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Revision: 1.599
Committed: Sat Apr 3 22:30:58 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.598: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.595 TODO: set_ranged_ob/set_combat_ob, clear spells etc.
42 root 1.597 XXXX: toggle-apply - no can do
43 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
44 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
45 elmex 1.573 - made (wizard) look_at show also uuids.
46     - added cf::object::find_object_uuid (::find_object already exists!).
47 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
48 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
49 elmex 1.568 - (arch) made the hill giants loose more body parts.
50 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
51 root 1.588 - teach the random map generator the ability to read ".rmg" files
52     that specify which actual style map to generate, and use it for
53     the default decorstyle to avoid inappropriate maps to be used.
54 root 1.583 - move_type changes (spells, skills etc.) now will correctly
55     take move_on/move_off into account (e.g. buttons).
56 root 1.582 - display (exit) or (random map) in client for those objects.
57 root 1.578 - remove (useless) spell damage columns from spell info and replace
58     it by effective casting level - clients > 2.10 required to display
59     properly.
60 elmex 1.565 - building of levers/doors works again for all kinds of floors.
61 elmex 1.563 - the player can now withdraw and deposit all the available money.
62 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
63     steinwandstadt/celvear.
64 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
65 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
66     clients.
67     - tcp.ext didn't unbind in reloads.
68     - map-tags.ext didn't properly close the database on reloads.
69 root 1.567 - cfutil skips .-directories when scanning.
70 root 1.571 - build.ext prevents players from building on other player's maps.
71     - rent.ext allows the dm to enter anytime.
72     - NPC_Dialogue adds a new predefined variable, $map.
73     - new "build" event hook.
74 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
75 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
76 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
77     them on loading, for old playerfiles and maps.
78 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
79     would be handled differently nowadays anyway.
80 root 1.584 - random map .meta were not being expired at all.
81 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
82 root 1.586 - update to automake 1.10.
83 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
84     require level 4 anymore.
85 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
86 root 1.590 - monsters now rotate through all skills (in chosen_skill).
87 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
88 elmex 1.593 - added detect mineral vein spell.
89 root 1.592 - support "wall overlays" in the random map generator - not very generic,
90     used by minable veins.
91 elmex 1.594 - (maps) relocated jeweler town to another directoy.
92     - (maps) added quest for the mining skill scroll to valleynoy.
93 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
94     - when player dies, restore his food to at least 200.
95 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
96 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
97 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
98 root 1.562
99 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
100 root 1.558 - (maps) fix travel to valdor and back.
101 root 1.545 - do no longer by default eval map cod ein safe compartments
102     (this can be re-enabled using the safe_eval config option).
103 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
104     in lorak.
105 root 1.559 - fix data corruption issues caused by recursive calls to
106     unordered_mapwalk - now every caller must provide its own
107     buffer.
108 root 1.538 - (maps) improve tindervale maps slightly.
109 root 1.544 - (arch) considerably decrease slag ex price.
110 root 1.540 - (arch) fix filth archetype.
111 root 1.556 - extension dependency resolve was completely broken.
112 root 1.544 - multipart objects would cause save_throw_object to crash - it
113     now acts on the head only.
114 root 1.541 - do not try to connect to an irc server unless explicitly configured.
115 root 1.542 - do not expect decltype() to be available in gcc 4.4.
116 elmex 1.543 - extended the safe perl environment by loops.
117 root 1.547 - (arch) fix "armless cook" facings.
118     - the "experience table" resource item did not have a proper
119     hash associated with it, so updates could not be detected.
120 elmex 1.550 - fixed poison traps in doors.
121 root 1.548 - player->killer_name did not properly flag the name as unicode.
122 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
123     and provide a non-destructive SvPVutf8 variant.
124 root 1.554 - do not allow dragon players to change their title via the settings.
125 elmex 1.552 - ratelimited jeweler skill nugget conversion.
126 root 1.551 - under high load, the server stopped swapping out to make
127     the server more responsive, but making it impossible to reduce
128     the load by... swapping out. slot queuing will now always make
129     some progress.
130     - improve the quality of the load-avg calculation.
131 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
132 root 1.556 - don't fail to write the runtime file if the temporary already exists.
133 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
134     player now.
135 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
136     timestamp and use a tab in the client to increase awareness.
137 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
138     setflag 0 is possible.
139 root 1.560 - make install now deletes old extensions, to ease upgrades in the
140     deliantra vm.
141 root 1.538
142 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
143 root 1.532 - the destruction spell could/would corrupt server memory quite often.
144 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
145     disk, not when it already was in memory.
146 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
147     avoiding livelock during high-load emergency saves.
148 root 1.530 - logging in did not properly unapply all skills.
149 root 1.531 - (maps) make the invite quest marking much more obvious.
150 root 1.533 - (arch) fix warrior archetype names.
151 root 1.532 - map prefetching never prefetch upwards.
152 root 1.534 - wizpass no longer makes you non-blocking.
153 root 1.536 - (maps) add light to some of the special maps, add troll
154     map.
155 root 1.530
156 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
157 root 1.515 - (maps) add gorokh_final mapset from crossfire.
158 root 1.516 - (maps) block most vault-type mlab locations, open up
159     imperial converters for anybody to use.
160 root 1.519 - (maps, arch) replace all permanent stat potions by random
161     variants.
162 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
163 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
164     real player object on player changes.
165 root 1.522 - diseases and maybe other things could sometimes reduce the speed
166     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
167     much grief.
168 root 1.523 - speed_left randomisation was, apparently, totally broken.
169     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
170     of the speed slot internally and in map save files. among other
171     things, this gets rid of all the abs (speed) calls.
172     - reduce map file save files by using abridged keywords aliases.
173 root 1.494 - shop specialisation calculation was totally broken.
174 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
175     now enforced.
176 root 1.498 - fix magic mapping, which only worked for inate spell casting.
177 root 1.495 - godgiven items will now be explicitly described as such.
178 root 1.524 - (arch) dded a quiver of bolts.
179 root 1.504 - materialnames would change "randomly" on every load, only
180     set the material when the materialname was not set before.
181 root 1.497 - balancing change, halve rod recharge speed (instead
182     of 4.8s, the standard rods now recharge in ~10s. not a solution,
183     but still.
184 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
185 root 1.509 the costly flag-checking loop in most cases and using a simple
186     repeat-cache for speed_left.
187 root 1.507 - always delay stats update for players on insert/remove till
188     next tick/command, which saves a lot of cpu cycles on drop/take.
189 root 1.514 - add hint about havign to run to attach unaggressive npcs.
190 root 1.494 - pet monster level was not displayed correctly in "showpets index".
191     - clean up floating point conversions and many similar nitpicks.
192 root 1.502 - fix hanuk altar.
193 root 1.504 - overhaul material system to be much faster, and having less bugs, but
194     still having a lot of cruft :/.
195 root 1.502 - add marble shop floor.
196 root 1.494 - move gcc specifics to new file include/compiler.h.
197     - unrecognised cfpod directives could cause undefined behaviour.
198 root 1.505 - added boes' marble shop to steinwandstadt.
199 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
200     - optimise mapspace updates.
201     - cache volume/items per mapspace.
202 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
203     decrease).
204 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
205     have led to weird item multiplications.
206 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
207 elmex 1.501 - fixed crash bug in learn_spell command.
208 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
209 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
210     from perl to c++.
211 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
212     and use it in some "inner" loops.
213 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
214 elmex 1.511 - fixed jeweler experience output to not be floating point.
215 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
216 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
217 root 1.518 - try to prefetch memory inside process_objects, which can give
218     enourmous speed gains.
219     - make some small optimisation to the process_objects loop.
220 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
221     handling different chksum lengths.
222     - check for hash collisions in cfutil.
223     - reduce face checksum size from 6 to 4 bytes.
224 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
225 root 1.523 - removed weather-specific attributes.
226     - fixed genkeywords dependency.
227     - do not clear "randomitems" slot for world underlays.
228     - use "sl" as short-hand for speed_left in save-files, just to make them
229     smaller.
230 root 1.517 - in general, don't crash on value-less resource file lines
231     anymore, due to get_str never returning a 0-pointer.
232 elmex 1.521 - code cleanup in move_symptom.
233 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
234 root 1.494
235 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
236 root 1.481 - some Andrew Madloch wanted, despite being specifically told
237     multiple times that the Deliantra parts additions are under AGPL,
238 root 1.487 lock up the source code of the server within his company.
239 root 1.481 some reorganisations have been done to the sourcecode to make
240     it clearer that this violates the Affero GPL. Help to keep
241     Deliantra free software even for the coming generations
242     and be wary of the promises of Andrew Madloch, he has nothing
243 root 1.487 good in mind for free software.
244 root 1.480 - clarify which files of the server are 100% AGPL.
245 root 1.481 - minor reorganisation, move some GPL code into other files.
246 root 1.483 - implement viewpoint (which is like observe, but only for the map,
247     not stats etc.).
248 root 1.484 - replace magic mapping overlay by a flying bird exposing area
249     on the worldmap (ext/magic_mapping.ext).
250 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
251     - @find results in npc dialogue is now stored in $find.
252 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
253 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
254 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
255     dm instead.
256 root 1.456 - (maps) add town portal to celvear.
257 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
258     mapsets from crossfire, together with associated archetypes.
259 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
260     - (maps) define a new whalingoutpost region.
261 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
262     and most archetypes that go with them (without stoning and swallow effects),
263     casino tokens and stock certificates are also missing.
264 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
265     and santo dominion.
266 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
267     to go with them. also adjusted archetypes to be more korrekt "gotisch".
268 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
269 root 1.460 - properly close client-side dialogue when the player is teleported away.
270 root 1.459 - map-tags did not properly close it's database tables or wait
271     for a quiescent state, causing memory corruption on reload.
272 root 1.454 - support "stat.xyz" accessor in match expressions.
273 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
274 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
275     fixes long answers from npc dialogue).
276 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
277 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
278     and to not add a "put your code here" force needlessly.
279 root 1.463 - (arch) fix or improve many plurals.
280 root 1.465 - markers do no longer add a force if the slaying field is unset.
281 root 1.466 - sped up search-items implementation, but it's still horrible.
282 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
283 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
284     used to reogianise the illogical arch tree a bit.
285 root 1.479 - (maps) import most map names from crossfire.
286 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
287 root 1.483 - fly_high movement gives better los, ignoring blocksview.
288 root 1.488 - the addexp command should now honour skill names with spaces.
289 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
290 root 1.491 - (arch) added many more buildable marble floors.
291 root 1.490 - major namespace cleanup: save 45kb by making functions static
292     that were unnecessarily global.
293 root 1.452
294 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
295 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
296 root 1.451 - fix a memory buffer overflow in the book code.
297 root 1.429 - add @check, @find npc dialogue commands.
298     - (maps) add a number of town interiors.
299 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
300 root 1.451 - (maps) add celvear area from cfextended.
301 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
302     - (server,maps) fix bug causing some library books not to be chained down,
303     cause Scorn/Navar libraries not to have inscribable books.
304 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
305 sf-marcmagus 1.433 inappropriate item power.
306 root 1.448 - (maps) fix intwell balancing issue.
307 root 1.437 - improve the look of generated books.
308 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
309     - fix bug where players could bypass no_drop by putting items in containers.
310 root 1.430 - consecutive commands arriving at the same time in the server would be
311     corrupted if the length was >255.
312 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
313 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
314     and perl.
315 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
316     functionality (and more) inside the same object using the match expressions.
317     - create simpler match expression compiles in many common cases.
318 root 1.439 - reduce object size by removing obsolete "seen_by" member.
319 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
320     of the new dynbuf::splice function (which gave an unexpected net win
321     in code size...).
322 root 1.442 - the server will no longer complain (and subtly fail) when an object
323     being removed from a map causes another object to get removed.
324 root 1.441 - banish strncpy from the server, speed up and simplify sending item
325     descriptions to the client considerably.
326 root 1.442 - add new "in head" set modifier for matches.
327     - new BLOCKED_MOVE event added.
328     - mapscript archetype now has activate_on_xxx true by default, as similar
329     connected elements.
330 root 1.448 - (maps) imported all styles from cfextended except
331 root 1.444 floorstyles/land_plots and monsterstyles.
332 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
333 root 1.446 - don't crash when treasure lists are empty / supply new empty
334     treasurelist for randomitems when none can be found.
335     - implement cf::map::static_maps and use it in map-tags.ext.
336 root 1.449 - fix a bug in map-tag scanning when moving tags.
337 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
338     for a reaction.
339 root 1.447 - implement new "loadall" map loading command, purely for debugging.
340 root 1.429
341 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
342 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
343     but not horns (to make them more useful for content-creators).
344 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
345     2) it skipped spell effects and 3) it didn't handle the case where
346     and object was destroyed while iterating over it correctly. all this
347     allowed players to sometimes walk onto spaces they should not be able to
348     walk on.
349 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
350 root 1.399 - examining an object now dumps the serialised object form when the user
351 root 1.404 is a wizard (wizlook).
352 root 1.421 - altars no longer accept unpaid items.
353 root 1.411 - party spells didn't work all that well.
354 root 1.424 - added complex object matching framework (cf::match), and make altars
355     and pedestals use it.
356 root 1.425 - identified skill-tools show what skill they grant.
357 root 1.399 - display the duration of change_ability spells when examining them
358     (missing: protection spells, but they are a hack...).
359 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
360     adding more variety to the different mushrooms.
361 root 1.398 - fix a minor cfpod formatting bug.
362 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
363     the hintmode setting on the settings page.
364 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
365 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
366 root 1.399 - enable the object loader to also dump archetypes.
367 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
368 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
369 root 1.402 - force the initial face when loading an object that is time-animated
370     or a monster, so it does not have to be specified anymore.
371 root 1.403 - fix a bug where recasting an ability changing spell could shorten
372     its remaining duration.
373 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
374 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
375 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
376     up splay operations as well.
377 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
378 root 1.412 - implement introspection data for C++ classes (%REFLECT).
379 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
380 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
381 root 1.419 - fix transmutation alchemy.
382 root 1.424 - speed up many frequently-invoked C->perl callbacks.
383 root 1.419 - added complex object matching framework, to be used in altars and the like.
384 root 1.426 - switch to YAML::XS from YAML.
385 root 1.396
386 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
387 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
388     that ultimately was not helpful to catch it :)
389 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
390     all callers to use either one or the other, as appropriate. This
391     fixes the (rather fragile) light spell, maybe others.
392     - fixed an overflow and exploit in the bank/payment code.
393     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
394 elmex 1.384 to explain the skill a bit more.
395 root 1.389 - removed a buggy check for zero attacktype. So that we might find
396 elmex 1.388 the real bugs in the archs/maps/objects.
397 elmex 1.394 - Fixed enabling torches with lighters.
398 elmex 1.387 - (maps) Added Heaven Town region.
399     - (arch+maps) Fixed & normalized warriors on map
400     /quests/peterm/CTower/Barracks.
401 root 1.392 - fix the light spell (and possibly diseases and other lights).
402 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
403 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
404     a long time ago, and similar cases are still to be found in the maps.
405     - make the socket_timeout configurable in the code (but not yet for users).
406 root 1.393 - earth wall health bar is now correct.
407 elmex 1.384
408 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
409 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
410     freeze with IO::AIO anymore due this change.
411 root 1.364 - avoid a crash when a player tries to apply a lighter.
412 root 1.376 - allow a spell argument for dimension door.
413 root 1.362 - move shop item listing and some otherstuff into the info tab.
414 root 1.360 - avoid crashes when non-players cast party spells.
415 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
416 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
417     - small improvement of the number of potions in shops
418     (by Job Vranish).
419     - added a few party spells (by Job Vranish).
420 root 1.362 - use a common message dynbuf.
421 root 1.364 - destroying tear down objects will now use the full hp range
422     for animation and will only destroy/lastframe when hp < 0.
423     - allow monsters to use earth to dust.
424     - use manhattan distance for get_rangevector_from_mapcoord, just as
425     in get_rangevector.
426     - los updates now correctly take tiled maps into account.
427     - do los updates even on maps without darkness.
428 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
429 root 1.375 - upgrade to IO::AIO 3.21.
430 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
431 elmex 1.373 - properly catching exceptions from callback in irc.ext.
432 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
433 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
434 elmex 1.368 - (arch) added hint about usage to Slag Ex.
435 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
436     like the rest.
437 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
438 root 1.378 - (arch+maps) added rate limited converter and adjusted
439     /elmex/mana_fountain.
440     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
441     - reduce size of casting_time, move_status, attack_movement,
442     last_heal and last_sp slots, squeezing some more space out of struct
443 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
444     anywhere.
445 root 1.358
446 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
447     - fixed bug in alchemy, where finding the right object for enhancements
448     didn't work.
449 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
450     effects (w.r.t. put_more) per mapspace, to give the server a chance
451     to survive a hundred deathsheads.
452 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
453     disastrous bug of unfortunately unknown proportions...
454 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
455 root 1.343 - use gender-neutral place descriptions for invite.
456 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
457     Thanks go to Lisa Larsen!
458 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
459     anymore).
460 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
461 root 1.345 - use better dependency tracking for include/keyword.h.
462 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
463     so it is possible to invite somebody out of some stck-till-death traps,
464 root 1.346 or simply to commit suicide.
465 root 1.352 - replace the "ignoring delayed commands" message by something more useful
466     (cf. cunning gnome freezeing issue).
467 elmex 1.349 - various fixes for weapon improvements.
468 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
469 root 1.353 - support T and G sequences in cfpod.
470 root 1.343
471 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
472 root 1.339 - convert me command from per-map to chat, which makes more sense, also
473     document it.
474 elmex 1.336 - more than one spellbooks of same class can now be given
475     in class selection.
476 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
477     spell rebalancements.
478 elmex 1.338 - the IRC gateway filters IRC colors now.
479 elmex 1.336
480 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
481 root 1.331 - (arch) fix quiver of Holding Bolts.
482 root 1.332 - applying unpaid items will now examine them.
483 root 1.330 - add "What" column to body command, showing items in that slot.
484 elmex 1.329 - redesigned and rebalanced lamps and torches.
485 root 1.330 - add "..." to item names that have been shortened.
486     - fixed "assign" function that squeezes strings into fixed length.
487 elmex 1.333 - add cursed effect to lamps and (some) torches.
488 elmex 1.334 - fixed bad assigned crafting skills and their tools.
489 root 1.312
490 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
491 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
492 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
493 root 1.312 - make monster smell logic dependent on their wisdom stat.
494 root 1.324 - put the death reason into a separate tab.
495     - converted "connected" slot to string, cleanly got rid of some ugly
496     hacks such as the path_attuned hack.
497 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
498     - replace one-at-a-time hash by faster than smaller FNV-1a hash
499     when hashing strings.
500 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
501 elmex 1.320 whether the right cauldron is used.
502 root 1.313 - considerably optimise shared string implementation by
503 root 1.316 making its null value a compiletime constant.
504 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
505     as well as using shstr_cmp to pass shared stringsa round efficiently,
506     for lots of code size savings.
507 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
508     they are sleeping: generators now check for the sleeping flag.
509 root 1.318 - tell gcc not to excessively inline some perl interface functions.
510 root 1.322 - remove marking rune length limit.
511 root 1.323 - fix formatting of cfpod when a verbatim block was following
512     a single newline.
513     - move resistances, statistics and showpets command output into tabs.
514 root 1.326 - implement map scripts that can replace the boulder logic without
515     having to write extensions.
516 root 1.310
517 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
518 root 1.302 - fix a longstanding bug that teared multipart monsters
519     at map boundaries apart.
520 root 1.292 - temporarily make permanently invisible player visible when
521     he/she makes noise.
522 root 1.284 - fix being able to see through walls a bit.
523 root 1.303 - improve look at output.
524 root 1.285 - completely replaced the line of sight algorithm with a variant
525     of spiral fov capable of visibility grades and arbitrary
526     shadow angles, that uses less memory and less code.
527     - the new los code supports arbitrary map rectangles and loosens
528 root 1.310 other restrictions of the old code, supporting further optimisations.
529     - update los if blocksview-objects are inserted in a map, not just when
530 root 1.287 removed (e.g. for summon fog).
531 root 1.303 - permanent invisibility doesn't make immune against making noise:
532     implement a noise system that allows monsters to locate the player
533     when he/she makes noise.
534     - implement a primitive smell system that monsters can use to track
535     players.
536 elmex 1.288 - create bomb now also works when casted by door traps.
537 elmex 1.290 - (arch) new torch graphics.
538 root 1.289 - (maps) considerably soften the subway spider.
539 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
540     the guards from being killed by players.
541 root 1.310 - (maps) lots of tweaks in and around scorn.
542     - (maps) use special non-blocksview jungle, mountain and
543     darkforest freely on the worldmap, to get gradual sight obstacles
544     instead of total blackout in those areas.
545 root 1.289 - no maximum darkness for outdoor maps anymore.
546 root 1.291 - add more hints, fix some messages.
547 root 1.292 - fix a bug: firing rods should tell you something about them.
548     - make light additive even within players.
549 root 1.293 - darken xrays effect a bit.
550     - improve handling of los changes when inserting or removing
551     objects, not perfect yet.
552     - make map darkness signed (formerly unsigned) to allow
553 root 1.294 ambient lighting and centrally manage darkness as an offset.
554     - revamped, fixed and documented the server calendrics, also
555     tell users the current time and data, to improve awareness.
556     - implement proper wizlook flag and handling of wizlook, instead
557     of dumbly just clearing los once.
558 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
559     and has a smaller runtime variance.
560 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
561     making them actually useful.
562     - see_in_dark now increases the viewing radius by 3.
563 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
564     speedup, as well as in many other places.
565 root 1.299 - remove support for extended map infos - these are not used
566     by the deliantra client and removing them gives us a 10% speedup
567     when sending map changes.
568 root 1.300 - remove most gcfclient and other client bug workarounds, as well
569     as now obsolete protocol versions, simplying the code.
570 root 1.301 - optimise and simplify generation of random numbers.
571 root 1.303 - correctly provide a non-zero default density for materials, to
572     avoid crashes, fix other bugs in the material handling code.
573     - fix volume calculations.
574     - fix cfpod parsing when multiple verbatim blocks were separated by
575     newlines.
576 root 1.305 - increase monster detection radius from wis/5 to wis/3.
577 root 1.306 - remove old pickup modes.
578     - remove obsolete disarm and search commands (search wasn't working
579     anyways).
580 root 1.308 - fix a crash when an npc applied a sign.
581 root 1.284
582 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
583 root 1.283 - this release is assumed to be very stable.
584     - (maps) radically redesigned and improved tutorial.
585 root 1.280 - directional casting no longer immediately removes the invisible effect.
586 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
587 root 1.272 - fix overflow in lighting calculations.
588     - negative glow radii can no longer cause total darkness.
589 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
590     only maximally-lit ones.
591 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
592     - swashbucklers got the oratory skill now.
593 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
594 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
595 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
596 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
597     (which was probably broken, too).
598 root 1.281 - support negative glow radii during daytime, too.
599     - use circular, not rectangular, viewing area.
600     - use minimum viewing distance of 2 in outdoor maps.
601     - negative glow is stronger than viewing area or lamps.
602 root 1.283 - (arch) new darkness spell face.
603 root 1.272
604 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
605     - (maps) completely redesigned scorn.
606 root 1.269 - "cast light" now works on oneself.
607 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
608     negative glow radii again (they were totally broken before).
609 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
610 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
611 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
612 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
613 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
614     back to the player.
615 root 1.251 - attuned/repell and spell base level system reworked.
616 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
617 root 1.247 be less erratic now.
618 root 1.248 - refuse to write the uuid file if the uuid is zero
619     (to avoid writing it in early crashes).
620 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
621     - speed up emergency_save by not syncing every file separately.
622     - no longer reattach perl to every object on reload, it's slow, and no longer
623     necessary since we don't nuke stashes anymore.
624     - do not bootstrap perl from the commandline args, use separate eval for
625     better error reporting.
626 root 1.259 - fix a crash when pushing cone spells met ice attacks.
627 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
628 root 1.255 - speed up map refresh in server a bit.
629 elmex 1.258 - refactored drop code and fixed some programming errors in it.
630 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
631 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
632 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
633     as the current weight of the inventory.
634 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
635     dragonfire has been introduced for the non-dragon players.
636 root 1.265 - remove unused "tooltype", "start_holding" object slots.
637     - change "weapontype" object slot to uint8.
638     - convert "hide" object slot into flag.
639     - reorder object members for better locality of reference and codesize
640     decrease.
641 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
642 root 1.267 - fix a crash when no skill could be found when killing amonster.
643 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
644     every completed aio operation.
645 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
646     and update mapspaces if necessary.
647 root 1.246
648 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
649 root 1.241 - removed all command line parsing, only env variables are supported
650     anymore.
651 root 1.239 - region-specific monsters will now once more be on the worldmap.
652 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
653 root 1.225 would grow out of bounds.
654 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
655 root 1.222 - fixed a double-escaping bug in the pod-parser.
656     - rewrote the cfpod parser in C++.
657     - hintmode moved to C++, players need to re-set their hintmode if
658     they dislike "show".
659 root 1.231 - fix RIP inscription.
660 root 1.239 - bump login name length from 18 to 20 char max.
661 root 1.231 - correctly support gender in emotes.
662     - correctly support gender in the death messages.
663     - correctly generate death messages for players only when they really die,
664     with increased information.
665 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
666     and data corruption (but apparently was never triggered).
667 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
668 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
669     data corruption bug.
670 root 1.223 - tweak coredumping/monitoring a bit.
671 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
672 root 1.227 - do not crash in the loader when an inventory object could not be loaded
673     (from a corrupted file).
674 root 1.241 - redid skills command to send output to proper channel.
675 root 1.233 - object->map is no longer refcounting.
676 root 1.228 - add FLAG_DEBUG for internal debugging.
677 root 1.231 - add NDI_VERBATIM flag to send_msg.
678 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
679 root 1.240 - player->exists is no longer a sync_job.
680 root 1.233 - split login.ext's player scheduler into
681     it's own player-scheduler.ext extension.
682 root 1.222
683 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
684 root 1.212 - require perl 5.10.
685 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
686 root 1.204 - swap player and observed count's on the map when observing.
687 root 1.205 - add (mostly untested) mapspace perl class and accessors.
688 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
689 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
690     could be found.
691 root 1.208 - pits now have a configurable "random spread" range and default
692 root 1.213 to a radius of two now.
693 root 1.212 - rewrite pay_player_arch.
694     - use a more stable perl_reload implementation.
695     - do not use Symbol::delete_package (causes crashes after perl-reload),
696     use our own, safer, clear_package instead.
697     - when asynchronously dumping core, close all file handles to allow
698     the server to restart concurrently.
699 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
700     sequences, without double-encoding. it should be faster, too.
701     - the above fixes wrong display of help tetx and many other issues.
702 root 1.216 - use lzf and frag packets for large messages for clients supporting them
703 root 1.218 (0.9976+), use it for long books and other messages.
704 root 1.210 - eradicate listen command and corresponding code.
705 root 1.211 - eradicate logs command.
706 root 1.218 - let the client log into the server log, used for crash backtraces.
707 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
708     old style spell objects with the spell magic bullet.
709 root 1.220 - (arch) fixed skill less rods in the archetypes
710 root 1.204
711 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
712 elmex 1.197 - made jeweler workbench larger and some other minor map
713     changes in jeweler town.
714 root 1.196 - fixed wrong item handling in jeweler skill code.
715 root 1.198 - (arch) use a special "key_random_map" for random map keys
716     that are used up.
717 root 1.199 - fix a crash when the player who was observed has logged out long
718     enough for his region/map to be gone.
719 root 1.200 - port to g++-4.3's incompatible tr1 changes.
720 root 1.201 - add some missing dependencies.
721 root 1.203 - log to /var/log/deliantra/ by default.
722     - hack observe code to enable smooth movmenet when observing.
723 elmex 1.195
724 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
725 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
726 root 1.179 - correctly move gsay to the party channel.
727 root 1.178 - fix a crash when animate weapon was used in some areas.
728 elmex 1.177 - fixed unnecessary identification of by converters created objects.
729 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
730     with NPCs.
731 elmex 1.175 - (arch) dragon scales got proper type now
732 root 1.193 - object::decrease would sometimes cause container weights to
733     be wrong, this has been fixed.
734 root 1.194 - do not send time updates for newly-seen items.
735 root 1.185 - thawing an icecube will once more drop its contents to the ground.
736 root 1.183 - fix cone spells etc. going through walls sometimes.
737 root 1.186 - fix a weight update bug that sometimes left containers
738     with wrong weights.
739 root 1.194 - added auto_apply event and extension for shop tiles.
740 root 1.172 - work around get_map_flags invoking perl and switching the stack.
741     - make sure the map is loaded when using a town portal return.
742 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
743     where healing spells didn't cost any grace.
744 root 1.173 - fix starvation kill reason.
745 root 1.174 - fix pk killer name message.
746 root 1.189 - don't let people apply signs with @match.
747 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
748     what seems to be the biggets memleak in the server).
749 elmex 1.171
750 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
751 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
752     - use anyevent to manage listen ports (this enables IPv6 support).
753 root 1.167 - server supports ipv6 client connections now.
754 root 1.168 - use newly-available Coro::AnyEvent.
755 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
756     to let it handle AIO requests.
757 root 1.167
758 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
759 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
760     processing considerably (especially in the client) and reduces data transfers
761     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
762 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
763     - (map) fixed npc dialogue in pup_land/s_f/special.
764     - bugfix: fix a crash when a player casts a swarm spell and then logs out
765     (swarm spells now stay in the player's inventory).
766 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
767 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
768     archetype *archname* (chairs of different facings were merged).
769     - bugfix: fix a potential crash issue in find_object_name (not used
770     normally).
771 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
772     (destruction, magic missile etc.).
773 root 1.163 - swarm spells without a direction now use various spiral patterns
774     instead of being fully random.
775 root 1.158 - update AnyEvent API to 3.4 and above.
776 root 1.156
777 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
778 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
779 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
780 root 1.152 - bugfix: the jumping skill now gives experience for jumping
781     and for attacking monsters. it also takes about one second to do a jump.
782 root 1.138 - bugfix: players couldn't starve in 2.53 :(
783 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
784 root 1.152 - bugfix: spell effects like word of recall are removed on death.
785 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
786     were created outside a map.
787 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
788     (fixed by reversing the logic).
789 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
790 root 1.153 - bugfix: the random map generator no longer leaks key objects.
791 root 1.154 - bugfix: support random maps >127x127.
792 root 1.152 - (maps) fixed the death certificate system in nimbus.
793 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
794 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
795 root 1.147 - (arch) give ball lightning a real name.
796 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
797 root 1.155 - support cfpod in ex replies (client item tooltips).
798 root 1.143 - unapply item in range slow when readying a spell.
799 root 1.148 - bugfix: account for rounding errors in weight updates.
800 root 1.139 - remove synchronous mkdir in chargen_race_done.
801     - fix per-race starting maps.
802 root 1.142 - check hiscore on suicide and quit as well.
803 root 1.138 - tell players when they are starving.
804 root 1.133 - get rid of costly object_from_name conversion for altar effects.
805     - fix map difficulty calculation for generators.
806 root 1.146 - slightly more intelligent handling of "is_animated" flag.
807 root 1.149 - support no_drop map header flag (before it was only available internally).
808 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
809 root 1.133
810 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
811 root 1.119 - bugfix: custom skill settings were not saved by the server.
812     - bugfix: remove did not actually remove items from the inventory, leaving
813 root 1.116 ghost items.
814 root 1.119 - bugfix: properly update items identified on the ground.
815 root 1.120 - bugfix: use localtime_r in the logger thread.
816 root 1.122 - bugfix: player starvation will now give the correct kill reason.
817     - bugfix: archetype reloads could crash the server.
818 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
819 elmex 1.114 player is not logged in.
820 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
821 root 1.117 server startup.
822 root 1.128 - bugfix: fix the door surround check in the random map generator.
823     - (maps) fix heaven quest difficulty progression.
824     - (maps) fix some random map styles.
825     - dropping items a shop is not interested in won't sell them anymore.
826     - rods and horns with a too low maximum charge allow now at least one discharge.
827     - implement kill & death statistics.
828     - random map preparation is no longer synchronous.
829     - rewrite find_style in perl, no longer does synchronous I/O.
830     - improve random map specials placement.
831     - make the killer a real object pointer instead of a string, improved
832     kill reason messages.
833 root 1.117 - take advantage of new aio_close and aio_chmod.
834 root 1.128 - implement archetype::get, object::deep_clone and update callers.
835 root 1.125 - change_abil is much faster.
836 root 1.126 - update the floorbox more often to work around the reverses item order
837     display in clients.
838 root 1.125 - cleaned up object copying by encapsulating it to a single place.
839 root 1.126 - add hints to the invite messages.
840 root 1.127 - rewrote key<->value pair handling.
841 root 1.128 - use an independent random number generator for the random map generator.
842 elmex 1.113
843 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
844 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
845     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
846     - completely automate the weight handling, should fix all weight
847     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
848 root 1.103 - reloading archetypes while a user was in the character creation phase
849     could crash the server.
850 root 1.106 - fix a nontrivial number of cases of code commented similar
851     to "is this really correct?", as many of those cases are now handles
852     automatically by lower level code.
853     - replace many ad-hoc checks for client visibility by object::visible_to,
854     should result in broader applicability of functions using it.
855 root 1.104 - merge items with different arch pointers refering to the same arch
856     (due to archetype reloads).
857 root 1.106 - refactored the object remove/insert functions and most related
858     functions (decrease, split, merge_ob etc.).
859 root 1.105 - make it compile better on freebsd (reported by pippijn).
860 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
861 root 1.108 - fix the longstanding "container stays open" bug.
862 root 1.107 - improved floorbox updating to be incremental and other protocol
863     optimisations.
864     - get rid of update_after_inventory_change and only do update stats
865     for weight once/tick/player at max.
866 root 1.109 - rewrite party commands, use party channel.
867 root 1.103
868 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
869 root 1.97 - properly link against libgthread as that is needed to make the slice
870     allocator thread-safe.
871 root 1.91 - support perls not compiled with 64 bit support (though this is not a
872     recommended configuration) (reported by Samuel Gondouin).
873 root 1.94 - always put godgiven items into the player inventory, never any containers.
874 root 1.92 - (maps, arch) the scorn go club was founded!
875 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
876 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
877     became a real spell-class.
878 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
879     - (arch) considerably strengthened spark shower and destruction.
880     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
881     finally reloadable at runtime.
882     - changed archetype loading algorithm to only require one pass and
883     use delayed resolving of references.
884 root 1.101 - examine command now uses the examine infobox.
885 root 1.102 - implement an "incremental garbage collector" for archetypes.
886 root 1.98 - enable slice allocator again.
887 root 1.96 - implement optional free memory poisoning.
888 root 1.91
889 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
890 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
891 root 1.85 skill.
892 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
893     names (also update all maps to use money instead of coins).
894 root 1.78 - add uuid accessors to perl.
895     - add coin names and archetype accessors to perl.
896 root 1.80 - fix runtime uuid file format to use "." instead of ",".
897 root 1.78 - change perl extensions to not use hardcoded coins and values.
898 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
899     and be more parsimonous of uuid usage by the exact value out on exit.
900 root 1.86 - write log messages in another thread, removing another sync point.
901     - support multi-line log messages in a nicer way.
902 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
903 root 1.81 - fix a minor memleak in the random map generator.
904     - some parts of the random map generator are not coroutine-safe,
905     so only call it "single-threaded".
906     - major cleanup of memory management in random map generator.
907 root 1.87 - slight refactoring of the random map generator, faster too.
908 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
909     bookkeeping bug.
910 root 1.87 - work around "player is on active list" problem by deactivating player
911     after loading.
912 root 1.81 - garbage collect shstr's more evenly and adaptively only when
913     there have in fact been allocations.
914 root 1.82 - fix object::insert to do as documented and insert into the env
915     if necessary.
916     - fix cf::map::unique_maps.
917     - fix nrof overflow check in can_merge_slow.
918     - fix converter code to handle >31 bit values.
919 elmex 1.83 - added support for the player_sold flag
920 root 1.84 - converters no longer accept unpaid items.
921 root 1.88 - canonicalize random map meta files for better unification.
922 root 1.77
923 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
924 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
925     when mlockall has been used.
926 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
927 root 1.72 - use separate thread for ticker timing (and more in the future).
928     this greatly increases timing accuracy and gets rid of an enourmous
929     number of gettimeofday calls.
930 root 1.82 - use a separate thread to signal aio completion, for lower latency.
931 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
932 root 1.71
933 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
934 root 1.68 - rebalanced default experience table to be more exponential
935     and much easier up to level ~40, then moderately harder.
936 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
937 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
938     - do not exit on reload/load errors but properly cleanup.
939 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
940 root 1.66
941 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
942 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
943     (this fixes the jeweler skill).
944 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
945 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
946 root 1.63 - move tombstone to real map if player died due to cave-in (even if
947     it has reset, which is better than putting it on the savebed, also as
948 root 1.321 proof that the player didn't use a savebed).
949 root 1.59
950 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
951 root 1.56 - work around perl bug in configure perl module version check.
952 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
953 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
954 root 1.52 - fix a bug in animate_weapon, causing a crash.
955 root 1.54 - no longer exit when a coroutine throws an exception.
956 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
957 root 1.53 - fix the "<player> is nuts" message.
958 root 1.58 - fix an exception at logout due to the json_coder being gone.
959 root 1.43 - upgrade to EV version 2.0 API.
960 root 1.47 - when players don't apply a savebed correctly but stand above one,
961     do not move or kill them.
962 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
963 root 1.43 - implement generic framework for server-side resource files.
964     - implement resource file update event.
965     - hook experience table update into the framework.
966     - move jeweler.yaml to resources (arch/).
967 root 1.44 - switch from Crossfire to Deliantra perl module.
968     - implement json2json arch filter.
969 root 1.45 - implement widget protocol version 2, support for ui templates.
970 root 1.54 - mapinfo is now handled fully asynchronously.
971 root 1.48 - ext/irc: also log irc messages.
972 root 1.51 - ext/schmorplog: write user stat files asynchronously.
973 root 1.43
974 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
975 elmex 1.41 - limited the number of items that can be picked up and dropped
976 root 1.42 as temporary measurement against bad performance or dropping things
977     (this lead to long freezes and triggered the watchdog).
978 elmex 1.41 - improved the performance of the drop command a bit.
979 root 1.38 - switch from Event to EV for higher performance, easier usage,
980     less bugs...
981 root 1.39 - updated to release version of the gnu affero license.
982 root 1.38
983 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
984 root 1.36 - more thoroughly rename the binaries, contact addresses.
985     - update the copyrights.
986 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
987     crashes.
988 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
989     potentially causing crashes.
990 root 1.35 - assign weapons on user load time, not login-time, avoiding
991     crashes.
992    
993 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
994 root 1.32 - fixed an important bug that caused passwords to be forgotten.
995 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
996     in some of the maps.
997 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
998     which is now trivial to do.
999 root 1.33 - removed all traces of the old (and never working) plug-in interface
1000     (70kb code less on amd64).
1001 root 1.34 - improve/tune scheduling priorities.
1002     - fix some freezing bugs.
1003     - fix a memory corruption problem in dynbuf.printf.
1004     - use channels for chat and many informational commands.
1005     - improved the tutorial.
1006     - create missile is now fixed.
1007     - race fields must now contain archetypes.
1008     - jumping skill now works as advertised.
1009 root 1.31
1010 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1011 root 1.24 - relicense under the gnu affero license.
1012 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1013 root 1.24 - implement server-side framework for generic resources.
1014     - use resource framework for server-provided ambient
1015     music.
1016 root 1.27 - save object owners (players only atm).
1017 root 1.24 - replace limited sound api with server-provided sound effects.
1018     - new sc (sound control) protocol command.
1019     - improve fxix protocol to include types.
1020     - exactly fill tcp segments, if possible.
1021     - output-rate is now an upper limit, the server will automatically
1022     (and quite perfectly) adjust to the network conditions, ensuring
1023     low latency even during bulk transfers (music, images, sounds etc.).
1024     - implement server-side widgets (i.e. client widgets controlled
1025     in the server side). this will allow future expansion without
1026     having to upgrade clients.
1027     - implement a (artwork) world map with realtime player position
1028     tracking.
1029     - new and more efficient extcmd (server still supports old extcmd
1030     protocol).
1031 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1032     calcluation that could be easily exploited by users.
1033     - rebalanced diseases to spread more naturally/evenly.
1034     - completely asynchronous map loading even for tiled maps.
1035 root 1.24 - replace simple messaging protocol with channels carrying metadata
1036     (similar to message types, but more directed at the user).
1037     - reduce command processing latency by a whopping 120ms by
1038     reordering some processing steps inside the server. this directly
1039     reduces lag by 120ms.
1040     - actually send spell faces to the client.
1041 root 1.23 - implement player genders.
1042 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1043     otherwise return to savebed and possible kill if the log-out
1044     was for too long.
1045     - fast socket-dead detection (kick player after 8 seconds without ack).
1046     - greatly reduce the cpu time needed to draw maps _again_.
1047     - archetypes are now subclasses of objects.
1048     - rebalanced shop greed and approval functions to be more realistic
1049     (and likely match the actual intention).
1050 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1051     italic, gender-specific text, paragraphs etc.
1052 root 1.24 - implemented hint framework, players can opt to receive hints.
1053     - implemented (long) book framework, added some books from the cf wiki.
1054 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1055     protocol and is capable of transmitting generic meta information.
1056 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1057     - replace the nexus by a per-player tutorial map that teaches stuff
1058     better than the newbie house.
1059 root 1.18 - fix the magicmap colours.
1060 root 1.19 - optimise map update even more by removing unneeded code and checks.
1061     - decouple map and stats update from pl->ob and use pl->observe instead.
1062     - implement observe command.
1063 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1064     calls with a simple comparison.
1065     - fix a latent crossfire bug that could crash the server because the
1066     map refresh did not update the mapspace.
1067 root 1.24 - support custom keys for regions and maps, regions are now
1068     refcount-managed.
1069     - allow worldmap overlays anywhere in the 000..999 range.
1070     - new system to acquire time slices for background jobs, to reduce
1071     jitter.
1072 root 1.27 - semi-persistent object-referencing framework (currently only players
1073     supported).
1074 root 1.22 - dependency tracking for perl extensions.
1075 root 1.24 - new slag-ex extension for cleaning cauldrons.
1076     - fix invoke result processing.
1077     - there are even less i/o syncpoints in the server now.
1078 root 1.29 - added map-tags extension that scans all maps for object tags
1079     and records them in the database (not used yet).
1080 root 1.28 - metaserver 2 support.
1081 root 1.22 - many more bugfixes and minor optimisations.
1082 root 1.16
1083 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1084 root 1.14 - optimised event invocation (non-wanted events can now be
1085     skipped with 4-5 inlined instructions).
1086 root 1.12 - complete rewrite of town_portal: it now creates a portal
1087     to the "nearest" town only, travel is only possible
1088 root 1.13 to the town and back, anybody can use it (also removes
1089     one of the remaining syncpoints in the server).
1090 root 1.10 - complete rewrite of the range/attack skill slot system:
1091     there are now two slots, one for combat, one for ranged
1092     attacks.
1093     - introduce the concept of a current weapon (either a ranged
1094     or a combat weapon/skill/tool) and switch between them as
1095     needed.
1096     - rewrite bow code so bows get more useful: apply damage,
1097     attacktype and other stats to the arrows and treat
1098     bows as weapons. also rebalance the missile weapons skill
1099     so its damage increases with level.
1100     - rewrite the complete player speed logic: weapon_speed now
1101     works as documented and there are no unnatural speed boosts.
1102 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1103     installation, replacing the old collect scripts and
1104 root 1.9 simplying deployment by scaling and cutting faces as required.
1105     - simplify the map protocol extensively by taking advantage
1106     of missing bigfaces, speeding up map generation immensely.
1107 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1108     other archetypes.
1109     - rationalise archetype, region and treasurelist file format
1110     into a single file format and make them reloadable asynchronously.
1111 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1112     reloadable at runtime.
1113 root 1.6 - implement 64x64 faceset support.
1114     - implement fxixsx protocol that saves
1115     a lot of bandwidth over the old image/face/smooth packets
1116 root 1.11 and allows images > packetsize, incremental and background
1117     transfers.
1118 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1119     on a face basis as opposed to a mapspace basis.
1120 root 1.7 - the server can now rate-limit image uploads to not exceed
1121     a certain (client-configurable) speed while guarenteeing full
1122     freedom of movement.
1123 root 1.8 - implement new ex command to request item descriptions.
1124     - implement new msg command for in-game messages with meta
1125     information (using xml).
1126 root 1.9 - enforce utf-8 for all text messages.
1127 root 1.13 - added micropather (not used yet).
1128 root 1.6 - many, many bugfixes.
1129 root 1.1
1130 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1131 root 1.1 - make coroapi accessible to cf+.
1132     - moved map handling logic completely to perl
1133     - per player maps are now marked in the map
1134 root 1.2 - maps are saved completely differently now,
1135     and much more often.
1136 root 1.17 - rewrote map header parser and writer, to be much faster.
1137 pippijn 1.4 - maps and players are now (in the average case) loaded
1138 root 1.2 and saved completely asynchronously, I/O contention will no
1139     longer freeze the server.
1140 pippijn 1.4 - players and maps can be loaded anytime, without the player
1141 root 1.2 being logged in.
1142 root 1.1 - automatically generate method interfaces for perl from headers
1143     - unbundled freezethaw
1144     - mostly rewrote common/map.C
1145     - completely rewrite server/swap.C
1146     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1147     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1148     - better message for apply failures due to applymode
1149     - removed most all of the weather code
1150     - unified logging to stderr and file
1151     - too many minor changes to document