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Revision: 1.601
Committed: Sun Apr 4 04:58:46 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.600: +3 -2 lines
Log Message:
genconst

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42     TODO: genconst
43 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
44 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
45 elmex 1.573 - made (wizard) look_at show also uuids.
46     - added cf::object::find_object_uuid (::find_object already exists!).
47 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
48 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
49 elmex 1.568 - (arch) made the hill giants loose more body parts.
50 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
51 root 1.588 - teach the random map generator the ability to read ".rmg" files
52     that specify which actual style map to generate, and use it for
53     the default decorstyle to avoid inappropriate maps to be used.
54 root 1.583 - move_type changes (spells, skills etc.) now will correctly
55     take move_on/move_off into account (e.g. buttons).
56 root 1.582 - display (exit) or (random map) in client for those objects.
57 root 1.578 - remove (useless) spell damage columns from spell info and replace
58     it by effective casting level - clients > 2.10 required to display
59     properly.
60 elmex 1.565 - building of levers/doors works again for all kinds of floors.
61 elmex 1.563 - the player can now withdraw and deposit all the available money.
62 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
63     steinwandstadt/celvear.
64 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
65 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
66     clients.
67     - tcp.ext didn't unbind in reloads.
68     - map-tags.ext didn't properly close the database on reloads.
69 root 1.567 - cfutil skips .-directories when scanning.
70 root 1.571 - build.ext prevents players from building on other player's maps.
71     - rent.ext allows the dm to enter anytime.
72     - NPC_Dialogue adds a new predefined variable, $map.
73     - new "build" event hook.
74 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
75 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
76 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
77     them on loading, for old playerfiles and maps.
78 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
79     would be handled differently nowadays anyway.
80 root 1.584 - random map .meta were not being expired at all.
81 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
82 root 1.586 - update to automake 1.10.
83 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
84     require level 4 anymore.
85 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
86 root 1.590 - monsters now rotate through all skills (in chosen_skill).
87 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
88 elmex 1.593 - added detect mineral vein spell.
89 root 1.592 - support "wall overlays" in the random map generator - not very generic,
90     used by minable veins.
91 elmex 1.594 - (maps) relocated jeweler town to another directoy.
92     - (maps) added quest for the mining skill scroll to valleynoy.
93 root 1.601 - generate most constants for perl automatically.
94 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
95     - when player dies, restore his food to at least 200.
96 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
97 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
98 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
99 root 1.600 - the singing skill actually respects the direction now.
100     - oratory and singing now require a direction.
101     - use_skill now requires that you cna apply the skill tool.
102 root 1.562
103 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
104 root 1.558 - (maps) fix travel to valdor and back.
105 root 1.545 - do no longer by default eval map cod ein safe compartments
106     (this can be re-enabled using the safe_eval config option).
107 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
108     in lorak.
109 root 1.559 - fix data corruption issues caused by recursive calls to
110     unordered_mapwalk - now every caller must provide its own
111     buffer.
112 root 1.538 - (maps) improve tindervale maps slightly.
113 root 1.544 - (arch) considerably decrease slag ex price.
114 root 1.540 - (arch) fix filth archetype.
115 root 1.556 - extension dependency resolve was completely broken.
116 root 1.544 - multipart objects would cause save_throw_object to crash - it
117     now acts on the head only.
118 root 1.541 - do not try to connect to an irc server unless explicitly configured.
119 root 1.542 - do not expect decltype() to be available in gcc 4.4.
120 elmex 1.543 - extended the safe perl environment by loops.
121 root 1.547 - (arch) fix "armless cook" facings.
122     - the "experience table" resource item did not have a proper
123     hash associated with it, so updates could not be detected.
124 elmex 1.550 - fixed poison traps in doors.
125 root 1.548 - player->killer_name did not properly flag the name as unicode.
126 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
127     and provide a non-destructive SvPVutf8 variant.
128 root 1.554 - do not allow dragon players to change their title via the settings.
129 elmex 1.552 - ratelimited jeweler skill nugget conversion.
130 root 1.551 - under high load, the server stopped swapping out to make
131     the server more responsive, but making it impossible to reduce
132     the load by... swapping out. slot queuing will now always make
133     some progress.
134     - improve the quality of the load-avg calculation.
135 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
136 root 1.556 - don't fail to write the runtime file if the temporary already exists.
137 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
138     player now.
139 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
140     timestamp and use a tab in the client to increase awareness.
141 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
142     setflag 0 is possible.
143 root 1.560 - make install now deletes old extensions, to ease upgrades in the
144     deliantra vm.
145 root 1.538
146 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
147 root 1.532 - the destruction spell could/would corrupt server memory quite often.
148 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
149     disk, not when it already was in memory.
150 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
151     avoiding livelock during high-load emergency saves.
152 root 1.530 - logging in did not properly unapply all skills.
153 root 1.531 - (maps) make the invite quest marking much more obvious.
154 root 1.533 - (arch) fix warrior archetype names.
155 root 1.532 - map prefetching never prefetch upwards.
156 root 1.534 - wizpass no longer makes you non-blocking.
157 root 1.536 - (maps) add light to some of the special maps, add troll
158     map.
159 root 1.530
160 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
161 root 1.515 - (maps) add gorokh_final mapset from crossfire.
162 root 1.516 - (maps) block most vault-type mlab locations, open up
163     imperial converters for anybody to use.
164 root 1.519 - (maps, arch) replace all permanent stat potions by random
165     variants.
166 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
167 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
168     real player object on player changes.
169 root 1.522 - diseases and maybe other things could sometimes reduce the speed
170     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
171     much grief.
172 root 1.523 - speed_left randomisation was, apparently, totally broken.
173     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
174     of the speed slot internally and in map save files. among other
175     things, this gets rid of all the abs (speed) calls.
176     - reduce map file save files by using abridged keywords aliases.
177 root 1.494 - shop specialisation calculation was totally broken.
178 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
179     now enforced.
180 root 1.498 - fix magic mapping, which only worked for inate spell casting.
181 root 1.495 - godgiven items will now be explicitly described as such.
182 root 1.524 - (arch) dded a quiver of bolts.
183 root 1.504 - materialnames would change "randomly" on every load, only
184     set the material when the materialname was not set before.
185 root 1.497 - balancing change, halve rod recharge speed (instead
186     of 4.8s, the standard rods now recharge in ~10s. not a solution,
187     but still.
188 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
189 root 1.509 the costly flag-checking loop in most cases and using a simple
190     repeat-cache for speed_left.
191 root 1.507 - always delay stats update for players on insert/remove till
192     next tick/command, which saves a lot of cpu cycles on drop/take.
193 root 1.514 - add hint about havign to run to attach unaggressive npcs.
194 root 1.494 - pet monster level was not displayed correctly in "showpets index".
195     - clean up floating point conversions and many similar nitpicks.
196 root 1.502 - fix hanuk altar.
197 root 1.504 - overhaul material system to be much faster, and having less bugs, but
198     still having a lot of cruft :/.
199 root 1.502 - add marble shop floor.
200 root 1.494 - move gcc specifics to new file include/compiler.h.
201     - unrecognised cfpod directives could cause undefined behaviour.
202 root 1.505 - added boes' marble shop to steinwandstadt.
203 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
204     - optimise mapspace updates.
205     - cache volume/items per mapspace.
206 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
207     decrease).
208 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
209     have led to weird item multiplications.
210 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
211 elmex 1.501 - fixed crash bug in learn_spell command.
212 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
213 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
214     from perl to c++.
215 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
216     and use it in some "inner" loops.
217 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
218 elmex 1.511 - fixed jeweler experience output to not be floating point.
219 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
220 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
221 root 1.518 - try to prefetch memory inside process_objects, which can give
222     enourmous speed gains.
223     - make some small optimisation to the process_objects loop.
224 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
225     handling different chksum lengths.
226     - check for hash collisions in cfutil.
227     - reduce face checksum size from 6 to 4 bytes.
228 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
229 root 1.523 - removed weather-specific attributes.
230     - fixed genkeywords dependency.
231     - do not clear "randomitems" slot for world underlays.
232     - use "sl" as short-hand for speed_left in save-files, just to make them
233     smaller.
234 root 1.517 - in general, don't crash on value-less resource file lines
235     anymore, due to get_str never returning a 0-pointer.
236 elmex 1.521 - code cleanup in move_symptom.
237 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
238 root 1.494
239 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
240 root 1.481 - some Andrew Madloch wanted, despite being specifically told
241     multiple times that the Deliantra parts additions are under AGPL,
242 root 1.487 lock up the source code of the server within his company.
243 root 1.481 some reorganisations have been done to the sourcecode to make
244     it clearer that this violates the Affero GPL. Help to keep
245     Deliantra free software even for the coming generations
246     and be wary of the promises of Andrew Madloch, he has nothing
247 root 1.487 good in mind for free software.
248 root 1.480 - clarify which files of the server are 100% AGPL.
249 root 1.481 - minor reorganisation, move some GPL code into other files.
250 root 1.483 - implement viewpoint (which is like observe, but only for the map,
251     not stats etc.).
252 root 1.484 - replace magic mapping overlay by a flying bird exposing area
253     on the worldmap (ext/magic_mapping.ext).
254 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
255     - @find results in npc dialogue is now stored in $find.
256 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
257 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
258 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
259     dm instead.
260 root 1.456 - (maps) add town portal to celvear.
261 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
262     mapsets from crossfire, together with associated archetypes.
263 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
264     - (maps) define a new whalingoutpost region.
265 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
266     and most archetypes that go with them (without stoning and swallow effects),
267     casino tokens and stock certificates are also missing.
268 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
269     and santo dominion.
270 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
271     to go with them. also adjusted archetypes to be more korrekt "gotisch".
272 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
273 root 1.460 - properly close client-side dialogue when the player is teleported away.
274 root 1.459 - map-tags did not properly close it's database tables or wait
275     for a quiescent state, causing memory corruption on reload.
276 root 1.454 - support "stat.xyz" accessor in match expressions.
277 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
278 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
279     fixes long answers from npc dialogue).
280 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
281 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
282     and to not add a "put your code here" force needlessly.
283 root 1.463 - (arch) fix or improve many plurals.
284 root 1.465 - markers do no longer add a force if the slaying field is unset.
285 root 1.466 - sped up search-items implementation, but it's still horrible.
286 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
287 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
288     used to reogianise the illogical arch tree a bit.
289 root 1.479 - (maps) import most map names from crossfire.
290 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
291 root 1.483 - fly_high movement gives better los, ignoring blocksview.
292 root 1.488 - the addexp command should now honour skill names with spaces.
293 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
294 root 1.491 - (arch) added many more buildable marble floors.
295 root 1.490 - major namespace cleanup: save 45kb by making functions static
296     that were unnecessarily global.
297 root 1.452
298 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
299 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
300 root 1.451 - fix a memory buffer overflow in the book code.
301 root 1.429 - add @check, @find npc dialogue commands.
302     - (maps) add a number of town interiors.
303 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
304 root 1.451 - (maps) add celvear area from cfextended.
305 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
306     - (server,maps) fix bug causing some library books not to be chained down,
307     cause Scorn/Navar libraries not to have inscribable books.
308 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
309 sf-marcmagus 1.433 inappropriate item power.
310 root 1.448 - (maps) fix intwell balancing issue.
311 root 1.437 - improve the look of generated books.
312 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
313     - fix bug where players could bypass no_drop by putting items in containers.
314 root 1.430 - consecutive commands arriving at the same time in the server would be
315     corrupted if the length was >255.
316 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
317 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
318     and perl.
319 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
320     functionality (and more) inside the same object using the match expressions.
321     - create simpler match expression compiles in many common cases.
322 root 1.439 - reduce object size by removing obsolete "seen_by" member.
323 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
324     of the new dynbuf::splice function (which gave an unexpected net win
325     in code size...).
326 root 1.442 - the server will no longer complain (and subtly fail) when an object
327     being removed from a map causes another object to get removed.
328 root 1.441 - banish strncpy from the server, speed up and simplify sending item
329     descriptions to the client considerably.
330 root 1.442 - add new "in head" set modifier for matches.
331     - new BLOCKED_MOVE event added.
332     - mapscript archetype now has activate_on_xxx true by default, as similar
333     connected elements.
334 root 1.448 - (maps) imported all styles from cfextended except
335 root 1.444 floorstyles/land_plots and monsterstyles.
336 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
337 root 1.446 - don't crash when treasure lists are empty / supply new empty
338     treasurelist for randomitems when none can be found.
339     - implement cf::map::static_maps and use it in map-tags.ext.
340 root 1.449 - fix a bug in map-tag scanning when moving tags.
341 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
342     for a reaction.
343 root 1.447 - implement new "loadall" map loading command, purely for debugging.
344 root 1.429
345 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
346 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
347     but not horns (to make them more useful for content-creators).
348 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
349     2) it skipped spell effects and 3) it didn't handle the case where
350     and object was destroyed while iterating over it correctly. all this
351     allowed players to sometimes walk onto spaces they should not be able to
352     walk on.
353 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
354 root 1.399 - examining an object now dumps the serialised object form when the user
355 root 1.404 is a wizard (wizlook).
356 root 1.421 - altars no longer accept unpaid items.
357 root 1.411 - party spells didn't work all that well.
358 root 1.424 - added complex object matching framework (cf::match), and make altars
359     and pedestals use it.
360 root 1.425 - identified skill-tools show what skill they grant.
361 root 1.399 - display the duration of change_ability spells when examining them
362     (missing: protection spells, but they are a hack...).
363 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
364     adding more variety to the different mushrooms.
365 root 1.398 - fix a minor cfpod formatting bug.
366 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
367     the hintmode setting on the settings page.
368 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
369 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
370 root 1.399 - enable the object loader to also dump archetypes.
371 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
372 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
373 root 1.402 - force the initial face when loading an object that is time-animated
374     or a monster, so it does not have to be specified anymore.
375 root 1.403 - fix a bug where recasting an ability changing spell could shorten
376     its remaining duration.
377 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
378 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
379 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
380     up splay operations as well.
381 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
382 root 1.412 - implement introspection data for C++ classes (%REFLECT).
383 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
384 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
385 root 1.419 - fix transmutation alchemy.
386 root 1.424 - speed up many frequently-invoked C->perl callbacks.
387 root 1.419 - added complex object matching framework, to be used in altars and the like.
388 root 1.426 - switch to YAML::XS from YAML.
389 root 1.396
390 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
391 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
392     that ultimately was not helpful to catch it :)
393 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
394     all callers to use either one or the other, as appropriate. This
395     fixes the (rather fragile) light spell, maybe others.
396     - fixed an overflow and exploit in the bank/payment code.
397     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
398 elmex 1.384 to explain the skill a bit more.
399 root 1.389 - removed a buggy check for zero attacktype. So that we might find
400 elmex 1.388 the real bugs in the archs/maps/objects.
401 elmex 1.394 - Fixed enabling torches with lighters.
402 elmex 1.387 - (maps) Added Heaven Town region.
403     - (arch+maps) Fixed & normalized warriors on map
404     /quests/peterm/CTower/Barracks.
405 root 1.392 - fix the light spell (and possibly diseases and other lights).
406 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
407 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
408     a long time ago, and similar cases are still to be found in the maps.
409     - make the socket_timeout configurable in the code (but not yet for users).
410 root 1.393 - earth wall health bar is now correct.
411 elmex 1.384
412 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
413 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
414     freeze with IO::AIO anymore due this change.
415 root 1.364 - avoid a crash when a player tries to apply a lighter.
416 root 1.376 - allow a spell argument for dimension door.
417 root 1.362 - move shop item listing and some otherstuff into the info tab.
418 root 1.360 - avoid crashes when non-players cast party spells.
419 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
420 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
421     - small improvement of the number of potions in shops
422     (by Job Vranish).
423     - added a few party spells (by Job Vranish).
424 root 1.362 - use a common message dynbuf.
425 root 1.364 - destroying tear down objects will now use the full hp range
426     for animation and will only destroy/lastframe when hp < 0.
427     - allow monsters to use earth to dust.
428     - use manhattan distance for get_rangevector_from_mapcoord, just as
429     in get_rangevector.
430     - los updates now correctly take tiled maps into account.
431     - do los updates even on maps without darkness.
432 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
433 root 1.375 - upgrade to IO::AIO 3.21.
434 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
435 elmex 1.373 - properly catching exceptions from callback in irc.ext.
436 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
437 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
438 elmex 1.368 - (arch) added hint about usage to Slag Ex.
439 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
440     like the rest.
441 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
442 root 1.378 - (arch+maps) added rate limited converter and adjusted
443     /elmex/mana_fountain.
444     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
445     - reduce size of casting_time, move_status, attack_movement,
446     last_heal and last_sp slots, squeezing some more space out of struct
447 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
448     anywhere.
449 root 1.358
450 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
451     - fixed bug in alchemy, where finding the right object for enhancements
452     didn't work.
453 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
454     effects (w.r.t. put_more) per mapspace, to give the server a chance
455     to survive a hundred deathsheads.
456 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
457     disastrous bug of unfortunately unknown proportions...
458 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
459 root 1.343 - use gender-neutral place descriptions for invite.
460 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
461     Thanks go to Lisa Larsen!
462 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
463     anymore).
464 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
465 root 1.345 - use better dependency tracking for include/keyword.h.
466 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
467     so it is possible to invite somebody out of some stck-till-death traps,
468 root 1.346 or simply to commit suicide.
469 root 1.352 - replace the "ignoring delayed commands" message by something more useful
470     (cf. cunning gnome freezeing issue).
471 elmex 1.349 - various fixes for weapon improvements.
472 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
473 root 1.353 - support T and G sequences in cfpod.
474 root 1.343
475 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
476 root 1.339 - convert me command from per-map to chat, which makes more sense, also
477     document it.
478 elmex 1.336 - more than one spellbooks of same class can now be given
479     in class selection.
480 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
481     spell rebalancements.
482 elmex 1.338 - the IRC gateway filters IRC colors now.
483 elmex 1.336
484 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
485 root 1.331 - (arch) fix quiver of Holding Bolts.
486 root 1.332 - applying unpaid items will now examine them.
487 root 1.330 - add "What" column to body command, showing items in that slot.
488 elmex 1.329 - redesigned and rebalanced lamps and torches.
489 root 1.330 - add "..." to item names that have been shortened.
490     - fixed "assign" function that squeezes strings into fixed length.
491 elmex 1.333 - add cursed effect to lamps and (some) torches.
492 elmex 1.334 - fixed bad assigned crafting skills and their tools.
493 root 1.312
494 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
495 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
496 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
497 root 1.312 - make monster smell logic dependent on their wisdom stat.
498 root 1.324 - put the death reason into a separate tab.
499     - converted "connected" slot to string, cleanly got rid of some ugly
500     hacks such as the path_attuned hack.
501 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
502     - replace one-at-a-time hash by faster than smaller FNV-1a hash
503     when hashing strings.
504 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
505 elmex 1.320 whether the right cauldron is used.
506 root 1.313 - considerably optimise shared string implementation by
507 root 1.316 making its null value a compiletime constant.
508 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
509     as well as using shstr_cmp to pass shared stringsa round efficiently,
510     for lots of code size savings.
511 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
512     they are sleeping: generators now check for the sleeping flag.
513 root 1.318 - tell gcc not to excessively inline some perl interface functions.
514 root 1.322 - remove marking rune length limit.
515 root 1.323 - fix formatting of cfpod when a verbatim block was following
516     a single newline.
517     - move resistances, statistics and showpets command output into tabs.
518 root 1.326 - implement map scripts that can replace the boulder logic without
519     having to write extensions.
520 root 1.310
521 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
522 root 1.302 - fix a longstanding bug that teared multipart monsters
523     at map boundaries apart.
524 root 1.292 - temporarily make permanently invisible player visible when
525     he/she makes noise.
526 root 1.284 - fix being able to see through walls a bit.
527 root 1.303 - improve look at output.
528 root 1.285 - completely replaced the line of sight algorithm with a variant
529     of spiral fov capable of visibility grades and arbitrary
530     shadow angles, that uses less memory and less code.
531     - the new los code supports arbitrary map rectangles and loosens
532 root 1.310 other restrictions of the old code, supporting further optimisations.
533     - update los if blocksview-objects are inserted in a map, not just when
534 root 1.287 removed (e.g. for summon fog).
535 root 1.303 - permanent invisibility doesn't make immune against making noise:
536     implement a noise system that allows monsters to locate the player
537     when he/she makes noise.
538     - implement a primitive smell system that monsters can use to track
539     players.
540 elmex 1.288 - create bomb now also works when casted by door traps.
541 elmex 1.290 - (arch) new torch graphics.
542 root 1.289 - (maps) considerably soften the subway spider.
543 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
544     the guards from being killed by players.
545 root 1.310 - (maps) lots of tweaks in and around scorn.
546     - (maps) use special non-blocksview jungle, mountain and
547     darkforest freely on the worldmap, to get gradual sight obstacles
548     instead of total blackout in those areas.
549 root 1.289 - no maximum darkness for outdoor maps anymore.
550 root 1.291 - add more hints, fix some messages.
551 root 1.292 - fix a bug: firing rods should tell you something about them.
552     - make light additive even within players.
553 root 1.293 - darken xrays effect a bit.
554     - improve handling of los changes when inserting or removing
555     objects, not perfect yet.
556     - make map darkness signed (formerly unsigned) to allow
557 root 1.294 ambient lighting and centrally manage darkness as an offset.
558     - revamped, fixed and documented the server calendrics, also
559     tell users the current time and data, to improve awareness.
560     - implement proper wizlook flag and handling of wizlook, instead
561     of dumbly just clearing los once.
562 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
563     and has a smaller runtime variance.
564 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
565     making them actually useful.
566     - see_in_dark now increases the viewing radius by 3.
567 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
568     speedup, as well as in many other places.
569 root 1.299 - remove support for extended map infos - these are not used
570     by the deliantra client and removing them gives us a 10% speedup
571     when sending map changes.
572 root 1.300 - remove most gcfclient and other client bug workarounds, as well
573     as now obsolete protocol versions, simplying the code.
574 root 1.301 - optimise and simplify generation of random numbers.
575 root 1.303 - correctly provide a non-zero default density for materials, to
576     avoid crashes, fix other bugs in the material handling code.
577     - fix volume calculations.
578     - fix cfpod parsing when multiple verbatim blocks were separated by
579     newlines.
580 root 1.305 - increase monster detection radius from wis/5 to wis/3.
581 root 1.306 - remove old pickup modes.
582     - remove obsolete disarm and search commands (search wasn't working
583     anyways).
584 root 1.308 - fix a crash when an npc applied a sign.
585 root 1.284
586 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
587 root 1.283 - this release is assumed to be very stable.
588     - (maps) radically redesigned and improved tutorial.
589 root 1.280 - directional casting no longer immediately removes the invisible effect.
590 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
591 root 1.272 - fix overflow in lighting calculations.
592     - negative glow radii can no longer cause total darkness.
593 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
594     only maximally-lit ones.
595 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
596     - swashbucklers got the oratory skill now.
597 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
598 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
599 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
600 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
601     (which was probably broken, too).
602 root 1.281 - support negative glow radii during daytime, too.
603     - use circular, not rectangular, viewing area.
604     - use minimum viewing distance of 2 in outdoor maps.
605     - negative glow is stronger than viewing area or lamps.
606 root 1.283 - (arch) new darkness spell face.
607 root 1.272
608 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
609     - (maps) completely redesigned scorn.
610 root 1.269 - "cast light" now works on oneself.
611 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
612     negative glow radii again (they were totally broken before).
613 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
614 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
615 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
616 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
617 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
618     back to the player.
619 root 1.251 - attuned/repell and spell base level system reworked.
620 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
621 root 1.247 be less erratic now.
622 root 1.248 - refuse to write the uuid file if the uuid is zero
623     (to avoid writing it in early crashes).
624 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
625     - speed up emergency_save by not syncing every file separately.
626     - no longer reattach perl to every object on reload, it's slow, and no longer
627     necessary since we don't nuke stashes anymore.
628     - do not bootstrap perl from the commandline args, use separate eval for
629     better error reporting.
630 root 1.259 - fix a crash when pushing cone spells met ice attacks.
631 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
632 root 1.255 - speed up map refresh in server a bit.
633 elmex 1.258 - refactored drop code and fixed some programming errors in it.
634 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
635 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
636 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
637     as the current weight of the inventory.
638 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
639     dragonfire has been introduced for the non-dragon players.
640 root 1.265 - remove unused "tooltype", "start_holding" object slots.
641     - change "weapontype" object slot to uint8.
642     - convert "hide" object slot into flag.
643     - reorder object members for better locality of reference and codesize
644     decrease.
645 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
646 root 1.267 - fix a crash when no skill could be found when killing amonster.
647 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
648     every completed aio operation.
649 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
650     and update mapspaces if necessary.
651 root 1.246
652 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
653 root 1.241 - removed all command line parsing, only env variables are supported
654     anymore.
655 root 1.239 - region-specific monsters will now once more be on the worldmap.
656 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
657 root 1.225 would grow out of bounds.
658 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
659 root 1.222 - fixed a double-escaping bug in the pod-parser.
660     - rewrote the cfpod parser in C++.
661     - hintmode moved to C++, players need to re-set their hintmode if
662     they dislike "show".
663 root 1.231 - fix RIP inscription.
664 root 1.239 - bump login name length from 18 to 20 char max.
665 root 1.231 - correctly support gender in emotes.
666     - correctly support gender in the death messages.
667     - correctly generate death messages for players only when they really die,
668     with increased information.
669 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
670     and data corruption (but apparently was never triggered).
671 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
672 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
673     data corruption bug.
674 root 1.223 - tweak coredumping/monitoring a bit.
675 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
676 root 1.227 - do not crash in the loader when an inventory object could not be loaded
677     (from a corrupted file).
678 root 1.241 - redid skills command to send output to proper channel.
679 root 1.233 - object->map is no longer refcounting.
680 root 1.228 - add FLAG_DEBUG for internal debugging.
681 root 1.231 - add NDI_VERBATIM flag to send_msg.
682 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
683 root 1.240 - player->exists is no longer a sync_job.
684 root 1.233 - split login.ext's player scheduler into
685     it's own player-scheduler.ext extension.
686 root 1.222
687 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
688 root 1.212 - require perl 5.10.
689 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
690 root 1.204 - swap player and observed count's on the map when observing.
691 root 1.205 - add (mostly untested) mapspace perl class and accessors.
692 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
693 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
694     could be found.
695 root 1.208 - pits now have a configurable "random spread" range and default
696 root 1.213 to a radius of two now.
697 root 1.212 - rewrite pay_player_arch.
698     - use a more stable perl_reload implementation.
699     - do not use Symbol::delete_package (causes crashes after perl-reload),
700     use our own, safer, clear_package instead.
701     - when asynchronously dumping core, close all file handles to allow
702     the server to restart concurrently.
703 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
704     sequences, without double-encoding. it should be faster, too.
705     - the above fixes wrong display of help tetx and many other issues.
706 root 1.216 - use lzf and frag packets for large messages for clients supporting them
707 root 1.218 (0.9976+), use it for long books and other messages.
708 root 1.210 - eradicate listen command and corresponding code.
709 root 1.211 - eradicate logs command.
710 root 1.218 - let the client log into the server log, used for crash backtraces.
711 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
712     old style spell objects with the spell magic bullet.
713 root 1.220 - (arch) fixed skill less rods in the archetypes
714 root 1.204
715 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
716 elmex 1.197 - made jeweler workbench larger and some other minor map
717     changes in jeweler town.
718 root 1.196 - fixed wrong item handling in jeweler skill code.
719 root 1.198 - (arch) use a special "key_random_map" for random map keys
720     that are used up.
721 root 1.199 - fix a crash when the player who was observed has logged out long
722     enough for his region/map to be gone.
723 root 1.200 - port to g++-4.3's incompatible tr1 changes.
724 root 1.201 - add some missing dependencies.
725 root 1.203 - log to /var/log/deliantra/ by default.
726     - hack observe code to enable smooth movmenet when observing.
727 elmex 1.195
728 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
729 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
730 root 1.179 - correctly move gsay to the party channel.
731 root 1.178 - fix a crash when animate weapon was used in some areas.
732 elmex 1.177 - fixed unnecessary identification of by converters created objects.
733 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
734     with NPCs.
735 elmex 1.175 - (arch) dragon scales got proper type now
736 root 1.193 - object::decrease would sometimes cause container weights to
737     be wrong, this has been fixed.
738 root 1.194 - do not send time updates for newly-seen items.
739 root 1.185 - thawing an icecube will once more drop its contents to the ground.
740 root 1.183 - fix cone spells etc. going through walls sometimes.
741 root 1.186 - fix a weight update bug that sometimes left containers
742     with wrong weights.
743 root 1.194 - added auto_apply event and extension for shop tiles.
744 root 1.172 - work around get_map_flags invoking perl and switching the stack.
745     - make sure the map is loaded when using a town portal return.
746 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
747     where healing spells didn't cost any grace.
748 root 1.173 - fix starvation kill reason.
749 root 1.174 - fix pk killer name message.
750 root 1.189 - don't let people apply signs with @match.
751 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
752     what seems to be the biggets memleak in the server).
753 elmex 1.171
754 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
755 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
756     - use anyevent to manage listen ports (this enables IPv6 support).
757 root 1.167 - server supports ipv6 client connections now.
758 root 1.168 - use newly-available Coro::AnyEvent.
759 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
760     to let it handle AIO requests.
761 root 1.167
762 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
763 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
764     processing considerably (especially in the client) and reduces data transfers
765     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
766 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
767     - (map) fixed npc dialogue in pup_land/s_f/special.
768     - bugfix: fix a crash when a player casts a swarm spell and then logs out
769     (swarm spells now stay in the player's inventory).
770 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
771 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
772     archetype *archname* (chairs of different facings were merged).
773     - bugfix: fix a potential crash issue in find_object_name (not used
774     normally).
775 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
776     (destruction, magic missile etc.).
777 root 1.163 - swarm spells without a direction now use various spiral patterns
778     instead of being fully random.
779 root 1.158 - update AnyEvent API to 3.4 and above.
780 root 1.156
781 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
782 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
783 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
784 root 1.152 - bugfix: the jumping skill now gives experience for jumping
785     and for attacking monsters. it also takes about one second to do a jump.
786 root 1.138 - bugfix: players couldn't starve in 2.53 :(
787 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
788 root 1.152 - bugfix: spell effects like word of recall are removed on death.
789 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
790     were created outside a map.
791 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
792     (fixed by reversing the logic).
793 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
794 root 1.153 - bugfix: the random map generator no longer leaks key objects.
795 root 1.154 - bugfix: support random maps >127x127.
796 root 1.152 - (maps) fixed the death certificate system in nimbus.
797 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
798 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
799 root 1.147 - (arch) give ball lightning a real name.
800 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
801 root 1.155 - support cfpod in ex replies (client item tooltips).
802 root 1.143 - unapply item in range slow when readying a spell.
803 root 1.148 - bugfix: account for rounding errors in weight updates.
804 root 1.139 - remove synchronous mkdir in chargen_race_done.
805     - fix per-race starting maps.
806 root 1.142 - check hiscore on suicide and quit as well.
807 root 1.138 - tell players when they are starving.
808 root 1.133 - get rid of costly object_from_name conversion for altar effects.
809     - fix map difficulty calculation for generators.
810 root 1.146 - slightly more intelligent handling of "is_animated" flag.
811 root 1.149 - support no_drop map header flag (before it was only available internally).
812 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
813 root 1.133
814 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
815 root 1.119 - bugfix: custom skill settings were not saved by the server.
816     - bugfix: remove did not actually remove items from the inventory, leaving
817 root 1.116 ghost items.
818 root 1.119 - bugfix: properly update items identified on the ground.
819 root 1.120 - bugfix: use localtime_r in the logger thread.
820 root 1.122 - bugfix: player starvation will now give the correct kill reason.
821     - bugfix: archetype reloads could crash the server.
822 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
823 elmex 1.114 player is not logged in.
824 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
825 root 1.117 server startup.
826 root 1.128 - bugfix: fix the door surround check in the random map generator.
827     - (maps) fix heaven quest difficulty progression.
828     - (maps) fix some random map styles.
829     - dropping items a shop is not interested in won't sell them anymore.
830     - rods and horns with a too low maximum charge allow now at least one discharge.
831     - implement kill & death statistics.
832     - random map preparation is no longer synchronous.
833     - rewrite find_style in perl, no longer does synchronous I/O.
834     - improve random map specials placement.
835     - make the killer a real object pointer instead of a string, improved
836     kill reason messages.
837 root 1.117 - take advantage of new aio_close and aio_chmod.
838 root 1.128 - implement archetype::get, object::deep_clone and update callers.
839 root 1.125 - change_abil is much faster.
840 root 1.126 - update the floorbox more often to work around the reverses item order
841     display in clients.
842 root 1.125 - cleaned up object copying by encapsulating it to a single place.
843 root 1.126 - add hints to the invite messages.
844 root 1.127 - rewrote key<->value pair handling.
845 root 1.128 - use an independent random number generator for the random map generator.
846 elmex 1.113
847 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
848 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
849     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
850     - completely automate the weight handling, should fix all weight
851     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
852 root 1.103 - reloading archetypes while a user was in the character creation phase
853     could crash the server.
854 root 1.106 - fix a nontrivial number of cases of code commented similar
855     to "is this really correct?", as many of those cases are now handles
856     automatically by lower level code.
857     - replace many ad-hoc checks for client visibility by object::visible_to,
858     should result in broader applicability of functions using it.
859 root 1.104 - merge items with different arch pointers refering to the same arch
860     (due to archetype reloads).
861 root 1.106 - refactored the object remove/insert functions and most related
862     functions (decrease, split, merge_ob etc.).
863 root 1.105 - make it compile better on freebsd (reported by pippijn).
864 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
865 root 1.108 - fix the longstanding "container stays open" bug.
866 root 1.107 - improved floorbox updating to be incremental and other protocol
867     optimisations.
868     - get rid of update_after_inventory_change and only do update stats
869     for weight once/tick/player at max.
870 root 1.109 - rewrite party commands, use party channel.
871 root 1.103
872 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
873 root 1.97 - properly link against libgthread as that is needed to make the slice
874     allocator thread-safe.
875 root 1.91 - support perls not compiled with 64 bit support (though this is not a
876     recommended configuration) (reported by Samuel Gondouin).
877 root 1.94 - always put godgiven items into the player inventory, never any containers.
878 root 1.92 - (maps, arch) the scorn go club was founded!
879 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
880 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
881     became a real spell-class.
882 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
883     - (arch) considerably strengthened spark shower and destruction.
884     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
885     finally reloadable at runtime.
886     - changed archetype loading algorithm to only require one pass and
887     use delayed resolving of references.
888 root 1.101 - examine command now uses the examine infobox.
889 root 1.102 - implement an "incremental garbage collector" for archetypes.
890 root 1.98 - enable slice allocator again.
891 root 1.96 - implement optional free memory poisoning.
892 root 1.91
893 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
894 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
895 root 1.85 skill.
896 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
897     names (also update all maps to use money instead of coins).
898 root 1.78 - add uuid accessors to perl.
899     - add coin names and archetype accessors to perl.
900 root 1.80 - fix runtime uuid file format to use "." instead of ",".
901 root 1.78 - change perl extensions to not use hardcoded coins and values.
902 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
903     and be more parsimonous of uuid usage by the exact value out on exit.
904 root 1.86 - write log messages in another thread, removing another sync point.
905     - support multi-line log messages in a nicer way.
906 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
907 root 1.81 - fix a minor memleak in the random map generator.
908     - some parts of the random map generator are not coroutine-safe,
909     so only call it "single-threaded".
910     - major cleanup of memory management in random map generator.
911 root 1.87 - slight refactoring of the random map generator, faster too.
912 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
913     bookkeeping bug.
914 root 1.87 - work around "player is on active list" problem by deactivating player
915     after loading.
916 root 1.81 - garbage collect shstr's more evenly and adaptively only when
917     there have in fact been allocations.
918 root 1.82 - fix object::insert to do as documented and insert into the env
919     if necessary.
920     - fix cf::map::unique_maps.
921     - fix nrof overflow check in can_merge_slow.
922     - fix converter code to handle >31 bit values.
923 elmex 1.83 - added support for the player_sold flag
924 root 1.84 - converters no longer accept unpaid items.
925 root 1.88 - canonicalize random map meta files for better unification.
926 root 1.77
927 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
928 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
929     when mlockall has been used.
930 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
931 root 1.72 - use separate thread for ticker timing (and more in the future).
932     this greatly increases timing accuracy and gets rid of an enourmous
933     number of gettimeofday calls.
934 root 1.82 - use a separate thread to signal aio completion, for lower latency.
935 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
936 root 1.71
937 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
938 root 1.68 - rebalanced default experience table to be more exponential
939     and much easier up to level ~40, then moderately harder.
940 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
941 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
942     - do not exit on reload/load errors but properly cleanup.
943 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
944 root 1.66
945 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
946 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
947     (this fixes the jeweler skill).
948 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
949 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
950 root 1.63 - move tombstone to real map if player died due to cave-in (even if
951     it has reset, which is better than putting it on the savebed, also as
952 root 1.321 proof that the player didn't use a savebed).
953 root 1.59
954 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
955 root 1.56 - work around perl bug in configure perl module version check.
956 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
957 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
958 root 1.52 - fix a bug in animate_weapon, causing a crash.
959 root 1.54 - no longer exit when a coroutine throws an exception.
960 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
961 root 1.53 - fix the "<player> is nuts" message.
962 root 1.58 - fix an exception at logout due to the json_coder being gone.
963 root 1.43 - upgrade to EV version 2.0 API.
964 root 1.47 - when players don't apply a savebed correctly but stand above one,
965     do not move or kill them.
966 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
967 root 1.43 - implement generic framework for server-side resource files.
968     - implement resource file update event.
969     - hook experience table update into the framework.
970     - move jeweler.yaml to resources (arch/).
971 root 1.44 - switch from Crossfire to Deliantra perl module.
972     - implement json2json arch filter.
973 root 1.45 - implement widget protocol version 2, support for ui templates.
974 root 1.54 - mapinfo is now handled fully asynchronously.
975 root 1.48 - ext/irc: also log irc messages.
976 root 1.51 - ext/schmorplog: write user stat files asynchronously.
977 root 1.43
978 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
979 elmex 1.41 - limited the number of items that can be picked up and dropped
980 root 1.42 as temporary measurement against bad performance or dropping things
981     (this lead to long freezes and triggered the watchdog).
982 elmex 1.41 - improved the performance of the drop command a bit.
983 root 1.38 - switch from Event to EV for higher performance, easier usage,
984     less bugs...
985 root 1.39 - updated to release version of the gnu affero license.
986 root 1.38
987 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
988 root 1.36 - more thoroughly rename the binaries, contact addresses.
989     - update the copyrights.
990 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
991     crashes.
992 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
993     potentially causing crashes.
994 root 1.35 - assign weapons on user load time, not login-time, avoiding
995     crashes.
996    
997 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
998 root 1.32 - fixed an important bug that caused passwords to be forgotten.
999 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1000     in some of the maps.
1001 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1002     which is now trivial to do.
1003 root 1.33 - removed all traces of the old (and never working) plug-in interface
1004     (70kb code less on amd64).
1005 root 1.34 - improve/tune scheduling priorities.
1006     - fix some freezing bugs.
1007     - fix a memory corruption problem in dynbuf.printf.
1008     - use channels for chat and many informational commands.
1009     - improved the tutorial.
1010     - create missile is now fixed.
1011     - race fields must now contain archetypes.
1012     - jumping skill now works as advertised.
1013 root 1.31
1014 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1015 root 1.24 - relicense under the gnu affero license.
1016 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1017 root 1.24 - implement server-side framework for generic resources.
1018     - use resource framework for server-provided ambient
1019     music.
1020 root 1.27 - save object owners (players only atm).
1021 root 1.24 - replace limited sound api with server-provided sound effects.
1022     - new sc (sound control) protocol command.
1023     - improve fxix protocol to include types.
1024     - exactly fill tcp segments, if possible.
1025     - output-rate is now an upper limit, the server will automatically
1026     (and quite perfectly) adjust to the network conditions, ensuring
1027     low latency even during bulk transfers (music, images, sounds etc.).
1028     - implement server-side widgets (i.e. client widgets controlled
1029     in the server side). this will allow future expansion without
1030     having to upgrade clients.
1031     - implement a (artwork) world map with realtime player position
1032     tracking.
1033     - new and more efficient extcmd (server still supports old extcmd
1034     protocol).
1035 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1036     calcluation that could be easily exploited by users.
1037     - rebalanced diseases to spread more naturally/evenly.
1038     - completely asynchronous map loading even for tiled maps.
1039 root 1.24 - replace simple messaging protocol with channels carrying metadata
1040     (similar to message types, but more directed at the user).
1041     - reduce command processing latency by a whopping 120ms by
1042     reordering some processing steps inside the server. this directly
1043     reduces lag by 120ms.
1044     - actually send spell faces to the client.
1045 root 1.23 - implement player genders.
1046 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1047     otherwise return to savebed and possible kill if the log-out
1048     was for too long.
1049     - fast socket-dead detection (kick player after 8 seconds without ack).
1050     - greatly reduce the cpu time needed to draw maps _again_.
1051     - archetypes are now subclasses of objects.
1052     - rebalanced shop greed and approval functions to be more realistic
1053     (and likely match the actual intention).
1054 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1055     italic, gender-specific text, paragraphs etc.
1056 root 1.24 - implemented hint framework, players can opt to receive hints.
1057     - implemented (long) book framework, added some books from the cf wiki.
1058 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1059     protocol and is capable of transmitting generic meta information.
1060 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1061     - replace the nexus by a per-player tutorial map that teaches stuff
1062     better than the newbie house.
1063 root 1.18 - fix the magicmap colours.
1064 root 1.19 - optimise map update even more by removing unneeded code and checks.
1065     - decouple map and stats update from pl->ob and use pl->observe instead.
1066     - implement observe command.
1067 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1068     calls with a simple comparison.
1069     - fix a latent crossfire bug that could crash the server because the
1070     map refresh did not update the mapspace.
1071 root 1.24 - support custom keys for regions and maps, regions are now
1072     refcount-managed.
1073     - allow worldmap overlays anywhere in the 000..999 range.
1074     - new system to acquire time slices for background jobs, to reduce
1075     jitter.
1076 root 1.27 - semi-persistent object-referencing framework (currently only players
1077     supported).
1078 root 1.22 - dependency tracking for perl extensions.
1079 root 1.24 - new slag-ex extension for cleaning cauldrons.
1080     - fix invoke result processing.
1081     - there are even less i/o syncpoints in the server now.
1082 root 1.29 - added map-tags extension that scans all maps for object tags
1083     and records them in the database (not used yet).
1084 root 1.28 - metaserver 2 support.
1085 root 1.22 - many more bugfixes and minor optimisations.
1086 root 1.16
1087 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1088 root 1.14 - optimised event invocation (non-wanted events can now be
1089     skipped with 4-5 inlined instructions).
1090 root 1.12 - complete rewrite of town_portal: it now creates a portal
1091     to the "nearest" town only, travel is only possible
1092 root 1.13 to the town and back, anybody can use it (also removes
1093     one of the remaining syncpoints in the server).
1094 root 1.10 - complete rewrite of the range/attack skill slot system:
1095     there are now two slots, one for combat, one for ranged
1096     attacks.
1097     - introduce the concept of a current weapon (either a ranged
1098     or a combat weapon/skill/tool) and switch between them as
1099     needed.
1100     - rewrite bow code so bows get more useful: apply damage,
1101     attacktype and other stats to the arrows and treat
1102     bows as weapons. also rebalance the missile weapons skill
1103     so its damage increases with level.
1104     - rewrite the complete player speed logic: weapon_speed now
1105     works as documented and there are no unnatural speed boosts.
1106 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1107     installation, replacing the old collect scripts and
1108 root 1.9 simplying deployment by scaling and cutting faces as required.
1109     - simplify the map protocol extensively by taking advantage
1110     of missing bigfaces, speeding up map generation immensely.
1111 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1112     other archetypes.
1113     - rationalise archetype, region and treasurelist file format
1114     into a single file format and make them reloadable asynchronously.
1115 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1116     reloadable at runtime.
1117 root 1.6 - implement 64x64 faceset support.
1118     - implement fxixsx protocol that saves
1119     a lot of bandwidth over the old image/face/smooth packets
1120 root 1.11 and allows images > packetsize, incremental and background
1121     transfers.
1122 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1123     on a face basis as opposed to a mapspace basis.
1124 root 1.7 - the server can now rate-limit image uploads to not exceed
1125     a certain (client-configurable) speed while guarenteeing full
1126     freedom of movement.
1127 root 1.8 - implement new ex command to request item descriptions.
1128     - implement new msg command for in-game messages with meta
1129     information (using xml).
1130 root 1.9 - enforce utf-8 for all text messages.
1131 root 1.13 - added micropather (not used yet).
1132 root 1.6 - many, many bugfixes.
1133 root 1.1
1134 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1135 root 1.1 - make coroapi accessible to cf+.
1136     - moved map handling logic completely to perl
1137     - per player maps are now marked in the map
1138 root 1.2 - maps are saved completely differently now,
1139     and much more often.
1140 root 1.17 - rewrote map header parser and writer, to be much faster.
1141 pippijn 1.4 - maps and players are now (in the average case) loaded
1142 root 1.2 and saved completely asynchronously, I/O contention will no
1143     longer freeze the server.
1144 pippijn 1.4 - players and maps can be loaded anytime, without the player
1145 root 1.2 being logged in.
1146 root 1.1 - automatically generate method interfaces for perl from headers
1147     - unbundled freezethaw
1148     - mostly rewrote common/map.C
1149     - completely rewrite server/swap.C
1150     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1151     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1152     - better message for apply failures due to applymode
1153     - removed most all of the weather code
1154     - unified logging to stderr and file
1155     - too many minor changes to document