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Revision: 1.602
Committed: Sun Apr 4 20:00:05 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.601: +0 -1 lines
Log Message:
more const autogen

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
43 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
44 elmex 1.573 - made (wizard) look_at show also uuids.
45     - added cf::object::find_object_uuid (::find_object already exists!).
46 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
47 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
48 elmex 1.568 - (arch) made the hill giants loose more body parts.
49 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
50 root 1.588 - teach the random map generator the ability to read ".rmg" files
51     that specify which actual style map to generate, and use it for
52     the default decorstyle to avoid inappropriate maps to be used.
53 root 1.583 - move_type changes (spells, skills etc.) now will correctly
54     take move_on/move_off into account (e.g. buttons).
55 root 1.582 - display (exit) or (random map) in client for those objects.
56 root 1.578 - remove (useless) spell damage columns from spell info and replace
57     it by effective casting level - clients > 2.10 required to display
58     properly.
59 elmex 1.565 - building of levers/doors works again for all kinds of floors.
60 elmex 1.563 - the player can now withdraw and deposit all the available money.
61 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
62     steinwandstadt/celvear.
63 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
64 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
65     clients.
66     - tcp.ext didn't unbind in reloads.
67     - map-tags.ext didn't properly close the database on reloads.
68 root 1.567 - cfutil skips .-directories when scanning.
69 root 1.571 - build.ext prevents players from building on other player's maps.
70     - rent.ext allows the dm to enter anytime.
71     - NPC_Dialogue adds a new predefined variable, $map.
72     - new "build" event hook.
73 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
74 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
75 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
76     them on loading, for old playerfiles and maps.
77 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
78     would be handled differently nowadays anyway.
79 root 1.584 - random map .meta were not being expired at all.
80 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
81 root 1.586 - update to automake 1.10.
82 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
83     require level 4 anymore.
84 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
85 root 1.590 - monsters now rotate through all skills (in chosen_skill).
86 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
87 elmex 1.593 - added detect mineral vein spell.
88 root 1.592 - support "wall overlays" in the random map generator - not very generic,
89     used by minable veins.
90 elmex 1.594 - (maps) relocated jeweler town to another directoy.
91     - (maps) added quest for the mining skill scroll to valleynoy.
92 root 1.601 - generate most constants for perl automatically.
93 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
94     - when player dies, restore his food to at least 200.
95 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
96 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
97 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
98 root 1.600 - the singing skill actually respects the direction now.
99     - oratory and singing now require a direction.
100     - use_skill now requires that you cna apply the skill tool.
101 root 1.562
102 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
103 root 1.558 - (maps) fix travel to valdor and back.
104 root 1.545 - do no longer by default eval map cod ein safe compartments
105     (this can be re-enabled using the safe_eval config option).
106 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
107     in lorak.
108 root 1.559 - fix data corruption issues caused by recursive calls to
109     unordered_mapwalk - now every caller must provide its own
110     buffer.
111 root 1.538 - (maps) improve tindervale maps slightly.
112 root 1.544 - (arch) considerably decrease slag ex price.
113 root 1.540 - (arch) fix filth archetype.
114 root 1.556 - extension dependency resolve was completely broken.
115 root 1.544 - multipart objects would cause save_throw_object to crash - it
116     now acts on the head only.
117 root 1.541 - do not try to connect to an irc server unless explicitly configured.
118 root 1.542 - do not expect decltype() to be available in gcc 4.4.
119 elmex 1.543 - extended the safe perl environment by loops.
120 root 1.547 - (arch) fix "armless cook" facings.
121     - the "experience table" resource item did not have a proper
122     hash associated with it, so updates could not be detected.
123 elmex 1.550 - fixed poison traps in doors.
124 root 1.548 - player->killer_name did not properly flag the name as unicode.
125 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
126     and provide a non-destructive SvPVutf8 variant.
127 root 1.554 - do not allow dragon players to change their title via the settings.
128 elmex 1.552 - ratelimited jeweler skill nugget conversion.
129 root 1.551 - under high load, the server stopped swapping out to make
130     the server more responsive, but making it impossible to reduce
131     the load by... swapping out. slot queuing will now always make
132     some progress.
133     - improve the quality of the load-avg calculation.
134 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
135 root 1.556 - don't fail to write the runtime file if the temporary already exists.
136 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
137     player now.
138 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
139     timestamp and use a tab in the client to increase awareness.
140 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
141     setflag 0 is possible.
142 root 1.560 - make install now deletes old extensions, to ease upgrades in the
143     deliantra vm.
144 root 1.538
145 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
146 root 1.532 - the destruction spell could/would corrupt server memory quite often.
147 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
148     disk, not when it already was in memory.
149 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
150     avoiding livelock during high-load emergency saves.
151 root 1.530 - logging in did not properly unapply all skills.
152 root 1.531 - (maps) make the invite quest marking much more obvious.
153 root 1.533 - (arch) fix warrior archetype names.
154 root 1.532 - map prefetching never prefetch upwards.
155 root 1.534 - wizpass no longer makes you non-blocking.
156 root 1.536 - (maps) add light to some of the special maps, add troll
157     map.
158 root 1.530
159 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
160 root 1.515 - (maps) add gorokh_final mapset from crossfire.
161 root 1.516 - (maps) block most vault-type mlab locations, open up
162     imperial converters for anybody to use.
163 root 1.519 - (maps, arch) replace all permanent stat potions by random
164     variants.
165 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
166 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
167     real player object on player changes.
168 root 1.522 - diseases and maybe other things could sometimes reduce the speed
169     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
170     much grief.
171 root 1.523 - speed_left randomisation was, apparently, totally broken.
172     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
173     of the speed slot internally and in map save files. among other
174     things, this gets rid of all the abs (speed) calls.
175     - reduce map file save files by using abridged keywords aliases.
176 root 1.494 - shop specialisation calculation was totally broken.
177 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
178     now enforced.
179 root 1.498 - fix magic mapping, which only worked for inate spell casting.
180 root 1.495 - godgiven items will now be explicitly described as such.
181 root 1.524 - (arch) dded a quiver of bolts.
182 root 1.504 - materialnames would change "randomly" on every load, only
183     set the material when the materialname was not set before.
184 root 1.497 - balancing change, halve rod recharge speed (instead
185     of 4.8s, the standard rods now recharge in ~10s. not a solution,
186     but still.
187 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
188 root 1.509 the costly flag-checking loop in most cases and using a simple
189     repeat-cache for speed_left.
190 root 1.507 - always delay stats update for players on insert/remove till
191     next tick/command, which saves a lot of cpu cycles on drop/take.
192 root 1.514 - add hint about havign to run to attach unaggressive npcs.
193 root 1.494 - pet monster level was not displayed correctly in "showpets index".
194     - clean up floating point conversions and many similar nitpicks.
195 root 1.502 - fix hanuk altar.
196 root 1.504 - overhaul material system to be much faster, and having less bugs, but
197     still having a lot of cruft :/.
198 root 1.502 - add marble shop floor.
199 root 1.494 - move gcc specifics to new file include/compiler.h.
200     - unrecognised cfpod directives could cause undefined behaviour.
201 root 1.505 - added boes' marble shop to steinwandstadt.
202 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
203     - optimise mapspace updates.
204     - cache volume/items per mapspace.
205 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
206     decrease).
207 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
208     have led to weird item multiplications.
209 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
210 elmex 1.501 - fixed crash bug in learn_spell command.
211 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
212 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
213     from perl to c++.
214 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
215     and use it in some "inner" loops.
216 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
217 elmex 1.511 - fixed jeweler experience output to not be floating point.
218 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
219 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
220 root 1.518 - try to prefetch memory inside process_objects, which can give
221     enourmous speed gains.
222     - make some small optimisation to the process_objects loop.
223 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
224     handling different chksum lengths.
225     - check for hash collisions in cfutil.
226     - reduce face checksum size from 6 to 4 bytes.
227 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
228 root 1.523 - removed weather-specific attributes.
229     - fixed genkeywords dependency.
230     - do not clear "randomitems" slot for world underlays.
231     - use "sl" as short-hand for speed_left in save-files, just to make them
232     smaller.
233 root 1.517 - in general, don't crash on value-less resource file lines
234     anymore, due to get_str never returning a 0-pointer.
235 elmex 1.521 - code cleanup in move_symptom.
236 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
237 root 1.494
238 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
239 root 1.481 - some Andrew Madloch wanted, despite being specifically told
240     multiple times that the Deliantra parts additions are under AGPL,
241 root 1.487 lock up the source code of the server within his company.
242 root 1.481 some reorganisations have been done to the sourcecode to make
243     it clearer that this violates the Affero GPL. Help to keep
244     Deliantra free software even for the coming generations
245     and be wary of the promises of Andrew Madloch, he has nothing
246 root 1.487 good in mind for free software.
247 root 1.480 - clarify which files of the server are 100% AGPL.
248 root 1.481 - minor reorganisation, move some GPL code into other files.
249 root 1.483 - implement viewpoint (which is like observe, but only for the map,
250     not stats etc.).
251 root 1.484 - replace magic mapping overlay by a flying bird exposing area
252     on the worldmap (ext/magic_mapping.ext).
253 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
254     - @find results in npc dialogue is now stored in $find.
255 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
256 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
257 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
258     dm instead.
259 root 1.456 - (maps) add town portal to celvear.
260 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
261     mapsets from crossfire, together with associated archetypes.
262 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
263     - (maps) define a new whalingoutpost region.
264 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
265     and most archetypes that go with them (without stoning and swallow effects),
266     casino tokens and stock certificates are also missing.
267 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
268     and santo dominion.
269 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
270     to go with them. also adjusted archetypes to be more korrekt "gotisch".
271 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
272 root 1.460 - properly close client-side dialogue when the player is teleported away.
273 root 1.459 - map-tags did not properly close it's database tables or wait
274     for a quiescent state, causing memory corruption on reload.
275 root 1.454 - support "stat.xyz" accessor in match expressions.
276 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
277 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
278     fixes long answers from npc dialogue).
279 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
280 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
281     and to not add a "put your code here" force needlessly.
282 root 1.463 - (arch) fix or improve many plurals.
283 root 1.465 - markers do no longer add a force if the slaying field is unset.
284 root 1.466 - sped up search-items implementation, but it's still horrible.
285 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
286 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
287     used to reogianise the illogical arch tree a bit.
288 root 1.479 - (maps) import most map names from crossfire.
289 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
290 root 1.483 - fly_high movement gives better los, ignoring blocksview.
291 root 1.488 - the addexp command should now honour skill names with spaces.
292 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
293 root 1.491 - (arch) added many more buildable marble floors.
294 root 1.490 - major namespace cleanup: save 45kb by making functions static
295     that were unnecessarily global.
296 root 1.452
297 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
298 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
299 root 1.451 - fix a memory buffer overflow in the book code.
300 root 1.429 - add @check, @find npc dialogue commands.
301     - (maps) add a number of town interiors.
302 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
303 root 1.451 - (maps) add celvear area from cfextended.
304 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
305     - (server,maps) fix bug causing some library books not to be chained down,
306     cause Scorn/Navar libraries not to have inscribable books.
307 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
308 sf-marcmagus 1.433 inappropriate item power.
309 root 1.448 - (maps) fix intwell balancing issue.
310 root 1.437 - improve the look of generated books.
311 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
312     - fix bug where players could bypass no_drop by putting items in containers.
313 root 1.430 - consecutive commands arriving at the same time in the server would be
314     corrupted if the length was >255.
315 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
316 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
317     and perl.
318 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
319     functionality (and more) inside the same object using the match expressions.
320     - create simpler match expression compiles in many common cases.
321 root 1.439 - reduce object size by removing obsolete "seen_by" member.
322 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
323     of the new dynbuf::splice function (which gave an unexpected net win
324     in code size...).
325 root 1.442 - the server will no longer complain (and subtly fail) when an object
326     being removed from a map causes another object to get removed.
327 root 1.441 - banish strncpy from the server, speed up and simplify sending item
328     descriptions to the client considerably.
329 root 1.442 - add new "in head" set modifier for matches.
330     - new BLOCKED_MOVE event added.
331     - mapscript archetype now has activate_on_xxx true by default, as similar
332     connected elements.
333 root 1.448 - (maps) imported all styles from cfextended except
334 root 1.444 floorstyles/land_plots and monsterstyles.
335 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
336 root 1.446 - don't crash when treasure lists are empty / supply new empty
337     treasurelist for randomitems when none can be found.
338     - implement cf::map::static_maps and use it in map-tags.ext.
339 root 1.449 - fix a bug in map-tag scanning when moving tags.
340 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
341     for a reaction.
342 root 1.447 - implement new "loadall" map loading command, purely for debugging.
343 root 1.429
344 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
345 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
346     but not horns (to make them more useful for content-creators).
347 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
348     2) it skipped spell effects and 3) it didn't handle the case where
349     and object was destroyed while iterating over it correctly. all this
350     allowed players to sometimes walk onto spaces they should not be able to
351     walk on.
352 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
353 root 1.399 - examining an object now dumps the serialised object form when the user
354 root 1.404 is a wizard (wizlook).
355 root 1.421 - altars no longer accept unpaid items.
356 root 1.411 - party spells didn't work all that well.
357 root 1.424 - added complex object matching framework (cf::match), and make altars
358     and pedestals use it.
359 root 1.425 - identified skill-tools show what skill they grant.
360 root 1.399 - display the duration of change_ability spells when examining them
361     (missing: protection spells, but they are a hack...).
362 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
363     adding more variety to the different mushrooms.
364 root 1.398 - fix a minor cfpod formatting bug.
365 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
366     the hintmode setting on the settings page.
367 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
368 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
369 root 1.399 - enable the object loader to also dump archetypes.
370 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
371 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
372 root 1.402 - force the initial face when loading an object that is time-animated
373     or a monster, so it does not have to be specified anymore.
374 root 1.403 - fix a bug where recasting an ability changing spell could shorten
375     its remaining duration.
376 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
377 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
378 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
379     up splay operations as well.
380 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
381 root 1.412 - implement introspection data for C++ classes (%REFLECT).
382 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
383 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
384 root 1.419 - fix transmutation alchemy.
385 root 1.424 - speed up many frequently-invoked C->perl callbacks.
386 root 1.419 - added complex object matching framework, to be used in altars and the like.
387 root 1.426 - switch to YAML::XS from YAML.
388 root 1.396
389 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
390 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
391     that ultimately was not helpful to catch it :)
392 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
393     all callers to use either one or the other, as appropriate. This
394     fixes the (rather fragile) light spell, maybe others.
395     - fixed an overflow and exploit in the bank/payment code.
396     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
397 elmex 1.384 to explain the skill a bit more.
398 root 1.389 - removed a buggy check for zero attacktype. So that we might find
399 elmex 1.388 the real bugs in the archs/maps/objects.
400 elmex 1.394 - Fixed enabling torches with lighters.
401 elmex 1.387 - (maps) Added Heaven Town region.
402     - (arch+maps) Fixed & normalized warriors on map
403     /quests/peterm/CTower/Barracks.
404 root 1.392 - fix the light spell (and possibly diseases and other lights).
405 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
406 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
407     a long time ago, and similar cases are still to be found in the maps.
408     - make the socket_timeout configurable in the code (but not yet for users).
409 root 1.393 - earth wall health bar is now correct.
410 elmex 1.384
411 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
412 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
413     freeze with IO::AIO anymore due this change.
414 root 1.364 - avoid a crash when a player tries to apply a lighter.
415 root 1.376 - allow a spell argument for dimension door.
416 root 1.362 - move shop item listing and some otherstuff into the info tab.
417 root 1.360 - avoid crashes when non-players cast party spells.
418 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
419 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
420     - small improvement of the number of potions in shops
421     (by Job Vranish).
422     - added a few party spells (by Job Vranish).
423 root 1.362 - use a common message dynbuf.
424 root 1.364 - destroying tear down objects will now use the full hp range
425     for animation and will only destroy/lastframe when hp < 0.
426     - allow monsters to use earth to dust.
427     - use manhattan distance for get_rangevector_from_mapcoord, just as
428     in get_rangevector.
429     - los updates now correctly take tiled maps into account.
430     - do los updates even on maps without darkness.
431 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
432 root 1.375 - upgrade to IO::AIO 3.21.
433 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
434 elmex 1.373 - properly catching exceptions from callback in irc.ext.
435 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
436 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
437 elmex 1.368 - (arch) added hint about usage to Slag Ex.
438 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
439     like the rest.
440 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
441 root 1.378 - (arch+maps) added rate limited converter and adjusted
442     /elmex/mana_fountain.
443     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
444     - reduce size of casting_time, move_status, attack_movement,
445     last_heal and last_sp slots, squeezing some more space out of struct
446 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
447     anywhere.
448 root 1.358
449 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
450     - fixed bug in alchemy, where finding the right object for enhancements
451     didn't work.
452 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
453     effects (w.r.t. put_more) per mapspace, to give the server a chance
454     to survive a hundred deathsheads.
455 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
456     disastrous bug of unfortunately unknown proportions...
457 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
458 root 1.343 - use gender-neutral place descriptions for invite.
459 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
460     Thanks go to Lisa Larsen!
461 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
462     anymore).
463 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
464 root 1.345 - use better dependency tracking for include/keyword.h.
465 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
466     so it is possible to invite somebody out of some stck-till-death traps,
467 root 1.346 or simply to commit suicide.
468 root 1.352 - replace the "ignoring delayed commands" message by something more useful
469     (cf. cunning gnome freezeing issue).
470 elmex 1.349 - various fixes for weapon improvements.
471 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
472 root 1.353 - support T and G sequences in cfpod.
473 root 1.343
474 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
475 root 1.339 - convert me command from per-map to chat, which makes more sense, also
476     document it.
477 elmex 1.336 - more than one spellbooks of same class can now be given
478     in class selection.
479 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
480     spell rebalancements.
481 elmex 1.338 - the IRC gateway filters IRC colors now.
482 elmex 1.336
483 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
484 root 1.331 - (arch) fix quiver of Holding Bolts.
485 root 1.332 - applying unpaid items will now examine them.
486 root 1.330 - add "What" column to body command, showing items in that slot.
487 elmex 1.329 - redesigned and rebalanced lamps and torches.
488 root 1.330 - add "..." to item names that have been shortened.
489     - fixed "assign" function that squeezes strings into fixed length.
490 elmex 1.333 - add cursed effect to lamps and (some) torches.
491 elmex 1.334 - fixed bad assigned crafting skills and their tools.
492 root 1.312
493 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
494 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
495 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
496 root 1.312 - make monster smell logic dependent on their wisdom stat.
497 root 1.324 - put the death reason into a separate tab.
498     - converted "connected" slot to string, cleanly got rid of some ugly
499     hacks such as the path_attuned hack.
500 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
501     - replace one-at-a-time hash by faster than smaller FNV-1a hash
502     when hashing strings.
503 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
504 elmex 1.320 whether the right cauldron is used.
505 root 1.313 - considerably optimise shared string implementation by
506 root 1.316 making its null value a compiletime constant.
507 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
508     as well as using shstr_cmp to pass shared stringsa round efficiently,
509     for lots of code size savings.
510 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
511     they are sleeping: generators now check for the sleeping flag.
512 root 1.318 - tell gcc not to excessively inline some perl interface functions.
513 root 1.322 - remove marking rune length limit.
514 root 1.323 - fix formatting of cfpod when a verbatim block was following
515     a single newline.
516     - move resistances, statistics and showpets command output into tabs.
517 root 1.326 - implement map scripts that can replace the boulder logic without
518     having to write extensions.
519 root 1.310
520 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
521 root 1.302 - fix a longstanding bug that teared multipart monsters
522     at map boundaries apart.
523 root 1.292 - temporarily make permanently invisible player visible when
524     he/she makes noise.
525 root 1.284 - fix being able to see through walls a bit.
526 root 1.303 - improve look at output.
527 root 1.285 - completely replaced the line of sight algorithm with a variant
528     of spiral fov capable of visibility grades and arbitrary
529     shadow angles, that uses less memory and less code.
530     - the new los code supports arbitrary map rectangles and loosens
531 root 1.310 other restrictions of the old code, supporting further optimisations.
532     - update los if blocksview-objects are inserted in a map, not just when
533 root 1.287 removed (e.g. for summon fog).
534 root 1.303 - permanent invisibility doesn't make immune against making noise:
535     implement a noise system that allows monsters to locate the player
536     when he/she makes noise.
537     - implement a primitive smell system that monsters can use to track
538     players.
539 elmex 1.288 - create bomb now also works when casted by door traps.
540 elmex 1.290 - (arch) new torch graphics.
541 root 1.289 - (maps) considerably soften the subway spider.
542 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
543     the guards from being killed by players.
544 root 1.310 - (maps) lots of tweaks in and around scorn.
545     - (maps) use special non-blocksview jungle, mountain and
546     darkforest freely on the worldmap, to get gradual sight obstacles
547     instead of total blackout in those areas.
548 root 1.289 - no maximum darkness for outdoor maps anymore.
549 root 1.291 - add more hints, fix some messages.
550 root 1.292 - fix a bug: firing rods should tell you something about them.
551     - make light additive even within players.
552 root 1.293 - darken xrays effect a bit.
553     - improve handling of los changes when inserting or removing
554     objects, not perfect yet.
555     - make map darkness signed (formerly unsigned) to allow
556 root 1.294 ambient lighting and centrally manage darkness as an offset.
557     - revamped, fixed and documented the server calendrics, also
558     tell users the current time and data, to improve awareness.
559     - implement proper wizlook flag and handling of wizlook, instead
560     of dumbly just clearing los once.
561 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
562     and has a smaller runtime variance.
563 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
564     making them actually useful.
565     - see_in_dark now increases the viewing radius by 3.
566 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
567     speedup, as well as in many other places.
568 root 1.299 - remove support for extended map infos - these are not used
569     by the deliantra client and removing them gives us a 10% speedup
570     when sending map changes.
571 root 1.300 - remove most gcfclient and other client bug workarounds, as well
572     as now obsolete protocol versions, simplying the code.
573 root 1.301 - optimise and simplify generation of random numbers.
574 root 1.303 - correctly provide a non-zero default density for materials, to
575     avoid crashes, fix other bugs in the material handling code.
576     - fix volume calculations.
577     - fix cfpod parsing when multiple verbatim blocks were separated by
578     newlines.
579 root 1.305 - increase monster detection radius from wis/5 to wis/3.
580 root 1.306 - remove old pickup modes.
581     - remove obsolete disarm and search commands (search wasn't working
582     anyways).
583 root 1.308 - fix a crash when an npc applied a sign.
584 root 1.284
585 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
586 root 1.283 - this release is assumed to be very stable.
587     - (maps) radically redesigned and improved tutorial.
588 root 1.280 - directional casting no longer immediately removes the invisible effect.
589 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
590 root 1.272 - fix overflow in lighting calculations.
591     - negative glow radii can no longer cause total darkness.
592 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
593     only maximally-lit ones.
594 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
595     - swashbucklers got the oratory skill now.
596 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
597 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
598 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
599 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
600     (which was probably broken, too).
601 root 1.281 - support negative glow radii during daytime, too.
602     - use circular, not rectangular, viewing area.
603     - use minimum viewing distance of 2 in outdoor maps.
604     - negative glow is stronger than viewing area or lamps.
605 root 1.283 - (arch) new darkness spell face.
606 root 1.272
607 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
608     - (maps) completely redesigned scorn.
609 root 1.269 - "cast light" now works on oneself.
610 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
611     negative glow radii again (they were totally broken before).
612 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
613 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
614 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
615 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
616 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
617     back to the player.
618 root 1.251 - attuned/repell and spell base level system reworked.
619 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
620 root 1.247 be less erratic now.
621 root 1.248 - refuse to write the uuid file if the uuid is zero
622     (to avoid writing it in early crashes).
623 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
624     - speed up emergency_save by not syncing every file separately.
625     - no longer reattach perl to every object on reload, it's slow, and no longer
626     necessary since we don't nuke stashes anymore.
627     - do not bootstrap perl from the commandline args, use separate eval for
628     better error reporting.
629 root 1.259 - fix a crash when pushing cone spells met ice attacks.
630 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
631 root 1.255 - speed up map refresh in server a bit.
632 elmex 1.258 - refactored drop code and fixed some programming errors in it.
633 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
634 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
635 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
636     as the current weight of the inventory.
637 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
638     dragonfire has been introduced for the non-dragon players.
639 root 1.265 - remove unused "tooltype", "start_holding" object slots.
640     - change "weapontype" object slot to uint8.
641     - convert "hide" object slot into flag.
642     - reorder object members for better locality of reference and codesize
643     decrease.
644 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
645 root 1.267 - fix a crash when no skill could be found when killing amonster.
646 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
647     every completed aio operation.
648 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
649     and update mapspaces if necessary.
650 root 1.246
651 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
652 root 1.241 - removed all command line parsing, only env variables are supported
653     anymore.
654 root 1.239 - region-specific monsters will now once more be on the worldmap.
655 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
656 root 1.225 would grow out of bounds.
657 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
658 root 1.222 - fixed a double-escaping bug in the pod-parser.
659     - rewrote the cfpod parser in C++.
660     - hintmode moved to C++, players need to re-set their hintmode if
661     they dislike "show".
662 root 1.231 - fix RIP inscription.
663 root 1.239 - bump login name length from 18 to 20 char max.
664 root 1.231 - correctly support gender in emotes.
665     - correctly support gender in the death messages.
666     - correctly generate death messages for players only when they really die,
667     with increased information.
668 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
669     and data corruption (but apparently was never triggered).
670 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
671 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
672     data corruption bug.
673 root 1.223 - tweak coredumping/monitoring a bit.
674 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
675 root 1.227 - do not crash in the loader when an inventory object could not be loaded
676     (from a corrupted file).
677 root 1.241 - redid skills command to send output to proper channel.
678 root 1.233 - object->map is no longer refcounting.
679 root 1.228 - add FLAG_DEBUG for internal debugging.
680 root 1.231 - add NDI_VERBATIM flag to send_msg.
681 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
682 root 1.240 - player->exists is no longer a sync_job.
683 root 1.233 - split login.ext's player scheduler into
684     it's own player-scheduler.ext extension.
685 root 1.222
686 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
687 root 1.212 - require perl 5.10.
688 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
689 root 1.204 - swap player and observed count's on the map when observing.
690 root 1.205 - add (mostly untested) mapspace perl class and accessors.
691 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
692 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
693     could be found.
694 root 1.208 - pits now have a configurable "random spread" range and default
695 root 1.213 to a radius of two now.
696 root 1.212 - rewrite pay_player_arch.
697     - use a more stable perl_reload implementation.
698     - do not use Symbol::delete_package (causes crashes after perl-reload),
699     use our own, safer, clear_package instead.
700     - when asynchronously dumping core, close all file handles to allow
701     the server to restart concurrently.
702 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
703     sequences, without double-encoding. it should be faster, too.
704     - the above fixes wrong display of help tetx and many other issues.
705 root 1.216 - use lzf and frag packets for large messages for clients supporting them
706 root 1.218 (0.9976+), use it for long books and other messages.
707 root 1.210 - eradicate listen command and corresponding code.
708 root 1.211 - eradicate logs command.
709 root 1.218 - let the client log into the server log, used for crash backtraces.
710 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
711     old style spell objects with the spell magic bullet.
712 root 1.220 - (arch) fixed skill less rods in the archetypes
713 root 1.204
714 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
715 elmex 1.197 - made jeweler workbench larger and some other minor map
716     changes in jeweler town.
717 root 1.196 - fixed wrong item handling in jeweler skill code.
718 root 1.198 - (arch) use a special "key_random_map" for random map keys
719     that are used up.
720 root 1.199 - fix a crash when the player who was observed has logged out long
721     enough for his region/map to be gone.
722 root 1.200 - port to g++-4.3's incompatible tr1 changes.
723 root 1.201 - add some missing dependencies.
724 root 1.203 - log to /var/log/deliantra/ by default.
725     - hack observe code to enable smooth movmenet when observing.
726 elmex 1.195
727 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
728 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
729 root 1.179 - correctly move gsay to the party channel.
730 root 1.178 - fix a crash when animate weapon was used in some areas.
731 elmex 1.177 - fixed unnecessary identification of by converters created objects.
732 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
733     with NPCs.
734 elmex 1.175 - (arch) dragon scales got proper type now
735 root 1.193 - object::decrease would sometimes cause container weights to
736     be wrong, this has been fixed.
737 root 1.194 - do not send time updates for newly-seen items.
738 root 1.185 - thawing an icecube will once more drop its contents to the ground.
739 root 1.183 - fix cone spells etc. going through walls sometimes.
740 root 1.186 - fix a weight update bug that sometimes left containers
741     with wrong weights.
742 root 1.194 - added auto_apply event and extension for shop tiles.
743 root 1.172 - work around get_map_flags invoking perl and switching the stack.
744     - make sure the map is loaded when using a town portal return.
745 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
746     where healing spells didn't cost any grace.
747 root 1.173 - fix starvation kill reason.
748 root 1.174 - fix pk killer name message.
749 root 1.189 - don't let people apply signs with @match.
750 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
751     what seems to be the biggets memleak in the server).
752 elmex 1.171
753 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
754 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
755     - use anyevent to manage listen ports (this enables IPv6 support).
756 root 1.167 - server supports ipv6 client connections now.
757 root 1.168 - use newly-available Coro::AnyEvent.
758 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
759     to let it handle AIO requests.
760 root 1.167
761 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
762 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
763     processing considerably (especially in the client) and reduces data transfers
764     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
765 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
766     - (map) fixed npc dialogue in pup_land/s_f/special.
767     - bugfix: fix a crash when a player casts a swarm spell and then logs out
768     (swarm spells now stay in the player's inventory).
769 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
770 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
771     archetype *archname* (chairs of different facings were merged).
772     - bugfix: fix a potential crash issue in find_object_name (not used
773     normally).
774 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
775     (destruction, magic missile etc.).
776 root 1.163 - swarm spells without a direction now use various spiral patterns
777     instead of being fully random.
778 root 1.158 - update AnyEvent API to 3.4 and above.
779 root 1.156
780 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
781 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
782 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
783 root 1.152 - bugfix: the jumping skill now gives experience for jumping
784     and for attacking monsters. it also takes about one second to do a jump.
785 root 1.138 - bugfix: players couldn't starve in 2.53 :(
786 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
787 root 1.152 - bugfix: spell effects like word of recall are removed on death.
788 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
789     were created outside a map.
790 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
791     (fixed by reversing the logic).
792 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
793 root 1.153 - bugfix: the random map generator no longer leaks key objects.
794 root 1.154 - bugfix: support random maps >127x127.
795 root 1.152 - (maps) fixed the death certificate system in nimbus.
796 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
797 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
798 root 1.147 - (arch) give ball lightning a real name.
799 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
800 root 1.155 - support cfpod in ex replies (client item tooltips).
801 root 1.143 - unapply item in range slow when readying a spell.
802 root 1.148 - bugfix: account for rounding errors in weight updates.
803 root 1.139 - remove synchronous mkdir in chargen_race_done.
804     - fix per-race starting maps.
805 root 1.142 - check hiscore on suicide and quit as well.
806 root 1.138 - tell players when they are starving.
807 root 1.133 - get rid of costly object_from_name conversion for altar effects.
808     - fix map difficulty calculation for generators.
809 root 1.146 - slightly more intelligent handling of "is_animated" flag.
810 root 1.149 - support no_drop map header flag (before it was only available internally).
811 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
812 root 1.133
813 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
814 root 1.119 - bugfix: custom skill settings were not saved by the server.
815     - bugfix: remove did not actually remove items from the inventory, leaving
816 root 1.116 ghost items.
817 root 1.119 - bugfix: properly update items identified on the ground.
818 root 1.120 - bugfix: use localtime_r in the logger thread.
819 root 1.122 - bugfix: player starvation will now give the correct kill reason.
820     - bugfix: archetype reloads could crash the server.
821 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
822 elmex 1.114 player is not logged in.
823 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
824 root 1.117 server startup.
825 root 1.128 - bugfix: fix the door surround check in the random map generator.
826     - (maps) fix heaven quest difficulty progression.
827     - (maps) fix some random map styles.
828     - dropping items a shop is not interested in won't sell them anymore.
829     - rods and horns with a too low maximum charge allow now at least one discharge.
830     - implement kill & death statistics.
831     - random map preparation is no longer synchronous.
832     - rewrite find_style in perl, no longer does synchronous I/O.
833     - improve random map specials placement.
834     - make the killer a real object pointer instead of a string, improved
835     kill reason messages.
836 root 1.117 - take advantage of new aio_close and aio_chmod.
837 root 1.128 - implement archetype::get, object::deep_clone and update callers.
838 root 1.125 - change_abil is much faster.
839 root 1.126 - update the floorbox more often to work around the reverses item order
840     display in clients.
841 root 1.125 - cleaned up object copying by encapsulating it to a single place.
842 root 1.126 - add hints to the invite messages.
843 root 1.127 - rewrote key<->value pair handling.
844 root 1.128 - use an independent random number generator for the random map generator.
845 elmex 1.113
846 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
847 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
848     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
849     - completely automate the weight handling, should fix all weight
850     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
851 root 1.103 - reloading archetypes while a user was in the character creation phase
852     could crash the server.
853 root 1.106 - fix a nontrivial number of cases of code commented similar
854     to "is this really correct?", as many of those cases are now handles
855     automatically by lower level code.
856     - replace many ad-hoc checks for client visibility by object::visible_to,
857     should result in broader applicability of functions using it.
858 root 1.104 - merge items with different arch pointers refering to the same arch
859     (due to archetype reloads).
860 root 1.106 - refactored the object remove/insert functions and most related
861     functions (decrease, split, merge_ob etc.).
862 root 1.105 - make it compile better on freebsd (reported by pippijn).
863 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
864 root 1.108 - fix the longstanding "container stays open" bug.
865 root 1.107 - improved floorbox updating to be incremental and other protocol
866     optimisations.
867     - get rid of update_after_inventory_change and only do update stats
868     for weight once/tick/player at max.
869 root 1.109 - rewrite party commands, use party channel.
870 root 1.103
871 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
872 root 1.97 - properly link against libgthread as that is needed to make the slice
873     allocator thread-safe.
874 root 1.91 - support perls not compiled with 64 bit support (though this is not a
875     recommended configuration) (reported by Samuel Gondouin).
876 root 1.94 - always put godgiven items into the player inventory, never any containers.
877 root 1.92 - (maps, arch) the scorn go club was founded!
878 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
879 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
880     became a real spell-class.
881 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
882     - (arch) considerably strengthened spark shower and destruction.
883     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
884     finally reloadable at runtime.
885     - changed archetype loading algorithm to only require one pass and
886     use delayed resolving of references.
887 root 1.101 - examine command now uses the examine infobox.
888 root 1.102 - implement an "incremental garbage collector" for archetypes.
889 root 1.98 - enable slice allocator again.
890 root 1.96 - implement optional free memory poisoning.
891 root 1.91
892 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
893 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
894 root 1.85 skill.
895 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
896     names (also update all maps to use money instead of coins).
897 root 1.78 - add uuid accessors to perl.
898     - add coin names and archetype accessors to perl.
899 root 1.80 - fix runtime uuid file format to use "." instead of ",".
900 root 1.78 - change perl extensions to not use hardcoded coins and values.
901 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
902     and be more parsimonous of uuid usage by the exact value out on exit.
903 root 1.86 - write log messages in another thread, removing another sync point.
904     - support multi-line log messages in a nicer way.
905 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
906 root 1.81 - fix a minor memleak in the random map generator.
907     - some parts of the random map generator are not coroutine-safe,
908     so only call it "single-threaded".
909     - major cleanup of memory management in random map generator.
910 root 1.87 - slight refactoring of the random map generator, faster too.
911 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
912     bookkeeping bug.
913 root 1.87 - work around "player is on active list" problem by deactivating player
914     after loading.
915 root 1.81 - garbage collect shstr's more evenly and adaptively only when
916     there have in fact been allocations.
917 root 1.82 - fix object::insert to do as documented and insert into the env
918     if necessary.
919     - fix cf::map::unique_maps.
920     - fix nrof overflow check in can_merge_slow.
921     - fix converter code to handle >31 bit values.
922 elmex 1.83 - added support for the player_sold flag
923 root 1.84 - converters no longer accept unpaid items.
924 root 1.88 - canonicalize random map meta files for better unification.
925 root 1.77
926 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
927 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
928     when mlockall has been used.
929 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
930 root 1.72 - use separate thread for ticker timing (and more in the future).
931     this greatly increases timing accuracy and gets rid of an enourmous
932     number of gettimeofday calls.
933 root 1.82 - use a separate thread to signal aio completion, for lower latency.
934 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
935 root 1.71
936 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
937 root 1.68 - rebalanced default experience table to be more exponential
938     and much easier up to level ~40, then moderately harder.
939 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
940 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
941     - do not exit on reload/load errors but properly cleanup.
942 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
943 root 1.66
944 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
945 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
946     (this fixes the jeweler skill).
947 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
948 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
949 root 1.63 - move tombstone to real map if player died due to cave-in (even if
950     it has reset, which is better than putting it on the savebed, also as
951 root 1.321 proof that the player didn't use a savebed).
952 root 1.59
953 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
954 root 1.56 - work around perl bug in configure perl module version check.
955 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
956 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
957 root 1.52 - fix a bug in animate_weapon, causing a crash.
958 root 1.54 - no longer exit when a coroutine throws an exception.
959 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
960 root 1.53 - fix the "<player> is nuts" message.
961 root 1.58 - fix an exception at logout due to the json_coder being gone.
962 root 1.43 - upgrade to EV version 2.0 API.
963 root 1.47 - when players don't apply a savebed correctly but stand above one,
964     do not move or kill them.
965 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
966 root 1.43 - implement generic framework for server-side resource files.
967     - implement resource file update event.
968     - hook experience table update into the framework.
969     - move jeweler.yaml to resources (arch/).
970 root 1.44 - switch from Crossfire to Deliantra perl module.
971     - implement json2json arch filter.
972 root 1.45 - implement widget protocol version 2, support for ui templates.
973 root 1.54 - mapinfo is now handled fully asynchronously.
974 root 1.48 - ext/irc: also log irc messages.
975 root 1.51 - ext/schmorplog: write user stat files asynchronously.
976 root 1.43
977 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
978 elmex 1.41 - limited the number of items that can be picked up and dropped
979 root 1.42 as temporary measurement against bad performance or dropping things
980     (this lead to long freezes and triggered the watchdog).
981 elmex 1.41 - improved the performance of the drop command a bit.
982 root 1.38 - switch from Event to EV for higher performance, easier usage,
983     less bugs...
984 root 1.39 - updated to release version of the gnu affero license.
985 root 1.38
986 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
987 root 1.36 - more thoroughly rename the binaries, contact addresses.
988     - update the copyrights.
989 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
990     crashes.
991 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
992     potentially causing crashes.
993 root 1.35 - assign weapons on user load time, not login-time, avoiding
994     crashes.
995    
996 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
997 root 1.32 - fixed an important bug that caused passwords to be forgotten.
998 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
999     in some of the maps.
1000 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1001     which is now trivial to do.
1002 root 1.33 - removed all traces of the old (and never working) plug-in interface
1003     (70kb code less on amd64).
1004 root 1.34 - improve/tune scheduling priorities.
1005     - fix some freezing bugs.
1006     - fix a memory corruption problem in dynbuf.printf.
1007     - use channels for chat and many informational commands.
1008     - improved the tutorial.
1009     - create missile is now fixed.
1010     - race fields must now contain archetypes.
1011     - jumping skill now works as advertised.
1012 root 1.31
1013 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1014 root 1.24 - relicense under the gnu affero license.
1015 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1016 root 1.24 - implement server-side framework for generic resources.
1017     - use resource framework for server-provided ambient
1018     music.
1019 root 1.27 - save object owners (players only atm).
1020 root 1.24 - replace limited sound api with server-provided sound effects.
1021     - new sc (sound control) protocol command.
1022     - improve fxix protocol to include types.
1023     - exactly fill tcp segments, if possible.
1024     - output-rate is now an upper limit, the server will automatically
1025     (and quite perfectly) adjust to the network conditions, ensuring
1026     low latency even during bulk transfers (music, images, sounds etc.).
1027     - implement server-side widgets (i.e. client widgets controlled
1028     in the server side). this will allow future expansion without
1029     having to upgrade clients.
1030     - implement a (artwork) world map with realtime player position
1031     tracking.
1032     - new and more efficient extcmd (server still supports old extcmd
1033     protocol).
1034 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1035     calcluation that could be easily exploited by users.
1036     - rebalanced diseases to spread more naturally/evenly.
1037     - completely asynchronous map loading even for tiled maps.
1038 root 1.24 - replace simple messaging protocol with channels carrying metadata
1039     (similar to message types, but more directed at the user).
1040     - reduce command processing latency by a whopping 120ms by
1041     reordering some processing steps inside the server. this directly
1042     reduces lag by 120ms.
1043     - actually send spell faces to the client.
1044 root 1.23 - implement player genders.
1045 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1046     otherwise return to savebed and possible kill if the log-out
1047     was for too long.
1048     - fast socket-dead detection (kick player after 8 seconds without ack).
1049     - greatly reduce the cpu time needed to draw maps _again_.
1050     - archetypes are now subclasses of objects.
1051     - rebalanced shop greed and approval functions to be more realistic
1052     (and likely match the actual intention).
1053 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1054     italic, gender-specific text, paragraphs etc.
1055 root 1.24 - implemented hint framework, players can opt to receive hints.
1056     - implemented (long) book framework, added some books from the cf wiki.
1057 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1058     protocol and is capable of transmitting generic meta information.
1059 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1060     - replace the nexus by a per-player tutorial map that teaches stuff
1061     better than the newbie house.
1062 root 1.18 - fix the magicmap colours.
1063 root 1.19 - optimise map update even more by removing unneeded code and checks.
1064     - decouple map and stats update from pl->ob and use pl->observe instead.
1065     - implement observe command.
1066 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1067     calls with a simple comparison.
1068     - fix a latent crossfire bug that could crash the server because the
1069     map refresh did not update the mapspace.
1070 root 1.24 - support custom keys for regions and maps, regions are now
1071     refcount-managed.
1072     - allow worldmap overlays anywhere in the 000..999 range.
1073     - new system to acquire time slices for background jobs, to reduce
1074     jitter.
1075 root 1.27 - semi-persistent object-referencing framework (currently only players
1076     supported).
1077 root 1.22 - dependency tracking for perl extensions.
1078 root 1.24 - new slag-ex extension for cleaning cauldrons.
1079     - fix invoke result processing.
1080     - there are even less i/o syncpoints in the server now.
1081 root 1.29 - added map-tags extension that scans all maps for object tags
1082     and records them in the database (not used yet).
1083 root 1.28 - metaserver 2 support.
1084 root 1.22 - many more bugfixes and minor optimisations.
1085 root 1.16
1086 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1087 root 1.14 - optimised event invocation (non-wanted events can now be
1088     skipped with 4-5 inlined instructions).
1089 root 1.12 - complete rewrite of town_portal: it now creates a portal
1090     to the "nearest" town only, travel is only possible
1091 root 1.13 to the town and back, anybody can use it (also removes
1092     one of the remaining syncpoints in the server).
1093 root 1.10 - complete rewrite of the range/attack skill slot system:
1094     there are now two slots, one for combat, one for ranged
1095     attacks.
1096     - introduce the concept of a current weapon (either a ranged
1097     or a combat weapon/skill/tool) and switch between them as
1098     needed.
1099     - rewrite bow code so bows get more useful: apply damage,
1100     attacktype and other stats to the arrows and treat
1101     bows as weapons. also rebalance the missile weapons skill
1102     so its damage increases with level.
1103     - rewrite the complete player speed logic: weapon_speed now
1104     works as documented and there are no unnatural speed boosts.
1105 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1106     installation, replacing the old collect scripts and
1107 root 1.9 simplying deployment by scaling and cutting faces as required.
1108     - simplify the map protocol extensively by taking advantage
1109     of missing bigfaces, speeding up map generation immensely.
1110 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1111     other archetypes.
1112     - rationalise archetype, region and treasurelist file format
1113     into a single file format and make them reloadable asynchronously.
1114 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1115     reloadable at runtime.
1116 root 1.6 - implement 64x64 faceset support.
1117     - implement fxixsx protocol that saves
1118     a lot of bandwidth over the old image/face/smooth packets
1119 root 1.11 and allows images > packetsize, incremental and background
1120     transfers.
1121 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1122     on a face basis as opposed to a mapspace basis.
1123 root 1.7 - the server can now rate-limit image uploads to not exceed
1124     a certain (client-configurable) speed while guarenteeing full
1125     freedom of movement.
1126 root 1.8 - implement new ex command to request item descriptions.
1127     - implement new msg command for in-game messages with meta
1128     information (using xml).
1129 root 1.9 - enforce utf-8 for all text messages.
1130 root 1.13 - added micropather (not used yet).
1131 root 1.6 - many, many bugfixes.
1132 root 1.1
1133 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1134 root 1.1 - make coroapi accessible to cf+.
1135     - moved map handling logic completely to perl
1136     - per player maps are now marked in the map
1137 root 1.2 - maps are saved completely differently now,
1138     and much more often.
1139 root 1.17 - rewrote map header parser and writer, to be much faster.
1140 pippijn 1.4 - maps and players are now (in the average case) loaded
1141 root 1.2 and saved completely asynchronously, I/O contention will no
1142     longer freeze the server.
1143 pippijn 1.4 - players and maps can be loaded anytime, without the player
1144 root 1.2 being logged in.
1145 root 1.1 - automatically generate method interfaces for perl from headers
1146     - unbundled freezethaw
1147     - mostly rewrote common/map.C
1148     - completely rewrite server/swap.C
1149     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1150     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1151     - better message for apply failures due to applymode
1152     - removed most all of the weather code
1153     - unified logging to stderr and file
1154     - too many minor changes to document