ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.603
Committed: Mon Apr 5 02:05:32 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.602: +5 -1 lines
Log Message:
mining skill :)

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.603 TODO: thrown objects hit natively (with their own skill).
43     TODO: golem survives "longer" now.
44     TODO: spells etc. act as skill-tools
45 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
46 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
47 elmex 1.573 - made (wizard) look_at show also uuids.
48     - added cf::object::find_object_uuid (::find_object already exists!).
49 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
50 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
51 elmex 1.568 - (arch) made the hill giants loose more body parts.
52 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
53 root 1.588 - teach the random map generator the ability to read ".rmg" files
54     that specify which actual style map to generate, and use it for
55     the default decorstyle to avoid inappropriate maps to be used.
56 root 1.583 - move_type changes (spells, skills etc.) now will correctly
57     take move_on/move_off into account (e.g. buttons).
58 root 1.582 - display (exit) or (random map) in client for those objects.
59 root 1.578 - remove (useless) spell damage columns from spell info and replace
60     it by effective casting level - clients > 2.10 required to display
61     properly.
62 elmex 1.565 - building of levers/doors works again for all kinds of floors.
63 elmex 1.563 - the player can now withdraw and deposit all the available money.
64 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
65     steinwandstadt/celvear.
66 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
67 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
68     clients.
69     - tcp.ext didn't unbind in reloads.
70     - map-tags.ext didn't properly close the database on reloads.
71 root 1.567 - cfutil skips .-directories when scanning.
72 root 1.571 - build.ext prevents players from building on other player's maps.
73     - rent.ext allows the dm to enter anytime.
74     - NPC_Dialogue adds a new predefined variable, $map.
75     - new "build" event hook.
76 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
77 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
78 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
79     them on loading, for old playerfiles and maps.
80 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
81     would be handled differently nowadays anyway.
82 root 1.584 - random map .meta were not being expired at all.
83 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
84 root 1.586 - update to automake 1.10.
85 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
86     require level 4 anymore.
87 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
88 root 1.590 - monsters now rotate through all skills (in chosen_skill).
89 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
90 elmex 1.593 - added detect mineral vein spell.
91 root 1.592 - support "wall overlays" in the random map generator - not very generic,
92     used by minable veins.
93 elmex 1.594 - (maps) relocated jeweler town to another directoy.
94     - (maps) added quest for the mining skill scroll to valleynoy.
95 root 1.603 - (arch) implement mining pickaxes and mining skill.
96 root 1.601 - generate most constants for perl automatically.
97 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
98     - when player dies, restore his food to at least 200.
99 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
100 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
101 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
102 root 1.600 - the singing skill actually respects the direction now.
103     - oratory and singing now require a direction.
104 root 1.603 - use_skill now requires that you can actually apply the skill tool.
105 root 1.562
106 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
107 root 1.558 - (maps) fix travel to valdor and back.
108 root 1.545 - do no longer by default eval map cod ein safe compartments
109     (this can be re-enabled using the safe_eval config option).
110 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
111     in lorak.
112 root 1.559 - fix data corruption issues caused by recursive calls to
113     unordered_mapwalk - now every caller must provide its own
114     buffer.
115 root 1.538 - (maps) improve tindervale maps slightly.
116 root 1.544 - (arch) considerably decrease slag ex price.
117 root 1.540 - (arch) fix filth archetype.
118 root 1.556 - extension dependency resolve was completely broken.
119 root 1.544 - multipart objects would cause save_throw_object to crash - it
120     now acts on the head only.
121 root 1.541 - do not try to connect to an irc server unless explicitly configured.
122 root 1.542 - do not expect decltype() to be available in gcc 4.4.
123 elmex 1.543 - extended the safe perl environment by loops.
124 root 1.547 - (arch) fix "armless cook" facings.
125     - the "experience table" resource item did not have a proper
126     hash associated with it, so updates could not be detected.
127 elmex 1.550 - fixed poison traps in doors.
128 root 1.548 - player->killer_name did not properly flag the name as unicode.
129 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
130     and provide a non-destructive SvPVutf8 variant.
131 root 1.554 - do not allow dragon players to change their title via the settings.
132 elmex 1.552 - ratelimited jeweler skill nugget conversion.
133 root 1.551 - under high load, the server stopped swapping out to make
134     the server more responsive, but making it impossible to reduce
135     the load by... swapping out. slot queuing will now always make
136     some progress.
137     - improve the quality of the load-avg calculation.
138 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
139 root 1.556 - don't fail to write the runtime file if the temporary already exists.
140 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
141     player now.
142 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
143     timestamp and use a tab in the client to increase awareness.
144 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
145     setflag 0 is possible.
146 root 1.560 - make install now deletes old extensions, to ease upgrades in the
147     deliantra vm.
148 root 1.538
149 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
150 root 1.532 - the destruction spell could/would corrupt server memory quite often.
151 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
152     disk, not when it already was in memory.
153 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
154     avoiding livelock during high-load emergency saves.
155 root 1.530 - logging in did not properly unapply all skills.
156 root 1.531 - (maps) make the invite quest marking much more obvious.
157 root 1.533 - (arch) fix warrior archetype names.
158 root 1.532 - map prefetching never prefetch upwards.
159 root 1.534 - wizpass no longer makes you non-blocking.
160 root 1.536 - (maps) add light to some of the special maps, add troll
161     map.
162 root 1.530
163 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
164 root 1.515 - (maps) add gorokh_final mapset from crossfire.
165 root 1.516 - (maps) block most vault-type mlab locations, open up
166     imperial converters for anybody to use.
167 root 1.519 - (maps, arch) replace all permanent stat potions by random
168     variants.
169 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
170 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
171     real player object on player changes.
172 root 1.522 - diseases and maybe other things could sometimes reduce the speed
173     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
174     much grief.
175 root 1.523 - speed_left randomisation was, apparently, totally broken.
176     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
177     of the speed slot internally and in map save files. among other
178     things, this gets rid of all the abs (speed) calls.
179     - reduce map file save files by using abridged keywords aliases.
180 root 1.494 - shop specialisation calculation was totally broken.
181 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
182     now enforced.
183 root 1.498 - fix magic mapping, which only worked for inate spell casting.
184 root 1.495 - godgiven items will now be explicitly described as such.
185 root 1.524 - (arch) dded a quiver of bolts.
186 root 1.504 - materialnames would change "randomly" on every load, only
187     set the material when the materialname was not set before.
188 root 1.497 - balancing change, halve rod recharge speed (instead
189     of 4.8s, the standard rods now recharge in ~10s. not a solution,
190     but still.
191 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
192 root 1.509 the costly flag-checking loop in most cases and using a simple
193     repeat-cache for speed_left.
194 root 1.507 - always delay stats update for players on insert/remove till
195     next tick/command, which saves a lot of cpu cycles on drop/take.
196 root 1.514 - add hint about havign to run to attach unaggressive npcs.
197 root 1.494 - pet monster level was not displayed correctly in "showpets index".
198     - clean up floating point conversions and many similar nitpicks.
199 root 1.502 - fix hanuk altar.
200 root 1.504 - overhaul material system to be much faster, and having less bugs, but
201     still having a lot of cruft :/.
202 root 1.502 - add marble shop floor.
203 root 1.494 - move gcc specifics to new file include/compiler.h.
204     - unrecognised cfpod directives could cause undefined behaviour.
205 root 1.505 - added boes' marble shop to steinwandstadt.
206 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
207     - optimise mapspace updates.
208     - cache volume/items per mapspace.
209 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
210     decrease).
211 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
212     have led to weird item multiplications.
213 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
214 elmex 1.501 - fixed crash bug in learn_spell command.
215 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
216 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
217     from perl to c++.
218 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
219     and use it in some "inner" loops.
220 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
221 elmex 1.511 - fixed jeweler experience output to not be floating point.
222 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
223 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
224 root 1.518 - try to prefetch memory inside process_objects, which can give
225     enourmous speed gains.
226     - make some small optimisation to the process_objects loop.
227 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
228     handling different chksum lengths.
229     - check for hash collisions in cfutil.
230     - reduce face checksum size from 6 to 4 bytes.
231 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
232 root 1.523 - removed weather-specific attributes.
233     - fixed genkeywords dependency.
234     - do not clear "randomitems" slot for world underlays.
235     - use "sl" as short-hand for speed_left in save-files, just to make them
236     smaller.
237 root 1.517 - in general, don't crash on value-less resource file lines
238     anymore, due to get_str never returning a 0-pointer.
239 elmex 1.521 - code cleanup in move_symptom.
240 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
241 root 1.494
242 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
243 root 1.481 - some Andrew Madloch wanted, despite being specifically told
244     multiple times that the Deliantra parts additions are under AGPL,
245 root 1.487 lock up the source code of the server within his company.
246 root 1.481 some reorganisations have been done to the sourcecode to make
247     it clearer that this violates the Affero GPL. Help to keep
248     Deliantra free software even for the coming generations
249     and be wary of the promises of Andrew Madloch, he has nothing
250 root 1.487 good in mind for free software.
251 root 1.480 - clarify which files of the server are 100% AGPL.
252 root 1.481 - minor reorganisation, move some GPL code into other files.
253 root 1.483 - implement viewpoint (which is like observe, but only for the map,
254     not stats etc.).
255 root 1.484 - replace magic mapping overlay by a flying bird exposing area
256     on the worldmap (ext/magic_mapping.ext).
257 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
258     - @find results in npc dialogue is now stored in $find.
259 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
260 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
261 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
262     dm instead.
263 root 1.456 - (maps) add town portal to celvear.
264 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
265     mapsets from crossfire, together with associated archetypes.
266 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
267     - (maps) define a new whalingoutpost region.
268 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
269     and most archetypes that go with them (without stoning and swallow effects),
270     casino tokens and stock certificates are also missing.
271 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
272     and santo dominion.
273 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
274     to go with them. also adjusted archetypes to be more korrekt "gotisch".
275 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
276 root 1.460 - properly close client-side dialogue when the player is teleported away.
277 root 1.459 - map-tags did not properly close it's database tables or wait
278     for a quiescent state, causing memory corruption on reload.
279 root 1.454 - support "stat.xyz" accessor in match expressions.
280 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
281 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
282     fixes long answers from npc dialogue).
283 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
284 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
285     and to not add a "put your code here" force needlessly.
286 root 1.463 - (arch) fix or improve many plurals.
287 root 1.465 - markers do no longer add a force if the slaying field is unset.
288 root 1.466 - sped up search-items implementation, but it's still horrible.
289 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
290 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
291     used to reogianise the illogical arch tree a bit.
292 root 1.479 - (maps) import most map names from crossfire.
293 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
294 root 1.483 - fly_high movement gives better los, ignoring blocksview.
295 root 1.488 - the addexp command should now honour skill names with spaces.
296 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
297 root 1.491 - (arch) added many more buildable marble floors.
298 root 1.490 - major namespace cleanup: save 45kb by making functions static
299     that were unnecessarily global.
300 root 1.452
301 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
302 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
303 root 1.451 - fix a memory buffer overflow in the book code.
304 root 1.429 - add @check, @find npc dialogue commands.
305     - (maps) add a number of town interiors.
306 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
307 root 1.451 - (maps) add celvear area from cfextended.
308 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
309     - (server,maps) fix bug causing some library books not to be chained down,
310     cause Scorn/Navar libraries not to have inscribable books.
311 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
312 sf-marcmagus 1.433 inappropriate item power.
313 root 1.448 - (maps) fix intwell balancing issue.
314 root 1.437 - improve the look of generated books.
315 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
316     - fix bug where players could bypass no_drop by putting items in containers.
317 root 1.430 - consecutive commands arriving at the same time in the server would be
318     corrupted if the length was >255.
319 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
320 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
321     and perl.
322 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
323     functionality (and more) inside the same object using the match expressions.
324     - create simpler match expression compiles in many common cases.
325 root 1.439 - reduce object size by removing obsolete "seen_by" member.
326 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
327     of the new dynbuf::splice function (which gave an unexpected net win
328     in code size...).
329 root 1.442 - the server will no longer complain (and subtly fail) when an object
330     being removed from a map causes another object to get removed.
331 root 1.441 - banish strncpy from the server, speed up and simplify sending item
332     descriptions to the client considerably.
333 root 1.442 - add new "in head" set modifier for matches.
334     - new BLOCKED_MOVE event added.
335     - mapscript archetype now has activate_on_xxx true by default, as similar
336     connected elements.
337 root 1.448 - (maps) imported all styles from cfextended except
338 root 1.444 floorstyles/land_plots and monsterstyles.
339 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
340 root 1.446 - don't crash when treasure lists are empty / supply new empty
341     treasurelist for randomitems when none can be found.
342     - implement cf::map::static_maps and use it in map-tags.ext.
343 root 1.449 - fix a bug in map-tag scanning when moving tags.
344 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
345     for a reaction.
346 root 1.447 - implement new "loadall" map loading command, purely for debugging.
347 root 1.429
348 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
349 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
350     but not horns (to make them more useful for content-creators).
351 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
352     2) it skipped spell effects and 3) it didn't handle the case where
353     and object was destroyed while iterating over it correctly. all this
354     allowed players to sometimes walk onto spaces they should not be able to
355     walk on.
356 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
357 root 1.399 - examining an object now dumps the serialised object form when the user
358 root 1.404 is a wizard (wizlook).
359 root 1.421 - altars no longer accept unpaid items.
360 root 1.411 - party spells didn't work all that well.
361 root 1.424 - added complex object matching framework (cf::match), and make altars
362     and pedestals use it.
363 root 1.425 - identified skill-tools show what skill they grant.
364 root 1.399 - display the duration of change_ability spells when examining them
365     (missing: protection spells, but they are a hack...).
366 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
367     adding more variety to the different mushrooms.
368 root 1.398 - fix a minor cfpod formatting bug.
369 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
370     the hintmode setting on the settings page.
371 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
372 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
373 root 1.399 - enable the object loader to also dump archetypes.
374 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
375 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
376 root 1.402 - force the initial face when loading an object that is time-animated
377     or a monster, so it does not have to be specified anymore.
378 root 1.403 - fix a bug where recasting an ability changing spell could shorten
379     its remaining duration.
380 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
381 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
382 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
383     up splay operations as well.
384 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
385 root 1.412 - implement introspection data for C++ classes (%REFLECT).
386 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
387 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
388 root 1.419 - fix transmutation alchemy.
389 root 1.424 - speed up many frequently-invoked C->perl callbacks.
390 root 1.419 - added complex object matching framework, to be used in altars and the like.
391 root 1.426 - switch to YAML::XS from YAML.
392 root 1.396
393 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
394 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
395     that ultimately was not helpful to catch it :)
396 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
397     all callers to use either one or the other, as appropriate. This
398     fixes the (rather fragile) light spell, maybe others.
399     - fixed an overflow and exploit in the bank/payment code.
400     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
401 elmex 1.384 to explain the skill a bit more.
402 root 1.389 - removed a buggy check for zero attacktype. So that we might find
403 elmex 1.388 the real bugs in the archs/maps/objects.
404 elmex 1.394 - Fixed enabling torches with lighters.
405 elmex 1.387 - (maps) Added Heaven Town region.
406     - (arch+maps) Fixed & normalized warriors on map
407     /quests/peterm/CTower/Barracks.
408 root 1.392 - fix the light spell (and possibly diseases and other lights).
409 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
410 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
411     a long time ago, and similar cases are still to be found in the maps.
412     - make the socket_timeout configurable in the code (but not yet for users).
413 root 1.393 - earth wall health bar is now correct.
414 elmex 1.384
415 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
416 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
417     freeze with IO::AIO anymore due this change.
418 root 1.364 - avoid a crash when a player tries to apply a lighter.
419 root 1.376 - allow a spell argument for dimension door.
420 root 1.362 - move shop item listing and some otherstuff into the info tab.
421 root 1.360 - avoid crashes when non-players cast party spells.
422 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
423 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
424     - small improvement of the number of potions in shops
425     (by Job Vranish).
426     - added a few party spells (by Job Vranish).
427 root 1.362 - use a common message dynbuf.
428 root 1.364 - destroying tear down objects will now use the full hp range
429     for animation and will only destroy/lastframe when hp < 0.
430     - allow monsters to use earth to dust.
431     - use manhattan distance for get_rangevector_from_mapcoord, just as
432     in get_rangevector.
433     - los updates now correctly take tiled maps into account.
434     - do los updates even on maps without darkness.
435 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
436 root 1.375 - upgrade to IO::AIO 3.21.
437 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
438 elmex 1.373 - properly catching exceptions from callback in irc.ext.
439 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
440 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
441 elmex 1.368 - (arch) added hint about usage to Slag Ex.
442 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
443     like the rest.
444 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
445 root 1.378 - (arch+maps) added rate limited converter and adjusted
446     /elmex/mana_fountain.
447     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
448     - reduce size of casting_time, move_status, attack_movement,
449     last_heal and last_sp slots, squeezing some more space out of struct
450 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
451     anywhere.
452 root 1.358
453 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
454     - fixed bug in alchemy, where finding the right object for enhancements
455     didn't work.
456 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
457     effects (w.r.t. put_more) per mapspace, to give the server a chance
458     to survive a hundred deathsheads.
459 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
460     disastrous bug of unfortunately unknown proportions...
461 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
462 root 1.343 - use gender-neutral place descriptions for invite.
463 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
464     Thanks go to Lisa Larsen!
465 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
466     anymore).
467 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
468 root 1.345 - use better dependency tracking for include/keyword.h.
469 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
470     so it is possible to invite somebody out of some stck-till-death traps,
471 root 1.346 or simply to commit suicide.
472 root 1.352 - replace the "ignoring delayed commands" message by something more useful
473     (cf. cunning gnome freezeing issue).
474 elmex 1.349 - various fixes for weapon improvements.
475 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
476 root 1.353 - support T and G sequences in cfpod.
477 root 1.343
478 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
479 root 1.339 - convert me command from per-map to chat, which makes more sense, also
480     document it.
481 elmex 1.336 - more than one spellbooks of same class can now be given
482     in class selection.
483 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
484     spell rebalancements.
485 elmex 1.338 - the IRC gateway filters IRC colors now.
486 elmex 1.336
487 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
488 root 1.331 - (arch) fix quiver of Holding Bolts.
489 root 1.332 - applying unpaid items will now examine them.
490 root 1.330 - add "What" column to body command, showing items in that slot.
491 elmex 1.329 - redesigned and rebalanced lamps and torches.
492 root 1.330 - add "..." to item names that have been shortened.
493     - fixed "assign" function that squeezes strings into fixed length.
494 elmex 1.333 - add cursed effect to lamps and (some) torches.
495 elmex 1.334 - fixed bad assigned crafting skills and their tools.
496 root 1.312
497 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
498 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
499 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
500 root 1.312 - make monster smell logic dependent on their wisdom stat.
501 root 1.324 - put the death reason into a separate tab.
502     - converted "connected" slot to string, cleanly got rid of some ugly
503     hacks such as the path_attuned hack.
504 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
505     - replace one-at-a-time hash by faster than smaller FNV-1a hash
506     when hashing strings.
507 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
508 elmex 1.320 whether the right cauldron is used.
509 root 1.313 - considerably optimise shared string implementation by
510 root 1.316 making its null value a compiletime constant.
511 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
512     as well as using shstr_cmp to pass shared stringsa round efficiently,
513     for lots of code size savings.
514 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
515     they are sleeping: generators now check for the sleeping flag.
516 root 1.318 - tell gcc not to excessively inline some perl interface functions.
517 root 1.322 - remove marking rune length limit.
518 root 1.323 - fix formatting of cfpod when a verbatim block was following
519     a single newline.
520     - move resistances, statistics and showpets command output into tabs.
521 root 1.326 - implement map scripts that can replace the boulder logic without
522     having to write extensions.
523 root 1.310
524 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
525 root 1.302 - fix a longstanding bug that teared multipart monsters
526     at map boundaries apart.
527 root 1.292 - temporarily make permanently invisible player visible when
528     he/she makes noise.
529 root 1.284 - fix being able to see through walls a bit.
530 root 1.303 - improve look at output.
531 root 1.285 - completely replaced the line of sight algorithm with a variant
532     of spiral fov capable of visibility grades and arbitrary
533     shadow angles, that uses less memory and less code.
534     - the new los code supports arbitrary map rectangles and loosens
535 root 1.310 other restrictions of the old code, supporting further optimisations.
536     - update los if blocksview-objects are inserted in a map, not just when
537 root 1.287 removed (e.g. for summon fog).
538 root 1.303 - permanent invisibility doesn't make immune against making noise:
539     implement a noise system that allows monsters to locate the player
540     when he/she makes noise.
541     - implement a primitive smell system that monsters can use to track
542     players.
543 elmex 1.288 - create bomb now also works when casted by door traps.
544 elmex 1.290 - (arch) new torch graphics.
545 root 1.289 - (maps) considerably soften the subway spider.
546 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
547     the guards from being killed by players.
548 root 1.310 - (maps) lots of tweaks in and around scorn.
549     - (maps) use special non-blocksview jungle, mountain and
550     darkforest freely on the worldmap, to get gradual sight obstacles
551     instead of total blackout in those areas.
552 root 1.289 - no maximum darkness for outdoor maps anymore.
553 root 1.291 - add more hints, fix some messages.
554 root 1.292 - fix a bug: firing rods should tell you something about them.
555     - make light additive even within players.
556 root 1.293 - darken xrays effect a bit.
557     - improve handling of los changes when inserting or removing
558     objects, not perfect yet.
559     - make map darkness signed (formerly unsigned) to allow
560 root 1.294 ambient lighting and centrally manage darkness as an offset.
561     - revamped, fixed and documented the server calendrics, also
562     tell users the current time and data, to improve awareness.
563     - implement proper wizlook flag and handling of wizlook, instead
564     of dumbly just clearing los once.
565 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
566     and has a smaller runtime variance.
567 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
568     making them actually useful.
569     - see_in_dark now increases the viewing radius by 3.
570 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
571     speedup, as well as in many other places.
572 root 1.299 - remove support for extended map infos - these are not used
573     by the deliantra client and removing them gives us a 10% speedup
574     when sending map changes.
575 root 1.300 - remove most gcfclient and other client bug workarounds, as well
576     as now obsolete protocol versions, simplying the code.
577 root 1.301 - optimise and simplify generation of random numbers.
578 root 1.303 - correctly provide a non-zero default density for materials, to
579     avoid crashes, fix other bugs in the material handling code.
580     - fix volume calculations.
581     - fix cfpod parsing when multiple verbatim blocks were separated by
582     newlines.
583 root 1.305 - increase monster detection radius from wis/5 to wis/3.
584 root 1.306 - remove old pickup modes.
585     - remove obsolete disarm and search commands (search wasn't working
586     anyways).
587 root 1.308 - fix a crash when an npc applied a sign.
588 root 1.284
589 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
590 root 1.283 - this release is assumed to be very stable.
591     - (maps) radically redesigned and improved tutorial.
592 root 1.280 - directional casting no longer immediately removes the invisible effect.
593 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
594 root 1.272 - fix overflow in lighting calculations.
595     - negative glow radii can no longer cause total darkness.
596 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
597     only maximally-lit ones.
598 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
599     - swashbucklers got the oratory skill now.
600 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
601 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
602 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
603 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
604     (which was probably broken, too).
605 root 1.281 - support negative glow radii during daytime, too.
606     - use circular, not rectangular, viewing area.
607     - use minimum viewing distance of 2 in outdoor maps.
608     - negative glow is stronger than viewing area or lamps.
609 root 1.283 - (arch) new darkness spell face.
610 root 1.272
611 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
612     - (maps) completely redesigned scorn.
613 root 1.269 - "cast light" now works on oneself.
614 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
615     negative glow radii again (they were totally broken before).
616 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
617 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
618 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
619 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
620 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
621     back to the player.
622 root 1.251 - attuned/repell and spell base level system reworked.
623 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
624 root 1.247 be less erratic now.
625 root 1.248 - refuse to write the uuid file if the uuid is zero
626     (to avoid writing it in early crashes).
627 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
628     - speed up emergency_save by not syncing every file separately.
629     - no longer reattach perl to every object on reload, it's slow, and no longer
630     necessary since we don't nuke stashes anymore.
631     - do not bootstrap perl from the commandline args, use separate eval for
632     better error reporting.
633 root 1.259 - fix a crash when pushing cone spells met ice attacks.
634 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
635 root 1.255 - speed up map refresh in server a bit.
636 elmex 1.258 - refactored drop code and fixed some programming errors in it.
637 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
638 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
639 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
640     as the current weight of the inventory.
641 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
642     dragonfire has been introduced for the non-dragon players.
643 root 1.265 - remove unused "tooltype", "start_holding" object slots.
644     - change "weapontype" object slot to uint8.
645     - convert "hide" object slot into flag.
646     - reorder object members for better locality of reference and codesize
647     decrease.
648 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
649 root 1.267 - fix a crash when no skill could be found when killing amonster.
650 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
651     every completed aio operation.
652 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
653     and update mapspaces if necessary.
654 root 1.246
655 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
656 root 1.241 - removed all command line parsing, only env variables are supported
657     anymore.
658 root 1.239 - region-specific monsters will now once more be on the worldmap.
659 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
660 root 1.225 would grow out of bounds.
661 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
662 root 1.222 - fixed a double-escaping bug in the pod-parser.
663     - rewrote the cfpod parser in C++.
664     - hintmode moved to C++, players need to re-set their hintmode if
665     they dislike "show".
666 root 1.231 - fix RIP inscription.
667 root 1.239 - bump login name length from 18 to 20 char max.
668 root 1.231 - correctly support gender in emotes.
669     - correctly support gender in the death messages.
670     - correctly generate death messages for players only when they really die,
671     with increased information.
672 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
673     and data corruption (but apparently was never triggered).
674 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
675 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
676     data corruption bug.
677 root 1.223 - tweak coredumping/monitoring a bit.
678 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
679 root 1.227 - do not crash in the loader when an inventory object could not be loaded
680     (from a corrupted file).
681 root 1.241 - redid skills command to send output to proper channel.
682 root 1.233 - object->map is no longer refcounting.
683 root 1.228 - add FLAG_DEBUG for internal debugging.
684 root 1.231 - add NDI_VERBATIM flag to send_msg.
685 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
686 root 1.240 - player->exists is no longer a sync_job.
687 root 1.233 - split login.ext's player scheduler into
688     it's own player-scheduler.ext extension.
689 root 1.222
690 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
691 root 1.212 - require perl 5.10.
692 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
693 root 1.204 - swap player and observed count's on the map when observing.
694 root 1.205 - add (mostly untested) mapspace perl class and accessors.
695 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
696 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
697     could be found.
698 root 1.208 - pits now have a configurable "random spread" range and default
699 root 1.213 to a radius of two now.
700 root 1.212 - rewrite pay_player_arch.
701     - use a more stable perl_reload implementation.
702     - do not use Symbol::delete_package (causes crashes after perl-reload),
703     use our own, safer, clear_package instead.
704     - when asynchronously dumping core, close all file handles to allow
705     the server to restart concurrently.
706 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
707     sequences, without double-encoding. it should be faster, too.
708     - the above fixes wrong display of help tetx and many other issues.
709 root 1.216 - use lzf and frag packets for large messages for clients supporting them
710 root 1.218 (0.9976+), use it for long books and other messages.
711 root 1.210 - eradicate listen command and corresponding code.
712 root 1.211 - eradicate logs command.
713 root 1.218 - let the client log into the server log, used for crash backtraces.
714 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
715     old style spell objects with the spell magic bullet.
716 root 1.220 - (arch) fixed skill less rods in the archetypes
717 root 1.204
718 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
719 elmex 1.197 - made jeweler workbench larger and some other minor map
720     changes in jeweler town.
721 root 1.196 - fixed wrong item handling in jeweler skill code.
722 root 1.198 - (arch) use a special "key_random_map" for random map keys
723     that are used up.
724 root 1.199 - fix a crash when the player who was observed has logged out long
725     enough for his region/map to be gone.
726 root 1.200 - port to g++-4.3's incompatible tr1 changes.
727 root 1.201 - add some missing dependencies.
728 root 1.203 - log to /var/log/deliantra/ by default.
729     - hack observe code to enable smooth movmenet when observing.
730 elmex 1.195
731 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
732 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
733 root 1.179 - correctly move gsay to the party channel.
734 root 1.178 - fix a crash when animate weapon was used in some areas.
735 elmex 1.177 - fixed unnecessary identification of by converters created objects.
736 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
737     with NPCs.
738 elmex 1.175 - (arch) dragon scales got proper type now
739 root 1.193 - object::decrease would sometimes cause container weights to
740     be wrong, this has been fixed.
741 root 1.194 - do not send time updates for newly-seen items.
742 root 1.185 - thawing an icecube will once more drop its contents to the ground.
743 root 1.183 - fix cone spells etc. going through walls sometimes.
744 root 1.186 - fix a weight update bug that sometimes left containers
745     with wrong weights.
746 root 1.194 - added auto_apply event and extension for shop tiles.
747 root 1.172 - work around get_map_flags invoking perl and switching the stack.
748     - make sure the map is loaded when using a town portal return.
749 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
750     where healing spells didn't cost any grace.
751 root 1.173 - fix starvation kill reason.
752 root 1.174 - fix pk killer name message.
753 root 1.189 - don't let people apply signs with @match.
754 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
755     what seems to be the biggets memleak in the server).
756 elmex 1.171
757 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
758 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
759     - use anyevent to manage listen ports (this enables IPv6 support).
760 root 1.167 - server supports ipv6 client connections now.
761 root 1.168 - use newly-available Coro::AnyEvent.
762 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
763     to let it handle AIO requests.
764 root 1.167
765 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
766 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
767     processing considerably (especially in the client) and reduces data transfers
768     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
769 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
770     - (map) fixed npc dialogue in pup_land/s_f/special.
771     - bugfix: fix a crash when a player casts a swarm spell and then logs out
772     (swarm spells now stay in the player's inventory).
773 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
774 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
775     archetype *archname* (chairs of different facings were merged).
776     - bugfix: fix a potential crash issue in find_object_name (not used
777     normally).
778 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
779     (destruction, magic missile etc.).
780 root 1.163 - swarm spells without a direction now use various spiral patterns
781     instead of being fully random.
782 root 1.158 - update AnyEvent API to 3.4 and above.
783 root 1.156
784 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
785 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
786 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
787 root 1.152 - bugfix: the jumping skill now gives experience for jumping
788     and for attacking monsters. it also takes about one second to do a jump.
789 root 1.138 - bugfix: players couldn't starve in 2.53 :(
790 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
791 root 1.152 - bugfix: spell effects like word of recall are removed on death.
792 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
793     were created outside a map.
794 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
795     (fixed by reversing the logic).
796 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
797 root 1.153 - bugfix: the random map generator no longer leaks key objects.
798 root 1.154 - bugfix: support random maps >127x127.
799 root 1.152 - (maps) fixed the death certificate system in nimbus.
800 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
801 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
802 root 1.147 - (arch) give ball lightning a real name.
803 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
804 root 1.155 - support cfpod in ex replies (client item tooltips).
805 root 1.143 - unapply item in range slow when readying a spell.
806 root 1.148 - bugfix: account for rounding errors in weight updates.
807 root 1.139 - remove synchronous mkdir in chargen_race_done.
808     - fix per-race starting maps.
809 root 1.142 - check hiscore on suicide and quit as well.
810 root 1.138 - tell players when they are starving.
811 root 1.133 - get rid of costly object_from_name conversion for altar effects.
812     - fix map difficulty calculation for generators.
813 root 1.146 - slightly more intelligent handling of "is_animated" flag.
814 root 1.149 - support no_drop map header flag (before it was only available internally).
815 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
816 root 1.133
817 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
818 root 1.119 - bugfix: custom skill settings were not saved by the server.
819     - bugfix: remove did not actually remove items from the inventory, leaving
820 root 1.116 ghost items.
821 root 1.119 - bugfix: properly update items identified on the ground.
822 root 1.120 - bugfix: use localtime_r in the logger thread.
823 root 1.122 - bugfix: player starvation will now give the correct kill reason.
824     - bugfix: archetype reloads could crash the server.
825 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
826 elmex 1.114 player is not logged in.
827 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
828 root 1.117 server startup.
829 root 1.128 - bugfix: fix the door surround check in the random map generator.
830     - (maps) fix heaven quest difficulty progression.
831     - (maps) fix some random map styles.
832     - dropping items a shop is not interested in won't sell them anymore.
833     - rods and horns with a too low maximum charge allow now at least one discharge.
834     - implement kill & death statistics.
835     - random map preparation is no longer synchronous.
836     - rewrite find_style in perl, no longer does synchronous I/O.
837     - improve random map specials placement.
838     - make the killer a real object pointer instead of a string, improved
839     kill reason messages.
840 root 1.117 - take advantage of new aio_close and aio_chmod.
841 root 1.128 - implement archetype::get, object::deep_clone and update callers.
842 root 1.125 - change_abil is much faster.
843 root 1.126 - update the floorbox more often to work around the reverses item order
844     display in clients.
845 root 1.125 - cleaned up object copying by encapsulating it to a single place.
846 root 1.126 - add hints to the invite messages.
847 root 1.127 - rewrote key<->value pair handling.
848 root 1.128 - use an independent random number generator for the random map generator.
849 elmex 1.113
850 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
851 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
852     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
853     - completely automate the weight handling, should fix all weight
854     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
855 root 1.103 - reloading archetypes while a user was in the character creation phase
856     could crash the server.
857 root 1.106 - fix a nontrivial number of cases of code commented similar
858     to "is this really correct?", as many of those cases are now handles
859     automatically by lower level code.
860     - replace many ad-hoc checks for client visibility by object::visible_to,
861     should result in broader applicability of functions using it.
862 root 1.104 - merge items with different arch pointers refering to the same arch
863     (due to archetype reloads).
864 root 1.106 - refactored the object remove/insert functions and most related
865     functions (decrease, split, merge_ob etc.).
866 root 1.105 - make it compile better on freebsd (reported by pippijn).
867 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
868 root 1.108 - fix the longstanding "container stays open" bug.
869 root 1.107 - improved floorbox updating to be incremental and other protocol
870     optimisations.
871     - get rid of update_after_inventory_change and only do update stats
872     for weight once/tick/player at max.
873 root 1.109 - rewrite party commands, use party channel.
874 root 1.103
875 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
876 root 1.97 - properly link against libgthread as that is needed to make the slice
877     allocator thread-safe.
878 root 1.91 - support perls not compiled with 64 bit support (though this is not a
879     recommended configuration) (reported by Samuel Gondouin).
880 root 1.94 - always put godgiven items into the player inventory, never any containers.
881 root 1.92 - (maps, arch) the scorn go club was founded!
882 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
883 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
884     became a real spell-class.
885 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
886     - (arch) considerably strengthened spark shower and destruction.
887     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
888     finally reloadable at runtime.
889     - changed archetype loading algorithm to only require one pass and
890     use delayed resolving of references.
891 root 1.101 - examine command now uses the examine infobox.
892 root 1.102 - implement an "incremental garbage collector" for archetypes.
893 root 1.98 - enable slice allocator again.
894 root 1.96 - implement optional free memory poisoning.
895 root 1.91
896 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
897 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
898 root 1.85 skill.
899 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
900     names (also update all maps to use money instead of coins).
901 root 1.78 - add uuid accessors to perl.
902     - add coin names and archetype accessors to perl.
903 root 1.80 - fix runtime uuid file format to use "." instead of ",".
904 root 1.78 - change perl extensions to not use hardcoded coins and values.
905 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
906     and be more parsimonous of uuid usage by the exact value out on exit.
907 root 1.86 - write log messages in another thread, removing another sync point.
908     - support multi-line log messages in a nicer way.
909 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
910 root 1.81 - fix a minor memleak in the random map generator.
911     - some parts of the random map generator are not coroutine-safe,
912     so only call it "single-threaded".
913     - major cleanup of memory management in random map generator.
914 root 1.87 - slight refactoring of the random map generator, faster too.
915 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
916     bookkeeping bug.
917 root 1.87 - work around "player is on active list" problem by deactivating player
918     after loading.
919 root 1.81 - garbage collect shstr's more evenly and adaptively only when
920     there have in fact been allocations.
921 root 1.82 - fix object::insert to do as documented and insert into the env
922     if necessary.
923     - fix cf::map::unique_maps.
924     - fix nrof overflow check in can_merge_slow.
925     - fix converter code to handle >31 bit values.
926 elmex 1.83 - added support for the player_sold flag
927 root 1.84 - converters no longer accept unpaid items.
928 root 1.88 - canonicalize random map meta files for better unification.
929 root 1.77
930 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
931 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
932     when mlockall has been used.
933 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
934 root 1.72 - use separate thread for ticker timing (and more in the future).
935     this greatly increases timing accuracy and gets rid of an enourmous
936     number of gettimeofday calls.
937 root 1.82 - use a separate thread to signal aio completion, for lower latency.
938 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
939 root 1.71
940 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
941 root 1.68 - rebalanced default experience table to be more exponential
942     and much easier up to level ~40, then moderately harder.
943 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
944 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
945     - do not exit on reload/load errors but properly cleanup.
946 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
947 root 1.66
948 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
949 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
950     (this fixes the jeweler skill).
951 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
952 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
953 root 1.63 - move tombstone to real map if player died due to cave-in (even if
954     it has reset, which is better than putting it on the savebed, also as
955 root 1.321 proof that the player didn't use a savebed).
956 root 1.59
957 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
958 root 1.56 - work around perl bug in configure perl module version check.
959 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
960 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
961 root 1.52 - fix a bug in animate_weapon, causing a crash.
962 root 1.54 - no longer exit when a coroutine throws an exception.
963 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
964 root 1.53 - fix the "<player> is nuts" message.
965 root 1.58 - fix an exception at logout due to the json_coder being gone.
966 root 1.43 - upgrade to EV version 2.0 API.
967 root 1.47 - when players don't apply a savebed correctly but stand above one,
968     do not move or kill them.
969 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
970 root 1.43 - implement generic framework for server-side resource files.
971     - implement resource file update event.
972     - hook experience table update into the framework.
973     - move jeweler.yaml to resources (arch/).
974 root 1.44 - switch from Crossfire to Deliantra perl module.
975     - implement json2json arch filter.
976 root 1.45 - implement widget protocol version 2, support for ui templates.
977 root 1.54 - mapinfo is now handled fully asynchronously.
978 root 1.48 - ext/irc: also log irc messages.
979 root 1.51 - ext/schmorplog: write user stat files asynchronously.
980 root 1.43
981 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
982 elmex 1.41 - limited the number of items that can be picked up and dropped
983 root 1.42 as temporary measurement against bad performance or dropping things
984     (this lead to long freezes and triggered the watchdog).
985 elmex 1.41 - improved the performance of the drop command a bit.
986 root 1.38 - switch from Event to EV for higher performance, easier usage,
987     less bugs...
988 root 1.39 - updated to release version of the gnu affero license.
989 root 1.38
990 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
991 root 1.36 - more thoroughly rename the binaries, contact addresses.
992     - update the copyrights.
993 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
994     crashes.
995 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
996     potentially causing crashes.
997 root 1.35 - assign weapons on user load time, not login-time, avoiding
998     crashes.
999    
1000 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1001 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1002 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1003     in some of the maps.
1004 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1005     which is now trivial to do.
1006 root 1.33 - removed all traces of the old (and never working) plug-in interface
1007     (70kb code less on amd64).
1008 root 1.34 - improve/tune scheduling priorities.
1009     - fix some freezing bugs.
1010     - fix a memory corruption problem in dynbuf.printf.
1011     - use channels for chat and many informational commands.
1012     - improved the tutorial.
1013     - create missile is now fixed.
1014     - race fields must now contain archetypes.
1015     - jumping skill now works as advertised.
1016 root 1.31
1017 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1018 root 1.24 - relicense under the gnu affero license.
1019 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1020 root 1.24 - implement server-side framework for generic resources.
1021     - use resource framework for server-provided ambient
1022     music.
1023 root 1.27 - save object owners (players only atm).
1024 root 1.24 - replace limited sound api with server-provided sound effects.
1025     - new sc (sound control) protocol command.
1026     - improve fxix protocol to include types.
1027     - exactly fill tcp segments, if possible.
1028     - output-rate is now an upper limit, the server will automatically
1029     (and quite perfectly) adjust to the network conditions, ensuring
1030     low latency even during bulk transfers (music, images, sounds etc.).
1031     - implement server-side widgets (i.e. client widgets controlled
1032     in the server side). this will allow future expansion without
1033     having to upgrade clients.
1034     - implement a (artwork) world map with realtime player position
1035     tracking.
1036     - new and more efficient extcmd (server still supports old extcmd
1037     protocol).
1038 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1039     calcluation that could be easily exploited by users.
1040     - rebalanced diseases to spread more naturally/evenly.
1041     - completely asynchronous map loading even for tiled maps.
1042 root 1.24 - replace simple messaging protocol with channels carrying metadata
1043     (similar to message types, but more directed at the user).
1044     - reduce command processing latency by a whopping 120ms by
1045     reordering some processing steps inside the server. this directly
1046     reduces lag by 120ms.
1047     - actually send spell faces to the client.
1048 root 1.23 - implement player genders.
1049 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1050     otherwise return to savebed and possible kill if the log-out
1051     was for too long.
1052     - fast socket-dead detection (kick player after 8 seconds without ack).
1053     - greatly reduce the cpu time needed to draw maps _again_.
1054     - archetypes are now subclasses of objects.
1055     - rebalanced shop greed and approval functions to be more realistic
1056     (and likely match the actual intention).
1057 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1058     italic, gender-specific text, paragraphs etc.
1059 root 1.24 - implemented hint framework, players can opt to receive hints.
1060     - implemented (long) book framework, added some books from the cf wiki.
1061 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1062     protocol and is capable of transmitting generic meta information.
1063 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1064     - replace the nexus by a per-player tutorial map that teaches stuff
1065     better than the newbie house.
1066 root 1.18 - fix the magicmap colours.
1067 root 1.19 - optimise map update even more by removing unneeded code and checks.
1068     - decouple map and stats update from pl->ob and use pl->observe instead.
1069     - implement observe command.
1070 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1071     calls with a simple comparison.
1072     - fix a latent crossfire bug that could crash the server because the
1073     map refresh did not update the mapspace.
1074 root 1.24 - support custom keys for regions and maps, regions are now
1075     refcount-managed.
1076     - allow worldmap overlays anywhere in the 000..999 range.
1077     - new system to acquire time slices for background jobs, to reduce
1078     jitter.
1079 root 1.27 - semi-persistent object-referencing framework (currently only players
1080     supported).
1081 root 1.22 - dependency tracking for perl extensions.
1082 root 1.24 - new slag-ex extension for cleaning cauldrons.
1083     - fix invoke result processing.
1084     - there are even less i/o syncpoints in the server now.
1085 root 1.29 - added map-tags extension that scans all maps for object tags
1086     and records them in the database (not used yet).
1087 root 1.28 - metaserver 2 support.
1088 root 1.22 - many more bugfixes and minor optimisations.
1089 root 1.16
1090 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1091 root 1.14 - optimised event invocation (non-wanted events can now be
1092     skipped with 4-5 inlined instructions).
1093 root 1.12 - complete rewrite of town_portal: it now creates a portal
1094     to the "nearest" town only, travel is only possible
1095 root 1.13 to the town and back, anybody can use it (also removes
1096     one of the remaining syncpoints in the server).
1097 root 1.10 - complete rewrite of the range/attack skill slot system:
1098     there are now two slots, one for combat, one for ranged
1099     attacks.
1100     - introduce the concept of a current weapon (either a ranged
1101     or a combat weapon/skill/tool) and switch between them as
1102     needed.
1103     - rewrite bow code so bows get more useful: apply damage,
1104     attacktype and other stats to the arrows and treat
1105     bows as weapons. also rebalance the missile weapons skill
1106     so its damage increases with level.
1107     - rewrite the complete player speed logic: weapon_speed now
1108     works as documented and there are no unnatural speed boosts.
1109 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1110     installation, replacing the old collect scripts and
1111 root 1.9 simplying deployment by scaling and cutting faces as required.
1112     - simplify the map protocol extensively by taking advantage
1113     of missing bigfaces, speeding up map generation immensely.
1114 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1115     other archetypes.
1116     - rationalise archetype, region and treasurelist file format
1117     into a single file format and make them reloadable asynchronously.
1118 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1119     reloadable at runtime.
1120 root 1.6 - implement 64x64 faceset support.
1121     - implement fxixsx protocol that saves
1122     a lot of bandwidth over the old image/face/smooth packets
1123 root 1.11 and allows images > packetsize, incremental and background
1124     transfers.
1125 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1126     on a face basis as opposed to a mapspace basis.
1127 root 1.7 - the server can now rate-limit image uploads to not exceed
1128     a certain (client-configurable) speed while guarenteeing full
1129     freedom of movement.
1130 root 1.8 - implement new ex command to request item descriptions.
1131     - implement new msg command for in-game messages with meta
1132     information (using xml).
1133 root 1.9 - enforce utf-8 for all text messages.
1134 root 1.13 - added micropather (not used yet).
1135 root 1.6 - many, many bugfixes.
1136 root 1.1
1137 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1138 root 1.1 - make coroapi accessible to cf+.
1139     - moved map handling logic completely to perl
1140     - per player maps are now marked in the map
1141 root 1.2 - maps are saved completely differently now,
1142     and much more often.
1143 root 1.17 - rewrote map header parser and writer, to be much faster.
1144 pippijn 1.4 - maps and players are now (in the average case) loaded
1145 root 1.2 and saved completely asynchronously, I/O contention will no
1146     longer freeze the server.
1147 pippijn 1.4 - players and maps can be loaded anytime, without the player
1148 root 1.2 being logged in.
1149 root 1.1 - automatically generate method interfaces for perl from headers
1150     - unbundled freezethaw
1151     - mostly rewrote common/map.C
1152     - completely rewrite server/swap.C
1153     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1154     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1155     - better message for apply failures due to applymode
1156     - removed most all of the weather code
1157     - unified logging to stderr and file
1158     - too many minor changes to document