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Revision: 1.604
Committed: Mon Apr 5 03:22:24 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.603: +8 -0 lines
Log Message:
optimisations

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.603 TODO: thrown objects hit natively (with their own skill).
43     TODO: golem survives "longer" now.
44     TODO: spells etc. act as skill-tools
45 root 1.604 TODO: slow down some skills (e.g. stealing)
46     TODO: stealing, mining, others has no "there is nothing" message.
47 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
48 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
49 elmex 1.573 - made (wizard) look_at show also uuids.
50     - added cf::object::find_object_uuid (::find_object already exists!).
51 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
52 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
53 elmex 1.568 - (arch) made the hill giants loose more body parts.
54 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
55 root 1.588 - teach the random map generator the ability to read ".rmg" files
56     that specify which actual style map to generate, and use it for
57     the default decorstyle to avoid inappropriate maps to be used.
58 root 1.583 - move_type changes (spells, skills etc.) now will correctly
59     take move_on/move_off into account (e.g. buttons).
60 root 1.582 - display (exit) or (random map) in client for those objects.
61 root 1.578 - remove (useless) spell damage columns from spell info and replace
62     it by effective casting level - clients > 2.10 required to display
63     properly.
64 elmex 1.565 - building of levers/doors works again for all kinds of floors.
65 elmex 1.563 - the player can now withdraw and deposit all the available money.
66 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
67     steinwandstadt/celvear.
68 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
69 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
70     clients.
71     - tcp.ext didn't unbind in reloads.
72     - map-tags.ext didn't properly close the database on reloads.
73 root 1.567 - cfutil skips .-directories when scanning.
74 root 1.571 - build.ext prevents players from building on other player's maps.
75     - rent.ext allows the dm to enter anytime.
76     - NPC_Dialogue adds a new predefined variable, $map.
77     - new "build" event hook.
78 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
79 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
80 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
81     them on loading, for old playerfiles and maps.
82 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
83     would be handled differently nowadays anyway.
84 root 1.584 - random map .meta were not being expired at all.
85 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
86 root 1.586 - update to automake 1.10.
87 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
88     require level 4 anymore.
89 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
90 root 1.590 - monsters now rotate through all skills (in chosen_skill).
91 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
92 elmex 1.593 - added detect mineral vein spell.
93 root 1.592 - support "wall overlays" in the random map generator - not very generic,
94     used by minable veins.
95 elmex 1.594 - (maps) relocated jeweler town to another directoy.
96     - (maps) added quest for the mining skill scroll to valleynoy.
97 root 1.603 - (arch) implement mining pickaxes and mining skill.
98 root 1.601 - generate most constants for perl automatically.
99 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
100     - when player dies, restore his food to at least 200.
101 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
102 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
103 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
104 root 1.600 - the singing skill actually respects the direction now.
105     - oratory and singing now require a direction.
106 root 1.603 - use_skill now requires that you can actually apply the skill tool.
107 root 1.604 - do not invoke perl on every user command anymore by providing
108     a comamnd and an unknown_command event.
109     - move mark, run, run_stop, fire and fire_stop commands back from
110     perl to C++, for speed reasons (basically undo patchset 1304).
111     - add a client_destroy event, so we don't have to hook the
112     attachable destroy event (which is called much more often).
113 root 1.562
114 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
115 root 1.558 - (maps) fix travel to valdor and back.
116 root 1.545 - do no longer by default eval map cod ein safe compartments
117     (this can be re-enabled using the safe_eval config option).
118 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
119     in lorak.
120 root 1.559 - fix data corruption issues caused by recursive calls to
121     unordered_mapwalk - now every caller must provide its own
122     buffer.
123 root 1.538 - (maps) improve tindervale maps slightly.
124 root 1.544 - (arch) considerably decrease slag ex price.
125 root 1.540 - (arch) fix filth archetype.
126 root 1.556 - extension dependency resolve was completely broken.
127 root 1.544 - multipart objects would cause save_throw_object to crash - it
128     now acts on the head only.
129 root 1.541 - do not try to connect to an irc server unless explicitly configured.
130 root 1.542 - do not expect decltype() to be available in gcc 4.4.
131 elmex 1.543 - extended the safe perl environment by loops.
132 root 1.547 - (arch) fix "armless cook" facings.
133     - the "experience table" resource item did not have a proper
134     hash associated with it, so updates could not be detected.
135 elmex 1.550 - fixed poison traps in doors.
136 root 1.548 - player->killer_name did not properly flag the name as unicode.
137 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
138     and provide a non-destructive SvPVutf8 variant.
139 root 1.554 - do not allow dragon players to change their title via the settings.
140 elmex 1.552 - ratelimited jeweler skill nugget conversion.
141 root 1.551 - under high load, the server stopped swapping out to make
142     the server more responsive, but making it impossible to reduce
143     the load by... swapping out. slot queuing will now always make
144     some progress.
145     - improve the quality of the load-avg calculation.
146 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
147 root 1.556 - don't fail to write the runtime file if the temporary already exists.
148 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
149     player now.
150 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
151     timestamp and use a tab in the client to increase awareness.
152 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
153     setflag 0 is possible.
154 root 1.560 - make install now deletes old extensions, to ease upgrades in the
155     deliantra vm.
156 root 1.538
157 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
158 root 1.532 - the destruction spell could/would corrupt server memory quite often.
159 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
160     disk, not when it already was in memory.
161 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
162     avoiding livelock during high-load emergency saves.
163 root 1.530 - logging in did not properly unapply all skills.
164 root 1.531 - (maps) make the invite quest marking much more obvious.
165 root 1.533 - (arch) fix warrior archetype names.
166 root 1.532 - map prefetching never prefetch upwards.
167 root 1.534 - wizpass no longer makes you non-blocking.
168 root 1.536 - (maps) add light to some of the special maps, add troll
169     map.
170 root 1.530
171 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
172 root 1.515 - (maps) add gorokh_final mapset from crossfire.
173 root 1.516 - (maps) block most vault-type mlab locations, open up
174     imperial converters for anybody to use.
175 root 1.519 - (maps, arch) replace all permanent stat potions by random
176     variants.
177 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
178 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
179     real player object on player changes.
180 root 1.522 - diseases and maybe other things could sometimes reduce the speed
181     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
182     much grief.
183 root 1.523 - speed_left randomisation was, apparently, totally broken.
184     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
185     of the speed slot internally and in map save files. among other
186     things, this gets rid of all the abs (speed) calls.
187     - reduce map file save files by using abridged keywords aliases.
188 root 1.494 - shop specialisation calculation was totally broken.
189 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
190     now enforced.
191 root 1.498 - fix magic mapping, which only worked for inate spell casting.
192 root 1.495 - godgiven items will now be explicitly described as such.
193 root 1.524 - (arch) dded a quiver of bolts.
194 root 1.504 - materialnames would change "randomly" on every load, only
195     set the material when the materialname was not set before.
196 root 1.497 - balancing change, halve rod recharge speed (instead
197     of 4.8s, the standard rods now recharge in ~10s. not a solution,
198     but still.
199 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
200 root 1.509 the costly flag-checking loop in most cases and using a simple
201     repeat-cache for speed_left.
202 root 1.507 - always delay stats update for players on insert/remove till
203     next tick/command, which saves a lot of cpu cycles on drop/take.
204 root 1.514 - add hint about havign to run to attach unaggressive npcs.
205 root 1.494 - pet monster level was not displayed correctly in "showpets index".
206     - clean up floating point conversions and many similar nitpicks.
207 root 1.502 - fix hanuk altar.
208 root 1.504 - overhaul material system to be much faster, and having less bugs, but
209     still having a lot of cruft :/.
210 root 1.502 - add marble shop floor.
211 root 1.494 - move gcc specifics to new file include/compiler.h.
212     - unrecognised cfpod directives could cause undefined behaviour.
213 root 1.505 - added boes' marble shop to steinwandstadt.
214 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
215     - optimise mapspace updates.
216     - cache volume/items per mapspace.
217 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
218     decrease).
219 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
220     have led to weird item multiplications.
221 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
222 elmex 1.501 - fixed crash bug in learn_spell command.
223 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
224 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
225     from perl to c++.
226 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
227     and use it in some "inner" loops.
228 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
229 elmex 1.511 - fixed jeweler experience output to not be floating point.
230 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
231 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
232 root 1.518 - try to prefetch memory inside process_objects, which can give
233     enourmous speed gains.
234     - make some small optimisation to the process_objects loop.
235 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
236     handling different chksum lengths.
237     - check for hash collisions in cfutil.
238     - reduce face checksum size from 6 to 4 bytes.
239 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
240 root 1.523 - removed weather-specific attributes.
241     - fixed genkeywords dependency.
242     - do not clear "randomitems" slot for world underlays.
243     - use "sl" as short-hand for speed_left in save-files, just to make them
244     smaller.
245 root 1.517 - in general, don't crash on value-less resource file lines
246     anymore, due to get_str never returning a 0-pointer.
247 elmex 1.521 - code cleanup in move_symptom.
248 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
249 root 1.494
250 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
251 root 1.481 - some Andrew Madloch wanted, despite being specifically told
252     multiple times that the Deliantra parts additions are under AGPL,
253 root 1.487 lock up the source code of the server within his company.
254 root 1.481 some reorganisations have been done to the sourcecode to make
255     it clearer that this violates the Affero GPL. Help to keep
256     Deliantra free software even for the coming generations
257     and be wary of the promises of Andrew Madloch, he has nothing
258 root 1.487 good in mind for free software.
259 root 1.480 - clarify which files of the server are 100% AGPL.
260 root 1.481 - minor reorganisation, move some GPL code into other files.
261 root 1.483 - implement viewpoint (which is like observe, but only for the map,
262     not stats etc.).
263 root 1.484 - replace magic mapping overlay by a flying bird exposing area
264     on the worldmap (ext/magic_mapping.ext).
265 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
266     - @find results in npc dialogue is now stored in $find.
267 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
268 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
269 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
270     dm instead.
271 root 1.456 - (maps) add town portal to celvear.
272 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
273     mapsets from crossfire, together with associated archetypes.
274 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
275     - (maps) define a new whalingoutpost region.
276 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
277     and most archetypes that go with them (without stoning and swallow effects),
278     casino tokens and stock certificates are also missing.
279 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
280     and santo dominion.
281 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
282     to go with them. also adjusted archetypes to be more korrekt "gotisch".
283 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
284 root 1.460 - properly close client-side dialogue when the player is teleported away.
285 root 1.459 - map-tags did not properly close it's database tables or wait
286     for a quiescent state, causing memory corruption on reload.
287 root 1.454 - support "stat.xyz" accessor in match expressions.
288 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
289 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
290     fixes long answers from npc dialogue).
291 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
292 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
293     and to not add a "put your code here" force needlessly.
294 root 1.463 - (arch) fix or improve many plurals.
295 root 1.465 - markers do no longer add a force if the slaying field is unset.
296 root 1.466 - sped up search-items implementation, but it's still horrible.
297 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
298 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
299     used to reogianise the illogical arch tree a bit.
300 root 1.479 - (maps) import most map names from crossfire.
301 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
302 root 1.483 - fly_high movement gives better los, ignoring blocksview.
303 root 1.488 - the addexp command should now honour skill names with spaces.
304 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
305 root 1.491 - (arch) added many more buildable marble floors.
306 root 1.490 - major namespace cleanup: save 45kb by making functions static
307     that were unnecessarily global.
308 root 1.452
309 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
310 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
311 root 1.451 - fix a memory buffer overflow in the book code.
312 root 1.429 - add @check, @find npc dialogue commands.
313     - (maps) add a number of town interiors.
314 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
315 root 1.451 - (maps) add celvear area from cfextended.
316 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
317     - (server,maps) fix bug causing some library books not to be chained down,
318     cause Scorn/Navar libraries not to have inscribable books.
319 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
320 sf-marcmagus 1.433 inappropriate item power.
321 root 1.448 - (maps) fix intwell balancing issue.
322 root 1.437 - improve the look of generated books.
323 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
324     - fix bug where players could bypass no_drop by putting items in containers.
325 root 1.430 - consecutive commands arriving at the same time in the server would be
326     corrupted if the length was >255.
327 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
328 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
329     and perl.
330 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
331     functionality (and more) inside the same object using the match expressions.
332     - create simpler match expression compiles in many common cases.
333 root 1.439 - reduce object size by removing obsolete "seen_by" member.
334 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
335     of the new dynbuf::splice function (which gave an unexpected net win
336     in code size...).
337 root 1.442 - the server will no longer complain (and subtly fail) when an object
338     being removed from a map causes another object to get removed.
339 root 1.441 - banish strncpy from the server, speed up and simplify sending item
340     descriptions to the client considerably.
341 root 1.442 - add new "in head" set modifier for matches.
342     - new BLOCKED_MOVE event added.
343     - mapscript archetype now has activate_on_xxx true by default, as similar
344     connected elements.
345 root 1.448 - (maps) imported all styles from cfextended except
346 root 1.444 floorstyles/land_plots and monsterstyles.
347 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
348 root 1.446 - don't crash when treasure lists are empty / supply new empty
349     treasurelist for randomitems when none can be found.
350     - implement cf::map::static_maps and use it in map-tags.ext.
351 root 1.449 - fix a bug in map-tag scanning when moving tags.
352 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
353     for a reaction.
354 root 1.447 - implement new "loadall" map loading command, purely for debugging.
355 root 1.429
356 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
357 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
358     but not horns (to make them more useful for content-creators).
359 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
360     2) it skipped spell effects and 3) it didn't handle the case where
361     and object was destroyed while iterating over it correctly. all this
362     allowed players to sometimes walk onto spaces they should not be able to
363     walk on.
364 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
365 root 1.399 - examining an object now dumps the serialised object form when the user
366 root 1.404 is a wizard (wizlook).
367 root 1.421 - altars no longer accept unpaid items.
368 root 1.411 - party spells didn't work all that well.
369 root 1.424 - added complex object matching framework (cf::match), and make altars
370     and pedestals use it.
371 root 1.425 - identified skill-tools show what skill they grant.
372 root 1.399 - display the duration of change_ability spells when examining them
373     (missing: protection spells, but they are a hack...).
374 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
375     adding more variety to the different mushrooms.
376 root 1.398 - fix a minor cfpod formatting bug.
377 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
378     the hintmode setting on the settings page.
379 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
380 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
381 root 1.399 - enable the object loader to also dump archetypes.
382 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
383 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
384 root 1.402 - force the initial face when loading an object that is time-animated
385     or a monster, so it does not have to be specified anymore.
386 root 1.403 - fix a bug where recasting an ability changing spell could shorten
387     its remaining duration.
388 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
389 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
390 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
391     up splay operations as well.
392 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
393 root 1.412 - implement introspection data for C++ classes (%REFLECT).
394 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
395 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
396 root 1.419 - fix transmutation alchemy.
397 root 1.424 - speed up many frequently-invoked C->perl callbacks.
398 root 1.419 - added complex object matching framework, to be used in altars and the like.
399 root 1.426 - switch to YAML::XS from YAML.
400 root 1.396
401 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
402 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
403     that ultimately was not helpful to catch it :)
404 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
405     all callers to use either one or the other, as appropriate. This
406     fixes the (rather fragile) light spell, maybe others.
407     - fixed an overflow and exploit in the bank/payment code.
408     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
409 elmex 1.384 to explain the skill a bit more.
410 root 1.389 - removed a buggy check for zero attacktype. So that we might find
411 elmex 1.388 the real bugs in the archs/maps/objects.
412 elmex 1.394 - Fixed enabling torches with lighters.
413 elmex 1.387 - (maps) Added Heaven Town region.
414     - (arch+maps) Fixed & normalized warriors on map
415     /quests/peterm/CTower/Barracks.
416 root 1.392 - fix the light spell (and possibly diseases and other lights).
417 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
418 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
419     a long time ago, and similar cases are still to be found in the maps.
420     - make the socket_timeout configurable in the code (but not yet for users).
421 root 1.393 - earth wall health bar is now correct.
422 elmex 1.384
423 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
424 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
425     freeze with IO::AIO anymore due this change.
426 root 1.364 - avoid a crash when a player tries to apply a lighter.
427 root 1.376 - allow a spell argument for dimension door.
428 root 1.362 - move shop item listing and some otherstuff into the info tab.
429 root 1.360 - avoid crashes when non-players cast party spells.
430 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
431 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
432     - small improvement of the number of potions in shops
433     (by Job Vranish).
434     - added a few party spells (by Job Vranish).
435 root 1.362 - use a common message dynbuf.
436 root 1.364 - destroying tear down objects will now use the full hp range
437     for animation and will only destroy/lastframe when hp < 0.
438     - allow monsters to use earth to dust.
439     - use manhattan distance for get_rangevector_from_mapcoord, just as
440     in get_rangevector.
441     - los updates now correctly take tiled maps into account.
442     - do los updates even on maps without darkness.
443 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
444 root 1.375 - upgrade to IO::AIO 3.21.
445 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
446 elmex 1.373 - properly catching exceptions from callback in irc.ext.
447 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
448 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
449 elmex 1.368 - (arch) added hint about usage to Slag Ex.
450 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
451     like the rest.
452 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
453 root 1.378 - (arch+maps) added rate limited converter and adjusted
454     /elmex/mana_fountain.
455     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
456     - reduce size of casting_time, move_status, attack_movement,
457     last_heal and last_sp slots, squeezing some more space out of struct
458 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
459     anywhere.
460 root 1.358
461 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
462     - fixed bug in alchemy, where finding the right object for enhancements
463     didn't work.
464 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
465     effects (w.r.t. put_more) per mapspace, to give the server a chance
466     to survive a hundred deathsheads.
467 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
468     disastrous bug of unfortunately unknown proportions...
469 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
470 root 1.343 - use gender-neutral place descriptions for invite.
471 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
472     Thanks go to Lisa Larsen!
473 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
474     anymore).
475 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
476 root 1.345 - use better dependency tracking for include/keyword.h.
477 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
478     so it is possible to invite somebody out of some stck-till-death traps,
479 root 1.346 or simply to commit suicide.
480 root 1.352 - replace the "ignoring delayed commands" message by something more useful
481     (cf. cunning gnome freezeing issue).
482 elmex 1.349 - various fixes for weapon improvements.
483 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
484 root 1.353 - support T and G sequences in cfpod.
485 root 1.343
486 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
487 root 1.339 - convert me command from per-map to chat, which makes more sense, also
488     document it.
489 elmex 1.336 - more than one spellbooks of same class can now be given
490     in class selection.
491 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
492     spell rebalancements.
493 elmex 1.338 - the IRC gateway filters IRC colors now.
494 elmex 1.336
495 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
496 root 1.331 - (arch) fix quiver of Holding Bolts.
497 root 1.332 - applying unpaid items will now examine them.
498 root 1.330 - add "What" column to body command, showing items in that slot.
499 elmex 1.329 - redesigned and rebalanced lamps and torches.
500 root 1.330 - add "..." to item names that have been shortened.
501     - fixed "assign" function that squeezes strings into fixed length.
502 elmex 1.333 - add cursed effect to lamps and (some) torches.
503 elmex 1.334 - fixed bad assigned crafting skills and their tools.
504 root 1.312
505 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
506 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
507 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
508 root 1.312 - make monster smell logic dependent on their wisdom stat.
509 root 1.324 - put the death reason into a separate tab.
510     - converted "connected" slot to string, cleanly got rid of some ugly
511     hacks such as the path_attuned hack.
512 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
513     - replace one-at-a-time hash by faster than smaller FNV-1a hash
514     when hashing strings.
515 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
516 elmex 1.320 whether the right cauldron is used.
517 root 1.313 - considerably optimise shared string implementation by
518 root 1.316 making its null value a compiletime constant.
519 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
520     as well as using shstr_cmp to pass shared stringsa round efficiently,
521     for lots of code size savings.
522 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
523     they are sleeping: generators now check for the sleeping flag.
524 root 1.318 - tell gcc not to excessively inline some perl interface functions.
525 root 1.322 - remove marking rune length limit.
526 root 1.323 - fix formatting of cfpod when a verbatim block was following
527     a single newline.
528     - move resistances, statistics and showpets command output into tabs.
529 root 1.326 - implement map scripts that can replace the boulder logic without
530     having to write extensions.
531 root 1.310
532 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
533 root 1.302 - fix a longstanding bug that teared multipart monsters
534     at map boundaries apart.
535 root 1.292 - temporarily make permanently invisible player visible when
536     he/she makes noise.
537 root 1.284 - fix being able to see through walls a bit.
538 root 1.303 - improve look at output.
539 root 1.285 - completely replaced the line of sight algorithm with a variant
540     of spiral fov capable of visibility grades and arbitrary
541     shadow angles, that uses less memory and less code.
542     - the new los code supports arbitrary map rectangles and loosens
543 root 1.310 other restrictions of the old code, supporting further optimisations.
544     - update los if blocksview-objects are inserted in a map, not just when
545 root 1.287 removed (e.g. for summon fog).
546 root 1.303 - permanent invisibility doesn't make immune against making noise:
547     implement a noise system that allows monsters to locate the player
548     when he/she makes noise.
549     - implement a primitive smell system that monsters can use to track
550     players.
551 elmex 1.288 - create bomb now also works when casted by door traps.
552 elmex 1.290 - (arch) new torch graphics.
553 root 1.289 - (maps) considerably soften the subway spider.
554 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
555     the guards from being killed by players.
556 root 1.310 - (maps) lots of tweaks in and around scorn.
557     - (maps) use special non-blocksview jungle, mountain and
558     darkforest freely on the worldmap, to get gradual sight obstacles
559     instead of total blackout in those areas.
560 root 1.289 - no maximum darkness for outdoor maps anymore.
561 root 1.291 - add more hints, fix some messages.
562 root 1.292 - fix a bug: firing rods should tell you something about them.
563     - make light additive even within players.
564 root 1.293 - darken xrays effect a bit.
565     - improve handling of los changes when inserting or removing
566     objects, not perfect yet.
567     - make map darkness signed (formerly unsigned) to allow
568 root 1.294 ambient lighting and centrally manage darkness as an offset.
569     - revamped, fixed and documented the server calendrics, also
570     tell users the current time and data, to improve awareness.
571     - implement proper wizlook flag and handling of wizlook, instead
572     of dumbly just clearing los once.
573 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
574     and has a smaller runtime variance.
575 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
576     making them actually useful.
577     - see_in_dark now increases the viewing radius by 3.
578 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
579     speedup, as well as in many other places.
580 root 1.299 - remove support for extended map infos - these are not used
581     by the deliantra client and removing them gives us a 10% speedup
582     when sending map changes.
583 root 1.300 - remove most gcfclient and other client bug workarounds, as well
584     as now obsolete protocol versions, simplying the code.
585 root 1.301 - optimise and simplify generation of random numbers.
586 root 1.303 - correctly provide a non-zero default density for materials, to
587     avoid crashes, fix other bugs in the material handling code.
588     - fix volume calculations.
589     - fix cfpod parsing when multiple verbatim blocks were separated by
590     newlines.
591 root 1.305 - increase monster detection radius from wis/5 to wis/3.
592 root 1.306 - remove old pickup modes.
593     - remove obsolete disarm and search commands (search wasn't working
594     anyways).
595 root 1.308 - fix a crash when an npc applied a sign.
596 root 1.284
597 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
598 root 1.283 - this release is assumed to be very stable.
599     - (maps) radically redesigned and improved tutorial.
600 root 1.280 - directional casting no longer immediately removes the invisible effect.
601 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
602 root 1.272 - fix overflow in lighting calculations.
603     - negative glow radii can no longer cause total darkness.
604 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
605     only maximally-lit ones.
606 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
607     - swashbucklers got the oratory skill now.
608 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
609 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
610 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
611 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
612     (which was probably broken, too).
613 root 1.281 - support negative glow radii during daytime, too.
614     - use circular, not rectangular, viewing area.
615     - use minimum viewing distance of 2 in outdoor maps.
616     - negative glow is stronger than viewing area or lamps.
617 root 1.283 - (arch) new darkness spell face.
618 root 1.272
619 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
620     - (maps) completely redesigned scorn.
621 root 1.269 - "cast light" now works on oneself.
622 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
623     negative glow radii again (they were totally broken before).
624 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
625 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
626 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
627 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
628 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
629     back to the player.
630 root 1.251 - attuned/repell and spell base level system reworked.
631 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
632 root 1.247 be less erratic now.
633 root 1.248 - refuse to write the uuid file if the uuid is zero
634     (to avoid writing it in early crashes).
635 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
636     - speed up emergency_save by not syncing every file separately.
637     - no longer reattach perl to every object on reload, it's slow, and no longer
638     necessary since we don't nuke stashes anymore.
639     - do not bootstrap perl from the commandline args, use separate eval for
640     better error reporting.
641 root 1.259 - fix a crash when pushing cone spells met ice attacks.
642 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
643 root 1.255 - speed up map refresh in server a bit.
644 elmex 1.258 - refactored drop code and fixed some programming errors in it.
645 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
646 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
647 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
648     as the current weight of the inventory.
649 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
650     dragonfire has been introduced for the non-dragon players.
651 root 1.265 - remove unused "tooltype", "start_holding" object slots.
652     - change "weapontype" object slot to uint8.
653     - convert "hide" object slot into flag.
654     - reorder object members for better locality of reference and codesize
655     decrease.
656 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
657 root 1.267 - fix a crash when no skill could be found when killing amonster.
658 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
659     every completed aio operation.
660 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
661     and update mapspaces if necessary.
662 root 1.246
663 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
664 root 1.241 - removed all command line parsing, only env variables are supported
665     anymore.
666 root 1.239 - region-specific monsters will now once more be on the worldmap.
667 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
668 root 1.225 would grow out of bounds.
669 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
670 root 1.222 - fixed a double-escaping bug in the pod-parser.
671     - rewrote the cfpod parser in C++.
672     - hintmode moved to C++, players need to re-set their hintmode if
673     they dislike "show".
674 root 1.231 - fix RIP inscription.
675 root 1.239 - bump login name length from 18 to 20 char max.
676 root 1.231 - correctly support gender in emotes.
677     - correctly support gender in the death messages.
678     - correctly generate death messages for players only when they really die,
679     with increased information.
680 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
681     and data corruption (but apparently was never triggered).
682 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
683 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
684     data corruption bug.
685 root 1.223 - tweak coredumping/monitoring a bit.
686 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
687 root 1.227 - do not crash in the loader when an inventory object could not be loaded
688     (from a corrupted file).
689 root 1.241 - redid skills command to send output to proper channel.
690 root 1.233 - object->map is no longer refcounting.
691 root 1.228 - add FLAG_DEBUG for internal debugging.
692 root 1.231 - add NDI_VERBATIM flag to send_msg.
693 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
694 root 1.240 - player->exists is no longer a sync_job.
695 root 1.233 - split login.ext's player scheduler into
696     it's own player-scheduler.ext extension.
697 root 1.222
698 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
699 root 1.212 - require perl 5.10.
700 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
701 root 1.204 - swap player and observed count's on the map when observing.
702 root 1.205 - add (mostly untested) mapspace perl class and accessors.
703 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
704 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
705     could be found.
706 root 1.208 - pits now have a configurable "random spread" range and default
707 root 1.213 to a radius of two now.
708 root 1.212 - rewrite pay_player_arch.
709     - use a more stable perl_reload implementation.
710     - do not use Symbol::delete_package (causes crashes after perl-reload),
711     use our own, safer, clear_package instead.
712     - when asynchronously dumping core, close all file handles to allow
713     the server to restart concurrently.
714 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
715     sequences, without double-encoding. it should be faster, too.
716     - the above fixes wrong display of help tetx and many other issues.
717 root 1.216 - use lzf and frag packets for large messages for clients supporting them
718 root 1.218 (0.9976+), use it for long books and other messages.
719 root 1.210 - eradicate listen command and corresponding code.
720 root 1.211 - eradicate logs command.
721 root 1.218 - let the client log into the server log, used for crash backtraces.
722 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
723     old style spell objects with the spell magic bullet.
724 root 1.220 - (arch) fixed skill less rods in the archetypes
725 root 1.204
726 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
727 elmex 1.197 - made jeweler workbench larger and some other minor map
728     changes in jeweler town.
729 root 1.196 - fixed wrong item handling in jeweler skill code.
730 root 1.198 - (arch) use a special "key_random_map" for random map keys
731     that are used up.
732 root 1.199 - fix a crash when the player who was observed has logged out long
733     enough for his region/map to be gone.
734 root 1.200 - port to g++-4.3's incompatible tr1 changes.
735 root 1.201 - add some missing dependencies.
736 root 1.203 - log to /var/log/deliantra/ by default.
737     - hack observe code to enable smooth movmenet when observing.
738 elmex 1.195
739 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
740 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
741 root 1.179 - correctly move gsay to the party channel.
742 root 1.178 - fix a crash when animate weapon was used in some areas.
743 elmex 1.177 - fixed unnecessary identification of by converters created objects.
744 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
745     with NPCs.
746 elmex 1.175 - (arch) dragon scales got proper type now
747 root 1.193 - object::decrease would sometimes cause container weights to
748     be wrong, this has been fixed.
749 root 1.194 - do not send time updates for newly-seen items.
750 root 1.185 - thawing an icecube will once more drop its contents to the ground.
751 root 1.183 - fix cone spells etc. going through walls sometimes.
752 root 1.186 - fix a weight update bug that sometimes left containers
753     with wrong weights.
754 root 1.194 - added auto_apply event and extension for shop tiles.
755 root 1.172 - work around get_map_flags invoking perl and switching the stack.
756     - make sure the map is loaded when using a town portal return.
757 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
758     where healing spells didn't cost any grace.
759 root 1.173 - fix starvation kill reason.
760 root 1.174 - fix pk killer name message.
761 root 1.189 - don't let people apply signs with @match.
762 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
763     what seems to be the biggets memleak in the server).
764 elmex 1.171
765 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
766 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
767     - use anyevent to manage listen ports (this enables IPv6 support).
768 root 1.167 - server supports ipv6 client connections now.
769 root 1.168 - use newly-available Coro::AnyEvent.
770 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
771     to let it handle AIO requests.
772 root 1.167
773 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
774 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
775     processing considerably (especially in the client) and reduces data transfers
776     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
777 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
778     - (map) fixed npc dialogue in pup_land/s_f/special.
779     - bugfix: fix a crash when a player casts a swarm spell and then logs out
780     (swarm spells now stay in the player's inventory).
781 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
782 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
783     archetype *archname* (chairs of different facings were merged).
784     - bugfix: fix a potential crash issue in find_object_name (not used
785     normally).
786 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
787     (destruction, magic missile etc.).
788 root 1.163 - swarm spells without a direction now use various spiral patterns
789     instead of being fully random.
790 root 1.158 - update AnyEvent API to 3.4 and above.
791 root 1.156
792 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
793 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
794 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
795 root 1.152 - bugfix: the jumping skill now gives experience for jumping
796     and for attacking monsters. it also takes about one second to do a jump.
797 root 1.138 - bugfix: players couldn't starve in 2.53 :(
798 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
799 root 1.152 - bugfix: spell effects like word of recall are removed on death.
800 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
801     were created outside a map.
802 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
803     (fixed by reversing the logic).
804 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
805 root 1.153 - bugfix: the random map generator no longer leaks key objects.
806 root 1.154 - bugfix: support random maps >127x127.
807 root 1.152 - (maps) fixed the death certificate system in nimbus.
808 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
809 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
810 root 1.147 - (arch) give ball lightning a real name.
811 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
812 root 1.155 - support cfpod in ex replies (client item tooltips).
813 root 1.143 - unapply item in range slow when readying a spell.
814 root 1.148 - bugfix: account for rounding errors in weight updates.
815 root 1.139 - remove synchronous mkdir in chargen_race_done.
816     - fix per-race starting maps.
817 root 1.142 - check hiscore on suicide and quit as well.
818 root 1.138 - tell players when they are starving.
819 root 1.133 - get rid of costly object_from_name conversion for altar effects.
820     - fix map difficulty calculation for generators.
821 root 1.146 - slightly more intelligent handling of "is_animated" flag.
822 root 1.149 - support no_drop map header flag (before it was only available internally).
823 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
824 root 1.133
825 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
826 root 1.119 - bugfix: custom skill settings were not saved by the server.
827     - bugfix: remove did not actually remove items from the inventory, leaving
828 root 1.116 ghost items.
829 root 1.119 - bugfix: properly update items identified on the ground.
830 root 1.120 - bugfix: use localtime_r in the logger thread.
831 root 1.122 - bugfix: player starvation will now give the correct kill reason.
832     - bugfix: archetype reloads could crash the server.
833 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
834 elmex 1.114 player is not logged in.
835 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
836 root 1.117 server startup.
837 root 1.128 - bugfix: fix the door surround check in the random map generator.
838     - (maps) fix heaven quest difficulty progression.
839     - (maps) fix some random map styles.
840     - dropping items a shop is not interested in won't sell them anymore.
841     - rods and horns with a too low maximum charge allow now at least one discharge.
842     - implement kill & death statistics.
843     - random map preparation is no longer synchronous.
844     - rewrite find_style in perl, no longer does synchronous I/O.
845     - improve random map specials placement.
846     - make the killer a real object pointer instead of a string, improved
847     kill reason messages.
848 root 1.117 - take advantage of new aio_close and aio_chmod.
849 root 1.128 - implement archetype::get, object::deep_clone and update callers.
850 root 1.125 - change_abil is much faster.
851 root 1.126 - update the floorbox more often to work around the reverses item order
852     display in clients.
853 root 1.125 - cleaned up object copying by encapsulating it to a single place.
854 root 1.126 - add hints to the invite messages.
855 root 1.127 - rewrote key<->value pair handling.
856 root 1.128 - use an independent random number generator for the random map generator.
857 elmex 1.113
858 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
859 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
860     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
861     - completely automate the weight handling, should fix all weight
862     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
863 root 1.103 - reloading archetypes while a user was in the character creation phase
864     could crash the server.
865 root 1.106 - fix a nontrivial number of cases of code commented similar
866     to "is this really correct?", as many of those cases are now handles
867     automatically by lower level code.
868     - replace many ad-hoc checks for client visibility by object::visible_to,
869     should result in broader applicability of functions using it.
870 root 1.104 - merge items with different arch pointers refering to the same arch
871     (due to archetype reloads).
872 root 1.106 - refactored the object remove/insert functions and most related
873     functions (decrease, split, merge_ob etc.).
874 root 1.105 - make it compile better on freebsd (reported by pippijn).
875 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
876 root 1.108 - fix the longstanding "container stays open" bug.
877 root 1.107 - improved floorbox updating to be incremental and other protocol
878     optimisations.
879     - get rid of update_after_inventory_change and only do update stats
880     for weight once/tick/player at max.
881 root 1.109 - rewrite party commands, use party channel.
882 root 1.103
883 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
884 root 1.97 - properly link against libgthread as that is needed to make the slice
885     allocator thread-safe.
886 root 1.91 - support perls not compiled with 64 bit support (though this is not a
887     recommended configuration) (reported by Samuel Gondouin).
888 root 1.94 - always put godgiven items into the player inventory, never any containers.
889 root 1.92 - (maps, arch) the scorn go club was founded!
890 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
891 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
892     became a real spell-class.
893 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
894     - (arch) considerably strengthened spark shower and destruction.
895     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
896     finally reloadable at runtime.
897     - changed archetype loading algorithm to only require one pass and
898     use delayed resolving of references.
899 root 1.101 - examine command now uses the examine infobox.
900 root 1.102 - implement an "incremental garbage collector" for archetypes.
901 root 1.98 - enable slice allocator again.
902 root 1.96 - implement optional free memory poisoning.
903 root 1.91
904 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
905 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
906 root 1.85 skill.
907 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
908     names (also update all maps to use money instead of coins).
909 root 1.78 - add uuid accessors to perl.
910     - add coin names and archetype accessors to perl.
911 root 1.80 - fix runtime uuid file format to use "." instead of ",".
912 root 1.78 - change perl extensions to not use hardcoded coins and values.
913 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
914     and be more parsimonous of uuid usage by the exact value out on exit.
915 root 1.86 - write log messages in another thread, removing another sync point.
916     - support multi-line log messages in a nicer way.
917 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
918 root 1.81 - fix a minor memleak in the random map generator.
919     - some parts of the random map generator are not coroutine-safe,
920     so only call it "single-threaded".
921     - major cleanup of memory management in random map generator.
922 root 1.87 - slight refactoring of the random map generator, faster too.
923 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
924     bookkeeping bug.
925 root 1.87 - work around "player is on active list" problem by deactivating player
926     after loading.
927 root 1.81 - garbage collect shstr's more evenly and adaptively only when
928     there have in fact been allocations.
929 root 1.82 - fix object::insert to do as documented and insert into the env
930     if necessary.
931     - fix cf::map::unique_maps.
932     - fix nrof overflow check in can_merge_slow.
933     - fix converter code to handle >31 bit values.
934 elmex 1.83 - added support for the player_sold flag
935 root 1.84 - converters no longer accept unpaid items.
936 root 1.88 - canonicalize random map meta files for better unification.
937 root 1.77
938 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
939 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
940     when mlockall has been used.
941 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
942 root 1.72 - use separate thread for ticker timing (and more in the future).
943     this greatly increases timing accuracy and gets rid of an enourmous
944     number of gettimeofday calls.
945 root 1.82 - use a separate thread to signal aio completion, for lower latency.
946 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
947 root 1.71
948 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
949 root 1.68 - rebalanced default experience table to be more exponential
950     and much easier up to level ~40, then moderately harder.
951 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
952 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
953     - do not exit on reload/load errors but properly cleanup.
954 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
955 root 1.66
956 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
957 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
958     (this fixes the jeweler skill).
959 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
960 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
961 root 1.63 - move tombstone to real map if player died due to cave-in (even if
962     it has reset, which is better than putting it on the savebed, also as
963 root 1.321 proof that the player didn't use a savebed).
964 root 1.59
965 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
966 root 1.56 - work around perl bug in configure perl module version check.
967 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
968 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
969 root 1.52 - fix a bug in animate_weapon, causing a crash.
970 root 1.54 - no longer exit when a coroutine throws an exception.
971 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
972 root 1.53 - fix the "<player> is nuts" message.
973 root 1.58 - fix an exception at logout due to the json_coder being gone.
974 root 1.43 - upgrade to EV version 2.0 API.
975 root 1.47 - when players don't apply a savebed correctly but stand above one,
976     do not move or kill them.
977 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
978 root 1.43 - implement generic framework for server-side resource files.
979     - implement resource file update event.
980     - hook experience table update into the framework.
981     - move jeweler.yaml to resources (arch/).
982 root 1.44 - switch from Crossfire to Deliantra perl module.
983     - implement json2json arch filter.
984 root 1.45 - implement widget protocol version 2, support for ui templates.
985 root 1.54 - mapinfo is now handled fully asynchronously.
986 root 1.48 - ext/irc: also log irc messages.
987 root 1.51 - ext/schmorplog: write user stat files asynchronously.
988 root 1.43
989 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
990 elmex 1.41 - limited the number of items that can be picked up and dropped
991 root 1.42 as temporary measurement against bad performance or dropping things
992     (this lead to long freezes and triggered the watchdog).
993 elmex 1.41 - improved the performance of the drop command a bit.
994 root 1.38 - switch from Event to EV for higher performance, easier usage,
995     less bugs...
996 root 1.39 - updated to release version of the gnu affero license.
997 root 1.38
998 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
999 root 1.36 - more thoroughly rename the binaries, contact addresses.
1000     - update the copyrights.
1001 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1002     crashes.
1003 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1004     potentially causing crashes.
1005 root 1.35 - assign weapons on user load time, not login-time, avoiding
1006     crashes.
1007    
1008 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1009 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1010 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1011     in some of the maps.
1012 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1013     which is now trivial to do.
1014 root 1.33 - removed all traces of the old (and never working) plug-in interface
1015     (70kb code less on amd64).
1016 root 1.34 - improve/tune scheduling priorities.
1017     - fix some freezing bugs.
1018     - fix a memory corruption problem in dynbuf.printf.
1019     - use channels for chat and many informational commands.
1020     - improved the tutorial.
1021     - create missile is now fixed.
1022     - race fields must now contain archetypes.
1023     - jumping skill now works as advertised.
1024 root 1.31
1025 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1026 root 1.24 - relicense under the gnu affero license.
1027 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1028 root 1.24 - implement server-side framework for generic resources.
1029     - use resource framework for server-provided ambient
1030     music.
1031 root 1.27 - save object owners (players only atm).
1032 root 1.24 - replace limited sound api with server-provided sound effects.
1033     - new sc (sound control) protocol command.
1034     - improve fxix protocol to include types.
1035     - exactly fill tcp segments, if possible.
1036     - output-rate is now an upper limit, the server will automatically
1037     (and quite perfectly) adjust to the network conditions, ensuring
1038     low latency even during bulk transfers (music, images, sounds etc.).
1039     - implement server-side widgets (i.e. client widgets controlled
1040     in the server side). this will allow future expansion without
1041     having to upgrade clients.
1042     - implement a (artwork) world map with realtime player position
1043     tracking.
1044     - new and more efficient extcmd (server still supports old extcmd
1045     protocol).
1046 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1047     calcluation that could be easily exploited by users.
1048     - rebalanced diseases to spread more naturally/evenly.
1049     - completely asynchronous map loading even for tiled maps.
1050 root 1.24 - replace simple messaging protocol with channels carrying metadata
1051     (similar to message types, but more directed at the user).
1052     - reduce command processing latency by a whopping 120ms by
1053     reordering some processing steps inside the server. this directly
1054     reduces lag by 120ms.
1055     - actually send spell faces to the client.
1056 root 1.23 - implement player genders.
1057 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1058     otherwise return to savebed and possible kill if the log-out
1059     was for too long.
1060     - fast socket-dead detection (kick player after 8 seconds without ack).
1061     - greatly reduce the cpu time needed to draw maps _again_.
1062     - archetypes are now subclasses of objects.
1063     - rebalanced shop greed and approval functions to be more realistic
1064     (and likely match the actual intention).
1065 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1066     italic, gender-specific text, paragraphs etc.
1067 root 1.24 - implemented hint framework, players can opt to receive hints.
1068     - implemented (long) book framework, added some books from the cf wiki.
1069 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1070     protocol and is capable of transmitting generic meta information.
1071 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1072     - replace the nexus by a per-player tutorial map that teaches stuff
1073     better than the newbie house.
1074 root 1.18 - fix the magicmap colours.
1075 root 1.19 - optimise map update even more by removing unneeded code and checks.
1076     - decouple map and stats update from pl->ob and use pl->observe instead.
1077     - implement observe command.
1078 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1079     calls with a simple comparison.
1080     - fix a latent crossfire bug that could crash the server because the
1081     map refresh did not update the mapspace.
1082 root 1.24 - support custom keys for regions and maps, regions are now
1083     refcount-managed.
1084     - allow worldmap overlays anywhere in the 000..999 range.
1085     - new system to acquire time slices for background jobs, to reduce
1086     jitter.
1087 root 1.27 - semi-persistent object-referencing framework (currently only players
1088     supported).
1089 root 1.22 - dependency tracking for perl extensions.
1090 root 1.24 - new slag-ex extension for cleaning cauldrons.
1091     - fix invoke result processing.
1092     - there are even less i/o syncpoints in the server now.
1093 root 1.29 - added map-tags extension that scans all maps for object tags
1094     and records them in the database (not used yet).
1095 root 1.28 - metaserver 2 support.
1096 root 1.22 - many more bugfixes and minor optimisations.
1097 root 1.16
1098 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1099 root 1.14 - optimised event invocation (non-wanted events can now be
1100     skipped with 4-5 inlined instructions).
1101 root 1.12 - complete rewrite of town_portal: it now creates a portal
1102     to the "nearest" town only, travel is only possible
1103 root 1.13 to the town and back, anybody can use it (also removes
1104     one of the remaining syncpoints in the server).
1105 root 1.10 - complete rewrite of the range/attack skill slot system:
1106     there are now two slots, one for combat, one for ranged
1107     attacks.
1108     - introduce the concept of a current weapon (either a ranged
1109     or a combat weapon/skill/tool) and switch between them as
1110     needed.
1111     - rewrite bow code so bows get more useful: apply damage,
1112     attacktype and other stats to the arrows and treat
1113     bows as weapons. also rebalance the missile weapons skill
1114     so its damage increases with level.
1115     - rewrite the complete player speed logic: weapon_speed now
1116     works as documented and there are no unnatural speed boosts.
1117 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1118     installation, replacing the old collect scripts and
1119 root 1.9 simplying deployment by scaling and cutting faces as required.
1120     - simplify the map protocol extensively by taking advantage
1121     of missing bigfaces, speeding up map generation immensely.
1122 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1123     other archetypes.
1124     - rationalise archetype, region and treasurelist file format
1125     into a single file format and make them reloadable asynchronously.
1126 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1127     reloadable at runtime.
1128 root 1.6 - implement 64x64 faceset support.
1129     - implement fxixsx protocol that saves
1130     a lot of bandwidth over the old image/face/smooth packets
1131 root 1.11 and allows images > packetsize, incremental and background
1132     transfers.
1133 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1134     on a face basis as opposed to a mapspace basis.
1135 root 1.7 - the server can now rate-limit image uploads to not exceed
1136     a certain (client-configurable) speed while guarenteeing full
1137     freedom of movement.
1138 root 1.8 - implement new ex command to request item descriptions.
1139     - implement new msg command for in-game messages with meta
1140     information (using xml).
1141 root 1.9 - enforce utf-8 for all text messages.
1142 root 1.13 - added micropather (not used yet).
1143 root 1.6 - many, many bugfixes.
1144 root 1.1
1145 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1146 root 1.1 - make coroapi accessible to cf+.
1147     - moved map handling logic completely to perl
1148     - per player maps are now marked in the map
1149 root 1.2 - maps are saved completely differently now,
1150     and much more often.
1151 root 1.17 - rewrote map header parser and writer, to be much faster.
1152 pippijn 1.4 - maps and players are now (in the average case) loaded
1153 root 1.2 and saved completely asynchronously, I/O contention will no
1154     longer freeze the server.
1155 pippijn 1.4 - players and maps can be loaded anytime, without the player
1156 root 1.2 being logged in.
1157 root 1.1 - automatically generate method interfaces for perl from headers
1158     - unbundled freezethaw
1159     - mostly rewrote common/map.C
1160     - completely rewrite server/swap.C
1161     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1162     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1163     - better message for apply failures due to applymode
1164     - removed most all of the weather code
1165     - unified logging to stderr and file
1166     - too many minor changes to document