ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.606
Committed: Tue Apr 6 04:24:28 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.605: +3 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.603 TODO: thrown objects hit natively (with their own skill).
43     TODO: golem survives "longer" now.
44 root 1.604 TODO: slow down some skills (e.g. stealing)
45 root 1.605 TODO: apply range checkign should go to apply_special
46 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
47 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
48 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
49 elmex 1.573 - made (wizard) look_at show also uuids.
50     - added cf::object::find_object_uuid (::find_object already exists!).
51 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
52 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
53 elmex 1.568 - (arch) made the hill giants loose more body parts.
54 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
55 root 1.588 - teach the random map generator the ability to read ".rmg" files
56     that specify which actual style map to generate, and use it for
57     the default decorstyle to avoid inappropriate maps to be used.
58 root 1.583 - move_type changes (spells, skills etc.) now will correctly
59     take move_on/move_off into account (e.g. buttons).
60 root 1.582 - display (exit) or (random map) in client for those objects.
61 root 1.606 - removed (useless) spell damage columns from spell info and replace
62 root 1.578 it by effective casting level - clients > 2.10 required to display
63     properly.
64 elmex 1.565 - building of levers/doors works again for all kinds of floors.
65 elmex 1.563 - the player can now withdraw and deposit all the available money.
66 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
67     steinwandstadt/celvear.
68 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
69 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
70     clients.
71     - tcp.ext didn't unbind in reloads.
72     - map-tags.ext didn't properly close the database on reloads.
73 root 1.567 - cfutil skips .-directories when scanning.
74 root 1.571 - build.ext prevents players from building on other player's maps.
75     - rent.ext allows the dm to enter anytime.
76     - NPC_Dialogue adds a new predefined variable, $map.
77     - new "build" event hook.
78 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
79 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
80 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
81     them on loading, for old playerfiles and maps.
82 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
83     would be handled differently nowadays anyway.
84 root 1.584 - random map .meta were not being expired at all.
85 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
86 root 1.586 - update to automake 1.10.
87 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
88     require level 4 anymore.
89 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
90 root 1.590 - monsters now rotate through all skills (in chosen_skill).
91 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
92 elmex 1.593 - added detect mineral vein spell.
93 root 1.592 - support "wall overlays" in the random map generator - not very generic,
94     used by minable veins.
95 elmex 1.594 - (maps) relocated jeweler town to another directoy.
96     - (maps) added quest for the mining skill scroll to valleynoy.
97 root 1.603 - (arch) implement mining pickaxes and mining skill.
98 root 1.601 - generate most constants for perl automatically.
99 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
100     - when player dies, restore his food to at least 200.
101 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
102 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
103 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
104 root 1.600 - the singing skill actually respects the direction now.
105     - oratory and singing now require a direction.
106 root 1.603 - use_skill now requires that you can actually apply the skill tool.
107 root 1.604 - do not invoke perl on every user command anymore by providing
108     a comamnd and an unknown_command event.
109     - move mark, run, run_stop, fire and fire_stop commands back from
110     perl to C++, for speed reasons (basically undo patchset 1304).
111     - add a client_destroy event, so we don't have to hook the
112     attachable destroy event (which is called much more often).
113 root 1.606 - removed (unused) FLOOR object type.
114 root 1.562
115 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
116 root 1.558 - (maps) fix travel to valdor and back.
117 root 1.545 - do no longer by default eval map cod ein safe compartments
118     (this can be re-enabled using the safe_eval config option).
119 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
120     in lorak.
121 root 1.559 - fix data corruption issues caused by recursive calls to
122     unordered_mapwalk - now every caller must provide its own
123     buffer.
124 root 1.538 - (maps) improve tindervale maps slightly.
125 root 1.544 - (arch) considerably decrease slag ex price.
126 root 1.540 - (arch) fix filth archetype.
127 root 1.556 - extension dependency resolve was completely broken.
128 root 1.544 - multipart objects would cause save_throw_object to crash - it
129     now acts on the head only.
130 root 1.541 - do not try to connect to an irc server unless explicitly configured.
131 root 1.542 - do not expect decltype() to be available in gcc 4.4.
132 elmex 1.543 - extended the safe perl environment by loops.
133 root 1.547 - (arch) fix "armless cook" facings.
134     - the "experience table" resource item did not have a proper
135     hash associated with it, so updates could not be detected.
136 elmex 1.550 - fixed poison traps in doors.
137 root 1.548 - player->killer_name did not properly flag the name as unicode.
138 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
139     and provide a non-destructive SvPVutf8 variant.
140 root 1.554 - do not allow dragon players to change their title via the settings.
141 elmex 1.552 - ratelimited jeweler skill nugget conversion.
142 root 1.551 - under high load, the server stopped swapping out to make
143     the server more responsive, but making it impossible to reduce
144     the load by... swapping out. slot queuing will now always make
145     some progress.
146     - improve the quality of the load-avg calculation.
147 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
148 root 1.556 - don't fail to write the runtime file if the temporary already exists.
149 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
150     player now.
151 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
152     timestamp and use a tab in the client to increase awareness.
153 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
154     setflag 0 is possible.
155 root 1.560 - make install now deletes old extensions, to ease upgrades in the
156     deliantra vm.
157 root 1.538
158 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
159 root 1.532 - the destruction spell could/would corrupt server memory quite often.
160 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
161     disk, not when it already was in memory.
162 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
163     avoiding livelock during high-load emergency saves.
164 root 1.530 - logging in did not properly unapply all skills.
165 root 1.531 - (maps) make the invite quest marking much more obvious.
166 root 1.533 - (arch) fix warrior archetype names.
167 root 1.532 - map prefetching never prefetch upwards.
168 root 1.534 - wizpass no longer makes you non-blocking.
169 root 1.536 - (maps) add light to some of the special maps, add troll
170     map.
171 root 1.530
172 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
173 root 1.515 - (maps) add gorokh_final mapset from crossfire.
174 root 1.516 - (maps) block most vault-type mlab locations, open up
175     imperial converters for anybody to use.
176 root 1.519 - (maps, arch) replace all permanent stat potions by random
177     variants.
178 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
179 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
180     real player object on player changes.
181 root 1.522 - diseases and maybe other things could sometimes reduce the speed
182     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
183     much grief.
184 root 1.523 - speed_left randomisation was, apparently, totally broken.
185     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
186     of the speed slot internally and in map save files. among other
187     things, this gets rid of all the abs (speed) calls.
188     - reduce map file save files by using abridged keywords aliases.
189 root 1.494 - shop specialisation calculation was totally broken.
190 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
191     now enforced.
192 root 1.498 - fix magic mapping, which only worked for inate spell casting.
193 root 1.495 - godgiven items will now be explicitly described as such.
194 root 1.524 - (arch) dded a quiver of bolts.
195 root 1.504 - materialnames would change "randomly" on every load, only
196     set the material when the materialname was not set before.
197 root 1.497 - balancing change, halve rod recharge speed (instead
198     of 4.8s, the standard rods now recharge in ~10s. not a solution,
199     but still.
200 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
201 root 1.509 the costly flag-checking loop in most cases and using a simple
202     repeat-cache for speed_left.
203 root 1.507 - always delay stats update for players on insert/remove till
204     next tick/command, which saves a lot of cpu cycles on drop/take.
205 root 1.514 - add hint about havign to run to attach unaggressive npcs.
206 root 1.494 - pet monster level was not displayed correctly in "showpets index".
207     - clean up floating point conversions and many similar nitpicks.
208 root 1.502 - fix hanuk altar.
209 root 1.504 - overhaul material system to be much faster, and having less bugs, but
210     still having a lot of cruft :/.
211 root 1.502 - add marble shop floor.
212 root 1.494 - move gcc specifics to new file include/compiler.h.
213     - unrecognised cfpod directives could cause undefined behaviour.
214 root 1.505 - added boes' marble shop to steinwandstadt.
215 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
216     - optimise mapspace updates.
217     - cache volume/items per mapspace.
218 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
219     decrease).
220 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
221     have led to weird item multiplications.
222 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
223 elmex 1.501 - fixed crash bug in learn_spell command.
224 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
225 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
226     from perl to c++.
227 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
228     and use it in some "inner" loops.
229 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
230 elmex 1.511 - fixed jeweler experience output to not be floating point.
231 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
232 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
233 root 1.518 - try to prefetch memory inside process_objects, which can give
234     enourmous speed gains.
235     - make some small optimisation to the process_objects loop.
236 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
237     handling different chksum lengths.
238     - check for hash collisions in cfutil.
239     - reduce face checksum size from 6 to 4 bytes.
240 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
241 root 1.523 - removed weather-specific attributes.
242     - fixed genkeywords dependency.
243     - do not clear "randomitems" slot for world underlays.
244     - use "sl" as short-hand for speed_left in save-files, just to make them
245     smaller.
246 root 1.517 - in general, don't crash on value-less resource file lines
247     anymore, due to get_str never returning a 0-pointer.
248 elmex 1.521 - code cleanup in move_symptom.
249 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
250 root 1.494
251 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
252 root 1.481 - some Andrew Madloch wanted, despite being specifically told
253     multiple times that the Deliantra parts additions are under AGPL,
254 root 1.487 lock up the source code of the server within his company.
255 root 1.481 some reorganisations have been done to the sourcecode to make
256     it clearer that this violates the Affero GPL. Help to keep
257     Deliantra free software even for the coming generations
258     and be wary of the promises of Andrew Madloch, he has nothing
259 root 1.487 good in mind for free software.
260 root 1.480 - clarify which files of the server are 100% AGPL.
261 root 1.481 - minor reorganisation, move some GPL code into other files.
262 root 1.483 - implement viewpoint (which is like observe, but only for the map,
263     not stats etc.).
264 root 1.484 - replace magic mapping overlay by a flying bird exposing area
265     on the worldmap (ext/magic_mapping.ext).
266 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
267     - @find results in npc dialogue is now stored in $find.
268 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
269 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
270 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
271     dm instead.
272 root 1.456 - (maps) add town portal to celvear.
273 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
274     mapsets from crossfire, together with associated archetypes.
275 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
276     - (maps) define a new whalingoutpost region.
277 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
278     and most archetypes that go with them (without stoning and swallow effects),
279     casino tokens and stock certificates are also missing.
280 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
281     and santo dominion.
282 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
283     to go with them. also adjusted archetypes to be more korrekt "gotisch".
284 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
285 root 1.460 - properly close client-side dialogue when the player is teleported away.
286 root 1.459 - map-tags did not properly close it's database tables or wait
287     for a quiescent state, causing memory corruption on reload.
288 root 1.454 - support "stat.xyz" accessor in match expressions.
289 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
290 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
291     fixes long answers from npc dialogue).
292 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
293 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
294     and to not add a "put your code here" force needlessly.
295 root 1.463 - (arch) fix or improve many plurals.
296 root 1.465 - markers do no longer add a force if the slaying field is unset.
297 root 1.466 - sped up search-items implementation, but it's still horrible.
298 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
299 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
300     used to reogianise the illogical arch tree a bit.
301 root 1.479 - (maps) import most map names from crossfire.
302 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
303 root 1.483 - fly_high movement gives better los, ignoring blocksview.
304 root 1.488 - the addexp command should now honour skill names with spaces.
305 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
306 root 1.491 - (arch) added many more buildable marble floors.
307 root 1.490 - major namespace cleanup: save 45kb by making functions static
308     that were unnecessarily global.
309 root 1.452
310 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
311 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
312 root 1.451 - fix a memory buffer overflow in the book code.
313 root 1.429 - add @check, @find npc dialogue commands.
314     - (maps) add a number of town interiors.
315 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
316 root 1.451 - (maps) add celvear area from cfextended.
317 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
318     - (server,maps) fix bug causing some library books not to be chained down,
319     cause Scorn/Navar libraries not to have inscribable books.
320 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
321 sf-marcmagus 1.433 inappropriate item power.
322 root 1.448 - (maps) fix intwell balancing issue.
323 root 1.437 - improve the look of generated books.
324 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
325     - fix bug where players could bypass no_drop by putting items in containers.
326 root 1.430 - consecutive commands arriving at the same time in the server would be
327     corrupted if the length was >255.
328 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
329 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
330     and perl.
331 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
332     functionality (and more) inside the same object using the match expressions.
333     - create simpler match expression compiles in many common cases.
334 root 1.439 - reduce object size by removing obsolete "seen_by" member.
335 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
336     of the new dynbuf::splice function (which gave an unexpected net win
337     in code size...).
338 root 1.442 - the server will no longer complain (and subtly fail) when an object
339     being removed from a map causes another object to get removed.
340 root 1.441 - banish strncpy from the server, speed up and simplify sending item
341     descriptions to the client considerably.
342 root 1.442 - add new "in head" set modifier for matches.
343     - new BLOCKED_MOVE event added.
344     - mapscript archetype now has activate_on_xxx true by default, as similar
345     connected elements.
346 root 1.448 - (maps) imported all styles from cfextended except
347 root 1.444 floorstyles/land_plots and monsterstyles.
348 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
349 root 1.446 - don't crash when treasure lists are empty / supply new empty
350     treasurelist for randomitems when none can be found.
351     - implement cf::map::static_maps and use it in map-tags.ext.
352 root 1.449 - fix a bug in map-tag scanning when moving tags.
353 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
354     for a reaction.
355 root 1.447 - implement new "loadall" map loading command, purely for debugging.
356 root 1.429
357 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
358 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
359     but not horns (to make them more useful for content-creators).
360 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
361     2) it skipped spell effects and 3) it didn't handle the case where
362     and object was destroyed while iterating over it correctly. all this
363     allowed players to sometimes walk onto spaces they should not be able to
364     walk on.
365 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
366 root 1.399 - examining an object now dumps the serialised object form when the user
367 root 1.404 is a wizard (wizlook).
368 root 1.421 - altars no longer accept unpaid items.
369 root 1.411 - party spells didn't work all that well.
370 root 1.424 - added complex object matching framework (cf::match), and make altars
371     and pedestals use it.
372 root 1.425 - identified skill-tools show what skill they grant.
373 root 1.399 - display the duration of change_ability spells when examining them
374     (missing: protection spells, but they are a hack...).
375 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
376     adding more variety to the different mushrooms.
377 root 1.398 - fix a minor cfpod formatting bug.
378 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
379     the hintmode setting on the settings page.
380 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
381 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
382 root 1.399 - enable the object loader to also dump archetypes.
383 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
384 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
385 root 1.402 - force the initial face when loading an object that is time-animated
386     or a monster, so it does not have to be specified anymore.
387 root 1.403 - fix a bug where recasting an ability changing spell could shorten
388     its remaining duration.
389 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
390 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
391 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
392     up splay operations as well.
393 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
394 root 1.412 - implement introspection data for C++ classes (%REFLECT).
395 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
396 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
397 root 1.419 - fix transmutation alchemy.
398 root 1.424 - speed up many frequently-invoked C->perl callbacks.
399 root 1.419 - added complex object matching framework, to be used in altars and the like.
400 root 1.426 - switch to YAML::XS from YAML.
401 root 1.396
402 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
403 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
404     that ultimately was not helpful to catch it :)
405 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
406     all callers to use either one or the other, as appropriate. This
407     fixes the (rather fragile) light spell, maybe others.
408     - fixed an overflow and exploit in the bank/payment code.
409     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
410 elmex 1.384 to explain the skill a bit more.
411 root 1.389 - removed a buggy check for zero attacktype. So that we might find
412 elmex 1.388 the real bugs in the archs/maps/objects.
413 elmex 1.394 - Fixed enabling torches with lighters.
414 elmex 1.387 - (maps) Added Heaven Town region.
415     - (arch+maps) Fixed & normalized warriors on map
416     /quests/peterm/CTower/Barracks.
417 root 1.392 - fix the light spell (and possibly diseases and other lights).
418 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
419 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
420     a long time ago, and similar cases are still to be found in the maps.
421     - make the socket_timeout configurable in the code (but not yet for users).
422 root 1.393 - earth wall health bar is now correct.
423 elmex 1.384
424 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
425 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
426     freeze with IO::AIO anymore due this change.
427 root 1.364 - avoid a crash when a player tries to apply a lighter.
428 root 1.376 - allow a spell argument for dimension door.
429 root 1.362 - move shop item listing and some otherstuff into the info tab.
430 root 1.360 - avoid crashes when non-players cast party spells.
431 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
432 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
433     - small improvement of the number of potions in shops
434     (by Job Vranish).
435     - added a few party spells (by Job Vranish).
436 root 1.362 - use a common message dynbuf.
437 root 1.364 - destroying tear down objects will now use the full hp range
438     for animation and will only destroy/lastframe when hp < 0.
439     - allow monsters to use earth to dust.
440     - use manhattan distance for get_rangevector_from_mapcoord, just as
441     in get_rangevector.
442     - los updates now correctly take tiled maps into account.
443     - do los updates even on maps without darkness.
444 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
445 root 1.375 - upgrade to IO::AIO 3.21.
446 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
447 elmex 1.373 - properly catching exceptions from callback in irc.ext.
448 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
449 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
450 elmex 1.368 - (arch) added hint about usage to Slag Ex.
451 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
452     like the rest.
453 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
454 root 1.378 - (arch+maps) added rate limited converter and adjusted
455     /elmex/mana_fountain.
456     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
457     - reduce size of casting_time, move_status, attack_movement,
458     last_heal and last_sp slots, squeezing some more space out of struct
459 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
460     anywhere.
461 root 1.358
462 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
463     - fixed bug in alchemy, where finding the right object for enhancements
464     didn't work.
465 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
466     effects (w.r.t. put_more) per mapspace, to give the server a chance
467     to survive a hundred deathsheads.
468 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
469     disastrous bug of unfortunately unknown proportions...
470 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
471 root 1.343 - use gender-neutral place descriptions for invite.
472 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
473     Thanks go to Lisa Larsen!
474 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
475     anymore).
476 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
477 root 1.345 - use better dependency tracking for include/keyword.h.
478 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
479     so it is possible to invite somebody out of some stck-till-death traps,
480 root 1.346 or simply to commit suicide.
481 root 1.352 - replace the "ignoring delayed commands" message by something more useful
482     (cf. cunning gnome freezeing issue).
483 elmex 1.349 - various fixes for weapon improvements.
484 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
485 root 1.353 - support T and G sequences in cfpod.
486 root 1.343
487 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
488 root 1.339 - convert me command from per-map to chat, which makes more sense, also
489     document it.
490 elmex 1.336 - more than one spellbooks of same class can now be given
491     in class selection.
492 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
493     spell rebalancements.
494 elmex 1.338 - the IRC gateway filters IRC colors now.
495 elmex 1.336
496 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
497 root 1.331 - (arch) fix quiver of Holding Bolts.
498 root 1.332 - applying unpaid items will now examine them.
499 root 1.330 - add "What" column to body command, showing items in that slot.
500 elmex 1.329 - redesigned and rebalanced lamps and torches.
501 root 1.330 - add "..." to item names that have been shortened.
502     - fixed "assign" function that squeezes strings into fixed length.
503 elmex 1.333 - add cursed effect to lamps and (some) torches.
504 elmex 1.334 - fixed bad assigned crafting skills and their tools.
505 root 1.312
506 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
507 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
508 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
509 root 1.312 - make monster smell logic dependent on their wisdom stat.
510 root 1.324 - put the death reason into a separate tab.
511     - converted "connected" slot to string, cleanly got rid of some ugly
512     hacks such as the path_attuned hack.
513 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
514     - replace one-at-a-time hash by faster than smaller FNV-1a hash
515     when hashing strings.
516 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
517 elmex 1.320 whether the right cauldron is used.
518 root 1.313 - considerably optimise shared string implementation by
519 root 1.316 making its null value a compiletime constant.
520 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
521     as well as using shstr_cmp to pass shared stringsa round efficiently,
522     for lots of code size savings.
523 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
524     they are sleeping: generators now check for the sleeping flag.
525 root 1.318 - tell gcc not to excessively inline some perl interface functions.
526 root 1.322 - remove marking rune length limit.
527 root 1.323 - fix formatting of cfpod when a verbatim block was following
528     a single newline.
529     - move resistances, statistics and showpets command output into tabs.
530 root 1.326 - implement map scripts that can replace the boulder logic without
531     having to write extensions.
532 root 1.310
533 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
534 root 1.302 - fix a longstanding bug that teared multipart monsters
535     at map boundaries apart.
536 root 1.292 - temporarily make permanently invisible player visible when
537     he/she makes noise.
538 root 1.284 - fix being able to see through walls a bit.
539 root 1.303 - improve look at output.
540 root 1.285 - completely replaced the line of sight algorithm with a variant
541     of spiral fov capable of visibility grades and arbitrary
542     shadow angles, that uses less memory and less code.
543     - the new los code supports arbitrary map rectangles and loosens
544 root 1.310 other restrictions of the old code, supporting further optimisations.
545     - update los if blocksview-objects are inserted in a map, not just when
546 root 1.287 removed (e.g. for summon fog).
547 root 1.303 - permanent invisibility doesn't make immune against making noise:
548     implement a noise system that allows monsters to locate the player
549     when he/she makes noise.
550     - implement a primitive smell system that monsters can use to track
551     players.
552 elmex 1.288 - create bomb now also works when casted by door traps.
553 elmex 1.290 - (arch) new torch graphics.
554 root 1.289 - (maps) considerably soften the subway spider.
555 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
556     the guards from being killed by players.
557 root 1.310 - (maps) lots of tweaks in and around scorn.
558     - (maps) use special non-blocksview jungle, mountain and
559     darkforest freely on the worldmap, to get gradual sight obstacles
560     instead of total blackout in those areas.
561 root 1.289 - no maximum darkness for outdoor maps anymore.
562 root 1.291 - add more hints, fix some messages.
563 root 1.292 - fix a bug: firing rods should tell you something about them.
564     - make light additive even within players.
565 root 1.293 - darken xrays effect a bit.
566     - improve handling of los changes when inserting or removing
567     objects, not perfect yet.
568     - make map darkness signed (formerly unsigned) to allow
569 root 1.294 ambient lighting and centrally manage darkness as an offset.
570     - revamped, fixed and documented the server calendrics, also
571     tell users the current time and data, to improve awareness.
572     - implement proper wizlook flag and handling of wizlook, instead
573     of dumbly just clearing los once.
574 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
575     and has a smaller runtime variance.
576 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
577     making them actually useful.
578     - see_in_dark now increases the viewing radius by 3.
579 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
580     speedup, as well as in many other places.
581 root 1.299 - remove support for extended map infos - these are not used
582     by the deliantra client and removing them gives us a 10% speedup
583     when sending map changes.
584 root 1.300 - remove most gcfclient and other client bug workarounds, as well
585     as now obsolete protocol versions, simplying the code.
586 root 1.301 - optimise and simplify generation of random numbers.
587 root 1.303 - correctly provide a non-zero default density for materials, to
588     avoid crashes, fix other bugs in the material handling code.
589     - fix volume calculations.
590     - fix cfpod parsing when multiple verbatim blocks were separated by
591     newlines.
592 root 1.305 - increase monster detection radius from wis/5 to wis/3.
593 root 1.306 - remove old pickup modes.
594     - remove obsolete disarm and search commands (search wasn't working
595     anyways).
596 root 1.308 - fix a crash when an npc applied a sign.
597 root 1.284
598 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
599 root 1.283 - this release is assumed to be very stable.
600     - (maps) radically redesigned and improved tutorial.
601 root 1.280 - directional casting no longer immediately removes the invisible effect.
602 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
603 root 1.272 - fix overflow in lighting calculations.
604     - negative glow radii can no longer cause total darkness.
605 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
606     only maximally-lit ones.
607 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
608     - swashbucklers got the oratory skill now.
609 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
610 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
611 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
612 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
613     (which was probably broken, too).
614 root 1.281 - support negative glow radii during daytime, too.
615     - use circular, not rectangular, viewing area.
616     - use minimum viewing distance of 2 in outdoor maps.
617     - negative glow is stronger than viewing area or lamps.
618 root 1.283 - (arch) new darkness spell face.
619 root 1.272
620 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
621     - (maps) completely redesigned scorn.
622 root 1.269 - "cast light" now works on oneself.
623 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
624     negative glow radii again (they were totally broken before).
625 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
626 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
627 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
628 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
629 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
630     back to the player.
631 root 1.251 - attuned/repell and spell base level system reworked.
632 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
633 root 1.247 be less erratic now.
634 root 1.248 - refuse to write the uuid file if the uuid is zero
635     (to avoid writing it in early crashes).
636 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
637     - speed up emergency_save by not syncing every file separately.
638     - no longer reattach perl to every object on reload, it's slow, and no longer
639     necessary since we don't nuke stashes anymore.
640     - do not bootstrap perl from the commandline args, use separate eval for
641     better error reporting.
642 root 1.259 - fix a crash when pushing cone spells met ice attacks.
643 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
644 root 1.255 - speed up map refresh in server a bit.
645 elmex 1.258 - refactored drop code and fixed some programming errors in it.
646 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
647 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
648 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
649     as the current weight of the inventory.
650 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
651     dragonfire has been introduced for the non-dragon players.
652 root 1.265 - remove unused "tooltype", "start_holding" object slots.
653     - change "weapontype" object slot to uint8.
654     - convert "hide" object slot into flag.
655     - reorder object members for better locality of reference and codesize
656     decrease.
657 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
658 root 1.267 - fix a crash when no skill could be found when killing amonster.
659 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
660     every completed aio operation.
661 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
662     and update mapspaces if necessary.
663 root 1.246
664 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
665 root 1.241 - removed all command line parsing, only env variables are supported
666     anymore.
667 root 1.239 - region-specific monsters will now once more be on the worldmap.
668 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
669 root 1.225 would grow out of bounds.
670 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
671 root 1.222 - fixed a double-escaping bug in the pod-parser.
672     - rewrote the cfpod parser in C++.
673     - hintmode moved to C++, players need to re-set their hintmode if
674     they dislike "show".
675 root 1.231 - fix RIP inscription.
676 root 1.239 - bump login name length from 18 to 20 char max.
677 root 1.231 - correctly support gender in emotes.
678     - correctly support gender in the death messages.
679     - correctly generate death messages for players only when they really die,
680     with increased information.
681 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
682     and data corruption (but apparently was never triggered).
683 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
684 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
685     data corruption bug.
686 root 1.223 - tweak coredumping/monitoring a bit.
687 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
688 root 1.227 - do not crash in the loader when an inventory object could not be loaded
689     (from a corrupted file).
690 root 1.241 - redid skills command to send output to proper channel.
691 root 1.233 - object->map is no longer refcounting.
692 root 1.228 - add FLAG_DEBUG for internal debugging.
693 root 1.231 - add NDI_VERBATIM flag to send_msg.
694 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
695 root 1.240 - player->exists is no longer a sync_job.
696 root 1.233 - split login.ext's player scheduler into
697     it's own player-scheduler.ext extension.
698 root 1.222
699 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
700 root 1.212 - require perl 5.10.
701 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
702 root 1.204 - swap player and observed count's on the map when observing.
703 root 1.205 - add (mostly untested) mapspace perl class and accessors.
704 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
705 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
706     could be found.
707 root 1.208 - pits now have a configurable "random spread" range and default
708 root 1.213 to a radius of two now.
709 root 1.212 - rewrite pay_player_arch.
710     - use a more stable perl_reload implementation.
711     - do not use Symbol::delete_package (causes crashes after perl-reload),
712     use our own, safer, clear_package instead.
713     - when asynchronously dumping core, close all file handles to allow
714     the server to restart concurrently.
715 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
716     sequences, without double-encoding. it should be faster, too.
717     - the above fixes wrong display of help tetx and many other issues.
718 root 1.216 - use lzf and frag packets for large messages for clients supporting them
719 root 1.218 (0.9976+), use it for long books and other messages.
720 root 1.210 - eradicate listen command and corresponding code.
721 root 1.211 - eradicate logs command.
722 root 1.218 - let the client log into the server log, used for crash backtraces.
723 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
724     old style spell objects with the spell magic bullet.
725 root 1.220 - (arch) fixed skill less rods in the archetypes
726 root 1.204
727 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
728 elmex 1.197 - made jeweler workbench larger and some other minor map
729     changes in jeweler town.
730 root 1.196 - fixed wrong item handling in jeweler skill code.
731 root 1.198 - (arch) use a special "key_random_map" for random map keys
732     that are used up.
733 root 1.199 - fix a crash when the player who was observed has logged out long
734     enough for his region/map to be gone.
735 root 1.200 - port to g++-4.3's incompatible tr1 changes.
736 root 1.201 - add some missing dependencies.
737 root 1.203 - log to /var/log/deliantra/ by default.
738     - hack observe code to enable smooth movmenet when observing.
739 elmex 1.195
740 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
741 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
742 root 1.179 - correctly move gsay to the party channel.
743 root 1.178 - fix a crash when animate weapon was used in some areas.
744 elmex 1.177 - fixed unnecessary identification of by converters created objects.
745 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
746     with NPCs.
747 elmex 1.175 - (arch) dragon scales got proper type now
748 root 1.193 - object::decrease would sometimes cause container weights to
749     be wrong, this has been fixed.
750 root 1.194 - do not send time updates for newly-seen items.
751 root 1.185 - thawing an icecube will once more drop its contents to the ground.
752 root 1.183 - fix cone spells etc. going through walls sometimes.
753 root 1.186 - fix a weight update bug that sometimes left containers
754     with wrong weights.
755 root 1.194 - added auto_apply event and extension for shop tiles.
756 root 1.172 - work around get_map_flags invoking perl and switching the stack.
757     - make sure the map is loaded when using a town portal return.
758 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
759     where healing spells didn't cost any grace.
760 root 1.173 - fix starvation kill reason.
761 root 1.174 - fix pk killer name message.
762 root 1.189 - don't let people apply signs with @match.
763 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
764     what seems to be the biggets memleak in the server).
765 elmex 1.171
766 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
767 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
768     - use anyevent to manage listen ports (this enables IPv6 support).
769 root 1.167 - server supports ipv6 client connections now.
770 root 1.168 - use newly-available Coro::AnyEvent.
771 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
772     to let it handle AIO requests.
773 root 1.167
774 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
775 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
776     processing considerably (especially in the client) and reduces data transfers
777     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
778 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
779     - (map) fixed npc dialogue in pup_land/s_f/special.
780     - bugfix: fix a crash when a player casts a swarm spell and then logs out
781     (swarm spells now stay in the player's inventory).
782 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
783 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
784     archetype *archname* (chairs of different facings were merged).
785     - bugfix: fix a potential crash issue in find_object_name (not used
786     normally).
787 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
788     (destruction, magic missile etc.).
789 root 1.163 - swarm spells without a direction now use various spiral patterns
790     instead of being fully random.
791 root 1.158 - update AnyEvent API to 3.4 and above.
792 root 1.156
793 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
794 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
795 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
796 root 1.152 - bugfix: the jumping skill now gives experience for jumping
797     and for attacking monsters. it also takes about one second to do a jump.
798 root 1.138 - bugfix: players couldn't starve in 2.53 :(
799 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
800 root 1.152 - bugfix: spell effects like word of recall are removed on death.
801 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
802     were created outside a map.
803 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
804     (fixed by reversing the logic).
805 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
806 root 1.153 - bugfix: the random map generator no longer leaks key objects.
807 root 1.154 - bugfix: support random maps >127x127.
808 root 1.152 - (maps) fixed the death certificate system in nimbus.
809 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
810 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
811 root 1.147 - (arch) give ball lightning a real name.
812 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
813 root 1.155 - support cfpod in ex replies (client item tooltips).
814 root 1.143 - unapply item in range slow when readying a spell.
815 root 1.148 - bugfix: account for rounding errors in weight updates.
816 root 1.139 - remove synchronous mkdir in chargen_race_done.
817     - fix per-race starting maps.
818 root 1.142 - check hiscore on suicide and quit as well.
819 root 1.138 - tell players when they are starving.
820 root 1.133 - get rid of costly object_from_name conversion for altar effects.
821     - fix map difficulty calculation for generators.
822 root 1.146 - slightly more intelligent handling of "is_animated" flag.
823 root 1.149 - support no_drop map header flag (before it was only available internally).
824 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
825 root 1.133
826 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
827 root 1.119 - bugfix: custom skill settings were not saved by the server.
828     - bugfix: remove did not actually remove items from the inventory, leaving
829 root 1.116 ghost items.
830 root 1.119 - bugfix: properly update items identified on the ground.
831 root 1.120 - bugfix: use localtime_r in the logger thread.
832 root 1.122 - bugfix: player starvation will now give the correct kill reason.
833     - bugfix: archetype reloads could crash the server.
834 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
835 elmex 1.114 player is not logged in.
836 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
837 root 1.117 server startup.
838 root 1.128 - bugfix: fix the door surround check in the random map generator.
839     - (maps) fix heaven quest difficulty progression.
840     - (maps) fix some random map styles.
841     - dropping items a shop is not interested in won't sell them anymore.
842     - rods and horns with a too low maximum charge allow now at least one discharge.
843     - implement kill & death statistics.
844     - random map preparation is no longer synchronous.
845     - rewrite find_style in perl, no longer does synchronous I/O.
846     - improve random map specials placement.
847     - make the killer a real object pointer instead of a string, improved
848     kill reason messages.
849 root 1.117 - take advantage of new aio_close and aio_chmod.
850 root 1.128 - implement archetype::get, object::deep_clone and update callers.
851 root 1.125 - change_abil is much faster.
852 root 1.126 - update the floorbox more often to work around the reverses item order
853     display in clients.
854 root 1.125 - cleaned up object copying by encapsulating it to a single place.
855 root 1.126 - add hints to the invite messages.
856 root 1.127 - rewrote key<->value pair handling.
857 root 1.128 - use an independent random number generator for the random map generator.
858 elmex 1.113
859 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
860 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
861     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
862     - completely automate the weight handling, should fix all weight
863     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
864 root 1.103 - reloading archetypes while a user was in the character creation phase
865     could crash the server.
866 root 1.106 - fix a nontrivial number of cases of code commented similar
867     to "is this really correct?", as many of those cases are now handles
868     automatically by lower level code.
869     - replace many ad-hoc checks for client visibility by object::visible_to,
870     should result in broader applicability of functions using it.
871 root 1.104 - merge items with different arch pointers refering to the same arch
872     (due to archetype reloads).
873 root 1.106 - refactored the object remove/insert functions and most related
874     functions (decrease, split, merge_ob etc.).
875 root 1.105 - make it compile better on freebsd (reported by pippijn).
876 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
877 root 1.108 - fix the longstanding "container stays open" bug.
878 root 1.107 - improved floorbox updating to be incremental and other protocol
879     optimisations.
880     - get rid of update_after_inventory_change and only do update stats
881     for weight once/tick/player at max.
882 root 1.109 - rewrite party commands, use party channel.
883 root 1.103
884 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
885 root 1.97 - properly link against libgthread as that is needed to make the slice
886     allocator thread-safe.
887 root 1.91 - support perls not compiled with 64 bit support (though this is not a
888     recommended configuration) (reported by Samuel Gondouin).
889 root 1.94 - always put godgiven items into the player inventory, never any containers.
890 root 1.92 - (maps, arch) the scorn go club was founded!
891 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
892 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
893     became a real spell-class.
894 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
895     - (arch) considerably strengthened spark shower and destruction.
896     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
897     finally reloadable at runtime.
898     - changed archetype loading algorithm to only require one pass and
899     use delayed resolving of references.
900 root 1.101 - examine command now uses the examine infobox.
901 root 1.102 - implement an "incremental garbage collector" for archetypes.
902 root 1.98 - enable slice allocator again.
903 root 1.96 - implement optional free memory poisoning.
904 root 1.91
905 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
906 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
907 root 1.85 skill.
908 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
909     names (also update all maps to use money instead of coins).
910 root 1.78 - add uuid accessors to perl.
911     - add coin names and archetype accessors to perl.
912 root 1.80 - fix runtime uuid file format to use "." instead of ",".
913 root 1.78 - change perl extensions to not use hardcoded coins and values.
914 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
915     and be more parsimonous of uuid usage by the exact value out on exit.
916 root 1.86 - write log messages in another thread, removing another sync point.
917     - support multi-line log messages in a nicer way.
918 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
919 root 1.81 - fix a minor memleak in the random map generator.
920     - some parts of the random map generator are not coroutine-safe,
921     so only call it "single-threaded".
922     - major cleanup of memory management in random map generator.
923 root 1.87 - slight refactoring of the random map generator, faster too.
924 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
925     bookkeeping bug.
926 root 1.87 - work around "player is on active list" problem by deactivating player
927     after loading.
928 root 1.81 - garbage collect shstr's more evenly and adaptively only when
929     there have in fact been allocations.
930 root 1.82 - fix object::insert to do as documented and insert into the env
931     if necessary.
932     - fix cf::map::unique_maps.
933     - fix nrof overflow check in can_merge_slow.
934     - fix converter code to handle >31 bit values.
935 elmex 1.83 - added support for the player_sold flag
936 root 1.84 - converters no longer accept unpaid items.
937 root 1.88 - canonicalize random map meta files for better unification.
938 root 1.77
939 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
940 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
941     when mlockall has been used.
942 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
943 root 1.72 - use separate thread for ticker timing (and more in the future).
944     this greatly increases timing accuracy and gets rid of an enourmous
945     number of gettimeofday calls.
946 root 1.82 - use a separate thread to signal aio completion, for lower latency.
947 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
948 root 1.71
949 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
950 root 1.68 - rebalanced default experience table to be more exponential
951     and much easier up to level ~40, then moderately harder.
952 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
953 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
954     - do not exit on reload/load errors but properly cleanup.
955 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
956 root 1.66
957 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
958 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
959     (this fixes the jeweler skill).
960 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
961 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
962 root 1.63 - move tombstone to real map if player died due to cave-in (even if
963     it has reset, which is better than putting it on the savebed, also as
964 root 1.321 proof that the player didn't use a savebed).
965 root 1.59
966 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
967 root 1.56 - work around perl bug in configure perl module version check.
968 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
969 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
970 root 1.52 - fix a bug in animate_weapon, causing a crash.
971 root 1.54 - no longer exit when a coroutine throws an exception.
972 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
973 root 1.53 - fix the "<player> is nuts" message.
974 root 1.58 - fix an exception at logout due to the json_coder being gone.
975 root 1.43 - upgrade to EV version 2.0 API.
976 root 1.47 - when players don't apply a savebed correctly but stand above one,
977     do not move or kill them.
978 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
979 root 1.43 - implement generic framework for server-side resource files.
980     - implement resource file update event.
981     - hook experience table update into the framework.
982     - move jeweler.yaml to resources (arch/).
983 root 1.44 - switch from Crossfire to Deliantra perl module.
984     - implement json2json arch filter.
985 root 1.45 - implement widget protocol version 2, support for ui templates.
986 root 1.54 - mapinfo is now handled fully asynchronously.
987 root 1.48 - ext/irc: also log irc messages.
988 root 1.51 - ext/schmorplog: write user stat files asynchronously.
989 root 1.43
990 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
991 elmex 1.41 - limited the number of items that can be picked up and dropped
992 root 1.42 as temporary measurement against bad performance or dropping things
993     (this lead to long freezes and triggered the watchdog).
994 elmex 1.41 - improved the performance of the drop command a bit.
995 root 1.38 - switch from Event to EV for higher performance, easier usage,
996     less bugs...
997 root 1.39 - updated to release version of the gnu affero license.
998 root 1.38
999 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1000 root 1.36 - more thoroughly rename the binaries, contact addresses.
1001     - update the copyrights.
1002 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1003     crashes.
1004 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1005     potentially causing crashes.
1006 root 1.35 - assign weapons on user load time, not login-time, avoiding
1007     crashes.
1008    
1009 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1010 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1011 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1012     in some of the maps.
1013 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1014     which is now trivial to do.
1015 root 1.33 - removed all traces of the old (and never working) plug-in interface
1016     (70kb code less on amd64).
1017 root 1.34 - improve/tune scheduling priorities.
1018     - fix some freezing bugs.
1019     - fix a memory corruption problem in dynbuf.printf.
1020     - use channels for chat and many informational commands.
1021     - improved the tutorial.
1022     - create missile is now fixed.
1023     - race fields must now contain archetypes.
1024     - jumping skill now works as advertised.
1025 root 1.31
1026 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1027 root 1.24 - relicense under the gnu affero license.
1028 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1029 root 1.24 - implement server-side framework for generic resources.
1030     - use resource framework for server-provided ambient
1031     music.
1032 root 1.27 - save object owners (players only atm).
1033 root 1.24 - replace limited sound api with server-provided sound effects.
1034     - new sc (sound control) protocol command.
1035     - improve fxix protocol to include types.
1036     - exactly fill tcp segments, if possible.
1037     - output-rate is now an upper limit, the server will automatically
1038     (and quite perfectly) adjust to the network conditions, ensuring
1039     low latency even during bulk transfers (music, images, sounds etc.).
1040     - implement server-side widgets (i.e. client widgets controlled
1041     in the server side). this will allow future expansion without
1042     having to upgrade clients.
1043     - implement a (artwork) world map with realtime player position
1044     tracking.
1045     - new and more efficient extcmd (server still supports old extcmd
1046     protocol).
1047 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1048     calcluation that could be easily exploited by users.
1049     - rebalanced diseases to spread more naturally/evenly.
1050     - completely asynchronous map loading even for tiled maps.
1051 root 1.24 - replace simple messaging protocol with channels carrying metadata
1052     (similar to message types, but more directed at the user).
1053     - reduce command processing latency by a whopping 120ms by
1054     reordering some processing steps inside the server. this directly
1055     reduces lag by 120ms.
1056     - actually send spell faces to the client.
1057 root 1.23 - implement player genders.
1058 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1059     otherwise return to savebed and possible kill if the log-out
1060     was for too long.
1061     - fast socket-dead detection (kick player after 8 seconds without ack).
1062     - greatly reduce the cpu time needed to draw maps _again_.
1063     - archetypes are now subclasses of objects.
1064     - rebalanced shop greed and approval functions to be more realistic
1065     (and likely match the actual intention).
1066 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1067     italic, gender-specific text, paragraphs etc.
1068 root 1.24 - implemented hint framework, players can opt to receive hints.
1069     - implemented (long) book framework, added some books from the cf wiki.
1070 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1071     protocol and is capable of transmitting generic meta information.
1072 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1073     - replace the nexus by a per-player tutorial map that teaches stuff
1074     better than the newbie house.
1075 root 1.18 - fix the magicmap colours.
1076 root 1.19 - optimise map update even more by removing unneeded code and checks.
1077     - decouple map and stats update from pl->ob and use pl->observe instead.
1078     - implement observe command.
1079 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1080     calls with a simple comparison.
1081     - fix a latent crossfire bug that could crash the server because the
1082     map refresh did not update the mapspace.
1083 root 1.24 - support custom keys for regions and maps, regions are now
1084     refcount-managed.
1085     - allow worldmap overlays anywhere in the 000..999 range.
1086     - new system to acquire time slices for background jobs, to reduce
1087     jitter.
1088 root 1.27 - semi-persistent object-referencing framework (currently only players
1089     supported).
1090 root 1.22 - dependency tracking for perl extensions.
1091 root 1.24 - new slag-ex extension for cleaning cauldrons.
1092     - fix invoke result processing.
1093     - there are even less i/o syncpoints in the server now.
1094 root 1.29 - added map-tags extension that scans all maps for object tags
1095     and records them in the database (not used yet).
1096 root 1.28 - metaserver 2 support.
1097 root 1.22 - many more bugfixes and minor optimisations.
1098 root 1.16
1099 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1100 root 1.14 - optimised event invocation (non-wanted events can now be
1101     skipped with 4-5 inlined instructions).
1102 root 1.12 - complete rewrite of town_portal: it now creates a portal
1103     to the "nearest" town only, travel is only possible
1104 root 1.13 to the town and back, anybody can use it (also removes
1105     one of the remaining syncpoints in the server).
1106 root 1.10 - complete rewrite of the range/attack skill slot system:
1107     there are now two slots, one for combat, one for ranged
1108     attacks.
1109     - introduce the concept of a current weapon (either a ranged
1110     or a combat weapon/skill/tool) and switch between them as
1111     needed.
1112     - rewrite bow code so bows get more useful: apply damage,
1113     attacktype and other stats to the arrows and treat
1114     bows as weapons. also rebalance the missile weapons skill
1115     so its damage increases with level.
1116     - rewrite the complete player speed logic: weapon_speed now
1117     works as documented and there are no unnatural speed boosts.
1118 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1119     installation, replacing the old collect scripts and
1120 root 1.9 simplying deployment by scaling and cutting faces as required.
1121     - simplify the map protocol extensively by taking advantage
1122     of missing bigfaces, speeding up map generation immensely.
1123 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1124     other archetypes.
1125     - rationalise archetype, region and treasurelist file format
1126     into a single file format and make them reloadable asynchronously.
1127 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1128     reloadable at runtime.
1129 root 1.6 - implement 64x64 faceset support.
1130     - implement fxixsx protocol that saves
1131     a lot of bandwidth over the old image/face/smooth packets
1132 root 1.11 and allows images > packetsize, incremental and background
1133     transfers.
1134 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1135     on a face basis as opposed to a mapspace basis.
1136 root 1.7 - the server can now rate-limit image uploads to not exceed
1137     a certain (client-configurable) speed while guarenteeing full
1138     freedom of movement.
1139 root 1.8 - implement new ex command to request item descriptions.
1140     - implement new msg command for in-game messages with meta
1141     information (using xml).
1142 root 1.9 - enforce utf-8 for all text messages.
1143 root 1.13 - added micropather (not used yet).
1144 root 1.6 - many, many bugfixes.
1145 root 1.1
1146 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1147 root 1.1 - make coroapi accessible to cf+.
1148     - moved map handling logic completely to perl
1149     - per player maps are now marked in the map
1150 root 1.2 - maps are saved completely differently now,
1151     and much more often.
1152 root 1.17 - rewrote map header parser and writer, to be much faster.
1153 pippijn 1.4 - maps and players are now (in the average case) loaded
1154 root 1.2 and saved completely asynchronously, I/O contention will no
1155     longer freeze the server.
1156 pippijn 1.4 - players and maps can be loaded anytime, without the player
1157 root 1.2 being logged in.
1158 root 1.1 - automatically generate method interfaces for perl from headers
1159     - unbundled freezethaw
1160     - mostly rewrote common/map.C
1161     - completely rewrite server/swap.C
1162     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1163     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1164     - better message for apply failures due to applymode
1165     - removed most all of the weather code
1166     - unified logging to stderr and file
1167     - too many minor changes to document