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Revision: 1.607
Committed: Tue Apr 6 21:11:48 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.606: +1 -0 lines
Log Message:
fix change_abil messages for rods

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.603 TODO: thrown objects hit natively (with their own skill).
43     TODO: golem survives "longer" now.
44 root 1.604 TODO: slow down some skills (e.g. stealing)
45 root 1.605 TODO: apply range checkign should go to apply_special
46 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
47 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
48 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
49 elmex 1.573 - made (wizard) look_at show also uuids.
50     - added cf::object::find_object_uuid (::find_object already exists!).
51 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
52 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
53 elmex 1.568 - (arch) made the hill giants loose more body parts.
54 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
55 root 1.588 - teach the random map generator the ability to read ".rmg" files
56     that specify which actual style map to generate, and use it for
57     the default decorstyle to avoid inappropriate maps to be used.
58 root 1.583 - move_type changes (spells, skills etc.) now will correctly
59     take move_on/move_off into account (e.g. buttons).
60 root 1.582 - display (exit) or (random map) in client for those objects.
61 root 1.606 - removed (useless) spell damage columns from spell info and replace
62 root 1.578 it by effective casting level - clients > 2.10 required to display
63     properly.
64 elmex 1.565 - building of levers/doors works again for all kinds of floors.
65 elmex 1.563 - the player can now withdraw and deposit all the available money.
66 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
67     steinwandstadt/celvear.
68 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
69 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
70     clients.
71     - tcp.ext didn't unbind in reloads.
72     - map-tags.ext didn't properly close the database on reloads.
73 root 1.567 - cfutil skips .-directories when scanning.
74 root 1.571 - build.ext prevents players from building on other player's maps.
75     - rent.ext allows the dm to enter anytime.
76     - NPC_Dialogue adds a new predefined variable, $map.
77     - new "build" event hook.
78 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
79 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
80 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
81     them on loading, for old playerfiles and maps.
82 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
83     would be handled differently nowadays anyway.
84 root 1.584 - random map .meta were not being expired at all.
85 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
86 root 1.586 - update to automake 1.10.
87 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
88     require level 4 anymore.
89 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
90 root 1.590 - monsters now rotate through all skills (in chosen_skill).
91 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
92 elmex 1.593 - added detect mineral vein spell.
93 root 1.592 - support "wall overlays" in the random map generator - not very generic,
94     used by minable veins.
95 elmex 1.594 - (maps) relocated jeweler town to another directoy.
96     - (maps) added quest for the mining skill scroll to valleynoy.
97 root 1.603 - (arch) implement mining pickaxes and mining skill.
98 root 1.601 - generate most constants for perl automatically.
99 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
100     - when player dies, restore his food to at least 200.
101 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
102 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
103 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
104 root 1.600 - the singing skill actually respects the direction now.
105     - oratory and singing now require a direction.
106 root 1.603 - use_skill now requires that you can actually apply the skill tool.
107 root 1.604 - do not invoke perl on every user command anymore by providing
108     a comamnd and an unknown_command event.
109     - move mark, run, run_stop, fire and fire_stop commands back from
110     perl to C++, for speed reasons (basically undo patchset 1304).
111     - add a client_destroy event, so we don't have to hook the
112     attachable destroy event (which is called much more often).
113 root 1.606 - removed (unused) FLOOR object type.
114 root 1.607 - fix errornous change_abil messages for rods (and other types).
115 root 1.562
116 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
117 root 1.558 - (maps) fix travel to valdor and back.
118 root 1.545 - do no longer by default eval map cod ein safe compartments
119     (this can be re-enabled using the safe_eval config option).
120 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
121     in lorak.
122 root 1.559 - fix data corruption issues caused by recursive calls to
123     unordered_mapwalk - now every caller must provide its own
124     buffer.
125 root 1.538 - (maps) improve tindervale maps slightly.
126 root 1.544 - (arch) considerably decrease slag ex price.
127 root 1.540 - (arch) fix filth archetype.
128 root 1.556 - extension dependency resolve was completely broken.
129 root 1.544 - multipart objects would cause save_throw_object to crash - it
130     now acts on the head only.
131 root 1.541 - do not try to connect to an irc server unless explicitly configured.
132 root 1.542 - do not expect decltype() to be available in gcc 4.4.
133 elmex 1.543 - extended the safe perl environment by loops.
134 root 1.547 - (arch) fix "armless cook" facings.
135     - the "experience table" resource item did not have a proper
136     hash associated with it, so updates could not be detected.
137 elmex 1.550 - fixed poison traps in doors.
138 root 1.548 - player->killer_name did not properly flag the name as unicode.
139 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
140     and provide a non-destructive SvPVutf8 variant.
141 root 1.554 - do not allow dragon players to change their title via the settings.
142 elmex 1.552 - ratelimited jeweler skill nugget conversion.
143 root 1.551 - under high load, the server stopped swapping out to make
144     the server more responsive, but making it impossible to reduce
145     the load by... swapping out. slot queuing will now always make
146     some progress.
147     - improve the quality of the load-avg calculation.
148 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
149 root 1.556 - don't fail to write the runtime file if the temporary already exists.
150 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
151     player now.
152 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
153     timestamp and use a tab in the client to increase awareness.
154 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
155     setflag 0 is possible.
156 root 1.560 - make install now deletes old extensions, to ease upgrades in the
157     deliantra vm.
158 root 1.538
159 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
160 root 1.532 - the destruction spell could/would corrupt server memory quite often.
161 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
162     disk, not when it already was in memory.
163 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
164     avoiding livelock during high-load emergency saves.
165 root 1.530 - logging in did not properly unapply all skills.
166 root 1.531 - (maps) make the invite quest marking much more obvious.
167 root 1.533 - (arch) fix warrior archetype names.
168 root 1.532 - map prefetching never prefetch upwards.
169 root 1.534 - wizpass no longer makes you non-blocking.
170 root 1.536 - (maps) add light to some of the special maps, add troll
171     map.
172 root 1.530
173 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
174 root 1.515 - (maps) add gorokh_final mapset from crossfire.
175 root 1.516 - (maps) block most vault-type mlab locations, open up
176     imperial converters for anybody to use.
177 root 1.519 - (maps, arch) replace all permanent stat potions by random
178     variants.
179 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
180 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
181     real player object on player changes.
182 root 1.522 - diseases and maybe other things could sometimes reduce the speed
183     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
184     much grief.
185 root 1.523 - speed_left randomisation was, apparently, totally broken.
186     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
187     of the speed slot internally and in map save files. among other
188     things, this gets rid of all the abs (speed) calls.
189     - reduce map file save files by using abridged keywords aliases.
190 root 1.494 - shop specialisation calculation was totally broken.
191 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
192     now enforced.
193 root 1.498 - fix magic mapping, which only worked for inate spell casting.
194 root 1.495 - godgiven items will now be explicitly described as such.
195 root 1.524 - (arch) dded a quiver of bolts.
196 root 1.504 - materialnames would change "randomly" on every load, only
197     set the material when the materialname was not set before.
198 root 1.497 - balancing change, halve rod recharge speed (instead
199     of 4.8s, the standard rods now recharge in ~10s. not a solution,
200     but still.
201 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
202 root 1.509 the costly flag-checking loop in most cases and using a simple
203     repeat-cache for speed_left.
204 root 1.507 - always delay stats update for players on insert/remove till
205     next tick/command, which saves a lot of cpu cycles on drop/take.
206 root 1.514 - add hint about havign to run to attach unaggressive npcs.
207 root 1.494 - pet monster level was not displayed correctly in "showpets index".
208     - clean up floating point conversions and many similar nitpicks.
209 root 1.502 - fix hanuk altar.
210 root 1.504 - overhaul material system to be much faster, and having less bugs, but
211     still having a lot of cruft :/.
212 root 1.502 - add marble shop floor.
213 root 1.494 - move gcc specifics to new file include/compiler.h.
214     - unrecognised cfpod directives could cause undefined behaviour.
215 root 1.505 - added boes' marble shop to steinwandstadt.
216 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
217     - optimise mapspace updates.
218     - cache volume/items per mapspace.
219 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
220     decrease).
221 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
222     have led to weird item multiplications.
223 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
224 elmex 1.501 - fixed crash bug in learn_spell command.
225 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
226 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
227     from perl to c++.
228 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
229     and use it in some "inner" loops.
230 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
231 elmex 1.511 - fixed jeweler experience output to not be floating point.
232 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
233 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
234 root 1.518 - try to prefetch memory inside process_objects, which can give
235     enourmous speed gains.
236     - make some small optimisation to the process_objects loop.
237 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
238     handling different chksum lengths.
239     - check for hash collisions in cfutil.
240     - reduce face checksum size from 6 to 4 bytes.
241 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
242 root 1.523 - removed weather-specific attributes.
243     - fixed genkeywords dependency.
244     - do not clear "randomitems" slot for world underlays.
245     - use "sl" as short-hand for speed_left in save-files, just to make them
246     smaller.
247 root 1.517 - in general, don't crash on value-less resource file lines
248     anymore, due to get_str never returning a 0-pointer.
249 elmex 1.521 - code cleanup in move_symptom.
250 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
251 root 1.494
252 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
253 root 1.481 - some Andrew Madloch wanted, despite being specifically told
254     multiple times that the Deliantra parts additions are under AGPL,
255 root 1.487 lock up the source code of the server within his company.
256 root 1.481 some reorganisations have been done to the sourcecode to make
257     it clearer that this violates the Affero GPL. Help to keep
258     Deliantra free software even for the coming generations
259     and be wary of the promises of Andrew Madloch, he has nothing
260 root 1.487 good in mind for free software.
261 root 1.480 - clarify which files of the server are 100% AGPL.
262 root 1.481 - minor reorganisation, move some GPL code into other files.
263 root 1.483 - implement viewpoint (which is like observe, but only for the map,
264     not stats etc.).
265 root 1.484 - replace magic mapping overlay by a flying bird exposing area
266     on the worldmap (ext/magic_mapping.ext).
267 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
268     - @find results in npc dialogue is now stored in $find.
269 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
270 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
271 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
272     dm instead.
273 root 1.456 - (maps) add town portal to celvear.
274 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
275     mapsets from crossfire, together with associated archetypes.
276 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
277     - (maps) define a new whalingoutpost region.
278 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
279     and most archetypes that go with them (without stoning and swallow effects),
280     casino tokens and stock certificates are also missing.
281 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
282     and santo dominion.
283 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
284     to go with them. also adjusted archetypes to be more korrekt "gotisch".
285 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
286 root 1.460 - properly close client-side dialogue when the player is teleported away.
287 root 1.459 - map-tags did not properly close it's database tables or wait
288     for a quiescent state, causing memory corruption on reload.
289 root 1.454 - support "stat.xyz" accessor in match expressions.
290 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
291 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
292     fixes long answers from npc dialogue).
293 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
294 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
295     and to not add a "put your code here" force needlessly.
296 root 1.463 - (arch) fix or improve many plurals.
297 root 1.465 - markers do no longer add a force if the slaying field is unset.
298 root 1.466 - sped up search-items implementation, but it's still horrible.
299 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
300 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
301     used to reogianise the illogical arch tree a bit.
302 root 1.479 - (maps) import most map names from crossfire.
303 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
304 root 1.483 - fly_high movement gives better los, ignoring blocksview.
305 root 1.488 - the addexp command should now honour skill names with spaces.
306 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
307 root 1.491 - (arch) added many more buildable marble floors.
308 root 1.490 - major namespace cleanup: save 45kb by making functions static
309     that were unnecessarily global.
310 root 1.452
311 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
312 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
313 root 1.451 - fix a memory buffer overflow in the book code.
314 root 1.429 - add @check, @find npc dialogue commands.
315     - (maps) add a number of town interiors.
316 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
317 root 1.451 - (maps) add celvear area from cfextended.
318 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
319     - (server,maps) fix bug causing some library books not to be chained down,
320     cause Scorn/Navar libraries not to have inscribable books.
321 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
322 sf-marcmagus 1.433 inappropriate item power.
323 root 1.448 - (maps) fix intwell balancing issue.
324 root 1.437 - improve the look of generated books.
325 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
326     - fix bug where players could bypass no_drop by putting items in containers.
327 root 1.430 - consecutive commands arriving at the same time in the server would be
328     corrupted if the length was >255.
329 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
330 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
331     and perl.
332 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
333     functionality (and more) inside the same object using the match expressions.
334     - create simpler match expression compiles in many common cases.
335 root 1.439 - reduce object size by removing obsolete "seen_by" member.
336 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
337     of the new dynbuf::splice function (which gave an unexpected net win
338     in code size...).
339 root 1.442 - the server will no longer complain (and subtly fail) when an object
340     being removed from a map causes another object to get removed.
341 root 1.441 - banish strncpy from the server, speed up and simplify sending item
342     descriptions to the client considerably.
343 root 1.442 - add new "in head" set modifier for matches.
344     - new BLOCKED_MOVE event added.
345     - mapscript archetype now has activate_on_xxx true by default, as similar
346     connected elements.
347 root 1.448 - (maps) imported all styles from cfextended except
348 root 1.444 floorstyles/land_plots and monsterstyles.
349 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
350 root 1.446 - don't crash when treasure lists are empty / supply new empty
351     treasurelist for randomitems when none can be found.
352     - implement cf::map::static_maps and use it in map-tags.ext.
353 root 1.449 - fix a bug in map-tag scanning when moving tags.
354 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
355     for a reaction.
356 root 1.447 - implement new "loadall" map loading command, purely for debugging.
357 root 1.429
358 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
359 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
360     but not horns (to make them more useful for content-creators).
361 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
362     2) it skipped spell effects and 3) it didn't handle the case where
363     and object was destroyed while iterating over it correctly. all this
364     allowed players to sometimes walk onto spaces they should not be able to
365     walk on.
366 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
367 root 1.399 - examining an object now dumps the serialised object form when the user
368 root 1.404 is a wizard (wizlook).
369 root 1.421 - altars no longer accept unpaid items.
370 root 1.411 - party spells didn't work all that well.
371 root 1.424 - added complex object matching framework (cf::match), and make altars
372     and pedestals use it.
373 root 1.425 - identified skill-tools show what skill they grant.
374 root 1.399 - display the duration of change_ability spells when examining them
375     (missing: protection spells, but they are a hack...).
376 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
377     adding more variety to the different mushrooms.
378 root 1.398 - fix a minor cfpod formatting bug.
379 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
380     the hintmode setting on the settings page.
381 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
382 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
383 root 1.399 - enable the object loader to also dump archetypes.
384 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
385 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
386 root 1.402 - force the initial face when loading an object that is time-animated
387     or a monster, so it does not have to be specified anymore.
388 root 1.403 - fix a bug where recasting an ability changing spell could shorten
389     its remaining duration.
390 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
391 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
392 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
393     up splay operations as well.
394 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
395 root 1.412 - implement introspection data for C++ classes (%REFLECT).
396 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
397 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
398 root 1.419 - fix transmutation alchemy.
399 root 1.424 - speed up many frequently-invoked C->perl callbacks.
400 root 1.419 - added complex object matching framework, to be used in altars and the like.
401 root 1.426 - switch to YAML::XS from YAML.
402 root 1.396
403 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
404 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
405     that ultimately was not helpful to catch it :)
406 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
407     all callers to use either one or the other, as appropriate. This
408     fixes the (rather fragile) light spell, maybe others.
409     - fixed an overflow and exploit in the bank/payment code.
410     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
411 elmex 1.384 to explain the skill a bit more.
412 root 1.389 - removed a buggy check for zero attacktype. So that we might find
413 elmex 1.388 the real bugs in the archs/maps/objects.
414 elmex 1.394 - Fixed enabling torches with lighters.
415 elmex 1.387 - (maps) Added Heaven Town region.
416     - (arch+maps) Fixed & normalized warriors on map
417     /quests/peterm/CTower/Barracks.
418 root 1.392 - fix the light spell (and possibly diseases and other lights).
419 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
420 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
421     a long time ago, and similar cases are still to be found in the maps.
422     - make the socket_timeout configurable in the code (but not yet for users).
423 root 1.393 - earth wall health bar is now correct.
424 elmex 1.384
425 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
426 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
427     freeze with IO::AIO anymore due this change.
428 root 1.364 - avoid a crash when a player tries to apply a lighter.
429 root 1.376 - allow a spell argument for dimension door.
430 root 1.362 - move shop item listing and some otherstuff into the info tab.
431 root 1.360 - avoid crashes when non-players cast party spells.
432 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
433 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
434     - small improvement of the number of potions in shops
435     (by Job Vranish).
436     - added a few party spells (by Job Vranish).
437 root 1.362 - use a common message dynbuf.
438 root 1.364 - destroying tear down objects will now use the full hp range
439     for animation and will only destroy/lastframe when hp < 0.
440     - allow monsters to use earth to dust.
441     - use manhattan distance for get_rangevector_from_mapcoord, just as
442     in get_rangevector.
443     - los updates now correctly take tiled maps into account.
444     - do los updates even on maps without darkness.
445 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
446 root 1.375 - upgrade to IO::AIO 3.21.
447 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
448 elmex 1.373 - properly catching exceptions from callback in irc.ext.
449 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
450 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
451 elmex 1.368 - (arch) added hint about usage to Slag Ex.
452 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
453     like the rest.
454 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
455 root 1.378 - (arch+maps) added rate limited converter and adjusted
456     /elmex/mana_fountain.
457     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
458     - reduce size of casting_time, move_status, attack_movement,
459     last_heal and last_sp slots, squeezing some more space out of struct
460 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
461     anywhere.
462 root 1.358
463 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
464     - fixed bug in alchemy, where finding the right object for enhancements
465     didn't work.
466 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
467     effects (w.r.t. put_more) per mapspace, to give the server a chance
468     to survive a hundred deathsheads.
469 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
470     disastrous bug of unfortunately unknown proportions...
471 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
472 root 1.343 - use gender-neutral place descriptions for invite.
473 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
474     Thanks go to Lisa Larsen!
475 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
476     anymore).
477 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
478 root 1.345 - use better dependency tracking for include/keyword.h.
479 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
480     so it is possible to invite somebody out of some stck-till-death traps,
481 root 1.346 or simply to commit suicide.
482 root 1.352 - replace the "ignoring delayed commands" message by something more useful
483     (cf. cunning gnome freezeing issue).
484 elmex 1.349 - various fixes for weapon improvements.
485 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
486 root 1.353 - support T and G sequences in cfpod.
487 root 1.343
488 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
489 root 1.339 - convert me command from per-map to chat, which makes more sense, also
490     document it.
491 elmex 1.336 - more than one spellbooks of same class can now be given
492     in class selection.
493 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
494     spell rebalancements.
495 elmex 1.338 - the IRC gateway filters IRC colors now.
496 elmex 1.336
497 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
498 root 1.331 - (arch) fix quiver of Holding Bolts.
499 root 1.332 - applying unpaid items will now examine them.
500 root 1.330 - add "What" column to body command, showing items in that slot.
501 elmex 1.329 - redesigned and rebalanced lamps and torches.
502 root 1.330 - add "..." to item names that have been shortened.
503     - fixed "assign" function that squeezes strings into fixed length.
504 elmex 1.333 - add cursed effect to lamps and (some) torches.
505 elmex 1.334 - fixed bad assigned crafting skills and their tools.
506 root 1.312
507 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
508 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
509 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
510 root 1.312 - make monster smell logic dependent on their wisdom stat.
511 root 1.324 - put the death reason into a separate tab.
512     - converted "connected" slot to string, cleanly got rid of some ugly
513     hacks such as the path_attuned hack.
514 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
515     - replace one-at-a-time hash by faster than smaller FNV-1a hash
516     when hashing strings.
517 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
518 elmex 1.320 whether the right cauldron is used.
519 root 1.313 - considerably optimise shared string implementation by
520 root 1.316 making its null value a compiletime constant.
521 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
522     as well as using shstr_cmp to pass shared stringsa round efficiently,
523     for lots of code size savings.
524 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
525     they are sleeping: generators now check for the sleeping flag.
526 root 1.318 - tell gcc not to excessively inline some perl interface functions.
527 root 1.322 - remove marking rune length limit.
528 root 1.323 - fix formatting of cfpod when a verbatim block was following
529     a single newline.
530     - move resistances, statistics and showpets command output into tabs.
531 root 1.326 - implement map scripts that can replace the boulder logic without
532     having to write extensions.
533 root 1.310
534 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
535 root 1.302 - fix a longstanding bug that teared multipart monsters
536     at map boundaries apart.
537 root 1.292 - temporarily make permanently invisible player visible when
538     he/she makes noise.
539 root 1.284 - fix being able to see through walls a bit.
540 root 1.303 - improve look at output.
541 root 1.285 - completely replaced the line of sight algorithm with a variant
542     of spiral fov capable of visibility grades and arbitrary
543     shadow angles, that uses less memory and less code.
544     - the new los code supports arbitrary map rectangles and loosens
545 root 1.310 other restrictions of the old code, supporting further optimisations.
546     - update los if blocksview-objects are inserted in a map, not just when
547 root 1.287 removed (e.g. for summon fog).
548 root 1.303 - permanent invisibility doesn't make immune against making noise:
549     implement a noise system that allows monsters to locate the player
550     when he/she makes noise.
551     - implement a primitive smell system that monsters can use to track
552     players.
553 elmex 1.288 - create bomb now also works when casted by door traps.
554 elmex 1.290 - (arch) new torch graphics.
555 root 1.289 - (maps) considerably soften the subway spider.
556 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
557     the guards from being killed by players.
558 root 1.310 - (maps) lots of tweaks in and around scorn.
559     - (maps) use special non-blocksview jungle, mountain and
560     darkforest freely on the worldmap, to get gradual sight obstacles
561     instead of total blackout in those areas.
562 root 1.289 - no maximum darkness for outdoor maps anymore.
563 root 1.291 - add more hints, fix some messages.
564 root 1.292 - fix a bug: firing rods should tell you something about them.
565     - make light additive even within players.
566 root 1.293 - darken xrays effect a bit.
567     - improve handling of los changes when inserting or removing
568     objects, not perfect yet.
569     - make map darkness signed (formerly unsigned) to allow
570 root 1.294 ambient lighting and centrally manage darkness as an offset.
571     - revamped, fixed and documented the server calendrics, also
572     tell users the current time and data, to improve awareness.
573     - implement proper wizlook flag and handling of wizlook, instead
574     of dumbly just clearing los once.
575 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
576     and has a smaller runtime variance.
577 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
578     making them actually useful.
579     - see_in_dark now increases the viewing radius by 3.
580 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
581     speedup, as well as in many other places.
582 root 1.299 - remove support for extended map infos - these are not used
583     by the deliantra client and removing them gives us a 10% speedup
584     when sending map changes.
585 root 1.300 - remove most gcfclient and other client bug workarounds, as well
586     as now obsolete protocol versions, simplying the code.
587 root 1.301 - optimise and simplify generation of random numbers.
588 root 1.303 - correctly provide a non-zero default density for materials, to
589     avoid crashes, fix other bugs in the material handling code.
590     - fix volume calculations.
591     - fix cfpod parsing when multiple verbatim blocks were separated by
592     newlines.
593 root 1.305 - increase monster detection radius from wis/5 to wis/3.
594 root 1.306 - remove old pickup modes.
595     - remove obsolete disarm and search commands (search wasn't working
596     anyways).
597 root 1.308 - fix a crash when an npc applied a sign.
598 root 1.284
599 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
600 root 1.283 - this release is assumed to be very stable.
601     - (maps) radically redesigned and improved tutorial.
602 root 1.280 - directional casting no longer immediately removes the invisible effect.
603 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
604 root 1.272 - fix overflow in lighting calculations.
605     - negative glow radii can no longer cause total darkness.
606 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
607     only maximally-lit ones.
608 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
609     - swashbucklers got the oratory skill now.
610 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
611 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
612 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
613 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
614     (which was probably broken, too).
615 root 1.281 - support negative glow radii during daytime, too.
616     - use circular, not rectangular, viewing area.
617     - use minimum viewing distance of 2 in outdoor maps.
618     - negative glow is stronger than viewing area or lamps.
619 root 1.283 - (arch) new darkness spell face.
620 root 1.272
621 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
622     - (maps) completely redesigned scorn.
623 root 1.269 - "cast light" now works on oneself.
624 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
625     negative glow radii again (they were totally broken before).
626 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
627 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
628 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
629 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
630 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
631     back to the player.
632 root 1.251 - attuned/repell and spell base level system reworked.
633 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
634 root 1.247 be less erratic now.
635 root 1.248 - refuse to write the uuid file if the uuid is zero
636     (to avoid writing it in early crashes).
637 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
638     - speed up emergency_save by not syncing every file separately.
639     - no longer reattach perl to every object on reload, it's slow, and no longer
640     necessary since we don't nuke stashes anymore.
641     - do not bootstrap perl from the commandline args, use separate eval for
642     better error reporting.
643 root 1.259 - fix a crash when pushing cone spells met ice attacks.
644 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
645 root 1.255 - speed up map refresh in server a bit.
646 elmex 1.258 - refactored drop code and fixed some programming errors in it.
647 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
648 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
649 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
650     as the current weight of the inventory.
651 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
652     dragonfire has been introduced for the non-dragon players.
653 root 1.265 - remove unused "tooltype", "start_holding" object slots.
654     - change "weapontype" object slot to uint8.
655     - convert "hide" object slot into flag.
656     - reorder object members for better locality of reference and codesize
657     decrease.
658 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
659 root 1.267 - fix a crash when no skill could be found when killing amonster.
660 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
661     every completed aio operation.
662 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
663     and update mapspaces if necessary.
664 root 1.246
665 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
666 root 1.241 - removed all command line parsing, only env variables are supported
667     anymore.
668 root 1.239 - region-specific monsters will now once more be on the worldmap.
669 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
670 root 1.225 would grow out of bounds.
671 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
672 root 1.222 - fixed a double-escaping bug in the pod-parser.
673     - rewrote the cfpod parser in C++.
674     - hintmode moved to C++, players need to re-set their hintmode if
675     they dislike "show".
676 root 1.231 - fix RIP inscription.
677 root 1.239 - bump login name length from 18 to 20 char max.
678 root 1.231 - correctly support gender in emotes.
679     - correctly support gender in the death messages.
680     - correctly generate death messages for players only when they really die,
681     with increased information.
682 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
683     and data corruption (but apparently was never triggered).
684 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
685 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
686     data corruption bug.
687 root 1.223 - tweak coredumping/monitoring a bit.
688 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
689 root 1.227 - do not crash in the loader when an inventory object could not be loaded
690     (from a corrupted file).
691 root 1.241 - redid skills command to send output to proper channel.
692 root 1.233 - object->map is no longer refcounting.
693 root 1.228 - add FLAG_DEBUG for internal debugging.
694 root 1.231 - add NDI_VERBATIM flag to send_msg.
695 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
696 root 1.240 - player->exists is no longer a sync_job.
697 root 1.233 - split login.ext's player scheduler into
698     it's own player-scheduler.ext extension.
699 root 1.222
700 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
701 root 1.212 - require perl 5.10.
702 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
703 root 1.204 - swap player and observed count's on the map when observing.
704 root 1.205 - add (mostly untested) mapspace perl class and accessors.
705 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
706 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
707     could be found.
708 root 1.208 - pits now have a configurable "random spread" range and default
709 root 1.213 to a radius of two now.
710 root 1.212 - rewrite pay_player_arch.
711     - use a more stable perl_reload implementation.
712     - do not use Symbol::delete_package (causes crashes after perl-reload),
713     use our own, safer, clear_package instead.
714     - when asynchronously dumping core, close all file handles to allow
715     the server to restart concurrently.
716 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
717     sequences, without double-encoding. it should be faster, too.
718     - the above fixes wrong display of help tetx and many other issues.
719 root 1.216 - use lzf and frag packets for large messages for clients supporting them
720 root 1.218 (0.9976+), use it for long books and other messages.
721 root 1.210 - eradicate listen command and corresponding code.
722 root 1.211 - eradicate logs command.
723 root 1.218 - let the client log into the server log, used for crash backtraces.
724 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
725     old style spell objects with the spell magic bullet.
726 root 1.220 - (arch) fixed skill less rods in the archetypes
727 root 1.204
728 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
729 elmex 1.197 - made jeweler workbench larger and some other minor map
730     changes in jeweler town.
731 root 1.196 - fixed wrong item handling in jeweler skill code.
732 root 1.198 - (arch) use a special "key_random_map" for random map keys
733     that are used up.
734 root 1.199 - fix a crash when the player who was observed has logged out long
735     enough for his region/map to be gone.
736 root 1.200 - port to g++-4.3's incompatible tr1 changes.
737 root 1.201 - add some missing dependencies.
738 root 1.203 - log to /var/log/deliantra/ by default.
739     - hack observe code to enable smooth movmenet when observing.
740 elmex 1.195
741 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
742 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
743 root 1.179 - correctly move gsay to the party channel.
744 root 1.178 - fix a crash when animate weapon was used in some areas.
745 elmex 1.177 - fixed unnecessary identification of by converters created objects.
746 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
747     with NPCs.
748 elmex 1.175 - (arch) dragon scales got proper type now
749 root 1.193 - object::decrease would sometimes cause container weights to
750     be wrong, this has been fixed.
751 root 1.194 - do not send time updates for newly-seen items.
752 root 1.185 - thawing an icecube will once more drop its contents to the ground.
753 root 1.183 - fix cone spells etc. going through walls sometimes.
754 root 1.186 - fix a weight update bug that sometimes left containers
755     with wrong weights.
756 root 1.194 - added auto_apply event and extension for shop tiles.
757 root 1.172 - work around get_map_flags invoking perl and switching the stack.
758     - make sure the map is loaded when using a town portal return.
759 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
760     where healing spells didn't cost any grace.
761 root 1.173 - fix starvation kill reason.
762 root 1.174 - fix pk killer name message.
763 root 1.189 - don't let people apply signs with @match.
764 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
765     what seems to be the biggets memleak in the server).
766 elmex 1.171
767 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
768 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
769     - use anyevent to manage listen ports (this enables IPv6 support).
770 root 1.167 - server supports ipv6 client connections now.
771 root 1.168 - use newly-available Coro::AnyEvent.
772 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
773     to let it handle AIO requests.
774 root 1.167
775 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
776 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
777     processing considerably (especially in the client) and reduces data transfers
778     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
779 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
780     - (map) fixed npc dialogue in pup_land/s_f/special.
781     - bugfix: fix a crash when a player casts a swarm spell and then logs out
782     (swarm spells now stay in the player's inventory).
783 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
784 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
785     archetype *archname* (chairs of different facings were merged).
786     - bugfix: fix a potential crash issue in find_object_name (not used
787     normally).
788 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
789     (destruction, magic missile etc.).
790 root 1.163 - swarm spells without a direction now use various spiral patterns
791     instead of being fully random.
792 root 1.158 - update AnyEvent API to 3.4 and above.
793 root 1.156
794 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
795 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
796 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
797 root 1.152 - bugfix: the jumping skill now gives experience for jumping
798     and for attacking monsters. it also takes about one second to do a jump.
799 root 1.138 - bugfix: players couldn't starve in 2.53 :(
800 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
801 root 1.152 - bugfix: spell effects like word of recall are removed on death.
802 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
803     were created outside a map.
804 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
805     (fixed by reversing the logic).
806 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
807 root 1.153 - bugfix: the random map generator no longer leaks key objects.
808 root 1.154 - bugfix: support random maps >127x127.
809 root 1.152 - (maps) fixed the death certificate system in nimbus.
810 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
811 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
812 root 1.147 - (arch) give ball lightning a real name.
813 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
814 root 1.155 - support cfpod in ex replies (client item tooltips).
815 root 1.143 - unapply item in range slow when readying a spell.
816 root 1.148 - bugfix: account for rounding errors in weight updates.
817 root 1.139 - remove synchronous mkdir in chargen_race_done.
818     - fix per-race starting maps.
819 root 1.142 - check hiscore on suicide and quit as well.
820 root 1.138 - tell players when they are starving.
821 root 1.133 - get rid of costly object_from_name conversion for altar effects.
822     - fix map difficulty calculation for generators.
823 root 1.146 - slightly more intelligent handling of "is_animated" flag.
824 root 1.149 - support no_drop map header flag (before it was only available internally).
825 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
826 root 1.133
827 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
828 root 1.119 - bugfix: custom skill settings were not saved by the server.
829     - bugfix: remove did not actually remove items from the inventory, leaving
830 root 1.116 ghost items.
831 root 1.119 - bugfix: properly update items identified on the ground.
832 root 1.120 - bugfix: use localtime_r in the logger thread.
833 root 1.122 - bugfix: player starvation will now give the correct kill reason.
834     - bugfix: archetype reloads could crash the server.
835 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
836 elmex 1.114 player is not logged in.
837 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
838 root 1.117 server startup.
839 root 1.128 - bugfix: fix the door surround check in the random map generator.
840     - (maps) fix heaven quest difficulty progression.
841     - (maps) fix some random map styles.
842     - dropping items a shop is not interested in won't sell them anymore.
843     - rods and horns with a too low maximum charge allow now at least one discharge.
844     - implement kill & death statistics.
845     - random map preparation is no longer synchronous.
846     - rewrite find_style in perl, no longer does synchronous I/O.
847     - improve random map specials placement.
848     - make the killer a real object pointer instead of a string, improved
849     kill reason messages.
850 root 1.117 - take advantage of new aio_close and aio_chmod.
851 root 1.128 - implement archetype::get, object::deep_clone and update callers.
852 root 1.125 - change_abil is much faster.
853 root 1.126 - update the floorbox more often to work around the reverses item order
854     display in clients.
855 root 1.125 - cleaned up object copying by encapsulating it to a single place.
856 root 1.126 - add hints to the invite messages.
857 root 1.127 - rewrote key<->value pair handling.
858 root 1.128 - use an independent random number generator for the random map generator.
859 elmex 1.113
860 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
861 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
862     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
863     - completely automate the weight handling, should fix all weight
864     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
865 root 1.103 - reloading archetypes while a user was in the character creation phase
866     could crash the server.
867 root 1.106 - fix a nontrivial number of cases of code commented similar
868     to "is this really correct?", as many of those cases are now handles
869     automatically by lower level code.
870     - replace many ad-hoc checks for client visibility by object::visible_to,
871     should result in broader applicability of functions using it.
872 root 1.104 - merge items with different arch pointers refering to the same arch
873     (due to archetype reloads).
874 root 1.106 - refactored the object remove/insert functions and most related
875     functions (decrease, split, merge_ob etc.).
876 root 1.105 - make it compile better on freebsd (reported by pippijn).
877 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
878 root 1.108 - fix the longstanding "container stays open" bug.
879 root 1.107 - improved floorbox updating to be incremental and other protocol
880     optimisations.
881     - get rid of update_after_inventory_change and only do update stats
882     for weight once/tick/player at max.
883 root 1.109 - rewrite party commands, use party channel.
884 root 1.103
885 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
886 root 1.97 - properly link against libgthread as that is needed to make the slice
887     allocator thread-safe.
888 root 1.91 - support perls not compiled with 64 bit support (though this is not a
889     recommended configuration) (reported by Samuel Gondouin).
890 root 1.94 - always put godgiven items into the player inventory, never any containers.
891 root 1.92 - (maps, arch) the scorn go club was founded!
892 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
893 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
894     became a real spell-class.
895 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
896     - (arch) considerably strengthened spark shower and destruction.
897     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
898     finally reloadable at runtime.
899     - changed archetype loading algorithm to only require one pass and
900     use delayed resolving of references.
901 root 1.101 - examine command now uses the examine infobox.
902 root 1.102 - implement an "incremental garbage collector" for archetypes.
903 root 1.98 - enable slice allocator again.
904 root 1.96 - implement optional free memory poisoning.
905 root 1.91
906 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
907 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
908 root 1.85 skill.
909 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
910     names (also update all maps to use money instead of coins).
911 root 1.78 - add uuid accessors to perl.
912     - add coin names and archetype accessors to perl.
913 root 1.80 - fix runtime uuid file format to use "." instead of ",".
914 root 1.78 - change perl extensions to not use hardcoded coins and values.
915 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
916     and be more parsimonous of uuid usage by the exact value out on exit.
917 root 1.86 - write log messages in another thread, removing another sync point.
918     - support multi-line log messages in a nicer way.
919 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
920 root 1.81 - fix a minor memleak in the random map generator.
921     - some parts of the random map generator are not coroutine-safe,
922     so only call it "single-threaded".
923     - major cleanup of memory management in random map generator.
924 root 1.87 - slight refactoring of the random map generator, faster too.
925 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
926     bookkeeping bug.
927 root 1.87 - work around "player is on active list" problem by deactivating player
928     after loading.
929 root 1.81 - garbage collect shstr's more evenly and adaptively only when
930     there have in fact been allocations.
931 root 1.82 - fix object::insert to do as documented and insert into the env
932     if necessary.
933     - fix cf::map::unique_maps.
934     - fix nrof overflow check in can_merge_slow.
935     - fix converter code to handle >31 bit values.
936 elmex 1.83 - added support for the player_sold flag
937 root 1.84 - converters no longer accept unpaid items.
938 root 1.88 - canonicalize random map meta files for better unification.
939 root 1.77
940 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
941 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
942     when mlockall has been used.
943 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
944 root 1.72 - use separate thread for ticker timing (and more in the future).
945     this greatly increases timing accuracy and gets rid of an enourmous
946     number of gettimeofday calls.
947 root 1.82 - use a separate thread to signal aio completion, for lower latency.
948 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
949 root 1.71
950 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
951 root 1.68 - rebalanced default experience table to be more exponential
952     and much easier up to level ~40, then moderately harder.
953 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
954 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
955     - do not exit on reload/load errors but properly cleanup.
956 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
957 root 1.66
958 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
959 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
960     (this fixes the jeweler skill).
961 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
962 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
963 root 1.63 - move tombstone to real map if player died due to cave-in (even if
964     it has reset, which is better than putting it on the savebed, also as
965 root 1.321 proof that the player didn't use a savebed).
966 root 1.59
967 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
968 root 1.56 - work around perl bug in configure perl module version check.
969 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
970 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
971 root 1.52 - fix a bug in animate_weapon, causing a crash.
972 root 1.54 - no longer exit when a coroutine throws an exception.
973 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
974 root 1.53 - fix the "<player> is nuts" message.
975 root 1.58 - fix an exception at logout due to the json_coder being gone.
976 root 1.43 - upgrade to EV version 2.0 API.
977 root 1.47 - when players don't apply a savebed correctly but stand above one,
978     do not move or kill them.
979 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
980 root 1.43 - implement generic framework for server-side resource files.
981     - implement resource file update event.
982     - hook experience table update into the framework.
983     - move jeweler.yaml to resources (arch/).
984 root 1.44 - switch from Crossfire to Deliantra perl module.
985     - implement json2json arch filter.
986 root 1.45 - implement widget protocol version 2, support for ui templates.
987 root 1.54 - mapinfo is now handled fully asynchronously.
988 root 1.48 - ext/irc: also log irc messages.
989 root 1.51 - ext/schmorplog: write user stat files asynchronously.
990 root 1.43
991 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
992 elmex 1.41 - limited the number of items that can be picked up and dropped
993 root 1.42 as temporary measurement against bad performance or dropping things
994     (this lead to long freezes and triggered the watchdog).
995 elmex 1.41 - improved the performance of the drop command a bit.
996 root 1.38 - switch from Event to EV for higher performance, easier usage,
997     less bugs...
998 root 1.39 - updated to release version of the gnu affero license.
999 root 1.38
1000 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1001 root 1.36 - more thoroughly rename the binaries, contact addresses.
1002     - update the copyrights.
1003 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1004     crashes.
1005 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1006     potentially causing crashes.
1007 root 1.35 - assign weapons on user load time, not login-time, avoiding
1008     crashes.
1009    
1010 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1011 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1012 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1013     in some of the maps.
1014 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1015     which is now trivial to do.
1016 root 1.33 - removed all traces of the old (and never working) plug-in interface
1017     (70kb code less on amd64).
1018 root 1.34 - improve/tune scheduling priorities.
1019     - fix some freezing bugs.
1020     - fix a memory corruption problem in dynbuf.printf.
1021     - use channels for chat and many informational commands.
1022     - improved the tutorial.
1023     - create missile is now fixed.
1024     - race fields must now contain archetypes.
1025     - jumping skill now works as advertised.
1026 root 1.31
1027 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1028 root 1.24 - relicense under the gnu affero license.
1029 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1030 root 1.24 - implement server-side framework for generic resources.
1031     - use resource framework for server-provided ambient
1032     music.
1033 root 1.27 - save object owners (players only atm).
1034 root 1.24 - replace limited sound api with server-provided sound effects.
1035     - new sc (sound control) protocol command.
1036     - improve fxix protocol to include types.
1037     - exactly fill tcp segments, if possible.
1038     - output-rate is now an upper limit, the server will automatically
1039     (and quite perfectly) adjust to the network conditions, ensuring
1040     low latency even during bulk transfers (music, images, sounds etc.).
1041     - implement server-side widgets (i.e. client widgets controlled
1042     in the server side). this will allow future expansion without
1043     having to upgrade clients.
1044     - implement a (artwork) world map with realtime player position
1045     tracking.
1046     - new and more efficient extcmd (server still supports old extcmd
1047     protocol).
1048 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1049     calcluation that could be easily exploited by users.
1050     - rebalanced diseases to spread more naturally/evenly.
1051     - completely asynchronous map loading even for tiled maps.
1052 root 1.24 - replace simple messaging protocol with channels carrying metadata
1053     (similar to message types, but more directed at the user).
1054     - reduce command processing latency by a whopping 120ms by
1055     reordering some processing steps inside the server. this directly
1056     reduces lag by 120ms.
1057     - actually send spell faces to the client.
1058 root 1.23 - implement player genders.
1059 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1060     otherwise return to savebed and possible kill if the log-out
1061     was for too long.
1062     - fast socket-dead detection (kick player after 8 seconds without ack).
1063     - greatly reduce the cpu time needed to draw maps _again_.
1064     - archetypes are now subclasses of objects.
1065     - rebalanced shop greed and approval functions to be more realistic
1066     (and likely match the actual intention).
1067 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1068     italic, gender-specific text, paragraphs etc.
1069 root 1.24 - implemented hint framework, players can opt to receive hints.
1070     - implemented (long) book framework, added some books from the cf wiki.
1071 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1072     protocol and is capable of transmitting generic meta information.
1073 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1074     - replace the nexus by a per-player tutorial map that teaches stuff
1075     better than the newbie house.
1076 root 1.18 - fix the magicmap colours.
1077 root 1.19 - optimise map update even more by removing unneeded code and checks.
1078     - decouple map and stats update from pl->ob and use pl->observe instead.
1079     - implement observe command.
1080 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1081     calls with a simple comparison.
1082     - fix a latent crossfire bug that could crash the server because the
1083     map refresh did not update the mapspace.
1084 root 1.24 - support custom keys for regions and maps, regions are now
1085     refcount-managed.
1086     - allow worldmap overlays anywhere in the 000..999 range.
1087     - new system to acquire time slices for background jobs, to reduce
1088     jitter.
1089 root 1.27 - semi-persistent object-referencing framework (currently only players
1090     supported).
1091 root 1.22 - dependency tracking for perl extensions.
1092 root 1.24 - new slag-ex extension for cleaning cauldrons.
1093     - fix invoke result processing.
1094     - there are even less i/o syncpoints in the server now.
1095 root 1.29 - added map-tags extension that scans all maps for object tags
1096     and records them in the database (not used yet).
1097 root 1.28 - metaserver 2 support.
1098 root 1.22 - many more bugfixes and minor optimisations.
1099 root 1.16
1100 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1101 root 1.14 - optimised event invocation (non-wanted events can now be
1102     skipped with 4-5 inlined instructions).
1103 root 1.12 - complete rewrite of town_portal: it now creates a portal
1104     to the "nearest" town only, travel is only possible
1105 root 1.13 to the town and back, anybody can use it (also removes
1106     one of the remaining syncpoints in the server).
1107 root 1.10 - complete rewrite of the range/attack skill slot system:
1108     there are now two slots, one for combat, one for ranged
1109     attacks.
1110     - introduce the concept of a current weapon (either a ranged
1111     or a combat weapon/skill/tool) and switch between them as
1112     needed.
1113     - rewrite bow code so bows get more useful: apply damage,
1114     attacktype and other stats to the arrows and treat
1115     bows as weapons. also rebalance the missile weapons skill
1116     so its damage increases with level.
1117     - rewrite the complete player speed logic: weapon_speed now
1118     works as documented and there are no unnatural speed boosts.
1119 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1120     installation, replacing the old collect scripts and
1121 root 1.9 simplying deployment by scaling and cutting faces as required.
1122     - simplify the map protocol extensively by taking advantage
1123     of missing bigfaces, speeding up map generation immensely.
1124 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1125     other archetypes.
1126     - rationalise archetype, region and treasurelist file format
1127     into a single file format and make them reloadable asynchronously.
1128 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1129     reloadable at runtime.
1130 root 1.6 - implement 64x64 faceset support.
1131     - implement fxixsx protocol that saves
1132     a lot of bandwidth over the old image/face/smooth packets
1133 root 1.11 and allows images > packetsize, incremental and background
1134     transfers.
1135 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1136     on a face basis as opposed to a mapspace basis.
1137 root 1.7 - the server can now rate-limit image uploads to not exceed
1138     a certain (client-configurable) speed while guarenteeing full
1139     freedom of movement.
1140 root 1.8 - implement new ex command to request item descriptions.
1141     - implement new msg command for in-game messages with meta
1142     information (using xml).
1143 root 1.9 - enforce utf-8 for all text messages.
1144 root 1.13 - added micropather (not used yet).
1145 root 1.6 - many, many bugfixes.
1146 root 1.1
1147 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1148 root 1.1 - make coroapi accessible to cf+.
1149     - moved map handling logic completely to perl
1150     - per player maps are now marked in the map
1151 root 1.2 - maps are saved completely differently now,
1152     and much more often.
1153 root 1.17 - rewrote map header parser and writer, to be much faster.
1154 pippijn 1.4 - maps and players are now (in the average case) loaded
1155 root 1.2 and saved completely asynchronously, I/O contention will no
1156     longer freeze the server.
1157 pippijn 1.4 - players and maps can be loaded anytime, without the player
1158 root 1.2 being logged in.
1159 root 1.1 - automatically generate method interfaces for perl from headers
1160     - unbundled freezethaw
1161     - mostly rewrote common/map.C
1162     - completely rewrite server/swap.C
1163     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1164     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1165     - better message for apply failures due to applymode
1166     - removed most all of the weather code
1167     - unified logging to stderr and file
1168     - too many minor changes to document