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Revision: 1.608
Committed: Tue Apr 6 22:59:28 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.607: +3 -0 lines
Log Message:
remove artificial run/fire delay, refactoring

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.603 TODO: thrown objects hit natively (with their own skill).
43     TODO: golem survives "longer" now.
44 root 1.604 TODO: slow down some skills (e.g. stealing)
45 root 1.605 TODO: apply range checkign should go to apply_special
46 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
47 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
48 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
49 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
50 elmex 1.573 - made (wizard) look_at show also uuids.
51     - added cf::object::find_object_uuid (::find_object already exists!).
52 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
53 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
54 elmex 1.568 - (arch) made the hill giants loose more body parts.
55 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
56 root 1.588 - teach the random map generator the ability to read ".rmg" files
57     that specify which actual style map to generate, and use it for
58     the default decorstyle to avoid inappropriate maps to be used.
59 root 1.583 - move_type changes (spells, skills etc.) now will correctly
60     take move_on/move_off into account (e.g. buttons).
61 root 1.582 - display (exit) or (random map) in client for those objects.
62 root 1.606 - removed (useless) spell damage columns from spell info and replace
63 root 1.578 it by effective casting level - clients > 2.10 required to display
64     properly.
65 elmex 1.565 - building of levers/doors works again for all kinds of floors.
66 elmex 1.563 - the player can now withdraw and deposit all the available money.
67 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
68     steinwandstadt/celvear.
69 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
70 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
71     clients.
72     - tcp.ext didn't unbind in reloads.
73     - map-tags.ext didn't properly close the database on reloads.
74 root 1.567 - cfutil skips .-directories when scanning.
75 root 1.571 - build.ext prevents players from building on other player's maps.
76     - rent.ext allows the dm to enter anytime.
77     - NPC_Dialogue adds a new predefined variable, $map.
78     - new "build" event hook.
79 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
80 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
81 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
82     them on loading, for old playerfiles and maps.
83 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
84     would be handled differently nowadays anyway.
85 root 1.584 - random map .meta were not being expired at all.
86 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
87 root 1.586 - update to automake 1.10.
88 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
89     require level 4 anymore.
90 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
91 root 1.590 - monsters now rotate through all skills (in chosen_skill).
92 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
93 elmex 1.593 - added detect mineral vein spell.
94 root 1.592 - support "wall overlays" in the random map generator - not very generic,
95     used by minable veins.
96 elmex 1.594 - (maps) relocated jeweler town to another directoy.
97     - (maps) added quest for the mining skill scroll to valleynoy.
98 root 1.603 - (arch) implement mining pickaxes and mining skill.
99 root 1.601 - generate most constants for perl automatically.
100 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
101     - when player dies, restore his food to at least 200.
102 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
103 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
104 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
105 root 1.600 - the singing skill actually respects the direction now.
106     - oratory and singing now require a direction.
107 root 1.603 - use_skill now requires that you can actually apply the skill tool.
108 root 1.604 - do not invoke perl on every user command anymore by providing
109     a comamnd and an unknown_command event.
110     - move mark, run, run_stop, fire and fire_stop commands back from
111     perl to C++, for speed reasons (basically undo patchset 1304).
112     - add a client_destroy event, so we don't have to hook the
113     attachable destroy event (which is called much more often).
114 root 1.606 - removed (unused) FLOOR object type.
115 root 1.607 - fix errornous change_abil messages for rods (and other types).
116 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
117     all into server/commands.C.
118 root 1.562
119 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
120 root 1.558 - (maps) fix travel to valdor and back.
121 root 1.545 - do no longer by default eval map cod ein safe compartments
122     (this can be re-enabled using the safe_eval config option).
123 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
124     in lorak.
125 root 1.559 - fix data corruption issues caused by recursive calls to
126     unordered_mapwalk - now every caller must provide its own
127     buffer.
128 root 1.538 - (maps) improve tindervale maps slightly.
129 root 1.544 - (arch) considerably decrease slag ex price.
130 root 1.540 - (arch) fix filth archetype.
131 root 1.556 - extension dependency resolve was completely broken.
132 root 1.544 - multipart objects would cause save_throw_object to crash - it
133     now acts on the head only.
134 root 1.541 - do not try to connect to an irc server unless explicitly configured.
135 root 1.542 - do not expect decltype() to be available in gcc 4.4.
136 elmex 1.543 - extended the safe perl environment by loops.
137 root 1.547 - (arch) fix "armless cook" facings.
138     - the "experience table" resource item did not have a proper
139     hash associated with it, so updates could not be detected.
140 elmex 1.550 - fixed poison traps in doors.
141 root 1.548 - player->killer_name did not properly flag the name as unicode.
142 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
143     and provide a non-destructive SvPVutf8 variant.
144 root 1.554 - do not allow dragon players to change their title via the settings.
145 elmex 1.552 - ratelimited jeweler skill nugget conversion.
146 root 1.551 - under high load, the server stopped swapping out to make
147     the server more responsive, but making it impossible to reduce
148     the load by... swapping out. slot queuing will now always make
149     some progress.
150     - improve the quality of the load-avg calculation.
151 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
152 root 1.556 - don't fail to write the runtime file if the temporary already exists.
153 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
154     player now.
155 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
156     timestamp and use a tab in the client to increase awareness.
157 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
158     setflag 0 is possible.
159 root 1.560 - make install now deletes old extensions, to ease upgrades in the
160     deliantra vm.
161 root 1.538
162 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
163 root 1.532 - the destruction spell could/would corrupt server memory quite often.
164 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
165     disk, not when it already was in memory.
166 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
167     avoiding livelock during high-load emergency saves.
168 root 1.530 - logging in did not properly unapply all skills.
169 root 1.531 - (maps) make the invite quest marking much more obvious.
170 root 1.533 - (arch) fix warrior archetype names.
171 root 1.532 - map prefetching never prefetch upwards.
172 root 1.534 - wizpass no longer makes you non-blocking.
173 root 1.536 - (maps) add light to some of the special maps, add troll
174     map.
175 root 1.530
176 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
177 root 1.515 - (maps) add gorokh_final mapset from crossfire.
178 root 1.516 - (maps) block most vault-type mlab locations, open up
179     imperial converters for anybody to use.
180 root 1.519 - (maps, arch) replace all permanent stat potions by random
181     variants.
182 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
183 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
184     real player object on player changes.
185 root 1.522 - diseases and maybe other things could sometimes reduce the speed
186     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
187     much grief.
188 root 1.523 - speed_left randomisation was, apparently, totally broken.
189     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
190     of the speed slot internally and in map save files. among other
191     things, this gets rid of all the abs (speed) calls.
192     - reduce map file save files by using abridged keywords aliases.
193 root 1.494 - shop specialisation calculation was totally broken.
194 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
195     now enforced.
196 root 1.498 - fix magic mapping, which only worked for inate spell casting.
197 root 1.495 - godgiven items will now be explicitly described as such.
198 root 1.524 - (arch) dded a quiver of bolts.
199 root 1.504 - materialnames would change "randomly" on every load, only
200     set the material when the materialname was not set before.
201 root 1.497 - balancing change, halve rod recharge speed (instead
202     of 4.8s, the standard rods now recharge in ~10s. not a solution,
203     but still.
204 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
205 root 1.509 the costly flag-checking loop in most cases and using a simple
206     repeat-cache for speed_left.
207 root 1.507 - always delay stats update for players on insert/remove till
208     next tick/command, which saves a lot of cpu cycles on drop/take.
209 root 1.514 - add hint about havign to run to attach unaggressive npcs.
210 root 1.494 - pet monster level was not displayed correctly in "showpets index".
211     - clean up floating point conversions and many similar nitpicks.
212 root 1.502 - fix hanuk altar.
213 root 1.504 - overhaul material system to be much faster, and having less bugs, but
214     still having a lot of cruft :/.
215 root 1.502 - add marble shop floor.
216 root 1.494 - move gcc specifics to new file include/compiler.h.
217     - unrecognised cfpod directives could cause undefined behaviour.
218 root 1.505 - added boes' marble shop to steinwandstadt.
219 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
220     - optimise mapspace updates.
221     - cache volume/items per mapspace.
222 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
223     decrease).
224 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
225     have led to weird item multiplications.
226 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
227 elmex 1.501 - fixed crash bug in learn_spell command.
228 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
229 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
230     from perl to c++.
231 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
232     and use it in some "inner" loops.
233 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
234 elmex 1.511 - fixed jeweler experience output to not be floating point.
235 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
236 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
237 root 1.518 - try to prefetch memory inside process_objects, which can give
238     enourmous speed gains.
239     - make some small optimisation to the process_objects loop.
240 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
241     handling different chksum lengths.
242     - check for hash collisions in cfutil.
243     - reduce face checksum size from 6 to 4 bytes.
244 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
245 root 1.523 - removed weather-specific attributes.
246     - fixed genkeywords dependency.
247     - do not clear "randomitems" slot for world underlays.
248     - use "sl" as short-hand for speed_left in save-files, just to make them
249     smaller.
250 root 1.517 - in general, don't crash on value-less resource file lines
251     anymore, due to get_str never returning a 0-pointer.
252 elmex 1.521 - code cleanup in move_symptom.
253 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
254 root 1.494
255 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
256 root 1.481 - some Andrew Madloch wanted, despite being specifically told
257     multiple times that the Deliantra parts additions are under AGPL,
258 root 1.487 lock up the source code of the server within his company.
259 root 1.481 some reorganisations have been done to the sourcecode to make
260     it clearer that this violates the Affero GPL. Help to keep
261     Deliantra free software even for the coming generations
262     and be wary of the promises of Andrew Madloch, he has nothing
263 root 1.487 good in mind for free software.
264 root 1.480 - clarify which files of the server are 100% AGPL.
265 root 1.481 - minor reorganisation, move some GPL code into other files.
266 root 1.483 - implement viewpoint (which is like observe, but only for the map,
267     not stats etc.).
268 root 1.484 - replace magic mapping overlay by a flying bird exposing area
269     on the worldmap (ext/magic_mapping.ext).
270 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
271     - @find results in npc dialogue is now stored in $find.
272 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
273 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
274 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
275     dm instead.
276 root 1.456 - (maps) add town portal to celvear.
277 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
278     mapsets from crossfire, together with associated archetypes.
279 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
280     - (maps) define a new whalingoutpost region.
281 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
282     and most archetypes that go with them (without stoning and swallow effects),
283     casino tokens and stock certificates are also missing.
284 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
285     and santo dominion.
286 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
287     to go with them. also adjusted archetypes to be more korrekt "gotisch".
288 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
289 root 1.460 - properly close client-side dialogue when the player is teleported away.
290 root 1.459 - map-tags did not properly close it's database tables or wait
291     for a quiescent state, causing memory corruption on reload.
292 root 1.454 - support "stat.xyz" accessor in match expressions.
293 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
294 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
295     fixes long answers from npc dialogue).
296 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
297 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
298     and to not add a "put your code here" force needlessly.
299 root 1.463 - (arch) fix or improve many plurals.
300 root 1.465 - markers do no longer add a force if the slaying field is unset.
301 root 1.466 - sped up search-items implementation, but it's still horrible.
302 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
303 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
304     used to reogianise the illogical arch tree a bit.
305 root 1.479 - (maps) import most map names from crossfire.
306 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
307 root 1.483 - fly_high movement gives better los, ignoring blocksview.
308 root 1.488 - the addexp command should now honour skill names with spaces.
309 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
310 root 1.491 - (arch) added many more buildable marble floors.
311 root 1.490 - major namespace cleanup: save 45kb by making functions static
312     that were unnecessarily global.
313 root 1.452
314 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
315 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
316 root 1.451 - fix a memory buffer overflow in the book code.
317 root 1.429 - add @check, @find npc dialogue commands.
318     - (maps) add a number of town interiors.
319 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
320 root 1.451 - (maps) add celvear area from cfextended.
321 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
322     - (server,maps) fix bug causing some library books not to be chained down,
323     cause Scorn/Navar libraries not to have inscribable books.
324 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
325 sf-marcmagus 1.433 inappropriate item power.
326 root 1.448 - (maps) fix intwell balancing issue.
327 root 1.437 - improve the look of generated books.
328 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
329     - fix bug where players could bypass no_drop by putting items in containers.
330 root 1.430 - consecutive commands arriving at the same time in the server would be
331     corrupted if the length was >255.
332 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
333 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
334     and perl.
335 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
336     functionality (and more) inside the same object using the match expressions.
337     - create simpler match expression compiles in many common cases.
338 root 1.439 - reduce object size by removing obsolete "seen_by" member.
339 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
340     of the new dynbuf::splice function (which gave an unexpected net win
341     in code size...).
342 root 1.442 - the server will no longer complain (and subtly fail) when an object
343     being removed from a map causes another object to get removed.
344 root 1.441 - banish strncpy from the server, speed up and simplify sending item
345     descriptions to the client considerably.
346 root 1.442 - add new "in head" set modifier for matches.
347     - new BLOCKED_MOVE event added.
348     - mapscript archetype now has activate_on_xxx true by default, as similar
349     connected elements.
350 root 1.448 - (maps) imported all styles from cfextended except
351 root 1.444 floorstyles/land_plots and monsterstyles.
352 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
353 root 1.446 - don't crash when treasure lists are empty / supply new empty
354     treasurelist for randomitems when none can be found.
355     - implement cf::map::static_maps and use it in map-tags.ext.
356 root 1.449 - fix a bug in map-tag scanning when moving tags.
357 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
358     for a reaction.
359 root 1.447 - implement new "loadall" map loading command, purely for debugging.
360 root 1.429
361 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
362 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
363     but not horns (to make them more useful for content-creators).
364 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
365     2) it skipped spell effects and 3) it didn't handle the case where
366     and object was destroyed while iterating over it correctly. all this
367     allowed players to sometimes walk onto spaces they should not be able to
368     walk on.
369 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
370 root 1.399 - examining an object now dumps the serialised object form when the user
371 root 1.404 is a wizard (wizlook).
372 root 1.421 - altars no longer accept unpaid items.
373 root 1.411 - party spells didn't work all that well.
374 root 1.424 - added complex object matching framework (cf::match), and make altars
375     and pedestals use it.
376 root 1.425 - identified skill-tools show what skill they grant.
377 root 1.399 - display the duration of change_ability spells when examining them
378     (missing: protection spells, but they are a hack...).
379 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
380     adding more variety to the different mushrooms.
381 root 1.398 - fix a minor cfpod formatting bug.
382 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
383     the hintmode setting on the settings page.
384 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
385 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
386 root 1.399 - enable the object loader to also dump archetypes.
387 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
388 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
389 root 1.402 - force the initial face when loading an object that is time-animated
390     or a monster, so it does not have to be specified anymore.
391 root 1.403 - fix a bug where recasting an ability changing spell could shorten
392     its remaining duration.
393 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
394 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
395 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
396     up splay operations as well.
397 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
398 root 1.412 - implement introspection data for C++ classes (%REFLECT).
399 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
400 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
401 root 1.419 - fix transmutation alchemy.
402 root 1.424 - speed up many frequently-invoked C->perl callbacks.
403 root 1.419 - added complex object matching framework, to be used in altars and the like.
404 root 1.426 - switch to YAML::XS from YAML.
405 root 1.396
406 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
407 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
408     that ultimately was not helpful to catch it :)
409 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
410     all callers to use either one or the other, as appropriate. This
411     fixes the (rather fragile) light spell, maybe others.
412     - fixed an overflow and exploit in the bank/payment code.
413     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
414 elmex 1.384 to explain the skill a bit more.
415 root 1.389 - removed a buggy check for zero attacktype. So that we might find
416 elmex 1.388 the real bugs in the archs/maps/objects.
417 elmex 1.394 - Fixed enabling torches with lighters.
418 elmex 1.387 - (maps) Added Heaven Town region.
419     - (arch+maps) Fixed & normalized warriors on map
420     /quests/peterm/CTower/Barracks.
421 root 1.392 - fix the light spell (and possibly diseases and other lights).
422 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
423 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
424     a long time ago, and similar cases are still to be found in the maps.
425     - make the socket_timeout configurable in the code (but not yet for users).
426 root 1.393 - earth wall health bar is now correct.
427 elmex 1.384
428 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
429 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
430     freeze with IO::AIO anymore due this change.
431 root 1.364 - avoid a crash when a player tries to apply a lighter.
432 root 1.376 - allow a spell argument for dimension door.
433 root 1.362 - move shop item listing and some otherstuff into the info tab.
434 root 1.360 - avoid crashes when non-players cast party spells.
435 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
436 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
437     - small improvement of the number of potions in shops
438     (by Job Vranish).
439     - added a few party spells (by Job Vranish).
440 root 1.362 - use a common message dynbuf.
441 root 1.364 - destroying tear down objects will now use the full hp range
442     for animation and will only destroy/lastframe when hp < 0.
443     - allow monsters to use earth to dust.
444     - use manhattan distance for get_rangevector_from_mapcoord, just as
445     in get_rangevector.
446     - los updates now correctly take tiled maps into account.
447     - do los updates even on maps without darkness.
448 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
449 root 1.375 - upgrade to IO::AIO 3.21.
450 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
451 elmex 1.373 - properly catching exceptions from callback in irc.ext.
452 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
453 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
454 elmex 1.368 - (arch) added hint about usage to Slag Ex.
455 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
456     like the rest.
457 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
458 root 1.378 - (arch+maps) added rate limited converter and adjusted
459     /elmex/mana_fountain.
460     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
461     - reduce size of casting_time, move_status, attack_movement,
462     last_heal and last_sp slots, squeezing some more space out of struct
463 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
464     anywhere.
465 root 1.358
466 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
467     - fixed bug in alchemy, where finding the right object for enhancements
468     didn't work.
469 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
470     effects (w.r.t. put_more) per mapspace, to give the server a chance
471     to survive a hundred deathsheads.
472 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
473     disastrous bug of unfortunately unknown proportions...
474 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
475 root 1.343 - use gender-neutral place descriptions for invite.
476 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
477     Thanks go to Lisa Larsen!
478 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
479     anymore).
480 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
481 root 1.345 - use better dependency tracking for include/keyword.h.
482 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
483     so it is possible to invite somebody out of some stck-till-death traps,
484 root 1.346 or simply to commit suicide.
485 root 1.352 - replace the "ignoring delayed commands" message by something more useful
486     (cf. cunning gnome freezeing issue).
487 elmex 1.349 - various fixes for weapon improvements.
488 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
489 root 1.353 - support T and G sequences in cfpod.
490 root 1.343
491 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
492 root 1.339 - convert me command from per-map to chat, which makes more sense, also
493     document it.
494 elmex 1.336 - more than one spellbooks of same class can now be given
495     in class selection.
496 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
497     spell rebalancements.
498 elmex 1.338 - the IRC gateway filters IRC colors now.
499 elmex 1.336
500 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
501 root 1.331 - (arch) fix quiver of Holding Bolts.
502 root 1.332 - applying unpaid items will now examine them.
503 root 1.330 - add "What" column to body command, showing items in that slot.
504 elmex 1.329 - redesigned and rebalanced lamps and torches.
505 root 1.330 - add "..." to item names that have been shortened.
506     - fixed "assign" function that squeezes strings into fixed length.
507 elmex 1.333 - add cursed effect to lamps and (some) torches.
508 elmex 1.334 - fixed bad assigned crafting skills and their tools.
509 root 1.312
510 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
511 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
512 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
513 root 1.312 - make monster smell logic dependent on their wisdom stat.
514 root 1.324 - put the death reason into a separate tab.
515     - converted "connected" slot to string, cleanly got rid of some ugly
516     hacks such as the path_attuned hack.
517 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
518     - replace one-at-a-time hash by faster than smaller FNV-1a hash
519     when hashing strings.
520 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
521 elmex 1.320 whether the right cauldron is used.
522 root 1.313 - considerably optimise shared string implementation by
523 root 1.316 making its null value a compiletime constant.
524 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
525     as well as using shstr_cmp to pass shared stringsa round efficiently,
526     for lots of code size savings.
527 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
528     they are sleeping: generators now check for the sleeping flag.
529 root 1.318 - tell gcc not to excessively inline some perl interface functions.
530 root 1.322 - remove marking rune length limit.
531 root 1.323 - fix formatting of cfpod when a verbatim block was following
532     a single newline.
533     - move resistances, statistics and showpets command output into tabs.
534 root 1.326 - implement map scripts that can replace the boulder logic without
535     having to write extensions.
536 root 1.310
537 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
538 root 1.302 - fix a longstanding bug that teared multipart monsters
539     at map boundaries apart.
540 root 1.292 - temporarily make permanently invisible player visible when
541     he/she makes noise.
542 root 1.284 - fix being able to see through walls a bit.
543 root 1.303 - improve look at output.
544 root 1.285 - completely replaced the line of sight algorithm with a variant
545     of spiral fov capable of visibility grades and arbitrary
546     shadow angles, that uses less memory and less code.
547     - the new los code supports arbitrary map rectangles and loosens
548 root 1.310 other restrictions of the old code, supporting further optimisations.
549     - update los if blocksview-objects are inserted in a map, not just when
550 root 1.287 removed (e.g. for summon fog).
551 root 1.303 - permanent invisibility doesn't make immune against making noise:
552     implement a noise system that allows monsters to locate the player
553     when he/she makes noise.
554     - implement a primitive smell system that monsters can use to track
555     players.
556 elmex 1.288 - create bomb now also works when casted by door traps.
557 elmex 1.290 - (arch) new torch graphics.
558 root 1.289 - (maps) considerably soften the subway spider.
559 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
560     the guards from being killed by players.
561 root 1.310 - (maps) lots of tweaks in and around scorn.
562     - (maps) use special non-blocksview jungle, mountain and
563     darkforest freely on the worldmap, to get gradual sight obstacles
564     instead of total blackout in those areas.
565 root 1.289 - no maximum darkness for outdoor maps anymore.
566 root 1.291 - add more hints, fix some messages.
567 root 1.292 - fix a bug: firing rods should tell you something about them.
568     - make light additive even within players.
569 root 1.293 - darken xrays effect a bit.
570     - improve handling of los changes when inserting or removing
571     objects, not perfect yet.
572     - make map darkness signed (formerly unsigned) to allow
573 root 1.294 ambient lighting and centrally manage darkness as an offset.
574     - revamped, fixed and documented the server calendrics, also
575     tell users the current time and data, to improve awareness.
576     - implement proper wizlook flag and handling of wizlook, instead
577     of dumbly just clearing los once.
578 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
579     and has a smaller runtime variance.
580 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
581     making them actually useful.
582     - see_in_dark now increases the viewing radius by 3.
583 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
584     speedup, as well as in many other places.
585 root 1.299 - remove support for extended map infos - these are not used
586     by the deliantra client and removing them gives us a 10% speedup
587     when sending map changes.
588 root 1.300 - remove most gcfclient and other client bug workarounds, as well
589     as now obsolete protocol versions, simplying the code.
590 root 1.301 - optimise and simplify generation of random numbers.
591 root 1.303 - correctly provide a non-zero default density for materials, to
592     avoid crashes, fix other bugs in the material handling code.
593     - fix volume calculations.
594     - fix cfpod parsing when multiple verbatim blocks were separated by
595     newlines.
596 root 1.305 - increase monster detection radius from wis/5 to wis/3.
597 root 1.306 - remove old pickup modes.
598     - remove obsolete disarm and search commands (search wasn't working
599     anyways).
600 root 1.308 - fix a crash when an npc applied a sign.
601 root 1.284
602 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
603 root 1.283 - this release is assumed to be very stable.
604     - (maps) radically redesigned and improved tutorial.
605 root 1.280 - directional casting no longer immediately removes the invisible effect.
606 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
607 root 1.272 - fix overflow in lighting calculations.
608     - negative glow radii can no longer cause total darkness.
609 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
610     only maximally-lit ones.
611 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
612     - swashbucklers got the oratory skill now.
613 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
614 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
615 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
616 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
617     (which was probably broken, too).
618 root 1.281 - support negative glow radii during daytime, too.
619     - use circular, not rectangular, viewing area.
620     - use minimum viewing distance of 2 in outdoor maps.
621     - negative glow is stronger than viewing area or lamps.
622 root 1.283 - (arch) new darkness spell face.
623 root 1.272
624 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
625     - (maps) completely redesigned scorn.
626 root 1.269 - "cast light" now works on oneself.
627 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
628     negative glow radii again (they were totally broken before).
629 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
630 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
631 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
632 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
633 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
634     back to the player.
635 root 1.251 - attuned/repell and spell base level system reworked.
636 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
637 root 1.247 be less erratic now.
638 root 1.248 - refuse to write the uuid file if the uuid is zero
639     (to avoid writing it in early crashes).
640 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
641     - speed up emergency_save by not syncing every file separately.
642     - no longer reattach perl to every object on reload, it's slow, and no longer
643     necessary since we don't nuke stashes anymore.
644     - do not bootstrap perl from the commandline args, use separate eval for
645     better error reporting.
646 root 1.259 - fix a crash when pushing cone spells met ice attacks.
647 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
648 root 1.255 - speed up map refresh in server a bit.
649 elmex 1.258 - refactored drop code and fixed some programming errors in it.
650 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
651 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
652 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
653     as the current weight of the inventory.
654 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
655     dragonfire has been introduced for the non-dragon players.
656 root 1.265 - remove unused "tooltype", "start_holding" object slots.
657     - change "weapontype" object slot to uint8.
658     - convert "hide" object slot into flag.
659     - reorder object members for better locality of reference and codesize
660     decrease.
661 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
662 root 1.267 - fix a crash when no skill could be found when killing amonster.
663 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
664     every completed aio operation.
665 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
666     and update mapspaces if necessary.
667 root 1.246
668 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
669 root 1.241 - removed all command line parsing, only env variables are supported
670     anymore.
671 root 1.239 - region-specific monsters will now once more be on the worldmap.
672 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
673 root 1.225 would grow out of bounds.
674 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
675 root 1.222 - fixed a double-escaping bug in the pod-parser.
676     - rewrote the cfpod parser in C++.
677     - hintmode moved to C++, players need to re-set their hintmode if
678     they dislike "show".
679 root 1.231 - fix RIP inscription.
680 root 1.239 - bump login name length from 18 to 20 char max.
681 root 1.231 - correctly support gender in emotes.
682     - correctly support gender in the death messages.
683     - correctly generate death messages for players only when they really die,
684     with increased information.
685 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
686     and data corruption (but apparently was never triggered).
687 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
688 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
689     data corruption bug.
690 root 1.223 - tweak coredumping/monitoring a bit.
691 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
692 root 1.227 - do not crash in the loader when an inventory object could not be loaded
693     (from a corrupted file).
694 root 1.241 - redid skills command to send output to proper channel.
695 root 1.233 - object->map is no longer refcounting.
696 root 1.228 - add FLAG_DEBUG for internal debugging.
697 root 1.231 - add NDI_VERBATIM flag to send_msg.
698 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
699 root 1.240 - player->exists is no longer a sync_job.
700 root 1.233 - split login.ext's player scheduler into
701     it's own player-scheduler.ext extension.
702 root 1.222
703 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
704 root 1.212 - require perl 5.10.
705 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
706 root 1.204 - swap player and observed count's on the map when observing.
707 root 1.205 - add (mostly untested) mapspace perl class and accessors.
708 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
709 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
710     could be found.
711 root 1.208 - pits now have a configurable "random spread" range and default
712 root 1.213 to a radius of two now.
713 root 1.212 - rewrite pay_player_arch.
714     - use a more stable perl_reload implementation.
715     - do not use Symbol::delete_package (causes crashes after perl-reload),
716     use our own, safer, clear_package instead.
717     - when asynchronously dumping core, close all file handles to allow
718     the server to restart concurrently.
719 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
720     sequences, without double-encoding. it should be faster, too.
721     - the above fixes wrong display of help tetx and many other issues.
722 root 1.216 - use lzf and frag packets for large messages for clients supporting them
723 root 1.218 (0.9976+), use it for long books and other messages.
724 root 1.210 - eradicate listen command and corresponding code.
725 root 1.211 - eradicate logs command.
726 root 1.218 - let the client log into the server log, used for crash backtraces.
727 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
728     old style spell objects with the spell magic bullet.
729 root 1.220 - (arch) fixed skill less rods in the archetypes
730 root 1.204
731 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
732 elmex 1.197 - made jeweler workbench larger and some other minor map
733     changes in jeweler town.
734 root 1.196 - fixed wrong item handling in jeweler skill code.
735 root 1.198 - (arch) use a special "key_random_map" for random map keys
736     that are used up.
737 root 1.199 - fix a crash when the player who was observed has logged out long
738     enough for his region/map to be gone.
739 root 1.200 - port to g++-4.3's incompatible tr1 changes.
740 root 1.201 - add some missing dependencies.
741 root 1.203 - log to /var/log/deliantra/ by default.
742     - hack observe code to enable smooth movmenet when observing.
743 elmex 1.195
744 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
745 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
746 root 1.179 - correctly move gsay to the party channel.
747 root 1.178 - fix a crash when animate weapon was used in some areas.
748 elmex 1.177 - fixed unnecessary identification of by converters created objects.
749 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
750     with NPCs.
751 elmex 1.175 - (arch) dragon scales got proper type now
752 root 1.193 - object::decrease would sometimes cause container weights to
753     be wrong, this has been fixed.
754 root 1.194 - do not send time updates for newly-seen items.
755 root 1.185 - thawing an icecube will once more drop its contents to the ground.
756 root 1.183 - fix cone spells etc. going through walls sometimes.
757 root 1.186 - fix a weight update bug that sometimes left containers
758     with wrong weights.
759 root 1.194 - added auto_apply event and extension for shop tiles.
760 root 1.172 - work around get_map_flags invoking perl and switching the stack.
761     - make sure the map is loaded when using a town portal return.
762 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
763     where healing spells didn't cost any grace.
764 root 1.173 - fix starvation kill reason.
765 root 1.174 - fix pk killer name message.
766 root 1.189 - don't let people apply signs with @match.
767 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
768     what seems to be the biggets memleak in the server).
769 elmex 1.171
770 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
771 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
772     - use anyevent to manage listen ports (this enables IPv6 support).
773 root 1.167 - server supports ipv6 client connections now.
774 root 1.168 - use newly-available Coro::AnyEvent.
775 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
776     to let it handle AIO requests.
777 root 1.167
778 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
779 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
780     processing considerably (especially in the client) and reduces data transfers
781     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
782 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
783     - (map) fixed npc dialogue in pup_land/s_f/special.
784     - bugfix: fix a crash when a player casts a swarm spell and then logs out
785     (swarm spells now stay in the player's inventory).
786 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
787 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
788     archetype *archname* (chairs of different facings were merged).
789     - bugfix: fix a potential crash issue in find_object_name (not used
790     normally).
791 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
792     (destruction, magic missile etc.).
793 root 1.163 - swarm spells without a direction now use various spiral patterns
794     instead of being fully random.
795 root 1.158 - update AnyEvent API to 3.4 and above.
796 root 1.156
797 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
798 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
799 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
800 root 1.152 - bugfix: the jumping skill now gives experience for jumping
801     and for attacking monsters. it also takes about one second to do a jump.
802 root 1.138 - bugfix: players couldn't starve in 2.53 :(
803 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
804 root 1.152 - bugfix: spell effects like word of recall are removed on death.
805 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
806     were created outside a map.
807 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
808     (fixed by reversing the logic).
809 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
810 root 1.153 - bugfix: the random map generator no longer leaks key objects.
811 root 1.154 - bugfix: support random maps >127x127.
812 root 1.152 - (maps) fixed the death certificate system in nimbus.
813 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
814 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
815 root 1.147 - (arch) give ball lightning a real name.
816 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
817 root 1.155 - support cfpod in ex replies (client item tooltips).
818 root 1.143 - unapply item in range slow when readying a spell.
819 root 1.148 - bugfix: account for rounding errors in weight updates.
820 root 1.139 - remove synchronous mkdir in chargen_race_done.
821     - fix per-race starting maps.
822 root 1.142 - check hiscore on suicide and quit as well.
823 root 1.138 - tell players when they are starving.
824 root 1.133 - get rid of costly object_from_name conversion for altar effects.
825     - fix map difficulty calculation for generators.
826 root 1.146 - slightly more intelligent handling of "is_animated" flag.
827 root 1.149 - support no_drop map header flag (before it was only available internally).
828 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
829 root 1.133
830 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
831 root 1.119 - bugfix: custom skill settings were not saved by the server.
832     - bugfix: remove did not actually remove items from the inventory, leaving
833 root 1.116 ghost items.
834 root 1.119 - bugfix: properly update items identified on the ground.
835 root 1.120 - bugfix: use localtime_r in the logger thread.
836 root 1.122 - bugfix: player starvation will now give the correct kill reason.
837     - bugfix: archetype reloads could crash the server.
838 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
839 elmex 1.114 player is not logged in.
840 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
841 root 1.117 server startup.
842 root 1.128 - bugfix: fix the door surround check in the random map generator.
843     - (maps) fix heaven quest difficulty progression.
844     - (maps) fix some random map styles.
845     - dropping items a shop is not interested in won't sell them anymore.
846     - rods and horns with a too low maximum charge allow now at least one discharge.
847     - implement kill & death statistics.
848     - random map preparation is no longer synchronous.
849     - rewrite find_style in perl, no longer does synchronous I/O.
850     - improve random map specials placement.
851     - make the killer a real object pointer instead of a string, improved
852     kill reason messages.
853 root 1.117 - take advantage of new aio_close and aio_chmod.
854 root 1.128 - implement archetype::get, object::deep_clone and update callers.
855 root 1.125 - change_abil is much faster.
856 root 1.126 - update the floorbox more often to work around the reverses item order
857     display in clients.
858 root 1.125 - cleaned up object copying by encapsulating it to a single place.
859 root 1.126 - add hints to the invite messages.
860 root 1.127 - rewrote key<->value pair handling.
861 root 1.128 - use an independent random number generator for the random map generator.
862 elmex 1.113
863 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
864 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
865     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
866     - completely automate the weight handling, should fix all weight
867     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
868 root 1.103 - reloading archetypes while a user was in the character creation phase
869     could crash the server.
870 root 1.106 - fix a nontrivial number of cases of code commented similar
871     to "is this really correct?", as many of those cases are now handles
872     automatically by lower level code.
873     - replace many ad-hoc checks for client visibility by object::visible_to,
874     should result in broader applicability of functions using it.
875 root 1.104 - merge items with different arch pointers refering to the same arch
876     (due to archetype reloads).
877 root 1.106 - refactored the object remove/insert functions and most related
878     functions (decrease, split, merge_ob etc.).
879 root 1.105 - make it compile better on freebsd (reported by pippijn).
880 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
881 root 1.108 - fix the longstanding "container stays open" bug.
882 root 1.107 - improved floorbox updating to be incremental and other protocol
883     optimisations.
884     - get rid of update_after_inventory_change and only do update stats
885     for weight once/tick/player at max.
886 root 1.109 - rewrite party commands, use party channel.
887 root 1.103
888 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
889 root 1.97 - properly link against libgthread as that is needed to make the slice
890     allocator thread-safe.
891 root 1.91 - support perls not compiled with 64 bit support (though this is not a
892     recommended configuration) (reported by Samuel Gondouin).
893 root 1.94 - always put godgiven items into the player inventory, never any containers.
894 root 1.92 - (maps, arch) the scorn go club was founded!
895 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
896 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
897     became a real spell-class.
898 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
899     - (arch) considerably strengthened spark shower and destruction.
900     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
901     finally reloadable at runtime.
902     - changed archetype loading algorithm to only require one pass and
903     use delayed resolving of references.
904 root 1.101 - examine command now uses the examine infobox.
905 root 1.102 - implement an "incremental garbage collector" for archetypes.
906 root 1.98 - enable slice allocator again.
907 root 1.96 - implement optional free memory poisoning.
908 root 1.91
909 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
910 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
911 root 1.85 skill.
912 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
913     names (also update all maps to use money instead of coins).
914 root 1.78 - add uuid accessors to perl.
915     - add coin names and archetype accessors to perl.
916 root 1.80 - fix runtime uuid file format to use "." instead of ",".
917 root 1.78 - change perl extensions to not use hardcoded coins and values.
918 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
919     and be more parsimonous of uuid usage by the exact value out on exit.
920 root 1.86 - write log messages in another thread, removing another sync point.
921     - support multi-line log messages in a nicer way.
922 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
923 root 1.81 - fix a minor memleak in the random map generator.
924     - some parts of the random map generator are not coroutine-safe,
925     so only call it "single-threaded".
926     - major cleanup of memory management in random map generator.
927 root 1.87 - slight refactoring of the random map generator, faster too.
928 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
929     bookkeeping bug.
930 root 1.87 - work around "player is on active list" problem by deactivating player
931     after loading.
932 root 1.81 - garbage collect shstr's more evenly and adaptively only when
933     there have in fact been allocations.
934 root 1.82 - fix object::insert to do as documented and insert into the env
935     if necessary.
936     - fix cf::map::unique_maps.
937     - fix nrof overflow check in can_merge_slow.
938     - fix converter code to handle >31 bit values.
939 elmex 1.83 - added support for the player_sold flag
940 root 1.84 - converters no longer accept unpaid items.
941 root 1.88 - canonicalize random map meta files for better unification.
942 root 1.77
943 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
944 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
945     when mlockall has been used.
946 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
947 root 1.72 - use separate thread for ticker timing (and more in the future).
948     this greatly increases timing accuracy and gets rid of an enourmous
949     number of gettimeofday calls.
950 root 1.82 - use a separate thread to signal aio completion, for lower latency.
951 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
952 root 1.71
953 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
954 root 1.68 - rebalanced default experience table to be more exponential
955     and much easier up to level ~40, then moderately harder.
956 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
957 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
958     - do not exit on reload/load errors but properly cleanup.
959 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
960 root 1.66
961 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
962 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
963     (this fixes the jeweler skill).
964 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
965 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
966 root 1.63 - move tombstone to real map if player died due to cave-in (even if
967     it has reset, which is better than putting it on the savebed, also as
968 root 1.321 proof that the player didn't use a savebed).
969 root 1.59
970 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
971 root 1.56 - work around perl bug in configure perl module version check.
972 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
973 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
974 root 1.52 - fix a bug in animate_weapon, causing a crash.
975 root 1.54 - no longer exit when a coroutine throws an exception.
976 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
977 root 1.53 - fix the "<player> is nuts" message.
978 root 1.58 - fix an exception at logout due to the json_coder being gone.
979 root 1.43 - upgrade to EV version 2.0 API.
980 root 1.47 - when players don't apply a savebed correctly but stand above one,
981     do not move or kill them.
982 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
983 root 1.43 - implement generic framework for server-side resource files.
984     - implement resource file update event.
985     - hook experience table update into the framework.
986     - move jeweler.yaml to resources (arch/).
987 root 1.44 - switch from Crossfire to Deliantra perl module.
988     - implement json2json arch filter.
989 root 1.45 - implement widget protocol version 2, support for ui templates.
990 root 1.54 - mapinfo is now handled fully asynchronously.
991 root 1.48 - ext/irc: also log irc messages.
992 root 1.51 - ext/schmorplog: write user stat files asynchronously.
993 root 1.43
994 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
995 elmex 1.41 - limited the number of items that can be picked up and dropped
996 root 1.42 as temporary measurement against bad performance or dropping things
997     (this lead to long freezes and triggered the watchdog).
998 elmex 1.41 - improved the performance of the drop command a bit.
999 root 1.38 - switch from Event to EV for higher performance, easier usage,
1000     less bugs...
1001 root 1.39 - updated to release version of the gnu affero license.
1002 root 1.38
1003 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1004 root 1.36 - more thoroughly rename the binaries, contact addresses.
1005     - update the copyrights.
1006 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1007     crashes.
1008 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1009     potentially causing crashes.
1010 root 1.35 - assign weapons on user load time, not login-time, avoiding
1011     crashes.
1012    
1013 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1014 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1015 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1016     in some of the maps.
1017 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1018     which is now trivial to do.
1019 root 1.33 - removed all traces of the old (and never working) plug-in interface
1020     (70kb code less on amd64).
1021 root 1.34 - improve/tune scheduling priorities.
1022     - fix some freezing bugs.
1023     - fix a memory corruption problem in dynbuf.printf.
1024     - use channels for chat and many informational commands.
1025     - improved the tutorial.
1026     - create missile is now fixed.
1027     - race fields must now contain archetypes.
1028     - jumping skill now works as advertised.
1029 root 1.31
1030 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1031 root 1.24 - relicense under the gnu affero license.
1032 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1033 root 1.24 - implement server-side framework for generic resources.
1034     - use resource framework for server-provided ambient
1035     music.
1036 root 1.27 - save object owners (players only atm).
1037 root 1.24 - replace limited sound api with server-provided sound effects.
1038     - new sc (sound control) protocol command.
1039     - improve fxix protocol to include types.
1040     - exactly fill tcp segments, if possible.
1041     - output-rate is now an upper limit, the server will automatically
1042     (and quite perfectly) adjust to the network conditions, ensuring
1043     low latency even during bulk transfers (music, images, sounds etc.).
1044     - implement server-side widgets (i.e. client widgets controlled
1045     in the server side). this will allow future expansion without
1046     having to upgrade clients.
1047     - implement a (artwork) world map with realtime player position
1048     tracking.
1049     - new and more efficient extcmd (server still supports old extcmd
1050     protocol).
1051 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1052     calcluation that could be easily exploited by users.
1053     - rebalanced diseases to spread more naturally/evenly.
1054     - completely asynchronous map loading even for tiled maps.
1055 root 1.24 - replace simple messaging protocol with channels carrying metadata
1056     (similar to message types, but more directed at the user).
1057     - reduce command processing latency by a whopping 120ms by
1058     reordering some processing steps inside the server. this directly
1059     reduces lag by 120ms.
1060     - actually send spell faces to the client.
1061 root 1.23 - implement player genders.
1062 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1063     otherwise return to savebed and possible kill if the log-out
1064     was for too long.
1065     - fast socket-dead detection (kick player after 8 seconds without ack).
1066     - greatly reduce the cpu time needed to draw maps _again_.
1067     - archetypes are now subclasses of objects.
1068     - rebalanced shop greed and approval functions to be more realistic
1069     (and likely match the actual intention).
1070 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1071     italic, gender-specific text, paragraphs etc.
1072 root 1.24 - implemented hint framework, players can opt to receive hints.
1073     - implemented (long) book framework, added some books from the cf wiki.
1074 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1075     protocol and is capable of transmitting generic meta information.
1076 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1077     - replace the nexus by a per-player tutorial map that teaches stuff
1078     better than the newbie house.
1079 root 1.18 - fix the magicmap colours.
1080 root 1.19 - optimise map update even more by removing unneeded code and checks.
1081     - decouple map and stats update from pl->ob and use pl->observe instead.
1082     - implement observe command.
1083 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1084     calls with a simple comparison.
1085     - fix a latent crossfire bug that could crash the server because the
1086     map refresh did not update the mapspace.
1087 root 1.24 - support custom keys for regions and maps, regions are now
1088     refcount-managed.
1089     - allow worldmap overlays anywhere in the 000..999 range.
1090     - new system to acquire time slices for background jobs, to reduce
1091     jitter.
1092 root 1.27 - semi-persistent object-referencing framework (currently only players
1093     supported).
1094 root 1.22 - dependency tracking for perl extensions.
1095 root 1.24 - new slag-ex extension for cleaning cauldrons.
1096     - fix invoke result processing.
1097     - there are even less i/o syncpoints in the server now.
1098 root 1.29 - added map-tags extension that scans all maps for object tags
1099     and records them in the database (not used yet).
1100 root 1.28 - metaserver 2 support.
1101 root 1.22 - many more bugfixes and minor optimisations.
1102 root 1.16
1103 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1104 root 1.14 - optimised event invocation (non-wanted events can now be
1105     skipped with 4-5 inlined instructions).
1106 root 1.12 - complete rewrite of town_portal: it now creates a portal
1107     to the "nearest" town only, travel is only possible
1108 root 1.13 to the town and back, anybody can use it (also removes
1109     one of the remaining syncpoints in the server).
1110 root 1.10 - complete rewrite of the range/attack skill slot system:
1111     there are now two slots, one for combat, one for ranged
1112     attacks.
1113     - introduce the concept of a current weapon (either a ranged
1114     or a combat weapon/skill/tool) and switch between them as
1115     needed.
1116     - rewrite bow code so bows get more useful: apply damage,
1117     attacktype and other stats to the arrows and treat
1118     bows as weapons. also rebalance the missile weapons skill
1119     so its damage increases with level.
1120     - rewrite the complete player speed logic: weapon_speed now
1121     works as documented and there are no unnatural speed boosts.
1122 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1123     installation, replacing the old collect scripts and
1124 root 1.9 simplying deployment by scaling and cutting faces as required.
1125     - simplify the map protocol extensively by taking advantage
1126     of missing bigfaces, speeding up map generation immensely.
1127 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1128     other archetypes.
1129     - rationalise archetype, region and treasurelist file format
1130     into a single file format and make them reloadable asynchronously.
1131 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1132     reloadable at runtime.
1133 root 1.6 - implement 64x64 faceset support.
1134     - implement fxixsx protocol that saves
1135     a lot of bandwidth over the old image/face/smooth packets
1136 root 1.11 and allows images > packetsize, incremental and background
1137     transfers.
1138 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1139     on a face basis as opposed to a mapspace basis.
1140 root 1.7 - the server can now rate-limit image uploads to not exceed
1141     a certain (client-configurable) speed while guarenteeing full
1142     freedom of movement.
1143 root 1.8 - implement new ex command to request item descriptions.
1144     - implement new msg command for in-game messages with meta
1145     information (using xml).
1146 root 1.9 - enforce utf-8 for all text messages.
1147 root 1.13 - added micropather (not used yet).
1148 root 1.6 - many, many bugfixes.
1149 root 1.1
1150 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1151 root 1.1 - make coroapi accessible to cf+.
1152     - moved map handling logic completely to perl
1153     - per player maps are now marked in the map
1154 root 1.2 - maps are saved completely differently now,
1155     and much more often.
1156 root 1.17 - rewrote map header parser and writer, to be much faster.
1157 pippijn 1.4 - maps and players are now (in the average case) loaded
1158 root 1.2 and saved completely asynchronously, I/O contention will no
1159     longer freeze the server.
1160 pippijn 1.4 - players and maps can be loaded anytime, without the player
1161 root 1.2 being logged in.
1162 root 1.1 - automatically generate method interfaces for perl from headers
1163     - unbundled freezethaw
1164     - mostly rewrote common/map.C
1165     - completely rewrite server/swap.C
1166     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1167     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1168     - better message for apply failures due to applymode
1169     - removed most all of the weather code
1170     - unified logging to stderr and file
1171     - too many minor changes to document