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Revision: 1.609
Committed: Tue Apr 6 23:34:56 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.608: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.562 TODO: apartment-descritpions for gotisch1/2
5     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7     TODO: cast invisible...
8 root 1.564 TODO: build code marks all sorts of objects as unique
9 root 1.562
10     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12     TODO: summon cult does not properly create multipart monsters?
13     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14    
15     {
16     "dungeon_depth" : "3",
17     "dungeon_level" : "8",
18     "exitstyle" : "sstair",
19     "final_map" : "/quests/peterm/quests/ogre_chief",
20     "floorstyle" : "stones2",
21     "layoutstyle" : "maze",
22     "monsterstyle" : "humanoid",
23     "orientation" : "1",
24     "origin_map" : "/world/world_106_115",
25     "origin_x" : 9,
26     "origin_y" : 18,
27     "random_seed" : 623236402,
28     "region" : "highway",
29     "symmetry" : 1,
30     "wallstyle" : "earthen",
31     "xsize" : 29,
32     "ysize" : 19
33     }
34    
35     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37 root 1.574 TODO: freed objects cache instead of salloc/sfree
38 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
39 root 1.562
40 root 1.592 TODO: do not show msg for unidentified objects.
41 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42 root 1.603 TODO: thrown objects hit natively (with their own skill).
43     TODO: golem survives "longer" now.
44 root 1.604 TODO: slow down some skills (e.g. stealing)
45 root 1.605 TODO: apply range checkign should go to apply_special
46 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
47 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
48 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
49 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
50 elmex 1.573 - made (wizard) look_at show also uuids.
51     - added cf::object::find_object_uuid (::find_object already exists!).
52 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
53 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
54 elmex 1.568 - (arch) made the hill giants loose more body parts.
55 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
56 root 1.588 - teach the random map generator the ability to read ".rmg" files
57     that specify which actual style map to generate, and use it for
58     the default decorstyle to avoid inappropriate maps to be used.
59 root 1.583 - move_type changes (spells, skills etc.) now will correctly
60     take move_on/move_off into account (e.g. buttons).
61 root 1.582 - display (exit) or (random map) in client for those objects.
62 root 1.606 - removed (useless) spell damage columns from spell info and replace
63 root 1.578 it by effective casting level - clients > 2.10 required to display
64     properly.
65 elmex 1.565 - building of levers/doors works again for all kinds of floors.
66 elmex 1.563 - the player can now withdraw and deposit all the available money.
67 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
68     steinwandstadt/celvear.
69 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
70 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
71     clients.
72     - tcp.ext didn't unbind in reloads.
73     - map-tags.ext didn't properly close the database on reloads.
74 root 1.567 - cfutil skips .-directories when scanning.
75 root 1.571 - build.ext prevents players from building on other player's maps.
76     - rent.ext allows the dm to enter anytime.
77     - NPC_Dialogue adds a new predefined variable, $map.
78     - new "build" event hook.
79 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
80 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
81 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
82     them on loading, for old playerfiles and maps.
83 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
84     would be handled differently nowadays anyway.
85 root 1.584 - random map .meta were not being expired at all.
86 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
87 root 1.586 - update to automake 1.10.
88 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
89     require level 4 anymore.
90 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
91 root 1.590 - monsters now rotate through all skills (in chosen_skill).
92 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
93 elmex 1.593 - added detect mineral vein spell.
94 root 1.592 - support "wall overlays" in the random map generator - not very generic,
95     used by minable veins.
96 elmex 1.594 - (maps) relocated jeweler town to another directoy.
97     - (maps) added quest for the mining skill scroll to valleynoy.
98 root 1.603 - (arch) implement mining pickaxes and mining skill.
99 root 1.601 - generate most constants for perl automatically.
100 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
101     - when player dies, restore his food to at least 200.
102 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
103 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
104 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
105 root 1.600 - the singing skill actually respects the direction now.
106     - oratory and singing now require a direction.
107 root 1.603 - use_skill now requires that you can actually apply the skill tool.
108 root 1.604 - do not invoke perl on every user command anymore by providing
109     a comamnd and an unknown_command event.
110     - move mark, run, run_stop, fire and fire_stop commands back from
111     perl to C++, for speed reasons (basically undo patchset 1304).
112     - add a client_destroy event, so we don't have to hook the
113     attachable destroy event (which is called much more often).
114 root 1.606 - removed (unused) FLOOR object type.
115 root 1.607 - fix errornous change_abil messages for rods (and other types).
116 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
117     all into server/commands.C.
118 root 1.609 - save and restore combat/ranged/current slot for players.
119 root 1.562
120 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
121 root 1.558 - (maps) fix travel to valdor and back.
122 root 1.545 - do no longer by default eval map cod ein safe compartments
123     (this can be re-enabled using the safe_eval config option).
124 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
125     in lorak.
126 root 1.559 - fix data corruption issues caused by recursive calls to
127     unordered_mapwalk - now every caller must provide its own
128     buffer.
129 root 1.538 - (maps) improve tindervale maps slightly.
130 root 1.544 - (arch) considerably decrease slag ex price.
131 root 1.540 - (arch) fix filth archetype.
132 root 1.556 - extension dependency resolve was completely broken.
133 root 1.544 - multipart objects would cause save_throw_object to crash - it
134     now acts on the head only.
135 root 1.541 - do not try to connect to an irc server unless explicitly configured.
136 root 1.542 - do not expect decltype() to be available in gcc 4.4.
137 elmex 1.543 - extended the safe perl environment by loops.
138 root 1.547 - (arch) fix "armless cook" facings.
139     - the "experience table" resource item did not have a proper
140     hash associated with it, so updates could not be detected.
141 elmex 1.550 - fixed poison traps in doors.
142 root 1.548 - player->killer_name did not properly flag the name as unicode.
143 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
144     and provide a non-destructive SvPVutf8 variant.
145 root 1.554 - do not allow dragon players to change their title via the settings.
146 elmex 1.552 - ratelimited jeweler skill nugget conversion.
147 root 1.551 - under high load, the server stopped swapping out to make
148     the server more responsive, but making it impossible to reduce
149     the load by... swapping out. slot queuing will now always make
150     some progress.
151     - improve the quality of the load-avg calculation.
152 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
153 root 1.556 - don't fail to write the runtime file if the temporary already exists.
154 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
155     player now.
156 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
157     timestamp and use a tab in the client to increase awareness.
158 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
159     setflag 0 is possible.
160 root 1.560 - make install now deletes old extensions, to ease upgrades in the
161     deliantra vm.
162 root 1.538
163 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
164 root 1.532 - the destruction spell could/would corrupt server memory quite often.
165 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
166     disk, not when it already was in memory.
167 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
168     avoiding livelock during high-load emergency saves.
169 root 1.530 - logging in did not properly unapply all skills.
170 root 1.531 - (maps) make the invite quest marking much more obvious.
171 root 1.533 - (arch) fix warrior archetype names.
172 root 1.532 - map prefetching never prefetch upwards.
173 root 1.534 - wizpass no longer makes you non-blocking.
174 root 1.536 - (maps) add light to some of the special maps, add troll
175     map.
176 root 1.530
177 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
178 root 1.515 - (maps) add gorokh_final mapset from crossfire.
179 root 1.516 - (maps) block most vault-type mlab locations, open up
180     imperial converters for anybody to use.
181 root 1.519 - (maps, arch) replace all permanent stat potions by random
182     variants.
183 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
184 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
185     real player object on player changes.
186 root 1.522 - diseases and maybe other things could sometimes reduce the speed
187     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
188     much grief.
189 root 1.523 - speed_left randomisation was, apparently, totally broken.
190     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
191     of the speed slot internally and in map save files. among other
192     things, this gets rid of all the abs (speed) calls.
193     - reduce map file save files by using abridged keywords aliases.
194 root 1.494 - shop specialisation calculation was totally broken.
195 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
196     now enforced.
197 root 1.498 - fix magic mapping, which only worked for inate spell casting.
198 root 1.495 - godgiven items will now be explicitly described as such.
199 root 1.524 - (arch) dded a quiver of bolts.
200 root 1.504 - materialnames would change "randomly" on every load, only
201     set the material when the materialname was not set before.
202 root 1.497 - balancing change, halve rod recharge speed (instead
203     of 4.8s, the standard rods now recharge in ~10s. not a solution,
204     but still.
205 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
206 root 1.509 the costly flag-checking loop in most cases and using a simple
207     repeat-cache for speed_left.
208 root 1.507 - always delay stats update for players on insert/remove till
209     next tick/command, which saves a lot of cpu cycles on drop/take.
210 root 1.514 - add hint about havign to run to attach unaggressive npcs.
211 root 1.494 - pet monster level was not displayed correctly in "showpets index".
212     - clean up floating point conversions and many similar nitpicks.
213 root 1.502 - fix hanuk altar.
214 root 1.504 - overhaul material system to be much faster, and having less bugs, but
215     still having a lot of cruft :/.
216 root 1.502 - add marble shop floor.
217 root 1.494 - move gcc specifics to new file include/compiler.h.
218     - unrecognised cfpod directives could cause undefined behaviour.
219 root 1.505 - added boes' marble shop to steinwandstadt.
220 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
221     - optimise mapspace updates.
222     - cache volume/items per mapspace.
223 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
224     decrease).
225 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
226     have led to weird item multiplications.
227 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
228 elmex 1.501 - fixed crash bug in learn_spell command.
229 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
230 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
231     from perl to c++.
232 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
233     and use it in some "inner" loops.
234 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
235 elmex 1.511 - fixed jeweler experience output to not be floating point.
236 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
237 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
238 root 1.518 - try to prefetch memory inside process_objects, which can give
239     enourmous speed gains.
240     - make some small optimisation to the process_objects loop.
241 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
242     handling different chksum lengths.
243     - check for hash collisions in cfutil.
244     - reduce face checksum size from 6 to 4 bytes.
245 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
246 root 1.523 - removed weather-specific attributes.
247     - fixed genkeywords dependency.
248     - do not clear "randomitems" slot for world underlays.
249     - use "sl" as short-hand for speed_left in save-files, just to make them
250     smaller.
251 root 1.517 - in general, don't crash on value-less resource file lines
252     anymore, due to get_str never returning a 0-pointer.
253 elmex 1.521 - code cleanup in move_symptom.
254 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
255 root 1.494
256 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
257 root 1.481 - some Andrew Madloch wanted, despite being specifically told
258     multiple times that the Deliantra parts additions are under AGPL,
259 root 1.487 lock up the source code of the server within his company.
260 root 1.481 some reorganisations have been done to the sourcecode to make
261     it clearer that this violates the Affero GPL. Help to keep
262     Deliantra free software even for the coming generations
263     and be wary of the promises of Andrew Madloch, he has nothing
264 root 1.487 good in mind for free software.
265 root 1.480 - clarify which files of the server are 100% AGPL.
266 root 1.481 - minor reorganisation, move some GPL code into other files.
267 root 1.483 - implement viewpoint (which is like observe, but only for the map,
268     not stats etc.).
269 root 1.484 - replace magic mapping overlay by a flying bird exposing area
270     on the worldmap (ext/magic_mapping.ext).
271 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
272     - @find results in npc dialogue is now stored in $find.
273 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
274 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
275 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
276     dm instead.
277 root 1.456 - (maps) add town portal to celvear.
278 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
279     mapsets from crossfire, together with associated archetypes.
280 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
281     - (maps) define a new whalingoutpost region.
282 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
283     and most archetypes that go with them (without stoning and swallow effects),
284     casino tokens and stock certificates are also missing.
285 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
286     and santo dominion.
287 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
288     to go with them. also adjusted archetypes to be more korrekt "gotisch".
289 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
290 root 1.460 - properly close client-side dialogue when the player is teleported away.
291 root 1.459 - map-tags did not properly close it's database tables or wait
292     for a quiescent state, causing memory corruption on reload.
293 root 1.454 - support "stat.xyz" accessor in match expressions.
294 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
295 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
296     fixes long answers from npc dialogue).
297 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
298 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
299     and to not add a "put your code here" force needlessly.
300 root 1.463 - (arch) fix or improve many plurals.
301 root 1.465 - markers do no longer add a force if the slaying field is unset.
302 root 1.466 - sped up search-items implementation, but it's still horrible.
303 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
304 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
305     used to reogianise the illogical arch tree a bit.
306 root 1.479 - (maps) import most map names from crossfire.
307 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
308 root 1.483 - fly_high movement gives better los, ignoring blocksview.
309 root 1.488 - the addexp command should now honour skill names with spaces.
310 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
311 root 1.491 - (arch) added many more buildable marble floors.
312 root 1.490 - major namespace cleanup: save 45kb by making functions static
313     that were unnecessarily global.
314 root 1.452
315 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
316 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
317 root 1.451 - fix a memory buffer overflow in the book code.
318 root 1.429 - add @check, @find npc dialogue commands.
319     - (maps) add a number of town interiors.
320 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
321 root 1.451 - (maps) add celvear area from cfextended.
322 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
323     - (server,maps) fix bug causing some library books not to be chained down,
324     cause Scorn/Navar libraries not to have inscribable books.
325 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
326 sf-marcmagus 1.433 inappropriate item power.
327 root 1.448 - (maps) fix intwell balancing issue.
328 root 1.437 - improve the look of generated books.
329 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
330     - fix bug where players could bypass no_drop by putting items in containers.
331 root 1.430 - consecutive commands arriving at the same time in the server would be
332     corrupted if the length was >255.
333 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
334 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
335     and perl.
336 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
337     functionality (and more) inside the same object using the match expressions.
338     - create simpler match expression compiles in many common cases.
339 root 1.439 - reduce object size by removing obsolete "seen_by" member.
340 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
341     of the new dynbuf::splice function (which gave an unexpected net win
342     in code size...).
343 root 1.442 - the server will no longer complain (and subtly fail) when an object
344     being removed from a map causes another object to get removed.
345 root 1.441 - banish strncpy from the server, speed up and simplify sending item
346     descriptions to the client considerably.
347 root 1.442 - add new "in head" set modifier for matches.
348     - new BLOCKED_MOVE event added.
349     - mapscript archetype now has activate_on_xxx true by default, as similar
350     connected elements.
351 root 1.448 - (maps) imported all styles from cfextended except
352 root 1.444 floorstyles/land_plots and monsterstyles.
353 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
354 root 1.446 - don't crash when treasure lists are empty / supply new empty
355     treasurelist for randomitems when none can be found.
356     - implement cf::map::static_maps and use it in map-tags.ext.
357 root 1.449 - fix a bug in map-tag scanning when moving tags.
358 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
359     for a reaction.
360 root 1.447 - implement new "loadall" map loading command, purely for debugging.
361 root 1.429
362 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
363 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
364     but not horns (to make them more useful for content-creators).
365 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
366     2) it skipped spell effects and 3) it didn't handle the case where
367     and object was destroyed while iterating over it correctly. all this
368     allowed players to sometimes walk onto spaces they should not be able to
369     walk on.
370 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
371 root 1.399 - examining an object now dumps the serialised object form when the user
372 root 1.404 is a wizard (wizlook).
373 root 1.421 - altars no longer accept unpaid items.
374 root 1.411 - party spells didn't work all that well.
375 root 1.424 - added complex object matching framework (cf::match), and make altars
376     and pedestals use it.
377 root 1.425 - identified skill-tools show what skill they grant.
378 root 1.399 - display the duration of change_ability spells when examining them
379     (missing: protection spells, but they are a hack...).
380 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
381     adding more variety to the different mushrooms.
382 root 1.398 - fix a minor cfpod formatting bug.
383 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
384     the hintmode setting on the settings page.
385 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
386 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
387 root 1.399 - enable the object loader to also dump archetypes.
388 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
389 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
390 root 1.402 - force the initial face when loading an object that is time-animated
391     or a monster, so it does not have to be specified anymore.
392 root 1.403 - fix a bug where recasting an ability changing spell could shorten
393     its remaining duration.
394 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
395 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
396 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
397     up splay operations as well.
398 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
399 root 1.412 - implement introspection data for C++ classes (%REFLECT).
400 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
401 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
402 root 1.419 - fix transmutation alchemy.
403 root 1.424 - speed up many frequently-invoked C->perl callbacks.
404 root 1.419 - added complex object matching framework, to be used in altars and the like.
405 root 1.426 - switch to YAML::XS from YAML.
406 root 1.396
407 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
408 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
409     that ultimately was not helpful to catch it :)
410 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
411     all callers to use either one or the other, as appropriate. This
412     fixes the (rather fragile) light spell, maybe others.
413     - fixed an overflow and exploit in the bank/payment code.
414     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
415 elmex 1.384 to explain the skill a bit more.
416 root 1.389 - removed a buggy check for zero attacktype. So that we might find
417 elmex 1.388 the real bugs in the archs/maps/objects.
418 elmex 1.394 - Fixed enabling torches with lighters.
419 elmex 1.387 - (maps) Added Heaven Town region.
420     - (arch+maps) Fixed & normalized warriors on map
421     /quests/peterm/CTower/Barracks.
422 root 1.392 - fix the light spell (and possibly diseases and other lights).
423 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
424 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
425     a long time ago, and similar cases are still to be found in the maps.
426     - make the socket_timeout configurable in the code (but not yet for users).
427 root 1.393 - earth wall health bar is now correct.
428 elmex 1.384
429 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
430 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
431     freeze with IO::AIO anymore due this change.
432 root 1.364 - avoid a crash when a player tries to apply a lighter.
433 root 1.376 - allow a spell argument for dimension door.
434 root 1.362 - move shop item listing and some otherstuff into the info tab.
435 root 1.360 - avoid crashes when non-players cast party spells.
436 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
437 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
438     - small improvement of the number of potions in shops
439     (by Job Vranish).
440     - added a few party spells (by Job Vranish).
441 root 1.362 - use a common message dynbuf.
442 root 1.364 - destroying tear down objects will now use the full hp range
443     for animation and will only destroy/lastframe when hp < 0.
444     - allow monsters to use earth to dust.
445     - use manhattan distance for get_rangevector_from_mapcoord, just as
446     in get_rangevector.
447     - los updates now correctly take tiled maps into account.
448     - do los updates even on maps without darkness.
449 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
450 root 1.375 - upgrade to IO::AIO 3.21.
451 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
452 elmex 1.373 - properly catching exceptions from callback in irc.ext.
453 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
454 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
455 elmex 1.368 - (arch) added hint about usage to Slag Ex.
456 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
457     like the rest.
458 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
459 root 1.378 - (arch+maps) added rate limited converter and adjusted
460     /elmex/mana_fountain.
461     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
462     - reduce size of casting_time, move_status, attack_movement,
463     last_heal and last_sp slots, squeezing some more space out of struct
464 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
465     anywhere.
466 root 1.358
467 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
468     - fixed bug in alchemy, where finding the right object for enhancements
469     didn't work.
470 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
471     effects (w.r.t. put_more) per mapspace, to give the server a chance
472     to survive a hundred deathsheads.
473 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
474     disastrous bug of unfortunately unknown proportions...
475 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
476 root 1.343 - use gender-neutral place descriptions for invite.
477 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
478     Thanks go to Lisa Larsen!
479 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
480     anymore).
481 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
482 root 1.345 - use better dependency tracking for include/keyword.h.
483 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
484     so it is possible to invite somebody out of some stck-till-death traps,
485 root 1.346 or simply to commit suicide.
486 root 1.352 - replace the "ignoring delayed commands" message by something more useful
487     (cf. cunning gnome freezeing issue).
488 elmex 1.349 - various fixes for weapon improvements.
489 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
490 root 1.353 - support T and G sequences in cfpod.
491 root 1.343
492 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
493 root 1.339 - convert me command from per-map to chat, which makes more sense, also
494     document it.
495 elmex 1.336 - more than one spellbooks of same class can now be given
496     in class selection.
497 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
498     spell rebalancements.
499 elmex 1.338 - the IRC gateway filters IRC colors now.
500 elmex 1.336
501 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
502 root 1.331 - (arch) fix quiver of Holding Bolts.
503 root 1.332 - applying unpaid items will now examine them.
504 root 1.330 - add "What" column to body command, showing items in that slot.
505 elmex 1.329 - redesigned and rebalanced lamps and torches.
506 root 1.330 - add "..." to item names that have been shortened.
507     - fixed "assign" function that squeezes strings into fixed length.
508 elmex 1.333 - add cursed effect to lamps and (some) torches.
509 elmex 1.334 - fixed bad assigned crafting skills and their tools.
510 root 1.312
511 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
512 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
513 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
514 root 1.312 - make monster smell logic dependent on their wisdom stat.
515 root 1.324 - put the death reason into a separate tab.
516     - converted "connected" slot to string, cleanly got rid of some ugly
517     hacks such as the path_attuned hack.
518 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
519     - replace one-at-a-time hash by faster than smaller FNV-1a hash
520     when hashing strings.
521 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
522 elmex 1.320 whether the right cauldron is used.
523 root 1.313 - considerably optimise shared string implementation by
524 root 1.316 making its null value a compiletime constant.
525 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
526     as well as using shstr_cmp to pass shared stringsa round efficiently,
527     for lots of code size savings.
528 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
529     they are sleeping: generators now check for the sleeping flag.
530 root 1.318 - tell gcc not to excessively inline some perl interface functions.
531 root 1.322 - remove marking rune length limit.
532 root 1.323 - fix formatting of cfpod when a verbatim block was following
533     a single newline.
534     - move resistances, statistics and showpets command output into tabs.
535 root 1.326 - implement map scripts that can replace the boulder logic without
536     having to write extensions.
537 root 1.310
538 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
539 root 1.302 - fix a longstanding bug that teared multipart monsters
540     at map boundaries apart.
541 root 1.292 - temporarily make permanently invisible player visible when
542     he/she makes noise.
543 root 1.284 - fix being able to see through walls a bit.
544 root 1.303 - improve look at output.
545 root 1.285 - completely replaced the line of sight algorithm with a variant
546     of spiral fov capable of visibility grades and arbitrary
547     shadow angles, that uses less memory and less code.
548     - the new los code supports arbitrary map rectangles and loosens
549 root 1.310 other restrictions of the old code, supporting further optimisations.
550     - update los if blocksview-objects are inserted in a map, not just when
551 root 1.287 removed (e.g. for summon fog).
552 root 1.303 - permanent invisibility doesn't make immune against making noise:
553     implement a noise system that allows monsters to locate the player
554     when he/she makes noise.
555     - implement a primitive smell system that monsters can use to track
556     players.
557 elmex 1.288 - create bomb now also works when casted by door traps.
558 elmex 1.290 - (arch) new torch graphics.
559 root 1.289 - (maps) considerably soften the subway spider.
560 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
561     the guards from being killed by players.
562 root 1.310 - (maps) lots of tweaks in and around scorn.
563     - (maps) use special non-blocksview jungle, mountain and
564     darkforest freely on the worldmap, to get gradual sight obstacles
565     instead of total blackout in those areas.
566 root 1.289 - no maximum darkness for outdoor maps anymore.
567 root 1.291 - add more hints, fix some messages.
568 root 1.292 - fix a bug: firing rods should tell you something about them.
569     - make light additive even within players.
570 root 1.293 - darken xrays effect a bit.
571     - improve handling of los changes when inserting or removing
572     objects, not perfect yet.
573     - make map darkness signed (formerly unsigned) to allow
574 root 1.294 ambient lighting and centrally manage darkness as an offset.
575     - revamped, fixed and documented the server calendrics, also
576     tell users the current time and data, to improve awareness.
577     - implement proper wizlook flag and handling of wizlook, instead
578     of dumbly just clearing los once.
579 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
580     and has a smaller runtime variance.
581 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
582     making them actually useful.
583     - see_in_dark now increases the viewing radius by 3.
584 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
585     speedup, as well as in many other places.
586 root 1.299 - remove support for extended map infos - these are not used
587     by the deliantra client and removing them gives us a 10% speedup
588     when sending map changes.
589 root 1.300 - remove most gcfclient and other client bug workarounds, as well
590     as now obsolete protocol versions, simplying the code.
591 root 1.301 - optimise and simplify generation of random numbers.
592 root 1.303 - correctly provide a non-zero default density for materials, to
593     avoid crashes, fix other bugs in the material handling code.
594     - fix volume calculations.
595     - fix cfpod parsing when multiple verbatim blocks were separated by
596     newlines.
597 root 1.305 - increase monster detection radius from wis/5 to wis/3.
598 root 1.306 - remove old pickup modes.
599     - remove obsolete disarm and search commands (search wasn't working
600     anyways).
601 root 1.308 - fix a crash when an npc applied a sign.
602 root 1.284
603 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
604 root 1.283 - this release is assumed to be very stable.
605     - (maps) radically redesigned and improved tutorial.
606 root 1.280 - directional casting no longer immediately removes the invisible effect.
607 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
608 root 1.272 - fix overflow in lighting calculations.
609     - negative glow radii can no longer cause total darkness.
610 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
611     only maximally-lit ones.
612 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
613     - swashbucklers got the oratory skill now.
614 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
615 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
616 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
617 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
618     (which was probably broken, too).
619 root 1.281 - support negative glow radii during daytime, too.
620     - use circular, not rectangular, viewing area.
621     - use minimum viewing distance of 2 in outdoor maps.
622     - negative glow is stronger than viewing area or lamps.
623 root 1.283 - (arch) new darkness spell face.
624 root 1.272
625 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
626     - (maps) completely redesigned scorn.
627 root 1.269 - "cast light" now works on oneself.
628 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
629     negative glow radii again (they were totally broken before).
630 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
631 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
632 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
633 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
634 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
635     back to the player.
636 root 1.251 - attuned/repell and spell base level system reworked.
637 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
638 root 1.247 be less erratic now.
639 root 1.248 - refuse to write the uuid file if the uuid is zero
640     (to avoid writing it in early crashes).
641 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
642     - speed up emergency_save by not syncing every file separately.
643     - no longer reattach perl to every object on reload, it's slow, and no longer
644     necessary since we don't nuke stashes anymore.
645     - do not bootstrap perl from the commandline args, use separate eval for
646     better error reporting.
647 root 1.259 - fix a crash when pushing cone spells met ice attacks.
648 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
649 root 1.255 - speed up map refresh in server a bit.
650 elmex 1.258 - refactored drop code and fixed some programming errors in it.
651 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
652 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
653 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
654     as the current weight of the inventory.
655 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
656     dragonfire has been introduced for the non-dragon players.
657 root 1.265 - remove unused "tooltype", "start_holding" object slots.
658     - change "weapontype" object slot to uint8.
659     - convert "hide" object slot into flag.
660     - reorder object members for better locality of reference and codesize
661     decrease.
662 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
663 root 1.267 - fix a crash when no skill could be found when killing amonster.
664 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
665     every completed aio operation.
666 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
667     and update mapspaces if necessary.
668 root 1.246
669 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
670 root 1.241 - removed all command line parsing, only env variables are supported
671     anymore.
672 root 1.239 - region-specific monsters will now once more be on the worldmap.
673 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
674 root 1.225 would grow out of bounds.
675 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
676 root 1.222 - fixed a double-escaping bug in the pod-parser.
677     - rewrote the cfpod parser in C++.
678     - hintmode moved to C++, players need to re-set their hintmode if
679     they dislike "show".
680 root 1.231 - fix RIP inscription.
681 root 1.239 - bump login name length from 18 to 20 char max.
682 root 1.231 - correctly support gender in emotes.
683     - correctly support gender in the death messages.
684     - correctly generate death messages for players only when they really die,
685     with increased information.
686 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
687     and data corruption (but apparently was never triggered).
688 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
689 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
690     data corruption bug.
691 root 1.223 - tweak coredumping/monitoring a bit.
692 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
693 root 1.227 - do not crash in the loader when an inventory object could not be loaded
694     (from a corrupted file).
695 root 1.241 - redid skills command to send output to proper channel.
696 root 1.233 - object->map is no longer refcounting.
697 root 1.228 - add FLAG_DEBUG for internal debugging.
698 root 1.231 - add NDI_VERBATIM flag to send_msg.
699 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
700 root 1.240 - player->exists is no longer a sync_job.
701 root 1.233 - split login.ext's player scheduler into
702     it's own player-scheduler.ext extension.
703 root 1.222
704 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
705 root 1.212 - require perl 5.10.
706 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
707 root 1.204 - swap player and observed count's on the map when observing.
708 root 1.205 - add (mostly untested) mapspace perl class and accessors.
709 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
710 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
711     could be found.
712 root 1.208 - pits now have a configurable "random spread" range and default
713 root 1.213 to a radius of two now.
714 root 1.212 - rewrite pay_player_arch.
715     - use a more stable perl_reload implementation.
716     - do not use Symbol::delete_package (causes crashes after perl-reload),
717     use our own, safer, clear_package instead.
718     - when asynchronously dumping core, close all file handles to allow
719     the server to restart concurrently.
720 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
721     sequences, without double-encoding. it should be faster, too.
722     - the above fixes wrong display of help tetx and many other issues.
723 root 1.216 - use lzf and frag packets for large messages for clients supporting them
724 root 1.218 (0.9976+), use it for long books and other messages.
725 root 1.210 - eradicate listen command and corresponding code.
726 root 1.211 - eradicate logs command.
727 root 1.218 - let the client log into the server log, used for crash backtraces.
728 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
729     old style spell objects with the spell magic bullet.
730 root 1.220 - (arch) fixed skill less rods in the archetypes
731 root 1.204
732 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
733 elmex 1.197 - made jeweler workbench larger and some other minor map
734     changes in jeweler town.
735 root 1.196 - fixed wrong item handling in jeweler skill code.
736 root 1.198 - (arch) use a special "key_random_map" for random map keys
737     that are used up.
738 root 1.199 - fix a crash when the player who was observed has logged out long
739     enough for his region/map to be gone.
740 root 1.200 - port to g++-4.3's incompatible tr1 changes.
741 root 1.201 - add some missing dependencies.
742 root 1.203 - log to /var/log/deliantra/ by default.
743     - hack observe code to enable smooth movmenet when observing.
744 elmex 1.195
745 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
746 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
747 root 1.179 - correctly move gsay to the party channel.
748 root 1.178 - fix a crash when animate weapon was used in some areas.
749 elmex 1.177 - fixed unnecessary identification of by converters created objects.
750 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
751     with NPCs.
752 elmex 1.175 - (arch) dragon scales got proper type now
753 root 1.193 - object::decrease would sometimes cause container weights to
754     be wrong, this has been fixed.
755 root 1.194 - do not send time updates for newly-seen items.
756 root 1.185 - thawing an icecube will once more drop its contents to the ground.
757 root 1.183 - fix cone spells etc. going through walls sometimes.
758 root 1.186 - fix a weight update bug that sometimes left containers
759     with wrong weights.
760 root 1.194 - added auto_apply event and extension for shop tiles.
761 root 1.172 - work around get_map_flags invoking perl and switching the stack.
762     - make sure the map is loaded when using a town portal return.
763 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
764     where healing spells didn't cost any grace.
765 root 1.173 - fix starvation kill reason.
766 root 1.174 - fix pk killer name message.
767 root 1.189 - don't let people apply signs with @match.
768 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
769     what seems to be the biggets memleak in the server).
770 elmex 1.171
771 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
772 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
773     - use anyevent to manage listen ports (this enables IPv6 support).
774 root 1.167 - server supports ipv6 client connections now.
775 root 1.168 - use newly-available Coro::AnyEvent.
776 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
777     to let it handle AIO requests.
778 root 1.167
779 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
780 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
781     processing considerably (especially in the client) and reduces data transfers
782     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
783 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
784     - (map) fixed npc dialogue in pup_land/s_f/special.
785     - bugfix: fix a crash when a player casts a swarm spell and then logs out
786     (swarm spells now stay in the player's inventory).
787 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
788 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
789     archetype *archname* (chairs of different facings were merged).
790     - bugfix: fix a potential crash issue in find_object_name (not used
791     normally).
792 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
793     (destruction, magic missile etc.).
794 root 1.163 - swarm spells without a direction now use various spiral patterns
795     instead of being fully random.
796 root 1.158 - update AnyEvent API to 3.4 and above.
797 root 1.156
798 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
799 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
800 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
801 root 1.152 - bugfix: the jumping skill now gives experience for jumping
802     and for attacking monsters. it also takes about one second to do a jump.
803 root 1.138 - bugfix: players couldn't starve in 2.53 :(
804 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
805 root 1.152 - bugfix: spell effects like word of recall are removed on death.
806 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
807     were created outside a map.
808 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
809     (fixed by reversing the logic).
810 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
811 root 1.153 - bugfix: the random map generator no longer leaks key objects.
812 root 1.154 - bugfix: support random maps >127x127.
813 root 1.152 - (maps) fixed the death certificate system in nimbus.
814 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
815 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
816 root 1.147 - (arch) give ball lightning a real name.
817 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
818 root 1.155 - support cfpod in ex replies (client item tooltips).
819 root 1.143 - unapply item in range slow when readying a spell.
820 root 1.148 - bugfix: account for rounding errors in weight updates.
821 root 1.139 - remove synchronous mkdir in chargen_race_done.
822     - fix per-race starting maps.
823 root 1.142 - check hiscore on suicide and quit as well.
824 root 1.138 - tell players when they are starving.
825 root 1.133 - get rid of costly object_from_name conversion for altar effects.
826     - fix map difficulty calculation for generators.
827 root 1.146 - slightly more intelligent handling of "is_animated" flag.
828 root 1.149 - support no_drop map header flag (before it was only available internally).
829 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
830 root 1.133
831 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
832 root 1.119 - bugfix: custom skill settings were not saved by the server.
833     - bugfix: remove did not actually remove items from the inventory, leaving
834 root 1.116 ghost items.
835 root 1.119 - bugfix: properly update items identified on the ground.
836 root 1.120 - bugfix: use localtime_r in the logger thread.
837 root 1.122 - bugfix: player starvation will now give the correct kill reason.
838     - bugfix: archetype reloads could crash the server.
839 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
840 elmex 1.114 player is not logged in.
841 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
842 root 1.117 server startup.
843 root 1.128 - bugfix: fix the door surround check in the random map generator.
844     - (maps) fix heaven quest difficulty progression.
845     - (maps) fix some random map styles.
846     - dropping items a shop is not interested in won't sell them anymore.
847     - rods and horns with a too low maximum charge allow now at least one discharge.
848     - implement kill & death statistics.
849     - random map preparation is no longer synchronous.
850     - rewrite find_style in perl, no longer does synchronous I/O.
851     - improve random map specials placement.
852     - make the killer a real object pointer instead of a string, improved
853     kill reason messages.
854 root 1.117 - take advantage of new aio_close and aio_chmod.
855 root 1.128 - implement archetype::get, object::deep_clone and update callers.
856 root 1.125 - change_abil is much faster.
857 root 1.126 - update the floorbox more often to work around the reverses item order
858     display in clients.
859 root 1.125 - cleaned up object copying by encapsulating it to a single place.
860 root 1.126 - add hints to the invite messages.
861 root 1.127 - rewrote key<->value pair handling.
862 root 1.128 - use an independent random number generator for the random map generator.
863 elmex 1.113
864 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
865 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
866     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
867     - completely automate the weight handling, should fix all weight
868     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
869 root 1.103 - reloading archetypes while a user was in the character creation phase
870     could crash the server.
871 root 1.106 - fix a nontrivial number of cases of code commented similar
872     to "is this really correct?", as many of those cases are now handles
873     automatically by lower level code.
874     - replace many ad-hoc checks for client visibility by object::visible_to,
875     should result in broader applicability of functions using it.
876 root 1.104 - merge items with different arch pointers refering to the same arch
877     (due to archetype reloads).
878 root 1.106 - refactored the object remove/insert functions and most related
879     functions (decrease, split, merge_ob etc.).
880 root 1.105 - make it compile better on freebsd (reported by pippijn).
881 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
882 root 1.108 - fix the longstanding "container stays open" bug.
883 root 1.107 - improved floorbox updating to be incremental and other protocol
884     optimisations.
885     - get rid of update_after_inventory_change and only do update stats
886     for weight once/tick/player at max.
887 root 1.109 - rewrite party commands, use party channel.
888 root 1.103
889 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
890 root 1.97 - properly link against libgthread as that is needed to make the slice
891     allocator thread-safe.
892 root 1.91 - support perls not compiled with 64 bit support (though this is not a
893     recommended configuration) (reported by Samuel Gondouin).
894 root 1.94 - always put godgiven items into the player inventory, never any containers.
895 root 1.92 - (maps, arch) the scorn go club was founded!
896 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
897 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
898     became a real spell-class.
899 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
900     - (arch) considerably strengthened spark shower and destruction.
901     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
902     finally reloadable at runtime.
903     - changed archetype loading algorithm to only require one pass and
904     use delayed resolving of references.
905 root 1.101 - examine command now uses the examine infobox.
906 root 1.102 - implement an "incremental garbage collector" for archetypes.
907 root 1.98 - enable slice allocator again.
908 root 1.96 - implement optional free memory poisoning.
909 root 1.91
910 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
911 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
912 root 1.85 skill.
913 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
914     names (also update all maps to use money instead of coins).
915 root 1.78 - add uuid accessors to perl.
916     - add coin names and archetype accessors to perl.
917 root 1.80 - fix runtime uuid file format to use "." instead of ",".
918 root 1.78 - change perl extensions to not use hardcoded coins and values.
919 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
920     and be more parsimonous of uuid usage by the exact value out on exit.
921 root 1.86 - write log messages in another thread, removing another sync point.
922     - support multi-line log messages in a nicer way.
923 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
924 root 1.81 - fix a minor memleak in the random map generator.
925     - some parts of the random map generator are not coroutine-safe,
926     so only call it "single-threaded".
927     - major cleanup of memory management in random map generator.
928 root 1.87 - slight refactoring of the random map generator, faster too.
929 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
930     bookkeeping bug.
931 root 1.87 - work around "player is on active list" problem by deactivating player
932     after loading.
933 root 1.81 - garbage collect shstr's more evenly and adaptively only when
934     there have in fact been allocations.
935 root 1.82 - fix object::insert to do as documented and insert into the env
936     if necessary.
937     - fix cf::map::unique_maps.
938     - fix nrof overflow check in can_merge_slow.
939     - fix converter code to handle >31 bit values.
940 elmex 1.83 - added support for the player_sold flag
941 root 1.84 - converters no longer accept unpaid items.
942 root 1.88 - canonicalize random map meta files for better unification.
943 root 1.77
944 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
945 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
946     when mlockall has been used.
947 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
948 root 1.72 - use separate thread for ticker timing (and more in the future).
949     this greatly increases timing accuracy and gets rid of an enourmous
950     number of gettimeofday calls.
951 root 1.82 - use a separate thread to signal aio completion, for lower latency.
952 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
953 root 1.71
954 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
955 root 1.68 - rebalanced default experience table to be more exponential
956     and much easier up to level ~40, then moderately harder.
957 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
958 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
959     - do not exit on reload/load errors but properly cleanup.
960 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
961 root 1.66
962 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
963 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
964     (this fixes the jeweler skill).
965 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
966 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
967 root 1.63 - move tombstone to real map if player died due to cave-in (even if
968     it has reset, which is better than putting it on the savebed, also as
969 root 1.321 proof that the player didn't use a savebed).
970 root 1.59
971 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
972 root 1.56 - work around perl bug in configure perl module version check.
973 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
974 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
975 root 1.52 - fix a bug in animate_weapon, causing a crash.
976 root 1.54 - no longer exit when a coroutine throws an exception.
977 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
978 root 1.53 - fix the "<player> is nuts" message.
979 root 1.58 - fix an exception at logout due to the json_coder being gone.
980 root 1.43 - upgrade to EV version 2.0 API.
981 root 1.47 - when players don't apply a savebed correctly but stand above one,
982     do not move or kill them.
983 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
984 root 1.43 - implement generic framework for server-side resource files.
985     - implement resource file update event.
986     - hook experience table update into the framework.
987     - move jeweler.yaml to resources (arch/).
988 root 1.44 - switch from Crossfire to Deliantra perl module.
989     - implement json2json arch filter.
990 root 1.45 - implement widget protocol version 2, support for ui templates.
991 root 1.54 - mapinfo is now handled fully asynchronously.
992 root 1.48 - ext/irc: also log irc messages.
993 root 1.51 - ext/schmorplog: write user stat files asynchronously.
994 root 1.43
995 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
996 elmex 1.41 - limited the number of items that can be picked up and dropped
997 root 1.42 as temporary measurement against bad performance or dropping things
998     (this lead to long freezes and triggered the watchdog).
999 elmex 1.41 - improved the performance of the drop command a bit.
1000 root 1.38 - switch from Event to EV for higher performance, easier usage,
1001     less bugs...
1002 root 1.39 - updated to release version of the gnu affero license.
1003 root 1.38
1004 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1005 root 1.36 - more thoroughly rename the binaries, contact addresses.
1006     - update the copyrights.
1007 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1008     crashes.
1009 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1010     potentially causing crashes.
1011 root 1.35 - assign weapons on user load time, not login-time, avoiding
1012     crashes.
1013    
1014 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1015 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1016 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1017     in some of the maps.
1018 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1019     which is now trivial to do.
1020 root 1.33 - removed all traces of the old (and never working) plug-in interface
1021     (70kb code less on amd64).
1022 root 1.34 - improve/tune scheduling priorities.
1023     - fix some freezing bugs.
1024     - fix a memory corruption problem in dynbuf.printf.
1025     - use channels for chat and many informational commands.
1026     - improved the tutorial.
1027     - create missile is now fixed.
1028     - race fields must now contain archetypes.
1029     - jumping skill now works as advertised.
1030 root 1.31
1031 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1032 root 1.24 - relicense under the gnu affero license.
1033 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1034 root 1.24 - implement server-side framework for generic resources.
1035     - use resource framework for server-provided ambient
1036     music.
1037 root 1.27 - save object owners (players only atm).
1038 root 1.24 - replace limited sound api with server-provided sound effects.
1039     - new sc (sound control) protocol command.
1040     - improve fxix protocol to include types.
1041     - exactly fill tcp segments, if possible.
1042     - output-rate is now an upper limit, the server will automatically
1043     (and quite perfectly) adjust to the network conditions, ensuring
1044     low latency even during bulk transfers (music, images, sounds etc.).
1045     - implement server-side widgets (i.e. client widgets controlled
1046     in the server side). this will allow future expansion without
1047     having to upgrade clients.
1048     - implement a (artwork) world map with realtime player position
1049     tracking.
1050     - new and more efficient extcmd (server still supports old extcmd
1051     protocol).
1052 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1053     calcluation that could be easily exploited by users.
1054     - rebalanced diseases to spread more naturally/evenly.
1055     - completely asynchronous map loading even for tiled maps.
1056 root 1.24 - replace simple messaging protocol with channels carrying metadata
1057     (similar to message types, but more directed at the user).
1058     - reduce command processing latency by a whopping 120ms by
1059     reordering some processing steps inside the server. this directly
1060     reduces lag by 120ms.
1061     - actually send spell faces to the client.
1062 root 1.23 - implement player genders.
1063 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1064     otherwise return to savebed and possible kill if the log-out
1065     was for too long.
1066     - fast socket-dead detection (kick player after 8 seconds without ack).
1067     - greatly reduce the cpu time needed to draw maps _again_.
1068     - archetypes are now subclasses of objects.
1069     - rebalanced shop greed and approval functions to be more realistic
1070     (and likely match the actual intention).
1071 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1072     italic, gender-specific text, paragraphs etc.
1073 root 1.24 - implemented hint framework, players can opt to receive hints.
1074     - implemented (long) book framework, added some books from the cf wiki.
1075 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1076     protocol and is capable of transmitting generic meta information.
1077 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1078     - replace the nexus by a per-player tutorial map that teaches stuff
1079     better than the newbie house.
1080 root 1.18 - fix the magicmap colours.
1081 root 1.19 - optimise map update even more by removing unneeded code and checks.
1082     - decouple map and stats update from pl->ob and use pl->observe instead.
1083     - implement observe command.
1084 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1085     calls with a simple comparison.
1086     - fix a latent crossfire bug that could crash the server because the
1087     map refresh did not update the mapspace.
1088 root 1.24 - support custom keys for regions and maps, regions are now
1089     refcount-managed.
1090     - allow worldmap overlays anywhere in the 000..999 range.
1091     - new system to acquire time slices for background jobs, to reduce
1092     jitter.
1093 root 1.27 - semi-persistent object-referencing framework (currently only players
1094     supported).
1095 root 1.22 - dependency tracking for perl extensions.
1096 root 1.24 - new slag-ex extension for cleaning cauldrons.
1097     - fix invoke result processing.
1098     - there are even less i/o syncpoints in the server now.
1099 root 1.29 - added map-tags extension that scans all maps for object tags
1100     and records them in the database (not used yet).
1101 root 1.28 - metaserver 2 support.
1102 root 1.22 - many more bugfixes and minor optimisations.
1103 root 1.16
1104 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1105 root 1.14 - optimised event invocation (non-wanted events can now be
1106     skipped with 4-5 inlined instructions).
1107 root 1.12 - complete rewrite of town_portal: it now creates a portal
1108     to the "nearest" town only, travel is only possible
1109 root 1.13 to the town and back, anybody can use it (also removes
1110     one of the remaining syncpoints in the server).
1111 root 1.10 - complete rewrite of the range/attack skill slot system:
1112     there are now two slots, one for combat, one for ranged
1113     attacks.
1114     - introduce the concept of a current weapon (either a ranged
1115     or a combat weapon/skill/tool) and switch between them as
1116     needed.
1117     - rewrite bow code so bows get more useful: apply damage,
1118     attacktype and other stats to the arrows and treat
1119     bows as weapons. also rebalance the missile weapons skill
1120     so its damage increases with level.
1121     - rewrite the complete player speed logic: weapon_speed now
1122     works as documented and there are no unnatural speed boosts.
1123 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1124     installation, replacing the old collect scripts and
1125 root 1.9 simplying deployment by scaling and cutting faces as required.
1126     - simplify the map protocol extensively by taking advantage
1127     of missing bigfaces, speeding up map generation immensely.
1128 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1129     other archetypes.
1130     - rationalise archetype, region and treasurelist file format
1131     into a single file format and make them reloadable asynchronously.
1132 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1133     reloadable at runtime.
1134 root 1.6 - implement 64x64 faceset support.
1135     - implement fxixsx protocol that saves
1136     a lot of bandwidth over the old image/face/smooth packets
1137 root 1.11 and allows images > packetsize, incremental and background
1138     transfers.
1139 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1140     on a face basis as opposed to a mapspace basis.
1141 root 1.7 - the server can now rate-limit image uploads to not exceed
1142     a certain (client-configurable) speed while guarenteeing full
1143     freedom of movement.
1144 root 1.8 - implement new ex command to request item descriptions.
1145     - implement new msg command for in-game messages with meta
1146     information (using xml).
1147 root 1.9 - enforce utf-8 for all text messages.
1148 root 1.13 - added micropather (not used yet).
1149 root 1.6 - many, many bugfixes.
1150 root 1.1
1151 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1152 root 1.1 - make coroapi accessible to cf+.
1153     - moved map handling logic completely to perl
1154     - per player maps are now marked in the map
1155 root 1.2 - maps are saved completely differently now,
1156     and much more often.
1157 root 1.17 - rewrote map header parser and writer, to be much faster.
1158 pippijn 1.4 - maps and players are now (in the average case) loaded
1159 root 1.2 and saved completely asynchronously, I/O contention will no
1160     longer freeze the server.
1161 pippijn 1.4 - players and maps can be loaded anytime, without the player
1162 root 1.2 being logged in.
1163 root 1.1 - automatically generate method interfaces for perl from headers
1164     - unbundled freezethaw
1165     - mostly rewrote common/map.C
1166     - completely rewrite server/swap.C
1167     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1168     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1169     - better message for apply failures due to applymode
1170     - removed most all of the weather code
1171     - unified logging to stderr and file
1172     - too many minor changes to document