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Revision: 1.610
Committed: Thu Apr 8 04:49:02 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.609: +34 -20 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37     TODO: cast invisible...
38 root 1.564 TODO: build code marks all sorts of objects as unique
39 root 1.562
40     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
41     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
42     TODO: summon cult does not properly create multipart monsters?
43     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
44    
45     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
46     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
47 root 1.574 TODO: freed objects cache instead of salloc/sfree
48 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
49 root 1.562
50 root 1.592 TODO: do not show msg for unidentified objects.
51 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
52 root 1.603 TODO: thrown objects hit natively (with their own skill).
53     TODO: golem survives "longer" now.
54 root 1.604 TODO: slow down some skills (e.g. stealing)
55 root 1.605 TODO: apply range checkign should go to apply_special
56 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
57 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
58 root 1.610 TODO: reload_archetypes does nto provide new archetypes
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
65 elmex 1.568 - (arch) made the hill giants loose more body parts.
66 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 root 1.588 - teach the random map generator the ability to read ".rmg" files
68     that specify which actual style map to generate, and use it for
69     the default decorstyle to avoid inappropriate maps to be used.
70 root 1.583 - move_type changes (spells, skills etc.) now will correctly
71     take move_on/move_off into account (e.g. buttons).
72 root 1.582 - display (exit) or (random map) in client for those objects.
73 root 1.606 - removed (useless) spell damage columns from spell info and replace
74 root 1.578 it by effective casting level - clients > 2.10 required to display
75     properly.
76 elmex 1.565 - building of levers/doors works again for all kinds of floors.
77 elmex 1.563 - the player can now withdraw and deposit all the available money.
78 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
79     steinwandstadt/celvear.
80 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
81 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
82     clients.
83     - tcp.ext didn't unbind in reloads.
84     - map-tags.ext didn't properly close the database on reloads.
85 root 1.567 - cfutil skips .-directories when scanning.
86 root 1.571 - build.ext prevents players from building on other player's maps.
87     - rent.ext allows the dm to enter anytime.
88     - NPC_Dialogue adds a new predefined variable, $map.
89     - new "build" event hook.
90 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
91 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
92 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
93     them on loading, for old playerfiles and maps.
94 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
95     would be handled differently nowadays anyway.
96 root 1.584 - random map .meta were not being expired at all.
97 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
98 root 1.586 - update to automake 1.10.
99 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
100     require level 4 anymore.
101 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
102 root 1.590 - monsters now rotate through all skills (in chosen_skill).
103 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
104 elmex 1.593 - added detect mineral vein spell.
105 root 1.592 - support "wall overlays" in the random map generator - not very generic,
106     used by minable veins.
107 elmex 1.594 - (maps) relocated jeweler town to another directoy.
108     - (maps) added quest for the mining skill scroll to valleynoy.
109 root 1.603 - (arch) implement mining pickaxes and mining skill.
110 root 1.601 - generate most constants for perl automatically.
111 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
112     - when player dies, restore his food to at least 200.
113 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
114 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
115 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
116 root 1.600 - the singing skill actually respects the direction now.
117     - oratory and singing now require a direction.
118 root 1.603 - use_skill now requires that you can actually apply the skill tool.
119 root 1.604 - do not invoke perl on every user command anymore by providing
120     a comamnd and an unknown_command event.
121     - move mark, run, run_stop, fire and fire_stop commands back from
122     perl to C++, for speed reasons (basically undo patchset 1304).
123     - add a client_destroy event, so we don't have to hook the
124     attachable destroy event (which is called much more often).
125 root 1.606 - removed (unused) FLOOR object type.
126 root 1.607 - fix errornous change_abil messages for rods (and other types).
127 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
128     all into server/commands.C.
129 root 1.609 - save and restore combat/ranged/current slot for players.
130 root 1.610 - the server now batches item's face/fx commands, as opposed
131     to sending one fx per item - helps mostly at connect and
132     with floorbox updates.
133 root 1.562
134 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
135 root 1.558 - (maps) fix travel to valdor and back.
136 root 1.545 - do no longer by default eval map cod ein safe compartments
137     (this can be re-enabled using the safe_eval config option).
138 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
139     in lorak.
140 root 1.559 - fix data corruption issues caused by recursive calls to
141     unordered_mapwalk - now every caller must provide its own
142     buffer.
143 root 1.538 - (maps) improve tindervale maps slightly.
144 root 1.544 - (arch) considerably decrease slag ex price.
145 root 1.540 - (arch) fix filth archetype.
146 root 1.556 - extension dependency resolve was completely broken.
147 root 1.544 - multipart objects would cause save_throw_object to crash - it
148     now acts on the head only.
149 root 1.541 - do not try to connect to an irc server unless explicitly configured.
150 root 1.542 - do not expect decltype() to be available in gcc 4.4.
151 elmex 1.543 - extended the safe perl environment by loops.
152 root 1.547 - (arch) fix "armless cook" facings.
153     - the "experience table" resource item did not have a proper
154     hash associated with it, so updates could not be detected.
155 elmex 1.550 - fixed poison traps in doors.
156 root 1.548 - player->killer_name did not properly flag the name as unicode.
157 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
158     and provide a non-destructive SvPVutf8 variant.
159 root 1.554 - do not allow dragon players to change their title via the settings.
160 elmex 1.552 - ratelimited jeweler skill nugget conversion.
161 root 1.551 - under high load, the server stopped swapping out to make
162     the server more responsive, but making it impossible to reduce
163     the load by... swapping out. slot queuing will now always make
164     some progress.
165     - improve the quality of the load-avg calculation.
166 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
167 root 1.556 - don't fail to write the runtime file if the temporary already exists.
168 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
169     player now.
170 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
171     timestamp and use a tab in the client to increase awareness.
172 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
173     setflag 0 is possible.
174 root 1.560 - make install now deletes old extensions, to ease upgrades in the
175     deliantra vm.
176 root 1.538
177 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
178 root 1.532 - the destruction spell could/would corrupt server memory quite often.
179 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
180     disk, not when it already was in memory.
181 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
182     avoiding livelock during high-load emergency saves.
183 root 1.530 - logging in did not properly unapply all skills.
184 root 1.531 - (maps) make the invite quest marking much more obvious.
185 root 1.533 - (arch) fix warrior archetype names.
186 root 1.532 - map prefetching never prefetch upwards.
187 root 1.534 - wizpass no longer makes you non-blocking.
188 root 1.536 - (maps) add light to some of the special maps, add troll
189     map.
190 root 1.530
191 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
192 root 1.515 - (maps) add gorokh_final mapset from crossfire.
193 root 1.516 - (maps) block most vault-type mlab locations, open up
194     imperial converters for anybody to use.
195 root 1.519 - (maps, arch) replace all permanent stat potions by random
196     variants.
197 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
198 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
199     real player object on player changes.
200 root 1.522 - diseases and maybe other things could sometimes reduce the speed
201     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
202     much grief.
203 root 1.523 - speed_left randomisation was, apparently, totally broken.
204     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
205     of the speed slot internally and in map save files. among other
206     things, this gets rid of all the abs (speed) calls.
207     - reduce map file save files by using abridged keywords aliases.
208 root 1.494 - shop specialisation calculation was totally broken.
209 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
210     now enforced.
211 root 1.498 - fix magic mapping, which only worked for inate spell casting.
212 root 1.495 - godgiven items will now be explicitly described as such.
213 root 1.524 - (arch) dded a quiver of bolts.
214 root 1.504 - materialnames would change "randomly" on every load, only
215     set the material when the materialname was not set before.
216 root 1.497 - balancing change, halve rod recharge speed (instead
217     of 4.8s, the standard rods now recharge in ~10s. not a solution,
218     but still.
219 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
220 root 1.509 the costly flag-checking loop in most cases and using a simple
221     repeat-cache for speed_left.
222 root 1.507 - always delay stats update for players on insert/remove till
223     next tick/command, which saves a lot of cpu cycles on drop/take.
224 root 1.514 - add hint about havign to run to attach unaggressive npcs.
225 root 1.494 - pet monster level was not displayed correctly in "showpets index".
226     - clean up floating point conversions and many similar nitpicks.
227 root 1.502 - fix hanuk altar.
228 root 1.504 - overhaul material system to be much faster, and having less bugs, but
229     still having a lot of cruft :/.
230 root 1.502 - add marble shop floor.
231 root 1.494 - move gcc specifics to new file include/compiler.h.
232     - unrecognised cfpod directives could cause undefined behaviour.
233 root 1.505 - added boes' marble shop to steinwandstadt.
234 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
235     - optimise mapspace updates.
236     - cache volume/items per mapspace.
237 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
238     decrease).
239 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
240     have led to weird item multiplications.
241 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
242 elmex 1.501 - fixed crash bug in learn_spell command.
243 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
244 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
245     from perl to c++.
246 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
247     and use it in some "inner" loops.
248 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
249 elmex 1.511 - fixed jeweler experience output to not be floating point.
250 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
251 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
252 root 1.518 - try to prefetch memory inside process_objects, which can give
253     enourmous speed gains.
254     - make some small optimisation to the process_objects loop.
255 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
256     handling different chksum lengths.
257     - check for hash collisions in cfutil.
258     - reduce face checksum size from 6 to 4 bytes.
259 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
260 root 1.523 - removed weather-specific attributes.
261     - fixed genkeywords dependency.
262     - do not clear "randomitems" slot for world underlays.
263     - use "sl" as short-hand for speed_left in save-files, just to make them
264     smaller.
265 root 1.517 - in general, don't crash on value-less resource file lines
266     anymore, due to get_str never returning a 0-pointer.
267 elmex 1.521 - code cleanup in move_symptom.
268 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
269 root 1.494
270 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
271 root 1.481 - some Andrew Madloch wanted, despite being specifically told
272     multiple times that the Deliantra parts additions are under AGPL,
273 root 1.487 lock up the source code of the server within his company.
274 root 1.481 some reorganisations have been done to the sourcecode to make
275     it clearer that this violates the Affero GPL. Help to keep
276     Deliantra free software even for the coming generations
277     and be wary of the promises of Andrew Madloch, he has nothing
278 root 1.487 good in mind for free software.
279 root 1.480 - clarify which files of the server are 100% AGPL.
280 root 1.481 - minor reorganisation, move some GPL code into other files.
281 root 1.483 - implement viewpoint (which is like observe, but only for the map,
282     not stats etc.).
283 root 1.484 - replace magic mapping overlay by a flying bird exposing area
284     on the worldmap (ext/magic_mapping.ext).
285 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
286     - @find results in npc dialogue is now stored in $find.
287 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
288 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
289 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
290     dm instead.
291 root 1.456 - (maps) add town portal to celvear.
292 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
293     mapsets from crossfire, together with associated archetypes.
294 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
295     - (maps) define a new whalingoutpost region.
296 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
297     and most archetypes that go with them (without stoning and swallow effects),
298     casino tokens and stock certificates are also missing.
299 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
300     and santo dominion.
301 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
302     to go with them. also adjusted archetypes to be more korrekt "gotisch".
303 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
304 root 1.460 - properly close client-side dialogue when the player is teleported away.
305 root 1.459 - map-tags did not properly close it's database tables or wait
306     for a quiescent state, causing memory corruption on reload.
307 root 1.454 - support "stat.xyz" accessor in match expressions.
308 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
309 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
310     fixes long answers from npc dialogue).
311 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
312 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
313     and to not add a "put your code here" force needlessly.
314 root 1.463 - (arch) fix or improve many plurals.
315 root 1.465 - markers do no longer add a force if the slaying field is unset.
316 root 1.466 - sped up search-items implementation, but it's still horrible.
317 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
318 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
319     used to reogianise the illogical arch tree a bit.
320 root 1.479 - (maps) import most map names from crossfire.
321 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
322 root 1.483 - fly_high movement gives better los, ignoring blocksview.
323 root 1.488 - the addexp command should now honour skill names with spaces.
324 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
325 root 1.491 - (arch) added many more buildable marble floors.
326 root 1.490 - major namespace cleanup: save 45kb by making functions static
327     that were unnecessarily global.
328 root 1.452
329 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
330 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
331 root 1.451 - fix a memory buffer overflow in the book code.
332 root 1.429 - add @check, @find npc dialogue commands.
333     - (maps) add a number of town interiors.
334 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
335 root 1.451 - (maps) add celvear area from cfextended.
336 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
337     - (server,maps) fix bug causing some library books not to be chained down,
338     cause Scorn/Navar libraries not to have inscribable books.
339 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
340 sf-marcmagus 1.433 inappropriate item power.
341 root 1.448 - (maps) fix intwell balancing issue.
342 root 1.437 - improve the look of generated books.
343 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
344     - fix bug where players could bypass no_drop by putting items in containers.
345 root 1.430 - consecutive commands arriving at the same time in the server would be
346     corrupted if the length was >255.
347 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
348 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
349     and perl.
350 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
351     functionality (and more) inside the same object using the match expressions.
352     - create simpler match expression compiles in many common cases.
353 root 1.439 - reduce object size by removing obsolete "seen_by" member.
354 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
355     of the new dynbuf::splice function (which gave an unexpected net win
356     in code size...).
357 root 1.442 - the server will no longer complain (and subtly fail) when an object
358     being removed from a map causes another object to get removed.
359 root 1.441 - banish strncpy from the server, speed up and simplify sending item
360     descriptions to the client considerably.
361 root 1.442 - add new "in head" set modifier for matches.
362     - new BLOCKED_MOVE event added.
363     - mapscript archetype now has activate_on_xxx true by default, as similar
364     connected elements.
365 root 1.448 - (maps) imported all styles from cfextended except
366 root 1.444 floorstyles/land_plots and monsterstyles.
367 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
368 root 1.446 - don't crash when treasure lists are empty / supply new empty
369     treasurelist for randomitems when none can be found.
370     - implement cf::map::static_maps and use it in map-tags.ext.
371 root 1.449 - fix a bug in map-tag scanning when moving tags.
372 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
373     for a reaction.
374 root 1.447 - implement new "loadall" map loading command, purely for debugging.
375 root 1.429
376 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
377 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
378     but not horns (to make them more useful for content-creators).
379 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
380     2) it skipped spell effects and 3) it didn't handle the case where
381     and object was destroyed while iterating over it correctly. all this
382     allowed players to sometimes walk onto spaces they should not be able to
383     walk on.
384 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
385 root 1.399 - examining an object now dumps the serialised object form when the user
386 root 1.404 is a wizard (wizlook).
387 root 1.421 - altars no longer accept unpaid items.
388 root 1.411 - party spells didn't work all that well.
389 root 1.424 - added complex object matching framework (cf::match), and make altars
390     and pedestals use it.
391 root 1.425 - identified skill-tools show what skill they grant.
392 root 1.399 - display the duration of change_ability spells when examining them
393     (missing: protection spells, but they are a hack...).
394 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
395     adding more variety to the different mushrooms.
396 root 1.398 - fix a minor cfpod formatting bug.
397 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
398     the hintmode setting on the settings page.
399 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
400 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
401 root 1.399 - enable the object loader to also dump archetypes.
402 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
403 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
404 root 1.402 - force the initial face when loading an object that is time-animated
405     or a monster, so it does not have to be specified anymore.
406 root 1.403 - fix a bug where recasting an ability changing spell could shorten
407     its remaining duration.
408 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
409 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
410 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
411     up splay operations as well.
412 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
413 root 1.412 - implement introspection data for C++ classes (%REFLECT).
414 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
415 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
416 root 1.419 - fix transmutation alchemy.
417 root 1.424 - speed up many frequently-invoked C->perl callbacks.
418 root 1.419 - added complex object matching framework, to be used in altars and the like.
419 root 1.426 - switch to YAML::XS from YAML.
420 root 1.396
421 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
422 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
423     that ultimately was not helpful to catch it :)
424 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
425     all callers to use either one or the other, as appropriate. This
426     fixes the (rather fragile) light spell, maybe others.
427     - fixed an overflow and exploit in the bank/payment code.
428     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
429 elmex 1.384 to explain the skill a bit more.
430 root 1.389 - removed a buggy check for zero attacktype. So that we might find
431 elmex 1.388 the real bugs in the archs/maps/objects.
432 elmex 1.394 - Fixed enabling torches with lighters.
433 elmex 1.387 - (maps) Added Heaven Town region.
434     - (arch+maps) Fixed & normalized warriors on map
435     /quests/peterm/CTower/Barracks.
436 root 1.392 - fix the light spell (and possibly diseases and other lights).
437 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
438 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
439     a long time ago, and similar cases are still to be found in the maps.
440     - make the socket_timeout configurable in the code (but not yet for users).
441 root 1.393 - earth wall health bar is now correct.
442 elmex 1.384
443 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
444 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
445     freeze with IO::AIO anymore due this change.
446 root 1.364 - avoid a crash when a player tries to apply a lighter.
447 root 1.376 - allow a spell argument for dimension door.
448 root 1.362 - move shop item listing and some otherstuff into the info tab.
449 root 1.360 - avoid crashes when non-players cast party spells.
450 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
451 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
452     - small improvement of the number of potions in shops
453     (by Job Vranish).
454     - added a few party spells (by Job Vranish).
455 root 1.362 - use a common message dynbuf.
456 root 1.364 - destroying tear down objects will now use the full hp range
457     for animation and will only destroy/lastframe when hp < 0.
458     - allow monsters to use earth to dust.
459     - use manhattan distance for get_rangevector_from_mapcoord, just as
460     in get_rangevector.
461     - los updates now correctly take tiled maps into account.
462     - do los updates even on maps without darkness.
463 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
464 root 1.375 - upgrade to IO::AIO 3.21.
465 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
466 elmex 1.373 - properly catching exceptions from callback in irc.ext.
467 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
468 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
469 elmex 1.368 - (arch) added hint about usage to Slag Ex.
470 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
471     like the rest.
472 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
473 root 1.378 - (arch+maps) added rate limited converter and adjusted
474     /elmex/mana_fountain.
475     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
476     - reduce size of casting_time, move_status, attack_movement,
477     last_heal and last_sp slots, squeezing some more space out of struct
478 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
479     anywhere.
480 root 1.358
481 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
482     - fixed bug in alchemy, where finding the right object for enhancements
483     didn't work.
484 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
485     effects (w.r.t. put_more) per mapspace, to give the server a chance
486     to survive a hundred deathsheads.
487 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
488     disastrous bug of unfortunately unknown proportions...
489 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
490 root 1.343 - use gender-neutral place descriptions for invite.
491 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
492     Thanks go to Lisa Larsen!
493 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
494     anymore).
495 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
496 root 1.345 - use better dependency tracking for include/keyword.h.
497 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
498     so it is possible to invite somebody out of some stck-till-death traps,
499 root 1.346 or simply to commit suicide.
500 root 1.352 - replace the "ignoring delayed commands" message by something more useful
501     (cf. cunning gnome freezeing issue).
502 elmex 1.349 - various fixes for weapon improvements.
503 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
504 root 1.353 - support T and G sequences in cfpod.
505 root 1.343
506 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
507 root 1.339 - convert me command from per-map to chat, which makes more sense, also
508     document it.
509 elmex 1.336 - more than one spellbooks of same class can now be given
510     in class selection.
511 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
512     spell rebalancements.
513 elmex 1.338 - the IRC gateway filters IRC colors now.
514 elmex 1.336
515 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
516 root 1.331 - (arch) fix quiver of Holding Bolts.
517 root 1.332 - applying unpaid items will now examine them.
518 root 1.330 - add "What" column to body command, showing items in that slot.
519 elmex 1.329 - redesigned and rebalanced lamps and torches.
520 root 1.330 - add "..." to item names that have been shortened.
521     - fixed "assign" function that squeezes strings into fixed length.
522 elmex 1.333 - add cursed effect to lamps and (some) torches.
523 elmex 1.334 - fixed bad assigned crafting skills and their tools.
524 root 1.312
525 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
526 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
527 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
528 root 1.312 - make monster smell logic dependent on their wisdom stat.
529 root 1.324 - put the death reason into a separate tab.
530     - converted "connected" slot to string, cleanly got rid of some ugly
531     hacks such as the path_attuned hack.
532 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
533     - replace one-at-a-time hash by faster than smaller FNV-1a hash
534     when hashing strings.
535 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
536 elmex 1.320 whether the right cauldron is used.
537 root 1.313 - considerably optimise shared string implementation by
538 root 1.316 making its null value a compiletime constant.
539 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
540     as well as using shstr_cmp to pass shared stringsa round efficiently,
541     for lots of code size savings.
542 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
543     they are sleeping: generators now check for the sleeping flag.
544 root 1.318 - tell gcc not to excessively inline some perl interface functions.
545 root 1.322 - remove marking rune length limit.
546 root 1.323 - fix formatting of cfpod when a verbatim block was following
547     a single newline.
548     - move resistances, statistics and showpets command output into tabs.
549 root 1.326 - implement map scripts that can replace the boulder logic without
550     having to write extensions.
551 root 1.310
552 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
553 root 1.302 - fix a longstanding bug that teared multipart monsters
554     at map boundaries apart.
555 root 1.292 - temporarily make permanently invisible player visible when
556     he/she makes noise.
557 root 1.284 - fix being able to see through walls a bit.
558 root 1.303 - improve look at output.
559 root 1.285 - completely replaced the line of sight algorithm with a variant
560     of spiral fov capable of visibility grades and arbitrary
561     shadow angles, that uses less memory and less code.
562     - the new los code supports arbitrary map rectangles and loosens
563 root 1.310 other restrictions of the old code, supporting further optimisations.
564     - update los if blocksview-objects are inserted in a map, not just when
565 root 1.287 removed (e.g. for summon fog).
566 root 1.303 - permanent invisibility doesn't make immune against making noise:
567     implement a noise system that allows monsters to locate the player
568     when he/she makes noise.
569     - implement a primitive smell system that monsters can use to track
570     players.
571 elmex 1.288 - create bomb now also works when casted by door traps.
572 elmex 1.290 - (arch) new torch graphics.
573 root 1.289 - (maps) considerably soften the subway spider.
574 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
575     the guards from being killed by players.
576 root 1.310 - (maps) lots of tweaks in and around scorn.
577     - (maps) use special non-blocksview jungle, mountain and
578     darkforest freely on the worldmap, to get gradual sight obstacles
579     instead of total blackout in those areas.
580 root 1.289 - no maximum darkness for outdoor maps anymore.
581 root 1.291 - add more hints, fix some messages.
582 root 1.292 - fix a bug: firing rods should tell you something about them.
583     - make light additive even within players.
584 root 1.293 - darken xrays effect a bit.
585     - improve handling of los changes when inserting or removing
586     objects, not perfect yet.
587     - make map darkness signed (formerly unsigned) to allow
588 root 1.294 ambient lighting and centrally manage darkness as an offset.
589     - revamped, fixed and documented the server calendrics, also
590     tell users the current time and data, to improve awareness.
591     - implement proper wizlook flag and handling of wizlook, instead
592     of dumbly just clearing los once.
593 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
594     and has a smaller runtime variance.
595 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
596     making them actually useful.
597     - see_in_dark now increases the viewing radius by 3.
598 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
599     speedup, as well as in many other places.
600 root 1.299 - remove support for extended map infos - these are not used
601     by the deliantra client and removing them gives us a 10% speedup
602     when sending map changes.
603 root 1.300 - remove most gcfclient and other client bug workarounds, as well
604     as now obsolete protocol versions, simplying the code.
605 root 1.301 - optimise and simplify generation of random numbers.
606 root 1.303 - correctly provide a non-zero default density for materials, to
607     avoid crashes, fix other bugs in the material handling code.
608     - fix volume calculations.
609     - fix cfpod parsing when multiple verbatim blocks were separated by
610     newlines.
611 root 1.305 - increase monster detection radius from wis/5 to wis/3.
612 root 1.306 - remove old pickup modes.
613     - remove obsolete disarm and search commands (search wasn't working
614     anyways).
615 root 1.308 - fix a crash when an npc applied a sign.
616 root 1.284
617 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
618 root 1.283 - this release is assumed to be very stable.
619     - (maps) radically redesigned and improved tutorial.
620 root 1.280 - directional casting no longer immediately removes the invisible effect.
621 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
622 root 1.272 - fix overflow in lighting calculations.
623     - negative glow radii can no longer cause total darkness.
624 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
625     only maximally-lit ones.
626 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
627     - swashbucklers got the oratory skill now.
628 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
629 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
630 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
631 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
632     (which was probably broken, too).
633 root 1.281 - support negative glow radii during daytime, too.
634     - use circular, not rectangular, viewing area.
635     - use minimum viewing distance of 2 in outdoor maps.
636     - negative glow is stronger than viewing area or lamps.
637 root 1.283 - (arch) new darkness spell face.
638 root 1.272
639 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
640     - (maps) completely redesigned scorn.
641 root 1.269 - "cast light" now works on oneself.
642 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
643     negative glow radii again (they were totally broken before).
644 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
645 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
646 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
647 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
648 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
649     back to the player.
650 root 1.251 - attuned/repell and spell base level system reworked.
651 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
652 root 1.247 be less erratic now.
653 root 1.248 - refuse to write the uuid file if the uuid is zero
654     (to avoid writing it in early crashes).
655 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
656     - speed up emergency_save by not syncing every file separately.
657     - no longer reattach perl to every object on reload, it's slow, and no longer
658     necessary since we don't nuke stashes anymore.
659     - do not bootstrap perl from the commandline args, use separate eval for
660     better error reporting.
661 root 1.259 - fix a crash when pushing cone spells met ice attacks.
662 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
663 root 1.255 - speed up map refresh in server a bit.
664 elmex 1.258 - refactored drop code and fixed some programming errors in it.
665 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
666 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
667 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
668     as the current weight of the inventory.
669 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
670     dragonfire has been introduced for the non-dragon players.
671 root 1.265 - remove unused "tooltype", "start_holding" object slots.
672     - change "weapontype" object slot to uint8.
673     - convert "hide" object slot into flag.
674     - reorder object members for better locality of reference and codesize
675     decrease.
676 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
677 root 1.267 - fix a crash when no skill could be found when killing amonster.
678 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
679     every completed aio operation.
680 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
681     and update mapspaces if necessary.
682 root 1.246
683 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
684 root 1.241 - removed all command line parsing, only env variables are supported
685     anymore.
686 root 1.239 - region-specific monsters will now once more be on the worldmap.
687 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
688 root 1.225 would grow out of bounds.
689 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
690 root 1.222 - fixed a double-escaping bug in the pod-parser.
691     - rewrote the cfpod parser in C++.
692     - hintmode moved to C++, players need to re-set their hintmode if
693     they dislike "show".
694 root 1.231 - fix RIP inscription.
695 root 1.239 - bump login name length from 18 to 20 char max.
696 root 1.231 - correctly support gender in emotes.
697     - correctly support gender in the death messages.
698     - correctly generate death messages for players only when they really die,
699     with increased information.
700 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
701     and data corruption (but apparently was never triggered).
702 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
703 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
704     data corruption bug.
705 root 1.223 - tweak coredumping/monitoring a bit.
706 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
707 root 1.227 - do not crash in the loader when an inventory object could not be loaded
708     (from a corrupted file).
709 root 1.241 - redid skills command to send output to proper channel.
710 root 1.233 - object->map is no longer refcounting.
711 root 1.228 - add FLAG_DEBUG for internal debugging.
712 root 1.231 - add NDI_VERBATIM flag to send_msg.
713 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
714 root 1.240 - player->exists is no longer a sync_job.
715 root 1.233 - split login.ext's player scheduler into
716     it's own player-scheduler.ext extension.
717 root 1.222
718 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
719 root 1.212 - require perl 5.10.
720 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
721 root 1.204 - swap player and observed count's on the map when observing.
722 root 1.205 - add (mostly untested) mapspace perl class and accessors.
723 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
724 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
725     could be found.
726 root 1.208 - pits now have a configurable "random spread" range and default
727 root 1.213 to a radius of two now.
728 root 1.212 - rewrite pay_player_arch.
729     - use a more stable perl_reload implementation.
730     - do not use Symbol::delete_package (causes crashes after perl-reload),
731     use our own, safer, clear_package instead.
732     - when asynchronously dumping core, close all file handles to allow
733     the server to restart concurrently.
734 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
735     sequences, without double-encoding. it should be faster, too.
736     - the above fixes wrong display of help tetx and many other issues.
737 root 1.216 - use lzf and frag packets for large messages for clients supporting them
738 root 1.218 (0.9976+), use it for long books and other messages.
739 root 1.210 - eradicate listen command and corresponding code.
740 root 1.211 - eradicate logs command.
741 root 1.218 - let the client log into the server log, used for crash backtraces.
742 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
743     old style spell objects with the spell magic bullet.
744 root 1.220 - (arch) fixed skill less rods in the archetypes
745 root 1.204
746 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
747 elmex 1.197 - made jeweler workbench larger and some other minor map
748     changes in jeweler town.
749 root 1.196 - fixed wrong item handling in jeweler skill code.
750 root 1.198 - (arch) use a special "key_random_map" for random map keys
751     that are used up.
752 root 1.199 - fix a crash when the player who was observed has logged out long
753     enough for his region/map to be gone.
754 root 1.200 - port to g++-4.3's incompatible tr1 changes.
755 root 1.201 - add some missing dependencies.
756 root 1.203 - log to /var/log/deliantra/ by default.
757     - hack observe code to enable smooth movmenet when observing.
758 elmex 1.195
759 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
760 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
761 root 1.179 - correctly move gsay to the party channel.
762 root 1.178 - fix a crash when animate weapon was used in some areas.
763 elmex 1.177 - fixed unnecessary identification of by converters created objects.
764 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
765     with NPCs.
766 elmex 1.175 - (arch) dragon scales got proper type now
767 root 1.193 - object::decrease would sometimes cause container weights to
768     be wrong, this has been fixed.
769 root 1.194 - do not send time updates for newly-seen items.
770 root 1.185 - thawing an icecube will once more drop its contents to the ground.
771 root 1.183 - fix cone spells etc. going through walls sometimes.
772 root 1.186 - fix a weight update bug that sometimes left containers
773     with wrong weights.
774 root 1.194 - added auto_apply event and extension for shop tiles.
775 root 1.172 - work around get_map_flags invoking perl and switching the stack.
776     - make sure the map is loaded when using a town portal return.
777 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
778     where healing spells didn't cost any grace.
779 root 1.173 - fix starvation kill reason.
780 root 1.174 - fix pk killer name message.
781 root 1.189 - don't let people apply signs with @match.
782 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
783     what seems to be the biggets memleak in the server).
784 elmex 1.171
785 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
786 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
787     - use anyevent to manage listen ports (this enables IPv6 support).
788 root 1.167 - server supports ipv6 client connections now.
789 root 1.168 - use newly-available Coro::AnyEvent.
790 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
791     to let it handle AIO requests.
792 root 1.167
793 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
794 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
795     processing considerably (especially in the client) and reduces data transfers
796     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
797 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
798     - (map) fixed npc dialogue in pup_land/s_f/special.
799     - bugfix: fix a crash when a player casts a swarm spell and then logs out
800     (swarm spells now stay in the player's inventory).
801 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
802 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
803     archetype *archname* (chairs of different facings were merged).
804     - bugfix: fix a potential crash issue in find_object_name (not used
805     normally).
806 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
807     (destruction, magic missile etc.).
808 root 1.163 - swarm spells without a direction now use various spiral patterns
809     instead of being fully random.
810 root 1.158 - update AnyEvent API to 3.4 and above.
811 root 1.156
812 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
813 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
814 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
815 root 1.152 - bugfix: the jumping skill now gives experience for jumping
816     and for attacking monsters. it also takes about one second to do a jump.
817 root 1.138 - bugfix: players couldn't starve in 2.53 :(
818 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
819 root 1.152 - bugfix: spell effects like word of recall are removed on death.
820 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
821     were created outside a map.
822 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
823     (fixed by reversing the logic).
824 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
825 root 1.153 - bugfix: the random map generator no longer leaks key objects.
826 root 1.154 - bugfix: support random maps >127x127.
827 root 1.152 - (maps) fixed the death certificate system in nimbus.
828 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
829 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
830 root 1.147 - (arch) give ball lightning a real name.
831 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
832 root 1.155 - support cfpod in ex replies (client item tooltips).
833 root 1.143 - unapply item in range slow when readying a spell.
834 root 1.148 - bugfix: account for rounding errors in weight updates.
835 root 1.139 - remove synchronous mkdir in chargen_race_done.
836     - fix per-race starting maps.
837 root 1.142 - check hiscore on suicide and quit as well.
838 root 1.138 - tell players when they are starving.
839 root 1.133 - get rid of costly object_from_name conversion for altar effects.
840     - fix map difficulty calculation for generators.
841 root 1.146 - slightly more intelligent handling of "is_animated" flag.
842 root 1.149 - support no_drop map header flag (before it was only available internally).
843 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
844 root 1.133
845 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
846 root 1.119 - bugfix: custom skill settings were not saved by the server.
847     - bugfix: remove did not actually remove items from the inventory, leaving
848 root 1.116 ghost items.
849 root 1.119 - bugfix: properly update items identified on the ground.
850 root 1.120 - bugfix: use localtime_r in the logger thread.
851 root 1.122 - bugfix: player starvation will now give the correct kill reason.
852     - bugfix: archetype reloads could crash the server.
853 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
854 elmex 1.114 player is not logged in.
855 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
856 root 1.117 server startup.
857 root 1.128 - bugfix: fix the door surround check in the random map generator.
858     - (maps) fix heaven quest difficulty progression.
859     - (maps) fix some random map styles.
860     - dropping items a shop is not interested in won't sell them anymore.
861     - rods and horns with a too low maximum charge allow now at least one discharge.
862     - implement kill & death statistics.
863     - random map preparation is no longer synchronous.
864     - rewrite find_style in perl, no longer does synchronous I/O.
865     - improve random map specials placement.
866     - make the killer a real object pointer instead of a string, improved
867     kill reason messages.
868 root 1.117 - take advantage of new aio_close and aio_chmod.
869 root 1.128 - implement archetype::get, object::deep_clone and update callers.
870 root 1.125 - change_abil is much faster.
871 root 1.126 - update the floorbox more often to work around the reverses item order
872     display in clients.
873 root 1.125 - cleaned up object copying by encapsulating it to a single place.
874 root 1.126 - add hints to the invite messages.
875 root 1.127 - rewrote key<->value pair handling.
876 root 1.128 - use an independent random number generator for the random map generator.
877 elmex 1.113
878 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
879 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
880     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
881     - completely automate the weight handling, should fix all weight
882     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
883 root 1.103 - reloading archetypes while a user was in the character creation phase
884     could crash the server.
885 root 1.106 - fix a nontrivial number of cases of code commented similar
886     to "is this really correct?", as many of those cases are now handles
887     automatically by lower level code.
888     - replace many ad-hoc checks for client visibility by object::visible_to,
889     should result in broader applicability of functions using it.
890 root 1.104 - merge items with different arch pointers refering to the same arch
891     (due to archetype reloads).
892 root 1.106 - refactored the object remove/insert functions and most related
893     functions (decrease, split, merge_ob etc.).
894 root 1.105 - make it compile better on freebsd (reported by pippijn).
895 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
896 root 1.108 - fix the longstanding "container stays open" bug.
897 root 1.107 - improved floorbox updating to be incremental and other protocol
898     optimisations.
899     - get rid of update_after_inventory_change and only do update stats
900     for weight once/tick/player at max.
901 root 1.109 - rewrite party commands, use party channel.
902 root 1.103
903 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
904 root 1.97 - properly link against libgthread as that is needed to make the slice
905     allocator thread-safe.
906 root 1.91 - support perls not compiled with 64 bit support (though this is not a
907     recommended configuration) (reported by Samuel Gondouin).
908 root 1.94 - always put godgiven items into the player inventory, never any containers.
909 root 1.92 - (maps, arch) the scorn go club was founded!
910 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
911 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
912     became a real spell-class.
913 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
914     - (arch) considerably strengthened spark shower and destruction.
915     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
916     finally reloadable at runtime.
917     - changed archetype loading algorithm to only require one pass and
918     use delayed resolving of references.
919 root 1.101 - examine command now uses the examine infobox.
920 root 1.102 - implement an "incremental garbage collector" for archetypes.
921 root 1.98 - enable slice allocator again.
922 root 1.96 - implement optional free memory poisoning.
923 root 1.91
924 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
925 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
926 root 1.85 skill.
927 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
928     names (also update all maps to use money instead of coins).
929 root 1.78 - add uuid accessors to perl.
930     - add coin names and archetype accessors to perl.
931 root 1.80 - fix runtime uuid file format to use "." instead of ",".
932 root 1.78 - change perl extensions to not use hardcoded coins and values.
933 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
934     and be more parsimonous of uuid usage by the exact value out on exit.
935 root 1.86 - write log messages in another thread, removing another sync point.
936     - support multi-line log messages in a nicer way.
937 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
938 root 1.81 - fix a minor memleak in the random map generator.
939     - some parts of the random map generator are not coroutine-safe,
940     so only call it "single-threaded".
941     - major cleanup of memory management in random map generator.
942 root 1.87 - slight refactoring of the random map generator, faster too.
943 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
944     bookkeeping bug.
945 root 1.87 - work around "player is on active list" problem by deactivating player
946     after loading.
947 root 1.81 - garbage collect shstr's more evenly and adaptively only when
948     there have in fact been allocations.
949 root 1.82 - fix object::insert to do as documented and insert into the env
950     if necessary.
951     - fix cf::map::unique_maps.
952     - fix nrof overflow check in can_merge_slow.
953     - fix converter code to handle >31 bit values.
954 elmex 1.83 - added support for the player_sold flag
955 root 1.84 - converters no longer accept unpaid items.
956 root 1.88 - canonicalize random map meta files for better unification.
957 root 1.77
958 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
959 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
960     when mlockall has been used.
961 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
962 root 1.72 - use separate thread for ticker timing (and more in the future).
963     this greatly increases timing accuracy and gets rid of an enourmous
964     number of gettimeofday calls.
965 root 1.82 - use a separate thread to signal aio completion, for lower latency.
966 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
967 root 1.71
968 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
969 root 1.68 - rebalanced default experience table to be more exponential
970     and much easier up to level ~40, then moderately harder.
971 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
972 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
973     - do not exit on reload/load errors but properly cleanup.
974 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
975 root 1.66
976 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
977 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
978     (this fixes the jeweler skill).
979 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
980 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
981 root 1.63 - move tombstone to real map if player died due to cave-in (even if
982     it has reset, which is better than putting it on the savebed, also as
983 root 1.321 proof that the player didn't use a savebed).
984 root 1.59
985 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
986 root 1.56 - work around perl bug in configure perl module version check.
987 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
988 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
989 root 1.52 - fix a bug in animate_weapon, causing a crash.
990 root 1.54 - no longer exit when a coroutine throws an exception.
991 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
992 root 1.53 - fix the "<player> is nuts" message.
993 root 1.58 - fix an exception at logout due to the json_coder being gone.
994 root 1.43 - upgrade to EV version 2.0 API.
995 root 1.47 - when players don't apply a savebed correctly but stand above one,
996     do not move or kill them.
997 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
998 root 1.43 - implement generic framework for server-side resource files.
999     - implement resource file update event.
1000     - hook experience table update into the framework.
1001     - move jeweler.yaml to resources (arch/).
1002 root 1.44 - switch from Crossfire to Deliantra perl module.
1003     - implement json2json arch filter.
1004 root 1.45 - implement widget protocol version 2, support for ui templates.
1005 root 1.54 - mapinfo is now handled fully asynchronously.
1006 root 1.48 - ext/irc: also log irc messages.
1007 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1008 root 1.43
1009 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1010 elmex 1.41 - limited the number of items that can be picked up and dropped
1011 root 1.42 as temporary measurement against bad performance or dropping things
1012     (this lead to long freezes and triggered the watchdog).
1013 elmex 1.41 - improved the performance of the drop command a bit.
1014 root 1.38 - switch from Event to EV for higher performance, easier usage,
1015     less bugs...
1016 root 1.39 - updated to release version of the gnu affero license.
1017 root 1.38
1018 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1019 root 1.36 - more thoroughly rename the binaries, contact addresses.
1020     - update the copyrights.
1021 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1022     crashes.
1023 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1024     potentially causing crashes.
1025 root 1.35 - assign weapons on user load time, not login-time, avoiding
1026     crashes.
1027    
1028 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1029 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1030 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1031     in some of the maps.
1032 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1033     which is now trivial to do.
1034 root 1.33 - removed all traces of the old (and never working) plug-in interface
1035     (70kb code less on amd64).
1036 root 1.34 - improve/tune scheduling priorities.
1037     - fix some freezing bugs.
1038     - fix a memory corruption problem in dynbuf.printf.
1039     - use channels for chat and many informational commands.
1040     - improved the tutorial.
1041     - create missile is now fixed.
1042     - race fields must now contain archetypes.
1043     - jumping skill now works as advertised.
1044 root 1.31
1045 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1046 root 1.24 - relicense under the gnu affero license.
1047 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1048 root 1.24 - implement server-side framework for generic resources.
1049     - use resource framework for server-provided ambient
1050     music.
1051 root 1.27 - save object owners (players only atm).
1052 root 1.24 - replace limited sound api with server-provided sound effects.
1053     - new sc (sound control) protocol command.
1054     - improve fxix protocol to include types.
1055     - exactly fill tcp segments, if possible.
1056     - output-rate is now an upper limit, the server will automatically
1057     (and quite perfectly) adjust to the network conditions, ensuring
1058     low latency even during bulk transfers (music, images, sounds etc.).
1059     - implement server-side widgets (i.e. client widgets controlled
1060     in the server side). this will allow future expansion without
1061     having to upgrade clients.
1062     - implement a (artwork) world map with realtime player position
1063     tracking.
1064     - new and more efficient extcmd (server still supports old extcmd
1065     protocol).
1066 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1067     calcluation that could be easily exploited by users.
1068     - rebalanced diseases to spread more naturally/evenly.
1069     - completely asynchronous map loading even for tiled maps.
1070 root 1.24 - replace simple messaging protocol with channels carrying metadata
1071     (similar to message types, but more directed at the user).
1072     - reduce command processing latency by a whopping 120ms by
1073     reordering some processing steps inside the server. this directly
1074     reduces lag by 120ms.
1075     - actually send spell faces to the client.
1076 root 1.23 - implement player genders.
1077 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1078     otherwise return to savebed and possible kill if the log-out
1079     was for too long.
1080     - fast socket-dead detection (kick player after 8 seconds without ack).
1081     - greatly reduce the cpu time needed to draw maps _again_.
1082     - archetypes are now subclasses of objects.
1083     - rebalanced shop greed and approval functions to be more realistic
1084     (and likely match the actual intention).
1085 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1086     italic, gender-specific text, paragraphs etc.
1087 root 1.24 - implemented hint framework, players can opt to receive hints.
1088     - implemented (long) book framework, added some books from the cf wiki.
1089 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1090     protocol and is capable of transmitting generic meta information.
1091 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1092     - replace the nexus by a per-player tutorial map that teaches stuff
1093     better than the newbie house.
1094 root 1.18 - fix the magicmap colours.
1095 root 1.19 - optimise map update even more by removing unneeded code and checks.
1096     - decouple map and stats update from pl->ob and use pl->observe instead.
1097     - implement observe command.
1098 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1099     calls with a simple comparison.
1100     - fix a latent crossfire bug that could crash the server because the
1101     map refresh did not update the mapspace.
1102 root 1.24 - support custom keys for regions and maps, regions are now
1103     refcount-managed.
1104     - allow worldmap overlays anywhere in the 000..999 range.
1105     - new system to acquire time slices for background jobs, to reduce
1106     jitter.
1107 root 1.27 - semi-persistent object-referencing framework (currently only players
1108     supported).
1109 root 1.22 - dependency tracking for perl extensions.
1110 root 1.24 - new slag-ex extension for cleaning cauldrons.
1111     - fix invoke result processing.
1112     - there are even less i/o syncpoints in the server now.
1113 root 1.29 - added map-tags extension that scans all maps for object tags
1114     and records them in the database (not used yet).
1115 root 1.28 - metaserver 2 support.
1116 root 1.22 - many more bugfixes and minor optimisations.
1117 root 1.16
1118 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1119 root 1.14 - optimised event invocation (non-wanted events can now be
1120     skipped with 4-5 inlined instructions).
1121 root 1.12 - complete rewrite of town_portal: it now creates a portal
1122     to the "nearest" town only, travel is only possible
1123 root 1.13 to the town and back, anybody can use it (also removes
1124     one of the remaining syncpoints in the server).
1125 root 1.10 - complete rewrite of the range/attack skill slot system:
1126     there are now two slots, one for combat, one for ranged
1127     attacks.
1128     - introduce the concept of a current weapon (either a ranged
1129     or a combat weapon/skill/tool) and switch between them as
1130     needed.
1131     - rewrite bow code so bows get more useful: apply damage,
1132     attacktype and other stats to the arrows and treat
1133     bows as weapons. also rebalance the missile weapons skill
1134     so its damage increases with level.
1135     - rewrite the complete player speed logic: weapon_speed now
1136     works as documented and there are no unnatural speed boosts.
1137 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1138     installation, replacing the old collect scripts and
1139 root 1.9 simplying deployment by scaling and cutting faces as required.
1140     - simplify the map protocol extensively by taking advantage
1141     of missing bigfaces, speeding up map generation immensely.
1142 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1143     other archetypes.
1144     - rationalise archetype, region and treasurelist file format
1145     into a single file format and make them reloadable asynchronously.
1146 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1147     reloadable at runtime.
1148 root 1.6 - implement 64x64 faceset support.
1149     - implement fxixsx protocol that saves
1150     a lot of bandwidth over the old image/face/smooth packets
1151 root 1.11 and allows images > packetsize, incremental and background
1152     transfers.
1153 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1154     on a face basis as opposed to a mapspace basis.
1155 root 1.7 - the server can now rate-limit image uploads to not exceed
1156     a certain (client-configurable) speed while guarenteeing full
1157     freedom of movement.
1158 root 1.8 - implement new ex command to request item descriptions.
1159     - implement new msg command for in-game messages with meta
1160     information (using xml).
1161 root 1.9 - enforce utf-8 for all text messages.
1162 root 1.13 - added micropather (not used yet).
1163 root 1.6 - many, many bugfixes.
1164 root 1.1
1165 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1166 root 1.1 - make coroapi accessible to cf+.
1167     - moved map handling logic completely to perl
1168     - per player maps are now marked in the map
1169 root 1.2 - maps are saved completely differently now,
1170     and much more often.
1171 root 1.17 - rewrote map header parser and writer, to be much faster.
1172 pippijn 1.4 - maps and players are now (in the average case) loaded
1173 root 1.2 and saved completely asynchronously, I/O contention will no
1174     longer freeze the server.
1175 pippijn 1.4 - players and maps can be loaded anytime, without the player
1176 root 1.2 being logged in.
1177 root 1.1 - automatically generate method interfaces for perl from headers
1178     - unbundled freezethaw
1179     - mostly rewrote common/map.C
1180     - completely rewrite server/swap.C
1181     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1182     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1183     - better message for apply failures due to applymode
1184     - removed most all of the weather code
1185     - unified logging to stderr and file
1186     - too many minor changes to document