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Revision: 1.611
Committed: Thu Apr 8 19:31:22 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.610: +1 -0 lines
Log Message:
new server protocol

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37     TODO: cast invisible...
38 root 1.564 TODO: build code marks all sorts of objects as unique
39 root 1.562
40     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
41     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
42     TODO: summon cult does not properly create multipart monsters?
43     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
44    
45     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
46     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
47 root 1.574 TODO: freed objects cache instead of salloc/sfree
48 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
49 root 1.562
50 root 1.592 TODO: do not show msg for unidentified objects.
51 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
52 root 1.603 TODO: thrown objects hit natively (with their own skill).
53     TODO: golem survives "longer" now.
54 root 1.604 TODO: slow down some skills (e.g. stealing)
55 root 1.605 TODO: apply range checkign should go to apply_special
56 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
57 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
58 root 1.610 TODO: reload_archetypes does nto provide new archetypes
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
65 elmex 1.568 - (arch) made the hill giants loose more body parts.
66 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 root 1.588 - teach the random map generator the ability to read ".rmg" files
68     that specify which actual style map to generate, and use it for
69     the default decorstyle to avoid inappropriate maps to be used.
70 root 1.583 - move_type changes (spells, skills etc.) now will correctly
71     take move_on/move_off into account (e.g. buttons).
72 root 1.582 - display (exit) or (random map) in client for those objects.
73 root 1.606 - removed (useless) spell damage columns from spell info and replace
74 root 1.578 it by effective casting level - clients > 2.10 required to display
75     properly.
76 elmex 1.565 - building of levers/doors works again for all kinds of floors.
77 elmex 1.563 - the player can now withdraw and deposit all the available money.
78 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
79     steinwandstadt/celvear.
80 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
81 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
82     clients.
83     - tcp.ext didn't unbind in reloads.
84     - map-tags.ext didn't properly close the database on reloads.
85 root 1.567 - cfutil skips .-directories when scanning.
86 root 1.571 - build.ext prevents players from building on other player's maps.
87     - rent.ext allows the dm to enter anytime.
88     - NPC_Dialogue adds a new predefined variable, $map.
89     - new "build" event hook.
90 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
91 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
92 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
93     them on loading, for old playerfiles and maps.
94 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
95     would be handled differently nowadays anyway.
96 root 1.584 - random map .meta were not being expired at all.
97 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
98 root 1.586 - update to automake 1.10.
99 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
100     require level 4 anymore.
101 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
102 root 1.590 - monsters now rotate through all skills (in chosen_skill).
103 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
104 elmex 1.593 - added detect mineral vein spell.
105 root 1.592 - support "wall overlays" in the random map generator - not very generic,
106     used by minable veins.
107 elmex 1.594 - (maps) relocated jeweler town to another directoy.
108     - (maps) added quest for the mining skill scroll to valleynoy.
109 root 1.603 - (arch) implement mining pickaxes and mining skill.
110 root 1.601 - generate most constants for perl automatically.
111 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
112     - when player dies, restore his food to at least 200.
113 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
114 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
115 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
116 root 1.600 - the singing skill actually respects the direction now.
117     - oratory and singing now require a direction.
118 root 1.603 - use_skill now requires that you can actually apply the skill tool.
119 root 1.604 - do not invoke perl on every user command anymore by providing
120     a comamnd and an unknown_command event.
121     - move mark, run, run_stop, fire and fire_stop commands back from
122     perl to C++, for speed reasons (basically undo patchset 1304).
123     - add a client_destroy event, so we don't have to hook the
124     attachable destroy event (which is called much more often).
125 root 1.606 - removed (unused) FLOOR object type.
126 root 1.607 - fix errornous change_abil messages for rods (and other types).
127 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
128     all into server/commands.C.
129 root 1.609 - save and restore combat/ranged/current slot for players.
130 root 1.610 - the server now batches item's face/fx commands, as opposed
131     to sending one fx per item - helps mostly at connect and
132     with floorbox updates.
133 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
134 root 1.562
135 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
136 root 1.558 - (maps) fix travel to valdor and back.
137 root 1.545 - do no longer by default eval map cod ein safe compartments
138     (this can be re-enabled using the safe_eval config option).
139 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
140     in lorak.
141 root 1.559 - fix data corruption issues caused by recursive calls to
142     unordered_mapwalk - now every caller must provide its own
143     buffer.
144 root 1.538 - (maps) improve tindervale maps slightly.
145 root 1.544 - (arch) considerably decrease slag ex price.
146 root 1.540 - (arch) fix filth archetype.
147 root 1.556 - extension dependency resolve was completely broken.
148 root 1.544 - multipart objects would cause save_throw_object to crash - it
149     now acts on the head only.
150 root 1.541 - do not try to connect to an irc server unless explicitly configured.
151 root 1.542 - do not expect decltype() to be available in gcc 4.4.
152 elmex 1.543 - extended the safe perl environment by loops.
153 root 1.547 - (arch) fix "armless cook" facings.
154     - the "experience table" resource item did not have a proper
155     hash associated with it, so updates could not be detected.
156 elmex 1.550 - fixed poison traps in doors.
157 root 1.548 - player->killer_name did not properly flag the name as unicode.
158 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
159     and provide a non-destructive SvPVutf8 variant.
160 root 1.554 - do not allow dragon players to change their title via the settings.
161 elmex 1.552 - ratelimited jeweler skill nugget conversion.
162 root 1.551 - under high load, the server stopped swapping out to make
163     the server more responsive, but making it impossible to reduce
164     the load by... swapping out. slot queuing will now always make
165     some progress.
166     - improve the quality of the load-avg calculation.
167 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
168 root 1.556 - don't fail to write the runtime file if the temporary already exists.
169 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
170     player now.
171 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
172     timestamp and use a tab in the client to increase awareness.
173 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
174     setflag 0 is possible.
175 root 1.560 - make install now deletes old extensions, to ease upgrades in the
176     deliantra vm.
177 root 1.538
178 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
179 root 1.532 - the destruction spell could/would corrupt server memory quite often.
180 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
181     disk, not when it already was in memory.
182 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
183     avoiding livelock during high-load emergency saves.
184 root 1.530 - logging in did not properly unapply all skills.
185 root 1.531 - (maps) make the invite quest marking much more obvious.
186 root 1.533 - (arch) fix warrior archetype names.
187 root 1.532 - map prefetching never prefetch upwards.
188 root 1.534 - wizpass no longer makes you non-blocking.
189 root 1.536 - (maps) add light to some of the special maps, add troll
190     map.
191 root 1.530
192 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
193 root 1.515 - (maps) add gorokh_final mapset from crossfire.
194 root 1.516 - (maps) block most vault-type mlab locations, open up
195     imperial converters for anybody to use.
196 root 1.519 - (maps, arch) replace all permanent stat potions by random
197     variants.
198 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
199 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
200     real player object on player changes.
201 root 1.522 - diseases and maybe other things could sometimes reduce the speed
202     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
203     much grief.
204 root 1.523 - speed_left randomisation was, apparently, totally broken.
205     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
206     of the speed slot internally and in map save files. among other
207     things, this gets rid of all the abs (speed) calls.
208     - reduce map file save files by using abridged keywords aliases.
209 root 1.494 - shop specialisation calculation was totally broken.
210 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
211     now enforced.
212 root 1.498 - fix magic mapping, which only worked for inate spell casting.
213 root 1.495 - godgiven items will now be explicitly described as such.
214 root 1.524 - (arch) dded a quiver of bolts.
215 root 1.504 - materialnames would change "randomly" on every load, only
216     set the material when the materialname was not set before.
217 root 1.497 - balancing change, halve rod recharge speed (instead
218     of 4.8s, the standard rods now recharge in ~10s. not a solution,
219     but still.
220 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
221 root 1.509 the costly flag-checking loop in most cases and using a simple
222     repeat-cache for speed_left.
223 root 1.507 - always delay stats update for players on insert/remove till
224     next tick/command, which saves a lot of cpu cycles on drop/take.
225 root 1.514 - add hint about havign to run to attach unaggressive npcs.
226 root 1.494 - pet monster level was not displayed correctly in "showpets index".
227     - clean up floating point conversions and many similar nitpicks.
228 root 1.502 - fix hanuk altar.
229 root 1.504 - overhaul material system to be much faster, and having less bugs, but
230     still having a lot of cruft :/.
231 root 1.502 - add marble shop floor.
232 root 1.494 - move gcc specifics to new file include/compiler.h.
233     - unrecognised cfpod directives could cause undefined behaviour.
234 root 1.505 - added boes' marble shop to steinwandstadt.
235 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
236     - optimise mapspace updates.
237     - cache volume/items per mapspace.
238 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
239     decrease).
240 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
241     have led to weird item multiplications.
242 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
243 elmex 1.501 - fixed crash bug in learn_spell command.
244 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
245 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
246     from perl to c++.
247 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
248     and use it in some "inner" loops.
249 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
250 elmex 1.511 - fixed jeweler experience output to not be floating point.
251 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
252 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
253 root 1.518 - try to prefetch memory inside process_objects, which can give
254     enourmous speed gains.
255     - make some small optimisation to the process_objects loop.
256 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
257     handling different chksum lengths.
258     - check for hash collisions in cfutil.
259     - reduce face checksum size from 6 to 4 bytes.
260 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
261 root 1.523 - removed weather-specific attributes.
262     - fixed genkeywords dependency.
263     - do not clear "randomitems" slot for world underlays.
264     - use "sl" as short-hand for speed_left in save-files, just to make them
265     smaller.
266 root 1.517 - in general, don't crash on value-less resource file lines
267     anymore, due to get_str never returning a 0-pointer.
268 elmex 1.521 - code cleanup in move_symptom.
269 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
270 root 1.494
271 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
272 root 1.481 - some Andrew Madloch wanted, despite being specifically told
273     multiple times that the Deliantra parts additions are under AGPL,
274 root 1.487 lock up the source code of the server within his company.
275 root 1.481 some reorganisations have been done to the sourcecode to make
276     it clearer that this violates the Affero GPL. Help to keep
277     Deliantra free software even for the coming generations
278     and be wary of the promises of Andrew Madloch, he has nothing
279 root 1.487 good in mind for free software.
280 root 1.480 - clarify which files of the server are 100% AGPL.
281 root 1.481 - minor reorganisation, move some GPL code into other files.
282 root 1.483 - implement viewpoint (which is like observe, but only for the map,
283     not stats etc.).
284 root 1.484 - replace magic mapping overlay by a flying bird exposing area
285     on the worldmap (ext/magic_mapping.ext).
286 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
287     - @find results in npc dialogue is now stored in $find.
288 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
289 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
290 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
291     dm instead.
292 root 1.456 - (maps) add town portal to celvear.
293 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
294     mapsets from crossfire, together with associated archetypes.
295 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
296     - (maps) define a new whalingoutpost region.
297 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
298     and most archetypes that go with them (without stoning and swallow effects),
299     casino tokens and stock certificates are also missing.
300 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
301     and santo dominion.
302 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
303     to go with them. also adjusted archetypes to be more korrekt "gotisch".
304 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
305 root 1.460 - properly close client-side dialogue when the player is teleported away.
306 root 1.459 - map-tags did not properly close it's database tables or wait
307     for a quiescent state, causing memory corruption on reload.
308 root 1.454 - support "stat.xyz" accessor in match expressions.
309 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
310 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
311     fixes long answers from npc dialogue).
312 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
313 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
314     and to not add a "put your code here" force needlessly.
315 root 1.463 - (arch) fix or improve many plurals.
316 root 1.465 - markers do no longer add a force if the slaying field is unset.
317 root 1.466 - sped up search-items implementation, but it's still horrible.
318 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
319 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
320     used to reogianise the illogical arch tree a bit.
321 root 1.479 - (maps) import most map names from crossfire.
322 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
323 root 1.483 - fly_high movement gives better los, ignoring blocksview.
324 root 1.488 - the addexp command should now honour skill names with spaces.
325 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
326 root 1.491 - (arch) added many more buildable marble floors.
327 root 1.490 - major namespace cleanup: save 45kb by making functions static
328     that were unnecessarily global.
329 root 1.452
330 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
331 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
332 root 1.451 - fix a memory buffer overflow in the book code.
333 root 1.429 - add @check, @find npc dialogue commands.
334     - (maps) add a number of town interiors.
335 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
336 root 1.451 - (maps) add celvear area from cfextended.
337 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
338     - (server,maps) fix bug causing some library books not to be chained down,
339     cause Scorn/Navar libraries not to have inscribable books.
340 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
341 sf-marcmagus 1.433 inappropriate item power.
342 root 1.448 - (maps) fix intwell balancing issue.
343 root 1.437 - improve the look of generated books.
344 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
345     - fix bug where players could bypass no_drop by putting items in containers.
346 root 1.430 - consecutive commands arriving at the same time in the server would be
347     corrupted if the length was >255.
348 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
349 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
350     and perl.
351 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
352     functionality (and more) inside the same object using the match expressions.
353     - create simpler match expression compiles in many common cases.
354 root 1.439 - reduce object size by removing obsolete "seen_by" member.
355 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
356     of the new dynbuf::splice function (which gave an unexpected net win
357     in code size...).
358 root 1.442 - the server will no longer complain (and subtly fail) when an object
359     being removed from a map causes another object to get removed.
360 root 1.441 - banish strncpy from the server, speed up and simplify sending item
361     descriptions to the client considerably.
362 root 1.442 - add new "in head" set modifier for matches.
363     - new BLOCKED_MOVE event added.
364     - mapscript archetype now has activate_on_xxx true by default, as similar
365     connected elements.
366 root 1.448 - (maps) imported all styles from cfextended except
367 root 1.444 floorstyles/land_plots and monsterstyles.
368 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
369 root 1.446 - don't crash when treasure lists are empty / supply new empty
370     treasurelist for randomitems when none can be found.
371     - implement cf::map::static_maps and use it in map-tags.ext.
372 root 1.449 - fix a bug in map-tag scanning when moving tags.
373 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
374     for a reaction.
375 root 1.447 - implement new "loadall" map loading command, purely for debugging.
376 root 1.429
377 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
378 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
379     but not horns (to make them more useful for content-creators).
380 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
381     2) it skipped spell effects and 3) it didn't handle the case where
382     and object was destroyed while iterating over it correctly. all this
383     allowed players to sometimes walk onto spaces they should not be able to
384     walk on.
385 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
386 root 1.399 - examining an object now dumps the serialised object form when the user
387 root 1.404 is a wizard (wizlook).
388 root 1.421 - altars no longer accept unpaid items.
389 root 1.411 - party spells didn't work all that well.
390 root 1.424 - added complex object matching framework (cf::match), and make altars
391     and pedestals use it.
392 root 1.425 - identified skill-tools show what skill they grant.
393 root 1.399 - display the duration of change_ability spells when examining them
394     (missing: protection spells, but they are a hack...).
395 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
396     adding more variety to the different mushrooms.
397 root 1.398 - fix a minor cfpod formatting bug.
398 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
399     the hintmode setting on the settings page.
400 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
401 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
402 root 1.399 - enable the object loader to also dump archetypes.
403 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
404 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
405 root 1.402 - force the initial face when loading an object that is time-animated
406     or a monster, so it does not have to be specified anymore.
407 root 1.403 - fix a bug where recasting an ability changing spell could shorten
408     its remaining duration.
409 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
410 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
411 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
412     up splay operations as well.
413 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
414 root 1.412 - implement introspection data for C++ classes (%REFLECT).
415 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
416 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
417 root 1.419 - fix transmutation alchemy.
418 root 1.424 - speed up many frequently-invoked C->perl callbacks.
419 root 1.419 - added complex object matching framework, to be used in altars and the like.
420 root 1.426 - switch to YAML::XS from YAML.
421 root 1.396
422 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
423 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
424     that ultimately was not helpful to catch it :)
425 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
426     all callers to use either one or the other, as appropriate. This
427     fixes the (rather fragile) light spell, maybe others.
428     - fixed an overflow and exploit in the bank/payment code.
429     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
430 elmex 1.384 to explain the skill a bit more.
431 root 1.389 - removed a buggy check for zero attacktype. So that we might find
432 elmex 1.388 the real bugs in the archs/maps/objects.
433 elmex 1.394 - Fixed enabling torches with lighters.
434 elmex 1.387 - (maps) Added Heaven Town region.
435     - (arch+maps) Fixed & normalized warriors on map
436     /quests/peterm/CTower/Barracks.
437 root 1.392 - fix the light spell (and possibly diseases and other lights).
438 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
439 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
440     a long time ago, and similar cases are still to be found in the maps.
441     - make the socket_timeout configurable in the code (but not yet for users).
442 root 1.393 - earth wall health bar is now correct.
443 elmex 1.384
444 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
445 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
446     freeze with IO::AIO anymore due this change.
447 root 1.364 - avoid a crash when a player tries to apply a lighter.
448 root 1.376 - allow a spell argument for dimension door.
449 root 1.362 - move shop item listing and some otherstuff into the info tab.
450 root 1.360 - avoid crashes when non-players cast party spells.
451 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
452 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
453     - small improvement of the number of potions in shops
454     (by Job Vranish).
455     - added a few party spells (by Job Vranish).
456 root 1.362 - use a common message dynbuf.
457 root 1.364 - destroying tear down objects will now use the full hp range
458     for animation and will only destroy/lastframe when hp < 0.
459     - allow monsters to use earth to dust.
460     - use manhattan distance for get_rangevector_from_mapcoord, just as
461     in get_rangevector.
462     - los updates now correctly take tiled maps into account.
463     - do los updates even on maps without darkness.
464 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
465 root 1.375 - upgrade to IO::AIO 3.21.
466 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
467 elmex 1.373 - properly catching exceptions from callback in irc.ext.
468 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
469 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
470 elmex 1.368 - (arch) added hint about usage to Slag Ex.
471 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
472     like the rest.
473 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
474 root 1.378 - (arch+maps) added rate limited converter and adjusted
475     /elmex/mana_fountain.
476     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
477     - reduce size of casting_time, move_status, attack_movement,
478     last_heal and last_sp slots, squeezing some more space out of struct
479 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
480     anywhere.
481 root 1.358
482 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
483     - fixed bug in alchemy, where finding the right object for enhancements
484     didn't work.
485 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
486     effects (w.r.t. put_more) per mapspace, to give the server a chance
487     to survive a hundred deathsheads.
488 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
489     disastrous bug of unfortunately unknown proportions...
490 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
491 root 1.343 - use gender-neutral place descriptions for invite.
492 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
493     Thanks go to Lisa Larsen!
494 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
495     anymore).
496 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
497 root 1.345 - use better dependency tracking for include/keyword.h.
498 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
499     so it is possible to invite somebody out of some stck-till-death traps,
500 root 1.346 or simply to commit suicide.
501 root 1.352 - replace the "ignoring delayed commands" message by something more useful
502     (cf. cunning gnome freezeing issue).
503 elmex 1.349 - various fixes for weapon improvements.
504 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
505 root 1.353 - support T and G sequences in cfpod.
506 root 1.343
507 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
508 root 1.339 - convert me command from per-map to chat, which makes more sense, also
509     document it.
510 elmex 1.336 - more than one spellbooks of same class can now be given
511     in class selection.
512 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
513     spell rebalancements.
514 elmex 1.338 - the IRC gateway filters IRC colors now.
515 elmex 1.336
516 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
517 root 1.331 - (arch) fix quiver of Holding Bolts.
518 root 1.332 - applying unpaid items will now examine them.
519 root 1.330 - add "What" column to body command, showing items in that slot.
520 elmex 1.329 - redesigned and rebalanced lamps and torches.
521 root 1.330 - add "..." to item names that have been shortened.
522     - fixed "assign" function that squeezes strings into fixed length.
523 elmex 1.333 - add cursed effect to lamps and (some) torches.
524 elmex 1.334 - fixed bad assigned crafting skills and their tools.
525 root 1.312
526 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
527 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
528 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
529 root 1.312 - make monster smell logic dependent on their wisdom stat.
530 root 1.324 - put the death reason into a separate tab.
531     - converted "connected" slot to string, cleanly got rid of some ugly
532     hacks such as the path_attuned hack.
533 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
534     - replace one-at-a-time hash by faster than smaller FNV-1a hash
535     when hashing strings.
536 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
537 elmex 1.320 whether the right cauldron is used.
538 root 1.313 - considerably optimise shared string implementation by
539 root 1.316 making its null value a compiletime constant.
540 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
541     as well as using shstr_cmp to pass shared stringsa round efficiently,
542     for lots of code size savings.
543 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
544     they are sleeping: generators now check for the sleeping flag.
545 root 1.318 - tell gcc not to excessively inline some perl interface functions.
546 root 1.322 - remove marking rune length limit.
547 root 1.323 - fix formatting of cfpod when a verbatim block was following
548     a single newline.
549     - move resistances, statistics and showpets command output into tabs.
550 root 1.326 - implement map scripts that can replace the boulder logic without
551     having to write extensions.
552 root 1.310
553 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
554 root 1.302 - fix a longstanding bug that teared multipart monsters
555     at map boundaries apart.
556 root 1.292 - temporarily make permanently invisible player visible when
557     he/she makes noise.
558 root 1.284 - fix being able to see through walls a bit.
559 root 1.303 - improve look at output.
560 root 1.285 - completely replaced the line of sight algorithm with a variant
561     of spiral fov capable of visibility grades and arbitrary
562     shadow angles, that uses less memory and less code.
563     - the new los code supports arbitrary map rectangles and loosens
564 root 1.310 other restrictions of the old code, supporting further optimisations.
565     - update los if blocksview-objects are inserted in a map, not just when
566 root 1.287 removed (e.g. for summon fog).
567 root 1.303 - permanent invisibility doesn't make immune against making noise:
568     implement a noise system that allows monsters to locate the player
569     when he/she makes noise.
570     - implement a primitive smell system that monsters can use to track
571     players.
572 elmex 1.288 - create bomb now also works when casted by door traps.
573 elmex 1.290 - (arch) new torch graphics.
574 root 1.289 - (maps) considerably soften the subway spider.
575 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
576     the guards from being killed by players.
577 root 1.310 - (maps) lots of tweaks in and around scorn.
578     - (maps) use special non-blocksview jungle, mountain and
579     darkforest freely on the worldmap, to get gradual sight obstacles
580     instead of total blackout in those areas.
581 root 1.289 - no maximum darkness for outdoor maps anymore.
582 root 1.291 - add more hints, fix some messages.
583 root 1.292 - fix a bug: firing rods should tell you something about them.
584     - make light additive even within players.
585 root 1.293 - darken xrays effect a bit.
586     - improve handling of los changes when inserting or removing
587     objects, not perfect yet.
588     - make map darkness signed (formerly unsigned) to allow
589 root 1.294 ambient lighting and centrally manage darkness as an offset.
590     - revamped, fixed and documented the server calendrics, also
591     tell users the current time and data, to improve awareness.
592     - implement proper wizlook flag and handling of wizlook, instead
593     of dumbly just clearing los once.
594 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
595     and has a smaller runtime variance.
596 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
597     making them actually useful.
598     - see_in_dark now increases the viewing radius by 3.
599 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
600     speedup, as well as in many other places.
601 root 1.299 - remove support for extended map infos - these are not used
602     by the deliantra client and removing them gives us a 10% speedup
603     when sending map changes.
604 root 1.300 - remove most gcfclient and other client bug workarounds, as well
605     as now obsolete protocol versions, simplying the code.
606 root 1.301 - optimise and simplify generation of random numbers.
607 root 1.303 - correctly provide a non-zero default density for materials, to
608     avoid crashes, fix other bugs in the material handling code.
609     - fix volume calculations.
610     - fix cfpod parsing when multiple verbatim blocks were separated by
611     newlines.
612 root 1.305 - increase monster detection radius from wis/5 to wis/3.
613 root 1.306 - remove old pickup modes.
614     - remove obsolete disarm and search commands (search wasn't working
615     anyways).
616 root 1.308 - fix a crash when an npc applied a sign.
617 root 1.284
618 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
619 root 1.283 - this release is assumed to be very stable.
620     - (maps) radically redesigned and improved tutorial.
621 root 1.280 - directional casting no longer immediately removes the invisible effect.
622 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
623 root 1.272 - fix overflow in lighting calculations.
624     - negative glow radii can no longer cause total darkness.
625 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
626     only maximally-lit ones.
627 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
628     - swashbucklers got the oratory skill now.
629 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
630 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
631 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
632 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
633     (which was probably broken, too).
634 root 1.281 - support negative glow radii during daytime, too.
635     - use circular, not rectangular, viewing area.
636     - use minimum viewing distance of 2 in outdoor maps.
637     - negative glow is stronger than viewing area or lamps.
638 root 1.283 - (arch) new darkness spell face.
639 root 1.272
640 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
641     - (maps) completely redesigned scorn.
642 root 1.269 - "cast light" now works on oneself.
643 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
644     negative glow radii again (they were totally broken before).
645 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
646 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
647 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
648 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
649 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
650     back to the player.
651 root 1.251 - attuned/repell and spell base level system reworked.
652 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
653 root 1.247 be less erratic now.
654 root 1.248 - refuse to write the uuid file if the uuid is zero
655     (to avoid writing it in early crashes).
656 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
657     - speed up emergency_save by not syncing every file separately.
658     - no longer reattach perl to every object on reload, it's slow, and no longer
659     necessary since we don't nuke stashes anymore.
660     - do not bootstrap perl from the commandline args, use separate eval for
661     better error reporting.
662 root 1.259 - fix a crash when pushing cone spells met ice attacks.
663 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
664 root 1.255 - speed up map refresh in server a bit.
665 elmex 1.258 - refactored drop code and fixed some programming errors in it.
666 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
667 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
668 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
669     as the current weight of the inventory.
670 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
671     dragonfire has been introduced for the non-dragon players.
672 root 1.265 - remove unused "tooltype", "start_holding" object slots.
673     - change "weapontype" object slot to uint8.
674     - convert "hide" object slot into flag.
675     - reorder object members for better locality of reference and codesize
676     decrease.
677 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
678 root 1.267 - fix a crash when no skill could be found when killing amonster.
679 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
680     every completed aio operation.
681 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
682     and update mapspaces if necessary.
683 root 1.246
684 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
685 root 1.241 - removed all command line parsing, only env variables are supported
686     anymore.
687 root 1.239 - region-specific monsters will now once more be on the worldmap.
688 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
689 root 1.225 would grow out of bounds.
690 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
691 root 1.222 - fixed a double-escaping bug in the pod-parser.
692     - rewrote the cfpod parser in C++.
693     - hintmode moved to C++, players need to re-set their hintmode if
694     they dislike "show".
695 root 1.231 - fix RIP inscription.
696 root 1.239 - bump login name length from 18 to 20 char max.
697 root 1.231 - correctly support gender in emotes.
698     - correctly support gender in the death messages.
699     - correctly generate death messages for players only when they really die,
700     with increased information.
701 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
702     and data corruption (but apparently was never triggered).
703 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
704 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
705     data corruption bug.
706 root 1.223 - tweak coredumping/monitoring a bit.
707 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
708 root 1.227 - do not crash in the loader when an inventory object could not be loaded
709     (from a corrupted file).
710 root 1.241 - redid skills command to send output to proper channel.
711 root 1.233 - object->map is no longer refcounting.
712 root 1.228 - add FLAG_DEBUG for internal debugging.
713 root 1.231 - add NDI_VERBATIM flag to send_msg.
714 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
715 root 1.240 - player->exists is no longer a sync_job.
716 root 1.233 - split login.ext's player scheduler into
717     it's own player-scheduler.ext extension.
718 root 1.222
719 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
720 root 1.212 - require perl 5.10.
721 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
722 root 1.204 - swap player and observed count's on the map when observing.
723 root 1.205 - add (mostly untested) mapspace perl class and accessors.
724 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
725 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
726     could be found.
727 root 1.208 - pits now have a configurable "random spread" range and default
728 root 1.213 to a radius of two now.
729 root 1.212 - rewrite pay_player_arch.
730     - use a more stable perl_reload implementation.
731     - do not use Symbol::delete_package (causes crashes after perl-reload),
732     use our own, safer, clear_package instead.
733     - when asynchronously dumping core, close all file handles to allow
734     the server to restart concurrently.
735 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
736     sequences, without double-encoding. it should be faster, too.
737     - the above fixes wrong display of help tetx and many other issues.
738 root 1.216 - use lzf and frag packets for large messages for clients supporting them
739 root 1.218 (0.9976+), use it for long books and other messages.
740 root 1.210 - eradicate listen command and corresponding code.
741 root 1.211 - eradicate logs command.
742 root 1.218 - let the client log into the server log, used for crash backtraces.
743 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
744     old style spell objects with the spell magic bullet.
745 root 1.220 - (arch) fixed skill less rods in the archetypes
746 root 1.204
747 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
748 elmex 1.197 - made jeweler workbench larger and some other minor map
749     changes in jeweler town.
750 root 1.196 - fixed wrong item handling in jeweler skill code.
751 root 1.198 - (arch) use a special "key_random_map" for random map keys
752     that are used up.
753 root 1.199 - fix a crash when the player who was observed has logged out long
754     enough for his region/map to be gone.
755 root 1.200 - port to g++-4.3's incompatible tr1 changes.
756 root 1.201 - add some missing dependencies.
757 root 1.203 - log to /var/log/deliantra/ by default.
758     - hack observe code to enable smooth movmenet when observing.
759 elmex 1.195
760 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
761 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
762 root 1.179 - correctly move gsay to the party channel.
763 root 1.178 - fix a crash when animate weapon was used in some areas.
764 elmex 1.177 - fixed unnecessary identification of by converters created objects.
765 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
766     with NPCs.
767 elmex 1.175 - (arch) dragon scales got proper type now
768 root 1.193 - object::decrease would sometimes cause container weights to
769     be wrong, this has been fixed.
770 root 1.194 - do not send time updates for newly-seen items.
771 root 1.185 - thawing an icecube will once more drop its contents to the ground.
772 root 1.183 - fix cone spells etc. going through walls sometimes.
773 root 1.186 - fix a weight update bug that sometimes left containers
774     with wrong weights.
775 root 1.194 - added auto_apply event and extension for shop tiles.
776 root 1.172 - work around get_map_flags invoking perl and switching the stack.
777     - make sure the map is loaded when using a town portal return.
778 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
779     where healing spells didn't cost any grace.
780 root 1.173 - fix starvation kill reason.
781 root 1.174 - fix pk killer name message.
782 root 1.189 - don't let people apply signs with @match.
783 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
784     what seems to be the biggets memleak in the server).
785 elmex 1.171
786 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
787 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
788     - use anyevent to manage listen ports (this enables IPv6 support).
789 root 1.167 - server supports ipv6 client connections now.
790 root 1.168 - use newly-available Coro::AnyEvent.
791 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
792     to let it handle AIO requests.
793 root 1.167
794 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
795 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
796     processing considerably (especially in the client) and reduces data transfers
797     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
798 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
799     - (map) fixed npc dialogue in pup_land/s_f/special.
800     - bugfix: fix a crash when a player casts a swarm spell and then logs out
801     (swarm spells now stay in the player's inventory).
802 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
803 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
804     archetype *archname* (chairs of different facings were merged).
805     - bugfix: fix a potential crash issue in find_object_name (not used
806     normally).
807 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
808     (destruction, magic missile etc.).
809 root 1.163 - swarm spells without a direction now use various spiral patterns
810     instead of being fully random.
811 root 1.158 - update AnyEvent API to 3.4 and above.
812 root 1.156
813 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
814 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
815 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
816 root 1.152 - bugfix: the jumping skill now gives experience for jumping
817     and for attacking monsters. it also takes about one second to do a jump.
818 root 1.138 - bugfix: players couldn't starve in 2.53 :(
819 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
820 root 1.152 - bugfix: spell effects like word of recall are removed on death.
821 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
822     were created outside a map.
823 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
824     (fixed by reversing the logic).
825 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
826 root 1.153 - bugfix: the random map generator no longer leaks key objects.
827 root 1.154 - bugfix: support random maps >127x127.
828 root 1.152 - (maps) fixed the death certificate system in nimbus.
829 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
830 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
831 root 1.147 - (arch) give ball lightning a real name.
832 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
833 root 1.155 - support cfpod in ex replies (client item tooltips).
834 root 1.143 - unapply item in range slow when readying a spell.
835 root 1.148 - bugfix: account for rounding errors in weight updates.
836 root 1.139 - remove synchronous mkdir in chargen_race_done.
837     - fix per-race starting maps.
838 root 1.142 - check hiscore on suicide and quit as well.
839 root 1.138 - tell players when they are starving.
840 root 1.133 - get rid of costly object_from_name conversion for altar effects.
841     - fix map difficulty calculation for generators.
842 root 1.146 - slightly more intelligent handling of "is_animated" flag.
843 root 1.149 - support no_drop map header flag (before it was only available internally).
844 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
845 root 1.133
846 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
847 root 1.119 - bugfix: custom skill settings were not saved by the server.
848     - bugfix: remove did not actually remove items from the inventory, leaving
849 root 1.116 ghost items.
850 root 1.119 - bugfix: properly update items identified on the ground.
851 root 1.120 - bugfix: use localtime_r in the logger thread.
852 root 1.122 - bugfix: player starvation will now give the correct kill reason.
853     - bugfix: archetype reloads could crash the server.
854 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
855 elmex 1.114 player is not logged in.
856 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
857 root 1.117 server startup.
858 root 1.128 - bugfix: fix the door surround check in the random map generator.
859     - (maps) fix heaven quest difficulty progression.
860     - (maps) fix some random map styles.
861     - dropping items a shop is not interested in won't sell them anymore.
862     - rods and horns with a too low maximum charge allow now at least one discharge.
863     - implement kill & death statistics.
864     - random map preparation is no longer synchronous.
865     - rewrite find_style in perl, no longer does synchronous I/O.
866     - improve random map specials placement.
867     - make the killer a real object pointer instead of a string, improved
868     kill reason messages.
869 root 1.117 - take advantage of new aio_close and aio_chmod.
870 root 1.128 - implement archetype::get, object::deep_clone and update callers.
871 root 1.125 - change_abil is much faster.
872 root 1.126 - update the floorbox more often to work around the reverses item order
873     display in clients.
874 root 1.125 - cleaned up object copying by encapsulating it to a single place.
875 root 1.126 - add hints to the invite messages.
876 root 1.127 - rewrote key<->value pair handling.
877 root 1.128 - use an independent random number generator for the random map generator.
878 elmex 1.113
879 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
880 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
881     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
882     - completely automate the weight handling, should fix all weight
883     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
884 root 1.103 - reloading archetypes while a user was in the character creation phase
885     could crash the server.
886 root 1.106 - fix a nontrivial number of cases of code commented similar
887     to "is this really correct?", as many of those cases are now handles
888     automatically by lower level code.
889     - replace many ad-hoc checks for client visibility by object::visible_to,
890     should result in broader applicability of functions using it.
891 root 1.104 - merge items with different arch pointers refering to the same arch
892     (due to archetype reloads).
893 root 1.106 - refactored the object remove/insert functions and most related
894     functions (decrease, split, merge_ob etc.).
895 root 1.105 - make it compile better on freebsd (reported by pippijn).
896 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
897 root 1.108 - fix the longstanding "container stays open" bug.
898 root 1.107 - improved floorbox updating to be incremental and other protocol
899     optimisations.
900     - get rid of update_after_inventory_change and only do update stats
901     for weight once/tick/player at max.
902 root 1.109 - rewrite party commands, use party channel.
903 root 1.103
904 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
905 root 1.97 - properly link against libgthread as that is needed to make the slice
906     allocator thread-safe.
907 root 1.91 - support perls not compiled with 64 bit support (though this is not a
908     recommended configuration) (reported by Samuel Gondouin).
909 root 1.94 - always put godgiven items into the player inventory, never any containers.
910 root 1.92 - (maps, arch) the scorn go club was founded!
911 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
912 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
913     became a real spell-class.
914 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
915     - (arch) considerably strengthened spark shower and destruction.
916     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
917     finally reloadable at runtime.
918     - changed archetype loading algorithm to only require one pass and
919     use delayed resolving of references.
920 root 1.101 - examine command now uses the examine infobox.
921 root 1.102 - implement an "incremental garbage collector" for archetypes.
922 root 1.98 - enable slice allocator again.
923 root 1.96 - implement optional free memory poisoning.
924 root 1.91
925 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
926 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
927 root 1.85 skill.
928 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
929     names (also update all maps to use money instead of coins).
930 root 1.78 - add uuid accessors to perl.
931     - add coin names and archetype accessors to perl.
932 root 1.80 - fix runtime uuid file format to use "." instead of ",".
933 root 1.78 - change perl extensions to not use hardcoded coins and values.
934 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
935     and be more parsimonous of uuid usage by the exact value out on exit.
936 root 1.86 - write log messages in another thread, removing another sync point.
937     - support multi-line log messages in a nicer way.
938 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
939 root 1.81 - fix a minor memleak in the random map generator.
940     - some parts of the random map generator are not coroutine-safe,
941     so only call it "single-threaded".
942     - major cleanup of memory management in random map generator.
943 root 1.87 - slight refactoring of the random map generator, faster too.
944 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
945     bookkeeping bug.
946 root 1.87 - work around "player is on active list" problem by deactivating player
947     after loading.
948 root 1.81 - garbage collect shstr's more evenly and adaptively only when
949     there have in fact been allocations.
950 root 1.82 - fix object::insert to do as documented and insert into the env
951     if necessary.
952     - fix cf::map::unique_maps.
953     - fix nrof overflow check in can_merge_slow.
954     - fix converter code to handle >31 bit values.
955 elmex 1.83 - added support for the player_sold flag
956 root 1.84 - converters no longer accept unpaid items.
957 root 1.88 - canonicalize random map meta files for better unification.
958 root 1.77
959 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
960 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
961     when mlockall has been used.
962 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
963 root 1.72 - use separate thread for ticker timing (and more in the future).
964     this greatly increases timing accuracy and gets rid of an enourmous
965     number of gettimeofday calls.
966 root 1.82 - use a separate thread to signal aio completion, for lower latency.
967 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
968 root 1.71
969 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
970 root 1.68 - rebalanced default experience table to be more exponential
971     and much easier up to level ~40, then moderately harder.
972 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
973 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
974     - do not exit on reload/load errors but properly cleanup.
975 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
976 root 1.66
977 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
978 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
979     (this fixes the jeweler skill).
980 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
981 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
982 root 1.63 - move tombstone to real map if player died due to cave-in (even if
983     it has reset, which is better than putting it on the savebed, also as
984 root 1.321 proof that the player didn't use a savebed).
985 root 1.59
986 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
987 root 1.56 - work around perl bug in configure perl module version check.
988 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
989 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
990 root 1.52 - fix a bug in animate_weapon, causing a crash.
991 root 1.54 - no longer exit when a coroutine throws an exception.
992 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
993 root 1.53 - fix the "<player> is nuts" message.
994 root 1.58 - fix an exception at logout due to the json_coder being gone.
995 root 1.43 - upgrade to EV version 2.0 API.
996 root 1.47 - when players don't apply a savebed correctly but stand above one,
997     do not move or kill them.
998 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
999 root 1.43 - implement generic framework for server-side resource files.
1000     - implement resource file update event.
1001     - hook experience table update into the framework.
1002     - move jeweler.yaml to resources (arch/).
1003 root 1.44 - switch from Crossfire to Deliantra perl module.
1004     - implement json2json arch filter.
1005 root 1.45 - implement widget protocol version 2, support for ui templates.
1006 root 1.54 - mapinfo is now handled fully asynchronously.
1007 root 1.48 - ext/irc: also log irc messages.
1008 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1009 root 1.43
1010 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1011 elmex 1.41 - limited the number of items that can be picked up and dropped
1012 root 1.42 as temporary measurement against bad performance or dropping things
1013     (this lead to long freezes and triggered the watchdog).
1014 elmex 1.41 - improved the performance of the drop command a bit.
1015 root 1.38 - switch from Event to EV for higher performance, easier usage,
1016     less bugs...
1017 root 1.39 - updated to release version of the gnu affero license.
1018 root 1.38
1019 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1020 root 1.36 - more thoroughly rename the binaries, contact addresses.
1021     - update the copyrights.
1022 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1023     crashes.
1024 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1025     potentially causing crashes.
1026 root 1.35 - assign weapons on user load time, not login-time, avoiding
1027     crashes.
1028    
1029 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1030 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1031 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1032     in some of the maps.
1033 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1034     which is now trivial to do.
1035 root 1.33 - removed all traces of the old (and never working) plug-in interface
1036     (70kb code less on amd64).
1037 root 1.34 - improve/tune scheduling priorities.
1038     - fix some freezing bugs.
1039     - fix a memory corruption problem in dynbuf.printf.
1040     - use channels for chat and many informational commands.
1041     - improved the tutorial.
1042     - create missile is now fixed.
1043     - race fields must now contain archetypes.
1044     - jumping skill now works as advertised.
1045 root 1.31
1046 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1047 root 1.24 - relicense under the gnu affero license.
1048 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1049 root 1.24 - implement server-side framework for generic resources.
1050     - use resource framework for server-provided ambient
1051     music.
1052 root 1.27 - save object owners (players only atm).
1053 root 1.24 - replace limited sound api with server-provided sound effects.
1054     - new sc (sound control) protocol command.
1055     - improve fxix protocol to include types.
1056     - exactly fill tcp segments, if possible.
1057     - output-rate is now an upper limit, the server will automatically
1058     (and quite perfectly) adjust to the network conditions, ensuring
1059     low latency even during bulk transfers (music, images, sounds etc.).
1060     - implement server-side widgets (i.e. client widgets controlled
1061     in the server side). this will allow future expansion without
1062     having to upgrade clients.
1063     - implement a (artwork) world map with realtime player position
1064     tracking.
1065     - new and more efficient extcmd (server still supports old extcmd
1066     protocol).
1067 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1068     calcluation that could be easily exploited by users.
1069     - rebalanced diseases to spread more naturally/evenly.
1070     - completely asynchronous map loading even for tiled maps.
1071 root 1.24 - replace simple messaging protocol with channels carrying metadata
1072     (similar to message types, but more directed at the user).
1073     - reduce command processing latency by a whopping 120ms by
1074     reordering some processing steps inside the server. this directly
1075     reduces lag by 120ms.
1076     - actually send spell faces to the client.
1077 root 1.23 - implement player genders.
1078 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1079     otherwise return to savebed and possible kill if the log-out
1080     was for too long.
1081     - fast socket-dead detection (kick player after 8 seconds without ack).
1082     - greatly reduce the cpu time needed to draw maps _again_.
1083     - archetypes are now subclasses of objects.
1084     - rebalanced shop greed and approval functions to be more realistic
1085     (and likely match the actual intention).
1086 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1087     italic, gender-specific text, paragraphs etc.
1088 root 1.24 - implemented hint framework, players can opt to receive hints.
1089     - implemented (long) book framework, added some books from the cf wiki.
1090 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1091     protocol and is capable of transmitting generic meta information.
1092 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1093     - replace the nexus by a per-player tutorial map that teaches stuff
1094     better than the newbie house.
1095 root 1.18 - fix the magicmap colours.
1096 root 1.19 - optimise map update even more by removing unneeded code and checks.
1097     - decouple map and stats update from pl->ob and use pl->observe instead.
1098     - implement observe command.
1099 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1100     calls with a simple comparison.
1101     - fix a latent crossfire bug that could crash the server because the
1102     map refresh did not update the mapspace.
1103 root 1.24 - support custom keys for regions and maps, regions are now
1104     refcount-managed.
1105     - allow worldmap overlays anywhere in the 000..999 range.
1106     - new system to acquire time slices for background jobs, to reduce
1107     jitter.
1108 root 1.27 - semi-persistent object-referencing framework (currently only players
1109     supported).
1110 root 1.22 - dependency tracking for perl extensions.
1111 root 1.24 - new slag-ex extension for cleaning cauldrons.
1112     - fix invoke result processing.
1113     - there are even less i/o syncpoints in the server now.
1114 root 1.29 - added map-tags extension that scans all maps for object tags
1115     and records them in the database (not used yet).
1116 root 1.28 - metaserver 2 support.
1117 root 1.22 - many more bugfixes and minor optimisations.
1118 root 1.16
1119 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1120 root 1.14 - optimised event invocation (non-wanted events can now be
1121     skipped with 4-5 inlined instructions).
1122 root 1.12 - complete rewrite of town_portal: it now creates a portal
1123     to the "nearest" town only, travel is only possible
1124 root 1.13 to the town and back, anybody can use it (also removes
1125     one of the remaining syncpoints in the server).
1126 root 1.10 - complete rewrite of the range/attack skill slot system:
1127     there are now two slots, one for combat, one for ranged
1128     attacks.
1129     - introduce the concept of a current weapon (either a ranged
1130     or a combat weapon/skill/tool) and switch between them as
1131     needed.
1132     - rewrite bow code so bows get more useful: apply damage,
1133     attacktype and other stats to the arrows and treat
1134     bows as weapons. also rebalance the missile weapons skill
1135     so its damage increases with level.
1136     - rewrite the complete player speed logic: weapon_speed now
1137     works as documented and there are no unnatural speed boosts.
1138 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1139     installation, replacing the old collect scripts and
1140 root 1.9 simplying deployment by scaling and cutting faces as required.
1141     - simplify the map protocol extensively by taking advantage
1142     of missing bigfaces, speeding up map generation immensely.
1143 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1144     other archetypes.
1145     - rationalise archetype, region and treasurelist file format
1146     into a single file format and make them reloadable asynchronously.
1147 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1148     reloadable at runtime.
1149 root 1.6 - implement 64x64 faceset support.
1150     - implement fxixsx protocol that saves
1151     a lot of bandwidth over the old image/face/smooth packets
1152 root 1.11 and allows images > packetsize, incremental and background
1153     transfers.
1154 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1155     on a face basis as opposed to a mapspace basis.
1156 root 1.7 - the server can now rate-limit image uploads to not exceed
1157     a certain (client-configurable) speed while guarenteeing full
1158     freedom of movement.
1159 root 1.8 - implement new ex command to request item descriptions.
1160     - implement new msg command for in-game messages with meta
1161     information (using xml).
1162 root 1.9 - enforce utf-8 for all text messages.
1163 root 1.13 - added micropather (not used yet).
1164 root 1.6 - many, many bugfixes.
1165 root 1.1
1166 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1167 root 1.1 - make coroapi accessible to cf+.
1168     - moved map handling logic completely to perl
1169     - per player maps are now marked in the map
1170 root 1.2 - maps are saved completely differently now,
1171     and much more often.
1172 root 1.17 - rewrote map header parser and writer, to be much faster.
1173 pippijn 1.4 - maps and players are now (in the average case) loaded
1174 root 1.2 and saved completely asynchronously, I/O contention will no
1175     longer freeze the server.
1176 pippijn 1.4 - players and maps can be loaded anytime, without the player
1177 root 1.2 being logged in.
1178 root 1.1 - automatically generate method interfaces for perl from headers
1179     - unbundled freezethaw
1180     - mostly rewrote common/map.C
1181     - completely rewrite server/swap.C
1182     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1183     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1184     - better message for apply failures due to applymode
1185     - removed most all of the weather code
1186     - unified logging to stderr and file
1187     - too many minor changes to document