ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.612
Committed: Fri Apr 9 17:52:19 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.611: +2 -0 lines
Log Message:
added rathouse made by Dustfinger.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37     TODO: cast invisible...
38 root 1.564 TODO: build code marks all sorts of objects as unique
39 root 1.562
40     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
41     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
42     TODO: summon cult does not properly create multipart monsters?
43     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
44    
45     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
46     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
47 root 1.574 TODO: freed objects cache instead of salloc/sfree
48 root 1.595 TODO: weaken gorokh kittens considerably on hell random maps
49 root 1.562
50 root 1.592 TODO: do not show msg for unidentified objects.
51 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
52 root 1.603 TODO: thrown objects hit natively (with their own skill).
53     TODO: golem survives "longer" now.
54 root 1.604 TODO: slow down some skills (e.g. stealing)
55 root 1.605 TODO: apply range checkign should go to apply_special
56 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
57 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
58 root 1.610 TODO: reload_archetypes does nto provide new archetypes
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
65 elmex 1.568 - (arch) made the hill giants loose more body parts.
66 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 root 1.588 - teach the random map generator the ability to read ".rmg" files
68     that specify which actual style map to generate, and use it for
69     the default decorstyle to avoid inappropriate maps to be used.
70 root 1.583 - move_type changes (spells, skills etc.) now will correctly
71     take move_on/move_off into account (e.g. buttons).
72 root 1.582 - display (exit) or (random map) in client for those objects.
73 root 1.606 - removed (useless) spell damage columns from spell info and replace
74 root 1.578 it by effective casting level - clients > 2.10 required to display
75     properly.
76 elmex 1.565 - building of levers/doors works again for all kinds of floors.
77 elmex 1.563 - the player can now withdraw and deposit all the available money.
78 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
79     steinwandstadt/celvear.
80 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
81 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
82     clients.
83     - tcp.ext didn't unbind in reloads.
84     - map-tags.ext didn't properly close the database on reloads.
85 root 1.567 - cfutil skips .-directories when scanning.
86 root 1.571 - build.ext prevents players from building on other player's maps.
87     - rent.ext allows the dm to enter anytime.
88     - NPC_Dialogue adds a new predefined variable, $map.
89     - new "build" event hook.
90 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
91 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
92 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
93     them on loading, for old playerfiles and maps.
94 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
95     would be handled differently nowadays anyway.
96 root 1.584 - random map .meta were not being expired at all.
97 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
98 root 1.586 - update to automake 1.10.
99 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
100     require level 4 anymore.
101 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
102 root 1.590 - monsters now rotate through all skills (in chosen_skill).
103 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
104 elmex 1.593 - added detect mineral vein spell.
105 root 1.592 - support "wall overlays" in the random map generator - not very generic,
106     used by minable veins.
107 elmex 1.594 - (maps) relocated jeweler town to another directoy.
108     - (maps) added quest for the mining skill scroll to valleynoy.
109 root 1.603 - (arch) implement mining pickaxes and mining skill.
110 root 1.601 - generate most constants for perl automatically.
111 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
112     - when player dies, restore his food to at least 200.
113 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
114 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
115 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
116 root 1.600 - the singing skill actually respects the direction now.
117     - oratory and singing now require a direction.
118 root 1.603 - use_skill now requires that you can actually apply the skill tool.
119 root 1.604 - do not invoke perl on every user command anymore by providing
120     a comamnd and an unknown_command event.
121     - move mark, run, run_stop, fire and fire_stop commands back from
122     perl to C++, for speed reasons (basically undo patchset 1304).
123     - add a client_destroy event, so we don't have to hook the
124     attachable destroy event (which is called much more often).
125 root 1.606 - removed (unused) FLOOR object type.
126 root 1.607 - fix errornous change_abil messages for rods (and other types).
127 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
128     all into server/commands.C.
129 root 1.609 - save and restore combat/ranged/current slot for players.
130 root 1.610 - the server now batches item's face/fx commands, as opposed
131     to sending one fx per item - helps mostly at connect and
132     with floorbox updates.
133 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
134 elmex 1.612 - (maps) added the rathouse quest for the shockwave spell in navar
135     (Made by Dustfinger).
136 root 1.562
137 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
138 root 1.558 - (maps) fix travel to valdor and back.
139 root 1.545 - do no longer by default eval map cod ein safe compartments
140     (this can be re-enabled using the safe_eval config option).
141 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
142     in lorak.
143 root 1.559 - fix data corruption issues caused by recursive calls to
144     unordered_mapwalk - now every caller must provide its own
145     buffer.
146 root 1.538 - (maps) improve tindervale maps slightly.
147 root 1.544 - (arch) considerably decrease slag ex price.
148 root 1.540 - (arch) fix filth archetype.
149 root 1.556 - extension dependency resolve was completely broken.
150 root 1.544 - multipart objects would cause save_throw_object to crash - it
151     now acts on the head only.
152 root 1.541 - do not try to connect to an irc server unless explicitly configured.
153 root 1.542 - do not expect decltype() to be available in gcc 4.4.
154 elmex 1.543 - extended the safe perl environment by loops.
155 root 1.547 - (arch) fix "armless cook" facings.
156     - the "experience table" resource item did not have a proper
157     hash associated with it, so updates could not be detected.
158 elmex 1.550 - fixed poison traps in doors.
159 root 1.548 - player->killer_name did not properly flag the name as unicode.
160 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
161     and provide a non-destructive SvPVutf8 variant.
162 root 1.554 - do not allow dragon players to change their title via the settings.
163 elmex 1.552 - ratelimited jeweler skill nugget conversion.
164 root 1.551 - under high load, the server stopped swapping out to make
165     the server more responsive, but making it impossible to reduce
166     the load by... swapping out. slot queuing will now always make
167     some progress.
168     - improve the quality of the load-avg calculation.
169 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
170 root 1.556 - don't fail to write the runtime file if the temporary already exists.
171 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
172     player now.
173 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
174     timestamp and use a tab in the client to increase awareness.
175 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
176     setflag 0 is possible.
177 root 1.560 - make install now deletes old extensions, to ease upgrades in the
178     deliantra vm.
179 root 1.538
180 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
181 root 1.532 - the destruction spell could/would corrupt server memory quite often.
182 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
183     disk, not when it already was in memory.
184 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
185     avoiding livelock during high-load emergency saves.
186 root 1.530 - logging in did not properly unapply all skills.
187 root 1.531 - (maps) make the invite quest marking much more obvious.
188 root 1.533 - (arch) fix warrior archetype names.
189 root 1.532 - map prefetching never prefetch upwards.
190 root 1.534 - wizpass no longer makes you non-blocking.
191 root 1.536 - (maps) add light to some of the special maps, add troll
192     map.
193 root 1.530
194 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
195 root 1.515 - (maps) add gorokh_final mapset from crossfire.
196 root 1.516 - (maps) block most vault-type mlab locations, open up
197     imperial converters for anybody to use.
198 root 1.519 - (maps, arch) replace all permanent stat potions by random
199     variants.
200 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
201 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
202     real player object on player changes.
203 root 1.522 - diseases and maybe other things could sometimes reduce the speed
204     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
205     much grief.
206 root 1.523 - speed_left randomisation was, apparently, totally broken.
207     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
208     of the speed slot internally and in map save files. among other
209     things, this gets rid of all the abs (speed) calls.
210     - reduce map file save files by using abridged keywords aliases.
211 root 1.494 - shop specialisation calculation was totally broken.
212 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
213     now enforced.
214 root 1.498 - fix magic mapping, which only worked for inate spell casting.
215 root 1.495 - godgiven items will now be explicitly described as such.
216 root 1.524 - (arch) dded a quiver of bolts.
217 root 1.504 - materialnames would change "randomly" on every load, only
218     set the material when the materialname was not set before.
219 root 1.497 - balancing change, halve rod recharge speed (instead
220     of 4.8s, the standard rods now recharge in ~10s. not a solution,
221     but still.
222 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
223 root 1.509 the costly flag-checking loop in most cases and using a simple
224     repeat-cache for speed_left.
225 root 1.507 - always delay stats update for players on insert/remove till
226     next tick/command, which saves a lot of cpu cycles on drop/take.
227 root 1.514 - add hint about havign to run to attach unaggressive npcs.
228 root 1.494 - pet monster level was not displayed correctly in "showpets index".
229     - clean up floating point conversions and many similar nitpicks.
230 root 1.502 - fix hanuk altar.
231 root 1.504 - overhaul material system to be much faster, and having less bugs, but
232     still having a lot of cruft :/.
233 root 1.502 - add marble shop floor.
234 root 1.494 - move gcc specifics to new file include/compiler.h.
235     - unrecognised cfpod directives could cause undefined behaviour.
236 root 1.505 - added boes' marble shop to steinwandstadt.
237 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
238     - optimise mapspace updates.
239     - cache volume/items per mapspace.
240 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
241     decrease).
242 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
243     have led to weird item multiplications.
244 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
245 elmex 1.501 - fixed crash bug in learn_spell command.
246 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
247 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
248     from perl to c++.
249 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
250     and use it in some "inner" loops.
251 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
252 elmex 1.511 - fixed jeweler experience output to not be floating point.
253 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
254 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
255 root 1.518 - try to prefetch memory inside process_objects, which can give
256     enourmous speed gains.
257     - make some small optimisation to the process_objects loop.
258 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
259     handling different chksum lengths.
260     - check for hash collisions in cfutil.
261     - reduce face checksum size from 6 to 4 bytes.
262 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
263 root 1.523 - removed weather-specific attributes.
264     - fixed genkeywords dependency.
265     - do not clear "randomitems" slot for world underlays.
266     - use "sl" as short-hand for speed_left in save-files, just to make them
267     smaller.
268 root 1.517 - in general, don't crash on value-less resource file lines
269     anymore, due to get_str never returning a 0-pointer.
270 elmex 1.521 - code cleanup in move_symptom.
271 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
272 root 1.494
273 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
274 root 1.481 - some Andrew Madloch wanted, despite being specifically told
275     multiple times that the Deliantra parts additions are under AGPL,
276 root 1.487 lock up the source code of the server within his company.
277 root 1.481 some reorganisations have been done to the sourcecode to make
278     it clearer that this violates the Affero GPL. Help to keep
279     Deliantra free software even for the coming generations
280     and be wary of the promises of Andrew Madloch, he has nothing
281 root 1.487 good in mind for free software.
282 root 1.480 - clarify which files of the server are 100% AGPL.
283 root 1.481 - minor reorganisation, move some GPL code into other files.
284 root 1.483 - implement viewpoint (which is like observe, but only for the map,
285     not stats etc.).
286 root 1.484 - replace magic mapping overlay by a flying bird exposing area
287     on the worldmap (ext/magic_mapping.ext).
288 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
289     - @find results in npc dialogue is now stored in $find.
290 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
291 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
292 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
293     dm instead.
294 root 1.456 - (maps) add town portal to celvear.
295 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
296     mapsets from crossfire, together with associated archetypes.
297 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
298     - (maps) define a new whalingoutpost region.
299 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
300     and most archetypes that go with them (without stoning and swallow effects),
301     casino tokens and stock certificates are also missing.
302 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
303     and santo dominion.
304 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
305     to go with them. also adjusted archetypes to be more korrekt "gotisch".
306 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
307 root 1.460 - properly close client-side dialogue when the player is teleported away.
308 root 1.459 - map-tags did not properly close it's database tables or wait
309     for a quiescent state, causing memory corruption on reload.
310 root 1.454 - support "stat.xyz" accessor in match expressions.
311 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
312 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
313     fixes long answers from npc dialogue).
314 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
315 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
316     and to not add a "put your code here" force needlessly.
317 root 1.463 - (arch) fix or improve many plurals.
318 root 1.465 - markers do no longer add a force if the slaying field is unset.
319 root 1.466 - sped up search-items implementation, but it's still horrible.
320 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
321 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
322     used to reogianise the illogical arch tree a bit.
323 root 1.479 - (maps) import most map names from crossfire.
324 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
325 root 1.483 - fly_high movement gives better los, ignoring blocksview.
326 root 1.488 - the addexp command should now honour skill names with spaces.
327 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
328 root 1.491 - (arch) added many more buildable marble floors.
329 root 1.490 - major namespace cleanup: save 45kb by making functions static
330     that were unnecessarily global.
331 root 1.452
332 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
333 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
334 root 1.451 - fix a memory buffer overflow in the book code.
335 root 1.429 - add @check, @find npc dialogue commands.
336     - (maps) add a number of town interiors.
337 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
338 root 1.451 - (maps) add celvear area from cfextended.
339 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
340     - (server,maps) fix bug causing some library books not to be chained down,
341     cause Scorn/Navar libraries not to have inscribable books.
342 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
343 sf-marcmagus 1.433 inappropriate item power.
344 root 1.448 - (maps) fix intwell balancing issue.
345 root 1.437 - improve the look of generated books.
346 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
347     - fix bug where players could bypass no_drop by putting items in containers.
348 root 1.430 - consecutive commands arriving at the same time in the server would be
349     corrupted if the length was >255.
350 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
351 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
352     and perl.
353 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
354     functionality (and more) inside the same object using the match expressions.
355     - create simpler match expression compiles in many common cases.
356 root 1.439 - reduce object size by removing obsolete "seen_by" member.
357 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
358     of the new dynbuf::splice function (which gave an unexpected net win
359     in code size...).
360 root 1.442 - the server will no longer complain (and subtly fail) when an object
361     being removed from a map causes another object to get removed.
362 root 1.441 - banish strncpy from the server, speed up and simplify sending item
363     descriptions to the client considerably.
364 root 1.442 - add new "in head" set modifier for matches.
365     - new BLOCKED_MOVE event added.
366     - mapscript archetype now has activate_on_xxx true by default, as similar
367     connected elements.
368 root 1.448 - (maps) imported all styles from cfextended except
369 root 1.444 floorstyles/land_plots and monsterstyles.
370 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
371 root 1.446 - don't crash when treasure lists are empty / supply new empty
372     treasurelist for randomitems when none can be found.
373     - implement cf::map::static_maps and use it in map-tags.ext.
374 root 1.449 - fix a bug in map-tag scanning when moving tags.
375 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
376     for a reaction.
377 root 1.447 - implement new "loadall" map loading command, purely for debugging.
378 root 1.429
379 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
380 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
381     but not horns (to make them more useful for content-creators).
382 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
383     2) it skipped spell effects and 3) it didn't handle the case where
384     and object was destroyed while iterating over it correctly. all this
385     allowed players to sometimes walk onto spaces they should not be able to
386     walk on.
387 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
388 root 1.399 - examining an object now dumps the serialised object form when the user
389 root 1.404 is a wizard (wizlook).
390 root 1.421 - altars no longer accept unpaid items.
391 root 1.411 - party spells didn't work all that well.
392 root 1.424 - added complex object matching framework (cf::match), and make altars
393     and pedestals use it.
394 root 1.425 - identified skill-tools show what skill they grant.
395 root 1.399 - display the duration of change_ability spells when examining them
396     (missing: protection spells, but they are a hack...).
397 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
398     adding more variety to the different mushrooms.
399 root 1.398 - fix a minor cfpod formatting bug.
400 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
401     the hintmode setting on the settings page.
402 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
403 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
404 root 1.399 - enable the object loader to also dump archetypes.
405 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
406 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
407 root 1.402 - force the initial face when loading an object that is time-animated
408     or a monster, so it does not have to be specified anymore.
409 root 1.403 - fix a bug where recasting an ability changing spell could shorten
410     its remaining duration.
411 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
412 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
413 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
414     up splay operations as well.
415 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
416 root 1.412 - implement introspection data for C++ classes (%REFLECT).
417 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
418 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
419 root 1.419 - fix transmutation alchemy.
420 root 1.424 - speed up many frequently-invoked C->perl callbacks.
421 root 1.419 - added complex object matching framework, to be used in altars and the like.
422 root 1.426 - switch to YAML::XS from YAML.
423 root 1.396
424 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
425 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
426     that ultimately was not helpful to catch it :)
427 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
428     all callers to use either one or the other, as appropriate. This
429     fixes the (rather fragile) light spell, maybe others.
430     - fixed an overflow and exploit in the bank/payment code.
431     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
432 elmex 1.384 to explain the skill a bit more.
433 root 1.389 - removed a buggy check for zero attacktype. So that we might find
434 elmex 1.388 the real bugs in the archs/maps/objects.
435 elmex 1.394 - Fixed enabling torches with lighters.
436 elmex 1.387 - (maps) Added Heaven Town region.
437     - (arch+maps) Fixed & normalized warriors on map
438     /quests/peterm/CTower/Barracks.
439 root 1.392 - fix the light spell (and possibly diseases and other lights).
440 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
441 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
442     a long time ago, and similar cases are still to be found in the maps.
443     - make the socket_timeout configurable in the code (but not yet for users).
444 root 1.393 - earth wall health bar is now correct.
445 elmex 1.384
446 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
447 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
448     freeze with IO::AIO anymore due this change.
449 root 1.364 - avoid a crash when a player tries to apply a lighter.
450 root 1.376 - allow a spell argument for dimension door.
451 root 1.362 - move shop item listing and some otherstuff into the info tab.
452 root 1.360 - avoid crashes when non-players cast party spells.
453 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
454 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
455     - small improvement of the number of potions in shops
456     (by Job Vranish).
457     - added a few party spells (by Job Vranish).
458 root 1.362 - use a common message dynbuf.
459 root 1.364 - destroying tear down objects will now use the full hp range
460     for animation and will only destroy/lastframe when hp < 0.
461     - allow monsters to use earth to dust.
462     - use manhattan distance for get_rangevector_from_mapcoord, just as
463     in get_rangevector.
464     - los updates now correctly take tiled maps into account.
465     - do los updates even on maps without darkness.
466 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
467 root 1.375 - upgrade to IO::AIO 3.21.
468 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
469 elmex 1.373 - properly catching exceptions from callback in irc.ext.
470 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
471 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
472 elmex 1.368 - (arch) added hint about usage to Slag Ex.
473 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
474     like the rest.
475 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
476 root 1.378 - (arch+maps) added rate limited converter and adjusted
477     /elmex/mana_fountain.
478     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
479     - reduce size of casting_time, move_status, attack_movement,
480     last_heal and last_sp slots, squeezing some more space out of struct
481 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
482     anywhere.
483 root 1.358
484 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
485     - fixed bug in alchemy, where finding the right object for enhancements
486     didn't work.
487 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
488     effects (w.r.t. put_more) per mapspace, to give the server a chance
489     to survive a hundred deathsheads.
490 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
491     disastrous bug of unfortunately unknown proportions...
492 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
493 root 1.343 - use gender-neutral place descriptions for invite.
494 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
495     Thanks go to Lisa Larsen!
496 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
497     anymore).
498 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
499 root 1.345 - use better dependency tracking for include/keyword.h.
500 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
501     so it is possible to invite somebody out of some stck-till-death traps,
502 root 1.346 or simply to commit suicide.
503 root 1.352 - replace the "ignoring delayed commands" message by something more useful
504     (cf. cunning gnome freezeing issue).
505 elmex 1.349 - various fixes for weapon improvements.
506 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
507 root 1.353 - support T and G sequences in cfpod.
508 root 1.343
509 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
510 root 1.339 - convert me command from per-map to chat, which makes more sense, also
511     document it.
512 elmex 1.336 - more than one spellbooks of same class can now be given
513     in class selection.
514 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
515     spell rebalancements.
516 elmex 1.338 - the IRC gateway filters IRC colors now.
517 elmex 1.336
518 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
519 root 1.331 - (arch) fix quiver of Holding Bolts.
520 root 1.332 - applying unpaid items will now examine them.
521 root 1.330 - add "What" column to body command, showing items in that slot.
522 elmex 1.329 - redesigned and rebalanced lamps and torches.
523 root 1.330 - add "..." to item names that have been shortened.
524     - fixed "assign" function that squeezes strings into fixed length.
525 elmex 1.333 - add cursed effect to lamps and (some) torches.
526 elmex 1.334 - fixed bad assigned crafting skills and their tools.
527 root 1.312
528 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
529 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
530 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
531 root 1.312 - make monster smell logic dependent on their wisdom stat.
532 root 1.324 - put the death reason into a separate tab.
533     - converted "connected" slot to string, cleanly got rid of some ugly
534     hacks such as the path_attuned hack.
535 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
536     - replace one-at-a-time hash by faster than smaller FNV-1a hash
537     when hashing strings.
538 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
539 elmex 1.320 whether the right cauldron is used.
540 root 1.313 - considerably optimise shared string implementation by
541 root 1.316 making its null value a compiletime constant.
542 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
543     as well as using shstr_cmp to pass shared stringsa round efficiently,
544     for lots of code size savings.
545 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
546     they are sleeping: generators now check for the sleeping flag.
547 root 1.318 - tell gcc not to excessively inline some perl interface functions.
548 root 1.322 - remove marking rune length limit.
549 root 1.323 - fix formatting of cfpod when a verbatim block was following
550     a single newline.
551     - move resistances, statistics and showpets command output into tabs.
552 root 1.326 - implement map scripts that can replace the boulder logic without
553     having to write extensions.
554 root 1.310
555 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
556 root 1.302 - fix a longstanding bug that teared multipart monsters
557     at map boundaries apart.
558 root 1.292 - temporarily make permanently invisible player visible when
559     he/she makes noise.
560 root 1.284 - fix being able to see through walls a bit.
561 root 1.303 - improve look at output.
562 root 1.285 - completely replaced the line of sight algorithm with a variant
563     of spiral fov capable of visibility grades and arbitrary
564     shadow angles, that uses less memory and less code.
565     - the new los code supports arbitrary map rectangles and loosens
566 root 1.310 other restrictions of the old code, supporting further optimisations.
567     - update los if blocksview-objects are inserted in a map, not just when
568 root 1.287 removed (e.g. for summon fog).
569 root 1.303 - permanent invisibility doesn't make immune against making noise:
570     implement a noise system that allows monsters to locate the player
571     when he/she makes noise.
572     - implement a primitive smell system that monsters can use to track
573     players.
574 elmex 1.288 - create bomb now also works when casted by door traps.
575 elmex 1.290 - (arch) new torch graphics.
576 root 1.289 - (maps) considerably soften the subway spider.
577 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
578     the guards from being killed by players.
579 root 1.310 - (maps) lots of tweaks in and around scorn.
580     - (maps) use special non-blocksview jungle, mountain and
581     darkforest freely on the worldmap, to get gradual sight obstacles
582     instead of total blackout in those areas.
583 root 1.289 - no maximum darkness for outdoor maps anymore.
584 root 1.291 - add more hints, fix some messages.
585 root 1.292 - fix a bug: firing rods should tell you something about them.
586     - make light additive even within players.
587 root 1.293 - darken xrays effect a bit.
588     - improve handling of los changes when inserting or removing
589     objects, not perfect yet.
590     - make map darkness signed (formerly unsigned) to allow
591 root 1.294 ambient lighting and centrally manage darkness as an offset.
592     - revamped, fixed and documented the server calendrics, also
593     tell users the current time and data, to improve awareness.
594     - implement proper wizlook flag and handling of wizlook, instead
595     of dumbly just clearing los once.
596 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
597     and has a smaller runtime variance.
598 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
599     making them actually useful.
600     - see_in_dark now increases the viewing radius by 3.
601 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
602     speedup, as well as in many other places.
603 root 1.299 - remove support for extended map infos - these are not used
604     by the deliantra client and removing them gives us a 10% speedup
605     when sending map changes.
606 root 1.300 - remove most gcfclient and other client bug workarounds, as well
607     as now obsolete protocol versions, simplying the code.
608 root 1.301 - optimise and simplify generation of random numbers.
609 root 1.303 - correctly provide a non-zero default density for materials, to
610     avoid crashes, fix other bugs in the material handling code.
611     - fix volume calculations.
612     - fix cfpod parsing when multiple verbatim blocks were separated by
613     newlines.
614 root 1.305 - increase monster detection radius from wis/5 to wis/3.
615 root 1.306 - remove old pickup modes.
616     - remove obsolete disarm and search commands (search wasn't working
617     anyways).
618 root 1.308 - fix a crash when an npc applied a sign.
619 root 1.284
620 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
621 root 1.283 - this release is assumed to be very stable.
622     - (maps) radically redesigned and improved tutorial.
623 root 1.280 - directional casting no longer immediately removes the invisible effect.
624 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
625 root 1.272 - fix overflow in lighting calculations.
626     - negative glow radii can no longer cause total darkness.
627 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
628     only maximally-lit ones.
629 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
630     - swashbucklers got the oratory skill now.
631 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
632 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
633 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
634 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
635     (which was probably broken, too).
636 root 1.281 - support negative glow radii during daytime, too.
637     - use circular, not rectangular, viewing area.
638     - use minimum viewing distance of 2 in outdoor maps.
639     - negative glow is stronger than viewing area or lamps.
640 root 1.283 - (arch) new darkness spell face.
641 root 1.272
642 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
643     - (maps) completely redesigned scorn.
644 root 1.269 - "cast light" now works on oneself.
645 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
646     negative glow radii again (they were totally broken before).
647 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
648 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
649 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
650 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
651 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
652     back to the player.
653 root 1.251 - attuned/repell and spell base level system reworked.
654 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
655 root 1.247 be less erratic now.
656 root 1.248 - refuse to write the uuid file if the uuid is zero
657     (to avoid writing it in early crashes).
658 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
659     - speed up emergency_save by not syncing every file separately.
660     - no longer reattach perl to every object on reload, it's slow, and no longer
661     necessary since we don't nuke stashes anymore.
662     - do not bootstrap perl from the commandline args, use separate eval for
663     better error reporting.
664 root 1.259 - fix a crash when pushing cone spells met ice attacks.
665 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
666 root 1.255 - speed up map refresh in server a bit.
667 elmex 1.258 - refactored drop code and fixed some programming errors in it.
668 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
669 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
670 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
671     as the current weight of the inventory.
672 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
673     dragonfire has been introduced for the non-dragon players.
674 root 1.265 - remove unused "tooltype", "start_holding" object slots.
675     - change "weapontype" object slot to uint8.
676     - convert "hide" object slot into flag.
677     - reorder object members for better locality of reference and codesize
678     decrease.
679 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
680 root 1.267 - fix a crash when no skill could be found when killing amonster.
681 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
682     every completed aio operation.
683 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
684     and update mapspaces if necessary.
685 root 1.246
686 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
687 root 1.241 - removed all command line parsing, only env variables are supported
688     anymore.
689 root 1.239 - region-specific monsters will now once more be on the worldmap.
690 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
691 root 1.225 would grow out of bounds.
692 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
693 root 1.222 - fixed a double-escaping bug in the pod-parser.
694     - rewrote the cfpod parser in C++.
695     - hintmode moved to C++, players need to re-set their hintmode if
696     they dislike "show".
697 root 1.231 - fix RIP inscription.
698 root 1.239 - bump login name length from 18 to 20 char max.
699 root 1.231 - correctly support gender in emotes.
700     - correctly support gender in the death messages.
701     - correctly generate death messages for players only when they really die,
702     with increased information.
703 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
704     and data corruption (but apparently was never triggered).
705 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
706 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
707     data corruption bug.
708 root 1.223 - tweak coredumping/monitoring a bit.
709 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
710 root 1.227 - do not crash in the loader when an inventory object could not be loaded
711     (from a corrupted file).
712 root 1.241 - redid skills command to send output to proper channel.
713 root 1.233 - object->map is no longer refcounting.
714 root 1.228 - add FLAG_DEBUG for internal debugging.
715 root 1.231 - add NDI_VERBATIM flag to send_msg.
716 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
717 root 1.240 - player->exists is no longer a sync_job.
718 root 1.233 - split login.ext's player scheduler into
719     it's own player-scheduler.ext extension.
720 root 1.222
721 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
722 root 1.212 - require perl 5.10.
723 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
724 root 1.204 - swap player and observed count's on the map when observing.
725 root 1.205 - add (mostly untested) mapspace perl class and accessors.
726 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
727 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
728     could be found.
729 root 1.208 - pits now have a configurable "random spread" range and default
730 root 1.213 to a radius of two now.
731 root 1.212 - rewrite pay_player_arch.
732     - use a more stable perl_reload implementation.
733     - do not use Symbol::delete_package (causes crashes after perl-reload),
734     use our own, safer, clear_package instead.
735     - when asynchronously dumping core, close all file handles to allow
736     the server to restart concurrently.
737 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
738     sequences, without double-encoding. it should be faster, too.
739     - the above fixes wrong display of help tetx and many other issues.
740 root 1.216 - use lzf and frag packets for large messages for clients supporting them
741 root 1.218 (0.9976+), use it for long books and other messages.
742 root 1.210 - eradicate listen command and corresponding code.
743 root 1.211 - eradicate logs command.
744 root 1.218 - let the client log into the server log, used for crash backtraces.
745 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
746     old style spell objects with the spell magic bullet.
747 root 1.220 - (arch) fixed skill less rods in the archetypes
748 root 1.204
749 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
750 elmex 1.197 - made jeweler workbench larger and some other minor map
751     changes in jeweler town.
752 root 1.196 - fixed wrong item handling in jeweler skill code.
753 root 1.198 - (arch) use a special "key_random_map" for random map keys
754     that are used up.
755 root 1.199 - fix a crash when the player who was observed has logged out long
756     enough for his region/map to be gone.
757 root 1.200 - port to g++-4.3's incompatible tr1 changes.
758 root 1.201 - add some missing dependencies.
759 root 1.203 - log to /var/log/deliantra/ by default.
760     - hack observe code to enable smooth movmenet when observing.
761 elmex 1.195
762 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
763 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
764 root 1.179 - correctly move gsay to the party channel.
765 root 1.178 - fix a crash when animate weapon was used in some areas.
766 elmex 1.177 - fixed unnecessary identification of by converters created objects.
767 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
768     with NPCs.
769 elmex 1.175 - (arch) dragon scales got proper type now
770 root 1.193 - object::decrease would sometimes cause container weights to
771     be wrong, this has been fixed.
772 root 1.194 - do not send time updates for newly-seen items.
773 root 1.185 - thawing an icecube will once more drop its contents to the ground.
774 root 1.183 - fix cone spells etc. going through walls sometimes.
775 root 1.186 - fix a weight update bug that sometimes left containers
776     with wrong weights.
777 root 1.194 - added auto_apply event and extension for shop tiles.
778 root 1.172 - work around get_map_flags invoking perl and switching the stack.
779     - make sure the map is loaded when using a town portal return.
780 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
781     where healing spells didn't cost any grace.
782 root 1.173 - fix starvation kill reason.
783 root 1.174 - fix pk killer name message.
784 root 1.189 - don't let people apply signs with @match.
785 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
786     what seems to be the biggets memleak in the server).
787 elmex 1.171
788 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
789 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
790     - use anyevent to manage listen ports (this enables IPv6 support).
791 root 1.167 - server supports ipv6 client connections now.
792 root 1.168 - use newly-available Coro::AnyEvent.
793 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
794     to let it handle AIO requests.
795 root 1.167
796 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
797 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
798     processing considerably (especially in the client) and reduces data transfers
799     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
800 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
801     - (map) fixed npc dialogue in pup_land/s_f/special.
802     - bugfix: fix a crash when a player casts a swarm spell and then logs out
803     (swarm spells now stay in the player's inventory).
804 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
805 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
806     archetype *archname* (chairs of different facings were merged).
807     - bugfix: fix a potential crash issue in find_object_name (not used
808     normally).
809 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
810     (destruction, magic missile etc.).
811 root 1.163 - swarm spells without a direction now use various spiral patterns
812     instead of being fully random.
813 root 1.158 - update AnyEvent API to 3.4 and above.
814 root 1.156
815 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
816 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
817 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
818 root 1.152 - bugfix: the jumping skill now gives experience for jumping
819     and for attacking monsters. it also takes about one second to do a jump.
820 root 1.138 - bugfix: players couldn't starve in 2.53 :(
821 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
822 root 1.152 - bugfix: spell effects like word of recall are removed on death.
823 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
824     were created outside a map.
825 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
826     (fixed by reversing the logic).
827 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
828 root 1.153 - bugfix: the random map generator no longer leaks key objects.
829 root 1.154 - bugfix: support random maps >127x127.
830 root 1.152 - (maps) fixed the death certificate system in nimbus.
831 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
832 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
833 root 1.147 - (arch) give ball lightning a real name.
834 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
835 root 1.155 - support cfpod in ex replies (client item tooltips).
836 root 1.143 - unapply item in range slow when readying a spell.
837 root 1.148 - bugfix: account for rounding errors in weight updates.
838 root 1.139 - remove synchronous mkdir in chargen_race_done.
839     - fix per-race starting maps.
840 root 1.142 - check hiscore on suicide and quit as well.
841 root 1.138 - tell players when they are starving.
842 root 1.133 - get rid of costly object_from_name conversion for altar effects.
843     - fix map difficulty calculation for generators.
844 root 1.146 - slightly more intelligent handling of "is_animated" flag.
845 root 1.149 - support no_drop map header flag (before it was only available internally).
846 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
847 root 1.133
848 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
849 root 1.119 - bugfix: custom skill settings were not saved by the server.
850     - bugfix: remove did not actually remove items from the inventory, leaving
851 root 1.116 ghost items.
852 root 1.119 - bugfix: properly update items identified on the ground.
853 root 1.120 - bugfix: use localtime_r in the logger thread.
854 root 1.122 - bugfix: player starvation will now give the correct kill reason.
855     - bugfix: archetype reloads could crash the server.
856 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
857 elmex 1.114 player is not logged in.
858 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
859 root 1.117 server startup.
860 root 1.128 - bugfix: fix the door surround check in the random map generator.
861     - (maps) fix heaven quest difficulty progression.
862     - (maps) fix some random map styles.
863     - dropping items a shop is not interested in won't sell them anymore.
864     - rods and horns with a too low maximum charge allow now at least one discharge.
865     - implement kill & death statistics.
866     - random map preparation is no longer synchronous.
867     - rewrite find_style in perl, no longer does synchronous I/O.
868     - improve random map specials placement.
869     - make the killer a real object pointer instead of a string, improved
870     kill reason messages.
871 root 1.117 - take advantage of new aio_close and aio_chmod.
872 root 1.128 - implement archetype::get, object::deep_clone and update callers.
873 root 1.125 - change_abil is much faster.
874 root 1.126 - update the floorbox more often to work around the reverses item order
875     display in clients.
876 root 1.125 - cleaned up object copying by encapsulating it to a single place.
877 root 1.126 - add hints to the invite messages.
878 root 1.127 - rewrote key<->value pair handling.
879 root 1.128 - use an independent random number generator for the random map generator.
880 elmex 1.113
881 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
882 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
883     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
884     - completely automate the weight handling, should fix all weight
885     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
886 root 1.103 - reloading archetypes while a user was in the character creation phase
887     could crash the server.
888 root 1.106 - fix a nontrivial number of cases of code commented similar
889     to "is this really correct?", as many of those cases are now handles
890     automatically by lower level code.
891     - replace many ad-hoc checks for client visibility by object::visible_to,
892     should result in broader applicability of functions using it.
893 root 1.104 - merge items with different arch pointers refering to the same arch
894     (due to archetype reloads).
895 root 1.106 - refactored the object remove/insert functions and most related
896     functions (decrease, split, merge_ob etc.).
897 root 1.105 - make it compile better on freebsd (reported by pippijn).
898 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
899 root 1.108 - fix the longstanding "container stays open" bug.
900 root 1.107 - improved floorbox updating to be incremental and other protocol
901     optimisations.
902     - get rid of update_after_inventory_change and only do update stats
903     for weight once/tick/player at max.
904 root 1.109 - rewrite party commands, use party channel.
905 root 1.103
906 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
907 root 1.97 - properly link against libgthread as that is needed to make the slice
908     allocator thread-safe.
909 root 1.91 - support perls not compiled with 64 bit support (though this is not a
910     recommended configuration) (reported by Samuel Gondouin).
911 root 1.94 - always put godgiven items into the player inventory, never any containers.
912 root 1.92 - (maps, arch) the scorn go club was founded!
913 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
914 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
915     became a real spell-class.
916 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
917     - (arch) considerably strengthened spark shower and destruction.
918     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
919     finally reloadable at runtime.
920     - changed archetype loading algorithm to only require one pass and
921     use delayed resolving of references.
922 root 1.101 - examine command now uses the examine infobox.
923 root 1.102 - implement an "incremental garbage collector" for archetypes.
924 root 1.98 - enable slice allocator again.
925 root 1.96 - implement optional free memory poisoning.
926 root 1.91
927 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
928 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
929 root 1.85 skill.
930 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
931     names (also update all maps to use money instead of coins).
932 root 1.78 - add uuid accessors to perl.
933     - add coin names and archetype accessors to perl.
934 root 1.80 - fix runtime uuid file format to use "." instead of ",".
935 root 1.78 - change perl extensions to not use hardcoded coins and values.
936 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
937     and be more parsimonous of uuid usage by the exact value out on exit.
938 root 1.86 - write log messages in another thread, removing another sync point.
939     - support multi-line log messages in a nicer way.
940 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
941 root 1.81 - fix a minor memleak in the random map generator.
942     - some parts of the random map generator are not coroutine-safe,
943     so only call it "single-threaded".
944     - major cleanup of memory management in random map generator.
945 root 1.87 - slight refactoring of the random map generator, faster too.
946 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
947     bookkeeping bug.
948 root 1.87 - work around "player is on active list" problem by deactivating player
949     after loading.
950 root 1.81 - garbage collect shstr's more evenly and adaptively only when
951     there have in fact been allocations.
952 root 1.82 - fix object::insert to do as documented and insert into the env
953     if necessary.
954     - fix cf::map::unique_maps.
955     - fix nrof overflow check in can_merge_slow.
956     - fix converter code to handle >31 bit values.
957 elmex 1.83 - added support for the player_sold flag
958 root 1.84 - converters no longer accept unpaid items.
959 root 1.88 - canonicalize random map meta files for better unification.
960 root 1.77
961 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
962 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
963     when mlockall has been used.
964 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
965 root 1.72 - use separate thread for ticker timing (and more in the future).
966     this greatly increases timing accuracy and gets rid of an enourmous
967     number of gettimeofday calls.
968 root 1.82 - use a separate thread to signal aio completion, for lower latency.
969 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
970 root 1.71
971 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
972 root 1.68 - rebalanced default experience table to be more exponential
973     and much easier up to level ~40, then moderately harder.
974 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
975 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
976     - do not exit on reload/load errors but properly cleanup.
977 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
978 root 1.66
979 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
980 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
981     (this fixes the jeweler skill).
982 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
983 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
984 root 1.63 - move tombstone to real map if player died due to cave-in (even if
985     it has reset, which is better than putting it on the savebed, also as
986 root 1.321 proof that the player didn't use a savebed).
987 root 1.59
988 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
989 root 1.56 - work around perl bug in configure perl module version check.
990 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
991 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
992 root 1.52 - fix a bug in animate_weapon, causing a crash.
993 root 1.54 - no longer exit when a coroutine throws an exception.
994 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
995 root 1.53 - fix the "<player> is nuts" message.
996 root 1.58 - fix an exception at logout due to the json_coder being gone.
997 root 1.43 - upgrade to EV version 2.0 API.
998 root 1.47 - when players don't apply a savebed correctly but stand above one,
999     do not move or kill them.
1000 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1001 root 1.43 - implement generic framework for server-side resource files.
1002     - implement resource file update event.
1003     - hook experience table update into the framework.
1004     - move jeweler.yaml to resources (arch/).
1005 root 1.44 - switch from Crossfire to Deliantra perl module.
1006     - implement json2json arch filter.
1007 root 1.45 - implement widget protocol version 2, support for ui templates.
1008 root 1.54 - mapinfo is now handled fully asynchronously.
1009 root 1.48 - ext/irc: also log irc messages.
1010 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1011 root 1.43
1012 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1013 elmex 1.41 - limited the number of items that can be picked up and dropped
1014 root 1.42 as temporary measurement against bad performance or dropping things
1015     (this lead to long freezes and triggered the watchdog).
1016 elmex 1.41 - improved the performance of the drop command a bit.
1017 root 1.38 - switch from Event to EV for higher performance, easier usage,
1018     less bugs...
1019 root 1.39 - updated to release version of the gnu affero license.
1020 root 1.38
1021 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1022 root 1.36 - more thoroughly rename the binaries, contact addresses.
1023     - update the copyrights.
1024 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1025     crashes.
1026 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1027     potentially causing crashes.
1028 root 1.35 - assign weapons on user load time, not login-time, avoiding
1029     crashes.
1030    
1031 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1032 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1033 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1034     in some of the maps.
1035 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1036     which is now trivial to do.
1037 root 1.33 - removed all traces of the old (and never working) plug-in interface
1038     (70kb code less on amd64).
1039 root 1.34 - improve/tune scheduling priorities.
1040     - fix some freezing bugs.
1041     - fix a memory corruption problem in dynbuf.printf.
1042     - use channels for chat and many informational commands.
1043     - improved the tutorial.
1044     - create missile is now fixed.
1045     - race fields must now contain archetypes.
1046     - jumping skill now works as advertised.
1047 root 1.31
1048 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1049 root 1.24 - relicense under the gnu affero license.
1050 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1051 root 1.24 - implement server-side framework for generic resources.
1052     - use resource framework for server-provided ambient
1053     music.
1054 root 1.27 - save object owners (players only atm).
1055 root 1.24 - replace limited sound api with server-provided sound effects.
1056     - new sc (sound control) protocol command.
1057     - improve fxix protocol to include types.
1058     - exactly fill tcp segments, if possible.
1059     - output-rate is now an upper limit, the server will automatically
1060     (and quite perfectly) adjust to the network conditions, ensuring
1061     low latency even during bulk transfers (music, images, sounds etc.).
1062     - implement server-side widgets (i.e. client widgets controlled
1063     in the server side). this will allow future expansion without
1064     having to upgrade clients.
1065     - implement a (artwork) world map with realtime player position
1066     tracking.
1067     - new and more efficient extcmd (server still supports old extcmd
1068     protocol).
1069 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1070     calcluation that could be easily exploited by users.
1071     - rebalanced diseases to spread more naturally/evenly.
1072     - completely asynchronous map loading even for tiled maps.
1073 root 1.24 - replace simple messaging protocol with channels carrying metadata
1074     (similar to message types, but more directed at the user).
1075     - reduce command processing latency by a whopping 120ms by
1076     reordering some processing steps inside the server. this directly
1077     reduces lag by 120ms.
1078     - actually send spell faces to the client.
1079 root 1.23 - implement player genders.
1080 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1081     otherwise return to savebed and possible kill if the log-out
1082     was for too long.
1083     - fast socket-dead detection (kick player after 8 seconds without ack).
1084     - greatly reduce the cpu time needed to draw maps _again_.
1085     - archetypes are now subclasses of objects.
1086     - rebalanced shop greed and approval functions to be more realistic
1087     (and likely match the actual intention).
1088 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1089     italic, gender-specific text, paragraphs etc.
1090 root 1.24 - implemented hint framework, players can opt to receive hints.
1091     - implemented (long) book framework, added some books from the cf wiki.
1092 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1093     protocol and is capable of transmitting generic meta information.
1094 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1095     - replace the nexus by a per-player tutorial map that teaches stuff
1096     better than the newbie house.
1097 root 1.18 - fix the magicmap colours.
1098 root 1.19 - optimise map update even more by removing unneeded code and checks.
1099     - decouple map and stats update from pl->ob and use pl->observe instead.
1100     - implement observe command.
1101 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1102     calls with a simple comparison.
1103     - fix a latent crossfire bug that could crash the server because the
1104     map refresh did not update the mapspace.
1105 root 1.24 - support custom keys for regions and maps, regions are now
1106     refcount-managed.
1107     - allow worldmap overlays anywhere in the 000..999 range.
1108     - new system to acquire time slices for background jobs, to reduce
1109     jitter.
1110 root 1.27 - semi-persistent object-referencing framework (currently only players
1111     supported).
1112 root 1.22 - dependency tracking for perl extensions.
1113 root 1.24 - new slag-ex extension for cleaning cauldrons.
1114     - fix invoke result processing.
1115     - there are even less i/o syncpoints in the server now.
1116 root 1.29 - added map-tags extension that scans all maps for object tags
1117     and records them in the database (not used yet).
1118 root 1.28 - metaserver 2 support.
1119 root 1.22 - many more bugfixes and minor optimisations.
1120 root 1.16
1121 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1122 root 1.14 - optimised event invocation (non-wanted events can now be
1123     skipped with 4-5 inlined instructions).
1124 root 1.12 - complete rewrite of town_portal: it now creates a portal
1125     to the "nearest" town only, travel is only possible
1126 root 1.13 to the town and back, anybody can use it (also removes
1127     one of the remaining syncpoints in the server).
1128 root 1.10 - complete rewrite of the range/attack skill slot system:
1129     there are now two slots, one for combat, one for ranged
1130     attacks.
1131     - introduce the concept of a current weapon (either a ranged
1132     or a combat weapon/skill/tool) and switch between them as
1133     needed.
1134     - rewrite bow code so bows get more useful: apply damage,
1135     attacktype and other stats to the arrows and treat
1136     bows as weapons. also rebalance the missile weapons skill
1137     so its damage increases with level.
1138     - rewrite the complete player speed logic: weapon_speed now
1139     works as documented and there are no unnatural speed boosts.
1140 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1141     installation, replacing the old collect scripts and
1142 root 1.9 simplying deployment by scaling and cutting faces as required.
1143     - simplify the map protocol extensively by taking advantage
1144     of missing bigfaces, speeding up map generation immensely.
1145 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1146     other archetypes.
1147     - rationalise archetype, region and treasurelist file format
1148     into a single file format and make them reloadable asynchronously.
1149 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1150     reloadable at runtime.
1151 root 1.6 - implement 64x64 faceset support.
1152     - implement fxixsx protocol that saves
1153     a lot of bandwidth over the old image/face/smooth packets
1154 root 1.11 and allows images > packetsize, incremental and background
1155     transfers.
1156 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1157     on a face basis as opposed to a mapspace basis.
1158 root 1.7 - the server can now rate-limit image uploads to not exceed
1159     a certain (client-configurable) speed while guarenteeing full
1160     freedom of movement.
1161 root 1.8 - implement new ex command to request item descriptions.
1162     - implement new msg command for in-game messages with meta
1163     information (using xml).
1164 root 1.9 - enforce utf-8 for all text messages.
1165 root 1.13 - added micropather (not used yet).
1166 root 1.6 - many, many bugfixes.
1167 root 1.1
1168 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1169 root 1.1 - make coroapi accessible to cf+.
1170     - moved map handling logic completely to perl
1171     - per player maps are now marked in the map
1172 root 1.2 - maps are saved completely differently now,
1173     and much more often.
1174 root 1.17 - rewrote map header parser and writer, to be much faster.
1175 pippijn 1.4 - maps and players are now (in the average case) loaded
1176 root 1.2 and saved completely asynchronously, I/O contention will no
1177     longer freeze the server.
1178 pippijn 1.4 - players and maps can be loaded anytime, without the player
1179 root 1.2 being logged in.
1180 root 1.1 - automatically generate method interfaces for perl from headers
1181     - unbundled freezethaw
1182     - mostly rewrote common/map.C
1183     - completely rewrite server/swap.C
1184     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1185     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1186     - better message for apply failures due to applymode
1187     - removed most all of the weather code
1188     - unified logging to stderr and file
1189     - too many minor changes to document