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Revision: 1.614
Committed: Sat Apr 10 01:54:07 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.613: +6 -3 lines
Log Message:
indent and difficult-support

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56 root 1.610 TODO: reload_archetypes does nto provide new archetypes
57 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
58 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
59 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
60     (Made by Dustfinger).
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
65 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
66 elmex 1.568 - (arch) made the hill giants loose more body parts.
67 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
68 root 1.588 - teach the random map generator the ability to read ".rmg" files
69     that specify which actual style map to generate, and use it for
70     the default decorstyle to avoid inappropriate maps to be used.
71 root 1.583 - move_type changes (spells, skills etc.) now will correctly
72     take move_on/move_off into account (e.g. buttons).
73 root 1.582 - display (exit) or (random map) in client for those objects.
74 root 1.606 - removed (useless) spell damage columns from spell info and replace
75 root 1.578 it by effective casting level - clients > 2.10 required to display
76     properly.
77 elmex 1.565 - building of levers/doors works again for all kinds of floors.
78 elmex 1.563 - the player can now withdraw and deposit all the available money.
79 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
80     steinwandstadt/celvear.
81 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
82 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
83     clients.
84     - tcp.ext didn't unbind in reloads.
85     - map-tags.ext didn't properly close the database on reloads.
86 root 1.567 - cfutil skips .-directories when scanning.
87 root 1.571 - build.ext prevents players from building on other player's maps.
88     - rent.ext allows the dm to enter anytime.
89     - NPC_Dialogue adds a new predefined variable, $map.
90     - new "build" event hook.
91 root 1.577 - get rid of archetype min/mac values except max_x (which should go, too).
92 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
93 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
94     them on loading, for old playerfiles and maps.
95 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
96     would be handled differently nowadays anyway.
97 root 1.584 - random map .meta were not being expired at all.
98 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
99 root 1.586 - update to automake 1.10.
100 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
101     require level 4 anymore.
102 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
103 root 1.590 - monsters now rotate through all skills (in chosen_skill).
104 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
105 elmex 1.593 - added detect mineral vein spell.
106 root 1.592 - support "wall overlays" in the random map generator - not very generic,
107     used by minable veins.
108 elmex 1.594 - (maps) relocated jeweler town to another directoy.
109 root 1.603 - (arch) implement mining pickaxes and mining skill.
110 root 1.601 - generate most constants for perl automatically.
111 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
112     - when player dies, restore his food to at least 200.
113 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
114 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
115 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
116 root 1.600 - the singing skill actually respects the direction now.
117     - oratory and singing now require a direction.
118 root 1.603 - use_skill now requires that you can actually apply the skill tool.
119 root 1.604 - do not invoke perl on every user command anymore by providing
120     a comamnd and an unknown_command event.
121     - move mark, run, run_stop, fire and fire_stop commands back from
122     perl to C++, for speed reasons (basically undo patchset 1304).
123     - add a client_destroy event, so we don't have to hook the
124     attachable destroy event (which is called much more often).
125 root 1.606 - removed (unused) FLOOR object type.
126 root 1.607 - fix errornous change_abil messages for rods (and other types).
127 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
128     all into server/commands.C.
129 root 1.609 - save and restore combat/ranged/current slot for players.
130 root 1.610 - the server now batches item's face/fx commands, as opposed
131     to sending one fx per item - helps mostly at connect and
132     with floorbox updates.
133 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
134 root 1.614 - the random map generator now supports selecting difficult for
135     more style categories than just monsters (all except fountains
136     apparently).
137 root 1.562
138 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
139 root 1.558 - (maps) fix travel to valdor and back.
140 root 1.545 - do no longer by default eval map cod ein safe compartments
141     (this can be re-enabled using the safe_eval config option).
142 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
143     in lorak.
144 root 1.559 - fix data corruption issues caused by recursive calls to
145     unordered_mapwalk - now every caller must provide its own
146     buffer.
147 root 1.538 - (maps) improve tindervale maps slightly.
148 root 1.544 - (arch) considerably decrease slag ex price.
149 root 1.540 - (arch) fix filth archetype.
150 root 1.556 - extension dependency resolve was completely broken.
151 root 1.544 - multipart objects would cause save_throw_object to crash - it
152     now acts on the head only.
153 root 1.541 - do not try to connect to an irc server unless explicitly configured.
154 root 1.542 - do not expect decltype() to be available in gcc 4.4.
155 elmex 1.543 - extended the safe perl environment by loops.
156 root 1.547 - (arch) fix "armless cook" facings.
157     - the "experience table" resource item did not have a proper
158     hash associated with it, so updates could not be detected.
159 elmex 1.550 - fixed poison traps in doors.
160 root 1.548 - player->killer_name did not properly flag the name as unicode.
161 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
162     and provide a non-destructive SvPVutf8 variant.
163 root 1.554 - do not allow dragon players to change their title via the settings.
164 elmex 1.552 - ratelimited jeweler skill nugget conversion.
165 root 1.551 - under high load, the server stopped swapping out to make
166     the server more responsive, but making it impossible to reduce
167     the load by... swapping out. slot queuing will now always make
168     some progress.
169     - improve the quality of the load-avg calculation.
170 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
171 root 1.556 - don't fail to write the runtime file if the temporary already exists.
172 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
173     player now.
174 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
175     timestamp and use a tab in the client to increase awareness.
176 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
177     setflag 0 is possible.
178 root 1.560 - make install now deletes old extensions, to ease upgrades in the
179     deliantra vm.
180 root 1.538
181 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
182 root 1.532 - the destruction spell could/would corrupt server memory quite often.
183 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
184     disk, not when it already was in memory.
185 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
186     avoiding livelock during high-load emergency saves.
187 root 1.530 - logging in did not properly unapply all skills.
188 root 1.531 - (maps) make the invite quest marking much more obvious.
189 root 1.533 - (arch) fix warrior archetype names.
190 root 1.532 - map prefetching never prefetch upwards.
191 root 1.534 - wizpass no longer makes you non-blocking.
192 root 1.536 - (maps) add light to some of the special maps, add troll
193     map.
194 root 1.530
195 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
196 root 1.515 - (maps) add gorokh_final mapset from crossfire.
197 root 1.516 - (maps) block most vault-type mlab locations, open up
198     imperial converters for anybody to use.
199 root 1.519 - (maps, arch) replace all permanent stat potions by random
200     variants.
201 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
202 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
203     real player object on player changes.
204 root 1.522 - diseases and maybe other things could sometimes reduce the speed
205     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
206     much grief.
207 root 1.523 - speed_left randomisation was, apparently, totally broken.
208     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
209     of the speed slot internally and in map save files. among other
210     things, this gets rid of all the abs (speed) calls.
211     - reduce map file save files by using abridged keywords aliases.
212 root 1.494 - shop specialisation calculation was totally broken.
213 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
214     now enforced.
215 root 1.498 - fix magic mapping, which only worked for inate spell casting.
216 root 1.495 - godgiven items will now be explicitly described as such.
217 root 1.524 - (arch) dded a quiver of bolts.
218 root 1.504 - materialnames would change "randomly" on every load, only
219     set the material when the materialname was not set before.
220 root 1.497 - balancing change, halve rod recharge speed (instead
221     of 4.8s, the standard rods now recharge in ~10s. not a solution,
222     but still.
223 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
224 root 1.509 the costly flag-checking loop in most cases and using a simple
225     repeat-cache for speed_left.
226 root 1.507 - always delay stats update for players on insert/remove till
227     next tick/command, which saves a lot of cpu cycles on drop/take.
228 root 1.514 - add hint about havign to run to attach unaggressive npcs.
229 root 1.494 - pet monster level was not displayed correctly in "showpets index".
230     - clean up floating point conversions and many similar nitpicks.
231 root 1.502 - fix hanuk altar.
232 root 1.504 - overhaul material system to be much faster, and having less bugs, but
233     still having a lot of cruft :/.
234 root 1.502 - add marble shop floor.
235 root 1.494 - move gcc specifics to new file include/compiler.h.
236     - unrecognised cfpod directives could cause undefined behaviour.
237 root 1.505 - added boes' marble shop to steinwandstadt.
238 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
239     - optimise mapspace updates.
240     - cache volume/items per mapspace.
241 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
242     decrease).
243 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
244     have led to weird item multiplications.
245 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
246 elmex 1.501 - fixed crash bug in learn_spell command.
247 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
248 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
249     from perl to c++.
250 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
251     and use it in some "inner" loops.
252 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
253 elmex 1.511 - fixed jeweler experience output to not be floating point.
254 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
255 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
256 root 1.518 - try to prefetch memory inside process_objects, which can give
257     enourmous speed gains.
258     - make some small optimisation to the process_objects loop.
259 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
260     handling different chksum lengths.
261     - check for hash collisions in cfutil.
262     - reduce face checksum size from 6 to 4 bytes.
263 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
264 root 1.523 - removed weather-specific attributes.
265     - fixed genkeywords dependency.
266     - do not clear "randomitems" slot for world underlays.
267     - use "sl" as short-hand for speed_left in save-files, just to make them
268     smaller.
269 root 1.517 - in general, don't crash on value-less resource file lines
270     anymore, due to get_str never returning a 0-pointer.
271 elmex 1.521 - code cleanup in move_symptom.
272 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
273 root 1.494
274 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
275 root 1.481 - some Andrew Madloch wanted, despite being specifically told
276     multiple times that the Deliantra parts additions are under AGPL,
277 root 1.487 lock up the source code of the server within his company.
278 root 1.481 some reorganisations have been done to the sourcecode to make
279     it clearer that this violates the Affero GPL. Help to keep
280     Deliantra free software even for the coming generations
281     and be wary of the promises of Andrew Madloch, he has nothing
282 root 1.487 good in mind for free software.
283 root 1.480 - clarify which files of the server are 100% AGPL.
284 root 1.481 - minor reorganisation, move some GPL code into other files.
285 root 1.483 - implement viewpoint (which is like observe, but only for the map,
286     not stats etc.).
287 root 1.484 - replace magic mapping overlay by a flying bird exposing area
288     on the worldmap (ext/magic_mapping.ext).
289 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
290     - @find results in npc dialogue is now stored in $find.
291 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
292 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
293 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
294     dm instead.
295 root 1.456 - (maps) add town portal to celvear.
296 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
297     mapsets from crossfire, together with associated archetypes.
298 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
299     - (maps) define a new whalingoutpost region.
300 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
301     and most archetypes that go with them (without stoning and swallow effects),
302     casino tokens and stock certificates are also missing.
303 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
304     and santo dominion.
305 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
306     to go with them. also adjusted archetypes to be more korrekt "gotisch".
307 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
308 root 1.460 - properly close client-side dialogue when the player is teleported away.
309 root 1.459 - map-tags did not properly close it's database tables or wait
310     for a quiescent state, causing memory corruption on reload.
311 root 1.454 - support "stat.xyz" accessor in match expressions.
312 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
313 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
314     fixes long answers from npc dialogue).
315 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
316 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
317     and to not add a "put your code here" force needlessly.
318 root 1.463 - (arch) fix or improve many plurals.
319 root 1.465 - markers do no longer add a force if the slaying field is unset.
320 root 1.466 - sped up search-items implementation, but it's still horrible.
321 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
322 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
323     used to reogianise the illogical arch tree a bit.
324 root 1.479 - (maps) import most map names from crossfire.
325 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
326 root 1.483 - fly_high movement gives better los, ignoring blocksview.
327 root 1.488 - the addexp command should now honour skill names with spaces.
328 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
329 root 1.491 - (arch) added many more buildable marble floors.
330 root 1.490 - major namespace cleanup: save 45kb by making functions static
331     that were unnecessarily global.
332 root 1.452
333 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
334 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
335 root 1.451 - fix a memory buffer overflow in the book code.
336 root 1.429 - add @check, @find npc dialogue commands.
337     - (maps) add a number of town interiors.
338 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
339 root 1.451 - (maps) add celvear area from cfextended.
340 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
341     - (server,maps) fix bug causing some library books not to be chained down,
342     cause Scorn/Navar libraries not to have inscribable books.
343 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
344 sf-marcmagus 1.433 inappropriate item power.
345 root 1.448 - (maps) fix intwell balancing issue.
346 root 1.437 - improve the look of generated books.
347 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
348     - fix bug where players could bypass no_drop by putting items in containers.
349 root 1.430 - consecutive commands arriving at the same time in the server would be
350     corrupted if the length was >255.
351 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
352 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
353     and perl.
354 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
355     functionality (and more) inside the same object using the match expressions.
356     - create simpler match expression compiles in many common cases.
357 root 1.439 - reduce object size by removing obsolete "seen_by" member.
358 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
359     of the new dynbuf::splice function (which gave an unexpected net win
360     in code size...).
361 root 1.442 - the server will no longer complain (and subtly fail) when an object
362     being removed from a map causes another object to get removed.
363 root 1.441 - banish strncpy from the server, speed up and simplify sending item
364     descriptions to the client considerably.
365 root 1.442 - add new "in head" set modifier for matches.
366     - new BLOCKED_MOVE event added.
367     - mapscript archetype now has activate_on_xxx true by default, as similar
368     connected elements.
369 root 1.448 - (maps) imported all styles from cfextended except
370 root 1.444 floorstyles/land_plots and monsterstyles.
371 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
372 root 1.446 - don't crash when treasure lists are empty / supply new empty
373     treasurelist for randomitems when none can be found.
374     - implement cf::map::static_maps and use it in map-tags.ext.
375 root 1.449 - fix a bug in map-tag scanning when moving tags.
376 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
377     for a reaction.
378 root 1.447 - implement new "loadall" map loading command, purely for debugging.
379 root 1.429
380 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
381 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
382     but not horns (to make them more useful for content-creators).
383 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
384     2) it skipped spell effects and 3) it didn't handle the case where
385     and object was destroyed while iterating over it correctly. all this
386     allowed players to sometimes walk onto spaces they should not be able to
387     walk on.
388 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
389 root 1.399 - examining an object now dumps the serialised object form when the user
390 root 1.404 is a wizard (wizlook).
391 root 1.421 - altars no longer accept unpaid items.
392 root 1.411 - party spells didn't work all that well.
393 root 1.424 - added complex object matching framework (cf::match), and make altars
394     and pedestals use it.
395 root 1.425 - identified skill-tools show what skill they grant.
396 root 1.399 - display the duration of change_ability spells when examining them
397     (missing: protection spells, but they are a hack...).
398 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
399     adding more variety to the different mushrooms.
400 root 1.398 - fix a minor cfpod formatting bug.
401 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
402     the hintmode setting on the settings page.
403 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
404 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
405 root 1.399 - enable the object loader to also dump archetypes.
406 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
407 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
408 root 1.402 - force the initial face when loading an object that is time-animated
409     or a monster, so it does not have to be specified anymore.
410 root 1.403 - fix a bug where recasting an ability changing spell could shorten
411     its remaining duration.
412 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
413 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
414 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
415     up splay operations as well.
416 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
417 root 1.412 - implement introspection data for C++ classes (%REFLECT).
418 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
419 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
420 root 1.419 - fix transmutation alchemy.
421 root 1.424 - speed up many frequently-invoked C->perl callbacks.
422 root 1.419 - added complex object matching framework, to be used in altars and the like.
423 root 1.426 - switch to YAML::XS from YAML.
424 root 1.396
425 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
426 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
427     that ultimately was not helpful to catch it :)
428 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
429     all callers to use either one or the other, as appropriate. This
430     fixes the (rather fragile) light spell, maybe others.
431     - fixed an overflow and exploit in the bank/payment code.
432     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
433 elmex 1.384 to explain the skill a bit more.
434 root 1.389 - removed a buggy check for zero attacktype. So that we might find
435 elmex 1.388 the real bugs in the archs/maps/objects.
436 elmex 1.394 - Fixed enabling torches with lighters.
437 elmex 1.387 - (maps) Added Heaven Town region.
438     - (arch+maps) Fixed & normalized warriors on map
439     /quests/peterm/CTower/Barracks.
440 root 1.392 - fix the light spell (and possibly diseases and other lights).
441 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
442 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
443     a long time ago, and similar cases are still to be found in the maps.
444     - make the socket_timeout configurable in the code (but not yet for users).
445 root 1.393 - earth wall health bar is now correct.
446 elmex 1.384
447 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
448 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
449     freeze with IO::AIO anymore due this change.
450 root 1.364 - avoid a crash when a player tries to apply a lighter.
451 root 1.376 - allow a spell argument for dimension door.
452 root 1.362 - move shop item listing and some otherstuff into the info tab.
453 root 1.360 - avoid crashes when non-players cast party spells.
454 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
455 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
456     - small improvement of the number of potions in shops
457     (by Job Vranish).
458     - added a few party spells (by Job Vranish).
459 root 1.362 - use a common message dynbuf.
460 root 1.364 - destroying tear down objects will now use the full hp range
461     for animation and will only destroy/lastframe when hp < 0.
462     - allow monsters to use earth to dust.
463     - use manhattan distance for get_rangevector_from_mapcoord, just as
464     in get_rangevector.
465     - los updates now correctly take tiled maps into account.
466     - do los updates even on maps without darkness.
467 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
468 root 1.375 - upgrade to IO::AIO 3.21.
469 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
470 elmex 1.373 - properly catching exceptions from callback in irc.ext.
471 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
472 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
473 elmex 1.368 - (arch) added hint about usage to Slag Ex.
474 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
475     like the rest.
476 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
477 root 1.378 - (arch+maps) added rate limited converter and adjusted
478     /elmex/mana_fountain.
479     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
480     - reduce size of casting_time, move_status, attack_movement,
481     last_heal and last_sp slots, squeezing some more space out of struct
482 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
483     anywhere.
484 root 1.358
485 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
486     - fixed bug in alchemy, where finding the right object for enhancements
487     didn't work.
488 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
489     effects (w.r.t. put_more) per mapspace, to give the server a chance
490     to survive a hundred deathsheads.
491 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
492     disastrous bug of unfortunately unknown proportions...
493 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
494 root 1.343 - use gender-neutral place descriptions for invite.
495 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
496     Thanks go to Lisa Larsen!
497 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
498     anymore).
499 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
500 root 1.345 - use better dependency tracking for include/keyword.h.
501 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
502     so it is possible to invite somebody out of some stck-till-death traps,
503 root 1.346 or simply to commit suicide.
504 root 1.352 - replace the "ignoring delayed commands" message by something more useful
505     (cf. cunning gnome freezeing issue).
506 elmex 1.349 - various fixes for weapon improvements.
507 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
508 root 1.353 - support T and G sequences in cfpod.
509 root 1.343
510 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
511 root 1.339 - convert me command from per-map to chat, which makes more sense, also
512     document it.
513 elmex 1.336 - more than one spellbooks of same class can now be given
514     in class selection.
515 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
516     spell rebalancements.
517 elmex 1.338 - the IRC gateway filters IRC colors now.
518 elmex 1.336
519 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
520 root 1.331 - (arch) fix quiver of Holding Bolts.
521 root 1.332 - applying unpaid items will now examine them.
522 root 1.330 - add "What" column to body command, showing items in that slot.
523 elmex 1.329 - redesigned and rebalanced lamps and torches.
524 root 1.330 - add "..." to item names that have been shortened.
525     - fixed "assign" function that squeezes strings into fixed length.
526 elmex 1.333 - add cursed effect to lamps and (some) torches.
527 elmex 1.334 - fixed bad assigned crafting skills and their tools.
528 root 1.312
529 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
530 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
531 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
532 root 1.312 - make monster smell logic dependent on their wisdom stat.
533 root 1.324 - put the death reason into a separate tab.
534     - converted "connected" slot to string, cleanly got rid of some ugly
535     hacks such as the path_attuned hack.
536 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
537     - replace one-at-a-time hash by faster than smaller FNV-1a hash
538     when hashing strings.
539 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
540 elmex 1.320 whether the right cauldron is used.
541 root 1.313 - considerably optimise shared string implementation by
542 root 1.316 making its null value a compiletime constant.
543 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
544     as well as using shstr_cmp to pass shared stringsa round efficiently,
545     for lots of code size savings.
546 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
547     they are sleeping: generators now check for the sleeping flag.
548 root 1.318 - tell gcc not to excessively inline some perl interface functions.
549 root 1.322 - remove marking rune length limit.
550 root 1.323 - fix formatting of cfpod when a verbatim block was following
551     a single newline.
552     - move resistances, statistics and showpets command output into tabs.
553 root 1.326 - implement map scripts that can replace the boulder logic without
554     having to write extensions.
555 root 1.310
556 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
557 root 1.302 - fix a longstanding bug that teared multipart monsters
558     at map boundaries apart.
559 root 1.292 - temporarily make permanently invisible player visible when
560     he/she makes noise.
561 root 1.284 - fix being able to see through walls a bit.
562 root 1.303 - improve look at output.
563 root 1.285 - completely replaced the line of sight algorithm with a variant
564     of spiral fov capable of visibility grades and arbitrary
565     shadow angles, that uses less memory and less code.
566     - the new los code supports arbitrary map rectangles and loosens
567 root 1.310 other restrictions of the old code, supporting further optimisations.
568     - update los if blocksview-objects are inserted in a map, not just when
569 root 1.287 removed (e.g. for summon fog).
570 root 1.303 - permanent invisibility doesn't make immune against making noise:
571     implement a noise system that allows monsters to locate the player
572     when he/she makes noise.
573     - implement a primitive smell system that monsters can use to track
574     players.
575 elmex 1.288 - create bomb now also works when casted by door traps.
576 elmex 1.290 - (arch) new torch graphics.
577 root 1.289 - (maps) considerably soften the subway spider.
578 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
579     the guards from being killed by players.
580 root 1.310 - (maps) lots of tweaks in and around scorn.
581     - (maps) use special non-blocksview jungle, mountain and
582     darkforest freely on the worldmap, to get gradual sight obstacles
583     instead of total blackout in those areas.
584 root 1.289 - no maximum darkness for outdoor maps anymore.
585 root 1.291 - add more hints, fix some messages.
586 root 1.292 - fix a bug: firing rods should tell you something about them.
587     - make light additive even within players.
588 root 1.293 - darken xrays effect a bit.
589     - improve handling of los changes when inserting or removing
590     objects, not perfect yet.
591     - make map darkness signed (formerly unsigned) to allow
592 root 1.294 ambient lighting and centrally manage darkness as an offset.
593     - revamped, fixed and documented the server calendrics, also
594     tell users the current time and data, to improve awareness.
595     - implement proper wizlook flag and handling of wizlook, instead
596     of dumbly just clearing los once.
597 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
598     and has a smaller runtime variance.
599 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
600     making them actually useful.
601     - see_in_dark now increases the viewing radius by 3.
602 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
603     speedup, as well as in many other places.
604 root 1.299 - remove support for extended map infos - these are not used
605     by the deliantra client and removing them gives us a 10% speedup
606     when sending map changes.
607 root 1.300 - remove most gcfclient and other client bug workarounds, as well
608     as now obsolete protocol versions, simplying the code.
609 root 1.301 - optimise and simplify generation of random numbers.
610 root 1.303 - correctly provide a non-zero default density for materials, to
611     avoid crashes, fix other bugs in the material handling code.
612     - fix volume calculations.
613     - fix cfpod parsing when multiple verbatim blocks were separated by
614     newlines.
615 root 1.305 - increase monster detection radius from wis/5 to wis/3.
616 root 1.306 - remove old pickup modes.
617     - remove obsolete disarm and search commands (search wasn't working
618     anyways).
619 root 1.308 - fix a crash when an npc applied a sign.
620 root 1.284
621 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
622 root 1.283 - this release is assumed to be very stable.
623     - (maps) radically redesigned and improved tutorial.
624 root 1.280 - directional casting no longer immediately removes the invisible effect.
625 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
626 root 1.272 - fix overflow in lighting calculations.
627     - negative glow radii can no longer cause total darkness.
628 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
629     only maximally-lit ones.
630 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
631     - swashbucklers got the oratory skill now.
632 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
633 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
634 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
635 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
636     (which was probably broken, too).
637 root 1.281 - support negative glow radii during daytime, too.
638     - use circular, not rectangular, viewing area.
639     - use minimum viewing distance of 2 in outdoor maps.
640     - negative glow is stronger than viewing area or lamps.
641 root 1.283 - (arch) new darkness spell face.
642 root 1.272
643 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
644     - (maps) completely redesigned scorn.
645 root 1.269 - "cast light" now works on oneself.
646 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
647     negative glow radii again (they were totally broken before).
648 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
649 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
650 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
651 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
652 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
653     back to the player.
654 root 1.251 - attuned/repell and spell base level system reworked.
655 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
656 root 1.247 be less erratic now.
657 root 1.248 - refuse to write the uuid file if the uuid is zero
658     (to avoid writing it in early crashes).
659 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
660     - speed up emergency_save by not syncing every file separately.
661     - no longer reattach perl to every object on reload, it's slow, and no longer
662     necessary since we don't nuke stashes anymore.
663     - do not bootstrap perl from the commandline args, use separate eval for
664     better error reporting.
665 root 1.259 - fix a crash when pushing cone spells met ice attacks.
666 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
667 root 1.255 - speed up map refresh in server a bit.
668 elmex 1.258 - refactored drop code and fixed some programming errors in it.
669 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
670 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
671 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
672     as the current weight of the inventory.
673 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
674     dragonfire has been introduced for the non-dragon players.
675 root 1.265 - remove unused "tooltype", "start_holding" object slots.
676     - change "weapontype" object slot to uint8.
677     - convert "hide" object slot into flag.
678     - reorder object members for better locality of reference and codesize
679     decrease.
680 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
681 root 1.267 - fix a crash when no skill could be found when killing amonster.
682 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
683     every completed aio operation.
684 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
685     and update mapspaces if necessary.
686 root 1.246
687 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
688 root 1.241 - removed all command line parsing, only env variables are supported
689     anymore.
690 root 1.239 - region-specific monsters will now once more be on the worldmap.
691 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
692 root 1.225 would grow out of bounds.
693 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
694 root 1.222 - fixed a double-escaping bug in the pod-parser.
695     - rewrote the cfpod parser in C++.
696     - hintmode moved to C++, players need to re-set their hintmode if
697     they dislike "show".
698 root 1.231 - fix RIP inscription.
699 root 1.239 - bump login name length from 18 to 20 char max.
700 root 1.231 - correctly support gender in emotes.
701     - correctly support gender in the death messages.
702     - correctly generate death messages for players only when they really die,
703     with increased information.
704 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
705     and data corruption (but apparently was never triggered).
706 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
707 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
708     data corruption bug.
709 root 1.223 - tweak coredumping/monitoring a bit.
710 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
711 root 1.227 - do not crash in the loader when an inventory object could not be loaded
712     (from a corrupted file).
713 root 1.241 - redid skills command to send output to proper channel.
714 root 1.233 - object->map is no longer refcounting.
715 root 1.228 - add FLAG_DEBUG for internal debugging.
716 root 1.231 - add NDI_VERBATIM flag to send_msg.
717 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
718 root 1.240 - player->exists is no longer a sync_job.
719 root 1.233 - split login.ext's player scheduler into
720     it's own player-scheduler.ext extension.
721 root 1.222
722 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
723 root 1.212 - require perl 5.10.
724 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
725 root 1.204 - swap player and observed count's on the map when observing.
726 root 1.205 - add (mostly untested) mapspace perl class and accessors.
727 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
728 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
729     could be found.
730 root 1.208 - pits now have a configurable "random spread" range and default
731 root 1.213 to a radius of two now.
732 root 1.212 - rewrite pay_player_arch.
733     - use a more stable perl_reload implementation.
734     - do not use Symbol::delete_package (causes crashes after perl-reload),
735     use our own, safer, clear_package instead.
736     - when asynchronously dumping core, close all file handles to allow
737     the server to restart concurrently.
738 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
739     sequences, without double-encoding. it should be faster, too.
740     - the above fixes wrong display of help tetx and many other issues.
741 root 1.216 - use lzf and frag packets for large messages for clients supporting them
742 root 1.218 (0.9976+), use it for long books and other messages.
743 root 1.210 - eradicate listen command and corresponding code.
744 root 1.211 - eradicate logs command.
745 root 1.218 - let the client log into the server log, used for crash backtraces.
746 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
747     old style spell objects with the spell magic bullet.
748 root 1.220 - (arch) fixed skill less rods in the archetypes
749 root 1.204
750 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
751 elmex 1.197 - made jeweler workbench larger and some other minor map
752     changes in jeweler town.
753 root 1.196 - fixed wrong item handling in jeweler skill code.
754 root 1.198 - (arch) use a special "key_random_map" for random map keys
755     that are used up.
756 root 1.199 - fix a crash when the player who was observed has logged out long
757     enough for his region/map to be gone.
758 root 1.200 - port to g++-4.3's incompatible tr1 changes.
759 root 1.201 - add some missing dependencies.
760 root 1.203 - log to /var/log/deliantra/ by default.
761     - hack observe code to enable smooth movmenet when observing.
762 elmex 1.195
763 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
764 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
765 root 1.179 - correctly move gsay to the party channel.
766 root 1.178 - fix a crash when animate weapon was used in some areas.
767 elmex 1.177 - fixed unnecessary identification of by converters created objects.
768 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
769     with NPCs.
770 elmex 1.175 - (arch) dragon scales got proper type now
771 root 1.193 - object::decrease would sometimes cause container weights to
772     be wrong, this has been fixed.
773 root 1.194 - do not send time updates for newly-seen items.
774 root 1.185 - thawing an icecube will once more drop its contents to the ground.
775 root 1.183 - fix cone spells etc. going through walls sometimes.
776 root 1.186 - fix a weight update bug that sometimes left containers
777     with wrong weights.
778 root 1.194 - added auto_apply event and extension for shop tiles.
779 root 1.172 - work around get_map_flags invoking perl and switching the stack.
780     - make sure the map is loaded when using a town portal return.
781 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
782     where healing spells didn't cost any grace.
783 root 1.173 - fix starvation kill reason.
784 root 1.174 - fix pk killer name message.
785 root 1.189 - don't let people apply signs with @match.
786 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
787     what seems to be the biggets memleak in the server).
788 elmex 1.171
789 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
790 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
791     - use anyevent to manage listen ports (this enables IPv6 support).
792 root 1.167 - server supports ipv6 client connections now.
793 root 1.168 - use newly-available Coro::AnyEvent.
794 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
795     to let it handle AIO requests.
796 root 1.167
797 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
798 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
799     processing considerably (especially in the client) and reduces data transfers
800     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
801 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
802     - (map) fixed npc dialogue in pup_land/s_f/special.
803     - bugfix: fix a crash when a player casts a swarm spell and then logs out
804     (swarm spells now stay in the player's inventory).
805 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
806 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
807     archetype *archname* (chairs of different facings were merged).
808     - bugfix: fix a potential crash issue in find_object_name (not used
809     normally).
810 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
811     (destruction, magic missile etc.).
812 root 1.163 - swarm spells without a direction now use various spiral patterns
813     instead of being fully random.
814 root 1.158 - update AnyEvent API to 3.4 and above.
815 root 1.156
816 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
817 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
818 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
819 root 1.152 - bugfix: the jumping skill now gives experience for jumping
820     and for attacking monsters. it also takes about one second to do a jump.
821 root 1.138 - bugfix: players couldn't starve in 2.53 :(
822 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
823 root 1.152 - bugfix: spell effects like word of recall are removed on death.
824 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
825     were created outside a map.
826 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
827     (fixed by reversing the logic).
828 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
829 root 1.153 - bugfix: the random map generator no longer leaks key objects.
830 root 1.154 - bugfix: support random maps >127x127.
831 root 1.152 - (maps) fixed the death certificate system in nimbus.
832 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
833 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
834 root 1.147 - (arch) give ball lightning a real name.
835 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
836 root 1.155 - support cfpod in ex replies (client item tooltips).
837 root 1.143 - unapply item in range slow when readying a spell.
838 root 1.148 - bugfix: account for rounding errors in weight updates.
839 root 1.139 - remove synchronous mkdir in chargen_race_done.
840     - fix per-race starting maps.
841 root 1.142 - check hiscore on suicide and quit as well.
842 root 1.138 - tell players when they are starving.
843 root 1.133 - get rid of costly object_from_name conversion for altar effects.
844     - fix map difficulty calculation for generators.
845 root 1.146 - slightly more intelligent handling of "is_animated" flag.
846 root 1.149 - support no_drop map header flag (before it was only available internally).
847 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
848 root 1.133
849 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
850 root 1.119 - bugfix: custom skill settings were not saved by the server.
851     - bugfix: remove did not actually remove items from the inventory, leaving
852 root 1.116 ghost items.
853 root 1.119 - bugfix: properly update items identified on the ground.
854 root 1.120 - bugfix: use localtime_r in the logger thread.
855 root 1.122 - bugfix: player starvation will now give the correct kill reason.
856     - bugfix: archetype reloads could crash the server.
857 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
858 elmex 1.114 player is not logged in.
859 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
860 root 1.117 server startup.
861 root 1.128 - bugfix: fix the door surround check in the random map generator.
862     - (maps) fix heaven quest difficulty progression.
863     - (maps) fix some random map styles.
864     - dropping items a shop is not interested in won't sell them anymore.
865     - rods and horns with a too low maximum charge allow now at least one discharge.
866     - implement kill & death statistics.
867     - random map preparation is no longer synchronous.
868     - rewrite find_style in perl, no longer does synchronous I/O.
869     - improve random map specials placement.
870     - make the killer a real object pointer instead of a string, improved
871     kill reason messages.
872 root 1.117 - take advantage of new aio_close and aio_chmod.
873 root 1.128 - implement archetype::get, object::deep_clone and update callers.
874 root 1.125 - change_abil is much faster.
875 root 1.126 - update the floorbox more often to work around the reverses item order
876     display in clients.
877 root 1.125 - cleaned up object copying by encapsulating it to a single place.
878 root 1.126 - add hints to the invite messages.
879 root 1.127 - rewrote key<->value pair handling.
880 root 1.128 - use an independent random number generator for the random map generator.
881 elmex 1.113
882 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
883 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
884     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
885     - completely automate the weight handling, should fix all weight
886     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
887 root 1.103 - reloading archetypes while a user was in the character creation phase
888     could crash the server.
889 root 1.106 - fix a nontrivial number of cases of code commented similar
890     to "is this really correct?", as many of those cases are now handles
891     automatically by lower level code.
892     - replace many ad-hoc checks for client visibility by object::visible_to,
893     should result in broader applicability of functions using it.
894 root 1.104 - merge items with different arch pointers refering to the same arch
895     (due to archetype reloads).
896 root 1.106 - refactored the object remove/insert functions and most related
897     functions (decrease, split, merge_ob etc.).
898 root 1.105 - make it compile better on freebsd (reported by pippijn).
899 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
900 root 1.108 - fix the longstanding "container stays open" bug.
901 root 1.107 - improved floorbox updating to be incremental and other protocol
902     optimisations.
903     - get rid of update_after_inventory_change and only do update stats
904     for weight once/tick/player at max.
905 root 1.109 - rewrite party commands, use party channel.
906 root 1.103
907 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
908 root 1.97 - properly link against libgthread as that is needed to make the slice
909     allocator thread-safe.
910 root 1.91 - support perls not compiled with 64 bit support (though this is not a
911     recommended configuration) (reported by Samuel Gondouin).
912 root 1.94 - always put godgiven items into the player inventory, never any containers.
913 root 1.92 - (maps, arch) the scorn go club was founded!
914 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
915 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
916     became a real spell-class.
917 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
918     - (arch) considerably strengthened spark shower and destruction.
919     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
920     finally reloadable at runtime.
921     - changed archetype loading algorithm to only require one pass and
922     use delayed resolving of references.
923 root 1.101 - examine command now uses the examine infobox.
924 root 1.102 - implement an "incremental garbage collector" for archetypes.
925 root 1.98 - enable slice allocator again.
926 root 1.96 - implement optional free memory poisoning.
927 root 1.91
928 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
929 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
930 root 1.85 skill.
931 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
932     names (also update all maps to use money instead of coins).
933 root 1.78 - add uuid accessors to perl.
934     - add coin names and archetype accessors to perl.
935 root 1.80 - fix runtime uuid file format to use "." instead of ",".
936 root 1.78 - change perl extensions to not use hardcoded coins and values.
937 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
938     and be more parsimonous of uuid usage by the exact value out on exit.
939 root 1.86 - write log messages in another thread, removing another sync point.
940     - support multi-line log messages in a nicer way.
941 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
942 root 1.81 - fix a minor memleak in the random map generator.
943     - some parts of the random map generator are not coroutine-safe,
944     so only call it "single-threaded".
945     - major cleanup of memory management in random map generator.
946 root 1.87 - slight refactoring of the random map generator, faster too.
947 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
948     bookkeeping bug.
949 root 1.87 - work around "player is on active list" problem by deactivating player
950     after loading.
951 root 1.81 - garbage collect shstr's more evenly and adaptively only when
952     there have in fact been allocations.
953 root 1.82 - fix object::insert to do as documented and insert into the env
954     if necessary.
955     - fix cf::map::unique_maps.
956     - fix nrof overflow check in can_merge_slow.
957     - fix converter code to handle >31 bit values.
958 elmex 1.83 - added support for the player_sold flag
959 root 1.84 - converters no longer accept unpaid items.
960 root 1.88 - canonicalize random map meta files for better unification.
961 root 1.77
962 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
963 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
964     when mlockall has been used.
965 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
966 root 1.72 - use separate thread for ticker timing (and more in the future).
967     this greatly increases timing accuracy and gets rid of an enourmous
968     number of gettimeofday calls.
969 root 1.82 - use a separate thread to signal aio completion, for lower latency.
970 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
971 root 1.71
972 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
973 root 1.68 - rebalanced default experience table to be more exponential
974     and much easier up to level ~40, then moderately harder.
975 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
976 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
977     - do not exit on reload/load errors but properly cleanup.
978 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
979 root 1.66
980 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
981 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
982     (this fixes the jeweler skill).
983 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
984 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
985 root 1.63 - move tombstone to real map if player died due to cave-in (even if
986     it has reset, which is better than putting it on the savebed, also as
987 root 1.321 proof that the player didn't use a savebed).
988 root 1.59
989 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
990 root 1.56 - work around perl bug in configure perl module version check.
991 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
992 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
993 root 1.52 - fix a bug in animate_weapon, causing a crash.
994 root 1.54 - no longer exit when a coroutine throws an exception.
995 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
996 root 1.53 - fix the "<player> is nuts" message.
997 root 1.58 - fix an exception at logout due to the json_coder being gone.
998 root 1.43 - upgrade to EV version 2.0 API.
999 root 1.47 - when players don't apply a savebed correctly but stand above one,
1000     do not move or kill them.
1001 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1002 root 1.43 - implement generic framework for server-side resource files.
1003     - implement resource file update event.
1004     - hook experience table update into the framework.
1005     - move jeweler.yaml to resources (arch/).
1006 root 1.44 - switch from Crossfire to Deliantra perl module.
1007     - implement json2json arch filter.
1008 root 1.45 - implement widget protocol version 2, support for ui templates.
1009 root 1.54 - mapinfo is now handled fully asynchronously.
1010 root 1.48 - ext/irc: also log irc messages.
1011 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1012 root 1.43
1013 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1014 elmex 1.41 - limited the number of items that can be picked up and dropped
1015 root 1.42 as temporary measurement against bad performance or dropping things
1016     (this lead to long freezes and triggered the watchdog).
1017 elmex 1.41 - improved the performance of the drop command a bit.
1018 root 1.38 - switch from Event to EV for higher performance, easier usage,
1019     less bugs...
1020 root 1.39 - updated to release version of the gnu affero license.
1021 root 1.38
1022 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1023 root 1.36 - more thoroughly rename the binaries, contact addresses.
1024     - update the copyrights.
1025 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1026     crashes.
1027 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1028     potentially causing crashes.
1029 root 1.35 - assign weapons on user load time, not login-time, avoiding
1030     crashes.
1031    
1032 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1033 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1034 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1035     in some of the maps.
1036 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1037     which is now trivial to do.
1038 root 1.33 - removed all traces of the old (and never working) plug-in interface
1039     (70kb code less on amd64).
1040 root 1.34 - improve/tune scheduling priorities.
1041     - fix some freezing bugs.
1042     - fix a memory corruption problem in dynbuf.printf.
1043     - use channels for chat and many informational commands.
1044     - improved the tutorial.
1045     - create missile is now fixed.
1046     - race fields must now contain archetypes.
1047     - jumping skill now works as advertised.
1048 root 1.31
1049 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1050 root 1.24 - relicense under the gnu affero license.
1051 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1052 root 1.24 - implement server-side framework for generic resources.
1053     - use resource framework for server-provided ambient
1054     music.
1055 root 1.27 - save object owners (players only atm).
1056 root 1.24 - replace limited sound api with server-provided sound effects.
1057     - new sc (sound control) protocol command.
1058     - improve fxix protocol to include types.
1059     - exactly fill tcp segments, if possible.
1060     - output-rate is now an upper limit, the server will automatically
1061     (and quite perfectly) adjust to the network conditions, ensuring
1062     low latency even during bulk transfers (music, images, sounds etc.).
1063     - implement server-side widgets (i.e. client widgets controlled
1064     in the server side). this will allow future expansion without
1065     having to upgrade clients.
1066     - implement a (artwork) world map with realtime player position
1067     tracking.
1068     - new and more efficient extcmd (server still supports old extcmd
1069     protocol).
1070 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1071     calcluation that could be easily exploited by users.
1072     - rebalanced diseases to spread more naturally/evenly.
1073     - completely asynchronous map loading even for tiled maps.
1074 root 1.24 - replace simple messaging protocol with channels carrying metadata
1075     (similar to message types, but more directed at the user).
1076     - reduce command processing latency by a whopping 120ms by
1077     reordering some processing steps inside the server. this directly
1078     reduces lag by 120ms.
1079     - actually send spell faces to the client.
1080 root 1.23 - implement player genders.
1081 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1082     otherwise return to savebed and possible kill if the log-out
1083     was for too long.
1084     - fast socket-dead detection (kick player after 8 seconds without ack).
1085     - greatly reduce the cpu time needed to draw maps _again_.
1086     - archetypes are now subclasses of objects.
1087     - rebalanced shop greed and approval functions to be more realistic
1088     (and likely match the actual intention).
1089 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1090     italic, gender-specific text, paragraphs etc.
1091 root 1.24 - implemented hint framework, players can opt to receive hints.
1092     - implemented (long) book framework, added some books from the cf wiki.
1093 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1094     protocol and is capable of transmitting generic meta information.
1095 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1096     - replace the nexus by a per-player tutorial map that teaches stuff
1097     better than the newbie house.
1098 root 1.18 - fix the magicmap colours.
1099 root 1.19 - optimise map update even more by removing unneeded code and checks.
1100     - decouple map and stats update from pl->ob and use pl->observe instead.
1101     - implement observe command.
1102 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1103     calls with a simple comparison.
1104     - fix a latent crossfire bug that could crash the server because the
1105     map refresh did not update the mapspace.
1106 root 1.24 - support custom keys for regions and maps, regions are now
1107     refcount-managed.
1108     - allow worldmap overlays anywhere in the 000..999 range.
1109     - new system to acquire time slices for background jobs, to reduce
1110     jitter.
1111 root 1.27 - semi-persistent object-referencing framework (currently only players
1112     supported).
1113 root 1.22 - dependency tracking for perl extensions.
1114 root 1.24 - new slag-ex extension for cleaning cauldrons.
1115     - fix invoke result processing.
1116     - there are even less i/o syncpoints in the server now.
1117 root 1.29 - added map-tags extension that scans all maps for object tags
1118     and records them in the database (not used yet).
1119 root 1.28 - metaserver 2 support.
1120 root 1.22 - many more bugfixes and minor optimisations.
1121 root 1.16
1122 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1123 root 1.14 - optimised event invocation (non-wanted events can now be
1124     skipped with 4-5 inlined instructions).
1125 root 1.12 - complete rewrite of town_portal: it now creates a portal
1126     to the "nearest" town only, travel is only possible
1127 root 1.13 to the town and back, anybody can use it (also removes
1128     one of the remaining syncpoints in the server).
1129 root 1.10 - complete rewrite of the range/attack skill slot system:
1130     there are now two slots, one for combat, one for ranged
1131     attacks.
1132     - introduce the concept of a current weapon (either a ranged
1133     or a combat weapon/skill/tool) and switch between them as
1134     needed.
1135     - rewrite bow code so bows get more useful: apply damage,
1136     attacktype and other stats to the arrows and treat
1137     bows as weapons. also rebalance the missile weapons skill
1138     so its damage increases with level.
1139     - rewrite the complete player speed logic: weapon_speed now
1140     works as documented and there are no unnatural speed boosts.
1141 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1142     installation, replacing the old collect scripts and
1143 root 1.9 simplying deployment by scaling and cutting faces as required.
1144     - simplify the map protocol extensively by taking advantage
1145     of missing bigfaces, speeding up map generation immensely.
1146 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1147     other archetypes.
1148     - rationalise archetype, region and treasurelist file format
1149     into a single file format and make them reloadable asynchronously.
1150 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1151     reloadable at runtime.
1152 root 1.6 - implement 64x64 faceset support.
1153     - implement fxixsx protocol that saves
1154     a lot of bandwidth over the old image/face/smooth packets
1155 root 1.11 and allows images > packetsize, incremental and background
1156     transfers.
1157 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1158     on a face basis as opposed to a mapspace basis.
1159 root 1.7 - the server can now rate-limit image uploads to not exceed
1160     a certain (client-configurable) speed while guarenteeing full
1161     freedom of movement.
1162 root 1.8 - implement new ex command to request item descriptions.
1163     - implement new msg command for in-game messages with meta
1164     information (using xml).
1165 root 1.9 - enforce utf-8 for all text messages.
1166 root 1.13 - added micropather (not used yet).
1167 root 1.6 - many, many bugfixes.
1168 root 1.1
1169 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1170 root 1.1 - make coroapi accessible to cf+.
1171     - moved map handling logic completely to perl
1172     - per player maps are now marked in the map
1173 root 1.2 - maps are saved completely differently now,
1174     and much more often.
1175 root 1.17 - rewrote map header parser and writer, to be much faster.
1176 pippijn 1.4 - maps and players are now (in the average case) loaded
1177 root 1.2 and saved completely asynchronously, I/O contention will no
1178     longer freeze the server.
1179 pippijn 1.4 - players and maps can be loaded anytime, without the player
1180 root 1.2 being logged in.
1181 root 1.1 - automatically generate method interfaces for perl from headers
1182     - unbundled freezethaw
1183     - mostly rewrote common/map.C
1184     - completely rewrite server/swap.C
1185     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1186     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1187     - better message for apply failures due to applymode
1188     - removed most all of the weather code
1189     - unified logging to stderr and file
1190     - too many minor changes to document