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Revision: 1.615
Committed: Sat Apr 10 04:42:44 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.614: +5 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56 root 1.610 TODO: reload_archetypes does nto provide new archetypes
57 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61     (Made by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.588 - teach the random map generator the ability to read ".rmg" files
72     that specify which actual style map to generate, and use it for
73     the default decorstyle to avoid inappropriate maps to be used.
74 root 1.583 - move_type changes (spells, skills etc.) now will correctly
75     take move_on/move_off into account (e.g. buttons).
76 root 1.582 - display (exit) or (random map) in client for those objects.
77 root 1.606 - removed (useless) spell damage columns from spell info and replace
78 root 1.578 it by effective casting level - clients > 2.10 required to display
79     properly.
80 elmex 1.565 - building of levers/doors works again for all kinds of floors.
81 elmex 1.563 - the player can now withdraw and deposit all the available money.
82 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
83     steinwandstadt/celvear.
84 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
85 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
86     clients.
87     - tcp.ext didn't unbind in reloads.
88     - map-tags.ext didn't properly close the database on reloads.
89 root 1.567 - cfutil skips .-directories when scanning.
90 root 1.571 - build.ext prevents players from building on other player's maps.
91     - rent.ext allows the dm to enter anytime.
92     - NPC_Dialogue adds a new predefined variable, $map.
93     - new "build" event hook.
94 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
95 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
96 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
97     them on loading, for old playerfiles and maps.
98 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
99     would be handled differently nowadays anyway.
100 root 1.584 - random map .meta were not being expired at all.
101 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
102 root 1.586 - update to automake 1.10.
103 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
104     require level 4 anymore.
105 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
106 root 1.590 - monsters now rotate through all skills (in chosen_skill).
107 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
108 elmex 1.593 - added detect mineral vein spell.
109 root 1.592 - support "wall overlays" in the random map generator - not very generic,
110     used by minable veins.
111 elmex 1.594 - (maps) relocated jeweler town to another directoy.
112 root 1.603 - (arch) implement mining pickaxes and mining skill.
113 root 1.601 - generate most constants for perl automatically.
114 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
115     - when player dies, restore his food to at least 200.
116 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
117 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
118 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
119 root 1.600 - the singing skill actually respects the direction now.
120     - oratory and singing now require a direction.
121 root 1.603 - use_skill now requires that you can actually apply the skill tool.
122 root 1.604 - do not invoke perl on every user command anymore by providing
123     a comamnd and an unknown_command event.
124     - move mark, run, run_stop, fire and fire_stop commands back from
125     perl to C++, for speed reasons (basically undo patchset 1304).
126     - add a client_destroy event, so we don't have to hook the
127     attachable destroy event (which is called much more often).
128 root 1.606 - removed (unused) FLOOR object type.
129 root 1.607 - fix errornous change_abil messages for rods (and other types).
130 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
131     all into server/commands.C.
132 root 1.609 - save and restore combat/ranged/current slot for players.
133 root 1.610 - the server now batches item's face/fx commands, as opposed
134     to sending one fx per item - helps mostly at connect and
135     with floorbox updates.
136 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
137 root 1.614 - the random map generator now supports selecting difficult for
138     more style categories than just monsters (all except fountains
139     apparently).
140 root 1.562
141 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
142 root 1.558 - (maps) fix travel to valdor and back.
143 root 1.545 - do no longer by default eval map cod ein safe compartments
144     (this can be re-enabled using the safe_eval config option).
145 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
146     in lorak.
147 root 1.559 - fix data corruption issues caused by recursive calls to
148     unordered_mapwalk - now every caller must provide its own
149     buffer.
150 root 1.538 - (maps) improve tindervale maps slightly.
151 root 1.544 - (arch) considerably decrease slag ex price.
152 root 1.540 - (arch) fix filth archetype.
153 root 1.556 - extension dependency resolve was completely broken.
154 root 1.544 - multipart objects would cause save_throw_object to crash - it
155     now acts on the head only.
156 root 1.541 - do not try to connect to an irc server unless explicitly configured.
157 root 1.542 - do not expect decltype() to be available in gcc 4.4.
158 elmex 1.543 - extended the safe perl environment by loops.
159 root 1.547 - (arch) fix "armless cook" facings.
160     - the "experience table" resource item did not have a proper
161     hash associated with it, so updates could not be detected.
162 elmex 1.550 - fixed poison traps in doors.
163 root 1.548 - player->killer_name did not properly flag the name as unicode.
164 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
165     and provide a non-destructive SvPVutf8 variant.
166 root 1.554 - do not allow dragon players to change their title via the settings.
167 elmex 1.552 - ratelimited jeweler skill nugget conversion.
168 root 1.551 - under high load, the server stopped swapping out to make
169     the server more responsive, but making it impossible to reduce
170     the load by... swapping out. slot queuing will now always make
171     some progress.
172     - improve the quality of the load-avg calculation.
173 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
174 root 1.556 - don't fail to write the runtime file if the temporary already exists.
175 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
176     player now.
177 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
178     timestamp and use a tab in the client to increase awareness.
179 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
180     setflag 0 is possible.
181 root 1.560 - make install now deletes old extensions, to ease upgrades in the
182     deliantra vm.
183 root 1.538
184 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
185 root 1.532 - the destruction spell could/would corrupt server memory quite often.
186 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
187     disk, not when it already was in memory.
188 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
189     avoiding livelock during high-load emergency saves.
190 root 1.530 - logging in did not properly unapply all skills.
191 root 1.531 - (maps) make the invite quest marking much more obvious.
192 root 1.533 - (arch) fix warrior archetype names.
193 root 1.532 - map prefetching never prefetch upwards.
194 root 1.534 - wizpass no longer makes you non-blocking.
195 root 1.536 - (maps) add light to some of the special maps, add troll
196     map.
197 root 1.530
198 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
199 root 1.515 - (maps) add gorokh_final mapset from crossfire.
200 root 1.516 - (maps) block most vault-type mlab locations, open up
201     imperial converters for anybody to use.
202 root 1.519 - (maps, arch) replace all permanent stat potions by random
203     variants.
204 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
205 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
206     real player object on player changes.
207 root 1.522 - diseases and maybe other things could sometimes reduce the speed
208     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
209     much grief.
210 root 1.523 - speed_left randomisation was, apparently, totally broken.
211     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
212     of the speed slot internally and in map save files. among other
213     things, this gets rid of all the abs (speed) calls.
214     - reduce map file save files by using abridged keywords aliases.
215 root 1.494 - shop specialisation calculation was totally broken.
216 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
217     now enforced.
218 root 1.498 - fix magic mapping, which only worked for inate spell casting.
219 root 1.495 - godgiven items will now be explicitly described as such.
220 root 1.524 - (arch) dded a quiver of bolts.
221 root 1.504 - materialnames would change "randomly" on every load, only
222     set the material when the materialname was not set before.
223 root 1.497 - balancing change, halve rod recharge speed (instead
224     of 4.8s, the standard rods now recharge in ~10s. not a solution,
225     but still.
226 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
227 root 1.509 the costly flag-checking loop in most cases and using a simple
228     repeat-cache for speed_left.
229 root 1.507 - always delay stats update for players on insert/remove till
230     next tick/command, which saves a lot of cpu cycles on drop/take.
231 root 1.514 - add hint about havign to run to attach unaggressive npcs.
232 root 1.494 - pet monster level was not displayed correctly in "showpets index".
233     - clean up floating point conversions and many similar nitpicks.
234 root 1.502 - fix hanuk altar.
235 root 1.504 - overhaul material system to be much faster, and having less bugs, but
236     still having a lot of cruft :/.
237 root 1.502 - add marble shop floor.
238 root 1.494 - move gcc specifics to new file include/compiler.h.
239     - unrecognised cfpod directives could cause undefined behaviour.
240 root 1.505 - added boes' marble shop to steinwandstadt.
241 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
242     - optimise mapspace updates.
243     - cache volume/items per mapspace.
244 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
245     decrease).
246 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
247     have led to weird item multiplications.
248 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
249 elmex 1.501 - fixed crash bug in learn_spell command.
250 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
251 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
252     from perl to c++.
253 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
254     and use it in some "inner" loops.
255 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
256 elmex 1.511 - fixed jeweler experience output to not be floating point.
257 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
258 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
259 root 1.518 - try to prefetch memory inside process_objects, which can give
260     enourmous speed gains.
261     - make some small optimisation to the process_objects loop.
262 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
263     handling different chksum lengths.
264     - check for hash collisions in cfutil.
265     - reduce face checksum size from 6 to 4 bytes.
266 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
267 root 1.523 - removed weather-specific attributes.
268     - fixed genkeywords dependency.
269     - do not clear "randomitems" slot for world underlays.
270     - use "sl" as short-hand for speed_left in save-files, just to make them
271     smaller.
272 root 1.517 - in general, don't crash on value-less resource file lines
273     anymore, due to get_str never returning a 0-pointer.
274 elmex 1.521 - code cleanup in move_symptom.
275 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
276 root 1.494
277 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
278 root 1.481 - some Andrew Madloch wanted, despite being specifically told
279     multiple times that the Deliantra parts additions are under AGPL,
280 root 1.487 lock up the source code of the server within his company.
281 root 1.481 some reorganisations have been done to the sourcecode to make
282     it clearer that this violates the Affero GPL. Help to keep
283     Deliantra free software even for the coming generations
284     and be wary of the promises of Andrew Madloch, he has nothing
285 root 1.487 good in mind for free software.
286 root 1.480 - clarify which files of the server are 100% AGPL.
287 root 1.481 - minor reorganisation, move some GPL code into other files.
288 root 1.483 - implement viewpoint (which is like observe, but only for the map,
289     not stats etc.).
290 root 1.484 - replace magic mapping overlay by a flying bird exposing area
291     on the worldmap (ext/magic_mapping.ext).
292 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
293     - @find results in npc dialogue is now stored in $find.
294 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
295 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
296 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
297     dm instead.
298 root 1.456 - (maps) add town portal to celvear.
299 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
300     mapsets from crossfire, together with associated archetypes.
301 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
302     - (maps) define a new whalingoutpost region.
303 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
304     and most archetypes that go with them (without stoning and swallow effects),
305     casino tokens and stock certificates are also missing.
306 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
307     and santo dominion.
308 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
309     to go with them. also adjusted archetypes to be more korrekt "gotisch".
310 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
311 root 1.460 - properly close client-side dialogue when the player is teleported away.
312 root 1.459 - map-tags did not properly close it's database tables or wait
313     for a quiescent state, causing memory corruption on reload.
314 root 1.454 - support "stat.xyz" accessor in match expressions.
315 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
316 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
317     fixes long answers from npc dialogue).
318 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
319 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
320     and to not add a "put your code here" force needlessly.
321 root 1.463 - (arch) fix or improve many plurals.
322 root 1.465 - markers do no longer add a force if the slaying field is unset.
323 root 1.466 - sped up search-items implementation, but it's still horrible.
324 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
325 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
326     used to reogianise the illogical arch tree a bit.
327 root 1.479 - (maps) import most map names from crossfire.
328 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
329 root 1.483 - fly_high movement gives better los, ignoring blocksview.
330 root 1.488 - the addexp command should now honour skill names with spaces.
331 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
332 root 1.491 - (arch) added many more buildable marble floors.
333 root 1.490 - major namespace cleanup: save 45kb by making functions static
334     that were unnecessarily global.
335 root 1.452
336 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
337 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
338 root 1.451 - fix a memory buffer overflow in the book code.
339 root 1.429 - add @check, @find npc dialogue commands.
340     - (maps) add a number of town interiors.
341 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
342 root 1.451 - (maps) add celvear area from cfextended.
343 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
344     - (server,maps) fix bug causing some library books not to be chained down,
345     cause Scorn/Navar libraries not to have inscribable books.
346 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
347 sf-marcmagus 1.433 inappropriate item power.
348 root 1.448 - (maps) fix intwell balancing issue.
349 root 1.437 - improve the look of generated books.
350 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
351     - fix bug where players could bypass no_drop by putting items in containers.
352 root 1.430 - consecutive commands arriving at the same time in the server would be
353     corrupted if the length was >255.
354 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
355 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
356     and perl.
357 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
358     functionality (and more) inside the same object using the match expressions.
359     - create simpler match expression compiles in many common cases.
360 root 1.439 - reduce object size by removing obsolete "seen_by" member.
361 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
362     of the new dynbuf::splice function (which gave an unexpected net win
363     in code size...).
364 root 1.442 - the server will no longer complain (and subtly fail) when an object
365     being removed from a map causes another object to get removed.
366 root 1.441 - banish strncpy from the server, speed up and simplify sending item
367     descriptions to the client considerably.
368 root 1.442 - add new "in head" set modifier for matches.
369     - new BLOCKED_MOVE event added.
370     - mapscript archetype now has activate_on_xxx true by default, as similar
371     connected elements.
372 root 1.448 - (maps) imported all styles from cfextended except
373 root 1.444 floorstyles/land_plots and monsterstyles.
374 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
375 root 1.446 - don't crash when treasure lists are empty / supply new empty
376     treasurelist for randomitems when none can be found.
377     - implement cf::map::static_maps and use it in map-tags.ext.
378 root 1.449 - fix a bug in map-tag scanning when moving tags.
379 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
380     for a reaction.
381 root 1.447 - implement new "loadall" map loading command, purely for debugging.
382 root 1.429
383 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
384 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
385     but not horns (to make them more useful for content-creators).
386 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
387     2) it skipped spell effects and 3) it didn't handle the case where
388     and object was destroyed while iterating over it correctly. all this
389     allowed players to sometimes walk onto spaces they should not be able to
390     walk on.
391 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
392 root 1.399 - examining an object now dumps the serialised object form when the user
393 root 1.404 is a wizard (wizlook).
394 root 1.421 - altars no longer accept unpaid items.
395 root 1.411 - party spells didn't work all that well.
396 root 1.424 - added complex object matching framework (cf::match), and make altars
397     and pedestals use it.
398 root 1.425 - identified skill-tools show what skill they grant.
399 root 1.399 - display the duration of change_ability spells when examining them
400     (missing: protection spells, but they are a hack...).
401 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
402     adding more variety to the different mushrooms.
403 root 1.398 - fix a minor cfpod formatting bug.
404 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
405     the hintmode setting on the settings page.
406 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
407 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
408 root 1.399 - enable the object loader to also dump archetypes.
409 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
410 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
411 root 1.402 - force the initial face when loading an object that is time-animated
412     or a monster, so it does not have to be specified anymore.
413 root 1.403 - fix a bug where recasting an ability changing spell could shorten
414     its remaining duration.
415 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
416 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
417 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
418     up splay operations as well.
419 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
420 root 1.412 - implement introspection data for C++ classes (%REFLECT).
421 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
422 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
423 root 1.419 - fix transmutation alchemy.
424 root 1.424 - speed up many frequently-invoked C->perl callbacks.
425 root 1.419 - added complex object matching framework, to be used in altars and the like.
426 root 1.426 - switch to YAML::XS from YAML.
427 root 1.396
428 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
429 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
430     that ultimately was not helpful to catch it :)
431 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
432     all callers to use either one or the other, as appropriate. This
433     fixes the (rather fragile) light spell, maybe others.
434     - fixed an overflow and exploit in the bank/payment code.
435     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
436 elmex 1.384 to explain the skill a bit more.
437 root 1.389 - removed a buggy check for zero attacktype. So that we might find
438 elmex 1.388 the real bugs in the archs/maps/objects.
439 elmex 1.394 - Fixed enabling torches with lighters.
440 elmex 1.387 - (maps) Added Heaven Town region.
441     - (arch+maps) Fixed & normalized warriors on map
442     /quests/peterm/CTower/Barracks.
443 root 1.392 - fix the light spell (and possibly diseases and other lights).
444 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
445 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
446     a long time ago, and similar cases are still to be found in the maps.
447     - make the socket_timeout configurable in the code (but not yet for users).
448 root 1.393 - earth wall health bar is now correct.
449 elmex 1.384
450 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
451 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
452     freeze with IO::AIO anymore due this change.
453 root 1.364 - avoid a crash when a player tries to apply a lighter.
454 root 1.376 - allow a spell argument for dimension door.
455 root 1.362 - move shop item listing and some otherstuff into the info tab.
456 root 1.360 - avoid crashes when non-players cast party spells.
457 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
458 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
459     - small improvement of the number of potions in shops
460     (by Job Vranish).
461     - added a few party spells (by Job Vranish).
462 root 1.362 - use a common message dynbuf.
463 root 1.364 - destroying tear down objects will now use the full hp range
464     for animation and will only destroy/lastframe when hp < 0.
465     - allow monsters to use earth to dust.
466     - use manhattan distance for get_rangevector_from_mapcoord, just as
467     in get_rangevector.
468     - los updates now correctly take tiled maps into account.
469     - do los updates even on maps without darkness.
470 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
471 root 1.375 - upgrade to IO::AIO 3.21.
472 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
473 elmex 1.373 - properly catching exceptions from callback in irc.ext.
474 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
475 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
476 elmex 1.368 - (arch) added hint about usage to Slag Ex.
477 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
478     like the rest.
479 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
480 root 1.378 - (arch+maps) added rate limited converter and adjusted
481     /elmex/mana_fountain.
482     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
483     - reduce size of casting_time, move_status, attack_movement,
484     last_heal and last_sp slots, squeezing some more space out of struct
485 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
486     anywhere.
487 root 1.358
488 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
489     - fixed bug in alchemy, where finding the right object for enhancements
490     didn't work.
491 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
492     effects (w.r.t. put_more) per mapspace, to give the server a chance
493     to survive a hundred deathsheads.
494 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
495     disastrous bug of unfortunately unknown proportions...
496 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
497 root 1.343 - use gender-neutral place descriptions for invite.
498 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
499     Thanks go to Lisa Larsen!
500 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
501     anymore).
502 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
503 root 1.345 - use better dependency tracking for include/keyword.h.
504 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
505     so it is possible to invite somebody out of some stck-till-death traps,
506 root 1.346 or simply to commit suicide.
507 root 1.352 - replace the "ignoring delayed commands" message by something more useful
508     (cf. cunning gnome freezeing issue).
509 elmex 1.349 - various fixes for weapon improvements.
510 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
511 root 1.353 - support T and G sequences in cfpod.
512 root 1.343
513 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
514 root 1.339 - convert me command from per-map to chat, which makes more sense, also
515     document it.
516 elmex 1.336 - more than one spellbooks of same class can now be given
517     in class selection.
518 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
519     spell rebalancements.
520 elmex 1.338 - the IRC gateway filters IRC colors now.
521 elmex 1.336
522 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
523 root 1.331 - (arch) fix quiver of Holding Bolts.
524 root 1.332 - applying unpaid items will now examine them.
525 root 1.330 - add "What" column to body command, showing items in that slot.
526 elmex 1.329 - redesigned and rebalanced lamps and torches.
527 root 1.330 - add "..." to item names that have been shortened.
528     - fixed "assign" function that squeezes strings into fixed length.
529 elmex 1.333 - add cursed effect to lamps and (some) torches.
530 elmex 1.334 - fixed bad assigned crafting skills and their tools.
531 root 1.312
532 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
533 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
534 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
535 root 1.312 - make monster smell logic dependent on their wisdom stat.
536 root 1.324 - put the death reason into a separate tab.
537     - converted "connected" slot to string, cleanly got rid of some ugly
538     hacks such as the path_attuned hack.
539 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
540     - replace one-at-a-time hash by faster than smaller FNV-1a hash
541     when hashing strings.
542 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
543 elmex 1.320 whether the right cauldron is used.
544 root 1.313 - considerably optimise shared string implementation by
545 root 1.316 making its null value a compiletime constant.
546 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
547     as well as using shstr_cmp to pass shared stringsa round efficiently,
548     for lots of code size savings.
549 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
550     they are sleeping: generators now check for the sleeping flag.
551 root 1.318 - tell gcc not to excessively inline some perl interface functions.
552 root 1.322 - remove marking rune length limit.
553 root 1.323 - fix formatting of cfpod when a verbatim block was following
554     a single newline.
555     - move resistances, statistics and showpets command output into tabs.
556 root 1.326 - implement map scripts that can replace the boulder logic without
557     having to write extensions.
558 root 1.310
559 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
560 root 1.302 - fix a longstanding bug that teared multipart monsters
561     at map boundaries apart.
562 root 1.292 - temporarily make permanently invisible player visible when
563     he/she makes noise.
564 root 1.284 - fix being able to see through walls a bit.
565 root 1.303 - improve look at output.
566 root 1.285 - completely replaced the line of sight algorithm with a variant
567     of spiral fov capable of visibility grades and arbitrary
568     shadow angles, that uses less memory and less code.
569     - the new los code supports arbitrary map rectangles and loosens
570 root 1.310 other restrictions of the old code, supporting further optimisations.
571     - update los if blocksview-objects are inserted in a map, not just when
572 root 1.287 removed (e.g. for summon fog).
573 root 1.303 - permanent invisibility doesn't make immune against making noise:
574     implement a noise system that allows monsters to locate the player
575     when he/she makes noise.
576     - implement a primitive smell system that monsters can use to track
577     players.
578 elmex 1.288 - create bomb now also works when casted by door traps.
579 elmex 1.290 - (arch) new torch graphics.
580 root 1.289 - (maps) considerably soften the subway spider.
581 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
582     the guards from being killed by players.
583 root 1.310 - (maps) lots of tweaks in and around scorn.
584     - (maps) use special non-blocksview jungle, mountain and
585     darkforest freely on the worldmap, to get gradual sight obstacles
586     instead of total blackout in those areas.
587 root 1.289 - no maximum darkness for outdoor maps anymore.
588 root 1.291 - add more hints, fix some messages.
589 root 1.292 - fix a bug: firing rods should tell you something about them.
590     - make light additive even within players.
591 root 1.293 - darken xrays effect a bit.
592     - improve handling of los changes when inserting or removing
593     objects, not perfect yet.
594     - make map darkness signed (formerly unsigned) to allow
595 root 1.294 ambient lighting and centrally manage darkness as an offset.
596     - revamped, fixed and documented the server calendrics, also
597     tell users the current time and data, to improve awareness.
598     - implement proper wizlook flag and handling of wizlook, instead
599     of dumbly just clearing los once.
600 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
601     and has a smaller runtime variance.
602 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
603     making them actually useful.
604     - see_in_dark now increases the viewing radius by 3.
605 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
606     speedup, as well as in many other places.
607 root 1.299 - remove support for extended map infos - these are not used
608     by the deliantra client and removing them gives us a 10% speedup
609     when sending map changes.
610 root 1.300 - remove most gcfclient and other client bug workarounds, as well
611     as now obsolete protocol versions, simplying the code.
612 root 1.301 - optimise and simplify generation of random numbers.
613 root 1.303 - correctly provide a non-zero default density for materials, to
614     avoid crashes, fix other bugs in the material handling code.
615     - fix volume calculations.
616     - fix cfpod parsing when multiple verbatim blocks were separated by
617     newlines.
618 root 1.305 - increase monster detection radius from wis/5 to wis/3.
619 root 1.306 - remove old pickup modes.
620     - remove obsolete disarm and search commands (search wasn't working
621     anyways).
622 root 1.308 - fix a crash when an npc applied a sign.
623 root 1.284
624 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
625 root 1.283 - this release is assumed to be very stable.
626     - (maps) radically redesigned and improved tutorial.
627 root 1.280 - directional casting no longer immediately removes the invisible effect.
628 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
629 root 1.272 - fix overflow in lighting calculations.
630     - negative glow radii can no longer cause total darkness.
631 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
632     only maximally-lit ones.
633 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
634     - swashbucklers got the oratory skill now.
635 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
636 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
637 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
638 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
639     (which was probably broken, too).
640 root 1.281 - support negative glow radii during daytime, too.
641     - use circular, not rectangular, viewing area.
642     - use minimum viewing distance of 2 in outdoor maps.
643     - negative glow is stronger than viewing area or lamps.
644 root 1.283 - (arch) new darkness spell face.
645 root 1.272
646 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
647     - (maps) completely redesigned scorn.
648 root 1.269 - "cast light" now works on oneself.
649 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
650     negative glow radii again (they were totally broken before).
651 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
652 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
653 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
654 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
655 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
656     back to the player.
657 root 1.251 - attuned/repell and spell base level system reworked.
658 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
659 root 1.247 be less erratic now.
660 root 1.248 - refuse to write the uuid file if the uuid is zero
661     (to avoid writing it in early crashes).
662 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
663     - speed up emergency_save by not syncing every file separately.
664     - no longer reattach perl to every object on reload, it's slow, and no longer
665     necessary since we don't nuke stashes anymore.
666     - do not bootstrap perl from the commandline args, use separate eval for
667     better error reporting.
668 root 1.259 - fix a crash when pushing cone spells met ice attacks.
669 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
670 root 1.255 - speed up map refresh in server a bit.
671 elmex 1.258 - refactored drop code and fixed some programming errors in it.
672 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
673 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
674 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
675     as the current weight of the inventory.
676 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
677     dragonfire has been introduced for the non-dragon players.
678 root 1.265 - remove unused "tooltype", "start_holding" object slots.
679     - change "weapontype" object slot to uint8.
680     - convert "hide" object slot into flag.
681     - reorder object members for better locality of reference and codesize
682     decrease.
683 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
684 root 1.267 - fix a crash when no skill could be found when killing amonster.
685 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
686     every completed aio operation.
687 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
688     and update mapspaces if necessary.
689 root 1.246
690 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
691 root 1.241 - removed all command line parsing, only env variables are supported
692     anymore.
693 root 1.239 - region-specific monsters will now once more be on the worldmap.
694 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
695 root 1.225 would grow out of bounds.
696 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
697 root 1.222 - fixed a double-escaping bug in the pod-parser.
698     - rewrote the cfpod parser in C++.
699     - hintmode moved to C++, players need to re-set their hintmode if
700     they dislike "show".
701 root 1.231 - fix RIP inscription.
702 root 1.239 - bump login name length from 18 to 20 char max.
703 root 1.231 - correctly support gender in emotes.
704     - correctly support gender in the death messages.
705     - correctly generate death messages for players only when they really die,
706     with increased information.
707 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
708     and data corruption (but apparently was never triggered).
709 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
710 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
711     data corruption bug.
712 root 1.223 - tweak coredumping/monitoring a bit.
713 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
714 root 1.227 - do not crash in the loader when an inventory object could not be loaded
715     (from a corrupted file).
716 root 1.241 - redid skills command to send output to proper channel.
717 root 1.233 - object->map is no longer refcounting.
718 root 1.228 - add FLAG_DEBUG for internal debugging.
719 root 1.231 - add NDI_VERBATIM flag to send_msg.
720 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
721 root 1.240 - player->exists is no longer a sync_job.
722 root 1.233 - split login.ext's player scheduler into
723     it's own player-scheduler.ext extension.
724 root 1.222
725 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
726 root 1.212 - require perl 5.10.
727 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
728 root 1.204 - swap player and observed count's on the map when observing.
729 root 1.205 - add (mostly untested) mapspace perl class and accessors.
730 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
731 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
732     could be found.
733 root 1.208 - pits now have a configurable "random spread" range and default
734 root 1.213 to a radius of two now.
735 root 1.212 - rewrite pay_player_arch.
736     - use a more stable perl_reload implementation.
737     - do not use Symbol::delete_package (causes crashes after perl-reload),
738     use our own, safer, clear_package instead.
739     - when asynchronously dumping core, close all file handles to allow
740     the server to restart concurrently.
741 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
742     sequences, without double-encoding. it should be faster, too.
743     - the above fixes wrong display of help tetx and many other issues.
744 root 1.216 - use lzf and frag packets for large messages for clients supporting them
745 root 1.218 (0.9976+), use it for long books and other messages.
746 root 1.210 - eradicate listen command and corresponding code.
747 root 1.211 - eradicate logs command.
748 root 1.218 - let the client log into the server log, used for crash backtraces.
749 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
750     old style spell objects with the spell magic bullet.
751 root 1.220 - (arch) fixed skill less rods in the archetypes
752 root 1.204
753 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
754 elmex 1.197 - made jeweler workbench larger and some other minor map
755     changes in jeweler town.
756 root 1.196 - fixed wrong item handling in jeweler skill code.
757 root 1.198 - (arch) use a special "key_random_map" for random map keys
758     that are used up.
759 root 1.199 - fix a crash when the player who was observed has logged out long
760     enough for his region/map to be gone.
761 root 1.200 - port to g++-4.3's incompatible tr1 changes.
762 root 1.201 - add some missing dependencies.
763 root 1.203 - log to /var/log/deliantra/ by default.
764     - hack observe code to enable smooth movmenet when observing.
765 elmex 1.195
766 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
767 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
768 root 1.179 - correctly move gsay to the party channel.
769 root 1.178 - fix a crash when animate weapon was used in some areas.
770 elmex 1.177 - fixed unnecessary identification of by converters created objects.
771 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
772     with NPCs.
773 elmex 1.175 - (arch) dragon scales got proper type now
774 root 1.193 - object::decrease would sometimes cause container weights to
775     be wrong, this has been fixed.
776 root 1.194 - do not send time updates for newly-seen items.
777 root 1.185 - thawing an icecube will once more drop its contents to the ground.
778 root 1.183 - fix cone spells etc. going through walls sometimes.
779 root 1.186 - fix a weight update bug that sometimes left containers
780     with wrong weights.
781 root 1.194 - added auto_apply event and extension for shop tiles.
782 root 1.172 - work around get_map_flags invoking perl and switching the stack.
783     - make sure the map is loaded when using a town portal return.
784 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
785     where healing spells didn't cost any grace.
786 root 1.173 - fix starvation kill reason.
787 root 1.174 - fix pk killer name message.
788 root 1.189 - don't let people apply signs with @match.
789 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
790     what seems to be the biggets memleak in the server).
791 elmex 1.171
792 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
793 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
794     - use anyevent to manage listen ports (this enables IPv6 support).
795 root 1.167 - server supports ipv6 client connections now.
796 root 1.168 - use newly-available Coro::AnyEvent.
797 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
798     to let it handle AIO requests.
799 root 1.167
800 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
801 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
802     processing considerably (especially in the client) and reduces data transfers
803     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
804 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
805     - (map) fixed npc dialogue in pup_land/s_f/special.
806     - bugfix: fix a crash when a player casts a swarm spell and then logs out
807     (swarm spells now stay in the player's inventory).
808 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
809 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
810     archetype *archname* (chairs of different facings were merged).
811     - bugfix: fix a potential crash issue in find_object_name (not used
812     normally).
813 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
814     (destruction, magic missile etc.).
815 root 1.163 - swarm spells without a direction now use various spiral patterns
816     instead of being fully random.
817 root 1.158 - update AnyEvent API to 3.4 and above.
818 root 1.156
819 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
820 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
821 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
822 root 1.152 - bugfix: the jumping skill now gives experience for jumping
823     and for attacking monsters. it also takes about one second to do a jump.
824 root 1.138 - bugfix: players couldn't starve in 2.53 :(
825 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
826 root 1.152 - bugfix: spell effects like word of recall are removed on death.
827 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
828     were created outside a map.
829 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
830     (fixed by reversing the logic).
831 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
832 root 1.153 - bugfix: the random map generator no longer leaks key objects.
833 root 1.154 - bugfix: support random maps >127x127.
834 root 1.152 - (maps) fixed the death certificate system in nimbus.
835 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
836 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
837 root 1.147 - (arch) give ball lightning a real name.
838 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
839 root 1.155 - support cfpod in ex replies (client item tooltips).
840 root 1.143 - unapply item in range slow when readying a spell.
841 root 1.148 - bugfix: account for rounding errors in weight updates.
842 root 1.139 - remove synchronous mkdir in chargen_race_done.
843     - fix per-race starting maps.
844 root 1.142 - check hiscore on suicide and quit as well.
845 root 1.138 - tell players when they are starving.
846 root 1.133 - get rid of costly object_from_name conversion for altar effects.
847     - fix map difficulty calculation for generators.
848 root 1.146 - slightly more intelligent handling of "is_animated" flag.
849 root 1.149 - support no_drop map header flag (before it was only available internally).
850 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
851 root 1.133
852 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
853 root 1.119 - bugfix: custom skill settings were not saved by the server.
854     - bugfix: remove did not actually remove items from the inventory, leaving
855 root 1.116 ghost items.
856 root 1.119 - bugfix: properly update items identified on the ground.
857 root 1.120 - bugfix: use localtime_r in the logger thread.
858 root 1.122 - bugfix: player starvation will now give the correct kill reason.
859     - bugfix: archetype reloads could crash the server.
860 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
861 elmex 1.114 player is not logged in.
862 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
863 root 1.117 server startup.
864 root 1.128 - bugfix: fix the door surround check in the random map generator.
865     - (maps) fix heaven quest difficulty progression.
866     - (maps) fix some random map styles.
867     - dropping items a shop is not interested in won't sell them anymore.
868     - rods and horns with a too low maximum charge allow now at least one discharge.
869     - implement kill & death statistics.
870     - random map preparation is no longer synchronous.
871     - rewrite find_style in perl, no longer does synchronous I/O.
872     - improve random map specials placement.
873     - make the killer a real object pointer instead of a string, improved
874     kill reason messages.
875 root 1.117 - take advantage of new aio_close and aio_chmod.
876 root 1.128 - implement archetype::get, object::deep_clone and update callers.
877 root 1.125 - change_abil is much faster.
878 root 1.126 - update the floorbox more often to work around the reverses item order
879     display in clients.
880 root 1.125 - cleaned up object copying by encapsulating it to a single place.
881 root 1.126 - add hints to the invite messages.
882 root 1.127 - rewrote key<->value pair handling.
883 root 1.128 - use an independent random number generator for the random map generator.
884 elmex 1.113
885 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
886 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
887     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
888     - completely automate the weight handling, should fix all weight
889     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
890 root 1.103 - reloading archetypes while a user was in the character creation phase
891     could crash the server.
892 root 1.106 - fix a nontrivial number of cases of code commented similar
893     to "is this really correct?", as many of those cases are now handles
894     automatically by lower level code.
895     - replace many ad-hoc checks for client visibility by object::visible_to,
896     should result in broader applicability of functions using it.
897 root 1.104 - merge items with different arch pointers refering to the same arch
898     (due to archetype reloads).
899 root 1.106 - refactored the object remove/insert functions and most related
900     functions (decrease, split, merge_ob etc.).
901 root 1.105 - make it compile better on freebsd (reported by pippijn).
902 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
903 root 1.108 - fix the longstanding "container stays open" bug.
904 root 1.107 - improved floorbox updating to be incremental and other protocol
905     optimisations.
906     - get rid of update_after_inventory_change and only do update stats
907     for weight once/tick/player at max.
908 root 1.109 - rewrite party commands, use party channel.
909 root 1.103
910 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
911 root 1.97 - properly link against libgthread as that is needed to make the slice
912     allocator thread-safe.
913 root 1.91 - support perls not compiled with 64 bit support (though this is not a
914     recommended configuration) (reported by Samuel Gondouin).
915 root 1.94 - always put godgiven items into the player inventory, never any containers.
916 root 1.92 - (maps, arch) the scorn go club was founded!
917 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
918 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
919     became a real spell-class.
920 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
921     - (arch) considerably strengthened spark shower and destruction.
922     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
923     finally reloadable at runtime.
924     - changed archetype loading algorithm to only require one pass and
925     use delayed resolving of references.
926 root 1.101 - examine command now uses the examine infobox.
927 root 1.102 - implement an "incremental garbage collector" for archetypes.
928 root 1.98 - enable slice allocator again.
929 root 1.96 - implement optional free memory poisoning.
930 root 1.91
931 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
932 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
933 root 1.85 skill.
934 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
935     names (also update all maps to use money instead of coins).
936 root 1.78 - add uuid accessors to perl.
937     - add coin names and archetype accessors to perl.
938 root 1.80 - fix runtime uuid file format to use "." instead of ",".
939 root 1.78 - change perl extensions to not use hardcoded coins and values.
940 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
941     and be more parsimonous of uuid usage by the exact value out on exit.
942 root 1.86 - write log messages in another thread, removing another sync point.
943     - support multi-line log messages in a nicer way.
944 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
945 root 1.81 - fix a minor memleak in the random map generator.
946     - some parts of the random map generator are not coroutine-safe,
947     so only call it "single-threaded".
948     - major cleanup of memory management in random map generator.
949 root 1.87 - slight refactoring of the random map generator, faster too.
950 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
951     bookkeeping bug.
952 root 1.87 - work around "player is on active list" problem by deactivating player
953     after loading.
954 root 1.81 - garbage collect shstr's more evenly and adaptively only when
955     there have in fact been allocations.
956 root 1.82 - fix object::insert to do as documented and insert into the env
957     if necessary.
958     - fix cf::map::unique_maps.
959     - fix nrof overflow check in can_merge_slow.
960     - fix converter code to handle >31 bit values.
961 elmex 1.83 - added support for the player_sold flag
962 root 1.84 - converters no longer accept unpaid items.
963 root 1.88 - canonicalize random map meta files for better unification.
964 root 1.77
965 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
966 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
967     when mlockall has been used.
968 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
969 root 1.72 - use separate thread for ticker timing (and more in the future).
970     this greatly increases timing accuracy and gets rid of an enourmous
971     number of gettimeofday calls.
972 root 1.82 - use a separate thread to signal aio completion, for lower latency.
973 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
974 root 1.71
975 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
976 root 1.68 - rebalanced default experience table to be more exponential
977     and much easier up to level ~40, then moderately harder.
978 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
979 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
980     - do not exit on reload/load errors but properly cleanup.
981 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
982 root 1.66
983 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
984 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
985     (this fixes the jeweler skill).
986 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
987 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
988 root 1.63 - move tombstone to real map if player died due to cave-in (even if
989     it has reset, which is better than putting it on the savebed, also as
990 root 1.321 proof that the player didn't use a savebed).
991 root 1.59
992 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
993 root 1.56 - work around perl bug in configure perl module version check.
994 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
995 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
996 root 1.52 - fix a bug in animate_weapon, causing a crash.
997 root 1.54 - no longer exit when a coroutine throws an exception.
998 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
999 root 1.53 - fix the "<player> is nuts" message.
1000 root 1.58 - fix an exception at logout due to the json_coder being gone.
1001 root 1.43 - upgrade to EV version 2.0 API.
1002 root 1.47 - when players don't apply a savebed correctly but stand above one,
1003     do not move or kill them.
1004 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1005 root 1.43 - implement generic framework for server-side resource files.
1006     - implement resource file update event.
1007     - hook experience table update into the framework.
1008     - move jeweler.yaml to resources (arch/).
1009 root 1.44 - switch from Crossfire to Deliantra perl module.
1010     - implement json2json arch filter.
1011 root 1.45 - implement widget protocol version 2, support for ui templates.
1012 root 1.54 - mapinfo is now handled fully asynchronously.
1013 root 1.48 - ext/irc: also log irc messages.
1014 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1015 root 1.43
1016 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1017 elmex 1.41 - limited the number of items that can be picked up and dropped
1018 root 1.42 as temporary measurement against bad performance or dropping things
1019     (this lead to long freezes and triggered the watchdog).
1020 elmex 1.41 - improved the performance of the drop command a bit.
1021 root 1.38 - switch from Event to EV for higher performance, easier usage,
1022     less bugs...
1023 root 1.39 - updated to release version of the gnu affero license.
1024 root 1.38
1025 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1026 root 1.36 - more thoroughly rename the binaries, contact addresses.
1027     - update the copyrights.
1028 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1029     crashes.
1030 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1031     potentially causing crashes.
1032 root 1.35 - assign weapons on user load time, not login-time, avoiding
1033     crashes.
1034    
1035 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1036 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1037 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1038     in some of the maps.
1039 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1040     which is now trivial to do.
1041 root 1.33 - removed all traces of the old (and never working) plug-in interface
1042     (70kb code less on amd64).
1043 root 1.34 - improve/tune scheduling priorities.
1044     - fix some freezing bugs.
1045     - fix a memory corruption problem in dynbuf.printf.
1046     - use channels for chat and many informational commands.
1047     - improved the tutorial.
1048     - create missile is now fixed.
1049     - race fields must now contain archetypes.
1050     - jumping skill now works as advertised.
1051 root 1.31
1052 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1053 root 1.24 - relicense under the gnu affero license.
1054 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1055 root 1.24 - implement server-side framework for generic resources.
1056     - use resource framework for server-provided ambient
1057     music.
1058 root 1.27 - save object owners (players only atm).
1059 root 1.24 - replace limited sound api with server-provided sound effects.
1060     - new sc (sound control) protocol command.
1061     - improve fxix protocol to include types.
1062     - exactly fill tcp segments, if possible.
1063     - output-rate is now an upper limit, the server will automatically
1064     (and quite perfectly) adjust to the network conditions, ensuring
1065     low latency even during bulk transfers (music, images, sounds etc.).
1066     - implement server-side widgets (i.e. client widgets controlled
1067     in the server side). this will allow future expansion without
1068     having to upgrade clients.
1069     - implement a (artwork) world map with realtime player position
1070     tracking.
1071     - new and more efficient extcmd (server still supports old extcmd
1072     protocol).
1073 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1074     calcluation that could be easily exploited by users.
1075     - rebalanced diseases to spread more naturally/evenly.
1076     - completely asynchronous map loading even for tiled maps.
1077 root 1.24 - replace simple messaging protocol with channels carrying metadata
1078     (similar to message types, but more directed at the user).
1079     - reduce command processing latency by a whopping 120ms by
1080     reordering some processing steps inside the server. this directly
1081     reduces lag by 120ms.
1082     - actually send spell faces to the client.
1083 root 1.23 - implement player genders.
1084 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1085     otherwise return to savebed and possible kill if the log-out
1086     was for too long.
1087     - fast socket-dead detection (kick player after 8 seconds without ack).
1088     - greatly reduce the cpu time needed to draw maps _again_.
1089     - archetypes are now subclasses of objects.
1090     - rebalanced shop greed and approval functions to be more realistic
1091     (and likely match the actual intention).
1092 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1093     italic, gender-specific text, paragraphs etc.
1094 root 1.24 - implemented hint framework, players can opt to receive hints.
1095     - implemented (long) book framework, added some books from the cf wiki.
1096 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1097     protocol and is capable of transmitting generic meta information.
1098 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1099     - replace the nexus by a per-player tutorial map that teaches stuff
1100     better than the newbie house.
1101 root 1.18 - fix the magicmap colours.
1102 root 1.19 - optimise map update even more by removing unneeded code and checks.
1103     - decouple map and stats update from pl->ob and use pl->observe instead.
1104     - implement observe command.
1105 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1106     calls with a simple comparison.
1107     - fix a latent crossfire bug that could crash the server because the
1108     map refresh did not update the mapspace.
1109 root 1.24 - support custom keys for regions and maps, regions are now
1110     refcount-managed.
1111     - allow worldmap overlays anywhere in the 000..999 range.
1112     - new system to acquire time slices for background jobs, to reduce
1113     jitter.
1114 root 1.27 - semi-persistent object-referencing framework (currently only players
1115     supported).
1116 root 1.22 - dependency tracking for perl extensions.
1117 root 1.24 - new slag-ex extension for cleaning cauldrons.
1118     - fix invoke result processing.
1119     - there are even less i/o syncpoints in the server now.
1120 root 1.29 - added map-tags extension that scans all maps for object tags
1121     and records them in the database (not used yet).
1122 root 1.28 - metaserver 2 support.
1123 root 1.22 - many more bugfixes and minor optimisations.
1124 root 1.16
1125 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1126 root 1.14 - optimised event invocation (non-wanted events can now be
1127     skipped with 4-5 inlined instructions).
1128 root 1.12 - complete rewrite of town_portal: it now creates a portal
1129     to the "nearest" town only, travel is only possible
1130 root 1.13 to the town and back, anybody can use it (also removes
1131     one of the remaining syncpoints in the server).
1132 root 1.10 - complete rewrite of the range/attack skill slot system:
1133     there are now two slots, one for combat, one for ranged
1134     attacks.
1135     - introduce the concept of a current weapon (either a ranged
1136     or a combat weapon/skill/tool) and switch between them as
1137     needed.
1138     - rewrite bow code so bows get more useful: apply damage,
1139     attacktype and other stats to the arrows and treat
1140     bows as weapons. also rebalance the missile weapons skill
1141     so its damage increases with level.
1142     - rewrite the complete player speed logic: weapon_speed now
1143     works as documented and there are no unnatural speed boosts.
1144 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1145     installation, replacing the old collect scripts and
1146 root 1.9 simplying deployment by scaling and cutting faces as required.
1147     - simplify the map protocol extensively by taking advantage
1148     of missing bigfaces, speeding up map generation immensely.
1149 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1150     other archetypes.
1151     - rationalise archetype, region and treasurelist file format
1152     into a single file format and make them reloadable asynchronously.
1153 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1154     reloadable at runtime.
1155 root 1.6 - implement 64x64 faceset support.
1156     - implement fxixsx protocol that saves
1157     a lot of bandwidth over the old image/face/smooth packets
1158 root 1.11 and allows images > packetsize, incremental and background
1159     transfers.
1160 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1161     on a face basis as opposed to a mapspace basis.
1162 root 1.7 - the server can now rate-limit image uploads to not exceed
1163     a certain (client-configurable) speed while guarenteeing full
1164     freedom of movement.
1165 root 1.8 - implement new ex command to request item descriptions.
1166     - implement new msg command for in-game messages with meta
1167     information (using xml).
1168 root 1.9 - enforce utf-8 for all text messages.
1169 root 1.13 - added micropather (not used yet).
1170 root 1.6 - many, many bugfixes.
1171 root 1.1
1172 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1173 root 1.1 - make coroapi accessible to cf+.
1174     - moved map handling logic completely to perl
1175     - per player maps are now marked in the map
1176 root 1.2 - maps are saved completely differently now,
1177     and much more often.
1178 root 1.17 - rewrote map header parser and writer, to be much faster.
1179 pippijn 1.4 - maps and players are now (in the average case) loaded
1180 root 1.2 and saved completely asynchronously, I/O contention will no
1181     longer freeze the server.
1182 pippijn 1.4 - players and maps can be loaded anytime, without the player
1183 root 1.2 being logged in.
1184 root 1.1 - automatically generate method interfaces for perl from headers
1185     - unbundled freezethaw
1186     - mostly rewrote common/map.C
1187     - completely rewrite server/swap.C
1188     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1189     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1190     - better message for apply failures due to applymode
1191     - removed most all of the weather code
1192     - unified logging to stderr and file
1193     - too many minor changes to document
1194 root 1.615