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Revision: 1.618
Committed: Sun Apr 11 02:04:54 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.617: +1 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
57 root 1.616 TODO: clean up skill handling in kill_object.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.588 - teach the random map generator the ability to read ".rmg" files
72     that specify which actual style map to generate, and use it for
73     the default decorstyle to avoid inappropriate maps to be used.
74 root 1.583 - move_type changes (spells, skills etc.) now will correctly
75     take move_on/move_off into account (e.g. buttons).
76 root 1.582 - display (exit) or (random map) in client for those objects.
77 root 1.606 - removed (useless) spell damage columns from spell info and replace
78 root 1.578 it by effective casting level - clients > 2.10 required to display
79     properly.
80 elmex 1.565 - building of levers/doors works again for all kinds of floors.
81 elmex 1.563 - the player can now withdraw and deposit all the available money.
82 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
83     steinwandstadt/celvear.
84 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
85 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
86     clients.
87     - tcp.ext didn't unbind in reloads.
88     - map-tags.ext didn't properly close the database on reloads.
89 root 1.567 - cfutil skips .-directories when scanning.
90 root 1.571 - build.ext prevents players from building on other player's maps.
91     - rent.ext allows the dm to enter anytime.
92     - NPC_Dialogue adds a new predefined variable, $map.
93     - new "build" event hook.
94 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
95 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
96 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
97     them on loading, for old playerfiles and maps.
98 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
99     would be handled differently nowadays anyway.
100 root 1.584 - random map .meta were not being expired at all.
101 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
102 root 1.586 - update to automake 1.10.
103 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
104     require level 4 anymore.
105 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
106 root 1.590 - monsters now rotate through all skills (in chosen_skill).
107 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
108 elmex 1.593 - added detect mineral vein spell.
109 root 1.592 - support "wall overlays" in the random map generator - not very generic,
110     used by minable veins.
111 elmex 1.594 - (maps) relocated jeweler town to another directoy.
112 root 1.603 - (arch) implement mining pickaxes and mining skill.
113 root 1.601 - generate most constants for perl automatically.
114 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
115     - when player dies, restore his food to at least 200.
116 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
117 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
118 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
119 root 1.600 - the singing skill actually respects the direction now.
120     - oratory and singing now require a direction.
121 root 1.603 - use_skill now requires that you can actually apply the skill tool.
122 root 1.604 - do not invoke perl on every user command anymore by providing
123     a comamnd and an unknown_command event.
124     - move mark, run, run_stop, fire and fire_stop commands back from
125     perl to C++, for speed reasons (basically undo patchset 1304).
126     - add a client_destroy event, so we don't have to hook the
127     attachable destroy event (which is called much more often).
128 root 1.606 - removed (unused) FLOOR object type.
129 root 1.607 - fix errornous change_abil messages for rods (and other types).
130 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
131     all into server/commands.C.
132 root 1.609 - save and restore combat/ranged/current slot for players.
133 root 1.610 - the server now batches item's face/fx commands, as opposed
134     to sending one fx per item - helps mostly at connect and
135     with floorbox updates.
136 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
137 root 1.614 - the random map generator now supports selecting difficult for
138     more style categories than just monsters (all except fountains
139     apparently).
140 root 1.617 - object serialiser no longer creates empty "owner" references.
141 root 1.562
142 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
143 root 1.558 - (maps) fix travel to valdor and back.
144 root 1.545 - do no longer by default eval map cod ein safe compartments
145     (this can be re-enabled using the safe_eval config option).
146 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
147     in lorak.
148 root 1.559 - fix data corruption issues caused by recursive calls to
149     unordered_mapwalk - now every caller must provide its own
150     buffer.
151 root 1.538 - (maps) improve tindervale maps slightly.
152 root 1.544 - (arch) considerably decrease slag ex price.
153 root 1.540 - (arch) fix filth archetype.
154 root 1.556 - extension dependency resolve was completely broken.
155 root 1.544 - multipart objects would cause save_throw_object to crash - it
156     now acts on the head only.
157 root 1.541 - do not try to connect to an irc server unless explicitly configured.
158 root 1.542 - do not expect decltype() to be available in gcc 4.4.
159 elmex 1.543 - extended the safe perl environment by loops.
160 root 1.547 - (arch) fix "armless cook" facings.
161     - the "experience table" resource item did not have a proper
162     hash associated with it, so updates could not be detected.
163 elmex 1.550 - fixed poison traps in doors.
164 root 1.548 - player->killer_name did not properly flag the name as unicode.
165 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
166     and provide a non-destructive SvPVutf8 variant.
167 root 1.554 - do not allow dragon players to change their title via the settings.
168 elmex 1.552 - ratelimited jeweler skill nugget conversion.
169 root 1.551 - under high load, the server stopped swapping out to make
170     the server more responsive, but making it impossible to reduce
171     the load by... swapping out. slot queuing will now always make
172     some progress.
173     - improve the quality of the load-avg calculation.
174 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
175 root 1.556 - don't fail to write the runtime file if the temporary already exists.
176 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
177     player now.
178 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
179     timestamp and use a tab in the client to increase awareness.
180 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
181     setflag 0 is possible.
182 root 1.560 - make install now deletes old extensions, to ease upgrades in the
183     deliantra vm.
184 root 1.538
185 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
186 root 1.532 - the destruction spell could/would corrupt server memory quite often.
187 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
188     disk, not when it already was in memory.
189 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
190     avoiding livelock during high-load emergency saves.
191 root 1.530 - logging in did not properly unapply all skills.
192 root 1.531 - (maps) make the invite quest marking much more obvious.
193 root 1.533 - (arch) fix warrior archetype names.
194 root 1.532 - map prefetching never prefetch upwards.
195 root 1.534 - wizpass no longer makes you non-blocking.
196 root 1.536 - (maps) add light to some of the special maps, add troll
197     map.
198 root 1.530
199 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
200 root 1.515 - (maps) add gorokh_final mapset from crossfire.
201 root 1.516 - (maps) block most vault-type mlab locations, open up
202     imperial converters for anybody to use.
203 root 1.519 - (maps, arch) replace all permanent stat potions by random
204     variants.
205 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
206 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
207     real player object on player changes.
208 root 1.522 - diseases and maybe other things could sometimes reduce the speed
209     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
210     much grief.
211 root 1.523 - speed_left randomisation was, apparently, totally broken.
212     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
213     of the speed slot internally and in map save files. among other
214     things, this gets rid of all the abs (speed) calls.
215     - reduce map file save files by using abridged keywords aliases.
216 root 1.494 - shop specialisation calculation was totally broken.
217 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
218     now enforced.
219 root 1.498 - fix magic mapping, which only worked for inate spell casting.
220 root 1.495 - godgiven items will now be explicitly described as such.
221 root 1.524 - (arch) dded a quiver of bolts.
222 root 1.504 - materialnames would change "randomly" on every load, only
223     set the material when the materialname was not set before.
224 root 1.497 - balancing change, halve rod recharge speed (instead
225     of 4.8s, the standard rods now recharge in ~10s. not a solution,
226     but still.
227 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
228 root 1.509 the costly flag-checking loop in most cases and using a simple
229     repeat-cache for speed_left.
230 root 1.507 - always delay stats update for players on insert/remove till
231     next tick/command, which saves a lot of cpu cycles on drop/take.
232 root 1.514 - add hint about havign to run to attach unaggressive npcs.
233 root 1.494 - pet monster level was not displayed correctly in "showpets index".
234     - clean up floating point conversions and many similar nitpicks.
235 root 1.502 - fix hanuk altar.
236 root 1.504 - overhaul material system to be much faster, and having less bugs, but
237     still having a lot of cruft :/.
238 root 1.502 - add marble shop floor.
239 root 1.494 - move gcc specifics to new file include/compiler.h.
240     - unrecognised cfpod directives could cause undefined behaviour.
241 root 1.505 - added boes' marble shop to steinwandstadt.
242 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
243     - optimise mapspace updates.
244     - cache volume/items per mapspace.
245 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
246     decrease).
247 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
248     have led to weird item multiplications.
249 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
250 elmex 1.501 - fixed crash bug in learn_spell command.
251 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
252 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
253     from perl to c++.
254 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
255     and use it in some "inner" loops.
256 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
257 elmex 1.511 - fixed jeweler experience output to not be floating point.
258 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
259 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
260 root 1.518 - try to prefetch memory inside process_objects, which can give
261     enourmous speed gains.
262     - make some small optimisation to the process_objects loop.
263 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
264     handling different chksum lengths.
265     - check for hash collisions in cfutil.
266     - reduce face checksum size from 6 to 4 bytes.
267 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
268 root 1.523 - removed weather-specific attributes.
269     - fixed genkeywords dependency.
270     - do not clear "randomitems" slot for world underlays.
271     - use "sl" as short-hand for speed_left in save-files, just to make them
272     smaller.
273 root 1.517 - in general, don't crash on value-less resource file lines
274     anymore, due to get_str never returning a 0-pointer.
275 elmex 1.521 - code cleanup in move_symptom.
276 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
277 root 1.494
278 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
279 root 1.481 - some Andrew Madloch wanted, despite being specifically told
280     multiple times that the Deliantra parts additions are under AGPL,
281 root 1.487 lock up the source code of the server within his company.
282 root 1.481 some reorganisations have been done to the sourcecode to make
283     it clearer that this violates the Affero GPL. Help to keep
284     Deliantra free software even for the coming generations
285     and be wary of the promises of Andrew Madloch, he has nothing
286 root 1.487 good in mind for free software.
287 root 1.480 - clarify which files of the server are 100% AGPL.
288 root 1.481 - minor reorganisation, move some GPL code into other files.
289 root 1.483 - implement viewpoint (which is like observe, but only for the map,
290     not stats etc.).
291 root 1.484 - replace magic mapping overlay by a flying bird exposing area
292     on the worldmap (ext/magic_mapping.ext).
293 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
294     - @find results in npc dialogue is now stored in $find.
295 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
296 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
297 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
298     dm instead.
299 root 1.456 - (maps) add town portal to celvear.
300 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
301     mapsets from crossfire, together with associated archetypes.
302 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
303     - (maps) define a new whalingoutpost region.
304 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
305     and most archetypes that go with them (without stoning and swallow effects),
306     casino tokens and stock certificates are also missing.
307 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
308     and santo dominion.
309 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
310     to go with them. also adjusted archetypes to be more korrekt "gotisch".
311 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
312 root 1.460 - properly close client-side dialogue when the player is teleported away.
313 root 1.459 - map-tags did not properly close it's database tables or wait
314     for a quiescent state, causing memory corruption on reload.
315 root 1.454 - support "stat.xyz" accessor in match expressions.
316 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
317 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
318     fixes long answers from npc dialogue).
319 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
320 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
321     and to not add a "put your code here" force needlessly.
322 root 1.463 - (arch) fix or improve many plurals.
323 root 1.465 - markers do no longer add a force if the slaying field is unset.
324 root 1.466 - sped up search-items implementation, but it's still horrible.
325 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
326 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
327     used to reogianise the illogical arch tree a bit.
328 root 1.479 - (maps) import most map names from crossfire.
329 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
330 root 1.483 - fly_high movement gives better los, ignoring blocksview.
331 root 1.488 - the addexp command should now honour skill names with spaces.
332 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
333 root 1.491 - (arch) added many more buildable marble floors.
334 root 1.490 - major namespace cleanup: save 45kb by making functions static
335     that were unnecessarily global.
336 root 1.452
337 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
338 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
339 root 1.451 - fix a memory buffer overflow in the book code.
340 root 1.429 - add @check, @find npc dialogue commands.
341     - (maps) add a number of town interiors.
342 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
343 root 1.451 - (maps) add celvear area from cfextended.
344 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
345     - (server,maps) fix bug causing some library books not to be chained down,
346     cause Scorn/Navar libraries not to have inscribable books.
347 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
348 sf-marcmagus 1.433 inappropriate item power.
349 root 1.448 - (maps) fix intwell balancing issue.
350 root 1.437 - improve the look of generated books.
351 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
352     - fix bug where players could bypass no_drop by putting items in containers.
353 root 1.430 - consecutive commands arriving at the same time in the server would be
354     corrupted if the length was >255.
355 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
356 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
357     and perl.
358 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
359     functionality (and more) inside the same object using the match expressions.
360     - create simpler match expression compiles in many common cases.
361 root 1.439 - reduce object size by removing obsolete "seen_by" member.
362 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
363     of the new dynbuf::splice function (which gave an unexpected net win
364     in code size...).
365 root 1.442 - the server will no longer complain (and subtly fail) when an object
366     being removed from a map causes another object to get removed.
367 root 1.441 - banish strncpy from the server, speed up and simplify sending item
368     descriptions to the client considerably.
369 root 1.442 - add new "in head" set modifier for matches.
370     - new BLOCKED_MOVE event added.
371     - mapscript archetype now has activate_on_xxx true by default, as similar
372     connected elements.
373 root 1.448 - (maps) imported all styles from cfextended except
374 root 1.444 floorstyles/land_plots and monsterstyles.
375 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
376 root 1.446 - don't crash when treasure lists are empty / supply new empty
377     treasurelist for randomitems when none can be found.
378     - implement cf::map::static_maps and use it in map-tags.ext.
379 root 1.449 - fix a bug in map-tag scanning when moving tags.
380 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
381     for a reaction.
382 root 1.447 - implement new "loadall" map loading command, purely for debugging.
383 root 1.429
384 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
385 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
386     but not horns (to make them more useful for content-creators).
387 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
388     2) it skipped spell effects and 3) it didn't handle the case where
389     and object was destroyed while iterating over it correctly. all this
390     allowed players to sometimes walk onto spaces they should not be able to
391     walk on.
392 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
393 root 1.399 - examining an object now dumps the serialised object form when the user
394 root 1.404 is a wizard (wizlook).
395 root 1.421 - altars no longer accept unpaid items.
396 root 1.411 - party spells didn't work all that well.
397 root 1.424 - added complex object matching framework (cf::match), and make altars
398     and pedestals use it.
399 root 1.425 - identified skill-tools show what skill they grant.
400 root 1.399 - display the duration of change_ability spells when examining them
401     (missing: protection spells, but they are a hack...).
402 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
403     adding more variety to the different mushrooms.
404 root 1.398 - fix a minor cfpod formatting bug.
405 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
406     the hintmode setting on the settings page.
407 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
408 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
409 root 1.399 - enable the object loader to also dump archetypes.
410 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
411 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
412 root 1.402 - force the initial face when loading an object that is time-animated
413     or a monster, so it does not have to be specified anymore.
414 root 1.403 - fix a bug where recasting an ability changing spell could shorten
415     its remaining duration.
416 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
417 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
418 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
419     up splay operations as well.
420 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
421 root 1.412 - implement introspection data for C++ classes (%REFLECT).
422 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
423 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
424 root 1.419 - fix transmutation alchemy.
425 root 1.424 - speed up many frequently-invoked C->perl callbacks.
426 root 1.419 - added complex object matching framework, to be used in altars and the like.
427 root 1.426 - switch to YAML::XS from YAML.
428 root 1.396
429 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
430 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
431     that ultimately was not helpful to catch it :)
432 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
433     all callers to use either one or the other, as appropriate. This
434     fixes the (rather fragile) light spell, maybe others.
435     - fixed an overflow and exploit in the bank/payment code.
436     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
437 elmex 1.384 to explain the skill a bit more.
438 root 1.389 - removed a buggy check for zero attacktype. So that we might find
439 elmex 1.388 the real bugs in the archs/maps/objects.
440 elmex 1.394 - Fixed enabling torches with lighters.
441 elmex 1.387 - (maps) Added Heaven Town region.
442     - (arch+maps) Fixed & normalized warriors on map
443     /quests/peterm/CTower/Barracks.
444 root 1.392 - fix the light spell (and possibly diseases and other lights).
445 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
446 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
447     a long time ago, and similar cases are still to be found in the maps.
448     - make the socket_timeout configurable in the code (but not yet for users).
449 root 1.393 - earth wall health bar is now correct.
450 elmex 1.384
451 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
452 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
453     freeze with IO::AIO anymore due this change.
454 root 1.364 - avoid a crash when a player tries to apply a lighter.
455 root 1.376 - allow a spell argument for dimension door.
456 root 1.362 - move shop item listing and some otherstuff into the info tab.
457 root 1.360 - avoid crashes when non-players cast party spells.
458 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
459 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
460     - small improvement of the number of potions in shops
461     (by Job Vranish).
462     - added a few party spells (by Job Vranish).
463 root 1.362 - use a common message dynbuf.
464 root 1.364 - destroying tear down objects will now use the full hp range
465     for animation and will only destroy/lastframe when hp < 0.
466     - allow monsters to use earth to dust.
467     - use manhattan distance for get_rangevector_from_mapcoord, just as
468     in get_rangevector.
469     - los updates now correctly take tiled maps into account.
470     - do los updates even on maps without darkness.
471 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
472 root 1.375 - upgrade to IO::AIO 3.21.
473 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
474 elmex 1.373 - properly catching exceptions from callback in irc.ext.
475 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
476 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
477 elmex 1.368 - (arch) added hint about usage to Slag Ex.
478 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
479     like the rest.
480 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
481 root 1.378 - (arch+maps) added rate limited converter and adjusted
482     /elmex/mana_fountain.
483     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
484     - reduce size of casting_time, move_status, attack_movement,
485     last_heal and last_sp slots, squeezing some more space out of struct
486 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
487     anywhere.
488 root 1.358
489 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
490     - fixed bug in alchemy, where finding the right object for enhancements
491     didn't work.
492 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
493     effects (w.r.t. put_more) per mapspace, to give the server a chance
494     to survive a hundred deathsheads.
495 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
496     disastrous bug of unfortunately unknown proportions...
497 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
498 root 1.343 - use gender-neutral place descriptions for invite.
499 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
500     Thanks go to Lisa Larsen!
501 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
502     anymore).
503 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
504 root 1.345 - use better dependency tracking for include/keyword.h.
505 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
506     so it is possible to invite somebody out of some stck-till-death traps,
507 root 1.346 or simply to commit suicide.
508 root 1.352 - replace the "ignoring delayed commands" message by something more useful
509     (cf. cunning gnome freezeing issue).
510 elmex 1.349 - various fixes for weapon improvements.
511 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
512 root 1.353 - support T and G sequences in cfpod.
513 root 1.343
514 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
515 root 1.339 - convert me command from per-map to chat, which makes more sense, also
516     document it.
517 elmex 1.336 - more than one spellbooks of same class can now be given
518     in class selection.
519 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
520     spell rebalancements.
521 elmex 1.338 - the IRC gateway filters IRC colors now.
522 elmex 1.336
523 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
524 root 1.331 - (arch) fix quiver of Holding Bolts.
525 root 1.332 - applying unpaid items will now examine them.
526 root 1.330 - add "What" column to body command, showing items in that slot.
527 elmex 1.329 - redesigned and rebalanced lamps and torches.
528 root 1.330 - add "..." to item names that have been shortened.
529     - fixed "assign" function that squeezes strings into fixed length.
530 elmex 1.333 - add cursed effect to lamps and (some) torches.
531 elmex 1.334 - fixed bad assigned crafting skills and their tools.
532 root 1.312
533 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
534 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
535 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
536 root 1.312 - make monster smell logic dependent on their wisdom stat.
537 root 1.324 - put the death reason into a separate tab.
538     - converted "connected" slot to string, cleanly got rid of some ugly
539     hacks such as the path_attuned hack.
540 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
541     - replace one-at-a-time hash by faster than smaller FNV-1a hash
542     when hashing strings.
543 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
544 elmex 1.320 whether the right cauldron is used.
545 root 1.313 - considerably optimise shared string implementation by
546 root 1.316 making its null value a compiletime constant.
547 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
548     as well as using shstr_cmp to pass shared stringsa round efficiently,
549     for lots of code size savings.
550 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
551     they are sleeping: generators now check for the sleeping flag.
552 root 1.318 - tell gcc not to excessively inline some perl interface functions.
553 root 1.322 - remove marking rune length limit.
554 root 1.323 - fix formatting of cfpod when a verbatim block was following
555     a single newline.
556     - move resistances, statistics and showpets command output into tabs.
557 root 1.326 - implement map scripts that can replace the boulder logic without
558     having to write extensions.
559 root 1.310
560 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
561 root 1.302 - fix a longstanding bug that teared multipart monsters
562     at map boundaries apart.
563 root 1.292 - temporarily make permanently invisible player visible when
564     he/she makes noise.
565 root 1.284 - fix being able to see through walls a bit.
566 root 1.303 - improve look at output.
567 root 1.285 - completely replaced the line of sight algorithm with a variant
568     of spiral fov capable of visibility grades and arbitrary
569     shadow angles, that uses less memory and less code.
570     - the new los code supports arbitrary map rectangles and loosens
571 root 1.310 other restrictions of the old code, supporting further optimisations.
572     - update los if blocksview-objects are inserted in a map, not just when
573 root 1.287 removed (e.g. for summon fog).
574 root 1.303 - permanent invisibility doesn't make immune against making noise:
575     implement a noise system that allows monsters to locate the player
576     when he/she makes noise.
577     - implement a primitive smell system that monsters can use to track
578     players.
579 elmex 1.288 - create bomb now also works when casted by door traps.
580 elmex 1.290 - (arch) new torch graphics.
581 root 1.289 - (maps) considerably soften the subway spider.
582 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
583     the guards from being killed by players.
584 root 1.310 - (maps) lots of tweaks in and around scorn.
585     - (maps) use special non-blocksview jungle, mountain and
586     darkforest freely on the worldmap, to get gradual sight obstacles
587     instead of total blackout in those areas.
588 root 1.289 - no maximum darkness for outdoor maps anymore.
589 root 1.291 - add more hints, fix some messages.
590 root 1.292 - fix a bug: firing rods should tell you something about them.
591     - make light additive even within players.
592 root 1.293 - darken xrays effect a bit.
593     - improve handling of los changes when inserting or removing
594     objects, not perfect yet.
595     - make map darkness signed (formerly unsigned) to allow
596 root 1.294 ambient lighting and centrally manage darkness as an offset.
597     - revamped, fixed and documented the server calendrics, also
598     tell users the current time and data, to improve awareness.
599     - implement proper wizlook flag and handling of wizlook, instead
600     of dumbly just clearing los once.
601 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
602     and has a smaller runtime variance.
603 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
604     making them actually useful.
605     - see_in_dark now increases the viewing radius by 3.
606 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
607     speedup, as well as in many other places.
608 root 1.299 - remove support for extended map infos - these are not used
609     by the deliantra client and removing them gives us a 10% speedup
610     when sending map changes.
611 root 1.300 - remove most gcfclient and other client bug workarounds, as well
612     as now obsolete protocol versions, simplying the code.
613 root 1.301 - optimise and simplify generation of random numbers.
614 root 1.303 - correctly provide a non-zero default density for materials, to
615     avoid crashes, fix other bugs in the material handling code.
616     - fix volume calculations.
617     - fix cfpod parsing when multiple verbatim blocks were separated by
618     newlines.
619 root 1.305 - increase monster detection radius from wis/5 to wis/3.
620 root 1.306 - remove old pickup modes.
621     - remove obsolete disarm and search commands (search wasn't working
622     anyways).
623 root 1.308 - fix a crash when an npc applied a sign.
624 root 1.284
625 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
626 root 1.283 - this release is assumed to be very stable.
627     - (maps) radically redesigned and improved tutorial.
628 root 1.280 - directional casting no longer immediately removes the invisible effect.
629 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
630 root 1.272 - fix overflow in lighting calculations.
631     - negative glow radii can no longer cause total darkness.
632 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
633     only maximally-lit ones.
634 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
635     - swashbucklers got the oratory skill now.
636 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
637 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
638 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
639 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
640     (which was probably broken, too).
641 root 1.281 - support negative glow radii during daytime, too.
642     - use circular, not rectangular, viewing area.
643     - use minimum viewing distance of 2 in outdoor maps.
644     - negative glow is stronger than viewing area or lamps.
645 root 1.283 - (arch) new darkness spell face.
646 root 1.272
647 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
648     - (maps) completely redesigned scorn.
649 root 1.269 - "cast light" now works on oneself.
650 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
651     negative glow radii again (they were totally broken before).
652 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
653 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
654 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
655 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
656 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
657     back to the player.
658 root 1.251 - attuned/repell and spell base level system reworked.
659 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
660 root 1.247 be less erratic now.
661 root 1.248 - refuse to write the uuid file if the uuid is zero
662     (to avoid writing it in early crashes).
663 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
664     - speed up emergency_save by not syncing every file separately.
665     - no longer reattach perl to every object on reload, it's slow, and no longer
666     necessary since we don't nuke stashes anymore.
667     - do not bootstrap perl from the commandline args, use separate eval for
668     better error reporting.
669 root 1.259 - fix a crash when pushing cone spells met ice attacks.
670 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
671 root 1.255 - speed up map refresh in server a bit.
672 elmex 1.258 - refactored drop code and fixed some programming errors in it.
673 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
674 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
675 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
676     as the current weight of the inventory.
677 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
678     dragonfire has been introduced for the non-dragon players.
679 root 1.265 - remove unused "tooltype", "start_holding" object slots.
680     - change "weapontype" object slot to uint8.
681     - convert "hide" object slot into flag.
682     - reorder object members for better locality of reference and codesize
683     decrease.
684 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
685 root 1.267 - fix a crash when no skill could be found when killing amonster.
686 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
687     every completed aio operation.
688 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
689     and update mapspaces if necessary.
690 root 1.246
691 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
692 root 1.241 - removed all command line parsing, only env variables are supported
693     anymore.
694 root 1.239 - region-specific monsters will now once more be on the worldmap.
695 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
696 root 1.225 would grow out of bounds.
697 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
698 root 1.222 - fixed a double-escaping bug in the pod-parser.
699     - rewrote the cfpod parser in C++.
700     - hintmode moved to C++, players need to re-set their hintmode if
701     they dislike "show".
702 root 1.231 - fix RIP inscription.
703 root 1.239 - bump login name length from 18 to 20 char max.
704 root 1.231 - correctly support gender in emotes.
705     - correctly support gender in the death messages.
706     - correctly generate death messages for players only when they really die,
707     with increased information.
708 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
709     and data corruption (but apparently was never triggered).
710 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
711 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
712     data corruption bug.
713 root 1.223 - tweak coredumping/monitoring a bit.
714 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
715 root 1.227 - do not crash in the loader when an inventory object could not be loaded
716     (from a corrupted file).
717 root 1.241 - redid skills command to send output to proper channel.
718 root 1.233 - object->map is no longer refcounting.
719 root 1.228 - add FLAG_DEBUG for internal debugging.
720 root 1.231 - add NDI_VERBATIM flag to send_msg.
721 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
722 root 1.240 - player->exists is no longer a sync_job.
723 root 1.233 - split login.ext's player scheduler into
724     it's own player-scheduler.ext extension.
725 root 1.222
726 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
727 root 1.212 - require perl 5.10.
728 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
729 root 1.204 - swap player and observed count's on the map when observing.
730 root 1.205 - add (mostly untested) mapspace perl class and accessors.
731 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
732 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
733     could be found.
734 root 1.208 - pits now have a configurable "random spread" range and default
735 root 1.213 to a radius of two now.
736 root 1.212 - rewrite pay_player_arch.
737     - use a more stable perl_reload implementation.
738     - do not use Symbol::delete_package (causes crashes after perl-reload),
739     use our own, safer, clear_package instead.
740     - when asynchronously dumping core, close all file handles to allow
741     the server to restart concurrently.
742 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
743     sequences, without double-encoding. it should be faster, too.
744     - the above fixes wrong display of help tetx and many other issues.
745 root 1.216 - use lzf and frag packets for large messages for clients supporting them
746 root 1.218 (0.9976+), use it for long books and other messages.
747 root 1.210 - eradicate listen command and corresponding code.
748 root 1.211 - eradicate logs command.
749 root 1.218 - let the client log into the server log, used for crash backtraces.
750 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
751     old style spell objects with the spell magic bullet.
752 root 1.220 - (arch) fixed skill less rods in the archetypes
753 root 1.204
754 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
755 elmex 1.197 - made jeweler workbench larger and some other minor map
756     changes in jeweler town.
757 root 1.196 - fixed wrong item handling in jeweler skill code.
758 root 1.198 - (arch) use a special "key_random_map" for random map keys
759     that are used up.
760 root 1.199 - fix a crash when the player who was observed has logged out long
761     enough for his region/map to be gone.
762 root 1.200 - port to g++-4.3's incompatible tr1 changes.
763 root 1.201 - add some missing dependencies.
764 root 1.203 - log to /var/log/deliantra/ by default.
765     - hack observe code to enable smooth movmenet when observing.
766 elmex 1.195
767 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
768 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
769 root 1.179 - correctly move gsay to the party channel.
770 root 1.178 - fix a crash when animate weapon was used in some areas.
771 elmex 1.177 - fixed unnecessary identification of by converters created objects.
772 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
773     with NPCs.
774 elmex 1.175 - (arch) dragon scales got proper type now
775 root 1.193 - object::decrease would sometimes cause container weights to
776     be wrong, this has been fixed.
777 root 1.194 - do not send time updates for newly-seen items.
778 root 1.185 - thawing an icecube will once more drop its contents to the ground.
779 root 1.183 - fix cone spells etc. going through walls sometimes.
780 root 1.186 - fix a weight update bug that sometimes left containers
781     with wrong weights.
782 root 1.194 - added auto_apply event and extension for shop tiles.
783 root 1.172 - work around get_map_flags invoking perl and switching the stack.
784     - make sure the map is loaded when using a town portal return.
785 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
786     where healing spells didn't cost any grace.
787 root 1.173 - fix starvation kill reason.
788 root 1.174 - fix pk killer name message.
789 root 1.189 - don't let people apply signs with @match.
790 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
791     what seems to be the biggets memleak in the server).
792 elmex 1.171
793 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
794 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
795     - use anyevent to manage listen ports (this enables IPv6 support).
796 root 1.167 - server supports ipv6 client connections now.
797 root 1.168 - use newly-available Coro::AnyEvent.
798 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
799     to let it handle AIO requests.
800 root 1.167
801 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
802 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
803     processing considerably (especially in the client) and reduces data transfers
804     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
805 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
806     - (map) fixed npc dialogue in pup_land/s_f/special.
807     - bugfix: fix a crash when a player casts a swarm spell and then logs out
808     (swarm spells now stay in the player's inventory).
809 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
810 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
811     archetype *archname* (chairs of different facings were merged).
812     - bugfix: fix a potential crash issue in find_object_name (not used
813     normally).
814 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
815     (destruction, magic missile etc.).
816 root 1.163 - swarm spells without a direction now use various spiral patterns
817     instead of being fully random.
818 root 1.158 - update AnyEvent API to 3.4 and above.
819 root 1.156
820 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
821 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
822 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
823 root 1.152 - bugfix: the jumping skill now gives experience for jumping
824     and for attacking monsters. it also takes about one second to do a jump.
825 root 1.138 - bugfix: players couldn't starve in 2.53 :(
826 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
827 root 1.152 - bugfix: spell effects like word of recall are removed on death.
828 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
829     were created outside a map.
830 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
831     (fixed by reversing the logic).
832 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
833 root 1.153 - bugfix: the random map generator no longer leaks key objects.
834 root 1.154 - bugfix: support random maps >127x127.
835 root 1.152 - (maps) fixed the death certificate system in nimbus.
836 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
837 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
838 root 1.147 - (arch) give ball lightning a real name.
839 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
840 root 1.155 - support cfpod in ex replies (client item tooltips).
841 root 1.143 - unapply item in range slow when readying a spell.
842 root 1.148 - bugfix: account for rounding errors in weight updates.
843 root 1.139 - remove synchronous mkdir in chargen_race_done.
844     - fix per-race starting maps.
845 root 1.142 - check hiscore on suicide and quit as well.
846 root 1.138 - tell players when they are starving.
847 root 1.133 - get rid of costly object_from_name conversion for altar effects.
848     - fix map difficulty calculation for generators.
849 root 1.146 - slightly more intelligent handling of "is_animated" flag.
850 root 1.149 - support no_drop map header flag (before it was only available internally).
851 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
852 root 1.133
853 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
854 root 1.119 - bugfix: custom skill settings were not saved by the server.
855     - bugfix: remove did not actually remove items from the inventory, leaving
856 root 1.116 ghost items.
857 root 1.119 - bugfix: properly update items identified on the ground.
858 root 1.120 - bugfix: use localtime_r in the logger thread.
859 root 1.122 - bugfix: player starvation will now give the correct kill reason.
860     - bugfix: archetype reloads could crash the server.
861 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
862 elmex 1.114 player is not logged in.
863 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
864 root 1.117 server startup.
865 root 1.128 - bugfix: fix the door surround check in the random map generator.
866     - (maps) fix heaven quest difficulty progression.
867     - (maps) fix some random map styles.
868     - dropping items a shop is not interested in won't sell them anymore.
869     - rods and horns with a too low maximum charge allow now at least one discharge.
870     - implement kill & death statistics.
871     - random map preparation is no longer synchronous.
872     - rewrite find_style in perl, no longer does synchronous I/O.
873     - improve random map specials placement.
874     - make the killer a real object pointer instead of a string, improved
875     kill reason messages.
876 root 1.117 - take advantage of new aio_close and aio_chmod.
877 root 1.128 - implement archetype::get, object::deep_clone and update callers.
878 root 1.125 - change_abil is much faster.
879 root 1.126 - update the floorbox more often to work around the reverses item order
880     display in clients.
881 root 1.125 - cleaned up object copying by encapsulating it to a single place.
882 root 1.126 - add hints to the invite messages.
883 root 1.127 - rewrote key<->value pair handling.
884 root 1.128 - use an independent random number generator for the random map generator.
885 elmex 1.113
886 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
887 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
888     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
889     - completely automate the weight handling, should fix all weight
890     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
891 root 1.103 - reloading archetypes while a user was in the character creation phase
892     could crash the server.
893 root 1.106 - fix a nontrivial number of cases of code commented similar
894     to "is this really correct?", as many of those cases are now handles
895     automatically by lower level code.
896     - replace many ad-hoc checks for client visibility by object::visible_to,
897     should result in broader applicability of functions using it.
898 root 1.104 - merge items with different arch pointers refering to the same arch
899     (due to archetype reloads).
900 root 1.106 - refactored the object remove/insert functions and most related
901     functions (decrease, split, merge_ob etc.).
902 root 1.105 - make it compile better on freebsd (reported by pippijn).
903 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
904 root 1.108 - fix the longstanding "container stays open" bug.
905 root 1.107 - improved floorbox updating to be incremental and other protocol
906     optimisations.
907     - get rid of update_after_inventory_change and only do update stats
908     for weight once/tick/player at max.
909 root 1.109 - rewrite party commands, use party channel.
910 root 1.103
911 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
912 root 1.97 - properly link against libgthread as that is needed to make the slice
913     allocator thread-safe.
914 root 1.91 - support perls not compiled with 64 bit support (though this is not a
915     recommended configuration) (reported by Samuel Gondouin).
916 root 1.94 - always put godgiven items into the player inventory, never any containers.
917 root 1.92 - (maps, arch) the scorn go club was founded!
918 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
919 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
920     became a real spell-class.
921 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
922     - (arch) considerably strengthened spark shower and destruction.
923     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
924     finally reloadable at runtime.
925     - changed archetype loading algorithm to only require one pass and
926     use delayed resolving of references.
927 root 1.101 - examine command now uses the examine infobox.
928 root 1.102 - implement an "incremental garbage collector" for archetypes.
929 root 1.98 - enable slice allocator again.
930 root 1.96 - implement optional free memory poisoning.
931 root 1.91
932 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
933 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
934 root 1.85 skill.
935 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
936     names (also update all maps to use money instead of coins).
937 root 1.78 - add uuid accessors to perl.
938     - add coin names and archetype accessors to perl.
939 root 1.80 - fix runtime uuid file format to use "." instead of ",".
940 root 1.78 - change perl extensions to not use hardcoded coins and values.
941 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
942     and be more parsimonous of uuid usage by the exact value out on exit.
943 root 1.86 - write log messages in another thread, removing another sync point.
944     - support multi-line log messages in a nicer way.
945 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
946 root 1.81 - fix a minor memleak in the random map generator.
947     - some parts of the random map generator are not coroutine-safe,
948     so only call it "single-threaded".
949     - major cleanup of memory management in random map generator.
950 root 1.87 - slight refactoring of the random map generator, faster too.
951 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
952     bookkeeping bug.
953 root 1.87 - work around "player is on active list" problem by deactivating player
954     after loading.
955 root 1.81 - garbage collect shstr's more evenly and adaptively only when
956     there have in fact been allocations.
957 root 1.82 - fix object::insert to do as documented and insert into the env
958     if necessary.
959     - fix cf::map::unique_maps.
960     - fix nrof overflow check in can_merge_slow.
961     - fix converter code to handle >31 bit values.
962 elmex 1.83 - added support for the player_sold flag
963 root 1.84 - converters no longer accept unpaid items.
964 root 1.88 - canonicalize random map meta files for better unification.
965 root 1.77
966 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
967 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
968     when mlockall has been used.
969 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
970 root 1.72 - use separate thread for ticker timing (and more in the future).
971     this greatly increases timing accuracy and gets rid of an enourmous
972     number of gettimeofday calls.
973 root 1.82 - use a separate thread to signal aio completion, for lower latency.
974 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
975 root 1.71
976 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
977 root 1.68 - rebalanced default experience table to be more exponential
978     and much easier up to level ~40, then moderately harder.
979 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
980 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
981     - do not exit on reload/load errors but properly cleanup.
982 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
983 root 1.66
984 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
985 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
986     (this fixes the jeweler skill).
987 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
988 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
989 root 1.63 - move tombstone to real map if player died due to cave-in (even if
990     it has reset, which is better than putting it on the savebed, also as
991 root 1.321 proof that the player didn't use a savebed).
992 root 1.59
993 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
994 root 1.56 - work around perl bug in configure perl module version check.
995 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
996 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
997 root 1.52 - fix a bug in animate_weapon, causing a crash.
998 root 1.54 - no longer exit when a coroutine throws an exception.
999 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1000 root 1.53 - fix the "<player> is nuts" message.
1001 root 1.58 - fix an exception at logout due to the json_coder being gone.
1002 root 1.43 - upgrade to EV version 2.0 API.
1003 root 1.47 - when players don't apply a savebed correctly but stand above one,
1004     do not move or kill them.
1005 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1006 root 1.43 - implement generic framework for server-side resource files.
1007     - implement resource file update event.
1008     - hook experience table update into the framework.
1009     - move jeweler.yaml to resources (arch/).
1010 root 1.44 - switch from Crossfire to Deliantra perl module.
1011     - implement json2json arch filter.
1012 root 1.45 - implement widget protocol version 2, support for ui templates.
1013 root 1.54 - mapinfo is now handled fully asynchronously.
1014 root 1.48 - ext/irc: also log irc messages.
1015 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1016 root 1.43
1017 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1018 elmex 1.41 - limited the number of items that can be picked up and dropped
1019 root 1.42 as temporary measurement against bad performance or dropping things
1020     (this lead to long freezes and triggered the watchdog).
1021 elmex 1.41 - improved the performance of the drop command a bit.
1022 root 1.38 - switch from Event to EV for higher performance, easier usage,
1023     less bugs...
1024 root 1.39 - updated to release version of the gnu affero license.
1025 root 1.38
1026 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1027 root 1.36 - more thoroughly rename the binaries, contact addresses.
1028     - update the copyrights.
1029 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1030     crashes.
1031 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1032     potentially causing crashes.
1033 root 1.35 - assign weapons on user load time, not login-time, avoiding
1034     crashes.
1035    
1036 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1037 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1038 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1039     in some of the maps.
1040 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1041     which is now trivial to do.
1042 root 1.33 - removed all traces of the old (and never working) plug-in interface
1043     (70kb code less on amd64).
1044 root 1.34 - improve/tune scheduling priorities.
1045     - fix some freezing bugs.
1046     - fix a memory corruption problem in dynbuf.printf.
1047     - use channels for chat and many informational commands.
1048     - improved the tutorial.
1049     - create missile is now fixed.
1050     - race fields must now contain archetypes.
1051     - jumping skill now works as advertised.
1052 root 1.31
1053 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1054 root 1.24 - relicense under the gnu affero license.
1055 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1056 root 1.24 - implement server-side framework for generic resources.
1057     - use resource framework for server-provided ambient
1058     music.
1059 root 1.27 - save object owners (players only atm).
1060 root 1.24 - replace limited sound api with server-provided sound effects.
1061     - new sc (sound control) protocol command.
1062     - improve fxix protocol to include types.
1063     - exactly fill tcp segments, if possible.
1064     - output-rate is now an upper limit, the server will automatically
1065     (and quite perfectly) adjust to the network conditions, ensuring
1066     low latency even during bulk transfers (music, images, sounds etc.).
1067     - implement server-side widgets (i.e. client widgets controlled
1068     in the server side). this will allow future expansion without
1069     having to upgrade clients.
1070     - implement a (artwork) world map with realtime player position
1071     tracking.
1072     - new and more efficient extcmd (server still supports old extcmd
1073     protocol).
1074 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1075     calcluation that could be easily exploited by users.
1076     - rebalanced diseases to spread more naturally/evenly.
1077     - completely asynchronous map loading even for tiled maps.
1078 root 1.24 - replace simple messaging protocol with channels carrying metadata
1079     (similar to message types, but more directed at the user).
1080     - reduce command processing latency by a whopping 120ms by
1081     reordering some processing steps inside the server. this directly
1082     reduces lag by 120ms.
1083     - actually send spell faces to the client.
1084 root 1.23 - implement player genders.
1085 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1086     otherwise return to savebed and possible kill if the log-out
1087     was for too long.
1088     - fast socket-dead detection (kick player after 8 seconds without ack).
1089     - greatly reduce the cpu time needed to draw maps _again_.
1090     - archetypes are now subclasses of objects.
1091     - rebalanced shop greed and approval functions to be more realistic
1092     (and likely match the actual intention).
1093 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1094     italic, gender-specific text, paragraphs etc.
1095 root 1.24 - implemented hint framework, players can opt to receive hints.
1096     - implemented (long) book framework, added some books from the cf wiki.
1097 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1098     protocol and is capable of transmitting generic meta information.
1099 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1100     - replace the nexus by a per-player tutorial map that teaches stuff
1101     better than the newbie house.
1102 root 1.18 - fix the magicmap colours.
1103 root 1.19 - optimise map update even more by removing unneeded code and checks.
1104     - decouple map and stats update from pl->ob and use pl->observe instead.
1105     - implement observe command.
1106 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1107     calls with a simple comparison.
1108     - fix a latent crossfire bug that could crash the server because the
1109     map refresh did not update the mapspace.
1110 root 1.24 - support custom keys for regions and maps, regions are now
1111     refcount-managed.
1112     - allow worldmap overlays anywhere in the 000..999 range.
1113     - new system to acquire time slices for background jobs, to reduce
1114     jitter.
1115 root 1.27 - semi-persistent object-referencing framework (currently only players
1116     supported).
1117 root 1.22 - dependency tracking for perl extensions.
1118 root 1.24 - new slag-ex extension for cleaning cauldrons.
1119     - fix invoke result processing.
1120     - there are even less i/o syncpoints in the server now.
1121 root 1.29 - added map-tags extension that scans all maps for object tags
1122     and records them in the database (not used yet).
1123 root 1.28 - metaserver 2 support.
1124 root 1.22 - many more bugfixes and minor optimisations.
1125 root 1.16
1126 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1127 root 1.14 - optimised event invocation (non-wanted events can now be
1128     skipped with 4-5 inlined instructions).
1129 root 1.12 - complete rewrite of town_portal: it now creates a portal
1130     to the "nearest" town only, travel is only possible
1131 root 1.13 to the town and back, anybody can use it (also removes
1132     one of the remaining syncpoints in the server).
1133 root 1.10 - complete rewrite of the range/attack skill slot system:
1134     there are now two slots, one for combat, one for ranged
1135     attacks.
1136     - introduce the concept of a current weapon (either a ranged
1137     or a combat weapon/skill/tool) and switch between them as
1138     needed.
1139     - rewrite bow code so bows get more useful: apply damage,
1140     attacktype and other stats to the arrows and treat
1141     bows as weapons. also rebalance the missile weapons skill
1142     so its damage increases with level.
1143     - rewrite the complete player speed logic: weapon_speed now
1144     works as documented and there are no unnatural speed boosts.
1145 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1146     installation, replacing the old collect scripts and
1147 root 1.9 simplying deployment by scaling and cutting faces as required.
1148     - simplify the map protocol extensively by taking advantage
1149     of missing bigfaces, speeding up map generation immensely.
1150 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1151     other archetypes.
1152     - rationalise archetype, region and treasurelist file format
1153     into a single file format and make them reloadable asynchronously.
1154 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1155     reloadable at runtime.
1156 root 1.6 - implement 64x64 faceset support.
1157     - implement fxixsx protocol that saves
1158     a lot of bandwidth over the old image/face/smooth packets
1159 root 1.11 and allows images > packetsize, incremental and background
1160     transfers.
1161 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1162     on a face basis as opposed to a mapspace basis.
1163 root 1.7 - the server can now rate-limit image uploads to not exceed
1164     a certain (client-configurable) speed while guarenteeing full
1165     freedom of movement.
1166 root 1.8 - implement new ex command to request item descriptions.
1167     - implement new msg command for in-game messages with meta
1168     information (using xml).
1169 root 1.9 - enforce utf-8 for all text messages.
1170 root 1.13 - added micropather (not used yet).
1171 root 1.6 - many, many bugfixes.
1172 root 1.1
1173 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1174 root 1.1 - make coroapi accessible to cf+.
1175     - moved map handling logic completely to perl
1176     - per player maps are now marked in the map
1177 root 1.2 - maps are saved completely differently now,
1178     and much more often.
1179 root 1.17 - rewrote map header parser and writer, to be much faster.
1180 pippijn 1.4 - maps and players are now (in the average case) loaded
1181 root 1.2 and saved completely asynchronously, I/O contention will no
1182     longer freeze the server.
1183 pippijn 1.4 - players and maps can be loaded anytime, without the player
1184 root 1.2 being logged in.
1185 root 1.1 - automatically generate method interfaces for perl from headers
1186     - unbundled freezethaw
1187     - mostly rewrote common/map.C
1188     - completely rewrite server/swap.C
1189     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1190     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1191     - better message for apply failures due to applymode
1192     - removed most all of the weather code
1193     - unified logging to stderr and file
1194     - too many minor changes to document
1195 root 1.615