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Revision: 1.619
Committed: Sun Apr 11 02:12:45 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.618: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
57 root 1.616 TODO: clean up skill handling in kill_object.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.619 - unapply weapons and armour before trying to improve it.
72 root 1.588 - teach the random map generator the ability to read ".rmg" files
73     that specify which actual style map to generate, and use it for
74     the default decorstyle to avoid inappropriate maps to be used.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.562
143 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
144 root 1.558 - (maps) fix travel to valdor and back.
145 root 1.545 - do no longer by default eval map cod ein safe compartments
146     (this can be re-enabled using the safe_eval config option).
147 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
148     in lorak.
149 root 1.559 - fix data corruption issues caused by recursive calls to
150     unordered_mapwalk - now every caller must provide its own
151     buffer.
152 root 1.538 - (maps) improve tindervale maps slightly.
153 root 1.544 - (arch) considerably decrease slag ex price.
154 root 1.540 - (arch) fix filth archetype.
155 root 1.556 - extension dependency resolve was completely broken.
156 root 1.544 - multipart objects would cause save_throw_object to crash - it
157     now acts on the head only.
158 root 1.541 - do not try to connect to an irc server unless explicitly configured.
159 root 1.542 - do not expect decltype() to be available in gcc 4.4.
160 elmex 1.543 - extended the safe perl environment by loops.
161 root 1.547 - (arch) fix "armless cook" facings.
162     - the "experience table" resource item did not have a proper
163     hash associated with it, so updates could not be detected.
164 elmex 1.550 - fixed poison traps in doors.
165 root 1.548 - player->killer_name did not properly flag the name as unicode.
166 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
167     and provide a non-destructive SvPVutf8 variant.
168 root 1.554 - do not allow dragon players to change their title via the settings.
169 elmex 1.552 - ratelimited jeweler skill nugget conversion.
170 root 1.551 - under high load, the server stopped swapping out to make
171     the server more responsive, but making it impossible to reduce
172     the load by... swapping out. slot queuing will now always make
173     some progress.
174     - improve the quality of the load-avg calculation.
175 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
176 root 1.556 - don't fail to write the runtime file if the temporary already exists.
177 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
178     player now.
179 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
180     timestamp and use a tab in the client to increase awareness.
181 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
182     setflag 0 is possible.
183 root 1.560 - make install now deletes old extensions, to ease upgrades in the
184     deliantra vm.
185 root 1.538
186 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
187 root 1.532 - the destruction spell could/would corrupt server memory quite often.
188 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
189     disk, not when it already was in memory.
190 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
191     avoiding livelock during high-load emergency saves.
192 root 1.530 - logging in did not properly unapply all skills.
193 root 1.531 - (maps) make the invite quest marking much more obvious.
194 root 1.533 - (arch) fix warrior archetype names.
195 root 1.532 - map prefetching never prefetch upwards.
196 root 1.534 - wizpass no longer makes you non-blocking.
197 root 1.536 - (maps) add light to some of the special maps, add troll
198     map.
199 root 1.530
200 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
201 root 1.515 - (maps) add gorokh_final mapset from crossfire.
202 root 1.516 - (maps) block most vault-type mlab locations, open up
203     imperial converters for anybody to use.
204 root 1.519 - (maps, arch) replace all permanent stat potions by random
205     variants.
206 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
207 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
208     real player object on player changes.
209 root 1.522 - diseases and maybe other things could sometimes reduce the speed
210     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
211     much grief.
212 root 1.523 - speed_left randomisation was, apparently, totally broken.
213     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
214     of the speed slot internally and in map save files. among other
215     things, this gets rid of all the abs (speed) calls.
216     - reduce map file save files by using abridged keywords aliases.
217 root 1.494 - shop specialisation calculation was totally broken.
218 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
219     now enforced.
220 root 1.498 - fix magic mapping, which only worked for inate spell casting.
221 root 1.495 - godgiven items will now be explicitly described as such.
222 root 1.524 - (arch) dded a quiver of bolts.
223 root 1.504 - materialnames would change "randomly" on every load, only
224     set the material when the materialname was not set before.
225 root 1.497 - balancing change, halve rod recharge speed (instead
226     of 4.8s, the standard rods now recharge in ~10s. not a solution,
227     but still.
228 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
229 root 1.509 the costly flag-checking loop in most cases and using a simple
230     repeat-cache for speed_left.
231 root 1.507 - always delay stats update for players on insert/remove till
232     next tick/command, which saves a lot of cpu cycles on drop/take.
233 root 1.514 - add hint about havign to run to attach unaggressive npcs.
234 root 1.494 - pet monster level was not displayed correctly in "showpets index".
235     - clean up floating point conversions and many similar nitpicks.
236 root 1.502 - fix hanuk altar.
237 root 1.504 - overhaul material system to be much faster, and having less bugs, but
238     still having a lot of cruft :/.
239 root 1.502 - add marble shop floor.
240 root 1.494 - move gcc specifics to new file include/compiler.h.
241     - unrecognised cfpod directives could cause undefined behaviour.
242 root 1.505 - added boes' marble shop to steinwandstadt.
243 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
244     - optimise mapspace updates.
245     - cache volume/items per mapspace.
246 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
247     decrease).
248 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
249     have led to weird item multiplications.
250 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
251 elmex 1.501 - fixed crash bug in learn_spell command.
252 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
253 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
254     from perl to c++.
255 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
256     and use it in some "inner" loops.
257 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
258 elmex 1.511 - fixed jeweler experience output to not be floating point.
259 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
260 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
261 root 1.518 - try to prefetch memory inside process_objects, which can give
262     enourmous speed gains.
263     - make some small optimisation to the process_objects loop.
264 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
265     handling different chksum lengths.
266     - check for hash collisions in cfutil.
267     - reduce face checksum size from 6 to 4 bytes.
268 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
269 root 1.523 - removed weather-specific attributes.
270     - fixed genkeywords dependency.
271     - do not clear "randomitems" slot for world underlays.
272     - use "sl" as short-hand for speed_left in save-files, just to make them
273     smaller.
274 root 1.517 - in general, don't crash on value-less resource file lines
275     anymore, due to get_str never returning a 0-pointer.
276 elmex 1.521 - code cleanup in move_symptom.
277 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
278 root 1.494
279 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
280 root 1.481 - some Andrew Madloch wanted, despite being specifically told
281     multiple times that the Deliantra parts additions are under AGPL,
282 root 1.487 lock up the source code of the server within his company.
283 root 1.481 some reorganisations have been done to the sourcecode to make
284     it clearer that this violates the Affero GPL. Help to keep
285     Deliantra free software even for the coming generations
286     and be wary of the promises of Andrew Madloch, he has nothing
287 root 1.487 good in mind for free software.
288 root 1.480 - clarify which files of the server are 100% AGPL.
289 root 1.481 - minor reorganisation, move some GPL code into other files.
290 root 1.483 - implement viewpoint (which is like observe, but only for the map,
291     not stats etc.).
292 root 1.484 - replace magic mapping overlay by a flying bird exposing area
293     on the worldmap (ext/magic_mapping.ext).
294 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
295     - @find results in npc dialogue is now stored in $find.
296 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
297 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
298 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
299     dm instead.
300 root 1.456 - (maps) add town portal to celvear.
301 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
302     mapsets from crossfire, together with associated archetypes.
303 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
304     - (maps) define a new whalingoutpost region.
305 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
306     and most archetypes that go with them (without stoning and swallow effects),
307     casino tokens and stock certificates are also missing.
308 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
309     and santo dominion.
310 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
311     to go with them. also adjusted archetypes to be more korrekt "gotisch".
312 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
313 root 1.460 - properly close client-side dialogue when the player is teleported away.
314 root 1.459 - map-tags did not properly close it's database tables or wait
315     for a quiescent state, causing memory corruption on reload.
316 root 1.454 - support "stat.xyz" accessor in match expressions.
317 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
318 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
319     fixes long answers from npc dialogue).
320 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
321 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
322     and to not add a "put your code here" force needlessly.
323 root 1.463 - (arch) fix or improve many plurals.
324 root 1.465 - markers do no longer add a force if the slaying field is unset.
325 root 1.466 - sped up search-items implementation, but it's still horrible.
326 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
327 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
328     used to reogianise the illogical arch tree a bit.
329 root 1.479 - (maps) import most map names from crossfire.
330 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
331 root 1.483 - fly_high movement gives better los, ignoring blocksview.
332 root 1.488 - the addexp command should now honour skill names with spaces.
333 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
334 root 1.491 - (arch) added many more buildable marble floors.
335 root 1.490 - major namespace cleanup: save 45kb by making functions static
336     that were unnecessarily global.
337 root 1.452
338 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
339 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
340 root 1.451 - fix a memory buffer overflow in the book code.
341 root 1.429 - add @check, @find npc dialogue commands.
342     - (maps) add a number of town interiors.
343 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
344 root 1.451 - (maps) add celvear area from cfextended.
345 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
346     - (server,maps) fix bug causing some library books not to be chained down,
347     cause Scorn/Navar libraries not to have inscribable books.
348 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
349 sf-marcmagus 1.433 inappropriate item power.
350 root 1.448 - (maps) fix intwell balancing issue.
351 root 1.437 - improve the look of generated books.
352 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
353     - fix bug where players could bypass no_drop by putting items in containers.
354 root 1.430 - consecutive commands arriving at the same time in the server would be
355     corrupted if the length was >255.
356 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
357 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
358     and perl.
359 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
360     functionality (and more) inside the same object using the match expressions.
361     - create simpler match expression compiles in many common cases.
362 root 1.439 - reduce object size by removing obsolete "seen_by" member.
363 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
364     of the new dynbuf::splice function (which gave an unexpected net win
365     in code size...).
366 root 1.442 - the server will no longer complain (and subtly fail) when an object
367     being removed from a map causes another object to get removed.
368 root 1.441 - banish strncpy from the server, speed up and simplify sending item
369     descriptions to the client considerably.
370 root 1.442 - add new "in head" set modifier for matches.
371     - new BLOCKED_MOVE event added.
372     - mapscript archetype now has activate_on_xxx true by default, as similar
373     connected elements.
374 root 1.448 - (maps) imported all styles from cfextended except
375 root 1.444 floorstyles/land_plots and monsterstyles.
376 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
377 root 1.446 - don't crash when treasure lists are empty / supply new empty
378     treasurelist for randomitems when none can be found.
379     - implement cf::map::static_maps and use it in map-tags.ext.
380 root 1.449 - fix a bug in map-tag scanning when moving tags.
381 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
382     for a reaction.
383 root 1.447 - implement new "loadall" map loading command, purely for debugging.
384 root 1.429
385 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
386 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
387     but not horns (to make them more useful for content-creators).
388 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
389     2) it skipped spell effects and 3) it didn't handle the case where
390     and object was destroyed while iterating over it correctly. all this
391     allowed players to sometimes walk onto spaces they should not be able to
392     walk on.
393 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
394 root 1.399 - examining an object now dumps the serialised object form when the user
395 root 1.404 is a wizard (wizlook).
396 root 1.421 - altars no longer accept unpaid items.
397 root 1.411 - party spells didn't work all that well.
398 root 1.424 - added complex object matching framework (cf::match), and make altars
399     and pedestals use it.
400 root 1.425 - identified skill-tools show what skill they grant.
401 root 1.399 - display the duration of change_ability spells when examining them
402     (missing: protection spells, but they are a hack...).
403 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
404     adding more variety to the different mushrooms.
405 root 1.398 - fix a minor cfpod formatting bug.
406 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
407     the hintmode setting on the settings page.
408 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
409 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
410 root 1.399 - enable the object loader to also dump archetypes.
411 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
412 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
413 root 1.402 - force the initial face when loading an object that is time-animated
414     or a monster, so it does not have to be specified anymore.
415 root 1.403 - fix a bug where recasting an ability changing spell could shorten
416     its remaining duration.
417 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
418 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
419 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
420     up splay operations as well.
421 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
422 root 1.412 - implement introspection data for C++ classes (%REFLECT).
423 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
424 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
425 root 1.419 - fix transmutation alchemy.
426 root 1.424 - speed up many frequently-invoked C->perl callbacks.
427 root 1.419 - added complex object matching framework, to be used in altars and the like.
428 root 1.426 - switch to YAML::XS from YAML.
429 root 1.396
430 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
431 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
432     that ultimately was not helpful to catch it :)
433 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
434     all callers to use either one or the other, as appropriate. This
435     fixes the (rather fragile) light spell, maybe others.
436     - fixed an overflow and exploit in the bank/payment code.
437     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
438 elmex 1.384 to explain the skill a bit more.
439 root 1.389 - removed a buggy check for zero attacktype. So that we might find
440 elmex 1.388 the real bugs in the archs/maps/objects.
441 elmex 1.394 - Fixed enabling torches with lighters.
442 elmex 1.387 - (maps) Added Heaven Town region.
443     - (arch+maps) Fixed & normalized warriors on map
444     /quests/peterm/CTower/Barracks.
445 root 1.392 - fix the light spell (and possibly diseases and other lights).
446 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
447 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
448     a long time ago, and similar cases are still to be found in the maps.
449     - make the socket_timeout configurable in the code (but not yet for users).
450 root 1.393 - earth wall health bar is now correct.
451 elmex 1.384
452 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
453 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
454     freeze with IO::AIO anymore due this change.
455 root 1.364 - avoid a crash when a player tries to apply a lighter.
456 root 1.376 - allow a spell argument for dimension door.
457 root 1.362 - move shop item listing and some otherstuff into the info tab.
458 root 1.360 - avoid crashes when non-players cast party spells.
459 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
460 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
461     - small improvement of the number of potions in shops
462     (by Job Vranish).
463     - added a few party spells (by Job Vranish).
464 root 1.362 - use a common message dynbuf.
465 root 1.364 - destroying tear down objects will now use the full hp range
466     for animation and will only destroy/lastframe when hp < 0.
467     - allow monsters to use earth to dust.
468     - use manhattan distance for get_rangevector_from_mapcoord, just as
469     in get_rangevector.
470     - los updates now correctly take tiled maps into account.
471     - do los updates even on maps without darkness.
472 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
473 root 1.375 - upgrade to IO::AIO 3.21.
474 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
475 elmex 1.373 - properly catching exceptions from callback in irc.ext.
476 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
477 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
478 elmex 1.368 - (arch) added hint about usage to Slag Ex.
479 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
480     like the rest.
481 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
482 root 1.378 - (arch+maps) added rate limited converter and adjusted
483     /elmex/mana_fountain.
484     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
485     - reduce size of casting_time, move_status, attack_movement,
486     last_heal and last_sp slots, squeezing some more space out of struct
487 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
488     anywhere.
489 root 1.358
490 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
491     - fixed bug in alchemy, where finding the right object for enhancements
492     didn't work.
493 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
494     effects (w.r.t. put_more) per mapspace, to give the server a chance
495     to survive a hundred deathsheads.
496 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
497     disastrous bug of unfortunately unknown proportions...
498 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
499 root 1.343 - use gender-neutral place descriptions for invite.
500 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
501     Thanks go to Lisa Larsen!
502 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
503     anymore).
504 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
505 root 1.345 - use better dependency tracking for include/keyword.h.
506 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
507     so it is possible to invite somebody out of some stck-till-death traps,
508 root 1.346 or simply to commit suicide.
509 root 1.352 - replace the "ignoring delayed commands" message by something more useful
510     (cf. cunning gnome freezeing issue).
511 elmex 1.349 - various fixes for weapon improvements.
512 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
513 root 1.353 - support T and G sequences in cfpod.
514 root 1.343
515 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
516 root 1.339 - convert me command from per-map to chat, which makes more sense, also
517     document it.
518 elmex 1.336 - more than one spellbooks of same class can now be given
519     in class selection.
520 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
521     spell rebalancements.
522 elmex 1.338 - the IRC gateway filters IRC colors now.
523 elmex 1.336
524 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
525 root 1.331 - (arch) fix quiver of Holding Bolts.
526 root 1.332 - applying unpaid items will now examine them.
527 root 1.330 - add "What" column to body command, showing items in that slot.
528 elmex 1.329 - redesigned and rebalanced lamps and torches.
529 root 1.330 - add "..." to item names that have been shortened.
530     - fixed "assign" function that squeezes strings into fixed length.
531 elmex 1.333 - add cursed effect to lamps and (some) torches.
532 elmex 1.334 - fixed bad assigned crafting skills and their tools.
533 root 1.312
534 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
535 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
536 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
537 root 1.312 - make monster smell logic dependent on their wisdom stat.
538 root 1.324 - put the death reason into a separate tab.
539     - converted "connected" slot to string, cleanly got rid of some ugly
540     hacks such as the path_attuned hack.
541 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
542     - replace one-at-a-time hash by faster than smaller FNV-1a hash
543     when hashing strings.
544 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
545 elmex 1.320 whether the right cauldron is used.
546 root 1.313 - considerably optimise shared string implementation by
547 root 1.316 making its null value a compiletime constant.
548 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
549     as well as using shstr_cmp to pass shared stringsa round efficiently,
550     for lots of code size savings.
551 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
552     they are sleeping: generators now check for the sleeping flag.
553 root 1.318 - tell gcc not to excessively inline some perl interface functions.
554 root 1.322 - remove marking rune length limit.
555 root 1.323 - fix formatting of cfpod when a verbatim block was following
556     a single newline.
557     - move resistances, statistics and showpets command output into tabs.
558 root 1.326 - implement map scripts that can replace the boulder logic without
559     having to write extensions.
560 root 1.310
561 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
562 root 1.302 - fix a longstanding bug that teared multipart monsters
563     at map boundaries apart.
564 root 1.292 - temporarily make permanently invisible player visible when
565     he/she makes noise.
566 root 1.284 - fix being able to see through walls a bit.
567 root 1.303 - improve look at output.
568 root 1.285 - completely replaced the line of sight algorithm with a variant
569     of spiral fov capable of visibility grades and arbitrary
570     shadow angles, that uses less memory and less code.
571     - the new los code supports arbitrary map rectangles and loosens
572 root 1.310 other restrictions of the old code, supporting further optimisations.
573     - update los if blocksview-objects are inserted in a map, not just when
574 root 1.287 removed (e.g. for summon fog).
575 root 1.303 - permanent invisibility doesn't make immune against making noise:
576     implement a noise system that allows monsters to locate the player
577     when he/she makes noise.
578     - implement a primitive smell system that monsters can use to track
579     players.
580 elmex 1.288 - create bomb now also works when casted by door traps.
581 elmex 1.290 - (arch) new torch graphics.
582 root 1.289 - (maps) considerably soften the subway spider.
583 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
584     the guards from being killed by players.
585 root 1.310 - (maps) lots of tweaks in and around scorn.
586     - (maps) use special non-blocksview jungle, mountain and
587     darkforest freely on the worldmap, to get gradual sight obstacles
588     instead of total blackout in those areas.
589 root 1.289 - no maximum darkness for outdoor maps anymore.
590 root 1.291 - add more hints, fix some messages.
591 root 1.292 - fix a bug: firing rods should tell you something about them.
592     - make light additive even within players.
593 root 1.293 - darken xrays effect a bit.
594     - improve handling of los changes when inserting or removing
595     objects, not perfect yet.
596     - make map darkness signed (formerly unsigned) to allow
597 root 1.294 ambient lighting and centrally manage darkness as an offset.
598     - revamped, fixed and documented the server calendrics, also
599     tell users the current time and data, to improve awareness.
600     - implement proper wizlook flag and handling of wizlook, instead
601     of dumbly just clearing los once.
602 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
603     and has a smaller runtime variance.
604 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
605     making them actually useful.
606     - see_in_dark now increases the viewing radius by 3.
607 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
608     speedup, as well as in many other places.
609 root 1.299 - remove support for extended map infos - these are not used
610     by the deliantra client and removing them gives us a 10% speedup
611     when sending map changes.
612 root 1.300 - remove most gcfclient and other client bug workarounds, as well
613     as now obsolete protocol versions, simplying the code.
614 root 1.301 - optimise and simplify generation of random numbers.
615 root 1.303 - correctly provide a non-zero default density for materials, to
616     avoid crashes, fix other bugs in the material handling code.
617     - fix volume calculations.
618     - fix cfpod parsing when multiple verbatim blocks were separated by
619     newlines.
620 root 1.305 - increase monster detection radius from wis/5 to wis/3.
621 root 1.306 - remove old pickup modes.
622     - remove obsolete disarm and search commands (search wasn't working
623     anyways).
624 root 1.308 - fix a crash when an npc applied a sign.
625 root 1.284
626 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
627 root 1.283 - this release is assumed to be very stable.
628     - (maps) radically redesigned and improved tutorial.
629 root 1.280 - directional casting no longer immediately removes the invisible effect.
630 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
631 root 1.272 - fix overflow in lighting calculations.
632     - negative glow radii can no longer cause total darkness.
633 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
634     only maximally-lit ones.
635 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
636     - swashbucklers got the oratory skill now.
637 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
638 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
639 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
640 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
641     (which was probably broken, too).
642 root 1.281 - support negative glow radii during daytime, too.
643     - use circular, not rectangular, viewing area.
644     - use minimum viewing distance of 2 in outdoor maps.
645     - negative glow is stronger than viewing area or lamps.
646 root 1.283 - (arch) new darkness spell face.
647 root 1.272
648 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
649     - (maps) completely redesigned scorn.
650 root 1.269 - "cast light" now works on oneself.
651 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
652     negative glow radii again (they were totally broken before).
653 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
654 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
655 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
656 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
657 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
658     back to the player.
659 root 1.251 - attuned/repell and spell base level system reworked.
660 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
661 root 1.247 be less erratic now.
662 root 1.248 - refuse to write the uuid file if the uuid is zero
663     (to avoid writing it in early crashes).
664 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
665     - speed up emergency_save by not syncing every file separately.
666     - no longer reattach perl to every object on reload, it's slow, and no longer
667     necessary since we don't nuke stashes anymore.
668     - do not bootstrap perl from the commandline args, use separate eval for
669     better error reporting.
670 root 1.259 - fix a crash when pushing cone spells met ice attacks.
671 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
672 root 1.255 - speed up map refresh in server a bit.
673 elmex 1.258 - refactored drop code and fixed some programming errors in it.
674 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
675 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
676 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
677     as the current weight of the inventory.
678 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
679     dragonfire has been introduced for the non-dragon players.
680 root 1.265 - remove unused "tooltype", "start_holding" object slots.
681     - change "weapontype" object slot to uint8.
682     - convert "hide" object slot into flag.
683     - reorder object members for better locality of reference and codesize
684     decrease.
685 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
686 root 1.267 - fix a crash when no skill could be found when killing amonster.
687 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
688     every completed aio operation.
689 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
690     and update mapspaces if necessary.
691 root 1.246
692 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
693 root 1.241 - removed all command line parsing, only env variables are supported
694     anymore.
695 root 1.239 - region-specific monsters will now once more be on the worldmap.
696 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
697 root 1.225 would grow out of bounds.
698 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
699 root 1.222 - fixed a double-escaping bug in the pod-parser.
700     - rewrote the cfpod parser in C++.
701     - hintmode moved to C++, players need to re-set their hintmode if
702     they dislike "show".
703 root 1.231 - fix RIP inscription.
704 root 1.239 - bump login name length from 18 to 20 char max.
705 root 1.231 - correctly support gender in emotes.
706     - correctly support gender in the death messages.
707     - correctly generate death messages for players only when they really die,
708     with increased information.
709 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
710     and data corruption (but apparently was never triggered).
711 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
712 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
713     data corruption bug.
714 root 1.223 - tweak coredumping/monitoring a bit.
715 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
716 root 1.227 - do not crash in the loader when an inventory object could not be loaded
717     (from a corrupted file).
718 root 1.241 - redid skills command to send output to proper channel.
719 root 1.233 - object->map is no longer refcounting.
720 root 1.228 - add FLAG_DEBUG for internal debugging.
721 root 1.231 - add NDI_VERBATIM flag to send_msg.
722 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
723 root 1.240 - player->exists is no longer a sync_job.
724 root 1.233 - split login.ext's player scheduler into
725     it's own player-scheduler.ext extension.
726 root 1.222
727 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
728 root 1.212 - require perl 5.10.
729 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
730 root 1.204 - swap player and observed count's on the map when observing.
731 root 1.205 - add (mostly untested) mapspace perl class and accessors.
732 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
733 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
734     could be found.
735 root 1.208 - pits now have a configurable "random spread" range and default
736 root 1.213 to a radius of two now.
737 root 1.212 - rewrite pay_player_arch.
738     - use a more stable perl_reload implementation.
739     - do not use Symbol::delete_package (causes crashes after perl-reload),
740     use our own, safer, clear_package instead.
741     - when asynchronously dumping core, close all file handles to allow
742     the server to restart concurrently.
743 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
744     sequences, without double-encoding. it should be faster, too.
745     - the above fixes wrong display of help tetx and many other issues.
746 root 1.216 - use lzf and frag packets for large messages for clients supporting them
747 root 1.218 (0.9976+), use it for long books and other messages.
748 root 1.210 - eradicate listen command and corresponding code.
749 root 1.211 - eradicate logs command.
750 root 1.218 - let the client log into the server log, used for crash backtraces.
751 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
752     old style spell objects with the spell magic bullet.
753 root 1.220 - (arch) fixed skill less rods in the archetypes
754 root 1.204
755 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
756 elmex 1.197 - made jeweler workbench larger and some other minor map
757     changes in jeweler town.
758 root 1.196 - fixed wrong item handling in jeweler skill code.
759 root 1.198 - (arch) use a special "key_random_map" for random map keys
760     that are used up.
761 root 1.199 - fix a crash when the player who was observed has logged out long
762     enough for his region/map to be gone.
763 root 1.200 - port to g++-4.3's incompatible tr1 changes.
764 root 1.201 - add some missing dependencies.
765 root 1.203 - log to /var/log/deliantra/ by default.
766     - hack observe code to enable smooth movmenet when observing.
767 elmex 1.195
768 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
769 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
770 root 1.179 - correctly move gsay to the party channel.
771 root 1.178 - fix a crash when animate weapon was used in some areas.
772 elmex 1.177 - fixed unnecessary identification of by converters created objects.
773 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
774     with NPCs.
775 elmex 1.175 - (arch) dragon scales got proper type now
776 root 1.193 - object::decrease would sometimes cause container weights to
777     be wrong, this has been fixed.
778 root 1.194 - do not send time updates for newly-seen items.
779 root 1.185 - thawing an icecube will once more drop its contents to the ground.
780 root 1.183 - fix cone spells etc. going through walls sometimes.
781 root 1.186 - fix a weight update bug that sometimes left containers
782     with wrong weights.
783 root 1.194 - added auto_apply event and extension for shop tiles.
784 root 1.172 - work around get_map_flags invoking perl and switching the stack.
785     - make sure the map is loaded when using a town portal return.
786 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
787     where healing spells didn't cost any grace.
788 root 1.173 - fix starvation kill reason.
789 root 1.174 - fix pk killer name message.
790 root 1.189 - don't let people apply signs with @match.
791 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
792     what seems to be the biggets memleak in the server).
793 elmex 1.171
794 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
795 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
796     - use anyevent to manage listen ports (this enables IPv6 support).
797 root 1.167 - server supports ipv6 client connections now.
798 root 1.168 - use newly-available Coro::AnyEvent.
799 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
800     to let it handle AIO requests.
801 root 1.167
802 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
803 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
804     processing considerably (especially in the client) and reduces data transfers
805     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
806 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
807     - (map) fixed npc dialogue in pup_land/s_f/special.
808     - bugfix: fix a crash when a player casts a swarm spell and then logs out
809     (swarm spells now stay in the player's inventory).
810 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
811 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
812     archetype *archname* (chairs of different facings were merged).
813     - bugfix: fix a potential crash issue in find_object_name (not used
814     normally).
815 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
816     (destruction, magic missile etc.).
817 root 1.163 - swarm spells without a direction now use various spiral patterns
818     instead of being fully random.
819 root 1.158 - update AnyEvent API to 3.4 and above.
820 root 1.156
821 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
822 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
823 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
824 root 1.152 - bugfix: the jumping skill now gives experience for jumping
825     and for attacking monsters. it also takes about one second to do a jump.
826 root 1.138 - bugfix: players couldn't starve in 2.53 :(
827 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
828 root 1.152 - bugfix: spell effects like word of recall are removed on death.
829 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
830     were created outside a map.
831 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
832     (fixed by reversing the logic).
833 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
834 root 1.153 - bugfix: the random map generator no longer leaks key objects.
835 root 1.154 - bugfix: support random maps >127x127.
836 root 1.152 - (maps) fixed the death certificate system in nimbus.
837 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
838 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
839 root 1.147 - (arch) give ball lightning a real name.
840 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
841 root 1.155 - support cfpod in ex replies (client item tooltips).
842 root 1.143 - unapply item in range slow when readying a spell.
843 root 1.148 - bugfix: account for rounding errors in weight updates.
844 root 1.139 - remove synchronous mkdir in chargen_race_done.
845     - fix per-race starting maps.
846 root 1.142 - check hiscore on suicide and quit as well.
847 root 1.138 - tell players when they are starving.
848 root 1.133 - get rid of costly object_from_name conversion for altar effects.
849     - fix map difficulty calculation for generators.
850 root 1.146 - slightly more intelligent handling of "is_animated" flag.
851 root 1.149 - support no_drop map header flag (before it was only available internally).
852 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
853 root 1.133
854 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
855 root 1.119 - bugfix: custom skill settings were not saved by the server.
856     - bugfix: remove did not actually remove items from the inventory, leaving
857 root 1.116 ghost items.
858 root 1.119 - bugfix: properly update items identified on the ground.
859 root 1.120 - bugfix: use localtime_r in the logger thread.
860 root 1.122 - bugfix: player starvation will now give the correct kill reason.
861     - bugfix: archetype reloads could crash the server.
862 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
863 elmex 1.114 player is not logged in.
864 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
865 root 1.117 server startup.
866 root 1.128 - bugfix: fix the door surround check in the random map generator.
867     - (maps) fix heaven quest difficulty progression.
868     - (maps) fix some random map styles.
869     - dropping items a shop is not interested in won't sell them anymore.
870     - rods and horns with a too low maximum charge allow now at least one discharge.
871     - implement kill & death statistics.
872     - random map preparation is no longer synchronous.
873     - rewrite find_style in perl, no longer does synchronous I/O.
874     - improve random map specials placement.
875     - make the killer a real object pointer instead of a string, improved
876     kill reason messages.
877 root 1.117 - take advantage of new aio_close and aio_chmod.
878 root 1.128 - implement archetype::get, object::deep_clone and update callers.
879 root 1.125 - change_abil is much faster.
880 root 1.126 - update the floorbox more often to work around the reverses item order
881     display in clients.
882 root 1.125 - cleaned up object copying by encapsulating it to a single place.
883 root 1.126 - add hints to the invite messages.
884 root 1.127 - rewrote key<->value pair handling.
885 root 1.128 - use an independent random number generator for the random map generator.
886 elmex 1.113
887 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
888 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
889     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
890     - completely automate the weight handling, should fix all weight
891     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
892 root 1.103 - reloading archetypes while a user was in the character creation phase
893     could crash the server.
894 root 1.106 - fix a nontrivial number of cases of code commented similar
895     to "is this really correct?", as many of those cases are now handles
896     automatically by lower level code.
897     - replace many ad-hoc checks for client visibility by object::visible_to,
898     should result in broader applicability of functions using it.
899 root 1.104 - merge items with different arch pointers refering to the same arch
900     (due to archetype reloads).
901 root 1.106 - refactored the object remove/insert functions and most related
902     functions (decrease, split, merge_ob etc.).
903 root 1.105 - make it compile better on freebsd (reported by pippijn).
904 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
905 root 1.108 - fix the longstanding "container stays open" bug.
906 root 1.107 - improved floorbox updating to be incremental and other protocol
907     optimisations.
908     - get rid of update_after_inventory_change and only do update stats
909     for weight once/tick/player at max.
910 root 1.109 - rewrite party commands, use party channel.
911 root 1.103
912 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
913 root 1.97 - properly link against libgthread as that is needed to make the slice
914     allocator thread-safe.
915 root 1.91 - support perls not compiled with 64 bit support (though this is not a
916     recommended configuration) (reported by Samuel Gondouin).
917 root 1.94 - always put godgiven items into the player inventory, never any containers.
918 root 1.92 - (maps, arch) the scorn go club was founded!
919 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
920 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
921     became a real spell-class.
922 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
923     - (arch) considerably strengthened spark shower and destruction.
924     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
925     finally reloadable at runtime.
926     - changed archetype loading algorithm to only require one pass and
927     use delayed resolving of references.
928 root 1.101 - examine command now uses the examine infobox.
929 root 1.102 - implement an "incremental garbage collector" for archetypes.
930 root 1.98 - enable slice allocator again.
931 root 1.96 - implement optional free memory poisoning.
932 root 1.91
933 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
934 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
935 root 1.85 skill.
936 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
937     names (also update all maps to use money instead of coins).
938 root 1.78 - add uuid accessors to perl.
939     - add coin names and archetype accessors to perl.
940 root 1.80 - fix runtime uuid file format to use "." instead of ",".
941 root 1.78 - change perl extensions to not use hardcoded coins and values.
942 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
943     and be more parsimonous of uuid usage by the exact value out on exit.
944 root 1.86 - write log messages in another thread, removing another sync point.
945     - support multi-line log messages in a nicer way.
946 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
947 root 1.81 - fix a minor memleak in the random map generator.
948     - some parts of the random map generator are not coroutine-safe,
949     so only call it "single-threaded".
950     - major cleanup of memory management in random map generator.
951 root 1.87 - slight refactoring of the random map generator, faster too.
952 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
953     bookkeeping bug.
954 root 1.87 - work around "player is on active list" problem by deactivating player
955     after loading.
956 root 1.81 - garbage collect shstr's more evenly and adaptively only when
957     there have in fact been allocations.
958 root 1.82 - fix object::insert to do as documented and insert into the env
959     if necessary.
960     - fix cf::map::unique_maps.
961     - fix nrof overflow check in can_merge_slow.
962     - fix converter code to handle >31 bit values.
963 elmex 1.83 - added support for the player_sold flag
964 root 1.84 - converters no longer accept unpaid items.
965 root 1.88 - canonicalize random map meta files for better unification.
966 root 1.77
967 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
968 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
969     when mlockall has been used.
970 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
971 root 1.72 - use separate thread for ticker timing (and more in the future).
972     this greatly increases timing accuracy and gets rid of an enourmous
973     number of gettimeofday calls.
974 root 1.82 - use a separate thread to signal aio completion, for lower latency.
975 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
976 root 1.71
977 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
978 root 1.68 - rebalanced default experience table to be more exponential
979     and much easier up to level ~40, then moderately harder.
980 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
981 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
982     - do not exit on reload/load errors but properly cleanup.
983 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
984 root 1.66
985 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
986 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
987     (this fixes the jeweler skill).
988 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
989 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
990 root 1.63 - move tombstone to real map if player died due to cave-in (even if
991     it has reset, which is better than putting it on the savebed, also as
992 root 1.321 proof that the player didn't use a savebed).
993 root 1.59
994 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
995 root 1.56 - work around perl bug in configure perl module version check.
996 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
997 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
998 root 1.52 - fix a bug in animate_weapon, causing a crash.
999 root 1.54 - no longer exit when a coroutine throws an exception.
1000 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1001 root 1.53 - fix the "<player> is nuts" message.
1002 root 1.58 - fix an exception at logout due to the json_coder being gone.
1003 root 1.43 - upgrade to EV version 2.0 API.
1004 root 1.47 - when players don't apply a savebed correctly but stand above one,
1005     do not move or kill them.
1006 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1007 root 1.43 - implement generic framework for server-side resource files.
1008     - implement resource file update event.
1009     - hook experience table update into the framework.
1010     - move jeweler.yaml to resources (arch/).
1011 root 1.44 - switch from Crossfire to Deliantra perl module.
1012     - implement json2json arch filter.
1013 root 1.45 - implement widget protocol version 2, support for ui templates.
1014 root 1.54 - mapinfo is now handled fully asynchronously.
1015 root 1.48 - ext/irc: also log irc messages.
1016 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1017 root 1.43
1018 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1019 elmex 1.41 - limited the number of items that can be picked up and dropped
1020 root 1.42 as temporary measurement against bad performance or dropping things
1021     (this lead to long freezes and triggered the watchdog).
1022 elmex 1.41 - improved the performance of the drop command a bit.
1023 root 1.38 - switch from Event to EV for higher performance, easier usage,
1024     less bugs...
1025 root 1.39 - updated to release version of the gnu affero license.
1026 root 1.38
1027 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1028 root 1.36 - more thoroughly rename the binaries, contact addresses.
1029     - update the copyrights.
1030 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1031     crashes.
1032 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1033     potentially causing crashes.
1034 root 1.35 - assign weapons on user load time, not login-time, avoiding
1035     crashes.
1036    
1037 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1038 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1039 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1040     in some of the maps.
1041 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1042     which is now trivial to do.
1043 root 1.33 - removed all traces of the old (and never working) plug-in interface
1044     (70kb code less on amd64).
1045 root 1.34 - improve/tune scheduling priorities.
1046     - fix some freezing bugs.
1047     - fix a memory corruption problem in dynbuf.printf.
1048     - use channels for chat and many informational commands.
1049     - improved the tutorial.
1050     - create missile is now fixed.
1051     - race fields must now contain archetypes.
1052     - jumping skill now works as advertised.
1053 root 1.31
1054 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1055 root 1.24 - relicense under the gnu affero license.
1056 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1057 root 1.24 - implement server-side framework for generic resources.
1058     - use resource framework for server-provided ambient
1059     music.
1060 root 1.27 - save object owners (players only atm).
1061 root 1.24 - replace limited sound api with server-provided sound effects.
1062     - new sc (sound control) protocol command.
1063     - improve fxix protocol to include types.
1064     - exactly fill tcp segments, if possible.
1065     - output-rate is now an upper limit, the server will automatically
1066     (and quite perfectly) adjust to the network conditions, ensuring
1067     low latency even during bulk transfers (music, images, sounds etc.).
1068     - implement server-side widgets (i.e. client widgets controlled
1069     in the server side). this will allow future expansion without
1070     having to upgrade clients.
1071     - implement a (artwork) world map with realtime player position
1072     tracking.
1073     - new and more efficient extcmd (server still supports old extcmd
1074     protocol).
1075 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1076     calcluation that could be easily exploited by users.
1077     - rebalanced diseases to spread more naturally/evenly.
1078     - completely asynchronous map loading even for tiled maps.
1079 root 1.24 - replace simple messaging protocol with channels carrying metadata
1080     (similar to message types, but more directed at the user).
1081     - reduce command processing latency by a whopping 120ms by
1082     reordering some processing steps inside the server. this directly
1083     reduces lag by 120ms.
1084     - actually send spell faces to the client.
1085 root 1.23 - implement player genders.
1086 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1087     otherwise return to savebed and possible kill if the log-out
1088     was for too long.
1089     - fast socket-dead detection (kick player after 8 seconds without ack).
1090     - greatly reduce the cpu time needed to draw maps _again_.
1091     - archetypes are now subclasses of objects.
1092     - rebalanced shop greed and approval functions to be more realistic
1093     (and likely match the actual intention).
1094 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1095     italic, gender-specific text, paragraphs etc.
1096 root 1.24 - implemented hint framework, players can opt to receive hints.
1097     - implemented (long) book framework, added some books from the cf wiki.
1098 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1099     protocol and is capable of transmitting generic meta information.
1100 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1101     - replace the nexus by a per-player tutorial map that teaches stuff
1102     better than the newbie house.
1103 root 1.18 - fix the magicmap colours.
1104 root 1.19 - optimise map update even more by removing unneeded code and checks.
1105     - decouple map and stats update from pl->ob and use pl->observe instead.
1106     - implement observe command.
1107 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1108     calls with a simple comparison.
1109     - fix a latent crossfire bug that could crash the server because the
1110     map refresh did not update the mapspace.
1111 root 1.24 - support custom keys for regions and maps, regions are now
1112     refcount-managed.
1113     - allow worldmap overlays anywhere in the 000..999 range.
1114     - new system to acquire time slices for background jobs, to reduce
1115     jitter.
1116 root 1.27 - semi-persistent object-referencing framework (currently only players
1117     supported).
1118 root 1.22 - dependency tracking for perl extensions.
1119 root 1.24 - new slag-ex extension for cleaning cauldrons.
1120     - fix invoke result processing.
1121     - there are even less i/o syncpoints in the server now.
1122 root 1.29 - added map-tags extension that scans all maps for object tags
1123     and records them in the database (not used yet).
1124 root 1.28 - metaserver 2 support.
1125 root 1.22 - many more bugfixes and minor optimisations.
1126 root 1.16
1127 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1128 root 1.14 - optimised event invocation (non-wanted events can now be
1129     skipped with 4-5 inlined instructions).
1130 root 1.12 - complete rewrite of town_portal: it now creates a portal
1131     to the "nearest" town only, travel is only possible
1132 root 1.13 to the town and back, anybody can use it (also removes
1133     one of the remaining syncpoints in the server).
1134 root 1.10 - complete rewrite of the range/attack skill slot system:
1135     there are now two slots, one for combat, one for ranged
1136     attacks.
1137     - introduce the concept of a current weapon (either a ranged
1138     or a combat weapon/skill/tool) and switch between them as
1139     needed.
1140     - rewrite bow code so bows get more useful: apply damage,
1141     attacktype and other stats to the arrows and treat
1142     bows as weapons. also rebalance the missile weapons skill
1143     so its damage increases with level.
1144     - rewrite the complete player speed logic: weapon_speed now
1145     works as documented and there are no unnatural speed boosts.
1146 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1147     installation, replacing the old collect scripts and
1148 root 1.9 simplying deployment by scaling and cutting faces as required.
1149     - simplify the map protocol extensively by taking advantage
1150     of missing bigfaces, speeding up map generation immensely.
1151 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1152     other archetypes.
1153     - rationalise archetype, region and treasurelist file format
1154     into a single file format and make them reloadable asynchronously.
1155 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1156     reloadable at runtime.
1157 root 1.6 - implement 64x64 faceset support.
1158     - implement fxixsx protocol that saves
1159     a lot of bandwidth over the old image/face/smooth packets
1160 root 1.11 and allows images > packetsize, incremental and background
1161     transfers.
1162 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1163     on a face basis as opposed to a mapspace basis.
1164 root 1.7 - the server can now rate-limit image uploads to not exceed
1165     a certain (client-configurable) speed while guarenteeing full
1166     freedom of movement.
1167 root 1.8 - implement new ex command to request item descriptions.
1168     - implement new msg command for in-game messages with meta
1169     information (using xml).
1170 root 1.9 - enforce utf-8 for all text messages.
1171 root 1.13 - added micropather (not used yet).
1172 root 1.6 - many, many bugfixes.
1173 root 1.1
1174 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1175 root 1.1 - make coroapi accessible to cf+.
1176     - moved map handling logic completely to perl
1177     - per player maps are now marked in the map
1178 root 1.2 - maps are saved completely differently now,
1179     and much more often.
1180 root 1.17 - rewrote map header parser and writer, to be much faster.
1181 pippijn 1.4 - maps and players are now (in the average case) loaded
1182 root 1.2 and saved completely asynchronously, I/O contention will no
1183     longer freeze the server.
1184 pippijn 1.4 - players and maps can be loaded anytime, without the player
1185 root 1.2 being logged in.
1186 root 1.1 - automatically generate method interfaces for perl from headers
1187     - unbundled freezethaw
1188     - mostly rewrote common/map.C
1189     - completely rewrite server/swap.C
1190     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1191     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1192     - better message for apply failures due to applymode
1193     - removed most all of the weather code
1194     - unified logging to stderr and file
1195     - too many minor changes to document
1196 root 1.615