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Revision: 1.620
Committed: Sun Apr 11 04:20:57 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.619: +3 -0 lines
Log Message:
make sure failed castings alsot ake a while

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.608 TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
57 root 1.616 TODO: clean up skill handling in kill_object.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.619 - unapply weapons and armour before trying to improve it.
72 root 1.588 - teach the random map generator the ability to read ".rmg" files
73     that specify which actual style map to generate, and use it for
74     the default decorstyle to avoid inappropriate maps to be used.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.620 - make sure failed castings take some time, too, to avoid being
143     smitten by your god.
144     - many more failmsgs and help texts.
145 root 1.562
146 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
147 root 1.558 - (maps) fix travel to valdor and back.
148 root 1.545 - do no longer by default eval map cod ein safe compartments
149     (this can be re-enabled using the safe_eval config option).
150 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
151     in lorak.
152 root 1.559 - fix data corruption issues caused by recursive calls to
153     unordered_mapwalk - now every caller must provide its own
154     buffer.
155 root 1.538 - (maps) improve tindervale maps slightly.
156 root 1.544 - (arch) considerably decrease slag ex price.
157 root 1.540 - (arch) fix filth archetype.
158 root 1.556 - extension dependency resolve was completely broken.
159 root 1.544 - multipart objects would cause save_throw_object to crash - it
160     now acts on the head only.
161 root 1.541 - do not try to connect to an irc server unless explicitly configured.
162 root 1.542 - do not expect decltype() to be available in gcc 4.4.
163 elmex 1.543 - extended the safe perl environment by loops.
164 root 1.547 - (arch) fix "armless cook" facings.
165     - the "experience table" resource item did not have a proper
166     hash associated with it, so updates could not be detected.
167 elmex 1.550 - fixed poison traps in doors.
168 root 1.548 - player->killer_name did not properly flag the name as unicode.
169 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
170     and provide a non-destructive SvPVutf8 variant.
171 root 1.554 - do not allow dragon players to change their title via the settings.
172 elmex 1.552 - ratelimited jeweler skill nugget conversion.
173 root 1.551 - under high load, the server stopped swapping out to make
174     the server more responsive, but making it impossible to reduce
175     the load by... swapping out. slot queuing will now always make
176     some progress.
177     - improve the quality of the load-avg calculation.
178 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
179 root 1.556 - don't fail to write the runtime file if the temporary already exists.
180 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
181     player now.
182 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
183     timestamp and use a tab in the client to increase awareness.
184 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
185     setflag 0 is possible.
186 root 1.560 - make install now deletes old extensions, to ease upgrades in the
187     deliantra vm.
188 root 1.538
189 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
190 root 1.532 - the destruction spell could/would corrupt server memory quite often.
191 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
192     disk, not when it already was in memory.
193 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
194     avoiding livelock during high-load emergency saves.
195 root 1.530 - logging in did not properly unapply all skills.
196 root 1.531 - (maps) make the invite quest marking much more obvious.
197 root 1.533 - (arch) fix warrior archetype names.
198 root 1.532 - map prefetching never prefetch upwards.
199 root 1.534 - wizpass no longer makes you non-blocking.
200 root 1.536 - (maps) add light to some of the special maps, add troll
201     map.
202 root 1.530
203 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
204 root 1.515 - (maps) add gorokh_final mapset from crossfire.
205 root 1.516 - (maps) block most vault-type mlab locations, open up
206     imperial converters for anybody to use.
207 root 1.519 - (maps, arch) replace all permanent stat potions by random
208     variants.
209 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
210 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
211     real player object on player changes.
212 root 1.522 - diseases and maybe other things could sometimes reduce the speed
213     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
214     much grief.
215 root 1.523 - speed_left randomisation was, apparently, totally broken.
216     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
217     of the speed slot internally and in map save files. among other
218     things, this gets rid of all the abs (speed) calls.
219     - reduce map file save files by using abridged keywords aliases.
220 root 1.494 - shop specialisation calculation was totally broken.
221 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
222     now enforced.
223 root 1.498 - fix magic mapping, which only worked for inate spell casting.
224 root 1.495 - godgiven items will now be explicitly described as such.
225 root 1.524 - (arch) dded a quiver of bolts.
226 root 1.504 - materialnames would change "randomly" on every load, only
227     set the material when the materialname was not set before.
228 root 1.497 - balancing change, halve rod recharge speed (instead
229     of 4.8s, the standard rods now recharge in ~10s. not a solution,
230     but still.
231 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
232 root 1.509 the costly flag-checking loop in most cases and using a simple
233     repeat-cache for speed_left.
234 root 1.507 - always delay stats update for players on insert/remove till
235     next tick/command, which saves a lot of cpu cycles on drop/take.
236 root 1.514 - add hint about havign to run to attach unaggressive npcs.
237 root 1.494 - pet monster level was not displayed correctly in "showpets index".
238     - clean up floating point conversions and many similar nitpicks.
239 root 1.502 - fix hanuk altar.
240 root 1.504 - overhaul material system to be much faster, and having less bugs, but
241     still having a lot of cruft :/.
242 root 1.502 - add marble shop floor.
243 root 1.494 - move gcc specifics to new file include/compiler.h.
244     - unrecognised cfpod directives could cause undefined behaviour.
245 root 1.505 - added boes' marble shop to steinwandstadt.
246 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
247     - optimise mapspace updates.
248     - cache volume/items per mapspace.
249 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
250     decrease).
251 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
252     have led to weird item multiplications.
253 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
254 elmex 1.501 - fixed crash bug in learn_spell command.
255 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
256 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
257     from perl to c++.
258 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
259     and use it in some "inner" loops.
260 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
261 elmex 1.511 - fixed jeweler experience output to not be floating point.
262 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
263 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
264 root 1.518 - try to prefetch memory inside process_objects, which can give
265     enourmous speed gains.
266     - make some small optimisation to the process_objects loop.
267 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
268     handling different chksum lengths.
269     - check for hash collisions in cfutil.
270     - reduce face checksum size from 6 to 4 bytes.
271 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
272 root 1.523 - removed weather-specific attributes.
273     - fixed genkeywords dependency.
274     - do not clear "randomitems" slot for world underlays.
275     - use "sl" as short-hand for speed_left in save-files, just to make them
276     smaller.
277 root 1.517 - in general, don't crash on value-less resource file lines
278     anymore, due to get_str never returning a 0-pointer.
279 elmex 1.521 - code cleanup in move_symptom.
280 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
281 root 1.494
282 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
283 root 1.481 - some Andrew Madloch wanted, despite being specifically told
284     multiple times that the Deliantra parts additions are under AGPL,
285 root 1.487 lock up the source code of the server within his company.
286 root 1.481 some reorganisations have been done to the sourcecode to make
287     it clearer that this violates the Affero GPL. Help to keep
288     Deliantra free software even for the coming generations
289     and be wary of the promises of Andrew Madloch, he has nothing
290 root 1.487 good in mind for free software.
291 root 1.480 - clarify which files of the server are 100% AGPL.
292 root 1.481 - minor reorganisation, move some GPL code into other files.
293 root 1.483 - implement viewpoint (which is like observe, but only for the map,
294     not stats etc.).
295 root 1.484 - replace magic mapping overlay by a flying bird exposing area
296     on the worldmap (ext/magic_mapping.ext).
297 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
298     - @find results in npc dialogue is now stored in $find.
299 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
300 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
301 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
302     dm instead.
303 root 1.456 - (maps) add town portal to celvear.
304 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
305     mapsets from crossfire, together with associated archetypes.
306 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
307     - (maps) define a new whalingoutpost region.
308 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
309     and most archetypes that go with them (without stoning and swallow effects),
310     casino tokens and stock certificates are also missing.
311 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
312     and santo dominion.
313 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
314     to go with them. also adjusted archetypes to be more korrekt "gotisch".
315 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
316 root 1.460 - properly close client-side dialogue when the player is teleported away.
317 root 1.459 - map-tags did not properly close it's database tables or wait
318     for a quiescent state, causing memory corruption on reload.
319 root 1.454 - support "stat.xyz" accessor in match expressions.
320 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
321 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
322     fixes long answers from npc dialogue).
323 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
324 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
325     and to not add a "put your code here" force needlessly.
326 root 1.463 - (arch) fix or improve many plurals.
327 root 1.465 - markers do no longer add a force if the slaying field is unset.
328 root 1.466 - sped up search-items implementation, but it's still horrible.
329 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
330 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
331     used to reogianise the illogical arch tree a bit.
332 root 1.479 - (maps) import most map names from crossfire.
333 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
334 root 1.483 - fly_high movement gives better los, ignoring blocksview.
335 root 1.488 - the addexp command should now honour skill names with spaces.
336 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
337 root 1.491 - (arch) added many more buildable marble floors.
338 root 1.490 - major namespace cleanup: save 45kb by making functions static
339     that were unnecessarily global.
340 root 1.452
341 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
342 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
343 root 1.451 - fix a memory buffer overflow in the book code.
344 root 1.429 - add @check, @find npc dialogue commands.
345     - (maps) add a number of town interiors.
346 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
347 root 1.451 - (maps) add celvear area from cfextended.
348 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
349     - (server,maps) fix bug causing some library books not to be chained down,
350     cause Scorn/Navar libraries not to have inscribable books.
351 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
352 sf-marcmagus 1.433 inappropriate item power.
353 root 1.448 - (maps) fix intwell balancing issue.
354 root 1.437 - improve the look of generated books.
355 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
356     - fix bug where players could bypass no_drop by putting items in containers.
357 root 1.430 - consecutive commands arriving at the same time in the server would be
358     corrupted if the length was >255.
359 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
360 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
361     and perl.
362 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
363     functionality (and more) inside the same object using the match expressions.
364     - create simpler match expression compiles in many common cases.
365 root 1.439 - reduce object size by removing obsolete "seen_by" member.
366 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
367     of the new dynbuf::splice function (which gave an unexpected net win
368     in code size...).
369 root 1.442 - the server will no longer complain (and subtly fail) when an object
370     being removed from a map causes another object to get removed.
371 root 1.441 - banish strncpy from the server, speed up and simplify sending item
372     descriptions to the client considerably.
373 root 1.442 - add new "in head" set modifier for matches.
374     - new BLOCKED_MOVE event added.
375     - mapscript archetype now has activate_on_xxx true by default, as similar
376     connected elements.
377 root 1.448 - (maps) imported all styles from cfextended except
378 root 1.444 floorstyles/land_plots and monsterstyles.
379 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
380 root 1.446 - don't crash when treasure lists are empty / supply new empty
381     treasurelist for randomitems when none can be found.
382     - implement cf::map::static_maps and use it in map-tags.ext.
383 root 1.449 - fix a bug in map-tag scanning when moving tags.
384 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
385     for a reaction.
386 root 1.447 - implement new "loadall" map loading command, purely for debugging.
387 root 1.429
388 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
389 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
390     but not horns (to make them more useful for content-creators).
391 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
392     2) it skipped spell effects and 3) it didn't handle the case where
393     and object was destroyed while iterating over it correctly. all this
394     allowed players to sometimes walk onto spaces they should not be able to
395     walk on.
396 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
397 root 1.399 - examining an object now dumps the serialised object form when the user
398 root 1.404 is a wizard (wizlook).
399 root 1.421 - altars no longer accept unpaid items.
400 root 1.411 - party spells didn't work all that well.
401 root 1.424 - added complex object matching framework (cf::match), and make altars
402     and pedestals use it.
403 root 1.425 - identified skill-tools show what skill they grant.
404 root 1.399 - display the duration of change_ability spells when examining them
405     (missing: protection spells, but they are a hack...).
406 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
407     adding more variety to the different mushrooms.
408 root 1.398 - fix a minor cfpod formatting bug.
409 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
410     the hintmode setting on the settings page.
411 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
412 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
413 root 1.399 - enable the object loader to also dump archetypes.
414 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
415 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
416 root 1.402 - force the initial face when loading an object that is time-animated
417     or a monster, so it does not have to be specified anymore.
418 root 1.403 - fix a bug where recasting an ability changing spell could shorten
419     its remaining duration.
420 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
421 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
422 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
423     up splay operations as well.
424 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
425 root 1.412 - implement introspection data for C++ classes (%REFLECT).
426 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
427 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
428 root 1.419 - fix transmutation alchemy.
429 root 1.424 - speed up many frequently-invoked C->perl callbacks.
430 root 1.419 - added complex object matching framework, to be used in altars and the like.
431 root 1.426 - switch to YAML::XS from YAML.
432 root 1.396
433 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
434 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
435     that ultimately was not helpful to catch it :)
436 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
437     all callers to use either one or the other, as appropriate. This
438     fixes the (rather fragile) light spell, maybe others.
439     - fixed an overflow and exploit in the bank/payment code.
440     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
441 elmex 1.384 to explain the skill a bit more.
442 root 1.389 - removed a buggy check for zero attacktype. So that we might find
443 elmex 1.388 the real bugs in the archs/maps/objects.
444 elmex 1.394 - Fixed enabling torches with lighters.
445 elmex 1.387 - (maps) Added Heaven Town region.
446     - (arch+maps) Fixed & normalized warriors on map
447     /quests/peterm/CTower/Barracks.
448 root 1.392 - fix the light spell (and possibly diseases and other lights).
449 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
450 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
451     a long time ago, and similar cases are still to be found in the maps.
452     - make the socket_timeout configurable in the code (but not yet for users).
453 root 1.393 - earth wall health bar is now correct.
454 elmex 1.384
455 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
456 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
457     freeze with IO::AIO anymore due this change.
458 root 1.364 - avoid a crash when a player tries to apply a lighter.
459 root 1.376 - allow a spell argument for dimension door.
460 root 1.362 - move shop item listing and some otherstuff into the info tab.
461 root 1.360 - avoid crashes when non-players cast party spells.
462 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
463 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
464     - small improvement of the number of potions in shops
465     (by Job Vranish).
466     - added a few party spells (by Job Vranish).
467 root 1.362 - use a common message dynbuf.
468 root 1.364 - destroying tear down objects will now use the full hp range
469     for animation and will only destroy/lastframe when hp < 0.
470     - allow monsters to use earth to dust.
471     - use manhattan distance for get_rangevector_from_mapcoord, just as
472     in get_rangevector.
473     - los updates now correctly take tiled maps into account.
474     - do los updates even on maps without darkness.
475 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
476 root 1.375 - upgrade to IO::AIO 3.21.
477 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
478 elmex 1.373 - properly catching exceptions from callback in irc.ext.
479 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
480 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
481 elmex 1.368 - (arch) added hint about usage to Slag Ex.
482 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
483     like the rest.
484 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
485 root 1.378 - (arch+maps) added rate limited converter and adjusted
486     /elmex/mana_fountain.
487     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
488     - reduce size of casting_time, move_status, attack_movement,
489     last_heal and last_sp slots, squeezing some more space out of struct
490 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
491     anywhere.
492 root 1.358
493 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
494     - fixed bug in alchemy, where finding the right object for enhancements
495     didn't work.
496 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
497     effects (w.r.t. put_more) per mapspace, to give the server a chance
498     to survive a hundred deathsheads.
499 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
500     disastrous bug of unfortunately unknown proportions...
501 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
502 root 1.343 - use gender-neutral place descriptions for invite.
503 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
504     Thanks go to Lisa Larsen!
505 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
506     anymore).
507 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
508 root 1.345 - use better dependency tracking for include/keyword.h.
509 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
510     so it is possible to invite somebody out of some stck-till-death traps,
511 root 1.346 or simply to commit suicide.
512 root 1.352 - replace the "ignoring delayed commands" message by something more useful
513     (cf. cunning gnome freezeing issue).
514 elmex 1.349 - various fixes for weapon improvements.
515 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
516 root 1.353 - support T and G sequences in cfpod.
517 root 1.343
518 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
519 root 1.339 - convert me command from per-map to chat, which makes more sense, also
520     document it.
521 elmex 1.336 - more than one spellbooks of same class can now be given
522     in class selection.
523 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
524     spell rebalancements.
525 elmex 1.338 - the IRC gateway filters IRC colors now.
526 elmex 1.336
527 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
528 root 1.331 - (arch) fix quiver of Holding Bolts.
529 root 1.332 - applying unpaid items will now examine them.
530 root 1.330 - add "What" column to body command, showing items in that slot.
531 elmex 1.329 - redesigned and rebalanced lamps and torches.
532 root 1.330 - add "..." to item names that have been shortened.
533     - fixed "assign" function that squeezes strings into fixed length.
534 elmex 1.333 - add cursed effect to lamps and (some) torches.
535 elmex 1.334 - fixed bad assigned crafting skills and their tools.
536 root 1.312
537 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
538 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
539 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
540 root 1.312 - make monster smell logic dependent on their wisdom stat.
541 root 1.324 - put the death reason into a separate tab.
542     - converted "connected" slot to string, cleanly got rid of some ugly
543     hacks such as the path_attuned hack.
544 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
545     - replace one-at-a-time hash by faster than smaller FNV-1a hash
546     when hashing strings.
547 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
548 elmex 1.320 whether the right cauldron is used.
549 root 1.313 - considerably optimise shared string implementation by
550 root 1.316 making its null value a compiletime constant.
551 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
552     as well as using shstr_cmp to pass shared stringsa round efficiently,
553     for lots of code size savings.
554 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
555     they are sleeping: generators now check for the sleeping flag.
556 root 1.318 - tell gcc not to excessively inline some perl interface functions.
557 root 1.322 - remove marking rune length limit.
558 root 1.323 - fix formatting of cfpod when a verbatim block was following
559     a single newline.
560     - move resistances, statistics and showpets command output into tabs.
561 root 1.326 - implement map scripts that can replace the boulder logic without
562     having to write extensions.
563 root 1.310
564 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
565 root 1.302 - fix a longstanding bug that teared multipart monsters
566     at map boundaries apart.
567 root 1.292 - temporarily make permanently invisible player visible when
568     he/she makes noise.
569 root 1.284 - fix being able to see through walls a bit.
570 root 1.303 - improve look at output.
571 root 1.285 - completely replaced the line of sight algorithm with a variant
572     of spiral fov capable of visibility grades and arbitrary
573     shadow angles, that uses less memory and less code.
574     - the new los code supports arbitrary map rectangles and loosens
575 root 1.310 other restrictions of the old code, supporting further optimisations.
576     - update los if blocksview-objects are inserted in a map, not just when
577 root 1.287 removed (e.g. for summon fog).
578 root 1.303 - permanent invisibility doesn't make immune against making noise:
579     implement a noise system that allows monsters to locate the player
580     when he/she makes noise.
581     - implement a primitive smell system that monsters can use to track
582     players.
583 elmex 1.288 - create bomb now also works when casted by door traps.
584 elmex 1.290 - (arch) new torch graphics.
585 root 1.289 - (maps) considerably soften the subway spider.
586 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
587     the guards from being killed by players.
588 root 1.310 - (maps) lots of tweaks in and around scorn.
589     - (maps) use special non-blocksview jungle, mountain and
590     darkforest freely on the worldmap, to get gradual sight obstacles
591     instead of total blackout in those areas.
592 root 1.289 - no maximum darkness for outdoor maps anymore.
593 root 1.291 - add more hints, fix some messages.
594 root 1.292 - fix a bug: firing rods should tell you something about them.
595     - make light additive even within players.
596 root 1.293 - darken xrays effect a bit.
597     - improve handling of los changes when inserting or removing
598     objects, not perfect yet.
599     - make map darkness signed (formerly unsigned) to allow
600 root 1.294 ambient lighting and centrally manage darkness as an offset.
601     - revamped, fixed and documented the server calendrics, also
602     tell users the current time and data, to improve awareness.
603     - implement proper wizlook flag and handling of wizlook, instead
604     of dumbly just clearing los once.
605 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
606     and has a smaller runtime variance.
607 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
608     making them actually useful.
609     - see_in_dark now increases the viewing radius by 3.
610 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
611     speedup, as well as in many other places.
612 root 1.299 - remove support for extended map infos - these are not used
613     by the deliantra client and removing them gives us a 10% speedup
614     when sending map changes.
615 root 1.300 - remove most gcfclient and other client bug workarounds, as well
616     as now obsolete protocol versions, simplying the code.
617 root 1.301 - optimise and simplify generation of random numbers.
618 root 1.303 - correctly provide a non-zero default density for materials, to
619     avoid crashes, fix other bugs in the material handling code.
620     - fix volume calculations.
621     - fix cfpod parsing when multiple verbatim blocks were separated by
622     newlines.
623 root 1.305 - increase monster detection radius from wis/5 to wis/3.
624 root 1.306 - remove old pickup modes.
625     - remove obsolete disarm and search commands (search wasn't working
626     anyways).
627 root 1.308 - fix a crash when an npc applied a sign.
628 root 1.284
629 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
630 root 1.283 - this release is assumed to be very stable.
631     - (maps) radically redesigned and improved tutorial.
632 root 1.280 - directional casting no longer immediately removes the invisible effect.
633 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
634 root 1.272 - fix overflow in lighting calculations.
635     - negative glow radii can no longer cause total darkness.
636 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
637     only maximally-lit ones.
638 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
639     - swashbucklers got the oratory skill now.
640 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
641 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
642 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
643 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
644     (which was probably broken, too).
645 root 1.281 - support negative glow radii during daytime, too.
646     - use circular, not rectangular, viewing area.
647     - use minimum viewing distance of 2 in outdoor maps.
648     - negative glow is stronger than viewing area or lamps.
649 root 1.283 - (arch) new darkness spell face.
650 root 1.272
651 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
652     - (maps) completely redesigned scorn.
653 root 1.269 - "cast light" now works on oneself.
654 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
655     negative glow radii again (they were totally broken before).
656 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
657 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
658 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
659 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
660 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
661     back to the player.
662 root 1.251 - attuned/repell and spell base level system reworked.
663 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
664 root 1.247 be less erratic now.
665 root 1.248 - refuse to write the uuid file if the uuid is zero
666     (to avoid writing it in early crashes).
667 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
668     - speed up emergency_save by not syncing every file separately.
669     - no longer reattach perl to every object on reload, it's slow, and no longer
670     necessary since we don't nuke stashes anymore.
671     - do not bootstrap perl from the commandline args, use separate eval for
672     better error reporting.
673 root 1.259 - fix a crash when pushing cone spells met ice attacks.
674 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
675 root 1.255 - speed up map refresh in server a bit.
676 elmex 1.258 - refactored drop code and fixed some programming errors in it.
677 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
678 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
679 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
680     as the current weight of the inventory.
681 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
682     dragonfire has been introduced for the non-dragon players.
683 root 1.265 - remove unused "tooltype", "start_holding" object slots.
684     - change "weapontype" object slot to uint8.
685     - convert "hide" object slot into flag.
686     - reorder object members for better locality of reference and codesize
687     decrease.
688 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
689 root 1.267 - fix a crash when no skill could be found when killing amonster.
690 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
691     every completed aio operation.
692 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
693     and update mapspaces if necessary.
694 root 1.246
695 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
696 root 1.241 - removed all command line parsing, only env variables are supported
697     anymore.
698 root 1.239 - region-specific monsters will now once more be on the worldmap.
699 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
700 root 1.225 would grow out of bounds.
701 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
702 root 1.222 - fixed a double-escaping bug in the pod-parser.
703     - rewrote the cfpod parser in C++.
704     - hintmode moved to C++, players need to re-set their hintmode if
705     they dislike "show".
706 root 1.231 - fix RIP inscription.
707 root 1.239 - bump login name length from 18 to 20 char max.
708 root 1.231 - correctly support gender in emotes.
709     - correctly support gender in the death messages.
710     - correctly generate death messages for players only when they really die,
711     with increased information.
712 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
713     and data corruption (but apparently was never triggered).
714 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
715 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
716     data corruption bug.
717 root 1.223 - tweak coredumping/monitoring a bit.
718 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
719 root 1.227 - do not crash in the loader when an inventory object could not be loaded
720     (from a corrupted file).
721 root 1.241 - redid skills command to send output to proper channel.
722 root 1.233 - object->map is no longer refcounting.
723 root 1.228 - add FLAG_DEBUG for internal debugging.
724 root 1.231 - add NDI_VERBATIM flag to send_msg.
725 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
726 root 1.240 - player->exists is no longer a sync_job.
727 root 1.233 - split login.ext's player scheduler into
728     it's own player-scheduler.ext extension.
729 root 1.222
730 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
731 root 1.212 - require perl 5.10.
732 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
733 root 1.204 - swap player and observed count's on the map when observing.
734 root 1.205 - add (mostly untested) mapspace perl class and accessors.
735 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
736 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
737     could be found.
738 root 1.208 - pits now have a configurable "random spread" range and default
739 root 1.213 to a radius of two now.
740 root 1.212 - rewrite pay_player_arch.
741     - use a more stable perl_reload implementation.
742     - do not use Symbol::delete_package (causes crashes after perl-reload),
743     use our own, safer, clear_package instead.
744     - when asynchronously dumping core, close all file handles to allow
745     the server to restart concurrently.
746 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
747     sequences, without double-encoding. it should be faster, too.
748     - the above fixes wrong display of help tetx and many other issues.
749 root 1.216 - use lzf and frag packets for large messages for clients supporting them
750 root 1.218 (0.9976+), use it for long books and other messages.
751 root 1.210 - eradicate listen command and corresponding code.
752 root 1.211 - eradicate logs command.
753 root 1.218 - let the client log into the server log, used for crash backtraces.
754 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
755     old style spell objects with the spell magic bullet.
756 root 1.220 - (arch) fixed skill less rods in the archetypes
757 root 1.204
758 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
759 elmex 1.197 - made jeweler workbench larger and some other minor map
760     changes in jeweler town.
761 root 1.196 - fixed wrong item handling in jeweler skill code.
762 root 1.198 - (arch) use a special "key_random_map" for random map keys
763     that are used up.
764 root 1.199 - fix a crash when the player who was observed has logged out long
765     enough for his region/map to be gone.
766 root 1.200 - port to g++-4.3's incompatible tr1 changes.
767 root 1.201 - add some missing dependencies.
768 root 1.203 - log to /var/log/deliantra/ by default.
769     - hack observe code to enable smooth movmenet when observing.
770 elmex 1.195
771 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
772 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
773 root 1.179 - correctly move gsay to the party channel.
774 root 1.178 - fix a crash when animate weapon was used in some areas.
775 elmex 1.177 - fixed unnecessary identification of by converters created objects.
776 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
777     with NPCs.
778 elmex 1.175 - (arch) dragon scales got proper type now
779 root 1.193 - object::decrease would sometimes cause container weights to
780     be wrong, this has been fixed.
781 root 1.194 - do not send time updates for newly-seen items.
782 root 1.185 - thawing an icecube will once more drop its contents to the ground.
783 root 1.183 - fix cone spells etc. going through walls sometimes.
784 root 1.186 - fix a weight update bug that sometimes left containers
785     with wrong weights.
786 root 1.194 - added auto_apply event and extension for shop tiles.
787 root 1.172 - work around get_map_flags invoking perl and switching the stack.
788     - make sure the map is loaded when using a town portal return.
789 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
790     where healing spells didn't cost any grace.
791 root 1.173 - fix starvation kill reason.
792 root 1.174 - fix pk killer name message.
793 root 1.189 - don't let people apply signs with @match.
794 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
795     what seems to be the biggets memleak in the server).
796 elmex 1.171
797 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
798 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
799     - use anyevent to manage listen ports (this enables IPv6 support).
800 root 1.167 - server supports ipv6 client connections now.
801 root 1.168 - use newly-available Coro::AnyEvent.
802 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
803     to let it handle AIO requests.
804 root 1.167
805 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
806 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
807     processing considerably (especially in the client) and reduces data transfers
808     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
809 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
810     - (map) fixed npc dialogue in pup_land/s_f/special.
811     - bugfix: fix a crash when a player casts a swarm spell and then logs out
812     (swarm spells now stay in the player's inventory).
813 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
814 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
815     archetype *archname* (chairs of different facings were merged).
816     - bugfix: fix a potential crash issue in find_object_name (not used
817     normally).
818 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
819     (destruction, magic missile etc.).
820 root 1.163 - swarm spells without a direction now use various spiral patterns
821     instead of being fully random.
822 root 1.158 - update AnyEvent API to 3.4 and above.
823 root 1.156
824 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
825 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
826 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
827 root 1.152 - bugfix: the jumping skill now gives experience for jumping
828     and for attacking monsters. it also takes about one second to do a jump.
829 root 1.138 - bugfix: players couldn't starve in 2.53 :(
830 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
831 root 1.152 - bugfix: spell effects like word of recall are removed on death.
832 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
833     were created outside a map.
834 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
835     (fixed by reversing the logic).
836 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
837 root 1.153 - bugfix: the random map generator no longer leaks key objects.
838 root 1.154 - bugfix: support random maps >127x127.
839 root 1.152 - (maps) fixed the death certificate system in nimbus.
840 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
841 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
842 root 1.147 - (arch) give ball lightning a real name.
843 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
844 root 1.155 - support cfpod in ex replies (client item tooltips).
845 root 1.143 - unapply item in range slow when readying a spell.
846 root 1.148 - bugfix: account for rounding errors in weight updates.
847 root 1.139 - remove synchronous mkdir in chargen_race_done.
848     - fix per-race starting maps.
849 root 1.142 - check hiscore on suicide and quit as well.
850 root 1.138 - tell players when they are starving.
851 root 1.133 - get rid of costly object_from_name conversion for altar effects.
852     - fix map difficulty calculation for generators.
853 root 1.146 - slightly more intelligent handling of "is_animated" flag.
854 root 1.149 - support no_drop map header flag (before it was only available internally).
855 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
856 root 1.133
857 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
858 root 1.119 - bugfix: custom skill settings were not saved by the server.
859     - bugfix: remove did not actually remove items from the inventory, leaving
860 root 1.116 ghost items.
861 root 1.119 - bugfix: properly update items identified on the ground.
862 root 1.120 - bugfix: use localtime_r in the logger thread.
863 root 1.122 - bugfix: player starvation will now give the correct kill reason.
864     - bugfix: archetype reloads could crash the server.
865 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
866 elmex 1.114 player is not logged in.
867 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
868 root 1.117 server startup.
869 root 1.128 - bugfix: fix the door surround check in the random map generator.
870     - (maps) fix heaven quest difficulty progression.
871     - (maps) fix some random map styles.
872     - dropping items a shop is not interested in won't sell them anymore.
873     - rods and horns with a too low maximum charge allow now at least one discharge.
874     - implement kill & death statistics.
875     - random map preparation is no longer synchronous.
876     - rewrite find_style in perl, no longer does synchronous I/O.
877     - improve random map specials placement.
878     - make the killer a real object pointer instead of a string, improved
879     kill reason messages.
880 root 1.117 - take advantage of new aio_close and aio_chmod.
881 root 1.128 - implement archetype::get, object::deep_clone and update callers.
882 root 1.125 - change_abil is much faster.
883 root 1.126 - update the floorbox more often to work around the reverses item order
884     display in clients.
885 root 1.125 - cleaned up object copying by encapsulating it to a single place.
886 root 1.126 - add hints to the invite messages.
887 root 1.127 - rewrote key<->value pair handling.
888 root 1.128 - use an independent random number generator for the random map generator.
889 elmex 1.113
890 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
891 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
892     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
893     - completely automate the weight handling, should fix all weight
894     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
895 root 1.103 - reloading archetypes while a user was in the character creation phase
896     could crash the server.
897 root 1.106 - fix a nontrivial number of cases of code commented similar
898     to "is this really correct?", as many of those cases are now handles
899     automatically by lower level code.
900     - replace many ad-hoc checks for client visibility by object::visible_to,
901     should result in broader applicability of functions using it.
902 root 1.104 - merge items with different arch pointers refering to the same arch
903     (due to archetype reloads).
904 root 1.106 - refactored the object remove/insert functions and most related
905     functions (decrease, split, merge_ob etc.).
906 root 1.105 - make it compile better on freebsd (reported by pippijn).
907 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
908 root 1.108 - fix the longstanding "container stays open" bug.
909 root 1.107 - improved floorbox updating to be incremental and other protocol
910     optimisations.
911     - get rid of update_after_inventory_change and only do update stats
912     for weight once/tick/player at max.
913 root 1.109 - rewrite party commands, use party channel.
914 root 1.103
915 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
916 root 1.97 - properly link against libgthread as that is needed to make the slice
917     allocator thread-safe.
918 root 1.91 - support perls not compiled with 64 bit support (though this is not a
919     recommended configuration) (reported by Samuel Gondouin).
920 root 1.94 - always put godgiven items into the player inventory, never any containers.
921 root 1.92 - (maps, arch) the scorn go club was founded!
922 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
923 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
924     became a real spell-class.
925 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
926     - (arch) considerably strengthened spark shower and destruction.
927     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
928     finally reloadable at runtime.
929     - changed archetype loading algorithm to only require one pass and
930     use delayed resolving of references.
931 root 1.101 - examine command now uses the examine infobox.
932 root 1.102 - implement an "incremental garbage collector" for archetypes.
933 root 1.98 - enable slice allocator again.
934 root 1.96 - implement optional free memory poisoning.
935 root 1.91
936 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
937 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
938 root 1.85 skill.
939 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
940     names (also update all maps to use money instead of coins).
941 root 1.78 - add uuid accessors to perl.
942     - add coin names and archetype accessors to perl.
943 root 1.80 - fix runtime uuid file format to use "." instead of ",".
944 root 1.78 - change perl extensions to not use hardcoded coins and values.
945 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
946     and be more parsimonous of uuid usage by the exact value out on exit.
947 root 1.86 - write log messages in another thread, removing another sync point.
948     - support multi-line log messages in a nicer way.
949 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
950 root 1.81 - fix a minor memleak in the random map generator.
951     - some parts of the random map generator are not coroutine-safe,
952     so only call it "single-threaded".
953     - major cleanup of memory management in random map generator.
954 root 1.87 - slight refactoring of the random map generator, faster too.
955 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
956     bookkeeping bug.
957 root 1.87 - work around "player is on active list" problem by deactivating player
958     after loading.
959 root 1.81 - garbage collect shstr's more evenly and adaptively only when
960     there have in fact been allocations.
961 root 1.82 - fix object::insert to do as documented and insert into the env
962     if necessary.
963     - fix cf::map::unique_maps.
964     - fix nrof overflow check in can_merge_slow.
965     - fix converter code to handle >31 bit values.
966 elmex 1.83 - added support for the player_sold flag
967 root 1.84 - converters no longer accept unpaid items.
968 root 1.88 - canonicalize random map meta files for better unification.
969 root 1.77
970 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
971 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
972     when mlockall has been used.
973 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
974 root 1.72 - use separate thread for ticker timing (and more in the future).
975     this greatly increases timing accuracy and gets rid of an enourmous
976     number of gettimeofday calls.
977 root 1.82 - use a separate thread to signal aio completion, for lower latency.
978 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
979 root 1.71
980 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
981 root 1.68 - rebalanced default experience table to be more exponential
982     and much easier up to level ~40, then moderately harder.
983 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
984 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
985     - do not exit on reload/load errors but properly cleanup.
986 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
987 root 1.66
988 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
989 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
990     (this fixes the jeweler skill).
991 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
992 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
993 root 1.63 - move tombstone to real map if player died due to cave-in (even if
994     it has reset, which is better than putting it on the savebed, also as
995 root 1.321 proof that the player didn't use a savebed).
996 root 1.59
997 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
998 root 1.56 - work around perl bug in configure perl module version check.
999 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1000 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1001 root 1.52 - fix a bug in animate_weapon, causing a crash.
1002 root 1.54 - no longer exit when a coroutine throws an exception.
1003 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1004 root 1.53 - fix the "<player> is nuts" message.
1005 root 1.58 - fix an exception at logout due to the json_coder being gone.
1006 root 1.43 - upgrade to EV version 2.0 API.
1007 root 1.47 - when players don't apply a savebed correctly but stand above one,
1008     do not move or kill them.
1009 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1010 root 1.43 - implement generic framework for server-side resource files.
1011     - implement resource file update event.
1012     - hook experience table update into the framework.
1013     - move jeweler.yaml to resources (arch/).
1014 root 1.44 - switch from Crossfire to Deliantra perl module.
1015     - implement json2json arch filter.
1016 root 1.45 - implement widget protocol version 2, support for ui templates.
1017 root 1.54 - mapinfo is now handled fully asynchronously.
1018 root 1.48 - ext/irc: also log irc messages.
1019 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1020 root 1.43
1021 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1022 elmex 1.41 - limited the number of items that can be picked up and dropped
1023 root 1.42 as temporary measurement against bad performance or dropping things
1024     (this lead to long freezes and triggered the watchdog).
1025 elmex 1.41 - improved the performance of the drop command a bit.
1026 root 1.38 - switch from Event to EV for higher performance, easier usage,
1027     less bugs...
1028 root 1.39 - updated to release version of the gnu affero license.
1029 root 1.38
1030 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1031 root 1.36 - more thoroughly rename the binaries, contact addresses.
1032     - update the copyrights.
1033 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1034     crashes.
1035 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1036     potentially causing crashes.
1037 root 1.35 - assign weapons on user load time, not login-time, avoiding
1038     crashes.
1039    
1040 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1041 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1042 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1043     in some of the maps.
1044 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1045     which is now trivial to do.
1046 root 1.33 - removed all traces of the old (and never working) plug-in interface
1047     (70kb code less on amd64).
1048 root 1.34 - improve/tune scheduling priorities.
1049     - fix some freezing bugs.
1050     - fix a memory corruption problem in dynbuf.printf.
1051     - use channels for chat and many informational commands.
1052     - improved the tutorial.
1053     - create missile is now fixed.
1054     - race fields must now contain archetypes.
1055     - jumping skill now works as advertised.
1056 root 1.31
1057 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1058 root 1.24 - relicense under the gnu affero license.
1059 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1060 root 1.24 - implement server-side framework for generic resources.
1061     - use resource framework for server-provided ambient
1062     music.
1063 root 1.27 - save object owners (players only atm).
1064 root 1.24 - replace limited sound api with server-provided sound effects.
1065     - new sc (sound control) protocol command.
1066     - improve fxix protocol to include types.
1067     - exactly fill tcp segments, if possible.
1068     - output-rate is now an upper limit, the server will automatically
1069     (and quite perfectly) adjust to the network conditions, ensuring
1070     low latency even during bulk transfers (music, images, sounds etc.).
1071     - implement server-side widgets (i.e. client widgets controlled
1072     in the server side). this will allow future expansion without
1073     having to upgrade clients.
1074     - implement a (artwork) world map with realtime player position
1075     tracking.
1076     - new and more efficient extcmd (server still supports old extcmd
1077     protocol).
1078 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1079     calcluation that could be easily exploited by users.
1080     - rebalanced diseases to spread more naturally/evenly.
1081     - completely asynchronous map loading even for tiled maps.
1082 root 1.24 - replace simple messaging protocol with channels carrying metadata
1083     (similar to message types, but more directed at the user).
1084     - reduce command processing latency by a whopping 120ms by
1085     reordering some processing steps inside the server. this directly
1086     reduces lag by 120ms.
1087     - actually send spell faces to the client.
1088 root 1.23 - implement player genders.
1089 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1090     otherwise return to savebed and possible kill if the log-out
1091     was for too long.
1092     - fast socket-dead detection (kick player after 8 seconds without ack).
1093     - greatly reduce the cpu time needed to draw maps _again_.
1094     - archetypes are now subclasses of objects.
1095     - rebalanced shop greed and approval functions to be more realistic
1096     (and likely match the actual intention).
1097 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1098     italic, gender-specific text, paragraphs etc.
1099 root 1.24 - implemented hint framework, players can opt to receive hints.
1100     - implemented (long) book framework, added some books from the cf wiki.
1101 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1102     protocol and is capable of transmitting generic meta information.
1103 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1104     - replace the nexus by a per-player tutorial map that teaches stuff
1105     better than the newbie house.
1106 root 1.18 - fix the magicmap colours.
1107 root 1.19 - optimise map update even more by removing unneeded code and checks.
1108     - decouple map and stats update from pl->ob and use pl->observe instead.
1109     - implement observe command.
1110 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1111     calls with a simple comparison.
1112     - fix a latent crossfire bug that could crash the server because the
1113     map refresh did not update the mapspace.
1114 root 1.24 - support custom keys for regions and maps, regions are now
1115     refcount-managed.
1116     - allow worldmap overlays anywhere in the 000..999 range.
1117     - new system to acquire time slices for background jobs, to reduce
1118     jitter.
1119 root 1.27 - semi-persistent object-referencing framework (currently only players
1120     supported).
1121 root 1.22 - dependency tracking for perl extensions.
1122 root 1.24 - new slag-ex extension for cleaning cauldrons.
1123     - fix invoke result processing.
1124     - there are even less i/o syncpoints in the server now.
1125 root 1.29 - added map-tags extension that scans all maps for object tags
1126     and records them in the database (not used yet).
1127 root 1.28 - metaserver 2 support.
1128 root 1.22 - many more bugfixes and minor optimisations.
1129 root 1.16
1130 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1131 root 1.14 - optimised event invocation (non-wanted events can now be
1132     skipped with 4-5 inlined instructions).
1133 root 1.12 - complete rewrite of town_portal: it now creates a portal
1134     to the "nearest" town only, travel is only possible
1135 root 1.13 to the town and back, anybody can use it (also removes
1136     one of the remaining syncpoints in the server).
1137 root 1.10 - complete rewrite of the range/attack skill slot system:
1138     there are now two slots, one for combat, one for ranged
1139     attacks.
1140     - introduce the concept of a current weapon (either a ranged
1141     or a combat weapon/skill/tool) and switch between them as
1142     needed.
1143     - rewrite bow code so bows get more useful: apply damage,
1144     attacktype and other stats to the arrows and treat
1145     bows as weapons. also rebalance the missile weapons skill
1146     so its damage increases with level.
1147     - rewrite the complete player speed logic: weapon_speed now
1148     works as documented and there are no unnatural speed boosts.
1149 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1150     installation, replacing the old collect scripts and
1151 root 1.9 simplying deployment by scaling and cutting faces as required.
1152     - simplify the map protocol extensively by taking advantage
1153     of missing bigfaces, speeding up map generation immensely.
1154 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1155     other archetypes.
1156     - rationalise archetype, region and treasurelist file format
1157     into a single file format and make them reloadable asynchronously.
1158 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1159     reloadable at runtime.
1160 root 1.6 - implement 64x64 faceset support.
1161     - implement fxixsx protocol that saves
1162     a lot of bandwidth over the old image/face/smooth packets
1163 root 1.11 and allows images > packetsize, incremental and background
1164     transfers.
1165 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1166     on a face basis as opposed to a mapspace basis.
1167 root 1.7 - the server can now rate-limit image uploads to not exceed
1168     a certain (client-configurable) speed while guarenteeing full
1169     freedom of movement.
1170 root 1.8 - implement new ex command to request item descriptions.
1171     - implement new msg command for in-game messages with meta
1172     information (using xml).
1173 root 1.9 - enforce utf-8 for all text messages.
1174 root 1.13 - added micropather (not used yet).
1175 root 1.6 - many, many bugfixes.
1176 root 1.1
1177 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1178 root 1.1 - make coroapi accessible to cf+.
1179     - moved map handling logic completely to perl
1180     - per player maps are now marked in the map
1181 root 1.2 - maps are saved completely differently now,
1182     and much more often.
1183 root 1.17 - rewrote map header parser and writer, to be much faster.
1184 pippijn 1.4 - maps and players are now (in the average case) loaded
1185 root 1.2 and saved completely asynchronously, I/O contention will no
1186     longer freeze the server.
1187 pippijn 1.4 - players and maps can be loaded anytime, without the player
1188 root 1.2 being logged in.
1189 root 1.1 - automatically generate method interfaces for perl from headers
1190     - unbundled freezethaw
1191     - mostly rewrote common/map.C
1192     - completely rewrite server/swap.C
1193     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1194     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1195     - better message for apply failures due to applymode
1196     - removed most all of the weather code
1197     - unified logging to stderr and file
1198     - too many minor changes to document
1199 root 1.615