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Revision: 1.621
Committed: Sun Apr 11 04:53:04 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.620: +0 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56 root 1.616 TODO: clean up skill handling in kill_object.
57 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
58 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
59 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
60 root 1.618 (by Dustfinger).
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
65 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
66 elmex 1.568 - (arch) made the hill giants loose more body parts.
67 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
68 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
69     caused overflows causing monsters to become living deads.
70 root 1.619 - unapply weapons and armour before trying to improve it.
71 root 1.588 - teach the random map generator the ability to read ".rmg" files
72     that specify which actual style map to generate, and use it for
73     the default decorstyle to avoid inappropriate maps to be used.
74 root 1.583 - move_type changes (spells, skills etc.) now will correctly
75     take move_on/move_off into account (e.g. buttons).
76 root 1.582 - display (exit) or (random map) in client for those objects.
77 root 1.606 - removed (useless) spell damage columns from spell info and replace
78 root 1.578 it by effective casting level - clients > 2.10 required to display
79     properly.
80 elmex 1.565 - building of levers/doors works again for all kinds of floors.
81 elmex 1.563 - the player can now withdraw and deposit all the available money.
82 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
83     steinwandstadt/celvear.
84 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
85 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
86     clients.
87     - tcp.ext didn't unbind in reloads.
88     - map-tags.ext didn't properly close the database on reloads.
89 root 1.567 - cfutil skips .-directories when scanning.
90 root 1.571 - build.ext prevents players from building on other player's maps.
91     - rent.ext allows the dm to enter anytime.
92     - NPC_Dialogue adds a new predefined variable, $map.
93     - new "build" event hook.
94 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
95 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
96 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
97     them on loading, for old playerfiles and maps.
98 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
99     would be handled differently nowadays anyway.
100 root 1.584 - random map .meta were not being expired at all.
101 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
102 root 1.586 - update to automake 1.10.
103 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
104     require level 4 anymore.
105 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
106 root 1.590 - monsters now rotate through all skills (in chosen_skill).
107 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
108 elmex 1.593 - added detect mineral vein spell.
109 root 1.592 - support "wall overlays" in the random map generator - not very generic,
110     used by minable veins.
111 elmex 1.594 - (maps) relocated jeweler town to another directoy.
112 root 1.603 - (arch) implement mining pickaxes and mining skill.
113 root 1.601 - generate most constants for perl automatically.
114 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
115     - when player dies, restore his food to at least 200.
116 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
117 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
118 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
119 root 1.600 - the singing skill actually respects the direction now.
120     - oratory and singing now require a direction.
121 root 1.603 - use_skill now requires that you can actually apply the skill tool.
122 root 1.604 - do not invoke perl on every user command anymore by providing
123     a comamnd and an unknown_command event.
124     - move mark, run, run_stop, fire and fire_stop commands back from
125     perl to C++, for speed reasons (basically undo patchset 1304).
126     - add a client_destroy event, so we don't have to hook the
127     attachable destroy event (which is called much more often).
128 root 1.606 - removed (unused) FLOOR object type.
129 root 1.607 - fix errornous change_abil messages for rods (and other types).
130 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
131     all into server/commands.C.
132 root 1.609 - save and restore combat/ranged/current slot for players.
133 root 1.610 - the server now batches item's face/fx commands, as opposed
134     to sending one fx per item - helps mostly at connect and
135     with floorbox updates.
136 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
137 root 1.614 - the random map generator now supports selecting difficult for
138     more style categories than just monsters (all except fountains
139     apparently).
140 root 1.617 - object serialiser no longer creates empty "owner" references.
141 root 1.620 - make sure failed castings take some time, too, to avoid being
142     smitten by your god.
143     - many more failmsgs and help texts.
144 root 1.562
145 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
146 root 1.558 - (maps) fix travel to valdor and back.
147 root 1.545 - do no longer by default eval map cod ein safe compartments
148     (this can be re-enabled using the safe_eval config option).
149 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
150     in lorak.
151 root 1.559 - fix data corruption issues caused by recursive calls to
152     unordered_mapwalk - now every caller must provide its own
153     buffer.
154 root 1.538 - (maps) improve tindervale maps slightly.
155 root 1.544 - (arch) considerably decrease slag ex price.
156 root 1.540 - (arch) fix filth archetype.
157 root 1.556 - extension dependency resolve was completely broken.
158 root 1.544 - multipart objects would cause save_throw_object to crash - it
159     now acts on the head only.
160 root 1.541 - do not try to connect to an irc server unless explicitly configured.
161 root 1.542 - do not expect decltype() to be available in gcc 4.4.
162 elmex 1.543 - extended the safe perl environment by loops.
163 root 1.547 - (arch) fix "armless cook" facings.
164     - the "experience table" resource item did not have a proper
165     hash associated with it, so updates could not be detected.
166 elmex 1.550 - fixed poison traps in doors.
167 root 1.548 - player->killer_name did not properly flag the name as unicode.
168 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
169     and provide a non-destructive SvPVutf8 variant.
170 root 1.554 - do not allow dragon players to change their title via the settings.
171 elmex 1.552 - ratelimited jeweler skill nugget conversion.
172 root 1.551 - under high load, the server stopped swapping out to make
173     the server more responsive, but making it impossible to reduce
174     the load by... swapping out. slot queuing will now always make
175     some progress.
176     - improve the quality of the load-avg calculation.
177 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
178 root 1.556 - don't fail to write the runtime file if the temporary already exists.
179 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
180     player now.
181 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
182     timestamp and use a tab in the client to increase awareness.
183 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
184     setflag 0 is possible.
185 root 1.560 - make install now deletes old extensions, to ease upgrades in the
186     deliantra vm.
187 root 1.538
188 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
189 root 1.532 - the destruction spell could/would corrupt server memory quite often.
190 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
191     disk, not when it already was in memory.
192 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
193     avoiding livelock during high-load emergency saves.
194 root 1.530 - logging in did not properly unapply all skills.
195 root 1.531 - (maps) make the invite quest marking much more obvious.
196 root 1.533 - (arch) fix warrior archetype names.
197 root 1.532 - map prefetching never prefetch upwards.
198 root 1.534 - wizpass no longer makes you non-blocking.
199 root 1.536 - (maps) add light to some of the special maps, add troll
200     map.
201 root 1.530
202 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
203 root 1.515 - (maps) add gorokh_final mapset from crossfire.
204 root 1.516 - (maps) block most vault-type mlab locations, open up
205     imperial converters for anybody to use.
206 root 1.519 - (maps, arch) replace all permanent stat potions by random
207     variants.
208 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
209 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
210     real player object on player changes.
211 root 1.522 - diseases and maybe other things could sometimes reduce the speed
212     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
213     much grief.
214 root 1.523 - speed_left randomisation was, apparently, totally broken.
215     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
216     of the speed slot internally and in map save files. among other
217     things, this gets rid of all the abs (speed) calls.
218     - reduce map file save files by using abridged keywords aliases.
219 root 1.494 - shop specialisation calculation was totally broken.
220 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
221     now enforced.
222 root 1.498 - fix magic mapping, which only worked for inate spell casting.
223 root 1.495 - godgiven items will now be explicitly described as such.
224 root 1.524 - (arch) dded a quiver of bolts.
225 root 1.504 - materialnames would change "randomly" on every load, only
226     set the material when the materialname was not set before.
227 root 1.497 - balancing change, halve rod recharge speed (instead
228     of 4.8s, the standard rods now recharge in ~10s. not a solution,
229     but still.
230 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
231 root 1.509 the costly flag-checking loop in most cases and using a simple
232     repeat-cache for speed_left.
233 root 1.507 - always delay stats update for players on insert/remove till
234     next tick/command, which saves a lot of cpu cycles on drop/take.
235 root 1.514 - add hint about havign to run to attach unaggressive npcs.
236 root 1.494 - pet monster level was not displayed correctly in "showpets index".
237     - clean up floating point conversions and many similar nitpicks.
238 root 1.502 - fix hanuk altar.
239 root 1.504 - overhaul material system to be much faster, and having less bugs, but
240     still having a lot of cruft :/.
241 root 1.502 - add marble shop floor.
242 root 1.494 - move gcc specifics to new file include/compiler.h.
243     - unrecognised cfpod directives could cause undefined behaviour.
244 root 1.505 - added boes' marble shop to steinwandstadt.
245 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
246     - optimise mapspace updates.
247     - cache volume/items per mapspace.
248 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
249     decrease).
250 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
251     have led to weird item multiplications.
252 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
253 elmex 1.501 - fixed crash bug in learn_spell command.
254 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
255 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
256     from perl to c++.
257 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
258     and use it in some "inner" loops.
259 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
260 elmex 1.511 - fixed jeweler experience output to not be floating point.
261 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
262 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
263 root 1.518 - try to prefetch memory inside process_objects, which can give
264     enourmous speed gains.
265     - make some small optimisation to the process_objects loop.
266 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
267     handling different chksum lengths.
268     - check for hash collisions in cfutil.
269     - reduce face checksum size from 6 to 4 bytes.
270 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
271 root 1.523 - removed weather-specific attributes.
272     - fixed genkeywords dependency.
273     - do not clear "randomitems" slot for world underlays.
274     - use "sl" as short-hand for speed_left in save-files, just to make them
275     smaller.
276 root 1.517 - in general, don't crash on value-less resource file lines
277     anymore, due to get_str never returning a 0-pointer.
278 elmex 1.521 - code cleanup in move_symptom.
279 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
280 root 1.494
281 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
282 root 1.481 - some Andrew Madloch wanted, despite being specifically told
283     multiple times that the Deliantra parts additions are under AGPL,
284 root 1.487 lock up the source code of the server within his company.
285 root 1.481 some reorganisations have been done to the sourcecode to make
286     it clearer that this violates the Affero GPL. Help to keep
287     Deliantra free software even for the coming generations
288     and be wary of the promises of Andrew Madloch, he has nothing
289 root 1.487 good in mind for free software.
290 root 1.480 - clarify which files of the server are 100% AGPL.
291 root 1.481 - minor reorganisation, move some GPL code into other files.
292 root 1.483 - implement viewpoint (which is like observe, but only for the map,
293     not stats etc.).
294 root 1.484 - replace magic mapping overlay by a flying bird exposing area
295     on the worldmap (ext/magic_mapping.ext).
296 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
297     - @find results in npc dialogue is now stored in $find.
298 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
299 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
300 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
301     dm instead.
302 root 1.456 - (maps) add town portal to celvear.
303 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
304     mapsets from crossfire, together with associated archetypes.
305 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
306     - (maps) define a new whalingoutpost region.
307 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
308     and most archetypes that go with them (without stoning and swallow effects),
309     casino tokens and stock certificates are also missing.
310 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
311     and santo dominion.
312 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
313     to go with them. also adjusted archetypes to be more korrekt "gotisch".
314 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
315 root 1.460 - properly close client-side dialogue when the player is teleported away.
316 root 1.459 - map-tags did not properly close it's database tables or wait
317     for a quiescent state, causing memory corruption on reload.
318 root 1.454 - support "stat.xyz" accessor in match expressions.
319 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
320 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
321     fixes long answers from npc dialogue).
322 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
323 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
324     and to not add a "put your code here" force needlessly.
325 root 1.463 - (arch) fix or improve many plurals.
326 root 1.465 - markers do no longer add a force if the slaying field is unset.
327 root 1.466 - sped up search-items implementation, but it's still horrible.
328 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
329 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
330     used to reogianise the illogical arch tree a bit.
331 root 1.479 - (maps) import most map names from crossfire.
332 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
333 root 1.483 - fly_high movement gives better los, ignoring blocksview.
334 root 1.488 - the addexp command should now honour skill names with spaces.
335 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
336 root 1.491 - (arch) added many more buildable marble floors.
337 root 1.490 - major namespace cleanup: save 45kb by making functions static
338     that were unnecessarily global.
339 root 1.452
340 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
341 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
342 root 1.451 - fix a memory buffer overflow in the book code.
343 root 1.429 - add @check, @find npc dialogue commands.
344     - (maps) add a number of town interiors.
345 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
346 root 1.451 - (maps) add celvear area from cfextended.
347 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
348     - (server,maps) fix bug causing some library books not to be chained down,
349     cause Scorn/Navar libraries not to have inscribable books.
350 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
351 sf-marcmagus 1.433 inappropriate item power.
352 root 1.448 - (maps) fix intwell balancing issue.
353 root 1.437 - improve the look of generated books.
354 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
355     - fix bug where players could bypass no_drop by putting items in containers.
356 root 1.430 - consecutive commands arriving at the same time in the server would be
357     corrupted if the length was >255.
358 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
359 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
360     and perl.
361 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
362     functionality (and more) inside the same object using the match expressions.
363     - create simpler match expression compiles in many common cases.
364 root 1.439 - reduce object size by removing obsolete "seen_by" member.
365 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
366     of the new dynbuf::splice function (which gave an unexpected net win
367     in code size...).
368 root 1.442 - the server will no longer complain (and subtly fail) when an object
369     being removed from a map causes another object to get removed.
370 root 1.441 - banish strncpy from the server, speed up and simplify sending item
371     descriptions to the client considerably.
372 root 1.442 - add new "in head" set modifier for matches.
373     - new BLOCKED_MOVE event added.
374     - mapscript archetype now has activate_on_xxx true by default, as similar
375     connected elements.
376 root 1.448 - (maps) imported all styles from cfextended except
377 root 1.444 floorstyles/land_plots and monsterstyles.
378 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
379 root 1.446 - don't crash when treasure lists are empty / supply new empty
380     treasurelist for randomitems when none can be found.
381     - implement cf::map::static_maps and use it in map-tags.ext.
382 root 1.449 - fix a bug in map-tag scanning when moving tags.
383 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
384     for a reaction.
385 root 1.447 - implement new "loadall" map loading command, purely for debugging.
386 root 1.429
387 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
388 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
389     but not horns (to make them more useful for content-creators).
390 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
391     2) it skipped spell effects and 3) it didn't handle the case where
392     and object was destroyed while iterating over it correctly. all this
393     allowed players to sometimes walk onto spaces they should not be able to
394     walk on.
395 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
396 root 1.399 - examining an object now dumps the serialised object form when the user
397 root 1.404 is a wizard (wizlook).
398 root 1.421 - altars no longer accept unpaid items.
399 root 1.411 - party spells didn't work all that well.
400 root 1.424 - added complex object matching framework (cf::match), and make altars
401     and pedestals use it.
402 root 1.425 - identified skill-tools show what skill they grant.
403 root 1.399 - display the duration of change_ability spells when examining them
404     (missing: protection spells, but they are a hack...).
405 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
406     adding more variety to the different mushrooms.
407 root 1.398 - fix a minor cfpod formatting bug.
408 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
409     the hintmode setting on the settings page.
410 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
411 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
412 root 1.399 - enable the object loader to also dump archetypes.
413 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
414 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
415 root 1.402 - force the initial face when loading an object that is time-animated
416     or a monster, so it does not have to be specified anymore.
417 root 1.403 - fix a bug where recasting an ability changing spell could shorten
418     its remaining duration.
419 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
420 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
421 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
422     up splay operations as well.
423 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
424 root 1.412 - implement introspection data for C++ classes (%REFLECT).
425 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
426 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
427 root 1.419 - fix transmutation alchemy.
428 root 1.424 - speed up many frequently-invoked C->perl callbacks.
429 root 1.419 - added complex object matching framework, to be used in altars and the like.
430 root 1.426 - switch to YAML::XS from YAML.
431 root 1.396
432 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
433 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
434     that ultimately was not helpful to catch it :)
435 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
436     all callers to use either one or the other, as appropriate. This
437     fixes the (rather fragile) light spell, maybe others.
438     - fixed an overflow and exploit in the bank/payment code.
439     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
440 elmex 1.384 to explain the skill a bit more.
441 root 1.389 - removed a buggy check for zero attacktype. So that we might find
442 elmex 1.388 the real bugs in the archs/maps/objects.
443 elmex 1.394 - Fixed enabling torches with lighters.
444 elmex 1.387 - (maps) Added Heaven Town region.
445     - (arch+maps) Fixed & normalized warriors on map
446     /quests/peterm/CTower/Barracks.
447 root 1.392 - fix the light spell (and possibly diseases and other lights).
448 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
449 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
450     a long time ago, and similar cases are still to be found in the maps.
451     - make the socket_timeout configurable in the code (but not yet for users).
452 root 1.393 - earth wall health bar is now correct.
453 elmex 1.384
454 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
455 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
456     freeze with IO::AIO anymore due this change.
457 root 1.364 - avoid a crash when a player tries to apply a lighter.
458 root 1.376 - allow a spell argument for dimension door.
459 root 1.362 - move shop item listing and some otherstuff into the info tab.
460 root 1.360 - avoid crashes when non-players cast party spells.
461 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
462 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
463     - small improvement of the number of potions in shops
464     (by Job Vranish).
465     - added a few party spells (by Job Vranish).
466 root 1.362 - use a common message dynbuf.
467 root 1.364 - destroying tear down objects will now use the full hp range
468     for animation and will only destroy/lastframe when hp < 0.
469     - allow monsters to use earth to dust.
470     - use manhattan distance for get_rangevector_from_mapcoord, just as
471     in get_rangevector.
472     - los updates now correctly take tiled maps into account.
473     - do los updates even on maps without darkness.
474 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
475 root 1.375 - upgrade to IO::AIO 3.21.
476 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
477 elmex 1.373 - properly catching exceptions from callback in irc.ext.
478 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
479 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
480 elmex 1.368 - (arch) added hint about usage to Slag Ex.
481 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
482     like the rest.
483 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
484 root 1.378 - (arch+maps) added rate limited converter and adjusted
485     /elmex/mana_fountain.
486     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
487     - reduce size of casting_time, move_status, attack_movement,
488     last_heal and last_sp slots, squeezing some more space out of struct
489 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
490     anywhere.
491 root 1.358
492 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
493     - fixed bug in alchemy, where finding the right object for enhancements
494     didn't work.
495 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
496     effects (w.r.t. put_more) per mapspace, to give the server a chance
497     to survive a hundred deathsheads.
498 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
499     disastrous bug of unfortunately unknown proportions...
500 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
501 root 1.343 - use gender-neutral place descriptions for invite.
502 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
503     Thanks go to Lisa Larsen!
504 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
505     anymore).
506 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
507 root 1.345 - use better dependency tracking for include/keyword.h.
508 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
509     so it is possible to invite somebody out of some stck-till-death traps,
510 root 1.346 or simply to commit suicide.
511 root 1.352 - replace the "ignoring delayed commands" message by something more useful
512     (cf. cunning gnome freezeing issue).
513 elmex 1.349 - various fixes for weapon improvements.
514 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
515 root 1.353 - support T and G sequences in cfpod.
516 root 1.343
517 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
518 root 1.339 - convert me command from per-map to chat, which makes more sense, also
519     document it.
520 elmex 1.336 - more than one spellbooks of same class can now be given
521     in class selection.
522 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
523     spell rebalancements.
524 elmex 1.338 - the IRC gateway filters IRC colors now.
525 elmex 1.336
526 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
527 root 1.331 - (arch) fix quiver of Holding Bolts.
528 root 1.332 - applying unpaid items will now examine them.
529 root 1.330 - add "What" column to body command, showing items in that slot.
530 elmex 1.329 - redesigned and rebalanced lamps and torches.
531 root 1.330 - add "..." to item names that have been shortened.
532     - fixed "assign" function that squeezes strings into fixed length.
533 elmex 1.333 - add cursed effect to lamps and (some) torches.
534 elmex 1.334 - fixed bad assigned crafting skills and their tools.
535 root 1.312
536 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
537 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
538 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
539 root 1.312 - make monster smell logic dependent on their wisdom stat.
540 root 1.324 - put the death reason into a separate tab.
541     - converted "connected" slot to string, cleanly got rid of some ugly
542     hacks such as the path_attuned hack.
543 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
544     - replace one-at-a-time hash by faster than smaller FNV-1a hash
545     when hashing strings.
546 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
547 elmex 1.320 whether the right cauldron is used.
548 root 1.313 - considerably optimise shared string implementation by
549 root 1.316 making its null value a compiletime constant.
550 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
551     as well as using shstr_cmp to pass shared stringsa round efficiently,
552     for lots of code size savings.
553 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
554     they are sleeping: generators now check for the sleeping flag.
555 root 1.318 - tell gcc not to excessively inline some perl interface functions.
556 root 1.322 - remove marking rune length limit.
557 root 1.323 - fix formatting of cfpod when a verbatim block was following
558     a single newline.
559     - move resistances, statistics and showpets command output into tabs.
560 root 1.326 - implement map scripts that can replace the boulder logic without
561     having to write extensions.
562 root 1.310
563 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
564 root 1.302 - fix a longstanding bug that teared multipart monsters
565     at map boundaries apart.
566 root 1.292 - temporarily make permanently invisible player visible when
567     he/she makes noise.
568 root 1.284 - fix being able to see through walls a bit.
569 root 1.303 - improve look at output.
570 root 1.285 - completely replaced the line of sight algorithm with a variant
571     of spiral fov capable of visibility grades and arbitrary
572     shadow angles, that uses less memory and less code.
573     - the new los code supports arbitrary map rectangles and loosens
574 root 1.310 other restrictions of the old code, supporting further optimisations.
575     - update los if blocksview-objects are inserted in a map, not just when
576 root 1.287 removed (e.g. for summon fog).
577 root 1.303 - permanent invisibility doesn't make immune against making noise:
578     implement a noise system that allows monsters to locate the player
579     when he/she makes noise.
580     - implement a primitive smell system that monsters can use to track
581     players.
582 elmex 1.288 - create bomb now also works when casted by door traps.
583 elmex 1.290 - (arch) new torch graphics.
584 root 1.289 - (maps) considerably soften the subway spider.
585 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
586     the guards from being killed by players.
587 root 1.310 - (maps) lots of tweaks in and around scorn.
588     - (maps) use special non-blocksview jungle, mountain and
589     darkforest freely on the worldmap, to get gradual sight obstacles
590     instead of total blackout in those areas.
591 root 1.289 - no maximum darkness for outdoor maps anymore.
592 root 1.291 - add more hints, fix some messages.
593 root 1.292 - fix a bug: firing rods should tell you something about them.
594     - make light additive even within players.
595 root 1.293 - darken xrays effect a bit.
596     - improve handling of los changes when inserting or removing
597     objects, not perfect yet.
598     - make map darkness signed (formerly unsigned) to allow
599 root 1.294 ambient lighting and centrally manage darkness as an offset.
600     - revamped, fixed and documented the server calendrics, also
601     tell users the current time and data, to improve awareness.
602     - implement proper wizlook flag and handling of wizlook, instead
603     of dumbly just clearing los once.
604 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
605     and has a smaller runtime variance.
606 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
607     making them actually useful.
608     - see_in_dark now increases the viewing radius by 3.
609 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
610     speedup, as well as in many other places.
611 root 1.299 - remove support for extended map infos - these are not used
612     by the deliantra client and removing them gives us a 10% speedup
613     when sending map changes.
614 root 1.300 - remove most gcfclient and other client bug workarounds, as well
615     as now obsolete protocol versions, simplying the code.
616 root 1.301 - optimise and simplify generation of random numbers.
617 root 1.303 - correctly provide a non-zero default density for materials, to
618     avoid crashes, fix other bugs in the material handling code.
619     - fix volume calculations.
620     - fix cfpod parsing when multiple verbatim blocks were separated by
621     newlines.
622 root 1.305 - increase monster detection radius from wis/5 to wis/3.
623 root 1.306 - remove old pickup modes.
624     - remove obsolete disarm and search commands (search wasn't working
625     anyways).
626 root 1.308 - fix a crash when an npc applied a sign.
627 root 1.284
628 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
629 root 1.283 - this release is assumed to be very stable.
630     - (maps) radically redesigned and improved tutorial.
631 root 1.280 - directional casting no longer immediately removes the invisible effect.
632 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
633 root 1.272 - fix overflow in lighting calculations.
634     - negative glow radii can no longer cause total darkness.
635 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
636     only maximally-lit ones.
637 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
638     - swashbucklers got the oratory skill now.
639 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
640 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
641 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
642 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
643     (which was probably broken, too).
644 root 1.281 - support negative glow radii during daytime, too.
645     - use circular, not rectangular, viewing area.
646     - use minimum viewing distance of 2 in outdoor maps.
647     - negative glow is stronger than viewing area or lamps.
648 root 1.283 - (arch) new darkness spell face.
649 root 1.272
650 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
651     - (maps) completely redesigned scorn.
652 root 1.269 - "cast light" now works on oneself.
653 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
654     negative glow radii again (they were totally broken before).
655 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
656 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
657 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
658 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
659 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
660     back to the player.
661 root 1.251 - attuned/repell and spell base level system reworked.
662 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
663 root 1.247 be less erratic now.
664 root 1.248 - refuse to write the uuid file if the uuid is zero
665     (to avoid writing it in early crashes).
666 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
667     - speed up emergency_save by not syncing every file separately.
668     - no longer reattach perl to every object on reload, it's slow, and no longer
669     necessary since we don't nuke stashes anymore.
670     - do not bootstrap perl from the commandline args, use separate eval for
671     better error reporting.
672 root 1.259 - fix a crash when pushing cone spells met ice attacks.
673 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
674 root 1.255 - speed up map refresh in server a bit.
675 elmex 1.258 - refactored drop code and fixed some programming errors in it.
676 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
677 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
678 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
679     as the current weight of the inventory.
680 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
681     dragonfire has been introduced for the non-dragon players.
682 root 1.265 - remove unused "tooltype", "start_holding" object slots.
683     - change "weapontype" object slot to uint8.
684     - convert "hide" object slot into flag.
685     - reorder object members for better locality of reference and codesize
686     decrease.
687 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
688 root 1.267 - fix a crash when no skill could be found when killing amonster.
689 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
690     every completed aio operation.
691 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
692     and update mapspaces if necessary.
693 root 1.246
694 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
695 root 1.241 - removed all command line parsing, only env variables are supported
696     anymore.
697 root 1.239 - region-specific monsters will now once more be on the worldmap.
698 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
699 root 1.225 would grow out of bounds.
700 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
701 root 1.222 - fixed a double-escaping bug in the pod-parser.
702     - rewrote the cfpod parser in C++.
703     - hintmode moved to C++, players need to re-set their hintmode if
704     they dislike "show".
705 root 1.231 - fix RIP inscription.
706 root 1.239 - bump login name length from 18 to 20 char max.
707 root 1.231 - correctly support gender in emotes.
708     - correctly support gender in the death messages.
709     - correctly generate death messages for players only when they really die,
710     with increased information.
711 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
712     and data corruption (but apparently was never triggered).
713 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
714 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
715     data corruption bug.
716 root 1.223 - tweak coredumping/monitoring a bit.
717 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
718 root 1.227 - do not crash in the loader when an inventory object could not be loaded
719     (from a corrupted file).
720 root 1.241 - redid skills command to send output to proper channel.
721 root 1.233 - object->map is no longer refcounting.
722 root 1.228 - add FLAG_DEBUG for internal debugging.
723 root 1.231 - add NDI_VERBATIM flag to send_msg.
724 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
725 root 1.240 - player->exists is no longer a sync_job.
726 root 1.233 - split login.ext's player scheduler into
727     it's own player-scheduler.ext extension.
728 root 1.222
729 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
730 root 1.212 - require perl 5.10.
731 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
732 root 1.204 - swap player and observed count's on the map when observing.
733 root 1.205 - add (mostly untested) mapspace perl class and accessors.
734 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
735 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
736     could be found.
737 root 1.208 - pits now have a configurable "random spread" range and default
738 root 1.213 to a radius of two now.
739 root 1.212 - rewrite pay_player_arch.
740     - use a more stable perl_reload implementation.
741     - do not use Symbol::delete_package (causes crashes after perl-reload),
742     use our own, safer, clear_package instead.
743     - when asynchronously dumping core, close all file handles to allow
744     the server to restart concurrently.
745 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
746     sequences, without double-encoding. it should be faster, too.
747     - the above fixes wrong display of help tetx and many other issues.
748 root 1.216 - use lzf and frag packets for large messages for clients supporting them
749 root 1.218 (0.9976+), use it for long books and other messages.
750 root 1.210 - eradicate listen command and corresponding code.
751 root 1.211 - eradicate logs command.
752 root 1.218 - let the client log into the server log, used for crash backtraces.
753 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
754     old style spell objects with the spell magic bullet.
755 root 1.220 - (arch) fixed skill less rods in the archetypes
756 root 1.204
757 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
758 elmex 1.197 - made jeweler workbench larger and some other minor map
759     changes in jeweler town.
760 root 1.196 - fixed wrong item handling in jeweler skill code.
761 root 1.198 - (arch) use a special "key_random_map" for random map keys
762     that are used up.
763 root 1.199 - fix a crash when the player who was observed has logged out long
764     enough for his region/map to be gone.
765 root 1.200 - port to g++-4.3's incompatible tr1 changes.
766 root 1.201 - add some missing dependencies.
767 root 1.203 - log to /var/log/deliantra/ by default.
768     - hack observe code to enable smooth movmenet when observing.
769 elmex 1.195
770 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
771 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
772 root 1.179 - correctly move gsay to the party channel.
773 root 1.178 - fix a crash when animate weapon was used in some areas.
774 elmex 1.177 - fixed unnecessary identification of by converters created objects.
775 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
776     with NPCs.
777 elmex 1.175 - (arch) dragon scales got proper type now
778 root 1.193 - object::decrease would sometimes cause container weights to
779     be wrong, this has been fixed.
780 root 1.194 - do not send time updates for newly-seen items.
781 root 1.185 - thawing an icecube will once more drop its contents to the ground.
782 root 1.183 - fix cone spells etc. going through walls sometimes.
783 root 1.186 - fix a weight update bug that sometimes left containers
784     with wrong weights.
785 root 1.194 - added auto_apply event and extension for shop tiles.
786 root 1.172 - work around get_map_flags invoking perl and switching the stack.
787     - make sure the map is loaded when using a town portal return.
788 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
789     where healing spells didn't cost any grace.
790 root 1.173 - fix starvation kill reason.
791 root 1.174 - fix pk killer name message.
792 root 1.189 - don't let people apply signs with @match.
793 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
794     what seems to be the biggets memleak in the server).
795 elmex 1.171
796 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
797 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
798     - use anyevent to manage listen ports (this enables IPv6 support).
799 root 1.167 - server supports ipv6 client connections now.
800 root 1.168 - use newly-available Coro::AnyEvent.
801 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
802     to let it handle AIO requests.
803 root 1.167
804 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
805 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
806     processing considerably (especially in the client) and reduces data transfers
807     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
808 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
809     - (map) fixed npc dialogue in pup_land/s_f/special.
810     - bugfix: fix a crash when a player casts a swarm spell and then logs out
811     (swarm spells now stay in the player's inventory).
812 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
813 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
814     archetype *archname* (chairs of different facings were merged).
815     - bugfix: fix a potential crash issue in find_object_name (not used
816     normally).
817 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
818     (destruction, magic missile etc.).
819 root 1.163 - swarm spells without a direction now use various spiral patterns
820     instead of being fully random.
821 root 1.158 - update AnyEvent API to 3.4 and above.
822 root 1.156
823 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
824 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
825 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
826 root 1.152 - bugfix: the jumping skill now gives experience for jumping
827     and for attacking monsters. it also takes about one second to do a jump.
828 root 1.138 - bugfix: players couldn't starve in 2.53 :(
829 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
830 root 1.152 - bugfix: spell effects like word of recall are removed on death.
831 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
832     were created outside a map.
833 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
834     (fixed by reversing the logic).
835 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
836 root 1.153 - bugfix: the random map generator no longer leaks key objects.
837 root 1.154 - bugfix: support random maps >127x127.
838 root 1.152 - (maps) fixed the death certificate system in nimbus.
839 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
840 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
841 root 1.147 - (arch) give ball lightning a real name.
842 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
843 root 1.155 - support cfpod in ex replies (client item tooltips).
844 root 1.143 - unapply item in range slow when readying a spell.
845 root 1.148 - bugfix: account for rounding errors in weight updates.
846 root 1.139 - remove synchronous mkdir in chargen_race_done.
847     - fix per-race starting maps.
848 root 1.142 - check hiscore on suicide and quit as well.
849 root 1.138 - tell players when they are starving.
850 root 1.133 - get rid of costly object_from_name conversion for altar effects.
851     - fix map difficulty calculation for generators.
852 root 1.146 - slightly more intelligent handling of "is_animated" flag.
853 root 1.149 - support no_drop map header flag (before it was only available internally).
854 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
855 root 1.133
856 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
857 root 1.119 - bugfix: custom skill settings were not saved by the server.
858     - bugfix: remove did not actually remove items from the inventory, leaving
859 root 1.116 ghost items.
860 root 1.119 - bugfix: properly update items identified on the ground.
861 root 1.120 - bugfix: use localtime_r in the logger thread.
862 root 1.122 - bugfix: player starvation will now give the correct kill reason.
863     - bugfix: archetype reloads could crash the server.
864 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
865 elmex 1.114 player is not logged in.
866 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
867 root 1.117 server startup.
868 root 1.128 - bugfix: fix the door surround check in the random map generator.
869     - (maps) fix heaven quest difficulty progression.
870     - (maps) fix some random map styles.
871     - dropping items a shop is not interested in won't sell them anymore.
872     - rods and horns with a too low maximum charge allow now at least one discharge.
873     - implement kill & death statistics.
874     - random map preparation is no longer synchronous.
875     - rewrite find_style in perl, no longer does synchronous I/O.
876     - improve random map specials placement.
877     - make the killer a real object pointer instead of a string, improved
878     kill reason messages.
879 root 1.117 - take advantage of new aio_close and aio_chmod.
880 root 1.128 - implement archetype::get, object::deep_clone and update callers.
881 root 1.125 - change_abil is much faster.
882 root 1.126 - update the floorbox more often to work around the reverses item order
883     display in clients.
884 root 1.125 - cleaned up object copying by encapsulating it to a single place.
885 root 1.126 - add hints to the invite messages.
886 root 1.127 - rewrote key<->value pair handling.
887 root 1.128 - use an independent random number generator for the random map generator.
888 elmex 1.113
889 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
890 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
891     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
892     - completely automate the weight handling, should fix all weight
893     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
894 root 1.103 - reloading archetypes while a user was in the character creation phase
895     could crash the server.
896 root 1.106 - fix a nontrivial number of cases of code commented similar
897     to "is this really correct?", as many of those cases are now handles
898     automatically by lower level code.
899     - replace many ad-hoc checks for client visibility by object::visible_to,
900     should result in broader applicability of functions using it.
901 root 1.104 - merge items with different arch pointers refering to the same arch
902     (due to archetype reloads).
903 root 1.106 - refactored the object remove/insert functions and most related
904     functions (decrease, split, merge_ob etc.).
905 root 1.105 - make it compile better on freebsd (reported by pippijn).
906 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
907 root 1.108 - fix the longstanding "container stays open" bug.
908 root 1.107 - improved floorbox updating to be incremental and other protocol
909     optimisations.
910     - get rid of update_after_inventory_change and only do update stats
911     for weight once/tick/player at max.
912 root 1.109 - rewrite party commands, use party channel.
913 root 1.103
914 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
915 root 1.97 - properly link against libgthread as that is needed to make the slice
916     allocator thread-safe.
917 root 1.91 - support perls not compiled with 64 bit support (though this is not a
918     recommended configuration) (reported by Samuel Gondouin).
919 root 1.94 - always put godgiven items into the player inventory, never any containers.
920 root 1.92 - (maps, arch) the scorn go club was founded!
921 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
922 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
923     became a real spell-class.
924 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
925     - (arch) considerably strengthened spark shower and destruction.
926     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
927     finally reloadable at runtime.
928     - changed archetype loading algorithm to only require one pass and
929     use delayed resolving of references.
930 root 1.101 - examine command now uses the examine infobox.
931 root 1.102 - implement an "incremental garbage collector" for archetypes.
932 root 1.98 - enable slice allocator again.
933 root 1.96 - implement optional free memory poisoning.
934 root 1.91
935 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
936 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
937 root 1.85 skill.
938 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
939     names (also update all maps to use money instead of coins).
940 root 1.78 - add uuid accessors to perl.
941     - add coin names and archetype accessors to perl.
942 root 1.80 - fix runtime uuid file format to use "." instead of ",".
943 root 1.78 - change perl extensions to not use hardcoded coins and values.
944 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
945     and be more parsimonous of uuid usage by the exact value out on exit.
946 root 1.86 - write log messages in another thread, removing another sync point.
947     - support multi-line log messages in a nicer way.
948 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
949 root 1.81 - fix a minor memleak in the random map generator.
950     - some parts of the random map generator are not coroutine-safe,
951     so only call it "single-threaded".
952     - major cleanup of memory management in random map generator.
953 root 1.87 - slight refactoring of the random map generator, faster too.
954 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
955     bookkeeping bug.
956 root 1.87 - work around "player is on active list" problem by deactivating player
957     after loading.
958 root 1.81 - garbage collect shstr's more evenly and adaptively only when
959     there have in fact been allocations.
960 root 1.82 - fix object::insert to do as documented and insert into the env
961     if necessary.
962     - fix cf::map::unique_maps.
963     - fix nrof overflow check in can_merge_slow.
964     - fix converter code to handle >31 bit values.
965 elmex 1.83 - added support for the player_sold flag
966 root 1.84 - converters no longer accept unpaid items.
967 root 1.88 - canonicalize random map meta files for better unification.
968 root 1.77
969 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
970 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
971     when mlockall has been used.
972 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
973 root 1.72 - use separate thread for ticker timing (and more in the future).
974     this greatly increases timing accuracy and gets rid of an enourmous
975     number of gettimeofday calls.
976 root 1.82 - use a separate thread to signal aio completion, for lower latency.
977 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
978 root 1.71
979 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
980 root 1.68 - rebalanced default experience table to be more exponential
981     and much easier up to level ~40, then moderately harder.
982 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
983 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
984     - do not exit on reload/load errors but properly cleanup.
985 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
986 root 1.66
987 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
988 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
989     (this fixes the jeweler skill).
990 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
991 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
992 root 1.63 - move tombstone to real map if player died due to cave-in (even if
993     it has reset, which is better than putting it on the savebed, also as
994 root 1.321 proof that the player didn't use a savebed).
995 root 1.59
996 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
997 root 1.56 - work around perl bug in configure perl module version check.
998 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
999 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1000 root 1.52 - fix a bug in animate_weapon, causing a crash.
1001 root 1.54 - no longer exit when a coroutine throws an exception.
1002 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1003 root 1.53 - fix the "<player> is nuts" message.
1004 root 1.58 - fix an exception at logout due to the json_coder being gone.
1005 root 1.43 - upgrade to EV version 2.0 API.
1006 root 1.47 - when players don't apply a savebed correctly but stand above one,
1007     do not move or kill them.
1008 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1009 root 1.43 - implement generic framework for server-side resource files.
1010     - implement resource file update event.
1011     - hook experience table update into the framework.
1012     - move jeweler.yaml to resources (arch/).
1013 root 1.44 - switch from Crossfire to Deliantra perl module.
1014     - implement json2json arch filter.
1015 root 1.45 - implement widget protocol version 2, support for ui templates.
1016 root 1.54 - mapinfo is now handled fully asynchronously.
1017 root 1.48 - ext/irc: also log irc messages.
1018 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1019 root 1.43
1020 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1021 elmex 1.41 - limited the number of items that can be picked up and dropped
1022 root 1.42 as temporary measurement against bad performance or dropping things
1023     (this lead to long freezes and triggered the watchdog).
1024 elmex 1.41 - improved the performance of the drop command a bit.
1025 root 1.38 - switch from Event to EV for higher performance, easier usage,
1026     less bugs...
1027 root 1.39 - updated to release version of the gnu affero license.
1028 root 1.38
1029 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1030 root 1.36 - more thoroughly rename the binaries, contact addresses.
1031     - update the copyrights.
1032 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1033     crashes.
1034 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1035     potentially causing crashes.
1036 root 1.35 - assign weapons on user load time, not login-time, avoiding
1037     crashes.
1038    
1039 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1040 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1041 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1042     in some of the maps.
1043 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1044     which is now trivial to do.
1045 root 1.33 - removed all traces of the old (and never working) plug-in interface
1046     (70kb code less on amd64).
1047 root 1.34 - improve/tune scheduling priorities.
1048     - fix some freezing bugs.
1049     - fix a memory corruption problem in dynbuf.printf.
1050     - use channels for chat and many informational commands.
1051     - improved the tutorial.
1052     - create missile is now fixed.
1053     - race fields must now contain archetypes.
1054     - jumping skill now works as advertised.
1055 root 1.31
1056 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1057 root 1.24 - relicense under the gnu affero license.
1058 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1059 root 1.24 - implement server-side framework for generic resources.
1060     - use resource framework for server-provided ambient
1061     music.
1062 root 1.27 - save object owners (players only atm).
1063 root 1.24 - replace limited sound api with server-provided sound effects.
1064     - new sc (sound control) protocol command.
1065     - improve fxix protocol to include types.
1066     - exactly fill tcp segments, if possible.
1067     - output-rate is now an upper limit, the server will automatically
1068     (and quite perfectly) adjust to the network conditions, ensuring
1069     low latency even during bulk transfers (music, images, sounds etc.).
1070     - implement server-side widgets (i.e. client widgets controlled
1071     in the server side). this will allow future expansion without
1072     having to upgrade clients.
1073     - implement a (artwork) world map with realtime player position
1074     tracking.
1075     - new and more efficient extcmd (server still supports old extcmd
1076     protocol).
1077 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1078     calcluation that could be easily exploited by users.
1079     - rebalanced diseases to spread more naturally/evenly.
1080     - completely asynchronous map loading even for tiled maps.
1081 root 1.24 - replace simple messaging protocol with channels carrying metadata
1082     (similar to message types, but more directed at the user).
1083     - reduce command processing latency by a whopping 120ms by
1084     reordering some processing steps inside the server. this directly
1085     reduces lag by 120ms.
1086     - actually send spell faces to the client.
1087 root 1.23 - implement player genders.
1088 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1089     otherwise return to savebed and possible kill if the log-out
1090     was for too long.
1091     - fast socket-dead detection (kick player after 8 seconds without ack).
1092     - greatly reduce the cpu time needed to draw maps _again_.
1093     - archetypes are now subclasses of objects.
1094     - rebalanced shop greed and approval functions to be more realistic
1095     (and likely match the actual intention).
1096 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1097     italic, gender-specific text, paragraphs etc.
1098 root 1.24 - implemented hint framework, players can opt to receive hints.
1099     - implemented (long) book framework, added some books from the cf wiki.
1100 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1101     protocol and is capable of transmitting generic meta information.
1102 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1103     - replace the nexus by a per-player tutorial map that teaches stuff
1104     better than the newbie house.
1105 root 1.18 - fix the magicmap colours.
1106 root 1.19 - optimise map update even more by removing unneeded code and checks.
1107     - decouple map and stats update from pl->ob and use pl->observe instead.
1108     - implement observe command.
1109 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1110     calls with a simple comparison.
1111     - fix a latent crossfire bug that could crash the server because the
1112     map refresh did not update the mapspace.
1113 root 1.24 - support custom keys for regions and maps, regions are now
1114     refcount-managed.
1115     - allow worldmap overlays anywhere in the 000..999 range.
1116     - new system to acquire time slices for background jobs, to reduce
1117     jitter.
1118 root 1.27 - semi-persistent object-referencing framework (currently only players
1119     supported).
1120 root 1.22 - dependency tracking for perl extensions.
1121 root 1.24 - new slag-ex extension for cleaning cauldrons.
1122     - fix invoke result processing.
1123     - there are even less i/o syncpoints in the server now.
1124 root 1.29 - added map-tags extension that scans all maps for object tags
1125     and records them in the database (not used yet).
1126 root 1.28 - metaserver 2 support.
1127 root 1.22 - many more bugfixes and minor optimisations.
1128 root 1.16
1129 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1130 root 1.14 - optimised event invocation (non-wanted events can now be
1131     skipped with 4-5 inlined instructions).
1132 root 1.12 - complete rewrite of town_portal: it now creates a portal
1133     to the "nearest" town only, travel is only possible
1134 root 1.13 to the town and back, anybody can use it (also removes
1135     one of the remaining syncpoints in the server).
1136 root 1.10 - complete rewrite of the range/attack skill slot system:
1137     there are now two slots, one for combat, one for ranged
1138     attacks.
1139     - introduce the concept of a current weapon (either a ranged
1140     or a combat weapon/skill/tool) and switch between them as
1141     needed.
1142     - rewrite bow code so bows get more useful: apply damage,
1143     attacktype and other stats to the arrows and treat
1144     bows as weapons. also rebalance the missile weapons skill
1145     so its damage increases with level.
1146     - rewrite the complete player speed logic: weapon_speed now
1147     works as documented and there are no unnatural speed boosts.
1148 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1149     installation, replacing the old collect scripts and
1150 root 1.9 simplying deployment by scaling and cutting faces as required.
1151     - simplify the map protocol extensively by taking advantage
1152     of missing bigfaces, speeding up map generation immensely.
1153 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1154     other archetypes.
1155     - rationalise archetype, region and treasurelist file format
1156     into a single file format and make them reloadable asynchronously.
1157 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1158     reloadable at runtime.
1159 root 1.6 - implement 64x64 faceset support.
1160     - implement fxixsx protocol that saves
1161     a lot of bandwidth over the old image/face/smooth packets
1162 root 1.11 and allows images > packetsize, incremental and background
1163     transfers.
1164 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1165     on a face basis as opposed to a mapspace basis.
1166 root 1.7 - the server can now rate-limit image uploads to not exceed
1167     a certain (client-configurable) speed while guarenteeing full
1168     freedom of movement.
1169 root 1.8 - implement new ex command to request item descriptions.
1170     - implement new msg command for in-game messages with meta
1171     information (using xml).
1172 root 1.9 - enforce utf-8 for all text messages.
1173 root 1.13 - added micropather (not used yet).
1174 root 1.6 - many, many bugfixes.
1175 root 1.1
1176 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1177 root 1.1 - make coroapi accessible to cf+.
1178     - moved map handling logic completely to perl
1179     - per player maps are now marked in the map
1180 root 1.2 - maps are saved completely differently now,
1181     and much more often.
1182 root 1.17 - rewrote map header parser and writer, to be much faster.
1183 pippijn 1.4 - maps and players are now (in the average case) loaded
1184 root 1.2 and saved completely asynchronously, I/O contention will no
1185     longer freeze the server.
1186 pippijn 1.4 - players and maps can be loaded anytime, without the player
1187 root 1.2 being logged in.
1188 root 1.1 - automatically generate method interfaces for perl from headers
1189     - unbundled freezethaw
1190     - mostly rewrote common/map.C
1191     - completely rewrite server/swap.C
1192     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1193     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1194     - better message for apply failures due to applymode
1195     - removed most all of the weather code
1196     - unified logging to stderr and file
1197     - too many minor changes to document
1198 root 1.615