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Revision: 1.622
Committed: Sun Apr 11 17:27:51 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.621: +2 -0 lines
Log Message:
logfile suspend/resume

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56 root 1.616 TODO: clean up skill handling in kill_object.
57 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.619 - unapply weapons and armour before trying to improve it.
72 root 1.588 - teach the random map generator the ability to read ".rmg" files
73     that specify which actual style map to generate, and use it for
74     the default decorstyle to avoid inappropriate maps to be used.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.620 - make sure failed castings take some time, too, to avoid being
143     smitten by your god.
144     - many more failmsgs and help texts.
145 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
146 root 1.562
147 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
148 root 1.558 - (maps) fix travel to valdor and back.
149 root 1.545 - do no longer by default eval map cod ein safe compartments
150     (this can be re-enabled using the safe_eval config option).
151 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
152     in lorak.
153 root 1.559 - fix data corruption issues caused by recursive calls to
154     unordered_mapwalk - now every caller must provide its own
155     buffer.
156 root 1.538 - (maps) improve tindervale maps slightly.
157 root 1.544 - (arch) considerably decrease slag ex price.
158 root 1.540 - (arch) fix filth archetype.
159 root 1.556 - extension dependency resolve was completely broken.
160 root 1.544 - multipart objects would cause save_throw_object to crash - it
161     now acts on the head only.
162 root 1.541 - do not try to connect to an irc server unless explicitly configured.
163 root 1.542 - do not expect decltype() to be available in gcc 4.4.
164 elmex 1.543 - extended the safe perl environment by loops.
165 root 1.547 - (arch) fix "armless cook" facings.
166     - the "experience table" resource item did not have a proper
167     hash associated with it, so updates could not be detected.
168 elmex 1.550 - fixed poison traps in doors.
169 root 1.548 - player->killer_name did not properly flag the name as unicode.
170 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
171     and provide a non-destructive SvPVutf8 variant.
172 root 1.554 - do not allow dragon players to change their title via the settings.
173 elmex 1.552 - ratelimited jeweler skill nugget conversion.
174 root 1.551 - under high load, the server stopped swapping out to make
175     the server more responsive, but making it impossible to reduce
176     the load by... swapping out. slot queuing will now always make
177     some progress.
178     - improve the quality of the load-avg calculation.
179 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
180 root 1.556 - don't fail to write the runtime file if the temporary already exists.
181 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
182     player now.
183 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
184     timestamp and use a tab in the client to increase awareness.
185 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
186     setflag 0 is possible.
187 root 1.560 - make install now deletes old extensions, to ease upgrades in the
188     deliantra vm.
189 root 1.538
190 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
191 root 1.532 - the destruction spell could/would corrupt server memory quite often.
192 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
193     disk, not when it already was in memory.
194 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
195     avoiding livelock during high-load emergency saves.
196 root 1.530 - logging in did not properly unapply all skills.
197 root 1.531 - (maps) make the invite quest marking much more obvious.
198 root 1.533 - (arch) fix warrior archetype names.
199 root 1.532 - map prefetching never prefetch upwards.
200 root 1.534 - wizpass no longer makes you non-blocking.
201 root 1.536 - (maps) add light to some of the special maps, add troll
202     map.
203 root 1.530
204 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
205 root 1.515 - (maps) add gorokh_final mapset from crossfire.
206 root 1.516 - (maps) block most vault-type mlab locations, open up
207     imperial converters for anybody to use.
208 root 1.519 - (maps, arch) replace all permanent stat potions by random
209     variants.
210 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
211 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
212     real player object on player changes.
213 root 1.522 - diseases and maybe other things could sometimes reduce the speed
214     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
215     much grief.
216 root 1.523 - speed_left randomisation was, apparently, totally broken.
217     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
218     of the speed slot internally and in map save files. among other
219     things, this gets rid of all the abs (speed) calls.
220     - reduce map file save files by using abridged keywords aliases.
221 root 1.494 - shop specialisation calculation was totally broken.
222 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
223     now enforced.
224 root 1.498 - fix magic mapping, which only worked for inate spell casting.
225 root 1.495 - godgiven items will now be explicitly described as such.
226 root 1.524 - (arch) dded a quiver of bolts.
227 root 1.504 - materialnames would change "randomly" on every load, only
228     set the material when the materialname was not set before.
229 root 1.497 - balancing change, halve rod recharge speed (instead
230     of 4.8s, the standard rods now recharge in ~10s. not a solution,
231     but still.
232 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
233 root 1.509 the costly flag-checking loop in most cases and using a simple
234     repeat-cache for speed_left.
235 root 1.507 - always delay stats update for players on insert/remove till
236     next tick/command, which saves a lot of cpu cycles on drop/take.
237 root 1.514 - add hint about havign to run to attach unaggressive npcs.
238 root 1.494 - pet monster level was not displayed correctly in "showpets index".
239     - clean up floating point conversions and many similar nitpicks.
240 root 1.502 - fix hanuk altar.
241 root 1.504 - overhaul material system to be much faster, and having less bugs, but
242     still having a lot of cruft :/.
243 root 1.502 - add marble shop floor.
244 root 1.494 - move gcc specifics to new file include/compiler.h.
245     - unrecognised cfpod directives could cause undefined behaviour.
246 root 1.505 - added boes' marble shop to steinwandstadt.
247 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
248     - optimise mapspace updates.
249     - cache volume/items per mapspace.
250 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
251     decrease).
252 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
253     have led to weird item multiplications.
254 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
255 elmex 1.501 - fixed crash bug in learn_spell command.
256 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
257 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
258     from perl to c++.
259 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
260     and use it in some "inner" loops.
261 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
262 elmex 1.511 - fixed jeweler experience output to not be floating point.
263 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
264 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
265 root 1.518 - try to prefetch memory inside process_objects, which can give
266     enourmous speed gains.
267     - make some small optimisation to the process_objects loop.
268 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
269     handling different chksum lengths.
270     - check for hash collisions in cfutil.
271     - reduce face checksum size from 6 to 4 bytes.
272 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
273 root 1.523 - removed weather-specific attributes.
274     - fixed genkeywords dependency.
275     - do not clear "randomitems" slot for world underlays.
276     - use "sl" as short-hand for speed_left in save-files, just to make them
277     smaller.
278 root 1.517 - in general, don't crash on value-less resource file lines
279     anymore, due to get_str never returning a 0-pointer.
280 elmex 1.521 - code cleanup in move_symptom.
281 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
282 root 1.494
283 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
284 root 1.481 - some Andrew Madloch wanted, despite being specifically told
285     multiple times that the Deliantra parts additions are under AGPL,
286 root 1.487 lock up the source code of the server within his company.
287 root 1.481 some reorganisations have been done to the sourcecode to make
288     it clearer that this violates the Affero GPL. Help to keep
289     Deliantra free software even for the coming generations
290     and be wary of the promises of Andrew Madloch, he has nothing
291 root 1.487 good in mind for free software.
292 root 1.480 - clarify which files of the server are 100% AGPL.
293 root 1.481 - minor reorganisation, move some GPL code into other files.
294 root 1.483 - implement viewpoint (which is like observe, but only for the map,
295     not stats etc.).
296 root 1.484 - replace magic mapping overlay by a flying bird exposing area
297     on the worldmap (ext/magic_mapping.ext).
298 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
299     - @find results in npc dialogue is now stored in $find.
300 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
301 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
302 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
303     dm instead.
304 root 1.456 - (maps) add town portal to celvear.
305 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
306     mapsets from crossfire, together with associated archetypes.
307 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
308     - (maps) define a new whalingoutpost region.
309 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
310     and most archetypes that go with them (without stoning and swallow effects),
311     casino tokens and stock certificates are also missing.
312 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
313     and santo dominion.
314 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
315     to go with them. also adjusted archetypes to be more korrekt "gotisch".
316 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
317 root 1.460 - properly close client-side dialogue when the player is teleported away.
318 root 1.459 - map-tags did not properly close it's database tables or wait
319     for a quiescent state, causing memory corruption on reload.
320 root 1.454 - support "stat.xyz" accessor in match expressions.
321 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
322 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
323     fixes long answers from npc dialogue).
324 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
325 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
326     and to not add a "put your code here" force needlessly.
327 root 1.463 - (arch) fix or improve many plurals.
328 root 1.465 - markers do no longer add a force if the slaying field is unset.
329 root 1.466 - sped up search-items implementation, but it's still horrible.
330 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
331 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
332     used to reogianise the illogical arch tree a bit.
333 root 1.479 - (maps) import most map names from crossfire.
334 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
335 root 1.483 - fly_high movement gives better los, ignoring blocksview.
336 root 1.488 - the addexp command should now honour skill names with spaces.
337 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
338 root 1.491 - (arch) added many more buildable marble floors.
339 root 1.490 - major namespace cleanup: save 45kb by making functions static
340     that were unnecessarily global.
341 root 1.452
342 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
343 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
344 root 1.451 - fix a memory buffer overflow in the book code.
345 root 1.429 - add @check, @find npc dialogue commands.
346     - (maps) add a number of town interiors.
347 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
348 root 1.451 - (maps) add celvear area from cfextended.
349 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
350     - (server,maps) fix bug causing some library books not to be chained down,
351     cause Scorn/Navar libraries not to have inscribable books.
352 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
353 sf-marcmagus 1.433 inappropriate item power.
354 root 1.448 - (maps) fix intwell balancing issue.
355 root 1.437 - improve the look of generated books.
356 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
357     - fix bug where players could bypass no_drop by putting items in containers.
358 root 1.430 - consecutive commands arriving at the same time in the server would be
359     corrupted if the length was >255.
360 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
361 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
362     and perl.
363 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
364     functionality (and more) inside the same object using the match expressions.
365     - create simpler match expression compiles in many common cases.
366 root 1.439 - reduce object size by removing obsolete "seen_by" member.
367 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
368     of the new dynbuf::splice function (which gave an unexpected net win
369     in code size...).
370 root 1.442 - the server will no longer complain (and subtly fail) when an object
371     being removed from a map causes another object to get removed.
372 root 1.441 - banish strncpy from the server, speed up and simplify sending item
373     descriptions to the client considerably.
374 root 1.442 - add new "in head" set modifier for matches.
375     - new BLOCKED_MOVE event added.
376     - mapscript archetype now has activate_on_xxx true by default, as similar
377     connected elements.
378 root 1.448 - (maps) imported all styles from cfextended except
379 root 1.444 floorstyles/land_plots and monsterstyles.
380 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
381 root 1.446 - don't crash when treasure lists are empty / supply new empty
382     treasurelist for randomitems when none can be found.
383     - implement cf::map::static_maps and use it in map-tags.ext.
384 root 1.449 - fix a bug in map-tag scanning when moving tags.
385 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
386     for a reaction.
387 root 1.447 - implement new "loadall" map loading command, purely for debugging.
388 root 1.429
389 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
390 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
391     but not horns (to make them more useful for content-creators).
392 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
393     2) it skipped spell effects and 3) it didn't handle the case where
394     and object was destroyed while iterating over it correctly. all this
395     allowed players to sometimes walk onto spaces they should not be able to
396     walk on.
397 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
398 root 1.399 - examining an object now dumps the serialised object form when the user
399 root 1.404 is a wizard (wizlook).
400 root 1.421 - altars no longer accept unpaid items.
401 root 1.411 - party spells didn't work all that well.
402 root 1.424 - added complex object matching framework (cf::match), and make altars
403     and pedestals use it.
404 root 1.425 - identified skill-tools show what skill they grant.
405 root 1.399 - display the duration of change_ability spells when examining them
406     (missing: protection spells, but they are a hack...).
407 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
408     adding more variety to the different mushrooms.
409 root 1.398 - fix a minor cfpod formatting bug.
410 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
411     the hintmode setting on the settings page.
412 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
413 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
414 root 1.399 - enable the object loader to also dump archetypes.
415 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
416 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
417 root 1.402 - force the initial face when loading an object that is time-animated
418     or a monster, so it does not have to be specified anymore.
419 root 1.403 - fix a bug where recasting an ability changing spell could shorten
420     its remaining duration.
421 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
422 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
423 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
424     up splay operations as well.
425 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
426 root 1.412 - implement introspection data for C++ classes (%REFLECT).
427 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
428 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
429 root 1.419 - fix transmutation alchemy.
430 root 1.424 - speed up many frequently-invoked C->perl callbacks.
431 root 1.419 - added complex object matching framework, to be used in altars and the like.
432 root 1.426 - switch to YAML::XS from YAML.
433 root 1.396
434 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
435 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
436     that ultimately was not helpful to catch it :)
437 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
438     all callers to use either one or the other, as appropriate. This
439     fixes the (rather fragile) light spell, maybe others.
440     - fixed an overflow and exploit in the bank/payment code.
441     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
442 elmex 1.384 to explain the skill a bit more.
443 root 1.389 - removed a buggy check for zero attacktype. So that we might find
444 elmex 1.388 the real bugs in the archs/maps/objects.
445 elmex 1.394 - Fixed enabling torches with lighters.
446 elmex 1.387 - (maps) Added Heaven Town region.
447     - (arch+maps) Fixed & normalized warriors on map
448     /quests/peterm/CTower/Barracks.
449 root 1.392 - fix the light spell (and possibly diseases and other lights).
450 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
451 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
452     a long time ago, and similar cases are still to be found in the maps.
453     - make the socket_timeout configurable in the code (but not yet for users).
454 root 1.393 - earth wall health bar is now correct.
455 elmex 1.384
456 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
457 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
458     freeze with IO::AIO anymore due this change.
459 root 1.364 - avoid a crash when a player tries to apply a lighter.
460 root 1.376 - allow a spell argument for dimension door.
461 root 1.362 - move shop item listing and some otherstuff into the info tab.
462 root 1.360 - avoid crashes when non-players cast party spells.
463 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
464 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
465     - small improvement of the number of potions in shops
466     (by Job Vranish).
467     - added a few party spells (by Job Vranish).
468 root 1.362 - use a common message dynbuf.
469 root 1.364 - destroying tear down objects will now use the full hp range
470     for animation and will only destroy/lastframe when hp < 0.
471     - allow monsters to use earth to dust.
472     - use manhattan distance for get_rangevector_from_mapcoord, just as
473     in get_rangevector.
474     - los updates now correctly take tiled maps into account.
475     - do los updates even on maps without darkness.
476 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
477 root 1.375 - upgrade to IO::AIO 3.21.
478 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
479 elmex 1.373 - properly catching exceptions from callback in irc.ext.
480 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
481 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
482 elmex 1.368 - (arch) added hint about usage to Slag Ex.
483 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
484     like the rest.
485 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
486 root 1.378 - (arch+maps) added rate limited converter and adjusted
487     /elmex/mana_fountain.
488     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
489     - reduce size of casting_time, move_status, attack_movement,
490     last_heal and last_sp slots, squeezing some more space out of struct
491 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
492     anywhere.
493 root 1.358
494 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
495     - fixed bug in alchemy, where finding the right object for enhancements
496     didn't work.
497 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
498     effects (w.r.t. put_more) per mapspace, to give the server a chance
499     to survive a hundred deathsheads.
500 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
501     disastrous bug of unfortunately unknown proportions...
502 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
503 root 1.343 - use gender-neutral place descriptions for invite.
504 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
505     Thanks go to Lisa Larsen!
506 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
507     anymore).
508 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
509 root 1.345 - use better dependency tracking for include/keyword.h.
510 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
511     so it is possible to invite somebody out of some stck-till-death traps,
512 root 1.346 or simply to commit suicide.
513 root 1.352 - replace the "ignoring delayed commands" message by something more useful
514     (cf. cunning gnome freezeing issue).
515 elmex 1.349 - various fixes for weapon improvements.
516 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
517 root 1.353 - support T and G sequences in cfpod.
518 root 1.343
519 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
520 root 1.339 - convert me command from per-map to chat, which makes more sense, also
521     document it.
522 elmex 1.336 - more than one spellbooks of same class can now be given
523     in class selection.
524 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
525     spell rebalancements.
526 elmex 1.338 - the IRC gateway filters IRC colors now.
527 elmex 1.336
528 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
529 root 1.331 - (arch) fix quiver of Holding Bolts.
530 root 1.332 - applying unpaid items will now examine them.
531 root 1.330 - add "What" column to body command, showing items in that slot.
532 elmex 1.329 - redesigned and rebalanced lamps and torches.
533 root 1.330 - add "..." to item names that have been shortened.
534     - fixed "assign" function that squeezes strings into fixed length.
535 elmex 1.333 - add cursed effect to lamps and (some) torches.
536 elmex 1.334 - fixed bad assigned crafting skills and their tools.
537 root 1.312
538 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
539 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
540 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
541 root 1.312 - make monster smell logic dependent on their wisdom stat.
542 root 1.324 - put the death reason into a separate tab.
543     - converted "connected" slot to string, cleanly got rid of some ugly
544     hacks such as the path_attuned hack.
545 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
546     - replace one-at-a-time hash by faster than smaller FNV-1a hash
547     when hashing strings.
548 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
549 elmex 1.320 whether the right cauldron is used.
550 root 1.313 - considerably optimise shared string implementation by
551 root 1.316 making its null value a compiletime constant.
552 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
553     as well as using shstr_cmp to pass shared stringsa round efficiently,
554     for lots of code size savings.
555 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
556     they are sleeping: generators now check for the sleeping flag.
557 root 1.318 - tell gcc not to excessively inline some perl interface functions.
558 root 1.322 - remove marking rune length limit.
559 root 1.323 - fix formatting of cfpod when a verbatim block was following
560     a single newline.
561     - move resistances, statistics and showpets command output into tabs.
562 root 1.326 - implement map scripts that can replace the boulder logic without
563     having to write extensions.
564 root 1.310
565 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
566 root 1.302 - fix a longstanding bug that teared multipart monsters
567     at map boundaries apart.
568 root 1.292 - temporarily make permanently invisible player visible when
569     he/she makes noise.
570 root 1.284 - fix being able to see through walls a bit.
571 root 1.303 - improve look at output.
572 root 1.285 - completely replaced the line of sight algorithm with a variant
573     of spiral fov capable of visibility grades and arbitrary
574     shadow angles, that uses less memory and less code.
575     - the new los code supports arbitrary map rectangles and loosens
576 root 1.310 other restrictions of the old code, supporting further optimisations.
577     - update los if blocksview-objects are inserted in a map, not just when
578 root 1.287 removed (e.g. for summon fog).
579 root 1.303 - permanent invisibility doesn't make immune against making noise:
580     implement a noise system that allows monsters to locate the player
581     when he/she makes noise.
582     - implement a primitive smell system that monsters can use to track
583     players.
584 elmex 1.288 - create bomb now also works when casted by door traps.
585 elmex 1.290 - (arch) new torch graphics.
586 root 1.289 - (maps) considerably soften the subway spider.
587 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
588     the guards from being killed by players.
589 root 1.310 - (maps) lots of tweaks in and around scorn.
590     - (maps) use special non-blocksview jungle, mountain and
591     darkforest freely on the worldmap, to get gradual sight obstacles
592     instead of total blackout in those areas.
593 root 1.289 - no maximum darkness for outdoor maps anymore.
594 root 1.291 - add more hints, fix some messages.
595 root 1.292 - fix a bug: firing rods should tell you something about them.
596     - make light additive even within players.
597 root 1.293 - darken xrays effect a bit.
598     - improve handling of los changes when inserting or removing
599     objects, not perfect yet.
600     - make map darkness signed (formerly unsigned) to allow
601 root 1.294 ambient lighting and centrally manage darkness as an offset.
602     - revamped, fixed and documented the server calendrics, also
603     tell users the current time and data, to improve awareness.
604     - implement proper wizlook flag and handling of wizlook, instead
605     of dumbly just clearing los once.
606 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
607     and has a smaller runtime variance.
608 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
609     making them actually useful.
610     - see_in_dark now increases the viewing radius by 3.
611 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
612     speedup, as well as in many other places.
613 root 1.299 - remove support for extended map infos - these are not used
614     by the deliantra client and removing them gives us a 10% speedup
615     when sending map changes.
616 root 1.300 - remove most gcfclient and other client bug workarounds, as well
617     as now obsolete protocol versions, simplying the code.
618 root 1.301 - optimise and simplify generation of random numbers.
619 root 1.303 - correctly provide a non-zero default density for materials, to
620     avoid crashes, fix other bugs in the material handling code.
621     - fix volume calculations.
622     - fix cfpod parsing when multiple verbatim blocks were separated by
623     newlines.
624 root 1.305 - increase monster detection radius from wis/5 to wis/3.
625 root 1.306 - remove old pickup modes.
626     - remove obsolete disarm and search commands (search wasn't working
627     anyways).
628 root 1.308 - fix a crash when an npc applied a sign.
629 root 1.284
630 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
631 root 1.283 - this release is assumed to be very stable.
632     - (maps) radically redesigned and improved tutorial.
633 root 1.280 - directional casting no longer immediately removes the invisible effect.
634 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
635 root 1.272 - fix overflow in lighting calculations.
636     - negative glow radii can no longer cause total darkness.
637 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
638     only maximally-lit ones.
639 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
640     - swashbucklers got the oratory skill now.
641 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
642 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
643 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
644 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
645     (which was probably broken, too).
646 root 1.281 - support negative glow radii during daytime, too.
647     - use circular, not rectangular, viewing area.
648     - use minimum viewing distance of 2 in outdoor maps.
649     - negative glow is stronger than viewing area or lamps.
650 root 1.283 - (arch) new darkness spell face.
651 root 1.272
652 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
653     - (maps) completely redesigned scorn.
654 root 1.269 - "cast light" now works on oneself.
655 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
656     negative glow radii again (they were totally broken before).
657 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
658 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
659 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
660 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
661 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
662     back to the player.
663 root 1.251 - attuned/repell and spell base level system reworked.
664 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
665 root 1.247 be less erratic now.
666 root 1.248 - refuse to write the uuid file if the uuid is zero
667     (to avoid writing it in early crashes).
668 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
669     - speed up emergency_save by not syncing every file separately.
670     - no longer reattach perl to every object on reload, it's slow, and no longer
671     necessary since we don't nuke stashes anymore.
672     - do not bootstrap perl from the commandline args, use separate eval for
673     better error reporting.
674 root 1.259 - fix a crash when pushing cone spells met ice attacks.
675 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
676 root 1.255 - speed up map refresh in server a bit.
677 elmex 1.258 - refactored drop code and fixed some programming errors in it.
678 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
679 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
680 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
681     as the current weight of the inventory.
682 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
683     dragonfire has been introduced for the non-dragon players.
684 root 1.265 - remove unused "tooltype", "start_holding" object slots.
685     - change "weapontype" object slot to uint8.
686     - convert "hide" object slot into flag.
687     - reorder object members for better locality of reference and codesize
688     decrease.
689 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
690 root 1.267 - fix a crash when no skill could be found when killing amonster.
691 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
692     every completed aio operation.
693 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
694     and update mapspaces if necessary.
695 root 1.246
696 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
697 root 1.241 - removed all command line parsing, only env variables are supported
698     anymore.
699 root 1.239 - region-specific monsters will now once more be on the worldmap.
700 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
701 root 1.225 would grow out of bounds.
702 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
703 root 1.222 - fixed a double-escaping bug in the pod-parser.
704     - rewrote the cfpod parser in C++.
705     - hintmode moved to C++, players need to re-set their hintmode if
706     they dislike "show".
707 root 1.231 - fix RIP inscription.
708 root 1.239 - bump login name length from 18 to 20 char max.
709 root 1.231 - correctly support gender in emotes.
710     - correctly support gender in the death messages.
711     - correctly generate death messages for players only when they really die,
712     with increased information.
713 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
714     and data corruption (but apparently was never triggered).
715 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
716 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
717     data corruption bug.
718 root 1.223 - tweak coredumping/monitoring a bit.
719 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
720 root 1.227 - do not crash in the loader when an inventory object could not be loaded
721     (from a corrupted file).
722 root 1.241 - redid skills command to send output to proper channel.
723 root 1.233 - object->map is no longer refcounting.
724 root 1.228 - add FLAG_DEBUG for internal debugging.
725 root 1.231 - add NDI_VERBATIM flag to send_msg.
726 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
727 root 1.240 - player->exists is no longer a sync_job.
728 root 1.233 - split login.ext's player scheduler into
729     it's own player-scheduler.ext extension.
730 root 1.222
731 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
732 root 1.212 - require perl 5.10.
733 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
734 root 1.204 - swap player and observed count's on the map when observing.
735 root 1.205 - add (mostly untested) mapspace perl class and accessors.
736 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
737 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
738     could be found.
739 root 1.208 - pits now have a configurable "random spread" range and default
740 root 1.213 to a radius of two now.
741 root 1.212 - rewrite pay_player_arch.
742     - use a more stable perl_reload implementation.
743     - do not use Symbol::delete_package (causes crashes after perl-reload),
744     use our own, safer, clear_package instead.
745     - when asynchronously dumping core, close all file handles to allow
746     the server to restart concurrently.
747 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
748     sequences, without double-encoding. it should be faster, too.
749     - the above fixes wrong display of help tetx and many other issues.
750 root 1.216 - use lzf and frag packets for large messages for clients supporting them
751 root 1.218 (0.9976+), use it for long books and other messages.
752 root 1.210 - eradicate listen command and corresponding code.
753 root 1.211 - eradicate logs command.
754 root 1.218 - let the client log into the server log, used for crash backtraces.
755 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
756     old style spell objects with the spell magic bullet.
757 root 1.220 - (arch) fixed skill less rods in the archetypes
758 root 1.204
759 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
760 elmex 1.197 - made jeweler workbench larger and some other minor map
761     changes in jeweler town.
762 root 1.196 - fixed wrong item handling in jeweler skill code.
763 root 1.198 - (arch) use a special "key_random_map" for random map keys
764     that are used up.
765 root 1.199 - fix a crash when the player who was observed has logged out long
766     enough for his region/map to be gone.
767 root 1.200 - port to g++-4.3's incompatible tr1 changes.
768 root 1.201 - add some missing dependencies.
769 root 1.203 - log to /var/log/deliantra/ by default.
770     - hack observe code to enable smooth movmenet when observing.
771 elmex 1.195
772 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
773 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
774 root 1.179 - correctly move gsay to the party channel.
775 root 1.178 - fix a crash when animate weapon was used in some areas.
776 elmex 1.177 - fixed unnecessary identification of by converters created objects.
777 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
778     with NPCs.
779 elmex 1.175 - (arch) dragon scales got proper type now
780 root 1.193 - object::decrease would sometimes cause container weights to
781     be wrong, this has been fixed.
782 root 1.194 - do not send time updates for newly-seen items.
783 root 1.185 - thawing an icecube will once more drop its contents to the ground.
784 root 1.183 - fix cone spells etc. going through walls sometimes.
785 root 1.186 - fix a weight update bug that sometimes left containers
786     with wrong weights.
787 root 1.194 - added auto_apply event and extension for shop tiles.
788 root 1.172 - work around get_map_flags invoking perl and switching the stack.
789     - make sure the map is loaded when using a town portal return.
790 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
791     where healing spells didn't cost any grace.
792 root 1.173 - fix starvation kill reason.
793 root 1.174 - fix pk killer name message.
794 root 1.189 - don't let people apply signs with @match.
795 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
796     what seems to be the biggets memleak in the server).
797 elmex 1.171
798 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
799 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
800     - use anyevent to manage listen ports (this enables IPv6 support).
801 root 1.167 - server supports ipv6 client connections now.
802 root 1.168 - use newly-available Coro::AnyEvent.
803 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
804     to let it handle AIO requests.
805 root 1.167
806 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
807 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
808     processing considerably (especially in the client) and reduces data transfers
809     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
810 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
811     - (map) fixed npc dialogue in pup_land/s_f/special.
812     - bugfix: fix a crash when a player casts a swarm spell and then logs out
813     (swarm spells now stay in the player's inventory).
814 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
815 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
816     archetype *archname* (chairs of different facings were merged).
817     - bugfix: fix a potential crash issue in find_object_name (not used
818     normally).
819 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
820     (destruction, magic missile etc.).
821 root 1.163 - swarm spells without a direction now use various spiral patterns
822     instead of being fully random.
823 root 1.158 - update AnyEvent API to 3.4 and above.
824 root 1.156
825 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
826 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
827 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
828 root 1.152 - bugfix: the jumping skill now gives experience for jumping
829     and for attacking monsters. it also takes about one second to do a jump.
830 root 1.138 - bugfix: players couldn't starve in 2.53 :(
831 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
832 root 1.152 - bugfix: spell effects like word of recall are removed on death.
833 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
834     were created outside a map.
835 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
836     (fixed by reversing the logic).
837 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
838 root 1.153 - bugfix: the random map generator no longer leaks key objects.
839 root 1.154 - bugfix: support random maps >127x127.
840 root 1.152 - (maps) fixed the death certificate system in nimbus.
841 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
842 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
843 root 1.147 - (arch) give ball lightning a real name.
844 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
845 root 1.155 - support cfpod in ex replies (client item tooltips).
846 root 1.143 - unapply item in range slow when readying a spell.
847 root 1.148 - bugfix: account for rounding errors in weight updates.
848 root 1.139 - remove synchronous mkdir in chargen_race_done.
849     - fix per-race starting maps.
850 root 1.142 - check hiscore on suicide and quit as well.
851 root 1.138 - tell players when they are starving.
852 root 1.133 - get rid of costly object_from_name conversion for altar effects.
853     - fix map difficulty calculation for generators.
854 root 1.146 - slightly more intelligent handling of "is_animated" flag.
855 root 1.149 - support no_drop map header flag (before it was only available internally).
856 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
857 root 1.133
858 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
859 root 1.119 - bugfix: custom skill settings were not saved by the server.
860     - bugfix: remove did not actually remove items from the inventory, leaving
861 root 1.116 ghost items.
862 root 1.119 - bugfix: properly update items identified on the ground.
863 root 1.120 - bugfix: use localtime_r in the logger thread.
864 root 1.122 - bugfix: player starvation will now give the correct kill reason.
865     - bugfix: archetype reloads could crash the server.
866 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
867 elmex 1.114 player is not logged in.
868 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
869 root 1.117 server startup.
870 root 1.128 - bugfix: fix the door surround check in the random map generator.
871     - (maps) fix heaven quest difficulty progression.
872     - (maps) fix some random map styles.
873     - dropping items a shop is not interested in won't sell them anymore.
874     - rods and horns with a too low maximum charge allow now at least one discharge.
875     - implement kill & death statistics.
876     - random map preparation is no longer synchronous.
877     - rewrite find_style in perl, no longer does synchronous I/O.
878     - improve random map specials placement.
879     - make the killer a real object pointer instead of a string, improved
880     kill reason messages.
881 root 1.117 - take advantage of new aio_close and aio_chmod.
882 root 1.128 - implement archetype::get, object::deep_clone and update callers.
883 root 1.125 - change_abil is much faster.
884 root 1.126 - update the floorbox more often to work around the reverses item order
885     display in clients.
886 root 1.125 - cleaned up object copying by encapsulating it to a single place.
887 root 1.126 - add hints to the invite messages.
888 root 1.127 - rewrote key<->value pair handling.
889 root 1.128 - use an independent random number generator for the random map generator.
890 elmex 1.113
891 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
892 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
893     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
894     - completely automate the weight handling, should fix all weight
895     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
896 root 1.103 - reloading archetypes while a user was in the character creation phase
897     could crash the server.
898 root 1.106 - fix a nontrivial number of cases of code commented similar
899     to "is this really correct?", as many of those cases are now handles
900     automatically by lower level code.
901     - replace many ad-hoc checks for client visibility by object::visible_to,
902     should result in broader applicability of functions using it.
903 root 1.104 - merge items with different arch pointers refering to the same arch
904     (due to archetype reloads).
905 root 1.106 - refactored the object remove/insert functions and most related
906     functions (decrease, split, merge_ob etc.).
907 root 1.105 - make it compile better on freebsd (reported by pippijn).
908 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
909 root 1.108 - fix the longstanding "container stays open" bug.
910 root 1.107 - improved floorbox updating to be incremental and other protocol
911     optimisations.
912     - get rid of update_after_inventory_change and only do update stats
913     for weight once/tick/player at max.
914 root 1.109 - rewrite party commands, use party channel.
915 root 1.103
916 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
917 root 1.97 - properly link against libgthread as that is needed to make the slice
918     allocator thread-safe.
919 root 1.91 - support perls not compiled with 64 bit support (though this is not a
920     recommended configuration) (reported by Samuel Gondouin).
921 root 1.94 - always put godgiven items into the player inventory, never any containers.
922 root 1.92 - (maps, arch) the scorn go club was founded!
923 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
924 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
925     became a real spell-class.
926 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
927     - (arch) considerably strengthened spark shower and destruction.
928     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
929     finally reloadable at runtime.
930     - changed archetype loading algorithm to only require one pass and
931     use delayed resolving of references.
932 root 1.101 - examine command now uses the examine infobox.
933 root 1.102 - implement an "incremental garbage collector" for archetypes.
934 root 1.98 - enable slice allocator again.
935 root 1.96 - implement optional free memory poisoning.
936 root 1.91
937 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
938 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
939 root 1.85 skill.
940 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
941     names (also update all maps to use money instead of coins).
942 root 1.78 - add uuid accessors to perl.
943     - add coin names and archetype accessors to perl.
944 root 1.80 - fix runtime uuid file format to use "." instead of ",".
945 root 1.78 - change perl extensions to not use hardcoded coins and values.
946 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
947     and be more parsimonous of uuid usage by the exact value out on exit.
948 root 1.86 - write log messages in another thread, removing another sync point.
949     - support multi-line log messages in a nicer way.
950 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
951 root 1.81 - fix a minor memleak in the random map generator.
952     - some parts of the random map generator are not coroutine-safe,
953     so only call it "single-threaded".
954     - major cleanup of memory management in random map generator.
955 root 1.87 - slight refactoring of the random map generator, faster too.
956 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
957     bookkeeping bug.
958 root 1.87 - work around "player is on active list" problem by deactivating player
959     after loading.
960 root 1.81 - garbage collect shstr's more evenly and adaptively only when
961     there have in fact been allocations.
962 root 1.82 - fix object::insert to do as documented and insert into the env
963     if necessary.
964     - fix cf::map::unique_maps.
965     - fix nrof overflow check in can_merge_slow.
966     - fix converter code to handle >31 bit values.
967 elmex 1.83 - added support for the player_sold flag
968 root 1.84 - converters no longer accept unpaid items.
969 root 1.88 - canonicalize random map meta files for better unification.
970 root 1.77
971 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
972 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
973     when mlockall has been used.
974 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
975 root 1.72 - use separate thread for ticker timing (and more in the future).
976     this greatly increases timing accuracy and gets rid of an enourmous
977     number of gettimeofday calls.
978 root 1.82 - use a separate thread to signal aio completion, for lower latency.
979 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
980 root 1.71
981 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
982 root 1.68 - rebalanced default experience table to be more exponential
983     and much easier up to level ~40, then moderately harder.
984 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
985 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
986     - do not exit on reload/load errors but properly cleanup.
987 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
988 root 1.66
989 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
990 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
991     (this fixes the jeweler skill).
992 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
993 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
994 root 1.63 - move tombstone to real map if player died due to cave-in (even if
995     it has reset, which is better than putting it on the savebed, also as
996 root 1.321 proof that the player didn't use a savebed).
997 root 1.59
998 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
999 root 1.56 - work around perl bug in configure perl module version check.
1000 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1001 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1002 root 1.52 - fix a bug in animate_weapon, causing a crash.
1003 root 1.54 - no longer exit when a coroutine throws an exception.
1004 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1005 root 1.53 - fix the "<player> is nuts" message.
1006 root 1.58 - fix an exception at logout due to the json_coder being gone.
1007 root 1.43 - upgrade to EV version 2.0 API.
1008 root 1.47 - when players don't apply a savebed correctly but stand above one,
1009     do not move or kill them.
1010 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1011 root 1.43 - implement generic framework for server-side resource files.
1012     - implement resource file update event.
1013     - hook experience table update into the framework.
1014     - move jeweler.yaml to resources (arch/).
1015 root 1.44 - switch from Crossfire to Deliantra perl module.
1016     - implement json2json arch filter.
1017 root 1.45 - implement widget protocol version 2, support for ui templates.
1018 root 1.54 - mapinfo is now handled fully asynchronously.
1019 root 1.48 - ext/irc: also log irc messages.
1020 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1021 root 1.43
1022 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1023 elmex 1.41 - limited the number of items that can be picked up and dropped
1024 root 1.42 as temporary measurement against bad performance or dropping things
1025     (this lead to long freezes and triggered the watchdog).
1026 elmex 1.41 - improved the performance of the drop command a bit.
1027 root 1.38 - switch from Event to EV for higher performance, easier usage,
1028     less bugs...
1029 root 1.39 - updated to release version of the gnu affero license.
1030 root 1.38
1031 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1032 root 1.36 - more thoroughly rename the binaries, contact addresses.
1033     - update the copyrights.
1034 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1035     crashes.
1036 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1037     potentially causing crashes.
1038 root 1.35 - assign weapons on user load time, not login-time, avoiding
1039     crashes.
1040    
1041 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1042 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1043 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1044     in some of the maps.
1045 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1046     which is now trivial to do.
1047 root 1.33 - removed all traces of the old (and never working) plug-in interface
1048     (70kb code less on amd64).
1049 root 1.34 - improve/tune scheduling priorities.
1050     - fix some freezing bugs.
1051     - fix a memory corruption problem in dynbuf.printf.
1052     - use channels for chat and many informational commands.
1053     - improved the tutorial.
1054     - create missile is now fixed.
1055     - race fields must now contain archetypes.
1056     - jumping skill now works as advertised.
1057 root 1.31
1058 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1059 root 1.24 - relicense under the gnu affero license.
1060 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1061 root 1.24 - implement server-side framework for generic resources.
1062     - use resource framework for server-provided ambient
1063     music.
1064 root 1.27 - save object owners (players only atm).
1065 root 1.24 - replace limited sound api with server-provided sound effects.
1066     - new sc (sound control) protocol command.
1067     - improve fxix protocol to include types.
1068     - exactly fill tcp segments, if possible.
1069     - output-rate is now an upper limit, the server will automatically
1070     (and quite perfectly) adjust to the network conditions, ensuring
1071     low latency even during bulk transfers (music, images, sounds etc.).
1072     - implement server-side widgets (i.e. client widgets controlled
1073     in the server side). this will allow future expansion without
1074     having to upgrade clients.
1075     - implement a (artwork) world map with realtime player position
1076     tracking.
1077     - new and more efficient extcmd (server still supports old extcmd
1078     protocol).
1079 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1080     calcluation that could be easily exploited by users.
1081     - rebalanced diseases to spread more naturally/evenly.
1082     - completely asynchronous map loading even for tiled maps.
1083 root 1.24 - replace simple messaging protocol with channels carrying metadata
1084     (similar to message types, but more directed at the user).
1085     - reduce command processing latency by a whopping 120ms by
1086     reordering some processing steps inside the server. this directly
1087     reduces lag by 120ms.
1088     - actually send spell faces to the client.
1089 root 1.23 - implement player genders.
1090 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1091     otherwise return to savebed and possible kill if the log-out
1092     was for too long.
1093     - fast socket-dead detection (kick player after 8 seconds without ack).
1094     - greatly reduce the cpu time needed to draw maps _again_.
1095     - archetypes are now subclasses of objects.
1096     - rebalanced shop greed and approval functions to be more realistic
1097     (and likely match the actual intention).
1098 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1099     italic, gender-specific text, paragraphs etc.
1100 root 1.24 - implemented hint framework, players can opt to receive hints.
1101     - implemented (long) book framework, added some books from the cf wiki.
1102 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1103     protocol and is capable of transmitting generic meta information.
1104 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1105     - replace the nexus by a per-player tutorial map that teaches stuff
1106     better than the newbie house.
1107 root 1.18 - fix the magicmap colours.
1108 root 1.19 - optimise map update even more by removing unneeded code and checks.
1109     - decouple map and stats update from pl->ob and use pl->observe instead.
1110     - implement observe command.
1111 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1112     calls with a simple comparison.
1113     - fix a latent crossfire bug that could crash the server because the
1114     map refresh did not update the mapspace.
1115 root 1.24 - support custom keys for regions and maps, regions are now
1116     refcount-managed.
1117     - allow worldmap overlays anywhere in the 000..999 range.
1118     - new system to acquire time slices for background jobs, to reduce
1119     jitter.
1120 root 1.27 - semi-persistent object-referencing framework (currently only players
1121     supported).
1122 root 1.22 - dependency tracking for perl extensions.
1123 root 1.24 - new slag-ex extension for cleaning cauldrons.
1124     - fix invoke result processing.
1125     - there are even less i/o syncpoints in the server now.
1126 root 1.29 - added map-tags extension that scans all maps for object tags
1127     and records them in the database (not used yet).
1128 root 1.28 - metaserver 2 support.
1129 root 1.22 - many more bugfixes and minor optimisations.
1130 root 1.16
1131 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1132 root 1.14 - optimised event invocation (non-wanted events can now be
1133     skipped with 4-5 inlined instructions).
1134 root 1.12 - complete rewrite of town_portal: it now creates a portal
1135     to the "nearest" town only, travel is only possible
1136 root 1.13 to the town and back, anybody can use it (also removes
1137     one of the remaining syncpoints in the server).
1138 root 1.10 - complete rewrite of the range/attack skill slot system:
1139     there are now two slots, one for combat, one for ranged
1140     attacks.
1141     - introduce the concept of a current weapon (either a ranged
1142     or a combat weapon/skill/tool) and switch between them as
1143     needed.
1144     - rewrite bow code so bows get more useful: apply damage,
1145     attacktype and other stats to the arrows and treat
1146     bows as weapons. also rebalance the missile weapons skill
1147     so its damage increases with level.
1148     - rewrite the complete player speed logic: weapon_speed now
1149     works as documented and there are no unnatural speed boosts.
1150 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1151     installation, replacing the old collect scripts and
1152 root 1.9 simplying deployment by scaling and cutting faces as required.
1153     - simplify the map protocol extensively by taking advantage
1154     of missing bigfaces, speeding up map generation immensely.
1155 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1156     other archetypes.
1157     - rationalise archetype, region and treasurelist file format
1158     into a single file format and make them reloadable asynchronously.
1159 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1160     reloadable at runtime.
1161 root 1.6 - implement 64x64 faceset support.
1162     - implement fxixsx protocol that saves
1163     a lot of bandwidth over the old image/face/smooth packets
1164 root 1.11 and allows images > packetsize, incremental and background
1165     transfers.
1166 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1167     on a face basis as opposed to a mapspace basis.
1168 root 1.7 - the server can now rate-limit image uploads to not exceed
1169     a certain (client-configurable) speed while guarenteeing full
1170     freedom of movement.
1171 root 1.8 - implement new ex command to request item descriptions.
1172     - implement new msg command for in-game messages with meta
1173     information (using xml).
1174 root 1.9 - enforce utf-8 for all text messages.
1175 root 1.13 - added micropather (not used yet).
1176 root 1.6 - many, many bugfixes.
1177 root 1.1
1178 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1179 root 1.1 - make coroapi accessible to cf+.
1180     - moved map handling logic completely to perl
1181     - per player maps are now marked in the map
1182 root 1.2 - maps are saved completely differently now,
1183     and much more often.
1184 root 1.17 - rewrote map header parser and writer, to be much faster.
1185 pippijn 1.4 - maps and players are now (in the average case) loaded
1186 root 1.2 and saved completely asynchronously, I/O contention will no
1187     longer freeze the server.
1188 pippijn 1.4 - players and maps can be loaded anytime, without the player
1189 root 1.2 being logged in.
1190 root 1.1 - automatically generate method interfaces for perl from headers
1191     - unbundled freezethaw
1192     - mostly rewrote common/map.C
1193     - completely rewrite server/swap.C
1194     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1195     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1196     - better message for apply failures due to applymode
1197     - removed most all of the weather code
1198     - unified logging to stderr and file
1199     - too many minor changes to document
1200 root 1.615