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Revision: 1.623
Committed: Sun Apr 11 18:50:04 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.622: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56 root 1.616 TODO: clean up skill handling in kill_object.
57 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.619 - unapply weapons and armour before trying to improve it.
72 root 1.588 - teach the random map generator the ability to read ".rmg" files
73     that specify which actual style map to generate, and use it for
74     the default decorstyle to avoid inappropriate maps to be used.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.620 - make sure failed castings take some time, too, to avoid being
143     smitten by your god.
144     - many more failmsgs and help texts.
145 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
146 root 1.623 - stop thrown objects when their speed goes too low.
147 root 1.562
148 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
149 root 1.558 - (maps) fix travel to valdor and back.
150 root 1.545 - do no longer by default eval map cod ein safe compartments
151     (this can be re-enabled using the safe_eval config option).
152 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
153     in lorak.
154 root 1.559 - fix data corruption issues caused by recursive calls to
155     unordered_mapwalk - now every caller must provide its own
156     buffer.
157 root 1.538 - (maps) improve tindervale maps slightly.
158 root 1.544 - (arch) considerably decrease slag ex price.
159 root 1.540 - (arch) fix filth archetype.
160 root 1.556 - extension dependency resolve was completely broken.
161 root 1.544 - multipart objects would cause save_throw_object to crash - it
162     now acts on the head only.
163 root 1.541 - do not try to connect to an irc server unless explicitly configured.
164 root 1.542 - do not expect decltype() to be available in gcc 4.4.
165 elmex 1.543 - extended the safe perl environment by loops.
166 root 1.547 - (arch) fix "armless cook" facings.
167     - the "experience table" resource item did not have a proper
168     hash associated with it, so updates could not be detected.
169 elmex 1.550 - fixed poison traps in doors.
170 root 1.548 - player->killer_name did not properly flag the name as unicode.
171 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
172     and provide a non-destructive SvPVutf8 variant.
173 root 1.554 - do not allow dragon players to change their title via the settings.
174 elmex 1.552 - ratelimited jeweler skill nugget conversion.
175 root 1.551 - under high load, the server stopped swapping out to make
176     the server more responsive, but making it impossible to reduce
177     the load by... swapping out. slot queuing will now always make
178     some progress.
179     - improve the quality of the load-avg calculation.
180 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
181 root 1.556 - don't fail to write the runtime file if the temporary already exists.
182 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
183     player now.
184 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
185     timestamp and use a tab in the client to increase awareness.
186 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
187     setflag 0 is possible.
188 root 1.560 - make install now deletes old extensions, to ease upgrades in the
189     deliantra vm.
190 root 1.538
191 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
192 root 1.532 - the destruction spell could/would corrupt server memory quite often.
193 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
194     disk, not when it already was in memory.
195 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
196     avoiding livelock during high-load emergency saves.
197 root 1.530 - logging in did not properly unapply all skills.
198 root 1.531 - (maps) make the invite quest marking much more obvious.
199 root 1.533 - (arch) fix warrior archetype names.
200 root 1.532 - map prefetching never prefetch upwards.
201 root 1.534 - wizpass no longer makes you non-blocking.
202 root 1.536 - (maps) add light to some of the special maps, add troll
203     map.
204 root 1.530
205 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
206 root 1.515 - (maps) add gorokh_final mapset from crossfire.
207 root 1.516 - (maps) block most vault-type mlab locations, open up
208     imperial converters for anybody to use.
209 root 1.519 - (maps, arch) replace all permanent stat potions by random
210     variants.
211 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
212 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
213     real player object on player changes.
214 root 1.522 - diseases and maybe other things could sometimes reduce the speed
215     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
216     much grief.
217 root 1.523 - speed_left randomisation was, apparently, totally broken.
218     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
219     of the speed slot internally and in map save files. among other
220     things, this gets rid of all the abs (speed) calls.
221     - reduce map file save files by using abridged keywords aliases.
222 root 1.494 - shop specialisation calculation was totally broken.
223 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
224     now enforced.
225 root 1.498 - fix magic mapping, which only worked for inate spell casting.
226 root 1.495 - godgiven items will now be explicitly described as such.
227 root 1.524 - (arch) dded a quiver of bolts.
228 root 1.504 - materialnames would change "randomly" on every load, only
229     set the material when the materialname was not set before.
230 root 1.497 - balancing change, halve rod recharge speed (instead
231     of 4.8s, the standard rods now recharge in ~10s. not a solution,
232     but still.
233 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
234 root 1.509 the costly flag-checking loop in most cases and using a simple
235     repeat-cache for speed_left.
236 root 1.507 - always delay stats update for players on insert/remove till
237     next tick/command, which saves a lot of cpu cycles on drop/take.
238 root 1.514 - add hint about havign to run to attach unaggressive npcs.
239 root 1.494 - pet monster level was not displayed correctly in "showpets index".
240     - clean up floating point conversions and many similar nitpicks.
241 root 1.502 - fix hanuk altar.
242 root 1.504 - overhaul material system to be much faster, and having less bugs, but
243     still having a lot of cruft :/.
244 root 1.502 - add marble shop floor.
245 root 1.494 - move gcc specifics to new file include/compiler.h.
246     - unrecognised cfpod directives could cause undefined behaviour.
247 root 1.505 - added boes' marble shop to steinwandstadt.
248 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
249     - optimise mapspace updates.
250     - cache volume/items per mapspace.
251 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
252     decrease).
253 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
254     have led to weird item multiplications.
255 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
256 elmex 1.501 - fixed crash bug in learn_spell command.
257 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
258 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
259     from perl to c++.
260 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
261     and use it in some "inner" loops.
262 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
263 elmex 1.511 - fixed jeweler experience output to not be floating point.
264 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
265 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
266 root 1.518 - try to prefetch memory inside process_objects, which can give
267     enourmous speed gains.
268     - make some small optimisation to the process_objects loop.
269 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
270     handling different chksum lengths.
271     - check for hash collisions in cfutil.
272     - reduce face checksum size from 6 to 4 bytes.
273 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
274 root 1.523 - removed weather-specific attributes.
275     - fixed genkeywords dependency.
276     - do not clear "randomitems" slot for world underlays.
277     - use "sl" as short-hand for speed_left in save-files, just to make them
278     smaller.
279 root 1.517 - in general, don't crash on value-less resource file lines
280     anymore, due to get_str never returning a 0-pointer.
281 elmex 1.521 - code cleanup in move_symptom.
282 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
283 root 1.494
284 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
285 root 1.481 - some Andrew Madloch wanted, despite being specifically told
286     multiple times that the Deliantra parts additions are under AGPL,
287 root 1.487 lock up the source code of the server within his company.
288 root 1.481 some reorganisations have been done to the sourcecode to make
289     it clearer that this violates the Affero GPL. Help to keep
290     Deliantra free software even for the coming generations
291     and be wary of the promises of Andrew Madloch, he has nothing
292 root 1.487 good in mind for free software.
293 root 1.480 - clarify which files of the server are 100% AGPL.
294 root 1.481 - minor reorganisation, move some GPL code into other files.
295 root 1.483 - implement viewpoint (which is like observe, but only for the map,
296     not stats etc.).
297 root 1.484 - replace magic mapping overlay by a flying bird exposing area
298     on the worldmap (ext/magic_mapping.ext).
299 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
300     - @find results in npc dialogue is now stored in $find.
301 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
302 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
303 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
304     dm instead.
305 root 1.456 - (maps) add town portal to celvear.
306 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
307     mapsets from crossfire, together with associated archetypes.
308 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
309     - (maps) define a new whalingoutpost region.
310 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
311     and most archetypes that go with them (without stoning and swallow effects),
312     casino tokens and stock certificates are also missing.
313 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
314     and santo dominion.
315 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
316     to go with them. also adjusted archetypes to be more korrekt "gotisch".
317 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
318 root 1.460 - properly close client-side dialogue when the player is teleported away.
319 root 1.459 - map-tags did not properly close it's database tables or wait
320     for a quiescent state, causing memory corruption on reload.
321 root 1.454 - support "stat.xyz" accessor in match expressions.
322 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
323 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
324     fixes long answers from npc dialogue).
325 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
326 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
327     and to not add a "put your code here" force needlessly.
328 root 1.463 - (arch) fix or improve many plurals.
329 root 1.465 - markers do no longer add a force if the slaying field is unset.
330 root 1.466 - sped up search-items implementation, but it's still horrible.
331 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
332 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
333     used to reogianise the illogical arch tree a bit.
334 root 1.479 - (maps) import most map names from crossfire.
335 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
336 root 1.483 - fly_high movement gives better los, ignoring blocksview.
337 root 1.488 - the addexp command should now honour skill names with spaces.
338 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
339 root 1.491 - (arch) added many more buildable marble floors.
340 root 1.490 - major namespace cleanup: save 45kb by making functions static
341     that were unnecessarily global.
342 root 1.452
343 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
344 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
345 root 1.451 - fix a memory buffer overflow in the book code.
346 root 1.429 - add @check, @find npc dialogue commands.
347     - (maps) add a number of town interiors.
348 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
349 root 1.451 - (maps) add celvear area from cfextended.
350 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
351     - (server,maps) fix bug causing some library books not to be chained down,
352     cause Scorn/Navar libraries not to have inscribable books.
353 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
354 sf-marcmagus 1.433 inappropriate item power.
355 root 1.448 - (maps) fix intwell balancing issue.
356 root 1.437 - improve the look of generated books.
357 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
358     - fix bug where players could bypass no_drop by putting items in containers.
359 root 1.430 - consecutive commands arriving at the same time in the server would be
360     corrupted if the length was >255.
361 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
362 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
363     and perl.
364 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
365     functionality (and more) inside the same object using the match expressions.
366     - create simpler match expression compiles in many common cases.
367 root 1.439 - reduce object size by removing obsolete "seen_by" member.
368 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
369     of the new dynbuf::splice function (which gave an unexpected net win
370     in code size...).
371 root 1.442 - the server will no longer complain (and subtly fail) when an object
372     being removed from a map causes another object to get removed.
373 root 1.441 - banish strncpy from the server, speed up and simplify sending item
374     descriptions to the client considerably.
375 root 1.442 - add new "in head" set modifier for matches.
376     - new BLOCKED_MOVE event added.
377     - mapscript archetype now has activate_on_xxx true by default, as similar
378     connected elements.
379 root 1.448 - (maps) imported all styles from cfextended except
380 root 1.444 floorstyles/land_plots and monsterstyles.
381 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
382 root 1.446 - don't crash when treasure lists are empty / supply new empty
383     treasurelist for randomitems when none can be found.
384     - implement cf::map::static_maps and use it in map-tags.ext.
385 root 1.449 - fix a bug in map-tag scanning when moving tags.
386 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
387     for a reaction.
388 root 1.447 - implement new "loadall" map loading command, purely for debugging.
389 root 1.429
390 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
391 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
392     but not horns (to make them more useful for content-creators).
393 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
394     2) it skipped spell effects and 3) it didn't handle the case where
395     and object was destroyed while iterating over it correctly. all this
396     allowed players to sometimes walk onto spaces they should not be able to
397     walk on.
398 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
399 root 1.399 - examining an object now dumps the serialised object form when the user
400 root 1.404 is a wizard (wizlook).
401 root 1.421 - altars no longer accept unpaid items.
402 root 1.411 - party spells didn't work all that well.
403 root 1.424 - added complex object matching framework (cf::match), and make altars
404     and pedestals use it.
405 root 1.425 - identified skill-tools show what skill they grant.
406 root 1.399 - display the duration of change_ability spells when examining them
407     (missing: protection spells, but they are a hack...).
408 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
409     adding more variety to the different mushrooms.
410 root 1.398 - fix a minor cfpod formatting bug.
411 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
412     the hintmode setting on the settings page.
413 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
414 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
415 root 1.399 - enable the object loader to also dump archetypes.
416 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
417 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
418 root 1.402 - force the initial face when loading an object that is time-animated
419     or a monster, so it does not have to be specified anymore.
420 root 1.403 - fix a bug where recasting an ability changing spell could shorten
421     its remaining duration.
422 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
423 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
424 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
425     up splay operations as well.
426 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
427 root 1.412 - implement introspection data for C++ classes (%REFLECT).
428 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
429 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
430 root 1.419 - fix transmutation alchemy.
431 root 1.424 - speed up many frequently-invoked C->perl callbacks.
432 root 1.419 - added complex object matching framework, to be used in altars and the like.
433 root 1.426 - switch to YAML::XS from YAML.
434 root 1.396
435 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
436 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
437     that ultimately was not helpful to catch it :)
438 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
439     all callers to use either one or the other, as appropriate. This
440     fixes the (rather fragile) light spell, maybe others.
441     - fixed an overflow and exploit in the bank/payment code.
442     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
443 elmex 1.384 to explain the skill a bit more.
444 root 1.389 - removed a buggy check for zero attacktype. So that we might find
445 elmex 1.388 the real bugs in the archs/maps/objects.
446 elmex 1.394 - Fixed enabling torches with lighters.
447 elmex 1.387 - (maps) Added Heaven Town region.
448     - (arch+maps) Fixed & normalized warriors on map
449     /quests/peterm/CTower/Barracks.
450 root 1.392 - fix the light spell (and possibly diseases and other lights).
451 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
452 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
453     a long time ago, and similar cases are still to be found in the maps.
454     - make the socket_timeout configurable in the code (but not yet for users).
455 root 1.393 - earth wall health bar is now correct.
456 elmex 1.384
457 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
458 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
459     freeze with IO::AIO anymore due this change.
460 root 1.364 - avoid a crash when a player tries to apply a lighter.
461 root 1.376 - allow a spell argument for dimension door.
462 root 1.362 - move shop item listing and some otherstuff into the info tab.
463 root 1.360 - avoid crashes when non-players cast party spells.
464 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
465 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
466     - small improvement of the number of potions in shops
467     (by Job Vranish).
468     - added a few party spells (by Job Vranish).
469 root 1.362 - use a common message dynbuf.
470 root 1.364 - destroying tear down objects will now use the full hp range
471     for animation and will only destroy/lastframe when hp < 0.
472     - allow monsters to use earth to dust.
473     - use manhattan distance for get_rangevector_from_mapcoord, just as
474     in get_rangevector.
475     - los updates now correctly take tiled maps into account.
476     - do los updates even on maps without darkness.
477 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
478 root 1.375 - upgrade to IO::AIO 3.21.
479 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
480 elmex 1.373 - properly catching exceptions from callback in irc.ext.
481 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
482 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
483 elmex 1.368 - (arch) added hint about usage to Slag Ex.
484 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
485     like the rest.
486 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
487 root 1.378 - (arch+maps) added rate limited converter and adjusted
488     /elmex/mana_fountain.
489     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
490     - reduce size of casting_time, move_status, attack_movement,
491     last_heal and last_sp slots, squeezing some more space out of struct
492 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
493     anywhere.
494 root 1.358
495 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
496     - fixed bug in alchemy, where finding the right object for enhancements
497     didn't work.
498 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
499     effects (w.r.t. put_more) per mapspace, to give the server a chance
500     to survive a hundred deathsheads.
501 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
502     disastrous bug of unfortunately unknown proportions...
503 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
504 root 1.343 - use gender-neutral place descriptions for invite.
505 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
506     Thanks go to Lisa Larsen!
507 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
508     anymore).
509 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
510 root 1.345 - use better dependency tracking for include/keyword.h.
511 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
512     so it is possible to invite somebody out of some stck-till-death traps,
513 root 1.346 or simply to commit suicide.
514 root 1.352 - replace the "ignoring delayed commands" message by something more useful
515     (cf. cunning gnome freezeing issue).
516 elmex 1.349 - various fixes for weapon improvements.
517 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
518 root 1.353 - support T and G sequences in cfpod.
519 root 1.343
520 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
521 root 1.339 - convert me command from per-map to chat, which makes more sense, also
522     document it.
523 elmex 1.336 - more than one spellbooks of same class can now be given
524     in class selection.
525 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
526     spell rebalancements.
527 elmex 1.338 - the IRC gateway filters IRC colors now.
528 elmex 1.336
529 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
530 root 1.331 - (arch) fix quiver of Holding Bolts.
531 root 1.332 - applying unpaid items will now examine them.
532 root 1.330 - add "What" column to body command, showing items in that slot.
533 elmex 1.329 - redesigned and rebalanced lamps and torches.
534 root 1.330 - add "..." to item names that have been shortened.
535     - fixed "assign" function that squeezes strings into fixed length.
536 elmex 1.333 - add cursed effect to lamps and (some) torches.
537 elmex 1.334 - fixed bad assigned crafting skills and their tools.
538 root 1.312
539 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
540 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
541 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
542 root 1.312 - make monster smell logic dependent on their wisdom stat.
543 root 1.324 - put the death reason into a separate tab.
544     - converted "connected" slot to string, cleanly got rid of some ugly
545     hacks such as the path_attuned hack.
546 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
547     - replace one-at-a-time hash by faster than smaller FNV-1a hash
548     when hashing strings.
549 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
550 elmex 1.320 whether the right cauldron is used.
551 root 1.313 - considerably optimise shared string implementation by
552 root 1.316 making its null value a compiletime constant.
553 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
554     as well as using shstr_cmp to pass shared stringsa round efficiently,
555     for lots of code size savings.
556 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
557     they are sleeping: generators now check for the sleeping flag.
558 root 1.318 - tell gcc not to excessively inline some perl interface functions.
559 root 1.322 - remove marking rune length limit.
560 root 1.323 - fix formatting of cfpod when a verbatim block was following
561     a single newline.
562     - move resistances, statistics and showpets command output into tabs.
563 root 1.326 - implement map scripts that can replace the boulder logic without
564     having to write extensions.
565 root 1.310
566 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
567 root 1.302 - fix a longstanding bug that teared multipart monsters
568     at map boundaries apart.
569 root 1.292 - temporarily make permanently invisible player visible when
570     he/she makes noise.
571 root 1.284 - fix being able to see through walls a bit.
572 root 1.303 - improve look at output.
573 root 1.285 - completely replaced the line of sight algorithm with a variant
574     of spiral fov capable of visibility grades and arbitrary
575     shadow angles, that uses less memory and less code.
576     - the new los code supports arbitrary map rectangles and loosens
577 root 1.310 other restrictions of the old code, supporting further optimisations.
578     - update los if blocksview-objects are inserted in a map, not just when
579 root 1.287 removed (e.g. for summon fog).
580 root 1.303 - permanent invisibility doesn't make immune against making noise:
581     implement a noise system that allows monsters to locate the player
582     when he/she makes noise.
583     - implement a primitive smell system that monsters can use to track
584     players.
585 elmex 1.288 - create bomb now also works when casted by door traps.
586 elmex 1.290 - (arch) new torch graphics.
587 root 1.289 - (maps) considerably soften the subway spider.
588 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
589     the guards from being killed by players.
590 root 1.310 - (maps) lots of tweaks in and around scorn.
591     - (maps) use special non-blocksview jungle, mountain and
592     darkforest freely on the worldmap, to get gradual sight obstacles
593     instead of total blackout in those areas.
594 root 1.289 - no maximum darkness for outdoor maps anymore.
595 root 1.291 - add more hints, fix some messages.
596 root 1.292 - fix a bug: firing rods should tell you something about them.
597     - make light additive even within players.
598 root 1.293 - darken xrays effect a bit.
599     - improve handling of los changes when inserting or removing
600     objects, not perfect yet.
601     - make map darkness signed (formerly unsigned) to allow
602 root 1.294 ambient lighting and centrally manage darkness as an offset.
603     - revamped, fixed and documented the server calendrics, also
604     tell users the current time and data, to improve awareness.
605     - implement proper wizlook flag and handling of wizlook, instead
606     of dumbly just clearing los once.
607 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
608     and has a smaller runtime variance.
609 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
610     making them actually useful.
611     - see_in_dark now increases the viewing radius by 3.
612 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
613     speedup, as well as in many other places.
614 root 1.299 - remove support for extended map infos - these are not used
615     by the deliantra client and removing them gives us a 10% speedup
616     when sending map changes.
617 root 1.300 - remove most gcfclient and other client bug workarounds, as well
618     as now obsolete protocol versions, simplying the code.
619 root 1.301 - optimise and simplify generation of random numbers.
620 root 1.303 - correctly provide a non-zero default density for materials, to
621     avoid crashes, fix other bugs in the material handling code.
622     - fix volume calculations.
623     - fix cfpod parsing when multiple verbatim blocks were separated by
624     newlines.
625 root 1.305 - increase monster detection radius from wis/5 to wis/3.
626 root 1.306 - remove old pickup modes.
627     - remove obsolete disarm and search commands (search wasn't working
628     anyways).
629 root 1.308 - fix a crash when an npc applied a sign.
630 root 1.284
631 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
632 root 1.283 - this release is assumed to be very stable.
633     - (maps) radically redesigned and improved tutorial.
634 root 1.280 - directional casting no longer immediately removes the invisible effect.
635 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
636 root 1.272 - fix overflow in lighting calculations.
637     - negative glow radii can no longer cause total darkness.
638 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
639     only maximally-lit ones.
640 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
641     - swashbucklers got the oratory skill now.
642 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
643 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
644 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
645 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
646     (which was probably broken, too).
647 root 1.281 - support negative glow radii during daytime, too.
648     - use circular, not rectangular, viewing area.
649     - use minimum viewing distance of 2 in outdoor maps.
650     - negative glow is stronger than viewing area or lamps.
651 root 1.283 - (arch) new darkness spell face.
652 root 1.272
653 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
654     - (maps) completely redesigned scorn.
655 root 1.269 - "cast light" now works on oneself.
656 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
657     negative glow radii again (they were totally broken before).
658 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
659 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
660 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
661 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
662 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
663     back to the player.
664 root 1.251 - attuned/repell and spell base level system reworked.
665 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
666 root 1.247 be less erratic now.
667 root 1.248 - refuse to write the uuid file if the uuid is zero
668     (to avoid writing it in early crashes).
669 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
670     - speed up emergency_save by not syncing every file separately.
671     - no longer reattach perl to every object on reload, it's slow, and no longer
672     necessary since we don't nuke stashes anymore.
673     - do not bootstrap perl from the commandline args, use separate eval for
674     better error reporting.
675 root 1.259 - fix a crash when pushing cone spells met ice attacks.
676 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
677 root 1.255 - speed up map refresh in server a bit.
678 elmex 1.258 - refactored drop code and fixed some programming errors in it.
679 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
680 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
681 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
682     as the current weight of the inventory.
683 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
684     dragonfire has been introduced for the non-dragon players.
685 root 1.265 - remove unused "tooltype", "start_holding" object slots.
686     - change "weapontype" object slot to uint8.
687     - convert "hide" object slot into flag.
688     - reorder object members for better locality of reference and codesize
689     decrease.
690 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
691 root 1.267 - fix a crash when no skill could be found when killing amonster.
692 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
693     every completed aio operation.
694 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
695     and update mapspaces if necessary.
696 root 1.246
697 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
698 root 1.241 - removed all command line parsing, only env variables are supported
699     anymore.
700 root 1.239 - region-specific monsters will now once more be on the worldmap.
701 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
702 root 1.225 would grow out of bounds.
703 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
704 root 1.222 - fixed a double-escaping bug in the pod-parser.
705     - rewrote the cfpod parser in C++.
706     - hintmode moved to C++, players need to re-set their hintmode if
707     they dislike "show".
708 root 1.231 - fix RIP inscription.
709 root 1.239 - bump login name length from 18 to 20 char max.
710 root 1.231 - correctly support gender in emotes.
711     - correctly support gender in the death messages.
712     - correctly generate death messages for players only when they really die,
713     with increased information.
714 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
715     and data corruption (but apparently was never triggered).
716 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
717 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
718     data corruption bug.
719 root 1.223 - tweak coredumping/monitoring a bit.
720 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
721 root 1.227 - do not crash in the loader when an inventory object could not be loaded
722     (from a corrupted file).
723 root 1.241 - redid skills command to send output to proper channel.
724 root 1.233 - object->map is no longer refcounting.
725 root 1.228 - add FLAG_DEBUG for internal debugging.
726 root 1.231 - add NDI_VERBATIM flag to send_msg.
727 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
728 root 1.240 - player->exists is no longer a sync_job.
729 root 1.233 - split login.ext's player scheduler into
730     it's own player-scheduler.ext extension.
731 root 1.222
732 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
733 root 1.212 - require perl 5.10.
734 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
735 root 1.204 - swap player and observed count's on the map when observing.
736 root 1.205 - add (mostly untested) mapspace perl class and accessors.
737 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
738 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
739     could be found.
740 root 1.208 - pits now have a configurable "random spread" range and default
741 root 1.213 to a radius of two now.
742 root 1.212 - rewrite pay_player_arch.
743     - use a more stable perl_reload implementation.
744     - do not use Symbol::delete_package (causes crashes after perl-reload),
745     use our own, safer, clear_package instead.
746     - when asynchronously dumping core, close all file handles to allow
747     the server to restart concurrently.
748 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
749     sequences, without double-encoding. it should be faster, too.
750     - the above fixes wrong display of help tetx and many other issues.
751 root 1.216 - use lzf and frag packets for large messages for clients supporting them
752 root 1.218 (0.9976+), use it for long books and other messages.
753 root 1.210 - eradicate listen command and corresponding code.
754 root 1.211 - eradicate logs command.
755 root 1.218 - let the client log into the server log, used for crash backtraces.
756 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
757     old style spell objects with the spell magic bullet.
758 root 1.220 - (arch) fixed skill less rods in the archetypes
759 root 1.204
760 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
761 elmex 1.197 - made jeweler workbench larger and some other minor map
762     changes in jeweler town.
763 root 1.196 - fixed wrong item handling in jeweler skill code.
764 root 1.198 - (arch) use a special "key_random_map" for random map keys
765     that are used up.
766 root 1.199 - fix a crash when the player who was observed has logged out long
767     enough for his region/map to be gone.
768 root 1.200 - port to g++-4.3's incompatible tr1 changes.
769 root 1.201 - add some missing dependencies.
770 root 1.203 - log to /var/log/deliantra/ by default.
771     - hack observe code to enable smooth movmenet when observing.
772 elmex 1.195
773 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
774 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
775 root 1.179 - correctly move gsay to the party channel.
776 root 1.178 - fix a crash when animate weapon was used in some areas.
777 elmex 1.177 - fixed unnecessary identification of by converters created objects.
778 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
779     with NPCs.
780 elmex 1.175 - (arch) dragon scales got proper type now
781 root 1.193 - object::decrease would sometimes cause container weights to
782     be wrong, this has been fixed.
783 root 1.194 - do not send time updates for newly-seen items.
784 root 1.185 - thawing an icecube will once more drop its contents to the ground.
785 root 1.183 - fix cone spells etc. going through walls sometimes.
786 root 1.186 - fix a weight update bug that sometimes left containers
787     with wrong weights.
788 root 1.194 - added auto_apply event and extension for shop tiles.
789 root 1.172 - work around get_map_flags invoking perl and switching the stack.
790     - make sure the map is loaded when using a town portal return.
791 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
792     where healing spells didn't cost any grace.
793 root 1.173 - fix starvation kill reason.
794 root 1.174 - fix pk killer name message.
795 root 1.189 - don't let people apply signs with @match.
796 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
797     what seems to be the biggets memleak in the server).
798 elmex 1.171
799 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
800 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
801     - use anyevent to manage listen ports (this enables IPv6 support).
802 root 1.167 - server supports ipv6 client connections now.
803 root 1.168 - use newly-available Coro::AnyEvent.
804 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
805     to let it handle AIO requests.
806 root 1.167
807 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
808 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
809     processing considerably (especially in the client) and reduces data transfers
810     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
811 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
812     - (map) fixed npc dialogue in pup_land/s_f/special.
813     - bugfix: fix a crash when a player casts a swarm spell and then logs out
814     (swarm spells now stay in the player's inventory).
815 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
816 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
817     archetype *archname* (chairs of different facings were merged).
818     - bugfix: fix a potential crash issue in find_object_name (not used
819     normally).
820 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
821     (destruction, magic missile etc.).
822 root 1.163 - swarm spells without a direction now use various spiral patterns
823     instead of being fully random.
824 root 1.158 - update AnyEvent API to 3.4 and above.
825 root 1.156
826 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
827 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
828 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
829 root 1.152 - bugfix: the jumping skill now gives experience for jumping
830     and for attacking monsters. it also takes about one second to do a jump.
831 root 1.138 - bugfix: players couldn't starve in 2.53 :(
832 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
833 root 1.152 - bugfix: spell effects like word of recall are removed on death.
834 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
835     were created outside a map.
836 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
837     (fixed by reversing the logic).
838 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
839 root 1.153 - bugfix: the random map generator no longer leaks key objects.
840 root 1.154 - bugfix: support random maps >127x127.
841 root 1.152 - (maps) fixed the death certificate system in nimbus.
842 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
843 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
844 root 1.147 - (arch) give ball lightning a real name.
845 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
846 root 1.155 - support cfpod in ex replies (client item tooltips).
847 root 1.143 - unapply item in range slow when readying a spell.
848 root 1.148 - bugfix: account for rounding errors in weight updates.
849 root 1.139 - remove synchronous mkdir in chargen_race_done.
850     - fix per-race starting maps.
851 root 1.142 - check hiscore on suicide and quit as well.
852 root 1.138 - tell players when they are starving.
853 root 1.133 - get rid of costly object_from_name conversion for altar effects.
854     - fix map difficulty calculation for generators.
855 root 1.146 - slightly more intelligent handling of "is_animated" flag.
856 root 1.149 - support no_drop map header flag (before it was only available internally).
857 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
858 root 1.133
859 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
860 root 1.119 - bugfix: custom skill settings were not saved by the server.
861     - bugfix: remove did not actually remove items from the inventory, leaving
862 root 1.116 ghost items.
863 root 1.119 - bugfix: properly update items identified on the ground.
864 root 1.120 - bugfix: use localtime_r in the logger thread.
865 root 1.122 - bugfix: player starvation will now give the correct kill reason.
866     - bugfix: archetype reloads could crash the server.
867 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
868 elmex 1.114 player is not logged in.
869 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
870 root 1.117 server startup.
871 root 1.128 - bugfix: fix the door surround check in the random map generator.
872     - (maps) fix heaven quest difficulty progression.
873     - (maps) fix some random map styles.
874     - dropping items a shop is not interested in won't sell them anymore.
875     - rods and horns with a too low maximum charge allow now at least one discharge.
876     - implement kill & death statistics.
877     - random map preparation is no longer synchronous.
878     - rewrite find_style in perl, no longer does synchronous I/O.
879     - improve random map specials placement.
880     - make the killer a real object pointer instead of a string, improved
881     kill reason messages.
882 root 1.117 - take advantage of new aio_close and aio_chmod.
883 root 1.128 - implement archetype::get, object::deep_clone and update callers.
884 root 1.125 - change_abil is much faster.
885 root 1.126 - update the floorbox more often to work around the reverses item order
886     display in clients.
887 root 1.125 - cleaned up object copying by encapsulating it to a single place.
888 root 1.126 - add hints to the invite messages.
889 root 1.127 - rewrote key<->value pair handling.
890 root 1.128 - use an independent random number generator for the random map generator.
891 elmex 1.113
892 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
893 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
894     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
895     - completely automate the weight handling, should fix all weight
896     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
897 root 1.103 - reloading archetypes while a user was in the character creation phase
898     could crash the server.
899 root 1.106 - fix a nontrivial number of cases of code commented similar
900     to "is this really correct?", as many of those cases are now handles
901     automatically by lower level code.
902     - replace many ad-hoc checks for client visibility by object::visible_to,
903     should result in broader applicability of functions using it.
904 root 1.104 - merge items with different arch pointers refering to the same arch
905     (due to archetype reloads).
906 root 1.106 - refactored the object remove/insert functions and most related
907     functions (decrease, split, merge_ob etc.).
908 root 1.105 - make it compile better on freebsd (reported by pippijn).
909 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
910 root 1.108 - fix the longstanding "container stays open" bug.
911 root 1.107 - improved floorbox updating to be incremental and other protocol
912     optimisations.
913     - get rid of update_after_inventory_change and only do update stats
914     for weight once/tick/player at max.
915 root 1.109 - rewrite party commands, use party channel.
916 root 1.103
917 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
918 root 1.97 - properly link against libgthread as that is needed to make the slice
919     allocator thread-safe.
920 root 1.91 - support perls not compiled with 64 bit support (though this is not a
921     recommended configuration) (reported by Samuel Gondouin).
922 root 1.94 - always put godgiven items into the player inventory, never any containers.
923 root 1.92 - (maps, arch) the scorn go club was founded!
924 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
925 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
926     became a real spell-class.
927 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
928     - (arch) considerably strengthened spark shower and destruction.
929     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
930     finally reloadable at runtime.
931     - changed archetype loading algorithm to only require one pass and
932     use delayed resolving of references.
933 root 1.101 - examine command now uses the examine infobox.
934 root 1.102 - implement an "incremental garbage collector" for archetypes.
935 root 1.98 - enable slice allocator again.
936 root 1.96 - implement optional free memory poisoning.
937 root 1.91
938 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
939 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
940 root 1.85 skill.
941 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
942     names (also update all maps to use money instead of coins).
943 root 1.78 - add uuid accessors to perl.
944     - add coin names and archetype accessors to perl.
945 root 1.80 - fix runtime uuid file format to use "." instead of ",".
946 root 1.78 - change perl extensions to not use hardcoded coins and values.
947 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
948     and be more parsimonous of uuid usage by the exact value out on exit.
949 root 1.86 - write log messages in another thread, removing another sync point.
950     - support multi-line log messages in a nicer way.
951 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
952 root 1.81 - fix a minor memleak in the random map generator.
953     - some parts of the random map generator are not coroutine-safe,
954     so only call it "single-threaded".
955     - major cleanup of memory management in random map generator.
956 root 1.87 - slight refactoring of the random map generator, faster too.
957 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
958     bookkeeping bug.
959 root 1.87 - work around "player is on active list" problem by deactivating player
960     after loading.
961 root 1.81 - garbage collect shstr's more evenly and adaptively only when
962     there have in fact been allocations.
963 root 1.82 - fix object::insert to do as documented and insert into the env
964     if necessary.
965     - fix cf::map::unique_maps.
966     - fix nrof overflow check in can_merge_slow.
967     - fix converter code to handle >31 bit values.
968 elmex 1.83 - added support for the player_sold flag
969 root 1.84 - converters no longer accept unpaid items.
970 root 1.88 - canonicalize random map meta files for better unification.
971 root 1.77
972 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
973 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
974     when mlockall has been used.
975 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
976 root 1.72 - use separate thread for ticker timing (and more in the future).
977     this greatly increases timing accuracy and gets rid of an enourmous
978     number of gettimeofday calls.
979 root 1.82 - use a separate thread to signal aio completion, for lower latency.
980 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
981 root 1.71
982 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
983 root 1.68 - rebalanced default experience table to be more exponential
984     and much easier up to level ~40, then moderately harder.
985 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
986 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
987     - do not exit on reload/load errors but properly cleanup.
988 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
989 root 1.66
990 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
991 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
992     (this fixes the jeweler skill).
993 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
994 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
995 root 1.63 - move tombstone to real map if player died due to cave-in (even if
996     it has reset, which is better than putting it on the savebed, also as
997 root 1.321 proof that the player didn't use a savebed).
998 root 1.59
999 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1000 root 1.56 - work around perl bug in configure perl module version check.
1001 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1002 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1003 root 1.52 - fix a bug in animate_weapon, causing a crash.
1004 root 1.54 - no longer exit when a coroutine throws an exception.
1005 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1006 root 1.53 - fix the "<player> is nuts" message.
1007 root 1.58 - fix an exception at logout due to the json_coder being gone.
1008 root 1.43 - upgrade to EV version 2.0 API.
1009 root 1.47 - when players don't apply a savebed correctly but stand above one,
1010     do not move or kill them.
1011 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1012 root 1.43 - implement generic framework for server-side resource files.
1013     - implement resource file update event.
1014     - hook experience table update into the framework.
1015     - move jeweler.yaml to resources (arch/).
1016 root 1.44 - switch from Crossfire to Deliantra perl module.
1017     - implement json2json arch filter.
1018 root 1.45 - implement widget protocol version 2, support for ui templates.
1019 root 1.54 - mapinfo is now handled fully asynchronously.
1020 root 1.48 - ext/irc: also log irc messages.
1021 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1022 root 1.43
1023 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1024 elmex 1.41 - limited the number of items that can be picked up and dropped
1025 root 1.42 as temporary measurement against bad performance or dropping things
1026     (this lead to long freezes and triggered the watchdog).
1027 elmex 1.41 - improved the performance of the drop command a bit.
1028 root 1.38 - switch from Event to EV for higher performance, easier usage,
1029     less bugs...
1030 root 1.39 - updated to release version of the gnu affero license.
1031 root 1.38
1032 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1033 root 1.36 - more thoroughly rename the binaries, contact addresses.
1034     - update the copyrights.
1035 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1036     crashes.
1037 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1038     potentially causing crashes.
1039 root 1.35 - assign weapons on user load time, not login-time, avoiding
1040     crashes.
1041    
1042 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1043 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1044 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1045     in some of the maps.
1046 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1047     which is now trivial to do.
1048 root 1.33 - removed all traces of the old (and never working) plug-in interface
1049     (70kb code less on amd64).
1050 root 1.34 - improve/tune scheduling priorities.
1051     - fix some freezing bugs.
1052     - fix a memory corruption problem in dynbuf.printf.
1053     - use channels for chat and many informational commands.
1054     - improved the tutorial.
1055     - create missile is now fixed.
1056     - race fields must now contain archetypes.
1057     - jumping skill now works as advertised.
1058 root 1.31
1059 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1060 root 1.24 - relicense under the gnu affero license.
1061 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1062 root 1.24 - implement server-side framework for generic resources.
1063     - use resource framework for server-provided ambient
1064     music.
1065 root 1.27 - save object owners (players only atm).
1066 root 1.24 - replace limited sound api with server-provided sound effects.
1067     - new sc (sound control) protocol command.
1068     - improve fxix protocol to include types.
1069     - exactly fill tcp segments, if possible.
1070     - output-rate is now an upper limit, the server will automatically
1071     (and quite perfectly) adjust to the network conditions, ensuring
1072     low latency even during bulk transfers (music, images, sounds etc.).
1073     - implement server-side widgets (i.e. client widgets controlled
1074     in the server side). this will allow future expansion without
1075     having to upgrade clients.
1076     - implement a (artwork) world map with realtime player position
1077     tracking.
1078     - new and more efficient extcmd (server still supports old extcmd
1079     protocol).
1080 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1081     calcluation that could be easily exploited by users.
1082     - rebalanced diseases to spread more naturally/evenly.
1083     - completely asynchronous map loading even for tiled maps.
1084 root 1.24 - replace simple messaging protocol with channels carrying metadata
1085     (similar to message types, but more directed at the user).
1086     - reduce command processing latency by a whopping 120ms by
1087     reordering some processing steps inside the server. this directly
1088     reduces lag by 120ms.
1089     - actually send spell faces to the client.
1090 root 1.23 - implement player genders.
1091 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1092     otherwise return to savebed and possible kill if the log-out
1093     was for too long.
1094     - fast socket-dead detection (kick player after 8 seconds without ack).
1095     - greatly reduce the cpu time needed to draw maps _again_.
1096     - archetypes are now subclasses of objects.
1097     - rebalanced shop greed and approval functions to be more realistic
1098     (and likely match the actual intention).
1099 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1100     italic, gender-specific text, paragraphs etc.
1101 root 1.24 - implemented hint framework, players can opt to receive hints.
1102     - implemented (long) book framework, added some books from the cf wiki.
1103 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1104     protocol and is capable of transmitting generic meta information.
1105 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1106     - replace the nexus by a per-player tutorial map that teaches stuff
1107     better than the newbie house.
1108 root 1.18 - fix the magicmap colours.
1109 root 1.19 - optimise map update even more by removing unneeded code and checks.
1110     - decouple map and stats update from pl->ob and use pl->observe instead.
1111     - implement observe command.
1112 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1113     calls with a simple comparison.
1114     - fix a latent crossfire bug that could crash the server because the
1115     map refresh did not update the mapspace.
1116 root 1.24 - support custom keys for regions and maps, regions are now
1117     refcount-managed.
1118     - allow worldmap overlays anywhere in the 000..999 range.
1119     - new system to acquire time slices for background jobs, to reduce
1120     jitter.
1121 root 1.27 - semi-persistent object-referencing framework (currently only players
1122     supported).
1123 root 1.22 - dependency tracking for perl extensions.
1124 root 1.24 - new slag-ex extension for cleaning cauldrons.
1125     - fix invoke result processing.
1126     - there are even less i/o syncpoints in the server now.
1127 root 1.29 - added map-tags extension that scans all maps for object tags
1128     and records them in the database (not used yet).
1129 root 1.28 - metaserver 2 support.
1130 root 1.22 - many more bugfixes and minor optimisations.
1131 root 1.16
1132 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1133 root 1.14 - optimised event invocation (non-wanted events can now be
1134     skipped with 4-5 inlined instructions).
1135 root 1.12 - complete rewrite of town_portal: it now creates a portal
1136     to the "nearest" town only, travel is only possible
1137 root 1.13 to the town and back, anybody can use it (also removes
1138     one of the remaining syncpoints in the server).
1139 root 1.10 - complete rewrite of the range/attack skill slot system:
1140     there are now two slots, one for combat, one for ranged
1141     attacks.
1142     - introduce the concept of a current weapon (either a ranged
1143     or a combat weapon/skill/tool) and switch between them as
1144     needed.
1145     - rewrite bow code so bows get more useful: apply damage,
1146     attacktype and other stats to the arrows and treat
1147     bows as weapons. also rebalance the missile weapons skill
1148     so its damage increases with level.
1149     - rewrite the complete player speed logic: weapon_speed now
1150     works as documented and there are no unnatural speed boosts.
1151 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1152     installation, replacing the old collect scripts and
1153 root 1.9 simplying deployment by scaling and cutting faces as required.
1154     - simplify the map protocol extensively by taking advantage
1155     of missing bigfaces, speeding up map generation immensely.
1156 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1157     other archetypes.
1158     - rationalise archetype, region and treasurelist file format
1159     into a single file format and make them reloadable asynchronously.
1160 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1161     reloadable at runtime.
1162 root 1.6 - implement 64x64 faceset support.
1163     - implement fxixsx protocol that saves
1164     a lot of bandwidth over the old image/face/smooth packets
1165 root 1.11 and allows images > packetsize, incremental and background
1166     transfers.
1167 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1168     on a face basis as opposed to a mapspace basis.
1169 root 1.7 - the server can now rate-limit image uploads to not exceed
1170     a certain (client-configurable) speed while guarenteeing full
1171     freedom of movement.
1172 root 1.8 - implement new ex command to request item descriptions.
1173     - implement new msg command for in-game messages with meta
1174     information (using xml).
1175 root 1.9 - enforce utf-8 for all text messages.
1176 root 1.13 - added micropather (not used yet).
1177 root 1.6 - many, many bugfixes.
1178 root 1.1
1179 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1180 root 1.1 - make coroapi accessible to cf+.
1181     - moved map handling logic completely to perl
1182     - per player maps are now marked in the map
1183 root 1.2 - maps are saved completely differently now,
1184     and much more often.
1185 root 1.17 - rewrote map header parser and writer, to be much faster.
1186 pippijn 1.4 - maps and players are now (in the average case) loaded
1187 root 1.2 and saved completely asynchronously, I/O contention will no
1188     longer freeze the server.
1189 pippijn 1.4 - players and maps can be loaded anytime, without the player
1190 root 1.2 being logged in.
1191 root 1.1 - automatically generate method interfaces for perl from headers
1192     - unbundled freezethaw
1193     - mostly rewrote common/map.C
1194     - completely rewrite server/swap.C
1195     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1196     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1197     - better message for apply failures due to applymode
1198     - removed most all of the weather code
1199     - unified logging to stderr and file
1200     - too many minor changes to document
1201 root 1.615