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Revision: 1.624
Committed: Sun Apr 11 21:26:36 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.623: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56 root 1.616 TODO: clean up skill handling in kill_object.
57 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.619 - unapply weapons and armour before trying to improve it.
72 root 1.588 - teach the random map generator the ability to read ".rmg" files
73     that specify which actual style map to generate, and use it for
74     the default decorstyle to avoid inappropriate maps to be used.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.620 - make sure failed castings take some time, too, to avoid being
143     smitten by your god.
144     - many more failmsgs and help texts.
145 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
146 root 1.623 - stop thrown objects when their speed goes too low.
147 root 1.624 - log the number of unique logins seen every minute in a compact
148     format (for statistics).
149 root 1.562
150 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
151 root 1.558 - (maps) fix travel to valdor and back.
152 root 1.545 - do no longer by default eval map cod ein safe compartments
153     (this can be re-enabled using the safe_eval config option).
154 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
155     in lorak.
156 root 1.559 - fix data corruption issues caused by recursive calls to
157     unordered_mapwalk - now every caller must provide its own
158     buffer.
159 root 1.538 - (maps) improve tindervale maps slightly.
160 root 1.544 - (arch) considerably decrease slag ex price.
161 root 1.540 - (arch) fix filth archetype.
162 root 1.556 - extension dependency resolve was completely broken.
163 root 1.544 - multipart objects would cause save_throw_object to crash - it
164     now acts on the head only.
165 root 1.541 - do not try to connect to an irc server unless explicitly configured.
166 root 1.542 - do not expect decltype() to be available in gcc 4.4.
167 elmex 1.543 - extended the safe perl environment by loops.
168 root 1.547 - (arch) fix "armless cook" facings.
169     - the "experience table" resource item did not have a proper
170     hash associated with it, so updates could not be detected.
171 elmex 1.550 - fixed poison traps in doors.
172 root 1.548 - player->killer_name did not properly flag the name as unicode.
173 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
174     and provide a non-destructive SvPVutf8 variant.
175 root 1.554 - do not allow dragon players to change their title via the settings.
176 elmex 1.552 - ratelimited jeweler skill nugget conversion.
177 root 1.551 - under high load, the server stopped swapping out to make
178     the server more responsive, but making it impossible to reduce
179     the load by... swapping out. slot queuing will now always make
180     some progress.
181     - improve the quality of the load-avg calculation.
182 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
183 root 1.556 - don't fail to write the runtime file if the temporary already exists.
184 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
185     player now.
186 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
187     timestamp and use a tab in the client to increase awareness.
188 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
189     setflag 0 is possible.
190 root 1.560 - make install now deletes old extensions, to ease upgrades in the
191     deliantra vm.
192 root 1.538
193 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
194 root 1.532 - the destruction spell could/would corrupt server memory quite often.
195 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
196     disk, not when it already was in memory.
197 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
198     avoiding livelock during high-load emergency saves.
199 root 1.530 - logging in did not properly unapply all skills.
200 root 1.531 - (maps) make the invite quest marking much more obvious.
201 root 1.533 - (arch) fix warrior archetype names.
202 root 1.532 - map prefetching never prefetch upwards.
203 root 1.534 - wizpass no longer makes you non-blocking.
204 root 1.536 - (maps) add light to some of the special maps, add troll
205     map.
206 root 1.530
207 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
208 root 1.515 - (maps) add gorokh_final mapset from crossfire.
209 root 1.516 - (maps) block most vault-type mlab locations, open up
210     imperial converters for anybody to use.
211 root 1.519 - (maps, arch) replace all permanent stat potions by random
212     variants.
213 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
214 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
215     real player object on player changes.
216 root 1.522 - diseases and maybe other things could sometimes reduce the speed
217     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
218     much grief.
219 root 1.523 - speed_left randomisation was, apparently, totally broken.
220     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
221     of the speed slot internally and in map save files. among other
222     things, this gets rid of all the abs (speed) calls.
223     - reduce map file save files by using abridged keywords aliases.
224 root 1.494 - shop specialisation calculation was totally broken.
225 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
226     now enforced.
227 root 1.498 - fix magic mapping, which only worked for inate spell casting.
228 root 1.495 - godgiven items will now be explicitly described as such.
229 root 1.524 - (arch) dded a quiver of bolts.
230 root 1.504 - materialnames would change "randomly" on every load, only
231     set the material when the materialname was not set before.
232 root 1.497 - balancing change, halve rod recharge speed (instead
233     of 4.8s, the standard rods now recharge in ~10s. not a solution,
234     but still.
235 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
236 root 1.509 the costly flag-checking loop in most cases and using a simple
237     repeat-cache for speed_left.
238 root 1.507 - always delay stats update for players on insert/remove till
239     next tick/command, which saves a lot of cpu cycles on drop/take.
240 root 1.514 - add hint about havign to run to attach unaggressive npcs.
241 root 1.494 - pet monster level was not displayed correctly in "showpets index".
242     - clean up floating point conversions and many similar nitpicks.
243 root 1.502 - fix hanuk altar.
244 root 1.504 - overhaul material system to be much faster, and having less bugs, but
245     still having a lot of cruft :/.
246 root 1.502 - add marble shop floor.
247 root 1.494 - move gcc specifics to new file include/compiler.h.
248     - unrecognised cfpod directives could cause undefined behaviour.
249 root 1.505 - added boes' marble shop to steinwandstadt.
250 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
251     - optimise mapspace updates.
252     - cache volume/items per mapspace.
253 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
254     decrease).
255 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
256     have led to weird item multiplications.
257 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
258 elmex 1.501 - fixed crash bug in learn_spell command.
259 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
260 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
261     from perl to c++.
262 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
263     and use it in some "inner" loops.
264 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
265 elmex 1.511 - fixed jeweler experience output to not be floating point.
266 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
267 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
268 root 1.518 - try to prefetch memory inside process_objects, which can give
269     enourmous speed gains.
270     - make some small optimisation to the process_objects loop.
271 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
272     handling different chksum lengths.
273     - check for hash collisions in cfutil.
274     - reduce face checksum size from 6 to 4 bytes.
275 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
276 root 1.523 - removed weather-specific attributes.
277     - fixed genkeywords dependency.
278     - do not clear "randomitems" slot for world underlays.
279     - use "sl" as short-hand for speed_left in save-files, just to make them
280     smaller.
281 root 1.517 - in general, don't crash on value-less resource file lines
282     anymore, due to get_str never returning a 0-pointer.
283 elmex 1.521 - code cleanup in move_symptom.
284 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
285 root 1.494
286 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
287 root 1.481 - some Andrew Madloch wanted, despite being specifically told
288     multiple times that the Deliantra parts additions are under AGPL,
289 root 1.487 lock up the source code of the server within his company.
290 root 1.481 some reorganisations have been done to the sourcecode to make
291     it clearer that this violates the Affero GPL. Help to keep
292     Deliantra free software even for the coming generations
293     and be wary of the promises of Andrew Madloch, he has nothing
294 root 1.487 good in mind for free software.
295 root 1.480 - clarify which files of the server are 100% AGPL.
296 root 1.481 - minor reorganisation, move some GPL code into other files.
297 root 1.483 - implement viewpoint (which is like observe, but only for the map,
298     not stats etc.).
299 root 1.484 - replace magic mapping overlay by a flying bird exposing area
300     on the worldmap (ext/magic_mapping.ext).
301 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
302     - @find results in npc dialogue is now stored in $find.
303 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
304 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
305 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
306     dm instead.
307 root 1.456 - (maps) add town portal to celvear.
308 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
309     mapsets from crossfire, together with associated archetypes.
310 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
311     - (maps) define a new whalingoutpost region.
312 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
313     and most archetypes that go with them (without stoning and swallow effects),
314     casino tokens and stock certificates are also missing.
315 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
316     and santo dominion.
317 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
318     to go with them. also adjusted archetypes to be more korrekt "gotisch".
319 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
320 root 1.460 - properly close client-side dialogue when the player is teleported away.
321 root 1.459 - map-tags did not properly close it's database tables or wait
322     for a quiescent state, causing memory corruption on reload.
323 root 1.454 - support "stat.xyz" accessor in match expressions.
324 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
325 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
326     fixes long answers from npc dialogue).
327 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
328 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
329     and to not add a "put your code here" force needlessly.
330 root 1.463 - (arch) fix or improve many plurals.
331 root 1.465 - markers do no longer add a force if the slaying field is unset.
332 root 1.466 - sped up search-items implementation, but it's still horrible.
333 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
334 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
335     used to reogianise the illogical arch tree a bit.
336 root 1.479 - (maps) import most map names from crossfire.
337 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
338 root 1.483 - fly_high movement gives better los, ignoring blocksview.
339 root 1.488 - the addexp command should now honour skill names with spaces.
340 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
341 root 1.491 - (arch) added many more buildable marble floors.
342 root 1.490 - major namespace cleanup: save 45kb by making functions static
343     that were unnecessarily global.
344 root 1.452
345 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
346 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
347 root 1.451 - fix a memory buffer overflow in the book code.
348 root 1.429 - add @check, @find npc dialogue commands.
349     - (maps) add a number of town interiors.
350 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
351 root 1.451 - (maps) add celvear area from cfextended.
352 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
353     - (server,maps) fix bug causing some library books not to be chained down,
354     cause Scorn/Navar libraries not to have inscribable books.
355 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
356 sf-marcmagus 1.433 inappropriate item power.
357 root 1.448 - (maps) fix intwell balancing issue.
358 root 1.437 - improve the look of generated books.
359 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
360     - fix bug where players could bypass no_drop by putting items in containers.
361 root 1.430 - consecutive commands arriving at the same time in the server would be
362     corrupted if the length was >255.
363 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
364 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
365     and perl.
366 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
367     functionality (and more) inside the same object using the match expressions.
368     - create simpler match expression compiles in many common cases.
369 root 1.439 - reduce object size by removing obsolete "seen_by" member.
370 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
371     of the new dynbuf::splice function (which gave an unexpected net win
372     in code size...).
373 root 1.442 - the server will no longer complain (and subtly fail) when an object
374     being removed from a map causes another object to get removed.
375 root 1.441 - banish strncpy from the server, speed up and simplify sending item
376     descriptions to the client considerably.
377 root 1.442 - add new "in head" set modifier for matches.
378     - new BLOCKED_MOVE event added.
379     - mapscript archetype now has activate_on_xxx true by default, as similar
380     connected elements.
381 root 1.448 - (maps) imported all styles from cfextended except
382 root 1.444 floorstyles/land_plots and monsterstyles.
383 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
384 root 1.446 - don't crash when treasure lists are empty / supply new empty
385     treasurelist for randomitems when none can be found.
386     - implement cf::map::static_maps and use it in map-tags.ext.
387 root 1.449 - fix a bug in map-tag scanning when moving tags.
388 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
389     for a reaction.
390 root 1.447 - implement new "loadall" map loading command, purely for debugging.
391 root 1.429
392 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
393 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
394     but not horns (to make them more useful for content-creators).
395 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
396     2) it skipped spell effects and 3) it didn't handle the case where
397     and object was destroyed while iterating over it correctly. all this
398     allowed players to sometimes walk onto spaces they should not be able to
399     walk on.
400 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
401 root 1.399 - examining an object now dumps the serialised object form when the user
402 root 1.404 is a wizard (wizlook).
403 root 1.421 - altars no longer accept unpaid items.
404 root 1.411 - party spells didn't work all that well.
405 root 1.424 - added complex object matching framework (cf::match), and make altars
406     and pedestals use it.
407 root 1.425 - identified skill-tools show what skill they grant.
408 root 1.399 - display the duration of change_ability spells when examining them
409     (missing: protection spells, but they are a hack...).
410 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
411     adding more variety to the different mushrooms.
412 root 1.398 - fix a minor cfpod formatting bug.
413 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
414     the hintmode setting on the settings page.
415 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
416 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
417 root 1.399 - enable the object loader to also dump archetypes.
418 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
419 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
420 root 1.402 - force the initial face when loading an object that is time-animated
421     or a monster, so it does not have to be specified anymore.
422 root 1.403 - fix a bug where recasting an ability changing spell could shorten
423     its remaining duration.
424 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
425 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
426 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
427     up splay operations as well.
428 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
429 root 1.412 - implement introspection data for C++ classes (%REFLECT).
430 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
431 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
432 root 1.419 - fix transmutation alchemy.
433 root 1.424 - speed up many frequently-invoked C->perl callbacks.
434 root 1.419 - added complex object matching framework, to be used in altars and the like.
435 root 1.426 - switch to YAML::XS from YAML.
436 root 1.396
437 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
438 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
439     that ultimately was not helpful to catch it :)
440 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
441     all callers to use either one or the other, as appropriate. This
442     fixes the (rather fragile) light spell, maybe others.
443     - fixed an overflow and exploit in the bank/payment code.
444     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
445 elmex 1.384 to explain the skill a bit more.
446 root 1.389 - removed a buggy check for zero attacktype. So that we might find
447 elmex 1.388 the real bugs in the archs/maps/objects.
448 elmex 1.394 - Fixed enabling torches with lighters.
449 elmex 1.387 - (maps) Added Heaven Town region.
450     - (arch+maps) Fixed & normalized warriors on map
451     /quests/peterm/CTower/Barracks.
452 root 1.392 - fix the light spell (and possibly diseases and other lights).
453 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
454 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
455     a long time ago, and similar cases are still to be found in the maps.
456     - make the socket_timeout configurable in the code (but not yet for users).
457 root 1.393 - earth wall health bar is now correct.
458 elmex 1.384
459 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
460 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
461     freeze with IO::AIO anymore due this change.
462 root 1.364 - avoid a crash when a player tries to apply a lighter.
463 root 1.376 - allow a spell argument for dimension door.
464 root 1.362 - move shop item listing and some otherstuff into the info tab.
465 root 1.360 - avoid crashes when non-players cast party spells.
466 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
467 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
468     - small improvement of the number of potions in shops
469     (by Job Vranish).
470     - added a few party spells (by Job Vranish).
471 root 1.362 - use a common message dynbuf.
472 root 1.364 - destroying tear down objects will now use the full hp range
473     for animation and will only destroy/lastframe when hp < 0.
474     - allow monsters to use earth to dust.
475     - use manhattan distance for get_rangevector_from_mapcoord, just as
476     in get_rangevector.
477     - los updates now correctly take tiled maps into account.
478     - do los updates even on maps without darkness.
479 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
480 root 1.375 - upgrade to IO::AIO 3.21.
481 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
482 elmex 1.373 - properly catching exceptions from callback in irc.ext.
483 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
484 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
485 elmex 1.368 - (arch) added hint about usage to Slag Ex.
486 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
487     like the rest.
488 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
489 root 1.378 - (arch+maps) added rate limited converter and adjusted
490     /elmex/mana_fountain.
491     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
492     - reduce size of casting_time, move_status, attack_movement,
493     last_heal and last_sp slots, squeezing some more space out of struct
494 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
495     anywhere.
496 root 1.358
497 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
498     - fixed bug in alchemy, where finding the right object for enhancements
499     didn't work.
500 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
501     effects (w.r.t. put_more) per mapspace, to give the server a chance
502     to survive a hundred deathsheads.
503 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
504     disastrous bug of unfortunately unknown proportions...
505 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
506 root 1.343 - use gender-neutral place descriptions for invite.
507 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
508     Thanks go to Lisa Larsen!
509 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
510     anymore).
511 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
512 root 1.345 - use better dependency tracking for include/keyword.h.
513 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
514     so it is possible to invite somebody out of some stck-till-death traps,
515 root 1.346 or simply to commit suicide.
516 root 1.352 - replace the "ignoring delayed commands" message by something more useful
517     (cf. cunning gnome freezeing issue).
518 elmex 1.349 - various fixes for weapon improvements.
519 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
520 root 1.353 - support T and G sequences in cfpod.
521 root 1.343
522 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
523 root 1.339 - convert me command from per-map to chat, which makes more sense, also
524     document it.
525 elmex 1.336 - more than one spellbooks of same class can now be given
526     in class selection.
527 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
528     spell rebalancements.
529 elmex 1.338 - the IRC gateway filters IRC colors now.
530 elmex 1.336
531 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
532 root 1.331 - (arch) fix quiver of Holding Bolts.
533 root 1.332 - applying unpaid items will now examine them.
534 root 1.330 - add "What" column to body command, showing items in that slot.
535 elmex 1.329 - redesigned and rebalanced lamps and torches.
536 root 1.330 - add "..." to item names that have been shortened.
537     - fixed "assign" function that squeezes strings into fixed length.
538 elmex 1.333 - add cursed effect to lamps and (some) torches.
539 elmex 1.334 - fixed bad assigned crafting skills and their tools.
540 root 1.312
541 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
542 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
543 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
544 root 1.312 - make monster smell logic dependent on their wisdom stat.
545 root 1.324 - put the death reason into a separate tab.
546     - converted "connected" slot to string, cleanly got rid of some ugly
547     hacks such as the path_attuned hack.
548 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
549     - replace one-at-a-time hash by faster than smaller FNV-1a hash
550     when hashing strings.
551 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
552 elmex 1.320 whether the right cauldron is used.
553 root 1.313 - considerably optimise shared string implementation by
554 root 1.316 making its null value a compiletime constant.
555 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
556     as well as using shstr_cmp to pass shared stringsa round efficiently,
557     for lots of code size savings.
558 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
559     they are sleeping: generators now check for the sleeping flag.
560 root 1.318 - tell gcc not to excessively inline some perl interface functions.
561 root 1.322 - remove marking rune length limit.
562 root 1.323 - fix formatting of cfpod when a verbatim block was following
563     a single newline.
564     - move resistances, statistics and showpets command output into tabs.
565 root 1.326 - implement map scripts that can replace the boulder logic without
566     having to write extensions.
567 root 1.310
568 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
569 root 1.302 - fix a longstanding bug that teared multipart monsters
570     at map boundaries apart.
571 root 1.292 - temporarily make permanently invisible player visible when
572     he/she makes noise.
573 root 1.284 - fix being able to see through walls a bit.
574 root 1.303 - improve look at output.
575 root 1.285 - completely replaced the line of sight algorithm with a variant
576     of spiral fov capable of visibility grades and arbitrary
577     shadow angles, that uses less memory and less code.
578     - the new los code supports arbitrary map rectangles and loosens
579 root 1.310 other restrictions of the old code, supporting further optimisations.
580     - update los if blocksview-objects are inserted in a map, not just when
581 root 1.287 removed (e.g. for summon fog).
582 root 1.303 - permanent invisibility doesn't make immune against making noise:
583     implement a noise system that allows monsters to locate the player
584     when he/she makes noise.
585     - implement a primitive smell system that monsters can use to track
586     players.
587 elmex 1.288 - create bomb now also works when casted by door traps.
588 elmex 1.290 - (arch) new torch graphics.
589 root 1.289 - (maps) considerably soften the subway spider.
590 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
591     the guards from being killed by players.
592 root 1.310 - (maps) lots of tweaks in and around scorn.
593     - (maps) use special non-blocksview jungle, mountain and
594     darkforest freely on the worldmap, to get gradual sight obstacles
595     instead of total blackout in those areas.
596 root 1.289 - no maximum darkness for outdoor maps anymore.
597 root 1.291 - add more hints, fix some messages.
598 root 1.292 - fix a bug: firing rods should tell you something about them.
599     - make light additive even within players.
600 root 1.293 - darken xrays effect a bit.
601     - improve handling of los changes when inserting or removing
602     objects, not perfect yet.
603     - make map darkness signed (formerly unsigned) to allow
604 root 1.294 ambient lighting and centrally manage darkness as an offset.
605     - revamped, fixed and documented the server calendrics, also
606     tell users the current time and data, to improve awareness.
607     - implement proper wizlook flag and handling of wizlook, instead
608     of dumbly just clearing los once.
609 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
610     and has a smaller runtime variance.
611 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
612     making them actually useful.
613     - see_in_dark now increases the viewing radius by 3.
614 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
615     speedup, as well as in many other places.
616 root 1.299 - remove support for extended map infos - these are not used
617     by the deliantra client and removing them gives us a 10% speedup
618     when sending map changes.
619 root 1.300 - remove most gcfclient and other client bug workarounds, as well
620     as now obsolete protocol versions, simplying the code.
621 root 1.301 - optimise and simplify generation of random numbers.
622 root 1.303 - correctly provide a non-zero default density for materials, to
623     avoid crashes, fix other bugs in the material handling code.
624     - fix volume calculations.
625     - fix cfpod parsing when multiple verbatim blocks were separated by
626     newlines.
627 root 1.305 - increase monster detection radius from wis/5 to wis/3.
628 root 1.306 - remove old pickup modes.
629     - remove obsolete disarm and search commands (search wasn't working
630     anyways).
631 root 1.308 - fix a crash when an npc applied a sign.
632 root 1.284
633 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
634 root 1.283 - this release is assumed to be very stable.
635     - (maps) radically redesigned and improved tutorial.
636 root 1.280 - directional casting no longer immediately removes the invisible effect.
637 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
638 root 1.272 - fix overflow in lighting calculations.
639     - negative glow radii can no longer cause total darkness.
640 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
641     only maximally-lit ones.
642 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
643     - swashbucklers got the oratory skill now.
644 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
645 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
646 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
647 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
648     (which was probably broken, too).
649 root 1.281 - support negative glow radii during daytime, too.
650     - use circular, not rectangular, viewing area.
651     - use minimum viewing distance of 2 in outdoor maps.
652     - negative glow is stronger than viewing area or lamps.
653 root 1.283 - (arch) new darkness spell face.
654 root 1.272
655 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
656     - (maps) completely redesigned scorn.
657 root 1.269 - "cast light" now works on oneself.
658 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
659     negative glow radii again (they were totally broken before).
660 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
661 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
662 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
663 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
664 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
665     back to the player.
666 root 1.251 - attuned/repell and spell base level system reworked.
667 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
668 root 1.247 be less erratic now.
669 root 1.248 - refuse to write the uuid file if the uuid is zero
670     (to avoid writing it in early crashes).
671 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
672     - speed up emergency_save by not syncing every file separately.
673     - no longer reattach perl to every object on reload, it's slow, and no longer
674     necessary since we don't nuke stashes anymore.
675     - do not bootstrap perl from the commandline args, use separate eval for
676     better error reporting.
677 root 1.259 - fix a crash when pushing cone spells met ice attacks.
678 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
679 root 1.255 - speed up map refresh in server a bit.
680 elmex 1.258 - refactored drop code and fixed some programming errors in it.
681 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
682 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
683 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
684     as the current weight of the inventory.
685 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
686     dragonfire has been introduced for the non-dragon players.
687 root 1.265 - remove unused "tooltype", "start_holding" object slots.
688     - change "weapontype" object slot to uint8.
689     - convert "hide" object slot into flag.
690     - reorder object members for better locality of reference and codesize
691     decrease.
692 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
693 root 1.267 - fix a crash when no skill could be found when killing amonster.
694 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
695     every completed aio operation.
696 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
697     and update mapspaces if necessary.
698 root 1.246
699 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
700 root 1.241 - removed all command line parsing, only env variables are supported
701     anymore.
702 root 1.239 - region-specific monsters will now once more be on the worldmap.
703 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
704 root 1.225 would grow out of bounds.
705 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
706 root 1.222 - fixed a double-escaping bug in the pod-parser.
707     - rewrote the cfpod parser in C++.
708     - hintmode moved to C++, players need to re-set their hintmode if
709     they dislike "show".
710 root 1.231 - fix RIP inscription.
711 root 1.239 - bump login name length from 18 to 20 char max.
712 root 1.231 - correctly support gender in emotes.
713     - correctly support gender in the death messages.
714     - correctly generate death messages for players only when they really die,
715     with increased information.
716 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
717     and data corruption (but apparently was never triggered).
718 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
719 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
720     data corruption bug.
721 root 1.223 - tweak coredumping/monitoring a bit.
722 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
723 root 1.227 - do not crash in the loader when an inventory object could not be loaded
724     (from a corrupted file).
725 root 1.241 - redid skills command to send output to proper channel.
726 root 1.233 - object->map is no longer refcounting.
727 root 1.228 - add FLAG_DEBUG for internal debugging.
728 root 1.231 - add NDI_VERBATIM flag to send_msg.
729 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
730 root 1.240 - player->exists is no longer a sync_job.
731 root 1.233 - split login.ext's player scheduler into
732     it's own player-scheduler.ext extension.
733 root 1.222
734 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
735 root 1.212 - require perl 5.10.
736 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
737 root 1.204 - swap player and observed count's on the map when observing.
738 root 1.205 - add (mostly untested) mapspace perl class and accessors.
739 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
740 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
741     could be found.
742 root 1.208 - pits now have a configurable "random spread" range and default
743 root 1.213 to a radius of two now.
744 root 1.212 - rewrite pay_player_arch.
745     - use a more stable perl_reload implementation.
746     - do not use Symbol::delete_package (causes crashes after perl-reload),
747     use our own, safer, clear_package instead.
748     - when asynchronously dumping core, close all file handles to allow
749     the server to restart concurrently.
750 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
751     sequences, without double-encoding. it should be faster, too.
752     - the above fixes wrong display of help tetx and many other issues.
753 root 1.216 - use lzf and frag packets for large messages for clients supporting them
754 root 1.218 (0.9976+), use it for long books and other messages.
755 root 1.210 - eradicate listen command and corresponding code.
756 root 1.211 - eradicate logs command.
757 root 1.218 - let the client log into the server log, used for crash backtraces.
758 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
759     old style spell objects with the spell magic bullet.
760 root 1.220 - (arch) fixed skill less rods in the archetypes
761 root 1.204
762 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
763 elmex 1.197 - made jeweler workbench larger and some other minor map
764     changes in jeweler town.
765 root 1.196 - fixed wrong item handling in jeweler skill code.
766 root 1.198 - (arch) use a special "key_random_map" for random map keys
767     that are used up.
768 root 1.199 - fix a crash when the player who was observed has logged out long
769     enough for his region/map to be gone.
770 root 1.200 - port to g++-4.3's incompatible tr1 changes.
771 root 1.201 - add some missing dependencies.
772 root 1.203 - log to /var/log/deliantra/ by default.
773     - hack observe code to enable smooth movmenet when observing.
774 elmex 1.195
775 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
776 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
777 root 1.179 - correctly move gsay to the party channel.
778 root 1.178 - fix a crash when animate weapon was used in some areas.
779 elmex 1.177 - fixed unnecessary identification of by converters created objects.
780 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
781     with NPCs.
782 elmex 1.175 - (arch) dragon scales got proper type now
783 root 1.193 - object::decrease would sometimes cause container weights to
784     be wrong, this has been fixed.
785 root 1.194 - do not send time updates for newly-seen items.
786 root 1.185 - thawing an icecube will once more drop its contents to the ground.
787 root 1.183 - fix cone spells etc. going through walls sometimes.
788 root 1.186 - fix a weight update bug that sometimes left containers
789     with wrong weights.
790 root 1.194 - added auto_apply event and extension for shop tiles.
791 root 1.172 - work around get_map_flags invoking perl and switching the stack.
792     - make sure the map is loaded when using a town portal return.
793 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
794     where healing spells didn't cost any grace.
795 root 1.173 - fix starvation kill reason.
796 root 1.174 - fix pk killer name message.
797 root 1.189 - don't let people apply signs with @match.
798 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
799     what seems to be the biggets memleak in the server).
800 elmex 1.171
801 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
802 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
803     - use anyevent to manage listen ports (this enables IPv6 support).
804 root 1.167 - server supports ipv6 client connections now.
805 root 1.168 - use newly-available Coro::AnyEvent.
806 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
807     to let it handle AIO requests.
808 root 1.167
809 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
810 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
811     processing considerably (especially in the client) and reduces data transfers
812     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
813 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
814     - (map) fixed npc dialogue in pup_land/s_f/special.
815     - bugfix: fix a crash when a player casts a swarm spell and then logs out
816     (swarm spells now stay in the player's inventory).
817 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
818 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
819     archetype *archname* (chairs of different facings were merged).
820     - bugfix: fix a potential crash issue in find_object_name (not used
821     normally).
822 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
823     (destruction, magic missile etc.).
824 root 1.163 - swarm spells without a direction now use various spiral patterns
825     instead of being fully random.
826 root 1.158 - update AnyEvent API to 3.4 and above.
827 root 1.156
828 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
829 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
830 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
831 root 1.152 - bugfix: the jumping skill now gives experience for jumping
832     and for attacking monsters. it also takes about one second to do a jump.
833 root 1.138 - bugfix: players couldn't starve in 2.53 :(
834 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
835 root 1.152 - bugfix: spell effects like word of recall are removed on death.
836 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
837     were created outside a map.
838 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
839     (fixed by reversing the logic).
840 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
841 root 1.153 - bugfix: the random map generator no longer leaks key objects.
842 root 1.154 - bugfix: support random maps >127x127.
843 root 1.152 - (maps) fixed the death certificate system in nimbus.
844 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
845 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
846 root 1.147 - (arch) give ball lightning a real name.
847 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
848 root 1.155 - support cfpod in ex replies (client item tooltips).
849 root 1.143 - unapply item in range slow when readying a spell.
850 root 1.148 - bugfix: account for rounding errors in weight updates.
851 root 1.139 - remove synchronous mkdir in chargen_race_done.
852     - fix per-race starting maps.
853 root 1.142 - check hiscore on suicide and quit as well.
854 root 1.138 - tell players when they are starving.
855 root 1.133 - get rid of costly object_from_name conversion for altar effects.
856     - fix map difficulty calculation for generators.
857 root 1.146 - slightly more intelligent handling of "is_animated" flag.
858 root 1.149 - support no_drop map header flag (before it was only available internally).
859 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
860 root 1.133
861 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
862 root 1.119 - bugfix: custom skill settings were not saved by the server.
863     - bugfix: remove did not actually remove items from the inventory, leaving
864 root 1.116 ghost items.
865 root 1.119 - bugfix: properly update items identified on the ground.
866 root 1.120 - bugfix: use localtime_r in the logger thread.
867 root 1.122 - bugfix: player starvation will now give the correct kill reason.
868     - bugfix: archetype reloads could crash the server.
869 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
870 elmex 1.114 player is not logged in.
871 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
872 root 1.117 server startup.
873 root 1.128 - bugfix: fix the door surround check in the random map generator.
874     - (maps) fix heaven quest difficulty progression.
875     - (maps) fix some random map styles.
876     - dropping items a shop is not interested in won't sell them anymore.
877     - rods and horns with a too low maximum charge allow now at least one discharge.
878     - implement kill & death statistics.
879     - random map preparation is no longer synchronous.
880     - rewrite find_style in perl, no longer does synchronous I/O.
881     - improve random map specials placement.
882     - make the killer a real object pointer instead of a string, improved
883     kill reason messages.
884 root 1.117 - take advantage of new aio_close and aio_chmod.
885 root 1.128 - implement archetype::get, object::deep_clone and update callers.
886 root 1.125 - change_abil is much faster.
887 root 1.126 - update the floorbox more often to work around the reverses item order
888     display in clients.
889 root 1.125 - cleaned up object copying by encapsulating it to a single place.
890 root 1.126 - add hints to the invite messages.
891 root 1.127 - rewrote key<->value pair handling.
892 root 1.128 - use an independent random number generator for the random map generator.
893 elmex 1.113
894 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
895 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
896     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
897     - completely automate the weight handling, should fix all weight
898     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
899 root 1.103 - reloading archetypes while a user was in the character creation phase
900     could crash the server.
901 root 1.106 - fix a nontrivial number of cases of code commented similar
902     to "is this really correct?", as many of those cases are now handles
903     automatically by lower level code.
904     - replace many ad-hoc checks for client visibility by object::visible_to,
905     should result in broader applicability of functions using it.
906 root 1.104 - merge items with different arch pointers refering to the same arch
907     (due to archetype reloads).
908 root 1.106 - refactored the object remove/insert functions and most related
909     functions (decrease, split, merge_ob etc.).
910 root 1.105 - make it compile better on freebsd (reported by pippijn).
911 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
912 root 1.108 - fix the longstanding "container stays open" bug.
913 root 1.107 - improved floorbox updating to be incremental and other protocol
914     optimisations.
915     - get rid of update_after_inventory_change and only do update stats
916     for weight once/tick/player at max.
917 root 1.109 - rewrite party commands, use party channel.
918 root 1.103
919 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
920 root 1.97 - properly link against libgthread as that is needed to make the slice
921     allocator thread-safe.
922 root 1.91 - support perls not compiled with 64 bit support (though this is not a
923     recommended configuration) (reported by Samuel Gondouin).
924 root 1.94 - always put godgiven items into the player inventory, never any containers.
925 root 1.92 - (maps, arch) the scorn go club was founded!
926 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
927 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
928     became a real spell-class.
929 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
930     - (arch) considerably strengthened spark shower and destruction.
931     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
932     finally reloadable at runtime.
933     - changed archetype loading algorithm to only require one pass and
934     use delayed resolving of references.
935 root 1.101 - examine command now uses the examine infobox.
936 root 1.102 - implement an "incremental garbage collector" for archetypes.
937 root 1.98 - enable slice allocator again.
938 root 1.96 - implement optional free memory poisoning.
939 root 1.91
940 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
941 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
942 root 1.85 skill.
943 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
944     names (also update all maps to use money instead of coins).
945 root 1.78 - add uuid accessors to perl.
946     - add coin names and archetype accessors to perl.
947 root 1.80 - fix runtime uuid file format to use "." instead of ",".
948 root 1.78 - change perl extensions to not use hardcoded coins and values.
949 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
950     and be more parsimonous of uuid usage by the exact value out on exit.
951 root 1.86 - write log messages in another thread, removing another sync point.
952     - support multi-line log messages in a nicer way.
953 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
954 root 1.81 - fix a minor memleak in the random map generator.
955     - some parts of the random map generator are not coroutine-safe,
956     so only call it "single-threaded".
957     - major cleanup of memory management in random map generator.
958 root 1.87 - slight refactoring of the random map generator, faster too.
959 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
960     bookkeeping bug.
961 root 1.87 - work around "player is on active list" problem by deactivating player
962     after loading.
963 root 1.81 - garbage collect shstr's more evenly and adaptively only when
964     there have in fact been allocations.
965 root 1.82 - fix object::insert to do as documented and insert into the env
966     if necessary.
967     - fix cf::map::unique_maps.
968     - fix nrof overflow check in can_merge_slow.
969     - fix converter code to handle >31 bit values.
970 elmex 1.83 - added support for the player_sold flag
971 root 1.84 - converters no longer accept unpaid items.
972 root 1.88 - canonicalize random map meta files for better unification.
973 root 1.77
974 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
975 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
976     when mlockall has been used.
977 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
978 root 1.72 - use separate thread for ticker timing (and more in the future).
979     this greatly increases timing accuracy and gets rid of an enourmous
980     number of gettimeofday calls.
981 root 1.82 - use a separate thread to signal aio completion, for lower latency.
982 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
983 root 1.71
984 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
985 root 1.68 - rebalanced default experience table to be more exponential
986     and much easier up to level ~40, then moderately harder.
987 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
988 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
989     - do not exit on reload/load errors but properly cleanup.
990 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
991 root 1.66
992 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
993 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
994     (this fixes the jeweler skill).
995 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
996 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
997 root 1.63 - move tombstone to real map if player died due to cave-in (even if
998     it has reset, which is better than putting it on the savebed, also as
999 root 1.321 proof that the player didn't use a savebed).
1000 root 1.59
1001 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1002 root 1.56 - work around perl bug in configure perl module version check.
1003 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1004 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1005 root 1.52 - fix a bug in animate_weapon, causing a crash.
1006 root 1.54 - no longer exit when a coroutine throws an exception.
1007 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1008 root 1.53 - fix the "<player> is nuts" message.
1009 root 1.58 - fix an exception at logout due to the json_coder being gone.
1010 root 1.43 - upgrade to EV version 2.0 API.
1011 root 1.47 - when players don't apply a savebed correctly but stand above one,
1012     do not move or kill them.
1013 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1014 root 1.43 - implement generic framework for server-side resource files.
1015     - implement resource file update event.
1016     - hook experience table update into the framework.
1017     - move jeweler.yaml to resources (arch/).
1018 root 1.44 - switch from Crossfire to Deliantra perl module.
1019     - implement json2json arch filter.
1020 root 1.45 - implement widget protocol version 2, support for ui templates.
1021 root 1.54 - mapinfo is now handled fully asynchronously.
1022 root 1.48 - ext/irc: also log irc messages.
1023 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1024 root 1.43
1025 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1026 elmex 1.41 - limited the number of items that can be picked up and dropped
1027 root 1.42 as temporary measurement against bad performance or dropping things
1028     (this lead to long freezes and triggered the watchdog).
1029 elmex 1.41 - improved the performance of the drop command a bit.
1030 root 1.38 - switch from Event to EV for higher performance, easier usage,
1031     less bugs...
1032 root 1.39 - updated to release version of the gnu affero license.
1033 root 1.38
1034 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1035 root 1.36 - more thoroughly rename the binaries, contact addresses.
1036     - update the copyrights.
1037 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1038     crashes.
1039 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1040     potentially causing crashes.
1041 root 1.35 - assign weapons on user load time, not login-time, avoiding
1042     crashes.
1043    
1044 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1045 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1046 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1047     in some of the maps.
1048 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1049     which is now trivial to do.
1050 root 1.33 - removed all traces of the old (and never working) plug-in interface
1051     (70kb code less on amd64).
1052 root 1.34 - improve/tune scheduling priorities.
1053     - fix some freezing bugs.
1054     - fix a memory corruption problem in dynbuf.printf.
1055     - use channels for chat and many informational commands.
1056     - improved the tutorial.
1057     - create missile is now fixed.
1058     - race fields must now contain archetypes.
1059     - jumping skill now works as advertised.
1060 root 1.31
1061 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1062 root 1.24 - relicense under the gnu affero license.
1063 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1064 root 1.24 - implement server-side framework for generic resources.
1065     - use resource framework for server-provided ambient
1066     music.
1067 root 1.27 - save object owners (players only atm).
1068 root 1.24 - replace limited sound api with server-provided sound effects.
1069     - new sc (sound control) protocol command.
1070     - improve fxix protocol to include types.
1071     - exactly fill tcp segments, if possible.
1072     - output-rate is now an upper limit, the server will automatically
1073     (and quite perfectly) adjust to the network conditions, ensuring
1074     low latency even during bulk transfers (music, images, sounds etc.).
1075     - implement server-side widgets (i.e. client widgets controlled
1076     in the server side). this will allow future expansion without
1077     having to upgrade clients.
1078     - implement a (artwork) world map with realtime player position
1079     tracking.
1080     - new and more efficient extcmd (server still supports old extcmd
1081     protocol).
1082 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1083     calcluation that could be easily exploited by users.
1084     - rebalanced diseases to spread more naturally/evenly.
1085     - completely asynchronous map loading even for tiled maps.
1086 root 1.24 - replace simple messaging protocol with channels carrying metadata
1087     (similar to message types, but more directed at the user).
1088     - reduce command processing latency by a whopping 120ms by
1089     reordering some processing steps inside the server. this directly
1090     reduces lag by 120ms.
1091     - actually send spell faces to the client.
1092 root 1.23 - implement player genders.
1093 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1094     otherwise return to savebed and possible kill if the log-out
1095     was for too long.
1096     - fast socket-dead detection (kick player after 8 seconds without ack).
1097     - greatly reduce the cpu time needed to draw maps _again_.
1098     - archetypes are now subclasses of objects.
1099     - rebalanced shop greed and approval functions to be more realistic
1100     (and likely match the actual intention).
1101 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1102     italic, gender-specific text, paragraphs etc.
1103 root 1.24 - implemented hint framework, players can opt to receive hints.
1104     - implemented (long) book framework, added some books from the cf wiki.
1105 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1106     protocol and is capable of transmitting generic meta information.
1107 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1108     - replace the nexus by a per-player tutorial map that teaches stuff
1109     better than the newbie house.
1110 root 1.18 - fix the magicmap colours.
1111 root 1.19 - optimise map update even more by removing unneeded code and checks.
1112     - decouple map and stats update from pl->ob and use pl->observe instead.
1113     - implement observe command.
1114 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1115     calls with a simple comparison.
1116     - fix a latent crossfire bug that could crash the server because the
1117     map refresh did not update the mapspace.
1118 root 1.24 - support custom keys for regions and maps, regions are now
1119     refcount-managed.
1120     - allow worldmap overlays anywhere in the 000..999 range.
1121     - new system to acquire time slices for background jobs, to reduce
1122     jitter.
1123 root 1.27 - semi-persistent object-referencing framework (currently only players
1124     supported).
1125 root 1.22 - dependency tracking for perl extensions.
1126 root 1.24 - new slag-ex extension for cleaning cauldrons.
1127     - fix invoke result processing.
1128     - there are even less i/o syncpoints in the server now.
1129 root 1.29 - added map-tags extension that scans all maps for object tags
1130     and records them in the database (not used yet).
1131 root 1.28 - metaserver 2 support.
1132 root 1.22 - many more bugfixes and minor optimisations.
1133 root 1.16
1134 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1135 root 1.14 - optimised event invocation (non-wanted events can now be
1136     skipped with 4-5 inlined instructions).
1137 root 1.12 - complete rewrite of town_portal: it now creates a portal
1138     to the "nearest" town only, travel is only possible
1139 root 1.13 to the town and back, anybody can use it (also removes
1140     one of the remaining syncpoints in the server).
1141 root 1.10 - complete rewrite of the range/attack skill slot system:
1142     there are now two slots, one for combat, one for ranged
1143     attacks.
1144     - introduce the concept of a current weapon (either a ranged
1145     or a combat weapon/skill/tool) and switch between them as
1146     needed.
1147     - rewrite bow code so bows get more useful: apply damage,
1148     attacktype and other stats to the arrows and treat
1149     bows as weapons. also rebalance the missile weapons skill
1150     so its damage increases with level.
1151     - rewrite the complete player speed logic: weapon_speed now
1152     works as documented and there are no unnatural speed boosts.
1153 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1154     installation, replacing the old collect scripts and
1155 root 1.9 simplying deployment by scaling and cutting faces as required.
1156     - simplify the map protocol extensively by taking advantage
1157     of missing bigfaces, speeding up map generation immensely.
1158 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1159     other archetypes.
1160     - rationalise archetype, region and treasurelist file format
1161     into a single file format and make them reloadable asynchronously.
1162 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1163     reloadable at runtime.
1164 root 1.6 - implement 64x64 faceset support.
1165     - implement fxixsx protocol that saves
1166     a lot of bandwidth over the old image/face/smooth packets
1167 root 1.11 and allows images > packetsize, incremental and background
1168     transfers.
1169 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1170     on a face basis as opposed to a mapspace basis.
1171 root 1.7 - the server can now rate-limit image uploads to not exceed
1172     a certain (client-configurable) speed while guarenteeing full
1173     freedom of movement.
1174 root 1.8 - implement new ex command to request item descriptions.
1175     - implement new msg command for in-game messages with meta
1176     information (using xml).
1177 root 1.9 - enforce utf-8 for all text messages.
1178 root 1.13 - added micropather (not used yet).
1179 root 1.6 - many, many bugfixes.
1180 root 1.1
1181 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1182 root 1.1 - make coroapi accessible to cf+.
1183     - moved map handling logic completely to perl
1184     - per player maps are now marked in the map
1185 root 1.2 - maps are saved completely differently now,
1186     and much more often.
1187 root 1.17 - rewrote map header parser and writer, to be much faster.
1188 pippijn 1.4 - maps and players are now (in the average case) loaded
1189 root 1.2 and saved completely asynchronously, I/O contention will no
1190     longer freeze the server.
1191 pippijn 1.4 - players and maps can be loaded anytime, without the player
1192 root 1.2 being logged in.
1193 root 1.1 - automatically generate method interfaces for perl from headers
1194     - unbundled freezethaw
1195     - mostly rewrote common/map.C
1196     - completely rewrite server/swap.C
1197     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1198     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1199     - better message for apply failures due to applymode
1200     - removed most all of the weather code
1201     - unified logging to stderr and file
1202     - too many minor changes to document
1203 root 1.615