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Revision: 1.625
Committed: Sun Apr 11 23:32:10 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.624: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56 root 1.616 TODO: clean up skill handling in kill_object.
57 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.625 - do not update the floorbox while running, to avoid big item
70     updates that cost network bandwidth and processing power.
71 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72     caused overflows causing monsters to become living deads.
73 root 1.619 - unapply weapons and armour before trying to improve it.
74 root 1.588 - teach the random map generator the ability to read ".rmg" files
75     that specify which actual style map to generate, and use it for
76     the default decorstyle to avoid inappropriate maps to be used.
77 root 1.583 - move_type changes (spells, skills etc.) now will correctly
78     take move_on/move_off into account (e.g. buttons).
79 root 1.582 - display (exit) or (random map) in client for those objects.
80 root 1.606 - removed (useless) spell damage columns from spell info and replace
81 root 1.578 it by effective casting level - clients > 2.10 required to display
82     properly.
83 elmex 1.565 - building of levers/doors works again for all kinds of floors.
84 elmex 1.563 - the player can now withdraw and deposit all the available money.
85 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
86     steinwandstadt/celvear.
87 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
88 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
89     clients.
90     - tcp.ext didn't unbind in reloads.
91     - map-tags.ext didn't properly close the database on reloads.
92 root 1.567 - cfutil skips .-directories when scanning.
93 root 1.571 - build.ext prevents players from building on other player's maps.
94     - rent.ext allows the dm to enter anytime.
95     - NPC_Dialogue adds a new predefined variable, $map.
96     - new "build" event hook.
97 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
98 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
99 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
100     them on loading, for old playerfiles and maps.
101 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
102     would be handled differently nowadays anyway.
103 root 1.584 - random map .meta were not being expired at all.
104 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
105 root 1.586 - update to automake 1.10.
106 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
107     require level 4 anymore.
108 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
109 root 1.590 - monsters now rotate through all skills (in chosen_skill).
110 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
111 elmex 1.593 - added detect mineral vein spell.
112 root 1.592 - support "wall overlays" in the random map generator - not very generic,
113     used by minable veins.
114 elmex 1.594 - (maps) relocated jeweler town to another directoy.
115 root 1.603 - (arch) implement mining pickaxes and mining skill.
116 root 1.601 - generate most constants for perl automatically.
117 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
118     - when player dies, restore his food to at least 200.
119 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
120 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
121 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 root 1.600 - the singing skill actually respects the direction now.
123     - oratory and singing now require a direction.
124 root 1.603 - use_skill now requires that you can actually apply the skill tool.
125 root 1.604 - do not invoke perl on every user command anymore by providing
126     a comamnd and an unknown_command event.
127     - move mark, run, run_stop, fire and fire_stop commands back from
128     perl to C++, for speed reasons (basically undo patchset 1304).
129     - add a client_destroy event, so we don't have to hook the
130     attachable destroy event (which is called much more often).
131 root 1.606 - removed (unused) FLOOR object type.
132 root 1.607 - fix errornous change_abil messages for rods (and other types).
133 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
134     all into server/commands.C.
135 root 1.609 - save and restore combat/ranged/current slot for players.
136 root 1.610 - the server now batches item's face/fx commands, as opposed
137     to sending one fx per item - helps mostly at connect and
138     with floorbox updates.
139 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 root 1.614 - the random map generator now supports selecting difficult for
141     more style categories than just monsters (all except fountains
142     apparently).
143 root 1.617 - object serialiser no longer creates empty "owner" references.
144 root 1.620 - make sure failed castings take some time, too, to avoid being
145     smitten by your god.
146     - many more failmsgs and help texts.
147 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
148 root 1.623 - stop thrown objects when their speed goes too low.
149 root 1.624 - log the number of unique logins seen every minute in a compact
150     format (for statistics).
151 root 1.562
152 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
153 root 1.558 - (maps) fix travel to valdor and back.
154 root 1.545 - do no longer by default eval map cod ein safe compartments
155     (this can be re-enabled using the safe_eval config option).
156 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
157     in lorak.
158 root 1.559 - fix data corruption issues caused by recursive calls to
159     unordered_mapwalk - now every caller must provide its own
160     buffer.
161 root 1.538 - (maps) improve tindervale maps slightly.
162 root 1.544 - (arch) considerably decrease slag ex price.
163 root 1.540 - (arch) fix filth archetype.
164 root 1.556 - extension dependency resolve was completely broken.
165 root 1.544 - multipart objects would cause save_throw_object to crash - it
166     now acts on the head only.
167 root 1.541 - do not try to connect to an irc server unless explicitly configured.
168 root 1.542 - do not expect decltype() to be available in gcc 4.4.
169 elmex 1.543 - extended the safe perl environment by loops.
170 root 1.547 - (arch) fix "armless cook" facings.
171     - the "experience table" resource item did not have a proper
172     hash associated with it, so updates could not be detected.
173 elmex 1.550 - fixed poison traps in doors.
174 root 1.548 - player->killer_name did not properly flag the name as unicode.
175 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
176     and provide a non-destructive SvPVutf8 variant.
177 root 1.554 - do not allow dragon players to change their title via the settings.
178 elmex 1.552 - ratelimited jeweler skill nugget conversion.
179 root 1.551 - under high load, the server stopped swapping out to make
180     the server more responsive, but making it impossible to reduce
181     the load by... swapping out. slot queuing will now always make
182     some progress.
183     - improve the quality of the load-avg calculation.
184 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
185 root 1.556 - don't fail to write the runtime file if the temporary already exists.
186 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
187     player now.
188 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
189     timestamp and use a tab in the client to increase awareness.
190 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
191     setflag 0 is possible.
192 root 1.560 - make install now deletes old extensions, to ease upgrades in the
193     deliantra vm.
194 root 1.538
195 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
196 root 1.532 - the destruction spell could/would corrupt server memory quite often.
197 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
198     disk, not when it already was in memory.
199 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
200     avoiding livelock during high-load emergency saves.
201 root 1.530 - logging in did not properly unapply all skills.
202 root 1.531 - (maps) make the invite quest marking much more obvious.
203 root 1.533 - (arch) fix warrior archetype names.
204 root 1.532 - map prefetching never prefetch upwards.
205 root 1.534 - wizpass no longer makes you non-blocking.
206 root 1.536 - (maps) add light to some of the special maps, add troll
207     map.
208 root 1.530
209 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
210 root 1.515 - (maps) add gorokh_final mapset from crossfire.
211 root 1.516 - (maps) block most vault-type mlab locations, open up
212     imperial converters for anybody to use.
213 root 1.519 - (maps, arch) replace all permanent stat potions by random
214     variants.
215 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
216 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
217     real player object on player changes.
218 root 1.522 - diseases and maybe other things could sometimes reduce the speed
219     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
220     much grief.
221 root 1.523 - speed_left randomisation was, apparently, totally broken.
222     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
223     of the speed slot internally and in map save files. among other
224     things, this gets rid of all the abs (speed) calls.
225     - reduce map file save files by using abridged keywords aliases.
226 root 1.494 - shop specialisation calculation was totally broken.
227 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
228     now enforced.
229 root 1.498 - fix magic mapping, which only worked for inate spell casting.
230 root 1.495 - godgiven items will now be explicitly described as such.
231 root 1.524 - (arch) dded a quiver of bolts.
232 root 1.504 - materialnames would change "randomly" on every load, only
233     set the material when the materialname was not set before.
234 root 1.497 - balancing change, halve rod recharge speed (instead
235     of 4.8s, the standard rods now recharge in ~10s. not a solution,
236     but still.
237 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
238 root 1.509 the costly flag-checking loop in most cases and using a simple
239     repeat-cache for speed_left.
240 root 1.507 - always delay stats update for players on insert/remove till
241     next tick/command, which saves a lot of cpu cycles on drop/take.
242 root 1.514 - add hint about havign to run to attach unaggressive npcs.
243 root 1.494 - pet monster level was not displayed correctly in "showpets index".
244     - clean up floating point conversions and many similar nitpicks.
245 root 1.502 - fix hanuk altar.
246 root 1.504 - overhaul material system to be much faster, and having less bugs, but
247     still having a lot of cruft :/.
248 root 1.502 - add marble shop floor.
249 root 1.494 - move gcc specifics to new file include/compiler.h.
250     - unrecognised cfpod directives could cause undefined behaviour.
251 root 1.505 - added boes' marble shop to steinwandstadt.
252 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
253     - optimise mapspace updates.
254     - cache volume/items per mapspace.
255 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
256     decrease).
257 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
258     have led to weird item multiplications.
259 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
260 elmex 1.501 - fixed crash bug in learn_spell command.
261 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
262 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
263     from perl to c++.
264 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
265     and use it in some "inner" loops.
266 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
267 elmex 1.511 - fixed jeweler experience output to not be floating point.
268 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
269 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
270 root 1.518 - try to prefetch memory inside process_objects, which can give
271     enourmous speed gains.
272     - make some small optimisation to the process_objects loop.
273 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
274     handling different chksum lengths.
275     - check for hash collisions in cfutil.
276     - reduce face checksum size from 6 to 4 bytes.
277 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
278 root 1.523 - removed weather-specific attributes.
279     - fixed genkeywords dependency.
280     - do not clear "randomitems" slot for world underlays.
281     - use "sl" as short-hand for speed_left in save-files, just to make them
282     smaller.
283 root 1.517 - in general, don't crash on value-less resource file lines
284     anymore, due to get_str never returning a 0-pointer.
285 elmex 1.521 - code cleanup in move_symptom.
286 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
287 root 1.494
288 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
289 root 1.481 - some Andrew Madloch wanted, despite being specifically told
290     multiple times that the Deliantra parts additions are under AGPL,
291 root 1.487 lock up the source code of the server within his company.
292 root 1.481 some reorganisations have been done to the sourcecode to make
293     it clearer that this violates the Affero GPL. Help to keep
294     Deliantra free software even for the coming generations
295     and be wary of the promises of Andrew Madloch, he has nothing
296 root 1.487 good in mind for free software.
297 root 1.480 - clarify which files of the server are 100% AGPL.
298 root 1.481 - minor reorganisation, move some GPL code into other files.
299 root 1.483 - implement viewpoint (which is like observe, but only for the map,
300     not stats etc.).
301 root 1.484 - replace magic mapping overlay by a flying bird exposing area
302     on the worldmap (ext/magic_mapping.ext).
303 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
304     - @find results in npc dialogue is now stored in $find.
305 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
306 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
307 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
308     dm instead.
309 root 1.456 - (maps) add town portal to celvear.
310 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
311     mapsets from crossfire, together with associated archetypes.
312 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
313     - (maps) define a new whalingoutpost region.
314 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
315     and most archetypes that go with them (without stoning and swallow effects),
316     casino tokens and stock certificates are also missing.
317 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
318     and santo dominion.
319 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
320     to go with them. also adjusted archetypes to be more korrekt "gotisch".
321 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
322 root 1.460 - properly close client-side dialogue when the player is teleported away.
323 root 1.459 - map-tags did not properly close it's database tables or wait
324     for a quiescent state, causing memory corruption on reload.
325 root 1.454 - support "stat.xyz" accessor in match expressions.
326 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
327 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
328     fixes long answers from npc dialogue).
329 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
330 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
331     and to not add a "put your code here" force needlessly.
332 root 1.463 - (arch) fix or improve many plurals.
333 root 1.465 - markers do no longer add a force if the slaying field is unset.
334 root 1.466 - sped up search-items implementation, but it's still horrible.
335 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
336 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
337     used to reogianise the illogical arch tree a bit.
338 root 1.479 - (maps) import most map names from crossfire.
339 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
340 root 1.483 - fly_high movement gives better los, ignoring blocksview.
341 root 1.488 - the addexp command should now honour skill names with spaces.
342 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
343 root 1.491 - (arch) added many more buildable marble floors.
344 root 1.490 - major namespace cleanup: save 45kb by making functions static
345     that were unnecessarily global.
346 root 1.452
347 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
348 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
349 root 1.451 - fix a memory buffer overflow in the book code.
350 root 1.429 - add @check, @find npc dialogue commands.
351     - (maps) add a number of town interiors.
352 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
353 root 1.451 - (maps) add celvear area from cfextended.
354 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
355     - (server,maps) fix bug causing some library books not to be chained down,
356     cause Scorn/Navar libraries not to have inscribable books.
357 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
358 sf-marcmagus 1.433 inappropriate item power.
359 root 1.448 - (maps) fix intwell balancing issue.
360 root 1.437 - improve the look of generated books.
361 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
362     - fix bug where players could bypass no_drop by putting items in containers.
363 root 1.430 - consecutive commands arriving at the same time in the server would be
364     corrupted if the length was >255.
365 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
366 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
367     and perl.
368 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
369     functionality (and more) inside the same object using the match expressions.
370     - create simpler match expression compiles in many common cases.
371 root 1.439 - reduce object size by removing obsolete "seen_by" member.
372 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
373     of the new dynbuf::splice function (which gave an unexpected net win
374     in code size...).
375 root 1.442 - the server will no longer complain (and subtly fail) when an object
376     being removed from a map causes another object to get removed.
377 root 1.441 - banish strncpy from the server, speed up and simplify sending item
378     descriptions to the client considerably.
379 root 1.442 - add new "in head" set modifier for matches.
380     - new BLOCKED_MOVE event added.
381     - mapscript archetype now has activate_on_xxx true by default, as similar
382     connected elements.
383 root 1.448 - (maps) imported all styles from cfextended except
384 root 1.444 floorstyles/land_plots and monsterstyles.
385 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
386 root 1.446 - don't crash when treasure lists are empty / supply new empty
387     treasurelist for randomitems when none can be found.
388     - implement cf::map::static_maps and use it in map-tags.ext.
389 root 1.449 - fix a bug in map-tag scanning when moving tags.
390 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
391     for a reaction.
392 root 1.447 - implement new "loadall" map loading command, purely for debugging.
393 root 1.429
394 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
395 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
396     but not horns (to make them more useful for content-creators).
397 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
398     2) it skipped spell effects and 3) it didn't handle the case where
399     and object was destroyed while iterating over it correctly. all this
400     allowed players to sometimes walk onto spaces they should not be able to
401     walk on.
402 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
403 root 1.399 - examining an object now dumps the serialised object form when the user
404 root 1.404 is a wizard (wizlook).
405 root 1.421 - altars no longer accept unpaid items.
406 root 1.411 - party spells didn't work all that well.
407 root 1.424 - added complex object matching framework (cf::match), and make altars
408     and pedestals use it.
409 root 1.425 - identified skill-tools show what skill they grant.
410 root 1.399 - display the duration of change_ability spells when examining them
411     (missing: protection spells, but they are a hack...).
412 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
413     adding more variety to the different mushrooms.
414 root 1.398 - fix a minor cfpod formatting bug.
415 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
416     the hintmode setting on the settings page.
417 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
418 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
419 root 1.399 - enable the object loader to also dump archetypes.
420 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
421 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
422 root 1.402 - force the initial face when loading an object that is time-animated
423     or a monster, so it does not have to be specified anymore.
424 root 1.403 - fix a bug where recasting an ability changing spell could shorten
425     its remaining duration.
426 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
427 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
428 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
429     up splay operations as well.
430 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
431 root 1.412 - implement introspection data for C++ classes (%REFLECT).
432 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
433 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
434 root 1.419 - fix transmutation alchemy.
435 root 1.424 - speed up many frequently-invoked C->perl callbacks.
436 root 1.419 - added complex object matching framework, to be used in altars and the like.
437 root 1.426 - switch to YAML::XS from YAML.
438 root 1.396
439 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
440 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
441     that ultimately was not helpful to catch it :)
442 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
443     all callers to use either one or the other, as appropriate. This
444     fixes the (rather fragile) light spell, maybe others.
445     - fixed an overflow and exploit in the bank/payment code.
446     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
447 elmex 1.384 to explain the skill a bit more.
448 root 1.389 - removed a buggy check for zero attacktype. So that we might find
449 elmex 1.388 the real bugs in the archs/maps/objects.
450 elmex 1.394 - Fixed enabling torches with lighters.
451 elmex 1.387 - (maps) Added Heaven Town region.
452     - (arch+maps) Fixed & normalized warriors on map
453     /quests/peterm/CTower/Barracks.
454 root 1.392 - fix the light spell (and possibly diseases and other lights).
455 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
456 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
457     a long time ago, and similar cases are still to be found in the maps.
458     - make the socket_timeout configurable in the code (but not yet for users).
459 root 1.393 - earth wall health bar is now correct.
460 elmex 1.384
461 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
462 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
463     freeze with IO::AIO anymore due this change.
464 root 1.364 - avoid a crash when a player tries to apply a lighter.
465 root 1.376 - allow a spell argument for dimension door.
466 root 1.362 - move shop item listing and some otherstuff into the info tab.
467 root 1.360 - avoid crashes when non-players cast party spells.
468 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
469 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
470     - small improvement of the number of potions in shops
471     (by Job Vranish).
472     - added a few party spells (by Job Vranish).
473 root 1.362 - use a common message dynbuf.
474 root 1.364 - destroying tear down objects will now use the full hp range
475     for animation and will only destroy/lastframe when hp < 0.
476     - allow monsters to use earth to dust.
477     - use manhattan distance for get_rangevector_from_mapcoord, just as
478     in get_rangevector.
479     - los updates now correctly take tiled maps into account.
480     - do los updates even on maps without darkness.
481 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
482 root 1.375 - upgrade to IO::AIO 3.21.
483 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
484 elmex 1.373 - properly catching exceptions from callback in irc.ext.
485 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
486 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
487 elmex 1.368 - (arch) added hint about usage to Slag Ex.
488 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
489     like the rest.
490 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
491 root 1.378 - (arch+maps) added rate limited converter and adjusted
492     /elmex/mana_fountain.
493     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
494     - reduce size of casting_time, move_status, attack_movement,
495     last_heal and last_sp slots, squeezing some more space out of struct
496 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
497     anywhere.
498 root 1.358
499 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
500     - fixed bug in alchemy, where finding the right object for enhancements
501     didn't work.
502 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
503     effects (w.r.t. put_more) per mapspace, to give the server a chance
504     to survive a hundred deathsheads.
505 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
506     disastrous bug of unfortunately unknown proportions...
507 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
508 root 1.343 - use gender-neutral place descriptions for invite.
509 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
510     Thanks go to Lisa Larsen!
511 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
512     anymore).
513 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
514 root 1.345 - use better dependency tracking for include/keyword.h.
515 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
516     so it is possible to invite somebody out of some stck-till-death traps,
517 root 1.346 or simply to commit suicide.
518 root 1.352 - replace the "ignoring delayed commands" message by something more useful
519     (cf. cunning gnome freezeing issue).
520 elmex 1.349 - various fixes for weapon improvements.
521 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
522 root 1.353 - support T and G sequences in cfpod.
523 root 1.343
524 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
525 root 1.339 - convert me command from per-map to chat, which makes more sense, also
526     document it.
527 elmex 1.336 - more than one spellbooks of same class can now be given
528     in class selection.
529 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
530     spell rebalancements.
531 elmex 1.338 - the IRC gateway filters IRC colors now.
532 elmex 1.336
533 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
534 root 1.331 - (arch) fix quiver of Holding Bolts.
535 root 1.332 - applying unpaid items will now examine them.
536 root 1.330 - add "What" column to body command, showing items in that slot.
537 elmex 1.329 - redesigned and rebalanced lamps and torches.
538 root 1.330 - add "..." to item names that have been shortened.
539     - fixed "assign" function that squeezes strings into fixed length.
540 elmex 1.333 - add cursed effect to lamps and (some) torches.
541 elmex 1.334 - fixed bad assigned crafting skills and their tools.
542 root 1.312
543 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
544 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
545 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
546 root 1.312 - make monster smell logic dependent on their wisdom stat.
547 root 1.324 - put the death reason into a separate tab.
548     - converted "connected" slot to string, cleanly got rid of some ugly
549     hacks such as the path_attuned hack.
550 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
551     - replace one-at-a-time hash by faster than smaller FNV-1a hash
552     when hashing strings.
553 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
554 elmex 1.320 whether the right cauldron is used.
555 root 1.313 - considerably optimise shared string implementation by
556 root 1.316 making its null value a compiletime constant.
557 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
558     as well as using shstr_cmp to pass shared stringsa round efficiently,
559     for lots of code size savings.
560 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
561     they are sleeping: generators now check for the sleeping flag.
562 root 1.318 - tell gcc not to excessively inline some perl interface functions.
563 root 1.322 - remove marking rune length limit.
564 root 1.323 - fix formatting of cfpod when a verbatim block was following
565     a single newline.
566     - move resistances, statistics and showpets command output into tabs.
567 root 1.326 - implement map scripts that can replace the boulder logic without
568     having to write extensions.
569 root 1.310
570 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
571 root 1.302 - fix a longstanding bug that teared multipart monsters
572     at map boundaries apart.
573 root 1.292 - temporarily make permanently invisible player visible when
574     he/she makes noise.
575 root 1.284 - fix being able to see through walls a bit.
576 root 1.303 - improve look at output.
577 root 1.285 - completely replaced the line of sight algorithm with a variant
578     of spiral fov capable of visibility grades and arbitrary
579     shadow angles, that uses less memory and less code.
580     - the new los code supports arbitrary map rectangles and loosens
581 root 1.310 other restrictions of the old code, supporting further optimisations.
582     - update los if blocksview-objects are inserted in a map, not just when
583 root 1.287 removed (e.g. for summon fog).
584 root 1.303 - permanent invisibility doesn't make immune against making noise:
585     implement a noise system that allows monsters to locate the player
586     when he/she makes noise.
587     - implement a primitive smell system that monsters can use to track
588     players.
589 elmex 1.288 - create bomb now also works when casted by door traps.
590 elmex 1.290 - (arch) new torch graphics.
591 root 1.289 - (maps) considerably soften the subway spider.
592 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
593     the guards from being killed by players.
594 root 1.310 - (maps) lots of tweaks in and around scorn.
595     - (maps) use special non-blocksview jungle, mountain and
596     darkforest freely on the worldmap, to get gradual sight obstacles
597     instead of total blackout in those areas.
598 root 1.289 - no maximum darkness for outdoor maps anymore.
599 root 1.291 - add more hints, fix some messages.
600 root 1.292 - fix a bug: firing rods should tell you something about them.
601     - make light additive even within players.
602 root 1.293 - darken xrays effect a bit.
603     - improve handling of los changes when inserting or removing
604     objects, not perfect yet.
605     - make map darkness signed (formerly unsigned) to allow
606 root 1.294 ambient lighting and centrally manage darkness as an offset.
607     - revamped, fixed and documented the server calendrics, also
608     tell users the current time and data, to improve awareness.
609     - implement proper wizlook flag and handling of wizlook, instead
610     of dumbly just clearing los once.
611 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
612     and has a smaller runtime variance.
613 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
614     making them actually useful.
615     - see_in_dark now increases the viewing radius by 3.
616 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
617     speedup, as well as in many other places.
618 root 1.299 - remove support for extended map infos - these are not used
619     by the deliantra client and removing them gives us a 10% speedup
620     when sending map changes.
621 root 1.300 - remove most gcfclient and other client bug workarounds, as well
622     as now obsolete protocol versions, simplying the code.
623 root 1.301 - optimise and simplify generation of random numbers.
624 root 1.303 - correctly provide a non-zero default density for materials, to
625     avoid crashes, fix other bugs in the material handling code.
626     - fix volume calculations.
627     - fix cfpod parsing when multiple verbatim blocks were separated by
628     newlines.
629 root 1.305 - increase monster detection radius from wis/5 to wis/3.
630 root 1.306 - remove old pickup modes.
631     - remove obsolete disarm and search commands (search wasn't working
632     anyways).
633 root 1.308 - fix a crash when an npc applied a sign.
634 root 1.284
635 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
636 root 1.283 - this release is assumed to be very stable.
637     - (maps) radically redesigned and improved tutorial.
638 root 1.280 - directional casting no longer immediately removes the invisible effect.
639 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
640 root 1.272 - fix overflow in lighting calculations.
641     - negative glow radii can no longer cause total darkness.
642 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
643     only maximally-lit ones.
644 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
645     - swashbucklers got the oratory skill now.
646 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
647 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
648 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
649 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
650     (which was probably broken, too).
651 root 1.281 - support negative glow radii during daytime, too.
652     - use circular, not rectangular, viewing area.
653     - use minimum viewing distance of 2 in outdoor maps.
654     - negative glow is stronger than viewing area or lamps.
655 root 1.283 - (arch) new darkness spell face.
656 root 1.272
657 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
658     - (maps) completely redesigned scorn.
659 root 1.269 - "cast light" now works on oneself.
660 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
661     negative glow radii again (they were totally broken before).
662 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
663 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
664 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
665 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
666 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
667     back to the player.
668 root 1.251 - attuned/repell and spell base level system reworked.
669 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
670 root 1.247 be less erratic now.
671 root 1.248 - refuse to write the uuid file if the uuid is zero
672     (to avoid writing it in early crashes).
673 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
674     - speed up emergency_save by not syncing every file separately.
675     - no longer reattach perl to every object on reload, it's slow, and no longer
676     necessary since we don't nuke stashes anymore.
677     - do not bootstrap perl from the commandline args, use separate eval for
678     better error reporting.
679 root 1.259 - fix a crash when pushing cone spells met ice attacks.
680 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
681 root 1.255 - speed up map refresh in server a bit.
682 elmex 1.258 - refactored drop code and fixed some programming errors in it.
683 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
684 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
685 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
686     as the current weight of the inventory.
687 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
688     dragonfire has been introduced for the non-dragon players.
689 root 1.265 - remove unused "tooltype", "start_holding" object slots.
690     - change "weapontype" object slot to uint8.
691     - convert "hide" object slot into flag.
692     - reorder object members for better locality of reference and codesize
693     decrease.
694 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
695 root 1.267 - fix a crash when no skill could be found when killing amonster.
696 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
697     every completed aio operation.
698 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
699     and update mapspaces if necessary.
700 root 1.246
701 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
702 root 1.241 - removed all command line parsing, only env variables are supported
703     anymore.
704 root 1.239 - region-specific monsters will now once more be on the worldmap.
705 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
706 root 1.225 would grow out of bounds.
707 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
708 root 1.222 - fixed a double-escaping bug in the pod-parser.
709     - rewrote the cfpod parser in C++.
710     - hintmode moved to C++, players need to re-set their hintmode if
711     they dislike "show".
712 root 1.231 - fix RIP inscription.
713 root 1.239 - bump login name length from 18 to 20 char max.
714 root 1.231 - correctly support gender in emotes.
715     - correctly support gender in the death messages.
716     - correctly generate death messages for players only when they really die,
717     with increased information.
718 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
719     and data corruption (but apparently was never triggered).
720 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
721 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
722     data corruption bug.
723 root 1.223 - tweak coredumping/monitoring a bit.
724 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
725 root 1.227 - do not crash in the loader when an inventory object could not be loaded
726     (from a corrupted file).
727 root 1.241 - redid skills command to send output to proper channel.
728 root 1.233 - object->map is no longer refcounting.
729 root 1.228 - add FLAG_DEBUG for internal debugging.
730 root 1.231 - add NDI_VERBATIM flag to send_msg.
731 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
732 root 1.240 - player->exists is no longer a sync_job.
733 root 1.233 - split login.ext's player scheduler into
734     it's own player-scheduler.ext extension.
735 root 1.222
736 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
737 root 1.212 - require perl 5.10.
738 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
739 root 1.204 - swap player and observed count's on the map when observing.
740 root 1.205 - add (mostly untested) mapspace perl class and accessors.
741 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
742 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
743     could be found.
744 root 1.208 - pits now have a configurable "random spread" range and default
745 root 1.213 to a radius of two now.
746 root 1.212 - rewrite pay_player_arch.
747     - use a more stable perl_reload implementation.
748     - do not use Symbol::delete_package (causes crashes after perl-reload),
749     use our own, safer, clear_package instead.
750     - when asynchronously dumping core, close all file handles to allow
751     the server to restart concurrently.
752 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
753     sequences, without double-encoding. it should be faster, too.
754     - the above fixes wrong display of help tetx and many other issues.
755 root 1.216 - use lzf and frag packets for large messages for clients supporting them
756 root 1.218 (0.9976+), use it for long books and other messages.
757 root 1.210 - eradicate listen command and corresponding code.
758 root 1.211 - eradicate logs command.
759 root 1.218 - let the client log into the server log, used for crash backtraces.
760 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
761     old style spell objects with the spell magic bullet.
762 root 1.220 - (arch) fixed skill less rods in the archetypes
763 root 1.204
764 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
765 elmex 1.197 - made jeweler workbench larger and some other minor map
766     changes in jeweler town.
767 root 1.196 - fixed wrong item handling in jeweler skill code.
768 root 1.198 - (arch) use a special "key_random_map" for random map keys
769     that are used up.
770 root 1.199 - fix a crash when the player who was observed has logged out long
771     enough for his region/map to be gone.
772 root 1.200 - port to g++-4.3's incompatible tr1 changes.
773 root 1.201 - add some missing dependencies.
774 root 1.203 - log to /var/log/deliantra/ by default.
775     - hack observe code to enable smooth movmenet when observing.
776 elmex 1.195
777 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
778 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
779 root 1.179 - correctly move gsay to the party channel.
780 root 1.178 - fix a crash when animate weapon was used in some areas.
781 elmex 1.177 - fixed unnecessary identification of by converters created objects.
782 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
783     with NPCs.
784 elmex 1.175 - (arch) dragon scales got proper type now
785 root 1.193 - object::decrease would sometimes cause container weights to
786     be wrong, this has been fixed.
787 root 1.194 - do not send time updates for newly-seen items.
788 root 1.185 - thawing an icecube will once more drop its contents to the ground.
789 root 1.183 - fix cone spells etc. going through walls sometimes.
790 root 1.186 - fix a weight update bug that sometimes left containers
791     with wrong weights.
792 root 1.194 - added auto_apply event and extension for shop tiles.
793 root 1.172 - work around get_map_flags invoking perl and switching the stack.
794     - make sure the map is loaded when using a town portal return.
795 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
796     where healing spells didn't cost any grace.
797 root 1.173 - fix starvation kill reason.
798 root 1.174 - fix pk killer name message.
799 root 1.189 - don't let people apply signs with @match.
800 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
801     what seems to be the biggets memleak in the server).
802 elmex 1.171
803 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
804 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
805     - use anyevent to manage listen ports (this enables IPv6 support).
806 root 1.167 - server supports ipv6 client connections now.
807 root 1.168 - use newly-available Coro::AnyEvent.
808 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
809     to let it handle AIO requests.
810 root 1.167
811 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
812 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
813     processing considerably (especially in the client) and reduces data transfers
814     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
815 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
816     - (map) fixed npc dialogue in pup_land/s_f/special.
817     - bugfix: fix a crash when a player casts a swarm spell and then logs out
818     (swarm spells now stay in the player's inventory).
819 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
820 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
821     archetype *archname* (chairs of different facings were merged).
822     - bugfix: fix a potential crash issue in find_object_name (not used
823     normally).
824 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
825     (destruction, magic missile etc.).
826 root 1.163 - swarm spells without a direction now use various spiral patterns
827     instead of being fully random.
828 root 1.158 - update AnyEvent API to 3.4 and above.
829 root 1.156
830 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
831 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
832 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
833 root 1.152 - bugfix: the jumping skill now gives experience for jumping
834     and for attacking monsters. it also takes about one second to do a jump.
835 root 1.138 - bugfix: players couldn't starve in 2.53 :(
836 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
837 root 1.152 - bugfix: spell effects like word of recall are removed on death.
838 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
839     were created outside a map.
840 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
841     (fixed by reversing the logic).
842 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
843 root 1.153 - bugfix: the random map generator no longer leaks key objects.
844 root 1.154 - bugfix: support random maps >127x127.
845 root 1.152 - (maps) fixed the death certificate system in nimbus.
846 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
847 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
848 root 1.147 - (arch) give ball lightning a real name.
849 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
850 root 1.155 - support cfpod in ex replies (client item tooltips).
851 root 1.143 - unapply item in range slow when readying a spell.
852 root 1.148 - bugfix: account for rounding errors in weight updates.
853 root 1.139 - remove synchronous mkdir in chargen_race_done.
854     - fix per-race starting maps.
855 root 1.142 - check hiscore on suicide and quit as well.
856 root 1.138 - tell players when they are starving.
857 root 1.133 - get rid of costly object_from_name conversion for altar effects.
858     - fix map difficulty calculation for generators.
859 root 1.146 - slightly more intelligent handling of "is_animated" flag.
860 root 1.149 - support no_drop map header flag (before it was only available internally).
861 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
862 root 1.133
863 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
864 root 1.119 - bugfix: custom skill settings were not saved by the server.
865     - bugfix: remove did not actually remove items from the inventory, leaving
866 root 1.116 ghost items.
867 root 1.119 - bugfix: properly update items identified on the ground.
868 root 1.120 - bugfix: use localtime_r in the logger thread.
869 root 1.122 - bugfix: player starvation will now give the correct kill reason.
870     - bugfix: archetype reloads could crash the server.
871 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
872 elmex 1.114 player is not logged in.
873 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
874 root 1.117 server startup.
875 root 1.128 - bugfix: fix the door surround check in the random map generator.
876     - (maps) fix heaven quest difficulty progression.
877     - (maps) fix some random map styles.
878     - dropping items a shop is not interested in won't sell them anymore.
879     - rods and horns with a too low maximum charge allow now at least one discharge.
880     - implement kill & death statistics.
881     - random map preparation is no longer synchronous.
882     - rewrite find_style in perl, no longer does synchronous I/O.
883     - improve random map specials placement.
884     - make the killer a real object pointer instead of a string, improved
885     kill reason messages.
886 root 1.117 - take advantage of new aio_close and aio_chmod.
887 root 1.128 - implement archetype::get, object::deep_clone and update callers.
888 root 1.125 - change_abil is much faster.
889 root 1.126 - update the floorbox more often to work around the reverses item order
890     display in clients.
891 root 1.125 - cleaned up object copying by encapsulating it to a single place.
892 root 1.126 - add hints to the invite messages.
893 root 1.127 - rewrote key<->value pair handling.
894 root 1.128 - use an independent random number generator for the random map generator.
895 elmex 1.113
896 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
897 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
898     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
899     - completely automate the weight handling, should fix all weight
900     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
901 root 1.103 - reloading archetypes while a user was in the character creation phase
902     could crash the server.
903 root 1.106 - fix a nontrivial number of cases of code commented similar
904     to "is this really correct?", as many of those cases are now handles
905     automatically by lower level code.
906     - replace many ad-hoc checks for client visibility by object::visible_to,
907     should result in broader applicability of functions using it.
908 root 1.104 - merge items with different arch pointers refering to the same arch
909     (due to archetype reloads).
910 root 1.106 - refactored the object remove/insert functions and most related
911     functions (decrease, split, merge_ob etc.).
912 root 1.105 - make it compile better on freebsd (reported by pippijn).
913 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
914 root 1.108 - fix the longstanding "container stays open" bug.
915 root 1.107 - improved floorbox updating to be incremental and other protocol
916     optimisations.
917     - get rid of update_after_inventory_change and only do update stats
918     for weight once/tick/player at max.
919 root 1.109 - rewrite party commands, use party channel.
920 root 1.103
921 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
922 root 1.97 - properly link against libgthread as that is needed to make the slice
923     allocator thread-safe.
924 root 1.91 - support perls not compiled with 64 bit support (though this is not a
925     recommended configuration) (reported by Samuel Gondouin).
926 root 1.94 - always put godgiven items into the player inventory, never any containers.
927 root 1.92 - (maps, arch) the scorn go club was founded!
928 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
929 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
930     became a real spell-class.
931 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
932     - (arch) considerably strengthened spark shower and destruction.
933     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
934     finally reloadable at runtime.
935     - changed archetype loading algorithm to only require one pass and
936     use delayed resolving of references.
937 root 1.101 - examine command now uses the examine infobox.
938 root 1.102 - implement an "incremental garbage collector" for archetypes.
939 root 1.98 - enable slice allocator again.
940 root 1.96 - implement optional free memory poisoning.
941 root 1.91
942 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
943 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
944 root 1.85 skill.
945 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
946     names (also update all maps to use money instead of coins).
947 root 1.78 - add uuid accessors to perl.
948     - add coin names and archetype accessors to perl.
949 root 1.80 - fix runtime uuid file format to use "." instead of ",".
950 root 1.78 - change perl extensions to not use hardcoded coins and values.
951 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
952     and be more parsimonous of uuid usage by the exact value out on exit.
953 root 1.86 - write log messages in another thread, removing another sync point.
954     - support multi-line log messages in a nicer way.
955 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
956 root 1.81 - fix a minor memleak in the random map generator.
957     - some parts of the random map generator are not coroutine-safe,
958     so only call it "single-threaded".
959     - major cleanup of memory management in random map generator.
960 root 1.87 - slight refactoring of the random map generator, faster too.
961 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
962     bookkeeping bug.
963 root 1.87 - work around "player is on active list" problem by deactivating player
964     after loading.
965 root 1.81 - garbage collect shstr's more evenly and adaptively only when
966     there have in fact been allocations.
967 root 1.82 - fix object::insert to do as documented and insert into the env
968     if necessary.
969     - fix cf::map::unique_maps.
970     - fix nrof overflow check in can_merge_slow.
971     - fix converter code to handle >31 bit values.
972 elmex 1.83 - added support for the player_sold flag
973 root 1.84 - converters no longer accept unpaid items.
974 root 1.88 - canonicalize random map meta files for better unification.
975 root 1.77
976 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
977 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
978     when mlockall has been used.
979 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
980 root 1.72 - use separate thread for ticker timing (and more in the future).
981     this greatly increases timing accuracy and gets rid of an enourmous
982     number of gettimeofday calls.
983 root 1.82 - use a separate thread to signal aio completion, for lower latency.
984 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
985 root 1.71
986 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
987 root 1.68 - rebalanced default experience table to be more exponential
988     and much easier up to level ~40, then moderately harder.
989 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
990 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
991     - do not exit on reload/load errors but properly cleanup.
992 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
993 root 1.66
994 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
995 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
996     (this fixes the jeweler skill).
997 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
998 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
999 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1000     it has reset, which is better than putting it on the savebed, also as
1001 root 1.321 proof that the player didn't use a savebed).
1002 root 1.59
1003 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1004 root 1.56 - work around perl bug in configure perl module version check.
1005 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1006 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1007 root 1.52 - fix a bug in animate_weapon, causing a crash.
1008 root 1.54 - no longer exit when a coroutine throws an exception.
1009 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1010 root 1.53 - fix the "<player> is nuts" message.
1011 root 1.58 - fix an exception at logout due to the json_coder being gone.
1012 root 1.43 - upgrade to EV version 2.0 API.
1013 root 1.47 - when players don't apply a savebed correctly but stand above one,
1014     do not move or kill them.
1015 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1016 root 1.43 - implement generic framework for server-side resource files.
1017     - implement resource file update event.
1018     - hook experience table update into the framework.
1019     - move jeweler.yaml to resources (arch/).
1020 root 1.44 - switch from Crossfire to Deliantra perl module.
1021     - implement json2json arch filter.
1022 root 1.45 - implement widget protocol version 2, support for ui templates.
1023 root 1.54 - mapinfo is now handled fully asynchronously.
1024 root 1.48 - ext/irc: also log irc messages.
1025 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1026 root 1.43
1027 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1028 elmex 1.41 - limited the number of items that can be picked up and dropped
1029 root 1.42 as temporary measurement against bad performance or dropping things
1030     (this lead to long freezes and triggered the watchdog).
1031 elmex 1.41 - improved the performance of the drop command a bit.
1032 root 1.38 - switch from Event to EV for higher performance, easier usage,
1033     less bugs...
1034 root 1.39 - updated to release version of the gnu affero license.
1035 root 1.38
1036 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1037 root 1.36 - more thoroughly rename the binaries, contact addresses.
1038     - update the copyrights.
1039 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1040     crashes.
1041 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1042     potentially causing crashes.
1043 root 1.35 - assign weapons on user load time, not login-time, avoiding
1044     crashes.
1045    
1046 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1047 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1048 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1049     in some of the maps.
1050 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1051     which is now trivial to do.
1052 root 1.33 - removed all traces of the old (and never working) plug-in interface
1053     (70kb code less on amd64).
1054 root 1.34 - improve/tune scheduling priorities.
1055     - fix some freezing bugs.
1056     - fix a memory corruption problem in dynbuf.printf.
1057     - use channels for chat and many informational commands.
1058     - improved the tutorial.
1059     - create missile is now fixed.
1060     - race fields must now contain archetypes.
1061     - jumping skill now works as advertised.
1062 root 1.31
1063 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1064 root 1.24 - relicense under the gnu affero license.
1065 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1066 root 1.24 - implement server-side framework for generic resources.
1067     - use resource framework for server-provided ambient
1068     music.
1069 root 1.27 - save object owners (players only atm).
1070 root 1.24 - replace limited sound api with server-provided sound effects.
1071     - new sc (sound control) protocol command.
1072     - improve fxix protocol to include types.
1073     - exactly fill tcp segments, if possible.
1074     - output-rate is now an upper limit, the server will automatically
1075     (and quite perfectly) adjust to the network conditions, ensuring
1076     low latency even during bulk transfers (music, images, sounds etc.).
1077     - implement server-side widgets (i.e. client widgets controlled
1078     in the server side). this will allow future expansion without
1079     having to upgrade clients.
1080     - implement a (artwork) world map with realtime player position
1081     tracking.
1082     - new and more efficient extcmd (server still supports old extcmd
1083     protocol).
1084 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1085     calcluation that could be easily exploited by users.
1086     - rebalanced diseases to spread more naturally/evenly.
1087     - completely asynchronous map loading even for tiled maps.
1088 root 1.24 - replace simple messaging protocol with channels carrying metadata
1089     (similar to message types, but more directed at the user).
1090     - reduce command processing latency by a whopping 120ms by
1091     reordering some processing steps inside the server. this directly
1092     reduces lag by 120ms.
1093     - actually send spell faces to the client.
1094 root 1.23 - implement player genders.
1095 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1096     otherwise return to savebed and possible kill if the log-out
1097     was for too long.
1098     - fast socket-dead detection (kick player after 8 seconds without ack).
1099     - greatly reduce the cpu time needed to draw maps _again_.
1100     - archetypes are now subclasses of objects.
1101     - rebalanced shop greed and approval functions to be more realistic
1102     (and likely match the actual intention).
1103 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1104     italic, gender-specific text, paragraphs etc.
1105 root 1.24 - implemented hint framework, players can opt to receive hints.
1106     - implemented (long) book framework, added some books from the cf wiki.
1107 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1108     protocol and is capable of transmitting generic meta information.
1109 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1110     - replace the nexus by a per-player tutorial map that teaches stuff
1111     better than the newbie house.
1112 root 1.18 - fix the magicmap colours.
1113 root 1.19 - optimise map update even more by removing unneeded code and checks.
1114     - decouple map and stats update from pl->ob and use pl->observe instead.
1115     - implement observe command.
1116 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1117     calls with a simple comparison.
1118     - fix a latent crossfire bug that could crash the server because the
1119     map refresh did not update the mapspace.
1120 root 1.24 - support custom keys for regions and maps, regions are now
1121     refcount-managed.
1122     - allow worldmap overlays anywhere in the 000..999 range.
1123     - new system to acquire time slices for background jobs, to reduce
1124     jitter.
1125 root 1.27 - semi-persistent object-referencing framework (currently only players
1126     supported).
1127 root 1.22 - dependency tracking for perl extensions.
1128 root 1.24 - new slag-ex extension for cleaning cauldrons.
1129     - fix invoke result processing.
1130     - there are even less i/o syncpoints in the server now.
1131 root 1.29 - added map-tags extension that scans all maps for object tags
1132     and records them in the database (not used yet).
1133 root 1.28 - metaserver 2 support.
1134 root 1.22 - many more bugfixes and minor optimisations.
1135 root 1.16
1136 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1137 root 1.14 - optimised event invocation (non-wanted events can now be
1138     skipped with 4-5 inlined instructions).
1139 root 1.12 - complete rewrite of town_portal: it now creates a portal
1140     to the "nearest" town only, travel is only possible
1141 root 1.13 to the town and back, anybody can use it (also removes
1142     one of the remaining syncpoints in the server).
1143 root 1.10 - complete rewrite of the range/attack skill slot system:
1144     there are now two slots, one for combat, one for ranged
1145     attacks.
1146     - introduce the concept of a current weapon (either a ranged
1147     or a combat weapon/skill/tool) and switch between them as
1148     needed.
1149     - rewrite bow code so bows get more useful: apply damage,
1150     attacktype and other stats to the arrows and treat
1151     bows as weapons. also rebalance the missile weapons skill
1152     so its damage increases with level.
1153     - rewrite the complete player speed logic: weapon_speed now
1154     works as documented and there are no unnatural speed boosts.
1155 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1156     installation, replacing the old collect scripts and
1157 root 1.9 simplying deployment by scaling and cutting faces as required.
1158     - simplify the map protocol extensively by taking advantage
1159     of missing bigfaces, speeding up map generation immensely.
1160 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1161     other archetypes.
1162     - rationalise archetype, region and treasurelist file format
1163     into a single file format and make them reloadable asynchronously.
1164 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1165     reloadable at runtime.
1166 root 1.6 - implement 64x64 faceset support.
1167     - implement fxixsx protocol that saves
1168     a lot of bandwidth over the old image/face/smooth packets
1169 root 1.11 and allows images > packetsize, incremental and background
1170     transfers.
1171 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1172     on a face basis as opposed to a mapspace basis.
1173 root 1.7 - the server can now rate-limit image uploads to not exceed
1174     a certain (client-configurable) speed while guarenteeing full
1175     freedom of movement.
1176 root 1.8 - implement new ex command to request item descriptions.
1177     - implement new msg command for in-game messages with meta
1178     information (using xml).
1179 root 1.9 - enforce utf-8 for all text messages.
1180 root 1.13 - added micropather (not used yet).
1181 root 1.6 - many, many bugfixes.
1182 root 1.1
1183 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1184 root 1.1 - make coroapi accessible to cf+.
1185     - moved map handling logic completely to perl
1186     - per player maps are now marked in the map
1187 root 1.2 - maps are saved completely differently now,
1188     and much more often.
1189 root 1.17 - rewrote map header parser and writer, to be much faster.
1190 pippijn 1.4 - maps and players are now (in the average case) loaded
1191 root 1.2 and saved completely asynchronously, I/O contention will no
1192     longer freeze the server.
1193 pippijn 1.4 - players and maps can be loaded anytime, without the player
1194 root 1.2 being logged in.
1195 root 1.1 - automatically generate method interfaces for perl from headers
1196     - unbundled freezethaw
1197     - mostly rewrote common/map.C
1198     - completely rewrite server/swap.C
1199     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1200     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1201     - better message for apply failures due to applymode
1202     - removed most all of the weather code
1203     - unified logging to stderr and file
1204     - too many minor changes to document
1205 root 1.615