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Revision: 1.626
Committed: Sun Apr 11 23:56:09 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.625: +1 -0 lines
Log Message:
no delitem player

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45     TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46 root 1.574 TODO: freed objects cache instead of salloc/sfree
47 root 1.562
48 root 1.592 TODO: do not show msg for unidentified objects.
49 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50 root 1.603 TODO: thrown objects hit natively (with their own skill).
51     TODO: golem survives "longer" now.
52 root 1.604 TODO: slow down some skills (e.g. stealing)
53 root 1.605 TODO: apply range checkign should go to apply_special
54 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
55 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56 root 1.616 TODO: clean up skill handling in kill_object.
57 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.625 - do not update the floorbox while running, to avoid big item
70     updates that cost network bandwidth and processing power.
71 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72     caused overflows causing monsters to become living deads.
73 root 1.619 - unapply weapons and armour before trying to improve it.
74 root 1.588 - teach the random map generator the ability to read ".rmg" files
75     that specify which actual style map to generate, and use it for
76     the default decorstyle to avoid inappropriate maps to be used.
77 root 1.583 - move_type changes (spells, skills etc.) now will correctly
78     take move_on/move_off into account (e.g. buttons).
79 root 1.582 - display (exit) or (random map) in client for those objects.
80 root 1.606 - removed (useless) spell damage columns from spell info and replace
81 root 1.578 it by effective casting level - clients > 2.10 required to display
82     properly.
83 elmex 1.565 - building of levers/doors works again for all kinds of floors.
84 elmex 1.563 - the player can now withdraw and deposit all the available money.
85 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
86     steinwandstadt/celvear.
87 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
88 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
89     clients.
90     - tcp.ext didn't unbind in reloads.
91     - map-tags.ext didn't properly close the database on reloads.
92 root 1.567 - cfutil skips .-directories when scanning.
93 root 1.571 - build.ext prevents players from building on other player's maps.
94     - rent.ext allows the dm to enter anytime.
95     - NPC_Dialogue adds a new predefined variable, $map.
96     - new "build" event hook.
97 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
98 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
99 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
100     them on loading, for old playerfiles and maps.
101 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
102     would be handled differently nowadays anyway.
103 root 1.584 - random map .meta were not being expired at all.
104 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
105 root 1.586 - update to automake 1.10.
106 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
107     require level 4 anymore.
108 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
109 root 1.590 - monsters now rotate through all skills (in chosen_skill).
110 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
111 elmex 1.593 - added detect mineral vein spell.
112 root 1.592 - support "wall overlays" in the random map generator - not very generic,
113     used by minable veins.
114 elmex 1.594 - (maps) relocated jeweler town to another directoy.
115 root 1.603 - (arch) implement mining pickaxes and mining skill.
116 root 1.601 - generate most constants for perl automatically.
117 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
118     - when player dies, restore his food to at least 200.
119 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
120 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
121 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 root 1.600 - the singing skill actually respects the direction now.
123     - oratory and singing now require a direction.
124 root 1.603 - use_skill now requires that you can actually apply the skill tool.
125 root 1.604 - do not invoke perl on every user command anymore by providing
126     a comamnd and an unknown_command event.
127     - move mark, run, run_stop, fire and fire_stop commands back from
128     perl to C++, for speed reasons (basically undo patchset 1304).
129     - add a client_destroy event, so we don't have to hook the
130     attachable destroy event (which is called much more often).
131 root 1.606 - removed (unused) FLOOR object type.
132 root 1.607 - fix errornous change_abil messages for rods (and other types).
133 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
134     all into server/commands.C.
135 root 1.609 - save and restore combat/ranged/current slot for players.
136 root 1.610 - the server now batches item's face/fx commands, as opposed
137     to sending one fx per item - helps mostly at connect and
138     with floorbox updates.
139 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 root 1.614 - the random map generator now supports selecting difficult for
141     more style categories than just monsters (all except fountains
142     apparently).
143 root 1.617 - object serialiser no longer creates empty "owner" references.
144 root 1.620 - make sure failed castings take some time, too, to avoid being
145     smitten by your god.
146     - many more failmsgs and help texts.
147 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
148 root 1.623 - stop thrown objects when their speed goes too low.
149 root 1.624 - log the number of unique logins seen every minute in a compact
150     format (for statistics).
151 root 1.626 - do not send delitem for players.
152 root 1.562
153 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
154 root 1.558 - (maps) fix travel to valdor and back.
155 root 1.545 - do no longer by default eval map cod ein safe compartments
156     (this can be re-enabled using the safe_eval config option).
157 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
158     in lorak.
159 root 1.559 - fix data corruption issues caused by recursive calls to
160     unordered_mapwalk - now every caller must provide its own
161     buffer.
162 root 1.538 - (maps) improve tindervale maps slightly.
163 root 1.544 - (arch) considerably decrease slag ex price.
164 root 1.540 - (arch) fix filth archetype.
165 root 1.556 - extension dependency resolve was completely broken.
166 root 1.544 - multipart objects would cause save_throw_object to crash - it
167     now acts on the head only.
168 root 1.541 - do not try to connect to an irc server unless explicitly configured.
169 root 1.542 - do not expect decltype() to be available in gcc 4.4.
170 elmex 1.543 - extended the safe perl environment by loops.
171 root 1.547 - (arch) fix "armless cook" facings.
172     - the "experience table" resource item did not have a proper
173     hash associated with it, so updates could not be detected.
174 elmex 1.550 - fixed poison traps in doors.
175 root 1.548 - player->killer_name did not properly flag the name as unicode.
176 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
177     and provide a non-destructive SvPVutf8 variant.
178 root 1.554 - do not allow dragon players to change their title via the settings.
179 elmex 1.552 - ratelimited jeweler skill nugget conversion.
180 root 1.551 - under high load, the server stopped swapping out to make
181     the server more responsive, but making it impossible to reduce
182     the load by... swapping out. slot queuing will now always make
183     some progress.
184     - improve the quality of the load-avg calculation.
185 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
186 root 1.556 - don't fail to write the runtime file if the temporary already exists.
187 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
188     player now.
189 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
190     timestamp and use a tab in the client to increase awareness.
191 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
192     setflag 0 is possible.
193 root 1.560 - make install now deletes old extensions, to ease upgrades in the
194     deliantra vm.
195 root 1.538
196 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
197 root 1.532 - the destruction spell could/would corrupt server memory quite often.
198 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
199     disk, not when it already was in memory.
200 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
201     avoiding livelock during high-load emergency saves.
202 root 1.530 - logging in did not properly unapply all skills.
203 root 1.531 - (maps) make the invite quest marking much more obvious.
204 root 1.533 - (arch) fix warrior archetype names.
205 root 1.532 - map prefetching never prefetch upwards.
206 root 1.534 - wizpass no longer makes you non-blocking.
207 root 1.536 - (maps) add light to some of the special maps, add troll
208     map.
209 root 1.530
210 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
211 root 1.515 - (maps) add gorokh_final mapset from crossfire.
212 root 1.516 - (maps) block most vault-type mlab locations, open up
213     imperial converters for anybody to use.
214 root 1.519 - (maps, arch) replace all permanent stat potions by random
215     variants.
216 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
217 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
218     real player object on player changes.
219 root 1.522 - diseases and maybe other things could sometimes reduce the speed
220     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
221     much grief.
222 root 1.523 - speed_left randomisation was, apparently, totally broken.
223     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
224     of the speed slot internally and in map save files. among other
225     things, this gets rid of all the abs (speed) calls.
226     - reduce map file save files by using abridged keywords aliases.
227 root 1.494 - shop specialisation calculation was totally broken.
228 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
229     now enforced.
230 root 1.498 - fix magic mapping, which only worked for inate spell casting.
231 root 1.495 - godgiven items will now be explicitly described as such.
232 root 1.524 - (arch) dded a quiver of bolts.
233 root 1.504 - materialnames would change "randomly" on every load, only
234     set the material when the materialname was not set before.
235 root 1.497 - balancing change, halve rod recharge speed (instead
236     of 4.8s, the standard rods now recharge in ~10s. not a solution,
237     but still.
238 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
239 root 1.509 the costly flag-checking loop in most cases and using a simple
240     repeat-cache for speed_left.
241 root 1.507 - always delay stats update for players on insert/remove till
242     next tick/command, which saves a lot of cpu cycles on drop/take.
243 root 1.514 - add hint about havign to run to attach unaggressive npcs.
244 root 1.494 - pet monster level was not displayed correctly in "showpets index".
245     - clean up floating point conversions and many similar nitpicks.
246 root 1.502 - fix hanuk altar.
247 root 1.504 - overhaul material system to be much faster, and having less bugs, but
248     still having a lot of cruft :/.
249 root 1.502 - add marble shop floor.
250 root 1.494 - move gcc specifics to new file include/compiler.h.
251     - unrecognised cfpod directives could cause undefined behaviour.
252 root 1.505 - added boes' marble shop to steinwandstadt.
253 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
254     - optimise mapspace updates.
255     - cache volume/items per mapspace.
256 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
257     decrease).
258 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
259     have led to weird item multiplications.
260 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
261 elmex 1.501 - fixed crash bug in learn_spell command.
262 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
263 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
264     from perl to c++.
265 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
266     and use it in some "inner" loops.
267 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
268 elmex 1.511 - fixed jeweler experience output to not be floating point.
269 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
270 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
271 root 1.518 - try to prefetch memory inside process_objects, which can give
272     enourmous speed gains.
273     - make some small optimisation to the process_objects loop.
274 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
275     handling different chksum lengths.
276     - check for hash collisions in cfutil.
277     - reduce face checksum size from 6 to 4 bytes.
278 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
279 root 1.523 - removed weather-specific attributes.
280     - fixed genkeywords dependency.
281     - do not clear "randomitems" slot for world underlays.
282     - use "sl" as short-hand for speed_left in save-files, just to make them
283     smaller.
284 root 1.517 - in general, don't crash on value-less resource file lines
285     anymore, due to get_str never returning a 0-pointer.
286 elmex 1.521 - code cleanup in move_symptom.
287 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
288 root 1.494
289 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
290 root 1.481 - some Andrew Madloch wanted, despite being specifically told
291     multiple times that the Deliantra parts additions are under AGPL,
292 root 1.487 lock up the source code of the server within his company.
293 root 1.481 some reorganisations have been done to the sourcecode to make
294     it clearer that this violates the Affero GPL. Help to keep
295     Deliantra free software even for the coming generations
296     and be wary of the promises of Andrew Madloch, he has nothing
297 root 1.487 good in mind for free software.
298 root 1.480 - clarify which files of the server are 100% AGPL.
299 root 1.481 - minor reorganisation, move some GPL code into other files.
300 root 1.483 - implement viewpoint (which is like observe, but only for the map,
301     not stats etc.).
302 root 1.484 - replace magic mapping overlay by a flying bird exposing area
303     on the worldmap (ext/magic_mapping.ext).
304 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
305     - @find results in npc dialogue is now stored in $find.
306 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
307 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
308 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
309     dm instead.
310 root 1.456 - (maps) add town portal to celvear.
311 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
312     mapsets from crossfire, together with associated archetypes.
313 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
314     - (maps) define a new whalingoutpost region.
315 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
316     and most archetypes that go with them (without stoning and swallow effects),
317     casino tokens and stock certificates are also missing.
318 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
319     and santo dominion.
320 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
321     to go with them. also adjusted archetypes to be more korrekt "gotisch".
322 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
323 root 1.460 - properly close client-side dialogue when the player is teleported away.
324 root 1.459 - map-tags did not properly close it's database tables or wait
325     for a quiescent state, causing memory corruption on reload.
326 root 1.454 - support "stat.xyz" accessor in match expressions.
327 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
328 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
329     fixes long answers from npc dialogue).
330 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
331 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
332     and to not add a "put your code here" force needlessly.
333 root 1.463 - (arch) fix or improve many plurals.
334 root 1.465 - markers do no longer add a force if the slaying field is unset.
335 root 1.466 - sped up search-items implementation, but it's still horrible.
336 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
337 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
338     used to reogianise the illogical arch tree a bit.
339 root 1.479 - (maps) import most map names from crossfire.
340 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
341 root 1.483 - fly_high movement gives better los, ignoring blocksview.
342 root 1.488 - the addexp command should now honour skill names with spaces.
343 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
344 root 1.491 - (arch) added many more buildable marble floors.
345 root 1.490 - major namespace cleanup: save 45kb by making functions static
346     that were unnecessarily global.
347 root 1.452
348 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
349 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
350 root 1.451 - fix a memory buffer overflow in the book code.
351 root 1.429 - add @check, @find npc dialogue commands.
352     - (maps) add a number of town interiors.
353 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
354 root 1.451 - (maps) add celvear area from cfextended.
355 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
356     - (server,maps) fix bug causing some library books not to be chained down,
357     cause Scorn/Navar libraries not to have inscribable books.
358 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
359 sf-marcmagus 1.433 inappropriate item power.
360 root 1.448 - (maps) fix intwell balancing issue.
361 root 1.437 - improve the look of generated books.
362 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
363     - fix bug where players could bypass no_drop by putting items in containers.
364 root 1.430 - consecutive commands arriving at the same time in the server would be
365     corrupted if the length was >255.
366 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
367 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
368     and perl.
369 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
370     functionality (and more) inside the same object using the match expressions.
371     - create simpler match expression compiles in many common cases.
372 root 1.439 - reduce object size by removing obsolete "seen_by" member.
373 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
374     of the new dynbuf::splice function (which gave an unexpected net win
375     in code size...).
376 root 1.442 - the server will no longer complain (and subtly fail) when an object
377     being removed from a map causes another object to get removed.
378 root 1.441 - banish strncpy from the server, speed up and simplify sending item
379     descriptions to the client considerably.
380 root 1.442 - add new "in head" set modifier for matches.
381     - new BLOCKED_MOVE event added.
382     - mapscript archetype now has activate_on_xxx true by default, as similar
383     connected elements.
384 root 1.448 - (maps) imported all styles from cfextended except
385 root 1.444 floorstyles/land_plots and monsterstyles.
386 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
387 root 1.446 - don't crash when treasure lists are empty / supply new empty
388     treasurelist for randomitems when none can be found.
389     - implement cf::map::static_maps and use it in map-tags.ext.
390 root 1.449 - fix a bug in map-tag scanning when moving tags.
391 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
392     for a reaction.
393 root 1.447 - implement new "loadall" map loading command, purely for debugging.
394 root 1.429
395 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
396 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
397     but not horns (to make them more useful for content-creators).
398 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
399     2) it skipped spell effects and 3) it didn't handle the case where
400     and object was destroyed while iterating over it correctly. all this
401     allowed players to sometimes walk onto spaces they should not be able to
402     walk on.
403 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
404 root 1.399 - examining an object now dumps the serialised object form when the user
405 root 1.404 is a wizard (wizlook).
406 root 1.421 - altars no longer accept unpaid items.
407 root 1.411 - party spells didn't work all that well.
408 root 1.424 - added complex object matching framework (cf::match), and make altars
409     and pedestals use it.
410 root 1.425 - identified skill-tools show what skill they grant.
411 root 1.399 - display the duration of change_ability spells when examining them
412     (missing: protection spells, but they are a hack...).
413 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
414     adding more variety to the different mushrooms.
415 root 1.398 - fix a minor cfpod formatting bug.
416 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
417     the hintmode setting on the settings page.
418 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
419 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
420 root 1.399 - enable the object loader to also dump archetypes.
421 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
422 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
423 root 1.402 - force the initial face when loading an object that is time-animated
424     or a monster, so it does not have to be specified anymore.
425 root 1.403 - fix a bug where recasting an ability changing spell could shorten
426     its remaining duration.
427 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
428 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
429 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
430     up splay operations as well.
431 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
432 root 1.412 - implement introspection data for C++ classes (%REFLECT).
433 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
434 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
435 root 1.419 - fix transmutation alchemy.
436 root 1.424 - speed up many frequently-invoked C->perl callbacks.
437 root 1.419 - added complex object matching framework, to be used in altars and the like.
438 root 1.426 - switch to YAML::XS from YAML.
439 root 1.396
440 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
441 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
442     that ultimately was not helpful to catch it :)
443 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
444     all callers to use either one or the other, as appropriate. This
445     fixes the (rather fragile) light spell, maybe others.
446     - fixed an overflow and exploit in the bank/payment code.
447     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
448 elmex 1.384 to explain the skill a bit more.
449 root 1.389 - removed a buggy check for zero attacktype. So that we might find
450 elmex 1.388 the real bugs in the archs/maps/objects.
451 elmex 1.394 - Fixed enabling torches with lighters.
452 elmex 1.387 - (maps) Added Heaven Town region.
453     - (arch+maps) Fixed & normalized warriors on map
454     /quests/peterm/CTower/Barracks.
455 root 1.392 - fix the light spell (and possibly diseases and other lights).
456 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
457 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
458     a long time ago, and similar cases are still to be found in the maps.
459     - make the socket_timeout configurable in the code (but not yet for users).
460 root 1.393 - earth wall health bar is now correct.
461 elmex 1.384
462 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
463 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
464     freeze with IO::AIO anymore due this change.
465 root 1.364 - avoid a crash when a player tries to apply a lighter.
466 root 1.376 - allow a spell argument for dimension door.
467 root 1.362 - move shop item listing and some otherstuff into the info tab.
468 root 1.360 - avoid crashes when non-players cast party spells.
469 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
470 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
471     - small improvement of the number of potions in shops
472     (by Job Vranish).
473     - added a few party spells (by Job Vranish).
474 root 1.362 - use a common message dynbuf.
475 root 1.364 - destroying tear down objects will now use the full hp range
476     for animation and will only destroy/lastframe when hp < 0.
477     - allow monsters to use earth to dust.
478     - use manhattan distance for get_rangevector_from_mapcoord, just as
479     in get_rangevector.
480     - los updates now correctly take tiled maps into account.
481     - do los updates even on maps without darkness.
482 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
483 root 1.375 - upgrade to IO::AIO 3.21.
484 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
485 elmex 1.373 - properly catching exceptions from callback in irc.ext.
486 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
487 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
488 elmex 1.368 - (arch) added hint about usage to Slag Ex.
489 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
490     like the rest.
491 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
492 root 1.378 - (arch+maps) added rate limited converter and adjusted
493     /elmex/mana_fountain.
494     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
495     - reduce size of casting_time, move_status, attack_movement,
496     last_heal and last_sp slots, squeezing some more space out of struct
497 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
498     anywhere.
499 root 1.358
500 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
501     - fixed bug in alchemy, where finding the right object for enhancements
502     didn't work.
503 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
504     effects (w.r.t. put_more) per mapspace, to give the server a chance
505     to survive a hundred deathsheads.
506 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
507     disastrous bug of unfortunately unknown proportions...
508 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
509 root 1.343 - use gender-neutral place descriptions for invite.
510 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
511     Thanks go to Lisa Larsen!
512 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
513     anymore).
514 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
515 root 1.345 - use better dependency tracking for include/keyword.h.
516 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
517     so it is possible to invite somebody out of some stck-till-death traps,
518 root 1.346 or simply to commit suicide.
519 root 1.352 - replace the "ignoring delayed commands" message by something more useful
520     (cf. cunning gnome freezeing issue).
521 elmex 1.349 - various fixes for weapon improvements.
522 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
523 root 1.353 - support T and G sequences in cfpod.
524 root 1.343
525 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
526 root 1.339 - convert me command from per-map to chat, which makes more sense, also
527     document it.
528 elmex 1.336 - more than one spellbooks of same class can now be given
529     in class selection.
530 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
531     spell rebalancements.
532 elmex 1.338 - the IRC gateway filters IRC colors now.
533 elmex 1.336
534 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
535 root 1.331 - (arch) fix quiver of Holding Bolts.
536 root 1.332 - applying unpaid items will now examine them.
537 root 1.330 - add "What" column to body command, showing items in that slot.
538 elmex 1.329 - redesigned and rebalanced lamps and torches.
539 root 1.330 - add "..." to item names that have been shortened.
540     - fixed "assign" function that squeezes strings into fixed length.
541 elmex 1.333 - add cursed effect to lamps and (some) torches.
542 elmex 1.334 - fixed bad assigned crafting skills and their tools.
543 root 1.312
544 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
545 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
546 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
547 root 1.312 - make monster smell logic dependent on their wisdom stat.
548 root 1.324 - put the death reason into a separate tab.
549     - converted "connected" slot to string, cleanly got rid of some ugly
550     hacks such as the path_attuned hack.
551 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
552     - replace one-at-a-time hash by faster than smaller FNV-1a hash
553     when hashing strings.
554 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
555 elmex 1.320 whether the right cauldron is used.
556 root 1.313 - considerably optimise shared string implementation by
557 root 1.316 making its null value a compiletime constant.
558 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
559     as well as using shstr_cmp to pass shared stringsa round efficiently,
560     for lots of code size savings.
561 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
562     they are sleeping: generators now check for the sleeping flag.
563 root 1.318 - tell gcc not to excessively inline some perl interface functions.
564 root 1.322 - remove marking rune length limit.
565 root 1.323 - fix formatting of cfpod when a verbatim block was following
566     a single newline.
567     - move resistances, statistics and showpets command output into tabs.
568 root 1.326 - implement map scripts that can replace the boulder logic without
569     having to write extensions.
570 root 1.310
571 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
572 root 1.302 - fix a longstanding bug that teared multipart monsters
573     at map boundaries apart.
574 root 1.292 - temporarily make permanently invisible player visible when
575     he/she makes noise.
576 root 1.284 - fix being able to see through walls a bit.
577 root 1.303 - improve look at output.
578 root 1.285 - completely replaced the line of sight algorithm with a variant
579     of spiral fov capable of visibility grades and arbitrary
580     shadow angles, that uses less memory and less code.
581     - the new los code supports arbitrary map rectangles and loosens
582 root 1.310 other restrictions of the old code, supporting further optimisations.
583     - update los if blocksview-objects are inserted in a map, not just when
584 root 1.287 removed (e.g. for summon fog).
585 root 1.303 - permanent invisibility doesn't make immune against making noise:
586     implement a noise system that allows monsters to locate the player
587     when he/she makes noise.
588     - implement a primitive smell system that monsters can use to track
589     players.
590 elmex 1.288 - create bomb now also works when casted by door traps.
591 elmex 1.290 - (arch) new torch graphics.
592 root 1.289 - (maps) considerably soften the subway spider.
593 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
594     the guards from being killed by players.
595 root 1.310 - (maps) lots of tweaks in and around scorn.
596     - (maps) use special non-blocksview jungle, mountain and
597     darkforest freely on the worldmap, to get gradual sight obstacles
598     instead of total blackout in those areas.
599 root 1.289 - no maximum darkness for outdoor maps anymore.
600 root 1.291 - add more hints, fix some messages.
601 root 1.292 - fix a bug: firing rods should tell you something about them.
602     - make light additive even within players.
603 root 1.293 - darken xrays effect a bit.
604     - improve handling of los changes when inserting or removing
605     objects, not perfect yet.
606     - make map darkness signed (formerly unsigned) to allow
607 root 1.294 ambient lighting and centrally manage darkness as an offset.
608     - revamped, fixed and documented the server calendrics, also
609     tell users the current time and data, to improve awareness.
610     - implement proper wizlook flag and handling of wizlook, instead
611     of dumbly just clearing los once.
612 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
613     and has a smaller runtime variance.
614 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
615     making them actually useful.
616     - see_in_dark now increases the viewing radius by 3.
617 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
618     speedup, as well as in many other places.
619 root 1.299 - remove support for extended map infos - these are not used
620     by the deliantra client and removing them gives us a 10% speedup
621     when sending map changes.
622 root 1.300 - remove most gcfclient and other client bug workarounds, as well
623     as now obsolete protocol versions, simplying the code.
624 root 1.301 - optimise and simplify generation of random numbers.
625 root 1.303 - correctly provide a non-zero default density for materials, to
626     avoid crashes, fix other bugs in the material handling code.
627     - fix volume calculations.
628     - fix cfpod parsing when multiple verbatim blocks were separated by
629     newlines.
630 root 1.305 - increase monster detection radius from wis/5 to wis/3.
631 root 1.306 - remove old pickup modes.
632     - remove obsolete disarm and search commands (search wasn't working
633     anyways).
634 root 1.308 - fix a crash when an npc applied a sign.
635 root 1.284
636 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
637 root 1.283 - this release is assumed to be very stable.
638     - (maps) radically redesigned and improved tutorial.
639 root 1.280 - directional casting no longer immediately removes the invisible effect.
640 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
641 root 1.272 - fix overflow in lighting calculations.
642     - negative glow radii can no longer cause total darkness.
643 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
644     only maximally-lit ones.
645 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
646     - swashbucklers got the oratory skill now.
647 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
648 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
649 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
650 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
651     (which was probably broken, too).
652 root 1.281 - support negative glow radii during daytime, too.
653     - use circular, not rectangular, viewing area.
654     - use minimum viewing distance of 2 in outdoor maps.
655     - negative glow is stronger than viewing area or lamps.
656 root 1.283 - (arch) new darkness spell face.
657 root 1.272
658 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
659     - (maps) completely redesigned scorn.
660 root 1.269 - "cast light" now works on oneself.
661 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
662     negative glow radii again (they were totally broken before).
663 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
664 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
665 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
666 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
667 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
668     back to the player.
669 root 1.251 - attuned/repell and spell base level system reworked.
670 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
671 root 1.247 be less erratic now.
672 root 1.248 - refuse to write the uuid file if the uuid is zero
673     (to avoid writing it in early crashes).
674 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
675     - speed up emergency_save by not syncing every file separately.
676     - no longer reattach perl to every object on reload, it's slow, and no longer
677     necessary since we don't nuke stashes anymore.
678     - do not bootstrap perl from the commandline args, use separate eval for
679     better error reporting.
680 root 1.259 - fix a crash when pushing cone spells met ice attacks.
681 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
682 root 1.255 - speed up map refresh in server a bit.
683 elmex 1.258 - refactored drop code and fixed some programming errors in it.
684 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
685 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
686 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
687     as the current weight of the inventory.
688 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
689     dragonfire has been introduced for the non-dragon players.
690 root 1.265 - remove unused "tooltype", "start_holding" object slots.
691     - change "weapontype" object slot to uint8.
692     - convert "hide" object slot into flag.
693     - reorder object members for better locality of reference and codesize
694     decrease.
695 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
696 root 1.267 - fix a crash when no skill could be found when killing amonster.
697 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
698     every completed aio operation.
699 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
700     and update mapspaces if necessary.
701 root 1.246
702 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
703 root 1.241 - removed all command line parsing, only env variables are supported
704     anymore.
705 root 1.239 - region-specific monsters will now once more be on the worldmap.
706 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
707 root 1.225 would grow out of bounds.
708 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
709 root 1.222 - fixed a double-escaping bug in the pod-parser.
710     - rewrote the cfpod parser in C++.
711     - hintmode moved to C++, players need to re-set their hintmode if
712     they dislike "show".
713 root 1.231 - fix RIP inscription.
714 root 1.239 - bump login name length from 18 to 20 char max.
715 root 1.231 - correctly support gender in emotes.
716     - correctly support gender in the death messages.
717     - correctly generate death messages for players only when they really die,
718     with increased information.
719 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
720     and data corruption (but apparently was never triggered).
721 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
722 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
723     data corruption bug.
724 root 1.223 - tweak coredumping/monitoring a bit.
725 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
726 root 1.227 - do not crash in the loader when an inventory object could not be loaded
727     (from a corrupted file).
728 root 1.241 - redid skills command to send output to proper channel.
729 root 1.233 - object->map is no longer refcounting.
730 root 1.228 - add FLAG_DEBUG for internal debugging.
731 root 1.231 - add NDI_VERBATIM flag to send_msg.
732 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
733 root 1.240 - player->exists is no longer a sync_job.
734 root 1.233 - split login.ext's player scheduler into
735     it's own player-scheduler.ext extension.
736 root 1.222
737 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
738 root 1.212 - require perl 5.10.
739 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
740 root 1.204 - swap player and observed count's on the map when observing.
741 root 1.205 - add (mostly untested) mapspace perl class and accessors.
742 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
743 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
744     could be found.
745 root 1.208 - pits now have a configurable "random spread" range and default
746 root 1.213 to a radius of two now.
747 root 1.212 - rewrite pay_player_arch.
748     - use a more stable perl_reload implementation.
749     - do not use Symbol::delete_package (causes crashes after perl-reload),
750     use our own, safer, clear_package instead.
751     - when asynchronously dumping core, close all file handles to allow
752     the server to restart concurrently.
753 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
754     sequences, without double-encoding. it should be faster, too.
755     - the above fixes wrong display of help tetx and many other issues.
756 root 1.216 - use lzf and frag packets for large messages for clients supporting them
757 root 1.218 (0.9976+), use it for long books and other messages.
758 root 1.210 - eradicate listen command and corresponding code.
759 root 1.211 - eradicate logs command.
760 root 1.218 - let the client log into the server log, used for crash backtraces.
761 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
762     old style spell objects with the spell magic bullet.
763 root 1.220 - (arch) fixed skill less rods in the archetypes
764 root 1.204
765 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
766 elmex 1.197 - made jeweler workbench larger and some other minor map
767     changes in jeweler town.
768 root 1.196 - fixed wrong item handling in jeweler skill code.
769 root 1.198 - (arch) use a special "key_random_map" for random map keys
770     that are used up.
771 root 1.199 - fix a crash when the player who was observed has logged out long
772     enough for his region/map to be gone.
773 root 1.200 - port to g++-4.3's incompatible tr1 changes.
774 root 1.201 - add some missing dependencies.
775 root 1.203 - log to /var/log/deliantra/ by default.
776     - hack observe code to enable smooth movmenet when observing.
777 elmex 1.195
778 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
779 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
780 root 1.179 - correctly move gsay to the party channel.
781 root 1.178 - fix a crash when animate weapon was used in some areas.
782 elmex 1.177 - fixed unnecessary identification of by converters created objects.
783 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
784     with NPCs.
785 elmex 1.175 - (arch) dragon scales got proper type now
786 root 1.193 - object::decrease would sometimes cause container weights to
787     be wrong, this has been fixed.
788 root 1.194 - do not send time updates for newly-seen items.
789 root 1.185 - thawing an icecube will once more drop its contents to the ground.
790 root 1.183 - fix cone spells etc. going through walls sometimes.
791 root 1.186 - fix a weight update bug that sometimes left containers
792     with wrong weights.
793 root 1.194 - added auto_apply event and extension for shop tiles.
794 root 1.172 - work around get_map_flags invoking perl and switching the stack.
795     - make sure the map is loaded when using a town portal return.
796 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
797     where healing spells didn't cost any grace.
798 root 1.173 - fix starvation kill reason.
799 root 1.174 - fix pk killer name message.
800 root 1.189 - don't let people apply signs with @match.
801 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
802     what seems to be the biggets memleak in the server).
803 elmex 1.171
804 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
805 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
806     - use anyevent to manage listen ports (this enables IPv6 support).
807 root 1.167 - server supports ipv6 client connections now.
808 root 1.168 - use newly-available Coro::AnyEvent.
809 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
810     to let it handle AIO requests.
811 root 1.167
812 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
813 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
814     processing considerably (especially in the client) and reduces data transfers
815     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
816 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
817     - (map) fixed npc dialogue in pup_land/s_f/special.
818     - bugfix: fix a crash when a player casts a swarm spell and then logs out
819     (swarm spells now stay in the player's inventory).
820 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
821 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
822     archetype *archname* (chairs of different facings were merged).
823     - bugfix: fix a potential crash issue in find_object_name (not used
824     normally).
825 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
826     (destruction, magic missile etc.).
827 root 1.163 - swarm spells without a direction now use various spiral patterns
828     instead of being fully random.
829 root 1.158 - update AnyEvent API to 3.4 and above.
830 root 1.156
831 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
832 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
833 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
834 root 1.152 - bugfix: the jumping skill now gives experience for jumping
835     and for attacking monsters. it also takes about one second to do a jump.
836 root 1.138 - bugfix: players couldn't starve in 2.53 :(
837 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
838 root 1.152 - bugfix: spell effects like word of recall are removed on death.
839 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
840     were created outside a map.
841 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
842     (fixed by reversing the logic).
843 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
844 root 1.153 - bugfix: the random map generator no longer leaks key objects.
845 root 1.154 - bugfix: support random maps >127x127.
846 root 1.152 - (maps) fixed the death certificate system in nimbus.
847 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
848 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
849 root 1.147 - (arch) give ball lightning a real name.
850 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
851 root 1.155 - support cfpod in ex replies (client item tooltips).
852 root 1.143 - unapply item in range slow when readying a spell.
853 root 1.148 - bugfix: account for rounding errors in weight updates.
854 root 1.139 - remove synchronous mkdir in chargen_race_done.
855     - fix per-race starting maps.
856 root 1.142 - check hiscore on suicide and quit as well.
857 root 1.138 - tell players when they are starving.
858 root 1.133 - get rid of costly object_from_name conversion for altar effects.
859     - fix map difficulty calculation for generators.
860 root 1.146 - slightly more intelligent handling of "is_animated" flag.
861 root 1.149 - support no_drop map header flag (before it was only available internally).
862 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
863 root 1.133
864 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
865 root 1.119 - bugfix: custom skill settings were not saved by the server.
866     - bugfix: remove did not actually remove items from the inventory, leaving
867 root 1.116 ghost items.
868 root 1.119 - bugfix: properly update items identified on the ground.
869 root 1.120 - bugfix: use localtime_r in the logger thread.
870 root 1.122 - bugfix: player starvation will now give the correct kill reason.
871     - bugfix: archetype reloads could crash the server.
872 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
873 elmex 1.114 player is not logged in.
874 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
875 root 1.117 server startup.
876 root 1.128 - bugfix: fix the door surround check in the random map generator.
877     - (maps) fix heaven quest difficulty progression.
878     - (maps) fix some random map styles.
879     - dropping items a shop is not interested in won't sell them anymore.
880     - rods and horns with a too low maximum charge allow now at least one discharge.
881     - implement kill & death statistics.
882     - random map preparation is no longer synchronous.
883     - rewrite find_style in perl, no longer does synchronous I/O.
884     - improve random map specials placement.
885     - make the killer a real object pointer instead of a string, improved
886     kill reason messages.
887 root 1.117 - take advantage of new aio_close and aio_chmod.
888 root 1.128 - implement archetype::get, object::deep_clone and update callers.
889 root 1.125 - change_abil is much faster.
890 root 1.126 - update the floorbox more often to work around the reverses item order
891     display in clients.
892 root 1.125 - cleaned up object copying by encapsulating it to a single place.
893 root 1.126 - add hints to the invite messages.
894 root 1.127 - rewrote key<->value pair handling.
895 root 1.128 - use an independent random number generator for the random map generator.
896 elmex 1.113
897 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
898 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
899     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
900     - completely automate the weight handling, should fix all weight
901     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
902 root 1.103 - reloading archetypes while a user was in the character creation phase
903     could crash the server.
904 root 1.106 - fix a nontrivial number of cases of code commented similar
905     to "is this really correct?", as many of those cases are now handles
906     automatically by lower level code.
907     - replace many ad-hoc checks for client visibility by object::visible_to,
908     should result in broader applicability of functions using it.
909 root 1.104 - merge items with different arch pointers refering to the same arch
910     (due to archetype reloads).
911 root 1.106 - refactored the object remove/insert functions and most related
912     functions (decrease, split, merge_ob etc.).
913 root 1.105 - make it compile better on freebsd (reported by pippijn).
914 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
915 root 1.108 - fix the longstanding "container stays open" bug.
916 root 1.107 - improved floorbox updating to be incremental and other protocol
917     optimisations.
918     - get rid of update_after_inventory_change and only do update stats
919     for weight once/tick/player at max.
920 root 1.109 - rewrite party commands, use party channel.
921 root 1.103
922 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
923 root 1.97 - properly link against libgthread as that is needed to make the slice
924     allocator thread-safe.
925 root 1.91 - support perls not compiled with 64 bit support (though this is not a
926     recommended configuration) (reported by Samuel Gondouin).
927 root 1.94 - always put godgiven items into the player inventory, never any containers.
928 root 1.92 - (maps, arch) the scorn go club was founded!
929 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
930 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
931     became a real spell-class.
932 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
933     - (arch) considerably strengthened spark shower and destruction.
934     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
935     finally reloadable at runtime.
936     - changed archetype loading algorithm to only require one pass and
937     use delayed resolving of references.
938 root 1.101 - examine command now uses the examine infobox.
939 root 1.102 - implement an "incremental garbage collector" for archetypes.
940 root 1.98 - enable slice allocator again.
941 root 1.96 - implement optional free memory poisoning.
942 root 1.91
943 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
944 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
945 root 1.85 skill.
946 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
947     names (also update all maps to use money instead of coins).
948 root 1.78 - add uuid accessors to perl.
949     - add coin names and archetype accessors to perl.
950 root 1.80 - fix runtime uuid file format to use "." instead of ",".
951 root 1.78 - change perl extensions to not use hardcoded coins and values.
952 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
953     and be more parsimonous of uuid usage by the exact value out on exit.
954 root 1.86 - write log messages in another thread, removing another sync point.
955     - support multi-line log messages in a nicer way.
956 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
957 root 1.81 - fix a minor memleak in the random map generator.
958     - some parts of the random map generator are not coroutine-safe,
959     so only call it "single-threaded".
960     - major cleanup of memory management in random map generator.
961 root 1.87 - slight refactoring of the random map generator, faster too.
962 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
963     bookkeeping bug.
964 root 1.87 - work around "player is on active list" problem by deactivating player
965     after loading.
966 root 1.81 - garbage collect shstr's more evenly and adaptively only when
967     there have in fact been allocations.
968 root 1.82 - fix object::insert to do as documented and insert into the env
969     if necessary.
970     - fix cf::map::unique_maps.
971     - fix nrof overflow check in can_merge_slow.
972     - fix converter code to handle >31 bit values.
973 elmex 1.83 - added support for the player_sold flag
974 root 1.84 - converters no longer accept unpaid items.
975 root 1.88 - canonicalize random map meta files for better unification.
976 root 1.77
977 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
978 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
979     when mlockall has been used.
980 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
981 root 1.72 - use separate thread for ticker timing (and more in the future).
982     this greatly increases timing accuracy and gets rid of an enourmous
983     number of gettimeofday calls.
984 root 1.82 - use a separate thread to signal aio completion, for lower latency.
985 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
986 root 1.71
987 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
988 root 1.68 - rebalanced default experience table to be more exponential
989     and much easier up to level ~40, then moderately harder.
990 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
991 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
992     - do not exit on reload/load errors but properly cleanup.
993 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
994 root 1.66
995 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
996 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
997     (this fixes the jeweler skill).
998 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
999 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1000 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1001     it has reset, which is better than putting it on the savebed, also as
1002 root 1.321 proof that the player didn't use a savebed).
1003 root 1.59
1004 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1005 root 1.56 - work around perl bug in configure perl module version check.
1006 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1007 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1008 root 1.52 - fix a bug in animate_weapon, causing a crash.
1009 root 1.54 - no longer exit when a coroutine throws an exception.
1010 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1011 root 1.53 - fix the "<player> is nuts" message.
1012 root 1.58 - fix an exception at logout due to the json_coder being gone.
1013 root 1.43 - upgrade to EV version 2.0 API.
1014 root 1.47 - when players don't apply a savebed correctly but stand above one,
1015     do not move or kill them.
1016 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1017 root 1.43 - implement generic framework for server-side resource files.
1018     - implement resource file update event.
1019     - hook experience table update into the framework.
1020     - move jeweler.yaml to resources (arch/).
1021 root 1.44 - switch from Crossfire to Deliantra perl module.
1022     - implement json2json arch filter.
1023 root 1.45 - implement widget protocol version 2, support for ui templates.
1024 root 1.54 - mapinfo is now handled fully asynchronously.
1025 root 1.48 - ext/irc: also log irc messages.
1026 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1027 root 1.43
1028 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1029 elmex 1.41 - limited the number of items that can be picked up and dropped
1030 root 1.42 as temporary measurement against bad performance or dropping things
1031     (this lead to long freezes and triggered the watchdog).
1032 elmex 1.41 - improved the performance of the drop command a bit.
1033 root 1.38 - switch from Event to EV for higher performance, easier usage,
1034     less bugs...
1035 root 1.39 - updated to release version of the gnu affero license.
1036 root 1.38
1037 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1038 root 1.36 - more thoroughly rename the binaries, contact addresses.
1039     - update the copyrights.
1040 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1041     crashes.
1042 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1043     potentially causing crashes.
1044 root 1.35 - assign weapons on user load time, not login-time, avoiding
1045     crashes.
1046    
1047 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1048 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1049 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1050     in some of the maps.
1051 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1052     which is now trivial to do.
1053 root 1.33 - removed all traces of the old (and never working) plug-in interface
1054     (70kb code less on amd64).
1055 root 1.34 - improve/tune scheduling priorities.
1056     - fix some freezing bugs.
1057     - fix a memory corruption problem in dynbuf.printf.
1058     - use channels for chat and many informational commands.
1059     - improved the tutorial.
1060     - create missile is now fixed.
1061     - race fields must now contain archetypes.
1062     - jumping skill now works as advertised.
1063 root 1.31
1064 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1065 root 1.24 - relicense under the gnu affero license.
1066 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1067 root 1.24 - implement server-side framework for generic resources.
1068     - use resource framework for server-provided ambient
1069     music.
1070 root 1.27 - save object owners (players only atm).
1071 root 1.24 - replace limited sound api with server-provided sound effects.
1072     - new sc (sound control) protocol command.
1073     - improve fxix protocol to include types.
1074     - exactly fill tcp segments, if possible.
1075     - output-rate is now an upper limit, the server will automatically
1076     (and quite perfectly) adjust to the network conditions, ensuring
1077     low latency even during bulk transfers (music, images, sounds etc.).
1078     - implement server-side widgets (i.e. client widgets controlled
1079     in the server side). this will allow future expansion without
1080     having to upgrade clients.
1081     - implement a (artwork) world map with realtime player position
1082     tracking.
1083     - new and more efficient extcmd (server still supports old extcmd
1084     protocol).
1085 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1086     calcluation that could be easily exploited by users.
1087     - rebalanced diseases to spread more naturally/evenly.
1088     - completely asynchronous map loading even for tiled maps.
1089 root 1.24 - replace simple messaging protocol with channels carrying metadata
1090     (similar to message types, but more directed at the user).
1091     - reduce command processing latency by a whopping 120ms by
1092     reordering some processing steps inside the server. this directly
1093     reduces lag by 120ms.
1094     - actually send spell faces to the client.
1095 root 1.23 - implement player genders.
1096 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1097     otherwise return to savebed and possible kill if the log-out
1098     was for too long.
1099     - fast socket-dead detection (kick player after 8 seconds without ack).
1100     - greatly reduce the cpu time needed to draw maps _again_.
1101     - archetypes are now subclasses of objects.
1102     - rebalanced shop greed and approval functions to be more realistic
1103     (and likely match the actual intention).
1104 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1105     italic, gender-specific text, paragraphs etc.
1106 root 1.24 - implemented hint framework, players can opt to receive hints.
1107     - implemented (long) book framework, added some books from the cf wiki.
1108 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1109     protocol and is capable of transmitting generic meta information.
1110 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1111     - replace the nexus by a per-player tutorial map that teaches stuff
1112     better than the newbie house.
1113 root 1.18 - fix the magicmap colours.
1114 root 1.19 - optimise map update even more by removing unneeded code and checks.
1115     - decouple map and stats update from pl->ob and use pl->observe instead.
1116     - implement observe command.
1117 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1118     calls with a simple comparison.
1119     - fix a latent crossfire bug that could crash the server because the
1120     map refresh did not update the mapspace.
1121 root 1.24 - support custom keys for regions and maps, regions are now
1122     refcount-managed.
1123     - allow worldmap overlays anywhere in the 000..999 range.
1124     - new system to acquire time slices for background jobs, to reduce
1125     jitter.
1126 root 1.27 - semi-persistent object-referencing framework (currently only players
1127     supported).
1128 root 1.22 - dependency tracking for perl extensions.
1129 root 1.24 - new slag-ex extension for cleaning cauldrons.
1130     - fix invoke result processing.
1131     - there are even less i/o syncpoints in the server now.
1132 root 1.29 - added map-tags extension that scans all maps for object tags
1133     and records them in the database (not used yet).
1134 root 1.28 - metaserver 2 support.
1135 root 1.22 - many more bugfixes and minor optimisations.
1136 root 1.16
1137 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1138 root 1.14 - optimised event invocation (non-wanted events can now be
1139     skipped with 4-5 inlined instructions).
1140 root 1.12 - complete rewrite of town_portal: it now creates a portal
1141     to the "nearest" town only, travel is only possible
1142 root 1.13 to the town and back, anybody can use it (also removes
1143     one of the remaining syncpoints in the server).
1144 root 1.10 - complete rewrite of the range/attack skill slot system:
1145     there are now two slots, one for combat, one for ranged
1146     attacks.
1147     - introduce the concept of a current weapon (either a ranged
1148     or a combat weapon/skill/tool) and switch between them as
1149     needed.
1150     - rewrite bow code so bows get more useful: apply damage,
1151     attacktype and other stats to the arrows and treat
1152     bows as weapons. also rebalance the missile weapons skill
1153     so its damage increases with level.
1154     - rewrite the complete player speed logic: weapon_speed now
1155     works as documented and there are no unnatural speed boosts.
1156 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1157     installation, replacing the old collect scripts and
1158 root 1.9 simplying deployment by scaling and cutting faces as required.
1159     - simplify the map protocol extensively by taking advantage
1160     of missing bigfaces, speeding up map generation immensely.
1161 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1162     other archetypes.
1163     - rationalise archetype, region and treasurelist file format
1164     into a single file format and make them reloadable asynchronously.
1165 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1166     reloadable at runtime.
1167 root 1.6 - implement 64x64 faceset support.
1168     - implement fxixsx protocol that saves
1169     a lot of bandwidth over the old image/face/smooth packets
1170 root 1.11 and allows images > packetsize, incremental and background
1171     transfers.
1172 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1173     on a face basis as opposed to a mapspace basis.
1174 root 1.7 - the server can now rate-limit image uploads to not exceed
1175     a certain (client-configurable) speed while guarenteeing full
1176     freedom of movement.
1177 root 1.8 - implement new ex command to request item descriptions.
1178     - implement new msg command for in-game messages with meta
1179     information (using xml).
1180 root 1.9 - enforce utf-8 for all text messages.
1181 root 1.13 - added micropather (not used yet).
1182 root 1.6 - many, many bugfixes.
1183 root 1.1
1184 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1185 root 1.1 - make coroapi accessible to cf+.
1186     - moved map handling logic completely to perl
1187     - per player maps are now marked in the map
1188 root 1.2 - maps are saved completely differently now,
1189     and much more often.
1190 root 1.17 - rewrote map header parser and writer, to be much faster.
1191 pippijn 1.4 - maps and players are now (in the average case) loaded
1192 root 1.2 and saved completely asynchronously, I/O contention will no
1193     longer freeze the server.
1194 pippijn 1.4 - players and maps can be loaded anytime, without the player
1195 root 1.2 being logged in.
1196 root 1.1 - automatically generate method interfaces for perl from headers
1197     - unbundled freezethaw
1198     - mostly rewrote common/map.C
1199     - completely rewrite server/swap.C
1200     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1201     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1202     - better message for apply failures due to applymode
1203     - removed most all of the weather code
1204     - unified logging to stderr and file
1205     - too many minor changes to document
1206 root 1.615