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Revision: 1.627
Committed: Mon Apr 12 05:22:37 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.626: +3 -1 lines
Log Message:
freelist management

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.625 - do not update the floorbox while running, to avoid big item
70     updates that cost network bandwidth and processing power.
71 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72     caused overflows causing monsters to become living deads.
73 root 1.619 - unapply weapons and armour before trying to improve it.
74 root 1.588 - teach the random map generator the ability to read ".rmg" files
75     that specify which actual style map to generate, and use it for
76     the default decorstyle to avoid inappropriate maps to be used.
77 root 1.583 - move_type changes (spells, skills etc.) now will correctly
78     take move_on/move_off into account (e.g. buttons).
79 root 1.582 - display (exit) or (random map) in client for those objects.
80 root 1.606 - removed (useless) spell damage columns from spell info and replace
81 root 1.578 it by effective casting level - clients > 2.10 required to display
82     properly.
83 elmex 1.565 - building of levers/doors works again for all kinds of floors.
84 elmex 1.563 - the player can now withdraw and deposit all the available money.
85 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
86     steinwandstadt/celvear.
87 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
88 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
89     clients.
90     - tcp.ext didn't unbind in reloads.
91     - map-tags.ext didn't properly close the database on reloads.
92 root 1.567 - cfutil skips .-directories when scanning.
93 root 1.571 - build.ext prevents players from building on other player's maps.
94     - rent.ext allows the dm to enter anytime.
95     - NPC_Dialogue adds a new predefined variable, $map.
96     - new "build" event hook.
97 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
98 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
99 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
100     them on loading, for old playerfiles and maps.
101 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
102     would be handled differently nowadays anyway.
103 root 1.584 - random map .meta were not being expired at all.
104 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
105 root 1.586 - update to automake 1.10.
106 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
107     require level 4 anymore.
108 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
109 root 1.590 - monsters now rotate through all skills (in chosen_skill).
110 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
111 elmex 1.593 - added detect mineral vein spell.
112 root 1.592 - support "wall overlays" in the random map generator - not very generic,
113     used by minable veins.
114 elmex 1.594 - (maps) relocated jeweler town to another directoy.
115 root 1.603 - (arch) implement mining pickaxes and mining skill.
116 root 1.601 - generate most constants for perl automatically.
117 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
118     - when player dies, restore his food to at least 200.
119 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
120 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
121 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 root 1.600 - the singing skill actually respects the direction now.
123     - oratory and singing now require a direction.
124 root 1.603 - use_skill now requires that you can actually apply the skill tool.
125 root 1.604 - do not invoke perl on every user command anymore by providing
126     a comamnd and an unknown_command event.
127     - move mark, run, run_stop, fire and fire_stop commands back from
128     perl to C++, for speed reasons (basically undo patchset 1304).
129     - add a client_destroy event, so we don't have to hook the
130     attachable destroy event (which is called much more often).
131 root 1.606 - removed (unused) FLOOR object type.
132 root 1.607 - fix errornous change_abil messages for rods (and other types).
133 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
134     all into server/commands.C.
135 root 1.609 - save and restore combat/ranged/current slot for players.
136 root 1.610 - the server now batches item's face/fx commands, as opposed
137     to sending one fx per item - helps mostly at connect and
138     with floorbox updates.
139 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 root 1.614 - the random map generator now supports selecting difficult for
141     more style categories than just monsters (all except fountains
142     apparently).
143 root 1.617 - object serialiser no longer creates empty "owner" references.
144 root 1.620 - make sure failed castings take some time, too, to avoid being
145     smitten by your god.
146     - many more failmsgs and help texts.
147 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
148 root 1.623 - stop thrown objects when their speed goes too low.
149 root 1.624 - log the number of unique logins seen every minute in a compact
150     format (for statistics).
151 root 1.626 - do not send delitem for players.
152 root 1.627 - support static scalar data members properly in genacc now.
153     - implement "simple" freelist management for objects.
154 root 1.562
155 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
156 root 1.558 - (maps) fix travel to valdor and back.
157 root 1.545 - do no longer by default eval map cod ein safe compartments
158     (this can be re-enabled using the safe_eval config option).
159 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
160     in lorak.
161 root 1.559 - fix data corruption issues caused by recursive calls to
162     unordered_mapwalk - now every caller must provide its own
163     buffer.
164 root 1.538 - (maps) improve tindervale maps slightly.
165 root 1.544 - (arch) considerably decrease slag ex price.
166 root 1.540 - (arch) fix filth archetype.
167 root 1.556 - extension dependency resolve was completely broken.
168 root 1.544 - multipart objects would cause save_throw_object to crash - it
169     now acts on the head only.
170 root 1.541 - do not try to connect to an irc server unless explicitly configured.
171 root 1.542 - do not expect decltype() to be available in gcc 4.4.
172 elmex 1.543 - extended the safe perl environment by loops.
173 root 1.547 - (arch) fix "armless cook" facings.
174     - the "experience table" resource item did not have a proper
175     hash associated with it, so updates could not be detected.
176 elmex 1.550 - fixed poison traps in doors.
177 root 1.548 - player->killer_name did not properly flag the name as unicode.
178 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
179     and provide a non-destructive SvPVutf8 variant.
180 root 1.554 - do not allow dragon players to change their title via the settings.
181 elmex 1.552 - ratelimited jeweler skill nugget conversion.
182 root 1.551 - under high load, the server stopped swapping out to make
183     the server more responsive, but making it impossible to reduce
184     the load by... swapping out. slot queuing will now always make
185     some progress.
186     - improve the quality of the load-avg calculation.
187 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
188 root 1.556 - don't fail to write the runtime file if the temporary already exists.
189 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
190     player now.
191 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
192     timestamp and use a tab in the client to increase awareness.
193 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
194     setflag 0 is possible.
195 root 1.560 - make install now deletes old extensions, to ease upgrades in the
196     deliantra vm.
197 root 1.538
198 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
199 root 1.532 - the destruction spell could/would corrupt server memory quite often.
200 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
201     disk, not when it already was in memory.
202 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
203     avoiding livelock during high-load emergency saves.
204 root 1.530 - logging in did not properly unapply all skills.
205 root 1.531 - (maps) make the invite quest marking much more obvious.
206 root 1.533 - (arch) fix warrior archetype names.
207 root 1.532 - map prefetching never prefetch upwards.
208 root 1.534 - wizpass no longer makes you non-blocking.
209 root 1.536 - (maps) add light to some of the special maps, add troll
210     map.
211 root 1.530
212 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
213 root 1.515 - (maps) add gorokh_final mapset from crossfire.
214 root 1.516 - (maps) block most vault-type mlab locations, open up
215     imperial converters for anybody to use.
216 root 1.519 - (maps, arch) replace all permanent stat potions by random
217     variants.
218 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
219 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
220     real player object on player changes.
221 root 1.522 - diseases and maybe other things could sometimes reduce the speed
222     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
223     much grief.
224 root 1.523 - speed_left randomisation was, apparently, totally broken.
225     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
226     of the speed slot internally and in map save files. among other
227     things, this gets rid of all the abs (speed) calls.
228     - reduce map file save files by using abridged keywords aliases.
229 root 1.494 - shop specialisation calculation was totally broken.
230 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
231     now enforced.
232 root 1.498 - fix magic mapping, which only worked for inate spell casting.
233 root 1.495 - godgiven items will now be explicitly described as such.
234 root 1.524 - (arch) dded a quiver of bolts.
235 root 1.504 - materialnames would change "randomly" on every load, only
236     set the material when the materialname was not set before.
237 root 1.497 - balancing change, halve rod recharge speed (instead
238     of 4.8s, the standard rods now recharge in ~10s. not a solution,
239     but still.
240 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
241 root 1.509 the costly flag-checking loop in most cases and using a simple
242     repeat-cache for speed_left.
243 root 1.507 - always delay stats update for players on insert/remove till
244     next tick/command, which saves a lot of cpu cycles on drop/take.
245 root 1.514 - add hint about havign to run to attach unaggressive npcs.
246 root 1.494 - pet monster level was not displayed correctly in "showpets index".
247     - clean up floating point conversions and many similar nitpicks.
248 root 1.502 - fix hanuk altar.
249 root 1.504 - overhaul material system to be much faster, and having less bugs, but
250     still having a lot of cruft :/.
251 root 1.502 - add marble shop floor.
252 root 1.494 - move gcc specifics to new file include/compiler.h.
253     - unrecognised cfpod directives could cause undefined behaviour.
254 root 1.505 - added boes' marble shop to steinwandstadt.
255 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
256     - optimise mapspace updates.
257     - cache volume/items per mapspace.
258 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
259     decrease).
260 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
261     have led to weird item multiplications.
262 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
263 elmex 1.501 - fixed crash bug in learn_spell command.
264 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
265 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
266     from perl to c++.
267 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
268     and use it in some "inner" loops.
269 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
270 elmex 1.511 - fixed jeweler experience output to not be floating point.
271 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
272 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
273 root 1.518 - try to prefetch memory inside process_objects, which can give
274     enourmous speed gains.
275     - make some small optimisation to the process_objects loop.
276 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
277     handling different chksum lengths.
278     - check for hash collisions in cfutil.
279     - reduce face checksum size from 6 to 4 bytes.
280 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
281 root 1.523 - removed weather-specific attributes.
282     - fixed genkeywords dependency.
283     - do not clear "randomitems" slot for world underlays.
284     - use "sl" as short-hand for speed_left in save-files, just to make them
285     smaller.
286 root 1.517 - in general, don't crash on value-less resource file lines
287     anymore, due to get_str never returning a 0-pointer.
288 elmex 1.521 - code cleanup in move_symptom.
289 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
290 root 1.494
291 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
292 root 1.481 - some Andrew Madloch wanted, despite being specifically told
293     multiple times that the Deliantra parts additions are under AGPL,
294 root 1.487 lock up the source code of the server within his company.
295 root 1.481 some reorganisations have been done to the sourcecode to make
296     it clearer that this violates the Affero GPL. Help to keep
297     Deliantra free software even for the coming generations
298     and be wary of the promises of Andrew Madloch, he has nothing
299 root 1.487 good in mind for free software.
300 root 1.480 - clarify which files of the server are 100% AGPL.
301 root 1.481 - minor reorganisation, move some GPL code into other files.
302 root 1.483 - implement viewpoint (which is like observe, but only for the map,
303     not stats etc.).
304 root 1.484 - replace magic mapping overlay by a flying bird exposing area
305     on the worldmap (ext/magic_mapping.ext).
306 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
307     - @find results in npc dialogue is now stored in $find.
308 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
309 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
310 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
311     dm instead.
312 root 1.456 - (maps) add town portal to celvear.
313 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
314     mapsets from crossfire, together with associated archetypes.
315 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
316     - (maps) define a new whalingoutpost region.
317 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
318     and most archetypes that go with them (without stoning and swallow effects),
319     casino tokens and stock certificates are also missing.
320 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
321     and santo dominion.
322 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
323     to go with them. also adjusted archetypes to be more korrekt "gotisch".
324 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
325 root 1.460 - properly close client-side dialogue when the player is teleported away.
326 root 1.459 - map-tags did not properly close it's database tables or wait
327     for a quiescent state, causing memory corruption on reload.
328 root 1.454 - support "stat.xyz" accessor in match expressions.
329 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
330 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
331     fixes long answers from npc dialogue).
332 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
333 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
334     and to not add a "put your code here" force needlessly.
335 root 1.463 - (arch) fix or improve many plurals.
336 root 1.465 - markers do no longer add a force if the slaying field is unset.
337 root 1.466 - sped up search-items implementation, but it's still horrible.
338 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
339 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
340     used to reogianise the illogical arch tree a bit.
341 root 1.479 - (maps) import most map names from crossfire.
342 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
343 root 1.483 - fly_high movement gives better los, ignoring blocksview.
344 root 1.488 - the addexp command should now honour skill names with spaces.
345 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
346 root 1.491 - (arch) added many more buildable marble floors.
347 root 1.490 - major namespace cleanup: save 45kb by making functions static
348     that were unnecessarily global.
349 root 1.452
350 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
351 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
352 root 1.451 - fix a memory buffer overflow in the book code.
353 root 1.429 - add @check, @find npc dialogue commands.
354     - (maps) add a number of town interiors.
355 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
356 root 1.451 - (maps) add celvear area from cfextended.
357 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
358     - (server,maps) fix bug causing some library books not to be chained down,
359     cause Scorn/Navar libraries not to have inscribable books.
360 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
361 sf-marcmagus 1.433 inappropriate item power.
362 root 1.448 - (maps) fix intwell balancing issue.
363 root 1.437 - improve the look of generated books.
364 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
365     - fix bug where players could bypass no_drop by putting items in containers.
366 root 1.430 - consecutive commands arriving at the same time in the server would be
367     corrupted if the length was >255.
368 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
369 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
370     and perl.
371 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
372     functionality (and more) inside the same object using the match expressions.
373     - create simpler match expression compiles in many common cases.
374 root 1.439 - reduce object size by removing obsolete "seen_by" member.
375 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
376     of the new dynbuf::splice function (which gave an unexpected net win
377     in code size...).
378 root 1.442 - the server will no longer complain (and subtly fail) when an object
379     being removed from a map causes another object to get removed.
380 root 1.441 - banish strncpy from the server, speed up and simplify sending item
381     descriptions to the client considerably.
382 root 1.442 - add new "in head" set modifier for matches.
383     - new BLOCKED_MOVE event added.
384     - mapscript archetype now has activate_on_xxx true by default, as similar
385     connected elements.
386 root 1.448 - (maps) imported all styles from cfextended except
387 root 1.444 floorstyles/land_plots and monsterstyles.
388 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
389 root 1.446 - don't crash when treasure lists are empty / supply new empty
390     treasurelist for randomitems when none can be found.
391     - implement cf::map::static_maps and use it in map-tags.ext.
392 root 1.449 - fix a bug in map-tag scanning when moving tags.
393 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
394     for a reaction.
395 root 1.447 - implement new "loadall" map loading command, purely for debugging.
396 root 1.429
397 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
398 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
399     but not horns (to make them more useful for content-creators).
400 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
401     2) it skipped spell effects and 3) it didn't handle the case where
402     and object was destroyed while iterating over it correctly. all this
403     allowed players to sometimes walk onto spaces they should not be able to
404     walk on.
405 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
406 root 1.399 - examining an object now dumps the serialised object form when the user
407 root 1.404 is a wizard (wizlook).
408 root 1.421 - altars no longer accept unpaid items.
409 root 1.411 - party spells didn't work all that well.
410 root 1.424 - added complex object matching framework (cf::match), and make altars
411     and pedestals use it.
412 root 1.425 - identified skill-tools show what skill they grant.
413 root 1.399 - display the duration of change_ability spells when examining them
414     (missing: protection spells, but they are a hack...).
415 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
416     adding more variety to the different mushrooms.
417 root 1.398 - fix a minor cfpod formatting bug.
418 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
419     the hintmode setting on the settings page.
420 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
421 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
422 root 1.399 - enable the object loader to also dump archetypes.
423 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
424 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
425 root 1.402 - force the initial face when loading an object that is time-animated
426     or a monster, so it does not have to be specified anymore.
427 root 1.403 - fix a bug where recasting an ability changing spell could shorten
428     its remaining duration.
429 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
430 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
431 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
432     up splay operations as well.
433 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
434 root 1.412 - implement introspection data for C++ classes (%REFLECT).
435 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
436 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
437 root 1.419 - fix transmutation alchemy.
438 root 1.424 - speed up many frequently-invoked C->perl callbacks.
439 root 1.419 - added complex object matching framework, to be used in altars and the like.
440 root 1.426 - switch to YAML::XS from YAML.
441 root 1.396
442 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
443 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
444     that ultimately was not helpful to catch it :)
445 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
446     all callers to use either one or the other, as appropriate. This
447     fixes the (rather fragile) light spell, maybe others.
448     - fixed an overflow and exploit in the bank/payment code.
449     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
450 elmex 1.384 to explain the skill a bit more.
451 root 1.389 - removed a buggy check for zero attacktype. So that we might find
452 elmex 1.388 the real bugs in the archs/maps/objects.
453 elmex 1.394 - Fixed enabling torches with lighters.
454 elmex 1.387 - (maps) Added Heaven Town region.
455     - (arch+maps) Fixed & normalized warriors on map
456     /quests/peterm/CTower/Barracks.
457 root 1.392 - fix the light spell (and possibly diseases and other lights).
458 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
459 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
460     a long time ago, and similar cases are still to be found in the maps.
461     - make the socket_timeout configurable in the code (but not yet for users).
462 root 1.393 - earth wall health bar is now correct.
463 elmex 1.384
464 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
465 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
466     freeze with IO::AIO anymore due this change.
467 root 1.364 - avoid a crash when a player tries to apply a lighter.
468 root 1.376 - allow a spell argument for dimension door.
469 root 1.362 - move shop item listing and some otherstuff into the info tab.
470 root 1.360 - avoid crashes when non-players cast party spells.
471 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
472 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
473     - small improvement of the number of potions in shops
474     (by Job Vranish).
475     - added a few party spells (by Job Vranish).
476 root 1.362 - use a common message dynbuf.
477 root 1.364 - destroying tear down objects will now use the full hp range
478     for animation and will only destroy/lastframe when hp < 0.
479     - allow monsters to use earth to dust.
480     - use manhattan distance for get_rangevector_from_mapcoord, just as
481     in get_rangevector.
482     - los updates now correctly take tiled maps into account.
483     - do los updates even on maps without darkness.
484 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
485 root 1.375 - upgrade to IO::AIO 3.21.
486 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
487 elmex 1.373 - properly catching exceptions from callback in irc.ext.
488 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
489 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
490 elmex 1.368 - (arch) added hint about usage to Slag Ex.
491 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
492     like the rest.
493 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
494 root 1.378 - (arch+maps) added rate limited converter and adjusted
495     /elmex/mana_fountain.
496     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
497     - reduce size of casting_time, move_status, attack_movement,
498     last_heal and last_sp slots, squeezing some more space out of struct
499 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
500     anywhere.
501 root 1.358
502 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
503     - fixed bug in alchemy, where finding the right object for enhancements
504     didn't work.
505 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
506     effects (w.r.t. put_more) per mapspace, to give the server a chance
507     to survive a hundred deathsheads.
508 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
509     disastrous bug of unfortunately unknown proportions...
510 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
511 root 1.343 - use gender-neutral place descriptions for invite.
512 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
513     Thanks go to Lisa Larsen!
514 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
515     anymore).
516 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
517 root 1.345 - use better dependency tracking for include/keyword.h.
518 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
519     so it is possible to invite somebody out of some stck-till-death traps,
520 root 1.346 or simply to commit suicide.
521 root 1.352 - replace the "ignoring delayed commands" message by something more useful
522     (cf. cunning gnome freezeing issue).
523 elmex 1.349 - various fixes for weapon improvements.
524 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
525 root 1.353 - support T and G sequences in cfpod.
526 root 1.343
527 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
528 root 1.339 - convert me command from per-map to chat, which makes more sense, also
529     document it.
530 elmex 1.336 - more than one spellbooks of same class can now be given
531     in class selection.
532 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
533     spell rebalancements.
534 elmex 1.338 - the IRC gateway filters IRC colors now.
535 elmex 1.336
536 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
537 root 1.331 - (arch) fix quiver of Holding Bolts.
538 root 1.332 - applying unpaid items will now examine them.
539 root 1.330 - add "What" column to body command, showing items in that slot.
540 elmex 1.329 - redesigned and rebalanced lamps and torches.
541 root 1.330 - add "..." to item names that have been shortened.
542     - fixed "assign" function that squeezes strings into fixed length.
543 elmex 1.333 - add cursed effect to lamps and (some) torches.
544 elmex 1.334 - fixed bad assigned crafting skills and their tools.
545 root 1.312
546 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
547 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
548 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
549 root 1.312 - make monster smell logic dependent on their wisdom stat.
550 root 1.324 - put the death reason into a separate tab.
551     - converted "connected" slot to string, cleanly got rid of some ugly
552     hacks such as the path_attuned hack.
553 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
554     - replace one-at-a-time hash by faster than smaller FNV-1a hash
555     when hashing strings.
556 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
557 elmex 1.320 whether the right cauldron is used.
558 root 1.313 - considerably optimise shared string implementation by
559 root 1.316 making its null value a compiletime constant.
560 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
561     as well as using shstr_cmp to pass shared stringsa round efficiently,
562     for lots of code size savings.
563 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
564     they are sleeping: generators now check for the sleeping flag.
565 root 1.318 - tell gcc not to excessively inline some perl interface functions.
566 root 1.322 - remove marking rune length limit.
567 root 1.323 - fix formatting of cfpod when a verbatim block was following
568     a single newline.
569     - move resistances, statistics and showpets command output into tabs.
570 root 1.326 - implement map scripts that can replace the boulder logic without
571     having to write extensions.
572 root 1.310
573 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
574 root 1.302 - fix a longstanding bug that teared multipart monsters
575     at map boundaries apart.
576 root 1.292 - temporarily make permanently invisible player visible when
577     he/she makes noise.
578 root 1.284 - fix being able to see through walls a bit.
579 root 1.303 - improve look at output.
580 root 1.285 - completely replaced the line of sight algorithm with a variant
581     of spiral fov capable of visibility grades and arbitrary
582     shadow angles, that uses less memory and less code.
583     - the new los code supports arbitrary map rectangles and loosens
584 root 1.310 other restrictions of the old code, supporting further optimisations.
585     - update los if blocksview-objects are inserted in a map, not just when
586 root 1.287 removed (e.g. for summon fog).
587 root 1.303 - permanent invisibility doesn't make immune against making noise:
588     implement a noise system that allows monsters to locate the player
589     when he/she makes noise.
590     - implement a primitive smell system that monsters can use to track
591     players.
592 elmex 1.288 - create bomb now also works when casted by door traps.
593 elmex 1.290 - (arch) new torch graphics.
594 root 1.289 - (maps) considerably soften the subway spider.
595 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
596     the guards from being killed by players.
597 root 1.310 - (maps) lots of tweaks in and around scorn.
598     - (maps) use special non-blocksview jungle, mountain and
599     darkforest freely on the worldmap, to get gradual sight obstacles
600     instead of total blackout in those areas.
601 root 1.289 - no maximum darkness for outdoor maps anymore.
602 root 1.291 - add more hints, fix some messages.
603 root 1.292 - fix a bug: firing rods should tell you something about them.
604     - make light additive even within players.
605 root 1.293 - darken xrays effect a bit.
606     - improve handling of los changes when inserting or removing
607     objects, not perfect yet.
608     - make map darkness signed (formerly unsigned) to allow
609 root 1.294 ambient lighting and centrally manage darkness as an offset.
610     - revamped, fixed and documented the server calendrics, also
611     tell users the current time and data, to improve awareness.
612     - implement proper wizlook flag and handling of wizlook, instead
613     of dumbly just clearing los once.
614 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
615     and has a smaller runtime variance.
616 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
617     making them actually useful.
618     - see_in_dark now increases the viewing radius by 3.
619 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
620     speedup, as well as in many other places.
621 root 1.299 - remove support for extended map infos - these are not used
622     by the deliantra client and removing them gives us a 10% speedup
623     when sending map changes.
624 root 1.300 - remove most gcfclient and other client bug workarounds, as well
625     as now obsolete protocol versions, simplying the code.
626 root 1.301 - optimise and simplify generation of random numbers.
627 root 1.303 - correctly provide a non-zero default density for materials, to
628     avoid crashes, fix other bugs in the material handling code.
629     - fix volume calculations.
630     - fix cfpod parsing when multiple verbatim blocks were separated by
631     newlines.
632 root 1.305 - increase monster detection radius from wis/5 to wis/3.
633 root 1.306 - remove old pickup modes.
634     - remove obsolete disarm and search commands (search wasn't working
635     anyways).
636 root 1.308 - fix a crash when an npc applied a sign.
637 root 1.284
638 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
639 root 1.283 - this release is assumed to be very stable.
640     - (maps) radically redesigned and improved tutorial.
641 root 1.280 - directional casting no longer immediately removes the invisible effect.
642 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
643 root 1.272 - fix overflow in lighting calculations.
644     - negative glow radii can no longer cause total darkness.
645 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
646     only maximally-lit ones.
647 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
648     - swashbucklers got the oratory skill now.
649 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
650 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
651 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
652 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
653     (which was probably broken, too).
654 root 1.281 - support negative glow radii during daytime, too.
655     - use circular, not rectangular, viewing area.
656     - use minimum viewing distance of 2 in outdoor maps.
657     - negative glow is stronger than viewing area or lamps.
658 root 1.283 - (arch) new darkness spell face.
659 root 1.272
660 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
661     - (maps) completely redesigned scorn.
662 root 1.269 - "cast light" now works on oneself.
663 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
664     negative glow radii again (they were totally broken before).
665 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
666 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
667 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
668 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
669 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
670     back to the player.
671 root 1.251 - attuned/repell and spell base level system reworked.
672 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
673 root 1.247 be less erratic now.
674 root 1.248 - refuse to write the uuid file if the uuid is zero
675     (to avoid writing it in early crashes).
676 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
677     - speed up emergency_save by not syncing every file separately.
678     - no longer reattach perl to every object on reload, it's slow, and no longer
679     necessary since we don't nuke stashes anymore.
680     - do not bootstrap perl from the commandline args, use separate eval for
681     better error reporting.
682 root 1.259 - fix a crash when pushing cone spells met ice attacks.
683 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
684 root 1.255 - speed up map refresh in server a bit.
685 elmex 1.258 - refactored drop code and fixed some programming errors in it.
686 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
687 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
688 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
689     as the current weight of the inventory.
690 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
691     dragonfire has been introduced for the non-dragon players.
692 root 1.265 - remove unused "tooltype", "start_holding" object slots.
693     - change "weapontype" object slot to uint8.
694     - convert "hide" object slot into flag.
695     - reorder object members for better locality of reference and codesize
696     decrease.
697 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
698 root 1.267 - fix a crash when no skill could be found when killing amonster.
699 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
700     every completed aio operation.
701 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
702     and update mapspaces if necessary.
703 root 1.246
704 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
705 root 1.241 - removed all command line parsing, only env variables are supported
706     anymore.
707 root 1.239 - region-specific monsters will now once more be on the worldmap.
708 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
709 root 1.225 would grow out of bounds.
710 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
711 root 1.222 - fixed a double-escaping bug in the pod-parser.
712     - rewrote the cfpod parser in C++.
713     - hintmode moved to C++, players need to re-set their hintmode if
714     they dislike "show".
715 root 1.231 - fix RIP inscription.
716 root 1.239 - bump login name length from 18 to 20 char max.
717 root 1.231 - correctly support gender in emotes.
718     - correctly support gender in the death messages.
719     - correctly generate death messages for players only when they really die,
720     with increased information.
721 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
722     and data corruption (but apparently was never triggered).
723 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
724 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
725     data corruption bug.
726 root 1.223 - tweak coredumping/monitoring a bit.
727 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
728 root 1.227 - do not crash in the loader when an inventory object could not be loaded
729     (from a corrupted file).
730 root 1.241 - redid skills command to send output to proper channel.
731 root 1.233 - object->map is no longer refcounting.
732 root 1.228 - add FLAG_DEBUG for internal debugging.
733 root 1.231 - add NDI_VERBATIM flag to send_msg.
734 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
735 root 1.240 - player->exists is no longer a sync_job.
736 root 1.233 - split login.ext's player scheduler into
737     it's own player-scheduler.ext extension.
738 root 1.222
739 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
740 root 1.212 - require perl 5.10.
741 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
742 root 1.204 - swap player and observed count's on the map when observing.
743 root 1.205 - add (mostly untested) mapspace perl class and accessors.
744 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
745 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
746     could be found.
747 root 1.208 - pits now have a configurable "random spread" range and default
748 root 1.213 to a radius of two now.
749 root 1.212 - rewrite pay_player_arch.
750     - use a more stable perl_reload implementation.
751     - do not use Symbol::delete_package (causes crashes after perl-reload),
752     use our own, safer, clear_package instead.
753     - when asynchronously dumping core, close all file handles to allow
754     the server to restart concurrently.
755 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
756     sequences, without double-encoding. it should be faster, too.
757     - the above fixes wrong display of help tetx and many other issues.
758 root 1.216 - use lzf and frag packets for large messages for clients supporting them
759 root 1.218 (0.9976+), use it for long books and other messages.
760 root 1.210 - eradicate listen command and corresponding code.
761 root 1.211 - eradicate logs command.
762 root 1.218 - let the client log into the server log, used for crash backtraces.
763 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
764     old style spell objects with the spell magic bullet.
765 root 1.220 - (arch) fixed skill less rods in the archetypes
766 root 1.204
767 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
768 elmex 1.197 - made jeweler workbench larger and some other minor map
769     changes in jeweler town.
770 root 1.196 - fixed wrong item handling in jeweler skill code.
771 root 1.198 - (arch) use a special "key_random_map" for random map keys
772     that are used up.
773 root 1.199 - fix a crash when the player who was observed has logged out long
774     enough for his region/map to be gone.
775 root 1.200 - port to g++-4.3's incompatible tr1 changes.
776 root 1.201 - add some missing dependencies.
777 root 1.203 - log to /var/log/deliantra/ by default.
778     - hack observe code to enable smooth movmenet when observing.
779 elmex 1.195
780 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
781 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
782 root 1.179 - correctly move gsay to the party channel.
783 root 1.178 - fix a crash when animate weapon was used in some areas.
784 elmex 1.177 - fixed unnecessary identification of by converters created objects.
785 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
786     with NPCs.
787 elmex 1.175 - (arch) dragon scales got proper type now
788 root 1.193 - object::decrease would sometimes cause container weights to
789     be wrong, this has been fixed.
790 root 1.194 - do not send time updates for newly-seen items.
791 root 1.185 - thawing an icecube will once more drop its contents to the ground.
792 root 1.183 - fix cone spells etc. going through walls sometimes.
793 root 1.186 - fix a weight update bug that sometimes left containers
794     with wrong weights.
795 root 1.194 - added auto_apply event and extension for shop tiles.
796 root 1.172 - work around get_map_flags invoking perl and switching the stack.
797     - make sure the map is loaded when using a town portal return.
798 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
799     where healing spells didn't cost any grace.
800 root 1.173 - fix starvation kill reason.
801 root 1.174 - fix pk killer name message.
802 root 1.189 - don't let people apply signs with @match.
803 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
804     what seems to be the biggets memleak in the server).
805 elmex 1.171
806 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
807 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
808     - use anyevent to manage listen ports (this enables IPv6 support).
809 root 1.167 - server supports ipv6 client connections now.
810 root 1.168 - use newly-available Coro::AnyEvent.
811 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
812     to let it handle AIO requests.
813 root 1.167
814 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
815 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
816     processing considerably (especially in the client) and reduces data transfers
817     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
818 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
819     - (map) fixed npc dialogue in pup_land/s_f/special.
820     - bugfix: fix a crash when a player casts a swarm spell and then logs out
821     (swarm spells now stay in the player's inventory).
822 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
823 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
824     archetype *archname* (chairs of different facings were merged).
825     - bugfix: fix a potential crash issue in find_object_name (not used
826     normally).
827 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
828     (destruction, magic missile etc.).
829 root 1.163 - swarm spells without a direction now use various spiral patterns
830     instead of being fully random.
831 root 1.158 - update AnyEvent API to 3.4 and above.
832 root 1.156
833 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
834 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
835 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
836 root 1.152 - bugfix: the jumping skill now gives experience for jumping
837     and for attacking monsters. it also takes about one second to do a jump.
838 root 1.138 - bugfix: players couldn't starve in 2.53 :(
839 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
840 root 1.152 - bugfix: spell effects like word of recall are removed on death.
841 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
842     were created outside a map.
843 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
844     (fixed by reversing the logic).
845 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
846 root 1.153 - bugfix: the random map generator no longer leaks key objects.
847 root 1.154 - bugfix: support random maps >127x127.
848 root 1.152 - (maps) fixed the death certificate system in nimbus.
849 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
850 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
851 root 1.147 - (arch) give ball lightning a real name.
852 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
853 root 1.155 - support cfpod in ex replies (client item tooltips).
854 root 1.143 - unapply item in range slow when readying a spell.
855 root 1.148 - bugfix: account for rounding errors in weight updates.
856 root 1.139 - remove synchronous mkdir in chargen_race_done.
857     - fix per-race starting maps.
858 root 1.142 - check hiscore on suicide and quit as well.
859 root 1.138 - tell players when they are starving.
860 root 1.133 - get rid of costly object_from_name conversion for altar effects.
861     - fix map difficulty calculation for generators.
862 root 1.146 - slightly more intelligent handling of "is_animated" flag.
863 root 1.149 - support no_drop map header flag (before it was only available internally).
864 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
865 root 1.133
866 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
867 root 1.119 - bugfix: custom skill settings were not saved by the server.
868     - bugfix: remove did not actually remove items from the inventory, leaving
869 root 1.116 ghost items.
870 root 1.119 - bugfix: properly update items identified on the ground.
871 root 1.120 - bugfix: use localtime_r in the logger thread.
872 root 1.122 - bugfix: player starvation will now give the correct kill reason.
873     - bugfix: archetype reloads could crash the server.
874 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
875 elmex 1.114 player is not logged in.
876 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
877 root 1.117 server startup.
878 root 1.128 - bugfix: fix the door surround check in the random map generator.
879     - (maps) fix heaven quest difficulty progression.
880     - (maps) fix some random map styles.
881     - dropping items a shop is not interested in won't sell them anymore.
882     - rods and horns with a too low maximum charge allow now at least one discharge.
883     - implement kill & death statistics.
884     - random map preparation is no longer synchronous.
885     - rewrite find_style in perl, no longer does synchronous I/O.
886     - improve random map specials placement.
887     - make the killer a real object pointer instead of a string, improved
888     kill reason messages.
889 root 1.117 - take advantage of new aio_close and aio_chmod.
890 root 1.128 - implement archetype::get, object::deep_clone and update callers.
891 root 1.125 - change_abil is much faster.
892 root 1.126 - update the floorbox more often to work around the reverses item order
893     display in clients.
894 root 1.125 - cleaned up object copying by encapsulating it to a single place.
895 root 1.126 - add hints to the invite messages.
896 root 1.127 - rewrote key<->value pair handling.
897 root 1.128 - use an independent random number generator for the random map generator.
898 elmex 1.113
899 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
900 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
901     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
902     - completely automate the weight handling, should fix all weight
903     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
904 root 1.103 - reloading archetypes while a user was in the character creation phase
905     could crash the server.
906 root 1.106 - fix a nontrivial number of cases of code commented similar
907     to "is this really correct?", as many of those cases are now handles
908     automatically by lower level code.
909     - replace many ad-hoc checks for client visibility by object::visible_to,
910     should result in broader applicability of functions using it.
911 root 1.104 - merge items with different arch pointers refering to the same arch
912     (due to archetype reloads).
913 root 1.106 - refactored the object remove/insert functions and most related
914     functions (decrease, split, merge_ob etc.).
915 root 1.105 - make it compile better on freebsd (reported by pippijn).
916 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
917 root 1.108 - fix the longstanding "container stays open" bug.
918 root 1.107 - improved floorbox updating to be incremental and other protocol
919     optimisations.
920     - get rid of update_after_inventory_change and only do update stats
921     for weight once/tick/player at max.
922 root 1.109 - rewrite party commands, use party channel.
923 root 1.103
924 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
925 root 1.97 - properly link against libgthread as that is needed to make the slice
926     allocator thread-safe.
927 root 1.91 - support perls not compiled with 64 bit support (though this is not a
928     recommended configuration) (reported by Samuel Gondouin).
929 root 1.94 - always put godgiven items into the player inventory, never any containers.
930 root 1.92 - (maps, arch) the scorn go club was founded!
931 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
932 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
933     became a real spell-class.
934 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
935     - (arch) considerably strengthened spark shower and destruction.
936     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
937     finally reloadable at runtime.
938     - changed archetype loading algorithm to only require one pass and
939     use delayed resolving of references.
940 root 1.101 - examine command now uses the examine infobox.
941 root 1.102 - implement an "incremental garbage collector" for archetypes.
942 root 1.98 - enable slice allocator again.
943 root 1.96 - implement optional free memory poisoning.
944 root 1.91
945 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
946 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
947 root 1.85 skill.
948 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
949     names (also update all maps to use money instead of coins).
950 root 1.78 - add uuid accessors to perl.
951     - add coin names and archetype accessors to perl.
952 root 1.80 - fix runtime uuid file format to use "." instead of ",".
953 root 1.78 - change perl extensions to not use hardcoded coins and values.
954 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
955     and be more parsimonous of uuid usage by the exact value out on exit.
956 root 1.86 - write log messages in another thread, removing another sync point.
957     - support multi-line log messages in a nicer way.
958 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
959 root 1.81 - fix a minor memleak in the random map generator.
960     - some parts of the random map generator are not coroutine-safe,
961     so only call it "single-threaded".
962     - major cleanup of memory management in random map generator.
963 root 1.87 - slight refactoring of the random map generator, faster too.
964 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
965     bookkeeping bug.
966 root 1.87 - work around "player is on active list" problem by deactivating player
967     after loading.
968 root 1.81 - garbage collect shstr's more evenly and adaptively only when
969     there have in fact been allocations.
970 root 1.82 - fix object::insert to do as documented and insert into the env
971     if necessary.
972     - fix cf::map::unique_maps.
973     - fix nrof overflow check in can_merge_slow.
974     - fix converter code to handle >31 bit values.
975 elmex 1.83 - added support for the player_sold flag
976 root 1.84 - converters no longer accept unpaid items.
977 root 1.88 - canonicalize random map meta files for better unification.
978 root 1.77
979 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
980 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
981     when mlockall has been used.
982 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
983 root 1.72 - use separate thread for ticker timing (and more in the future).
984     this greatly increases timing accuracy and gets rid of an enourmous
985     number of gettimeofday calls.
986 root 1.82 - use a separate thread to signal aio completion, for lower latency.
987 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
988 root 1.71
989 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
990 root 1.68 - rebalanced default experience table to be more exponential
991     and much easier up to level ~40, then moderately harder.
992 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
993 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
994     - do not exit on reload/load errors but properly cleanup.
995 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
996 root 1.66
997 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
998 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
999     (this fixes the jeweler skill).
1000 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1001 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1002 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1003     it has reset, which is better than putting it on the savebed, also as
1004 root 1.321 proof that the player didn't use a savebed).
1005 root 1.59
1006 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1007 root 1.56 - work around perl bug in configure perl module version check.
1008 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1009 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1010 root 1.52 - fix a bug in animate_weapon, causing a crash.
1011 root 1.54 - no longer exit when a coroutine throws an exception.
1012 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1013 root 1.53 - fix the "<player> is nuts" message.
1014 root 1.58 - fix an exception at logout due to the json_coder being gone.
1015 root 1.43 - upgrade to EV version 2.0 API.
1016 root 1.47 - when players don't apply a savebed correctly but stand above one,
1017     do not move or kill them.
1018 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1019 root 1.43 - implement generic framework for server-side resource files.
1020     - implement resource file update event.
1021     - hook experience table update into the framework.
1022     - move jeweler.yaml to resources (arch/).
1023 root 1.44 - switch from Crossfire to Deliantra perl module.
1024     - implement json2json arch filter.
1025 root 1.45 - implement widget protocol version 2, support for ui templates.
1026 root 1.54 - mapinfo is now handled fully asynchronously.
1027 root 1.48 - ext/irc: also log irc messages.
1028 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1029 root 1.43
1030 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1031 elmex 1.41 - limited the number of items that can be picked up and dropped
1032 root 1.42 as temporary measurement against bad performance or dropping things
1033     (this lead to long freezes and triggered the watchdog).
1034 elmex 1.41 - improved the performance of the drop command a bit.
1035 root 1.38 - switch from Event to EV for higher performance, easier usage,
1036     less bugs...
1037 root 1.39 - updated to release version of the gnu affero license.
1038 root 1.38
1039 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1040 root 1.36 - more thoroughly rename the binaries, contact addresses.
1041     - update the copyrights.
1042 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1043     crashes.
1044 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1045     potentially causing crashes.
1046 root 1.35 - assign weapons on user load time, not login-time, avoiding
1047     crashes.
1048    
1049 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1050 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1051 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1052     in some of the maps.
1053 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1054     which is now trivial to do.
1055 root 1.33 - removed all traces of the old (and never working) plug-in interface
1056     (70kb code less on amd64).
1057 root 1.34 - improve/tune scheduling priorities.
1058     - fix some freezing bugs.
1059     - fix a memory corruption problem in dynbuf.printf.
1060     - use channels for chat and many informational commands.
1061     - improved the tutorial.
1062     - create missile is now fixed.
1063     - race fields must now contain archetypes.
1064     - jumping skill now works as advertised.
1065 root 1.31
1066 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1067 root 1.24 - relicense under the gnu affero license.
1068 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1069 root 1.24 - implement server-side framework for generic resources.
1070     - use resource framework for server-provided ambient
1071     music.
1072 root 1.27 - save object owners (players only atm).
1073 root 1.24 - replace limited sound api with server-provided sound effects.
1074     - new sc (sound control) protocol command.
1075     - improve fxix protocol to include types.
1076     - exactly fill tcp segments, if possible.
1077     - output-rate is now an upper limit, the server will automatically
1078     (and quite perfectly) adjust to the network conditions, ensuring
1079     low latency even during bulk transfers (music, images, sounds etc.).
1080     - implement server-side widgets (i.e. client widgets controlled
1081     in the server side). this will allow future expansion without
1082     having to upgrade clients.
1083     - implement a (artwork) world map with realtime player position
1084     tracking.
1085     - new and more efficient extcmd (server still supports old extcmd
1086     protocol).
1087 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1088     calcluation that could be easily exploited by users.
1089     - rebalanced diseases to spread more naturally/evenly.
1090     - completely asynchronous map loading even for tiled maps.
1091 root 1.24 - replace simple messaging protocol with channels carrying metadata
1092     (similar to message types, but more directed at the user).
1093     - reduce command processing latency by a whopping 120ms by
1094     reordering some processing steps inside the server. this directly
1095     reduces lag by 120ms.
1096     - actually send spell faces to the client.
1097 root 1.23 - implement player genders.
1098 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1099     otherwise return to savebed and possible kill if the log-out
1100     was for too long.
1101     - fast socket-dead detection (kick player after 8 seconds without ack).
1102     - greatly reduce the cpu time needed to draw maps _again_.
1103     - archetypes are now subclasses of objects.
1104     - rebalanced shop greed and approval functions to be more realistic
1105     (and likely match the actual intention).
1106 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1107     italic, gender-specific text, paragraphs etc.
1108 root 1.24 - implemented hint framework, players can opt to receive hints.
1109     - implemented (long) book framework, added some books from the cf wiki.
1110 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1111     protocol and is capable of transmitting generic meta information.
1112 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1113     - replace the nexus by a per-player tutorial map that teaches stuff
1114     better than the newbie house.
1115 root 1.18 - fix the magicmap colours.
1116 root 1.19 - optimise map update even more by removing unneeded code and checks.
1117     - decouple map and stats update from pl->ob and use pl->observe instead.
1118     - implement observe command.
1119 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1120     calls with a simple comparison.
1121     - fix a latent crossfire bug that could crash the server because the
1122     map refresh did not update the mapspace.
1123 root 1.24 - support custom keys for regions and maps, regions are now
1124     refcount-managed.
1125     - allow worldmap overlays anywhere in the 000..999 range.
1126     - new system to acquire time slices for background jobs, to reduce
1127     jitter.
1128 root 1.27 - semi-persistent object-referencing framework (currently only players
1129     supported).
1130 root 1.22 - dependency tracking for perl extensions.
1131 root 1.24 - new slag-ex extension for cleaning cauldrons.
1132     - fix invoke result processing.
1133     - there are even less i/o syncpoints in the server now.
1134 root 1.29 - added map-tags extension that scans all maps for object tags
1135     and records them in the database (not used yet).
1136 root 1.28 - metaserver 2 support.
1137 root 1.22 - many more bugfixes and minor optimisations.
1138 root 1.16
1139 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1140 root 1.14 - optimised event invocation (non-wanted events can now be
1141     skipped with 4-5 inlined instructions).
1142 root 1.12 - complete rewrite of town_portal: it now creates a portal
1143     to the "nearest" town only, travel is only possible
1144 root 1.13 to the town and back, anybody can use it (also removes
1145     one of the remaining syncpoints in the server).
1146 root 1.10 - complete rewrite of the range/attack skill slot system:
1147     there are now two slots, one for combat, one for ranged
1148     attacks.
1149     - introduce the concept of a current weapon (either a ranged
1150     or a combat weapon/skill/tool) and switch between them as
1151     needed.
1152     - rewrite bow code so bows get more useful: apply damage,
1153     attacktype and other stats to the arrows and treat
1154     bows as weapons. also rebalance the missile weapons skill
1155     so its damage increases with level.
1156     - rewrite the complete player speed logic: weapon_speed now
1157     works as documented and there are no unnatural speed boosts.
1158 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1159     installation, replacing the old collect scripts and
1160 root 1.9 simplying deployment by scaling and cutting faces as required.
1161     - simplify the map protocol extensively by taking advantage
1162     of missing bigfaces, speeding up map generation immensely.
1163 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1164     other archetypes.
1165     - rationalise archetype, region and treasurelist file format
1166     into a single file format and make them reloadable asynchronously.
1167 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1168     reloadable at runtime.
1169 root 1.6 - implement 64x64 faceset support.
1170     - implement fxixsx protocol that saves
1171     a lot of bandwidth over the old image/face/smooth packets
1172 root 1.11 and allows images > packetsize, incremental and background
1173     transfers.
1174 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1175     on a face basis as opposed to a mapspace basis.
1176 root 1.7 - the server can now rate-limit image uploads to not exceed
1177     a certain (client-configurable) speed while guarenteeing full
1178     freedom of movement.
1179 root 1.8 - implement new ex command to request item descriptions.
1180     - implement new msg command for in-game messages with meta
1181     information (using xml).
1182 root 1.9 - enforce utf-8 for all text messages.
1183 root 1.13 - added micropather (not used yet).
1184 root 1.6 - many, many bugfixes.
1185 root 1.1
1186 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1187 root 1.1 - make coroapi accessible to cf+.
1188     - moved map handling logic completely to perl
1189     - per player maps are now marked in the map
1190 root 1.2 - maps are saved completely differently now,
1191     and much more often.
1192 root 1.17 - rewrote map header parser and writer, to be much faster.
1193 pippijn 1.4 - maps and players are now (in the average case) loaded
1194 root 1.2 and saved completely asynchronously, I/O contention will no
1195     longer freeze the server.
1196 pippijn 1.4 - players and maps can be loaded anytime, without the player
1197 root 1.2 being logged in.
1198 root 1.1 - automatically generate method interfaces for perl from headers
1199     - unbundled freezethaw
1200     - mostly rewrote common/map.C
1201     - completely rewrite server/swap.C
1202     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1203     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1204     - better message for apply failures due to applymode
1205     - removed most all of the weather code
1206     - unified logging to stderr and file
1207     - too many minor changes to document
1208 root 1.615