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Revision: 1.628
Committed: Mon Apr 12 05:25:11 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.627: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 root 1.618 (by Dustfinger).
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 root 1.625 - do not update the floorbox while running, to avoid big item
70     updates that cost network bandwidth and processing power.
71 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72     caused overflows causing monsters to become living deads.
73 root 1.619 - unapply weapons and armour before trying to improve it.
74 root 1.588 - teach the random map generator the ability to read ".rmg" files
75     that specify which actual style map to generate, and use it for
76     the default decorstyle to avoid inappropriate maps to be used.
77 root 1.583 - move_type changes (spells, skills etc.) now will correctly
78     take move_on/move_off into account (e.g. buttons).
79 root 1.582 - display (exit) or (random map) in client for those objects.
80 root 1.606 - removed (useless) spell damage columns from spell info and replace
81 root 1.578 it by effective casting level - clients > 2.10 required to display
82     properly.
83 elmex 1.565 - building of levers/doors works again for all kinds of floors.
84 elmex 1.563 - the player can now withdraw and deposit all the available money.
85 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
86     steinwandstadt/celvear.
87 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
88 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
89     clients.
90     - tcp.ext didn't unbind in reloads.
91     - map-tags.ext didn't properly close the database on reloads.
92 root 1.567 - cfutil skips .-directories when scanning.
93 root 1.571 - build.ext prevents players from building on other player's maps.
94     - rent.ext allows the dm to enter anytime.
95     - NPC_Dialogue adds a new predefined variable, $map.
96     - new "build" event hook.
97 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
98 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
99 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
100     them on loading, for old playerfiles and maps.
101 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
102     would be handled differently nowadays anyway.
103 root 1.584 - random map .meta were not being expired at all.
104 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
105 root 1.586 - update to automake 1.10.
106 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
107     require level 4 anymore.
108 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
109 root 1.590 - monsters now rotate through all skills (in chosen_skill).
110 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
111 elmex 1.593 - added detect mineral vein spell.
112 root 1.592 - support "wall overlays" in the random map generator - not very generic,
113     used by minable veins.
114 elmex 1.594 - (maps) relocated jeweler town to another directoy.
115 root 1.603 - (arch) implement mining pickaxes and mining skill.
116 root 1.601 - generate most constants for perl automatically.
117 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
118     - when player dies, restore his food to at least 200.
119 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
120 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
121 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 root 1.600 - the singing skill actually respects the direction now.
123     - oratory and singing now require a direction.
124 root 1.603 - use_skill now requires that you can actually apply the skill tool.
125 root 1.604 - do not invoke perl on every user command anymore by providing
126     a comamnd and an unknown_command event.
127     - move mark, run, run_stop, fire and fire_stop commands back from
128     perl to C++, for speed reasons (basically undo patchset 1304).
129     - add a client_destroy event, so we don't have to hook the
130     attachable destroy event (which is called much more often).
131 root 1.606 - removed (unused) FLOOR object type.
132 root 1.607 - fix errornous change_abil messages for rods (and other types).
133 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
134     all into server/commands.C.
135 root 1.609 - save and restore combat/ranged/current slot for players.
136 root 1.610 - the server now batches item's face/fx commands, as opposed
137     to sending one fx per item - helps mostly at connect and
138     with floorbox updates.
139 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 root 1.614 - the random map generator now supports selecting difficult for
141     more style categories than just monsters (all except fountains
142     apparently).
143 root 1.617 - object serialiser no longer creates empty "owner" references.
144 root 1.620 - make sure failed castings take some time, too, to avoid being
145     smitten by your god.
146     - many more failmsgs and help texts.
147 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
148 root 1.623 - stop thrown objects when their speed goes too low.
149 root 1.624 - log the number of unique logins seen every minute in a compact
150     format (for statistics).
151 root 1.626 - do not send delitem for players.
152 root 1.627 - support static scalar data members properly in genacc now.
153     - implement "simple" freelist management for objects.
154 root 1.628 - recycle object counts now - to support longer uptimes.
155 root 1.562
156 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
157 root 1.558 - (maps) fix travel to valdor and back.
158 root 1.545 - do no longer by default eval map cod ein safe compartments
159     (this can be re-enabled using the safe_eval config option).
160 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
161     in lorak.
162 root 1.559 - fix data corruption issues caused by recursive calls to
163     unordered_mapwalk - now every caller must provide its own
164     buffer.
165 root 1.538 - (maps) improve tindervale maps slightly.
166 root 1.544 - (arch) considerably decrease slag ex price.
167 root 1.540 - (arch) fix filth archetype.
168 root 1.556 - extension dependency resolve was completely broken.
169 root 1.544 - multipart objects would cause save_throw_object to crash - it
170     now acts on the head only.
171 root 1.541 - do not try to connect to an irc server unless explicitly configured.
172 root 1.542 - do not expect decltype() to be available in gcc 4.4.
173 elmex 1.543 - extended the safe perl environment by loops.
174 root 1.547 - (arch) fix "armless cook" facings.
175     - the "experience table" resource item did not have a proper
176     hash associated with it, so updates could not be detected.
177 elmex 1.550 - fixed poison traps in doors.
178 root 1.548 - player->killer_name did not properly flag the name as unicode.
179 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
180     and provide a non-destructive SvPVutf8 variant.
181 root 1.554 - do not allow dragon players to change their title via the settings.
182 elmex 1.552 - ratelimited jeweler skill nugget conversion.
183 root 1.551 - under high load, the server stopped swapping out to make
184     the server more responsive, but making it impossible to reduce
185     the load by... swapping out. slot queuing will now always make
186     some progress.
187     - improve the quality of the load-avg calculation.
188 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
189 root 1.556 - don't fail to write the runtime file if the temporary already exists.
190 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
191     player now.
192 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
193     timestamp and use a tab in the client to increase awareness.
194 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
195     setflag 0 is possible.
196 root 1.560 - make install now deletes old extensions, to ease upgrades in the
197     deliantra vm.
198 root 1.538
199 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
200 root 1.532 - the destruction spell could/would corrupt server memory quite often.
201 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
202     disk, not when it already was in memory.
203 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
204     avoiding livelock during high-load emergency saves.
205 root 1.530 - logging in did not properly unapply all skills.
206 root 1.531 - (maps) make the invite quest marking much more obvious.
207 root 1.533 - (arch) fix warrior archetype names.
208 root 1.532 - map prefetching never prefetch upwards.
209 root 1.534 - wizpass no longer makes you non-blocking.
210 root 1.536 - (maps) add light to some of the special maps, add troll
211     map.
212 root 1.530
213 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
214 root 1.515 - (maps) add gorokh_final mapset from crossfire.
215 root 1.516 - (maps) block most vault-type mlab locations, open up
216     imperial converters for anybody to use.
217 root 1.519 - (maps, arch) replace all permanent stat potions by random
218     variants.
219 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
220 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
221     real player object on player changes.
222 root 1.522 - diseases and maybe other things could sometimes reduce the speed
223     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
224     much grief.
225 root 1.523 - speed_left randomisation was, apparently, totally broken.
226     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
227     of the speed slot internally and in map save files. among other
228     things, this gets rid of all the abs (speed) calls.
229     - reduce map file save files by using abridged keywords aliases.
230 root 1.494 - shop specialisation calculation was totally broken.
231 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
232     now enforced.
233 root 1.498 - fix magic mapping, which only worked for inate spell casting.
234 root 1.495 - godgiven items will now be explicitly described as such.
235 root 1.524 - (arch) dded a quiver of bolts.
236 root 1.504 - materialnames would change "randomly" on every load, only
237     set the material when the materialname was not set before.
238 root 1.497 - balancing change, halve rod recharge speed (instead
239     of 4.8s, the standard rods now recharge in ~10s. not a solution,
240     but still.
241 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
242 root 1.509 the costly flag-checking loop in most cases and using a simple
243     repeat-cache for speed_left.
244 root 1.507 - always delay stats update for players on insert/remove till
245     next tick/command, which saves a lot of cpu cycles on drop/take.
246 root 1.514 - add hint about havign to run to attach unaggressive npcs.
247 root 1.494 - pet monster level was not displayed correctly in "showpets index".
248     - clean up floating point conversions and many similar nitpicks.
249 root 1.502 - fix hanuk altar.
250 root 1.504 - overhaul material system to be much faster, and having less bugs, but
251     still having a lot of cruft :/.
252 root 1.502 - add marble shop floor.
253 root 1.494 - move gcc specifics to new file include/compiler.h.
254     - unrecognised cfpod directives could cause undefined behaviour.
255 root 1.505 - added boes' marble shop to steinwandstadt.
256 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
257     - optimise mapspace updates.
258     - cache volume/items per mapspace.
259 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
260     decrease).
261 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
262     have led to weird item multiplications.
263 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
264 elmex 1.501 - fixed crash bug in learn_spell command.
265 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
266 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
267     from perl to c++.
268 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
269     and use it in some "inner" loops.
270 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
271 elmex 1.511 - fixed jeweler experience output to not be floating point.
272 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
273 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
274 root 1.518 - try to prefetch memory inside process_objects, which can give
275     enourmous speed gains.
276     - make some small optimisation to the process_objects loop.
277 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
278     handling different chksum lengths.
279     - check for hash collisions in cfutil.
280     - reduce face checksum size from 6 to 4 bytes.
281 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
282 root 1.523 - removed weather-specific attributes.
283     - fixed genkeywords dependency.
284     - do not clear "randomitems" slot for world underlays.
285     - use "sl" as short-hand for speed_left in save-files, just to make them
286     smaller.
287 root 1.517 - in general, don't crash on value-less resource file lines
288     anymore, due to get_str never returning a 0-pointer.
289 elmex 1.521 - code cleanup in move_symptom.
290 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
291 root 1.494
292 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
293 root 1.481 - some Andrew Madloch wanted, despite being specifically told
294     multiple times that the Deliantra parts additions are under AGPL,
295 root 1.487 lock up the source code of the server within his company.
296 root 1.481 some reorganisations have been done to the sourcecode to make
297     it clearer that this violates the Affero GPL. Help to keep
298     Deliantra free software even for the coming generations
299     and be wary of the promises of Andrew Madloch, he has nothing
300 root 1.487 good in mind for free software.
301 root 1.480 - clarify which files of the server are 100% AGPL.
302 root 1.481 - minor reorganisation, move some GPL code into other files.
303 root 1.483 - implement viewpoint (which is like observe, but only for the map,
304     not stats etc.).
305 root 1.484 - replace magic mapping overlay by a flying bird exposing area
306     on the worldmap (ext/magic_mapping.ext).
307 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
308     - @find results in npc dialogue is now stored in $find.
309 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
310 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
311 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
312     dm instead.
313 root 1.456 - (maps) add town portal to celvear.
314 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
315     mapsets from crossfire, together with associated archetypes.
316 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
317     - (maps) define a new whalingoutpost region.
318 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
319     and most archetypes that go with them (without stoning and swallow effects),
320     casino tokens and stock certificates are also missing.
321 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
322     and santo dominion.
323 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
324     to go with them. also adjusted archetypes to be more korrekt "gotisch".
325 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
326 root 1.460 - properly close client-side dialogue when the player is teleported away.
327 root 1.459 - map-tags did not properly close it's database tables or wait
328     for a quiescent state, causing memory corruption on reload.
329 root 1.454 - support "stat.xyz" accessor in match expressions.
330 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
331 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
332     fixes long answers from npc dialogue).
333 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
334 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
335     and to not add a "put your code here" force needlessly.
336 root 1.463 - (arch) fix or improve many plurals.
337 root 1.465 - markers do no longer add a force if the slaying field is unset.
338 root 1.466 - sped up search-items implementation, but it's still horrible.
339 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
340 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
341     used to reogianise the illogical arch tree a bit.
342 root 1.479 - (maps) import most map names from crossfire.
343 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
344 root 1.483 - fly_high movement gives better los, ignoring blocksview.
345 root 1.488 - the addexp command should now honour skill names with spaces.
346 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
347 root 1.491 - (arch) added many more buildable marble floors.
348 root 1.490 - major namespace cleanup: save 45kb by making functions static
349     that were unnecessarily global.
350 root 1.452
351 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
352 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
353 root 1.451 - fix a memory buffer overflow in the book code.
354 root 1.429 - add @check, @find npc dialogue commands.
355     - (maps) add a number of town interiors.
356 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
357 root 1.451 - (maps) add celvear area from cfextended.
358 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
359     - (server,maps) fix bug causing some library books not to be chained down,
360     cause Scorn/Navar libraries not to have inscribable books.
361 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
362 sf-marcmagus 1.433 inappropriate item power.
363 root 1.448 - (maps) fix intwell balancing issue.
364 root 1.437 - improve the look of generated books.
365 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
366     - fix bug where players could bypass no_drop by putting items in containers.
367 root 1.430 - consecutive commands arriving at the same time in the server would be
368     corrupted if the length was >255.
369 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
370 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
371     and perl.
372 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
373     functionality (and more) inside the same object using the match expressions.
374     - create simpler match expression compiles in many common cases.
375 root 1.439 - reduce object size by removing obsolete "seen_by" member.
376 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
377     of the new dynbuf::splice function (which gave an unexpected net win
378     in code size...).
379 root 1.442 - the server will no longer complain (and subtly fail) when an object
380     being removed from a map causes another object to get removed.
381 root 1.441 - banish strncpy from the server, speed up and simplify sending item
382     descriptions to the client considerably.
383 root 1.442 - add new "in head" set modifier for matches.
384     - new BLOCKED_MOVE event added.
385     - mapscript archetype now has activate_on_xxx true by default, as similar
386     connected elements.
387 root 1.448 - (maps) imported all styles from cfextended except
388 root 1.444 floorstyles/land_plots and monsterstyles.
389 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
390 root 1.446 - don't crash when treasure lists are empty / supply new empty
391     treasurelist for randomitems when none can be found.
392     - implement cf::map::static_maps and use it in map-tags.ext.
393 root 1.449 - fix a bug in map-tag scanning when moving tags.
394 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
395     for a reaction.
396 root 1.447 - implement new "loadall" map loading command, purely for debugging.
397 root 1.429
398 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
399 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
400     but not horns (to make them more useful for content-creators).
401 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
402     2) it skipped spell effects and 3) it didn't handle the case where
403     and object was destroyed while iterating over it correctly. all this
404     allowed players to sometimes walk onto spaces they should not be able to
405     walk on.
406 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
407 root 1.399 - examining an object now dumps the serialised object form when the user
408 root 1.404 is a wizard (wizlook).
409 root 1.421 - altars no longer accept unpaid items.
410 root 1.411 - party spells didn't work all that well.
411 root 1.424 - added complex object matching framework (cf::match), and make altars
412     and pedestals use it.
413 root 1.425 - identified skill-tools show what skill they grant.
414 root 1.399 - display the duration of change_ability spells when examining them
415     (missing: protection spells, but they are a hack...).
416 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
417     adding more variety to the different mushrooms.
418 root 1.398 - fix a minor cfpod formatting bug.
419 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
420     the hintmode setting on the settings page.
421 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
422 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
423 root 1.399 - enable the object loader to also dump archetypes.
424 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
425 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
426 root 1.402 - force the initial face when loading an object that is time-animated
427     or a monster, so it does not have to be specified anymore.
428 root 1.403 - fix a bug where recasting an ability changing spell could shorten
429     its remaining duration.
430 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
431 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
432 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
433     up splay operations as well.
434 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
435 root 1.412 - implement introspection data for C++ classes (%REFLECT).
436 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
437 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
438 root 1.419 - fix transmutation alchemy.
439 root 1.424 - speed up many frequently-invoked C->perl callbacks.
440 root 1.419 - added complex object matching framework, to be used in altars and the like.
441 root 1.426 - switch to YAML::XS from YAML.
442 root 1.396
443 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
444 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
445     that ultimately was not helpful to catch it :)
446 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
447     all callers to use either one or the other, as appropriate. This
448     fixes the (rather fragile) light spell, maybe others.
449     - fixed an overflow and exploit in the bank/payment code.
450     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
451 elmex 1.384 to explain the skill a bit more.
452 root 1.389 - removed a buggy check for zero attacktype. So that we might find
453 elmex 1.388 the real bugs in the archs/maps/objects.
454 elmex 1.394 - Fixed enabling torches with lighters.
455 elmex 1.387 - (maps) Added Heaven Town region.
456     - (arch+maps) Fixed & normalized warriors on map
457     /quests/peterm/CTower/Barracks.
458 root 1.392 - fix the light spell (and possibly diseases and other lights).
459 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
460 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
461     a long time ago, and similar cases are still to be found in the maps.
462     - make the socket_timeout configurable in the code (but not yet for users).
463 root 1.393 - earth wall health bar is now correct.
464 elmex 1.384
465 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
466 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
467     freeze with IO::AIO anymore due this change.
468 root 1.364 - avoid a crash when a player tries to apply a lighter.
469 root 1.376 - allow a spell argument for dimension door.
470 root 1.362 - move shop item listing and some otherstuff into the info tab.
471 root 1.360 - avoid crashes when non-players cast party spells.
472 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
473 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
474     - small improvement of the number of potions in shops
475     (by Job Vranish).
476     - added a few party spells (by Job Vranish).
477 root 1.362 - use a common message dynbuf.
478 root 1.364 - destroying tear down objects will now use the full hp range
479     for animation and will only destroy/lastframe when hp < 0.
480     - allow monsters to use earth to dust.
481     - use manhattan distance for get_rangevector_from_mapcoord, just as
482     in get_rangevector.
483     - los updates now correctly take tiled maps into account.
484     - do los updates even on maps without darkness.
485 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
486 root 1.375 - upgrade to IO::AIO 3.21.
487 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
488 elmex 1.373 - properly catching exceptions from callback in irc.ext.
489 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
490 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
491 elmex 1.368 - (arch) added hint about usage to Slag Ex.
492 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
493     like the rest.
494 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
495 root 1.378 - (arch+maps) added rate limited converter and adjusted
496     /elmex/mana_fountain.
497     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
498     - reduce size of casting_time, move_status, attack_movement,
499     last_heal and last_sp slots, squeezing some more space out of struct
500 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
501     anywhere.
502 root 1.358
503 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
504     - fixed bug in alchemy, where finding the right object for enhancements
505     didn't work.
506 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
507     effects (w.r.t. put_more) per mapspace, to give the server a chance
508     to survive a hundred deathsheads.
509 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
510     disastrous bug of unfortunately unknown proportions...
511 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
512 root 1.343 - use gender-neutral place descriptions for invite.
513 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
514     Thanks go to Lisa Larsen!
515 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
516     anymore).
517 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
518 root 1.345 - use better dependency tracking for include/keyword.h.
519 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
520     so it is possible to invite somebody out of some stck-till-death traps,
521 root 1.346 or simply to commit suicide.
522 root 1.352 - replace the "ignoring delayed commands" message by something more useful
523     (cf. cunning gnome freezeing issue).
524 elmex 1.349 - various fixes for weapon improvements.
525 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
526 root 1.353 - support T and G sequences in cfpod.
527 root 1.343
528 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
529 root 1.339 - convert me command from per-map to chat, which makes more sense, also
530     document it.
531 elmex 1.336 - more than one spellbooks of same class can now be given
532     in class selection.
533 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
534     spell rebalancements.
535 elmex 1.338 - the IRC gateway filters IRC colors now.
536 elmex 1.336
537 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
538 root 1.331 - (arch) fix quiver of Holding Bolts.
539 root 1.332 - applying unpaid items will now examine them.
540 root 1.330 - add "What" column to body command, showing items in that slot.
541 elmex 1.329 - redesigned and rebalanced lamps and torches.
542 root 1.330 - add "..." to item names that have been shortened.
543     - fixed "assign" function that squeezes strings into fixed length.
544 elmex 1.333 - add cursed effect to lamps and (some) torches.
545 elmex 1.334 - fixed bad assigned crafting skills and their tools.
546 root 1.312
547 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
548 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
549 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
550 root 1.312 - make monster smell logic dependent on their wisdom stat.
551 root 1.324 - put the death reason into a separate tab.
552     - converted "connected" slot to string, cleanly got rid of some ugly
553     hacks such as the path_attuned hack.
554 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
555     - replace one-at-a-time hash by faster than smaller FNV-1a hash
556     when hashing strings.
557 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
558 elmex 1.320 whether the right cauldron is used.
559 root 1.313 - considerably optimise shared string implementation by
560 root 1.316 making its null value a compiletime constant.
561 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
562     as well as using shstr_cmp to pass shared stringsa round efficiently,
563     for lots of code size savings.
564 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
565     they are sleeping: generators now check for the sleeping flag.
566 root 1.318 - tell gcc not to excessively inline some perl interface functions.
567 root 1.322 - remove marking rune length limit.
568 root 1.323 - fix formatting of cfpod when a verbatim block was following
569     a single newline.
570     - move resistances, statistics and showpets command output into tabs.
571 root 1.326 - implement map scripts that can replace the boulder logic without
572     having to write extensions.
573 root 1.310
574 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
575 root 1.302 - fix a longstanding bug that teared multipart monsters
576     at map boundaries apart.
577 root 1.292 - temporarily make permanently invisible player visible when
578     he/she makes noise.
579 root 1.284 - fix being able to see through walls a bit.
580 root 1.303 - improve look at output.
581 root 1.285 - completely replaced the line of sight algorithm with a variant
582     of spiral fov capable of visibility grades and arbitrary
583     shadow angles, that uses less memory and less code.
584     - the new los code supports arbitrary map rectangles and loosens
585 root 1.310 other restrictions of the old code, supporting further optimisations.
586     - update los if blocksview-objects are inserted in a map, not just when
587 root 1.287 removed (e.g. for summon fog).
588 root 1.303 - permanent invisibility doesn't make immune against making noise:
589     implement a noise system that allows monsters to locate the player
590     when he/she makes noise.
591     - implement a primitive smell system that monsters can use to track
592     players.
593 elmex 1.288 - create bomb now also works when casted by door traps.
594 elmex 1.290 - (arch) new torch graphics.
595 root 1.289 - (maps) considerably soften the subway spider.
596 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
597     the guards from being killed by players.
598 root 1.310 - (maps) lots of tweaks in and around scorn.
599     - (maps) use special non-blocksview jungle, mountain and
600     darkforest freely on the worldmap, to get gradual sight obstacles
601     instead of total blackout in those areas.
602 root 1.289 - no maximum darkness for outdoor maps anymore.
603 root 1.291 - add more hints, fix some messages.
604 root 1.292 - fix a bug: firing rods should tell you something about them.
605     - make light additive even within players.
606 root 1.293 - darken xrays effect a bit.
607     - improve handling of los changes when inserting or removing
608     objects, not perfect yet.
609     - make map darkness signed (formerly unsigned) to allow
610 root 1.294 ambient lighting and centrally manage darkness as an offset.
611     - revamped, fixed and documented the server calendrics, also
612     tell users the current time and data, to improve awareness.
613     - implement proper wizlook flag and handling of wizlook, instead
614     of dumbly just clearing los once.
615 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
616     and has a smaller runtime variance.
617 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
618     making them actually useful.
619     - see_in_dark now increases the viewing radius by 3.
620 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
621     speedup, as well as in many other places.
622 root 1.299 - remove support for extended map infos - these are not used
623     by the deliantra client and removing them gives us a 10% speedup
624     when sending map changes.
625 root 1.300 - remove most gcfclient and other client bug workarounds, as well
626     as now obsolete protocol versions, simplying the code.
627 root 1.301 - optimise and simplify generation of random numbers.
628 root 1.303 - correctly provide a non-zero default density for materials, to
629     avoid crashes, fix other bugs in the material handling code.
630     - fix volume calculations.
631     - fix cfpod parsing when multiple verbatim blocks were separated by
632     newlines.
633 root 1.305 - increase monster detection radius from wis/5 to wis/3.
634 root 1.306 - remove old pickup modes.
635     - remove obsolete disarm and search commands (search wasn't working
636     anyways).
637 root 1.308 - fix a crash when an npc applied a sign.
638 root 1.284
639 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
640 root 1.283 - this release is assumed to be very stable.
641     - (maps) radically redesigned and improved tutorial.
642 root 1.280 - directional casting no longer immediately removes the invisible effect.
643 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
644 root 1.272 - fix overflow in lighting calculations.
645     - negative glow radii can no longer cause total darkness.
646 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
647     only maximally-lit ones.
648 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
649     - swashbucklers got the oratory skill now.
650 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
651 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
652 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
653 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
654     (which was probably broken, too).
655 root 1.281 - support negative glow radii during daytime, too.
656     - use circular, not rectangular, viewing area.
657     - use minimum viewing distance of 2 in outdoor maps.
658     - negative glow is stronger than viewing area or lamps.
659 root 1.283 - (arch) new darkness spell face.
660 root 1.272
661 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
662     - (maps) completely redesigned scorn.
663 root 1.269 - "cast light" now works on oneself.
664 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
665     negative glow radii again (they were totally broken before).
666 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
667 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
668 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
669 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
670 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
671     back to the player.
672 root 1.251 - attuned/repell and spell base level system reworked.
673 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
674 root 1.247 be less erratic now.
675 root 1.248 - refuse to write the uuid file if the uuid is zero
676     (to avoid writing it in early crashes).
677 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
678     - speed up emergency_save by not syncing every file separately.
679     - no longer reattach perl to every object on reload, it's slow, and no longer
680     necessary since we don't nuke stashes anymore.
681     - do not bootstrap perl from the commandline args, use separate eval for
682     better error reporting.
683 root 1.259 - fix a crash when pushing cone spells met ice attacks.
684 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
685 root 1.255 - speed up map refresh in server a bit.
686 elmex 1.258 - refactored drop code and fixed some programming errors in it.
687 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
688 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
689 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
690     as the current weight of the inventory.
691 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
692     dragonfire has been introduced for the non-dragon players.
693 root 1.265 - remove unused "tooltype", "start_holding" object slots.
694     - change "weapontype" object slot to uint8.
695     - convert "hide" object slot into flag.
696     - reorder object members for better locality of reference and codesize
697     decrease.
698 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
699 root 1.267 - fix a crash when no skill could be found when killing amonster.
700 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
701     every completed aio operation.
702 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
703     and update mapspaces if necessary.
704 root 1.246
705 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
706 root 1.241 - removed all command line parsing, only env variables are supported
707     anymore.
708 root 1.239 - region-specific monsters will now once more be on the worldmap.
709 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
710 root 1.225 would grow out of bounds.
711 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
712 root 1.222 - fixed a double-escaping bug in the pod-parser.
713     - rewrote the cfpod parser in C++.
714     - hintmode moved to C++, players need to re-set their hintmode if
715     they dislike "show".
716 root 1.231 - fix RIP inscription.
717 root 1.239 - bump login name length from 18 to 20 char max.
718 root 1.231 - correctly support gender in emotes.
719     - correctly support gender in the death messages.
720     - correctly generate death messages for players only when they really die,
721     with increased information.
722 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
723     and data corruption (but apparently was never triggered).
724 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
725 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
726     data corruption bug.
727 root 1.223 - tweak coredumping/monitoring a bit.
728 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
729 root 1.227 - do not crash in the loader when an inventory object could not be loaded
730     (from a corrupted file).
731 root 1.241 - redid skills command to send output to proper channel.
732 root 1.233 - object->map is no longer refcounting.
733 root 1.228 - add FLAG_DEBUG for internal debugging.
734 root 1.231 - add NDI_VERBATIM flag to send_msg.
735 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
736 root 1.240 - player->exists is no longer a sync_job.
737 root 1.233 - split login.ext's player scheduler into
738     it's own player-scheduler.ext extension.
739 root 1.222
740 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
741 root 1.212 - require perl 5.10.
742 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
743 root 1.204 - swap player and observed count's on the map when observing.
744 root 1.205 - add (mostly untested) mapspace perl class and accessors.
745 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
746 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
747     could be found.
748 root 1.208 - pits now have a configurable "random spread" range and default
749 root 1.213 to a radius of two now.
750 root 1.212 - rewrite pay_player_arch.
751     - use a more stable perl_reload implementation.
752     - do not use Symbol::delete_package (causes crashes after perl-reload),
753     use our own, safer, clear_package instead.
754     - when asynchronously dumping core, close all file handles to allow
755     the server to restart concurrently.
756 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
757     sequences, without double-encoding. it should be faster, too.
758     - the above fixes wrong display of help tetx and many other issues.
759 root 1.216 - use lzf and frag packets for large messages for clients supporting them
760 root 1.218 (0.9976+), use it for long books and other messages.
761 root 1.210 - eradicate listen command and corresponding code.
762 root 1.211 - eradicate logs command.
763 root 1.218 - let the client log into the server log, used for crash backtraces.
764 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
765     old style spell objects with the spell magic bullet.
766 root 1.220 - (arch) fixed skill less rods in the archetypes
767 root 1.204
768 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
769 elmex 1.197 - made jeweler workbench larger and some other minor map
770     changes in jeweler town.
771 root 1.196 - fixed wrong item handling in jeweler skill code.
772 root 1.198 - (arch) use a special "key_random_map" for random map keys
773     that are used up.
774 root 1.199 - fix a crash when the player who was observed has logged out long
775     enough for his region/map to be gone.
776 root 1.200 - port to g++-4.3's incompatible tr1 changes.
777 root 1.201 - add some missing dependencies.
778 root 1.203 - log to /var/log/deliantra/ by default.
779     - hack observe code to enable smooth movmenet when observing.
780 elmex 1.195
781 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
782 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
783 root 1.179 - correctly move gsay to the party channel.
784 root 1.178 - fix a crash when animate weapon was used in some areas.
785 elmex 1.177 - fixed unnecessary identification of by converters created objects.
786 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
787     with NPCs.
788 elmex 1.175 - (arch) dragon scales got proper type now
789 root 1.193 - object::decrease would sometimes cause container weights to
790     be wrong, this has been fixed.
791 root 1.194 - do not send time updates for newly-seen items.
792 root 1.185 - thawing an icecube will once more drop its contents to the ground.
793 root 1.183 - fix cone spells etc. going through walls sometimes.
794 root 1.186 - fix a weight update bug that sometimes left containers
795     with wrong weights.
796 root 1.194 - added auto_apply event and extension for shop tiles.
797 root 1.172 - work around get_map_flags invoking perl and switching the stack.
798     - make sure the map is loaded when using a town portal return.
799 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
800     where healing spells didn't cost any grace.
801 root 1.173 - fix starvation kill reason.
802 root 1.174 - fix pk killer name message.
803 root 1.189 - don't let people apply signs with @match.
804 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
805     what seems to be the biggets memleak in the server).
806 elmex 1.171
807 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
808 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
809     - use anyevent to manage listen ports (this enables IPv6 support).
810 root 1.167 - server supports ipv6 client connections now.
811 root 1.168 - use newly-available Coro::AnyEvent.
812 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
813     to let it handle AIO requests.
814 root 1.167
815 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
816 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
817     processing considerably (especially in the client) and reduces data transfers
818     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
819 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
820     - (map) fixed npc dialogue in pup_land/s_f/special.
821     - bugfix: fix a crash when a player casts a swarm spell and then logs out
822     (swarm spells now stay in the player's inventory).
823 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
824 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
825     archetype *archname* (chairs of different facings were merged).
826     - bugfix: fix a potential crash issue in find_object_name (not used
827     normally).
828 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
829     (destruction, magic missile etc.).
830 root 1.163 - swarm spells without a direction now use various spiral patterns
831     instead of being fully random.
832 root 1.158 - update AnyEvent API to 3.4 and above.
833 root 1.156
834 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
835 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
836 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
837 root 1.152 - bugfix: the jumping skill now gives experience for jumping
838     and for attacking monsters. it also takes about one second to do a jump.
839 root 1.138 - bugfix: players couldn't starve in 2.53 :(
840 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
841 root 1.152 - bugfix: spell effects like word of recall are removed on death.
842 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
843     were created outside a map.
844 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
845     (fixed by reversing the logic).
846 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
847 root 1.153 - bugfix: the random map generator no longer leaks key objects.
848 root 1.154 - bugfix: support random maps >127x127.
849 root 1.152 - (maps) fixed the death certificate system in nimbus.
850 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
851 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
852 root 1.147 - (arch) give ball lightning a real name.
853 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
854 root 1.155 - support cfpod in ex replies (client item tooltips).
855 root 1.143 - unapply item in range slow when readying a spell.
856 root 1.148 - bugfix: account for rounding errors in weight updates.
857 root 1.139 - remove synchronous mkdir in chargen_race_done.
858     - fix per-race starting maps.
859 root 1.142 - check hiscore on suicide and quit as well.
860 root 1.138 - tell players when they are starving.
861 root 1.133 - get rid of costly object_from_name conversion for altar effects.
862     - fix map difficulty calculation for generators.
863 root 1.146 - slightly more intelligent handling of "is_animated" flag.
864 root 1.149 - support no_drop map header flag (before it was only available internally).
865 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
866 root 1.133
867 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
868 root 1.119 - bugfix: custom skill settings were not saved by the server.
869     - bugfix: remove did not actually remove items from the inventory, leaving
870 root 1.116 ghost items.
871 root 1.119 - bugfix: properly update items identified on the ground.
872 root 1.120 - bugfix: use localtime_r in the logger thread.
873 root 1.122 - bugfix: player starvation will now give the correct kill reason.
874     - bugfix: archetype reloads could crash the server.
875 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
876 elmex 1.114 player is not logged in.
877 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
878 root 1.117 server startup.
879 root 1.128 - bugfix: fix the door surround check in the random map generator.
880     - (maps) fix heaven quest difficulty progression.
881     - (maps) fix some random map styles.
882     - dropping items a shop is not interested in won't sell them anymore.
883     - rods and horns with a too low maximum charge allow now at least one discharge.
884     - implement kill & death statistics.
885     - random map preparation is no longer synchronous.
886     - rewrite find_style in perl, no longer does synchronous I/O.
887     - improve random map specials placement.
888     - make the killer a real object pointer instead of a string, improved
889     kill reason messages.
890 root 1.117 - take advantage of new aio_close and aio_chmod.
891 root 1.128 - implement archetype::get, object::deep_clone and update callers.
892 root 1.125 - change_abil is much faster.
893 root 1.126 - update the floorbox more often to work around the reverses item order
894     display in clients.
895 root 1.125 - cleaned up object copying by encapsulating it to a single place.
896 root 1.126 - add hints to the invite messages.
897 root 1.127 - rewrote key<->value pair handling.
898 root 1.128 - use an independent random number generator for the random map generator.
899 elmex 1.113
900 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
901 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
902     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
903     - completely automate the weight handling, should fix all weight
904     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
905 root 1.103 - reloading archetypes while a user was in the character creation phase
906     could crash the server.
907 root 1.106 - fix a nontrivial number of cases of code commented similar
908     to "is this really correct?", as many of those cases are now handles
909     automatically by lower level code.
910     - replace many ad-hoc checks for client visibility by object::visible_to,
911     should result in broader applicability of functions using it.
912 root 1.104 - merge items with different arch pointers refering to the same arch
913     (due to archetype reloads).
914 root 1.106 - refactored the object remove/insert functions and most related
915     functions (decrease, split, merge_ob etc.).
916 root 1.105 - make it compile better on freebsd (reported by pippijn).
917 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
918 root 1.108 - fix the longstanding "container stays open" bug.
919 root 1.107 - improved floorbox updating to be incremental and other protocol
920     optimisations.
921     - get rid of update_after_inventory_change and only do update stats
922     for weight once/tick/player at max.
923 root 1.109 - rewrite party commands, use party channel.
924 root 1.103
925 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
926 root 1.97 - properly link against libgthread as that is needed to make the slice
927     allocator thread-safe.
928 root 1.91 - support perls not compiled with 64 bit support (though this is not a
929     recommended configuration) (reported by Samuel Gondouin).
930 root 1.94 - always put godgiven items into the player inventory, never any containers.
931 root 1.92 - (maps, arch) the scorn go club was founded!
932 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
933 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
934     became a real spell-class.
935 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
936     - (arch) considerably strengthened spark shower and destruction.
937     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
938     finally reloadable at runtime.
939     - changed archetype loading algorithm to only require one pass and
940     use delayed resolving of references.
941 root 1.101 - examine command now uses the examine infobox.
942 root 1.102 - implement an "incremental garbage collector" for archetypes.
943 root 1.98 - enable slice allocator again.
944 root 1.96 - implement optional free memory poisoning.
945 root 1.91
946 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
947 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
948 root 1.85 skill.
949 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
950     names (also update all maps to use money instead of coins).
951 root 1.78 - add uuid accessors to perl.
952     - add coin names and archetype accessors to perl.
953 root 1.80 - fix runtime uuid file format to use "." instead of ",".
954 root 1.78 - change perl extensions to not use hardcoded coins and values.
955 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
956     and be more parsimonous of uuid usage by the exact value out on exit.
957 root 1.86 - write log messages in another thread, removing another sync point.
958     - support multi-line log messages in a nicer way.
959 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
960 root 1.81 - fix a minor memleak in the random map generator.
961     - some parts of the random map generator are not coroutine-safe,
962     so only call it "single-threaded".
963     - major cleanup of memory management in random map generator.
964 root 1.87 - slight refactoring of the random map generator, faster too.
965 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
966     bookkeeping bug.
967 root 1.87 - work around "player is on active list" problem by deactivating player
968     after loading.
969 root 1.81 - garbage collect shstr's more evenly and adaptively only when
970     there have in fact been allocations.
971 root 1.82 - fix object::insert to do as documented and insert into the env
972     if necessary.
973     - fix cf::map::unique_maps.
974     - fix nrof overflow check in can_merge_slow.
975     - fix converter code to handle >31 bit values.
976 elmex 1.83 - added support for the player_sold flag
977 root 1.84 - converters no longer accept unpaid items.
978 root 1.88 - canonicalize random map meta files for better unification.
979 root 1.77
980 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
981 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
982     when mlockall has been used.
983 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
984 root 1.72 - use separate thread for ticker timing (and more in the future).
985     this greatly increases timing accuracy and gets rid of an enourmous
986     number of gettimeofday calls.
987 root 1.82 - use a separate thread to signal aio completion, for lower latency.
988 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
989 root 1.71
990 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
991 root 1.68 - rebalanced default experience table to be more exponential
992     and much easier up to level ~40, then moderately harder.
993 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
994 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
995     - do not exit on reload/load errors but properly cleanup.
996 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
997 root 1.66
998 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
999 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1000     (this fixes the jeweler skill).
1001 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1002 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1003 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1004     it has reset, which is better than putting it on the savebed, also as
1005 root 1.321 proof that the player didn't use a savebed).
1006 root 1.59
1007 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1008 root 1.56 - work around perl bug in configure perl module version check.
1009 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1010 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1011 root 1.52 - fix a bug in animate_weapon, causing a crash.
1012 root 1.54 - no longer exit when a coroutine throws an exception.
1013 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1014 root 1.53 - fix the "<player> is nuts" message.
1015 root 1.58 - fix an exception at logout due to the json_coder being gone.
1016 root 1.43 - upgrade to EV version 2.0 API.
1017 root 1.47 - when players don't apply a savebed correctly but stand above one,
1018     do not move or kill them.
1019 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1020 root 1.43 - implement generic framework for server-side resource files.
1021     - implement resource file update event.
1022     - hook experience table update into the framework.
1023     - move jeweler.yaml to resources (arch/).
1024 root 1.44 - switch from Crossfire to Deliantra perl module.
1025     - implement json2json arch filter.
1026 root 1.45 - implement widget protocol version 2, support for ui templates.
1027 root 1.54 - mapinfo is now handled fully asynchronously.
1028 root 1.48 - ext/irc: also log irc messages.
1029 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1030 root 1.43
1031 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1032 elmex 1.41 - limited the number of items that can be picked up and dropped
1033 root 1.42 as temporary measurement against bad performance or dropping things
1034     (this lead to long freezes and triggered the watchdog).
1035 elmex 1.41 - improved the performance of the drop command a bit.
1036 root 1.38 - switch from Event to EV for higher performance, easier usage,
1037     less bugs...
1038 root 1.39 - updated to release version of the gnu affero license.
1039 root 1.38
1040 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1041 root 1.36 - more thoroughly rename the binaries, contact addresses.
1042     - update the copyrights.
1043 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1044     crashes.
1045 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1046     potentially causing crashes.
1047 root 1.35 - assign weapons on user load time, not login-time, avoiding
1048     crashes.
1049    
1050 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1051 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1052 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1053     in some of the maps.
1054 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1055     which is now trivial to do.
1056 root 1.33 - removed all traces of the old (and never working) plug-in interface
1057     (70kb code less on amd64).
1058 root 1.34 - improve/tune scheduling priorities.
1059     - fix some freezing bugs.
1060     - fix a memory corruption problem in dynbuf.printf.
1061     - use channels for chat and many informational commands.
1062     - improved the tutorial.
1063     - create missile is now fixed.
1064     - race fields must now contain archetypes.
1065     - jumping skill now works as advertised.
1066 root 1.31
1067 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1068 root 1.24 - relicense under the gnu affero license.
1069 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1070 root 1.24 - implement server-side framework for generic resources.
1071     - use resource framework for server-provided ambient
1072     music.
1073 root 1.27 - save object owners (players only atm).
1074 root 1.24 - replace limited sound api with server-provided sound effects.
1075     - new sc (sound control) protocol command.
1076     - improve fxix protocol to include types.
1077     - exactly fill tcp segments, if possible.
1078     - output-rate is now an upper limit, the server will automatically
1079     (and quite perfectly) adjust to the network conditions, ensuring
1080     low latency even during bulk transfers (music, images, sounds etc.).
1081     - implement server-side widgets (i.e. client widgets controlled
1082     in the server side). this will allow future expansion without
1083     having to upgrade clients.
1084     - implement a (artwork) world map with realtime player position
1085     tracking.
1086     - new and more efficient extcmd (server still supports old extcmd
1087     protocol).
1088 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1089     calcluation that could be easily exploited by users.
1090     - rebalanced diseases to spread more naturally/evenly.
1091     - completely asynchronous map loading even for tiled maps.
1092 root 1.24 - replace simple messaging protocol with channels carrying metadata
1093     (similar to message types, but more directed at the user).
1094     - reduce command processing latency by a whopping 120ms by
1095     reordering some processing steps inside the server. this directly
1096     reduces lag by 120ms.
1097     - actually send spell faces to the client.
1098 root 1.23 - implement player genders.
1099 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1100     otherwise return to savebed and possible kill if the log-out
1101     was for too long.
1102     - fast socket-dead detection (kick player after 8 seconds without ack).
1103     - greatly reduce the cpu time needed to draw maps _again_.
1104     - archetypes are now subclasses of objects.
1105     - rebalanced shop greed and approval functions to be more realistic
1106     (and likely match the actual intention).
1107 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1108     italic, gender-specific text, paragraphs etc.
1109 root 1.24 - implemented hint framework, players can opt to receive hints.
1110     - implemented (long) book framework, added some books from the cf wiki.
1111 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1112     protocol and is capable of transmitting generic meta information.
1113 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1114     - replace the nexus by a per-player tutorial map that teaches stuff
1115     better than the newbie house.
1116 root 1.18 - fix the magicmap colours.
1117 root 1.19 - optimise map update even more by removing unneeded code and checks.
1118     - decouple map and stats update from pl->ob and use pl->observe instead.
1119     - implement observe command.
1120 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1121     calls with a simple comparison.
1122     - fix a latent crossfire bug that could crash the server because the
1123     map refresh did not update the mapspace.
1124 root 1.24 - support custom keys for regions and maps, regions are now
1125     refcount-managed.
1126     - allow worldmap overlays anywhere in the 000..999 range.
1127     - new system to acquire time slices for background jobs, to reduce
1128     jitter.
1129 root 1.27 - semi-persistent object-referencing framework (currently only players
1130     supported).
1131 root 1.22 - dependency tracking for perl extensions.
1132 root 1.24 - new slag-ex extension for cleaning cauldrons.
1133     - fix invoke result processing.
1134     - there are even less i/o syncpoints in the server now.
1135 root 1.29 - added map-tags extension that scans all maps for object tags
1136     and records them in the database (not used yet).
1137 root 1.28 - metaserver 2 support.
1138 root 1.22 - many more bugfixes and minor optimisations.
1139 root 1.16
1140 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1141 root 1.14 - optimised event invocation (non-wanted events can now be
1142     skipped with 4-5 inlined instructions).
1143 root 1.12 - complete rewrite of town_portal: it now creates a portal
1144     to the "nearest" town only, travel is only possible
1145 root 1.13 to the town and back, anybody can use it (also removes
1146     one of the remaining syncpoints in the server).
1147 root 1.10 - complete rewrite of the range/attack skill slot system:
1148     there are now two slots, one for combat, one for ranged
1149     attacks.
1150     - introduce the concept of a current weapon (either a ranged
1151     or a combat weapon/skill/tool) and switch between them as
1152     needed.
1153     - rewrite bow code so bows get more useful: apply damage,
1154     attacktype and other stats to the arrows and treat
1155     bows as weapons. also rebalance the missile weapons skill
1156     so its damage increases with level.
1157     - rewrite the complete player speed logic: weapon_speed now
1158     works as documented and there are no unnatural speed boosts.
1159 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1160     installation, replacing the old collect scripts and
1161 root 1.9 simplying deployment by scaling and cutting faces as required.
1162     - simplify the map protocol extensively by taking advantage
1163     of missing bigfaces, speeding up map generation immensely.
1164 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1165     other archetypes.
1166     - rationalise archetype, region and treasurelist file format
1167     into a single file format and make them reloadable asynchronously.
1168 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1169     reloadable at runtime.
1170 root 1.6 - implement 64x64 faceset support.
1171     - implement fxixsx protocol that saves
1172     a lot of bandwidth over the old image/face/smooth packets
1173 root 1.11 and allows images > packetsize, incremental and background
1174     transfers.
1175 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1176     on a face basis as opposed to a mapspace basis.
1177 root 1.7 - the server can now rate-limit image uploads to not exceed
1178     a certain (client-configurable) speed while guarenteeing full
1179     freedom of movement.
1180 root 1.8 - implement new ex command to request item descriptions.
1181     - implement new msg command for in-game messages with meta
1182     information (using xml).
1183 root 1.9 - enforce utf-8 for all text messages.
1184 root 1.13 - added micropather (not used yet).
1185 root 1.6 - many, many bugfixes.
1186 root 1.1
1187 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1188 root 1.1 - make coroapi accessible to cf+.
1189     - moved map handling logic completely to perl
1190     - per player maps are now marked in the map
1191 root 1.2 - maps are saved completely differently now,
1192     and much more often.
1193 root 1.17 - rewrote map header parser and writer, to be much faster.
1194 pippijn 1.4 - maps and players are now (in the average case) loaded
1195 root 1.2 and saved completely asynchronously, I/O contention will no
1196     longer freeze the server.
1197 pippijn 1.4 - players and maps can be loaded anytime, without the player
1198 root 1.2 being logged in.
1199 root 1.1 - automatically generate method interfaces for perl from headers
1200     - unbundled freezethaw
1201     - mostly rewrote common/map.C
1202     - completely rewrite server/swap.C
1203     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1204     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1205     - better message for apply failures due to applymode
1206     - removed most all of the weather code
1207     - unified logging to stderr and file
1208     - too many minor changes to document
1209 root 1.615