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Revision: 1.631
Committed: Mon Apr 12 10:00:35 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.630: +2 -0 lines
Log Message:
rebalanced arrows and bolts a bit. you can find bigger amounts in shops,
but they are more expensive (but cheaper than the bolts/arrows you can get
via a converter).

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 elmex 1.630 (by Dustfinger).
62 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
63 elmex 1.573 - made (wizard) look_at show also uuids.
64     - added cf::object::find_object_uuid (::find_object already exists!).
65 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
66 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
67 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
68 elmex 1.568 - (arch) made the hill giants loose more body parts.
69 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
70 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
71     and made them a bit more expensive.
72 root 1.625 - do not update the floorbox while running, to avoid big item
73     updates that cost network bandwidth and processing power.
74 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
75     caused overflows causing monsters to become living deads.
76 root 1.619 - unapply weapons and armour before trying to improve it.
77 root 1.588 - teach the random map generator the ability to read ".rmg" files
78     that specify which actual style map to generate, and use it for
79     the default decorstyle to avoid inappropriate maps to be used.
80 root 1.583 - move_type changes (spells, skills etc.) now will correctly
81     take move_on/move_off into account (e.g. buttons).
82 root 1.582 - display (exit) or (random map) in client for those objects.
83 root 1.606 - removed (useless) spell damage columns from spell info and replace
84 root 1.578 it by effective casting level - clients > 2.10 required to display
85     properly.
86 elmex 1.565 - building of levers/doors works again for all kinds of floors.
87 elmex 1.563 - the player can now withdraw and deposit all the available money.
88 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
89     steinwandstadt/celvear.
90 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
91 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
92     clients.
93     - tcp.ext didn't unbind in reloads.
94     - map-tags.ext didn't properly close the database on reloads.
95 root 1.567 - cfutil skips .-directories when scanning.
96 root 1.571 - build.ext prevents players from building on other player's maps.
97     - rent.ext allows the dm to enter anytime.
98     - NPC_Dialogue adds a new predefined variable, $map.
99     - new "build" event hook.
100 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
101 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
102 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
103     them on loading, for old playerfiles and maps.
104 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
105     would be handled differently nowadays anyway.
106 root 1.584 - random map .meta were not being expired at all.
107 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
108 root 1.586 - update to automake 1.10.
109 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
110     require level 4 anymore.
111 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
112 root 1.590 - monsters now rotate through all skills (in chosen_skill).
113 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
114 elmex 1.593 - added detect mineral vein spell.
115 root 1.592 - support "wall overlays" in the random map generator - not very generic,
116     used by minable veins.
117 elmex 1.594 - (maps) relocated jeweler town to another directoy.
118 root 1.603 - (arch) implement mining pickaxes and mining skill.
119 root 1.601 - generate most constants for perl automatically.
120 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
121     - when player dies, restore his food to at least 200.
122 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
123 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
124 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
125 root 1.600 - the singing skill actually respects the direction now.
126     - oratory and singing now require a direction.
127 root 1.603 - use_skill now requires that you can actually apply the skill tool.
128 root 1.604 - do not invoke perl on every user command anymore by providing
129     a comamnd and an unknown_command event.
130     - move mark, run, run_stop, fire and fire_stop commands back from
131     perl to C++, for speed reasons (basically undo patchset 1304).
132     - add a client_destroy event, so we don't have to hook the
133     attachable destroy event (which is called much more often).
134 root 1.606 - removed (unused) FLOOR object type.
135 root 1.607 - fix errornous change_abil messages for rods (and other types).
136 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
137     all into server/commands.C.
138 root 1.609 - save and restore combat/ranged/current slot for players.
139 root 1.610 - the server now batches item's face/fx commands, as opposed
140     to sending one fx per item - helps mostly at connect and
141     with floorbox updates.
142 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
143 root 1.614 - the random map generator now supports selecting difficult for
144     more style categories than just monsters (all except fountains
145     apparently).
146 root 1.617 - object serialiser no longer creates empty "owner" references.
147 root 1.620 - make sure failed castings take some time, too, to avoid being
148     smitten by your god.
149     - many more failmsgs and help texts.
150 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
151 root 1.623 - stop thrown objects when their speed goes too low.
152 root 1.624 - log the number of unique logins seen every minute in a compact
153     format (for statistics).
154 root 1.626 - do not send delitem for players.
155 root 1.627 - support static scalar data members properly in genacc now.
156     - implement "simple" freelist management for objects.
157 root 1.628 - recycle object counts now - to support longer uptimes.
158 root 1.562
159 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
160 root 1.558 - (maps) fix travel to valdor and back.
161 root 1.545 - do no longer by default eval map cod ein safe compartments
162     (this can be re-enabled using the safe_eval config option).
163 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
164     in lorak.
165 root 1.559 - fix data corruption issues caused by recursive calls to
166     unordered_mapwalk - now every caller must provide its own
167     buffer.
168 root 1.538 - (maps) improve tindervale maps slightly.
169 root 1.544 - (arch) considerably decrease slag ex price.
170 root 1.540 - (arch) fix filth archetype.
171 root 1.556 - extension dependency resolve was completely broken.
172 root 1.544 - multipart objects would cause save_throw_object to crash - it
173     now acts on the head only.
174 root 1.541 - do not try to connect to an irc server unless explicitly configured.
175 root 1.542 - do not expect decltype() to be available in gcc 4.4.
176 elmex 1.543 - extended the safe perl environment by loops.
177 root 1.547 - (arch) fix "armless cook" facings.
178     - the "experience table" resource item did not have a proper
179     hash associated with it, so updates could not be detected.
180 elmex 1.550 - fixed poison traps in doors.
181 root 1.548 - player->killer_name did not properly flag the name as unicode.
182 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
183     and provide a non-destructive SvPVutf8 variant.
184 root 1.554 - do not allow dragon players to change their title via the settings.
185 elmex 1.552 - ratelimited jeweler skill nugget conversion.
186 root 1.551 - under high load, the server stopped swapping out to make
187     the server more responsive, but making it impossible to reduce
188     the load by... swapping out. slot queuing will now always make
189     some progress.
190     - improve the quality of the load-avg calculation.
191 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
192 root 1.556 - don't fail to write the runtime file if the temporary already exists.
193 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
194     player now.
195 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
196     timestamp and use a tab in the client to increase awareness.
197 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
198     setflag 0 is possible.
199 root 1.560 - make install now deletes old extensions, to ease upgrades in the
200     deliantra vm.
201 root 1.538
202 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
203 root 1.532 - the destruction spell could/would corrupt server memory quite often.
204 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
205     disk, not when it already was in memory.
206 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
207     avoiding livelock during high-load emergency saves.
208 root 1.530 - logging in did not properly unapply all skills.
209 root 1.531 - (maps) make the invite quest marking much more obvious.
210 root 1.533 - (arch) fix warrior archetype names.
211 root 1.532 - map prefetching never prefetch upwards.
212 root 1.534 - wizpass no longer makes you non-blocking.
213 root 1.536 - (maps) add light to some of the special maps, add troll
214     map.
215 root 1.530
216 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
217 root 1.515 - (maps) add gorokh_final mapset from crossfire.
218 root 1.516 - (maps) block most vault-type mlab locations, open up
219     imperial converters for anybody to use.
220 root 1.519 - (maps, arch) replace all permanent stat potions by random
221     variants.
222 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
223 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
224     real player object on player changes.
225 root 1.522 - diseases and maybe other things could sometimes reduce the speed
226     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
227     much grief.
228 root 1.523 - speed_left randomisation was, apparently, totally broken.
229     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
230     of the speed slot internally and in map save files. among other
231     things, this gets rid of all the abs (speed) calls.
232     - reduce map file save files by using abridged keywords aliases.
233 root 1.494 - shop specialisation calculation was totally broken.
234 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
235     now enforced.
236 root 1.498 - fix magic mapping, which only worked for inate spell casting.
237 root 1.495 - godgiven items will now be explicitly described as such.
238 root 1.524 - (arch) dded a quiver of bolts.
239 root 1.504 - materialnames would change "randomly" on every load, only
240     set the material when the materialname was not set before.
241 root 1.497 - balancing change, halve rod recharge speed (instead
242     of 4.8s, the standard rods now recharge in ~10s. not a solution,
243     but still.
244 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
245 root 1.509 the costly flag-checking loop in most cases and using a simple
246     repeat-cache for speed_left.
247 root 1.507 - always delay stats update for players on insert/remove till
248     next tick/command, which saves a lot of cpu cycles on drop/take.
249 root 1.514 - add hint about havign to run to attach unaggressive npcs.
250 root 1.494 - pet monster level was not displayed correctly in "showpets index".
251     - clean up floating point conversions and many similar nitpicks.
252 root 1.502 - fix hanuk altar.
253 root 1.504 - overhaul material system to be much faster, and having less bugs, but
254     still having a lot of cruft :/.
255 root 1.502 - add marble shop floor.
256 root 1.494 - move gcc specifics to new file include/compiler.h.
257     - unrecognised cfpod directives could cause undefined behaviour.
258 root 1.505 - added boes' marble shop to steinwandstadt.
259 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
260     - optimise mapspace updates.
261     - cache volume/items per mapspace.
262 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
263     decrease).
264 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
265     have led to weird item multiplications.
266 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
267 elmex 1.501 - fixed crash bug in learn_spell command.
268 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
269 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
270     from perl to c++.
271 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
272     and use it in some "inner" loops.
273 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
274 elmex 1.511 - fixed jeweler experience output to not be floating point.
275 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
276 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
277 root 1.518 - try to prefetch memory inside process_objects, which can give
278     enourmous speed gains.
279     - make some small optimisation to the process_objects loop.
280 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
281     handling different chksum lengths.
282     - check for hash collisions in cfutil.
283     - reduce face checksum size from 6 to 4 bytes.
284 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
285 root 1.523 - removed weather-specific attributes.
286     - fixed genkeywords dependency.
287     - do not clear "randomitems" slot for world underlays.
288     - use "sl" as short-hand for speed_left in save-files, just to make them
289     smaller.
290 root 1.517 - in general, don't crash on value-less resource file lines
291     anymore, due to get_str never returning a 0-pointer.
292 elmex 1.521 - code cleanup in move_symptom.
293 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
294 root 1.494
295 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
296 root 1.481 - some Andrew Madloch wanted, despite being specifically told
297     multiple times that the Deliantra parts additions are under AGPL,
298 root 1.487 lock up the source code of the server within his company.
299 root 1.481 some reorganisations have been done to the sourcecode to make
300     it clearer that this violates the Affero GPL. Help to keep
301     Deliantra free software even for the coming generations
302     and be wary of the promises of Andrew Madloch, he has nothing
303 root 1.487 good in mind for free software.
304 root 1.480 - clarify which files of the server are 100% AGPL.
305 root 1.481 - minor reorganisation, move some GPL code into other files.
306 root 1.483 - implement viewpoint (which is like observe, but only for the map,
307     not stats etc.).
308 root 1.484 - replace magic mapping overlay by a flying bird exposing area
309     on the worldmap (ext/magic_mapping.ext).
310 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
311     - @find results in npc dialogue is now stored in $find.
312 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
313 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
314 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
315     dm instead.
316 root 1.456 - (maps) add town portal to celvear.
317 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
318     mapsets from crossfire, together with associated archetypes.
319 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
320     - (maps) define a new whalingoutpost region.
321 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
322     and most archetypes that go with them (without stoning and swallow effects),
323     casino tokens and stock certificates are also missing.
324 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
325     and santo dominion.
326 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
327     to go with them. also adjusted archetypes to be more korrekt "gotisch".
328 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
329 root 1.460 - properly close client-side dialogue when the player is teleported away.
330 root 1.459 - map-tags did not properly close it's database tables or wait
331     for a quiescent state, causing memory corruption on reload.
332 root 1.454 - support "stat.xyz" accessor in match expressions.
333 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
334 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
335     fixes long answers from npc dialogue).
336 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
337 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
338     and to not add a "put your code here" force needlessly.
339 root 1.463 - (arch) fix or improve many plurals.
340 root 1.465 - markers do no longer add a force if the slaying field is unset.
341 root 1.466 - sped up search-items implementation, but it's still horrible.
342 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
343 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
344     used to reogianise the illogical arch tree a bit.
345 root 1.479 - (maps) import most map names from crossfire.
346 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
347 root 1.483 - fly_high movement gives better los, ignoring blocksview.
348 root 1.488 - the addexp command should now honour skill names with spaces.
349 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
350 root 1.491 - (arch) added many more buildable marble floors.
351 root 1.490 - major namespace cleanup: save 45kb by making functions static
352     that were unnecessarily global.
353 root 1.452
354 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
355 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
356 root 1.451 - fix a memory buffer overflow in the book code.
357 root 1.429 - add @check, @find npc dialogue commands.
358     - (maps) add a number of town interiors.
359 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
360 root 1.451 - (maps) add celvear area from cfextended.
361 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
362     - (server,maps) fix bug causing some library books not to be chained down,
363     cause Scorn/Navar libraries not to have inscribable books.
364 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
365 sf-marcmagus 1.433 inappropriate item power.
366 root 1.448 - (maps) fix intwell balancing issue.
367 root 1.437 - improve the look of generated books.
368 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
369     - fix bug where players could bypass no_drop by putting items in containers.
370 root 1.430 - consecutive commands arriving at the same time in the server would be
371     corrupted if the length was >255.
372 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
373 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
374     and perl.
375 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
376     functionality (and more) inside the same object using the match expressions.
377     - create simpler match expression compiles in many common cases.
378 root 1.439 - reduce object size by removing obsolete "seen_by" member.
379 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
380     of the new dynbuf::splice function (which gave an unexpected net win
381     in code size...).
382 root 1.442 - the server will no longer complain (and subtly fail) when an object
383     being removed from a map causes another object to get removed.
384 root 1.441 - banish strncpy from the server, speed up and simplify sending item
385     descriptions to the client considerably.
386 root 1.442 - add new "in head" set modifier for matches.
387     - new BLOCKED_MOVE event added.
388     - mapscript archetype now has activate_on_xxx true by default, as similar
389     connected elements.
390 root 1.448 - (maps) imported all styles from cfextended except
391 root 1.444 floorstyles/land_plots and monsterstyles.
392 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
393 root 1.446 - don't crash when treasure lists are empty / supply new empty
394     treasurelist for randomitems when none can be found.
395     - implement cf::map::static_maps and use it in map-tags.ext.
396 root 1.449 - fix a bug in map-tag scanning when moving tags.
397 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
398     for a reaction.
399 root 1.447 - implement new "loadall" map loading command, purely for debugging.
400 root 1.429
401 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
402 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
403     but not horns (to make them more useful for content-creators).
404 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
405     2) it skipped spell effects and 3) it didn't handle the case where
406     and object was destroyed while iterating over it correctly. all this
407     allowed players to sometimes walk onto spaces they should not be able to
408     walk on.
409 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
410 root 1.399 - examining an object now dumps the serialised object form when the user
411 root 1.404 is a wizard (wizlook).
412 root 1.421 - altars no longer accept unpaid items.
413 root 1.411 - party spells didn't work all that well.
414 root 1.424 - added complex object matching framework (cf::match), and make altars
415     and pedestals use it.
416 root 1.425 - identified skill-tools show what skill they grant.
417 root 1.399 - display the duration of change_ability spells when examining them
418     (missing: protection spells, but they are a hack...).
419 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
420     adding more variety to the different mushrooms.
421 root 1.398 - fix a minor cfpod formatting bug.
422 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
423     the hintmode setting on the settings page.
424 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
425 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
426 root 1.399 - enable the object loader to also dump archetypes.
427 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
428 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
429 root 1.402 - force the initial face when loading an object that is time-animated
430     or a monster, so it does not have to be specified anymore.
431 root 1.403 - fix a bug where recasting an ability changing spell could shorten
432     its remaining duration.
433 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
434 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
435 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
436     up splay operations as well.
437 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
438 root 1.412 - implement introspection data for C++ classes (%REFLECT).
439 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
440 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
441 root 1.419 - fix transmutation alchemy.
442 root 1.424 - speed up many frequently-invoked C->perl callbacks.
443 root 1.419 - added complex object matching framework, to be used in altars and the like.
444 root 1.426 - switch to YAML::XS from YAML.
445 root 1.396
446 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
447 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
448     that ultimately was not helpful to catch it :)
449 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
450     all callers to use either one or the other, as appropriate. This
451     fixes the (rather fragile) light spell, maybe others.
452     - fixed an overflow and exploit in the bank/payment code.
453     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
454 elmex 1.384 to explain the skill a bit more.
455 root 1.389 - removed a buggy check for zero attacktype. So that we might find
456 elmex 1.388 the real bugs in the archs/maps/objects.
457 elmex 1.394 - Fixed enabling torches with lighters.
458 elmex 1.387 - (maps) Added Heaven Town region.
459     - (arch+maps) Fixed & normalized warriors on map
460     /quests/peterm/CTower/Barracks.
461 root 1.392 - fix the light spell (and possibly diseases and other lights).
462 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
463 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
464     a long time ago, and similar cases are still to be found in the maps.
465     - make the socket_timeout configurable in the code (but not yet for users).
466 root 1.393 - earth wall health bar is now correct.
467 elmex 1.384
468 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
469 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
470     freeze with IO::AIO anymore due this change.
471 root 1.364 - avoid a crash when a player tries to apply a lighter.
472 root 1.376 - allow a spell argument for dimension door.
473 root 1.362 - move shop item listing and some otherstuff into the info tab.
474 root 1.360 - avoid crashes when non-players cast party spells.
475 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
476 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
477     - small improvement of the number of potions in shops
478     (by Job Vranish).
479     - added a few party spells (by Job Vranish).
480 root 1.362 - use a common message dynbuf.
481 root 1.364 - destroying tear down objects will now use the full hp range
482     for animation and will only destroy/lastframe when hp < 0.
483     - allow monsters to use earth to dust.
484     - use manhattan distance for get_rangevector_from_mapcoord, just as
485     in get_rangevector.
486     - los updates now correctly take tiled maps into account.
487     - do los updates even on maps without darkness.
488 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
489 root 1.375 - upgrade to IO::AIO 3.21.
490 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
491 elmex 1.373 - properly catching exceptions from callback in irc.ext.
492 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
493 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
494 elmex 1.368 - (arch) added hint about usage to Slag Ex.
495 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
496     like the rest.
497 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
498 root 1.378 - (arch+maps) added rate limited converter and adjusted
499     /elmex/mana_fountain.
500     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
501     - reduce size of casting_time, move_status, attack_movement,
502     last_heal and last_sp slots, squeezing some more space out of struct
503 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
504     anywhere.
505 root 1.358
506 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
507     - fixed bug in alchemy, where finding the right object for enhancements
508     didn't work.
509 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
510     effects (w.r.t. put_more) per mapspace, to give the server a chance
511     to survive a hundred deathsheads.
512 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
513     disastrous bug of unfortunately unknown proportions...
514 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
515 root 1.343 - use gender-neutral place descriptions for invite.
516 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
517     Thanks go to Lisa Larsen!
518 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
519     anymore).
520 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
521 root 1.345 - use better dependency tracking for include/keyword.h.
522 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
523     so it is possible to invite somebody out of some stck-till-death traps,
524 root 1.346 or simply to commit suicide.
525 root 1.352 - replace the "ignoring delayed commands" message by something more useful
526     (cf. cunning gnome freezeing issue).
527 elmex 1.349 - various fixes for weapon improvements.
528 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
529 root 1.353 - support T and G sequences in cfpod.
530 root 1.343
531 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
532 root 1.339 - convert me command from per-map to chat, which makes more sense, also
533     document it.
534 elmex 1.336 - more than one spellbooks of same class can now be given
535     in class selection.
536 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
537     spell rebalancements.
538 elmex 1.338 - the IRC gateway filters IRC colors now.
539 elmex 1.336
540 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
541 root 1.331 - (arch) fix quiver of Holding Bolts.
542 root 1.332 - applying unpaid items will now examine them.
543 root 1.330 - add "What" column to body command, showing items in that slot.
544 elmex 1.329 - redesigned and rebalanced lamps and torches.
545 root 1.330 - add "..." to item names that have been shortened.
546     - fixed "assign" function that squeezes strings into fixed length.
547 elmex 1.333 - add cursed effect to lamps and (some) torches.
548 elmex 1.334 - fixed bad assigned crafting skills and their tools.
549 root 1.312
550 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
551 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
552 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
553 root 1.312 - make monster smell logic dependent on their wisdom stat.
554 root 1.324 - put the death reason into a separate tab.
555     - converted "connected" slot to string, cleanly got rid of some ugly
556     hacks such as the path_attuned hack.
557 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
558     - replace one-at-a-time hash by faster than smaller FNV-1a hash
559     when hashing strings.
560 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
561 elmex 1.320 whether the right cauldron is used.
562 root 1.313 - considerably optimise shared string implementation by
563 root 1.316 making its null value a compiletime constant.
564 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
565     as well as using shstr_cmp to pass shared stringsa round efficiently,
566     for lots of code size savings.
567 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
568     they are sleeping: generators now check for the sleeping flag.
569 root 1.318 - tell gcc not to excessively inline some perl interface functions.
570 root 1.322 - remove marking rune length limit.
571 root 1.323 - fix formatting of cfpod when a verbatim block was following
572     a single newline.
573     - move resistances, statistics and showpets command output into tabs.
574 root 1.326 - implement map scripts that can replace the boulder logic without
575     having to write extensions.
576 root 1.310
577 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
578 root 1.302 - fix a longstanding bug that teared multipart monsters
579     at map boundaries apart.
580 root 1.292 - temporarily make permanently invisible player visible when
581     he/she makes noise.
582 root 1.284 - fix being able to see through walls a bit.
583 root 1.303 - improve look at output.
584 root 1.285 - completely replaced the line of sight algorithm with a variant
585     of spiral fov capable of visibility grades and arbitrary
586     shadow angles, that uses less memory and less code.
587     - the new los code supports arbitrary map rectangles and loosens
588 root 1.310 other restrictions of the old code, supporting further optimisations.
589     - update los if blocksview-objects are inserted in a map, not just when
590 root 1.287 removed (e.g. for summon fog).
591 root 1.303 - permanent invisibility doesn't make immune against making noise:
592     implement a noise system that allows monsters to locate the player
593     when he/she makes noise.
594     - implement a primitive smell system that monsters can use to track
595     players.
596 elmex 1.288 - create bomb now also works when casted by door traps.
597 elmex 1.290 - (arch) new torch graphics.
598 root 1.289 - (maps) considerably soften the subway spider.
599 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
600     the guards from being killed by players.
601 root 1.310 - (maps) lots of tweaks in and around scorn.
602     - (maps) use special non-blocksview jungle, mountain and
603     darkforest freely on the worldmap, to get gradual sight obstacles
604     instead of total blackout in those areas.
605 root 1.289 - no maximum darkness for outdoor maps anymore.
606 root 1.291 - add more hints, fix some messages.
607 root 1.292 - fix a bug: firing rods should tell you something about them.
608     - make light additive even within players.
609 root 1.293 - darken xrays effect a bit.
610     - improve handling of los changes when inserting or removing
611     objects, not perfect yet.
612     - make map darkness signed (formerly unsigned) to allow
613 root 1.294 ambient lighting and centrally manage darkness as an offset.
614     - revamped, fixed and documented the server calendrics, also
615     tell users the current time and data, to improve awareness.
616     - implement proper wizlook flag and handling of wizlook, instead
617     of dumbly just clearing los once.
618 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
619     and has a smaller runtime variance.
620 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
621     making them actually useful.
622     - see_in_dark now increases the viewing radius by 3.
623 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
624     speedup, as well as in many other places.
625 root 1.299 - remove support for extended map infos - these are not used
626     by the deliantra client and removing them gives us a 10% speedup
627     when sending map changes.
628 root 1.300 - remove most gcfclient and other client bug workarounds, as well
629     as now obsolete protocol versions, simplying the code.
630 root 1.301 - optimise and simplify generation of random numbers.
631 root 1.303 - correctly provide a non-zero default density for materials, to
632     avoid crashes, fix other bugs in the material handling code.
633     - fix volume calculations.
634     - fix cfpod parsing when multiple verbatim blocks were separated by
635     newlines.
636 root 1.305 - increase monster detection radius from wis/5 to wis/3.
637 root 1.306 - remove old pickup modes.
638     - remove obsolete disarm and search commands (search wasn't working
639     anyways).
640 root 1.308 - fix a crash when an npc applied a sign.
641 root 1.284
642 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
643 root 1.283 - this release is assumed to be very stable.
644     - (maps) radically redesigned and improved tutorial.
645 root 1.280 - directional casting no longer immediately removes the invisible effect.
646 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
647 root 1.272 - fix overflow in lighting calculations.
648     - negative glow radii can no longer cause total darkness.
649 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
650     only maximally-lit ones.
651 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
652     - swashbucklers got the oratory skill now.
653 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
654 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
655 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
656 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
657     (which was probably broken, too).
658 root 1.281 - support negative glow radii during daytime, too.
659     - use circular, not rectangular, viewing area.
660     - use minimum viewing distance of 2 in outdoor maps.
661     - negative glow is stronger than viewing area or lamps.
662 root 1.283 - (arch) new darkness spell face.
663 root 1.272
664 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
665     - (maps) completely redesigned scorn.
666 root 1.269 - "cast light" now works on oneself.
667 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
668     negative glow radii again (they were totally broken before).
669 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
670 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
671 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
672 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
673 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
674     back to the player.
675 root 1.251 - attuned/repell and spell base level system reworked.
676 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
677 root 1.247 be less erratic now.
678 root 1.248 - refuse to write the uuid file if the uuid is zero
679     (to avoid writing it in early crashes).
680 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
681     - speed up emergency_save by not syncing every file separately.
682     - no longer reattach perl to every object on reload, it's slow, and no longer
683     necessary since we don't nuke stashes anymore.
684     - do not bootstrap perl from the commandline args, use separate eval for
685     better error reporting.
686 root 1.259 - fix a crash when pushing cone spells met ice attacks.
687 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
688 root 1.255 - speed up map refresh in server a bit.
689 elmex 1.258 - refactored drop code and fixed some programming errors in it.
690 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
691 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
692 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
693     as the current weight of the inventory.
694 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
695     dragonfire has been introduced for the non-dragon players.
696 root 1.265 - remove unused "tooltype", "start_holding" object slots.
697     - change "weapontype" object slot to uint8.
698     - convert "hide" object slot into flag.
699     - reorder object members for better locality of reference and codesize
700     decrease.
701 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
702 root 1.267 - fix a crash when no skill could be found when killing amonster.
703 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
704     every completed aio operation.
705 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
706     and update mapspaces if necessary.
707 root 1.246
708 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
709 root 1.241 - removed all command line parsing, only env variables are supported
710     anymore.
711 root 1.239 - region-specific monsters will now once more be on the worldmap.
712 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
713 root 1.225 would grow out of bounds.
714 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
715 root 1.222 - fixed a double-escaping bug in the pod-parser.
716     - rewrote the cfpod parser in C++.
717     - hintmode moved to C++, players need to re-set their hintmode if
718     they dislike "show".
719 root 1.231 - fix RIP inscription.
720 root 1.239 - bump login name length from 18 to 20 char max.
721 root 1.231 - correctly support gender in emotes.
722     - correctly support gender in the death messages.
723     - correctly generate death messages for players only when they really die,
724     with increased information.
725 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
726     and data corruption (but apparently was never triggered).
727 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
728 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
729     data corruption bug.
730 root 1.223 - tweak coredumping/monitoring a bit.
731 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
732 root 1.227 - do not crash in the loader when an inventory object could not be loaded
733     (from a corrupted file).
734 root 1.241 - redid skills command to send output to proper channel.
735 root 1.233 - object->map is no longer refcounting.
736 root 1.228 - add FLAG_DEBUG for internal debugging.
737 root 1.231 - add NDI_VERBATIM flag to send_msg.
738 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
739 root 1.240 - player->exists is no longer a sync_job.
740 root 1.233 - split login.ext's player scheduler into
741     it's own player-scheduler.ext extension.
742 root 1.222
743 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
744 root 1.212 - require perl 5.10.
745 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
746 root 1.204 - swap player and observed count's on the map when observing.
747 root 1.205 - add (mostly untested) mapspace perl class and accessors.
748 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
749 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
750     could be found.
751 root 1.208 - pits now have a configurable "random spread" range and default
752 root 1.213 to a radius of two now.
753 root 1.212 - rewrite pay_player_arch.
754     - use a more stable perl_reload implementation.
755     - do not use Symbol::delete_package (causes crashes after perl-reload),
756     use our own, safer, clear_package instead.
757     - when asynchronously dumping core, close all file handles to allow
758     the server to restart concurrently.
759 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
760     sequences, without double-encoding. it should be faster, too.
761     - the above fixes wrong display of help tetx and many other issues.
762 root 1.216 - use lzf and frag packets for large messages for clients supporting them
763 root 1.218 (0.9976+), use it for long books and other messages.
764 root 1.210 - eradicate listen command and corresponding code.
765 root 1.211 - eradicate logs command.
766 root 1.218 - let the client log into the server log, used for crash backtraces.
767 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
768     old style spell objects with the spell magic bullet.
769 root 1.220 - (arch) fixed skill less rods in the archetypes
770 root 1.204
771 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
772 elmex 1.197 - made jeweler workbench larger and some other minor map
773     changes in jeweler town.
774 root 1.196 - fixed wrong item handling in jeweler skill code.
775 root 1.198 - (arch) use a special "key_random_map" for random map keys
776     that are used up.
777 root 1.199 - fix a crash when the player who was observed has logged out long
778     enough for his region/map to be gone.
779 root 1.200 - port to g++-4.3's incompatible tr1 changes.
780 root 1.201 - add some missing dependencies.
781 root 1.203 - log to /var/log/deliantra/ by default.
782     - hack observe code to enable smooth movmenet when observing.
783 elmex 1.195
784 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
785 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
786 root 1.179 - correctly move gsay to the party channel.
787 root 1.178 - fix a crash when animate weapon was used in some areas.
788 elmex 1.177 - fixed unnecessary identification of by converters created objects.
789 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
790     with NPCs.
791 elmex 1.175 - (arch) dragon scales got proper type now
792 root 1.193 - object::decrease would sometimes cause container weights to
793     be wrong, this has been fixed.
794 root 1.194 - do not send time updates for newly-seen items.
795 root 1.185 - thawing an icecube will once more drop its contents to the ground.
796 root 1.183 - fix cone spells etc. going through walls sometimes.
797 root 1.186 - fix a weight update bug that sometimes left containers
798     with wrong weights.
799 root 1.194 - added auto_apply event and extension for shop tiles.
800 root 1.172 - work around get_map_flags invoking perl and switching the stack.
801     - make sure the map is loaded when using a town portal return.
802 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
803     where healing spells didn't cost any grace.
804 root 1.173 - fix starvation kill reason.
805 root 1.174 - fix pk killer name message.
806 root 1.189 - don't let people apply signs with @match.
807 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
808     what seems to be the biggets memleak in the server).
809 elmex 1.171
810 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
811 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
812     - use anyevent to manage listen ports (this enables IPv6 support).
813 root 1.167 - server supports ipv6 client connections now.
814 root 1.168 - use newly-available Coro::AnyEvent.
815 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
816     to let it handle AIO requests.
817 root 1.167
818 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
819 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
820     processing considerably (especially in the client) and reduces data transfers
821     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
822 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
823     - (map) fixed npc dialogue in pup_land/s_f/special.
824     - bugfix: fix a crash when a player casts a swarm spell and then logs out
825     (swarm spells now stay in the player's inventory).
826 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
827 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
828     archetype *archname* (chairs of different facings were merged).
829     - bugfix: fix a potential crash issue in find_object_name (not used
830     normally).
831 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
832     (destruction, magic missile etc.).
833 root 1.163 - swarm spells without a direction now use various spiral patterns
834     instead of being fully random.
835 root 1.158 - update AnyEvent API to 3.4 and above.
836 root 1.156
837 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
838 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
839 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
840 root 1.152 - bugfix: the jumping skill now gives experience for jumping
841     and for attacking monsters. it also takes about one second to do a jump.
842 root 1.138 - bugfix: players couldn't starve in 2.53 :(
843 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
844 root 1.152 - bugfix: spell effects like word of recall are removed on death.
845 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
846     were created outside a map.
847 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
848     (fixed by reversing the logic).
849 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
850 root 1.153 - bugfix: the random map generator no longer leaks key objects.
851 root 1.154 - bugfix: support random maps >127x127.
852 root 1.152 - (maps) fixed the death certificate system in nimbus.
853 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
854 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
855 root 1.147 - (arch) give ball lightning a real name.
856 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
857 root 1.155 - support cfpod in ex replies (client item tooltips).
858 root 1.143 - unapply item in range slow when readying a spell.
859 root 1.148 - bugfix: account for rounding errors in weight updates.
860 root 1.139 - remove synchronous mkdir in chargen_race_done.
861     - fix per-race starting maps.
862 root 1.142 - check hiscore on suicide and quit as well.
863 root 1.138 - tell players when they are starving.
864 root 1.133 - get rid of costly object_from_name conversion for altar effects.
865     - fix map difficulty calculation for generators.
866 root 1.146 - slightly more intelligent handling of "is_animated" flag.
867 root 1.149 - support no_drop map header flag (before it was only available internally).
868 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
869 root 1.133
870 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
871 root 1.119 - bugfix: custom skill settings were not saved by the server.
872     - bugfix: remove did not actually remove items from the inventory, leaving
873 root 1.116 ghost items.
874 root 1.119 - bugfix: properly update items identified on the ground.
875 root 1.120 - bugfix: use localtime_r in the logger thread.
876 root 1.122 - bugfix: player starvation will now give the correct kill reason.
877     - bugfix: archetype reloads could crash the server.
878 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
879 elmex 1.114 player is not logged in.
880 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
881 root 1.117 server startup.
882 root 1.128 - bugfix: fix the door surround check in the random map generator.
883     - (maps) fix heaven quest difficulty progression.
884     - (maps) fix some random map styles.
885     - dropping items a shop is not interested in won't sell them anymore.
886     - rods and horns with a too low maximum charge allow now at least one discharge.
887     - implement kill & death statistics.
888     - random map preparation is no longer synchronous.
889     - rewrite find_style in perl, no longer does synchronous I/O.
890     - improve random map specials placement.
891     - make the killer a real object pointer instead of a string, improved
892     kill reason messages.
893 root 1.117 - take advantage of new aio_close and aio_chmod.
894 root 1.128 - implement archetype::get, object::deep_clone and update callers.
895 root 1.125 - change_abil is much faster.
896 root 1.126 - update the floorbox more often to work around the reverses item order
897     display in clients.
898 root 1.125 - cleaned up object copying by encapsulating it to a single place.
899 root 1.126 - add hints to the invite messages.
900 root 1.127 - rewrote key<->value pair handling.
901 root 1.128 - use an independent random number generator for the random map generator.
902 elmex 1.113
903 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
904 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
905     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
906     - completely automate the weight handling, should fix all weight
907     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
908 root 1.103 - reloading archetypes while a user was in the character creation phase
909     could crash the server.
910 root 1.106 - fix a nontrivial number of cases of code commented similar
911     to "is this really correct?", as many of those cases are now handles
912     automatically by lower level code.
913     - replace many ad-hoc checks for client visibility by object::visible_to,
914     should result in broader applicability of functions using it.
915 root 1.104 - merge items with different arch pointers refering to the same arch
916     (due to archetype reloads).
917 root 1.106 - refactored the object remove/insert functions and most related
918     functions (decrease, split, merge_ob etc.).
919 root 1.105 - make it compile better on freebsd (reported by pippijn).
920 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
921 root 1.108 - fix the longstanding "container stays open" bug.
922 root 1.107 - improved floorbox updating to be incremental and other protocol
923     optimisations.
924     - get rid of update_after_inventory_change and only do update stats
925     for weight once/tick/player at max.
926 root 1.109 - rewrite party commands, use party channel.
927 root 1.103
928 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
929 root 1.97 - properly link against libgthread as that is needed to make the slice
930     allocator thread-safe.
931 root 1.91 - support perls not compiled with 64 bit support (though this is not a
932     recommended configuration) (reported by Samuel Gondouin).
933 root 1.94 - always put godgiven items into the player inventory, never any containers.
934 root 1.92 - (maps, arch) the scorn go club was founded!
935 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
936 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
937     became a real spell-class.
938 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
939     - (arch) considerably strengthened spark shower and destruction.
940     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
941     finally reloadable at runtime.
942     - changed archetype loading algorithm to only require one pass and
943     use delayed resolving of references.
944 root 1.101 - examine command now uses the examine infobox.
945 root 1.102 - implement an "incremental garbage collector" for archetypes.
946 root 1.98 - enable slice allocator again.
947 root 1.96 - implement optional free memory poisoning.
948 root 1.91
949 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
950 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
951 root 1.85 skill.
952 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
953     names (also update all maps to use money instead of coins).
954 root 1.78 - add uuid accessors to perl.
955     - add coin names and archetype accessors to perl.
956 root 1.80 - fix runtime uuid file format to use "." instead of ",".
957 root 1.78 - change perl extensions to not use hardcoded coins and values.
958 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
959     and be more parsimonous of uuid usage by the exact value out on exit.
960 root 1.86 - write log messages in another thread, removing another sync point.
961     - support multi-line log messages in a nicer way.
962 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
963 root 1.81 - fix a minor memleak in the random map generator.
964     - some parts of the random map generator are not coroutine-safe,
965     so only call it "single-threaded".
966     - major cleanup of memory management in random map generator.
967 root 1.87 - slight refactoring of the random map generator, faster too.
968 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
969     bookkeeping bug.
970 root 1.87 - work around "player is on active list" problem by deactivating player
971     after loading.
972 root 1.81 - garbage collect shstr's more evenly and adaptively only when
973     there have in fact been allocations.
974 root 1.82 - fix object::insert to do as documented and insert into the env
975     if necessary.
976     - fix cf::map::unique_maps.
977     - fix nrof overflow check in can_merge_slow.
978     - fix converter code to handle >31 bit values.
979 elmex 1.83 - added support for the player_sold flag
980 root 1.84 - converters no longer accept unpaid items.
981 root 1.88 - canonicalize random map meta files for better unification.
982 root 1.77
983 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
984 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
985     when mlockall has been used.
986 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
987 root 1.72 - use separate thread for ticker timing (and more in the future).
988     this greatly increases timing accuracy and gets rid of an enourmous
989     number of gettimeofday calls.
990 root 1.82 - use a separate thread to signal aio completion, for lower latency.
991 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
992 root 1.71
993 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
994 root 1.68 - rebalanced default experience table to be more exponential
995     and much easier up to level ~40, then moderately harder.
996 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
997 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
998     - do not exit on reload/load errors but properly cleanup.
999 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1000 root 1.66
1001 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1002 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1003     (this fixes the jeweler skill).
1004 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1005 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1006 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1007     it has reset, which is better than putting it on the savebed, also as
1008 root 1.321 proof that the player didn't use a savebed).
1009 root 1.59
1010 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1011 root 1.56 - work around perl bug in configure perl module version check.
1012 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1013 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1014 root 1.52 - fix a bug in animate_weapon, causing a crash.
1015 root 1.54 - no longer exit when a coroutine throws an exception.
1016 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1017 root 1.53 - fix the "<player> is nuts" message.
1018 root 1.58 - fix an exception at logout due to the json_coder being gone.
1019 root 1.43 - upgrade to EV version 2.0 API.
1020 root 1.47 - when players don't apply a savebed correctly but stand above one,
1021     do not move or kill them.
1022 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1023 root 1.43 - implement generic framework for server-side resource files.
1024     - implement resource file update event.
1025     - hook experience table update into the framework.
1026     - move jeweler.yaml to resources (arch/).
1027 root 1.44 - switch from Crossfire to Deliantra perl module.
1028     - implement json2json arch filter.
1029 root 1.45 - implement widget protocol version 2, support for ui templates.
1030 root 1.54 - mapinfo is now handled fully asynchronously.
1031 root 1.48 - ext/irc: also log irc messages.
1032 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1033 root 1.43
1034 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1035 elmex 1.41 - limited the number of items that can be picked up and dropped
1036 root 1.42 as temporary measurement against bad performance or dropping things
1037     (this lead to long freezes and triggered the watchdog).
1038 elmex 1.41 - improved the performance of the drop command a bit.
1039 root 1.38 - switch from Event to EV for higher performance, easier usage,
1040     less bugs...
1041 root 1.39 - updated to release version of the gnu affero license.
1042 root 1.38
1043 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1044 root 1.36 - more thoroughly rename the binaries, contact addresses.
1045     - update the copyrights.
1046 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1047     crashes.
1048 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1049     potentially causing crashes.
1050 root 1.35 - assign weapons on user load time, not login-time, avoiding
1051     crashes.
1052    
1053 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1054 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1055 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1056     in some of the maps.
1057 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1058     which is now trivial to do.
1059 root 1.33 - removed all traces of the old (and never working) plug-in interface
1060     (70kb code less on amd64).
1061 root 1.34 - improve/tune scheduling priorities.
1062     - fix some freezing bugs.
1063     - fix a memory corruption problem in dynbuf.printf.
1064     - use channels for chat and many informational commands.
1065     - improved the tutorial.
1066     - create missile is now fixed.
1067     - race fields must now contain archetypes.
1068     - jumping skill now works as advertised.
1069 root 1.31
1070 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1071 root 1.24 - relicense under the gnu affero license.
1072 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1073 root 1.24 - implement server-side framework for generic resources.
1074     - use resource framework for server-provided ambient
1075     music.
1076 root 1.27 - save object owners (players only atm).
1077 root 1.24 - replace limited sound api with server-provided sound effects.
1078     - new sc (sound control) protocol command.
1079     - improve fxix protocol to include types.
1080     - exactly fill tcp segments, if possible.
1081     - output-rate is now an upper limit, the server will automatically
1082     (and quite perfectly) adjust to the network conditions, ensuring
1083     low latency even during bulk transfers (music, images, sounds etc.).
1084     - implement server-side widgets (i.e. client widgets controlled
1085     in the server side). this will allow future expansion without
1086     having to upgrade clients.
1087     - implement a (artwork) world map with realtime player position
1088     tracking.
1089     - new and more efficient extcmd (server still supports old extcmd
1090     protocol).
1091 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1092     calcluation that could be easily exploited by users.
1093     - rebalanced diseases to spread more naturally/evenly.
1094     - completely asynchronous map loading even for tiled maps.
1095 root 1.24 - replace simple messaging protocol with channels carrying metadata
1096     (similar to message types, but more directed at the user).
1097     - reduce command processing latency by a whopping 120ms by
1098     reordering some processing steps inside the server. this directly
1099     reduces lag by 120ms.
1100     - actually send spell faces to the client.
1101 root 1.23 - implement player genders.
1102 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1103     otherwise return to savebed and possible kill if the log-out
1104     was for too long.
1105     - fast socket-dead detection (kick player after 8 seconds without ack).
1106     - greatly reduce the cpu time needed to draw maps _again_.
1107     - archetypes are now subclasses of objects.
1108     - rebalanced shop greed and approval functions to be more realistic
1109     (and likely match the actual intention).
1110 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1111     italic, gender-specific text, paragraphs etc.
1112 root 1.24 - implemented hint framework, players can opt to receive hints.
1113     - implemented (long) book framework, added some books from the cf wiki.
1114 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1115     protocol and is capable of transmitting generic meta information.
1116 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1117     - replace the nexus by a per-player tutorial map that teaches stuff
1118     better than the newbie house.
1119 root 1.18 - fix the magicmap colours.
1120 root 1.19 - optimise map update even more by removing unneeded code and checks.
1121     - decouple map and stats update from pl->ob and use pl->observe instead.
1122     - implement observe command.
1123 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1124     calls with a simple comparison.
1125     - fix a latent crossfire bug that could crash the server because the
1126     map refresh did not update the mapspace.
1127 root 1.24 - support custom keys for regions and maps, regions are now
1128     refcount-managed.
1129     - allow worldmap overlays anywhere in the 000..999 range.
1130     - new system to acquire time slices for background jobs, to reduce
1131     jitter.
1132 root 1.27 - semi-persistent object-referencing framework (currently only players
1133     supported).
1134 root 1.22 - dependency tracking for perl extensions.
1135 root 1.24 - new slag-ex extension for cleaning cauldrons.
1136     - fix invoke result processing.
1137     - there are even less i/o syncpoints in the server now.
1138 root 1.29 - added map-tags extension that scans all maps for object tags
1139     and records them in the database (not used yet).
1140 root 1.28 - metaserver 2 support.
1141 root 1.22 - many more bugfixes and minor optimisations.
1142 root 1.16
1143 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1144 root 1.14 - optimised event invocation (non-wanted events can now be
1145     skipped with 4-5 inlined instructions).
1146 root 1.12 - complete rewrite of town_portal: it now creates a portal
1147     to the "nearest" town only, travel is only possible
1148 root 1.13 to the town and back, anybody can use it (also removes
1149     one of the remaining syncpoints in the server).
1150 root 1.10 - complete rewrite of the range/attack skill slot system:
1151     there are now two slots, one for combat, one for ranged
1152     attacks.
1153     - introduce the concept of a current weapon (either a ranged
1154     or a combat weapon/skill/tool) and switch between them as
1155     needed.
1156     - rewrite bow code so bows get more useful: apply damage,
1157     attacktype and other stats to the arrows and treat
1158     bows as weapons. also rebalance the missile weapons skill
1159     so its damage increases with level.
1160     - rewrite the complete player speed logic: weapon_speed now
1161     works as documented and there are no unnatural speed boosts.
1162 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1163     installation, replacing the old collect scripts and
1164 root 1.9 simplying deployment by scaling and cutting faces as required.
1165     - simplify the map protocol extensively by taking advantage
1166     of missing bigfaces, speeding up map generation immensely.
1167 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1168     other archetypes.
1169     - rationalise archetype, region and treasurelist file format
1170     into a single file format and make them reloadable asynchronously.
1171 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1172     reloadable at runtime.
1173 root 1.6 - implement 64x64 faceset support.
1174     - implement fxixsx protocol that saves
1175     a lot of bandwidth over the old image/face/smooth packets
1176 root 1.11 and allows images > packetsize, incremental and background
1177     transfers.
1178 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1179     on a face basis as opposed to a mapspace basis.
1180 root 1.7 - the server can now rate-limit image uploads to not exceed
1181     a certain (client-configurable) speed while guarenteeing full
1182     freedom of movement.
1183 root 1.8 - implement new ex command to request item descriptions.
1184     - implement new msg command for in-game messages with meta
1185     information (using xml).
1186 root 1.9 - enforce utf-8 for all text messages.
1187 root 1.13 - added micropather (not used yet).
1188 root 1.6 - many, many bugfixes.
1189 root 1.1
1190 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1191 root 1.1 - make coroapi accessible to cf+.
1192     - moved map handling logic completely to perl
1193     - per player maps are now marked in the map
1194 root 1.2 - maps are saved completely differently now,
1195     and much more often.
1196 root 1.17 - rewrote map header parser and writer, to be much faster.
1197 pippijn 1.4 - maps and players are now (in the average case) loaded
1198 root 1.2 and saved completely asynchronously, I/O contention will no
1199     longer freeze the server.
1200 pippijn 1.4 - players and maps can be loaded anytime, without the player
1201 root 1.2 being logged in.
1202 root 1.1 - automatically generate method interfaces for perl from headers
1203     - unbundled freezethaw
1204     - mostly rewrote common/map.C
1205     - completely rewrite server/swap.C
1206     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1207     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1208     - better message for apply failures due to applymode
1209     - removed most all of the weather code
1210     - unified logging to stderr and file
1211     - too many minor changes to document
1212 root 1.615