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Revision: 1.633
Committed: Tue Apr 13 03:24:31 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.632: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.632 TODO: hut_-2, cats show invisible showas talk?
59     TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
60 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
62 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
63 elmex 1.630 (by Dustfinger).
64 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
65 elmex 1.573 - made (wizard) look_at show also uuids.
66     - added cf::object::find_object_uuid (::find_object already exists!).
67 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
68 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.625 - do not update the floorbox while running, to avoid big item
76     updates that cost network bandwidth and processing power.
77 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
78     caused overflows causing monsters to become living deads.
79 root 1.619 - unapply weapons and armour before trying to improve it.
80 root 1.588 - teach the random map generator the ability to read ".rmg" files
81     that specify which actual style map to generate, and use it for
82     the default decorstyle to avoid inappropriate maps to be used.
83 root 1.583 - move_type changes (spells, skills etc.) now will correctly
84     take move_on/move_off into account (e.g. buttons).
85 root 1.582 - display (exit) or (random map) in client for those objects.
86 root 1.606 - removed (useless) spell damage columns from spell info and replace
87 root 1.578 it by effective casting level - clients > 2.10 required to display
88     properly.
89 elmex 1.565 - building of levers/doors works again for all kinds of floors.
90 elmex 1.563 - the player can now withdraw and deposit all the available money.
91 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
92     steinwandstadt/celvear.
93 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
94 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
95     clients.
96     - tcp.ext didn't unbind in reloads.
97     - map-tags.ext didn't properly close the database on reloads.
98 root 1.567 - cfutil skips .-directories when scanning.
99 root 1.571 - build.ext prevents players from building on other player's maps.
100     - rent.ext allows the dm to enter anytime.
101     - NPC_Dialogue adds a new predefined variable, $map.
102     - new "build" event hook.
103 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
104 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
105 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
106     them on loading, for old playerfiles and maps.
107 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
108     would be handled differently nowadays anyway.
109 root 1.584 - random map .meta were not being expired at all.
110 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
111 root 1.586 - update to automake 1.10.
112 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
113     require level 4 anymore.
114 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
115 root 1.590 - monsters now rotate through all skills (in chosen_skill).
116 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
117 elmex 1.593 - added detect mineral vein spell.
118 root 1.592 - support "wall overlays" in the random map generator - not very generic,
119     used by minable veins.
120 elmex 1.594 - (maps) relocated jeweler town to another directoy.
121 root 1.603 - (arch) implement mining pickaxes and mining skill.
122 root 1.601 - generate most constants for perl automatically.
123 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
124     - when player dies, restore his food to at least 200.
125 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
126 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
127 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
128 root 1.600 - the singing skill actually respects the direction now.
129     - oratory and singing now require a direction.
130 root 1.603 - use_skill now requires that you can actually apply the skill tool.
131 root 1.604 - do not invoke perl on every user command anymore by providing
132     a comamnd and an unknown_command event.
133     - move mark, run, run_stop, fire and fire_stop commands back from
134     perl to C++, for speed reasons (basically undo patchset 1304).
135     - add a client_destroy event, so we don't have to hook the
136     attachable destroy event (which is called much more often).
137 root 1.606 - removed (unused) FLOOR object type.
138 root 1.607 - fix errornous change_abil messages for rods (and other types).
139 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
140     all into server/commands.C.
141 root 1.609 - save and restore combat/ranged/current slot for players.
142 root 1.610 - the server now batches item's face/fx commands, as opposed
143     to sending one fx per item - helps mostly at connect and
144     with floorbox updates.
145 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
146 root 1.614 - the random map generator now supports selecting difficult for
147     more style categories than just monsters (all except fountains
148     apparently).
149 root 1.617 - object serialiser no longer creates empty "owner" references.
150 root 1.620 - make sure failed castings take some time, too, to avoid being
151     smitten by your god.
152     - many more failmsgs and help texts.
153 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
154 root 1.623 - stop thrown objects when their speed goes too low.
155 root 1.624 - log the number of unique logins seen every minute in a compact
156     format (for statistics).
157 root 1.626 - do not send delitem for players.
158 root 1.627 - support static scalar data members properly in genacc now.
159     - implement "simple" freelist management for objects.
160 root 1.628 - recycle object counts now - to support longer uptimes.
161 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
162     function (and yes, 666 is exact!).
163     - random map generator results should now be fully repeatable.
164 root 1.562
165 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
166 root 1.558 - (maps) fix travel to valdor and back.
167 root 1.545 - do no longer by default eval map cod ein safe compartments
168     (this can be re-enabled using the safe_eval config option).
169 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
170     in lorak.
171 root 1.559 - fix data corruption issues caused by recursive calls to
172     unordered_mapwalk - now every caller must provide its own
173     buffer.
174 root 1.538 - (maps) improve tindervale maps slightly.
175 root 1.544 - (arch) considerably decrease slag ex price.
176 root 1.540 - (arch) fix filth archetype.
177 root 1.556 - extension dependency resolve was completely broken.
178 root 1.544 - multipart objects would cause save_throw_object to crash - it
179     now acts on the head only.
180 root 1.541 - do not try to connect to an irc server unless explicitly configured.
181 root 1.542 - do not expect decltype() to be available in gcc 4.4.
182 elmex 1.543 - extended the safe perl environment by loops.
183 root 1.547 - (arch) fix "armless cook" facings.
184     - the "experience table" resource item did not have a proper
185     hash associated with it, so updates could not be detected.
186 elmex 1.550 - fixed poison traps in doors.
187 root 1.548 - player->killer_name did not properly flag the name as unicode.
188 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
189     and provide a non-destructive SvPVutf8 variant.
190 root 1.554 - do not allow dragon players to change their title via the settings.
191 elmex 1.552 - ratelimited jeweler skill nugget conversion.
192 root 1.551 - under high load, the server stopped swapping out to make
193     the server more responsive, but making it impossible to reduce
194     the load by... swapping out. slot queuing will now always make
195     some progress.
196     - improve the quality of the load-avg calculation.
197 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
198 root 1.556 - don't fail to write the runtime file if the temporary already exists.
199 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
200     player now.
201 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
202     timestamp and use a tab in the client to increase awareness.
203 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
204     setflag 0 is possible.
205 root 1.560 - make install now deletes old extensions, to ease upgrades in the
206     deliantra vm.
207 root 1.538
208 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
209 root 1.532 - the destruction spell could/would corrupt server memory quite often.
210 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
211     disk, not when it already was in memory.
212 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
213     avoiding livelock during high-load emergency saves.
214 root 1.530 - logging in did not properly unapply all skills.
215 root 1.531 - (maps) make the invite quest marking much more obvious.
216 root 1.533 - (arch) fix warrior archetype names.
217 root 1.532 - map prefetching never prefetch upwards.
218 root 1.534 - wizpass no longer makes you non-blocking.
219 root 1.536 - (maps) add light to some of the special maps, add troll
220     map.
221 root 1.530
222 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
223 root 1.515 - (maps) add gorokh_final mapset from crossfire.
224 root 1.516 - (maps) block most vault-type mlab locations, open up
225     imperial converters for anybody to use.
226 root 1.519 - (maps, arch) replace all permanent stat potions by random
227     variants.
228 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
229 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
230     real player object on player changes.
231 root 1.522 - diseases and maybe other things could sometimes reduce the speed
232     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
233     much grief.
234 root 1.523 - speed_left randomisation was, apparently, totally broken.
235     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
236     of the speed slot internally and in map save files. among other
237     things, this gets rid of all the abs (speed) calls.
238     - reduce map file save files by using abridged keywords aliases.
239 root 1.494 - shop specialisation calculation was totally broken.
240 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
241     now enforced.
242 root 1.498 - fix magic mapping, which only worked for inate spell casting.
243 root 1.495 - godgiven items will now be explicitly described as such.
244 root 1.524 - (arch) dded a quiver of bolts.
245 root 1.504 - materialnames would change "randomly" on every load, only
246     set the material when the materialname was not set before.
247 root 1.497 - balancing change, halve rod recharge speed (instead
248     of 4.8s, the standard rods now recharge in ~10s. not a solution,
249     but still.
250 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
251 root 1.509 the costly flag-checking loop in most cases and using a simple
252     repeat-cache for speed_left.
253 root 1.507 - always delay stats update for players on insert/remove till
254     next tick/command, which saves a lot of cpu cycles on drop/take.
255 root 1.514 - add hint about havign to run to attach unaggressive npcs.
256 root 1.494 - pet monster level was not displayed correctly in "showpets index".
257     - clean up floating point conversions and many similar nitpicks.
258 root 1.502 - fix hanuk altar.
259 root 1.504 - overhaul material system to be much faster, and having less bugs, but
260     still having a lot of cruft :/.
261 root 1.502 - add marble shop floor.
262 root 1.494 - move gcc specifics to new file include/compiler.h.
263     - unrecognised cfpod directives could cause undefined behaviour.
264 root 1.505 - added boes' marble shop to steinwandstadt.
265 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
266     - optimise mapspace updates.
267     - cache volume/items per mapspace.
268 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
269     decrease).
270 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
271     have led to weird item multiplications.
272 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
273 elmex 1.501 - fixed crash bug in learn_spell command.
274 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
275 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
276     from perl to c++.
277 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
278     and use it in some "inner" loops.
279 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
280 elmex 1.511 - fixed jeweler experience output to not be floating point.
281 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
282 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
283 root 1.518 - try to prefetch memory inside process_objects, which can give
284     enourmous speed gains.
285     - make some small optimisation to the process_objects loop.
286 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
287     handling different chksum lengths.
288     - check for hash collisions in cfutil.
289     - reduce face checksum size from 6 to 4 bytes.
290 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
291 root 1.523 - removed weather-specific attributes.
292     - fixed genkeywords dependency.
293     - do not clear "randomitems" slot for world underlays.
294     - use "sl" as short-hand for speed_left in save-files, just to make them
295     smaller.
296 root 1.517 - in general, don't crash on value-less resource file lines
297     anymore, due to get_str never returning a 0-pointer.
298 elmex 1.521 - code cleanup in move_symptom.
299 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
300 root 1.494
301 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
302 root 1.481 - some Andrew Madloch wanted, despite being specifically told
303     multiple times that the Deliantra parts additions are under AGPL,
304 root 1.487 lock up the source code of the server within his company.
305 root 1.481 some reorganisations have been done to the sourcecode to make
306     it clearer that this violates the Affero GPL. Help to keep
307     Deliantra free software even for the coming generations
308     and be wary of the promises of Andrew Madloch, he has nothing
309 root 1.487 good in mind for free software.
310 root 1.480 - clarify which files of the server are 100% AGPL.
311 root 1.481 - minor reorganisation, move some GPL code into other files.
312 root 1.483 - implement viewpoint (which is like observe, but only for the map,
313     not stats etc.).
314 root 1.484 - replace magic mapping overlay by a flying bird exposing area
315     on the worldmap (ext/magic_mapping.ext).
316 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
317     - @find results in npc dialogue is now stored in $find.
318 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
319 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
320 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
321     dm instead.
322 root 1.456 - (maps) add town portal to celvear.
323 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
324     mapsets from crossfire, together with associated archetypes.
325 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
326     - (maps) define a new whalingoutpost region.
327 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
328     and most archetypes that go with them (without stoning and swallow effects),
329     casino tokens and stock certificates are also missing.
330 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
331     and santo dominion.
332 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
333     to go with them. also adjusted archetypes to be more korrekt "gotisch".
334 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
335 root 1.460 - properly close client-side dialogue when the player is teleported away.
336 root 1.459 - map-tags did not properly close it's database tables or wait
337     for a quiescent state, causing memory corruption on reload.
338 root 1.454 - support "stat.xyz" accessor in match expressions.
339 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
340 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
341     fixes long answers from npc dialogue).
342 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
343 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
344     and to not add a "put your code here" force needlessly.
345 root 1.463 - (arch) fix or improve many plurals.
346 root 1.465 - markers do no longer add a force if the slaying field is unset.
347 root 1.466 - sped up search-items implementation, but it's still horrible.
348 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
349 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
350     used to reogianise the illogical arch tree a bit.
351 root 1.479 - (maps) import most map names from crossfire.
352 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
353 root 1.483 - fly_high movement gives better los, ignoring blocksview.
354 root 1.488 - the addexp command should now honour skill names with spaces.
355 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
356 root 1.491 - (arch) added many more buildable marble floors.
357 root 1.490 - major namespace cleanup: save 45kb by making functions static
358     that were unnecessarily global.
359 root 1.452
360 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
361 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
362 root 1.451 - fix a memory buffer overflow in the book code.
363 root 1.429 - add @check, @find npc dialogue commands.
364     - (maps) add a number of town interiors.
365 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
366 root 1.451 - (maps) add celvear area from cfextended.
367 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
368     - (server,maps) fix bug causing some library books not to be chained down,
369     cause Scorn/Navar libraries not to have inscribable books.
370 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
371 sf-marcmagus 1.433 inappropriate item power.
372 root 1.448 - (maps) fix intwell balancing issue.
373 root 1.437 - improve the look of generated books.
374 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
375     - fix bug where players could bypass no_drop by putting items in containers.
376 root 1.430 - consecutive commands arriving at the same time in the server would be
377     corrupted if the length was >255.
378 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
379 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
380     and perl.
381 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
382     functionality (and more) inside the same object using the match expressions.
383     - create simpler match expression compiles in many common cases.
384 root 1.439 - reduce object size by removing obsolete "seen_by" member.
385 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
386     of the new dynbuf::splice function (which gave an unexpected net win
387     in code size...).
388 root 1.442 - the server will no longer complain (and subtly fail) when an object
389     being removed from a map causes another object to get removed.
390 root 1.441 - banish strncpy from the server, speed up and simplify sending item
391     descriptions to the client considerably.
392 root 1.442 - add new "in head" set modifier for matches.
393     - new BLOCKED_MOVE event added.
394     - mapscript archetype now has activate_on_xxx true by default, as similar
395     connected elements.
396 root 1.448 - (maps) imported all styles from cfextended except
397 root 1.444 floorstyles/land_plots and monsterstyles.
398 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
399 root 1.446 - don't crash when treasure lists are empty / supply new empty
400     treasurelist for randomitems when none can be found.
401     - implement cf::map::static_maps and use it in map-tags.ext.
402 root 1.449 - fix a bug in map-tag scanning when moving tags.
403 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
404     for a reaction.
405 root 1.447 - implement new "loadall" map loading command, purely for debugging.
406 root 1.429
407 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
408 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
409     but not horns (to make them more useful for content-creators).
410 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
411     2) it skipped spell effects and 3) it didn't handle the case where
412     and object was destroyed while iterating over it correctly. all this
413     allowed players to sometimes walk onto spaces they should not be able to
414     walk on.
415 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
416 root 1.399 - examining an object now dumps the serialised object form when the user
417 root 1.404 is a wizard (wizlook).
418 root 1.421 - altars no longer accept unpaid items.
419 root 1.411 - party spells didn't work all that well.
420 root 1.424 - added complex object matching framework (cf::match), and make altars
421     and pedestals use it.
422 root 1.425 - identified skill-tools show what skill they grant.
423 root 1.399 - display the duration of change_ability spells when examining them
424     (missing: protection spells, but they are a hack...).
425 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
426     adding more variety to the different mushrooms.
427 root 1.398 - fix a minor cfpod formatting bug.
428 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
429     the hintmode setting on the settings page.
430 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
431 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
432 root 1.399 - enable the object loader to also dump archetypes.
433 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
434 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
435 root 1.402 - force the initial face when loading an object that is time-animated
436     or a monster, so it does not have to be specified anymore.
437 root 1.403 - fix a bug where recasting an ability changing spell could shorten
438     its remaining duration.
439 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
440 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
441 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
442     up splay operations as well.
443 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
444 root 1.412 - implement introspection data for C++ classes (%REFLECT).
445 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
446 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
447 root 1.419 - fix transmutation alchemy.
448 root 1.424 - speed up many frequently-invoked C->perl callbacks.
449 root 1.419 - added complex object matching framework, to be used in altars and the like.
450 root 1.426 - switch to YAML::XS from YAML.
451 root 1.396
452 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
453 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
454     that ultimately was not helpful to catch it :)
455 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
456     all callers to use either one or the other, as appropriate. This
457     fixes the (rather fragile) light spell, maybe others.
458     - fixed an overflow and exploit in the bank/payment code.
459     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
460 elmex 1.384 to explain the skill a bit more.
461 root 1.389 - removed a buggy check for zero attacktype. So that we might find
462 elmex 1.388 the real bugs in the archs/maps/objects.
463 elmex 1.394 - Fixed enabling torches with lighters.
464 elmex 1.387 - (maps) Added Heaven Town region.
465     - (arch+maps) Fixed & normalized warriors on map
466     /quests/peterm/CTower/Barracks.
467 root 1.392 - fix the light spell (and possibly diseases and other lights).
468 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
469 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
470     a long time ago, and similar cases are still to be found in the maps.
471     - make the socket_timeout configurable in the code (but not yet for users).
472 root 1.393 - earth wall health bar is now correct.
473 elmex 1.384
474 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
475 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
476     freeze with IO::AIO anymore due this change.
477 root 1.364 - avoid a crash when a player tries to apply a lighter.
478 root 1.376 - allow a spell argument for dimension door.
479 root 1.362 - move shop item listing and some otherstuff into the info tab.
480 root 1.360 - avoid crashes when non-players cast party spells.
481 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
482 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
483     - small improvement of the number of potions in shops
484     (by Job Vranish).
485     - added a few party spells (by Job Vranish).
486 root 1.362 - use a common message dynbuf.
487 root 1.364 - destroying tear down objects will now use the full hp range
488     for animation and will only destroy/lastframe when hp < 0.
489     - allow monsters to use earth to dust.
490     - use manhattan distance for get_rangevector_from_mapcoord, just as
491     in get_rangevector.
492     - los updates now correctly take tiled maps into account.
493     - do los updates even on maps without darkness.
494 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
495 root 1.375 - upgrade to IO::AIO 3.21.
496 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
497 elmex 1.373 - properly catching exceptions from callback in irc.ext.
498 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
499 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
500 elmex 1.368 - (arch) added hint about usage to Slag Ex.
501 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
502     like the rest.
503 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
504 root 1.378 - (arch+maps) added rate limited converter and adjusted
505     /elmex/mana_fountain.
506     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
507     - reduce size of casting_time, move_status, attack_movement,
508     last_heal and last_sp slots, squeezing some more space out of struct
509 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
510     anywhere.
511 root 1.358
512 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
513     - fixed bug in alchemy, where finding the right object for enhancements
514     didn't work.
515 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
516     effects (w.r.t. put_more) per mapspace, to give the server a chance
517     to survive a hundred deathsheads.
518 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
519     disastrous bug of unfortunately unknown proportions...
520 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
521 root 1.343 - use gender-neutral place descriptions for invite.
522 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
523     Thanks go to Lisa Larsen!
524 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
525     anymore).
526 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
527 root 1.345 - use better dependency tracking for include/keyword.h.
528 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
529     so it is possible to invite somebody out of some stck-till-death traps,
530 root 1.346 or simply to commit suicide.
531 root 1.352 - replace the "ignoring delayed commands" message by something more useful
532     (cf. cunning gnome freezeing issue).
533 elmex 1.349 - various fixes for weapon improvements.
534 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
535 root 1.353 - support T and G sequences in cfpod.
536 root 1.343
537 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
538 root 1.339 - convert me command from per-map to chat, which makes more sense, also
539     document it.
540 elmex 1.336 - more than one spellbooks of same class can now be given
541     in class selection.
542 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
543     spell rebalancements.
544 elmex 1.338 - the IRC gateway filters IRC colors now.
545 elmex 1.336
546 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
547 root 1.331 - (arch) fix quiver of Holding Bolts.
548 root 1.332 - applying unpaid items will now examine them.
549 root 1.330 - add "What" column to body command, showing items in that slot.
550 elmex 1.329 - redesigned and rebalanced lamps and torches.
551 root 1.330 - add "..." to item names that have been shortened.
552     - fixed "assign" function that squeezes strings into fixed length.
553 elmex 1.333 - add cursed effect to lamps and (some) torches.
554 elmex 1.334 - fixed bad assigned crafting skills and their tools.
555 root 1.312
556 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
557 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
558 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
559 root 1.312 - make monster smell logic dependent on their wisdom stat.
560 root 1.324 - put the death reason into a separate tab.
561     - converted "connected" slot to string, cleanly got rid of some ugly
562     hacks such as the path_attuned hack.
563 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
564     - replace one-at-a-time hash by faster than smaller FNV-1a hash
565     when hashing strings.
566 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
567 elmex 1.320 whether the right cauldron is used.
568 root 1.313 - considerably optimise shared string implementation by
569 root 1.316 making its null value a compiletime constant.
570 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
571     as well as using shstr_cmp to pass shared stringsa round efficiently,
572     for lots of code size savings.
573 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
574     they are sleeping: generators now check for the sleeping flag.
575 root 1.318 - tell gcc not to excessively inline some perl interface functions.
576 root 1.322 - remove marking rune length limit.
577 root 1.323 - fix formatting of cfpod when a verbatim block was following
578     a single newline.
579     - move resistances, statistics and showpets command output into tabs.
580 root 1.326 - implement map scripts that can replace the boulder logic without
581     having to write extensions.
582 root 1.310
583 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
584 root 1.302 - fix a longstanding bug that teared multipart monsters
585     at map boundaries apart.
586 root 1.292 - temporarily make permanently invisible player visible when
587     he/she makes noise.
588 root 1.284 - fix being able to see through walls a bit.
589 root 1.303 - improve look at output.
590 root 1.285 - completely replaced the line of sight algorithm with a variant
591     of spiral fov capable of visibility grades and arbitrary
592     shadow angles, that uses less memory and less code.
593     - the new los code supports arbitrary map rectangles and loosens
594 root 1.310 other restrictions of the old code, supporting further optimisations.
595     - update los if blocksview-objects are inserted in a map, not just when
596 root 1.287 removed (e.g. for summon fog).
597 root 1.303 - permanent invisibility doesn't make immune against making noise:
598     implement a noise system that allows monsters to locate the player
599     when he/she makes noise.
600     - implement a primitive smell system that monsters can use to track
601     players.
602 elmex 1.288 - create bomb now also works when casted by door traps.
603 elmex 1.290 - (arch) new torch graphics.
604 root 1.289 - (maps) considerably soften the subway spider.
605 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
606     the guards from being killed by players.
607 root 1.310 - (maps) lots of tweaks in and around scorn.
608     - (maps) use special non-blocksview jungle, mountain and
609     darkforest freely on the worldmap, to get gradual sight obstacles
610     instead of total blackout in those areas.
611 root 1.289 - no maximum darkness for outdoor maps anymore.
612 root 1.291 - add more hints, fix some messages.
613 root 1.292 - fix a bug: firing rods should tell you something about them.
614     - make light additive even within players.
615 root 1.293 - darken xrays effect a bit.
616     - improve handling of los changes when inserting or removing
617     objects, not perfect yet.
618     - make map darkness signed (formerly unsigned) to allow
619 root 1.294 ambient lighting and centrally manage darkness as an offset.
620     - revamped, fixed and documented the server calendrics, also
621     tell users the current time and data, to improve awareness.
622     - implement proper wizlook flag and handling of wizlook, instead
623     of dumbly just clearing los once.
624 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
625     and has a smaller runtime variance.
626 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
627     making them actually useful.
628     - see_in_dark now increases the viewing radius by 3.
629 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
630     speedup, as well as in many other places.
631 root 1.299 - remove support for extended map infos - these are not used
632     by the deliantra client and removing them gives us a 10% speedup
633     when sending map changes.
634 root 1.300 - remove most gcfclient and other client bug workarounds, as well
635     as now obsolete protocol versions, simplying the code.
636 root 1.301 - optimise and simplify generation of random numbers.
637 root 1.303 - correctly provide a non-zero default density for materials, to
638     avoid crashes, fix other bugs in the material handling code.
639     - fix volume calculations.
640     - fix cfpod parsing when multiple verbatim blocks were separated by
641     newlines.
642 root 1.305 - increase monster detection radius from wis/5 to wis/3.
643 root 1.306 - remove old pickup modes.
644     - remove obsolete disarm and search commands (search wasn't working
645     anyways).
646 root 1.308 - fix a crash when an npc applied a sign.
647 root 1.284
648 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
649 root 1.283 - this release is assumed to be very stable.
650     - (maps) radically redesigned and improved tutorial.
651 root 1.280 - directional casting no longer immediately removes the invisible effect.
652 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
653 root 1.272 - fix overflow in lighting calculations.
654     - negative glow radii can no longer cause total darkness.
655 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
656     only maximally-lit ones.
657 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
658     - swashbucklers got the oratory skill now.
659 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
660 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
661 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
662 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
663     (which was probably broken, too).
664 root 1.281 - support negative glow radii during daytime, too.
665     - use circular, not rectangular, viewing area.
666     - use minimum viewing distance of 2 in outdoor maps.
667     - negative glow is stronger than viewing area or lamps.
668 root 1.283 - (arch) new darkness spell face.
669 root 1.272
670 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
671     - (maps) completely redesigned scorn.
672 root 1.269 - "cast light" now works on oneself.
673 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
674     negative glow radii again (they were totally broken before).
675 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
676 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
677 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
678 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
679 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
680     back to the player.
681 root 1.251 - attuned/repell and spell base level system reworked.
682 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
683 root 1.247 be less erratic now.
684 root 1.248 - refuse to write the uuid file if the uuid is zero
685     (to avoid writing it in early crashes).
686 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
687     - speed up emergency_save by not syncing every file separately.
688     - no longer reattach perl to every object on reload, it's slow, and no longer
689     necessary since we don't nuke stashes anymore.
690     - do not bootstrap perl from the commandline args, use separate eval for
691     better error reporting.
692 root 1.259 - fix a crash when pushing cone spells met ice attacks.
693 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
694 root 1.255 - speed up map refresh in server a bit.
695 elmex 1.258 - refactored drop code and fixed some programming errors in it.
696 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
697 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
698 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
699     as the current weight of the inventory.
700 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
701     dragonfire has been introduced for the non-dragon players.
702 root 1.265 - remove unused "tooltype", "start_holding" object slots.
703     - change "weapontype" object slot to uint8.
704     - convert "hide" object slot into flag.
705     - reorder object members for better locality of reference and codesize
706     decrease.
707 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
708 root 1.267 - fix a crash when no skill could be found when killing amonster.
709 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
710     every completed aio operation.
711 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
712     and update mapspaces if necessary.
713 root 1.246
714 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
715 root 1.241 - removed all command line parsing, only env variables are supported
716     anymore.
717 root 1.239 - region-specific monsters will now once more be on the worldmap.
718 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
719 root 1.225 would grow out of bounds.
720 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
721 root 1.222 - fixed a double-escaping bug in the pod-parser.
722     - rewrote the cfpod parser in C++.
723     - hintmode moved to C++, players need to re-set their hintmode if
724     they dislike "show".
725 root 1.231 - fix RIP inscription.
726 root 1.239 - bump login name length from 18 to 20 char max.
727 root 1.231 - correctly support gender in emotes.
728     - correctly support gender in the death messages.
729     - correctly generate death messages for players only when they really die,
730     with increased information.
731 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
732     and data corruption (but apparently was never triggered).
733 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
734 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
735     data corruption bug.
736 root 1.223 - tweak coredumping/monitoring a bit.
737 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
738 root 1.227 - do not crash in the loader when an inventory object could not be loaded
739     (from a corrupted file).
740 root 1.241 - redid skills command to send output to proper channel.
741 root 1.233 - object->map is no longer refcounting.
742 root 1.228 - add FLAG_DEBUG for internal debugging.
743 root 1.231 - add NDI_VERBATIM flag to send_msg.
744 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
745 root 1.240 - player->exists is no longer a sync_job.
746 root 1.233 - split login.ext's player scheduler into
747     it's own player-scheduler.ext extension.
748 root 1.222
749 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
750 root 1.212 - require perl 5.10.
751 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
752 root 1.204 - swap player and observed count's on the map when observing.
753 root 1.205 - add (mostly untested) mapspace perl class and accessors.
754 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
755 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
756     could be found.
757 root 1.208 - pits now have a configurable "random spread" range and default
758 root 1.213 to a radius of two now.
759 root 1.212 - rewrite pay_player_arch.
760     - use a more stable perl_reload implementation.
761     - do not use Symbol::delete_package (causes crashes after perl-reload),
762     use our own, safer, clear_package instead.
763     - when asynchronously dumping core, close all file handles to allow
764     the server to restart concurrently.
765 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
766     sequences, without double-encoding. it should be faster, too.
767     - the above fixes wrong display of help tetx and many other issues.
768 root 1.216 - use lzf and frag packets for large messages for clients supporting them
769 root 1.218 (0.9976+), use it for long books and other messages.
770 root 1.210 - eradicate listen command and corresponding code.
771 root 1.211 - eradicate logs command.
772 root 1.218 - let the client log into the server log, used for crash backtraces.
773 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
774     old style spell objects with the spell magic bullet.
775 root 1.220 - (arch) fixed skill less rods in the archetypes
776 root 1.204
777 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
778 elmex 1.197 - made jeweler workbench larger and some other minor map
779     changes in jeweler town.
780 root 1.196 - fixed wrong item handling in jeweler skill code.
781 root 1.198 - (arch) use a special "key_random_map" for random map keys
782     that are used up.
783 root 1.199 - fix a crash when the player who was observed has logged out long
784     enough for his region/map to be gone.
785 root 1.200 - port to g++-4.3's incompatible tr1 changes.
786 root 1.201 - add some missing dependencies.
787 root 1.203 - log to /var/log/deliantra/ by default.
788     - hack observe code to enable smooth movmenet when observing.
789 elmex 1.195
790 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
791 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
792 root 1.179 - correctly move gsay to the party channel.
793 root 1.178 - fix a crash when animate weapon was used in some areas.
794 elmex 1.177 - fixed unnecessary identification of by converters created objects.
795 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
796     with NPCs.
797 elmex 1.175 - (arch) dragon scales got proper type now
798 root 1.193 - object::decrease would sometimes cause container weights to
799     be wrong, this has been fixed.
800 root 1.194 - do not send time updates for newly-seen items.
801 root 1.185 - thawing an icecube will once more drop its contents to the ground.
802 root 1.183 - fix cone spells etc. going through walls sometimes.
803 root 1.186 - fix a weight update bug that sometimes left containers
804     with wrong weights.
805 root 1.194 - added auto_apply event and extension for shop tiles.
806 root 1.172 - work around get_map_flags invoking perl and switching the stack.
807     - make sure the map is loaded when using a town portal return.
808 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
809     where healing spells didn't cost any grace.
810 root 1.173 - fix starvation kill reason.
811 root 1.174 - fix pk killer name message.
812 root 1.189 - don't let people apply signs with @match.
813 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
814     what seems to be the biggets memleak in the server).
815 elmex 1.171
816 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
817 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
818     - use anyevent to manage listen ports (this enables IPv6 support).
819 root 1.167 - server supports ipv6 client connections now.
820 root 1.168 - use newly-available Coro::AnyEvent.
821 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
822     to let it handle AIO requests.
823 root 1.167
824 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
825 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
826     processing considerably (especially in the client) and reduces data transfers
827     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
828 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
829     - (map) fixed npc dialogue in pup_land/s_f/special.
830     - bugfix: fix a crash when a player casts a swarm spell and then logs out
831     (swarm spells now stay in the player's inventory).
832 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
833 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
834     archetype *archname* (chairs of different facings were merged).
835     - bugfix: fix a potential crash issue in find_object_name (not used
836     normally).
837 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
838     (destruction, magic missile etc.).
839 root 1.163 - swarm spells without a direction now use various spiral patterns
840     instead of being fully random.
841 root 1.158 - update AnyEvent API to 3.4 and above.
842 root 1.156
843 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
844 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
845 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
846 root 1.152 - bugfix: the jumping skill now gives experience for jumping
847     and for attacking monsters. it also takes about one second to do a jump.
848 root 1.138 - bugfix: players couldn't starve in 2.53 :(
849 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
850 root 1.152 - bugfix: spell effects like word of recall are removed on death.
851 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
852     were created outside a map.
853 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
854     (fixed by reversing the logic).
855 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
856 root 1.153 - bugfix: the random map generator no longer leaks key objects.
857 root 1.154 - bugfix: support random maps >127x127.
858 root 1.152 - (maps) fixed the death certificate system in nimbus.
859 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
860 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
861 root 1.147 - (arch) give ball lightning a real name.
862 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
863 root 1.155 - support cfpod in ex replies (client item tooltips).
864 root 1.143 - unapply item in range slow when readying a spell.
865 root 1.148 - bugfix: account for rounding errors in weight updates.
866 root 1.139 - remove synchronous mkdir in chargen_race_done.
867     - fix per-race starting maps.
868 root 1.142 - check hiscore on suicide and quit as well.
869 root 1.138 - tell players when they are starving.
870 root 1.133 - get rid of costly object_from_name conversion for altar effects.
871     - fix map difficulty calculation for generators.
872 root 1.146 - slightly more intelligent handling of "is_animated" flag.
873 root 1.149 - support no_drop map header flag (before it was only available internally).
874 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
875 root 1.133
876 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
877 root 1.119 - bugfix: custom skill settings were not saved by the server.
878     - bugfix: remove did not actually remove items from the inventory, leaving
879 root 1.116 ghost items.
880 root 1.119 - bugfix: properly update items identified on the ground.
881 root 1.120 - bugfix: use localtime_r in the logger thread.
882 root 1.122 - bugfix: player starvation will now give the correct kill reason.
883     - bugfix: archetype reloads could crash the server.
884 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
885 elmex 1.114 player is not logged in.
886 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
887 root 1.117 server startup.
888 root 1.128 - bugfix: fix the door surround check in the random map generator.
889     - (maps) fix heaven quest difficulty progression.
890     - (maps) fix some random map styles.
891     - dropping items a shop is not interested in won't sell them anymore.
892     - rods and horns with a too low maximum charge allow now at least one discharge.
893     - implement kill & death statistics.
894     - random map preparation is no longer synchronous.
895     - rewrite find_style in perl, no longer does synchronous I/O.
896     - improve random map specials placement.
897     - make the killer a real object pointer instead of a string, improved
898     kill reason messages.
899 root 1.117 - take advantage of new aio_close and aio_chmod.
900 root 1.128 - implement archetype::get, object::deep_clone and update callers.
901 root 1.125 - change_abil is much faster.
902 root 1.126 - update the floorbox more often to work around the reverses item order
903     display in clients.
904 root 1.125 - cleaned up object copying by encapsulating it to a single place.
905 root 1.126 - add hints to the invite messages.
906 root 1.127 - rewrote key<->value pair handling.
907 root 1.128 - use an independent random number generator for the random map generator.
908 elmex 1.113
909 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
910 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
911     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
912     - completely automate the weight handling, should fix all weight
913     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
914 root 1.103 - reloading archetypes while a user was in the character creation phase
915     could crash the server.
916 root 1.106 - fix a nontrivial number of cases of code commented similar
917     to "is this really correct?", as many of those cases are now handles
918     automatically by lower level code.
919     - replace many ad-hoc checks for client visibility by object::visible_to,
920     should result in broader applicability of functions using it.
921 root 1.104 - merge items with different arch pointers refering to the same arch
922     (due to archetype reloads).
923 root 1.106 - refactored the object remove/insert functions and most related
924     functions (decrease, split, merge_ob etc.).
925 root 1.105 - make it compile better on freebsd (reported by pippijn).
926 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
927 root 1.108 - fix the longstanding "container stays open" bug.
928 root 1.107 - improved floorbox updating to be incremental and other protocol
929     optimisations.
930     - get rid of update_after_inventory_change and only do update stats
931     for weight once/tick/player at max.
932 root 1.109 - rewrite party commands, use party channel.
933 root 1.103
934 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
935 root 1.97 - properly link against libgthread as that is needed to make the slice
936     allocator thread-safe.
937 root 1.91 - support perls not compiled with 64 bit support (though this is not a
938     recommended configuration) (reported by Samuel Gondouin).
939 root 1.94 - always put godgiven items into the player inventory, never any containers.
940 root 1.92 - (maps, arch) the scorn go club was founded!
941 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
942 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
943     became a real spell-class.
944 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
945     - (arch) considerably strengthened spark shower and destruction.
946     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
947     finally reloadable at runtime.
948     - changed archetype loading algorithm to only require one pass and
949     use delayed resolving of references.
950 root 1.101 - examine command now uses the examine infobox.
951 root 1.102 - implement an "incremental garbage collector" for archetypes.
952 root 1.98 - enable slice allocator again.
953 root 1.96 - implement optional free memory poisoning.
954 root 1.91
955 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
956 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
957 root 1.85 skill.
958 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
959     names (also update all maps to use money instead of coins).
960 root 1.78 - add uuid accessors to perl.
961     - add coin names and archetype accessors to perl.
962 root 1.80 - fix runtime uuid file format to use "." instead of ",".
963 root 1.78 - change perl extensions to not use hardcoded coins and values.
964 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
965     and be more parsimonous of uuid usage by the exact value out on exit.
966 root 1.86 - write log messages in another thread, removing another sync point.
967     - support multi-line log messages in a nicer way.
968 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
969 root 1.81 - fix a minor memleak in the random map generator.
970     - some parts of the random map generator are not coroutine-safe,
971     so only call it "single-threaded".
972     - major cleanup of memory management in random map generator.
973 root 1.87 - slight refactoring of the random map generator, faster too.
974 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
975     bookkeeping bug.
976 root 1.87 - work around "player is on active list" problem by deactivating player
977     after loading.
978 root 1.81 - garbage collect shstr's more evenly and adaptively only when
979     there have in fact been allocations.
980 root 1.82 - fix object::insert to do as documented and insert into the env
981     if necessary.
982     - fix cf::map::unique_maps.
983     - fix nrof overflow check in can_merge_slow.
984     - fix converter code to handle >31 bit values.
985 elmex 1.83 - added support for the player_sold flag
986 root 1.84 - converters no longer accept unpaid items.
987 root 1.88 - canonicalize random map meta files for better unification.
988 root 1.77
989 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
990 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
991     when mlockall has been used.
992 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
993 root 1.72 - use separate thread for ticker timing (and more in the future).
994     this greatly increases timing accuracy and gets rid of an enourmous
995     number of gettimeofday calls.
996 root 1.82 - use a separate thread to signal aio completion, for lower latency.
997 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
998 root 1.71
999 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1000 root 1.68 - rebalanced default experience table to be more exponential
1001     and much easier up to level ~40, then moderately harder.
1002 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1003 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1004     - do not exit on reload/load errors but properly cleanup.
1005 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1006 root 1.66
1007 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1008 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1009     (this fixes the jeweler skill).
1010 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1011 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1012 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1013     it has reset, which is better than putting it on the savebed, also as
1014 root 1.321 proof that the player didn't use a savebed).
1015 root 1.59
1016 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1017 root 1.56 - work around perl bug in configure perl module version check.
1018 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1019 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1020 root 1.52 - fix a bug in animate_weapon, causing a crash.
1021 root 1.54 - no longer exit when a coroutine throws an exception.
1022 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1023 root 1.53 - fix the "<player> is nuts" message.
1024 root 1.58 - fix an exception at logout due to the json_coder being gone.
1025 root 1.43 - upgrade to EV version 2.0 API.
1026 root 1.47 - when players don't apply a savebed correctly but stand above one,
1027     do not move or kill them.
1028 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1029 root 1.43 - implement generic framework for server-side resource files.
1030     - implement resource file update event.
1031     - hook experience table update into the framework.
1032     - move jeweler.yaml to resources (arch/).
1033 root 1.44 - switch from Crossfire to Deliantra perl module.
1034     - implement json2json arch filter.
1035 root 1.45 - implement widget protocol version 2, support for ui templates.
1036 root 1.54 - mapinfo is now handled fully asynchronously.
1037 root 1.48 - ext/irc: also log irc messages.
1038 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1039 root 1.43
1040 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1041 elmex 1.41 - limited the number of items that can be picked up and dropped
1042 root 1.42 as temporary measurement against bad performance or dropping things
1043     (this lead to long freezes and triggered the watchdog).
1044 elmex 1.41 - improved the performance of the drop command a bit.
1045 root 1.38 - switch from Event to EV for higher performance, easier usage,
1046     less bugs...
1047 root 1.39 - updated to release version of the gnu affero license.
1048 root 1.38
1049 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1050 root 1.36 - more thoroughly rename the binaries, contact addresses.
1051     - update the copyrights.
1052 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1053     crashes.
1054 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1055     potentially causing crashes.
1056 root 1.35 - assign weapons on user load time, not login-time, avoiding
1057     crashes.
1058    
1059 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1060 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1061 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1062     in some of the maps.
1063 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1064     which is now trivial to do.
1065 root 1.33 - removed all traces of the old (and never working) plug-in interface
1066     (70kb code less on amd64).
1067 root 1.34 - improve/tune scheduling priorities.
1068     - fix some freezing bugs.
1069     - fix a memory corruption problem in dynbuf.printf.
1070     - use channels for chat and many informational commands.
1071     - improved the tutorial.
1072     - create missile is now fixed.
1073     - race fields must now contain archetypes.
1074     - jumping skill now works as advertised.
1075 root 1.31
1076 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1077 root 1.24 - relicense under the gnu affero license.
1078 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1079 root 1.24 - implement server-side framework for generic resources.
1080     - use resource framework for server-provided ambient
1081     music.
1082 root 1.27 - save object owners (players only atm).
1083 root 1.24 - replace limited sound api with server-provided sound effects.
1084     - new sc (sound control) protocol command.
1085     - improve fxix protocol to include types.
1086     - exactly fill tcp segments, if possible.
1087     - output-rate is now an upper limit, the server will automatically
1088     (and quite perfectly) adjust to the network conditions, ensuring
1089     low latency even during bulk transfers (music, images, sounds etc.).
1090     - implement server-side widgets (i.e. client widgets controlled
1091     in the server side). this will allow future expansion without
1092     having to upgrade clients.
1093     - implement a (artwork) world map with realtime player position
1094     tracking.
1095     - new and more efficient extcmd (server still supports old extcmd
1096     protocol).
1097 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1098     calcluation that could be easily exploited by users.
1099     - rebalanced diseases to spread more naturally/evenly.
1100     - completely asynchronous map loading even for tiled maps.
1101 root 1.24 - replace simple messaging protocol with channels carrying metadata
1102     (similar to message types, but more directed at the user).
1103     - reduce command processing latency by a whopping 120ms by
1104     reordering some processing steps inside the server. this directly
1105     reduces lag by 120ms.
1106     - actually send spell faces to the client.
1107 root 1.23 - implement player genders.
1108 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1109     otherwise return to savebed and possible kill if the log-out
1110     was for too long.
1111     - fast socket-dead detection (kick player after 8 seconds without ack).
1112     - greatly reduce the cpu time needed to draw maps _again_.
1113     - archetypes are now subclasses of objects.
1114     - rebalanced shop greed and approval functions to be more realistic
1115     (and likely match the actual intention).
1116 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1117     italic, gender-specific text, paragraphs etc.
1118 root 1.24 - implemented hint framework, players can opt to receive hints.
1119     - implemented (long) book framework, added some books from the cf wiki.
1120 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1121     protocol and is capable of transmitting generic meta information.
1122 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1123     - replace the nexus by a per-player tutorial map that teaches stuff
1124     better than the newbie house.
1125 root 1.18 - fix the magicmap colours.
1126 root 1.19 - optimise map update even more by removing unneeded code and checks.
1127     - decouple map and stats update from pl->ob and use pl->observe instead.
1128     - implement observe command.
1129 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1130     calls with a simple comparison.
1131     - fix a latent crossfire bug that could crash the server because the
1132     map refresh did not update the mapspace.
1133 root 1.24 - support custom keys for regions and maps, regions are now
1134     refcount-managed.
1135     - allow worldmap overlays anywhere in the 000..999 range.
1136     - new system to acquire time slices for background jobs, to reduce
1137     jitter.
1138 root 1.27 - semi-persistent object-referencing framework (currently only players
1139     supported).
1140 root 1.22 - dependency tracking for perl extensions.
1141 root 1.24 - new slag-ex extension for cleaning cauldrons.
1142     - fix invoke result processing.
1143     - there are even less i/o syncpoints in the server now.
1144 root 1.29 - added map-tags extension that scans all maps for object tags
1145     and records them in the database (not used yet).
1146 root 1.28 - metaserver 2 support.
1147 root 1.22 - many more bugfixes and minor optimisations.
1148 root 1.16
1149 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1150 root 1.14 - optimised event invocation (non-wanted events can now be
1151     skipped with 4-5 inlined instructions).
1152 root 1.12 - complete rewrite of town_portal: it now creates a portal
1153     to the "nearest" town only, travel is only possible
1154 root 1.13 to the town and back, anybody can use it (also removes
1155     one of the remaining syncpoints in the server).
1156 root 1.10 - complete rewrite of the range/attack skill slot system:
1157     there are now two slots, one for combat, one for ranged
1158     attacks.
1159     - introduce the concept of a current weapon (either a ranged
1160     or a combat weapon/skill/tool) and switch between them as
1161     needed.
1162     - rewrite bow code so bows get more useful: apply damage,
1163     attacktype and other stats to the arrows and treat
1164     bows as weapons. also rebalance the missile weapons skill
1165     so its damage increases with level.
1166     - rewrite the complete player speed logic: weapon_speed now
1167     works as documented and there are no unnatural speed boosts.
1168 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1169     installation, replacing the old collect scripts and
1170 root 1.9 simplying deployment by scaling and cutting faces as required.
1171     - simplify the map protocol extensively by taking advantage
1172     of missing bigfaces, speeding up map generation immensely.
1173 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1174     other archetypes.
1175     - rationalise archetype, region and treasurelist file format
1176     into a single file format and make them reloadable asynchronously.
1177 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1178     reloadable at runtime.
1179 root 1.6 - implement 64x64 faceset support.
1180     - implement fxixsx protocol that saves
1181     a lot of bandwidth over the old image/face/smooth packets
1182 root 1.11 and allows images > packetsize, incremental and background
1183     transfers.
1184 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1185     on a face basis as opposed to a mapspace basis.
1186 root 1.7 - the server can now rate-limit image uploads to not exceed
1187     a certain (client-configurable) speed while guarenteeing full
1188     freedom of movement.
1189 root 1.8 - implement new ex command to request item descriptions.
1190     - implement new msg command for in-game messages with meta
1191     information (using xml).
1192 root 1.9 - enforce utf-8 for all text messages.
1193 root 1.13 - added micropather (not used yet).
1194 root 1.6 - many, many bugfixes.
1195 root 1.1
1196 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1197 root 1.1 - make coroapi accessible to cf+.
1198     - moved map handling logic completely to perl
1199     - per player maps are now marked in the map
1200 root 1.2 - maps are saved completely differently now,
1201     and much more often.
1202 root 1.17 - rewrote map header parser and writer, to be much faster.
1203 pippijn 1.4 - maps and players are now (in the average case) loaded
1204 root 1.2 and saved completely asynchronously, I/O contention will no
1205     longer freeze the server.
1206 pippijn 1.4 - players and maps can be loaded anytime, without the player
1207 root 1.2 being logged in.
1208 root 1.1 - automatically generate method interfaces for perl from headers
1209     - unbundled freezethaw
1210     - mostly rewrote common/map.C
1211     - completely rewrite server/swap.C
1212     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1213     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1214     - better message for apply failures due to applymode
1215     - removed most all of the weather code
1216     - unified logging to stderr and file
1217     - too many minor changes to document
1218 root 1.615