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Revision: 1.634
Committed: Tue Apr 13 10:45:48 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.633: +1 -0 lines
Log Message:
enhance output of the mapinfo command (display visible name, and for wizards
display x and y position in the map).

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.632 TODO: hut_-2, cats show invisible showas talk?
59     TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
60 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
62 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
63 elmex 1.630 (by Dustfinger).
64 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
65 elmex 1.573 - made (wizard) look_at show also uuids.
66     - added cf::object::find_object_uuid (::find_object already exists!).
67 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
68 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.625 - do not update the floorbox while running, to avoid big item
76     updates that cost network bandwidth and processing power.
77 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
78     caused overflows causing monsters to become living deads.
79 root 1.619 - unapply weapons and armour before trying to improve it.
80 root 1.588 - teach the random map generator the ability to read ".rmg" files
81     that specify which actual style map to generate, and use it for
82     the default decorstyle to avoid inappropriate maps to be used.
83 root 1.583 - move_type changes (spells, skills etc.) now will correctly
84     take move_on/move_off into account (e.g. buttons).
85 root 1.582 - display (exit) or (random map) in client for those objects.
86 root 1.606 - removed (useless) spell damage columns from spell info and replace
87 root 1.578 it by effective casting level - clients > 2.10 required to display
88     properly.
89 elmex 1.565 - building of levers/doors works again for all kinds of floors.
90 elmex 1.563 - the player can now withdraw and deposit all the available money.
91 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
92     steinwandstadt/celvear.
93 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
94 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
95     clients.
96     - tcp.ext didn't unbind in reloads.
97     - map-tags.ext didn't properly close the database on reloads.
98 root 1.567 - cfutil skips .-directories when scanning.
99 root 1.571 - build.ext prevents players from building on other player's maps.
100     - rent.ext allows the dm to enter anytime.
101     - NPC_Dialogue adds a new predefined variable, $map.
102     - new "build" event hook.
103 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
104 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
105 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
106     them on loading, for old playerfiles and maps.
107 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
108     would be handled differently nowadays anyway.
109 root 1.584 - random map .meta were not being expired at all.
110 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
111 root 1.586 - update to automake 1.10.
112 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
113     require level 4 anymore.
114 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
115 root 1.590 - monsters now rotate through all skills (in chosen_skill).
116 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
117 elmex 1.593 - added detect mineral vein spell.
118 root 1.592 - support "wall overlays" in the random map generator - not very generic,
119     used by minable veins.
120 elmex 1.594 - (maps) relocated jeweler town to another directoy.
121 root 1.603 - (arch) implement mining pickaxes and mining skill.
122 root 1.601 - generate most constants for perl automatically.
123 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
124     - when player dies, restore his food to at least 200.
125 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
126 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
127 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
128 root 1.600 - the singing skill actually respects the direction now.
129     - oratory and singing now require a direction.
130 root 1.603 - use_skill now requires that you can actually apply the skill tool.
131 root 1.604 - do not invoke perl on every user command anymore by providing
132     a comamnd and an unknown_command event.
133     - move mark, run, run_stop, fire and fire_stop commands back from
134     perl to C++, for speed reasons (basically undo patchset 1304).
135     - add a client_destroy event, so we don't have to hook the
136     attachable destroy event (which is called much more often).
137 root 1.606 - removed (unused) FLOOR object type.
138 root 1.607 - fix errornous change_abil messages for rods (and other types).
139 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
140     all into server/commands.C.
141 root 1.609 - save and restore combat/ranged/current slot for players.
142 root 1.610 - the server now batches item's face/fx commands, as opposed
143     to sending one fx per item - helps mostly at connect and
144     with floorbox updates.
145 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
146 root 1.614 - the random map generator now supports selecting difficult for
147     more style categories than just monsters (all except fountains
148     apparently).
149 root 1.617 - object serialiser no longer creates empty "owner" references.
150 root 1.620 - make sure failed castings take some time, too, to avoid being
151     smitten by your god.
152     - many more failmsgs and help texts.
153 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
154 root 1.623 - stop thrown objects when their speed goes too low.
155 root 1.624 - log the number of unique logins seen every minute in a compact
156     format (for statistics).
157 root 1.626 - do not send delitem for players.
158 root 1.627 - support static scalar data members properly in genacc now.
159     - implement "simple" freelist management for objects.
160 root 1.628 - recycle object counts now - to support longer uptimes.
161 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
162     function (and yes, 666 is exact!).
163     - random map generator results should now be fully repeatable.
164 root 1.562
165 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
166 root 1.558 - (maps) fix travel to valdor and back.
167 root 1.545 - do no longer by default eval map cod ein safe compartments
168     (this can be re-enabled using the safe_eval config option).
169 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
170     in lorak.
171 root 1.559 - fix data corruption issues caused by recursive calls to
172     unordered_mapwalk - now every caller must provide its own
173     buffer.
174 root 1.538 - (maps) improve tindervale maps slightly.
175 root 1.544 - (arch) considerably decrease slag ex price.
176 root 1.540 - (arch) fix filth archetype.
177 root 1.556 - extension dependency resolve was completely broken.
178 root 1.544 - multipart objects would cause save_throw_object to crash - it
179     now acts on the head only.
180 root 1.541 - do not try to connect to an irc server unless explicitly configured.
181 root 1.542 - do not expect decltype() to be available in gcc 4.4.
182 elmex 1.543 - extended the safe perl environment by loops.
183 root 1.547 - (arch) fix "armless cook" facings.
184     - the "experience table" resource item did not have a proper
185     hash associated with it, so updates could not be detected.
186 elmex 1.550 - fixed poison traps in doors.
187 root 1.548 - player->killer_name did not properly flag the name as unicode.
188 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
189     and provide a non-destructive SvPVutf8 variant.
190 root 1.554 - do not allow dragon players to change their title via the settings.
191 elmex 1.552 - ratelimited jeweler skill nugget conversion.
192 root 1.551 - under high load, the server stopped swapping out to make
193     the server more responsive, but making it impossible to reduce
194     the load by... swapping out. slot queuing will now always make
195     some progress.
196     - improve the quality of the load-avg calculation.
197 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
198 root 1.556 - don't fail to write the runtime file if the temporary already exists.
199 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
200     player now.
201 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
202     timestamp and use a tab in the client to increase awareness.
203 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
204     setflag 0 is possible.
205 root 1.560 - make install now deletes old extensions, to ease upgrades in the
206     deliantra vm.
207 root 1.538
208 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
209 root 1.532 - the destruction spell could/would corrupt server memory quite often.
210 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
211     disk, not when it already was in memory.
212 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
213     avoiding livelock during high-load emergency saves.
214 root 1.530 - logging in did not properly unapply all skills.
215 root 1.531 - (maps) make the invite quest marking much more obvious.
216 root 1.533 - (arch) fix warrior archetype names.
217 root 1.532 - map prefetching never prefetch upwards.
218 root 1.534 - wizpass no longer makes you non-blocking.
219 root 1.536 - (maps) add light to some of the special maps, add troll
220     map.
221 root 1.530
222 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
223 root 1.515 - (maps) add gorokh_final mapset from crossfire.
224 root 1.516 - (maps) block most vault-type mlab locations, open up
225     imperial converters for anybody to use.
226 root 1.519 - (maps, arch) replace all permanent stat potions by random
227     variants.
228 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
229 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
230     real player object on player changes.
231 root 1.522 - diseases and maybe other things could sometimes reduce the speed
232     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
233     much grief.
234 root 1.523 - speed_left randomisation was, apparently, totally broken.
235     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
236     of the speed slot internally and in map save files. among other
237     things, this gets rid of all the abs (speed) calls.
238     - reduce map file save files by using abridged keywords aliases.
239 root 1.494 - shop specialisation calculation was totally broken.
240 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
241     now enforced.
242 root 1.498 - fix magic mapping, which only worked for inate spell casting.
243 root 1.495 - godgiven items will now be explicitly described as such.
244 root 1.524 - (arch) dded a quiver of bolts.
245 root 1.504 - materialnames would change "randomly" on every load, only
246     set the material when the materialname was not set before.
247 root 1.497 - balancing change, halve rod recharge speed (instead
248     of 4.8s, the standard rods now recharge in ~10s. not a solution,
249     but still.
250 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
251 root 1.509 the costly flag-checking loop in most cases and using a simple
252     repeat-cache for speed_left.
253 root 1.507 - always delay stats update for players on insert/remove till
254     next tick/command, which saves a lot of cpu cycles on drop/take.
255 root 1.514 - add hint about havign to run to attach unaggressive npcs.
256 root 1.494 - pet monster level was not displayed correctly in "showpets index".
257     - clean up floating point conversions and many similar nitpicks.
258 root 1.502 - fix hanuk altar.
259 root 1.504 - overhaul material system to be much faster, and having less bugs, but
260     still having a lot of cruft :/.
261 root 1.502 - add marble shop floor.
262 root 1.494 - move gcc specifics to new file include/compiler.h.
263     - unrecognised cfpod directives could cause undefined behaviour.
264 root 1.505 - added boes' marble shop to steinwandstadt.
265 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
266     - optimise mapspace updates.
267     - cache volume/items per mapspace.
268 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
269     decrease).
270 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
271     have led to weird item multiplications.
272 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
273 elmex 1.501 - fixed crash bug in learn_spell command.
274 elmex 1.634 - enhanced output of the mapinfo command.
275 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
276 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
277     from perl to c++.
278 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
279     and use it in some "inner" loops.
280 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
281 elmex 1.511 - fixed jeweler experience output to not be floating point.
282 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
283 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
284 root 1.518 - try to prefetch memory inside process_objects, which can give
285     enourmous speed gains.
286     - make some small optimisation to the process_objects loop.
287 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
288     handling different chksum lengths.
289     - check for hash collisions in cfutil.
290     - reduce face checksum size from 6 to 4 bytes.
291 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
292 root 1.523 - removed weather-specific attributes.
293     - fixed genkeywords dependency.
294     - do not clear "randomitems" slot for world underlays.
295     - use "sl" as short-hand for speed_left in save-files, just to make them
296     smaller.
297 root 1.517 - in general, don't crash on value-less resource file lines
298     anymore, due to get_str never returning a 0-pointer.
299 elmex 1.521 - code cleanup in move_symptom.
300 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
301 root 1.494
302 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
303 root 1.481 - some Andrew Madloch wanted, despite being specifically told
304     multiple times that the Deliantra parts additions are under AGPL,
305 root 1.487 lock up the source code of the server within his company.
306 root 1.481 some reorganisations have been done to the sourcecode to make
307     it clearer that this violates the Affero GPL. Help to keep
308     Deliantra free software even for the coming generations
309     and be wary of the promises of Andrew Madloch, he has nothing
310 root 1.487 good in mind for free software.
311 root 1.480 - clarify which files of the server are 100% AGPL.
312 root 1.481 - minor reorganisation, move some GPL code into other files.
313 root 1.483 - implement viewpoint (which is like observe, but only for the map,
314     not stats etc.).
315 root 1.484 - replace magic mapping overlay by a flying bird exposing area
316     on the worldmap (ext/magic_mapping.ext).
317 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
318     - @find results in npc dialogue is now stored in $find.
319 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
320 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
321 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
322     dm instead.
323 root 1.456 - (maps) add town portal to celvear.
324 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
325     mapsets from crossfire, together with associated archetypes.
326 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
327     - (maps) define a new whalingoutpost region.
328 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
329     and most archetypes that go with them (without stoning and swallow effects),
330     casino tokens and stock certificates are also missing.
331 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
332     and santo dominion.
333 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
334     to go with them. also adjusted archetypes to be more korrekt "gotisch".
335 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
336 root 1.460 - properly close client-side dialogue when the player is teleported away.
337 root 1.459 - map-tags did not properly close it's database tables or wait
338     for a quiescent state, causing memory corruption on reload.
339 root 1.454 - support "stat.xyz" accessor in match expressions.
340 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
341 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
342     fixes long answers from npc dialogue).
343 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
344 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
345     and to not add a "put your code here" force needlessly.
346 root 1.463 - (arch) fix or improve many plurals.
347 root 1.465 - markers do no longer add a force if the slaying field is unset.
348 root 1.466 - sped up search-items implementation, but it's still horrible.
349 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
350 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
351     used to reogianise the illogical arch tree a bit.
352 root 1.479 - (maps) import most map names from crossfire.
353 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
354 root 1.483 - fly_high movement gives better los, ignoring blocksview.
355 root 1.488 - the addexp command should now honour skill names with spaces.
356 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
357 root 1.491 - (arch) added many more buildable marble floors.
358 root 1.490 - major namespace cleanup: save 45kb by making functions static
359     that were unnecessarily global.
360 root 1.452
361 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
362 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
363 root 1.451 - fix a memory buffer overflow in the book code.
364 root 1.429 - add @check, @find npc dialogue commands.
365     - (maps) add a number of town interiors.
366 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
367 root 1.451 - (maps) add celvear area from cfextended.
368 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
369     - (server,maps) fix bug causing some library books not to be chained down,
370     cause Scorn/Navar libraries not to have inscribable books.
371 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
372 sf-marcmagus 1.433 inappropriate item power.
373 root 1.448 - (maps) fix intwell balancing issue.
374 root 1.437 - improve the look of generated books.
375 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
376     - fix bug where players could bypass no_drop by putting items in containers.
377 root 1.430 - consecutive commands arriving at the same time in the server would be
378     corrupted if the length was >255.
379 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
380 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
381     and perl.
382 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
383     functionality (and more) inside the same object using the match expressions.
384     - create simpler match expression compiles in many common cases.
385 root 1.439 - reduce object size by removing obsolete "seen_by" member.
386 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
387     of the new dynbuf::splice function (which gave an unexpected net win
388     in code size...).
389 root 1.442 - the server will no longer complain (and subtly fail) when an object
390     being removed from a map causes another object to get removed.
391 root 1.441 - banish strncpy from the server, speed up and simplify sending item
392     descriptions to the client considerably.
393 root 1.442 - add new "in head" set modifier for matches.
394     - new BLOCKED_MOVE event added.
395     - mapscript archetype now has activate_on_xxx true by default, as similar
396     connected elements.
397 root 1.448 - (maps) imported all styles from cfextended except
398 root 1.444 floorstyles/land_plots and monsterstyles.
399 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
400 root 1.446 - don't crash when treasure lists are empty / supply new empty
401     treasurelist for randomitems when none can be found.
402     - implement cf::map::static_maps and use it in map-tags.ext.
403 root 1.449 - fix a bug in map-tag scanning when moving tags.
404 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
405     for a reaction.
406 root 1.447 - implement new "loadall" map loading command, purely for debugging.
407 root 1.429
408 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
409 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
410     but not horns (to make them more useful for content-creators).
411 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
412     2) it skipped spell effects and 3) it didn't handle the case where
413     and object was destroyed while iterating over it correctly. all this
414     allowed players to sometimes walk onto spaces they should not be able to
415     walk on.
416 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
417 root 1.399 - examining an object now dumps the serialised object form when the user
418 root 1.404 is a wizard (wizlook).
419 root 1.421 - altars no longer accept unpaid items.
420 root 1.411 - party spells didn't work all that well.
421 root 1.424 - added complex object matching framework (cf::match), and make altars
422     and pedestals use it.
423 root 1.425 - identified skill-tools show what skill they grant.
424 root 1.399 - display the duration of change_ability spells when examining them
425     (missing: protection spells, but they are a hack...).
426 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
427     adding more variety to the different mushrooms.
428 root 1.398 - fix a minor cfpod formatting bug.
429 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
430     the hintmode setting on the settings page.
431 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
432 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
433 root 1.399 - enable the object loader to also dump archetypes.
434 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
435 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
436 root 1.402 - force the initial face when loading an object that is time-animated
437     or a monster, so it does not have to be specified anymore.
438 root 1.403 - fix a bug where recasting an ability changing spell could shorten
439     its remaining duration.
440 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
441 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
442 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
443     up splay operations as well.
444 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
445 root 1.412 - implement introspection data for C++ classes (%REFLECT).
446 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
447 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
448 root 1.419 - fix transmutation alchemy.
449 root 1.424 - speed up many frequently-invoked C->perl callbacks.
450 root 1.419 - added complex object matching framework, to be used in altars and the like.
451 root 1.426 - switch to YAML::XS from YAML.
452 root 1.396
453 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
454 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
455     that ultimately was not helpful to catch it :)
456 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
457     all callers to use either one or the other, as appropriate. This
458     fixes the (rather fragile) light spell, maybe others.
459     - fixed an overflow and exploit in the bank/payment code.
460     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
461 elmex 1.384 to explain the skill a bit more.
462 root 1.389 - removed a buggy check for zero attacktype. So that we might find
463 elmex 1.388 the real bugs in the archs/maps/objects.
464 elmex 1.394 - Fixed enabling torches with lighters.
465 elmex 1.387 - (maps) Added Heaven Town region.
466     - (arch+maps) Fixed & normalized warriors on map
467     /quests/peterm/CTower/Barracks.
468 root 1.392 - fix the light spell (and possibly diseases and other lights).
469 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
470 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
471     a long time ago, and similar cases are still to be found in the maps.
472     - make the socket_timeout configurable in the code (but not yet for users).
473 root 1.393 - earth wall health bar is now correct.
474 elmex 1.384
475 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
476 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
477     freeze with IO::AIO anymore due this change.
478 root 1.364 - avoid a crash when a player tries to apply a lighter.
479 root 1.376 - allow a spell argument for dimension door.
480 root 1.362 - move shop item listing and some otherstuff into the info tab.
481 root 1.360 - avoid crashes when non-players cast party spells.
482 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
483 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
484     - small improvement of the number of potions in shops
485     (by Job Vranish).
486     - added a few party spells (by Job Vranish).
487 root 1.362 - use a common message dynbuf.
488 root 1.364 - destroying tear down objects will now use the full hp range
489     for animation and will only destroy/lastframe when hp < 0.
490     - allow monsters to use earth to dust.
491     - use manhattan distance for get_rangevector_from_mapcoord, just as
492     in get_rangevector.
493     - los updates now correctly take tiled maps into account.
494     - do los updates even on maps without darkness.
495 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
496 root 1.375 - upgrade to IO::AIO 3.21.
497 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
498 elmex 1.373 - properly catching exceptions from callback in irc.ext.
499 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
500 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
501 elmex 1.368 - (arch) added hint about usage to Slag Ex.
502 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
503     like the rest.
504 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
505 root 1.378 - (arch+maps) added rate limited converter and adjusted
506     /elmex/mana_fountain.
507     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
508     - reduce size of casting_time, move_status, attack_movement,
509     last_heal and last_sp slots, squeezing some more space out of struct
510 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
511     anywhere.
512 root 1.358
513 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
514     - fixed bug in alchemy, where finding the right object for enhancements
515     didn't work.
516 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
517     effects (w.r.t. put_more) per mapspace, to give the server a chance
518     to survive a hundred deathsheads.
519 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
520     disastrous bug of unfortunately unknown proportions...
521 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
522 root 1.343 - use gender-neutral place descriptions for invite.
523 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
524     Thanks go to Lisa Larsen!
525 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
526     anymore).
527 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
528 root 1.345 - use better dependency tracking for include/keyword.h.
529 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
530     so it is possible to invite somebody out of some stck-till-death traps,
531 root 1.346 or simply to commit suicide.
532 root 1.352 - replace the "ignoring delayed commands" message by something more useful
533     (cf. cunning gnome freezeing issue).
534 elmex 1.349 - various fixes for weapon improvements.
535 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
536 root 1.353 - support T and G sequences in cfpod.
537 root 1.343
538 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
539 root 1.339 - convert me command from per-map to chat, which makes more sense, also
540     document it.
541 elmex 1.336 - more than one spellbooks of same class can now be given
542     in class selection.
543 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
544     spell rebalancements.
545 elmex 1.338 - the IRC gateway filters IRC colors now.
546 elmex 1.336
547 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
548 root 1.331 - (arch) fix quiver of Holding Bolts.
549 root 1.332 - applying unpaid items will now examine them.
550 root 1.330 - add "What" column to body command, showing items in that slot.
551 elmex 1.329 - redesigned and rebalanced lamps and torches.
552 root 1.330 - add "..." to item names that have been shortened.
553     - fixed "assign" function that squeezes strings into fixed length.
554 elmex 1.333 - add cursed effect to lamps and (some) torches.
555 elmex 1.334 - fixed bad assigned crafting skills and their tools.
556 root 1.312
557 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
558 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
559 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
560 root 1.312 - make monster smell logic dependent on their wisdom stat.
561 root 1.324 - put the death reason into a separate tab.
562     - converted "connected" slot to string, cleanly got rid of some ugly
563     hacks such as the path_attuned hack.
564 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
565     - replace one-at-a-time hash by faster than smaller FNV-1a hash
566     when hashing strings.
567 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
568 elmex 1.320 whether the right cauldron is used.
569 root 1.313 - considerably optimise shared string implementation by
570 root 1.316 making its null value a compiletime constant.
571 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
572     as well as using shstr_cmp to pass shared stringsa round efficiently,
573     for lots of code size savings.
574 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
575     they are sleeping: generators now check for the sleeping flag.
576 root 1.318 - tell gcc not to excessively inline some perl interface functions.
577 root 1.322 - remove marking rune length limit.
578 root 1.323 - fix formatting of cfpod when a verbatim block was following
579     a single newline.
580     - move resistances, statistics and showpets command output into tabs.
581 root 1.326 - implement map scripts that can replace the boulder logic without
582     having to write extensions.
583 root 1.310
584 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
585 root 1.302 - fix a longstanding bug that teared multipart monsters
586     at map boundaries apart.
587 root 1.292 - temporarily make permanently invisible player visible when
588     he/she makes noise.
589 root 1.284 - fix being able to see through walls a bit.
590 root 1.303 - improve look at output.
591 root 1.285 - completely replaced the line of sight algorithm with a variant
592     of spiral fov capable of visibility grades and arbitrary
593     shadow angles, that uses less memory and less code.
594     - the new los code supports arbitrary map rectangles and loosens
595 root 1.310 other restrictions of the old code, supporting further optimisations.
596     - update los if blocksview-objects are inserted in a map, not just when
597 root 1.287 removed (e.g. for summon fog).
598 root 1.303 - permanent invisibility doesn't make immune against making noise:
599     implement a noise system that allows monsters to locate the player
600     when he/she makes noise.
601     - implement a primitive smell system that monsters can use to track
602     players.
603 elmex 1.288 - create bomb now also works when casted by door traps.
604 elmex 1.290 - (arch) new torch graphics.
605 root 1.289 - (maps) considerably soften the subway spider.
606 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
607     the guards from being killed by players.
608 root 1.310 - (maps) lots of tweaks in and around scorn.
609     - (maps) use special non-blocksview jungle, mountain and
610     darkforest freely on the worldmap, to get gradual sight obstacles
611     instead of total blackout in those areas.
612 root 1.289 - no maximum darkness for outdoor maps anymore.
613 root 1.291 - add more hints, fix some messages.
614 root 1.292 - fix a bug: firing rods should tell you something about them.
615     - make light additive even within players.
616 root 1.293 - darken xrays effect a bit.
617     - improve handling of los changes when inserting or removing
618     objects, not perfect yet.
619     - make map darkness signed (formerly unsigned) to allow
620 root 1.294 ambient lighting and centrally manage darkness as an offset.
621     - revamped, fixed and documented the server calendrics, also
622     tell users the current time and data, to improve awareness.
623     - implement proper wizlook flag and handling of wizlook, instead
624     of dumbly just clearing los once.
625 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
626     and has a smaller runtime variance.
627 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
628     making them actually useful.
629     - see_in_dark now increases the viewing radius by 3.
630 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
631     speedup, as well as in many other places.
632 root 1.299 - remove support for extended map infos - these are not used
633     by the deliantra client and removing them gives us a 10% speedup
634     when sending map changes.
635 root 1.300 - remove most gcfclient and other client bug workarounds, as well
636     as now obsolete protocol versions, simplying the code.
637 root 1.301 - optimise and simplify generation of random numbers.
638 root 1.303 - correctly provide a non-zero default density for materials, to
639     avoid crashes, fix other bugs in the material handling code.
640     - fix volume calculations.
641     - fix cfpod parsing when multiple verbatim blocks were separated by
642     newlines.
643 root 1.305 - increase monster detection radius from wis/5 to wis/3.
644 root 1.306 - remove old pickup modes.
645     - remove obsolete disarm and search commands (search wasn't working
646     anyways).
647 root 1.308 - fix a crash when an npc applied a sign.
648 root 1.284
649 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
650 root 1.283 - this release is assumed to be very stable.
651     - (maps) radically redesigned and improved tutorial.
652 root 1.280 - directional casting no longer immediately removes the invisible effect.
653 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
654 root 1.272 - fix overflow in lighting calculations.
655     - negative glow radii can no longer cause total darkness.
656 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
657     only maximally-lit ones.
658 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
659     - swashbucklers got the oratory skill now.
660 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
661 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
662 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
663 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
664     (which was probably broken, too).
665 root 1.281 - support negative glow radii during daytime, too.
666     - use circular, not rectangular, viewing area.
667     - use minimum viewing distance of 2 in outdoor maps.
668     - negative glow is stronger than viewing area or lamps.
669 root 1.283 - (arch) new darkness spell face.
670 root 1.272
671 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
672     - (maps) completely redesigned scorn.
673 root 1.269 - "cast light" now works on oneself.
674 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
675     negative glow radii again (they were totally broken before).
676 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
677 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
678 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
679 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
680 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
681     back to the player.
682 root 1.251 - attuned/repell and spell base level system reworked.
683 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
684 root 1.247 be less erratic now.
685 root 1.248 - refuse to write the uuid file if the uuid is zero
686     (to avoid writing it in early crashes).
687 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
688     - speed up emergency_save by not syncing every file separately.
689     - no longer reattach perl to every object on reload, it's slow, and no longer
690     necessary since we don't nuke stashes anymore.
691     - do not bootstrap perl from the commandline args, use separate eval for
692     better error reporting.
693 root 1.259 - fix a crash when pushing cone spells met ice attacks.
694 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
695 root 1.255 - speed up map refresh in server a bit.
696 elmex 1.258 - refactored drop code and fixed some programming errors in it.
697 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
698 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
699 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
700     as the current weight of the inventory.
701 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
702     dragonfire has been introduced for the non-dragon players.
703 root 1.265 - remove unused "tooltype", "start_holding" object slots.
704     - change "weapontype" object slot to uint8.
705     - convert "hide" object slot into flag.
706     - reorder object members for better locality of reference and codesize
707     decrease.
708 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
709 root 1.267 - fix a crash when no skill could be found when killing amonster.
710 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
711     every completed aio operation.
712 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
713     and update mapspaces if necessary.
714 root 1.246
715 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
716 root 1.241 - removed all command line parsing, only env variables are supported
717     anymore.
718 root 1.239 - region-specific monsters will now once more be on the worldmap.
719 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
720 root 1.225 would grow out of bounds.
721 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
722 root 1.222 - fixed a double-escaping bug in the pod-parser.
723     - rewrote the cfpod parser in C++.
724     - hintmode moved to C++, players need to re-set their hintmode if
725     they dislike "show".
726 root 1.231 - fix RIP inscription.
727 root 1.239 - bump login name length from 18 to 20 char max.
728 root 1.231 - correctly support gender in emotes.
729     - correctly support gender in the death messages.
730     - correctly generate death messages for players only when they really die,
731     with increased information.
732 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
733     and data corruption (but apparently was never triggered).
734 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
735 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
736     data corruption bug.
737 root 1.223 - tweak coredumping/monitoring a bit.
738 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
739 root 1.227 - do not crash in the loader when an inventory object could not be loaded
740     (from a corrupted file).
741 root 1.241 - redid skills command to send output to proper channel.
742 root 1.233 - object->map is no longer refcounting.
743 root 1.228 - add FLAG_DEBUG for internal debugging.
744 root 1.231 - add NDI_VERBATIM flag to send_msg.
745 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
746 root 1.240 - player->exists is no longer a sync_job.
747 root 1.233 - split login.ext's player scheduler into
748     it's own player-scheduler.ext extension.
749 root 1.222
750 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
751 root 1.212 - require perl 5.10.
752 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
753 root 1.204 - swap player and observed count's on the map when observing.
754 root 1.205 - add (mostly untested) mapspace perl class and accessors.
755 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
756 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
757     could be found.
758 root 1.208 - pits now have a configurable "random spread" range and default
759 root 1.213 to a radius of two now.
760 root 1.212 - rewrite pay_player_arch.
761     - use a more stable perl_reload implementation.
762     - do not use Symbol::delete_package (causes crashes after perl-reload),
763     use our own, safer, clear_package instead.
764     - when asynchronously dumping core, close all file handles to allow
765     the server to restart concurrently.
766 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
767     sequences, without double-encoding. it should be faster, too.
768     - the above fixes wrong display of help tetx and many other issues.
769 root 1.216 - use lzf and frag packets for large messages for clients supporting them
770 root 1.218 (0.9976+), use it for long books and other messages.
771 root 1.210 - eradicate listen command and corresponding code.
772 root 1.211 - eradicate logs command.
773 root 1.218 - let the client log into the server log, used for crash backtraces.
774 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
775     old style spell objects with the spell magic bullet.
776 root 1.220 - (arch) fixed skill less rods in the archetypes
777 root 1.204
778 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
779 elmex 1.197 - made jeweler workbench larger and some other minor map
780     changes in jeweler town.
781 root 1.196 - fixed wrong item handling in jeweler skill code.
782 root 1.198 - (arch) use a special "key_random_map" for random map keys
783     that are used up.
784 root 1.199 - fix a crash when the player who was observed has logged out long
785     enough for his region/map to be gone.
786 root 1.200 - port to g++-4.3's incompatible tr1 changes.
787 root 1.201 - add some missing dependencies.
788 root 1.203 - log to /var/log/deliantra/ by default.
789     - hack observe code to enable smooth movmenet when observing.
790 elmex 1.195
791 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
792 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
793 root 1.179 - correctly move gsay to the party channel.
794 root 1.178 - fix a crash when animate weapon was used in some areas.
795 elmex 1.177 - fixed unnecessary identification of by converters created objects.
796 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
797     with NPCs.
798 elmex 1.175 - (arch) dragon scales got proper type now
799 root 1.193 - object::decrease would sometimes cause container weights to
800     be wrong, this has been fixed.
801 root 1.194 - do not send time updates for newly-seen items.
802 root 1.185 - thawing an icecube will once more drop its contents to the ground.
803 root 1.183 - fix cone spells etc. going through walls sometimes.
804 root 1.186 - fix a weight update bug that sometimes left containers
805     with wrong weights.
806 root 1.194 - added auto_apply event and extension for shop tiles.
807 root 1.172 - work around get_map_flags invoking perl and switching the stack.
808     - make sure the map is loaded when using a town portal return.
809 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
810     where healing spells didn't cost any grace.
811 root 1.173 - fix starvation kill reason.
812 root 1.174 - fix pk killer name message.
813 root 1.189 - don't let people apply signs with @match.
814 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
815     what seems to be the biggets memleak in the server).
816 elmex 1.171
817 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
818 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
819     - use anyevent to manage listen ports (this enables IPv6 support).
820 root 1.167 - server supports ipv6 client connections now.
821 root 1.168 - use newly-available Coro::AnyEvent.
822 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
823     to let it handle AIO requests.
824 root 1.167
825 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
826 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
827     processing considerably (especially in the client) and reduces data transfers
828     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
829 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
830     - (map) fixed npc dialogue in pup_land/s_f/special.
831     - bugfix: fix a crash when a player casts a swarm spell and then logs out
832     (swarm spells now stay in the player's inventory).
833 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
834 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
835     archetype *archname* (chairs of different facings were merged).
836     - bugfix: fix a potential crash issue in find_object_name (not used
837     normally).
838 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
839     (destruction, magic missile etc.).
840 root 1.163 - swarm spells without a direction now use various spiral patterns
841     instead of being fully random.
842 root 1.158 - update AnyEvent API to 3.4 and above.
843 root 1.156
844 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
845 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
846 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
847 root 1.152 - bugfix: the jumping skill now gives experience for jumping
848     and for attacking monsters. it also takes about one second to do a jump.
849 root 1.138 - bugfix: players couldn't starve in 2.53 :(
850 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
851 root 1.152 - bugfix: spell effects like word of recall are removed on death.
852 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
853     were created outside a map.
854 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
855     (fixed by reversing the logic).
856 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
857 root 1.153 - bugfix: the random map generator no longer leaks key objects.
858 root 1.154 - bugfix: support random maps >127x127.
859 root 1.152 - (maps) fixed the death certificate system in nimbus.
860 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
861 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
862 root 1.147 - (arch) give ball lightning a real name.
863 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
864 root 1.155 - support cfpod in ex replies (client item tooltips).
865 root 1.143 - unapply item in range slow when readying a spell.
866 root 1.148 - bugfix: account for rounding errors in weight updates.
867 root 1.139 - remove synchronous mkdir in chargen_race_done.
868     - fix per-race starting maps.
869 root 1.142 - check hiscore on suicide and quit as well.
870 root 1.138 - tell players when they are starving.
871 root 1.133 - get rid of costly object_from_name conversion for altar effects.
872     - fix map difficulty calculation for generators.
873 root 1.146 - slightly more intelligent handling of "is_animated" flag.
874 root 1.149 - support no_drop map header flag (before it was only available internally).
875 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
876 root 1.133
877 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
878 root 1.119 - bugfix: custom skill settings were not saved by the server.
879     - bugfix: remove did not actually remove items from the inventory, leaving
880 root 1.116 ghost items.
881 root 1.119 - bugfix: properly update items identified on the ground.
882 root 1.120 - bugfix: use localtime_r in the logger thread.
883 root 1.122 - bugfix: player starvation will now give the correct kill reason.
884     - bugfix: archetype reloads could crash the server.
885 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
886 elmex 1.114 player is not logged in.
887 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
888 root 1.117 server startup.
889 root 1.128 - bugfix: fix the door surround check in the random map generator.
890     - (maps) fix heaven quest difficulty progression.
891     - (maps) fix some random map styles.
892     - dropping items a shop is not interested in won't sell them anymore.
893     - rods and horns with a too low maximum charge allow now at least one discharge.
894     - implement kill & death statistics.
895     - random map preparation is no longer synchronous.
896     - rewrite find_style in perl, no longer does synchronous I/O.
897     - improve random map specials placement.
898     - make the killer a real object pointer instead of a string, improved
899     kill reason messages.
900 root 1.117 - take advantage of new aio_close and aio_chmod.
901 root 1.128 - implement archetype::get, object::deep_clone and update callers.
902 root 1.125 - change_abil is much faster.
903 root 1.126 - update the floorbox more often to work around the reverses item order
904     display in clients.
905 root 1.125 - cleaned up object copying by encapsulating it to a single place.
906 root 1.126 - add hints to the invite messages.
907 root 1.127 - rewrote key<->value pair handling.
908 root 1.128 - use an independent random number generator for the random map generator.
909 elmex 1.113
910 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
911 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
912     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
913     - completely automate the weight handling, should fix all weight
914     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
915 root 1.103 - reloading archetypes while a user was in the character creation phase
916     could crash the server.
917 root 1.106 - fix a nontrivial number of cases of code commented similar
918     to "is this really correct?", as many of those cases are now handles
919     automatically by lower level code.
920     - replace many ad-hoc checks for client visibility by object::visible_to,
921     should result in broader applicability of functions using it.
922 root 1.104 - merge items with different arch pointers refering to the same arch
923     (due to archetype reloads).
924 root 1.106 - refactored the object remove/insert functions and most related
925     functions (decrease, split, merge_ob etc.).
926 root 1.105 - make it compile better on freebsd (reported by pippijn).
927 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
928 root 1.108 - fix the longstanding "container stays open" bug.
929 root 1.107 - improved floorbox updating to be incremental and other protocol
930     optimisations.
931     - get rid of update_after_inventory_change and only do update stats
932     for weight once/tick/player at max.
933 root 1.109 - rewrite party commands, use party channel.
934 root 1.103
935 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
936 root 1.97 - properly link against libgthread as that is needed to make the slice
937     allocator thread-safe.
938 root 1.91 - support perls not compiled with 64 bit support (though this is not a
939     recommended configuration) (reported by Samuel Gondouin).
940 root 1.94 - always put godgiven items into the player inventory, never any containers.
941 root 1.92 - (maps, arch) the scorn go club was founded!
942 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
943 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
944     became a real spell-class.
945 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
946     - (arch) considerably strengthened spark shower and destruction.
947     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
948     finally reloadable at runtime.
949     - changed archetype loading algorithm to only require one pass and
950     use delayed resolving of references.
951 root 1.101 - examine command now uses the examine infobox.
952 root 1.102 - implement an "incremental garbage collector" for archetypes.
953 root 1.98 - enable slice allocator again.
954 root 1.96 - implement optional free memory poisoning.
955 root 1.91
956 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
957 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
958 root 1.85 skill.
959 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
960     names (also update all maps to use money instead of coins).
961 root 1.78 - add uuid accessors to perl.
962     - add coin names and archetype accessors to perl.
963 root 1.80 - fix runtime uuid file format to use "." instead of ",".
964 root 1.78 - change perl extensions to not use hardcoded coins and values.
965 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
966     and be more parsimonous of uuid usage by the exact value out on exit.
967 root 1.86 - write log messages in another thread, removing another sync point.
968     - support multi-line log messages in a nicer way.
969 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
970 root 1.81 - fix a minor memleak in the random map generator.
971     - some parts of the random map generator are not coroutine-safe,
972     so only call it "single-threaded".
973     - major cleanup of memory management in random map generator.
974 root 1.87 - slight refactoring of the random map generator, faster too.
975 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
976     bookkeeping bug.
977 root 1.87 - work around "player is on active list" problem by deactivating player
978     after loading.
979 root 1.81 - garbage collect shstr's more evenly and adaptively only when
980     there have in fact been allocations.
981 root 1.82 - fix object::insert to do as documented and insert into the env
982     if necessary.
983     - fix cf::map::unique_maps.
984     - fix nrof overflow check in can_merge_slow.
985     - fix converter code to handle >31 bit values.
986 elmex 1.83 - added support for the player_sold flag
987 root 1.84 - converters no longer accept unpaid items.
988 root 1.88 - canonicalize random map meta files for better unification.
989 root 1.77
990 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
991 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
992     when mlockall has been used.
993 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
994 root 1.72 - use separate thread for ticker timing (and more in the future).
995     this greatly increases timing accuracy and gets rid of an enourmous
996     number of gettimeofday calls.
997 root 1.82 - use a separate thread to signal aio completion, for lower latency.
998 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
999 root 1.71
1000 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1001 root 1.68 - rebalanced default experience table to be more exponential
1002     and much easier up to level ~40, then moderately harder.
1003 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1004 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1005     - do not exit on reload/load errors but properly cleanup.
1006 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1007 root 1.66
1008 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1009 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1010     (this fixes the jeweler skill).
1011 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1012 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1013 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1014     it has reset, which is better than putting it on the savebed, also as
1015 root 1.321 proof that the player didn't use a savebed).
1016 root 1.59
1017 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1018 root 1.56 - work around perl bug in configure perl module version check.
1019 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1020 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1021 root 1.52 - fix a bug in animate_weapon, causing a crash.
1022 root 1.54 - no longer exit when a coroutine throws an exception.
1023 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1024 root 1.53 - fix the "<player> is nuts" message.
1025 root 1.58 - fix an exception at logout due to the json_coder being gone.
1026 root 1.43 - upgrade to EV version 2.0 API.
1027 root 1.47 - when players don't apply a savebed correctly but stand above one,
1028     do not move or kill them.
1029 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1030 root 1.43 - implement generic framework for server-side resource files.
1031     - implement resource file update event.
1032     - hook experience table update into the framework.
1033     - move jeweler.yaml to resources (arch/).
1034 root 1.44 - switch from Crossfire to Deliantra perl module.
1035     - implement json2json arch filter.
1036 root 1.45 - implement widget protocol version 2, support for ui templates.
1037 root 1.54 - mapinfo is now handled fully asynchronously.
1038 root 1.48 - ext/irc: also log irc messages.
1039 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1040 root 1.43
1041 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1042 elmex 1.41 - limited the number of items that can be picked up and dropped
1043 root 1.42 as temporary measurement against bad performance or dropping things
1044     (this lead to long freezes and triggered the watchdog).
1045 elmex 1.41 - improved the performance of the drop command a bit.
1046 root 1.38 - switch from Event to EV for higher performance, easier usage,
1047     less bugs...
1048 root 1.39 - updated to release version of the gnu affero license.
1049 root 1.38
1050 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1051 root 1.36 - more thoroughly rename the binaries, contact addresses.
1052     - update the copyrights.
1053 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1054     crashes.
1055 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1056     potentially causing crashes.
1057 root 1.35 - assign weapons on user load time, not login-time, avoiding
1058     crashes.
1059    
1060 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1061 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1062 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1063     in some of the maps.
1064 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1065     which is now trivial to do.
1066 root 1.33 - removed all traces of the old (and never working) plug-in interface
1067     (70kb code less on amd64).
1068 root 1.34 - improve/tune scheduling priorities.
1069     - fix some freezing bugs.
1070     - fix a memory corruption problem in dynbuf.printf.
1071     - use channels for chat and many informational commands.
1072     - improved the tutorial.
1073     - create missile is now fixed.
1074     - race fields must now contain archetypes.
1075     - jumping skill now works as advertised.
1076 root 1.31
1077 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1078 root 1.24 - relicense under the gnu affero license.
1079 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1080 root 1.24 - implement server-side framework for generic resources.
1081     - use resource framework for server-provided ambient
1082     music.
1083 root 1.27 - save object owners (players only atm).
1084 root 1.24 - replace limited sound api with server-provided sound effects.
1085     - new sc (sound control) protocol command.
1086     - improve fxix protocol to include types.
1087     - exactly fill tcp segments, if possible.
1088     - output-rate is now an upper limit, the server will automatically
1089     (and quite perfectly) adjust to the network conditions, ensuring
1090     low latency even during bulk transfers (music, images, sounds etc.).
1091     - implement server-side widgets (i.e. client widgets controlled
1092     in the server side). this will allow future expansion without
1093     having to upgrade clients.
1094     - implement a (artwork) world map with realtime player position
1095     tracking.
1096     - new and more efficient extcmd (server still supports old extcmd
1097     protocol).
1098 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1099     calcluation that could be easily exploited by users.
1100     - rebalanced diseases to spread more naturally/evenly.
1101     - completely asynchronous map loading even for tiled maps.
1102 root 1.24 - replace simple messaging protocol with channels carrying metadata
1103     (similar to message types, but more directed at the user).
1104     - reduce command processing latency by a whopping 120ms by
1105     reordering some processing steps inside the server. this directly
1106     reduces lag by 120ms.
1107     - actually send spell faces to the client.
1108 root 1.23 - implement player genders.
1109 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1110     otherwise return to savebed and possible kill if the log-out
1111     was for too long.
1112     - fast socket-dead detection (kick player after 8 seconds without ack).
1113     - greatly reduce the cpu time needed to draw maps _again_.
1114     - archetypes are now subclasses of objects.
1115     - rebalanced shop greed and approval functions to be more realistic
1116     (and likely match the actual intention).
1117 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1118     italic, gender-specific text, paragraphs etc.
1119 root 1.24 - implemented hint framework, players can opt to receive hints.
1120     - implemented (long) book framework, added some books from the cf wiki.
1121 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1122     protocol and is capable of transmitting generic meta information.
1123 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1124     - replace the nexus by a per-player tutorial map that teaches stuff
1125     better than the newbie house.
1126 root 1.18 - fix the magicmap colours.
1127 root 1.19 - optimise map update even more by removing unneeded code and checks.
1128     - decouple map and stats update from pl->ob and use pl->observe instead.
1129     - implement observe command.
1130 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1131     calls with a simple comparison.
1132     - fix a latent crossfire bug that could crash the server because the
1133     map refresh did not update the mapspace.
1134 root 1.24 - support custom keys for regions and maps, regions are now
1135     refcount-managed.
1136     - allow worldmap overlays anywhere in the 000..999 range.
1137     - new system to acquire time slices for background jobs, to reduce
1138     jitter.
1139 root 1.27 - semi-persistent object-referencing framework (currently only players
1140     supported).
1141 root 1.22 - dependency tracking for perl extensions.
1142 root 1.24 - new slag-ex extension for cleaning cauldrons.
1143     - fix invoke result processing.
1144     - there are even less i/o syncpoints in the server now.
1145 root 1.29 - added map-tags extension that scans all maps for object tags
1146     and records them in the database (not used yet).
1147 root 1.28 - metaserver 2 support.
1148 root 1.22 - many more bugfixes and minor optimisations.
1149 root 1.16
1150 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1151 root 1.14 - optimised event invocation (non-wanted events can now be
1152     skipped with 4-5 inlined instructions).
1153 root 1.12 - complete rewrite of town_portal: it now creates a portal
1154     to the "nearest" town only, travel is only possible
1155 root 1.13 to the town and back, anybody can use it (also removes
1156     one of the remaining syncpoints in the server).
1157 root 1.10 - complete rewrite of the range/attack skill slot system:
1158     there are now two slots, one for combat, one for ranged
1159     attacks.
1160     - introduce the concept of a current weapon (either a ranged
1161     or a combat weapon/skill/tool) and switch between them as
1162     needed.
1163     - rewrite bow code so bows get more useful: apply damage,
1164     attacktype and other stats to the arrows and treat
1165     bows as weapons. also rebalance the missile weapons skill
1166     so its damage increases with level.
1167     - rewrite the complete player speed logic: weapon_speed now
1168     works as documented and there are no unnatural speed boosts.
1169 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1170     installation, replacing the old collect scripts and
1171 root 1.9 simplying deployment by scaling and cutting faces as required.
1172     - simplify the map protocol extensively by taking advantage
1173     of missing bigfaces, speeding up map generation immensely.
1174 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1175     other archetypes.
1176     - rationalise archetype, region and treasurelist file format
1177     into a single file format and make them reloadable asynchronously.
1178 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1179     reloadable at runtime.
1180 root 1.6 - implement 64x64 faceset support.
1181     - implement fxixsx protocol that saves
1182     a lot of bandwidth over the old image/face/smooth packets
1183 root 1.11 and allows images > packetsize, incremental and background
1184     transfers.
1185 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1186     on a face basis as opposed to a mapspace basis.
1187 root 1.7 - the server can now rate-limit image uploads to not exceed
1188     a certain (client-configurable) speed while guarenteeing full
1189     freedom of movement.
1190 root 1.8 - implement new ex command to request item descriptions.
1191     - implement new msg command for in-game messages with meta
1192     information (using xml).
1193 root 1.9 - enforce utf-8 for all text messages.
1194 root 1.13 - added micropather (not used yet).
1195 root 1.6 - many, many bugfixes.
1196 root 1.1
1197 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1198 root 1.1 - make coroapi accessible to cf+.
1199     - moved map handling logic completely to perl
1200     - per player maps are now marked in the map
1201 root 1.2 - maps are saved completely differently now,
1202     and much more often.
1203 root 1.17 - rewrote map header parser and writer, to be much faster.
1204 pippijn 1.4 - maps and players are now (in the average case) loaded
1205 root 1.2 and saved completely asynchronously, I/O contention will no
1206     longer freeze the server.
1207 pippijn 1.4 - players and maps can be loaded anytime, without the player
1208 root 1.2 being logged in.
1209 root 1.1 - automatically generate method interfaces for perl from headers
1210     - unbundled freezethaw
1211     - mostly rewrote common/map.C
1212     - completely rewrite server/swap.C
1213     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1214     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1215     - better message for apply failures due to applymode
1216     - removed most all of the weather code
1217     - unified logging to stderr and file
1218     - too many minor changes to document
1219 root 1.615