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Revision: 1.637
Committed: Wed Apr 14 18:53:36 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.636: +1 -0 lines
Log Message:
sigh

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.632 TODO: hut_-2, cats show invisible showas talk?
59     TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
60 root 1.637 TODO: mining experience
61 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
62 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
63 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
64 elmex 1.630 (by Dustfinger).
65 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
66 elmex 1.573 - made (wizard) look_at show also uuids.
67     - added cf::object::find_object_uuid (::find_object already exists!).
68 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
69 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
70 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
71 elmex 1.568 - (arch) made the hill giants loose more body parts.
72 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
73 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
74     and made them a bit more expensive.
75 root 1.633 - (maps) add more glory hole treasure styles.
76 root 1.625 - do not update the floorbox while running, to avoid big item
77     updates that cost network bandwidth and processing power.
78 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
79     caused overflows causing monsters to become living deads.
80 root 1.619 - unapply weapons and armour before trying to improve it.
81 root 1.588 - teach the random map generator the ability to read ".rmg" files
82     that specify which actual style map to generate, and use it for
83     the default decorstyle to avoid inappropriate maps to be used.
84 root 1.636 - show invisible no longer makes magic mouths visible.
85 root 1.583 - move_type changes (spells, skills etc.) now will correctly
86     take move_on/move_off into account (e.g. buttons).
87 root 1.582 - display (exit) or (random map) in client for those objects.
88 root 1.606 - removed (useless) spell damage columns from spell info and replace
89 root 1.578 it by effective casting level - clients > 2.10 required to display
90     properly.
91 elmex 1.565 - building of levers/doors works again for all kinds of floors.
92 elmex 1.563 - the player can now withdraw and deposit all the available money.
93 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94     steinwandstadt/celvear.
95 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
96 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
97     clients.
98     - tcp.ext didn't unbind in reloads.
99     - map-tags.ext didn't properly close the database on reloads.
100 root 1.567 - cfutil skips .-directories when scanning.
101 root 1.571 - build.ext prevents players from building on other player's maps.
102     - rent.ext allows the dm to enter anytime.
103     - NPC_Dialogue adds a new predefined variable, $map.
104     - new "build" event hook.
105 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
106 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
107 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
108     them on loading, for old playerfiles and maps.
109 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
110     would be handled differently nowadays anyway.
111 root 1.584 - random map .meta were not being expired at all.
112 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
113 root 1.586 - update to automake 1.10.
114 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
115     require level 4 anymore.
116 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
117 root 1.590 - monsters now rotate through all skills (in chosen_skill).
118 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
119 elmex 1.593 - added detect mineral vein spell.
120 root 1.592 - support "wall overlays" in the random map generator - not very generic,
121     used by minable veins.
122 elmex 1.594 - (maps) relocated jeweler town to another directoy.
123 root 1.603 - (arch) implement mining pickaxes and mining skill.
124 root 1.601 - generate most constants for perl automatically.
125 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
126     - when player dies, restore his food to at least 200.
127 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
128 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
129 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
130 root 1.600 - the singing skill actually respects the direction now.
131     - oratory and singing now require a direction.
132 root 1.603 - use_skill now requires that you can actually apply the skill tool.
133 root 1.604 - do not invoke perl on every user command anymore by providing
134     a comamnd and an unknown_command event.
135     - move mark, run, run_stop, fire and fire_stop commands back from
136     perl to C++, for speed reasons (basically undo patchset 1304).
137     - add a client_destroy event, so we don't have to hook the
138     attachable destroy event (which is called much more often).
139 root 1.606 - removed (unused) FLOOR object type.
140 root 1.607 - fix errornous change_abil messages for rods (and other types).
141 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
142     all into server/commands.C.
143 root 1.609 - save and restore combat/ranged/current slot for players.
144 root 1.610 - the server now batches item's face/fx commands, as opposed
145     to sending one fx per item - helps mostly at connect and
146     with floorbox updates.
147 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
148 root 1.614 - the random map generator now supports selecting difficult for
149     more style categories than just monsters (all except fountains
150     apparently).
151 root 1.617 - object serialiser no longer creates empty "owner" references.
152 root 1.620 - make sure failed castings take some time, too, to avoid being
153     smitten by your god.
154     - many more failmsgs and help texts.
155 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
156 root 1.623 - stop thrown objects when their speed goes too low.
157 root 1.624 - log the number of unique logins seen every minute in a compact
158     format (for statistics).
159 root 1.626 - do not send delitem for players.
160 root 1.627 - support static scalar data members properly in genacc now.
161     - implement "simple" freelist management for objects.
162 root 1.628 - recycle object counts now - to support longer uptimes.
163 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
164     function (and yes, 666 is exact!).
165     - random map generator results should now be fully repeatable.
166 elmex 1.635 - fixed possible crash bug in build code.
167 root 1.562
168 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
169 root 1.558 - (maps) fix travel to valdor and back.
170 root 1.545 - do no longer by default eval map cod ein safe compartments
171     (this can be re-enabled using the safe_eval config option).
172 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
173     in lorak.
174 root 1.559 - fix data corruption issues caused by recursive calls to
175     unordered_mapwalk - now every caller must provide its own
176     buffer.
177 root 1.538 - (maps) improve tindervale maps slightly.
178 root 1.544 - (arch) considerably decrease slag ex price.
179 root 1.540 - (arch) fix filth archetype.
180 root 1.556 - extension dependency resolve was completely broken.
181 root 1.544 - multipart objects would cause save_throw_object to crash - it
182     now acts on the head only.
183 root 1.541 - do not try to connect to an irc server unless explicitly configured.
184 root 1.542 - do not expect decltype() to be available in gcc 4.4.
185 elmex 1.543 - extended the safe perl environment by loops.
186 root 1.547 - (arch) fix "armless cook" facings.
187     - the "experience table" resource item did not have a proper
188     hash associated with it, so updates could not be detected.
189 elmex 1.550 - fixed poison traps in doors.
190 root 1.548 - player->killer_name did not properly flag the name as unicode.
191 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
192     and provide a non-destructive SvPVutf8 variant.
193 root 1.554 - do not allow dragon players to change their title via the settings.
194 elmex 1.552 - ratelimited jeweler skill nugget conversion.
195 root 1.551 - under high load, the server stopped swapping out to make
196     the server more responsive, but making it impossible to reduce
197     the load by... swapping out. slot queuing will now always make
198     some progress.
199     - improve the quality of the load-avg calculation.
200 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
201 root 1.556 - don't fail to write the runtime file if the temporary already exists.
202 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
203     player now.
204 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
205     timestamp and use a tab in the client to increase awareness.
206 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
207     setflag 0 is possible.
208 root 1.560 - make install now deletes old extensions, to ease upgrades in the
209     deliantra vm.
210 root 1.538
211 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
212 root 1.532 - the destruction spell could/would corrupt server memory quite often.
213 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
214     disk, not when it already was in memory.
215 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
216     avoiding livelock during high-load emergency saves.
217 root 1.530 - logging in did not properly unapply all skills.
218 root 1.531 - (maps) make the invite quest marking much more obvious.
219 root 1.533 - (arch) fix warrior archetype names.
220 root 1.532 - map prefetching never prefetch upwards.
221 root 1.534 - wizpass no longer makes you non-blocking.
222 root 1.536 - (maps) add light to some of the special maps, add troll
223     map.
224 root 1.530
225 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
226 root 1.515 - (maps) add gorokh_final mapset from crossfire.
227 root 1.516 - (maps) block most vault-type mlab locations, open up
228     imperial converters for anybody to use.
229 root 1.519 - (maps, arch) replace all permanent stat potions by random
230     variants.
231 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
232 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
233     real player object on player changes.
234 root 1.522 - diseases and maybe other things could sometimes reduce the speed
235     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
236     much grief.
237 root 1.523 - speed_left randomisation was, apparently, totally broken.
238     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
239     of the speed slot internally and in map save files. among other
240     things, this gets rid of all the abs (speed) calls.
241     - reduce map file save files by using abridged keywords aliases.
242 root 1.494 - shop specialisation calculation was totally broken.
243 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
244     now enforced.
245 root 1.498 - fix magic mapping, which only worked for inate spell casting.
246 root 1.495 - godgiven items will now be explicitly described as such.
247 root 1.524 - (arch) dded a quiver of bolts.
248 root 1.504 - materialnames would change "randomly" on every load, only
249     set the material when the materialname was not set before.
250 root 1.497 - balancing change, halve rod recharge speed (instead
251     of 4.8s, the standard rods now recharge in ~10s. not a solution,
252     but still.
253 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
254 root 1.509 the costly flag-checking loop in most cases and using a simple
255     repeat-cache for speed_left.
256 root 1.507 - always delay stats update for players on insert/remove till
257     next tick/command, which saves a lot of cpu cycles on drop/take.
258 root 1.514 - add hint about havign to run to attach unaggressive npcs.
259 root 1.494 - pet monster level was not displayed correctly in "showpets index".
260     - clean up floating point conversions and many similar nitpicks.
261 root 1.502 - fix hanuk altar.
262 root 1.504 - overhaul material system to be much faster, and having less bugs, but
263     still having a lot of cruft :/.
264 root 1.502 - add marble shop floor.
265 root 1.494 - move gcc specifics to new file include/compiler.h.
266     - unrecognised cfpod directives could cause undefined behaviour.
267 root 1.505 - added boes' marble shop to steinwandstadt.
268 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
269     - optimise mapspace updates.
270     - cache volume/items per mapspace.
271 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
272     decrease).
273 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
274     have led to weird item multiplications.
275 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
276 elmex 1.501 - fixed crash bug in learn_spell command.
277 elmex 1.634 - enhanced output of the mapinfo command.
278 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
279 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
280     from perl to c++.
281 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
282     and use it in some "inner" loops.
283 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
284 elmex 1.511 - fixed jeweler experience output to not be floating point.
285 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
286 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
287 root 1.518 - try to prefetch memory inside process_objects, which can give
288     enourmous speed gains.
289     - make some small optimisation to the process_objects loop.
290 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
291     handling different chksum lengths.
292     - check for hash collisions in cfutil.
293     - reduce face checksum size from 6 to 4 bytes.
294 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
295 root 1.523 - removed weather-specific attributes.
296     - fixed genkeywords dependency.
297     - do not clear "randomitems" slot for world underlays.
298     - use "sl" as short-hand for speed_left in save-files, just to make them
299     smaller.
300 root 1.517 - in general, don't crash on value-less resource file lines
301     anymore, due to get_str never returning a 0-pointer.
302 elmex 1.521 - code cleanup in move_symptom.
303 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
304 root 1.494
305 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
306 root 1.481 - some Andrew Madloch wanted, despite being specifically told
307     multiple times that the Deliantra parts additions are under AGPL,
308 root 1.487 lock up the source code of the server within his company.
309 root 1.481 some reorganisations have been done to the sourcecode to make
310     it clearer that this violates the Affero GPL. Help to keep
311     Deliantra free software even for the coming generations
312     and be wary of the promises of Andrew Madloch, he has nothing
313 root 1.487 good in mind for free software.
314 root 1.480 - clarify which files of the server are 100% AGPL.
315 root 1.481 - minor reorganisation, move some GPL code into other files.
316 root 1.483 - implement viewpoint (which is like observe, but only for the map,
317     not stats etc.).
318 root 1.484 - replace magic mapping overlay by a flying bird exposing area
319     on the worldmap (ext/magic_mapping.ext).
320 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
321     - @find results in npc dialogue is now stored in $find.
322 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
323 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
324 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
325     dm instead.
326 root 1.456 - (maps) add town portal to celvear.
327 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
328     mapsets from crossfire, together with associated archetypes.
329 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
330     - (maps) define a new whalingoutpost region.
331 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
332     and most archetypes that go with them (without stoning and swallow effects),
333     casino tokens and stock certificates are also missing.
334 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
335     and santo dominion.
336 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
337     to go with them. also adjusted archetypes to be more korrekt "gotisch".
338 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
339 root 1.460 - properly close client-side dialogue when the player is teleported away.
340 root 1.459 - map-tags did not properly close it's database tables or wait
341     for a quiescent state, causing memory corruption on reload.
342 root 1.454 - support "stat.xyz" accessor in match expressions.
343 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
344 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
345     fixes long answers from npc dialogue).
346 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
347 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
348     and to not add a "put your code here" force needlessly.
349 root 1.463 - (arch) fix or improve many plurals.
350 root 1.465 - markers do no longer add a force if the slaying field is unset.
351 root 1.466 - sped up search-items implementation, but it's still horrible.
352 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
353 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
354     used to reogianise the illogical arch tree a bit.
355 root 1.479 - (maps) import most map names from crossfire.
356 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
357 root 1.483 - fly_high movement gives better los, ignoring blocksview.
358 root 1.488 - the addexp command should now honour skill names with spaces.
359 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
360 root 1.491 - (arch) added many more buildable marble floors.
361 root 1.490 - major namespace cleanup: save 45kb by making functions static
362     that were unnecessarily global.
363 root 1.452
364 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
365 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
366 root 1.451 - fix a memory buffer overflow in the book code.
367 root 1.429 - add @check, @find npc dialogue commands.
368     - (maps) add a number of town interiors.
369 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
370 root 1.451 - (maps) add celvear area from cfextended.
371 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
372     - (server,maps) fix bug causing some library books not to be chained down,
373     cause Scorn/Navar libraries not to have inscribable books.
374 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
375 sf-marcmagus 1.433 inappropriate item power.
376 root 1.448 - (maps) fix intwell balancing issue.
377 root 1.437 - improve the look of generated books.
378 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
379     - fix bug where players could bypass no_drop by putting items in containers.
380 root 1.430 - consecutive commands arriving at the same time in the server would be
381     corrupted if the length was >255.
382 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
383 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
384     and perl.
385 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
386     functionality (and more) inside the same object using the match expressions.
387     - create simpler match expression compiles in many common cases.
388 root 1.439 - reduce object size by removing obsolete "seen_by" member.
389 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
390     of the new dynbuf::splice function (which gave an unexpected net win
391     in code size...).
392 root 1.442 - the server will no longer complain (and subtly fail) when an object
393     being removed from a map causes another object to get removed.
394 root 1.441 - banish strncpy from the server, speed up and simplify sending item
395     descriptions to the client considerably.
396 root 1.442 - add new "in head" set modifier for matches.
397     - new BLOCKED_MOVE event added.
398     - mapscript archetype now has activate_on_xxx true by default, as similar
399     connected elements.
400 root 1.448 - (maps) imported all styles from cfextended except
401 root 1.444 floorstyles/land_plots and monsterstyles.
402 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
403 root 1.446 - don't crash when treasure lists are empty / supply new empty
404     treasurelist for randomitems when none can be found.
405     - implement cf::map::static_maps and use it in map-tags.ext.
406 root 1.449 - fix a bug in map-tag scanning when moving tags.
407 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
408     for a reaction.
409 root 1.447 - implement new "loadall" map loading command, purely for debugging.
410 root 1.429
411 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
412 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
413     but not horns (to make them more useful for content-creators).
414 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
415     2) it skipped spell effects and 3) it didn't handle the case where
416     and object was destroyed while iterating over it correctly. all this
417     allowed players to sometimes walk onto spaces they should not be able to
418     walk on.
419 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
420 root 1.399 - examining an object now dumps the serialised object form when the user
421 root 1.404 is a wizard (wizlook).
422 root 1.421 - altars no longer accept unpaid items.
423 root 1.411 - party spells didn't work all that well.
424 root 1.424 - added complex object matching framework (cf::match), and make altars
425     and pedestals use it.
426 root 1.425 - identified skill-tools show what skill they grant.
427 root 1.399 - display the duration of change_ability spells when examining them
428     (missing: protection spells, but they are a hack...).
429 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
430     adding more variety to the different mushrooms.
431 root 1.398 - fix a minor cfpod formatting bug.
432 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
433     the hintmode setting on the settings page.
434 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
435 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
436 root 1.399 - enable the object loader to also dump archetypes.
437 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
438 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
439 root 1.402 - force the initial face when loading an object that is time-animated
440     or a monster, so it does not have to be specified anymore.
441 root 1.403 - fix a bug where recasting an ability changing spell could shorten
442     its remaining duration.
443 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
444 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
445 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
446     up splay operations as well.
447 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
448 root 1.412 - implement introspection data for C++ classes (%REFLECT).
449 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
450 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
451 root 1.419 - fix transmutation alchemy.
452 root 1.424 - speed up many frequently-invoked C->perl callbacks.
453 root 1.419 - added complex object matching framework, to be used in altars and the like.
454 root 1.426 - switch to YAML::XS from YAML.
455 root 1.396
456 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
457 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
458     that ultimately was not helpful to catch it :)
459 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
460     all callers to use either one or the other, as appropriate. This
461     fixes the (rather fragile) light spell, maybe others.
462     - fixed an overflow and exploit in the bank/payment code.
463     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
464 elmex 1.384 to explain the skill a bit more.
465 root 1.389 - removed a buggy check for zero attacktype. So that we might find
466 elmex 1.388 the real bugs in the archs/maps/objects.
467 elmex 1.394 - Fixed enabling torches with lighters.
468 elmex 1.387 - (maps) Added Heaven Town region.
469     - (arch+maps) Fixed & normalized warriors on map
470     /quests/peterm/CTower/Barracks.
471 root 1.392 - fix the light spell (and possibly diseases and other lights).
472 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
473 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
474     a long time ago, and similar cases are still to be found in the maps.
475     - make the socket_timeout configurable in the code (but not yet for users).
476 root 1.393 - earth wall health bar is now correct.
477 elmex 1.384
478 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
479 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
480     freeze with IO::AIO anymore due this change.
481 root 1.364 - avoid a crash when a player tries to apply a lighter.
482 root 1.376 - allow a spell argument for dimension door.
483 root 1.362 - move shop item listing and some otherstuff into the info tab.
484 root 1.360 - avoid crashes when non-players cast party spells.
485 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
486 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
487     - small improvement of the number of potions in shops
488     (by Job Vranish).
489     - added a few party spells (by Job Vranish).
490 root 1.362 - use a common message dynbuf.
491 root 1.364 - destroying tear down objects will now use the full hp range
492     for animation and will only destroy/lastframe when hp < 0.
493     - allow monsters to use earth to dust.
494     - use manhattan distance for get_rangevector_from_mapcoord, just as
495     in get_rangevector.
496     - los updates now correctly take tiled maps into account.
497     - do los updates even on maps without darkness.
498 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
499 root 1.375 - upgrade to IO::AIO 3.21.
500 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
501 elmex 1.373 - properly catching exceptions from callback in irc.ext.
502 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
503 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
504 elmex 1.368 - (arch) added hint about usage to Slag Ex.
505 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
506     like the rest.
507 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
508 root 1.378 - (arch+maps) added rate limited converter and adjusted
509     /elmex/mana_fountain.
510     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
511     - reduce size of casting_time, move_status, attack_movement,
512     last_heal and last_sp slots, squeezing some more space out of struct
513 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
514     anywhere.
515 root 1.358
516 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
517     - fixed bug in alchemy, where finding the right object for enhancements
518     didn't work.
519 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
520     effects (w.r.t. put_more) per mapspace, to give the server a chance
521     to survive a hundred deathsheads.
522 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
523     disastrous bug of unfortunately unknown proportions...
524 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
525 root 1.343 - use gender-neutral place descriptions for invite.
526 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
527     Thanks go to Lisa Larsen!
528 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
529     anymore).
530 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
531 root 1.345 - use better dependency tracking for include/keyword.h.
532 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
533     so it is possible to invite somebody out of some stck-till-death traps,
534 root 1.346 or simply to commit suicide.
535 root 1.352 - replace the "ignoring delayed commands" message by something more useful
536     (cf. cunning gnome freezeing issue).
537 elmex 1.349 - various fixes for weapon improvements.
538 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
539 root 1.353 - support T and G sequences in cfpod.
540 root 1.343
541 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
542 root 1.339 - convert me command from per-map to chat, which makes more sense, also
543     document it.
544 elmex 1.336 - more than one spellbooks of same class can now be given
545     in class selection.
546 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
547     spell rebalancements.
548 elmex 1.338 - the IRC gateway filters IRC colors now.
549 elmex 1.336
550 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
551 root 1.331 - (arch) fix quiver of Holding Bolts.
552 root 1.332 - applying unpaid items will now examine them.
553 root 1.330 - add "What" column to body command, showing items in that slot.
554 elmex 1.329 - redesigned and rebalanced lamps and torches.
555 root 1.330 - add "..." to item names that have been shortened.
556     - fixed "assign" function that squeezes strings into fixed length.
557 elmex 1.333 - add cursed effect to lamps and (some) torches.
558 elmex 1.334 - fixed bad assigned crafting skills and their tools.
559 root 1.312
560 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
561 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
562 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
563 root 1.312 - make monster smell logic dependent on their wisdom stat.
564 root 1.324 - put the death reason into a separate tab.
565     - converted "connected" slot to string, cleanly got rid of some ugly
566     hacks such as the path_attuned hack.
567 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
568     - replace one-at-a-time hash by faster than smaller FNV-1a hash
569     when hashing strings.
570 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
571 elmex 1.320 whether the right cauldron is used.
572 root 1.313 - considerably optimise shared string implementation by
573 root 1.316 making its null value a compiletime constant.
574 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
575     as well as using shstr_cmp to pass shared stringsa round efficiently,
576     for lots of code size savings.
577 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
578     they are sleeping: generators now check for the sleeping flag.
579 root 1.318 - tell gcc not to excessively inline some perl interface functions.
580 root 1.322 - remove marking rune length limit.
581 root 1.323 - fix formatting of cfpod when a verbatim block was following
582     a single newline.
583     - move resistances, statistics and showpets command output into tabs.
584 root 1.326 - implement map scripts that can replace the boulder logic without
585     having to write extensions.
586 root 1.310
587 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
588 root 1.302 - fix a longstanding bug that teared multipart monsters
589     at map boundaries apart.
590 root 1.292 - temporarily make permanently invisible player visible when
591     he/she makes noise.
592 root 1.284 - fix being able to see through walls a bit.
593 root 1.303 - improve look at output.
594 root 1.285 - completely replaced the line of sight algorithm with a variant
595     of spiral fov capable of visibility grades and arbitrary
596     shadow angles, that uses less memory and less code.
597     - the new los code supports arbitrary map rectangles and loosens
598 root 1.310 other restrictions of the old code, supporting further optimisations.
599     - update los if blocksview-objects are inserted in a map, not just when
600 root 1.287 removed (e.g. for summon fog).
601 root 1.303 - permanent invisibility doesn't make immune against making noise:
602     implement a noise system that allows monsters to locate the player
603     when he/she makes noise.
604     - implement a primitive smell system that monsters can use to track
605     players.
606 elmex 1.288 - create bomb now also works when casted by door traps.
607 elmex 1.290 - (arch) new torch graphics.
608 root 1.289 - (maps) considerably soften the subway spider.
609 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
610     the guards from being killed by players.
611 root 1.310 - (maps) lots of tweaks in and around scorn.
612     - (maps) use special non-blocksview jungle, mountain and
613     darkforest freely on the worldmap, to get gradual sight obstacles
614     instead of total blackout in those areas.
615 root 1.289 - no maximum darkness for outdoor maps anymore.
616 root 1.291 - add more hints, fix some messages.
617 root 1.292 - fix a bug: firing rods should tell you something about them.
618     - make light additive even within players.
619 root 1.293 - darken xrays effect a bit.
620     - improve handling of los changes when inserting or removing
621     objects, not perfect yet.
622     - make map darkness signed (formerly unsigned) to allow
623 root 1.294 ambient lighting and centrally manage darkness as an offset.
624     - revamped, fixed and documented the server calendrics, also
625     tell users the current time and data, to improve awareness.
626     - implement proper wizlook flag and handling of wizlook, instead
627     of dumbly just clearing los once.
628 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
629     and has a smaller runtime variance.
630 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
631     making them actually useful.
632     - see_in_dark now increases the viewing radius by 3.
633 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
634     speedup, as well as in many other places.
635 root 1.299 - remove support for extended map infos - these are not used
636     by the deliantra client and removing them gives us a 10% speedup
637     when sending map changes.
638 root 1.300 - remove most gcfclient and other client bug workarounds, as well
639     as now obsolete protocol versions, simplying the code.
640 root 1.301 - optimise and simplify generation of random numbers.
641 root 1.303 - correctly provide a non-zero default density for materials, to
642     avoid crashes, fix other bugs in the material handling code.
643     - fix volume calculations.
644     - fix cfpod parsing when multiple verbatim blocks were separated by
645     newlines.
646 root 1.305 - increase monster detection radius from wis/5 to wis/3.
647 root 1.306 - remove old pickup modes.
648     - remove obsolete disarm and search commands (search wasn't working
649     anyways).
650 root 1.308 - fix a crash when an npc applied a sign.
651 root 1.284
652 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
653 root 1.283 - this release is assumed to be very stable.
654     - (maps) radically redesigned and improved tutorial.
655 root 1.280 - directional casting no longer immediately removes the invisible effect.
656 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
657 root 1.272 - fix overflow in lighting calculations.
658     - negative glow radii can no longer cause total darkness.
659 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
660     only maximally-lit ones.
661 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
662     - swashbucklers got the oratory skill now.
663 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
664 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
665 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
666 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
667     (which was probably broken, too).
668 root 1.281 - support negative glow radii during daytime, too.
669     - use circular, not rectangular, viewing area.
670     - use minimum viewing distance of 2 in outdoor maps.
671     - negative glow is stronger than viewing area or lamps.
672 root 1.283 - (arch) new darkness spell face.
673 root 1.272
674 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
675     - (maps) completely redesigned scorn.
676 root 1.269 - "cast light" now works on oneself.
677 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
678     negative glow radii again (they were totally broken before).
679 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
680 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
681 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
682 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
683 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
684     back to the player.
685 root 1.251 - attuned/repell and spell base level system reworked.
686 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
687 root 1.247 be less erratic now.
688 root 1.248 - refuse to write the uuid file if the uuid is zero
689     (to avoid writing it in early crashes).
690 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
691     - speed up emergency_save by not syncing every file separately.
692     - no longer reattach perl to every object on reload, it's slow, and no longer
693     necessary since we don't nuke stashes anymore.
694     - do not bootstrap perl from the commandline args, use separate eval for
695     better error reporting.
696 root 1.259 - fix a crash when pushing cone spells met ice attacks.
697 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
698 root 1.255 - speed up map refresh in server a bit.
699 elmex 1.258 - refactored drop code and fixed some programming errors in it.
700 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
701 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
702 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
703     as the current weight of the inventory.
704 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
705     dragonfire has been introduced for the non-dragon players.
706 root 1.265 - remove unused "tooltype", "start_holding" object slots.
707     - change "weapontype" object slot to uint8.
708     - convert "hide" object slot into flag.
709     - reorder object members for better locality of reference and codesize
710     decrease.
711 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
712 root 1.267 - fix a crash when no skill could be found when killing amonster.
713 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
714     every completed aio operation.
715 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
716     and update mapspaces if necessary.
717 root 1.246
718 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
719 root 1.241 - removed all command line parsing, only env variables are supported
720     anymore.
721 root 1.239 - region-specific monsters will now once more be on the worldmap.
722 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
723 root 1.225 would grow out of bounds.
724 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
725 root 1.222 - fixed a double-escaping bug in the pod-parser.
726     - rewrote the cfpod parser in C++.
727     - hintmode moved to C++, players need to re-set their hintmode if
728     they dislike "show".
729 root 1.231 - fix RIP inscription.
730 root 1.239 - bump login name length from 18 to 20 char max.
731 root 1.231 - correctly support gender in emotes.
732     - correctly support gender in the death messages.
733     - correctly generate death messages for players only when they really die,
734     with increased information.
735 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
736     and data corruption (but apparently was never triggered).
737 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
738 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
739     data corruption bug.
740 root 1.223 - tweak coredumping/monitoring a bit.
741 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
742 root 1.227 - do not crash in the loader when an inventory object could not be loaded
743     (from a corrupted file).
744 root 1.241 - redid skills command to send output to proper channel.
745 root 1.233 - object->map is no longer refcounting.
746 root 1.228 - add FLAG_DEBUG for internal debugging.
747 root 1.231 - add NDI_VERBATIM flag to send_msg.
748 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
749 root 1.240 - player->exists is no longer a sync_job.
750 root 1.233 - split login.ext's player scheduler into
751     it's own player-scheduler.ext extension.
752 root 1.222
753 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
754 root 1.212 - require perl 5.10.
755 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
756 root 1.204 - swap player and observed count's on the map when observing.
757 root 1.205 - add (mostly untested) mapspace perl class and accessors.
758 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
759 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
760     could be found.
761 root 1.208 - pits now have a configurable "random spread" range and default
762 root 1.213 to a radius of two now.
763 root 1.212 - rewrite pay_player_arch.
764     - use a more stable perl_reload implementation.
765     - do not use Symbol::delete_package (causes crashes after perl-reload),
766     use our own, safer, clear_package instead.
767     - when asynchronously dumping core, close all file handles to allow
768     the server to restart concurrently.
769 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
770     sequences, without double-encoding. it should be faster, too.
771     - the above fixes wrong display of help tetx and many other issues.
772 root 1.216 - use lzf and frag packets for large messages for clients supporting them
773 root 1.218 (0.9976+), use it for long books and other messages.
774 root 1.210 - eradicate listen command and corresponding code.
775 root 1.211 - eradicate logs command.
776 root 1.218 - let the client log into the server log, used for crash backtraces.
777 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
778     old style spell objects with the spell magic bullet.
779 root 1.220 - (arch) fixed skill less rods in the archetypes
780 root 1.204
781 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
782 elmex 1.197 - made jeweler workbench larger and some other minor map
783     changes in jeweler town.
784 root 1.196 - fixed wrong item handling in jeweler skill code.
785 root 1.198 - (arch) use a special "key_random_map" for random map keys
786     that are used up.
787 root 1.199 - fix a crash when the player who was observed has logged out long
788     enough for his region/map to be gone.
789 root 1.200 - port to g++-4.3's incompatible tr1 changes.
790 root 1.201 - add some missing dependencies.
791 root 1.203 - log to /var/log/deliantra/ by default.
792     - hack observe code to enable smooth movmenet when observing.
793 elmex 1.195
794 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
795 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
796 root 1.179 - correctly move gsay to the party channel.
797 root 1.178 - fix a crash when animate weapon was used in some areas.
798 elmex 1.177 - fixed unnecessary identification of by converters created objects.
799 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
800     with NPCs.
801 elmex 1.175 - (arch) dragon scales got proper type now
802 root 1.193 - object::decrease would sometimes cause container weights to
803     be wrong, this has been fixed.
804 root 1.194 - do not send time updates for newly-seen items.
805 root 1.185 - thawing an icecube will once more drop its contents to the ground.
806 root 1.183 - fix cone spells etc. going through walls sometimes.
807 root 1.186 - fix a weight update bug that sometimes left containers
808     with wrong weights.
809 root 1.194 - added auto_apply event and extension for shop tiles.
810 root 1.172 - work around get_map_flags invoking perl and switching the stack.
811     - make sure the map is loaded when using a town portal return.
812 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
813     where healing spells didn't cost any grace.
814 root 1.173 - fix starvation kill reason.
815 root 1.174 - fix pk killer name message.
816 root 1.189 - don't let people apply signs with @match.
817 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
818     what seems to be the biggets memleak in the server).
819 elmex 1.171
820 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
821 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
822     - use anyevent to manage listen ports (this enables IPv6 support).
823 root 1.167 - server supports ipv6 client connections now.
824 root 1.168 - use newly-available Coro::AnyEvent.
825 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
826     to let it handle AIO requests.
827 root 1.167
828 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
829 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
830     processing considerably (especially in the client) and reduces data transfers
831     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
832 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
833     - (map) fixed npc dialogue in pup_land/s_f/special.
834     - bugfix: fix a crash when a player casts a swarm spell and then logs out
835     (swarm spells now stay in the player's inventory).
836 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
837 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
838     archetype *archname* (chairs of different facings were merged).
839     - bugfix: fix a potential crash issue in find_object_name (not used
840     normally).
841 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
842     (destruction, magic missile etc.).
843 root 1.163 - swarm spells without a direction now use various spiral patterns
844     instead of being fully random.
845 root 1.158 - update AnyEvent API to 3.4 and above.
846 root 1.156
847 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
848 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
849 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
850 root 1.152 - bugfix: the jumping skill now gives experience for jumping
851     and for attacking monsters. it also takes about one second to do a jump.
852 root 1.138 - bugfix: players couldn't starve in 2.53 :(
853 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
854 root 1.152 - bugfix: spell effects like word of recall are removed on death.
855 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
856     were created outside a map.
857 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
858     (fixed by reversing the logic).
859 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
860 root 1.153 - bugfix: the random map generator no longer leaks key objects.
861 root 1.154 - bugfix: support random maps >127x127.
862 root 1.152 - (maps) fixed the death certificate system in nimbus.
863 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
864 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
865 root 1.147 - (arch) give ball lightning a real name.
866 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
867 root 1.155 - support cfpod in ex replies (client item tooltips).
868 root 1.143 - unapply item in range slow when readying a spell.
869 root 1.148 - bugfix: account for rounding errors in weight updates.
870 root 1.139 - remove synchronous mkdir in chargen_race_done.
871     - fix per-race starting maps.
872 root 1.142 - check hiscore on suicide and quit as well.
873 root 1.138 - tell players when they are starving.
874 root 1.133 - get rid of costly object_from_name conversion for altar effects.
875     - fix map difficulty calculation for generators.
876 root 1.146 - slightly more intelligent handling of "is_animated" flag.
877 root 1.149 - support no_drop map header flag (before it was only available internally).
878 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
879 root 1.133
880 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
881 root 1.119 - bugfix: custom skill settings were not saved by the server.
882     - bugfix: remove did not actually remove items from the inventory, leaving
883 root 1.116 ghost items.
884 root 1.119 - bugfix: properly update items identified on the ground.
885 root 1.120 - bugfix: use localtime_r in the logger thread.
886 root 1.122 - bugfix: player starvation will now give the correct kill reason.
887     - bugfix: archetype reloads could crash the server.
888 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
889 elmex 1.114 player is not logged in.
890 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
891 root 1.117 server startup.
892 root 1.128 - bugfix: fix the door surround check in the random map generator.
893     - (maps) fix heaven quest difficulty progression.
894     - (maps) fix some random map styles.
895     - dropping items a shop is not interested in won't sell them anymore.
896     - rods and horns with a too low maximum charge allow now at least one discharge.
897     - implement kill & death statistics.
898     - random map preparation is no longer synchronous.
899     - rewrite find_style in perl, no longer does synchronous I/O.
900     - improve random map specials placement.
901     - make the killer a real object pointer instead of a string, improved
902     kill reason messages.
903 root 1.117 - take advantage of new aio_close and aio_chmod.
904 root 1.128 - implement archetype::get, object::deep_clone and update callers.
905 root 1.125 - change_abil is much faster.
906 root 1.126 - update the floorbox more often to work around the reverses item order
907     display in clients.
908 root 1.125 - cleaned up object copying by encapsulating it to a single place.
909 root 1.126 - add hints to the invite messages.
910 root 1.127 - rewrote key<->value pair handling.
911 root 1.128 - use an independent random number generator for the random map generator.
912 elmex 1.113
913 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
914 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
915     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
916     - completely automate the weight handling, should fix all weight
917     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
918 root 1.103 - reloading archetypes while a user was in the character creation phase
919     could crash the server.
920 root 1.106 - fix a nontrivial number of cases of code commented similar
921     to "is this really correct?", as many of those cases are now handles
922     automatically by lower level code.
923     - replace many ad-hoc checks for client visibility by object::visible_to,
924     should result in broader applicability of functions using it.
925 root 1.104 - merge items with different arch pointers refering to the same arch
926     (due to archetype reloads).
927 root 1.106 - refactored the object remove/insert functions and most related
928     functions (decrease, split, merge_ob etc.).
929 root 1.105 - make it compile better on freebsd (reported by pippijn).
930 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
931 root 1.108 - fix the longstanding "container stays open" bug.
932 root 1.107 - improved floorbox updating to be incremental and other protocol
933     optimisations.
934     - get rid of update_after_inventory_change and only do update stats
935     for weight once/tick/player at max.
936 root 1.109 - rewrite party commands, use party channel.
937 root 1.103
938 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
939 root 1.97 - properly link against libgthread as that is needed to make the slice
940     allocator thread-safe.
941 root 1.91 - support perls not compiled with 64 bit support (though this is not a
942     recommended configuration) (reported by Samuel Gondouin).
943 root 1.94 - always put godgiven items into the player inventory, never any containers.
944 root 1.92 - (maps, arch) the scorn go club was founded!
945 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
946 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
947     became a real spell-class.
948 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
949     - (arch) considerably strengthened spark shower and destruction.
950     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
951     finally reloadable at runtime.
952     - changed archetype loading algorithm to only require one pass and
953     use delayed resolving of references.
954 root 1.101 - examine command now uses the examine infobox.
955 root 1.102 - implement an "incremental garbage collector" for archetypes.
956 root 1.98 - enable slice allocator again.
957 root 1.96 - implement optional free memory poisoning.
958 root 1.91
959 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
960 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
961 root 1.85 skill.
962 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
963     names (also update all maps to use money instead of coins).
964 root 1.78 - add uuid accessors to perl.
965     - add coin names and archetype accessors to perl.
966 root 1.80 - fix runtime uuid file format to use "." instead of ",".
967 root 1.78 - change perl extensions to not use hardcoded coins and values.
968 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
969     and be more parsimonous of uuid usage by the exact value out on exit.
970 root 1.86 - write log messages in another thread, removing another sync point.
971     - support multi-line log messages in a nicer way.
972 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
973 root 1.81 - fix a minor memleak in the random map generator.
974     - some parts of the random map generator are not coroutine-safe,
975     so only call it "single-threaded".
976     - major cleanup of memory management in random map generator.
977 root 1.87 - slight refactoring of the random map generator, faster too.
978 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
979     bookkeeping bug.
980 root 1.87 - work around "player is on active list" problem by deactivating player
981     after loading.
982 root 1.81 - garbage collect shstr's more evenly and adaptively only when
983     there have in fact been allocations.
984 root 1.82 - fix object::insert to do as documented and insert into the env
985     if necessary.
986     - fix cf::map::unique_maps.
987     - fix nrof overflow check in can_merge_slow.
988     - fix converter code to handle >31 bit values.
989 elmex 1.83 - added support for the player_sold flag
990 root 1.84 - converters no longer accept unpaid items.
991 root 1.88 - canonicalize random map meta files for better unification.
992 root 1.77
993 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
994 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
995     when mlockall has been used.
996 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
997 root 1.72 - use separate thread for ticker timing (and more in the future).
998     this greatly increases timing accuracy and gets rid of an enourmous
999     number of gettimeofday calls.
1000 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1001 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1002 root 1.71
1003 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1004 root 1.68 - rebalanced default experience table to be more exponential
1005     and much easier up to level ~40, then moderately harder.
1006 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1007 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1008     - do not exit on reload/load errors but properly cleanup.
1009 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1010 root 1.66
1011 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1012 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1013     (this fixes the jeweler skill).
1014 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1015 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1016 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1017     it has reset, which is better than putting it on the savebed, also as
1018 root 1.321 proof that the player didn't use a savebed).
1019 root 1.59
1020 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1021 root 1.56 - work around perl bug in configure perl module version check.
1022 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1023 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1024 root 1.52 - fix a bug in animate_weapon, causing a crash.
1025 root 1.54 - no longer exit when a coroutine throws an exception.
1026 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1027 root 1.53 - fix the "<player> is nuts" message.
1028 root 1.58 - fix an exception at logout due to the json_coder being gone.
1029 root 1.43 - upgrade to EV version 2.0 API.
1030 root 1.47 - when players don't apply a savebed correctly but stand above one,
1031     do not move or kill them.
1032 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1033 root 1.43 - implement generic framework for server-side resource files.
1034     - implement resource file update event.
1035     - hook experience table update into the framework.
1036     - move jeweler.yaml to resources (arch/).
1037 root 1.44 - switch from Crossfire to Deliantra perl module.
1038     - implement json2json arch filter.
1039 root 1.45 - implement widget protocol version 2, support for ui templates.
1040 root 1.54 - mapinfo is now handled fully asynchronously.
1041 root 1.48 - ext/irc: also log irc messages.
1042 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1043 root 1.43
1044 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1045 elmex 1.41 - limited the number of items that can be picked up and dropped
1046 root 1.42 as temporary measurement against bad performance or dropping things
1047     (this lead to long freezes and triggered the watchdog).
1048 elmex 1.41 - improved the performance of the drop command a bit.
1049 root 1.38 - switch from Event to EV for higher performance, easier usage,
1050     less bugs...
1051 root 1.39 - updated to release version of the gnu affero license.
1052 root 1.38
1053 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1054 root 1.36 - more thoroughly rename the binaries, contact addresses.
1055     - update the copyrights.
1056 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1057     crashes.
1058 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1059     potentially causing crashes.
1060 root 1.35 - assign weapons on user load time, not login-time, avoiding
1061     crashes.
1062    
1063 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1064 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1065 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1066     in some of the maps.
1067 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1068     which is now trivial to do.
1069 root 1.33 - removed all traces of the old (and never working) plug-in interface
1070     (70kb code less on amd64).
1071 root 1.34 - improve/tune scheduling priorities.
1072     - fix some freezing bugs.
1073     - fix a memory corruption problem in dynbuf.printf.
1074     - use channels for chat and many informational commands.
1075     - improved the tutorial.
1076     - create missile is now fixed.
1077     - race fields must now contain archetypes.
1078     - jumping skill now works as advertised.
1079 root 1.31
1080 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1081 root 1.24 - relicense under the gnu affero license.
1082 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1083 root 1.24 - implement server-side framework for generic resources.
1084     - use resource framework for server-provided ambient
1085     music.
1086 root 1.27 - save object owners (players only atm).
1087 root 1.24 - replace limited sound api with server-provided sound effects.
1088     - new sc (sound control) protocol command.
1089     - improve fxix protocol to include types.
1090     - exactly fill tcp segments, if possible.
1091     - output-rate is now an upper limit, the server will automatically
1092     (and quite perfectly) adjust to the network conditions, ensuring
1093     low latency even during bulk transfers (music, images, sounds etc.).
1094     - implement server-side widgets (i.e. client widgets controlled
1095     in the server side). this will allow future expansion without
1096     having to upgrade clients.
1097     - implement a (artwork) world map with realtime player position
1098     tracking.
1099     - new and more efficient extcmd (server still supports old extcmd
1100     protocol).
1101 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1102     calcluation that could be easily exploited by users.
1103     - rebalanced diseases to spread more naturally/evenly.
1104     - completely asynchronous map loading even for tiled maps.
1105 root 1.24 - replace simple messaging protocol with channels carrying metadata
1106     (similar to message types, but more directed at the user).
1107     - reduce command processing latency by a whopping 120ms by
1108     reordering some processing steps inside the server. this directly
1109     reduces lag by 120ms.
1110     - actually send spell faces to the client.
1111 root 1.23 - implement player genders.
1112 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1113     otherwise return to savebed and possible kill if the log-out
1114     was for too long.
1115     - fast socket-dead detection (kick player after 8 seconds without ack).
1116     - greatly reduce the cpu time needed to draw maps _again_.
1117     - archetypes are now subclasses of objects.
1118     - rebalanced shop greed and approval functions to be more realistic
1119     (and likely match the actual intention).
1120 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1121     italic, gender-specific text, paragraphs etc.
1122 root 1.24 - implemented hint framework, players can opt to receive hints.
1123     - implemented (long) book framework, added some books from the cf wiki.
1124 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1125     protocol and is capable of transmitting generic meta information.
1126 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1127     - replace the nexus by a per-player tutorial map that teaches stuff
1128     better than the newbie house.
1129 root 1.18 - fix the magicmap colours.
1130 root 1.19 - optimise map update even more by removing unneeded code and checks.
1131     - decouple map and stats update from pl->ob and use pl->observe instead.
1132     - implement observe command.
1133 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1134     calls with a simple comparison.
1135     - fix a latent crossfire bug that could crash the server because the
1136     map refresh did not update the mapspace.
1137 root 1.24 - support custom keys for regions and maps, regions are now
1138     refcount-managed.
1139     - allow worldmap overlays anywhere in the 000..999 range.
1140     - new system to acquire time slices for background jobs, to reduce
1141     jitter.
1142 root 1.27 - semi-persistent object-referencing framework (currently only players
1143     supported).
1144 root 1.22 - dependency tracking for perl extensions.
1145 root 1.24 - new slag-ex extension for cleaning cauldrons.
1146     - fix invoke result processing.
1147     - there are even less i/o syncpoints in the server now.
1148 root 1.29 - added map-tags extension that scans all maps for object tags
1149     and records them in the database (not used yet).
1150 root 1.28 - metaserver 2 support.
1151 root 1.22 - many more bugfixes and minor optimisations.
1152 root 1.16
1153 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1154 root 1.14 - optimised event invocation (non-wanted events can now be
1155     skipped with 4-5 inlined instructions).
1156 root 1.12 - complete rewrite of town_portal: it now creates a portal
1157     to the "nearest" town only, travel is only possible
1158 root 1.13 to the town and back, anybody can use it (also removes
1159     one of the remaining syncpoints in the server).
1160 root 1.10 - complete rewrite of the range/attack skill slot system:
1161     there are now two slots, one for combat, one for ranged
1162     attacks.
1163     - introduce the concept of a current weapon (either a ranged
1164     or a combat weapon/skill/tool) and switch between them as
1165     needed.
1166     - rewrite bow code so bows get more useful: apply damage,
1167     attacktype and other stats to the arrows and treat
1168     bows as weapons. also rebalance the missile weapons skill
1169     so its damage increases with level.
1170     - rewrite the complete player speed logic: weapon_speed now
1171     works as documented and there are no unnatural speed boosts.
1172 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1173     installation, replacing the old collect scripts and
1174 root 1.9 simplying deployment by scaling and cutting faces as required.
1175     - simplify the map protocol extensively by taking advantage
1176     of missing bigfaces, speeding up map generation immensely.
1177 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1178     other archetypes.
1179     - rationalise archetype, region and treasurelist file format
1180     into a single file format and make them reloadable asynchronously.
1181 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1182     reloadable at runtime.
1183 root 1.6 - implement 64x64 faceset support.
1184     - implement fxixsx protocol that saves
1185     a lot of bandwidth over the old image/face/smooth packets
1186 root 1.11 and allows images > packetsize, incremental and background
1187     transfers.
1188 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1189     on a face basis as opposed to a mapspace basis.
1190 root 1.7 - the server can now rate-limit image uploads to not exceed
1191     a certain (client-configurable) speed while guarenteeing full
1192     freedom of movement.
1193 root 1.8 - implement new ex command to request item descriptions.
1194     - implement new msg command for in-game messages with meta
1195     information (using xml).
1196 root 1.9 - enforce utf-8 for all text messages.
1197 root 1.13 - added micropather (not used yet).
1198 root 1.6 - many, many bugfixes.
1199 root 1.1
1200 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1201 root 1.1 - make coroapi accessible to cf+.
1202     - moved map handling logic completely to perl
1203     - per player maps are now marked in the map
1204 root 1.2 - maps are saved completely differently now,
1205     and much more often.
1206 root 1.17 - rewrote map header parser and writer, to be much faster.
1207 pippijn 1.4 - maps and players are now (in the average case) loaded
1208 root 1.2 and saved completely asynchronously, I/O contention will no
1209     longer freeze the server.
1210 pippijn 1.4 - players and maps can be loaded anytime, without the player
1211 root 1.2 being logged in.
1212 root 1.1 - automatically generate method interfaces for perl from headers
1213     - unbundled freezethaw
1214     - mostly rewrote common/map.C
1215     - completely rewrite server/swap.C
1216     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1217     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1218     - better message for apply failures due to applymode
1219     - removed most all of the weather code
1220     - unified logging to stderr and file
1221     - too many minor changes to document
1222 root 1.615