ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.638
Committed: Wed Apr 14 21:36:31 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.637: +1 -0 lines
Log Message:
find_makr_object > mark, fix throwing

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.601 TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49 root 1.603 TODO: thrown objects hit natively (with their own skill).
50     TODO: golem survives "longer" now.
51 root 1.604 TODO: slow down some skills (e.g. stealing)
52 root 1.605 TODO: apply range checkign should go to apply_special
53 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
54 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55 root 1.616 TODO: clean up skill handling in kill_object.
56 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
58 root 1.632 TODO: hut_-2, cats show invisible showas talk?
59     TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
60 root 1.637 TODO: mining experience
61 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
62 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
63 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
64 elmex 1.630 (by Dustfinger).
65 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
66 elmex 1.573 - made (wizard) look_at show also uuids.
67     - added cf::object::find_object_uuid (::find_object already exists!).
68 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
69 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
70 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
71 elmex 1.568 - (arch) made the hill giants loose more body parts.
72 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
73 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
74     and made them a bit more expensive.
75 root 1.633 - (maps) add more glory hole treasure styles.
76 root 1.625 - do not update the floorbox while running, to avoid big item
77     updates that cost network bandwidth and processing power.
78 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
79     caused overflows causing monsters to become living deads.
80 root 1.619 - unapply weapons and armour before trying to improve it.
81 root 1.588 - teach the random map generator the ability to read ".rmg" files
82     that specify which actual style map to generate, and use it for
83     the default decorstyle to avoid inappropriate maps to be used.
84 root 1.636 - show invisible no longer makes magic mouths visible.
85 root 1.583 - move_type changes (spells, skills etc.) now will correctly
86     take move_on/move_off into account (e.g. buttons).
87 root 1.582 - display (exit) or (random map) in client for those objects.
88 root 1.606 - removed (useless) spell damage columns from spell info and replace
89 root 1.578 it by effective casting level - clients > 2.10 required to display
90     properly.
91 elmex 1.565 - building of levers/doors works again for all kinds of floors.
92 elmex 1.563 - the player can now withdraw and deposit all the available money.
93 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94     steinwandstadt/celvear.
95 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
96 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
97     clients.
98     - tcp.ext didn't unbind in reloads.
99     - map-tags.ext didn't properly close the database on reloads.
100 root 1.567 - cfutil skips .-directories when scanning.
101 root 1.571 - build.ext prevents players from building on other player's maps.
102     - rent.ext allows the dm to enter anytime.
103     - NPC_Dialogue adds a new predefined variable, $map.
104     - new "build" event hook.
105 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
106 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
107 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
108     them on loading, for old playerfiles and maps.
109 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
110     would be handled differently nowadays anyway.
111 root 1.584 - random map .meta were not being expired at all.
112 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
113 root 1.586 - update to automake 1.10.
114 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
115     require level 4 anymore.
116 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
117 root 1.590 - monsters now rotate through all skills (in chosen_skill).
118 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
119 elmex 1.593 - added detect mineral vein spell.
120 root 1.592 - support "wall overlays" in the random map generator - not very generic,
121     used by minable veins.
122 elmex 1.594 - (maps) relocated jeweler town to another directoy.
123 root 1.603 - (arch) implement mining pickaxes and mining skill.
124 root 1.601 - generate most constants for perl automatically.
125 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
126     - when player dies, restore his food to at least 200.
127 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
128 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
129 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
130 root 1.600 - the singing skill actually respects the direction now.
131     - oratory and singing now require a direction.
132 root 1.603 - use_skill now requires that you can actually apply the skill tool.
133 root 1.604 - do not invoke perl on every user command anymore by providing
134     a comamnd and an unknown_command event.
135     - move mark, run, run_stop, fire and fire_stop commands back from
136     perl to C++, for speed reasons (basically undo patchset 1304).
137     - add a client_destroy event, so we don't have to hook the
138     attachable destroy event (which is called much more often).
139 root 1.606 - removed (unused) FLOOR object type.
140 root 1.607 - fix errornous change_abil messages for rods (and other types).
141 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
142     all into server/commands.C.
143 root 1.609 - save and restore combat/ranged/current slot for players.
144 root 1.610 - the server now batches item's face/fx commands, as opposed
145     to sending one fx per item - helps mostly at connect and
146     with floorbox updates.
147 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
148 root 1.614 - the random map generator now supports selecting difficult for
149     more style categories than just monsters (all except fountains
150     apparently).
151 root 1.617 - object serialiser no longer creates empty "owner" references.
152 root 1.620 - make sure failed castings take some time, too, to avoid being
153     smitten by your god.
154     - many more failmsgs and help texts.
155 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
156 root 1.623 - stop thrown objects when their speed goes too low.
157 root 1.624 - log the number of unique logins seen every minute in a compact
158     format (for statistics).
159 root 1.626 - do not send delitem for players.
160 root 1.627 - support static scalar data members properly in genacc now.
161     - implement "simple" freelist management for objects.
162 root 1.628 - recycle object counts now - to support longer uptimes.
163 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
164     function (and yes, 666 is exact!).
165     - random map generator results should now be fully repeatable.
166 elmex 1.635 - fixed possible crash bug in build code.
167 root 1.638 - rename find_marked_object to ->mark and speed up.
168 root 1.562
169 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
170 root 1.558 - (maps) fix travel to valdor and back.
171 root 1.545 - do no longer by default eval map cod ein safe compartments
172     (this can be re-enabled using the safe_eval config option).
173 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
174     in lorak.
175 root 1.559 - fix data corruption issues caused by recursive calls to
176     unordered_mapwalk - now every caller must provide its own
177     buffer.
178 root 1.538 - (maps) improve tindervale maps slightly.
179 root 1.544 - (arch) considerably decrease slag ex price.
180 root 1.540 - (arch) fix filth archetype.
181 root 1.556 - extension dependency resolve was completely broken.
182 root 1.544 - multipart objects would cause save_throw_object to crash - it
183     now acts on the head only.
184 root 1.541 - do not try to connect to an irc server unless explicitly configured.
185 root 1.542 - do not expect decltype() to be available in gcc 4.4.
186 elmex 1.543 - extended the safe perl environment by loops.
187 root 1.547 - (arch) fix "armless cook" facings.
188     - the "experience table" resource item did not have a proper
189     hash associated with it, so updates could not be detected.
190 elmex 1.550 - fixed poison traps in doors.
191 root 1.548 - player->killer_name did not properly flag the name as unicode.
192 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
193     and provide a non-destructive SvPVutf8 variant.
194 root 1.554 - do not allow dragon players to change their title via the settings.
195 elmex 1.552 - ratelimited jeweler skill nugget conversion.
196 root 1.551 - under high load, the server stopped swapping out to make
197     the server more responsive, but making it impossible to reduce
198     the load by... swapping out. slot queuing will now always make
199     some progress.
200     - improve the quality of the load-avg calculation.
201 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
202 root 1.556 - don't fail to write the runtime file if the temporary already exists.
203 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
204     player now.
205 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
206     timestamp and use a tab in the client to increase awareness.
207 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
208     setflag 0 is possible.
209 root 1.560 - make install now deletes old extensions, to ease upgrades in the
210     deliantra vm.
211 root 1.538
212 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
213 root 1.532 - the destruction spell could/would corrupt server memory quite often.
214 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
215     disk, not when it already was in memory.
216 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
217     avoiding livelock during high-load emergency saves.
218 root 1.530 - logging in did not properly unapply all skills.
219 root 1.531 - (maps) make the invite quest marking much more obvious.
220 root 1.533 - (arch) fix warrior archetype names.
221 root 1.532 - map prefetching never prefetch upwards.
222 root 1.534 - wizpass no longer makes you non-blocking.
223 root 1.536 - (maps) add light to some of the special maps, add troll
224     map.
225 root 1.530
226 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
227 root 1.515 - (maps) add gorokh_final mapset from crossfire.
228 root 1.516 - (maps) block most vault-type mlab locations, open up
229     imperial converters for anybody to use.
230 root 1.519 - (maps, arch) replace all permanent stat potions by random
231     variants.
232 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
233 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
234     real player object on player changes.
235 root 1.522 - diseases and maybe other things could sometimes reduce the speed
236     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
237     much grief.
238 root 1.523 - speed_left randomisation was, apparently, totally broken.
239     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
240     of the speed slot internally and in map save files. among other
241     things, this gets rid of all the abs (speed) calls.
242     - reduce map file save files by using abridged keywords aliases.
243 root 1.494 - shop specialisation calculation was totally broken.
244 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
245     now enforced.
246 root 1.498 - fix magic mapping, which only worked for inate spell casting.
247 root 1.495 - godgiven items will now be explicitly described as such.
248 root 1.524 - (arch) dded a quiver of bolts.
249 root 1.504 - materialnames would change "randomly" on every load, only
250     set the material when the materialname was not set before.
251 root 1.497 - balancing change, halve rod recharge speed (instead
252     of 4.8s, the standard rods now recharge in ~10s. not a solution,
253     but still.
254 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
255 root 1.509 the costly flag-checking loop in most cases and using a simple
256     repeat-cache for speed_left.
257 root 1.507 - always delay stats update for players on insert/remove till
258     next tick/command, which saves a lot of cpu cycles on drop/take.
259 root 1.514 - add hint about havign to run to attach unaggressive npcs.
260 root 1.494 - pet monster level was not displayed correctly in "showpets index".
261     - clean up floating point conversions and many similar nitpicks.
262 root 1.502 - fix hanuk altar.
263 root 1.504 - overhaul material system to be much faster, and having less bugs, but
264     still having a lot of cruft :/.
265 root 1.502 - add marble shop floor.
266 root 1.494 - move gcc specifics to new file include/compiler.h.
267     - unrecognised cfpod directives could cause undefined behaviour.
268 root 1.505 - added boes' marble shop to steinwandstadt.
269 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
270     - optimise mapspace updates.
271     - cache volume/items per mapspace.
272 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
273     decrease).
274 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
275     have led to weird item multiplications.
276 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
277 elmex 1.501 - fixed crash bug in learn_spell command.
278 elmex 1.634 - enhanced output of the mapinfo command.
279 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
280 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
281     from perl to c++.
282 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
283     and use it in some "inner" loops.
284 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
285 elmex 1.511 - fixed jeweler experience output to not be floating point.
286 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
287 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
288 root 1.518 - try to prefetch memory inside process_objects, which can give
289     enourmous speed gains.
290     - make some small optimisation to the process_objects loop.
291 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
292     handling different chksum lengths.
293     - check for hash collisions in cfutil.
294     - reduce face checksum size from 6 to 4 bytes.
295 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
296 root 1.523 - removed weather-specific attributes.
297     - fixed genkeywords dependency.
298     - do not clear "randomitems" slot for world underlays.
299     - use "sl" as short-hand for speed_left in save-files, just to make them
300     smaller.
301 root 1.517 - in general, don't crash on value-less resource file lines
302     anymore, due to get_str never returning a 0-pointer.
303 elmex 1.521 - code cleanup in move_symptom.
304 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
305 root 1.494
306 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
307 root 1.481 - some Andrew Madloch wanted, despite being specifically told
308     multiple times that the Deliantra parts additions are under AGPL,
309 root 1.487 lock up the source code of the server within his company.
310 root 1.481 some reorganisations have been done to the sourcecode to make
311     it clearer that this violates the Affero GPL. Help to keep
312     Deliantra free software even for the coming generations
313     and be wary of the promises of Andrew Madloch, he has nothing
314 root 1.487 good in mind for free software.
315 root 1.480 - clarify which files of the server are 100% AGPL.
316 root 1.481 - minor reorganisation, move some GPL code into other files.
317 root 1.483 - implement viewpoint (which is like observe, but only for the map,
318     not stats etc.).
319 root 1.484 - replace magic mapping overlay by a flying bird exposing area
320     on the worldmap (ext/magic_mapping.ext).
321 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
322     - @find results in npc dialogue is now stored in $find.
323 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
324 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
325 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
326     dm instead.
327 root 1.456 - (maps) add town portal to celvear.
328 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
329     mapsets from crossfire, together with associated archetypes.
330 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
331     - (maps) define a new whalingoutpost region.
332 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
333     and most archetypes that go with them (without stoning and swallow effects),
334     casino tokens and stock certificates are also missing.
335 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
336     and santo dominion.
337 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
338     to go with them. also adjusted archetypes to be more korrekt "gotisch".
339 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
340 root 1.460 - properly close client-side dialogue when the player is teleported away.
341 root 1.459 - map-tags did not properly close it's database tables or wait
342     for a quiescent state, causing memory corruption on reload.
343 root 1.454 - support "stat.xyz" accessor in match expressions.
344 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
345 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
346     fixes long answers from npc dialogue).
347 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
348 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
349     and to not add a "put your code here" force needlessly.
350 root 1.463 - (arch) fix or improve many plurals.
351 root 1.465 - markers do no longer add a force if the slaying field is unset.
352 root 1.466 - sped up search-items implementation, but it's still horrible.
353 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
354 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
355     used to reogianise the illogical arch tree a bit.
356 root 1.479 - (maps) import most map names from crossfire.
357 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
358 root 1.483 - fly_high movement gives better los, ignoring blocksview.
359 root 1.488 - the addexp command should now honour skill names with spaces.
360 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
361 root 1.491 - (arch) added many more buildable marble floors.
362 root 1.490 - major namespace cleanup: save 45kb by making functions static
363     that were unnecessarily global.
364 root 1.452
365 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
366 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
367 root 1.451 - fix a memory buffer overflow in the book code.
368 root 1.429 - add @check, @find npc dialogue commands.
369     - (maps) add a number of town interiors.
370 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
371 root 1.451 - (maps) add celvear area from cfextended.
372 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
373     - (server,maps) fix bug causing some library books not to be chained down,
374     cause Scorn/Navar libraries not to have inscribable books.
375 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
376 sf-marcmagus 1.433 inappropriate item power.
377 root 1.448 - (maps) fix intwell balancing issue.
378 root 1.437 - improve the look of generated books.
379 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
380     - fix bug where players could bypass no_drop by putting items in containers.
381 root 1.430 - consecutive commands arriving at the same time in the server would be
382     corrupted if the length was >255.
383 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
384 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
385     and perl.
386 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
387     functionality (and more) inside the same object using the match expressions.
388     - create simpler match expression compiles in many common cases.
389 root 1.439 - reduce object size by removing obsolete "seen_by" member.
390 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
391     of the new dynbuf::splice function (which gave an unexpected net win
392     in code size...).
393 root 1.442 - the server will no longer complain (and subtly fail) when an object
394     being removed from a map causes another object to get removed.
395 root 1.441 - banish strncpy from the server, speed up and simplify sending item
396     descriptions to the client considerably.
397 root 1.442 - add new "in head" set modifier for matches.
398     - new BLOCKED_MOVE event added.
399     - mapscript archetype now has activate_on_xxx true by default, as similar
400     connected elements.
401 root 1.448 - (maps) imported all styles from cfextended except
402 root 1.444 floorstyles/land_plots and monsterstyles.
403 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
404 root 1.446 - don't crash when treasure lists are empty / supply new empty
405     treasurelist for randomitems when none can be found.
406     - implement cf::map::static_maps and use it in map-tags.ext.
407 root 1.449 - fix a bug in map-tag scanning when moving tags.
408 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
409     for a reaction.
410 root 1.447 - implement new "loadall" map loading command, purely for debugging.
411 root 1.429
412 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
413 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
414     but not horns (to make them more useful for content-creators).
415 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
416     2) it skipped spell effects and 3) it didn't handle the case where
417     and object was destroyed while iterating over it correctly. all this
418     allowed players to sometimes walk onto spaces they should not be able to
419     walk on.
420 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
421 root 1.399 - examining an object now dumps the serialised object form when the user
422 root 1.404 is a wizard (wizlook).
423 root 1.421 - altars no longer accept unpaid items.
424 root 1.411 - party spells didn't work all that well.
425 root 1.424 - added complex object matching framework (cf::match), and make altars
426     and pedestals use it.
427 root 1.425 - identified skill-tools show what skill they grant.
428 root 1.399 - display the duration of change_ability spells when examining them
429     (missing: protection spells, but they are a hack...).
430 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
431     adding more variety to the different mushrooms.
432 root 1.398 - fix a minor cfpod formatting bug.
433 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
434     the hintmode setting on the settings page.
435 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
436 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
437 root 1.399 - enable the object loader to also dump archetypes.
438 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
439 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
440 root 1.402 - force the initial face when loading an object that is time-animated
441     or a monster, so it does not have to be specified anymore.
442 root 1.403 - fix a bug where recasting an ability changing spell could shorten
443     its remaining duration.
444 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
445 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
446 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
447     up splay operations as well.
448 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
449 root 1.412 - implement introspection data for C++ classes (%REFLECT).
450 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
451 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
452 root 1.419 - fix transmutation alchemy.
453 root 1.424 - speed up many frequently-invoked C->perl callbacks.
454 root 1.419 - added complex object matching framework, to be used in altars and the like.
455 root 1.426 - switch to YAML::XS from YAML.
456 root 1.396
457 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
458 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
459     that ultimately was not helpful to catch it :)
460 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
461     all callers to use either one or the other, as appropriate. This
462     fixes the (rather fragile) light spell, maybe others.
463     - fixed an overflow and exploit in the bank/payment code.
464     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
465 elmex 1.384 to explain the skill a bit more.
466 root 1.389 - removed a buggy check for zero attacktype. So that we might find
467 elmex 1.388 the real bugs in the archs/maps/objects.
468 elmex 1.394 - Fixed enabling torches with lighters.
469 elmex 1.387 - (maps) Added Heaven Town region.
470     - (arch+maps) Fixed & normalized warriors on map
471     /quests/peterm/CTower/Barracks.
472 root 1.392 - fix the light spell (and possibly diseases and other lights).
473 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
474 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
475     a long time ago, and similar cases are still to be found in the maps.
476     - make the socket_timeout configurable in the code (but not yet for users).
477 root 1.393 - earth wall health bar is now correct.
478 elmex 1.384
479 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
480 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
481     freeze with IO::AIO anymore due this change.
482 root 1.364 - avoid a crash when a player tries to apply a lighter.
483 root 1.376 - allow a spell argument for dimension door.
484 root 1.362 - move shop item listing and some otherstuff into the info tab.
485 root 1.360 - avoid crashes when non-players cast party spells.
486 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
487 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
488     - small improvement of the number of potions in shops
489     (by Job Vranish).
490     - added a few party spells (by Job Vranish).
491 root 1.362 - use a common message dynbuf.
492 root 1.364 - destroying tear down objects will now use the full hp range
493     for animation and will only destroy/lastframe when hp < 0.
494     - allow monsters to use earth to dust.
495     - use manhattan distance for get_rangevector_from_mapcoord, just as
496     in get_rangevector.
497     - los updates now correctly take tiled maps into account.
498     - do los updates even on maps without darkness.
499 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
500 root 1.375 - upgrade to IO::AIO 3.21.
501 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
502 elmex 1.373 - properly catching exceptions from callback in irc.ext.
503 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
504 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
505 elmex 1.368 - (arch) added hint about usage to Slag Ex.
506 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
507     like the rest.
508 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
509 root 1.378 - (arch+maps) added rate limited converter and adjusted
510     /elmex/mana_fountain.
511     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
512     - reduce size of casting_time, move_status, attack_movement,
513     last_heal and last_sp slots, squeezing some more space out of struct
514 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
515     anywhere.
516 root 1.358
517 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
518     - fixed bug in alchemy, where finding the right object for enhancements
519     didn't work.
520 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
521     effects (w.r.t. put_more) per mapspace, to give the server a chance
522     to survive a hundred deathsheads.
523 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
524     disastrous bug of unfortunately unknown proportions...
525 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
526 root 1.343 - use gender-neutral place descriptions for invite.
527 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
528     Thanks go to Lisa Larsen!
529 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
530     anymore).
531 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
532 root 1.345 - use better dependency tracking for include/keyword.h.
533 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
534     so it is possible to invite somebody out of some stck-till-death traps,
535 root 1.346 or simply to commit suicide.
536 root 1.352 - replace the "ignoring delayed commands" message by something more useful
537     (cf. cunning gnome freezeing issue).
538 elmex 1.349 - various fixes for weapon improvements.
539 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
540 root 1.353 - support T and G sequences in cfpod.
541 root 1.343
542 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
543 root 1.339 - convert me command from per-map to chat, which makes more sense, also
544     document it.
545 elmex 1.336 - more than one spellbooks of same class can now be given
546     in class selection.
547 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
548     spell rebalancements.
549 elmex 1.338 - the IRC gateway filters IRC colors now.
550 elmex 1.336
551 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
552 root 1.331 - (arch) fix quiver of Holding Bolts.
553 root 1.332 - applying unpaid items will now examine them.
554 root 1.330 - add "What" column to body command, showing items in that slot.
555 elmex 1.329 - redesigned and rebalanced lamps and torches.
556 root 1.330 - add "..." to item names that have been shortened.
557     - fixed "assign" function that squeezes strings into fixed length.
558 elmex 1.333 - add cursed effect to lamps and (some) torches.
559 elmex 1.334 - fixed bad assigned crafting skills and their tools.
560 root 1.312
561 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
562 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
563 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
564 root 1.312 - make monster smell logic dependent on their wisdom stat.
565 root 1.324 - put the death reason into a separate tab.
566     - converted "connected" slot to string, cleanly got rid of some ugly
567     hacks such as the path_attuned hack.
568 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
569     - replace one-at-a-time hash by faster than smaller FNV-1a hash
570     when hashing strings.
571 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
572 elmex 1.320 whether the right cauldron is used.
573 root 1.313 - considerably optimise shared string implementation by
574 root 1.316 making its null value a compiletime constant.
575 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
576     as well as using shstr_cmp to pass shared stringsa round efficiently,
577     for lots of code size savings.
578 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
579     they are sleeping: generators now check for the sleeping flag.
580 root 1.318 - tell gcc not to excessively inline some perl interface functions.
581 root 1.322 - remove marking rune length limit.
582 root 1.323 - fix formatting of cfpod when a verbatim block was following
583     a single newline.
584     - move resistances, statistics and showpets command output into tabs.
585 root 1.326 - implement map scripts that can replace the boulder logic without
586     having to write extensions.
587 root 1.310
588 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
589 root 1.302 - fix a longstanding bug that teared multipart monsters
590     at map boundaries apart.
591 root 1.292 - temporarily make permanently invisible player visible when
592     he/she makes noise.
593 root 1.284 - fix being able to see through walls a bit.
594 root 1.303 - improve look at output.
595 root 1.285 - completely replaced the line of sight algorithm with a variant
596     of spiral fov capable of visibility grades and arbitrary
597     shadow angles, that uses less memory and less code.
598     - the new los code supports arbitrary map rectangles and loosens
599 root 1.310 other restrictions of the old code, supporting further optimisations.
600     - update los if blocksview-objects are inserted in a map, not just when
601 root 1.287 removed (e.g. for summon fog).
602 root 1.303 - permanent invisibility doesn't make immune against making noise:
603     implement a noise system that allows monsters to locate the player
604     when he/she makes noise.
605     - implement a primitive smell system that monsters can use to track
606     players.
607 elmex 1.288 - create bomb now also works when casted by door traps.
608 elmex 1.290 - (arch) new torch graphics.
609 root 1.289 - (maps) considerably soften the subway spider.
610 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
611     the guards from being killed by players.
612 root 1.310 - (maps) lots of tweaks in and around scorn.
613     - (maps) use special non-blocksview jungle, mountain and
614     darkforest freely on the worldmap, to get gradual sight obstacles
615     instead of total blackout in those areas.
616 root 1.289 - no maximum darkness for outdoor maps anymore.
617 root 1.291 - add more hints, fix some messages.
618 root 1.292 - fix a bug: firing rods should tell you something about them.
619     - make light additive even within players.
620 root 1.293 - darken xrays effect a bit.
621     - improve handling of los changes when inserting or removing
622     objects, not perfect yet.
623     - make map darkness signed (formerly unsigned) to allow
624 root 1.294 ambient lighting and centrally manage darkness as an offset.
625     - revamped, fixed and documented the server calendrics, also
626     tell users the current time and data, to improve awareness.
627     - implement proper wizlook flag and handling of wizlook, instead
628     of dumbly just clearing los once.
629 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
630     and has a smaller runtime variance.
631 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
632     making them actually useful.
633     - see_in_dark now increases the viewing radius by 3.
634 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
635     speedup, as well as in many other places.
636 root 1.299 - remove support for extended map infos - these are not used
637     by the deliantra client and removing them gives us a 10% speedup
638     when sending map changes.
639 root 1.300 - remove most gcfclient and other client bug workarounds, as well
640     as now obsolete protocol versions, simplying the code.
641 root 1.301 - optimise and simplify generation of random numbers.
642 root 1.303 - correctly provide a non-zero default density for materials, to
643     avoid crashes, fix other bugs in the material handling code.
644     - fix volume calculations.
645     - fix cfpod parsing when multiple verbatim blocks were separated by
646     newlines.
647 root 1.305 - increase monster detection radius from wis/5 to wis/3.
648 root 1.306 - remove old pickup modes.
649     - remove obsolete disarm and search commands (search wasn't working
650     anyways).
651 root 1.308 - fix a crash when an npc applied a sign.
652 root 1.284
653 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
654 root 1.283 - this release is assumed to be very stable.
655     - (maps) radically redesigned and improved tutorial.
656 root 1.280 - directional casting no longer immediately removes the invisible effect.
657 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
658 root 1.272 - fix overflow in lighting calculations.
659     - negative glow radii can no longer cause total darkness.
660 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
661     only maximally-lit ones.
662 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
663     - swashbucklers got the oratory skill now.
664 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
665 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
666 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
667 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
668     (which was probably broken, too).
669 root 1.281 - support negative glow radii during daytime, too.
670     - use circular, not rectangular, viewing area.
671     - use minimum viewing distance of 2 in outdoor maps.
672     - negative glow is stronger than viewing area or lamps.
673 root 1.283 - (arch) new darkness spell face.
674 root 1.272
675 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
676     - (maps) completely redesigned scorn.
677 root 1.269 - "cast light" now works on oneself.
678 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
679     negative glow radii again (they were totally broken before).
680 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
681 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
682 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
683 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
684 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
685     back to the player.
686 root 1.251 - attuned/repell and spell base level system reworked.
687 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
688 root 1.247 be less erratic now.
689 root 1.248 - refuse to write the uuid file if the uuid is zero
690     (to avoid writing it in early crashes).
691 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
692     - speed up emergency_save by not syncing every file separately.
693     - no longer reattach perl to every object on reload, it's slow, and no longer
694     necessary since we don't nuke stashes anymore.
695     - do not bootstrap perl from the commandline args, use separate eval for
696     better error reporting.
697 root 1.259 - fix a crash when pushing cone spells met ice attacks.
698 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
699 root 1.255 - speed up map refresh in server a bit.
700 elmex 1.258 - refactored drop code and fixed some programming errors in it.
701 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
702 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
703 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
704     as the current weight of the inventory.
705 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
706     dragonfire has been introduced for the non-dragon players.
707 root 1.265 - remove unused "tooltype", "start_holding" object slots.
708     - change "weapontype" object slot to uint8.
709     - convert "hide" object slot into flag.
710     - reorder object members for better locality of reference and codesize
711     decrease.
712 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
713 root 1.267 - fix a crash when no skill could be found when killing amonster.
714 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
715     every completed aio operation.
716 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
717     and update mapspaces if necessary.
718 root 1.246
719 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
720 root 1.241 - removed all command line parsing, only env variables are supported
721     anymore.
722 root 1.239 - region-specific monsters will now once more be on the worldmap.
723 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
724 root 1.225 would grow out of bounds.
725 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
726 root 1.222 - fixed a double-escaping bug in the pod-parser.
727     - rewrote the cfpod parser in C++.
728     - hintmode moved to C++, players need to re-set their hintmode if
729     they dislike "show".
730 root 1.231 - fix RIP inscription.
731 root 1.239 - bump login name length from 18 to 20 char max.
732 root 1.231 - correctly support gender in emotes.
733     - correctly support gender in the death messages.
734     - correctly generate death messages for players only when they really die,
735     with increased information.
736 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
737     and data corruption (but apparently was never triggered).
738 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
739 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
740     data corruption bug.
741 root 1.223 - tweak coredumping/monitoring a bit.
742 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
743 root 1.227 - do not crash in the loader when an inventory object could not be loaded
744     (from a corrupted file).
745 root 1.241 - redid skills command to send output to proper channel.
746 root 1.233 - object->map is no longer refcounting.
747 root 1.228 - add FLAG_DEBUG for internal debugging.
748 root 1.231 - add NDI_VERBATIM flag to send_msg.
749 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
750 root 1.240 - player->exists is no longer a sync_job.
751 root 1.233 - split login.ext's player scheduler into
752     it's own player-scheduler.ext extension.
753 root 1.222
754 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
755 root 1.212 - require perl 5.10.
756 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
757 root 1.204 - swap player and observed count's on the map when observing.
758 root 1.205 - add (mostly untested) mapspace perl class and accessors.
759 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
760 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
761     could be found.
762 root 1.208 - pits now have a configurable "random spread" range and default
763 root 1.213 to a radius of two now.
764 root 1.212 - rewrite pay_player_arch.
765     - use a more stable perl_reload implementation.
766     - do not use Symbol::delete_package (causes crashes after perl-reload),
767     use our own, safer, clear_package instead.
768     - when asynchronously dumping core, close all file handles to allow
769     the server to restart concurrently.
770 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
771     sequences, without double-encoding. it should be faster, too.
772     - the above fixes wrong display of help tetx and many other issues.
773 root 1.216 - use lzf and frag packets for large messages for clients supporting them
774 root 1.218 (0.9976+), use it for long books and other messages.
775 root 1.210 - eradicate listen command and corresponding code.
776 root 1.211 - eradicate logs command.
777 root 1.218 - let the client log into the server log, used for crash backtraces.
778 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
779     old style spell objects with the spell magic bullet.
780 root 1.220 - (arch) fixed skill less rods in the archetypes
781 root 1.204
782 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
783 elmex 1.197 - made jeweler workbench larger and some other minor map
784     changes in jeweler town.
785 root 1.196 - fixed wrong item handling in jeweler skill code.
786 root 1.198 - (arch) use a special "key_random_map" for random map keys
787     that are used up.
788 root 1.199 - fix a crash when the player who was observed has logged out long
789     enough for his region/map to be gone.
790 root 1.200 - port to g++-4.3's incompatible tr1 changes.
791 root 1.201 - add some missing dependencies.
792 root 1.203 - log to /var/log/deliantra/ by default.
793     - hack observe code to enable smooth movmenet when observing.
794 elmex 1.195
795 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
796 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
797 root 1.179 - correctly move gsay to the party channel.
798 root 1.178 - fix a crash when animate weapon was used in some areas.
799 elmex 1.177 - fixed unnecessary identification of by converters created objects.
800 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
801     with NPCs.
802 elmex 1.175 - (arch) dragon scales got proper type now
803 root 1.193 - object::decrease would sometimes cause container weights to
804     be wrong, this has been fixed.
805 root 1.194 - do not send time updates for newly-seen items.
806 root 1.185 - thawing an icecube will once more drop its contents to the ground.
807 root 1.183 - fix cone spells etc. going through walls sometimes.
808 root 1.186 - fix a weight update bug that sometimes left containers
809     with wrong weights.
810 root 1.194 - added auto_apply event and extension for shop tiles.
811 root 1.172 - work around get_map_flags invoking perl and switching the stack.
812     - make sure the map is loaded when using a town portal return.
813 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
814     where healing spells didn't cost any grace.
815 root 1.173 - fix starvation kill reason.
816 root 1.174 - fix pk killer name message.
817 root 1.189 - don't let people apply signs with @match.
818 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
819     what seems to be the biggets memleak in the server).
820 elmex 1.171
821 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
822 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
823     - use anyevent to manage listen ports (this enables IPv6 support).
824 root 1.167 - server supports ipv6 client connections now.
825 root 1.168 - use newly-available Coro::AnyEvent.
826 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
827     to let it handle AIO requests.
828 root 1.167
829 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
830 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
831     processing considerably (especially in the client) and reduces data transfers
832     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
833 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
834     - (map) fixed npc dialogue in pup_land/s_f/special.
835     - bugfix: fix a crash when a player casts a swarm spell and then logs out
836     (swarm spells now stay in the player's inventory).
837 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
838 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
839     archetype *archname* (chairs of different facings were merged).
840     - bugfix: fix a potential crash issue in find_object_name (not used
841     normally).
842 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
843     (destruction, magic missile etc.).
844 root 1.163 - swarm spells without a direction now use various spiral patterns
845     instead of being fully random.
846 root 1.158 - update AnyEvent API to 3.4 and above.
847 root 1.156
848 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
849 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
850 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
851 root 1.152 - bugfix: the jumping skill now gives experience for jumping
852     and for attacking monsters. it also takes about one second to do a jump.
853 root 1.138 - bugfix: players couldn't starve in 2.53 :(
854 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
855 root 1.152 - bugfix: spell effects like word of recall are removed on death.
856 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
857     were created outside a map.
858 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
859     (fixed by reversing the logic).
860 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
861 root 1.153 - bugfix: the random map generator no longer leaks key objects.
862 root 1.154 - bugfix: support random maps >127x127.
863 root 1.152 - (maps) fixed the death certificate system in nimbus.
864 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
865 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
866 root 1.147 - (arch) give ball lightning a real name.
867 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
868 root 1.155 - support cfpod in ex replies (client item tooltips).
869 root 1.143 - unapply item in range slow when readying a spell.
870 root 1.148 - bugfix: account for rounding errors in weight updates.
871 root 1.139 - remove synchronous mkdir in chargen_race_done.
872     - fix per-race starting maps.
873 root 1.142 - check hiscore on suicide and quit as well.
874 root 1.138 - tell players when they are starving.
875 root 1.133 - get rid of costly object_from_name conversion for altar effects.
876     - fix map difficulty calculation for generators.
877 root 1.146 - slightly more intelligent handling of "is_animated" flag.
878 root 1.149 - support no_drop map header flag (before it was only available internally).
879 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
880 root 1.133
881 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
882 root 1.119 - bugfix: custom skill settings were not saved by the server.
883     - bugfix: remove did not actually remove items from the inventory, leaving
884 root 1.116 ghost items.
885 root 1.119 - bugfix: properly update items identified on the ground.
886 root 1.120 - bugfix: use localtime_r in the logger thread.
887 root 1.122 - bugfix: player starvation will now give the correct kill reason.
888     - bugfix: archetype reloads could crash the server.
889 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
890 elmex 1.114 player is not logged in.
891 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
892 root 1.117 server startup.
893 root 1.128 - bugfix: fix the door surround check in the random map generator.
894     - (maps) fix heaven quest difficulty progression.
895     - (maps) fix some random map styles.
896     - dropping items a shop is not interested in won't sell them anymore.
897     - rods and horns with a too low maximum charge allow now at least one discharge.
898     - implement kill & death statistics.
899     - random map preparation is no longer synchronous.
900     - rewrite find_style in perl, no longer does synchronous I/O.
901     - improve random map specials placement.
902     - make the killer a real object pointer instead of a string, improved
903     kill reason messages.
904 root 1.117 - take advantage of new aio_close and aio_chmod.
905 root 1.128 - implement archetype::get, object::deep_clone and update callers.
906 root 1.125 - change_abil is much faster.
907 root 1.126 - update the floorbox more often to work around the reverses item order
908     display in clients.
909 root 1.125 - cleaned up object copying by encapsulating it to a single place.
910 root 1.126 - add hints to the invite messages.
911 root 1.127 - rewrote key<->value pair handling.
912 root 1.128 - use an independent random number generator for the random map generator.
913 elmex 1.113
914 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
915 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
916     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
917     - completely automate the weight handling, should fix all weight
918     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
919 root 1.103 - reloading archetypes while a user was in the character creation phase
920     could crash the server.
921 root 1.106 - fix a nontrivial number of cases of code commented similar
922     to "is this really correct?", as many of those cases are now handles
923     automatically by lower level code.
924     - replace many ad-hoc checks for client visibility by object::visible_to,
925     should result in broader applicability of functions using it.
926 root 1.104 - merge items with different arch pointers refering to the same arch
927     (due to archetype reloads).
928 root 1.106 - refactored the object remove/insert functions and most related
929     functions (decrease, split, merge_ob etc.).
930 root 1.105 - make it compile better on freebsd (reported by pippijn).
931 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
932 root 1.108 - fix the longstanding "container stays open" bug.
933 root 1.107 - improved floorbox updating to be incremental and other protocol
934     optimisations.
935     - get rid of update_after_inventory_change and only do update stats
936     for weight once/tick/player at max.
937 root 1.109 - rewrite party commands, use party channel.
938 root 1.103
939 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
940 root 1.97 - properly link against libgthread as that is needed to make the slice
941     allocator thread-safe.
942 root 1.91 - support perls not compiled with 64 bit support (though this is not a
943     recommended configuration) (reported by Samuel Gondouin).
944 root 1.94 - always put godgiven items into the player inventory, never any containers.
945 root 1.92 - (maps, arch) the scorn go club was founded!
946 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
947 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
948     became a real spell-class.
949 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
950     - (arch) considerably strengthened spark shower and destruction.
951     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
952     finally reloadable at runtime.
953     - changed archetype loading algorithm to only require one pass and
954     use delayed resolving of references.
955 root 1.101 - examine command now uses the examine infobox.
956 root 1.102 - implement an "incremental garbage collector" for archetypes.
957 root 1.98 - enable slice allocator again.
958 root 1.96 - implement optional free memory poisoning.
959 root 1.91
960 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
961 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
962 root 1.85 skill.
963 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
964     names (also update all maps to use money instead of coins).
965 root 1.78 - add uuid accessors to perl.
966     - add coin names and archetype accessors to perl.
967 root 1.80 - fix runtime uuid file format to use "." instead of ",".
968 root 1.78 - change perl extensions to not use hardcoded coins and values.
969 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
970     and be more parsimonous of uuid usage by the exact value out on exit.
971 root 1.86 - write log messages in another thread, removing another sync point.
972     - support multi-line log messages in a nicer way.
973 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
974 root 1.81 - fix a minor memleak in the random map generator.
975     - some parts of the random map generator are not coroutine-safe,
976     so only call it "single-threaded".
977     - major cleanup of memory management in random map generator.
978 root 1.87 - slight refactoring of the random map generator, faster too.
979 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
980     bookkeeping bug.
981 root 1.87 - work around "player is on active list" problem by deactivating player
982     after loading.
983 root 1.81 - garbage collect shstr's more evenly and adaptively only when
984     there have in fact been allocations.
985 root 1.82 - fix object::insert to do as documented and insert into the env
986     if necessary.
987     - fix cf::map::unique_maps.
988     - fix nrof overflow check in can_merge_slow.
989     - fix converter code to handle >31 bit values.
990 elmex 1.83 - added support for the player_sold flag
991 root 1.84 - converters no longer accept unpaid items.
992 root 1.88 - canonicalize random map meta files for better unification.
993 root 1.77
994 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
995 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
996     when mlockall has been used.
997 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
998 root 1.72 - use separate thread for ticker timing (and more in the future).
999     this greatly increases timing accuracy and gets rid of an enourmous
1000     number of gettimeofday calls.
1001 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1002 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1003 root 1.71
1004 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1005 root 1.68 - rebalanced default experience table to be more exponential
1006     and much easier up to level ~40, then moderately harder.
1007 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1008 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1009     - do not exit on reload/load errors but properly cleanup.
1010 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1011 root 1.66
1012 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1013 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1014     (this fixes the jeweler skill).
1015 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1016 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1017 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1018     it has reset, which is better than putting it on the savebed, also as
1019 root 1.321 proof that the player didn't use a savebed).
1020 root 1.59
1021 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1022 root 1.56 - work around perl bug in configure perl module version check.
1023 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1024 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1025 root 1.52 - fix a bug in animate_weapon, causing a crash.
1026 root 1.54 - no longer exit when a coroutine throws an exception.
1027 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1028 root 1.53 - fix the "<player> is nuts" message.
1029 root 1.58 - fix an exception at logout due to the json_coder being gone.
1030 root 1.43 - upgrade to EV version 2.0 API.
1031 root 1.47 - when players don't apply a savebed correctly but stand above one,
1032     do not move or kill them.
1033 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1034 root 1.43 - implement generic framework for server-side resource files.
1035     - implement resource file update event.
1036     - hook experience table update into the framework.
1037     - move jeweler.yaml to resources (arch/).
1038 root 1.44 - switch from Crossfire to Deliantra perl module.
1039     - implement json2json arch filter.
1040 root 1.45 - implement widget protocol version 2, support for ui templates.
1041 root 1.54 - mapinfo is now handled fully asynchronously.
1042 root 1.48 - ext/irc: also log irc messages.
1043 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1044 root 1.43
1045 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1046 elmex 1.41 - limited the number of items that can be picked up and dropped
1047 root 1.42 as temporary measurement against bad performance or dropping things
1048     (this lead to long freezes and triggered the watchdog).
1049 elmex 1.41 - improved the performance of the drop command a bit.
1050 root 1.38 - switch from Event to EV for higher performance, easier usage,
1051     less bugs...
1052 root 1.39 - updated to release version of the gnu affero license.
1053 root 1.38
1054 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1055 root 1.36 - more thoroughly rename the binaries, contact addresses.
1056     - update the copyrights.
1057 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1058     crashes.
1059 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1060     potentially causing crashes.
1061 root 1.35 - assign weapons on user load time, not login-time, avoiding
1062     crashes.
1063    
1064 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1065 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1066 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1067     in some of the maps.
1068 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1069     which is now trivial to do.
1070 root 1.33 - removed all traces of the old (and never working) plug-in interface
1071     (70kb code less on amd64).
1072 root 1.34 - improve/tune scheduling priorities.
1073     - fix some freezing bugs.
1074     - fix a memory corruption problem in dynbuf.printf.
1075     - use channels for chat and many informational commands.
1076     - improved the tutorial.
1077     - create missile is now fixed.
1078     - race fields must now contain archetypes.
1079     - jumping skill now works as advertised.
1080 root 1.31
1081 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1082 root 1.24 - relicense under the gnu affero license.
1083 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1084 root 1.24 - implement server-side framework for generic resources.
1085     - use resource framework for server-provided ambient
1086     music.
1087 root 1.27 - save object owners (players only atm).
1088 root 1.24 - replace limited sound api with server-provided sound effects.
1089     - new sc (sound control) protocol command.
1090     - improve fxix protocol to include types.
1091     - exactly fill tcp segments, if possible.
1092     - output-rate is now an upper limit, the server will automatically
1093     (and quite perfectly) adjust to the network conditions, ensuring
1094     low latency even during bulk transfers (music, images, sounds etc.).
1095     - implement server-side widgets (i.e. client widgets controlled
1096     in the server side). this will allow future expansion without
1097     having to upgrade clients.
1098     - implement a (artwork) world map with realtime player position
1099     tracking.
1100     - new and more efficient extcmd (server still supports old extcmd
1101     protocol).
1102 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1103     calcluation that could be easily exploited by users.
1104     - rebalanced diseases to spread more naturally/evenly.
1105     - completely asynchronous map loading even for tiled maps.
1106 root 1.24 - replace simple messaging protocol with channels carrying metadata
1107     (similar to message types, but more directed at the user).
1108     - reduce command processing latency by a whopping 120ms by
1109     reordering some processing steps inside the server. this directly
1110     reduces lag by 120ms.
1111     - actually send spell faces to the client.
1112 root 1.23 - implement player genders.
1113 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1114     otherwise return to savebed and possible kill if the log-out
1115     was for too long.
1116     - fast socket-dead detection (kick player after 8 seconds without ack).
1117     - greatly reduce the cpu time needed to draw maps _again_.
1118     - archetypes are now subclasses of objects.
1119     - rebalanced shop greed and approval functions to be more realistic
1120     (and likely match the actual intention).
1121 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1122     italic, gender-specific text, paragraphs etc.
1123 root 1.24 - implemented hint framework, players can opt to receive hints.
1124     - implemented (long) book framework, added some books from the cf wiki.
1125 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1126     protocol and is capable of transmitting generic meta information.
1127 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1128     - replace the nexus by a per-player tutorial map that teaches stuff
1129     better than the newbie house.
1130 root 1.18 - fix the magicmap colours.
1131 root 1.19 - optimise map update even more by removing unneeded code and checks.
1132     - decouple map and stats update from pl->ob and use pl->observe instead.
1133     - implement observe command.
1134 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1135     calls with a simple comparison.
1136     - fix a latent crossfire bug that could crash the server because the
1137     map refresh did not update the mapspace.
1138 root 1.24 - support custom keys for regions and maps, regions are now
1139     refcount-managed.
1140     - allow worldmap overlays anywhere in the 000..999 range.
1141     - new system to acquire time slices for background jobs, to reduce
1142     jitter.
1143 root 1.27 - semi-persistent object-referencing framework (currently only players
1144     supported).
1145 root 1.22 - dependency tracking for perl extensions.
1146 root 1.24 - new slag-ex extension for cleaning cauldrons.
1147     - fix invoke result processing.
1148     - there are even less i/o syncpoints in the server now.
1149 root 1.29 - added map-tags extension that scans all maps for object tags
1150     and records them in the database (not used yet).
1151 root 1.28 - metaserver 2 support.
1152 root 1.22 - many more bugfixes and minor optimisations.
1153 root 1.16
1154 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1155 root 1.14 - optimised event invocation (non-wanted events can now be
1156     skipped with 4-5 inlined instructions).
1157 root 1.12 - complete rewrite of town_portal: it now creates a portal
1158     to the "nearest" town only, travel is only possible
1159 root 1.13 to the town and back, anybody can use it (also removes
1160     one of the remaining syncpoints in the server).
1161 root 1.10 - complete rewrite of the range/attack skill slot system:
1162     there are now two slots, one for combat, one for ranged
1163     attacks.
1164     - introduce the concept of a current weapon (either a ranged
1165     or a combat weapon/skill/tool) and switch between them as
1166     needed.
1167     - rewrite bow code so bows get more useful: apply damage,
1168     attacktype and other stats to the arrows and treat
1169     bows as weapons. also rebalance the missile weapons skill
1170     so its damage increases with level.
1171     - rewrite the complete player speed logic: weapon_speed now
1172     works as documented and there are no unnatural speed boosts.
1173 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1174     installation, replacing the old collect scripts and
1175 root 1.9 simplying deployment by scaling and cutting faces as required.
1176     - simplify the map protocol extensively by taking advantage
1177     of missing bigfaces, speeding up map generation immensely.
1178 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1179     other archetypes.
1180     - rationalise archetype, region and treasurelist file format
1181     into a single file format and make them reloadable asynchronously.
1182 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1183     reloadable at runtime.
1184 root 1.6 - implement 64x64 faceset support.
1185     - implement fxixsx protocol that saves
1186     a lot of bandwidth over the old image/face/smooth packets
1187 root 1.11 and allows images > packetsize, incremental and background
1188     transfers.
1189 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1190     on a face basis as opposed to a mapspace basis.
1191 root 1.7 - the server can now rate-limit image uploads to not exceed
1192     a certain (client-configurable) speed while guarenteeing full
1193     freedom of movement.
1194 root 1.8 - implement new ex command to request item descriptions.
1195     - implement new msg command for in-game messages with meta
1196     information (using xml).
1197 root 1.9 - enforce utf-8 for all text messages.
1198 root 1.13 - added micropather (not used yet).
1199 root 1.6 - many, many bugfixes.
1200 root 1.1
1201 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1202 root 1.1 - make coroapi accessible to cf+.
1203     - moved map handling logic completely to perl
1204     - per player maps are now marked in the map
1205 root 1.2 - maps are saved completely differently now,
1206     and much more often.
1207 root 1.17 - rewrote map header parser and writer, to be much faster.
1208 pippijn 1.4 - maps and players are now (in the average case) loaded
1209 root 1.2 and saved completely asynchronously, I/O contention will no
1210     longer freeze the server.
1211 pippijn 1.4 - players and maps can be loaded anytime, without the player
1212 root 1.2 being logged in.
1213 root 1.1 - automatically generate method interfaces for perl from headers
1214     - unbundled freezethaw
1215     - mostly rewrote common/map.C
1216     - completely rewrite server/swap.C
1217     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1218     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1219     - better message for apply failures due to applymode
1220     - removed most all of the weather code
1221     - unified logging to stderr and file
1222     - too many minor changes to document
1223 root 1.615