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Revision: 1.639
Committed: Thu Apr 15 00:36:51 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.638: +2 -5 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: apartment-descritpions for gotisch1/2
35     TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37 root 1.564 TODO: build code marks all sorts of objects as unique
38 root 1.562
39     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41     TODO: summon cult does not properly create multipart monsters?
42     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43    
44     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45 root 1.574 TODO: freed objects cache instead of salloc/sfree
46 root 1.562
47 root 1.592 TODO: do not show msg for unidentified objects.
48 root 1.603 TODO: golem survives "longer" now.
49 root 1.604 TODO: stealing, mining, others has no "there is nothing" message.
50 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
51 root 1.616 TODO: clean up skill handling in kill_object.
52 root 1.622 TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
53 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
54 root 1.632 TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
55 root 1.637 TODO: mining experience
56 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
57 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
58 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
59 elmex 1.630 (by Dustfinger).
60 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
65 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
66 elmex 1.568 - (arch) made the hill giants loose more body parts.
67 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
68 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
69     and made them a bit more expensive.
70 root 1.633 - (maps) add more glory hole treasure styles.
71 root 1.625 - do not update the floorbox while running, to avoid big item
72     updates that cost network bandwidth and processing power.
73 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
74     caused overflows causing monsters to become living deads.
75 root 1.619 - unapply weapons and armour before trying to improve it.
76 root 1.588 - teach the random map generator the ability to read ".rmg" files
77     that specify which actual style map to generate, and use it for
78     the default decorstyle to avoid inappropriate maps to be used.
79 root 1.639 - support (with some limitations) multiple different skills with the
80     same subtype.
81 root 1.636 - show invisible no longer makes magic mouths visible.
82 root 1.583 - move_type changes (spells, skills etc.) now will correctly
83     take move_on/move_off into account (e.g. buttons).
84 root 1.582 - display (exit) or (random map) in client for those objects.
85 root 1.606 - removed (useless) spell damage columns from spell info and replace
86 root 1.578 it by effective casting level - clients > 2.10 required to display
87     properly.
88 elmex 1.565 - building of levers/doors works again for all kinds of floors.
89 elmex 1.563 - the player can now withdraw and deposit all the available money.
90 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
91     steinwandstadt/celvear.
92 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
93 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
94     clients.
95     - tcp.ext didn't unbind in reloads.
96     - map-tags.ext didn't properly close the database on reloads.
97 root 1.567 - cfutil skips .-directories when scanning.
98 root 1.571 - build.ext prevents players from building on other player's maps.
99     - rent.ext allows the dm to enter anytime.
100     - NPC_Dialogue adds a new predefined variable, $map.
101     - new "build" event hook.
102 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
103 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
104 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
105     them on loading, for old playerfiles and maps.
106 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
107     would be handled differently nowadays anyway.
108 root 1.584 - random map .meta were not being expired at all.
109 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
110 root 1.586 - update to automake 1.10.
111 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
112     require level 4 anymore.
113 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
114 root 1.590 - monsters now rotate through all skills (in chosen_skill).
115 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
116 elmex 1.593 - added detect mineral vein spell.
117 root 1.592 - support "wall overlays" in the random map generator - not very generic,
118     used by minable veins.
119 elmex 1.594 - (maps) relocated jeweler town to another directoy.
120 root 1.603 - (arch) implement mining pickaxes and mining skill.
121 root 1.601 - generate most constants for perl automatically.
122 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
123     - when player dies, restore his food to at least 200.
124 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
125 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
126 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
127 root 1.600 - the singing skill actually respects the direction now.
128     - oratory and singing now require a direction.
129 root 1.603 - use_skill now requires that you can actually apply the skill tool.
130 root 1.604 - do not invoke perl on every user command anymore by providing
131     a comamnd and an unknown_command event.
132     - move mark, run, run_stop, fire and fire_stop commands back from
133     perl to C++, for speed reasons (basically undo patchset 1304).
134     - add a client_destroy event, so we don't have to hook the
135     attachable destroy event (which is called much more often).
136 root 1.606 - removed (unused) FLOOR object type.
137 root 1.607 - fix errornous change_abil messages for rods (and other types).
138 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
139     all into server/commands.C.
140 root 1.609 - save and restore combat/ranged/current slot for players.
141 root 1.610 - the server now batches item's face/fx commands, as opposed
142     to sending one fx per item - helps mostly at connect and
143     with floorbox updates.
144 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
145 root 1.614 - the random map generator now supports selecting difficult for
146     more style categories than just monsters (all except fountains
147     apparently).
148 root 1.617 - object serialiser no longer creates empty "owner" references.
149 root 1.620 - make sure failed castings take some time, too, to avoid being
150     smitten by your god.
151     - many more failmsgs and help texts.
152 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
153 root 1.623 - stop thrown objects when their speed goes too low.
154 root 1.624 - log the number of unique logins seen every minute in a compact
155     format (for statistics).
156 root 1.626 - do not send delitem for players.
157 root 1.627 - support static scalar data members properly in genacc now.
158     - implement "simple" freelist management for objects.
159 root 1.628 - recycle object counts now - to support longer uptimes.
160 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
161     function (and yes, 666 is exact!).
162     - random map generator results should now be fully repeatable.
163 elmex 1.635 - fixed possible crash bug in build code.
164 root 1.638 - rename find_marked_object to ->mark and speed up.
165 root 1.562
166 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
167 root 1.558 - (maps) fix travel to valdor and back.
168 root 1.545 - do no longer by default eval map cod ein safe compartments
169     (this can be re-enabled using the safe_eval config option).
170 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
171     in lorak.
172 root 1.559 - fix data corruption issues caused by recursive calls to
173     unordered_mapwalk - now every caller must provide its own
174     buffer.
175 root 1.538 - (maps) improve tindervale maps slightly.
176 root 1.544 - (arch) considerably decrease slag ex price.
177 root 1.540 - (arch) fix filth archetype.
178 root 1.556 - extension dependency resolve was completely broken.
179 root 1.544 - multipart objects would cause save_throw_object to crash - it
180     now acts on the head only.
181 root 1.541 - do not try to connect to an irc server unless explicitly configured.
182 root 1.542 - do not expect decltype() to be available in gcc 4.4.
183 elmex 1.543 - extended the safe perl environment by loops.
184 root 1.547 - (arch) fix "armless cook" facings.
185     - the "experience table" resource item did not have a proper
186     hash associated with it, so updates could not be detected.
187 elmex 1.550 - fixed poison traps in doors.
188 root 1.548 - player->killer_name did not properly flag the name as unicode.
189 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
190     and provide a non-destructive SvPVutf8 variant.
191 root 1.554 - do not allow dragon players to change their title via the settings.
192 elmex 1.552 - ratelimited jeweler skill nugget conversion.
193 root 1.551 - under high load, the server stopped swapping out to make
194     the server more responsive, but making it impossible to reduce
195     the load by... swapping out. slot queuing will now always make
196     some progress.
197     - improve the quality of the load-avg calculation.
198 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
199 root 1.556 - don't fail to write the runtime file if the temporary already exists.
200 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
201     player now.
202 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
203     timestamp and use a tab in the client to increase awareness.
204 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
205     setflag 0 is possible.
206 root 1.560 - make install now deletes old extensions, to ease upgrades in the
207     deliantra vm.
208 root 1.538
209 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
210 root 1.532 - the destruction spell could/would corrupt server memory quite often.
211 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
212     disk, not when it already was in memory.
213 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
214     avoiding livelock during high-load emergency saves.
215 root 1.530 - logging in did not properly unapply all skills.
216 root 1.531 - (maps) make the invite quest marking much more obvious.
217 root 1.533 - (arch) fix warrior archetype names.
218 root 1.532 - map prefetching never prefetch upwards.
219 root 1.534 - wizpass no longer makes you non-blocking.
220 root 1.536 - (maps) add light to some of the special maps, add troll
221     map.
222 root 1.530
223 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
224 root 1.515 - (maps) add gorokh_final mapset from crossfire.
225 root 1.516 - (maps) block most vault-type mlab locations, open up
226     imperial converters for anybody to use.
227 root 1.519 - (maps, arch) replace all permanent stat potions by random
228     variants.
229 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
230 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
231     real player object on player changes.
232 root 1.522 - diseases and maybe other things could sometimes reduce the speed
233     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
234     much grief.
235 root 1.523 - speed_left randomisation was, apparently, totally broken.
236     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
237     of the speed slot internally and in map save files. among other
238     things, this gets rid of all the abs (speed) calls.
239     - reduce map file save files by using abridged keywords aliases.
240 root 1.494 - shop specialisation calculation was totally broken.
241 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
242     now enforced.
243 root 1.498 - fix magic mapping, which only worked for inate spell casting.
244 root 1.495 - godgiven items will now be explicitly described as such.
245 root 1.524 - (arch) dded a quiver of bolts.
246 root 1.504 - materialnames would change "randomly" on every load, only
247     set the material when the materialname was not set before.
248 root 1.497 - balancing change, halve rod recharge speed (instead
249     of 4.8s, the standard rods now recharge in ~10s. not a solution,
250     but still.
251 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
252 root 1.509 the costly flag-checking loop in most cases and using a simple
253     repeat-cache for speed_left.
254 root 1.507 - always delay stats update for players on insert/remove till
255     next tick/command, which saves a lot of cpu cycles on drop/take.
256 root 1.514 - add hint about havign to run to attach unaggressive npcs.
257 root 1.494 - pet monster level was not displayed correctly in "showpets index".
258     - clean up floating point conversions and many similar nitpicks.
259 root 1.502 - fix hanuk altar.
260 root 1.504 - overhaul material system to be much faster, and having less bugs, but
261     still having a lot of cruft :/.
262 root 1.502 - add marble shop floor.
263 root 1.494 - move gcc specifics to new file include/compiler.h.
264     - unrecognised cfpod directives could cause undefined behaviour.
265 root 1.505 - added boes' marble shop to steinwandstadt.
266 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
267     - optimise mapspace updates.
268     - cache volume/items per mapspace.
269 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
270     decrease).
271 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
272     have led to weird item multiplications.
273 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
274 elmex 1.501 - fixed crash bug in learn_spell command.
275 elmex 1.634 - enhanced output of the mapinfo command.
276 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
277 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
278     from perl to c++.
279 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
280     and use it in some "inner" loops.
281 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
282 elmex 1.511 - fixed jeweler experience output to not be floating point.
283 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
284 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
285 root 1.518 - try to prefetch memory inside process_objects, which can give
286     enourmous speed gains.
287     - make some small optimisation to the process_objects loop.
288 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
289     handling different chksum lengths.
290     - check for hash collisions in cfutil.
291     - reduce face checksum size from 6 to 4 bytes.
292 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
293 root 1.523 - removed weather-specific attributes.
294     - fixed genkeywords dependency.
295     - do not clear "randomitems" slot for world underlays.
296     - use "sl" as short-hand for speed_left in save-files, just to make them
297     smaller.
298 root 1.517 - in general, don't crash on value-less resource file lines
299     anymore, due to get_str never returning a 0-pointer.
300 elmex 1.521 - code cleanup in move_symptom.
301 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
302 root 1.494
303 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
304 root 1.481 - some Andrew Madloch wanted, despite being specifically told
305     multiple times that the Deliantra parts additions are under AGPL,
306 root 1.487 lock up the source code of the server within his company.
307 root 1.481 some reorganisations have been done to the sourcecode to make
308     it clearer that this violates the Affero GPL. Help to keep
309     Deliantra free software even for the coming generations
310     and be wary of the promises of Andrew Madloch, he has nothing
311 root 1.487 good in mind for free software.
312 root 1.480 - clarify which files of the server are 100% AGPL.
313 root 1.481 - minor reorganisation, move some GPL code into other files.
314 root 1.483 - implement viewpoint (which is like observe, but only for the map,
315     not stats etc.).
316 root 1.484 - replace magic mapping overlay by a flying bird exposing area
317     on the worldmap (ext/magic_mapping.ext).
318 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
319     - @find results in npc dialogue is now stored in $find.
320 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
321 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
322 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
323     dm instead.
324 root 1.456 - (maps) add town portal to celvear.
325 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
326     mapsets from crossfire, together with associated archetypes.
327 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
328     - (maps) define a new whalingoutpost region.
329 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
330     and most archetypes that go with them (without stoning and swallow effects),
331     casino tokens and stock certificates are also missing.
332 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
333     and santo dominion.
334 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
335     to go with them. also adjusted archetypes to be more korrekt "gotisch".
336 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
337 root 1.460 - properly close client-side dialogue when the player is teleported away.
338 root 1.459 - map-tags did not properly close it's database tables or wait
339     for a quiescent state, causing memory corruption on reload.
340 root 1.454 - support "stat.xyz" accessor in match expressions.
341 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
342 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
343     fixes long answers from npc dialogue).
344 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
345 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
346     and to not add a "put your code here" force needlessly.
347 root 1.463 - (arch) fix or improve many plurals.
348 root 1.465 - markers do no longer add a force if the slaying field is unset.
349 root 1.466 - sped up search-items implementation, but it's still horrible.
350 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
351 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
352     used to reogianise the illogical arch tree a bit.
353 root 1.479 - (maps) import most map names from crossfire.
354 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
355 root 1.483 - fly_high movement gives better los, ignoring blocksview.
356 root 1.488 - the addexp command should now honour skill names with spaces.
357 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
358 root 1.491 - (arch) added many more buildable marble floors.
359 root 1.490 - major namespace cleanup: save 45kb by making functions static
360     that were unnecessarily global.
361 root 1.452
362 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
363 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
364 root 1.451 - fix a memory buffer overflow in the book code.
365 root 1.429 - add @check, @find npc dialogue commands.
366     - (maps) add a number of town interiors.
367 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
368 root 1.451 - (maps) add celvear area from cfextended.
369 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
370     - (server,maps) fix bug causing some library books not to be chained down,
371     cause Scorn/Navar libraries not to have inscribable books.
372 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
373 sf-marcmagus 1.433 inappropriate item power.
374 root 1.448 - (maps) fix intwell balancing issue.
375 root 1.437 - improve the look of generated books.
376 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
377     - fix bug where players could bypass no_drop by putting items in containers.
378 root 1.430 - consecutive commands arriving at the same time in the server would be
379     corrupted if the length was >255.
380 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
381 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
382     and perl.
383 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
384     functionality (and more) inside the same object using the match expressions.
385     - create simpler match expression compiles in many common cases.
386 root 1.439 - reduce object size by removing obsolete "seen_by" member.
387 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
388     of the new dynbuf::splice function (which gave an unexpected net win
389     in code size...).
390 root 1.442 - the server will no longer complain (and subtly fail) when an object
391     being removed from a map causes another object to get removed.
392 root 1.441 - banish strncpy from the server, speed up and simplify sending item
393     descriptions to the client considerably.
394 root 1.442 - add new "in head" set modifier for matches.
395     - new BLOCKED_MOVE event added.
396     - mapscript archetype now has activate_on_xxx true by default, as similar
397     connected elements.
398 root 1.448 - (maps) imported all styles from cfextended except
399 root 1.444 floorstyles/land_plots and monsterstyles.
400 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
401 root 1.446 - don't crash when treasure lists are empty / supply new empty
402     treasurelist for randomitems when none can be found.
403     - implement cf::map::static_maps and use it in map-tags.ext.
404 root 1.449 - fix a bug in map-tag scanning when moving tags.
405 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
406     for a reaction.
407 root 1.447 - implement new "loadall" map loading command, purely for debugging.
408 root 1.429
409 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
410 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
411     but not horns (to make them more useful for content-creators).
412 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
413     2) it skipped spell effects and 3) it didn't handle the case where
414     and object was destroyed while iterating over it correctly. all this
415     allowed players to sometimes walk onto spaces they should not be able to
416     walk on.
417 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
418 root 1.399 - examining an object now dumps the serialised object form when the user
419 root 1.404 is a wizard (wizlook).
420 root 1.421 - altars no longer accept unpaid items.
421 root 1.411 - party spells didn't work all that well.
422 root 1.424 - added complex object matching framework (cf::match), and make altars
423     and pedestals use it.
424 root 1.425 - identified skill-tools show what skill they grant.
425 root 1.399 - display the duration of change_ability spells when examining them
426     (missing: protection spells, but they are a hack...).
427 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
428     adding more variety to the different mushrooms.
429 root 1.398 - fix a minor cfpod formatting bug.
430 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
431     the hintmode setting on the settings page.
432 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
433 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
434 root 1.399 - enable the object loader to also dump archetypes.
435 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
436 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
437 root 1.402 - force the initial face when loading an object that is time-animated
438     or a monster, so it does not have to be specified anymore.
439 root 1.403 - fix a bug where recasting an ability changing spell could shorten
440     its remaining duration.
441 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
442 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
443 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
444     up splay operations as well.
445 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
446 root 1.412 - implement introspection data for C++ classes (%REFLECT).
447 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
448 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
449 root 1.419 - fix transmutation alchemy.
450 root 1.424 - speed up many frequently-invoked C->perl callbacks.
451 root 1.419 - added complex object matching framework, to be used in altars and the like.
452 root 1.426 - switch to YAML::XS from YAML.
453 root 1.396
454 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
455 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
456     that ultimately was not helpful to catch it :)
457 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
458     all callers to use either one or the other, as appropriate. This
459     fixes the (rather fragile) light spell, maybe others.
460     - fixed an overflow and exploit in the bank/payment code.
461     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
462 elmex 1.384 to explain the skill a bit more.
463 root 1.389 - removed a buggy check for zero attacktype. So that we might find
464 elmex 1.388 the real bugs in the archs/maps/objects.
465 elmex 1.394 - Fixed enabling torches with lighters.
466 elmex 1.387 - (maps) Added Heaven Town region.
467     - (arch+maps) Fixed & normalized warriors on map
468     /quests/peterm/CTower/Barracks.
469 root 1.392 - fix the light spell (and possibly diseases and other lights).
470 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
471 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
472     a long time ago, and similar cases are still to be found in the maps.
473     - make the socket_timeout configurable in the code (but not yet for users).
474 root 1.393 - earth wall health bar is now correct.
475 elmex 1.384
476 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
477 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
478     freeze with IO::AIO anymore due this change.
479 root 1.364 - avoid a crash when a player tries to apply a lighter.
480 root 1.376 - allow a spell argument for dimension door.
481 root 1.362 - move shop item listing and some otherstuff into the info tab.
482 root 1.360 - avoid crashes when non-players cast party spells.
483 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
484 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
485     - small improvement of the number of potions in shops
486     (by Job Vranish).
487     - added a few party spells (by Job Vranish).
488 root 1.362 - use a common message dynbuf.
489 root 1.364 - destroying tear down objects will now use the full hp range
490     for animation and will only destroy/lastframe when hp < 0.
491     - allow monsters to use earth to dust.
492     - use manhattan distance for get_rangevector_from_mapcoord, just as
493     in get_rangevector.
494     - los updates now correctly take tiled maps into account.
495     - do los updates even on maps without darkness.
496 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
497 root 1.375 - upgrade to IO::AIO 3.21.
498 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
499 elmex 1.373 - properly catching exceptions from callback in irc.ext.
500 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
501 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
502 elmex 1.368 - (arch) added hint about usage to Slag Ex.
503 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
504     like the rest.
505 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
506 root 1.378 - (arch+maps) added rate limited converter and adjusted
507     /elmex/mana_fountain.
508     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
509     - reduce size of casting_time, move_status, attack_movement,
510     last_heal and last_sp slots, squeezing some more space out of struct
511 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
512     anywhere.
513 root 1.358
514 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
515     - fixed bug in alchemy, where finding the right object for enhancements
516     didn't work.
517 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
518     effects (w.r.t. put_more) per mapspace, to give the server a chance
519     to survive a hundred deathsheads.
520 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
521     disastrous bug of unfortunately unknown proportions...
522 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
523 root 1.343 - use gender-neutral place descriptions for invite.
524 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
525     Thanks go to Lisa Larsen!
526 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
527     anymore).
528 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
529 root 1.345 - use better dependency tracking for include/keyword.h.
530 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
531     so it is possible to invite somebody out of some stck-till-death traps,
532 root 1.346 or simply to commit suicide.
533 root 1.352 - replace the "ignoring delayed commands" message by something more useful
534     (cf. cunning gnome freezeing issue).
535 elmex 1.349 - various fixes for weapon improvements.
536 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
537 root 1.353 - support T and G sequences in cfpod.
538 root 1.343
539 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
540 root 1.339 - convert me command from per-map to chat, which makes more sense, also
541     document it.
542 elmex 1.336 - more than one spellbooks of same class can now be given
543     in class selection.
544 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
545     spell rebalancements.
546 elmex 1.338 - the IRC gateway filters IRC colors now.
547 elmex 1.336
548 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
549 root 1.331 - (arch) fix quiver of Holding Bolts.
550 root 1.332 - applying unpaid items will now examine them.
551 root 1.330 - add "What" column to body command, showing items in that slot.
552 elmex 1.329 - redesigned and rebalanced lamps and torches.
553 root 1.330 - add "..." to item names that have been shortened.
554     - fixed "assign" function that squeezes strings into fixed length.
555 elmex 1.333 - add cursed effect to lamps and (some) torches.
556 elmex 1.334 - fixed bad assigned crafting skills and their tools.
557 root 1.312
558 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
559 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
560 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
561 root 1.312 - make monster smell logic dependent on their wisdom stat.
562 root 1.324 - put the death reason into a separate tab.
563     - converted "connected" slot to string, cleanly got rid of some ugly
564     hacks such as the path_attuned hack.
565 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
566     - replace one-at-a-time hash by faster than smaller FNV-1a hash
567     when hashing strings.
568 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
569 elmex 1.320 whether the right cauldron is used.
570 root 1.313 - considerably optimise shared string implementation by
571 root 1.316 making its null value a compiletime constant.
572 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
573     as well as using shstr_cmp to pass shared stringsa round efficiently,
574     for lots of code size savings.
575 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
576     they are sleeping: generators now check for the sleeping flag.
577 root 1.318 - tell gcc not to excessively inline some perl interface functions.
578 root 1.322 - remove marking rune length limit.
579 root 1.323 - fix formatting of cfpod when a verbatim block was following
580     a single newline.
581     - move resistances, statistics and showpets command output into tabs.
582 root 1.326 - implement map scripts that can replace the boulder logic without
583     having to write extensions.
584 root 1.310
585 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
586 root 1.302 - fix a longstanding bug that teared multipart monsters
587     at map boundaries apart.
588 root 1.292 - temporarily make permanently invisible player visible when
589     he/she makes noise.
590 root 1.284 - fix being able to see through walls a bit.
591 root 1.303 - improve look at output.
592 root 1.285 - completely replaced the line of sight algorithm with a variant
593     of spiral fov capable of visibility grades and arbitrary
594     shadow angles, that uses less memory and less code.
595     - the new los code supports arbitrary map rectangles and loosens
596 root 1.310 other restrictions of the old code, supporting further optimisations.
597     - update los if blocksview-objects are inserted in a map, not just when
598 root 1.287 removed (e.g. for summon fog).
599 root 1.303 - permanent invisibility doesn't make immune against making noise:
600     implement a noise system that allows monsters to locate the player
601     when he/she makes noise.
602     - implement a primitive smell system that monsters can use to track
603     players.
604 elmex 1.288 - create bomb now also works when casted by door traps.
605 elmex 1.290 - (arch) new torch graphics.
606 root 1.289 - (maps) considerably soften the subway spider.
607 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
608     the guards from being killed by players.
609 root 1.310 - (maps) lots of tweaks in and around scorn.
610     - (maps) use special non-blocksview jungle, mountain and
611     darkforest freely on the worldmap, to get gradual sight obstacles
612     instead of total blackout in those areas.
613 root 1.289 - no maximum darkness for outdoor maps anymore.
614 root 1.291 - add more hints, fix some messages.
615 root 1.292 - fix a bug: firing rods should tell you something about them.
616     - make light additive even within players.
617 root 1.293 - darken xrays effect a bit.
618     - improve handling of los changes when inserting or removing
619     objects, not perfect yet.
620     - make map darkness signed (formerly unsigned) to allow
621 root 1.294 ambient lighting and centrally manage darkness as an offset.
622     - revamped, fixed and documented the server calendrics, also
623     tell users the current time and data, to improve awareness.
624     - implement proper wizlook flag and handling of wizlook, instead
625     of dumbly just clearing los once.
626 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
627     and has a smaller runtime variance.
628 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
629     making them actually useful.
630     - see_in_dark now increases the viewing radius by 3.
631 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
632     speedup, as well as in many other places.
633 root 1.299 - remove support for extended map infos - these are not used
634     by the deliantra client and removing them gives us a 10% speedup
635     when sending map changes.
636 root 1.300 - remove most gcfclient and other client bug workarounds, as well
637     as now obsolete protocol versions, simplying the code.
638 root 1.301 - optimise and simplify generation of random numbers.
639 root 1.303 - correctly provide a non-zero default density for materials, to
640     avoid crashes, fix other bugs in the material handling code.
641     - fix volume calculations.
642     - fix cfpod parsing when multiple verbatim blocks were separated by
643     newlines.
644 root 1.305 - increase monster detection radius from wis/5 to wis/3.
645 root 1.306 - remove old pickup modes.
646     - remove obsolete disarm and search commands (search wasn't working
647     anyways).
648 root 1.308 - fix a crash when an npc applied a sign.
649 root 1.284
650 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
651 root 1.283 - this release is assumed to be very stable.
652     - (maps) radically redesigned and improved tutorial.
653 root 1.280 - directional casting no longer immediately removes the invisible effect.
654 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
655 root 1.272 - fix overflow in lighting calculations.
656     - negative glow radii can no longer cause total darkness.
657 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
658     only maximally-lit ones.
659 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
660     - swashbucklers got the oratory skill now.
661 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
662 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
663 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
664 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
665     (which was probably broken, too).
666 root 1.281 - support negative glow radii during daytime, too.
667     - use circular, not rectangular, viewing area.
668     - use minimum viewing distance of 2 in outdoor maps.
669     - negative glow is stronger than viewing area or lamps.
670 root 1.283 - (arch) new darkness spell face.
671 root 1.272
672 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
673     - (maps) completely redesigned scorn.
674 root 1.269 - "cast light" now works on oneself.
675 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
676     negative glow radii again (they were totally broken before).
677 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
678 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
679 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
680 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
681 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
682     back to the player.
683 root 1.251 - attuned/repell and spell base level system reworked.
684 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
685 root 1.247 be less erratic now.
686 root 1.248 - refuse to write the uuid file if the uuid is zero
687     (to avoid writing it in early crashes).
688 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
689     - speed up emergency_save by not syncing every file separately.
690     - no longer reattach perl to every object on reload, it's slow, and no longer
691     necessary since we don't nuke stashes anymore.
692     - do not bootstrap perl from the commandline args, use separate eval for
693     better error reporting.
694 root 1.259 - fix a crash when pushing cone spells met ice attacks.
695 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
696 root 1.255 - speed up map refresh in server a bit.
697 elmex 1.258 - refactored drop code and fixed some programming errors in it.
698 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
699 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
700 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
701     as the current weight of the inventory.
702 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
703     dragonfire has been introduced for the non-dragon players.
704 root 1.265 - remove unused "tooltype", "start_holding" object slots.
705     - change "weapontype" object slot to uint8.
706     - convert "hide" object slot into flag.
707     - reorder object members for better locality of reference and codesize
708     decrease.
709 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
710 root 1.267 - fix a crash when no skill could be found when killing amonster.
711 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
712     every completed aio operation.
713 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
714     and update mapspaces if necessary.
715 root 1.246
716 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
717 root 1.241 - removed all command line parsing, only env variables are supported
718     anymore.
719 root 1.239 - region-specific monsters will now once more be on the worldmap.
720 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
721 root 1.225 would grow out of bounds.
722 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
723 root 1.222 - fixed a double-escaping bug in the pod-parser.
724     - rewrote the cfpod parser in C++.
725     - hintmode moved to C++, players need to re-set their hintmode if
726     they dislike "show".
727 root 1.231 - fix RIP inscription.
728 root 1.239 - bump login name length from 18 to 20 char max.
729 root 1.231 - correctly support gender in emotes.
730     - correctly support gender in the death messages.
731     - correctly generate death messages for players only when they really die,
732     with increased information.
733 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
734     and data corruption (but apparently was never triggered).
735 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
736 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
737     data corruption bug.
738 root 1.223 - tweak coredumping/monitoring a bit.
739 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
740 root 1.227 - do not crash in the loader when an inventory object could not be loaded
741     (from a corrupted file).
742 root 1.241 - redid skills command to send output to proper channel.
743 root 1.233 - object->map is no longer refcounting.
744 root 1.228 - add FLAG_DEBUG for internal debugging.
745 root 1.231 - add NDI_VERBATIM flag to send_msg.
746 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
747 root 1.240 - player->exists is no longer a sync_job.
748 root 1.233 - split login.ext's player scheduler into
749     it's own player-scheduler.ext extension.
750 root 1.222
751 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
752 root 1.212 - require perl 5.10.
753 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
754 root 1.204 - swap player and observed count's on the map when observing.
755 root 1.205 - add (mostly untested) mapspace perl class and accessors.
756 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
757 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
758     could be found.
759 root 1.208 - pits now have a configurable "random spread" range and default
760 root 1.213 to a radius of two now.
761 root 1.212 - rewrite pay_player_arch.
762     - use a more stable perl_reload implementation.
763     - do not use Symbol::delete_package (causes crashes after perl-reload),
764     use our own, safer, clear_package instead.
765     - when asynchronously dumping core, close all file handles to allow
766     the server to restart concurrently.
767 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
768     sequences, without double-encoding. it should be faster, too.
769     - the above fixes wrong display of help tetx and many other issues.
770 root 1.216 - use lzf and frag packets for large messages for clients supporting them
771 root 1.218 (0.9976+), use it for long books and other messages.
772 root 1.210 - eradicate listen command and corresponding code.
773 root 1.211 - eradicate logs command.
774 root 1.218 - let the client log into the server log, used for crash backtraces.
775 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
776     old style spell objects with the spell magic bullet.
777 root 1.220 - (arch) fixed skill less rods in the archetypes
778 root 1.204
779 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
780 elmex 1.197 - made jeweler workbench larger and some other minor map
781     changes in jeweler town.
782 root 1.196 - fixed wrong item handling in jeweler skill code.
783 root 1.198 - (arch) use a special "key_random_map" for random map keys
784     that are used up.
785 root 1.199 - fix a crash when the player who was observed has logged out long
786     enough for his region/map to be gone.
787 root 1.200 - port to g++-4.3's incompatible tr1 changes.
788 root 1.201 - add some missing dependencies.
789 root 1.203 - log to /var/log/deliantra/ by default.
790     - hack observe code to enable smooth movmenet when observing.
791 elmex 1.195
792 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
793 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
794 root 1.179 - correctly move gsay to the party channel.
795 root 1.178 - fix a crash when animate weapon was used in some areas.
796 elmex 1.177 - fixed unnecessary identification of by converters created objects.
797 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
798     with NPCs.
799 elmex 1.175 - (arch) dragon scales got proper type now
800 root 1.193 - object::decrease would sometimes cause container weights to
801     be wrong, this has been fixed.
802 root 1.194 - do not send time updates for newly-seen items.
803 root 1.185 - thawing an icecube will once more drop its contents to the ground.
804 root 1.183 - fix cone spells etc. going through walls sometimes.
805 root 1.186 - fix a weight update bug that sometimes left containers
806     with wrong weights.
807 root 1.194 - added auto_apply event and extension for shop tiles.
808 root 1.172 - work around get_map_flags invoking perl and switching the stack.
809     - make sure the map is loaded when using a town portal return.
810 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
811     where healing spells didn't cost any grace.
812 root 1.173 - fix starvation kill reason.
813 root 1.174 - fix pk killer name message.
814 root 1.189 - don't let people apply signs with @match.
815 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
816     what seems to be the biggets memleak in the server).
817 elmex 1.171
818 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
819 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
820     - use anyevent to manage listen ports (this enables IPv6 support).
821 root 1.167 - server supports ipv6 client connections now.
822 root 1.168 - use newly-available Coro::AnyEvent.
823 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
824     to let it handle AIO requests.
825 root 1.167
826 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
827 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
828     processing considerably (especially in the client) and reduces data transfers
829     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
830 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
831     - (map) fixed npc dialogue in pup_land/s_f/special.
832     - bugfix: fix a crash when a player casts a swarm spell and then logs out
833     (swarm spells now stay in the player's inventory).
834 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
835 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
836     archetype *archname* (chairs of different facings were merged).
837     - bugfix: fix a potential crash issue in find_object_name (not used
838     normally).
839 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
840     (destruction, magic missile etc.).
841 root 1.163 - swarm spells without a direction now use various spiral patterns
842     instead of being fully random.
843 root 1.158 - update AnyEvent API to 3.4 and above.
844 root 1.156
845 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
846 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
847 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
848 root 1.152 - bugfix: the jumping skill now gives experience for jumping
849     and for attacking monsters. it also takes about one second to do a jump.
850 root 1.138 - bugfix: players couldn't starve in 2.53 :(
851 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
852 root 1.152 - bugfix: spell effects like word of recall are removed on death.
853 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
854     were created outside a map.
855 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
856     (fixed by reversing the logic).
857 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
858 root 1.153 - bugfix: the random map generator no longer leaks key objects.
859 root 1.154 - bugfix: support random maps >127x127.
860 root 1.152 - (maps) fixed the death certificate system in nimbus.
861 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
862 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
863 root 1.147 - (arch) give ball lightning a real name.
864 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
865 root 1.155 - support cfpod in ex replies (client item tooltips).
866 root 1.143 - unapply item in range slow when readying a spell.
867 root 1.148 - bugfix: account for rounding errors in weight updates.
868 root 1.139 - remove synchronous mkdir in chargen_race_done.
869     - fix per-race starting maps.
870 root 1.142 - check hiscore on suicide and quit as well.
871 root 1.138 - tell players when they are starving.
872 root 1.133 - get rid of costly object_from_name conversion for altar effects.
873     - fix map difficulty calculation for generators.
874 root 1.146 - slightly more intelligent handling of "is_animated" flag.
875 root 1.149 - support no_drop map header flag (before it was only available internally).
876 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
877 root 1.133
878 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
879 root 1.119 - bugfix: custom skill settings were not saved by the server.
880     - bugfix: remove did not actually remove items from the inventory, leaving
881 root 1.116 ghost items.
882 root 1.119 - bugfix: properly update items identified on the ground.
883 root 1.120 - bugfix: use localtime_r in the logger thread.
884 root 1.122 - bugfix: player starvation will now give the correct kill reason.
885     - bugfix: archetype reloads could crash the server.
886 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
887 elmex 1.114 player is not logged in.
888 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
889 root 1.117 server startup.
890 root 1.128 - bugfix: fix the door surround check in the random map generator.
891     - (maps) fix heaven quest difficulty progression.
892     - (maps) fix some random map styles.
893     - dropping items a shop is not interested in won't sell them anymore.
894     - rods and horns with a too low maximum charge allow now at least one discharge.
895     - implement kill & death statistics.
896     - random map preparation is no longer synchronous.
897     - rewrite find_style in perl, no longer does synchronous I/O.
898     - improve random map specials placement.
899     - make the killer a real object pointer instead of a string, improved
900     kill reason messages.
901 root 1.117 - take advantage of new aio_close and aio_chmod.
902 root 1.128 - implement archetype::get, object::deep_clone and update callers.
903 root 1.125 - change_abil is much faster.
904 root 1.126 - update the floorbox more often to work around the reverses item order
905     display in clients.
906 root 1.125 - cleaned up object copying by encapsulating it to a single place.
907 root 1.126 - add hints to the invite messages.
908 root 1.127 - rewrote key<->value pair handling.
909 root 1.128 - use an independent random number generator for the random map generator.
910 elmex 1.113
911 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
912 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
913     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
914     - completely automate the weight handling, should fix all weight
915     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
916 root 1.103 - reloading archetypes while a user was in the character creation phase
917     could crash the server.
918 root 1.106 - fix a nontrivial number of cases of code commented similar
919     to "is this really correct?", as many of those cases are now handles
920     automatically by lower level code.
921     - replace many ad-hoc checks for client visibility by object::visible_to,
922     should result in broader applicability of functions using it.
923 root 1.104 - merge items with different arch pointers refering to the same arch
924     (due to archetype reloads).
925 root 1.106 - refactored the object remove/insert functions and most related
926     functions (decrease, split, merge_ob etc.).
927 root 1.105 - make it compile better on freebsd (reported by pippijn).
928 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
929 root 1.108 - fix the longstanding "container stays open" bug.
930 root 1.107 - improved floorbox updating to be incremental and other protocol
931     optimisations.
932     - get rid of update_after_inventory_change and only do update stats
933     for weight once/tick/player at max.
934 root 1.109 - rewrite party commands, use party channel.
935 root 1.103
936 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
937 root 1.97 - properly link against libgthread as that is needed to make the slice
938     allocator thread-safe.
939 root 1.91 - support perls not compiled with 64 bit support (though this is not a
940     recommended configuration) (reported by Samuel Gondouin).
941 root 1.94 - always put godgiven items into the player inventory, never any containers.
942 root 1.92 - (maps, arch) the scorn go club was founded!
943 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
944 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
945     became a real spell-class.
946 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
947     - (arch) considerably strengthened spark shower and destruction.
948     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
949     finally reloadable at runtime.
950     - changed archetype loading algorithm to only require one pass and
951     use delayed resolving of references.
952 root 1.101 - examine command now uses the examine infobox.
953 root 1.102 - implement an "incremental garbage collector" for archetypes.
954 root 1.98 - enable slice allocator again.
955 root 1.96 - implement optional free memory poisoning.
956 root 1.91
957 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
958 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
959 root 1.85 skill.
960 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
961     names (also update all maps to use money instead of coins).
962 root 1.78 - add uuid accessors to perl.
963     - add coin names and archetype accessors to perl.
964 root 1.80 - fix runtime uuid file format to use "." instead of ",".
965 root 1.78 - change perl extensions to not use hardcoded coins and values.
966 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
967     and be more parsimonous of uuid usage by the exact value out on exit.
968 root 1.86 - write log messages in another thread, removing another sync point.
969     - support multi-line log messages in a nicer way.
970 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
971 root 1.81 - fix a minor memleak in the random map generator.
972     - some parts of the random map generator are not coroutine-safe,
973     so only call it "single-threaded".
974     - major cleanup of memory management in random map generator.
975 root 1.87 - slight refactoring of the random map generator, faster too.
976 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
977     bookkeeping bug.
978 root 1.87 - work around "player is on active list" problem by deactivating player
979     after loading.
980 root 1.81 - garbage collect shstr's more evenly and adaptively only when
981     there have in fact been allocations.
982 root 1.82 - fix object::insert to do as documented and insert into the env
983     if necessary.
984     - fix cf::map::unique_maps.
985     - fix nrof overflow check in can_merge_slow.
986     - fix converter code to handle >31 bit values.
987 elmex 1.83 - added support for the player_sold flag
988 root 1.84 - converters no longer accept unpaid items.
989 root 1.88 - canonicalize random map meta files for better unification.
990 root 1.77
991 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
992 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
993     when mlockall has been used.
994 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
995 root 1.72 - use separate thread for ticker timing (and more in the future).
996     this greatly increases timing accuracy and gets rid of an enourmous
997     number of gettimeofday calls.
998 root 1.82 - use a separate thread to signal aio completion, for lower latency.
999 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1000 root 1.71
1001 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1002 root 1.68 - rebalanced default experience table to be more exponential
1003     and much easier up to level ~40, then moderately harder.
1004 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1005 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1006     - do not exit on reload/load errors but properly cleanup.
1007 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1008 root 1.66
1009 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1010 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1011     (this fixes the jeweler skill).
1012 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1013 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1014 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1015     it has reset, which is better than putting it on the savebed, also as
1016 root 1.321 proof that the player didn't use a savebed).
1017 root 1.59
1018 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1019 root 1.56 - work around perl bug in configure perl module version check.
1020 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1021 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1022 root 1.52 - fix a bug in animate_weapon, causing a crash.
1023 root 1.54 - no longer exit when a coroutine throws an exception.
1024 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1025 root 1.53 - fix the "<player> is nuts" message.
1026 root 1.58 - fix an exception at logout due to the json_coder being gone.
1027 root 1.43 - upgrade to EV version 2.0 API.
1028 root 1.47 - when players don't apply a savebed correctly but stand above one,
1029     do not move or kill them.
1030 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1031 root 1.43 - implement generic framework for server-side resource files.
1032     - implement resource file update event.
1033     - hook experience table update into the framework.
1034     - move jeweler.yaml to resources (arch/).
1035 root 1.44 - switch from Crossfire to Deliantra perl module.
1036     - implement json2json arch filter.
1037 root 1.45 - implement widget protocol version 2, support for ui templates.
1038 root 1.54 - mapinfo is now handled fully asynchronously.
1039 root 1.48 - ext/irc: also log irc messages.
1040 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1041 root 1.43
1042 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1043 elmex 1.41 - limited the number of items that can be picked up and dropped
1044 root 1.42 as temporary measurement against bad performance or dropping things
1045     (this lead to long freezes and triggered the watchdog).
1046 elmex 1.41 - improved the performance of the drop command a bit.
1047 root 1.38 - switch from Event to EV for higher performance, easier usage,
1048     less bugs...
1049 root 1.39 - updated to release version of the gnu affero license.
1050 root 1.38
1051 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1052 root 1.36 - more thoroughly rename the binaries, contact addresses.
1053     - update the copyrights.
1054 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1055     crashes.
1056 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1057     potentially causing crashes.
1058 root 1.35 - assign weapons on user load time, not login-time, avoiding
1059     crashes.
1060    
1061 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1062 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1063 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1064     in some of the maps.
1065 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1066     which is now trivial to do.
1067 root 1.33 - removed all traces of the old (and never working) plug-in interface
1068     (70kb code less on amd64).
1069 root 1.34 - improve/tune scheduling priorities.
1070     - fix some freezing bugs.
1071     - fix a memory corruption problem in dynbuf.printf.
1072     - use channels for chat and many informational commands.
1073     - improved the tutorial.
1074     - create missile is now fixed.
1075     - race fields must now contain archetypes.
1076     - jumping skill now works as advertised.
1077 root 1.31
1078 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1079 root 1.24 - relicense under the gnu affero license.
1080 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1081 root 1.24 - implement server-side framework for generic resources.
1082     - use resource framework for server-provided ambient
1083     music.
1084 root 1.27 - save object owners (players only atm).
1085 root 1.24 - replace limited sound api with server-provided sound effects.
1086     - new sc (sound control) protocol command.
1087     - improve fxix protocol to include types.
1088     - exactly fill tcp segments, if possible.
1089     - output-rate is now an upper limit, the server will automatically
1090     (and quite perfectly) adjust to the network conditions, ensuring
1091     low latency even during bulk transfers (music, images, sounds etc.).
1092     - implement server-side widgets (i.e. client widgets controlled
1093     in the server side). this will allow future expansion without
1094     having to upgrade clients.
1095     - implement a (artwork) world map with realtime player position
1096     tracking.
1097     - new and more efficient extcmd (server still supports old extcmd
1098     protocol).
1099 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1100     calcluation that could be easily exploited by users.
1101     - rebalanced diseases to spread more naturally/evenly.
1102     - completely asynchronous map loading even for tiled maps.
1103 root 1.24 - replace simple messaging protocol with channels carrying metadata
1104     (similar to message types, but more directed at the user).
1105     - reduce command processing latency by a whopping 120ms by
1106     reordering some processing steps inside the server. this directly
1107     reduces lag by 120ms.
1108     - actually send spell faces to the client.
1109 root 1.23 - implement player genders.
1110 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1111     otherwise return to savebed and possible kill if the log-out
1112     was for too long.
1113     - fast socket-dead detection (kick player after 8 seconds without ack).
1114     - greatly reduce the cpu time needed to draw maps _again_.
1115     - archetypes are now subclasses of objects.
1116     - rebalanced shop greed and approval functions to be more realistic
1117     (and likely match the actual intention).
1118 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1119     italic, gender-specific text, paragraphs etc.
1120 root 1.24 - implemented hint framework, players can opt to receive hints.
1121     - implemented (long) book framework, added some books from the cf wiki.
1122 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1123     protocol and is capable of transmitting generic meta information.
1124 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1125     - replace the nexus by a per-player tutorial map that teaches stuff
1126     better than the newbie house.
1127 root 1.18 - fix the magicmap colours.
1128 root 1.19 - optimise map update even more by removing unneeded code and checks.
1129     - decouple map and stats update from pl->ob and use pl->observe instead.
1130     - implement observe command.
1131 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1132     calls with a simple comparison.
1133     - fix a latent crossfire bug that could crash the server because the
1134     map refresh did not update the mapspace.
1135 root 1.24 - support custom keys for regions and maps, regions are now
1136     refcount-managed.
1137     - allow worldmap overlays anywhere in the 000..999 range.
1138     - new system to acquire time slices for background jobs, to reduce
1139     jitter.
1140 root 1.27 - semi-persistent object-referencing framework (currently only players
1141     supported).
1142 root 1.22 - dependency tracking for perl extensions.
1143 root 1.24 - new slag-ex extension for cleaning cauldrons.
1144     - fix invoke result processing.
1145     - there are even less i/o syncpoints in the server now.
1146 root 1.29 - added map-tags extension that scans all maps for object tags
1147     and records them in the database (not used yet).
1148 root 1.28 - metaserver 2 support.
1149 root 1.22 - many more bugfixes and minor optimisations.
1150 root 1.16
1151 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1152 root 1.14 - optimised event invocation (non-wanted events can now be
1153     skipped with 4-5 inlined instructions).
1154 root 1.12 - complete rewrite of town_portal: it now creates a portal
1155     to the "nearest" town only, travel is only possible
1156 root 1.13 to the town and back, anybody can use it (also removes
1157     one of the remaining syncpoints in the server).
1158 root 1.10 - complete rewrite of the range/attack skill slot system:
1159     there are now two slots, one for combat, one for ranged
1160     attacks.
1161     - introduce the concept of a current weapon (either a ranged
1162     or a combat weapon/skill/tool) and switch between them as
1163     needed.
1164     - rewrite bow code so bows get more useful: apply damage,
1165     attacktype and other stats to the arrows and treat
1166     bows as weapons. also rebalance the missile weapons skill
1167     so its damage increases with level.
1168     - rewrite the complete player speed logic: weapon_speed now
1169     works as documented and there are no unnatural speed boosts.
1170 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1171     installation, replacing the old collect scripts and
1172 root 1.9 simplying deployment by scaling and cutting faces as required.
1173     - simplify the map protocol extensively by taking advantage
1174     of missing bigfaces, speeding up map generation immensely.
1175 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1176     other archetypes.
1177     - rationalise archetype, region and treasurelist file format
1178     into a single file format and make them reloadable asynchronously.
1179 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1180     reloadable at runtime.
1181 root 1.6 - implement 64x64 faceset support.
1182     - implement fxixsx protocol that saves
1183     a lot of bandwidth over the old image/face/smooth packets
1184 root 1.11 and allows images > packetsize, incremental and background
1185     transfers.
1186 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1187     on a face basis as opposed to a mapspace basis.
1188 root 1.7 - the server can now rate-limit image uploads to not exceed
1189     a certain (client-configurable) speed while guarenteeing full
1190     freedom of movement.
1191 root 1.8 - implement new ex command to request item descriptions.
1192     - implement new msg command for in-game messages with meta
1193     information (using xml).
1194 root 1.9 - enforce utf-8 for all text messages.
1195 root 1.13 - added micropather (not used yet).
1196 root 1.6 - many, many bugfixes.
1197 root 1.1
1198 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1199 root 1.1 - make coroapi accessible to cf+.
1200     - moved map handling logic completely to perl
1201     - per player maps are now marked in the map
1202 root 1.2 - maps are saved completely differently now,
1203     and much more often.
1204 root 1.17 - rewrote map header parser and writer, to be much faster.
1205 pippijn 1.4 - maps and players are now (in the average case) loaded
1206 root 1.2 and saved completely asynchronously, I/O contention will no
1207     longer freeze the server.
1208 pippijn 1.4 - players and maps can be loaded anytime, without the player
1209 root 1.2 being logged in.
1210 root 1.1 - automatically generate method interfaces for perl from headers
1211     - unbundled freezethaw
1212     - mostly rewrote common/map.C
1213     - completely rewrite server/swap.C
1214     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1215     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1216     - better message for apply failures due to applymode
1217     - removed most all of the weather code
1218     - unified logging to stderr and file
1219     - too many minor changes to document
1220 root 1.615