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Revision: 1.642
Committed: Thu Apr 15 02:51:39 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.641: +2 -4 lines
Log Message:
better need_identify

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
50 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
51 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
52 elmex 1.630 (by Dustfinger).
53 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
54 elmex 1.573 - made (wizard) look_at show also uuids.
55     - added cf::object::find_object_uuid (::find_object already exists!).
56 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
57 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
58 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
59 elmex 1.568 - (arch) made the hill giants loose more body parts.
60 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
62     and made them a bit more expensive.
63 root 1.633 - (maps) add more glory hole treasure styles.
64 root 1.625 - do not update the floorbox while running, to avoid big item
65     updates that cost network bandwidth and processing power.
66 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
67     caused overflows causing monsters to become living deads.
68 root 1.619 - unapply weapons and armour before trying to improve it.
69 root 1.588 - teach the random map generator the ability to read ".rmg" files
70     that specify which actual style map to generate, and use it for
71     the default decorstyle to avoid inappropriate maps to be used.
72 root 1.639 - support (with some limitations) multiple different skills with the
73     same subtype.
74 root 1.636 - show invisible no longer makes magic mouths visible.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.620 - make sure failed castings take some time, too, to avoid being
143     smitten by your god.
144     - many more failmsgs and help texts.
145 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
146 root 1.623 - stop thrown objects when their speed goes too low.
147 root 1.624 - log the number of unique logins seen every minute in a compact
148     format (for statistics).
149 root 1.626 - do not send delitem for players.
150 root 1.627 - support static scalar data members properly in genacc now.
151     - implement "simple" freelist management for objects.
152 root 1.628 - recycle object counts now - to support longer uptimes.
153 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
154     function (and yes, 666 is exact!).
155     - random map generator results should now be fully repeatable.
156 elmex 1.635 - fixed possible crash bug in build code.
157 root 1.638 - rename find_marked_object to ->mark and speed up.
158 root 1.640 - player movers properly destroy themselves when used up, instead
159     of leaking.
160 root 1.642 - do not show msg for unidentified objects that need identification.
161 root 1.562
162 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
163 root 1.558 - (maps) fix travel to valdor and back.
164 root 1.545 - do no longer by default eval map cod ein safe compartments
165     (this can be re-enabled using the safe_eval config option).
166 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
167     in lorak.
168 root 1.559 - fix data corruption issues caused by recursive calls to
169     unordered_mapwalk - now every caller must provide its own
170     buffer.
171 root 1.538 - (maps) improve tindervale maps slightly.
172 root 1.544 - (arch) considerably decrease slag ex price.
173 root 1.540 - (arch) fix filth archetype.
174 root 1.556 - extension dependency resolve was completely broken.
175 root 1.544 - multipart objects would cause save_throw_object to crash - it
176     now acts on the head only.
177 root 1.541 - do not try to connect to an irc server unless explicitly configured.
178 root 1.542 - do not expect decltype() to be available in gcc 4.4.
179 elmex 1.543 - extended the safe perl environment by loops.
180 root 1.547 - (arch) fix "armless cook" facings.
181     - the "experience table" resource item did not have a proper
182     hash associated with it, so updates could not be detected.
183 elmex 1.550 - fixed poison traps in doors.
184 root 1.548 - player->killer_name did not properly flag the name as unicode.
185 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
186     and provide a non-destructive SvPVutf8 variant.
187 root 1.554 - do not allow dragon players to change their title via the settings.
188 elmex 1.552 - ratelimited jeweler skill nugget conversion.
189 root 1.551 - under high load, the server stopped swapping out to make
190     the server more responsive, but making it impossible to reduce
191     the load by... swapping out. slot queuing will now always make
192     some progress.
193     - improve the quality of the load-avg calculation.
194 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
195 root 1.556 - don't fail to write the runtime file if the temporary already exists.
196 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
197     player now.
198 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
199     timestamp and use a tab in the client to increase awareness.
200 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
201     setflag 0 is possible.
202 root 1.560 - make install now deletes old extensions, to ease upgrades in the
203     deliantra vm.
204 root 1.538
205 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
206 root 1.532 - the destruction spell could/would corrupt server memory quite often.
207 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
208     disk, not when it already was in memory.
209 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
210     avoiding livelock during high-load emergency saves.
211 root 1.530 - logging in did not properly unapply all skills.
212 root 1.531 - (maps) make the invite quest marking much more obvious.
213 root 1.533 - (arch) fix warrior archetype names.
214 root 1.532 - map prefetching never prefetch upwards.
215 root 1.534 - wizpass no longer makes you non-blocking.
216 root 1.536 - (maps) add light to some of the special maps, add troll
217     map.
218 root 1.530
219 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
220 root 1.515 - (maps) add gorokh_final mapset from crossfire.
221 root 1.516 - (maps) block most vault-type mlab locations, open up
222     imperial converters for anybody to use.
223 root 1.519 - (maps, arch) replace all permanent stat potions by random
224     variants.
225 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
226 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
227     real player object on player changes.
228 root 1.522 - diseases and maybe other things could sometimes reduce the speed
229     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
230     much grief.
231 root 1.523 - speed_left randomisation was, apparently, totally broken.
232     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
233     of the speed slot internally and in map save files. among other
234     things, this gets rid of all the abs (speed) calls.
235     - reduce map file save files by using abridged keywords aliases.
236 root 1.494 - shop specialisation calculation was totally broken.
237 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
238     now enforced.
239 root 1.498 - fix magic mapping, which only worked for inate spell casting.
240 root 1.495 - godgiven items will now be explicitly described as such.
241 root 1.524 - (arch) dded a quiver of bolts.
242 root 1.504 - materialnames would change "randomly" on every load, only
243     set the material when the materialname was not set before.
244 root 1.497 - balancing change, halve rod recharge speed (instead
245     of 4.8s, the standard rods now recharge in ~10s. not a solution,
246     but still.
247 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
248 root 1.509 the costly flag-checking loop in most cases and using a simple
249     repeat-cache for speed_left.
250 root 1.507 - always delay stats update for players on insert/remove till
251     next tick/command, which saves a lot of cpu cycles on drop/take.
252 root 1.514 - add hint about havign to run to attach unaggressive npcs.
253 root 1.494 - pet monster level was not displayed correctly in "showpets index".
254     - clean up floating point conversions and many similar nitpicks.
255 root 1.502 - fix hanuk altar.
256 root 1.504 - overhaul material system to be much faster, and having less bugs, but
257     still having a lot of cruft :/.
258 root 1.502 - add marble shop floor.
259 root 1.494 - move gcc specifics to new file include/compiler.h.
260     - unrecognised cfpod directives could cause undefined behaviour.
261 root 1.505 - added boes' marble shop to steinwandstadt.
262 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
263     - optimise mapspace updates.
264     - cache volume/items per mapspace.
265 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
266     decrease).
267 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
268     have led to weird item multiplications.
269 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
270 elmex 1.501 - fixed crash bug in learn_spell command.
271 elmex 1.634 - enhanced output of the mapinfo command.
272 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
273 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
274     from perl to c++.
275 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
276     and use it in some "inner" loops.
277 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
278 elmex 1.511 - fixed jeweler experience output to not be floating point.
279 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
280 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
281 root 1.518 - try to prefetch memory inside process_objects, which can give
282     enourmous speed gains.
283     - make some small optimisation to the process_objects loop.
284 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
285     handling different chksum lengths.
286     - check for hash collisions in cfutil.
287     - reduce face checksum size from 6 to 4 bytes.
288 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
289 root 1.523 - removed weather-specific attributes.
290     - fixed genkeywords dependency.
291     - do not clear "randomitems" slot for world underlays.
292     - use "sl" as short-hand for speed_left in save-files, just to make them
293     smaller.
294 root 1.517 - in general, don't crash on value-less resource file lines
295     anymore, due to get_str never returning a 0-pointer.
296 elmex 1.521 - code cleanup in move_symptom.
297 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
298 root 1.494
299 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
300 root 1.481 - some Andrew Madloch wanted, despite being specifically told
301     multiple times that the Deliantra parts additions are under AGPL,
302 root 1.487 lock up the source code of the server within his company.
303 root 1.481 some reorganisations have been done to the sourcecode to make
304     it clearer that this violates the Affero GPL. Help to keep
305     Deliantra free software even for the coming generations
306     and be wary of the promises of Andrew Madloch, he has nothing
307 root 1.487 good in mind for free software.
308 root 1.480 - clarify which files of the server are 100% AGPL.
309 root 1.481 - minor reorganisation, move some GPL code into other files.
310 root 1.483 - implement viewpoint (which is like observe, but only for the map,
311     not stats etc.).
312 root 1.484 - replace magic mapping overlay by a flying bird exposing area
313     on the worldmap (ext/magic_mapping.ext).
314 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
315     - @find results in npc dialogue is now stored in $find.
316 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
317 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
318 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
319     dm instead.
320 root 1.456 - (maps) add town portal to celvear.
321 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
322     mapsets from crossfire, together with associated archetypes.
323 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
324     - (maps) define a new whalingoutpost region.
325 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
326     and most archetypes that go with them (without stoning and swallow effects),
327     casino tokens and stock certificates are also missing.
328 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
329     and santo dominion.
330 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
331     to go with them. also adjusted archetypes to be more korrekt "gotisch".
332 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
333 root 1.460 - properly close client-side dialogue when the player is teleported away.
334 root 1.459 - map-tags did not properly close it's database tables or wait
335     for a quiescent state, causing memory corruption on reload.
336 root 1.454 - support "stat.xyz" accessor in match expressions.
337 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
338 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
339     fixes long answers from npc dialogue).
340 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
341 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
342     and to not add a "put your code here" force needlessly.
343 root 1.463 - (arch) fix or improve many plurals.
344 root 1.465 - markers do no longer add a force if the slaying field is unset.
345 root 1.466 - sped up search-items implementation, but it's still horrible.
346 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
347 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
348     used to reogianise the illogical arch tree a bit.
349 root 1.479 - (maps) import most map names from crossfire.
350 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
351 root 1.483 - fly_high movement gives better los, ignoring blocksview.
352 root 1.488 - the addexp command should now honour skill names with spaces.
353 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
354 root 1.491 - (arch) added many more buildable marble floors.
355 root 1.490 - major namespace cleanup: save 45kb by making functions static
356     that were unnecessarily global.
357 root 1.452
358 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
359 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
360 root 1.451 - fix a memory buffer overflow in the book code.
361 root 1.429 - add @check, @find npc dialogue commands.
362     - (maps) add a number of town interiors.
363 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
364 root 1.451 - (maps) add celvear area from cfextended.
365 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
366     - (server,maps) fix bug causing some library books not to be chained down,
367     cause Scorn/Navar libraries not to have inscribable books.
368 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
369 sf-marcmagus 1.433 inappropriate item power.
370 root 1.448 - (maps) fix intwell balancing issue.
371 root 1.437 - improve the look of generated books.
372 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
373     - fix bug where players could bypass no_drop by putting items in containers.
374 root 1.430 - consecutive commands arriving at the same time in the server would be
375     corrupted if the length was >255.
376 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
377 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
378     and perl.
379 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
380     functionality (and more) inside the same object using the match expressions.
381     - create simpler match expression compiles in many common cases.
382 root 1.439 - reduce object size by removing obsolete "seen_by" member.
383 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
384     of the new dynbuf::splice function (which gave an unexpected net win
385     in code size...).
386 root 1.442 - the server will no longer complain (and subtly fail) when an object
387     being removed from a map causes another object to get removed.
388 root 1.441 - banish strncpy from the server, speed up and simplify sending item
389     descriptions to the client considerably.
390 root 1.442 - add new "in head" set modifier for matches.
391     - new BLOCKED_MOVE event added.
392     - mapscript archetype now has activate_on_xxx true by default, as similar
393     connected elements.
394 root 1.448 - (maps) imported all styles from cfextended except
395 root 1.444 floorstyles/land_plots and monsterstyles.
396 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
397 root 1.446 - don't crash when treasure lists are empty / supply new empty
398     treasurelist for randomitems when none can be found.
399     - implement cf::map::static_maps and use it in map-tags.ext.
400 root 1.449 - fix a bug in map-tag scanning when moving tags.
401 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
402     for a reaction.
403 root 1.447 - implement new "loadall" map loading command, purely for debugging.
404 root 1.429
405 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
406 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
407     but not horns (to make them more useful for content-creators).
408 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
409     2) it skipped spell effects and 3) it didn't handle the case where
410     and object was destroyed while iterating over it correctly. all this
411     allowed players to sometimes walk onto spaces they should not be able to
412     walk on.
413 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
414 root 1.399 - examining an object now dumps the serialised object form when the user
415 root 1.404 is a wizard (wizlook).
416 root 1.421 - altars no longer accept unpaid items.
417 root 1.411 - party spells didn't work all that well.
418 root 1.424 - added complex object matching framework (cf::match), and make altars
419     and pedestals use it.
420 root 1.425 - identified skill-tools show what skill they grant.
421 root 1.399 - display the duration of change_ability spells when examining them
422     (missing: protection spells, but they are a hack...).
423 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
424     adding more variety to the different mushrooms.
425 root 1.398 - fix a minor cfpod formatting bug.
426 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
427     the hintmode setting on the settings page.
428 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
429 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
430 root 1.399 - enable the object loader to also dump archetypes.
431 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
432 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
433 root 1.402 - force the initial face when loading an object that is time-animated
434     or a monster, so it does not have to be specified anymore.
435 root 1.403 - fix a bug where recasting an ability changing spell could shorten
436     its remaining duration.
437 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
438 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
439 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
440     up splay operations as well.
441 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
442 root 1.412 - implement introspection data for C++ classes (%REFLECT).
443 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
444 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
445 root 1.419 - fix transmutation alchemy.
446 root 1.424 - speed up many frequently-invoked C->perl callbacks.
447 root 1.419 - added complex object matching framework, to be used in altars and the like.
448 root 1.426 - switch to YAML::XS from YAML.
449 root 1.396
450 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
451 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
452     that ultimately was not helpful to catch it :)
453 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
454     all callers to use either one or the other, as appropriate. This
455     fixes the (rather fragile) light spell, maybe others.
456     - fixed an overflow and exploit in the bank/payment code.
457     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
458 elmex 1.384 to explain the skill a bit more.
459 root 1.389 - removed a buggy check for zero attacktype. So that we might find
460 elmex 1.388 the real bugs in the archs/maps/objects.
461 elmex 1.394 - Fixed enabling torches with lighters.
462 elmex 1.387 - (maps) Added Heaven Town region.
463     - (arch+maps) Fixed & normalized warriors on map
464     /quests/peterm/CTower/Barracks.
465 root 1.392 - fix the light spell (and possibly diseases and other lights).
466 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
467 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
468     a long time ago, and similar cases are still to be found in the maps.
469     - make the socket_timeout configurable in the code (but not yet for users).
470 root 1.393 - earth wall health bar is now correct.
471 elmex 1.384
472 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
473 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
474     freeze with IO::AIO anymore due this change.
475 root 1.364 - avoid a crash when a player tries to apply a lighter.
476 root 1.376 - allow a spell argument for dimension door.
477 root 1.362 - move shop item listing and some otherstuff into the info tab.
478 root 1.360 - avoid crashes when non-players cast party spells.
479 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
480 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
481     - small improvement of the number of potions in shops
482     (by Job Vranish).
483     - added a few party spells (by Job Vranish).
484 root 1.362 - use a common message dynbuf.
485 root 1.364 - destroying tear down objects will now use the full hp range
486     for animation and will only destroy/lastframe when hp < 0.
487     - allow monsters to use earth to dust.
488     - use manhattan distance for get_rangevector_from_mapcoord, just as
489     in get_rangevector.
490     - los updates now correctly take tiled maps into account.
491     - do los updates even on maps without darkness.
492 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
493 root 1.375 - upgrade to IO::AIO 3.21.
494 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
495 elmex 1.373 - properly catching exceptions from callback in irc.ext.
496 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
497 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
498 elmex 1.368 - (arch) added hint about usage to Slag Ex.
499 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
500     like the rest.
501 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
502 root 1.378 - (arch+maps) added rate limited converter and adjusted
503     /elmex/mana_fountain.
504     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
505     - reduce size of casting_time, move_status, attack_movement,
506     last_heal and last_sp slots, squeezing some more space out of struct
507 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
508     anywhere.
509 root 1.358
510 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
511     - fixed bug in alchemy, where finding the right object for enhancements
512     didn't work.
513 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
514     effects (w.r.t. put_more) per mapspace, to give the server a chance
515     to survive a hundred deathsheads.
516 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
517     disastrous bug of unfortunately unknown proportions...
518 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
519 root 1.343 - use gender-neutral place descriptions for invite.
520 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
521     Thanks go to Lisa Larsen!
522 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
523     anymore).
524 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
525 root 1.345 - use better dependency tracking for include/keyword.h.
526 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
527     so it is possible to invite somebody out of some stck-till-death traps,
528 root 1.346 or simply to commit suicide.
529 root 1.352 - replace the "ignoring delayed commands" message by something more useful
530     (cf. cunning gnome freezeing issue).
531 elmex 1.349 - various fixes for weapon improvements.
532 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
533 root 1.353 - support T and G sequences in cfpod.
534 root 1.343
535 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
536 root 1.339 - convert me command from per-map to chat, which makes more sense, also
537     document it.
538 elmex 1.336 - more than one spellbooks of same class can now be given
539     in class selection.
540 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
541     spell rebalancements.
542 elmex 1.338 - the IRC gateway filters IRC colors now.
543 elmex 1.336
544 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
545 root 1.331 - (arch) fix quiver of Holding Bolts.
546 root 1.332 - applying unpaid items will now examine them.
547 root 1.330 - add "What" column to body command, showing items in that slot.
548 elmex 1.329 - redesigned and rebalanced lamps and torches.
549 root 1.330 - add "..." to item names that have been shortened.
550     - fixed "assign" function that squeezes strings into fixed length.
551 elmex 1.333 - add cursed effect to lamps and (some) torches.
552 elmex 1.334 - fixed bad assigned crafting skills and their tools.
553 root 1.312
554 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
555 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
556 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
557 root 1.312 - make monster smell logic dependent on their wisdom stat.
558 root 1.324 - put the death reason into a separate tab.
559     - converted "connected" slot to string, cleanly got rid of some ugly
560     hacks such as the path_attuned hack.
561 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
562     - replace one-at-a-time hash by faster than smaller FNV-1a hash
563     when hashing strings.
564 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
565 elmex 1.320 whether the right cauldron is used.
566 root 1.313 - considerably optimise shared string implementation by
567 root 1.316 making its null value a compiletime constant.
568 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
569     as well as using shstr_cmp to pass shared stringsa round efficiently,
570     for lots of code size savings.
571 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
572     they are sleeping: generators now check for the sleeping flag.
573 root 1.318 - tell gcc not to excessively inline some perl interface functions.
574 root 1.322 - remove marking rune length limit.
575 root 1.323 - fix formatting of cfpod when a verbatim block was following
576     a single newline.
577     - move resistances, statistics and showpets command output into tabs.
578 root 1.326 - implement map scripts that can replace the boulder logic without
579     having to write extensions.
580 root 1.310
581 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
582 root 1.302 - fix a longstanding bug that teared multipart monsters
583     at map boundaries apart.
584 root 1.292 - temporarily make permanently invisible player visible when
585     he/she makes noise.
586 root 1.284 - fix being able to see through walls a bit.
587 root 1.303 - improve look at output.
588 root 1.285 - completely replaced the line of sight algorithm with a variant
589     of spiral fov capable of visibility grades and arbitrary
590     shadow angles, that uses less memory and less code.
591     - the new los code supports arbitrary map rectangles and loosens
592 root 1.310 other restrictions of the old code, supporting further optimisations.
593     - update los if blocksview-objects are inserted in a map, not just when
594 root 1.287 removed (e.g. for summon fog).
595 root 1.303 - permanent invisibility doesn't make immune against making noise:
596     implement a noise system that allows monsters to locate the player
597     when he/she makes noise.
598     - implement a primitive smell system that monsters can use to track
599     players.
600 elmex 1.288 - create bomb now also works when casted by door traps.
601 elmex 1.290 - (arch) new torch graphics.
602 root 1.289 - (maps) considerably soften the subway spider.
603 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
604     the guards from being killed by players.
605 root 1.310 - (maps) lots of tweaks in and around scorn.
606     - (maps) use special non-blocksview jungle, mountain and
607     darkforest freely on the worldmap, to get gradual sight obstacles
608     instead of total blackout in those areas.
609 root 1.289 - no maximum darkness for outdoor maps anymore.
610 root 1.291 - add more hints, fix some messages.
611 root 1.292 - fix a bug: firing rods should tell you something about them.
612     - make light additive even within players.
613 root 1.293 - darken xrays effect a bit.
614     - improve handling of los changes when inserting or removing
615     objects, not perfect yet.
616     - make map darkness signed (formerly unsigned) to allow
617 root 1.294 ambient lighting and centrally manage darkness as an offset.
618     - revamped, fixed and documented the server calendrics, also
619     tell users the current time and data, to improve awareness.
620     - implement proper wizlook flag and handling of wizlook, instead
621     of dumbly just clearing los once.
622 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
623     and has a smaller runtime variance.
624 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
625     making them actually useful.
626     - see_in_dark now increases the viewing radius by 3.
627 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
628     speedup, as well as in many other places.
629 root 1.299 - remove support for extended map infos - these are not used
630     by the deliantra client and removing them gives us a 10% speedup
631     when sending map changes.
632 root 1.300 - remove most gcfclient and other client bug workarounds, as well
633     as now obsolete protocol versions, simplying the code.
634 root 1.301 - optimise and simplify generation of random numbers.
635 root 1.303 - correctly provide a non-zero default density for materials, to
636     avoid crashes, fix other bugs in the material handling code.
637     - fix volume calculations.
638     - fix cfpod parsing when multiple verbatim blocks were separated by
639     newlines.
640 root 1.305 - increase monster detection radius from wis/5 to wis/3.
641 root 1.306 - remove old pickup modes.
642     - remove obsolete disarm and search commands (search wasn't working
643     anyways).
644 root 1.308 - fix a crash when an npc applied a sign.
645 root 1.284
646 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
647 root 1.283 - this release is assumed to be very stable.
648     - (maps) radically redesigned and improved tutorial.
649 root 1.280 - directional casting no longer immediately removes the invisible effect.
650 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
651 root 1.272 - fix overflow in lighting calculations.
652     - negative glow radii can no longer cause total darkness.
653 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
654     only maximally-lit ones.
655 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
656     - swashbucklers got the oratory skill now.
657 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
658 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
659 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
660 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
661     (which was probably broken, too).
662 root 1.281 - support negative glow radii during daytime, too.
663     - use circular, not rectangular, viewing area.
664     - use minimum viewing distance of 2 in outdoor maps.
665     - negative glow is stronger than viewing area or lamps.
666 root 1.283 - (arch) new darkness spell face.
667 root 1.272
668 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
669     - (maps) completely redesigned scorn.
670 root 1.269 - "cast light" now works on oneself.
671 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
672     negative glow radii again (they were totally broken before).
673 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
674 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
675 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
676 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
677 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
678     back to the player.
679 root 1.251 - attuned/repell and spell base level system reworked.
680 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
681 root 1.247 be less erratic now.
682 root 1.248 - refuse to write the uuid file if the uuid is zero
683     (to avoid writing it in early crashes).
684 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
685     - speed up emergency_save by not syncing every file separately.
686     - no longer reattach perl to every object on reload, it's slow, and no longer
687     necessary since we don't nuke stashes anymore.
688     - do not bootstrap perl from the commandline args, use separate eval for
689     better error reporting.
690 root 1.259 - fix a crash when pushing cone spells met ice attacks.
691 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
692 root 1.255 - speed up map refresh in server a bit.
693 elmex 1.258 - refactored drop code and fixed some programming errors in it.
694 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
695 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
696 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
697     as the current weight of the inventory.
698 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
699     dragonfire has been introduced for the non-dragon players.
700 root 1.265 - remove unused "tooltype", "start_holding" object slots.
701     - change "weapontype" object slot to uint8.
702     - convert "hide" object slot into flag.
703     - reorder object members for better locality of reference and codesize
704     decrease.
705 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
706 root 1.267 - fix a crash when no skill could be found when killing amonster.
707 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
708     every completed aio operation.
709 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
710     and update mapspaces if necessary.
711 root 1.246
712 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
713 root 1.241 - removed all command line parsing, only env variables are supported
714     anymore.
715 root 1.239 - region-specific monsters will now once more be on the worldmap.
716 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
717 root 1.225 would grow out of bounds.
718 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
719 root 1.222 - fixed a double-escaping bug in the pod-parser.
720     - rewrote the cfpod parser in C++.
721     - hintmode moved to C++, players need to re-set their hintmode if
722     they dislike "show".
723 root 1.231 - fix RIP inscription.
724 root 1.239 - bump login name length from 18 to 20 char max.
725 root 1.231 - correctly support gender in emotes.
726     - correctly support gender in the death messages.
727     - correctly generate death messages for players only when they really die,
728     with increased information.
729 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
730     and data corruption (but apparently was never triggered).
731 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
732 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
733     data corruption bug.
734 root 1.223 - tweak coredumping/monitoring a bit.
735 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
736 root 1.227 - do not crash in the loader when an inventory object could not be loaded
737     (from a corrupted file).
738 root 1.241 - redid skills command to send output to proper channel.
739 root 1.233 - object->map is no longer refcounting.
740 root 1.228 - add FLAG_DEBUG for internal debugging.
741 root 1.231 - add NDI_VERBATIM flag to send_msg.
742 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
743 root 1.240 - player->exists is no longer a sync_job.
744 root 1.233 - split login.ext's player scheduler into
745     it's own player-scheduler.ext extension.
746 root 1.222
747 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
748 root 1.212 - require perl 5.10.
749 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
750 root 1.204 - swap player and observed count's on the map when observing.
751 root 1.205 - add (mostly untested) mapspace perl class and accessors.
752 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
753 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
754     could be found.
755 root 1.208 - pits now have a configurable "random spread" range and default
756 root 1.213 to a radius of two now.
757 root 1.212 - rewrite pay_player_arch.
758     - use a more stable perl_reload implementation.
759     - do not use Symbol::delete_package (causes crashes after perl-reload),
760     use our own, safer, clear_package instead.
761     - when asynchronously dumping core, close all file handles to allow
762     the server to restart concurrently.
763 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
764     sequences, without double-encoding. it should be faster, too.
765     - the above fixes wrong display of help tetx and many other issues.
766 root 1.216 - use lzf and frag packets for large messages for clients supporting them
767 root 1.218 (0.9976+), use it for long books and other messages.
768 root 1.210 - eradicate listen command and corresponding code.
769 root 1.211 - eradicate logs command.
770 root 1.218 - let the client log into the server log, used for crash backtraces.
771 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
772     old style spell objects with the spell magic bullet.
773 root 1.220 - (arch) fixed skill less rods in the archetypes
774 root 1.204
775 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
776 elmex 1.197 - made jeweler workbench larger and some other minor map
777     changes in jeweler town.
778 root 1.196 - fixed wrong item handling in jeweler skill code.
779 root 1.198 - (arch) use a special "key_random_map" for random map keys
780     that are used up.
781 root 1.199 - fix a crash when the player who was observed has logged out long
782     enough for his region/map to be gone.
783 root 1.200 - port to g++-4.3's incompatible tr1 changes.
784 root 1.201 - add some missing dependencies.
785 root 1.203 - log to /var/log/deliantra/ by default.
786     - hack observe code to enable smooth movmenet when observing.
787 elmex 1.195
788 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
789 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
790 root 1.179 - correctly move gsay to the party channel.
791 root 1.178 - fix a crash when animate weapon was used in some areas.
792 elmex 1.177 - fixed unnecessary identification of by converters created objects.
793 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
794     with NPCs.
795 elmex 1.175 - (arch) dragon scales got proper type now
796 root 1.193 - object::decrease would sometimes cause container weights to
797     be wrong, this has been fixed.
798 root 1.194 - do not send time updates for newly-seen items.
799 root 1.185 - thawing an icecube will once more drop its contents to the ground.
800 root 1.183 - fix cone spells etc. going through walls sometimes.
801 root 1.186 - fix a weight update bug that sometimes left containers
802     with wrong weights.
803 root 1.194 - added auto_apply event and extension for shop tiles.
804 root 1.172 - work around get_map_flags invoking perl and switching the stack.
805     - make sure the map is loaded when using a town portal return.
806 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
807     where healing spells didn't cost any grace.
808 root 1.173 - fix starvation kill reason.
809 root 1.174 - fix pk killer name message.
810 root 1.189 - don't let people apply signs with @match.
811 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
812     what seems to be the biggets memleak in the server).
813 elmex 1.171
814 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
815 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
816     - use anyevent to manage listen ports (this enables IPv6 support).
817 root 1.167 - server supports ipv6 client connections now.
818 root 1.168 - use newly-available Coro::AnyEvent.
819 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
820     to let it handle AIO requests.
821 root 1.167
822 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
823 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
824     processing considerably (especially in the client) and reduces data transfers
825     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
826 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
827     - (map) fixed npc dialogue in pup_land/s_f/special.
828     - bugfix: fix a crash when a player casts a swarm spell and then logs out
829     (swarm spells now stay in the player's inventory).
830 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
831 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
832     archetype *archname* (chairs of different facings were merged).
833     - bugfix: fix a potential crash issue in find_object_name (not used
834     normally).
835 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
836     (destruction, magic missile etc.).
837 root 1.163 - swarm spells without a direction now use various spiral patterns
838     instead of being fully random.
839 root 1.158 - update AnyEvent API to 3.4 and above.
840 root 1.156
841 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
842 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
843 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
844 root 1.152 - bugfix: the jumping skill now gives experience for jumping
845     and for attacking monsters. it also takes about one second to do a jump.
846 root 1.138 - bugfix: players couldn't starve in 2.53 :(
847 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
848 root 1.152 - bugfix: spell effects like word of recall are removed on death.
849 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
850     were created outside a map.
851 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
852     (fixed by reversing the logic).
853 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
854 root 1.153 - bugfix: the random map generator no longer leaks key objects.
855 root 1.154 - bugfix: support random maps >127x127.
856 root 1.152 - (maps) fixed the death certificate system in nimbus.
857 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
858 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
859 root 1.147 - (arch) give ball lightning a real name.
860 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
861 root 1.155 - support cfpod in ex replies (client item tooltips).
862 root 1.143 - unapply item in range slow when readying a spell.
863 root 1.148 - bugfix: account for rounding errors in weight updates.
864 root 1.139 - remove synchronous mkdir in chargen_race_done.
865     - fix per-race starting maps.
866 root 1.142 - check hiscore on suicide and quit as well.
867 root 1.138 - tell players when they are starving.
868 root 1.133 - get rid of costly object_from_name conversion for altar effects.
869     - fix map difficulty calculation for generators.
870 root 1.146 - slightly more intelligent handling of "is_animated" flag.
871 root 1.149 - support no_drop map header flag (before it was only available internally).
872 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
873 root 1.133
874 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
875 root 1.119 - bugfix: custom skill settings were not saved by the server.
876     - bugfix: remove did not actually remove items from the inventory, leaving
877 root 1.116 ghost items.
878 root 1.119 - bugfix: properly update items identified on the ground.
879 root 1.120 - bugfix: use localtime_r in the logger thread.
880 root 1.122 - bugfix: player starvation will now give the correct kill reason.
881     - bugfix: archetype reloads could crash the server.
882 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
883 elmex 1.114 player is not logged in.
884 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
885 root 1.117 server startup.
886 root 1.128 - bugfix: fix the door surround check in the random map generator.
887     - (maps) fix heaven quest difficulty progression.
888     - (maps) fix some random map styles.
889     - dropping items a shop is not interested in won't sell them anymore.
890     - rods and horns with a too low maximum charge allow now at least one discharge.
891     - implement kill & death statistics.
892     - random map preparation is no longer synchronous.
893     - rewrite find_style in perl, no longer does synchronous I/O.
894     - improve random map specials placement.
895     - make the killer a real object pointer instead of a string, improved
896     kill reason messages.
897 root 1.117 - take advantage of new aio_close and aio_chmod.
898 root 1.128 - implement archetype::get, object::deep_clone and update callers.
899 root 1.125 - change_abil is much faster.
900 root 1.126 - update the floorbox more often to work around the reverses item order
901     display in clients.
902 root 1.125 - cleaned up object copying by encapsulating it to a single place.
903 root 1.126 - add hints to the invite messages.
904 root 1.127 - rewrote key<->value pair handling.
905 root 1.128 - use an independent random number generator for the random map generator.
906 elmex 1.113
907 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
908 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
909     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
910     - completely automate the weight handling, should fix all weight
911     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
912 root 1.103 - reloading archetypes while a user was in the character creation phase
913     could crash the server.
914 root 1.106 - fix a nontrivial number of cases of code commented similar
915     to "is this really correct?", as many of those cases are now handles
916     automatically by lower level code.
917     - replace many ad-hoc checks for client visibility by object::visible_to,
918     should result in broader applicability of functions using it.
919 root 1.104 - merge items with different arch pointers refering to the same arch
920     (due to archetype reloads).
921 root 1.106 - refactored the object remove/insert functions and most related
922     functions (decrease, split, merge_ob etc.).
923 root 1.105 - make it compile better on freebsd (reported by pippijn).
924 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
925 root 1.108 - fix the longstanding "container stays open" bug.
926 root 1.107 - improved floorbox updating to be incremental and other protocol
927     optimisations.
928     - get rid of update_after_inventory_change and only do update stats
929     for weight once/tick/player at max.
930 root 1.109 - rewrite party commands, use party channel.
931 root 1.103
932 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
933 root 1.97 - properly link against libgthread as that is needed to make the slice
934     allocator thread-safe.
935 root 1.91 - support perls not compiled with 64 bit support (though this is not a
936     recommended configuration) (reported by Samuel Gondouin).
937 root 1.94 - always put godgiven items into the player inventory, never any containers.
938 root 1.92 - (maps, arch) the scorn go club was founded!
939 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
940 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
941     became a real spell-class.
942 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
943     - (arch) considerably strengthened spark shower and destruction.
944     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
945     finally reloadable at runtime.
946     - changed archetype loading algorithm to only require one pass and
947     use delayed resolving of references.
948 root 1.101 - examine command now uses the examine infobox.
949 root 1.102 - implement an "incremental garbage collector" for archetypes.
950 root 1.98 - enable slice allocator again.
951 root 1.96 - implement optional free memory poisoning.
952 root 1.91
953 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
954 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
955 root 1.85 skill.
956 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
957     names (also update all maps to use money instead of coins).
958 root 1.78 - add uuid accessors to perl.
959     - add coin names and archetype accessors to perl.
960 root 1.80 - fix runtime uuid file format to use "." instead of ",".
961 root 1.78 - change perl extensions to not use hardcoded coins and values.
962 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
963     and be more parsimonous of uuid usage by the exact value out on exit.
964 root 1.86 - write log messages in another thread, removing another sync point.
965     - support multi-line log messages in a nicer way.
966 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
967 root 1.81 - fix a minor memleak in the random map generator.
968     - some parts of the random map generator are not coroutine-safe,
969     so only call it "single-threaded".
970     - major cleanup of memory management in random map generator.
971 root 1.87 - slight refactoring of the random map generator, faster too.
972 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
973     bookkeeping bug.
974 root 1.87 - work around "player is on active list" problem by deactivating player
975     after loading.
976 root 1.81 - garbage collect shstr's more evenly and adaptively only when
977     there have in fact been allocations.
978 root 1.82 - fix object::insert to do as documented and insert into the env
979     if necessary.
980     - fix cf::map::unique_maps.
981     - fix nrof overflow check in can_merge_slow.
982     - fix converter code to handle >31 bit values.
983 elmex 1.83 - added support for the player_sold flag
984 root 1.84 - converters no longer accept unpaid items.
985 root 1.88 - canonicalize random map meta files for better unification.
986 root 1.77
987 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
988 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
989     when mlockall has been used.
990 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
991 root 1.72 - use separate thread for ticker timing (and more in the future).
992     this greatly increases timing accuracy and gets rid of an enourmous
993     number of gettimeofday calls.
994 root 1.82 - use a separate thread to signal aio completion, for lower latency.
995 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
996 root 1.71
997 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
998 root 1.68 - rebalanced default experience table to be more exponential
999     and much easier up to level ~40, then moderately harder.
1000 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1001 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1002     - do not exit on reload/load errors but properly cleanup.
1003 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1004 root 1.66
1005 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1006 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1007     (this fixes the jeweler skill).
1008 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1009 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1010 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1011     it has reset, which is better than putting it on the savebed, also as
1012 root 1.321 proof that the player didn't use a savebed).
1013 root 1.59
1014 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1015 root 1.56 - work around perl bug in configure perl module version check.
1016 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1017 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1018 root 1.52 - fix a bug in animate_weapon, causing a crash.
1019 root 1.54 - no longer exit when a coroutine throws an exception.
1020 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1021 root 1.53 - fix the "<player> is nuts" message.
1022 root 1.58 - fix an exception at logout due to the json_coder being gone.
1023 root 1.43 - upgrade to EV version 2.0 API.
1024 root 1.47 - when players don't apply a savebed correctly but stand above one,
1025     do not move or kill them.
1026 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1027 root 1.43 - implement generic framework for server-side resource files.
1028     - implement resource file update event.
1029     - hook experience table update into the framework.
1030     - move jeweler.yaml to resources (arch/).
1031 root 1.44 - switch from Crossfire to Deliantra perl module.
1032     - implement json2json arch filter.
1033 root 1.45 - implement widget protocol version 2, support for ui templates.
1034 root 1.54 - mapinfo is now handled fully asynchronously.
1035 root 1.48 - ext/irc: also log irc messages.
1036 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1037 root 1.43
1038 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1039 elmex 1.41 - limited the number of items that can be picked up and dropped
1040 root 1.42 as temporary measurement against bad performance or dropping things
1041     (this lead to long freezes and triggered the watchdog).
1042 elmex 1.41 - improved the performance of the drop command a bit.
1043 root 1.38 - switch from Event to EV for higher performance, easier usage,
1044     less bugs...
1045 root 1.39 - updated to release version of the gnu affero license.
1046 root 1.38
1047 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1048 root 1.36 - more thoroughly rename the binaries, contact addresses.
1049     - update the copyrights.
1050 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1051     crashes.
1052 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1053     potentially causing crashes.
1054 root 1.35 - assign weapons on user load time, not login-time, avoiding
1055     crashes.
1056    
1057 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1058 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1059 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1060     in some of the maps.
1061 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1062     which is now trivial to do.
1063 root 1.33 - removed all traces of the old (and never working) plug-in interface
1064     (70kb code less on amd64).
1065 root 1.34 - improve/tune scheduling priorities.
1066     - fix some freezing bugs.
1067     - fix a memory corruption problem in dynbuf.printf.
1068     - use channels for chat and many informational commands.
1069     - improved the tutorial.
1070     - create missile is now fixed.
1071     - race fields must now contain archetypes.
1072     - jumping skill now works as advertised.
1073 root 1.31
1074 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1075 root 1.24 - relicense under the gnu affero license.
1076 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1077 root 1.24 - implement server-side framework for generic resources.
1078     - use resource framework for server-provided ambient
1079     music.
1080 root 1.27 - save object owners (players only atm).
1081 root 1.24 - replace limited sound api with server-provided sound effects.
1082     - new sc (sound control) protocol command.
1083     - improve fxix protocol to include types.
1084     - exactly fill tcp segments, if possible.
1085     - output-rate is now an upper limit, the server will automatically
1086     (and quite perfectly) adjust to the network conditions, ensuring
1087     low latency even during bulk transfers (music, images, sounds etc.).
1088     - implement server-side widgets (i.e. client widgets controlled
1089     in the server side). this will allow future expansion without
1090     having to upgrade clients.
1091     - implement a (artwork) world map with realtime player position
1092     tracking.
1093     - new and more efficient extcmd (server still supports old extcmd
1094     protocol).
1095 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1096     calcluation that could be easily exploited by users.
1097     - rebalanced diseases to spread more naturally/evenly.
1098     - completely asynchronous map loading even for tiled maps.
1099 root 1.24 - replace simple messaging protocol with channels carrying metadata
1100     (similar to message types, but more directed at the user).
1101     - reduce command processing latency by a whopping 120ms by
1102     reordering some processing steps inside the server. this directly
1103     reduces lag by 120ms.
1104     - actually send spell faces to the client.
1105 root 1.23 - implement player genders.
1106 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1107     otherwise return to savebed and possible kill if the log-out
1108     was for too long.
1109     - fast socket-dead detection (kick player after 8 seconds without ack).
1110     - greatly reduce the cpu time needed to draw maps _again_.
1111     - archetypes are now subclasses of objects.
1112     - rebalanced shop greed and approval functions to be more realistic
1113     (and likely match the actual intention).
1114 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1115     italic, gender-specific text, paragraphs etc.
1116 root 1.24 - implemented hint framework, players can opt to receive hints.
1117     - implemented (long) book framework, added some books from the cf wiki.
1118 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1119     protocol and is capable of transmitting generic meta information.
1120 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1121     - replace the nexus by a per-player tutorial map that teaches stuff
1122     better than the newbie house.
1123 root 1.18 - fix the magicmap colours.
1124 root 1.19 - optimise map update even more by removing unneeded code and checks.
1125     - decouple map and stats update from pl->ob and use pl->observe instead.
1126     - implement observe command.
1127 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1128     calls with a simple comparison.
1129     - fix a latent crossfire bug that could crash the server because the
1130     map refresh did not update the mapspace.
1131 root 1.24 - support custom keys for regions and maps, regions are now
1132     refcount-managed.
1133     - allow worldmap overlays anywhere in the 000..999 range.
1134     - new system to acquire time slices for background jobs, to reduce
1135     jitter.
1136 root 1.27 - semi-persistent object-referencing framework (currently only players
1137     supported).
1138 root 1.22 - dependency tracking for perl extensions.
1139 root 1.24 - new slag-ex extension for cleaning cauldrons.
1140     - fix invoke result processing.
1141     - there are even less i/o syncpoints in the server now.
1142 root 1.29 - added map-tags extension that scans all maps for object tags
1143     and records them in the database (not used yet).
1144 root 1.28 - metaserver 2 support.
1145 root 1.22 - many more bugfixes and minor optimisations.
1146 root 1.16
1147 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1148 root 1.14 - optimised event invocation (non-wanted events can now be
1149     skipped with 4-5 inlined instructions).
1150 root 1.12 - complete rewrite of town_portal: it now creates a portal
1151     to the "nearest" town only, travel is only possible
1152 root 1.13 to the town and back, anybody can use it (also removes
1153     one of the remaining syncpoints in the server).
1154 root 1.10 - complete rewrite of the range/attack skill slot system:
1155     there are now two slots, one for combat, one for ranged
1156     attacks.
1157     - introduce the concept of a current weapon (either a ranged
1158     or a combat weapon/skill/tool) and switch between them as
1159     needed.
1160     - rewrite bow code so bows get more useful: apply damage,
1161     attacktype and other stats to the arrows and treat
1162     bows as weapons. also rebalance the missile weapons skill
1163     so its damage increases with level.
1164     - rewrite the complete player speed logic: weapon_speed now
1165     works as documented and there are no unnatural speed boosts.
1166 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1167     installation, replacing the old collect scripts and
1168 root 1.9 simplying deployment by scaling and cutting faces as required.
1169     - simplify the map protocol extensively by taking advantage
1170     of missing bigfaces, speeding up map generation immensely.
1171 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1172     other archetypes.
1173     - rationalise archetype, region and treasurelist file format
1174     into a single file format and make them reloadable asynchronously.
1175 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1176     reloadable at runtime.
1177 root 1.6 - implement 64x64 faceset support.
1178     - implement fxixsx protocol that saves
1179     a lot of bandwidth over the old image/face/smooth packets
1180 root 1.11 and allows images > packetsize, incremental and background
1181     transfers.
1182 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1183     on a face basis as opposed to a mapspace basis.
1184 root 1.7 - the server can now rate-limit image uploads to not exceed
1185     a certain (client-configurable) speed while guarenteeing full
1186     freedom of movement.
1187 root 1.8 - implement new ex command to request item descriptions.
1188     - implement new msg command for in-game messages with meta
1189     information (using xml).
1190 root 1.9 - enforce utf-8 for all text messages.
1191 root 1.13 - added micropather (not used yet).
1192 root 1.6 - many, many bugfixes.
1193 root 1.1
1194 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1195 root 1.1 - make coroapi accessible to cf+.
1196     - moved map handling logic completely to perl
1197     - per player maps are now marked in the map
1198 root 1.2 - maps are saved completely differently now,
1199     and much more often.
1200 root 1.17 - rewrote map header parser and writer, to be much faster.
1201 pippijn 1.4 - maps and players are now (in the average case) loaded
1202 root 1.2 and saved completely asynchronously, I/O contention will no
1203     longer freeze the server.
1204 pippijn 1.4 - players and maps can be loaded anytime, without the player
1205 root 1.2 being logged in.
1206 root 1.1 - automatically generate method interfaces for perl from headers
1207     - unbundled freezethaw
1208     - mostly rewrote common/map.C
1209     - completely rewrite server/swap.C
1210     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1211     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1212     - better message for apply failures due to applymode
1213     - removed most all of the weather code
1214     - unified logging to stderr and file
1215     - too many minor changes to document
1216 root 1.615