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Revision: 1.643
Committed: Thu Apr 15 03:34:29 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.642: +2 -1 lines
Log Message:
use thawer for recipe/formulae parsing

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
50 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
51 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
52 elmex 1.630 (by Dustfinger).
53 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
54 elmex 1.573 - made (wizard) look_at show also uuids.
55     - added cf::object::find_object_uuid (::find_object already exists!).
56 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
57 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
58 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
59 elmex 1.568 - (arch) made the hill giants loose more body parts.
60 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
62     and made them a bit more expensive.
63 root 1.633 - (maps) add more glory hole treasure styles.
64 root 1.625 - do not update the floorbox while running, to avoid big item
65     updates that cost network bandwidth and processing power.
66 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
67     caused overflows causing monsters to become living deads.
68 root 1.619 - unapply weapons and armour before trying to improve it.
69 root 1.588 - teach the random map generator the ability to read ".rmg" files
70     that specify which actual style map to generate, and use it for
71     the default decorstyle to avoid inappropriate maps to be used.
72 root 1.639 - support (with some limitations) multiple different skills with the
73     same subtype.
74 root 1.636 - show invisible no longer makes magic mouths visible.
75 root 1.583 - move_type changes (spells, skills etc.) now will correctly
76     take move_on/move_off into account (e.g. buttons).
77 root 1.582 - display (exit) or (random map) in client for those objects.
78 root 1.606 - removed (useless) spell damage columns from spell info and replace
79 root 1.578 it by effective casting level - clients > 2.10 required to display
80     properly.
81 elmex 1.565 - building of levers/doors works again for all kinds of floors.
82 elmex 1.563 - the player can now withdraw and deposit all the available money.
83 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84     steinwandstadt/celvear.
85 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
87     clients.
88     - tcp.ext didn't unbind in reloads.
89     - map-tags.ext didn't properly close the database on reloads.
90 root 1.567 - cfutil skips .-directories when scanning.
91 root 1.571 - build.ext prevents players from building on other player's maps.
92     - rent.ext allows the dm to enter anytime.
93     - NPC_Dialogue adds a new predefined variable, $map.
94     - new "build" event hook.
95 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
96 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
97 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
98     them on loading, for old playerfiles and maps.
99 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
100     would be handled differently nowadays anyway.
101 root 1.584 - random map .meta were not being expired at all.
102 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
103 root 1.586 - update to automake 1.10.
104 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
105     require level 4 anymore.
106 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
107 root 1.590 - monsters now rotate through all skills (in chosen_skill).
108 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.601 - generate most constants for perl automatically.
115 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
116     - when player dies, restore his food to at least 200.
117 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
118 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
119 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 root 1.600 - the singing skill actually respects the direction now.
121     - oratory and singing now require a direction.
122 root 1.603 - use_skill now requires that you can actually apply the skill tool.
123 root 1.604 - do not invoke perl on every user command anymore by providing
124     a comamnd and an unknown_command event.
125     - move mark, run, run_stop, fire and fire_stop commands back from
126     perl to C++, for speed reasons (basically undo patchset 1304).
127     - add a client_destroy event, so we don't have to hook the
128     attachable destroy event (which is called much more often).
129 root 1.606 - removed (unused) FLOOR object type.
130 root 1.607 - fix errornous change_abil messages for rods (and other types).
131 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
132     all into server/commands.C.
133 root 1.609 - save and restore combat/ranged/current slot for players.
134 root 1.610 - the server now batches item's face/fx commands, as opposed
135     to sending one fx per item - helps mostly at connect and
136     with floorbox updates.
137 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 root 1.614 - the random map generator now supports selecting difficult for
139     more style categories than just monsters (all except fountains
140     apparently).
141 root 1.617 - object serialiser no longer creates empty "owner" references.
142 root 1.620 - make sure failed castings take some time, too, to avoid being
143     smitten by your god.
144     - many more failmsgs and help texts.
145 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
146 root 1.623 - stop thrown objects when their speed goes too low.
147 root 1.624 - log the number of unique logins seen every minute in a compact
148     format (for statistics).
149 root 1.626 - do not send delitem for players.
150 root 1.627 - support static scalar data members properly in genacc now.
151     - implement "simple" freelist management for objects.
152 root 1.628 - recycle object counts now - to support longer uptimes.
153 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
154     function (and yes, 666 is exact!).
155     - random map generator results should now be fully repeatable.
156 elmex 1.635 - fixed possible crash bug in build code.
157 root 1.638 - rename find_marked_object to ->mark and speed up.
158 root 1.640 - player movers properly destroy themselves when used up, instead
159     of leaking.
160 root 1.642 - do not show msg for unidentified objects that need identification.
161 root 1.643 - convert formulae file parser to thawer framework.
162 root 1.562
163 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
164 root 1.558 - (maps) fix travel to valdor and back.
165 root 1.545 - do no longer by default eval map cod ein safe compartments
166     (this can be re-enabled using the safe_eval config option).
167 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
168     in lorak.
169 root 1.559 - fix data corruption issues caused by recursive calls to
170     unordered_mapwalk - now every caller must provide its own
171     buffer.
172 root 1.538 - (maps) improve tindervale maps slightly.
173 root 1.544 - (arch) considerably decrease slag ex price.
174 root 1.540 - (arch) fix filth archetype.
175 root 1.556 - extension dependency resolve was completely broken.
176 root 1.544 - multipart objects would cause save_throw_object to crash - it
177     now acts on the head only.
178 root 1.541 - do not try to connect to an irc server unless explicitly configured.
179 root 1.542 - do not expect decltype() to be available in gcc 4.4.
180 elmex 1.543 - extended the safe perl environment by loops.
181 root 1.547 - (arch) fix "armless cook" facings.
182     - the "experience table" resource item did not have a proper
183     hash associated with it, so updates could not be detected.
184 elmex 1.550 - fixed poison traps in doors.
185 root 1.548 - player->killer_name did not properly flag the name as unicode.
186 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
187     and provide a non-destructive SvPVutf8 variant.
188 root 1.554 - do not allow dragon players to change their title via the settings.
189 elmex 1.552 - ratelimited jeweler skill nugget conversion.
190 root 1.551 - under high load, the server stopped swapping out to make
191     the server more responsive, but making it impossible to reduce
192     the load by... swapping out. slot queuing will now always make
193     some progress.
194     - improve the quality of the load-avg calculation.
195 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
196 root 1.556 - don't fail to write the runtime file if the temporary already exists.
197 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
198     player now.
199 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
200     timestamp and use a tab in the client to increase awareness.
201 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
202     setflag 0 is possible.
203 root 1.560 - make install now deletes old extensions, to ease upgrades in the
204     deliantra vm.
205 root 1.538
206 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
207 root 1.532 - the destruction spell could/would corrupt server memory quite often.
208 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
209     disk, not when it already was in memory.
210 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
211     avoiding livelock during high-load emergency saves.
212 root 1.530 - logging in did not properly unapply all skills.
213 root 1.531 - (maps) make the invite quest marking much more obvious.
214 root 1.533 - (arch) fix warrior archetype names.
215 root 1.532 - map prefetching never prefetch upwards.
216 root 1.534 - wizpass no longer makes you non-blocking.
217 root 1.536 - (maps) add light to some of the special maps, add troll
218     map.
219 root 1.530
220 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
221 root 1.515 - (maps) add gorokh_final mapset from crossfire.
222 root 1.516 - (maps) block most vault-type mlab locations, open up
223     imperial converters for anybody to use.
224 root 1.519 - (maps, arch) replace all permanent stat potions by random
225     variants.
226 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
227 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
228     real player object on player changes.
229 root 1.522 - diseases and maybe other things could sometimes reduce the speed
230     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
231     much grief.
232 root 1.523 - speed_left randomisation was, apparently, totally broken.
233     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
234     of the speed slot internally and in map save files. among other
235     things, this gets rid of all the abs (speed) calls.
236     - reduce map file save files by using abridged keywords aliases.
237 root 1.494 - shop specialisation calculation was totally broken.
238 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
239     now enforced.
240 root 1.498 - fix magic mapping, which only worked for inate spell casting.
241 root 1.495 - godgiven items will now be explicitly described as such.
242 root 1.524 - (arch) dded a quiver of bolts.
243 root 1.504 - materialnames would change "randomly" on every load, only
244     set the material when the materialname was not set before.
245 root 1.497 - balancing change, halve rod recharge speed (instead
246     of 4.8s, the standard rods now recharge in ~10s. not a solution,
247     but still.
248 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
249 root 1.509 the costly flag-checking loop in most cases and using a simple
250     repeat-cache for speed_left.
251 root 1.507 - always delay stats update for players on insert/remove till
252     next tick/command, which saves a lot of cpu cycles on drop/take.
253 root 1.514 - add hint about havign to run to attach unaggressive npcs.
254 root 1.494 - pet monster level was not displayed correctly in "showpets index".
255     - clean up floating point conversions and many similar nitpicks.
256 root 1.502 - fix hanuk altar.
257 root 1.504 - overhaul material system to be much faster, and having less bugs, but
258     still having a lot of cruft :/.
259 root 1.502 - add marble shop floor.
260 root 1.494 - move gcc specifics to new file include/compiler.h.
261     - unrecognised cfpod directives could cause undefined behaviour.
262 root 1.505 - added boes' marble shop to steinwandstadt.
263 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
264     - optimise mapspace updates.
265     - cache volume/items per mapspace.
266 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
267     decrease).
268 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
269     have led to weird item multiplications.
270 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
271 elmex 1.501 - fixed crash bug in learn_spell command.
272 elmex 1.634 - enhanced output of the mapinfo command.
273 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
274 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
275     from perl to c++.
276 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
277     and use it in some "inner" loops.
278 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
279 elmex 1.511 - fixed jeweler experience output to not be floating point.
280 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
281 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
282 root 1.518 - try to prefetch memory inside process_objects, which can give
283     enourmous speed gains.
284     - make some small optimisation to the process_objects loop.
285 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
286     handling different chksum lengths.
287     - check for hash collisions in cfutil.
288     - reduce face checksum size from 6 to 4 bytes.
289 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
290 root 1.523 - removed weather-specific attributes.
291     - fixed genkeywords dependency.
292     - do not clear "randomitems" slot for world underlays.
293     - use "sl" as short-hand for speed_left in save-files, just to make them
294     smaller.
295 root 1.517 - in general, don't crash on value-less resource file lines
296     anymore, due to get_str never returning a 0-pointer.
297 elmex 1.521 - code cleanup in move_symptom.
298 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
299 root 1.494
300 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
301 root 1.481 - some Andrew Madloch wanted, despite being specifically told
302     multiple times that the Deliantra parts additions are under AGPL,
303 root 1.487 lock up the source code of the server within his company.
304 root 1.481 some reorganisations have been done to the sourcecode to make
305     it clearer that this violates the Affero GPL. Help to keep
306     Deliantra free software even for the coming generations
307     and be wary of the promises of Andrew Madloch, he has nothing
308 root 1.487 good in mind for free software.
309 root 1.480 - clarify which files of the server are 100% AGPL.
310 root 1.481 - minor reorganisation, move some GPL code into other files.
311 root 1.483 - implement viewpoint (which is like observe, but only for the map,
312     not stats etc.).
313 root 1.484 - replace magic mapping overlay by a flying bird exposing area
314     on the worldmap (ext/magic_mapping.ext).
315 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
316     - @find results in npc dialogue is now stored in $find.
317 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
318 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
319 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
320     dm instead.
321 root 1.456 - (maps) add town portal to celvear.
322 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
323     mapsets from crossfire, together with associated archetypes.
324 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
325     - (maps) define a new whalingoutpost region.
326 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
327     and most archetypes that go with them (without stoning and swallow effects),
328     casino tokens and stock certificates are also missing.
329 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
330     and santo dominion.
331 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
332     to go with them. also adjusted archetypes to be more korrekt "gotisch".
333 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
334 root 1.460 - properly close client-side dialogue when the player is teleported away.
335 root 1.459 - map-tags did not properly close it's database tables or wait
336     for a quiescent state, causing memory corruption on reload.
337 root 1.454 - support "stat.xyz" accessor in match expressions.
338 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
339 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
340     fixes long answers from npc dialogue).
341 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
342 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
343     and to not add a "put your code here" force needlessly.
344 root 1.463 - (arch) fix or improve many plurals.
345 root 1.465 - markers do no longer add a force if the slaying field is unset.
346 root 1.466 - sped up search-items implementation, but it's still horrible.
347 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
348 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
349     used to reogianise the illogical arch tree a bit.
350 root 1.479 - (maps) import most map names from crossfire.
351 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
352 root 1.483 - fly_high movement gives better los, ignoring blocksview.
353 root 1.488 - the addexp command should now honour skill names with spaces.
354 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
355 root 1.491 - (arch) added many more buildable marble floors.
356 root 1.490 - major namespace cleanup: save 45kb by making functions static
357     that were unnecessarily global.
358 root 1.452
359 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
360 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
361 root 1.451 - fix a memory buffer overflow in the book code.
362 root 1.429 - add @check, @find npc dialogue commands.
363     - (maps) add a number of town interiors.
364 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
365 root 1.451 - (maps) add celvear area from cfextended.
366 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
367     - (server,maps) fix bug causing some library books not to be chained down,
368     cause Scorn/Navar libraries not to have inscribable books.
369 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
370 sf-marcmagus 1.433 inappropriate item power.
371 root 1.448 - (maps) fix intwell balancing issue.
372 root 1.437 - improve the look of generated books.
373 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
374     - fix bug where players could bypass no_drop by putting items in containers.
375 root 1.430 - consecutive commands arriving at the same time in the server would be
376     corrupted if the length was >255.
377 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
378 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
379     and perl.
380 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
381     functionality (and more) inside the same object using the match expressions.
382     - create simpler match expression compiles in many common cases.
383 root 1.439 - reduce object size by removing obsolete "seen_by" member.
384 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
385     of the new dynbuf::splice function (which gave an unexpected net win
386     in code size...).
387 root 1.442 - the server will no longer complain (and subtly fail) when an object
388     being removed from a map causes another object to get removed.
389 root 1.441 - banish strncpy from the server, speed up and simplify sending item
390     descriptions to the client considerably.
391 root 1.442 - add new "in head" set modifier for matches.
392     - new BLOCKED_MOVE event added.
393     - mapscript archetype now has activate_on_xxx true by default, as similar
394     connected elements.
395 root 1.448 - (maps) imported all styles from cfextended except
396 root 1.444 floorstyles/land_plots and monsterstyles.
397 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
398 root 1.446 - don't crash when treasure lists are empty / supply new empty
399     treasurelist for randomitems when none can be found.
400     - implement cf::map::static_maps and use it in map-tags.ext.
401 root 1.449 - fix a bug in map-tag scanning when moving tags.
402 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
403     for a reaction.
404 root 1.447 - implement new "loadall" map loading command, purely for debugging.
405 root 1.429
406 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
407 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
408     but not horns (to make them more useful for content-creators).
409 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
410     2) it skipped spell effects and 3) it didn't handle the case where
411     and object was destroyed while iterating over it correctly. all this
412     allowed players to sometimes walk onto spaces they should not be able to
413     walk on.
414 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
415 root 1.399 - examining an object now dumps the serialised object form when the user
416 root 1.404 is a wizard (wizlook).
417 root 1.421 - altars no longer accept unpaid items.
418 root 1.411 - party spells didn't work all that well.
419 root 1.424 - added complex object matching framework (cf::match), and make altars
420     and pedestals use it.
421 root 1.425 - identified skill-tools show what skill they grant.
422 root 1.399 - display the duration of change_ability spells when examining them
423     (missing: protection spells, but they are a hack...).
424 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
425     adding more variety to the different mushrooms.
426 root 1.398 - fix a minor cfpod formatting bug.
427 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
428     the hintmode setting on the settings page.
429 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
430 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
431 root 1.399 - enable the object loader to also dump archetypes.
432 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
433 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
434 root 1.402 - force the initial face when loading an object that is time-animated
435     or a monster, so it does not have to be specified anymore.
436 root 1.403 - fix a bug where recasting an ability changing spell could shorten
437     its remaining duration.
438 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
439 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
440 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
441     up splay operations as well.
442 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
443 root 1.412 - implement introspection data for C++ classes (%REFLECT).
444 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
445 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
446 root 1.419 - fix transmutation alchemy.
447 root 1.424 - speed up many frequently-invoked C->perl callbacks.
448 root 1.419 - added complex object matching framework, to be used in altars and the like.
449 root 1.426 - switch to YAML::XS from YAML.
450 root 1.396
451 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
452 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
453     that ultimately was not helpful to catch it :)
454 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
455     all callers to use either one or the other, as appropriate. This
456     fixes the (rather fragile) light spell, maybe others.
457     - fixed an overflow and exploit in the bank/payment code.
458     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
459 elmex 1.384 to explain the skill a bit more.
460 root 1.389 - removed a buggy check for zero attacktype. So that we might find
461 elmex 1.388 the real bugs in the archs/maps/objects.
462 elmex 1.394 - Fixed enabling torches with lighters.
463 elmex 1.387 - (maps) Added Heaven Town region.
464     - (arch+maps) Fixed & normalized warriors on map
465     /quests/peterm/CTower/Barracks.
466 root 1.392 - fix the light spell (and possibly diseases and other lights).
467 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
468 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
469     a long time ago, and similar cases are still to be found in the maps.
470     - make the socket_timeout configurable in the code (but not yet for users).
471 root 1.393 - earth wall health bar is now correct.
472 elmex 1.384
473 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
474 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
475     freeze with IO::AIO anymore due this change.
476 root 1.364 - avoid a crash when a player tries to apply a lighter.
477 root 1.376 - allow a spell argument for dimension door.
478 root 1.362 - move shop item listing and some otherstuff into the info tab.
479 root 1.360 - avoid crashes when non-players cast party spells.
480 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
481 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
482     - small improvement of the number of potions in shops
483     (by Job Vranish).
484     - added a few party spells (by Job Vranish).
485 root 1.362 - use a common message dynbuf.
486 root 1.364 - destroying tear down objects will now use the full hp range
487     for animation and will only destroy/lastframe when hp < 0.
488     - allow monsters to use earth to dust.
489     - use manhattan distance for get_rangevector_from_mapcoord, just as
490     in get_rangevector.
491     - los updates now correctly take tiled maps into account.
492     - do los updates even on maps without darkness.
493 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
494 root 1.375 - upgrade to IO::AIO 3.21.
495 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
496 elmex 1.373 - properly catching exceptions from callback in irc.ext.
497 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
498 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
499 elmex 1.368 - (arch) added hint about usage to Slag Ex.
500 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
501     like the rest.
502 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
503 root 1.378 - (arch+maps) added rate limited converter and adjusted
504     /elmex/mana_fountain.
505     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
506     - reduce size of casting_time, move_status, attack_movement,
507     last_heal and last_sp slots, squeezing some more space out of struct
508 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
509     anywhere.
510 root 1.358
511 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
512     - fixed bug in alchemy, where finding the right object for enhancements
513     didn't work.
514 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
515     effects (w.r.t. put_more) per mapspace, to give the server a chance
516     to survive a hundred deathsheads.
517 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
518     disastrous bug of unfortunately unknown proportions...
519 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
520 root 1.343 - use gender-neutral place descriptions for invite.
521 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
522     Thanks go to Lisa Larsen!
523 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
524     anymore).
525 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
526 root 1.345 - use better dependency tracking for include/keyword.h.
527 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
528     so it is possible to invite somebody out of some stck-till-death traps,
529 root 1.346 or simply to commit suicide.
530 root 1.352 - replace the "ignoring delayed commands" message by something more useful
531     (cf. cunning gnome freezeing issue).
532 elmex 1.349 - various fixes for weapon improvements.
533 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
534 root 1.353 - support T and G sequences in cfpod.
535 root 1.343
536 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
537 root 1.339 - convert me command from per-map to chat, which makes more sense, also
538     document it.
539 elmex 1.336 - more than one spellbooks of same class can now be given
540     in class selection.
541 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
542     spell rebalancements.
543 elmex 1.338 - the IRC gateway filters IRC colors now.
544 elmex 1.336
545 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
546 root 1.331 - (arch) fix quiver of Holding Bolts.
547 root 1.332 - applying unpaid items will now examine them.
548 root 1.330 - add "What" column to body command, showing items in that slot.
549 elmex 1.329 - redesigned and rebalanced lamps and torches.
550 root 1.330 - add "..." to item names that have been shortened.
551     - fixed "assign" function that squeezes strings into fixed length.
552 elmex 1.333 - add cursed effect to lamps and (some) torches.
553 elmex 1.334 - fixed bad assigned crafting skills and their tools.
554 root 1.312
555 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
556 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
557 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
558 root 1.312 - make monster smell logic dependent on their wisdom stat.
559 root 1.324 - put the death reason into a separate tab.
560     - converted "connected" slot to string, cleanly got rid of some ugly
561     hacks such as the path_attuned hack.
562 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
563     - replace one-at-a-time hash by faster than smaller FNV-1a hash
564     when hashing strings.
565 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
566 elmex 1.320 whether the right cauldron is used.
567 root 1.313 - considerably optimise shared string implementation by
568 root 1.316 making its null value a compiletime constant.
569 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
570     as well as using shstr_cmp to pass shared stringsa round efficiently,
571     for lots of code size savings.
572 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
573     they are sleeping: generators now check for the sleeping flag.
574 root 1.318 - tell gcc not to excessively inline some perl interface functions.
575 root 1.322 - remove marking rune length limit.
576 root 1.323 - fix formatting of cfpod when a verbatim block was following
577     a single newline.
578     - move resistances, statistics and showpets command output into tabs.
579 root 1.326 - implement map scripts that can replace the boulder logic without
580     having to write extensions.
581 root 1.310
582 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
583 root 1.302 - fix a longstanding bug that teared multipart monsters
584     at map boundaries apart.
585 root 1.292 - temporarily make permanently invisible player visible when
586     he/she makes noise.
587 root 1.284 - fix being able to see through walls a bit.
588 root 1.303 - improve look at output.
589 root 1.285 - completely replaced the line of sight algorithm with a variant
590     of spiral fov capable of visibility grades and arbitrary
591     shadow angles, that uses less memory and less code.
592     - the new los code supports arbitrary map rectangles and loosens
593 root 1.310 other restrictions of the old code, supporting further optimisations.
594     - update los if blocksview-objects are inserted in a map, not just when
595 root 1.287 removed (e.g. for summon fog).
596 root 1.303 - permanent invisibility doesn't make immune against making noise:
597     implement a noise system that allows monsters to locate the player
598     when he/she makes noise.
599     - implement a primitive smell system that monsters can use to track
600     players.
601 elmex 1.288 - create bomb now also works when casted by door traps.
602 elmex 1.290 - (arch) new torch graphics.
603 root 1.289 - (maps) considerably soften the subway spider.
604 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
605     the guards from being killed by players.
606 root 1.310 - (maps) lots of tweaks in and around scorn.
607     - (maps) use special non-blocksview jungle, mountain and
608     darkforest freely on the worldmap, to get gradual sight obstacles
609     instead of total blackout in those areas.
610 root 1.289 - no maximum darkness for outdoor maps anymore.
611 root 1.291 - add more hints, fix some messages.
612 root 1.292 - fix a bug: firing rods should tell you something about them.
613     - make light additive even within players.
614 root 1.293 - darken xrays effect a bit.
615     - improve handling of los changes when inserting or removing
616     objects, not perfect yet.
617     - make map darkness signed (formerly unsigned) to allow
618 root 1.294 ambient lighting and centrally manage darkness as an offset.
619     - revamped, fixed and documented the server calendrics, also
620     tell users the current time and data, to improve awareness.
621     - implement proper wizlook flag and handling of wizlook, instead
622     of dumbly just clearing los once.
623 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
624     and has a smaller runtime variance.
625 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
626     making them actually useful.
627     - see_in_dark now increases the viewing radius by 3.
628 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
629     speedup, as well as in many other places.
630 root 1.299 - remove support for extended map infos - these are not used
631     by the deliantra client and removing them gives us a 10% speedup
632     when sending map changes.
633 root 1.300 - remove most gcfclient and other client bug workarounds, as well
634     as now obsolete protocol versions, simplying the code.
635 root 1.301 - optimise and simplify generation of random numbers.
636 root 1.303 - correctly provide a non-zero default density for materials, to
637     avoid crashes, fix other bugs in the material handling code.
638     - fix volume calculations.
639     - fix cfpod parsing when multiple verbatim blocks were separated by
640     newlines.
641 root 1.305 - increase monster detection radius from wis/5 to wis/3.
642 root 1.306 - remove old pickup modes.
643     - remove obsolete disarm and search commands (search wasn't working
644     anyways).
645 root 1.308 - fix a crash when an npc applied a sign.
646 root 1.284
647 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
648 root 1.283 - this release is assumed to be very stable.
649     - (maps) radically redesigned and improved tutorial.
650 root 1.280 - directional casting no longer immediately removes the invisible effect.
651 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
652 root 1.272 - fix overflow in lighting calculations.
653     - negative glow radii can no longer cause total darkness.
654 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
655     only maximally-lit ones.
656 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
657     - swashbucklers got the oratory skill now.
658 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
659 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
660 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
661 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
662     (which was probably broken, too).
663 root 1.281 - support negative glow radii during daytime, too.
664     - use circular, not rectangular, viewing area.
665     - use minimum viewing distance of 2 in outdoor maps.
666     - negative glow is stronger than viewing area or lamps.
667 root 1.283 - (arch) new darkness spell face.
668 root 1.272
669 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
670     - (maps) completely redesigned scorn.
671 root 1.269 - "cast light" now works on oneself.
672 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
673     negative glow radii again (they were totally broken before).
674 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
675 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
676 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
677 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
678 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
679     back to the player.
680 root 1.251 - attuned/repell and spell base level system reworked.
681 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
682 root 1.247 be less erratic now.
683 root 1.248 - refuse to write the uuid file if the uuid is zero
684     (to avoid writing it in early crashes).
685 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
686     - speed up emergency_save by not syncing every file separately.
687     - no longer reattach perl to every object on reload, it's slow, and no longer
688     necessary since we don't nuke stashes anymore.
689     - do not bootstrap perl from the commandline args, use separate eval for
690     better error reporting.
691 root 1.259 - fix a crash when pushing cone spells met ice attacks.
692 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
693 root 1.255 - speed up map refresh in server a bit.
694 elmex 1.258 - refactored drop code and fixed some programming errors in it.
695 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
696 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
697 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
698     as the current weight of the inventory.
699 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
700     dragonfire has been introduced for the non-dragon players.
701 root 1.265 - remove unused "tooltype", "start_holding" object slots.
702     - change "weapontype" object slot to uint8.
703     - convert "hide" object slot into flag.
704     - reorder object members for better locality of reference and codesize
705     decrease.
706 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
707 root 1.267 - fix a crash when no skill could be found when killing amonster.
708 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
709     every completed aio operation.
710 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
711     and update mapspaces if necessary.
712 root 1.246
713 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
714 root 1.241 - removed all command line parsing, only env variables are supported
715     anymore.
716 root 1.239 - region-specific monsters will now once more be on the worldmap.
717 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
718 root 1.225 would grow out of bounds.
719 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
720 root 1.222 - fixed a double-escaping bug in the pod-parser.
721     - rewrote the cfpod parser in C++.
722     - hintmode moved to C++, players need to re-set their hintmode if
723     they dislike "show".
724 root 1.231 - fix RIP inscription.
725 root 1.239 - bump login name length from 18 to 20 char max.
726 root 1.231 - correctly support gender in emotes.
727     - correctly support gender in the death messages.
728     - correctly generate death messages for players only when they really die,
729     with increased information.
730 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
731     and data corruption (but apparently was never triggered).
732 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
733 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
734     data corruption bug.
735 root 1.223 - tweak coredumping/monitoring a bit.
736 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
737 root 1.227 - do not crash in the loader when an inventory object could not be loaded
738     (from a corrupted file).
739 root 1.241 - redid skills command to send output to proper channel.
740 root 1.233 - object->map is no longer refcounting.
741 root 1.228 - add FLAG_DEBUG for internal debugging.
742 root 1.231 - add NDI_VERBATIM flag to send_msg.
743 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
744 root 1.240 - player->exists is no longer a sync_job.
745 root 1.233 - split login.ext's player scheduler into
746     it's own player-scheduler.ext extension.
747 root 1.222
748 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
749 root 1.212 - require perl 5.10.
750 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
751 root 1.204 - swap player and observed count's on the map when observing.
752 root 1.205 - add (mostly untested) mapspace perl class and accessors.
753 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
754 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
755     could be found.
756 root 1.208 - pits now have a configurable "random spread" range and default
757 root 1.213 to a radius of two now.
758 root 1.212 - rewrite pay_player_arch.
759     - use a more stable perl_reload implementation.
760     - do not use Symbol::delete_package (causes crashes after perl-reload),
761     use our own, safer, clear_package instead.
762     - when asynchronously dumping core, close all file handles to allow
763     the server to restart concurrently.
764 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
765     sequences, without double-encoding. it should be faster, too.
766     - the above fixes wrong display of help tetx and many other issues.
767 root 1.216 - use lzf and frag packets for large messages for clients supporting them
768 root 1.218 (0.9976+), use it for long books and other messages.
769 root 1.210 - eradicate listen command and corresponding code.
770 root 1.211 - eradicate logs command.
771 root 1.218 - let the client log into the server log, used for crash backtraces.
772 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
773     old style spell objects with the spell magic bullet.
774 root 1.220 - (arch) fixed skill less rods in the archetypes
775 root 1.204
776 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
777 elmex 1.197 - made jeweler workbench larger and some other minor map
778     changes in jeweler town.
779 root 1.196 - fixed wrong item handling in jeweler skill code.
780 root 1.198 - (arch) use a special "key_random_map" for random map keys
781     that are used up.
782 root 1.199 - fix a crash when the player who was observed has logged out long
783     enough for his region/map to be gone.
784 root 1.200 - port to g++-4.3's incompatible tr1 changes.
785 root 1.201 - add some missing dependencies.
786 root 1.203 - log to /var/log/deliantra/ by default.
787     - hack observe code to enable smooth movmenet when observing.
788 elmex 1.195
789 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
790 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
791 root 1.179 - correctly move gsay to the party channel.
792 root 1.178 - fix a crash when animate weapon was used in some areas.
793 elmex 1.177 - fixed unnecessary identification of by converters created objects.
794 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
795     with NPCs.
796 elmex 1.175 - (arch) dragon scales got proper type now
797 root 1.193 - object::decrease would sometimes cause container weights to
798     be wrong, this has been fixed.
799 root 1.194 - do not send time updates for newly-seen items.
800 root 1.185 - thawing an icecube will once more drop its contents to the ground.
801 root 1.183 - fix cone spells etc. going through walls sometimes.
802 root 1.186 - fix a weight update bug that sometimes left containers
803     with wrong weights.
804 root 1.194 - added auto_apply event and extension for shop tiles.
805 root 1.172 - work around get_map_flags invoking perl and switching the stack.
806     - make sure the map is loaded when using a town portal return.
807 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
808     where healing spells didn't cost any grace.
809 root 1.173 - fix starvation kill reason.
810 root 1.174 - fix pk killer name message.
811 root 1.189 - don't let people apply signs with @match.
812 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
813     what seems to be the biggets memleak in the server).
814 elmex 1.171
815 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
816 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
817     - use anyevent to manage listen ports (this enables IPv6 support).
818 root 1.167 - server supports ipv6 client connections now.
819 root 1.168 - use newly-available Coro::AnyEvent.
820 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
821     to let it handle AIO requests.
822 root 1.167
823 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
824 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
825     processing considerably (especially in the client) and reduces data transfers
826     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
827 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
828     - (map) fixed npc dialogue in pup_land/s_f/special.
829     - bugfix: fix a crash when a player casts a swarm spell and then logs out
830     (swarm spells now stay in the player's inventory).
831 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
832 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
833     archetype *archname* (chairs of different facings were merged).
834     - bugfix: fix a potential crash issue in find_object_name (not used
835     normally).
836 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
837 root 1.164 (destruction, magic missile etc.).
838 root 1.163 - swarm spells without a direction now use various spiral patterns
839     instead of being fully random.
840 root 1.158 - update AnyEvent API to 3.4 and above.
841 root 1.156
842 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
843 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
844 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
845 root 1.152 - bugfix: the jumping skill now gives experience for jumping
846     and for attacking monsters. it also takes about one second to do a jump.
847 root 1.138 - bugfix: players couldn't starve in 2.53 :(
848 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
849 root 1.152 - bugfix: spell effects like word of recall are removed on death.
850 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
851     were created outside a map.
852 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
853     (fixed by reversing the logic).
854 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
855 root 1.153 - bugfix: the random map generator no longer leaks key objects.
856 root 1.154 - bugfix: support random maps >127x127.
857 root 1.152 - (maps) fixed the death certificate system in nimbus.
858 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
859 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
860 root 1.147 - (arch) give ball lightning a real name.
861 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
862 root 1.155 - support cfpod in ex replies (client item tooltips).
863 root 1.143 - unapply item in range slow when readying a spell.
864 root 1.148 - bugfix: account for rounding errors in weight updates.
865 root 1.139 - remove synchronous mkdir in chargen_race_done.
866     - fix per-race starting maps.
867 root 1.142 - check hiscore on suicide and quit as well.
868 root 1.138 - tell players when they are starving.
869 root 1.133 - get rid of costly object_from_name conversion for altar effects.
870     - fix map difficulty calculation for generators.
871 root 1.146 - slightly more intelligent handling of "is_animated" flag.
872 root 1.149 - support no_drop map header flag (before it was only available internally).
873 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
874 root 1.133
875 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
876 root 1.119 - bugfix: custom skill settings were not saved by the server.
877     - bugfix: remove did not actually remove items from the inventory, leaving
878 root 1.116 ghost items.
879 root 1.119 - bugfix: properly update items identified on the ground.
880 root 1.120 - bugfix: use localtime_r in the logger thread.
881 root 1.122 - bugfix: player starvation will now give the correct kill reason.
882     - bugfix: archetype reloads could crash the server.
883 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
884 elmex 1.114 player is not logged in.
885 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
886 root 1.117 server startup.
887 root 1.128 - bugfix: fix the door surround check in the random map generator.
888     - (maps) fix heaven quest difficulty progression.
889     - (maps) fix some random map styles.
890     - dropping items a shop is not interested in won't sell them anymore.
891     - rods and horns with a too low maximum charge allow now at least one discharge.
892     - implement kill & death statistics.
893     - random map preparation is no longer synchronous.
894     - rewrite find_style in perl, no longer does synchronous I/O.
895     - improve random map specials placement.
896     - make the killer a real object pointer instead of a string, improved
897     kill reason messages.
898 root 1.117 - take advantage of new aio_close and aio_chmod.
899 root 1.128 - implement archetype::get, object::deep_clone and update callers.
900 root 1.125 - change_abil is much faster.
901 root 1.126 - update the floorbox more often to work around the reverses item order
902     display in clients.
903 root 1.125 - cleaned up object copying by encapsulating it to a single place.
904 root 1.126 - add hints to the invite messages.
905 root 1.127 - rewrote key<->value pair handling.
906 root 1.128 - use an independent random number generator for the random map generator.
907 elmex 1.113
908 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
909 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
910     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
911     - completely automate the weight handling, should fix all weight
912     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
913 root 1.103 - reloading archetypes while a user was in the character creation phase
914     could crash the server.
915 root 1.106 - fix a nontrivial number of cases of code commented similar
916     to "is this really correct?", as many of those cases are now handles
917     automatically by lower level code.
918     - replace many ad-hoc checks for client visibility by object::visible_to,
919     should result in broader applicability of functions using it.
920 root 1.104 - merge items with different arch pointers refering to the same arch
921     (due to archetype reloads).
922 root 1.106 - refactored the object remove/insert functions and most related
923     functions (decrease, split, merge_ob etc.).
924 root 1.105 - make it compile better on freebsd (reported by pippijn).
925 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
926 root 1.108 - fix the longstanding "container stays open" bug.
927 root 1.107 - improved floorbox updating to be incremental and other protocol
928     optimisations.
929     - get rid of update_after_inventory_change and only do update stats
930     for weight once/tick/player at max.
931 root 1.109 - rewrite party commands, use party channel.
932 root 1.103
933 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
934 root 1.97 - properly link against libgthread as that is needed to make the slice
935     allocator thread-safe.
936 root 1.91 - support perls not compiled with 64 bit support (though this is not a
937     recommended configuration) (reported by Samuel Gondouin).
938 root 1.94 - always put godgiven items into the player inventory, never any containers.
939 root 1.92 - (maps, arch) the scorn go club was founded!
940 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
941 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
942     became a real spell-class.
943 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
944     - (arch) considerably strengthened spark shower and destruction.
945     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
946     finally reloadable at runtime.
947     - changed archetype loading algorithm to only require one pass and
948     use delayed resolving of references.
949 root 1.101 - examine command now uses the examine infobox.
950 root 1.102 - implement an "incremental garbage collector" for archetypes.
951 root 1.98 - enable slice allocator again.
952 root 1.96 - implement optional free memory poisoning.
953 root 1.91
954 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
955 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
956 root 1.85 skill.
957 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
958     names (also update all maps to use money instead of coins).
959 root 1.78 - add uuid accessors to perl.
960     - add coin names and archetype accessors to perl.
961 root 1.80 - fix runtime uuid file format to use "." instead of ",".
962 root 1.78 - change perl extensions to not use hardcoded coins and values.
963 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
964     and be more parsimonous of uuid usage by the exact value out on exit.
965 root 1.86 - write log messages in another thread, removing another sync point.
966     - support multi-line log messages in a nicer way.
967 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
968 root 1.81 - fix a minor memleak in the random map generator.
969     - some parts of the random map generator are not coroutine-safe,
970     so only call it "single-threaded".
971     - major cleanup of memory management in random map generator.
972 root 1.87 - slight refactoring of the random map generator, faster too.
973 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
974     bookkeeping bug.
975 root 1.87 - work around "player is on active list" problem by deactivating player
976     after loading.
977 root 1.81 - garbage collect shstr's more evenly and adaptively only when
978     there have in fact been allocations.
979 root 1.82 - fix object::insert to do as documented and insert into the env
980     if necessary.
981     - fix cf::map::unique_maps.
982     - fix nrof overflow check in can_merge_slow.
983     - fix converter code to handle >31 bit values.
984 elmex 1.83 - added support for the player_sold flag
985 root 1.84 - converters no longer accept unpaid items.
986 root 1.88 - canonicalize random map meta files for better unification.
987 root 1.77
988 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
989 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
990     when mlockall has been used.
991 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
992 root 1.72 - use separate thread for ticker timing (and more in the future).
993     this greatly increases timing accuracy and gets rid of an enourmous
994     number of gettimeofday calls.
995 root 1.82 - use a separate thread to signal aio completion, for lower latency.
996 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
997 root 1.71
998 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
999 root 1.68 - rebalanced default experience table to be more exponential
1000     and much easier up to level ~40, then moderately harder.
1001 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1002 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1003     - do not exit on reload/load errors but properly cleanup.
1004 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1005 root 1.66
1006 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1007 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1008     (this fixes the jeweler skill).
1009 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1010 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1011 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1012     it has reset, which is better than putting it on the savebed, also as
1013 root 1.321 proof that the player didn't use a savebed).
1014 root 1.59
1015 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1016 root 1.56 - work around perl bug in configure perl module version check.
1017 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1018 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1019 root 1.52 - fix a bug in animate_weapon, causing a crash.
1020 root 1.54 - no longer exit when a coroutine throws an exception.
1021 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1022 root 1.53 - fix the "<player> is nuts" message.
1023 root 1.58 - fix an exception at logout due to the json_coder being gone.
1024 root 1.43 - upgrade to EV version 2.0 API.
1025 root 1.47 - when players don't apply a savebed correctly but stand above one,
1026     do not move or kill them.
1027 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1028 root 1.43 - implement generic framework for server-side resource files.
1029     - implement resource file update event.
1030     - hook experience table update into the framework.
1031     - move jeweler.yaml to resources (arch/).
1032 root 1.44 - switch from Crossfire to Deliantra perl module.
1033     - implement json2json arch filter.
1034 root 1.45 - implement widget protocol version 2, support for ui templates.
1035 root 1.54 - mapinfo is now handled fully asynchronously.
1036 root 1.48 - ext/irc: also log irc messages.
1037 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1038 root 1.43
1039 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1040 elmex 1.41 - limited the number of items that can be picked up and dropped
1041 root 1.42 as temporary measurement against bad performance or dropping things
1042     (this lead to long freezes and triggered the watchdog).
1043 elmex 1.41 - improved the performance of the drop command a bit.
1044 root 1.38 - switch from Event to EV for higher performance, easier usage,
1045     less bugs...
1046 root 1.39 - updated to release version of the gnu affero license.
1047 root 1.38
1048 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1049 root 1.36 - more thoroughly rename the binaries, contact addresses.
1050     - update the copyrights.
1051 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1052     crashes.
1053 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1054     potentially causing crashes.
1055 root 1.35 - assign weapons on user load time, not login-time, avoiding
1056     crashes.
1057    
1058 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1059 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1060 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1061     in some of the maps.
1062 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1063     which is now trivial to do.
1064 root 1.33 - removed all traces of the old (and never working) plug-in interface
1065     (70kb code less on amd64).
1066 root 1.34 - improve/tune scheduling priorities.
1067     - fix some freezing bugs.
1068     - fix a memory corruption problem in dynbuf.printf.
1069     - use channels for chat and many informational commands.
1070     - improved the tutorial.
1071     - create missile is now fixed.
1072     - race fields must now contain archetypes.
1073     - jumping skill now works as advertised.
1074 root 1.31
1075 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1076 root 1.24 - relicense under the gnu affero license.
1077 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1078 root 1.24 - implement server-side framework for generic resources.
1079     - use resource framework for server-provided ambient
1080     music.
1081 root 1.27 - save object owners (players only atm).
1082 root 1.24 - replace limited sound api with server-provided sound effects.
1083     - new sc (sound control) protocol command.
1084     - improve fxix protocol to include types.
1085     - exactly fill tcp segments, if possible.
1086     - output-rate is now an upper limit, the server will automatically
1087     (and quite perfectly) adjust to the network conditions, ensuring
1088     low latency even during bulk transfers (music, images, sounds etc.).
1089     - implement server-side widgets (i.e. client widgets controlled
1090     in the server side). this will allow future expansion without
1091     having to upgrade clients.
1092     - implement a (artwork) world map with realtime player position
1093     tracking.
1094     - new and more efficient extcmd (server still supports old extcmd
1095     protocol).
1096 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1097     calcluation that could be easily exploited by users.
1098     - rebalanced diseases to spread more naturally/evenly.
1099     - completely asynchronous map loading even for tiled maps.
1100 root 1.24 - replace simple messaging protocol with channels carrying metadata
1101     (similar to message types, but more directed at the user).
1102     - reduce command processing latency by a whopping 120ms by
1103     reordering some processing steps inside the server. this directly
1104     reduces lag by 120ms.
1105     - actually send spell faces to the client.
1106 root 1.23 - implement player genders.
1107 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1108     otherwise return to savebed and possible kill if the log-out
1109     was for too long.
1110     - fast socket-dead detection (kick player after 8 seconds without ack).
1111     - greatly reduce the cpu time needed to draw maps _again_.
1112     - archetypes are now subclasses of objects.
1113     - rebalanced shop greed and approval functions to be more realistic
1114     (and likely match the actual intention).
1115 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1116     italic, gender-specific text, paragraphs etc.
1117 root 1.24 - implemented hint framework, players can opt to receive hints.
1118     - implemented (long) book framework, added some books from the cf wiki.
1119 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1120     protocol and is capable of transmitting generic meta information.
1121 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1122     - replace the nexus by a per-player tutorial map that teaches stuff
1123     better than the newbie house.
1124 root 1.18 - fix the magicmap colours.
1125 root 1.19 - optimise map update even more by removing unneeded code and checks.
1126     - decouple map and stats update from pl->ob and use pl->observe instead.
1127     - implement observe command.
1128 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1129     calls with a simple comparison.
1130     - fix a latent crossfire bug that could crash the server because the
1131     map refresh did not update the mapspace.
1132 root 1.24 - support custom keys for regions and maps, regions are now
1133     refcount-managed.
1134     - allow worldmap overlays anywhere in the 000..999 range.
1135     - new system to acquire time slices for background jobs, to reduce
1136     jitter.
1137 root 1.27 - semi-persistent object-referencing framework (currently only players
1138     supported).
1139 root 1.22 - dependency tracking for perl extensions.
1140 root 1.24 - new slag-ex extension for cleaning cauldrons.
1141     - fix invoke result processing.
1142     - there are even less i/o syncpoints in the server now.
1143 root 1.29 - added map-tags extension that scans all maps for object tags
1144     and records them in the database (not used yet).
1145 root 1.28 - metaserver 2 support.
1146 root 1.22 - many more bugfixes and minor optimisations.
1147 root 1.16
1148 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1149 root 1.14 - optimised event invocation (non-wanted events can now be
1150     skipped with 4-5 inlined instructions).
1151 root 1.12 - complete rewrite of town_portal: it now creates a portal
1152     to the "nearest" town only, travel is only possible
1153 root 1.13 to the town and back, anybody can use it (also removes
1154     one of the remaining syncpoints in the server).
1155 root 1.10 - complete rewrite of the range/attack skill slot system:
1156     there are now two slots, one for combat, one for ranged
1157     attacks.
1158     - introduce the concept of a current weapon (either a ranged
1159     or a combat weapon/skill/tool) and switch between them as
1160     needed.
1161     - rewrite bow code so bows get more useful: apply damage,
1162     attacktype and other stats to the arrows and treat
1163     bows as weapons. also rebalance the missile weapons skill
1164     so its damage increases with level.
1165     - rewrite the complete player speed logic: weapon_speed now
1166     works as documented and there are no unnatural speed boosts.
1167 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1168     installation, replacing the old collect scripts and
1169 root 1.9 simplying deployment by scaling and cutting faces as required.
1170     - simplify the map protocol extensively by taking advantage
1171     of missing bigfaces, speeding up map generation immensely.
1172 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1173     other archetypes.
1174     - rationalise archetype, region and treasurelist file format
1175     into a single file format and make them reloadable asynchronously.
1176 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1177     reloadable at runtime.
1178 root 1.6 - implement 64x64 faceset support.
1179     - implement fxixsx protocol that saves
1180     a lot of bandwidth over the old image/face/smooth packets
1181 root 1.11 and allows images > packetsize, incremental and background
1182     transfers.
1183 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1184     on a face basis as opposed to a mapspace basis.
1185 root 1.7 - the server can now rate-limit image uploads to not exceed
1186     a certain (client-configurable) speed while guarenteeing full
1187     freedom of movement.
1188 root 1.8 - implement new ex command to request item descriptions.
1189     - implement new msg command for in-game messages with meta
1190     information (using xml).
1191 root 1.9 - enforce utf-8 for all text messages.
1192 root 1.13 - added micropather (not used yet).
1193 root 1.6 - many, many bugfixes.
1194 root 1.1
1195 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1196 root 1.1 - make coroapi accessible to cf+.
1197     - moved map handling logic completely to perl
1198     - per player maps are now marked in the map
1199 root 1.2 - maps are saved completely differently now,
1200     and much more often.
1201 root 1.17 - rewrote map header parser and writer, to be much faster.
1202 pippijn 1.4 - maps and players are now (in the average case) loaded
1203 root 1.2 and saved completely asynchronously, I/O contention will no
1204     longer freeze the server.
1205 pippijn 1.4 - players and maps can be loaded anytime, without the player
1206 root 1.2 being logged in.
1207 root 1.1 - automatically generate method interfaces for perl from headers
1208     - unbundled freezethaw
1209     - mostly rewrote common/map.C
1210     - completely rewrite server/swap.C
1211     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1212     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1213     - better message for apply failures due to applymode
1214     - removed most all of the weather code
1215     - unified logging to stderr and file
1216     - too many minor changes to document
1217 root 1.615