ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.646
Committed: Thu Apr 15 06:05:51 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.645: +4 -0 lines
Log Message:
attackmess parser/file format change

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
51 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
52 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
53 elmex 1.630 (by Dustfinger).
54 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
55 elmex 1.573 - made (wizard) look_at show also uuids.
56     - added cf::object::find_object_uuid (::find_object already exists!).
57 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
58 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
59 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
60 elmex 1.568 - (arch) made the hill giants loose more body parts.
61 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
62 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
63     and made them a bit more expensive.
64 root 1.633 - (maps) add more glory hole treasure styles.
65 root 1.625 - do not update the floorbox while running, to avoid big item
66     updates that cost network bandwidth and processing power.
67 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
68     caused overflows causing monsters to become living deads.
69 root 1.619 - unapply weapons and armour before trying to improve it.
70 root 1.588 - teach the random map generator the ability to read ".rmg" files
71     that specify which actual style map to generate, and use it for
72     the default decorstyle to avoid inappropriate maps to be used.
73 root 1.639 - support (with some limitations) multiple different skills with the
74     same subtype.
75 root 1.636 - show invisible no longer makes magic mouths visible.
76 root 1.583 - move_type changes (spells, skills etc.) now will correctly
77     take move_on/move_off into account (e.g. buttons).
78 root 1.582 - display (exit) or (random map) in client for those objects.
79 root 1.606 - removed (useless) spell damage columns from spell info and replace
80 root 1.578 it by effective casting level - clients > 2.10 required to display
81     properly.
82 elmex 1.565 - building of levers/doors works again for all kinds of floors.
83 elmex 1.563 - the player can now withdraw and deposit all the available money.
84 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
85     steinwandstadt/celvear.
86 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
87 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
88     clients.
89     - tcp.ext didn't unbind in reloads.
90     - map-tags.ext didn't properly close the database on reloads.
91 root 1.567 - cfutil skips .-directories when scanning.
92 root 1.571 - build.ext prevents players from building on other player's maps.
93     - rent.ext allows the dm to enter anytime.
94     - NPC_Dialogue adds a new predefined variable, $map.
95     - new "build" event hook.
96 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
97 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
98 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
99     them on loading, for old playerfiles and maps.
100 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
101     would be handled differently nowadays anyway.
102 root 1.584 - random map .meta were not being expired at all.
103 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
104 root 1.586 - update to automake 1.10.
105 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
106     require level 4 anymore.
107 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
108 root 1.590 - monsters now rotate through all skills (in chosen_skill).
109 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
110 elmex 1.593 - added detect mineral vein spell.
111 root 1.592 - support "wall overlays" in the random map generator - not very generic,
112     used by minable veins.
113 elmex 1.594 - (maps) relocated jeweler town to another directoy.
114 root 1.603 - (arch) implement mining pickaxes and mining skill.
115 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
116 root 1.601 - generate most constants for perl automatically.
117 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
118     - when player dies, restore his food to at least 200.
119 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
120 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
121 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 root 1.600 - the singing skill actually respects the direction now.
123     - oratory and singing now require a direction.
124 root 1.603 - use_skill now requires that you can actually apply the skill tool.
125 root 1.604 - do not invoke perl on every user command anymore by providing
126     a comamnd and an unknown_command event.
127     - move mark, run, run_stop, fire and fire_stop commands back from
128     perl to C++, for speed reasons (basically undo patchset 1304).
129     - add a client_destroy event, so we don't have to hook the
130     attachable destroy event (which is called much more often).
131 root 1.606 - removed (unused) FLOOR object type.
132 root 1.607 - fix errornous change_abil messages for rods (and other types).
133 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
134     all into server/commands.C.
135 root 1.609 - save and restore combat/ranged/current slot for players.
136 root 1.610 - the server now batches item's face/fx commands, as opposed
137     to sending one fx per item - helps mostly at connect and
138     with floorbox updates.
139 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 root 1.614 - the random map generator now supports selecting difficult for
141     more style categories than just monsters (all except fountains
142     apparently).
143 root 1.617 - object serialiser no longer creates empty "owner" references.
144 root 1.620 - make sure failed castings take some time, too, to avoid being
145     smitten by your god.
146     - many more failmsgs and help texts.
147 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
148 root 1.623 - stop thrown objects when their speed goes too low.
149 root 1.624 - log the number of unique logins seen every minute in a compact
150     format (for statistics).
151 root 1.626 - do not send delitem for players.
152 root 1.627 - support static scalar data members properly in genacc now.
153     - implement "simple" freelist management for objects.
154 root 1.628 - recycle object counts now - to support longer uptimes.
155 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
156     function (and yes, 666 is exact!).
157     - random map generator results should now be fully repeatable.
158 elmex 1.635 - fixed possible crash bug in build code.
159 root 1.638 - rename find_marked_object to ->mark and speed up.
160 root 1.640 - player movers properly destroy themselves when used up, instead
161     of leaking.
162 root 1.642 - do not show msg for unidentified objects that need identification.
163 root 1.643 - convert formulae file parser to thawer framework.
164 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
165     next_line method.
166 root 1.646 - use nicer file format for exp_table and attackmess
167     (more like other resource files).
168     - make parse errors during server startup fatal.
169 root 1.562
170 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
171 root 1.558 - (maps) fix travel to valdor and back.
172 root 1.545 - do no longer by default eval map cod ein safe compartments
173     (this can be re-enabled using the safe_eval config option).
174 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
175     in lorak.
176 root 1.559 - fix data corruption issues caused by recursive calls to
177     unordered_mapwalk - now every caller must provide its own
178     buffer.
179 root 1.538 - (maps) improve tindervale maps slightly.
180 root 1.544 - (arch) considerably decrease slag ex price.
181 root 1.540 - (arch) fix filth archetype.
182 root 1.556 - extension dependency resolve was completely broken.
183 root 1.544 - multipart objects would cause save_throw_object to crash - it
184     now acts on the head only.
185 root 1.541 - do not try to connect to an irc server unless explicitly configured.
186 root 1.542 - do not expect decltype() to be available in gcc 4.4.
187 elmex 1.543 - extended the safe perl environment by loops.
188 root 1.547 - (arch) fix "armless cook" facings.
189     - the "experience table" resource item did not have a proper
190     hash associated with it, so updates could not be detected.
191 elmex 1.550 - fixed poison traps in doors.
192 root 1.548 - player->killer_name did not properly flag the name as unicode.
193 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
194     and provide a non-destructive SvPVutf8 variant.
195 root 1.554 - do not allow dragon players to change their title via the settings.
196 elmex 1.552 - ratelimited jeweler skill nugget conversion.
197 root 1.551 - under high load, the server stopped swapping out to make
198     the server more responsive, but making it impossible to reduce
199     the load by... swapping out. slot queuing will now always make
200     some progress.
201     - improve the quality of the load-avg calculation.
202 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
203 root 1.556 - don't fail to write the runtime file if the temporary already exists.
204 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
205     player now.
206 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
207     timestamp and use a tab in the client to increase awareness.
208 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
209     setflag 0 is possible.
210 root 1.560 - make install now deletes old extensions, to ease upgrades in the
211     deliantra vm.
212 root 1.538
213 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
214 root 1.532 - the destruction spell could/would corrupt server memory quite often.
215 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
216     disk, not when it already was in memory.
217 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
218     avoiding livelock during high-load emergency saves.
219 root 1.530 - logging in did not properly unapply all skills.
220 root 1.531 - (maps) make the invite quest marking much more obvious.
221 root 1.533 - (arch) fix warrior archetype names.
222 root 1.532 - map prefetching never prefetch upwards.
223 root 1.534 - wizpass no longer makes you non-blocking.
224 root 1.536 - (maps) add light to some of the special maps, add troll
225     map.
226 root 1.530
227 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
228 root 1.515 - (maps) add gorokh_final mapset from crossfire.
229 root 1.516 - (maps) block most vault-type mlab locations, open up
230     imperial converters for anybody to use.
231 root 1.519 - (maps, arch) replace all permanent stat potions by random
232     variants.
233 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
234 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
235     real player object on player changes.
236 root 1.522 - diseases and maybe other things could sometimes reduce the speed
237     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
238     much grief.
239 root 1.523 - speed_left randomisation was, apparently, totally broken.
240     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
241     of the speed slot internally and in map save files. among other
242     things, this gets rid of all the abs (speed) calls.
243     - reduce map file save files by using abridged keywords aliases.
244 root 1.494 - shop specialisation calculation was totally broken.
245 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
246     now enforced.
247 root 1.498 - fix magic mapping, which only worked for inate spell casting.
248 root 1.495 - godgiven items will now be explicitly described as such.
249 root 1.524 - (arch) dded a quiver of bolts.
250 root 1.504 - materialnames would change "randomly" on every load, only
251     set the material when the materialname was not set before.
252 root 1.497 - balancing change, halve rod recharge speed (instead
253     of 4.8s, the standard rods now recharge in ~10s. not a solution,
254     but still.
255 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
256 root 1.509 the costly flag-checking loop in most cases and using a simple
257     repeat-cache for speed_left.
258 root 1.507 - always delay stats update for players on insert/remove till
259     next tick/command, which saves a lot of cpu cycles on drop/take.
260 root 1.514 - add hint about havign to run to attach unaggressive npcs.
261 root 1.494 - pet monster level was not displayed correctly in "showpets index".
262     - clean up floating point conversions and many similar nitpicks.
263 root 1.502 - fix hanuk altar.
264 root 1.504 - overhaul material system to be much faster, and having less bugs, but
265     still having a lot of cruft :/.
266 root 1.502 - add marble shop floor.
267 root 1.494 - move gcc specifics to new file include/compiler.h.
268     - unrecognised cfpod directives could cause undefined behaviour.
269 root 1.505 - added boes' marble shop to steinwandstadt.
270 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
271     - optimise mapspace updates.
272     - cache volume/items per mapspace.
273 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
274     decrease).
275 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
276     have led to weird item multiplications.
277 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
278 elmex 1.501 - fixed crash bug in learn_spell command.
279 elmex 1.634 - enhanced output of the mapinfo command.
280 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
281 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
282     from perl to c++.
283 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
284     and use it in some "inner" loops.
285 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
286 elmex 1.511 - fixed jeweler experience output to not be floating point.
287 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
288 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
289 root 1.518 - try to prefetch memory inside process_objects, which can give
290     enourmous speed gains.
291     - make some small optimisation to the process_objects loop.
292 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
293     handling different chksum lengths.
294     - check for hash collisions in cfutil.
295     - reduce face checksum size from 6 to 4 bytes.
296 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
297 root 1.523 - removed weather-specific attributes.
298     - fixed genkeywords dependency.
299     - do not clear "randomitems" slot for world underlays.
300     - use "sl" as short-hand for speed_left in save-files, just to make them
301     smaller.
302 root 1.517 - in general, don't crash on value-less resource file lines
303     anymore, due to get_str never returning a 0-pointer.
304 elmex 1.521 - code cleanup in move_symptom.
305 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
306 root 1.494
307 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
308 root 1.481 - some Andrew Madloch wanted, despite being specifically told
309     multiple times that the Deliantra parts additions are under AGPL,
310 root 1.487 lock up the source code of the server within his company.
311 root 1.481 some reorganisations have been done to the sourcecode to make
312     it clearer that this violates the Affero GPL. Help to keep
313     Deliantra free software even for the coming generations
314     and be wary of the promises of Andrew Madloch, he has nothing
315 root 1.487 good in mind for free software.
316 root 1.480 - clarify which files of the server are 100% AGPL.
317 root 1.481 - minor reorganisation, move some GPL code into other files.
318 root 1.483 - implement viewpoint (which is like observe, but only for the map,
319     not stats etc.).
320 root 1.484 - replace magic mapping overlay by a flying bird exposing area
321     on the worldmap (ext/magic_mapping.ext).
322 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
323     - @find results in npc dialogue is now stored in $find.
324 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
325 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
326 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
327     dm instead.
328 root 1.456 - (maps) add town portal to celvear.
329 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
330     mapsets from crossfire, together with associated archetypes.
331 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
332     - (maps) define a new whalingoutpost region.
333 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
334     and most archetypes that go with them (without stoning and swallow effects),
335     casino tokens and stock certificates are also missing.
336 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
337     and santo dominion.
338 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
339     to go with them. also adjusted archetypes to be more korrekt "gotisch".
340 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
341 root 1.460 - properly close client-side dialogue when the player is teleported away.
342 root 1.459 - map-tags did not properly close it's database tables or wait
343     for a quiescent state, causing memory corruption on reload.
344 root 1.454 - support "stat.xyz" accessor in match expressions.
345 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
346 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
347     fixes long answers from npc dialogue).
348 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
349 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
350     and to not add a "put your code here" force needlessly.
351 root 1.463 - (arch) fix or improve many plurals.
352 root 1.465 - markers do no longer add a force if the slaying field is unset.
353 root 1.466 - sped up search-items implementation, but it's still horrible.
354 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
355 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
356     used to reogianise the illogical arch tree a bit.
357 root 1.479 - (maps) import most map names from crossfire.
358 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
359 root 1.483 - fly_high movement gives better los, ignoring blocksview.
360 root 1.488 - the addexp command should now honour skill names with spaces.
361 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
362 root 1.491 - (arch) added many more buildable marble floors.
363 root 1.490 - major namespace cleanup: save 45kb by making functions static
364     that were unnecessarily global.
365 root 1.452
366 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
367 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
368 root 1.451 - fix a memory buffer overflow in the book code.
369 root 1.429 - add @check, @find npc dialogue commands.
370     - (maps) add a number of town interiors.
371 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
372 root 1.451 - (maps) add celvear area from cfextended.
373 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
374     - (server,maps) fix bug causing some library books not to be chained down,
375     cause Scorn/Navar libraries not to have inscribable books.
376 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
377 sf-marcmagus 1.433 inappropriate item power.
378 root 1.448 - (maps) fix intwell balancing issue.
379 root 1.437 - improve the look of generated books.
380 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
381     - fix bug where players could bypass no_drop by putting items in containers.
382 root 1.430 - consecutive commands arriving at the same time in the server would be
383     corrupted if the length was >255.
384 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
385 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
386     and perl.
387 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
388     functionality (and more) inside the same object using the match expressions.
389     - create simpler match expression compiles in many common cases.
390 root 1.439 - reduce object size by removing obsolete "seen_by" member.
391 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
392     of the new dynbuf::splice function (which gave an unexpected net win
393     in code size...).
394 root 1.442 - the server will no longer complain (and subtly fail) when an object
395     being removed from a map causes another object to get removed.
396 root 1.441 - banish strncpy from the server, speed up and simplify sending item
397     descriptions to the client considerably.
398 root 1.442 - add new "in head" set modifier for matches.
399     - new BLOCKED_MOVE event added.
400     - mapscript archetype now has activate_on_xxx true by default, as similar
401     connected elements.
402 root 1.448 - (maps) imported all styles from cfextended except
403 root 1.444 floorstyles/land_plots and monsterstyles.
404 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
405 root 1.446 - don't crash when treasure lists are empty / supply new empty
406     treasurelist for randomitems when none can be found.
407     - implement cf::map::static_maps and use it in map-tags.ext.
408 root 1.449 - fix a bug in map-tag scanning when moving tags.
409 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
410     for a reaction.
411 root 1.447 - implement new "loadall" map loading command, purely for debugging.
412 root 1.429
413 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
414 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
415     but not horns (to make them more useful for content-creators).
416 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
417     2) it skipped spell effects and 3) it didn't handle the case where
418     and object was destroyed while iterating over it correctly. all this
419     allowed players to sometimes walk onto spaces they should not be able to
420     walk on.
421 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
422 root 1.399 - examining an object now dumps the serialised object form when the user
423 root 1.404 is a wizard (wizlook).
424 root 1.421 - altars no longer accept unpaid items.
425 root 1.411 - party spells didn't work all that well.
426 root 1.424 - added complex object matching framework (cf::match), and make altars
427     and pedestals use it.
428 root 1.425 - identified skill-tools show what skill they grant.
429 root 1.399 - display the duration of change_ability spells when examining them
430     (missing: protection spells, but they are a hack...).
431 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
432     adding more variety to the different mushrooms.
433 root 1.398 - fix a minor cfpod formatting bug.
434 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
435     the hintmode setting on the settings page.
436 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
437 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
438 root 1.399 - enable the object loader to also dump archetypes.
439 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
440 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
441 root 1.402 - force the initial face when loading an object that is time-animated
442     or a monster, so it does not have to be specified anymore.
443 root 1.403 - fix a bug where recasting an ability changing spell could shorten
444     its remaining duration.
445 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
446 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
447 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
448     up splay operations as well.
449 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
450 root 1.412 - implement introspection data for C++ classes (%REFLECT).
451 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
452 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
453 root 1.419 - fix transmutation alchemy.
454 root 1.424 - speed up many frequently-invoked C->perl callbacks.
455 root 1.419 - added complex object matching framework, to be used in altars and the like.
456 root 1.426 - switch to YAML::XS from YAML.
457 root 1.396
458 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
459 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
460     that ultimately was not helpful to catch it :)
461 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
462     all callers to use either one or the other, as appropriate. This
463     fixes the (rather fragile) light spell, maybe others.
464     - fixed an overflow and exploit in the bank/payment code.
465     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
466 elmex 1.384 to explain the skill a bit more.
467 root 1.389 - removed a buggy check for zero attacktype. So that we might find
468 elmex 1.388 the real bugs in the archs/maps/objects.
469 elmex 1.394 - Fixed enabling torches with lighters.
470 elmex 1.387 - (maps) Added Heaven Town region.
471     - (arch+maps) Fixed & normalized warriors on map
472     /quests/peterm/CTower/Barracks.
473 root 1.392 - fix the light spell (and possibly diseases and other lights).
474 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
475 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
476     a long time ago, and similar cases are still to be found in the maps.
477     - make the socket_timeout configurable in the code (but not yet for users).
478 root 1.393 - earth wall health bar is now correct.
479 elmex 1.384
480 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
481 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
482     freeze with IO::AIO anymore due this change.
483 root 1.364 - avoid a crash when a player tries to apply a lighter.
484 root 1.376 - allow a spell argument for dimension door.
485 root 1.362 - move shop item listing and some otherstuff into the info tab.
486 root 1.360 - avoid crashes when non-players cast party spells.
487 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
488 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
489     - small improvement of the number of potions in shops
490     (by Job Vranish).
491     - added a few party spells (by Job Vranish).
492 root 1.362 - use a common message dynbuf.
493 root 1.364 - destroying tear down objects will now use the full hp range
494     for animation and will only destroy/lastframe when hp < 0.
495     - allow monsters to use earth to dust.
496     - use manhattan distance for get_rangevector_from_mapcoord, just as
497     in get_rangevector.
498     - los updates now correctly take tiled maps into account.
499     - do los updates even on maps without darkness.
500 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
501 root 1.375 - upgrade to IO::AIO 3.21.
502 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
503 elmex 1.373 - properly catching exceptions from callback in irc.ext.
504 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
505 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
506 elmex 1.368 - (arch) added hint about usage to Slag Ex.
507 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
508     like the rest.
509 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
510 root 1.378 - (arch+maps) added rate limited converter and adjusted
511     /elmex/mana_fountain.
512     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
513     - reduce size of casting_time, move_status, attack_movement,
514     last_heal and last_sp slots, squeezing some more space out of struct
515 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
516     anywhere.
517 root 1.358
518 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
519     - fixed bug in alchemy, where finding the right object for enhancements
520     didn't work.
521 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
522     effects (w.r.t. put_more) per mapspace, to give the server a chance
523     to survive a hundred deathsheads.
524 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
525     disastrous bug of unfortunately unknown proportions...
526 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
527 root 1.343 - use gender-neutral place descriptions for invite.
528 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
529     Thanks go to Lisa Larsen!
530 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
531     anymore).
532 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
533 root 1.345 - use better dependency tracking for include/keyword.h.
534 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
535     so it is possible to invite somebody out of some stck-till-death traps,
536 root 1.346 or simply to commit suicide.
537 root 1.352 - replace the "ignoring delayed commands" message by something more useful
538     (cf. cunning gnome freezeing issue).
539 elmex 1.349 - various fixes for weapon improvements.
540 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
541 root 1.353 - support T and G sequences in cfpod.
542 root 1.343
543 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
544 root 1.339 - convert me command from per-map to chat, which makes more sense, also
545     document it.
546 elmex 1.336 - more than one spellbooks of same class can now be given
547     in class selection.
548 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
549     spell rebalancements.
550 elmex 1.338 - the IRC gateway filters IRC colors now.
551 elmex 1.336
552 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
553 root 1.331 - (arch) fix quiver of Holding Bolts.
554 root 1.332 - applying unpaid items will now examine them.
555 root 1.330 - add "What" column to body command, showing items in that slot.
556 elmex 1.329 - redesigned and rebalanced lamps and torches.
557 root 1.330 - add "..." to item names that have been shortened.
558     - fixed "assign" function that squeezes strings into fixed length.
559 elmex 1.333 - add cursed effect to lamps and (some) torches.
560 elmex 1.334 - fixed bad assigned crafting skills and their tools.
561 root 1.312
562 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
563 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
564 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
565 root 1.312 - make monster smell logic dependent on their wisdom stat.
566 root 1.324 - put the death reason into a separate tab.
567     - converted "connected" slot to string, cleanly got rid of some ugly
568     hacks such as the path_attuned hack.
569 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
570     - replace one-at-a-time hash by faster than smaller FNV-1a hash
571     when hashing strings.
572 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
573 elmex 1.320 whether the right cauldron is used.
574 root 1.313 - considerably optimise shared string implementation by
575 root 1.316 making its null value a compiletime constant.
576 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
577     as well as using shstr_cmp to pass shared stringsa round efficiently,
578     for lots of code size savings.
579 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
580     they are sleeping: generators now check for the sleeping flag.
581 root 1.318 - tell gcc not to excessively inline some perl interface functions.
582 root 1.322 - remove marking rune length limit.
583 root 1.323 - fix formatting of cfpod when a verbatim block was following
584     a single newline.
585     - move resistances, statistics and showpets command output into tabs.
586 root 1.326 - implement map scripts that can replace the boulder logic without
587     having to write extensions.
588 root 1.310
589 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
590 root 1.302 - fix a longstanding bug that teared multipart monsters
591     at map boundaries apart.
592 root 1.292 - temporarily make permanently invisible player visible when
593     he/she makes noise.
594 root 1.284 - fix being able to see through walls a bit.
595 root 1.303 - improve look at output.
596 root 1.285 - completely replaced the line of sight algorithm with a variant
597     of spiral fov capable of visibility grades and arbitrary
598     shadow angles, that uses less memory and less code.
599     - the new los code supports arbitrary map rectangles and loosens
600 root 1.310 other restrictions of the old code, supporting further optimisations.
601     - update los if blocksview-objects are inserted in a map, not just when
602 root 1.287 removed (e.g. for summon fog).
603 root 1.303 - permanent invisibility doesn't make immune against making noise:
604     implement a noise system that allows monsters to locate the player
605     when he/she makes noise.
606     - implement a primitive smell system that monsters can use to track
607     players.
608 elmex 1.288 - create bomb now also works when casted by door traps.
609 elmex 1.290 - (arch) new torch graphics.
610 root 1.289 - (maps) considerably soften the subway spider.
611 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
612     the guards from being killed by players.
613 root 1.310 - (maps) lots of tweaks in and around scorn.
614     - (maps) use special non-blocksview jungle, mountain and
615     darkforest freely on the worldmap, to get gradual sight obstacles
616     instead of total blackout in those areas.
617 root 1.289 - no maximum darkness for outdoor maps anymore.
618 root 1.291 - add more hints, fix some messages.
619 root 1.292 - fix a bug: firing rods should tell you something about them.
620     - make light additive even within players.
621 root 1.293 - darken xrays effect a bit.
622     - improve handling of los changes when inserting or removing
623     objects, not perfect yet.
624     - make map darkness signed (formerly unsigned) to allow
625 root 1.294 ambient lighting and centrally manage darkness as an offset.
626     - revamped, fixed and documented the server calendrics, also
627     tell users the current time and data, to improve awareness.
628     - implement proper wizlook flag and handling of wizlook, instead
629     of dumbly just clearing los once.
630 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
631     and has a smaller runtime variance.
632 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
633     making them actually useful.
634     - see_in_dark now increases the viewing radius by 3.
635 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
636     speedup, as well as in many other places.
637 root 1.299 - remove support for extended map infos - these are not used
638     by the deliantra client and removing them gives us a 10% speedup
639     when sending map changes.
640 root 1.300 - remove most gcfclient and other client bug workarounds, as well
641     as now obsolete protocol versions, simplying the code.
642 root 1.301 - optimise and simplify generation of random numbers.
643 root 1.303 - correctly provide a non-zero default density for materials, to
644     avoid crashes, fix other bugs in the material handling code.
645     - fix volume calculations.
646     - fix cfpod parsing when multiple verbatim blocks were separated by
647     newlines.
648 root 1.305 - increase monster detection radius from wis/5 to wis/3.
649 root 1.306 - remove old pickup modes.
650     - remove obsolete disarm and search commands (search wasn't working
651     anyways).
652 root 1.308 - fix a crash when an npc applied a sign.
653 root 1.284
654 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
655 root 1.283 - this release is assumed to be very stable.
656     - (maps) radically redesigned and improved tutorial.
657 root 1.280 - directional casting no longer immediately removes the invisible effect.
658 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
659 root 1.272 - fix overflow in lighting calculations.
660     - negative glow radii can no longer cause total darkness.
661 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
662     only maximally-lit ones.
663 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
664     - swashbucklers got the oratory skill now.
665 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
666 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
667 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
668 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
669     (which was probably broken, too).
670 root 1.281 - support negative glow radii during daytime, too.
671     - use circular, not rectangular, viewing area.
672     - use minimum viewing distance of 2 in outdoor maps.
673     - negative glow is stronger than viewing area or lamps.
674 root 1.283 - (arch) new darkness spell face.
675 root 1.272
676 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
677     - (maps) completely redesigned scorn.
678 root 1.269 - "cast light" now works on oneself.
679 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
680     negative glow radii again (they were totally broken before).
681 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
682 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
683 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
684 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
685 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
686     back to the player.
687 root 1.251 - attuned/repell and spell base level system reworked.
688 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
689 root 1.247 be less erratic now.
690 root 1.248 - refuse to write the uuid file if the uuid is zero
691     (to avoid writing it in early crashes).
692 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
693     - speed up emergency_save by not syncing every file separately.
694     - no longer reattach perl to every object on reload, it's slow, and no longer
695     necessary since we don't nuke stashes anymore.
696     - do not bootstrap perl from the commandline args, use separate eval for
697     better error reporting.
698 root 1.259 - fix a crash when pushing cone spells met ice attacks.
699 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
700 root 1.255 - speed up map refresh in server a bit.
701 elmex 1.258 - refactored drop code and fixed some programming errors in it.
702 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
703 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
704 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
705     as the current weight of the inventory.
706 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
707     dragonfire has been introduced for the non-dragon players.
708 root 1.265 - remove unused "tooltype", "start_holding" object slots.
709     - change "weapontype" object slot to uint8.
710     - convert "hide" object slot into flag.
711     - reorder object members for better locality of reference and codesize
712     decrease.
713 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
714 root 1.267 - fix a crash when no skill could be found when killing amonster.
715 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
716     every completed aio operation.
717 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
718     and update mapspaces if necessary.
719 root 1.246
720 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
721 root 1.241 - removed all command line parsing, only env variables are supported
722     anymore.
723 root 1.239 - region-specific monsters will now once more be on the worldmap.
724 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
725 root 1.225 would grow out of bounds.
726 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
727 root 1.222 - fixed a double-escaping bug in the pod-parser.
728     - rewrote the cfpod parser in C++.
729     - hintmode moved to C++, players need to re-set their hintmode if
730     they dislike "show".
731 root 1.231 - fix RIP inscription.
732 root 1.239 - bump login name length from 18 to 20 char max.
733 root 1.231 - correctly support gender in emotes.
734     - correctly support gender in the death messages.
735     - correctly generate death messages for players only when they really die,
736     with increased information.
737 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
738     and data corruption (but apparently was never triggered).
739 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
740 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
741     data corruption bug.
742 root 1.223 - tweak coredumping/monitoring a bit.
743 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
744 root 1.227 - do not crash in the loader when an inventory object could not be loaded
745     (from a corrupted file).
746 root 1.241 - redid skills command to send output to proper channel.
747 root 1.233 - object->map is no longer refcounting.
748 root 1.228 - add FLAG_DEBUG for internal debugging.
749 root 1.231 - add NDI_VERBATIM flag to send_msg.
750 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
751 root 1.240 - player->exists is no longer a sync_job.
752 root 1.233 - split login.ext's player scheduler into
753     it's own player-scheduler.ext extension.
754 root 1.222
755 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
756 root 1.212 - require perl 5.10.
757 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
758 root 1.204 - swap player and observed count's on the map when observing.
759 root 1.205 - add (mostly untested) mapspace perl class and accessors.
760 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
761 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
762     could be found.
763 root 1.208 - pits now have a configurable "random spread" range and default
764 root 1.213 to a radius of two now.
765 root 1.212 - rewrite pay_player_arch.
766     - use a more stable perl_reload implementation.
767     - do not use Symbol::delete_package (causes crashes after perl-reload),
768     use our own, safer, clear_package instead.
769     - when asynchronously dumping core, close all file handles to allow
770     the server to restart concurrently.
771 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
772     sequences, without double-encoding. it should be faster, too.
773     - the above fixes wrong display of help tetx and many other issues.
774 root 1.216 - use lzf and frag packets for large messages for clients supporting them
775 root 1.218 (0.9976+), use it for long books and other messages.
776 root 1.210 - eradicate listen command and corresponding code.
777 root 1.211 - eradicate logs command.
778 root 1.218 - let the client log into the server log, used for crash backtraces.
779 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
780     old style spell objects with the spell magic bullet.
781 root 1.220 - (arch) fixed skill less rods in the archetypes
782 root 1.204
783 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
784 elmex 1.197 - made jeweler workbench larger and some other minor map
785     changes in jeweler town.
786 root 1.196 - fixed wrong item handling in jeweler skill code.
787 root 1.198 - (arch) use a special "key_random_map" for random map keys
788     that are used up.
789 root 1.199 - fix a crash when the player who was observed has logged out long
790     enough for his region/map to be gone.
791 root 1.200 - port to g++-4.3's incompatible tr1 changes.
792 root 1.201 - add some missing dependencies.
793 root 1.203 - log to /var/log/deliantra/ by default.
794     - hack observe code to enable smooth movmenet when observing.
795 elmex 1.195
796 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
797 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
798 root 1.179 - correctly move gsay to the party channel.
799 root 1.178 - fix a crash when animate weapon was used in some areas.
800 elmex 1.177 - fixed unnecessary identification of by converters created objects.
801 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
802     with NPCs.
803 elmex 1.175 - (arch) dragon scales got proper type now
804 root 1.193 - object::decrease would sometimes cause container weights to
805     be wrong, this has been fixed.
806 root 1.194 - do not send time updates for newly-seen items.
807 root 1.185 - thawing an icecube will once more drop its contents to the ground.
808 root 1.183 - fix cone spells etc. going through walls sometimes.
809 root 1.186 - fix a weight update bug that sometimes left containers
810     with wrong weights.
811 root 1.194 - added auto_apply event and extension for shop tiles.
812 root 1.172 - work around get_map_flags invoking perl and switching the stack.
813     - make sure the map is loaded when using a town portal return.
814 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
815     where healing spells didn't cost any grace.
816 root 1.173 - fix starvation kill reason.
817 root 1.174 - fix pk killer name message.
818 root 1.189 - don't let people apply signs with @match.
819 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
820     what seems to be the biggets memleak in the server).
821 elmex 1.171
822 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
823 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
824     - use anyevent to manage listen ports (this enables IPv6 support).
825 root 1.167 - server supports ipv6 client connections now.
826 root 1.168 - use newly-available Coro::AnyEvent.
827 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
828     to let it handle AIO requests.
829 root 1.167
830 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
831 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
832     processing considerably (especially in the client) and reduces data transfers
833     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
834 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
835     - (map) fixed npc dialogue in pup_land/s_f/special.
836     - bugfix: fix a crash when a player casts a swarm spell and then logs out
837     (swarm spells now stay in the player's inventory).
838 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
839 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
840     archetype *archname* (chairs of different facings were merged).
841     - bugfix: fix a potential crash issue in find_object_name (not used
842     normally).
843 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
844 root 1.164 (destruction, magic missile etc.).
845 root 1.163 - swarm spells without a direction now use various spiral patterns
846     instead of being fully random.
847 root 1.158 - update AnyEvent API to 3.4 and above.
848 root 1.156
849 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
850 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
851 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
852 root 1.152 - bugfix: the jumping skill now gives experience for jumping
853     and for attacking monsters. it also takes about one second to do a jump.
854 root 1.138 - bugfix: players couldn't starve in 2.53 :(
855 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
856 root 1.152 - bugfix: spell effects like word of recall are removed on death.
857 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
858     were created outside a map.
859 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
860     (fixed by reversing the logic).
861 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
862 root 1.153 - bugfix: the random map generator no longer leaks key objects.
863 root 1.154 - bugfix: support random maps >127x127.
864 root 1.152 - (maps) fixed the death certificate system in nimbus.
865 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
866 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
867 root 1.147 - (arch) give ball lightning a real name.
868 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
869 root 1.155 - support cfpod in ex replies (client item tooltips).
870 root 1.143 - unapply item in range slow when readying a spell.
871 root 1.148 - bugfix: account for rounding errors in weight updates.
872 root 1.139 - remove synchronous mkdir in chargen_race_done.
873     - fix per-race starting maps.
874 root 1.142 - check hiscore on suicide and quit as well.
875 root 1.138 - tell players when they are starving.
876 root 1.133 - get rid of costly object_from_name conversion for altar effects.
877     - fix map difficulty calculation for generators.
878 root 1.146 - slightly more intelligent handling of "is_animated" flag.
879 root 1.149 - support no_drop map header flag (before it was only available internally).
880 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
881 root 1.133
882 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
883 root 1.119 - bugfix: custom skill settings were not saved by the server.
884     - bugfix: remove did not actually remove items from the inventory, leaving
885 root 1.116 ghost items.
886 root 1.119 - bugfix: properly update items identified on the ground.
887 root 1.120 - bugfix: use localtime_r in the logger thread.
888 root 1.122 - bugfix: player starvation will now give the correct kill reason.
889     - bugfix: archetype reloads could crash the server.
890 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
891 elmex 1.114 player is not logged in.
892 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
893 root 1.117 server startup.
894 root 1.128 - bugfix: fix the door surround check in the random map generator.
895     - (maps) fix heaven quest difficulty progression.
896     - (maps) fix some random map styles.
897     - dropping items a shop is not interested in won't sell them anymore.
898     - rods and horns with a too low maximum charge allow now at least one discharge.
899     - implement kill & death statistics.
900     - random map preparation is no longer synchronous.
901     - rewrite find_style in perl, no longer does synchronous I/O.
902     - improve random map specials placement.
903     - make the killer a real object pointer instead of a string, improved
904     kill reason messages.
905 root 1.117 - take advantage of new aio_close and aio_chmod.
906 root 1.128 - implement archetype::get, object::deep_clone and update callers.
907 root 1.125 - change_abil is much faster.
908 root 1.126 - update the floorbox more often to work around the reverses item order
909     display in clients.
910 root 1.125 - cleaned up object copying by encapsulating it to a single place.
911 root 1.126 - add hints to the invite messages.
912 root 1.127 - rewrote key<->value pair handling.
913 root 1.128 - use an independent random number generator for the random map generator.
914 elmex 1.113
915 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
916 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
917     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
918     - completely automate the weight handling, should fix all weight
919     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
920 root 1.103 - reloading archetypes while a user was in the character creation phase
921     could crash the server.
922 root 1.106 - fix a nontrivial number of cases of code commented similar
923     to "is this really correct?", as many of those cases are now handles
924     automatically by lower level code.
925     - replace many ad-hoc checks for client visibility by object::visible_to,
926     should result in broader applicability of functions using it.
927 root 1.104 - merge items with different arch pointers refering to the same arch
928     (due to archetype reloads).
929 root 1.106 - refactored the object remove/insert functions and most related
930     functions (decrease, split, merge_ob etc.).
931 root 1.105 - make it compile better on freebsd (reported by pippijn).
932 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
933 root 1.108 - fix the longstanding "container stays open" bug.
934 root 1.107 - improved floorbox updating to be incremental and other protocol
935     optimisations.
936     - get rid of update_after_inventory_change and only do update stats
937     for weight once/tick/player at max.
938 root 1.109 - rewrite party commands, use party channel.
939 root 1.103
940 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
941 root 1.97 - properly link against libgthread as that is needed to make the slice
942     allocator thread-safe.
943 root 1.91 - support perls not compiled with 64 bit support (though this is not a
944     recommended configuration) (reported by Samuel Gondouin).
945 root 1.94 - always put godgiven items into the player inventory, never any containers.
946 root 1.92 - (maps, arch) the scorn go club was founded!
947 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
948 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
949     became a real spell-class.
950 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
951     - (arch) considerably strengthened spark shower and destruction.
952     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
953     finally reloadable at runtime.
954     - changed archetype loading algorithm to only require one pass and
955     use delayed resolving of references.
956 root 1.101 - examine command now uses the examine infobox.
957 root 1.102 - implement an "incremental garbage collector" for archetypes.
958 root 1.98 - enable slice allocator again.
959 root 1.96 - implement optional free memory poisoning.
960 root 1.91
961 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
962 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
963 root 1.85 skill.
964 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
965     names (also update all maps to use money instead of coins).
966 root 1.78 - add uuid accessors to perl.
967     - add coin names and archetype accessors to perl.
968 root 1.80 - fix runtime uuid file format to use "." instead of ",".
969 root 1.78 - change perl extensions to not use hardcoded coins and values.
970 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
971     and be more parsimonous of uuid usage by the exact value out on exit.
972 root 1.86 - write log messages in another thread, removing another sync point.
973     - support multi-line log messages in a nicer way.
974 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
975 root 1.81 - fix a minor memleak in the random map generator.
976     - some parts of the random map generator are not coroutine-safe,
977     so only call it "single-threaded".
978     - major cleanup of memory management in random map generator.
979 root 1.87 - slight refactoring of the random map generator, faster too.
980 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
981     bookkeeping bug.
982 root 1.87 - work around "player is on active list" problem by deactivating player
983     after loading.
984 root 1.81 - garbage collect shstr's more evenly and adaptively only when
985     there have in fact been allocations.
986 root 1.82 - fix object::insert to do as documented and insert into the env
987     if necessary.
988     - fix cf::map::unique_maps.
989     - fix nrof overflow check in can_merge_slow.
990     - fix converter code to handle >31 bit values.
991 elmex 1.83 - added support for the player_sold flag
992 root 1.84 - converters no longer accept unpaid items.
993 root 1.88 - canonicalize random map meta files for better unification.
994 root 1.77
995 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
996 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
997     when mlockall has been used.
998 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
999 root 1.72 - use separate thread for ticker timing (and more in the future).
1000     this greatly increases timing accuracy and gets rid of an enourmous
1001     number of gettimeofday calls.
1002 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1003 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1004 root 1.71
1005 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1006 root 1.68 - rebalanced default experience table to be more exponential
1007     and much easier up to level ~40, then moderately harder.
1008 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1009 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1010     - do not exit on reload/load errors but properly cleanup.
1011 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1012 root 1.66
1013 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1014 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1015     (this fixes the jeweler skill).
1016 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1017 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1018 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1019     it has reset, which is better than putting it on the savebed, also as
1020 root 1.321 proof that the player didn't use a savebed).
1021 root 1.59
1022 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1023 root 1.56 - work around perl bug in configure perl module version check.
1024 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1025 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1026 root 1.52 - fix a bug in animate_weapon, causing a crash.
1027 root 1.54 - no longer exit when a coroutine throws an exception.
1028 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1029 root 1.53 - fix the "<player> is nuts" message.
1030 root 1.58 - fix an exception at logout due to the json_coder being gone.
1031 root 1.43 - upgrade to EV version 2.0 API.
1032 root 1.47 - when players don't apply a savebed correctly but stand above one,
1033     do not move or kill them.
1034 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1035 root 1.43 - implement generic framework for server-side resource files.
1036     - implement resource file update event.
1037     - hook experience table update into the framework.
1038     - move jeweler.yaml to resources (arch/).
1039 root 1.44 - switch from Crossfire to Deliantra perl module.
1040     - implement json2json arch filter.
1041 root 1.45 - implement widget protocol version 2, support for ui templates.
1042 root 1.54 - mapinfo is now handled fully asynchronously.
1043 root 1.48 - ext/irc: also log irc messages.
1044 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1045 root 1.43
1046 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1047 elmex 1.41 - limited the number of items that can be picked up and dropped
1048 root 1.42 as temporary measurement against bad performance or dropping things
1049     (this lead to long freezes and triggered the watchdog).
1050 elmex 1.41 - improved the performance of the drop command a bit.
1051 root 1.38 - switch from Event to EV for higher performance, easier usage,
1052     less bugs...
1053 root 1.39 - updated to release version of the gnu affero license.
1054 root 1.38
1055 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1056 root 1.36 - more thoroughly rename the binaries, contact addresses.
1057     - update the copyrights.
1058 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1059     crashes.
1060 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1061     potentially causing crashes.
1062 root 1.35 - assign weapons on user load time, not login-time, avoiding
1063     crashes.
1064    
1065 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1066 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1067 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1068     in some of the maps.
1069 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1070     which is now trivial to do.
1071 root 1.33 - removed all traces of the old (and never working) plug-in interface
1072     (70kb code less on amd64).
1073 root 1.34 - improve/tune scheduling priorities.
1074     - fix some freezing bugs.
1075     - fix a memory corruption problem in dynbuf.printf.
1076     - use channels for chat and many informational commands.
1077     - improved the tutorial.
1078     - create missile is now fixed.
1079     - race fields must now contain archetypes.
1080     - jumping skill now works as advertised.
1081 root 1.31
1082 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1083 root 1.24 - relicense under the gnu affero license.
1084 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1085 root 1.24 - implement server-side framework for generic resources.
1086     - use resource framework for server-provided ambient
1087     music.
1088 root 1.27 - save object owners (players only atm).
1089 root 1.24 - replace limited sound api with server-provided sound effects.
1090     - new sc (sound control) protocol command.
1091     - improve fxix protocol to include types.
1092     - exactly fill tcp segments, if possible.
1093     - output-rate is now an upper limit, the server will automatically
1094     (and quite perfectly) adjust to the network conditions, ensuring
1095     low latency even during bulk transfers (music, images, sounds etc.).
1096     - implement server-side widgets (i.e. client widgets controlled
1097     in the server side). this will allow future expansion without
1098     having to upgrade clients.
1099     - implement a (artwork) world map with realtime player position
1100     tracking.
1101     - new and more efficient extcmd (server still supports old extcmd
1102     protocol).
1103 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1104     calcluation that could be easily exploited by users.
1105     - rebalanced diseases to spread more naturally/evenly.
1106     - completely asynchronous map loading even for tiled maps.
1107 root 1.24 - replace simple messaging protocol with channels carrying metadata
1108     (similar to message types, but more directed at the user).
1109     - reduce command processing latency by a whopping 120ms by
1110     reordering some processing steps inside the server. this directly
1111     reduces lag by 120ms.
1112     - actually send spell faces to the client.
1113 root 1.23 - implement player genders.
1114 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1115     otherwise return to savebed and possible kill if the log-out
1116     was for too long.
1117     - fast socket-dead detection (kick player after 8 seconds without ack).
1118     - greatly reduce the cpu time needed to draw maps _again_.
1119     - archetypes are now subclasses of objects.
1120     - rebalanced shop greed and approval functions to be more realistic
1121     (and likely match the actual intention).
1122 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1123     italic, gender-specific text, paragraphs etc.
1124 root 1.24 - implemented hint framework, players can opt to receive hints.
1125     - implemented (long) book framework, added some books from the cf wiki.
1126 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1127     protocol and is capable of transmitting generic meta information.
1128 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1129     - replace the nexus by a per-player tutorial map that teaches stuff
1130     better than the newbie house.
1131 root 1.18 - fix the magicmap colours.
1132 root 1.19 - optimise map update even more by removing unneeded code and checks.
1133     - decouple map and stats update from pl->ob and use pl->observe instead.
1134     - implement observe command.
1135 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1136     calls with a simple comparison.
1137     - fix a latent crossfire bug that could crash the server because the
1138     map refresh did not update the mapspace.
1139 root 1.24 - support custom keys for regions and maps, regions are now
1140     refcount-managed.
1141     - allow worldmap overlays anywhere in the 000..999 range.
1142     - new system to acquire time slices for background jobs, to reduce
1143     jitter.
1144 root 1.27 - semi-persistent object-referencing framework (currently only players
1145     supported).
1146 root 1.22 - dependency tracking for perl extensions.
1147 root 1.24 - new slag-ex extension for cleaning cauldrons.
1148     - fix invoke result processing.
1149     - there are even less i/o syncpoints in the server now.
1150 root 1.29 - added map-tags extension that scans all maps for object tags
1151     and records them in the database (not used yet).
1152 root 1.28 - metaserver 2 support.
1153 root 1.22 - many more bugfixes and minor optimisations.
1154 root 1.16
1155 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1156 root 1.14 - optimised event invocation (non-wanted events can now be
1157     skipped with 4-5 inlined instructions).
1158 root 1.12 - complete rewrite of town_portal: it now creates a portal
1159     to the "nearest" town only, travel is only possible
1160 root 1.13 to the town and back, anybody can use it (also removes
1161     one of the remaining syncpoints in the server).
1162 root 1.10 - complete rewrite of the range/attack skill slot system:
1163     there are now two slots, one for combat, one for ranged
1164     attacks.
1165     - introduce the concept of a current weapon (either a ranged
1166     or a combat weapon/skill/tool) and switch between them as
1167     needed.
1168     - rewrite bow code so bows get more useful: apply damage,
1169     attacktype and other stats to the arrows and treat
1170     bows as weapons. also rebalance the missile weapons skill
1171     so its damage increases with level.
1172     - rewrite the complete player speed logic: weapon_speed now
1173     works as documented and there are no unnatural speed boosts.
1174 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1175     installation, replacing the old collect scripts and
1176 root 1.9 simplying deployment by scaling and cutting faces as required.
1177     - simplify the map protocol extensively by taking advantage
1178     of missing bigfaces, speeding up map generation immensely.
1179 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1180     other archetypes.
1181     - rationalise archetype, region and treasurelist file format
1182     into a single file format and make them reloadable asynchronously.
1183 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1184     reloadable at runtime.
1185 root 1.6 - implement 64x64 faceset support.
1186     - implement fxixsx protocol that saves
1187     a lot of bandwidth over the old image/face/smooth packets
1188 root 1.11 and allows images > packetsize, incremental and background
1189     transfers.
1190 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1191     on a face basis as opposed to a mapspace basis.
1192 root 1.7 - the server can now rate-limit image uploads to not exceed
1193     a certain (client-configurable) speed while guarenteeing full
1194     freedom of movement.
1195 root 1.8 - implement new ex command to request item descriptions.
1196     - implement new msg command for in-game messages with meta
1197     information (using xml).
1198 root 1.9 - enforce utf-8 for all text messages.
1199 root 1.13 - added micropather (not used yet).
1200 root 1.6 - many, many bugfixes.
1201 root 1.1
1202 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1203 root 1.1 - make coroapi accessible to cf+.
1204     - moved map handling logic completely to perl
1205     - per player maps are now marked in the map
1206 root 1.2 - maps are saved completely differently now,
1207     and much more often.
1208 root 1.17 - rewrote map header parser and writer, to be much faster.
1209 pippijn 1.4 - maps and players are now (in the average case) loaded
1210 root 1.2 and saved completely asynchronously, I/O contention will no
1211     longer freeze the server.
1212 pippijn 1.4 - players and maps can be loaded anytime, without the player
1213 root 1.2 being logged in.
1214 root 1.1 - automatically generate method interfaces for perl from headers
1215     - unbundled freezethaw
1216     - mostly rewrote common/map.C
1217     - completely rewrite server/swap.C
1218     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1219     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1220     - better message for apply failures due to applymode
1221     - removed most all of the weather code
1222     - unified logging to stderr and file
1223     - too many minor changes to document
1224 root 1.615