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Revision: 1.647
Committed: Thu Apr 15 19:12:29 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.646: +8 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.647 TODO:
51     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53     TODO: the tree nekosans, logfile at maybe?
54     2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2)
55     2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1)
56     2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3)
57     2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1)
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 elmex 1.630 (by Dustfinger).
62 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
63 elmex 1.573 - made (wizard) look_at show also uuids.
64     - added cf::object::find_object_uuid (::find_object already exists!).
65 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
66 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
67 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
68 elmex 1.568 - (arch) made the hill giants loose more body parts.
69 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
70 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
71     and made them a bit more expensive.
72 root 1.633 - (maps) add more glory hole treasure styles.
73 root 1.625 - do not update the floorbox while running, to avoid big item
74     updates that cost network bandwidth and processing power.
75 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
76     caused overflows causing monsters to become living deads.
77 root 1.619 - unapply weapons and armour before trying to improve it.
78 root 1.588 - teach the random map generator the ability to read ".rmg" files
79     that specify which actual style map to generate, and use it for
80     the default decorstyle to avoid inappropriate maps to be used.
81 root 1.639 - support (with some limitations) multiple different skills with the
82     same subtype.
83 root 1.636 - show invisible no longer makes magic mouths visible.
84 root 1.583 - move_type changes (spells, skills etc.) now will correctly
85     take move_on/move_off into account (e.g. buttons).
86 root 1.582 - display (exit) or (random map) in client for those objects.
87 root 1.606 - removed (useless) spell damage columns from spell info and replace
88 root 1.578 it by effective casting level - clients > 2.10 required to display
89     properly.
90 elmex 1.565 - building of levers/doors works again for all kinds of floors.
91 elmex 1.563 - the player can now withdraw and deposit all the available money.
92 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
93     steinwandstadt/celvear.
94 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
95 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
96     clients.
97     - tcp.ext didn't unbind in reloads.
98     - map-tags.ext didn't properly close the database on reloads.
99 root 1.567 - cfutil skips .-directories when scanning.
100 root 1.571 - build.ext prevents players from building on other player's maps.
101     - rent.ext allows the dm to enter anytime.
102     - NPC_Dialogue adds a new predefined variable, $map.
103     - new "build" event hook.
104 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
105 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
106 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
107     them on loading, for old playerfiles and maps.
108 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
109     would be handled differently nowadays anyway.
110 root 1.584 - random map .meta were not being expired at all.
111 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
112 root 1.586 - update to automake 1.10.
113 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
114     require level 4 anymore.
115 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
116 root 1.590 - monsters now rotate through all skills (in chosen_skill).
117 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
118 elmex 1.593 - added detect mineral vein spell.
119 root 1.592 - support "wall overlays" in the random map generator - not very generic,
120     used by minable veins.
121 elmex 1.594 - (maps) relocated jeweler town to another directoy.
122 root 1.603 - (arch) implement mining pickaxes and mining skill.
123 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
124 root 1.601 - generate most constants for perl automatically.
125 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
126     - when player dies, restore his food to at least 200.
127 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
128 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
129 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
130 root 1.600 - the singing skill actually respects the direction now.
131     - oratory and singing now require a direction.
132 root 1.603 - use_skill now requires that you can actually apply the skill tool.
133 root 1.604 - do not invoke perl on every user command anymore by providing
134     a comamnd and an unknown_command event.
135     - move mark, run, run_stop, fire and fire_stop commands back from
136     perl to C++, for speed reasons (basically undo patchset 1304).
137     - add a client_destroy event, so we don't have to hook the
138     attachable destroy event (which is called much more often).
139 root 1.606 - removed (unused) FLOOR object type.
140 root 1.607 - fix errornous change_abil messages for rods (and other types).
141 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
142     all into server/commands.C.
143 root 1.609 - save and restore combat/ranged/current slot for players.
144 root 1.610 - the server now batches item's face/fx commands, as opposed
145     to sending one fx per item - helps mostly at connect and
146     with floorbox updates.
147 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
148 root 1.614 - the random map generator now supports selecting difficult for
149     more style categories than just monsters (all except fountains
150     apparently).
151 root 1.617 - object serialiser no longer creates empty "owner" references.
152 root 1.620 - make sure failed castings take some time, too, to avoid being
153     smitten by your god.
154     - many more failmsgs and help texts.
155 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
156 root 1.623 - stop thrown objects when their speed goes too low.
157 root 1.624 - log the number of unique logins seen every minute in a compact
158     format (for statistics).
159 root 1.626 - do not send delitem for players.
160 root 1.627 - support static scalar data members properly in genacc now.
161     - implement "simple" freelist management for objects.
162 root 1.628 - recycle object counts now - to support longer uptimes.
163 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
164     function (and yes, 666 is exact!).
165     - random map generator results should now be fully repeatable.
166 elmex 1.635 - fixed possible crash bug in build code.
167 root 1.638 - rename find_marked_object to ->mark and speed up.
168 root 1.640 - player movers properly destroy themselves when used up, instead
169     of leaking.
170 root 1.642 - do not show msg for unidentified objects that need identification.
171 root 1.643 - convert formulae file parser to thawer framework.
172 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
173     next_line method.
174 root 1.646 - use nicer file format for exp_table and attackmess
175     (more like other resource files).
176     - make parse errors during server startup fatal.
177 root 1.562
178 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
179 root 1.558 - (maps) fix travel to valdor and back.
180 root 1.545 - do no longer by default eval map cod ein safe compartments
181     (this can be re-enabled using the safe_eval config option).
182 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
183     in lorak.
184 root 1.559 - fix data corruption issues caused by recursive calls to
185     unordered_mapwalk - now every caller must provide its own
186     buffer.
187 root 1.538 - (maps) improve tindervale maps slightly.
188 root 1.544 - (arch) considerably decrease slag ex price.
189 root 1.540 - (arch) fix filth archetype.
190 root 1.556 - extension dependency resolve was completely broken.
191 root 1.544 - multipart objects would cause save_throw_object to crash - it
192     now acts on the head only.
193 root 1.541 - do not try to connect to an irc server unless explicitly configured.
194 root 1.542 - do not expect decltype() to be available in gcc 4.4.
195 elmex 1.543 - extended the safe perl environment by loops.
196 root 1.547 - (arch) fix "armless cook" facings.
197     - the "experience table" resource item did not have a proper
198     hash associated with it, so updates could not be detected.
199 elmex 1.550 - fixed poison traps in doors.
200 root 1.548 - player->killer_name did not properly flag the name as unicode.
201 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
202     and provide a non-destructive SvPVutf8 variant.
203 root 1.554 - do not allow dragon players to change their title via the settings.
204 elmex 1.552 - ratelimited jeweler skill nugget conversion.
205 root 1.551 - under high load, the server stopped swapping out to make
206     the server more responsive, but making it impossible to reduce
207     the load by... swapping out. slot queuing will now always make
208     some progress.
209     - improve the quality of the load-avg calculation.
210 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
211 root 1.556 - don't fail to write the runtime file if the temporary already exists.
212 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
213     player now.
214 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
215     timestamp and use a tab in the client to increase awareness.
216 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
217     setflag 0 is possible.
218 root 1.560 - make install now deletes old extensions, to ease upgrades in the
219     deliantra vm.
220 root 1.538
221 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
222 root 1.532 - the destruction spell could/would corrupt server memory quite often.
223 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
224     disk, not when it already was in memory.
225 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
226     avoiding livelock during high-load emergency saves.
227 root 1.530 - logging in did not properly unapply all skills.
228 root 1.531 - (maps) make the invite quest marking much more obvious.
229 root 1.533 - (arch) fix warrior archetype names.
230 root 1.532 - map prefetching never prefetch upwards.
231 root 1.534 - wizpass no longer makes you non-blocking.
232 root 1.536 - (maps) add light to some of the special maps, add troll
233     map.
234 root 1.530
235 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
236 root 1.515 - (maps) add gorokh_final mapset from crossfire.
237 root 1.516 - (maps) block most vault-type mlab locations, open up
238     imperial converters for anybody to use.
239 root 1.519 - (maps, arch) replace all permanent stat potions by random
240     variants.
241 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
242 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
243     real player object on player changes.
244 root 1.522 - diseases and maybe other things could sometimes reduce the speed
245     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
246     much grief.
247 root 1.523 - speed_left randomisation was, apparently, totally broken.
248     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
249     of the speed slot internally and in map save files. among other
250     things, this gets rid of all the abs (speed) calls.
251     - reduce map file save files by using abridged keywords aliases.
252 root 1.494 - shop specialisation calculation was totally broken.
253 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
254     now enforced.
255 root 1.498 - fix magic mapping, which only worked for inate spell casting.
256 root 1.495 - godgiven items will now be explicitly described as such.
257 root 1.524 - (arch) dded a quiver of bolts.
258 root 1.504 - materialnames would change "randomly" on every load, only
259     set the material when the materialname was not set before.
260 root 1.497 - balancing change, halve rod recharge speed (instead
261     of 4.8s, the standard rods now recharge in ~10s. not a solution,
262     but still.
263 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
264 root 1.509 the costly flag-checking loop in most cases and using a simple
265     repeat-cache for speed_left.
266 root 1.507 - always delay stats update for players on insert/remove till
267     next tick/command, which saves a lot of cpu cycles on drop/take.
268 root 1.514 - add hint about havign to run to attach unaggressive npcs.
269 root 1.494 - pet monster level was not displayed correctly in "showpets index".
270     - clean up floating point conversions and many similar nitpicks.
271 root 1.502 - fix hanuk altar.
272 root 1.504 - overhaul material system to be much faster, and having less bugs, but
273     still having a lot of cruft :/.
274 root 1.502 - add marble shop floor.
275 root 1.494 - move gcc specifics to new file include/compiler.h.
276     - unrecognised cfpod directives could cause undefined behaviour.
277 root 1.505 - added boes' marble shop to steinwandstadt.
278 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
279     - optimise mapspace updates.
280     - cache volume/items per mapspace.
281 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
282     decrease).
283 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
284     have led to weird item multiplications.
285 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
286 elmex 1.501 - fixed crash bug in learn_spell command.
287 elmex 1.634 - enhanced output of the mapinfo command.
288 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
289 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
290     from perl to c++.
291 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
292     and use it in some "inner" loops.
293 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
294 elmex 1.511 - fixed jeweler experience output to not be floating point.
295 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
296 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
297 root 1.518 - try to prefetch memory inside process_objects, which can give
298     enourmous speed gains.
299     - make some small optimisation to the process_objects loop.
300 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
301     handling different chksum lengths.
302     - check for hash collisions in cfutil.
303     - reduce face checksum size from 6 to 4 bytes.
304 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
305 root 1.523 - removed weather-specific attributes.
306     - fixed genkeywords dependency.
307     - do not clear "randomitems" slot for world underlays.
308     - use "sl" as short-hand for speed_left in save-files, just to make them
309     smaller.
310 root 1.517 - in general, don't crash on value-less resource file lines
311     anymore, due to get_str never returning a 0-pointer.
312 elmex 1.521 - code cleanup in move_symptom.
313 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
314 root 1.494
315 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
316 root 1.481 - some Andrew Madloch wanted, despite being specifically told
317     multiple times that the Deliantra parts additions are under AGPL,
318 root 1.487 lock up the source code of the server within his company.
319 root 1.481 some reorganisations have been done to the sourcecode to make
320     it clearer that this violates the Affero GPL. Help to keep
321     Deliantra free software even for the coming generations
322     and be wary of the promises of Andrew Madloch, he has nothing
323 root 1.487 good in mind for free software.
324 root 1.480 - clarify which files of the server are 100% AGPL.
325 root 1.481 - minor reorganisation, move some GPL code into other files.
326 root 1.483 - implement viewpoint (which is like observe, but only for the map,
327     not stats etc.).
328 root 1.484 - replace magic mapping overlay by a flying bird exposing area
329     on the worldmap (ext/magic_mapping.ext).
330 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
331     - @find results in npc dialogue is now stored in $find.
332 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
333 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
334 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
335     dm instead.
336 root 1.456 - (maps) add town portal to celvear.
337 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
338     mapsets from crossfire, together with associated archetypes.
339 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
340     - (maps) define a new whalingoutpost region.
341 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
342     and most archetypes that go with them (without stoning and swallow effects),
343     casino tokens and stock certificates are also missing.
344 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
345     and santo dominion.
346 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
347     to go with them. also adjusted archetypes to be more korrekt "gotisch".
348 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
349 root 1.460 - properly close client-side dialogue when the player is teleported away.
350 root 1.459 - map-tags did not properly close it's database tables or wait
351     for a quiescent state, causing memory corruption on reload.
352 root 1.454 - support "stat.xyz" accessor in match expressions.
353 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
354 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
355     fixes long answers from npc dialogue).
356 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
357 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
358     and to not add a "put your code here" force needlessly.
359 root 1.463 - (arch) fix or improve many plurals.
360 root 1.465 - markers do no longer add a force if the slaying field is unset.
361 root 1.466 - sped up search-items implementation, but it's still horrible.
362 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
363 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
364     used to reogianise the illogical arch tree a bit.
365 root 1.479 - (maps) import most map names from crossfire.
366 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
367 root 1.483 - fly_high movement gives better los, ignoring blocksview.
368 root 1.488 - the addexp command should now honour skill names with spaces.
369 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
370 root 1.491 - (arch) added many more buildable marble floors.
371 root 1.490 - major namespace cleanup: save 45kb by making functions static
372     that were unnecessarily global.
373 root 1.452
374 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
375 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
376 root 1.451 - fix a memory buffer overflow in the book code.
377 root 1.429 - add @check, @find npc dialogue commands.
378     - (maps) add a number of town interiors.
379 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
380 root 1.451 - (maps) add celvear area from cfextended.
381 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
382     - (server,maps) fix bug causing some library books not to be chained down,
383     cause Scorn/Navar libraries not to have inscribable books.
384 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
385 sf-marcmagus 1.433 inappropriate item power.
386 root 1.448 - (maps) fix intwell balancing issue.
387 root 1.437 - improve the look of generated books.
388 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
389     - fix bug where players could bypass no_drop by putting items in containers.
390 root 1.430 - consecutive commands arriving at the same time in the server would be
391     corrupted if the length was >255.
392 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
393 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
394     and perl.
395 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
396     functionality (and more) inside the same object using the match expressions.
397     - create simpler match expression compiles in many common cases.
398 root 1.439 - reduce object size by removing obsolete "seen_by" member.
399 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
400     of the new dynbuf::splice function (which gave an unexpected net win
401     in code size...).
402 root 1.442 - the server will no longer complain (and subtly fail) when an object
403     being removed from a map causes another object to get removed.
404 root 1.441 - banish strncpy from the server, speed up and simplify sending item
405     descriptions to the client considerably.
406 root 1.442 - add new "in head" set modifier for matches.
407     - new BLOCKED_MOVE event added.
408     - mapscript archetype now has activate_on_xxx true by default, as similar
409     connected elements.
410 root 1.448 - (maps) imported all styles from cfextended except
411 root 1.444 floorstyles/land_plots and monsterstyles.
412 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
413 root 1.446 - don't crash when treasure lists are empty / supply new empty
414     treasurelist for randomitems when none can be found.
415     - implement cf::map::static_maps and use it in map-tags.ext.
416 root 1.449 - fix a bug in map-tag scanning when moving tags.
417 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
418     for a reaction.
419 root 1.447 - implement new "loadall" map loading command, purely for debugging.
420 root 1.429
421 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
422 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
423     but not horns (to make them more useful for content-creators).
424 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
425     2) it skipped spell effects and 3) it didn't handle the case where
426     and object was destroyed while iterating over it correctly. all this
427     allowed players to sometimes walk onto spaces they should not be able to
428     walk on.
429 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
430 root 1.399 - examining an object now dumps the serialised object form when the user
431 root 1.404 is a wizard (wizlook).
432 root 1.421 - altars no longer accept unpaid items.
433 root 1.411 - party spells didn't work all that well.
434 root 1.424 - added complex object matching framework (cf::match), and make altars
435     and pedestals use it.
436 root 1.425 - identified skill-tools show what skill they grant.
437 root 1.399 - display the duration of change_ability spells when examining them
438     (missing: protection spells, but they are a hack...).
439 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
440     adding more variety to the different mushrooms.
441 root 1.398 - fix a minor cfpod formatting bug.
442 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
443     the hintmode setting on the settings page.
444 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
445 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
446 root 1.399 - enable the object loader to also dump archetypes.
447 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
448 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
449 root 1.402 - force the initial face when loading an object that is time-animated
450     or a monster, so it does not have to be specified anymore.
451 root 1.403 - fix a bug where recasting an ability changing spell could shorten
452     its remaining duration.
453 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
454 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
455 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
456     up splay operations as well.
457 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
458 root 1.412 - implement introspection data for C++ classes (%REFLECT).
459 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
460 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
461 root 1.419 - fix transmutation alchemy.
462 root 1.424 - speed up many frequently-invoked C->perl callbacks.
463 root 1.419 - added complex object matching framework, to be used in altars and the like.
464 root 1.426 - switch to YAML::XS from YAML.
465 root 1.396
466 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
467 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
468     that ultimately was not helpful to catch it :)
469 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
470     all callers to use either one or the other, as appropriate. This
471     fixes the (rather fragile) light spell, maybe others.
472     - fixed an overflow and exploit in the bank/payment code.
473     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
474 elmex 1.384 to explain the skill a bit more.
475 root 1.389 - removed a buggy check for zero attacktype. So that we might find
476 elmex 1.388 the real bugs in the archs/maps/objects.
477 elmex 1.394 - Fixed enabling torches with lighters.
478 elmex 1.387 - (maps) Added Heaven Town region.
479     - (arch+maps) Fixed & normalized warriors on map
480     /quests/peterm/CTower/Barracks.
481 root 1.392 - fix the light spell (and possibly diseases and other lights).
482 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
483 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
484     a long time ago, and similar cases are still to be found in the maps.
485     - make the socket_timeout configurable in the code (but not yet for users).
486 root 1.393 - earth wall health bar is now correct.
487 elmex 1.384
488 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
489 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
490     freeze with IO::AIO anymore due this change.
491 root 1.364 - avoid a crash when a player tries to apply a lighter.
492 root 1.376 - allow a spell argument for dimension door.
493 root 1.362 - move shop item listing and some otherstuff into the info tab.
494 root 1.360 - avoid crashes when non-players cast party spells.
495 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
496 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
497     - small improvement of the number of potions in shops
498     (by Job Vranish).
499     - added a few party spells (by Job Vranish).
500 root 1.362 - use a common message dynbuf.
501 root 1.364 - destroying tear down objects will now use the full hp range
502     for animation and will only destroy/lastframe when hp < 0.
503     - allow monsters to use earth to dust.
504     - use manhattan distance for get_rangevector_from_mapcoord, just as
505     in get_rangevector.
506     - los updates now correctly take tiled maps into account.
507     - do los updates even on maps without darkness.
508 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
509 root 1.375 - upgrade to IO::AIO 3.21.
510 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
511 elmex 1.373 - properly catching exceptions from callback in irc.ext.
512 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
513 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
514 elmex 1.368 - (arch) added hint about usage to Slag Ex.
515 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
516     like the rest.
517 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
518 root 1.378 - (arch+maps) added rate limited converter and adjusted
519     /elmex/mana_fountain.
520     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
521     - reduce size of casting_time, move_status, attack_movement,
522     last_heal and last_sp slots, squeezing some more space out of struct
523 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
524     anywhere.
525 root 1.358
526 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
527     - fixed bug in alchemy, where finding the right object for enhancements
528     didn't work.
529 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
530     effects (w.r.t. put_more) per mapspace, to give the server a chance
531     to survive a hundred deathsheads.
532 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
533     disastrous bug of unfortunately unknown proportions...
534 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
535 root 1.343 - use gender-neutral place descriptions for invite.
536 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
537     Thanks go to Lisa Larsen!
538 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
539     anymore).
540 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
541 root 1.345 - use better dependency tracking for include/keyword.h.
542 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
543     so it is possible to invite somebody out of some stck-till-death traps,
544 root 1.346 or simply to commit suicide.
545 root 1.352 - replace the "ignoring delayed commands" message by something more useful
546     (cf. cunning gnome freezeing issue).
547 elmex 1.349 - various fixes for weapon improvements.
548 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
549 root 1.353 - support T and G sequences in cfpod.
550 root 1.343
551 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
552 root 1.339 - convert me command from per-map to chat, which makes more sense, also
553     document it.
554 elmex 1.336 - more than one spellbooks of same class can now be given
555     in class selection.
556 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
557     spell rebalancements.
558 elmex 1.338 - the IRC gateway filters IRC colors now.
559 elmex 1.336
560 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
561 root 1.331 - (arch) fix quiver of Holding Bolts.
562 root 1.332 - applying unpaid items will now examine them.
563 root 1.330 - add "What" column to body command, showing items in that slot.
564 elmex 1.329 - redesigned and rebalanced lamps and torches.
565 root 1.330 - add "..." to item names that have been shortened.
566     - fixed "assign" function that squeezes strings into fixed length.
567 elmex 1.333 - add cursed effect to lamps and (some) torches.
568 elmex 1.334 - fixed bad assigned crafting skills and their tools.
569 root 1.312
570 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
571 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
572 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
573 root 1.312 - make monster smell logic dependent on their wisdom stat.
574 root 1.324 - put the death reason into a separate tab.
575     - converted "connected" slot to string, cleanly got rid of some ugly
576     hacks such as the path_attuned hack.
577 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
578     - replace one-at-a-time hash by faster than smaller FNV-1a hash
579     when hashing strings.
580 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
581 elmex 1.320 whether the right cauldron is used.
582 root 1.313 - considerably optimise shared string implementation by
583 root 1.316 making its null value a compiletime constant.
584 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
585     as well as using shstr_cmp to pass shared stringsa round efficiently,
586     for lots of code size savings.
587 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
588     they are sleeping: generators now check for the sleeping flag.
589 root 1.318 - tell gcc not to excessively inline some perl interface functions.
590 root 1.322 - remove marking rune length limit.
591 root 1.323 - fix formatting of cfpod when a verbatim block was following
592     a single newline.
593     - move resistances, statistics and showpets command output into tabs.
594 root 1.326 - implement map scripts that can replace the boulder logic without
595     having to write extensions.
596 root 1.310
597 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
598 root 1.302 - fix a longstanding bug that teared multipart monsters
599     at map boundaries apart.
600 root 1.292 - temporarily make permanently invisible player visible when
601     he/she makes noise.
602 root 1.284 - fix being able to see through walls a bit.
603 root 1.303 - improve look at output.
604 root 1.285 - completely replaced the line of sight algorithm with a variant
605     of spiral fov capable of visibility grades and arbitrary
606     shadow angles, that uses less memory and less code.
607     - the new los code supports arbitrary map rectangles and loosens
608 root 1.310 other restrictions of the old code, supporting further optimisations.
609     - update los if blocksview-objects are inserted in a map, not just when
610 root 1.287 removed (e.g. for summon fog).
611 root 1.303 - permanent invisibility doesn't make immune against making noise:
612     implement a noise system that allows monsters to locate the player
613     when he/she makes noise.
614     - implement a primitive smell system that monsters can use to track
615     players.
616 elmex 1.288 - create bomb now also works when casted by door traps.
617 elmex 1.290 - (arch) new torch graphics.
618 root 1.289 - (maps) considerably soften the subway spider.
619 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
620     the guards from being killed by players.
621 root 1.310 - (maps) lots of tweaks in and around scorn.
622     - (maps) use special non-blocksview jungle, mountain and
623     darkforest freely on the worldmap, to get gradual sight obstacles
624     instead of total blackout in those areas.
625 root 1.289 - no maximum darkness for outdoor maps anymore.
626 root 1.291 - add more hints, fix some messages.
627 root 1.292 - fix a bug: firing rods should tell you something about them.
628     - make light additive even within players.
629 root 1.293 - darken xrays effect a bit.
630     - improve handling of los changes when inserting or removing
631     objects, not perfect yet.
632     - make map darkness signed (formerly unsigned) to allow
633 root 1.294 ambient lighting and centrally manage darkness as an offset.
634     - revamped, fixed and documented the server calendrics, also
635     tell users the current time and data, to improve awareness.
636     - implement proper wizlook flag and handling of wizlook, instead
637     of dumbly just clearing los once.
638 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
639     and has a smaller runtime variance.
640 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
641     making them actually useful.
642     - see_in_dark now increases the viewing radius by 3.
643 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
644     speedup, as well as in many other places.
645 root 1.299 - remove support for extended map infos - these are not used
646     by the deliantra client and removing them gives us a 10% speedup
647     when sending map changes.
648 root 1.300 - remove most gcfclient and other client bug workarounds, as well
649     as now obsolete protocol versions, simplying the code.
650 root 1.301 - optimise and simplify generation of random numbers.
651 root 1.303 - correctly provide a non-zero default density for materials, to
652     avoid crashes, fix other bugs in the material handling code.
653     - fix volume calculations.
654     - fix cfpod parsing when multiple verbatim blocks were separated by
655     newlines.
656 root 1.305 - increase monster detection radius from wis/5 to wis/3.
657 root 1.306 - remove old pickup modes.
658     - remove obsolete disarm and search commands (search wasn't working
659     anyways).
660 root 1.308 - fix a crash when an npc applied a sign.
661 root 1.284
662 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
663 root 1.283 - this release is assumed to be very stable.
664     - (maps) radically redesigned and improved tutorial.
665 root 1.280 - directional casting no longer immediately removes the invisible effect.
666 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
667 root 1.272 - fix overflow in lighting calculations.
668     - negative glow radii can no longer cause total darkness.
669 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
670     only maximally-lit ones.
671 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
672     - swashbucklers got the oratory skill now.
673 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
674 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
675 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
676 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
677     (which was probably broken, too).
678 root 1.281 - support negative glow radii during daytime, too.
679     - use circular, not rectangular, viewing area.
680     - use minimum viewing distance of 2 in outdoor maps.
681     - negative glow is stronger than viewing area or lamps.
682 root 1.283 - (arch) new darkness spell face.
683 root 1.272
684 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
685     - (maps) completely redesigned scorn.
686 root 1.269 - "cast light" now works on oneself.
687 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
688     negative glow radii again (they were totally broken before).
689 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
690 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
691 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
692 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
693 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
694     back to the player.
695 root 1.251 - attuned/repell and spell base level system reworked.
696 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
697 root 1.247 be less erratic now.
698 root 1.248 - refuse to write the uuid file if the uuid is zero
699     (to avoid writing it in early crashes).
700 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
701     - speed up emergency_save by not syncing every file separately.
702     - no longer reattach perl to every object on reload, it's slow, and no longer
703     necessary since we don't nuke stashes anymore.
704     - do not bootstrap perl from the commandline args, use separate eval for
705     better error reporting.
706 root 1.259 - fix a crash when pushing cone spells met ice attacks.
707 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
708 root 1.255 - speed up map refresh in server a bit.
709 elmex 1.258 - refactored drop code and fixed some programming errors in it.
710 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
711 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
712 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
713     as the current weight of the inventory.
714 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
715     dragonfire has been introduced for the non-dragon players.
716 root 1.265 - remove unused "tooltype", "start_holding" object slots.
717     - change "weapontype" object slot to uint8.
718     - convert "hide" object slot into flag.
719     - reorder object members for better locality of reference and codesize
720     decrease.
721 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
722 root 1.267 - fix a crash when no skill could be found when killing amonster.
723 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
724     every completed aio operation.
725 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
726     and update mapspaces if necessary.
727 root 1.246
728 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
729 root 1.241 - removed all command line parsing, only env variables are supported
730     anymore.
731 root 1.239 - region-specific monsters will now once more be on the worldmap.
732 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
733 root 1.225 would grow out of bounds.
734 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
735 root 1.222 - fixed a double-escaping bug in the pod-parser.
736     - rewrote the cfpod parser in C++.
737     - hintmode moved to C++, players need to re-set their hintmode if
738     they dislike "show".
739 root 1.231 - fix RIP inscription.
740 root 1.239 - bump login name length from 18 to 20 char max.
741 root 1.231 - correctly support gender in emotes.
742     - correctly support gender in the death messages.
743     - correctly generate death messages for players only when they really die,
744     with increased information.
745 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
746     and data corruption (but apparently was never triggered).
747 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
748 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
749     data corruption bug.
750 root 1.223 - tweak coredumping/monitoring a bit.
751 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
752 root 1.227 - do not crash in the loader when an inventory object could not be loaded
753     (from a corrupted file).
754 root 1.241 - redid skills command to send output to proper channel.
755 root 1.233 - object->map is no longer refcounting.
756 root 1.228 - add FLAG_DEBUG for internal debugging.
757 root 1.231 - add NDI_VERBATIM flag to send_msg.
758 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
759 root 1.240 - player->exists is no longer a sync_job.
760 root 1.233 - split login.ext's player scheduler into
761     it's own player-scheduler.ext extension.
762 root 1.222
763 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
764 root 1.212 - require perl 5.10.
765 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
766 root 1.204 - swap player and observed count's on the map when observing.
767 root 1.205 - add (mostly untested) mapspace perl class and accessors.
768 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
769 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
770     could be found.
771 root 1.208 - pits now have a configurable "random spread" range and default
772 root 1.213 to a radius of two now.
773 root 1.212 - rewrite pay_player_arch.
774     - use a more stable perl_reload implementation.
775     - do not use Symbol::delete_package (causes crashes after perl-reload),
776     use our own, safer, clear_package instead.
777     - when asynchronously dumping core, close all file handles to allow
778     the server to restart concurrently.
779 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
780     sequences, without double-encoding. it should be faster, too.
781     - the above fixes wrong display of help tetx and many other issues.
782 root 1.216 - use lzf and frag packets for large messages for clients supporting them
783 root 1.218 (0.9976+), use it for long books and other messages.
784 root 1.210 - eradicate listen command and corresponding code.
785 root 1.211 - eradicate logs command.
786 root 1.218 - let the client log into the server log, used for crash backtraces.
787 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
788     old style spell objects with the spell magic bullet.
789 root 1.220 - (arch) fixed skill less rods in the archetypes
790 root 1.204
791 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
792 elmex 1.197 - made jeweler workbench larger and some other minor map
793     changes in jeweler town.
794 root 1.196 - fixed wrong item handling in jeweler skill code.
795 root 1.198 - (arch) use a special "key_random_map" for random map keys
796     that are used up.
797 root 1.199 - fix a crash when the player who was observed has logged out long
798     enough for his region/map to be gone.
799 root 1.200 - port to g++-4.3's incompatible tr1 changes.
800 root 1.201 - add some missing dependencies.
801 root 1.203 - log to /var/log/deliantra/ by default.
802     - hack observe code to enable smooth movmenet when observing.
803 elmex 1.195
804 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
805 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
806 root 1.179 - correctly move gsay to the party channel.
807 root 1.178 - fix a crash when animate weapon was used in some areas.
808 elmex 1.177 - fixed unnecessary identification of by converters created objects.
809 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
810     with NPCs.
811 elmex 1.175 - (arch) dragon scales got proper type now
812 root 1.193 - object::decrease would sometimes cause container weights to
813     be wrong, this has been fixed.
814 root 1.194 - do not send time updates for newly-seen items.
815 root 1.185 - thawing an icecube will once more drop its contents to the ground.
816 root 1.183 - fix cone spells etc. going through walls sometimes.
817 root 1.186 - fix a weight update bug that sometimes left containers
818     with wrong weights.
819 root 1.194 - added auto_apply event and extension for shop tiles.
820 root 1.172 - work around get_map_flags invoking perl and switching the stack.
821     - make sure the map is loaded when using a town portal return.
822 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
823     where healing spells didn't cost any grace.
824 root 1.173 - fix starvation kill reason.
825 root 1.174 - fix pk killer name message.
826 root 1.189 - don't let people apply signs with @match.
827 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
828     what seems to be the biggets memleak in the server).
829 elmex 1.171
830 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
831 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
832     - use anyevent to manage listen ports (this enables IPv6 support).
833 root 1.167 - server supports ipv6 client connections now.
834 root 1.168 - use newly-available Coro::AnyEvent.
835 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
836     to let it handle AIO requests.
837 root 1.167
838 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
839 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
840     processing considerably (especially in the client) and reduces data transfers
841     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
842 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
843     - (map) fixed npc dialogue in pup_land/s_f/special.
844     - bugfix: fix a crash when a player casts a swarm spell and then logs out
845     (swarm spells now stay in the player's inventory).
846 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
847 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
848     archetype *archname* (chairs of different facings were merged).
849     - bugfix: fix a potential crash issue in find_object_name (not used
850     normally).
851 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
852 root 1.164 (destruction, magic missile etc.).
853 root 1.163 - swarm spells without a direction now use various spiral patterns
854     instead of being fully random.
855 root 1.158 - update AnyEvent API to 3.4 and above.
856 root 1.156
857 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
858 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
859 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
860 root 1.152 - bugfix: the jumping skill now gives experience for jumping
861     and for attacking monsters. it also takes about one second to do a jump.
862 root 1.138 - bugfix: players couldn't starve in 2.53 :(
863 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
864 root 1.152 - bugfix: spell effects like word of recall are removed on death.
865 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
866     were created outside a map.
867 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
868     (fixed by reversing the logic).
869 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
870 root 1.153 - bugfix: the random map generator no longer leaks key objects.
871 root 1.154 - bugfix: support random maps >127x127.
872 root 1.152 - (maps) fixed the death certificate system in nimbus.
873 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
874 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
875 root 1.147 - (arch) give ball lightning a real name.
876 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
877 root 1.155 - support cfpod in ex replies (client item tooltips).
878 root 1.143 - unapply item in range slow when readying a spell.
879 root 1.148 - bugfix: account for rounding errors in weight updates.
880 root 1.139 - remove synchronous mkdir in chargen_race_done.
881     - fix per-race starting maps.
882 root 1.142 - check hiscore on suicide and quit as well.
883 root 1.138 - tell players when they are starving.
884 root 1.133 - get rid of costly object_from_name conversion for altar effects.
885     - fix map difficulty calculation for generators.
886 root 1.146 - slightly more intelligent handling of "is_animated" flag.
887 root 1.149 - support no_drop map header flag (before it was only available internally).
888 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
889 root 1.133
890 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
891 root 1.119 - bugfix: custom skill settings were not saved by the server.
892     - bugfix: remove did not actually remove items from the inventory, leaving
893 root 1.116 ghost items.
894 root 1.119 - bugfix: properly update items identified on the ground.
895 root 1.120 - bugfix: use localtime_r in the logger thread.
896 root 1.122 - bugfix: player starvation will now give the correct kill reason.
897     - bugfix: archetype reloads could crash the server.
898 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
899 elmex 1.114 player is not logged in.
900 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
901 root 1.117 server startup.
902 root 1.128 - bugfix: fix the door surround check in the random map generator.
903     - (maps) fix heaven quest difficulty progression.
904     - (maps) fix some random map styles.
905     - dropping items a shop is not interested in won't sell them anymore.
906     - rods and horns with a too low maximum charge allow now at least one discharge.
907     - implement kill & death statistics.
908     - random map preparation is no longer synchronous.
909     - rewrite find_style in perl, no longer does synchronous I/O.
910     - improve random map specials placement.
911     - make the killer a real object pointer instead of a string, improved
912     kill reason messages.
913 root 1.117 - take advantage of new aio_close and aio_chmod.
914 root 1.128 - implement archetype::get, object::deep_clone and update callers.
915 root 1.125 - change_abil is much faster.
916 root 1.126 - update the floorbox more often to work around the reverses item order
917     display in clients.
918 root 1.125 - cleaned up object copying by encapsulating it to a single place.
919 root 1.126 - add hints to the invite messages.
920 root 1.127 - rewrote key<->value pair handling.
921 root 1.128 - use an independent random number generator for the random map generator.
922 elmex 1.113
923 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
924 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
925     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
926     - completely automate the weight handling, should fix all weight
927     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
928 root 1.103 - reloading archetypes while a user was in the character creation phase
929     could crash the server.
930 root 1.106 - fix a nontrivial number of cases of code commented similar
931     to "is this really correct?", as many of those cases are now handles
932     automatically by lower level code.
933     - replace many ad-hoc checks for client visibility by object::visible_to,
934     should result in broader applicability of functions using it.
935 root 1.104 - merge items with different arch pointers refering to the same arch
936     (due to archetype reloads).
937 root 1.106 - refactored the object remove/insert functions and most related
938     functions (decrease, split, merge_ob etc.).
939 root 1.105 - make it compile better on freebsd (reported by pippijn).
940 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
941 root 1.108 - fix the longstanding "container stays open" bug.
942 root 1.107 - improved floorbox updating to be incremental and other protocol
943     optimisations.
944     - get rid of update_after_inventory_change and only do update stats
945     for weight once/tick/player at max.
946 root 1.109 - rewrite party commands, use party channel.
947 root 1.103
948 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
949 root 1.97 - properly link against libgthread as that is needed to make the slice
950     allocator thread-safe.
951 root 1.91 - support perls not compiled with 64 bit support (though this is not a
952     recommended configuration) (reported by Samuel Gondouin).
953 root 1.94 - always put godgiven items into the player inventory, never any containers.
954 root 1.92 - (maps, arch) the scorn go club was founded!
955 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
956 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
957     became a real spell-class.
958 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
959     - (arch) considerably strengthened spark shower and destruction.
960     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
961     finally reloadable at runtime.
962     - changed archetype loading algorithm to only require one pass and
963     use delayed resolving of references.
964 root 1.101 - examine command now uses the examine infobox.
965 root 1.102 - implement an "incremental garbage collector" for archetypes.
966 root 1.98 - enable slice allocator again.
967 root 1.96 - implement optional free memory poisoning.
968 root 1.91
969 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
970 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
971 root 1.85 skill.
972 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
973     names (also update all maps to use money instead of coins).
974 root 1.78 - add uuid accessors to perl.
975     - add coin names and archetype accessors to perl.
976 root 1.80 - fix runtime uuid file format to use "." instead of ",".
977 root 1.78 - change perl extensions to not use hardcoded coins and values.
978 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
979     and be more parsimonous of uuid usage by the exact value out on exit.
980 root 1.86 - write log messages in another thread, removing another sync point.
981     - support multi-line log messages in a nicer way.
982 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
983 root 1.81 - fix a minor memleak in the random map generator.
984     - some parts of the random map generator are not coroutine-safe,
985     so only call it "single-threaded".
986     - major cleanup of memory management in random map generator.
987 root 1.87 - slight refactoring of the random map generator, faster too.
988 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
989     bookkeeping bug.
990 root 1.87 - work around "player is on active list" problem by deactivating player
991     after loading.
992 root 1.81 - garbage collect shstr's more evenly and adaptively only when
993     there have in fact been allocations.
994 root 1.82 - fix object::insert to do as documented and insert into the env
995     if necessary.
996     - fix cf::map::unique_maps.
997     - fix nrof overflow check in can_merge_slow.
998     - fix converter code to handle >31 bit values.
999 elmex 1.83 - added support for the player_sold flag
1000 root 1.84 - converters no longer accept unpaid items.
1001 root 1.88 - canonicalize random map meta files for better unification.
1002 root 1.77
1003 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1004 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1005     when mlockall has been used.
1006 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1007 root 1.72 - use separate thread for ticker timing (and more in the future).
1008     this greatly increases timing accuracy and gets rid of an enourmous
1009     number of gettimeofday calls.
1010 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1011 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1012 root 1.71
1013 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1014 root 1.68 - rebalanced default experience table to be more exponential
1015     and much easier up to level ~40, then moderately harder.
1016 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1017 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1018     - do not exit on reload/load errors but properly cleanup.
1019 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1020 root 1.66
1021 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1022 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1023     (this fixes the jeweler skill).
1024 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1025 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1026 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1027     it has reset, which is better than putting it on the savebed, also as
1028 root 1.321 proof that the player didn't use a savebed).
1029 root 1.59
1030 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1031 root 1.56 - work around perl bug in configure perl module version check.
1032 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1033 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1034 root 1.52 - fix a bug in animate_weapon, causing a crash.
1035 root 1.54 - no longer exit when a coroutine throws an exception.
1036 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1037 root 1.53 - fix the "<player> is nuts" message.
1038 root 1.58 - fix an exception at logout due to the json_coder being gone.
1039 root 1.43 - upgrade to EV version 2.0 API.
1040 root 1.47 - when players don't apply a savebed correctly but stand above one,
1041     do not move or kill them.
1042 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1043 root 1.43 - implement generic framework for server-side resource files.
1044     - implement resource file update event.
1045     - hook experience table update into the framework.
1046     - move jeweler.yaml to resources (arch/).
1047 root 1.44 - switch from Crossfire to Deliantra perl module.
1048     - implement json2json arch filter.
1049 root 1.45 - implement widget protocol version 2, support for ui templates.
1050 root 1.54 - mapinfo is now handled fully asynchronously.
1051 root 1.48 - ext/irc: also log irc messages.
1052 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1053 root 1.43
1054 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1055 elmex 1.41 - limited the number of items that can be picked up and dropped
1056 root 1.42 as temporary measurement against bad performance or dropping things
1057     (this lead to long freezes and triggered the watchdog).
1058 elmex 1.41 - improved the performance of the drop command a bit.
1059 root 1.38 - switch from Event to EV for higher performance, easier usage,
1060     less bugs...
1061 root 1.39 - updated to release version of the gnu affero license.
1062 root 1.38
1063 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1064 root 1.36 - more thoroughly rename the binaries, contact addresses.
1065     - update the copyrights.
1066 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1067     crashes.
1068 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1069     potentially causing crashes.
1070 root 1.35 - assign weapons on user load time, not login-time, avoiding
1071     crashes.
1072    
1073 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1074 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1075 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1076     in some of the maps.
1077 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1078     which is now trivial to do.
1079 root 1.33 - removed all traces of the old (and never working) plug-in interface
1080     (70kb code less on amd64).
1081 root 1.34 - improve/tune scheduling priorities.
1082     - fix some freezing bugs.
1083     - fix a memory corruption problem in dynbuf.printf.
1084     - use channels for chat and many informational commands.
1085     - improved the tutorial.
1086     - create missile is now fixed.
1087     - race fields must now contain archetypes.
1088     - jumping skill now works as advertised.
1089 root 1.31
1090 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1091 root 1.24 - relicense under the gnu affero license.
1092 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1093 root 1.24 - implement server-side framework for generic resources.
1094     - use resource framework for server-provided ambient
1095     music.
1096 root 1.27 - save object owners (players only atm).
1097 root 1.24 - replace limited sound api with server-provided sound effects.
1098     - new sc (sound control) protocol command.
1099     - improve fxix protocol to include types.
1100     - exactly fill tcp segments, if possible.
1101     - output-rate is now an upper limit, the server will automatically
1102     (and quite perfectly) adjust to the network conditions, ensuring
1103     low latency even during bulk transfers (music, images, sounds etc.).
1104     - implement server-side widgets (i.e. client widgets controlled
1105     in the server side). this will allow future expansion without
1106     having to upgrade clients.
1107     - implement a (artwork) world map with realtime player position
1108     tracking.
1109     - new and more efficient extcmd (server still supports old extcmd
1110     protocol).
1111 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1112     calcluation that could be easily exploited by users.
1113     - rebalanced diseases to spread more naturally/evenly.
1114     - completely asynchronous map loading even for tiled maps.
1115 root 1.24 - replace simple messaging protocol with channels carrying metadata
1116     (similar to message types, but more directed at the user).
1117     - reduce command processing latency by a whopping 120ms by
1118     reordering some processing steps inside the server. this directly
1119     reduces lag by 120ms.
1120     - actually send spell faces to the client.
1121 root 1.23 - implement player genders.
1122 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1123     otherwise return to savebed and possible kill if the log-out
1124     was for too long.
1125     - fast socket-dead detection (kick player after 8 seconds without ack).
1126     - greatly reduce the cpu time needed to draw maps _again_.
1127     - archetypes are now subclasses of objects.
1128     - rebalanced shop greed and approval functions to be more realistic
1129     (and likely match the actual intention).
1130 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1131     italic, gender-specific text, paragraphs etc.
1132 root 1.24 - implemented hint framework, players can opt to receive hints.
1133     - implemented (long) book framework, added some books from the cf wiki.
1134 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1135     protocol and is capable of transmitting generic meta information.
1136 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1137     - replace the nexus by a per-player tutorial map that teaches stuff
1138     better than the newbie house.
1139 root 1.18 - fix the magicmap colours.
1140 root 1.19 - optimise map update even more by removing unneeded code and checks.
1141     - decouple map and stats update from pl->ob and use pl->observe instead.
1142     - implement observe command.
1143 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1144     calls with a simple comparison.
1145     - fix a latent crossfire bug that could crash the server because the
1146     map refresh did not update the mapspace.
1147 root 1.24 - support custom keys for regions and maps, regions are now
1148     refcount-managed.
1149     - allow worldmap overlays anywhere in the 000..999 range.
1150     - new system to acquire time slices for background jobs, to reduce
1151     jitter.
1152 root 1.27 - semi-persistent object-referencing framework (currently only players
1153     supported).
1154 root 1.22 - dependency tracking for perl extensions.
1155 root 1.24 - new slag-ex extension for cleaning cauldrons.
1156     - fix invoke result processing.
1157     - there are even less i/o syncpoints in the server now.
1158 root 1.29 - added map-tags extension that scans all maps for object tags
1159     and records them in the database (not used yet).
1160 root 1.28 - metaserver 2 support.
1161 root 1.22 - many more bugfixes and minor optimisations.
1162 root 1.16
1163 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1164 root 1.14 - optimised event invocation (non-wanted events can now be
1165     skipped with 4-5 inlined instructions).
1166 root 1.12 - complete rewrite of town_portal: it now creates a portal
1167     to the "nearest" town only, travel is only possible
1168 root 1.13 to the town and back, anybody can use it (also removes
1169     one of the remaining syncpoints in the server).
1170 root 1.10 - complete rewrite of the range/attack skill slot system:
1171     there are now two slots, one for combat, one for ranged
1172     attacks.
1173     - introduce the concept of a current weapon (either a ranged
1174     or a combat weapon/skill/tool) and switch between them as
1175     needed.
1176     - rewrite bow code so bows get more useful: apply damage,
1177     attacktype and other stats to the arrows and treat
1178     bows as weapons. also rebalance the missile weapons skill
1179     so its damage increases with level.
1180     - rewrite the complete player speed logic: weapon_speed now
1181     works as documented and there are no unnatural speed boosts.
1182 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1183     installation, replacing the old collect scripts and
1184 root 1.9 simplying deployment by scaling and cutting faces as required.
1185     - simplify the map protocol extensively by taking advantage
1186     of missing bigfaces, speeding up map generation immensely.
1187 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1188     other archetypes.
1189     - rationalise archetype, region and treasurelist file format
1190     into a single file format and make them reloadable asynchronously.
1191 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1192     reloadable at runtime.
1193 root 1.6 - implement 64x64 faceset support.
1194     - implement fxixsx protocol that saves
1195     a lot of bandwidth over the old image/face/smooth packets
1196 root 1.11 and allows images > packetsize, incremental and background
1197     transfers.
1198 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1199     on a face basis as opposed to a mapspace basis.
1200 root 1.7 - the server can now rate-limit image uploads to not exceed
1201     a certain (client-configurable) speed while guarenteeing full
1202     freedom of movement.
1203 root 1.8 - implement new ex command to request item descriptions.
1204     - implement new msg command for in-game messages with meta
1205     information (using xml).
1206 root 1.9 - enforce utf-8 for all text messages.
1207 root 1.13 - added micropather (not used yet).
1208 root 1.6 - many, many bugfixes.
1209 root 1.1
1210 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1211 root 1.1 - make coroapi accessible to cf+.
1212     - moved map handling logic completely to perl
1213     - per player maps are now marked in the map
1214 root 1.2 - maps are saved completely differently now,
1215     and much more often.
1216 root 1.17 - rewrote map header parser and writer, to be much faster.
1217 pippijn 1.4 - maps and players are now (in the average case) loaded
1218 root 1.2 and saved completely asynchronously, I/O contention will no
1219     longer freeze the server.
1220 pippijn 1.4 - players and maps can be loaded anytime, without the player
1221 root 1.2 being logged in.
1222 root 1.1 - automatically generate method interfaces for perl from headers
1223     - unbundled freezethaw
1224     - mostly rewrote common/map.C
1225     - completely rewrite server/swap.C
1226     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1227     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1228     - better message for apply failures due to applymode
1229     - removed most all of the weather code
1230     - unified logging to stderr and file
1231     - too many minor changes to document
1232 root 1.615