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Revision: 1.648
Committed: Thu Apr 15 21:49:15 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.647: +2 -1 lines
Log Message:
bookarch parser et al.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.647 TODO:
51     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53     TODO: the tree nekosans, logfile at maybe?
54 root 1.648 TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
55 root 1.647 2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2)
56     2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1)
57     2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3)
58     2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1)
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
62 elmex 1.630 (by Dustfinger).
63 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
64 elmex 1.573 - made (wizard) look_at show also uuids.
65     - added cf::object::find_object_uuid (::find_object already exists!).
66 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
67 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
68 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
69 elmex 1.568 - (arch) made the hill giants loose more body parts.
70 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
71 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
72     and made them a bit more expensive.
73 root 1.633 - (maps) add more glory hole treasure styles.
74 root 1.625 - do not update the floorbox while running, to avoid big item
75     updates that cost network bandwidth and processing power.
76 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
77     caused overflows causing monsters to become living deads.
78 root 1.619 - unapply weapons and armour before trying to improve it.
79 root 1.588 - teach the random map generator the ability to read ".rmg" files
80     that specify which actual style map to generate, and use it for
81     the default decorstyle to avoid inappropriate maps to be used.
82 root 1.639 - support (with some limitations) multiple different skills with the
83     same subtype.
84 root 1.636 - show invisible no longer makes magic mouths visible.
85 root 1.583 - move_type changes (spells, skills etc.) now will correctly
86     take move_on/move_off into account (e.g. buttons).
87 root 1.582 - display (exit) or (random map) in client for those objects.
88 root 1.606 - removed (useless) spell damage columns from spell info and replace
89 root 1.578 it by effective casting level - clients > 2.10 required to display
90     properly.
91 elmex 1.565 - building of levers/doors works again for all kinds of floors.
92 elmex 1.563 - the player can now withdraw and deposit all the available money.
93 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94     steinwandstadt/celvear.
95 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
96 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
97     clients.
98     - tcp.ext didn't unbind in reloads.
99     - map-tags.ext didn't properly close the database on reloads.
100 root 1.567 - cfutil skips .-directories when scanning.
101 root 1.571 - build.ext prevents players from building on other player's maps.
102     - rent.ext allows the dm to enter anytime.
103     - NPC_Dialogue adds a new predefined variable, $map.
104     - new "build" event hook.
105 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
106 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
107 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
108     them on loading, for old playerfiles and maps.
109 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
110     would be handled differently nowadays anyway.
111 root 1.584 - random map .meta were not being expired at all.
112 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
113 root 1.586 - update to automake 1.10.
114 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
115     require level 4 anymore.
116 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
117 root 1.590 - monsters now rotate through all skills (in chosen_skill).
118 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
119 elmex 1.593 - added detect mineral vein spell.
120 root 1.592 - support "wall overlays" in the random map generator - not very generic,
121     used by minable veins.
122 elmex 1.594 - (maps) relocated jeweler town to another directoy.
123 root 1.603 - (arch) implement mining pickaxes and mining skill.
124 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
125 root 1.601 - generate most constants for perl automatically.
126 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
127     - when player dies, restore his food to at least 200.
128 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
129 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
130 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
131 root 1.600 - the singing skill actually respects the direction now.
132     - oratory and singing now require a direction.
133 root 1.603 - use_skill now requires that you can actually apply the skill tool.
134 root 1.604 - do not invoke perl on every user command anymore by providing
135     a comamnd and an unknown_command event.
136     - move mark, run, run_stop, fire and fire_stop commands back from
137     perl to C++, for speed reasons (basically undo patchset 1304).
138     - add a client_destroy event, so we don't have to hook the
139     attachable destroy event (which is called much more often).
140 root 1.606 - removed (unused) FLOOR object type.
141 root 1.607 - fix errornous change_abil messages for rods (and other types).
142 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
143     all into server/commands.C.
144 root 1.609 - save and restore combat/ranged/current slot for players.
145 root 1.610 - the server now batches item's face/fx commands, as opposed
146     to sending one fx per item - helps mostly at connect and
147     with floorbox updates.
148 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
149 root 1.614 - the random map generator now supports selecting difficult for
150     more style categories than just monsters (all except fountains
151     apparently).
152 root 1.617 - object serialiser no longer creates empty "owner" references.
153 root 1.620 - make sure failed castings take some time, too, to avoid being
154     smitten by your god.
155     - many more failmsgs and help texts.
156 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
157 root 1.623 - stop thrown objects when their speed goes too low.
158 root 1.624 - log the number of unique logins seen every minute in a compact
159     format (for statistics).
160 root 1.626 - do not send delitem for players.
161 root 1.627 - support static scalar data members properly in genacc now.
162     - implement "simple" freelist management for objects.
163 root 1.628 - recycle object counts now - to support longer uptimes.
164 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
165     function (and yes, 666 is exact!).
166     - random map generator results should now be fully repeatable.
167 elmex 1.635 - fixed possible crash bug in build code.
168 root 1.638 - rename find_marked_object to ->mark and speed up.
169 root 1.640 - player movers properly destroy themselves when used up, instead
170     of leaking.
171 root 1.642 - do not show msg for unidentified objects that need identification.
172 root 1.648 - convert formulae/bookarch file parser to thawer framework.
173 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
174     next_line method.
175 root 1.646 - use nicer file format for exp_table and attackmess
176     (more like other resource files).
177     - make parse errors during server startup fatal.
178 root 1.562
179 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
180 root 1.558 - (maps) fix travel to valdor and back.
181 root 1.545 - do no longer by default eval map cod ein safe compartments
182     (this can be re-enabled using the safe_eval config option).
183 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
184     in lorak.
185 root 1.559 - fix data corruption issues caused by recursive calls to
186     unordered_mapwalk - now every caller must provide its own
187     buffer.
188 root 1.538 - (maps) improve tindervale maps slightly.
189 root 1.544 - (arch) considerably decrease slag ex price.
190 root 1.540 - (arch) fix filth archetype.
191 root 1.556 - extension dependency resolve was completely broken.
192 root 1.544 - multipart objects would cause save_throw_object to crash - it
193     now acts on the head only.
194 root 1.541 - do not try to connect to an irc server unless explicitly configured.
195 root 1.542 - do not expect decltype() to be available in gcc 4.4.
196 elmex 1.543 - extended the safe perl environment by loops.
197 root 1.547 - (arch) fix "armless cook" facings.
198     - the "experience table" resource item did not have a proper
199     hash associated with it, so updates could not be detected.
200 elmex 1.550 - fixed poison traps in doors.
201 root 1.548 - player->killer_name did not properly flag the name as unicode.
202 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
203     and provide a non-destructive SvPVutf8 variant.
204 root 1.554 - do not allow dragon players to change their title via the settings.
205 elmex 1.552 - ratelimited jeweler skill nugget conversion.
206 root 1.551 - under high load, the server stopped swapping out to make
207     the server more responsive, but making it impossible to reduce
208     the load by... swapping out. slot queuing will now always make
209     some progress.
210     - improve the quality of the load-avg calculation.
211 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
212 root 1.556 - don't fail to write the runtime file if the temporary already exists.
213 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
214     player now.
215 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
216     timestamp and use a tab in the client to increase awareness.
217 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
218     setflag 0 is possible.
219 root 1.560 - make install now deletes old extensions, to ease upgrades in the
220     deliantra vm.
221 root 1.538
222 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
223 root 1.532 - the destruction spell could/would corrupt server memory quite often.
224 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
225     disk, not when it already was in memory.
226 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
227     avoiding livelock during high-load emergency saves.
228 root 1.530 - logging in did not properly unapply all skills.
229 root 1.531 - (maps) make the invite quest marking much more obvious.
230 root 1.533 - (arch) fix warrior archetype names.
231 root 1.532 - map prefetching never prefetch upwards.
232 root 1.534 - wizpass no longer makes you non-blocking.
233 root 1.536 - (maps) add light to some of the special maps, add troll
234     map.
235 root 1.530
236 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
237 root 1.515 - (maps) add gorokh_final mapset from crossfire.
238 root 1.516 - (maps) block most vault-type mlab locations, open up
239     imperial converters for anybody to use.
240 root 1.519 - (maps, arch) replace all permanent stat potions by random
241     variants.
242 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
243 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
244     real player object on player changes.
245 root 1.522 - diseases and maybe other things could sometimes reduce the speed
246     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
247     much grief.
248 root 1.523 - speed_left randomisation was, apparently, totally broken.
249     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
250     of the speed slot internally and in map save files. among other
251     things, this gets rid of all the abs (speed) calls.
252     - reduce map file save files by using abridged keywords aliases.
253 root 1.494 - shop specialisation calculation was totally broken.
254 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
255     now enforced.
256 root 1.498 - fix magic mapping, which only worked for inate spell casting.
257 root 1.495 - godgiven items will now be explicitly described as such.
258 root 1.524 - (arch) dded a quiver of bolts.
259 root 1.504 - materialnames would change "randomly" on every load, only
260     set the material when the materialname was not set before.
261 root 1.497 - balancing change, halve rod recharge speed (instead
262     of 4.8s, the standard rods now recharge in ~10s. not a solution,
263     but still.
264 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
265 root 1.509 the costly flag-checking loop in most cases and using a simple
266     repeat-cache for speed_left.
267 root 1.507 - always delay stats update for players on insert/remove till
268     next tick/command, which saves a lot of cpu cycles on drop/take.
269 root 1.514 - add hint about havign to run to attach unaggressive npcs.
270 root 1.494 - pet monster level was not displayed correctly in "showpets index".
271     - clean up floating point conversions and many similar nitpicks.
272 root 1.502 - fix hanuk altar.
273 root 1.504 - overhaul material system to be much faster, and having less bugs, but
274     still having a lot of cruft :/.
275 root 1.502 - add marble shop floor.
276 root 1.494 - move gcc specifics to new file include/compiler.h.
277     - unrecognised cfpod directives could cause undefined behaviour.
278 root 1.505 - added boes' marble shop to steinwandstadt.
279 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
280     - optimise mapspace updates.
281     - cache volume/items per mapspace.
282 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
283     decrease).
284 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
285     have led to weird item multiplications.
286 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
287 elmex 1.501 - fixed crash bug in learn_spell command.
288 elmex 1.634 - enhanced output of the mapinfo command.
289 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
290 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
291     from perl to c++.
292 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
293     and use it in some "inner" loops.
294 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
295 elmex 1.511 - fixed jeweler experience output to not be floating point.
296 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
297 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
298 root 1.518 - try to prefetch memory inside process_objects, which can give
299     enourmous speed gains.
300     - make some small optimisation to the process_objects loop.
301 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
302     handling different chksum lengths.
303     - check for hash collisions in cfutil.
304     - reduce face checksum size from 6 to 4 bytes.
305 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
306 root 1.523 - removed weather-specific attributes.
307     - fixed genkeywords dependency.
308     - do not clear "randomitems" slot for world underlays.
309     - use "sl" as short-hand for speed_left in save-files, just to make them
310     smaller.
311 root 1.517 - in general, don't crash on value-less resource file lines
312     anymore, due to get_str never returning a 0-pointer.
313 elmex 1.521 - code cleanup in move_symptom.
314 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
315 root 1.494
316 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
317 root 1.481 - some Andrew Madloch wanted, despite being specifically told
318     multiple times that the Deliantra parts additions are under AGPL,
319 root 1.487 lock up the source code of the server within his company.
320 root 1.481 some reorganisations have been done to the sourcecode to make
321     it clearer that this violates the Affero GPL. Help to keep
322     Deliantra free software even for the coming generations
323     and be wary of the promises of Andrew Madloch, he has nothing
324 root 1.487 good in mind for free software.
325 root 1.480 - clarify which files of the server are 100% AGPL.
326 root 1.481 - minor reorganisation, move some GPL code into other files.
327 root 1.483 - implement viewpoint (which is like observe, but only for the map,
328     not stats etc.).
329 root 1.484 - replace magic mapping overlay by a flying bird exposing area
330     on the worldmap (ext/magic_mapping.ext).
331 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
332     - @find results in npc dialogue is now stored in $find.
333 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
334 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
335 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
336     dm instead.
337 root 1.456 - (maps) add town portal to celvear.
338 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
339     mapsets from crossfire, together with associated archetypes.
340 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
341     - (maps) define a new whalingoutpost region.
342 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
343     and most archetypes that go with them (without stoning and swallow effects),
344     casino tokens and stock certificates are also missing.
345 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
346     and santo dominion.
347 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
348     to go with them. also adjusted archetypes to be more korrekt "gotisch".
349 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
350 root 1.460 - properly close client-side dialogue when the player is teleported away.
351 root 1.459 - map-tags did not properly close it's database tables or wait
352     for a quiescent state, causing memory corruption on reload.
353 root 1.454 - support "stat.xyz" accessor in match expressions.
354 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
355 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
356     fixes long answers from npc dialogue).
357 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
358 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
359     and to not add a "put your code here" force needlessly.
360 root 1.463 - (arch) fix or improve many plurals.
361 root 1.465 - markers do no longer add a force if the slaying field is unset.
362 root 1.466 - sped up search-items implementation, but it's still horrible.
363 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
364 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
365     used to reogianise the illogical arch tree a bit.
366 root 1.479 - (maps) import most map names from crossfire.
367 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
368 root 1.483 - fly_high movement gives better los, ignoring blocksview.
369 root 1.488 - the addexp command should now honour skill names with spaces.
370 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
371 root 1.491 - (arch) added many more buildable marble floors.
372 root 1.490 - major namespace cleanup: save 45kb by making functions static
373     that were unnecessarily global.
374 root 1.452
375 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
376 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
377 root 1.451 - fix a memory buffer overflow in the book code.
378 root 1.429 - add @check, @find npc dialogue commands.
379     - (maps) add a number of town interiors.
380 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
381 root 1.451 - (maps) add celvear area from cfextended.
382 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
383     - (server,maps) fix bug causing some library books not to be chained down,
384     cause Scorn/Navar libraries not to have inscribable books.
385 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
386 sf-marcmagus 1.433 inappropriate item power.
387 root 1.448 - (maps) fix intwell balancing issue.
388 root 1.437 - improve the look of generated books.
389 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
390     - fix bug where players could bypass no_drop by putting items in containers.
391 root 1.430 - consecutive commands arriving at the same time in the server would be
392     corrupted if the length was >255.
393 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
394 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
395     and perl.
396 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
397     functionality (and more) inside the same object using the match expressions.
398     - create simpler match expression compiles in many common cases.
399 root 1.439 - reduce object size by removing obsolete "seen_by" member.
400 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
401     of the new dynbuf::splice function (which gave an unexpected net win
402     in code size...).
403 root 1.442 - the server will no longer complain (and subtly fail) when an object
404     being removed from a map causes another object to get removed.
405 root 1.441 - banish strncpy from the server, speed up and simplify sending item
406     descriptions to the client considerably.
407 root 1.442 - add new "in head" set modifier for matches.
408     - new BLOCKED_MOVE event added.
409     - mapscript archetype now has activate_on_xxx true by default, as similar
410     connected elements.
411 root 1.448 - (maps) imported all styles from cfextended except
412 root 1.444 floorstyles/land_plots and monsterstyles.
413 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
414 root 1.446 - don't crash when treasure lists are empty / supply new empty
415     treasurelist for randomitems when none can be found.
416     - implement cf::map::static_maps and use it in map-tags.ext.
417 root 1.449 - fix a bug in map-tag scanning when moving tags.
418 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
419     for a reaction.
420 root 1.447 - implement new "loadall" map loading command, purely for debugging.
421 root 1.429
422 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
423 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
424     but not horns (to make them more useful for content-creators).
425 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
426     2) it skipped spell effects and 3) it didn't handle the case where
427     and object was destroyed while iterating over it correctly. all this
428     allowed players to sometimes walk onto spaces they should not be able to
429     walk on.
430 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
431 root 1.399 - examining an object now dumps the serialised object form when the user
432 root 1.404 is a wizard (wizlook).
433 root 1.421 - altars no longer accept unpaid items.
434 root 1.411 - party spells didn't work all that well.
435 root 1.424 - added complex object matching framework (cf::match), and make altars
436     and pedestals use it.
437 root 1.425 - identified skill-tools show what skill they grant.
438 root 1.399 - display the duration of change_ability spells when examining them
439     (missing: protection spells, but they are a hack...).
440 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
441     adding more variety to the different mushrooms.
442 root 1.398 - fix a minor cfpod formatting bug.
443 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
444     the hintmode setting on the settings page.
445 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
446 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
447 root 1.399 - enable the object loader to also dump archetypes.
448 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
449 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
450 root 1.402 - force the initial face when loading an object that is time-animated
451     or a monster, so it does not have to be specified anymore.
452 root 1.403 - fix a bug where recasting an ability changing spell could shorten
453     its remaining duration.
454 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
455 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
456 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
457     up splay operations as well.
458 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
459 root 1.412 - implement introspection data for C++ classes (%REFLECT).
460 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
461 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
462 root 1.419 - fix transmutation alchemy.
463 root 1.424 - speed up many frequently-invoked C->perl callbacks.
464 root 1.419 - added complex object matching framework, to be used in altars and the like.
465 root 1.426 - switch to YAML::XS from YAML.
466 root 1.396
467 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
468 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
469     that ultimately was not helpful to catch it :)
470 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
471     all callers to use either one or the other, as appropriate. This
472     fixes the (rather fragile) light spell, maybe others.
473     - fixed an overflow and exploit in the bank/payment code.
474     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
475 elmex 1.384 to explain the skill a bit more.
476 root 1.389 - removed a buggy check for zero attacktype. So that we might find
477 elmex 1.388 the real bugs in the archs/maps/objects.
478 elmex 1.394 - Fixed enabling torches with lighters.
479 elmex 1.387 - (maps) Added Heaven Town region.
480     - (arch+maps) Fixed & normalized warriors on map
481     /quests/peterm/CTower/Barracks.
482 root 1.392 - fix the light spell (and possibly diseases and other lights).
483 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
484 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
485     a long time ago, and similar cases are still to be found in the maps.
486     - make the socket_timeout configurable in the code (but not yet for users).
487 root 1.393 - earth wall health bar is now correct.
488 elmex 1.384
489 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
490 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
491     freeze with IO::AIO anymore due this change.
492 root 1.364 - avoid a crash when a player tries to apply a lighter.
493 root 1.376 - allow a spell argument for dimension door.
494 root 1.362 - move shop item listing and some otherstuff into the info tab.
495 root 1.360 - avoid crashes when non-players cast party spells.
496 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
497 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
498     - small improvement of the number of potions in shops
499     (by Job Vranish).
500     - added a few party spells (by Job Vranish).
501 root 1.362 - use a common message dynbuf.
502 root 1.364 - destroying tear down objects will now use the full hp range
503     for animation and will only destroy/lastframe when hp < 0.
504     - allow monsters to use earth to dust.
505     - use manhattan distance for get_rangevector_from_mapcoord, just as
506     in get_rangevector.
507     - los updates now correctly take tiled maps into account.
508     - do los updates even on maps without darkness.
509 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
510 root 1.375 - upgrade to IO::AIO 3.21.
511 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
512 elmex 1.373 - properly catching exceptions from callback in irc.ext.
513 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
514 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
515 elmex 1.368 - (arch) added hint about usage to Slag Ex.
516 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
517     like the rest.
518 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
519 root 1.378 - (arch+maps) added rate limited converter and adjusted
520     /elmex/mana_fountain.
521     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
522     - reduce size of casting_time, move_status, attack_movement,
523     last_heal and last_sp slots, squeezing some more space out of struct
524 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
525     anywhere.
526 root 1.358
527 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
528     - fixed bug in alchemy, where finding the right object for enhancements
529     didn't work.
530 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
531     effects (w.r.t. put_more) per mapspace, to give the server a chance
532     to survive a hundred deathsheads.
533 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
534     disastrous bug of unfortunately unknown proportions...
535 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
536 root 1.343 - use gender-neutral place descriptions for invite.
537 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
538     Thanks go to Lisa Larsen!
539 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
540     anymore).
541 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
542 root 1.345 - use better dependency tracking for include/keyword.h.
543 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
544     so it is possible to invite somebody out of some stck-till-death traps,
545 root 1.346 or simply to commit suicide.
546 root 1.352 - replace the "ignoring delayed commands" message by something more useful
547     (cf. cunning gnome freezeing issue).
548 elmex 1.349 - various fixes for weapon improvements.
549 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
550 root 1.353 - support T and G sequences in cfpod.
551 root 1.343
552 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
553 root 1.339 - convert me command from per-map to chat, which makes more sense, also
554     document it.
555 elmex 1.336 - more than one spellbooks of same class can now be given
556     in class selection.
557 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
558     spell rebalancements.
559 elmex 1.338 - the IRC gateway filters IRC colors now.
560 elmex 1.336
561 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
562 root 1.331 - (arch) fix quiver of Holding Bolts.
563 root 1.332 - applying unpaid items will now examine them.
564 root 1.330 - add "What" column to body command, showing items in that slot.
565 elmex 1.329 - redesigned and rebalanced lamps and torches.
566 root 1.330 - add "..." to item names that have been shortened.
567     - fixed "assign" function that squeezes strings into fixed length.
568 elmex 1.333 - add cursed effect to lamps and (some) torches.
569 elmex 1.334 - fixed bad assigned crafting skills and their tools.
570 root 1.312
571 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
572 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
573 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
574 root 1.312 - make monster smell logic dependent on their wisdom stat.
575 root 1.324 - put the death reason into a separate tab.
576     - converted "connected" slot to string, cleanly got rid of some ugly
577     hacks such as the path_attuned hack.
578 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
579     - replace one-at-a-time hash by faster than smaller FNV-1a hash
580     when hashing strings.
581 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
582 elmex 1.320 whether the right cauldron is used.
583 root 1.313 - considerably optimise shared string implementation by
584 root 1.316 making its null value a compiletime constant.
585 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
586     as well as using shstr_cmp to pass shared stringsa round efficiently,
587     for lots of code size savings.
588 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
589     they are sleeping: generators now check for the sleeping flag.
590 root 1.318 - tell gcc not to excessively inline some perl interface functions.
591 root 1.322 - remove marking rune length limit.
592 root 1.323 - fix formatting of cfpod when a verbatim block was following
593     a single newline.
594     - move resistances, statistics and showpets command output into tabs.
595 root 1.326 - implement map scripts that can replace the boulder logic without
596     having to write extensions.
597 root 1.310
598 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
599 root 1.302 - fix a longstanding bug that teared multipart monsters
600     at map boundaries apart.
601 root 1.292 - temporarily make permanently invisible player visible when
602     he/she makes noise.
603 root 1.284 - fix being able to see through walls a bit.
604 root 1.303 - improve look at output.
605 root 1.285 - completely replaced the line of sight algorithm with a variant
606     of spiral fov capable of visibility grades and arbitrary
607     shadow angles, that uses less memory and less code.
608     - the new los code supports arbitrary map rectangles and loosens
609 root 1.310 other restrictions of the old code, supporting further optimisations.
610     - update los if blocksview-objects are inserted in a map, not just when
611 root 1.287 removed (e.g. for summon fog).
612 root 1.303 - permanent invisibility doesn't make immune against making noise:
613     implement a noise system that allows monsters to locate the player
614     when he/she makes noise.
615     - implement a primitive smell system that monsters can use to track
616     players.
617 elmex 1.288 - create bomb now also works when casted by door traps.
618 elmex 1.290 - (arch) new torch graphics.
619 root 1.289 - (maps) considerably soften the subway spider.
620 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
621     the guards from being killed by players.
622 root 1.310 - (maps) lots of tweaks in and around scorn.
623     - (maps) use special non-blocksview jungle, mountain and
624     darkforest freely on the worldmap, to get gradual sight obstacles
625     instead of total blackout in those areas.
626 root 1.289 - no maximum darkness for outdoor maps anymore.
627 root 1.291 - add more hints, fix some messages.
628 root 1.292 - fix a bug: firing rods should tell you something about them.
629     - make light additive even within players.
630 root 1.293 - darken xrays effect a bit.
631     - improve handling of los changes when inserting or removing
632     objects, not perfect yet.
633     - make map darkness signed (formerly unsigned) to allow
634 root 1.294 ambient lighting and centrally manage darkness as an offset.
635     - revamped, fixed and documented the server calendrics, also
636     tell users the current time and data, to improve awareness.
637     - implement proper wizlook flag and handling of wizlook, instead
638     of dumbly just clearing los once.
639 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
640     and has a smaller runtime variance.
641 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
642     making them actually useful.
643     - see_in_dark now increases the viewing radius by 3.
644 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
645     speedup, as well as in many other places.
646 root 1.299 - remove support for extended map infos - these are not used
647     by the deliantra client and removing them gives us a 10% speedup
648     when sending map changes.
649 root 1.300 - remove most gcfclient and other client bug workarounds, as well
650     as now obsolete protocol versions, simplying the code.
651 root 1.301 - optimise and simplify generation of random numbers.
652 root 1.303 - correctly provide a non-zero default density for materials, to
653     avoid crashes, fix other bugs in the material handling code.
654     - fix volume calculations.
655     - fix cfpod parsing when multiple verbatim blocks were separated by
656     newlines.
657 root 1.305 - increase monster detection radius from wis/5 to wis/3.
658 root 1.306 - remove old pickup modes.
659     - remove obsolete disarm and search commands (search wasn't working
660     anyways).
661 root 1.308 - fix a crash when an npc applied a sign.
662 root 1.284
663 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
664 root 1.283 - this release is assumed to be very stable.
665     - (maps) radically redesigned and improved tutorial.
666 root 1.280 - directional casting no longer immediately removes the invisible effect.
667 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
668 root 1.272 - fix overflow in lighting calculations.
669     - negative glow radii can no longer cause total darkness.
670 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
671     only maximally-lit ones.
672 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
673     - swashbucklers got the oratory skill now.
674 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
675 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
676 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
677 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
678     (which was probably broken, too).
679 root 1.281 - support negative glow radii during daytime, too.
680     - use circular, not rectangular, viewing area.
681     - use minimum viewing distance of 2 in outdoor maps.
682     - negative glow is stronger than viewing area or lamps.
683 root 1.283 - (arch) new darkness spell face.
684 root 1.272
685 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
686     - (maps) completely redesigned scorn.
687 root 1.269 - "cast light" now works on oneself.
688 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
689     negative glow radii again (they were totally broken before).
690 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
691 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
692 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
693 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
694 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
695     back to the player.
696 root 1.251 - attuned/repell and spell base level system reworked.
697 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
698 root 1.247 be less erratic now.
699 root 1.248 - refuse to write the uuid file if the uuid is zero
700     (to avoid writing it in early crashes).
701 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
702     - speed up emergency_save by not syncing every file separately.
703     - no longer reattach perl to every object on reload, it's slow, and no longer
704     necessary since we don't nuke stashes anymore.
705     - do not bootstrap perl from the commandline args, use separate eval for
706     better error reporting.
707 root 1.259 - fix a crash when pushing cone spells met ice attacks.
708 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
709 root 1.255 - speed up map refresh in server a bit.
710 elmex 1.258 - refactored drop code and fixed some programming errors in it.
711 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
712 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
713 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
714     as the current weight of the inventory.
715 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
716     dragonfire has been introduced for the non-dragon players.
717 root 1.265 - remove unused "tooltype", "start_holding" object slots.
718     - change "weapontype" object slot to uint8.
719     - convert "hide" object slot into flag.
720     - reorder object members for better locality of reference and codesize
721     decrease.
722 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
723 root 1.267 - fix a crash when no skill could be found when killing amonster.
724 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
725     every completed aio operation.
726 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
727     and update mapspaces if necessary.
728 root 1.246
729 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
730 root 1.241 - removed all command line parsing, only env variables are supported
731     anymore.
732 root 1.239 - region-specific monsters will now once more be on the worldmap.
733 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
734 root 1.225 would grow out of bounds.
735 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
736 root 1.222 - fixed a double-escaping bug in the pod-parser.
737     - rewrote the cfpod parser in C++.
738     - hintmode moved to C++, players need to re-set their hintmode if
739     they dislike "show".
740 root 1.231 - fix RIP inscription.
741 root 1.239 - bump login name length from 18 to 20 char max.
742 root 1.231 - correctly support gender in emotes.
743     - correctly support gender in the death messages.
744     - correctly generate death messages for players only when they really die,
745     with increased information.
746 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
747     and data corruption (but apparently was never triggered).
748 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
749 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
750     data corruption bug.
751 root 1.223 - tweak coredumping/monitoring a bit.
752 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
753 root 1.227 - do not crash in the loader when an inventory object could not be loaded
754     (from a corrupted file).
755 root 1.241 - redid skills command to send output to proper channel.
756 root 1.233 - object->map is no longer refcounting.
757 root 1.228 - add FLAG_DEBUG for internal debugging.
758 root 1.231 - add NDI_VERBATIM flag to send_msg.
759 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
760 root 1.240 - player->exists is no longer a sync_job.
761 root 1.233 - split login.ext's player scheduler into
762     it's own player-scheduler.ext extension.
763 root 1.222
764 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
765 root 1.212 - require perl 5.10.
766 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
767 root 1.204 - swap player and observed count's on the map when observing.
768 root 1.205 - add (mostly untested) mapspace perl class and accessors.
769 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
770 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
771     could be found.
772 root 1.208 - pits now have a configurable "random spread" range and default
773 root 1.213 to a radius of two now.
774 root 1.212 - rewrite pay_player_arch.
775     - use a more stable perl_reload implementation.
776     - do not use Symbol::delete_package (causes crashes after perl-reload),
777     use our own, safer, clear_package instead.
778     - when asynchronously dumping core, close all file handles to allow
779     the server to restart concurrently.
780 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
781     sequences, without double-encoding. it should be faster, too.
782     - the above fixes wrong display of help tetx and many other issues.
783 root 1.216 - use lzf and frag packets for large messages for clients supporting them
784 root 1.218 (0.9976+), use it for long books and other messages.
785 root 1.210 - eradicate listen command and corresponding code.
786 root 1.211 - eradicate logs command.
787 root 1.218 - let the client log into the server log, used for crash backtraces.
788 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
789     old style spell objects with the spell magic bullet.
790 root 1.220 - (arch) fixed skill less rods in the archetypes
791 root 1.204
792 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
793 elmex 1.197 - made jeweler workbench larger and some other minor map
794     changes in jeweler town.
795 root 1.196 - fixed wrong item handling in jeweler skill code.
796 root 1.198 - (arch) use a special "key_random_map" for random map keys
797     that are used up.
798 root 1.199 - fix a crash when the player who was observed has logged out long
799     enough for his region/map to be gone.
800 root 1.200 - port to g++-4.3's incompatible tr1 changes.
801 root 1.201 - add some missing dependencies.
802 root 1.203 - log to /var/log/deliantra/ by default.
803     - hack observe code to enable smooth movmenet when observing.
804 elmex 1.195
805 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
806 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
807 root 1.179 - correctly move gsay to the party channel.
808 root 1.178 - fix a crash when animate weapon was used in some areas.
809 elmex 1.177 - fixed unnecessary identification of by converters created objects.
810 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
811     with NPCs.
812 elmex 1.175 - (arch) dragon scales got proper type now
813 root 1.193 - object::decrease would sometimes cause container weights to
814     be wrong, this has been fixed.
815 root 1.194 - do not send time updates for newly-seen items.
816 root 1.185 - thawing an icecube will once more drop its contents to the ground.
817 root 1.183 - fix cone spells etc. going through walls sometimes.
818 root 1.186 - fix a weight update bug that sometimes left containers
819     with wrong weights.
820 root 1.194 - added auto_apply event and extension for shop tiles.
821 root 1.172 - work around get_map_flags invoking perl and switching the stack.
822     - make sure the map is loaded when using a town portal return.
823 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
824     where healing spells didn't cost any grace.
825 root 1.173 - fix starvation kill reason.
826 root 1.174 - fix pk killer name message.
827 root 1.189 - don't let people apply signs with @match.
828 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
829     what seems to be the biggets memleak in the server).
830 elmex 1.171
831 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
832 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
833     - use anyevent to manage listen ports (this enables IPv6 support).
834 root 1.167 - server supports ipv6 client connections now.
835 root 1.168 - use newly-available Coro::AnyEvent.
836 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
837     to let it handle AIO requests.
838 root 1.167
839 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
840 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
841     processing considerably (especially in the client) and reduces data transfers
842     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
843 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
844     - (map) fixed npc dialogue in pup_land/s_f/special.
845     - bugfix: fix a crash when a player casts a swarm spell and then logs out
846     (swarm spells now stay in the player's inventory).
847 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
848 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
849     archetype *archname* (chairs of different facings were merged).
850     - bugfix: fix a potential crash issue in find_object_name (not used
851     normally).
852 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
853 root 1.164 (destruction, magic missile etc.).
854 root 1.163 - swarm spells without a direction now use various spiral patterns
855     instead of being fully random.
856 root 1.158 - update AnyEvent API to 3.4 and above.
857 root 1.156
858 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
859 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
860 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
861 root 1.152 - bugfix: the jumping skill now gives experience for jumping
862     and for attacking monsters. it also takes about one second to do a jump.
863 root 1.138 - bugfix: players couldn't starve in 2.53 :(
864 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
865 root 1.152 - bugfix: spell effects like word of recall are removed on death.
866 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
867     were created outside a map.
868 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
869     (fixed by reversing the logic).
870 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
871 root 1.153 - bugfix: the random map generator no longer leaks key objects.
872 root 1.154 - bugfix: support random maps >127x127.
873 root 1.152 - (maps) fixed the death certificate system in nimbus.
874 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
875 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
876 root 1.147 - (arch) give ball lightning a real name.
877 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
878 root 1.155 - support cfpod in ex replies (client item tooltips).
879 root 1.143 - unapply item in range slow when readying a spell.
880 root 1.148 - bugfix: account for rounding errors in weight updates.
881 root 1.139 - remove synchronous mkdir in chargen_race_done.
882     - fix per-race starting maps.
883 root 1.142 - check hiscore on suicide and quit as well.
884 root 1.138 - tell players when they are starving.
885 root 1.133 - get rid of costly object_from_name conversion for altar effects.
886     - fix map difficulty calculation for generators.
887 root 1.146 - slightly more intelligent handling of "is_animated" flag.
888 root 1.149 - support no_drop map header flag (before it was only available internally).
889 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
890 root 1.133
891 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
892 root 1.119 - bugfix: custom skill settings were not saved by the server.
893     - bugfix: remove did not actually remove items from the inventory, leaving
894 root 1.116 ghost items.
895 root 1.119 - bugfix: properly update items identified on the ground.
896 root 1.120 - bugfix: use localtime_r in the logger thread.
897 root 1.122 - bugfix: player starvation will now give the correct kill reason.
898     - bugfix: archetype reloads could crash the server.
899 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
900 elmex 1.114 player is not logged in.
901 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
902 root 1.117 server startup.
903 root 1.128 - bugfix: fix the door surround check in the random map generator.
904     - (maps) fix heaven quest difficulty progression.
905     - (maps) fix some random map styles.
906     - dropping items a shop is not interested in won't sell them anymore.
907     - rods and horns with a too low maximum charge allow now at least one discharge.
908     - implement kill & death statistics.
909     - random map preparation is no longer synchronous.
910     - rewrite find_style in perl, no longer does synchronous I/O.
911     - improve random map specials placement.
912     - make the killer a real object pointer instead of a string, improved
913     kill reason messages.
914 root 1.117 - take advantage of new aio_close and aio_chmod.
915 root 1.128 - implement archetype::get, object::deep_clone and update callers.
916 root 1.125 - change_abil is much faster.
917 root 1.126 - update the floorbox more often to work around the reverses item order
918     display in clients.
919 root 1.125 - cleaned up object copying by encapsulating it to a single place.
920 root 1.126 - add hints to the invite messages.
921 root 1.127 - rewrote key<->value pair handling.
922 root 1.128 - use an independent random number generator for the random map generator.
923 elmex 1.113
924 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
925 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
926     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
927     - completely automate the weight handling, should fix all weight
928     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
929 root 1.103 - reloading archetypes while a user was in the character creation phase
930     could crash the server.
931 root 1.106 - fix a nontrivial number of cases of code commented similar
932     to "is this really correct?", as many of those cases are now handles
933     automatically by lower level code.
934     - replace many ad-hoc checks for client visibility by object::visible_to,
935     should result in broader applicability of functions using it.
936 root 1.104 - merge items with different arch pointers refering to the same arch
937     (due to archetype reloads).
938 root 1.106 - refactored the object remove/insert functions and most related
939     functions (decrease, split, merge_ob etc.).
940 root 1.105 - make it compile better on freebsd (reported by pippijn).
941 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
942 root 1.108 - fix the longstanding "container stays open" bug.
943 root 1.107 - improved floorbox updating to be incremental and other protocol
944     optimisations.
945     - get rid of update_after_inventory_change and only do update stats
946     for weight once/tick/player at max.
947 root 1.109 - rewrite party commands, use party channel.
948 root 1.103
949 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
950 root 1.97 - properly link against libgthread as that is needed to make the slice
951     allocator thread-safe.
952 root 1.91 - support perls not compiled with 64 bit support (though this is not a
953     recommended configuration) (reported by Samuel Gondouin).
954 root 1.94 - always put godgiven items into the player inventory, never any containers.
955 root 1.92 - (maps, arch) the scorn go club was founded!
956 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
957 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
958     became a real spell-class.
959 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
960     - (arch) considerably strengthened spark shower and destruction.
961     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
962     finally reloadable at runtime.
963     - changed archetype loading algorithm to only require one pass and
964     use delayed resolving of references.
965 root 1.101 - examine command now uses the examine infobox.
966 root 1.102 - implement an "incremental garbage collector" for archetypes.
967 root 1.98 - enable slice allocator again.
968 root 1.96 - implement optional free memory poisoning.
969 root 1.91
970 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
971 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
972 root 1.85 skill.
973 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
974     names (also update all maps to use money instead of coins).
975 root 1.78 - add uuid accessors to perl.
976     - add coin names and archetype accessors to perl.
977 root 1.80 - fix runtime uuid file format to use "." instead of ",".
978 root 1.78 - change perl extensions to not use hardcoded coins and values.
979 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
980     and be more parsimonous of uuid usage by the exact value out on exit.
981 root 1.86 - write log messages in another thread, removing another sync point.
982     - support multi-line log messages in a nicer way.
983 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
984 root 1.81 - fix a minor memleak in the random map generator.
985     - some parts of the random map generator are not coroutine-safe,
986     so only call it "single-threaded".
987     - major cleanup of memory management in random map generator.
988 root 1.87 - slight refactoring of the random map generator, faster too.
989 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
990     bookkeeping bug.
991 root 1.87 - work around "player is on active list" problem by deactivating player
992     after loading.
993 root 1.81 - garbage collect shstr's more evenly and adaptively only when
994     there have in fact been allocations.
995 root 1.82 - fix object::insert to do as documented and insert into the env
996     if necessary.
997     - fix cf::map::unique_maps.
998     - fix nrof overflow check in can_merge_slow.
999     - fix converter code to handle >31 bit values.
1000 elmex 1.83 - added support for the player_sold flag
1001 root 1.84 - converters no longer accept unpaid items.
1002 root 1.88 - canonicalize random map meta files for better unification.
1003 root 1.77
1004 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1005 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1006     when mlockall has been used.
1007 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1008 root 1.72 - use separate thread for ticker timing (and more in the future).
1009     this greatly increases timing accuracy and gets rid of an enourmous
1010     number of gettimeofday calls.
1011 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1012 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1013 root 1.71
1014 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1015 root 1.68 - rebalanced default experience table to be more exponential
1016     and much easier up to level ~40, then moderately harder.
1017 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1018 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1019     - do not exit on reload/load errors but properly cleanup.
1020 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1021 root 1.66
1022 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1023 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1024     (this fixes the jeweler skill).
1025 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1026 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1027 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1028     it has reset, which is better than putting it on the savebed, also as
1029 root 1.321 proof that the player didn't use a savebed).
1030 root 1.59
1031 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1032 root 1.56 - work around perl bug in configure perl module version check.
1033 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1034 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1035 root 1.52 - fix a bug in animate_weapon, causing a crash.
1036 root 1.54 - no longer exit when a coroutine throws an exception.
1037 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1038 root 1.53 - fix the "<player> is nuts" message.
1039 root 1.58 - fix an exception at logout due to the json_coder being gone.
1040 root 1.43 - upgrade to EV version 2.0 API.
1041 root 1.47 - when players don't apply a savebed correctly but stand above one,
1042     do not move or kill them.
1043 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1044 root 1.43 - implement generic framework for server-side resource files.
1045     - implement resource file update event.
1046     - hook experience table update into the framework.
1047     - move jeweler.yaml to resources (arch/).
1048 root 1.44 - switch from Crossfire to Deliantra perl module.
1049     - implement json2json arch filter.
1050 root 1.45 - implement widget protocol version 2, support for ui templates.
1051 root 1.54 - mapinfo is now handled fully asynchronously.
1052 root 1.48 - ext/irc: also log irc messages.
1053 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1054 root 1.43
1055 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1056 elmex 1.41 - limited the number of items that can be picked up and dropped
1057 root 1.42 as temporary measurement against bad performance or dropping things
1058     (this lead to long freezes and triggered the watchdog).
1059 elmex 1.41 - improved the performance of the drop command a bit.
1060 root 1.38 - switch from Event to EV for higher performance, easier usage,
1061     less bugs...
1062 root 1.39 - updated to release version of the gnu affero license.
1063 root 1.38
1064 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1065 root 1.36 - more thoroughly rename the binaries, contact addresses.
1066     - update the copyrights.
1067 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1068     crashes.
1069 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1070     potentially causing crashes.
1071 root 1.35 - assign weapons on user load time, not login-time, avoiding
1072     crashes.
1073    
1074 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1075 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1076 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1077     in some of the maps.
1078 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1079     which is now trivial to do.
1080 root 1.33 - removed all traces of the old (and never working) plug-in interface
1081     (70kb code less on amd64).
1082 root 1.34 - improve/tune scheduling priorities.
1083     - fix some freezing bugs.
1084     - fix a memory corruption problem in dynbuf.printf.
1085     - use channels for chat and many informational commands.
1086     - improved the tutorial.
1087     - create missile is now fixed.
1088     - race fields must now contain archetypes.
1089     - jumping skill now works as advertised.
1090 root 1.31
1091 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1092 root 1.24 - relicense under the gnu affero license.
1093 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1094 root 1.24 - implement server-side framework for generic resources.
1095     - use resource framework for server-provided ambient
1096     music.
1097 root 1.27 - save object owners (players only atm).
1098 root 1.24 - replace limited sound api with server-provided sound effects.
1099     - new sc (sound control) protocol command.
1100     - improve fxix protocol to include types.
1101     - exactly fill tcp segments, if possible.
1102     - output-rate is now an upper limit, the server will automatically
1103     (and quite perfectly) adjust to the network conditions, ensuring
1104     low latency even during bulk transfers (music, images, sounds etc.).
1105     - implement server-side widgets (i.e. client widgets controlled
1106     in the server side). this will allow future expansion without
1107     having to upgrade clients.
1108     - implement a (artwork) world map with realtime player position
1109     tracking.
1110     - new and more efficient extcmd (server still supports old extcmd
1111     protocol).
1112 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1113     calcluation that could be easily exploited by users.
1114     - rebalanced diseases to spread more naturally/evenly.
1115     - completely asynchronous map loading even for tiled maps.
1116 root 1.24 - replace simple messaging protocol with channels carrying metadata
1117     (similar to message types, but more directed at the user).
1118     - reduce command processing latency by a whopping 120ms by
1119     reordering some processing steps inside the server. this directly
1120     reduces lag by 120ms.
1121     - actually send spell faces to the client.
1122 root 1.23 - implement player genders.
1123 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1124     otherwise return to savebed and possible kill if the log-out
1125     was for too long.
1126     - fast socket-dead detection (kick player after 8 seconds without ack).
1127     - greatly reduce the cpu time needed to draw maps _again_.
1128     - archetypes are now subclasses of objects.
1129     - rebalanced shop greed and approval functions to be more realistic
1130     (and likely match the actual intention).
1131 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1132     italic, gender-specific text, paragraphs etc.
1133 root 1.24 - implemented hint framework, players can opt to receive hints.
1134     - implemented (long) book framework, added some books from the cf wiki.
1135 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1136     protocol and is capable of transmitting generic meta information.
1137 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1138     - replace the nexus by a per-player tutorial map that teaches stuff
1139     better than the newbie house.
1140 root 1.18 - fix the magicmap colours.
1141 root 1.19 - optimise map update even more by removing unneeded code and checks.
1142     - decouple map and stats update from pl->ob and use pl->observe instead.
1143     - implement observe command.
1144 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1145     calls with a simple comparison.
1146     - fix a latent crossfire bug that could crash the server because the
1147     map refresh did not update the mapspace.
1148 root 1.24 - support custom keys for regions and maps, regions are now
1149     refcount-managed.
1150     - allow worldmap overlays anywhere in the 000..999 range.
1151     - new system to acquire time slices for background jobs, to reduce
1152     jitter.
1153 root 1.27 - semi-persistent object-referencing framework (currently only players
1154     supported).
1155 root 1.22 - dependency tracking for perl extensions.
1156 root 1.24 - new slag-ex extension for cleaning cauldrons.
1157     - fix invoke result processing.
1158     - there are even less i/o syncpoints in the server now.
1159 root 1.29 - added map-tags extension that scans all maps for object tags
1160     and records them in the database (not used yet).
1161 root 1.28 - metaserver 2 support.
1162 root 1.22 - many more bugfixes and minor optimisations.
1163 root 1.16
1164 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1165 root 1.14 - optimised event invocation (non-wanted events can now be
1166     skipped with 4-5 inlined instructions).
1167 root 1.12 - complete rewrite of town_portal: it now creates a portal
1168     to the "nearest" town only, travel is only possible
1169 root 1.13 to the town and back, anybody can use it (also removes
1170     one of the remaining syncpoints in the server).
1171 root 1.10 - complete rewrite of the range/attack skill slot system:
1172     there are now two slots, one for combat, one for ranged
1173     attacks.
1174     - introduce the concept of a current weapon (either a ranged
1175     or a combat weapon/skill/tool) and switch between them as
1176     needed.
1177     - rewrite bow code so bows get more useful: apply damage,
1178     attacktype and other stats to the arrows and treat
1179     bows as weapons. also rebalance the missile weapons skill
1180     so its damage increases with level.
1181     - rewrite the complete player speed logic: weapon_speed now
1182     works as documented and there are no unnatural speed boosts.
1183 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1184     installation, replacing the old collect scripts and
1185 root 1.9 simplying deployment by scaling and cutting faces as required.
1186     - simplify the map protocol extensively by taking advantage
1187     of missing bigfaces, speeding up map generation immensely.
1188 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1189     other archetypes.
1190     - rationalise archetype, region and treasurelist file format
1191     into a single file format and make them reloadable asynchronously.
1192 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1193     reloadable at runtime.
1194 root 1.6 - implement 64x64 faceset support.
1195     - implement fxixsx protocol that saves
1196     a lot of bandwidth over the old image/face/smooth packets
1197 root 1.11 and allows images > packetsize, incremental and background
1198     transfers.
1199 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1200     on a face basis as opposed to a mapspace basis.
1201 root 1.7 - the server can now rate-limit image uploads to not exceed
1202     a certain (client-configurable) speed while guarenteeing full
1203     freedom of movement.
1204 root 1.8 - implement new ex command to request item descriptions.
1205     - implement new msg command for in-game messages with meta
1206     information (using xml).
1207 root 1.9 - enforce utf-8 for all text messages.
1208 root 1.13 - added micropather (not used yet).
1209 root 1.6 - many, many bugfixes.
1210 root 1.1
1211 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1212 root 1.1 - make coroapi accessible to cf+.
1213     - moved map handling logic completely to perl
1214     - per player maps are now marked in the map
1215 root 1.2 - maps are saved completely differently now,
1216     and much more often.
1217 root 1.17 - rewrote map header parser and writer, to be much faster.
1218 pippijn 1.4 - maps and players are now (in the average case) loaded
1219 root 1.2 and saved completely asynchronously, I/O contention will no
1220     longer freeze the server.
1221 pippijn 1.4 - players and maps can be loaded anytime, without the player
1222 root 1.2 being logged in.
1223 root 1.1 - automatically generate method interfaces for perl from headers
1224     - unbundled freezethaw
1225     - mostly rewrote common/map.C
1226     - completely rewrite server/swap.C
1227     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1228     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1229     - better message for apply failures due to applymode
1230     - removed most all of the weather code
1231     - unified logging to stderr and file
1232     - too many minor changes to document
1233 root 1.615