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Revision: 1.650
Committed: Thu Apr 15 22:11:47 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.649: +2 -1 lines
Log Message:
get rid of open_and_uncompress and oher stuff

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.647 TODO:
51     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
55 root 1.647 TODO: the tree nekosans, logfile at maybe?
56     2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2)
57     2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1)
58     2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3)
59     2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1)
60 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
62 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
63 elmex 1.630 (by Dustfinger).
64 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
65 elmex 1.573 - made (wizard) look_at show also uuids.
66     - added cf::object::find_object_uuid (::find_object already exists!).
67 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
68 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.625 - do not update the floorbox while running, to avoid big item
76     updates that cost network bandwidth and processing power.
77 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
78     caused overflows causing monsters to become living deads.
79 root 1.619 - unapply weapons and armour before trying to improve it.
80 root 1.588 - teach the random map generator the ability to read ".rmg" files
81     that specify which actual style map to generate, and use it for
82     the default decorstyle to avoid inappropriate maps to be used.
83 root 1.639 - support (with some limitations) multiple different skills with the
84     same subtype.
85 root 1.636 - show invisible no longer makes magic mouths visible.
86 root 1.583 - move_type changes (spells, skills etc.) now will correctly
87     take move_on/move_off into account (e.g. buttons).
88 root 1.582 - display (exit) or (random map) in client for those objects.
89 root 1.606 - removed (useless) spell damage columns from spell info and replace
90 root 1.578 it by effective casting level - clients > 2.10 required to display
91     properly.
92 elmex 1.565 - building of levers/doors works again for all kinds of floors.
93 elmex 1.563 - the player can now withdraw and deposit all the available money.
94 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
95     steinwandstadt/celvear.
96 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
97 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
98     clients.
99     - tcp.ext didn't unbind in reloads.
100     - map-tags.ext didn't properly close the database on reloads.
101 root 1.567 - cfutil skips .-directories when scanning.
102 root 1.571 - build.ext prevents players from building on other player's maps.
103     - rent.ext allows the dm to enter anytime.
104     - NPC_Dialogue adds a new predefined variable, $map.
105     - new "build" event hook.
106 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
107 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
108 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
109     them on loading, for old playerfiles and maps.
110 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
111     would be handled differently nowadays anyway.
112 root 1.584 - random map .meta were not being expired at all.
113 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
114 root 1.586 - update to automake 1.10.
115 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
116     require level 4 anymore.
117 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
118 root 1.590 - monsters now rotate through all skills (in chosen_skill).
119 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
120 elmex 1.593 - added detect mineral vein spell.
121 root 1.592 - support "wall overlays" in the random map generator - not very generic,
122     used by minable veins.
123 elmex 1.594 - (maps) relocated jeweler town to another directoy.
124 root 1.603 - (arch) implement mining pickaxes and mining skill.
125 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
126 root 1.601 - generate most constants for perl automatically.
127 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
128     - when player dies, restore his food to at least 200.
129 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
130 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
131 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
132 root 1.600 - the singing skill actually respects the direction now.
133     - oratory and singing now require a direction.
134 root 1.603 - use_skill now requires that you can actually apply the skill tool.
135 root 1.604 - do not invoke perl on every user command anymore by providing
136     a comamnd and an unknown_command event.
137     - move mark, run, run_stop, fire and fire_stop commands back from
138     perl to C++, for speed reasons (basically undo patchset 1304).
139     - add a client_destroy event, so we don't have to hook the
140     attachable destroy event (which is called much more often).
141 root 1.606 - removed (unused) FLOOR object type.
142 root 1.607 - fix errornous change_abil messages for rods (and other types).
143 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
144     all into server/commands.C.
145 root 1.609 - save and restore combat/ranged/current slot for players.
146 root 1.610 - the server now batches item's face/fx commands, as opposed
147     to sending one fx per item - helps mostly at connect and
148     with floorbox updates.
149 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
150 root 1.614 - the random map generator now supports selecting difficult for
151     more style categories than just monsters (all except fountains
152     apparently).
153 root 1.617 - object serialiser no longer creates empty "owner" references.
154 root 1.620 - make sure failed castings take some time, too, to avoid being
155     smitten by your god.
156     - many more failmsgs and help texts.
157 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
158 root 1.623 - stop thrown objects when their speed goes too low.
159 root 1.624 - log the number of unique logins seen every minute in a compact
160     format (for statistics).
161 root 1.626 - do not send delitem for players.
162 root 1.627 - support static scalar data members properly in genacc now.
163     - implement "simple" freelist management for objects.
164 root 1.628 - recycle object counts now - to support longer uptimes.
165 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
166     function (and yes, 666 is exact!).
167     - random map generator results should now be fully repeatable.
168 elmex 1.635 - fixed possible crash bug in build code.
169 root 1.638 - rename find_marked_object to ->mark and speed up.
170 root 1.640 - player movers properly destroy themselves when used up, instead
171     of leaking.
172 root 1.642 - do not show msg for unidentified objects that need identification.
173 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
174 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
175     next_line method.
176 root 1.646 - use nicer file format for exp_table and attackmess
177     (more like other resource files).
178     - make parse errors during server startup fatal.
179 root 1.562
180 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
181 root 1.558 - (maps) fix travel to valdor and back.
182 root 1.545 - do no longer by default eval map cod ein safe compartments
183     (this can be re-enabled using the safe_eval config option).
184 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
185     in lorak.
186 root 1.559 - fix data corruption issues caused by recursive calls to
187     unordered_mapwalk - now every caller must provide its own
188     buffer.
189 root 1.538 - (maps) improve tindervale maps slightly.
190 root 1.544 - (arch) considerably decrease slag ex price.
191 root 1.540 - (arch) fix filth archetype.
192 root 1.556 - extension dependency resolve was completely broken.
193 root 1.544 - multipart objects would cause save_throw_object to crash - it
194     now acts on the head only.
195 root 1.541 - do not try to connect to an irc server unless explicitly configured.
196 root 1.542 - do not expect decltype() to be available in gcc 4.4.
197 elmex 1.543 - extended the safe perl environment by loops.
198 root 1.547 - (arch) fix "armless cook" facings.
199     - the "experience table" resource item did not have a proper
200     hash associated with it, so updates could not be detected.
201 elmex 1.550 - fixed poison traps in doors.
202 root 1.548 - player->killer_name did not properly flag the name as unicode.
203 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
204     and provide a non-destructive SvPVutf8 variant.
205 root 1.554 - do not allow dragon players to change their title via the settings.
206 elmex 1.552 - ratelimited jeweler skill nugget conversion.
207 root 1.551 - under high load, the server stopped swapping out to make
208     the server more responsive, but making it impossible to reduce
209     the load by... swapping out. slot queuing will now always make
210     some progress.
211     - improve the quality of the load-avg calculation.
212 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
213 root 1.556 - don't fail to write the runtime file if the temporary already exists.
214 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
215     player now.
216 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
217     timestamp and use a tab in the client to increase awareness.
218 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
219     setflag 0 is possible.
220 root 1.560 - make install now deletes old extensions, to ease upgrades in the
221     deliantra vm.
222 root 1.538
223 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
224 root 1.532 - the destruction spell could/would corrupt server memory quite often.
225 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
226     disk, not when it already was in memory.
227 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
228     avoiding livelock during high-load emergency saves.
229 root 1.530 - logging in did not properly unapply all skills.
230 root 1.531 - (maps) make the invite quest marking much more obvious.
231 root 1.533 - (arch) fix warrior archetype names.
232 root 1.532 - map prefetching never prefetch upwards.
233 root 1.534 - wizpass no longer makes you non-blocking.
234 root 1.536 - (maps) add light to some of the special maps, add troll
235     map.
236 root 1.530
237 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
238 root 1.515 - (maps) add gorokh_final mapset from crossfire.
239 root 1.516 - (maps) block most vault-type mlab locations, open up
240     imperial converters for anybody to use.
241 root 1.519 - (maps, arch) replace all permanent stat potions by random
242     variants.
243 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
244 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
245     real player object on player changes.
246 root 1.522 - diseases and maybe other things could sometimes reduce the speed
247     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
248     much grief.
249 root 1.523 - speed_left randomisation was, apparently, totally broken.
250     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
251     of the speed slot internally and in map save files. among other
252     things, this gets rid of all the abs (speed) calls.
253     - reduce map file save files by using abridged keywords aliases.
254 root 1.494 - shop specialisation calculation was totally broken.
255 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
256     now enforced.
257 root 1.498 - fix magic mapping, which only worked for inate spell casting.
258 root 1.495 - godgiven items will now be explicitly described as such.
259 root 1.524 - (arch) dded a quiver of bolts.
260 root 1.504 - materialnames would change "randomly" on every load, only
261     set the material when the materialname was not set before.
262 root 1.497 - balancing change, halve rod recharge speed (instead
263     of 4.8s, the standard rods now recharge in ~10s. not a solution,
264     but still.
265 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
266 root 1.509 the costly flag-checking loop in most cases and using a simple
267     repeat-cache for speed_left.
268 root 1.507 - always delay stats update for players on insert/remove till
269     next tick/command, which saves a lot of cpu cycles on drop/take.
270 root 1.514 - add hint about havign to run to attach unaggressive npcs.
271 root 1.494 - pet monster level was not displayed correctly in "showpets index".
272     - clean up floating point conversions and many similar nitpicks.
273 root 1.502 - fix hanuk altar.
274 root 1.504 - overhaul material system to be much faster, and having less bugs, but
275     still having a lot of cruft :/.
276 root 1.502 - add marble shop floor.
277 root 1.494 - move gcc specifics to new file include/compiler.h.
278     - unrecognised cfpod directives could cause undefined behaviour.
279 root 1.505 - added boes' marble shop to steinwandstadt.
280 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
281     - optimise mapspace updates.
282     - cache volume/items per mapspace.
283 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
284     decrease).
285 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
286     have led to weird item multiplications.
287 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
288 elmex 1.501 - fixed crash bug in learn_spell command.
289 elmex 1.634 - enhanced output of the mapinfo command.
290 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
291 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
292     from perl to c++.
293 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
294     and use it in some "inner" loops.
295 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
296 elmex 1.511 - fixed jeweler experience output to not be floating point.
297 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
298 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
299 root 1.518 - try to prefetch memory inside process_objects, which can give
300     enourmous speed gains.
301     - make some small optimisation to the process_objects loop.
302 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
303     handling different chksum lengths.
304     - check for hash collisions in cfutil.
305     - reduce face checksum size from 6 to 4 bytes.
306 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
307 root 1.523 - removed weather-specific attributes.
308     - fixed genkeywords dependency.
309     - do not clear "randomitems" slot for world underlays.
310     - use "sl" as short-hand for speed_left in save-files, just to make them
311     smaller.
312 root 1.517 - in general, don't crash on value-less resource file lines
313     anymore, due to get_str never returning a 0-pointer.
314 elmex 1.521 - code cleanup in move_symptom.
315 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
316 root 1.494
317 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
318 root 1.481 - some Andrew Madloch wanted, despite being specifically told
319     multiple times that the Deliantra parts additions are under AGPL,
320 root 1.487 lock up the source code of the server within his company.
321 root 1.481 some reorganisations have been done to the sourcecode to make
322     it clearer that this violates the Affero GPL. Help to keep
323     Deliantra free software even for the coming generations
324     and be wary of the promises of Andrew Madloch, he has nothing
325 root 1.487 good in mind for free software.
326 root 1.480 - clarify which files of the server are 100% AGPL.
327 root 1.481 - minor reorganisation, move some GPL code into other files.
328 root 1.483 - implement viewpoint (which is like observe, but only for the map,
329     not stats etc.).
330 root 1.484 - replace magic mapping overlay by a flying bird exposing area
331     on the worldmap (ext/magic_mapping.ext).
332 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
333     - @find results in npc dialogue is now stored in $find.
334 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
335 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
336 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
337     dm instead.
338 root 1.456 - (maps) add town portal to celvear.
339 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
340     mapsets from crossfire, together with associated archetypes.
341 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
342     - (maps) define a new whalingoutpost region.
343 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
344     and most archetypes that go with them (without stoning and swallow effects),
345     casino tokens and stock certificates are also missing.
346 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
347     and santo dominion.
348 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
349     to go with them. also adjusted archetypes to be more korrekt "gotisch".
350 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
351 root 1.460 - properly close client-side dialogue when the player is teleported away.
352 root 1.459 - map-tags did not properly close it's database tables or wait
353     for a quiescent state, causing memory corruption on reload.
354 root 1.454 - support "stat.xyz" accessor in match expressions.
355 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
356 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
357     fixes long answers from npc dialogue).
358 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
359 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
360     and to not add a "put your code here" force needlessly.
361 root 1.463 - (arch) fix or improve many plurals.
362 root 1.465 - markers do no longer add a force if the slaying field is unset.
363 root 1.466 - sped up search-items implementation, but it's still horrible.
364 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
365 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
366     used to reogianise the illogical arch tree a bit.
367 root 1.479 - (maps) import most map names from crossfire.
368 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
369 root 1.483 - fly_high movement gives better los, ignoring blocksview.
370 root 1.488 - the addexp command should now honour skill names with spaces.
371 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
372 root 1.491 - (arch) added many more buildable marble floors.
373 root 1.490 - major namespace cleanup: save 45kb by making functions static
374     that were unnecessarily global.
375 root 1.452
376 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
377 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
378 root 1.451 - fix a memory buffer overflow in the book code.
379 root 1.429 - add @check, @find npc dialogue commands.
380     - (maps) add a number of town interiors.
381 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
382 root 1.451 - (maps) add celvear area from cfextended.
383 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
384     - (server,maps) fix bug causing some library books not to be chained down,
385     cause Scorn/Navar libraries not to have inscribable books.
386 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
387 sf-marcmagus 1.433 inappropriate item power.
388 root 1.448 - (maps) fix intwell balancing issue.
389 root 1.437 - improve the look of generated books.
390 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
391     - fix bug where players could bypass no_drop by putting items in containers.
392 root 1.430 - consecutive commands arriving at the same time in the server would be
393     corrupted if the length was >255.
394 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
395 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
396     and perl.
397 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
398     functionality (and more) inside the same object using the match expressions.
399     - create simpler match expression compiles in many common cases.
400 root 1.439 - reduce object size by removing obsolete "seen_by" member.
401 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
402     of the new dynbuf::splice function (which gave an unexpected net win
403     in code size...).
404 root 1.442 - the server will no longer complain (and subtly fail) when an object
405     being removed from a map causes another object to get removed.
406 root 1.441 - banish strncpy from the server, speed up and simplify sending item
407     descriptions to the client considerably.
408 root 1.442 - add new "in head" set modifier for matches.
409     - new BLOCKED_MOVE event added.
410     - mapscript archetype now has activate_on_xxx true by default, as similar
411     connected elements.
412 root 1.448 - (maps) imported all styles from cfextended except
413 root 1.444 floorstyles/land_plots and monsterstyles.
414 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
415 root 1.446 - don't crash when treasure lists are empty / supply new empty
416     treasurelist for randomitems when none can be found.
417     - implement cf::map::static_maps and use it in map-tags.ext.
418 root 1.449 - fix a bug in map-tag scanning when moving tags.
419 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
420     for a reaction.
421 root 1.447 - implement new "loadall" map loading command, purely for debugging.
422 root 1.429
423 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
424 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
425     but not horns (to make them more useful for content-creators).
426 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
427     2) it skipped spell effects and 3) it didn't handle the case where
428     and object was destroyed while iterating over it correctly. all this
429     allowed players to sometimes walk onto spaces they should not be able to
430     walk on.
431 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
432 root 1.399 - examining an object now dumps the serialised object form when the user
433 root 1.404 is a wizard (wizlook).
434 root 1.421 - altars no longer accept unpaid items.
435 root 1.411 - party spells didn't work all that well.
436 root 1.424 - added complex object matching framework (cf::match), and make altars
437     and pedestals use it.
438 root 1.425 - identified skill-tools show what skill they grant.
439 root 1.399 - display the duration of change_ability spells when examining them
440     (missing: protection spells, but they are a hack...).
441 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
442     adding more variety to the different mushrooms.
443 root 1.398 - fix a minor cfpod formatting bug.
444 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
445     the hintmode setting on the settings page.
446 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
447 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
448 root 1.399 - enable the object loader to also dump archetypes.
449 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
450 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
451 root 1.402 - force the initial face when loading an object that is time-animated
452     or a monster, so it does not have to be specified anymore.
453 root 1.403 - fix a bug where recasting an ability changing spell could shorten
454     its remaining duration.
455 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
456 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
457 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
458     up splay operations as well.
459 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
460 root 1.412 - implement introspection data for C++ classes (%REFLECT).
461 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
462 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
463 root 1.419 - fix transmutation alchemy.
464 root 1.424 - speed up many frequently-invoked C->perl callbacks.
465 root 1.419 - added complex object matching framework, to be used in altars and the like.
466 root 1.426 - switch to YAML::XS from YAML.
467 root 1.396
468 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
469 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
470     that ultimately was not helpful to catch it :)
471 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
472     all callers to use either one or the other, as appropriate. This
473     fixes the (rather fragile) light spell, maybe others.
474     - fixed an overflow and exploit in the bank/payment code.
475     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
476 elmex 1.384 to explain the skill a bit more.
477 root 1.389 - removed a buggy check for zero attacktype. So that we might find
478 elmex 1.388 the real bugs in the archs/maps/objects.
479 elmex 1.394 - Fixed enabling torches with lighters.
480 elmex 1.387 - (maps) Added Heaven Town region.
481     - (arch+maps) Fixed & normalized warriors on map
482     /quests/peterm/CTower/Barracks.
483 root 1.392 - fix the light spell (and possibly diseases and other lights).
484 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
485 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
486     a long time ago, and similar cases are still to be found in the maps.
487     - make the socket_timeout configurable in the code (but not yet for users).
488 root 1.393 - earth wall health bar is now correct.
489 elmex 1.384
490 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
491 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
492     freeze with IO::AIO anymore due this change.
493 root 1.364 - avoid a crash when a player tries to apply a lighter.
494 root 1.376 - allow a spell argument for dimension door.
495 root 1.362 - move shop item listing and some otherstuff into the info tab.
496 root 1.360 - avoid crashes when non-players cast party spells.
497 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
498 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
499     - small improvement of the number of potions in shops
500     (by Job Vranish).
501     - added a few party spells (by Job Vranish).
502 root 1.362 - use a common message dynbuf.
503 root 1.364 - destroying tear down objects will now use the full hp range
504     for animation and will only destroy/lastframe when hp < 0.
505     - allow monsters to use earth to dust.
506     - use manhattan distance for get_rangevector_from_mapcoord, just as
507     in get_rangevector.
508     - los updates now correctly take tiled maps into account.
509     - do los updates even on maps without darkness.
510 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
511 root 1.375 - upgrade to IO::AIO 3.21.
512 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
513 elmex 1.373 - properly catching exceptions from callback in irc.ext.
514 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
515 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
516 elmex 1.368 - (arch) added hint about usage to Slag Ex.
517 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
518     like the rest.
519 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
520 root 1.378 - (arch+maps) added rate limited converter and adjusted
521     /elmex/mana_fountain.
522     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
523     - reduce size of casting_time, move_status, attack_movement,
524     last_heal and last_sp slots, squeezing some more space out of struct
525 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
526     anywhere.
527 root 1.358
528 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
529     - fixed bug in alchemy, where finding the right object for enhancements
530     didn't work.
531 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
532     effects (w.r.t. put_more) per mapspace, to give the server a chance
533     to survive a hundred deathsheads.
534 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
535     disastrous bug of unfortunately unknown proportions...
536 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
537 root 1.343 - use gender-neutral place descriptions for invite.
538 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
539     Thanks go to Lisa Larsen!
540 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
541     anymore).
542 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
543 root 1.345 - use better dependency tracking for include/keyword.h.
544 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
545     so it is possible to invite somebody out of some stck-till-death traps,
546 root 1.346 or simply to commit suicide.
547 root 1.352 - replace the "ignoring delayed commands" message by something more useful
548     (cf. cunning gnome freezeing issue).
549 elmex 1.349 - various fixes for weapon improvements.
550 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
551 root 1.353 - support T and G sequences in cfpod.
552 root 1.343
553 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
554 root 1.339 - convert me command from per-map to chat, which makes more sense, also
555     document it.
556 elmex 1.336 - more than one spellbooks of same class can now be given
557     in class selection.
558 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
559     spell rebalancements.
560 elmex 1.338 - the IRC gateway filters IRC colors now.
561 elmex 1.336
562 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
563 root 1.331 - (arch) fix quiver of Holding Bolts.
564 root 1.332 - applying unpaid items will now examine them.
565 root 1.330 - add "What" column to body command, showing items in that slot.
566 elmex 1.329 - redesigned and rebalanced lamps and torches.
567 root 1.330 - add "..." to item names that have been shortened.
568     - fixed "assign" function that squeezes strings into fixed length.
569 elmex 1.333 - add cursed effect to lamps and (some) torches.
570 elmex 1.334 - fixed bad assigned crafting skills and their tools.
571 root 1.312
572 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
573 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
574 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
575 root 1.312 - make monster smell logic dependent on their wisdom stat.
576 root 1.324 - put the death reason into a separate tab.
577     - converted "connected" slot to string, cleanly got rid of some ugly
578     hacks such as the path_attuned hack.
579 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
580     - replace one-at-a-time hash by faster than smaller FNV-1a hash
581     when hashing strings.
582 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
583 elmex 1.320 whether the right cauldron is used.
584 root 1.313 - considerably optimise shared string implementation by
585 root 1.316 making its null value a compiletime constant.
586 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
587     as well as using shstr_cmp to pass shared stringsa round efficiently,
588     for lots of code size savings.
589 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
590     they are sleeping: generators now check for the sleeping flag.
591 root 1.318 - tell gcc not to excessively inline some perl interface functions.
592 root 1.322 - remove marking rune length limit.
593 root 1.323 - fix formatting of cfpod when a verbatim block was following
594     a single newline.
595     - move resistances, statistics and showpets command output into tabs.
596 root 1.326 - implement map scripts that can replace the boulder logic without
597     having to write extensions.
598 root 1.310
599 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
600 root 1.302 - fix a longstanding bug that teared multipart monsters
601     at map boundaries apart.
602 root 1.292 - temporarily make permanently invisible player visible when
603     he/she makes noise.
604 root 1.284 - fix being able to see through walls a bit.
605 root 1.303 - improve look at output.
606 root 1.285 - completely replaced the line of sight algorithm with a variant
607     of spiral fov capable of visibility grades and arbitrary
608     shadow angles, that uses less memory and less code.
609     - the new los code supports arbitrary map rectangles and loosens
610 root 1.310 other restrictions of the old code, supporting further optimisations.
611     - update los if blocksview-objects are inserted in a map, not just when
612 root 1.287 removed (e.g. for summon fog).
613 root 1.303 - permanent invisibility doesn't make immune against making noise:
614     implement a noise system that allows monsters to locate the player
615     when he/she makes noise.
616     - implement a primitive smell system that monsters can use to track
617     players.
618 elmex 1.288 - create bomb now also works when casted by door traps.
619 elmex 1.290 - (arch) new torch graphics.
620 root 1.289 - (maps) considerably soften the subway spider.
621 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
622     the guards from being killed by players.
623 root 1.310 - (maps) lots of tweaks in and around scorn.
624     - (maps) use special non-blocksview jungle, mountain and
625     darkforest freely on the worldmap, to get gradual sight obstacles
626     instead of total blackout in those areas.
627 root 1.289 - no maximum darkness for outdoor maps anymore.
628 root 1.291 - add more hints, fix some messages.
629 root 1.292 - fix a bug: firing rods should tell you something about them.
630     - make light additive even within players.
631 root 1.293 - darken xrays effect a bit.
632     - improve handling of los changes when inserting or removing
633     objects, not perfect yet.
634     - make map darkness signed (formerly unsigned) to allow
635 root 1.294 ambient lighting and centrally manage darkness as an offset.
636     - revamped, fixed and documented the server calendrics, also
637     tell users the current time and data, to improve awareness.
638     - implement proper wizlook flag and handling of wizlook, instead
639     of dumbly just clearing los once.
640 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
641     and has a smaller runtime variance.
642 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
643     making them actually useful.
644     - see_in_dark now increases the viewing radius by 3.
645 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
646     speedup, as well as in many other places.
647 root 1.299 - remove support for extended map infos - these are not used
648     by the deliantra client and removing them gives us a 10% speedup
649     when sending map changes.
650 root 1.300 - remove most gcfclient and other client bug workarounds, as well
651     as now obsolete protocol versions, simplying the code.
652 root 1.301 - optimise and simplify generation of random numbers.
653 root 1.303 - correctly provide a non-zero default density for materials, to
654     avoid crashes, fix other bugs in the material handling code.
655     - fix volume calculations.
656     - fix cfpod parsing when multiple verbatim blocks were separated by
657     newlines.
658 root 1.305 - increase monster detection radius from wis/5 to wis/3.
659 root 1.306 - remove old pickup modes.
660     - remove obsolete disarm and search commands (search wasn't working
661     anyways).
662 root 1.308 - fix a crash when an npc applied a sign.
663 root 1.284
664 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
665 root 1.283 - this release is assumed to be very stable.
666     - (maps) radically redesigned and improved tutorial.
667 root 1.280 - directional casting no longer immediately removes the invisible effect.
668 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
669 root 1.272 - fix overflow in lighting calculations.
670     - negative glow radii can no longer cause total darkness.
671 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
672     only maximally-lit ones.
673 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
674     - swashbucklers got the oratory skill now.
675 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
676 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
677 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
678 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
679     (which was probably broken, too).
680 root 1.281 - support negative glow radii during daytime, too.
681     - use circular, not rectangular, viewing area.
682     - use minimum viewing distance of 2 in outdoor maps.
683     - negative glow is stronger than viewing area or lamps.
684 root 1.283 - (arch) new darkness spell face.
685 root 1.272
686 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
687     - (maps) completely redesigned scorn.
688 root 1.269 - "cast light" now works on oneself.
689 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
690     negative glow radii again (they were totally broken before).
691 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
692 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
693 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
694 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
695 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
696     back to the player.
697 root 1.251 - attuned/repell and spell base level system reworked.
698 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
699 root 1.247 be less erratic now.
700 root 1.248 - refuse to write the uuid file if the uuid is zero
701     (to avoid writing it in early crashes).
702 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
703     - speed up emergency_save by not syncing every file separately.
704     - no longer reattach perl to every object on reload, it's slow, and no longer
705     necessary since we don't nuke stashes anymore.
706     - do not bootstrap perl from the commandline args, use separate eval for
707     better error reporting.
708 root 1.259 - fix a crash when pushing cone spells met ice attacks.
709 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
710 root 1.255 - speed up map refresh in server a bit.
711 elmex 1.258 - refactored drop code and fixed some programming errors in it.
712 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
713 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
714 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
715     as the current weight of the inventory.
716 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
717     dragonfire has been introduced for the non-dragon players.
718 root 1.265 - remove unused "tooltype", "start_holding" object slots.
719     - change "weapontype" object slot to uint8.
720     - convert "hide" object slot into flag.
721     - reorder object members for better locality of reference and codesize
722     decrease.
723 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
724 root 1.267 - fix a crash when no skill could be found when killing amonster.
725 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
726     every completed aio operation.
727 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
728     and update mapspaces if necessary.
729 root 1.246
730 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
731 root 1.241 - removed all command line parsing, only env variables are supported
732     anymore.
733 root 1.239 - region-specific monsters will now once more be on the worldmap.
734 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
735 root 1.225 would grow out of bounds.
736 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
737 root 1.222 - fixed a double-escaping bug in the pod-parser.
738     - rewrote the cfpod parser in C++.
739     - hintmode moved to C++, players need to re-set their hintmode if
740     they dislike "show".
741 root 1.231 - fix RIP inscription.
742 root 1.239 - bump login name length from 18 to 20 char max.
743 root 1.231 - correctly support gender in emotes.
744     - correctly support gender in the death messages.
745     - correctly generate death messages for players only when they really die,
746     with increased information.
747 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
748     and data corruption (but apparently was never triggered).
749 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
750 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
751     data corruption bug.
752 root 1.223 - tweak coredumping/monitoring a bit.
753 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
754 root 1.227 - do not crash in the loader when an inventory object could not be loaded
755     (from a corrupted file).
756 root 1.241 - redid skills command to send output to proper channel.
757 root 1.233 - object->map is no longer refcounting.
758 root 1.228 - add FLAG_DEBUG for internal debugging.
759 root 1.231 - add NDI_VERBATIM flag to send_msg.
760 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
761 root 1.240 - player->exists is no longer a sync_job.
762 root 1.233 - split login.ext's player scheduler into
763     it's own player-scheduler.ext extension.
764 root 1.222
765 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
766 root 1.212 - require perl 5.10.
767 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
768 root 1.204 - swap player and observed count's on the map when observing.
769 root 1.205 - add (mostly untested) mapspace perl class and accessors.
770 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
771 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
772     could be found.
773 root 1.208 - pits now have a configurable "random spread" range and default
774 root 1.213 to a radius of two now.
775 root 1.212 - rewrite pay_player_arch.
776     - use a more stable perl_reload implementation.
777     - do not use Symbol::delete_package (causes crashes after perl-reload),
778     use our own, safer, clear_package instead.
779     - when asynchronously dumping core, close all file handles to allow
780     the server to restart concurrently.
781 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
782     sequences, without double-encoding. it should be faster, too.
783     - the above fixes wrong display of help tetx and many other issues.
784 root 1.216 - use lzf and frag packets for large messages for clients supporting them
785 root 1.218 (0.9976+), use it for long books and other messages.
786 root 1.210 - eradicate listen command and corresponding code.
787 root 1.211 - eradicate logs command.
788 root 1.218 - let the client log into the server log, used for crash backtraces.
789 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
790     old style spell objects with the spell magic bullet.
791 root 1.220 - (arch) fixed skill less rods in the archetypes
792 root 1.204
793 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
794 elmex 1.197 - made jeweler workbench larger and some other minor map
795     changes in jeweler town.
796 root 1.196 - fixed wrong item handling in jeweler skill code.
797 root 1.198 - (arch) use a special "key_random_map" for random map keys
798     that are used up.
799 root 1.199 - fix a crash when the player who was observed has logged out long
800     enough for his region/map to be gone.
801 root 1.200 - port to g++-4.3's incompatible tr1 changes.
802 root 1.201 - add some missing dependencies.
803 root 1.203 - log to /var/log/deliantra/ by default.
804     - hack observe code to enable smooth movmenet when observing.
805 elmex 1.195
806 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
807 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
808 root 1.179 - correctly move gsay to the party channel.
809 root 1.178 - fix a crash when animate weapon was used in some areas.
810 elmex 1.177 - fixed unnecessary identification of by converters created objects.
811 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
812     with NPCs.
813 elmex 1.175 - (arch) dragon scales got proper type now
814 root 1.193 - object::decrease would sometimes cause container weights to
815     be wrong, this has been fixed.
816 root 1.194 - do not send time updates for newly-seen items.
817 root 1.185 - thawing an icecube will once more drop its contents to the ground.
818 root 1.183 - fix cone spells etc. going through walls sometimes.
819 root 1.186 - fix a weight update bug that sometimes left containers
820     with wrong weights.
821 root 1.194 - added auto_apply event and extension for shop tiles.
822 root 1.172 - work around get_map_flags invoking perl and switching the stack.
823     - make sure the map is loaded when using a town portal return.
824 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
825     where healing spells didn't cost any grace.
826 root 1.173 - fix starvation kill reason.
827 root 1.174 - fix pk killer name message.
828 root 1.189 - don't let people apply signs with @match.
829 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
830     what seems to be the biggets memleak in the server).
831 elmex 1.171
832 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
833 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
834     - use anyevent to manage listen ports (this enables IPv6 support).
835 root 1.167 - server supports ipv6 client connections now.
836 root 1.168 - use newly-available Coro::AnyEvent.
837 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
838     to let it handle AIO requests.
839 root 1.167
840 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
841 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
842     processing considerably (especially in the client) and reduces data transfers
843     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
844 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
845     - (map) fixed npc dialogue in pup_land/s_f/special.
846     - bugfix: fix a crash when a player casts a swarm spell and then logs out
847     (swarm spells now stay in the player's inventory).
848 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
849 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
850     archetype *archname* (chairs of different facings were merged).
851     - bugfix: fix a potential crash issue in find_object_name (not used
852     normally).
853 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
854 root 1.164 (destruction, magic missile etc.).
855 root 1.163 - swarm spells without a direction now use various spiral patterns
856     instead of being fully random.
857 root 1.158 - update AnyEvent API to 3.4 and above.
858 root 1.156
859 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
860 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
861 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
862 root 1.152 - bugfix: the jumping skill now gives experience for jumping
863     and for attacking monsters. it also takes about one second to do a jump.
864 root 1.138 - bugfix: players couldn't starve in 2.53 :(
865 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
866 root 1.152 - bugfix: spell effects like word of recall are removed on death.
867 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
868     were created outside a map.
869 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
870     (fixed by reversing the logic).
871 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
872 root 1.153 - bugfix: the random map generator no longer leaks key objects.
873 root 1.154 - bugfix: support random maps >127x127.
874 root 1.152 - (maps) fixed the death certificate system in nimbus.
875 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
876 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
877 root 1.147 - (arch) give ball lightning a real name.
878 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
879 root 1.155 - support cfpod in ex replies (client item tooltips).
880 root 1.143 - unapply item in range slow when readying a spell.
881 root 1.148 - bugfix: account for rounding errors in weight updates.
882 root 1.139 - remove synchronous mkdir in chargen_race_done.
883     - fix per-race starting maps.
884 root 1.142 - check hiscore on suicide and quit as well.
885 root 1.138 - tell players when they are starving.
886 root 1.133 - get rid of costly object_from_name conversion for altar effects.
887     - fix map difficulty calculation for generators.
888 root 1.146 - slightly more intelligent handling of "is_animated" flag.
889 root 1.149 - support no_drop map header flag (before it was only available internally).
890 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
891 root 1.133
892 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
893 root 1.119 - bugfix: custom skill settings were not saved by the server.
894     - bugfix: remove did not actually remove items from the inventory, leaving
895 root 1.116 ghost items.
896 root 1.119 - bugfix: properly update items identified on the ground.
897 root 1.120 - bugfix: use localtime_r in the logger thread.
898 root 1.122 - bugfix: player starvation will now give the correct kill reason.
899     - bugfix: archetype reloads could crash the server.
900 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
901 elmex 1.114 player is not logged in.
902 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
903 root 1.117 server startup.
904 root 1.128 - bugfix: fix the door surround check in the random map generator.
905     - (maps) fix heaven quest difficulty progression.
906     - (maps) fix some random map styles.
907     - dropping items a shop is not interested in won't sell them anymore.
908     - rods and horns with a too low maximum charge allow now at least one discharge.
909     - implement kill & death statistics.
910     - random map preparation is no longer synchronous.
911     - rewrite find_style in perl, no longer does synchronous I/O.
912     - improve random map specials placement.
913     - make the killer a real object pointer instead of a string, improved
914     kill reason messages.
915 root 1.117 - take advantage of new aio_close and aio_chmod.
916 root 1.128 - implement archetype::get, object::deep_clone and update callers.
917 root 1.125 - change_abil is much faster.
918 root 1.126 - update the floorbox more often to work around the reverses item order
919     display in clients.
920 root 1.125 - cleaned up object copying by encapsulating it to a single place.
921 root 1.126 - add hints to the invite messages.
922 root 1.127 - rewrote key<->value pair handling.
923 root 1.128 - use an independent random number generator for the random map generator.
924 elmex 1.113
925 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
926 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
927     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
928     - completely automate the weight handling, should fix all weight
929     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
930 root 1.103 - reloading archetypes while a user was in the character creation phase
931     could crash the server.
932 root 1.106 - fix a nontrivial number of cases of code commented similar
933     to "is this really correct?", as many of those cases are now handles
934     automatically by lower level code.
935     - replace many ad-hoc checks for client visibility by object::visible_to,
936     should result in broader applicability of functions using it.
937 root 1.104 - merge items with different arch pointers refering to the same arch
938     (due to archetype reloads).
939 root 1.106 - refactored the object remove/insert functions and most related
940     functions (decrease, split, merge_ob etc.).
941 root 1.105 - make it compile better on freebsd (reported by pippijn).
942 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
943 root 1.108 - fix the longstanding "container stays open" bug.
944 root 1.107 - improved floorbox updating to be incremental and other protocol
945     optimisations.
946     - get rid of update_after_inventory_change and only do update stats
947     for weight once/tick/player at max.
948 root 1.109 - rewrite party commands, use party channel.
949 root 1.103
950 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
951 root 1.97 - properly link against libgthread as that is needed to make the slice
952     allocator thread-safe.
953 root 1.91 - support perls not compiled with 64 bit support (though this is not a
954     recommended configuration) (reported by Samuel Gondouin).
955 root 1.94 - always put godgiven items into the player inventory, never any containers.
956 root 1.92 - (maps, arch) the scorn go club was founded!
957 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
958 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
959     became a real spell-class.
960 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
961     - (arch) considerably strengthened spark shower and destruction.
962     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
963     finally reloadable at runtime.
964     - changed archetype loading algorithm to only require one pass and
965     use delayed resolving of references.
966 root 1.101 - examine command now uses the examine infobox.
967 root 1.102 - implement an "incremental garbage collector" for archetypes.
968 root 1.98 - enable slice allocator again.
969 root 1.96 - implement optional free memory poisoning.
970 root 1.91
971 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
972 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
973 root 1.85 skill.
974 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
975     names (also update all maps to use money instead of coins).
976 root 1.78 - add uuid accessors to perl.
977     - add coin names and archetype accessors to perl.
978 root 1.80 - fix runtime uuid file format to use "." instead of ",".
979 root 1.78 - change perl extensions to not use hardcoded coins and values.
980 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
981     and be more parsimonous of uuid usage by the exact value out on exit.
982 root 1.86 - write log messages in another thread, removing another sync point.
983     - support multi-line log messages in a nicer way.
984 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
985 root 1.81 - fix a minor memleak in the random map generator.
986     - some parts of the random map generator are not coroutine-safe,
987     so only call it "single-threaded".
988     - major cleanup of memory management in random map generator.
989 root 1.87 - slight refactoring of the random map generator, faster too.
990 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
991     bookkeeping bug.
992 root 1.87 - work around "player is on active list" problem by deactivating player
993     after loading.
994 root 1.81 - garbage collect shstr's more evenly and adaptively only when
995     there have in fact been allocations.
996 root 1.82 - fix object::insert to do as documented and insert into the env
997     if necessary.
998     - fix cf::map::unique_maps.
999     - fix nrof overflow check in can_merge_slow.
1000     - fix converter code to handle >31 bit values.
1001 elmex 1.83 - added support for the player_sold flag
1002 root 1.84 - converters no longer accept unpaid items.
1003 root 1.88 - canonicalize random map meta files for better unification.
1004 root 1.77
1005 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1006 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1007     when mlockall has been used.
1008 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1009 root 1.72 - use separate thread for ticker timing (and more in the future).
1010     this greatly increases timing accuracy and gets rid of an enourmous
1011     number of gettimeofday calls.
1012 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1013 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1014 root 1.71
1015 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1016 root 1.68 - rebalanced default experience table to be more exponential
1017     and much easier up to level ~40, then moderately harder.
1018 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1019 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1020     - do not exit on reload/load errors but properly cleanup.
1021 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1022 root 1.66
1023 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1024 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1025     (this fixes the jeweler skill).
1026 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1027 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1028 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1029     it has reset, which is better than putting it on the savebed, also as
1030 root 1.321 proof that the player didn't use a savebed).
1031 root 1.59
1032 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1033 root 1.56 - work around perl bug in configure perl module version check.
1034 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1035 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1036 root 1.52 - fix a bug in animate_weapon, causing a crash.
1037 root 1.54 - no longer exit when a coroutine throws an exception.
1038 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1039 root 1.53 - fix the "<player> is nuts" message.
1040 root 1.58 - fix an exception at logout due to the json_coder being gone.
1041 root 1.43 - upgrade to EV version 2.0 API.
1042 root 1.47 - when players don't apply a savebed correctly but stand above one,
1043     do not move or kill them.
1044 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1045 root 1.43 - implement generic framework for server-side resource files.
1046     - implement resource file update event.
1047     - hook experience table update into the framework.
1048     - move jeweler.yaml to resources (arch/).
1049 root 1.44 - switch from Crossfire to Deliantra perl module.
1050     - implement json2json arch filter.
1051 root 1.45 - implement widget protocol version 2, support for ui templates.
1052 root 1.54 - mapinfo is now handled fully asynchronously.
1053 root 1.48 - ext/irc: also log irc messages.
1054 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1055 root 1.43
1056 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1057 elmex 1.41 - limited the number of items that can be picked up and dropped
1058 root 1.42 as temporary measurement against bad performance or dropping things
1059     (this lead to long freezes and triggered the watchdog).
1060 elmex 1.41 - improved the performance of the drop command a bit.
1061 root 1.38 - switch from Event to EV for higher performance, easier usage,
1062     less bugs...
1063 root 1.39 - updated to release version of the gnu affero license.
1064 root 1.38
1065 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1066 root 1.36 - more thoroughly rename the binaries, contact addresses.
1067     - update the copyrights.
1068 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1069     crashes.
1070 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1071     potentially causing crashes.
1072 root 1.35 - assign weapons on user load time, not login-time, avoiding
1073     crashes.
1074    
1075 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1076 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1077 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1078     in some of the maps.
1079 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1080     which is now trivial to do.
1081 root 1.33 - removed all traces of the old (and never working) plug-in interface
1082     (70kb code less on amd64).
1083 root 1.34 - improve/tune scheduling priorities.
1084     - fix some freezing bugs.
1085     - fix a memory corruption problem in dynbuf.printf.
1086     - use channels for chat and many informational commands.
1087     - improved the tutorial.
1088     - create missile is now fixed.
1089     - race fields must now contain archetypes.
1090     - jumping skill now works as advertised.
1091 root 1.31
1092 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1093 root 1.24 - relicense under the gnu affero license.
1094 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1095 root 1.24 - implement server-side framework for generic resources.
1096     - use resource framework for server-provided ambient
1097     music.
1098 root 1.27 - save object owners (players only atm).
1099 root 1.24 - replace limited sound api with server-provided sound effects.
1100     - new sc (sound control) protocol command.
1101     - improve fxix protocol to include types.
1102     - exactly fill tcp segments, if possible.
1103     - output-rate is now an upper limit, the server will automatically
1104     (and quite perfectly) adjust to the network conditions, ensuring
1105     low latency even during bulk transfers (music, images, sounds etc.).
1106     - implement server-side widgets (i.e. client widgets controlled
1107     in the server side). this will allow future expansion without
1108     having to upgrade clients.
1109     - implement a (artwork) world map with realtime player position
1110     tracking.
1111     - new and more efficient extcmd (server still supports old extcmd
1112     protocol).
1113 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1114     calcluation that could be easily exploited by users.
1115     - rebalanced diseases to spread more naturally/evenly.
1116     - completely asynchronous map loading even for tiled maps.
1117 root 1.24 - replace simple messaging protocol with channels carrying metadata
1118     (similar to message types, but more directed at the user).
1119     - reduce command processing latency by a whopping 120ms by
1120     reordering some processing steps inside the server. this directly
1121     reduces lag by 120ms.
1122     - actually send spell faces to the client.
1123 root 1.23 - implement player genders.
1124 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1125     otherwise return to savebed and possible kill if the log-out
1126     was for too long.
1127     - fast socket-dead detection (kick player after 8 seconds without ack).
1128     - greatly reduce the cpu time needed to draw maps _again_.
1129     - archetypes are now subclasses of objects.
1130     - rebalanced shop greed and approval functions to be more realistic
1131     (and likely match the actual intention).
1132 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1133     italic, gender-specific text, paragraphs etc.
1134 root 1.24 - implemented hint framework, players can opt to receive hints.
1135     - implemented (long) book framework, added some books from the cf wiki.
1136 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1137     protocol and is capable of transmitting generic meta information.
1138 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1139     - replace the nexus by a per-player tutorial map that teaches stuff
1140     better than the newbie house.
1141 root 1.18 - fix the magicmap colours.
1142 root 1.19 - optimise map update even more by removing unneeded code and checks.
1143     - decouple map and stats update from pl->ob and use pl->observe instead.
1144     - implement observe command.
1145 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1146     calls with a simple comparison.
1147     - fix a latent crossfire bug that could crash the server because the
1148     map refresh did not update the mapspace.
1149 root 1.24 - support custom keys for regions and maps, regions are now
1150     refcount-managed.
1151     - allow worldmap overlays anywhere in the 000..999 range.
1152     - new system to acquire time slices for background jobs, to reduce
1153     jitter.
1154 root 1.27 - semi-persistent object-referencing framework (currently only players
1155     supported).
1156 root 1.22 - dependency tracking for perl extensions.
1157 root 1.24 - new slag-ex extension for cleaning cauldrons.
1158     - fix invoke result processing.
1159     - there are even less i/o syncpoints in the server now.
1160 root 1.29 - added map-tags extension that scans all maps for object tags
1161     and records them in the database (not used yet).
1162 root 1.28 - metaserver 2 support.
1163 root 1.22 - many more bugfixes and minor optimisations.
1164 root 1.16
1165 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1166 root 1.14 - optimised event invocation (non-wanted events can now be
1167     skipped with 4-5 inlined instructions).
1168 root 1.12 - complete rewrite of town_portal: it now creates a portal
1169     to the "nearest" town only, travel is only possible
1170 root 1.13 to the town and back, anybody can use it (also removes
1171     one of the remaining syncpoints in the server).
1172 root 1.10 - complete rewrite of the range/attack skill slot system:
1173     there are now two slots, one for combat, one for ranged
1174     attacks.
1175     - introduce the concept of a current weapon (either a ranged
1176     or a combat weapon/skill/tool) and switch between them as
1177     needed.
1178     - rewrite bow code so bows get more useful: apply damage,
1179     attacktype and other stats to the arrows and treat
1180     bows as weapons. also rebalance the missile weapons skill
1181     so its damage increases with level.
1182     - rewrite the complete player speed logic: weapon_speed now
1183     works as documented and there are no unnatural speed boosts.
1184 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1185     installation, replacing the old collect scripts and
1186 root 1.9 simplying deployment by scaling and cutting faces as required.
1187     - simplify the map protocol extensively by taking advantage
1188     of missing bigfaces, speeding up map generation immensely.
1189 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1190     other archetypes.
1191     - rationalise archetype, region and treasurelist file format
1192     into a single file format and make them reloadable asynchronously.
1193 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1194     reloadable at runtime.
1195 root 1.6 - implement 64x64 faceset support.
1196     - implement fxixsx protocol that saves
1197     a lot of bandwidth over the old image/face/smooth packets
1198 root 1.11 and allows images > packetsize, incremental and background
1199     transfers.
1200 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1201     on a face basis as opposed to a mapspace basis.
1202 root 1.7 - the server can now rate-limit image uploads to not exceed
1203     a certain (client-configurable) speed while guarenteeing full
1204     freedom of movement.
1205 root 1.8 - implement new ex command to request item descriptions.
1206     - implement new msg command for in-game messages with meta
1207     information (using xml).
1208 root 1.9 - enforce utf-8 for all text messages.
1209 root 1.13 - added micropather (not used yet).
1210 root 1.6 - many, many bugfixes.
1211 root 1.1
1212 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1213 root 1.1 - make coroapi accessible to cf+.
1214     - moved map handling logic completely to perl
1215     - per player maps are now marked in the map
1216 root 1.2 - maps are saved completely differently now,
1217     and much more often.
1218 root 1.17 - rewrote map header parser and writer, to be much faster.
1219 pippijn 1.4 - maps and players are now (in the average case) loaded
1220 root 1.2 and saved completely asynchronously, I/O contention will no
1221     longer freeze the server.
1222 pippijn 1.4 - players and maps can be loaded anytime, without the player
1223 root 1.2 being logged in.
1224 root 1.1 - automatically generate method interfaces for perl from headers
1225     - unbundled freezethaw
1226     - mostly rewrote common/map.C
1227     - completely rewrite server/swap.C
1228     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1229     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1230     - better message for apply failures due to applymode
1231     - removed most all of the weather code
1232     - unified logging to stderr and file
1233     - too many minor changes to document
1234 root 1.615