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Revision: 1.651
Committed: Fri Apr 16 02:21:26 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.650: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.647 TODO:
51     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
55 root 1.647 TODO: the tree nekosans, logfile at maybe?
56     2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2)
57     2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1)
58     2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3)
59     2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1)
60 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
62 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
63 elmex 1.630 (by Dustfinger).
64 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
65 elmex 1.573 - made (wizard) look_at show also uuids.
66     - added cf::object::find_object_uuid (::find_object already exists!).
67 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
68 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.625 - do not update the floorbox while running, to avoid big item
76     updates that cost network bandwidth and processing power.
77 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
78     caused overflows causing monsters to become living deads.
79 root 1.619 - unapply weapons and armour before trying to improve it.
80 root 1.588 - teach the random map generator the ability to read ".rmg" files
81     that specify which actual style map to generate, and use it for
82     the default decorstyle to avoid inappropriate maps to be used.
83 root 1.639 - support (with some limitations) multiple different skills with the
84     same subtype.
85 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
86     so nekosan could end up beign saved AND escaped to another map.
87 root 1.636 - show invisible no longer makes magic mouths visible.
88 root 1.583 - move_type changes (spells, skills etc.) now will correctly
89     take move_on/move_off into account (e.g. buttons).
90 root 1.582 - display (exit) or (random map) in client for those objects.
91 root 1.606 - removed (useless) spell damage columns from spell info and replace
92 root 1.578 it by effective casting level - clients > 2.10 required to display
93     properly.
94 elmex 1.565 - building of levers/doors works again for all kinds of floors.
95 elmex 1.563 - the player can now withdraw and deposit all the available money.
96 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
97     steinwandstadt/celvear.
98 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
99 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
100     clients.
101     - tcp.ext didn't unbind in reloads.
102     - map-tags.ext didn't properly close the database on reloads.
103 root 1.567 - cfutil skips .-directories when scanning.
104 root 1.571 - build.ext prevents players from building on other player's maps.
105     - rent.ext allows the dm to enter anytime.
106     - NPC_Dialogue adds a new predefined variable, $map.
107     - new "build" event hook.
108 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
109 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
110 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
111     them on loading, for old playerfiles and maps.
112 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
113     would be handled differently nowadays anyway.
114 root 1.584 - random map .meta were not being expired at all.
115 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
116 root 1.586 - update to automake 1.10.
117 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
118     require level 4 anymore.
119 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
120 root 1.590 - monsters now rotate through all skills (in chosen_skill).
121 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
122 elmex 1.593 - added detect mineral vein spell.
123 root 1.592 - support "wall overlays" in the random map generator - not very generic,
124     used by minable veins.
125 elmex 1.594 - (maps) relocated jeweler town to another directoy.
126 root 1.603 - (arch) implement mining pickaxes and mining skill.
127 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
128 root 1.601 - generate most constants for perl automatically.
129 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
130     - when player dies, restore his food to at least 200.
131 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
132 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
133 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
134 root 1.600 - the singing skill actually respects the direction now.
135     - oratory and singing now require a direction.
136 root 1.603 - use_skill now requires that you can actually apply the skill tool.
137 root 1.604 - do not invoke perl on every user command anymore by providing
138     a comamnd and an unknown_command event.
139     - move mark, run, run_stop, fire and fire_stop commands back from
140     perl to C++, for speed reasons (basically undo patchset 1304).
141     - add a client_destroy event, so we don't have to hook the
142     attachable destroy event (which is called much more often).
143 root 1.606 - removed (unused) FLOOR object type.
144 root 1.607 - fix errornous change_abil messages for rods (and other types).
145 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
146     all into server/commands.C.
147 root 1.609 - save and restore combat/ranged/current slot for players.
148 root 1.610 - the server now batches item's face/fx commands, as opposed
149     to sending one fx per item - helps mostly at connect and
150     with floorbox updates.
151 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
152 root 1.614 - the random map generator now supports selecting difficult for
153     more style categories than just monsters (all except fountains
154     apparently).
155 root 1.617 - object serialiser no longer creates empty "owner" references.
156 root 1.620 - make sure failed castings take some time, too, to avoid being
157     smitten by your god.
158     - many more failmsgs and help texts.
159 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
160 root 1.623 - stop thrown objects when their speed goes too low.
161 root 1.624 - log the number of unique logins seen every minute in a compact
162     format (for statistics).
163 root 1.626 - do not send delitem for players.
164 root 1.627 - support static scalar data members properly in genacc now.
165     - implement "simple" freelist management for objects.
166 root 1.628 - recycle object counts now - to support longer uptimes.
167 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
168     function (and yes, 666 is exact!).
169     - random map generator results should now be fully repeatable.
170 elmex 1.635 - fixed possible crash bug in build code.
171 root 1.638 - rename find_marked_object to ->mark and speed up.
172 root 1.640 - player movers properly destroy themselves when used up, instead
173     of leaking.
174 root 1.642 - do not show msg for unidentified objects that need identification.
175 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
176 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
177     next_line method.
178 root 1.646 - use nicer file format for exp_table and attackmess
179     (more like other resource files).
180     - make parse errors during server startup fatal.
181 root 1.562
182 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
183 root 1.558 - (maps) fix travel to valdor and back.
184 root 1.545 - do no longer by default eval map cod ein safe compartments
185     (this can be re-enabled using the safe_eval config option).
186 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
187     in lorak.
188 root 1.559 - fix data corruption issues caused by recursive calls to
189     unordered_mapwalk - now every caller must provide its own
190     buffer.
191 root 1.538 - (maps) improve tindervale maps slightly.
192 root 1.544 - (arch) considerably decrease slag ex price.
193 root 1.540 - (arch) fix filth archetype.
194 root 1.556 - extension dependency resolve was completely broken.
195 root 1.544 - multipart objects would cause save_throw_object to crash - it
196     now acts on the head only.
197 root 1.541 - do not try to connect to an irc server unless explicitly configured.
198 root 1.542 - do not expect decltype() to be available in gcc 4.4.
199 elmex 1.543 - extended the safe perl environment by loops.
200 root 1.547 - (arch) fix "armless cook" facings.
201     - the "experience table" resource item did not have a proper
202     hash associated with it, so updates could not be detected.
203 elmex 1.550 - fixed poison traps in doors.
204 root 1.548 - player->killer_name did not properly flag the name as unicode.
205 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
206     and provide a non-destructive SvPVutf8 variant.
207 root 1.554 - do not allow dragon players to change their title via the settings.
208 elmex 1.552 - ratelimited jeweler skill nugget conversion.
209 root 1.551 - under high load, the server stopped swapping out to make
210     the server more responsive, but making it impossible to reduce
211     the load by... swapping out. slot queuing will now always make
212     some progress.
213     - improve the quality of the load-avg calculation.
214 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
215 root 1.556 - don't fail to write the runtime file if the temporary already exists.
216 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
217     player now.
218 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
219     timestamp and use a tab in the client to increase awareness.
220 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
221     setflag 0 is possible.
222 root 1.560 - make install now deletes old extensions, to ease upgrades in the
223     deliantra vm.
224 root 1.538
225 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
226 root 1.532 - the destruction spell could/would corrupt server memory quite often.
227 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
228     disk, not when it already was in memory.
229 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
230     avoiding livelock during high-load emergency saves.
231 root 1.530 - logging in did not properly unapply all skills.
232 root 1.531 - (maps) make the invite quest marking much more obvious.
233 root 1.533 - (arch) fix warrior archetype names.
234 root 1.532 - map prefetching never prefetch upwards.
235 root 1.534 - wizpass no longer makes you non-blocking.
236 root 1.536 - (maps) add light to some of the special maps, add troll
237     map.
238 root 1.530
239 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
240 root 1.515 - (maps) add gorokh_final mapset from crossfire.
241 root 1.516 - (maps) block most vault-type mlab locations, open up
242     imperial converters for anybody to use.
243 root 1.519 - (maps, arch) replace all permanent stat potions by random
244     variants.
245 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
246 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
247     real player object on player changes.
248 root 1.522 - diseases and maybe other things could sometimes reduce the speed
249     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
250     much grief.
251 root 1.523 - speed_left randomisation was, apparently, totally broken.
252     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
253     of the speed slot internally and in map save files. among other
254     things, this gets rid of all the abs (speed) calls.
255     - reduce map file save files by using abridged keywords aliases.
256 root 1.494 - shop specialisation calculation was totally broken.
257 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
258     now enforced.
259 root 1.498 - fix magic mapping, which only worked for inate spell casting.
260 root 1.495 - godgiven items will now be explicitly described as such.
261 root 1.524 - (arch) dded a quiver of bolts.
262 root 1.504 - materialnames would change "randomly" on every load, only
263     set the material when the materialname was not set before.
264 root 1.497 - balancing change, halve rod recharge speed (instead
265     of 4.8s, the standard rods now recharge in ~10s. not a solution,
266     but still.
267 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
268 root 1.509 the costly flag-checking loop in most cases and using a simple
269     repeat-cache for speed_left.
270 root 1.507 - always delay stats update for players on insert/remove till
271     next tick/command, which saves a lot of cpu cycles on drop/take.
272 root 1.514 - add hint about havign to run to attach unaggressive npcs.
273 root 1.494 - pet monster level was not displayed correctly in "showpets index".
274     - clean up floating point conversions and many similar nitpicks.
275 root 1.502 - fix hanuk altar.
276 root 1.504 - overhaul material system to be much faster, and having less bugs, but
277     still having a lot of cruft :/.
278 root 1.502 - add marble shop floor.
279 root 1.494 - move gcc specifics to new file include/compiler.h.
280     - unrecognised cfpod directives could cause undefined behaviour.
281 root 1.505 - added boes' marble shop to steinwandstadt.
282 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
283     - optimise mapspace updates.
284     - cache volume/items per mapspace.
285 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
286     decrease).
287 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
288     have led to weird item multiplications.
289 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
290 elmex 1.501 - fixed crash bug in learn_spell command.
291 elmex 1.634 - enhanced output of the mapinfo command.
292 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
293 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
294     from perl to c++.
295 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
296     and use it in some "inner" loops.
297 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
298 elmex 1.511 - fixed jeweler experience output to not be floating point.
299 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
300 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
301 root 1.518 - try to prefetch memory inside process_objects, which can give
302     enourmous speed gains.
303     - make some small optimisation to the process_objects loop.
304 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
305     handling different chksum lengths.
306     - check for hash collisions in cfutil.
307     - reduce face checksum size from 6 to 4 bytes.
308 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
309 root 1.523 - removed weather-specific attributes.
310     - fixed genkeywords dependency.
311     - do not clear "randomitems" slot for world underlays.
312     - use "sl" as short-hand for speed_left in save-files, just to make them
313     smaller.
314 root 1.517 - in general, don't crash on value-less resource file lines
315     anymore, due to get_str never returning a 0-pointer.
316 elmex 1.521 - code cleanup in move_symptom.
317 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
318 root 1.494
319 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
320 root 1.481 - some Andrew Madloch wanted, despite being specifically told
321     multiple times that the Deliantra parts additions are under AGPL,
322 root 1.487 lock up the source code of the server within his company.
323 root 1.481 some reorganisations have been done to the sourcecode to make
324     it clearer that this violates the Affero GPL. Help to keep
325     Deliantra free software even for the coming generations
326     and be wary of the promises of Andrew Madloch, he has nothing
327 root 1.487 good in mind for free software.
328 root 1.480 - clarify which files of the server are 100% AGPL.
329 root 1.481 - minor reorganisation, move some GPL code into other files.
330 root 1.483 - implement viewpoint (which is like observe, but only for the map,
331     not stats etc.).
332 root 1.484 - replace magic mapping overlay by a flying bird exposing area
333     on the worldmap (ext/magic_mapping.ext).
334 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
335     - @find results in npc dialogue is now stored in $find.
336 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
337 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
338 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
339     dm instead.
340 root 1.456 - (maps) add town portal to celvear.
341 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
342     mapsets from crossfire, together with associated archetypes.
343 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
344     - (maps) define a new whalingoutpost region.
345 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
346     and most archetypes that go with them (without stoning and swallow effects),
347     casino tokens and stock certificates are also missing.
348 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
349     and santo dominion.
350 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
351     to go with them. also adjusted archetypes to be more korrekt "gotisch".
352 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
353 root 1.460 - properly close client-side dialogue when the player is teleported away.
354 root 1.459 - map-tags did not properly close it's database tables or wait
355     for a quiescent state, causing memory corruption on reload.
356 root 1.454 - support "stat.xyz" accessor in match expressions.
357 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
358 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
359     fixes long answers from npc dialogue).
360 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
361 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
362     and to not add a "put your code here" force needlessly.
363 root 1.463 - (arch) fix or improve many plurals.
364 root 1.465 - markers do no longer add a force if the slaying field is unset.
365 root 1.466 - sped up search-items implementation, but it's still horrible.
366 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
367 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
368     used to reogianise the illogical arch tree a bit.
369 root 1.479 - (maps) import most map names from crossfire.
370 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
371 root 1.483 - fly_high movement gives better los, ignoring blocksview.
372 root 1.488 - the addexp command should now honour skill names with spaces.
373 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
374 root 1.491 - (arch) added many more buildable marble floors.
375 root 1.490 - major namespace cleanup: save 45kb by making functions static
376     that were unnecessarily global.
377 root 1.452
378 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
379 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
380 root 1.451 - fix a memory buffer overflow in the book code.
381 root 1.429 - add @check, @find npc dialogue commands.
382     - (maps) add a number of town interiors.
383 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
384 root 1.451 - (maps) add celvear area from cfextended.
385 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
386     - (server,maps) fix bug causing some library books not to be chained down,
387     cause Scorn/Navar libraries not to have inscribable books.
388 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
389 sf-marcmagus 1.433 inappropriate item power.
390 root 1.448 - (maps) fix intwell balancing issue.
391 root 1.437 - improve the look of generated books.
392 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
393     - fix bug where players could bypass no_drop by putting items in containers.
394 root 1.430 - consecutive commands arriving at the same time in the server would be
395     corrupted if the length was >255.
396 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
397 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
398     and perl.
399 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
400     functionality (and more) inside the same object using the match expressions.
401     - create simpler match expression compiles in many common cases.
402 root 1.439 - reduce object size by removing obsolete "seen_by" member.
403 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
404     of the new dynbuf::splice function (which gave an unexpected net win
405     in code size...).
406 root 1.442 - the server will no longer complain (and subtly fail) when an object
407     being removed from a map causes another object to get removed.
408 root 1.441 - banish strncpy from the server, speed up and simplify sending item
409     descriptions to the client considerably.
410 root 1.442 - add new "in head" set modifier for matches.
411     - new BLOCKED_MOVE event added.
412     - mapscript archetype now has activate_on_xxx true by default, as similar
413     connected elements.
414 root 1.448 - (maps) imported all styles from cfextended except
415 root 1.444 floorstyles/land_plots and monsterstyles.
416 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
417 root 1.446 - don't crash when treasure lists are empty / supply new empty
418     treasurelist for randomitems when none can be found.
419     - implement cf::map::static_maps and use it in map-tags.ext.
420 root 1.449 - fix a bug in map-tag scanning when moving tags.
421 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
422     for a reaction.
423 root 1.447 - implement new "loadall" map loading command, purely for debugging.
424 root 1.429
425 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
426 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
427     but not horns (to make them more useful for content-creators).
428 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
429     2) it skipped spell effects and 3) it didn't handle the case where
430     and object was destroyed while iterating over it correctly. all this
431     allowed players to sometimes walk onto spaces they should not be able to
432     walk on.
433 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
434 root 1.399 - examining an object now dumps the serialised object form when the user
435 root 1.404 is a wizard (wizlook).
436 root 1.421 - altars no longer accept unpaid items.
437 root 1.411 - party spells didn't work all that well.
438 root 1.424 - added complex object matching framework (cf::match), and make altars
439     and pedestals use it.
440 root 1.425 - identified skill-tools show what skill they grant.
441 root 1.399 - display the duration of change_ability spells when examining them
442     (missing: protection spells, but they are a hack...).
443 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
444     adding more variety to the different mushrooms.
445 root 1.398 - fix a minor cfpod formatting bug.
446 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
447     the hintmode setting on the settings page.
448 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
449 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
450 root 1.399 - enable the object loader to also dump archetypes.
451 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
452 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
453 root 1.402 - force the initial face when loading an object that is time-animated
454     or a monster, so it does not have to be specified anymore.
455 root 1.403 - fix a bug where recasting an ability changing spell could shorten
456     its remaining duration.
457 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
458 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
459 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
460     up splay operations as well.
461 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
462 root 1.412 - implement introspection data for C++ classes (%REFLECT).
463 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
464 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
465 root 1.419 - fix transmutation alchemy.
466 root 1.424 - speed up many frequently-invoked C->perl callbacks.
467 root 1.419 - added complex object matching framework, to be used in altars and the like.
468 root 1.426 - switch to YAML::XS from YAML.
469 root 1.396
470 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
471 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
472     that ultimately was not helpful to catch it :)
473 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
474     all callers to use either one or the other, as appropriate. This
475     fixes the (rather fragile) light spell, maybe others.
476     - fixed an overflow and exploit in the bank/payment code.
477     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
478 elmex 1.384 to explain the skill a bit more.
479 root 1.389 - removed a buggy check for zero attacktype. So that we might find
480 elmex 1.388 the real bugs in the archs/maps/objects.
481 elmex 1.394 - Fixed enabling torches with lighters.
482 elmex 1.387 - (maps) Added Heaven Town region.
483     - (arch+maps) Fixed & normalized warriors on map
484     /quests/peterm/CTower/Barracks.
485 root 1.392 - fix the light spell (and possibly diseases and other lights).
486 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
487 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
488     a long time ago, and similar cases are still to be found in the maps.
489     - make the socket_timeout configurable in the code (but not yet for users).
490 root 1.393 - earth wall health bar is now correct.
491 elmex 1.384
492 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
493 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
494     freeze with IO::AIO anymore due this change.
495 root 1.364 - avoid a crash when a player tries to apply a lighter.
496 root 1.376 - allow a spell argument for dimension door.
497 root 1.362 - move shop item listing and some otherstuff into the info tab.
498 root 1.360 - avoid crashes when non-players cast party spells.
499 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
500 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
501     - small improvement of the number of potions in shops
502     (by Job Vranish).
503     - added a few party spells (by Job Vranish).
504 root 1.362 - use a common message dynbuf.
505 root 1.364 - destroying tear down objects will now use the full hp range
506     for animation and will only destroy/lastframe when hp < 0.
507     - allow monsters to use earth to dust.
508     - use manhattan distance for get_rangevector_from_mapcoord, just as
509     in get_rangevector.
510     - los updates now correctly take tiled maps into account.
511     - do los updates even on maps without darkness.
512 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
513 root 1.375 - upgrade to IO::AIO 3.21.
514 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
515 elmex 1.373 - properly catching exceptions from callback in irc.ext.
516 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
517 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
518 elmex 1.368 - (arch) added hint about usage to Slag Ex.
519 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
520     like the rest.
521 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
522 root 1.378 - (arch+maps) added rate limited converter and adjusted
523     /elmex/mana_fountain.
524     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
525     - reduce size of casting_time, move_status, attack_movement,
526     last_heal and last_sp slots, squeezing some more space out of struct
527 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
528     anywhere.
529 root 1.358
530 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
531     - fixed bug in alchemy, where finding the right object for enhancements
532     didn't work.
533 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
534     effects (w.r.t. put_more) per mapspace, to give the server a chance
535     to survive a hundred deathsheads.
536 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
537     disastrous bug of unfortunately unknown proportions...
538 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
539 root 1.343 - use gender-neutral place descriptions for invite.
540 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
541     Thanks go to Lisa Larsen!
542 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
543     anymore).
544 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
545 root 1.345 - use better dependency tracking for include/keyword.h.
546 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
547     so it is possible to invite somebody out of some stck-till-death traps,
548 root 1.346 or simply to commit suicide.
549 root 1.352 - replace the "ignoring delayed commands" message by something more useful
550     (cf. cunning gnome freezeing issue).
551 elmex 1.349 - various fixes for weapon improvements.
552 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
553 root 1.353 - support T and G sequences in cfpod.
554 root 1.343
555 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
556 root 1.339 - convert me command from per-map to chat, which makes more sense, also
557     document it.
558 elmex 1.336 - more than one spellbooks of same class can now be given
559     in class selection.
560 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
561     spell rebalancements.
562 elmex 1.338 - the IRC gateway filters IRC colors now.
563 elmex 1.336
564 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
565 root 1.331 - (arch) fix quiver of Holding Bolts.
566 root 1.332 - applying unpaid items will now examine them.
567 root 1.330 - add "What" column to body command, showing items in that slot.
568 elmex 1.329 - redesigned and rebalanced lamps and torches.
569 root 1.330 - add "..." to item names that have been shortened.
570     - fixed "assign" function that squeezes strings into fixed length.
571 elmex 1.333 - add cursed effect to lamps and (some) torches.
572 elmex 1.334 - fixed bad assigned crafting skills and their tools.
573 root 1.312
574 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
575 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
576 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
577 root 1.312 - make monster smell logic dependent on their wisdom stat.
578 root 1.324 - put the death reason into a separate tab.
579     - converted "connected" slot to string, cleanly got rid of some ugly
580     hacks such as the path_attuned hack.
581 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
582     - replace one-at-a-time hash by faster than smaller FNV-1a hash
583     when hashing strings.
584 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
585 elmex 1.320 whether the right cauldron is used.
586 root 1.313 - considerably optimise shared string implementation by
587 root 1.316 making its null value a compiletime constant.
588 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
589     as well as using shstr_cmp to pass shared stringsa round efficiently,
590     for lots of code size savings.
591 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
592     they are sleeping: generators now check for the sleeping flag.
593 root 1.318 - tell gcc not to excessively inline some perl interface functions.
594 root 1.322 - remove marking rune length limit.
595 root 1.323 - fix formatting of cfpod when a verbatim block was following
596     a single newline.
597     - move resistances, statistics and showpets command output into tabs.
598 root 1.326 - implement map scripts that can replace the boulder logic without
599     having to write extensions.
600 root 1.310
601 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
602 root 1.302 - fix a longstanding bug that teared multipart monsters
603     at map boundaries apart.
604 root 1.292 - temporarily make permanently invisible player visible when
605     he/she makes noise.
606 root 1.284 - fix being able to see through walls a bit.
607 root 1.303 - improve look at output.
608 root 1.285 - completely replaced the line of sight algorithm with a variant
609     of spiral fov capable of visibility grades and arbitrary
610     shadow angles, that uses less memory and less code.
611     - the new los code supports arbitrary map rectangles and loosens
612 root 1.310 other restrictions of the old code, supporting further optimisations.
613     - update los if blocksview-objects are inserted in a map, not just when
614 root 1.287 removed (e.g. for summon fog).
615 root 1.303 - permanent invisibility doesn't make immune against making noise:
616     implement a noise system that allows monsters to locate the player
617     when he/she makes noise.
618     - implement a primitive smell system that monsters can use to track
619     players.
620 elmex 1.288 - create bomb now also works when casted by door traps.
621 elmex 1.290 - (arch) new torch graphics.
622 root 1.289 - (maps) considerably soften the subway spider.
623 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
624     the guards from being killed by players.
625 root 1.310 - (maps) lots of tweaks in and around scorn.
626     - (maps) use special non-blocksview jungle, mountain and
627     darkforest freely on the worldmap, to get gradual sight obstacles
628     instead of total blackout in those areas.
629 root 1.289 - no maximum darkness for outdoor maps anymore.
630 root 1.291 - add more hints, fix some messages.
631 root 1.292 - fix a bug: firing rods should tell you something about them.
632     - make light additive even within players.
633 root 1.293 - darken xrays effect a bit.
634     - improve handling of los changes when inserting or removing
635     objects, not perfect yet.
636     - make map darkness signed (formerly unsigned) to allow
637 root 1.294 ambient lighting and centrally manage darkness as an offset.
638     - revamped, fixed and documented the server calendrics, also
639     tell users the current time and data, to improve awareness.
640     - implement proper wizlook flag and handling of wizlook, instead
641     of dumbly just clearing los once.
642 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
643     and has a smaller runtime variance.
644 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
645     making them actually useful.
646     - see_in_dark now increases the viewing radius by 3.
647 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
648     speedup, as well as in many other places.
649 root 1.299 - remove support for extended map infos - these are not used
650     by the deliantra client and removing them gives us a 10% speedup
651     when sending map changes.
652 root 1.300 - remove most gcfclient and other client bug workarounds, as well
653     as now obsolete protocol versions, simplying the code.
654 root 1.301 - optimise and simplify generation of random numbers.
655 root 1.303 - correctly provide a non-zero default density for materials, to
656     avoid crashes, fix other bugs in the material handling code.
657     - fix volume calculations.
658     - fix cfpod parsing when multiple verbatim blocks were separated by
659     newlines.
660 root 1.305 - increase monster detection radius from wis/5 to wis/3.
661 root 1.306 - remove old pickup modes.
662     - remove obsolete disarm and search commands (search wasn't working
663     anyways).
664 root 1.308 - fix a crash when an npc applied a sign.
665 root 1.284
666 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
667 root 1.283 - this release is assumed to be very stable.
668     - (maps) radically redesigned and improved tutorial.
669 root 1.280 - directional casting no longer immediately removes the invisible effect.
670 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
671 root 1.272 - fix overflow in lighting calculations.
672     - negative glow radii can no longer cause total darkness.
673 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
674     only maximally-lit ones.
675 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
676     - swashbucklers got the oratory skill now.
677 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
678 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
679 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
680 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
681     (which was probably broken, too).
682 root 1.281 - support negative glow radii during daytime, too.
683     - use circular, not rectangular, viewing area.
684     - use minimum viewing distance of 2 in outdoor maps.
685     - negative glow is stronger than viewing area or lamps.
686 root 1.283 - (arch) new darkness spell face.
687 root 1.272
688 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
689     - (maps) completely redesigned scorn.
690 root 1.269 - "cast light" now works on oneself.
691 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
692     negative glow radii again (they were totally broken before).
693 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
694 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
695 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
696 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
697 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
698     back to the player.
699 root 1.251 - attuned/repell and spell base level system reworked.
700 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
701 root 1.247 be less erratic now.
702 root 1.248 - refuse to write the uuid file if the uuid is zero
703     (to avoid writing it in early crashes).
704 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
705     - speed up emergency_save by not syncing every file separately.
706     - no longer reattach perl to every object on reload, it's slow, and no longer
707     necessary since we don't nuke stashes anymore.
708     - do not bootstrap perl from the commandline args, use separate eval for
709     better error reporting.
710 root 1.259 - fix a crash when pushing cone spells met ice attacks.
711 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
712 root 1.255 - speed up map refresh in server a bit.
713 elmex 1.258 - refactored drop code and fixed some programming errors in it.
714 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
715 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
716 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
717     as the current weight of the inventory.
718 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
719     dragonfire has been introduced for the non-dragon players.
720 root 1.265 - remove unused "tooltype", "start_holding" object slots.
721     - change "weapontype" object slot to uint8.
722     - convert "hide" object slot into flag.
723     - reorder object members for better locality of reference and codesize
724     decrease.
725 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
726 root 1.267 - fix a crash when no skill could be found when killing amonster.
727 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
728     every completed aio operation.
729 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
730     and update mapspaces if necessary.
731 root 1.246
732 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
733 root 1.241 - removed all command line parsing, only env variables are supported
734     anymore.
735 root 1.239 - region-specific monsters will now once more be on the worldmap.
736 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
737 root 1.225 would grow out of bounds.
738 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
739 root 1.222 - fixed a double-escaping bug in the pod-parser.
740     - rewrote the cfpod parser in C++.
741     - hintmode moved to C++, players need to re-set their hintmode if
742     they dislike "show".
743 root 1.231 - fix RIP inscription.
744 root 1.239 - bump login name length from 18 to 20 char max.
745 root 1.231 - correctly support gender in emotes.
746     - correctly support gender in the death messages.
747     - correctly generate death messages for players only when they really die,
748     with increased information.
749 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
750     and data corruption (but apparently was never triggered).
751 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
752 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
753     data corruption bug.
754 root 1.223 - tweak coredumping/monitoring a bit.
755 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
756 root 1.227 - do not crash in the loader when an inventory object could not be loaded
757     (from a corrupted file).
758 root 1.241 - redid skills command to send output to proper channel.
759 root 1.233 - object->map is no longer refcounting.
760 root 1.228 - add FLAG_DEBUG for internal debugging.
761 root 1.231 - add NDI_VERBATIM flag to send_msg.
762 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
763 root 1.240 - player->exists is no longer a sync_job.
764 root 1.233 - split login.ext's player scheduler into
765     it's own player-scheduler.ext extension.
766 root 1.222
767 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
768 root 1.212 - require perl 5.10.
769 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
770 root 1.204 - swap player and observed count's on the map when observing.
771 root 1.205 - add (mostly untested) mapspace perl class and accessors.
772 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
773 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
774     could be found.
775 root 1.208 - pits now have a configurable "random spread" range and default
776 root 1.213 to a radius of two now.
777 root 1.212 - rewrite pay_player_arch.
778     - use a more stable perl_reload implementation.
779     - do not use Symbol::delete_package (causes crashes after perl-reload),
780     use our own, safer, clear_package instead.
781     - when asynchronously dumping core, close all file handles to allow
782     the server to restart concurrently.
783 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
784     sequences, without double-encoding. it should be faster, too.
785     - the above fixes wrong display of help tetx and many other issues.
786 root 1.216 - use lzf and frag packets for large messages for clients supporting them
787 root 1.218 (0.9976+), use it for long books and other messages.
788 root 1.210 - eradicate listen command and corresponding code.
789 root 1.211 - eradicate logs command.
790 root 1.218 - let the client log into the server log, used for crash backtraces.
791 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
792     old style spell objects with the spell magic bullet.
793 root 1.220 - (arch) fixed skill less rods in the archetypes
794 root 1.204
795 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
796 elmex 1.197 - made jeweler workbench larger and some other minor map
797     changes in jeweler town.
798 root 1.196 - fixed wrong item handling in jeweler skill code.
799 root 1.198 - (arch) use a special "key_random_map" for random map keys
800     that are used up.
801 root 1.199 - fix a crash when the player who was observed has logged out long
802     enough for his region/map to be gone.
803 root 1.200 - port to g++-4.3's incompatible tr1 changes.
804 root 1.201 - add some missing dependencies.
805 root 1.203 - log to /var/log/deliantra/ by default.
806     - hack observe code to enable smooth movmenet when observing.
807 elmex 1.195
808 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
809 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
810 root 1.179 - correctly move gsay to the party channel.
811 root 1.178 - fix a crash when animate weapon was used in some areas.
812 elmex 1.177 - fixed unnecessary identification of by converters created objects.
813 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
814     with NPCs.
815 elmex 1.175 - (arch) dragon scales got proper type now
816 root 1.193 - object::decrease would sometimes cause container weights to
817     be wrong, this has been fixed.
818 root 1.194 - do not send time updates for newly-seen items.
819 root 1.185 - thawing an icecube will once more drop its contents to the ground.
820 root 1.183 - fix cone spells etc. going through walls sometimes.
821 root 1.186 - fix a weight update bug that sometimes left containers
822     with wrong weights.
823 root 1.194 - added auto_apply event and extension for shop tiles.
824 root 1.172 - work around get_map_flags invoking perl and switching the stack.
825     - make sure the map is loaded when using a town portal return.
826 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
827     where healing spells didn't cost any grace.
828 root 1.173 - fix starvation kill reason.
829 root 1.174 - fix pk killer name message.
830 root 1.189 - don't let people apply signs with @match.
831 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
832     what seems to be the biggets memleak in the server).
833 elmex 1.171
834 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
835 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
836     - use anyevent to manage listen ports (this enables IPv6 support).
837 root 1.167 - server supports ipv6 client connections now.
838 root 1.168 - use newly-available Coro::AnyEvent.
839 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
840     to let it handle AIO requests.
841 root 1.167
842 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
843 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
844     processing considerably (especially in the client) and reduces data transfers
845     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
846 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
847     - (map) fixed npc dialogue in pup_land/s_f/special.
848     - bugfix: fix a crash when a player casts a swarm spell and then logs out
849     (swarm spells now stay in the player's inventory).
850 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
851 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
852     archetype *archname* (chairs of different facings were merged).
853     - bugfix: fix a potential crash issue in find_object_name (not used
854     normally).
855 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
856 root 1.164 (destruction, magic missile etc.).
857 root 1.163 - swarm spells without a direction now use various spiral patterns
858     instead of being fully random.
859 root 1.158 - update AnyEvent API to 3.4 and above.
860 root 1.156
861 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
862 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
863 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
864 root 1.152 - bugfix: the jumping skill now gives experience for jumping
865     and for attacking monsters. it also takes about one second to do a jump.
866 root 1.138 - bugfix: players couldn't starve in 2.53 :(
867 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
868 root 1.152 - bugfix: spell effects like word of recall are removed on death.
869 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
870     were created outside a map.
871 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
872     (fixed by reversing the logic).
873 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
874 root 1.153 - bugfix: the random map generator no longer leaks key objects.
875 root 1.154 - bugfix: support random maps >127x127.
876 root 1.152 - (maps) fixed the death certificate system in nimbus.
877 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
878 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
879 root 1.147 - (arch) give ball lightning a real name.
880 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
881 root 1.155 - support cfpod in ex replies (client item tooltips).
882 root 1.143 - unapply item in range slow when readying a spell.
883 root 1.148 - bugfix: account for rounding errors in weight updates.
884 root 1.139 - remove synchronous mkdir in chargen_race_done.
885     - fix per-race starting maps.
886 root 1.142 - check hiscore on suicide and quit as well.
887 root 1.138 - tell players when they are starving.
888 root 1.133 - get rid of costly object_from_name conversion for altar effects.
889     - fix map difficulty calculation for generators.
890 root 1.146 - slightly more intelligent handling of "is_animated" flag.
891 root 1.149 - support no_drop map header flag (before it was only available internally).
892 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
893 root 1.133
894 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
895 root 1.119 - bugfix: custom skill settings were not saved by the server.
896     - bugfix: remove did not actually remove items from the inventory, leaving
897 root 1.116 ghost items.
898 root 1.119 - bugfix: properly update items identified on the ground.
899 root 1.120 - bugfix: use localtime_r in the logger thread.
900 root 1.122 - bugfix: player starvation will now give the correct kill reason.
901     - bugfix: archetype reloads could crash the server.
902 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
903 elmex 1.114 player is not logged in.
904 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
905 root 1.117 server startup.
906 root 1.128 - bugfix: fix the door surround check in the random map generator.
907     - (maps) fix heaven quest difficulty progression.
908     - (maps) fix some random map styles.
909     - dropping items a shop is not interested in won't sell them anymore.
910     - rods and horns with a too low maximum charge allow now at least one discharge.
911     - implement kill & death statistics.
912     - random map preparation is no longer synchronous.
913     - rewrite find_style in perl, no longer does synchronous I/O.
914     - improve random map specials placement.
915     - make the killer a real object pointer instead of a string, improved
916     kill reason messages.
917 root 1.117 - take advantage of new aio_close and aio_chmod.
918 root 1.128 - implement archetype::get, object::deep_clone and update callers.
919 root 1.125 - change_abil is much faster.
920 root 1.126 - update the floorbox more often to work around the reverses item order
921     display in clients.
922 root 1.125 - cleaned up object copying by encapsulating it to a single place.
923 root 1.126 - add hints to the invite messages.
924 root 1.127 - rewrote key<->value pair handling.
925 root 1.128 - use an independent random number generator for the random map generator.
926 elmex 1.113
927 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
928 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
929     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
930     - completely automate the weight handling, should fix all weight
931     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
932 root 1.103 - reloading archetypes while a user was in the character creation phase
933     could crash the server.
934 root 1.106 - fix a nontrivial number of cases of code commented similar
935     to "is this really correct?", as many of those cases are now handles
936     automatically by lower level code.
937     - replace many ad-hoc checks for client visibility by object::visible_to,
938     should result in broader applicability of functions using it.
939 root 1.104 - merge items with different arch pointers refering to the same arch
940     (due to archetype reloads).
941 root 1.106 - refactored the object remove/insert functions and most related
942     functions (decrease, split, merge_ob etc.).
943 root 1.105 - make it compile better on freebsd (reported by pippijn).
944 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
945 root 1.108 - fix the longstanding "container stays open" bug.
946 root 1.107 - improved floorbox updating to be incremental and other protocol
947     optimisations.
948     - get rid of update_after_inventory_change and only do update stats
949     for weight once/tick/player at max.
950 root 1.109 - rewrite party commands, use party channel.
951 root 1.103
952 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
953 root 1.97 - properly link against libgthread as that is needed to make the slice
954     allocator thread-safe.
955 root 1.91 - support perls not compiled with 64 bit support (though this is not a
956     recommended configuration) (reported by Samuel Gondouin).
957 root 1.94 - always put godgiven items into the player inventory, never any containers.
958 root 1.92 - (maps, arch) the scorn go club was founded!
959 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
960 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
961     became a real spell-class.
962 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
963     - (arch) considerably strengthened spark shower and destruction.
964     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
965     finally reloadable at runtime.
966     - changed archetype loading algorithm to only require one pass and
967     use delayed resolving of references.
968 root 1.101 - examine command now uses the examine infobox.
969 root 1.102 - implement an "incremental garbage collector" for archetypes.
970 root 1.98 - enable slice allocator again.
971 root 1.96 - implement optional free memory poisoning.
972 root 1.91
973 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
974 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
975 root 1.85 skill.
976 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
977     names (also update all maps to use money instead of coins).
978 root 1.78 - add uuid accessors to perl.
979     - add coin names and archetype accessors to perl.
980 root 1.80 - fix runtime uuid file format to use "." instead of ",".
981 root 1.78 - change perl extensions to not use hardcoded coins and values.
982 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
983     and be more parsimonous of uuid usage by the exact value out on exit.
984 root 1.86 - write log messages in another thread, removing another sync point.
985     - support multi-line log messages in a nicer way.
986 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
987 root 1.81 - fix a minor memleak in the random map generator.
988     - some parts of the random map generator are not coroutine-safe,
989     so only call it "single-threaded".
990     - major cleanup of memory management in random map generator.
991 root 1.87 - slight refactoring of the random map generator, faster too.
992 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
993     bookkeeping bug.
994 root 1.87 - work around "player is on active list" problem by deactivating player
995     after loading.
996 root 1.81 - garbage collect shstr's more evenly and adaptively only when
997     there have in fact been allocations.
998 root 1.82 - fix object::insert to do as documented and insert into the env
999     if necessary.
1000     - fix cf::map::unique_maps.
1001     - fix nrof overflow check in can_merge_slow.
1002     - fix converter code to handle >31 bit values.
1003 elmex 1.83 - added support for the player_sold flag
1004 root 1.84 - converters no longer accept unpaid items.
1005 root 1.88 - canonicalize random map meta files for better unification.
1006 root 1.77
1007 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1008 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1009     when mlockall has been used.
1010 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1011 root 1.72 - use separate thread for ticker timing (and more in the future).
1012     this greatly increases timing accuracy and gets rid of an enourmous
1013     number of gettimeofday calls.
1014 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1015 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1016 root 1.71
1017 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1018 root 1.68 - rebalanced default experience table to be more exponential
1019     and much easier up to level ~40, then moderately harder.
1020 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1021 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1022     - do not exit on reload/load errors but properly cleanup.
1023 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1024 root 1.66
1025 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1026 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1027     (this fixes the jeweler skill).
1028 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1029 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1030 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1031     it has reset, which is better than putting it on the savebed, also as
1032 root 1.321 proof that the player didn't use a savebed).
1033 root 1.59
1034 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1035 root 1.56 - work around perl bug in configure perl module version check.
1036 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1037 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1038 root 1.52 - fix a bug in animate_weapon, causing a crash.
1039 root 1.54 - no longer exit when a coroutine throws an exception.
1040 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1041 root 1.53 - fix the "<player> is nuts" message.
1042 root 1.58 - fix an exception at logout due to the json_coder being gone.
1043 root 1.43 - upgrade to EV version 2.0 API.
1044 root 1.47 - when players don't apply a savebed correctly but stand above one,
1045     do not move or kill them.
1046 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1047 root 1.43 - implement generic framework for server-side resource files.
1048     - implement resource file update event.
1049     - hook experience table update into the framework.
1050     - move jeweler.yaml to resources (arch/).
1051 root 1.44 - switch from Crossfire to Deliantra perl module.
1052     - implement json2json arch filter.
1053 root 1.45 - implement widget protocol version 2, support for ui templates.
1054 root 1.54 - mapinfo is now handled fully asynchronously.
1055 root 1.48 - ext/irc: also log irc messages.
1056 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1057 root 1.43
1058 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1059 elmex 1.41 - limited the number of items that can be picked up and dropped
1060 root 1.42 as temporary measurement against bad performance or dropping things
1061     (this lead to long freezes and triggered the watchdog).
1062 elmex 1.41 - improved the performance of the drop command a bit.
1063 root 1.38 - switch from Event to EV for higher performance, easier usage,
1064     less bugs...
1065 root 1.39 - updated to release version of the gnu affero license.
1066 root 1.38
1067 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1068 root 1.36 - more thoroughly rename the binaries, contact addresses.
1069     - update the copyrights.
1070 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1071     crashes.
1072 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1073     potentially causing crashes.
1074 root 1.35 - assign weapons on user load time, not login-time, avoiding
1075     crashes.
1076    
1077 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1078 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1079 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1080     in some of the maps.
1081 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1082     which is now trivial to do.
1083 root 1.33 - removed all traces of the old (and never working) plug-in interface
1084     (70kb code less on amd64).
1085 root 1.34 - improve/tune scheduling priorities.
1086     - fix some freezing bugs.
1087     - fix a memory corruption problem in dynbuf.printf.
1088     - use channels for chat and many informational commands.
1089     - improved the tutorial.
1090     - create missile is now fixed.
1091     - race fields must now contain archetypes.
1092     - jumping skill now works as advertised.
1093 root 1.31
1094 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1095 root 1.24 - relicense under the gnu affero license.
1096 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1097 root 1.24 - implement server-side framework for generic resources.
1098     - use resource framework for server-provided ambient
1099     music.
1100 root 1.27 - save object owners (players only atm).
1101 root 1.24 - replace limited sound api with server-provided sound effects.
1102     - new sc (sound control) protocol command.
1103     - improve fxix protocol to include types.
1104     - exactly fill tcp segments, if possible.
1105     - output-rate is now an upper limit, the server will automatically
1106     (and quite perfectly) adjust to the network conditions, ensuring
1107     low latency even during bulk transfers (music, images, sounds etc.).
1108     - implement server-side widgets (i.e. client widgets controlled
1109     in the server side). this will allow future expansion without
1110     having to upgrade clients.
1111     - implement a (artwork) world map with realtime player position
1112     tracking.
1113     - new and more efficient extcmd (server still supports old extcmd
1114     protocol).
1115 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1116     calcluation that could be easily exploited by users.
1117     - rebalanced diseases to spread more naturally/evenly.
1118     - completely asynchronous map loading even for tiled maps.
1119 root 1.24 - replace simple messaging protocol with channels carrying metadata
1120     (similar to message types, but more directed at the user).
1121     - reduce command processing latency by a whopping 120ms by
1122     reordering some processing steps inside the server. this directly
1123     reduces lag by 120ms.
1124     - actually send spell faces to the client.
1125 root 1.23 - implement player genders.
1126 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1127     otherwise return to savebed and possible kill if the log-out
1128     was for too long.
1129     - fast socket-dead detection (kick player after 8 seconds without ack).
1130     - greatly reduce the cpu time needed to draw maps _again_.
1131     - archetypes are now subclasses of objects.
1132     - rebalanced shop greed and approval functions to be more realistic
1133     (and likely match the actual intention).
1134 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1135     italic, gender-specific text, paragraphs etc.
1136 root 1.24 - implemented hint framework, players can opt to receive hints.
1137     - implemented (long) book framework, added some books from the cf wiki.
1138 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1139     protocol and is capable of transmitting generic meta information.
1140 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1141     - replace the nexus by a per-player tutorial map that teaches stuff
1142     better than the newbie house.
1143 root 1.18 - fix the magicmap colours.
1144 root 1.19 - optimise map update even more by removing unneeded code and checks.
1145     - decouple map and stats update from pl->ob and use pl->observe instead.
1146     - implement observe command.
1147 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1148     calls with a simple comparison.
1149     - fix a latent crossfire bug that could crash the server because the
1150     map refresh did not update the mapspace.
1151 root 1.24 - support custom keys for regions and maps, regions are now
1152     refcount-managed.
1153     - allow worldmap overlays anywhere in the 000..999 range.
1154     - new system to acquire time slices for background jobs, to reduce
1155     jitter.
1156 root 1.27 - semi-persistent object-referencing framework (currently only players
1157     supported).
1158 root 1.22 - dependency tracking for perl extensions.
1159 root 1.24 - new slag-ex extension for cleaning cauldrons.
1160     - fix invoke result processing.
1161     - there are even less i/o syncpoints in the server now.
1162 root 1.29 - added map-tags extension that scans all maps for object tags
1163     and records them in the database (not used yet).
1164 root 1.28 - metaserver 2 support.
1165 root 1.22 - many more bugfixes and minor optimisations.
1166 root 1.16
1167 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1168 root 1.14 - optimised event invocation (non-wanted events can now be
1169     skipped with 4-5 inlined instructions).
1170 root 1.12 - complete rewrite of town_portal: it now creates a portal
1171     to the "nearest" town only, travel is only possible
1172 root 1.13 to the town and back, anybody can use it (also removes
1173     one of the remaining syncpoints in the server).
1174 root 1.10 - complete rewrite of the range/attack skill slot system:
1175     there are now two slots, one for combat, one for ranged
1176     attacks.
1177     - introduce the concept of a current weapon (either a ranged
1178     or a combat weapon/skill/tool) and switch between them as
1179     needed.
1180     - rewrite bow code so bows get more useful: apply damage,
1181     attacktype and other stats to the arrows and treat
1182     bows as weapons. also rebalance the missile weapons skill
1183     so its damage increases with level.
1184     - rewrite the complete player speed logic: weapon_speed now
1185     works as documented and there are no unnatural speed boosts.
1186 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1187     installation, replacing the old collect scripts and
1188 root 1.9 simplying deployment by scaling and cutting faces as required.
1189     - simplify the map protocol extensively by taking advantage
1190     of missing bigfaces, speeding up map generation immensely.
1191 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1192     other archetypes.
1193     - rationalise archetype, region and treasurelist file format
1194     into a single file format and make them reloadable asynchronously.
1195 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1196     reloadable at runtime.
1197 root 1.6 - implement 64x64 faceset support.
1198     - implement fxixsx protocol that saves
1199     a lot of bandwidth over the old image/face/smooth packets
1200 root 1.11 and allows images > packetsize, incremental and background
1201     transfers.
1202 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1203     on a face basis as opposed to a mapspace basis.
1204 root 1.7 - the server can now rate-limit image uploads to not exceed
1205     a certain (client-configurable) speed while guarenteeing full
1206     freedom of movement.
1207 root 1.8 - implement new ex command to request item descriptions.
1208     - implement new msg command for in-game messages with meta
1209     information (using xml).
1210 root 1.9 - enforce utf-8 for all text messages.
1211 root 1.13 - added micropather (not used yet).
1212 root 1.6 - many, many bugfixes.
1213 root 1.1
1214 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1215 root 1.1 - make coroapi accessible to cf+.
1216     - moved map handling logic completely to perl
1217     - per player maps are now marked in the map
1218 root 1.2 - maps are saved completely differently now,
1219     and much more often.
1220 root 1.17 - rewrote map header parser and writer, to be much faster.
1221 pippijn 1.4 - maps and players are now (in the average case) loaded
1222 root 1.2 and saved completely asynchronously, I/O contention will no
1223     longer freeze the server.
1224 pippijn 1.4 - players and maps can be loaded anytime, without the player
1225 root 1.2 being logged in.
1226 root 1.1 - automatically generate method interfaces for perl from headers
1227     - unbundled freezethaw
1228     - mostly rewrote common/map.C
1229     - completely rewrite server/swap.C
1230     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1231     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1232     - better message for apply failures due to applymode
1233     - removed most all of the weather code
1234     - unified logging to stderr and file
1235     - too many minor changes to document
1236 root 1.615