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Revision: 1.654
Committed: Fri Apr 16 07:20:24 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.653: +2 -0 lines
Log Message:
caveh

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.647 TODO:
51     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
55 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
56 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
57 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
58 elmex 1.630 (by Dustfinger).
59 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
60 elmex 1.573 - made (wizard) look_at show also uuids.
61     - added cf::object::find_object_uuid (::find_object already exists!).
62 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
63 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
64 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
65 elmex 1.568 - (arch) made the hill giants loose more body parts.
66 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
68     and made them a bit more expensive.
69 root 1.633 - (maps) add more glory hole treasure styles.
70 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
71     in a select number of mlab maps.
72 root 1.625 - do not update the floorbox while running, to avoid big item
73     updates that cost network bandwidth and processing power.
74 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
75     caused overflows causing monsters to become living deads.
76 root 1.619 - unapply weapons and armour before trying to improve it.
77 root 1.588 - teach the random map generator the ability to read ".rmg" files
78     that specify which actual style map to generate, and use it for
79     the default decorstyle to avoid inappropriate maps to be used.
80 root 1.639 - support (with some limitations) multiple different skills with the
81     same subtype.
82 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
83     so nekosan could end up beign saved AND escaped to another map.
84 root 1.636 - show invisible no longer makes magic mouths visible.
85 root 1.583 - move_type changes (spells, skills etc.) now will correctly
86     take move_on/move_off into account (e.g. buttons).
87 root 1.582 - display (exit) or (random map) in client for those objects.
88 root 1.606 - removed (useless) spell damage columns from spell info and replace
89 root 1.578 it by effective casting level - clients > 2.10 required to display
90     properly.
91 elmex 1.565 - building of levers/doors works again for all kinds of floors.
92 elmex 1.563 - the player can now withdraw and deposit all the available money.
93 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94     steinwandstadt/celvear.
95 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
96 root 1.566 - improve editor support protoocl slightly, provide workarounds for 2.10
97     clients.
98     - tcp.ext didn't unbind in reloads.
99     - map-tags.ext didn't properly close the database on reloads.
100 root 1.567 - cfutil skips .-directories when scanning.
101 root 1.571 - build.ext prevents players from building on other player's maps.
102     - rent.ext allows the dm to enter anytime.
103     - NPC_Dialogue adds a new predefined variable, $map.
104     - new "build" event hook.
105 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
106 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
107 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
108     them on loading, for old playerfiles and maps.
109 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
110     would be handled differently nowadays anyway.
111 root 1.584 - random map .meta were not being expired at all.
112 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
113 root 1.586 - update to automake 1.10.
114 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
115     require level 4 anymore.
116 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
117 root 1.590 - monsters now rotate through all skills (in chosen_skill).
118 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
119 elmex 1.593 - added detect mineral vein spell.
120 root 1.592 - support "wall overlays" in the random map generator - not very generic,
121     used by minable veins.
122 elmex 1.594 - (maps) relocated jeweler town to another directoy.
123 root 1.603 - (arch) implement mining pickaxes and mining skill.
124 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
125 root 1.601 - generate most constants for perl automatically.
126 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
127     - when player dies, restore his food to at least 200.
128 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
129 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
130 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
131 root 1.600 - the singing skill actually respects the direction now.
132     - oratory and singing now require a direction.
133 root 1.603 - use_skill now requires that you can actually apply the skill tool.
134 root 1.604 - do not invoke perl on every user command anymore by providing
135     a comamnd and an unknown_command event.
136     - move mark, run, run_stop, fire and fire_stop commands back from
137     perl to C++, for speed reasons (basically undo patchset 1304).
138     - add a client_destroy event, so we don't have to hook the
139     attachable destroy event (which is called much more often).
140 root 1.606 - removed (unused) FLOOR object type.
141 root 1.607 - fix errornous change_abil messages for rods (and other types).
142 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
143     all into server/commands.C.
144 root 1.609 - save and restore combat/ranged/current slot for players.
145 root 1.610 - the server now batches item's face/fx commands, as opposed
146     to sending one fx per item - helps mostly at connect and
147     with floorbox updates.
148 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
149 root 1.614 - the random map generator now supports selecting difficult for
150     more style categories than just monsters (all except fountains
151     apparently).
152 root 1.617 - object serialiser no longer creates empty "owner" references.
153 root 1.620 - make sure failed castings take some time, too, to avoid being
154     smitten by your god.
155     - many more failmsgs and help texts.
156 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
157 root 1.623 - stop thrown objects when their speed goes too low.
158 root 1.624 - log the number of unique logins seen every minute in a compact
159     format (for statistics).
160 root 1.626 - do not send delitem for players.
161 root 1.627 - support static scalar data members properly in genacc now.
162     - implement "simple" freelist management for objects.
163 root 1.628 - recycle object counts now - to support longer uptimes.
164 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
165     function (and yes, 666 is exact!).
166     - random map generator results should now be fully repeatable.
167 elmex 1.635 - fixed possible crash bug in build code.
168 root 1.638 - rename find_marked_object to ->mark and speed up.
169 root 1.640 - player movers properly destroy themselves when used up, instead
170     of leaking.
171 root 1.642 - do not show msg for unidentified objects that need identification.
172 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
173 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
174     next_line method.
175 root 1.646 - use nicer file format for exp_table and attackmess
176     (more like other resource files).
177     - make parse errors during server startup fatal.
178 root 1.652 - properly initialise all maptile values in constructor.
179     - improved {link} map.
180 root 1.562
181 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
182 root 1.558 - (maps) fix travel to valdor and back.
183 root 1.545 - do no longer by default eval map cod ein safe compartments
184     (this can be re-enabled using the safe_eval config option).
185 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
186     in lorak.
187 root 1.559 - fix data corruption issues caused by recursive calls to
188     unordered_mapwalk - now every caller must provide its own
189     buffer.
190 root 1.538 - (maps) improve tindervale maps slightly.
191 root 1.544 - (arch) considerably decrease slag ex price.
192 root 1.540 - (arch) fix filth archetype.
193 root 1.556 - extension dependency resolve was completely broken.
194 root 1.544 - multipart objects would cause save_throw_object to crash - it
195     now acts on the head only.
196 root 1.541 - do not try to connect to an irc server unless explicitly configured.
197 root 1.542 - do not expect decltype() to be available in gcc 4.4.
198 elmex 1.543 - extended the safe perl environment by loops.
199 root 1.547 - (arch) fix "armless cook" facings.
200     - the "experience table" resource item did not have a proper
201     hash associated with it, so updates could not be detected.
202 elmex 1.550 - fixed poison traps in doors.
203 root 1.548 - player->killer_name did not properly flag the name as unicode.
204 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
205     and provide a non-destructive SvPVutf8 variant.
206 root 1.554 - do not allow dragon players to change their title via the settings.
207 elmex 1.552 - ratelimited jeweler skill nugget conversion.
208 root 1.551 - under high load, the server stopped swapping out to make
209     the server more responsive, but making it impossible to reduce
210     the load by... swapping out. slot queuing will now always make
211     some progress.
212     - improve the quality of the load-avg calculation.
213 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
214 root 1.556 - don't fail to write the runtime file if the temporary already exists.
215 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
216     player now.
217 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
218     timestamp and use a tab in the client to increase awareness.
219 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
220     setflag 0 is possible.
221 root 1.560 - make install now deletes old extensions, to ease upgrades in the
222     deliantra vm.
223 root 1.538
224 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
225 root 1.532 - the destruction spell could/would corrupt server memory quite often.
226 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
227     disk, not when it already was in memory.
228 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
229     avoiding livelock during high-load emergency saves.
230 root 1.530 - logging in did not properly unapply all skills.
231 root 1.531 - (maps) make the invite quest marking much more obvious.
232 root 1.533 - (arch) fix warrior archetype names.
233 root 1.532 - map prefetching never prefetch upwards.
234 root 1.534 - wizpass no longer makes you non-blocking.
235 root 1.536 - (maps) add light to some of the special maps, add troll
236     map.
237 root 1.530
238 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
239 root 1.515 - (maps) add gorokh_final mapset from crossfire.
240 root 1.516 - (maps) block most vault-type mlab locations, open up
241     imperial converters for anybody to use.
242 root 1.519 - (maps, arch) replace all permanent stat potions by random
243     variants.
244 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
245 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
246     real player object on player changes.
247 root 1.522 - diseases and maybe other things could sometimes reduce the speed
248     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
249     much grief.
250 root 1.523 - speed_left randomisation was, apparently, totally broken.
251     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
252     of the speed slot internally and in map save files. among other
253     things, this gets rid of all the abs (speed) calls.
254     - reduce map file save files by using abridged keywords aliases.
255 root 1.494 - shop specialisation calculation was totally broken.
256 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
257     now enforced.
258 root 1.498 - fix magic mapping, which only worked for inate spell casting.
259 root 1.495 - godgiven items will now be explicitly described as such.
260 root 1.524 - (arch) dded a quiver of bolts.
261 root 1.504 - materialnames would change "randomly" on every load, only
262     set the material when the materialname was not set before.
263 root 1.497 - balancing change, halve rod recharge speed (instead
264     of 4.8s, the standard rods now recharge in ~10s. not a solution,
265     but still.
266 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
267 root 1.509 the costly flag-checking loop in most cases and using a simple
268     repeat-cache for speed_left.
269 root 1.507 - always delay stats update for players on insert/remove till
270     next tick/command, which saves a lot of cpu cycles on drop/take.
271 root 1.514 - add hint about havign to run to attach unaggressive npcs.
272 root 1.494 - pet monster level was not displayed correctly in "showpets index".
273     - clean up floating point conversions and many similar nitpicks.
274 root 1.502 - fix hanuk altar.
275 root 1.504 - overhaul material system to be much faster, and having less bugs, but
276     still having a lot of cruft :/.
277 root 1.502 - add marble shop floor.
278 root 1.494 - move gcc specifics to new file include/compiler.h.
279     - unrecognised cfpod directives could cause undefined behaviour.
280 root 1.505 - added boes' marble shop to steinwandstadt.
281 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
282     - optimise mapspace updates.
283     - cache volume/items per mapspace.
284 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
285     decrease).
286 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
287     have led to weird item multiplications.
288 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
289 elmex 1.501 - fixed crash bug in learn_spell command.
290 elmex 1.634 - enhanced output of the mapinfo command.
291 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
292 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
293     from perl to c++.
294 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
295     and use it in some "inner" loops.
296 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
297 elmex 1.511 - fixed jeweler experience output to not be floating point.
298 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
299 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
300 root 1.518 - try to prefetch memory inside process_objects, which can give
301     enourmous speed gains.
302     - make some small optimisation to the process_objects loop.
303 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
304     handling different chksum lengths.
305     - check for hash collisions in cfutil.
306     - reduce face checksum size from 6 to 4 bytes.
307 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
308 root 1.523 - removed weather-specific attributes.
309     - fixed genkeywords dependency.
310     - do not clear "randomitems" slot for world underlays.
311     - use "sl" as short-hand for speed_left in save-files, just to make them
312     smaller.
313 root 1.517 - in general, don't crash on value-less resource file lines
314     anymore, due to get_str never returning a 0-pointer.
315 elmex 1.521 - code cleanup in move_symptom.
316 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
317 root 1.494
318 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
319 root 1.481 - some Andrew Madloch wanted, despite being specifically told
320     multiple times that the Deliantra parts additions are under AGPL,
321 root 1.487 lock up the source code of the server within his company.
322 root 1.481 some reorganisations have been done to the sourcecode to make
323     it clearer that this violates the Affero GPL. Help to keep
324     Deliantra free software even for the coming generations
325     and be wary of the promises of Andrew Madloch, he has nothing
326 root 1.487 good in mind for free software.
327 root 1.480 - clarify which files of the server are 100% AGPL.
328 root 1.481 - minor reorganisation, move some GPL code into other files.
329 root 1.483 - implement viewpoint (which is like observe, but only for the map,
330     not stats etc.).
331 root 1.484 - replace magic mapping overlay by a flying bird exposing area
332     on the worldmap (ext/magic_mapping.ext).
333 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
334     - @find results in npc dialogue is now stored in $find.
335 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
336 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
337 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
338     dm instead.
339 root 1.456 - (maps) add town portal to celvear.
340 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
341     mapsets from crossfire, together with associated archetypes.
342 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
343     - (maps) define a new whalingoutpost region.
344 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
345     and most archetypes that go with them (without stoning and swallow effects),
346     casino tokens and stock certificates are also missing.
347 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
348     and santo dominion.
349 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
350     to go with them. also adjusted archetypes to be more korrekt "gotisch".
351 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
352 root 1.460 - properly close client-side dialogue when the player is teleported away.
353 root 1.459 - map-tags did not properly close it's database tables or wait
354     for a quiescent state, causing memory corruption on reload.
355 root 1.454 - support "stat.xyz" accessor in match expressions.
356 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
357 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
358     fixes long answers from npc dialogue).
359 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
360 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
361     and to not add a "put your code here" force needlessly.
362 root 1.463 - (arch) fix or improve many plurals.
363 root 1.465 - markers do no longer add a force if the slaying field is unset.
364 root 1.466 - sped up search-items implementation, but it's still horrible.
365 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
366 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
367     used to reogianise the illogical arch tree a bit.
368 root 1.479 - (maps) import most map names from crossfire.
369 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
370 root 1.483 - fly_high movement gives better los, ignoring blocksview.
371 root 1.488 - the addexp command should now honour skill names with spaces.
372 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
373 root 1.491 - (arch) added many more buildable marble floors.
374 root 1.490 - major namespace cleanup: save 45kb by making functions static
375     that were unnecessarily global.
376 root 1.452
377 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
378 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
379 root 1.451 - fix a memory buffer overflow in the book code.
380 root 1.429 - add @check, @find npc dialogue commands.
381     - (maps) add a number of town interiors.
382 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
383 root 1.451 - (maps) add celvear area from cfextended.
384 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
385     - (server,maps) fix bug causing some library books not to be chained down,
386     cause Scorn/Navar libraries not to have inscribable books.
387 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
388 sf-marcmagus 1.433 inappropriate item power.
389 root 1.448 - (maps) fix intwell balancing issue.
390 root 1.437 - improve the look of generated books.
391 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
392     - fix bug where players could bypass no_drop by putting items in containers.
393 root 1.430 - consecutive commands arriving at the same time in the server would be
394     corrupted if the length was >255.
395 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
396 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
397     and perl.
398 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
399     functionality (and more) inside the same object using the match expressions.
400     - create simpler match expression compiles in many common cases.
401 root 1.439 - reduce object size by removing obsolete "seen_by" member.
402 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
403     of the new dynbuf::splice function (which gave an unexpected net win
404     in code size...).
405 root 1.442 - the server will no longer complain (and subtly fail) when an object
406     being removed from a map causes another object to get removed.
407 root 1.441 - banish strncpy from the server, speed up and simplify sending item
408     descriptions to the client considerably.
409 root 1.442 - add new "in head" set modifier for matches.
410     - new BLOCKED_MOVE event added.
411     - mapscript archetype now has activate_on_xxx true by default, as similar
412     connected elements.
413 root 1.448 - (maps) imported all styles from cfextended except
414 root 1.444 floorstyles/land_plots and monsterstyles.
415 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
416 root 1.446 - don't crash when treasure lists are empty / supply new empty
417     treasurelist for randomitems when none can be found.
418     - implement cf::map::static_maps and use it in map-tags.ext.
419 root 1.449 - fix a bug in map-tag scanning when moving tags.
420 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
421     for a reaction.
422 root 1.447 - implement new "loadall" map loading command, purely for debugging.
423 root 1.429
424 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
425 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
426     but not horns (to make them more useful for content-creators).
427 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
428     2) it skipped spell effects and 3) it didn't handle the case where
429     and object was destroyed while iterating over it correctly. all this
430     allowed players to sometimes walk onto spaces they should not be able to
431     walk on.
432 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
433 root 1.399 - examining an object now dumps the serialised object form when the user
434 root 1.404 is a wizard (wizlook).
435 root 1.421 - altars no longer accept unpaid items.
436 root 1.411 - party spells didn't work all that well.
437 root 1.424 - added complex object matching framework (cf::match), and make altars
438     and pedestals use it.
439 root 1.425 - identified skill-tools show what skill they grant.
440 root 1.399 - display the duration of change_ability spells when examining them
441     (missing: protection spells, but they are a hack...).
442 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
443     adding more variety to the different mushrooms.
444 root 1.398 - fix a minor cfpod formatting bug.
445 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
446     the hintmode setting on the settings page.
447 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
448 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
449 root 1.399 - enable the object loader to also dump archetypes.
450 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
451 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
452 root 1.402 - force the initial face when loading an object that is time-animated
453     or a monster, so it does not have to be specified anymore.
454 root 1.403 - fix a bug where recasting an ability changing spell could shorten
455     its remaining duration.
456 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
457 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
458 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
459     up splay operations as well.
460 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
461 root 1.412 - implement introspection data for C++ classes (%REFLECT).
462 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
463 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
464 root 1.419 - fix transmutation alchemy.
465 root 1.424 - speed up many frequently-invoked C->perl callbacks.
466 root 1.419 - added complex object matching framework, to be used in altars and the like.
467 root 1.426 - switch to YAML::XS from YAML.
468 root 1.396
469 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
470 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
471     that ultimately was not helpful to catch it :)
472 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
473     all callers to use either one or the other, as appropriate. This
474     fixes the (rather fragile) light spell, maybe others.
475     - fixed an overflow and exploit in the bank/payment code.
476     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
477 elmex 1.384 to explain the skill a bit more.
478 root 1.389 - removed a buggy check for zero attacktype. So that we might find
479 elmex 1.388 the real bugs in the archs/maps/objects.
480 elmex 1.394 - Fixed enabling torches with lighters.
481 elmex 1.387 - (maps) Added Heaven Town region.
482     - (arch+maps) Fixed & normalized warriors on map
483     /quests/peterm/CTower/Barracks.
484 root 1.392 - fix the light spell (and possibly diseases and other lights).
485 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
486 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
487     a long time ago, and similar cases are still to be found in the maps.
488     - make the socket_timeout configurable in the code (but not yet for users).
489 root 1.393 - earth wall health bar is now correct.
490 elmex 1.384
491 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
492 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
493     freeze with IO::AIO anymore due this change.
494 root 1.364 - avoid a crash when a player tries to apply a lighter.
495 root 1.376 - allow a spell argument for dimension door.
496 root 1.362 - move shop item listing and some otherstuff into the info tab.
497 root 1.360 - avoid crashes when non-players cast party spells.
498 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
499 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
500     - small improvement of the number of potions in shops
501     (by Job Vranish).
502     - added a few party spells (by Job Vranish).
503 root 1.362 - use a common message dynbuf.
504 root 1.364 - destroying tear down objects will now use the full hp range
505     for animation and will only destroy/lastframe when hp < 0.
506     - allow monsters to use earth to dust.
507     - use manhattan distance for get_rangevector_from_mapcoord, just as
508     in get_rangevector.
509     - los updates now correctly take tiled maps into account.
510     - do los updates even on maps without darkness.
511 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
512 root 1.375 - upgrade to IO::AIO 3.21.
513 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
514 elmex 1.373 - properly catching exceptions from callback in irc.ext.
515 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
516 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
517 elmex 1.368 - (arch) added hint about usage to Slag Ex.
518 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
519     like the rest.
520 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
521 root 1.378 - (arch+maps) added rate limited converter and adjusted
522     /elmex/mana_fountain.
523     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
524     - reduce size of casting_time, move_status, attack_movement,
525     last_heal and last_sp slots, squeezing some more space out of struct
526 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
527     anywhere.
528 root 1.358
529 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
530     - fixed bug in alchemy, where finding the right object for enhancements
531     didn't work.
532 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
533     effects (w.r.t. put_more) per mapspace, to give the server a chance
534     to survive a hundred deathsheads.
535 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
536     disastrous bug of unfortunately unknown proportions...
537 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
538 root 1.343 - use gender-neutral place descriptions for invite.
539 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
540     Thanks go to Lisa Larsen!
541 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
542     anymore).
543 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
544 root 1.345 - use better dependency tracking for include/keyword.h.
545 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
546     so it is possible to invite somebody out of some stck-till-death traps,
547 root 1.346 or simply to commit suicide.
548 root 1.352 - replace the "ignoring delayed commands" message by something more useful
549     (cf. cunning gnome freezeing issue).
550 elmex 1.349 - various fixes for weapon improvements.
551 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
552 root 1.353 - support T and G sequences in cfpod.
553 root 1.343
554 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
555 root 1.339 - convert me command from per-map to chat, which makes more sense, also
556     document it.
557 elmex 1.336 - more than one spellbooks of same class can now be given
558     in class selection.
559 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
560     spell rebalancements.
561 elmex 1.338 - the IRC gateway filters IRC colors now.
562 elmex 1.336
563 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
564 root 1.331 - (arch) fix quiver of Holding Bolts.
565 root 1.332 - applying unpaid items will now examine them.
566 root 1.330 - add "What" column to body command, showing items in that slot.
567 elmex 1.329 - redesigned and rebalanced lamps and torches.
568 root 1.330 - add "..." to item names that have been shortened.
569     - fixed "assign" function that squeezes strings into fixed length.
570 elmex 1.333 - add cursed effect to lamps and (some) torches.
571 elmex 1.334 - fixed bad assigned crafting skills and their tools.
572 root 1.312
573 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
574 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
575 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
576 root 1.312 - make monster smell logic dependent on their wisdom stat.
577 root 1.324 - put the death reason into a separate tab.
578     - converted "connected" slot to string, cleanly got rid of some ugly
579     hacks such as the path_attuned hack.
580 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
581     - replace one-at-a-time hash by faster than smaller FNV-1a hash
582     when hashing strings.
583 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
584 elmex 1.320 whether the right cauldron is used.
585 root 1.313 - considerably optimise shared string implementation by
586 root 1.316 making its null value a compiletime constant.
587 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
588     as well as using shstr_cmp to pass shared stringsa round efficiently,
589     for lots of code size savings.
590 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
591     they are sleeping: generators now check for the sleeping flag.
592 root 1.318 - tell gcc not to excessively inline some perl interface functions.
593 root 1.322 - remove marking rune length limit.
594 root 1.323 - fix formatting of cfpod when a verbatim block was following
595     a single newline.
596     - move resistances, statistics and showpets command output into tabs.
597 root 1.326 - implement map scripts that can replace the boulder logic without
598     having to write extensions.
599 root 1.310
600 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
601 root 1.302 - fix a longstanding bug that teared multipart monsters
602     at map boundaries apart.
603 root 1.292 - temporarily make permanently invisible player visible when
604     he/she makes noise.
605 root 1.284 - fix being able to see through walls a bit.
606 root 1.303 - improve look at output.
607 root 1.285 - completely replaced the line of sight algorithm with a variant
608     of spiral fov capable of visibility grades and arbitrary
609     shadow angles, that uses less memory and less code.
610     - the new los code supports arbitrary map rectangles and loosens
611 root 1.310 other restrictions of the old code, supporting further optimisations.
612     - update los if blocksview-objects are inserted in a map, not just when
613 root 1.287 removed (e.g. for summon fog).
614 root 1.303 - permanent invisibility doesn't make immune against making noise:
615     implement a noise system that allows monsters to locate the player
616     when he/she makes noise.
617     - implement a primitive smell system that monsters can use to track
618     players.
619 elmex 1.288 - create bomb now also works when casted by door traps.
620 elmex 1.290 - (arch) new torch graphics.
621 root 1.289 - (maps) considerably soften the subway spider.
622 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
623     the guards from being killed by players.
624 root 1.310 - (maps) lots of tweaks in and around scorn.
625     - (maps) use special non-blocksview jungle, mountain and
626     darkforest freely on the worldmap, to get gradual sight obstacles
627     instead of total blackout in those areas.
628 root 1.289 - no maximum darkness for outdoor maps anymore.
629 root 1.291 - add more hints, fix some messages.
630 root 1.292 - fix a bug: firing rods should tell you something about them.
631     - make light additive even within players.
632 root 1.293 - darken xrays effect a bit.
633     - improve handling of los changes when inserting or removing
634     objects, not perfect yet.
635     - make map darkness signed (formerly unsigned) to allow
636 root 1.294 ambient lighting and centrally manage darkness as an offset.
637     - revamped, fixed and documented the server calendrics, also
638     tell users the current time and data, to improve awareness.
639     - implement proper wizlook flag and handling of wizlook, instead
640     of dumbly just clearing los once.
641 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
642     and has a smaller runtime variance.
643 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
644     making them actually useful.
645     - see_in_dark now increases the viewing radius by 3.
646 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
647     speedup, as well as in many other places.
648 root 1.299 - remove support for extended map infos - these are not used
649     by the deliantra client and removing them gives us a 10% speedup
650     when sending map changes.
651 root 1.300 - remove most gcfclient and other client bug workarounds, as well
652     as now obsolete protocol versions, simplying the code.
653 root 1.301 - optimise and simplify generation of random numbers.
654 root 1.303 - correctly provide a non-zero default density for materials, to
655     avoid crashes, fix other bugs in the material handling code.
656     - fix volume calculations.
657     - fix cfpod parsing when multiple verbatim blocks were separated by
658     newlines.
659 root 1.305 - increase monster detection radius from wis/5 to wis/3.
660 root 1.306 - remove old pickup modes.
661     - remove obsolete disarm and search commands (search wasn't working
662     anyways).
663 root 1.308 - fix a crash when an npc applied a sign.
664 root 1.284
665 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
666 root 1.283 - this release is assumed to be very stable.
667     - (maps) radically redesigned and improved tutorial.
668 root 1.280 - directional casting no longer immediately removes the invisible effect.
669 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
670 root 1.272 - fix overflow in lighting calculations.
671     - negative glow radii can no longer cause total darkness.
672 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
673     only maximally-lit ones.
674 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
675     - swashbucklers got the oratory skill now.
676 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
677 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
678 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
679 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
680     (which was probably broken, too).
681 root 1.281 - support negative glow radii during daytime, too.
682     - use circular, not rectangular, viewing area.
683     - use minimum viewing distance of 2 in outdoor maps.
684     - negative glow is stronger than viewing area or lamps.
685 root 1.283 - (arch) new darkness spell face.
686 root 1.272
687 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
688     - (maps) completely redesigned scorn.
689 root 1.269 - "cast light" now works on oneself.
690 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
691     negative glow radii again (they were totally broken before).
692 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
693 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
694 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
695 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
696 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
697     back to the player.
698 root 1.251 - attuned/repell and spell base level system reworked.
699 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
700 root 1.247 be less erratic now.
701 root 1.248 - refuse to write the uuid file if the uuid is zero
702     (to avoid writing it in early crashes).
703 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
704     - speed up emergency_save by not syncing every file separately.
705     - no longer reattach perl to every object on reload, it's slow, and no longer
706     necessary since we don't nuke stashes anymore.
707     - do not bootstrap perl from the commandline args, use separate eval for
708     better error reporting.
709 root 1.259 - fix a crash when pushing cone spells met ice attacks.
710 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
711 root 1.255 - speed up map refresh in server a bit.
712 elmex 1.258 - refactored drop code and fixed some programming errors in it.
713 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
714 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
715 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
716     as the current weight of the inventory.
717 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
718     dragonfire has been introduced for the non-dragon players.
719 root 1.265 - remove unused "tooltype", "start_holding" object slots.
720     - change "weapontype" object slot to uint8.
721     - convert "hide" object slot into flag.
722     - reorder object members for better locality of reference and codesize
723     decrease.
724 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
725 root 1.267 - fix a crash when no skill could be found when killing amonster.
726 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
727     every completed aio operation.
728 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
729     and update mapspaces if necessary.
730 root 1.246
731 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
732 root 1.241 - removed all command line parsing, only env variables are supported
733     anymore.
734 root 1.239 - region-specific monsters will now once more be on the worldmap.
735 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
736 root 1.225 would grow out of bounds.
737 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
738 root 1.222 - fixed a double-escaping bug in the pod-parser.
739     - rewrote the cfpod parser in C++.
740     - hintmode moved to C++, players need to re-set their hintmode if
741     they dislike "show".
742 root 1.231 - fix RIP inscription.
743 root 1.239 - bump login name length from 18 to 20 char max.
744 root 1.231 - correctly support gender in emotes.
745     - correctly support gender in the death messages.
746     - correctly generate death messages for players only when they really die,
747     with increased information.
748 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
749     and data corruption (but apparently was never triggered).
750 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
751 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
752     data corruption bug.
753 root 1.223 - tweak coredumping/monitoring a bit.
754 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
755 root 1.227 - do not crash in the loader when an inventory object could not be loaded
756     (from a corrupted file).
757 root 1.241 - redid skills command to send output to proper channel.
758 root 1.233 - object->map is no longer refcounting.
759 root 1.228 - add FLAG_DEBUG for internal debugging.
760 root 1.231 - add NDI_VERBATIM flag to send_msg.
761 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
762 root 1.240 - player->exists is no longer a sync_job.
763 root 1.233 - split login.ext's player scheduler into
764     it's own player-scheduler.ext extension.
765 root 1.222
766 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
767 root 1.212 - require perl 5.10.
768 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
769 root 1.204 - swap player and observed count's on the map when observing.
770 root 1.205 - add (mostly untested) mapspace perl class and accessors.
771 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
772 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
773     could be found.
774 root 1.208 - pits now have a configurable "random spread" range and default
775 root 1.213 to a radius of two now.
776 root 1.212 - rewrite pay_player_arch.
777     - use a more stable perl_reload implementation.
778     - do not use Symbol::delete_package (causes crashes after perl-reload),
779     use our own, safer, clear_package instead.
780     - when asynchronously dumping core, close all file handles to allow
781     the server to restart concurrently.
782 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
783     sequences, without double-encoding. it should be faster, too.
784     - the above fixes wrong display of help tetx and many other issues.
785 root 1.216 - use lzf and frag packets for large messages for clients supporting them
786 root 1.218 (0.9976+), use it for long books and other messages.
787 root 1.210 - eradicate listen command and corresponding code.
788 root 1.211 - eradicate logs command.
789 root 1.218 - let the client log into the server log, used for crash backtraces.
790 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
791     old style spell objects with the spell magic bullet.
792 root 1.220 - (arch) fixed skill less rods in the archetypes
793 root 1.204
794 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
795 elmex 1.197 - made jeweler workbench larger and some other minor map
796     changes in jeweler town.
797 root 1.196 - fixed wrong item handling in jeweler skill code.
798 root 1.198 - (arch) use a special "key_random_map" for random map keys
799     that are used up.
800 root 1.199 - fix a crash when the player who was observed has logged out long
801     enough for his region/map to be gone.
802 root 1.200 - port to g++-4.3's incompatible tr1 changes.
803 root 1.201 - add some missing dependencies.
804 root 1.203 - log to /var/log/deliantra/ by default.
805     - hack observe code to enable smooth movmenet when observing.
806 elmex 1.195
807 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
808 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
809 root 1.179 - correctly move gsay to the party channel.
810 root 1.178 - fix a crash when animate weapon was used in some areas.
811 elmex 1.177 - fixed unnecessary identification of by converters created objects.
812 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
813     with NPCs.
814 elmex 1.175 - (arch) dragon scales got proper type now
815 root 1.193 - object::decrease would sometimes cause container weights to
816     be wrong, this has been fixed.
817 root 1.194 - do not send time updates for newly-seen items.
818 root 1.185 - thawing an icecube will once more drop its contents to the ground.
819 root 1.183 - fix cone spells etc. going through walls sometimes.
820 root 1.186 - fix a weight update bug that sometimes left containers
821     with wrong weights.
822 root 1.194 - added auto_apply event and extension for shop tiles.
823 root 1.172 - work around get_map_flags invoking perl and switching the stack.
824     - make sure the map is loaded when using a town portal return.
825 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
826     where healing spells didn't cost any grace.
827 root 1.173 - fix starvation kill reason.
828 root 1.174 - fix pk killer name message.
829 root 1.189 - don't let people apply signs with @match.
830 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
831     what seems to be the biggets memleak in the server).
832 elmex 1.171
833 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
834 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
835     - use anyevent to manage listen ports (this enables IPv6 support).
836 root 1.167 - server supports ipv6 client connections now.
837 root 1.168 - use newly-available Coro::AnyEvent.
838 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
839     to let it handle AIO requests.
840 root 1.167
841 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
842 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
843     processing considerably (especially in the client) and reduces data transfers
844     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
845 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
846     - (map) fixed npc dialogue in pup_land/s_f/special.
847     - bugfix: fix a crash when a player casts a swarm spell and then logs out
848     (swarm spells now stay in the player's inventory).
849 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
850 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
851     archetype *archname* (chairs of different facings were merged).
852     - bugfix: fix a potential crash issue in find_object_name (not used
853     normally).
854 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
855 root 1.164 (destruction, magic missile etc.).
856 root 1.163 - swarm spells without a direction now use various spiral patterns
857     instead of being fully random.
858 root 1.158 - update AnyEvent API to 3.4 and above.
859 root 1.156
860 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
861 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
862 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
863 root 1.152 - bugfix: the jumping skill now gives experience for jumping
864     and for attacking monsters. it also takes about one second to do a jump.
865 root 1.138 - bugfix: players couldn't starve in 2.53 :(
866 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
867 root 1.152 - bugfix: spell effects like word of recall are removed on death.
868 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
869     were created outside a map.
870 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
871     (fixed by reversing the logic).
872 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
873 root 1.153 - bugfix: the random map generator no longer leaks key objects.
874 root 1.154 - bugfix: support random maps >127x127.
875 root 1.152 - (maps) fixed the death certificate system in nimbus.
876 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
877 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
878 root 1.147 - (arch) give ball lightning a real name.
879 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
880 root 1.155 - support cfpod in ex replies (client item tooltips).
881 root 1.143 - unapply item in range slow when readying a spell.
882 root 1.148 - bugfix: account for rounding errors in weight updates.
883 root 1.139 - remove synchronous mkdir in chargen_race_done.
884     - fix per-race starting maps.
885 root 1.142 - check hiscore on suicide and quit as well.
886 root 1.138 - tell players when they are starving.
887 root 1.133 - get rid of costly object_from_name conversion for altar effects.
888     - fix map difficulty calculation for generators.
889 root 1.146 - slightly more intelligent handling of "is_animated" flag.
890 root 1.149 - support no_drop map header flag (before it was only available internally).
891 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
892 root 1.133
893 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
894 root 1.119 - bugfix: custom skill settings were not saved by the server.
895     - bugfix: remove did not actually remove items from the inventory, leaving
896 root 1.116 ghost items.
897 root 1.119 - bugfix: properly update items identified on the ground.
898 root 1.120 - bugfix: use localtime_r in the logger thread.
899 root 1.122 - bugfix: player starvation will now give the correct kill reason.
900     - bugfix: archetype reloads could crash the server.
901 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
902 elmex 1.114 player is not logged in.
903 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
904 root 1.117 server startup.
905 root 1.128 - bugfix: fix the door surround check in the random map generator.
906     - (maps) fix heaven quest difficulty progression.
907     - (maps) fix some random map styles.
908     - dropping items a shop is not interested in won't sell them anymore.
909     - rods and horns with a too low maximum charge allow now at least one discharge.
910     - implement kill & death statistics.
911     - random map preparation is no longer synchronous.
912     - rewrite find_style in perl, no longer does synchronous I/O.
913     - improve random map specials placement.
914     - make the killer a real object pointer instead of a string, improved
915     kill reason messages.
916 root 1.117 - take advantage of new aio_close and aio_chmod.
917 root 1.128 - implement archetype::get, object::deep_clone and update callers.
918 root 1.125 - change_abil is much faster.
919 root 1.126 - update the floorbox more often to work around the reverses item order
920     display in clients.
921 root 1.125 - cleaned up object copying by encapsulating it to a single place.
922 root 1.126 - add hints to the invite messages.
923 root 1.127 - rewrote key<->value pair handling.
924 root 1.128 - use an independent random number generator for the random map generator.
925 elmex 1.113
926 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
927 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
928     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
929     - completely automate the weight handling, should fix all weight
930     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
931 root 1.103 - reloading archetypes while a user was in the character creation phase
932     could crash the server.
933 root 1.106 - fix a nontrivial number of cases of code commented similar
934     to "is this really correct?", as many of those cases are now handles
935     automatically by lower level code.
936     - replace many ad-hoc checks for client visibility by object::visible_to,
937     should result in broader applicability of functions using it.
938 root 1.104 - merge items with different arch pointers refering to the same arch
939     (due to archetype reloads).
940 root 1.106 - refactored the object remove/insert functions and most related
941     functions (decrease, split, merge_ob etc.).
942 root 1.105 - make it compile better on freebsd (reported by pippijn).
943 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
944 root 1.108 - fix the longstanding "container stays open" bug.
945 root 1.107 - improved floorbox updating to be incremental and other protocol
946     optimisations.
947     - get rid of update_after_inventory_change and only do update stats
948     for weight once/tick/player at max.
949 root 1.109 - rewrite party commands, use party channel.
950 root 1.103
951 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
952 root 1.97 - properly link against libgthread as that is needed to make the slice
953     allocator thread-safe.
954 root 1.91 - support perls not compiled with 64 bit support (though this is not a
955     recommended configuration) (reported by Samuel Gondouin).
956 root 1.94 - always put godgiven items into the player inventory, never any containers.
957 root 1.92 - (maps, arch) the scorn go club was founded!
958 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
959 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
960     became a real spell-class.
961 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
962     - (arch) considerably strengthened spark shower and destruction.
963     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
964     finally reloadable at runtime.
965     - changed archetype loading algorithm to only require one pass and
966     use delayed resolving of references.
967 root 1.101 - examine command now uses the examine infobox.
968 root 1.102 - implement an "incremental garbage collector" for archetypes.
969 root 1.98 - enable slice allocator again.
970 root 1.96 - implement optional free memory poisoning.
971 root 1.91
972 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
973 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
974 root 1.85 skill.
975 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
976     names (also update all maps to use money instead of coins).
977 root 1.78 - add uuid accessors to perl.
978     - add coin names and archetype accessors to perl.
979 root 1.80 - fix runtime uuid file format to use "." instead of ",".
980 root 1.78 - change perl extensions to not use hardcoded coins and values.
981 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
982     and be more parsimonous of uuid usage by the exact value out on exit.
983 root 1.86 - write log messages in another thread, removing another sync point.
984     - support multi-line log messages in a nicer way.
985 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
986 root 1.81 - fix a minor memleak in the random map generator.
987     - some parts of the random map generator are not coroutine-safe,
988     so only call it "single-threaded".
989     - major cleanup of memory management in random map generator.
990 root 1.87 - slight refactoring of the random map generator, faster too.
991 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
992     bookkeeping bug.
993 root 1.87 - work around "player is on active list" problem by deactivating player
994     after loading.
995 root 1.81 - garbage collect shstr's more evenly and adaptively only when
996     there have in fact been allocations.
997 root 1.82 - fix object::insert to do as documented and insert into the env
998     if necessary.
999     - fix cf::map::unique_maps.
1000     - fix nrof overflow check in can_merge_slow.
1001     - fix converter code to handle >31 bit values.
1002 elmex 1.83 - added support for the player_sold flag
1003 root 1.84 - converters no longer accept unpaid items.
1004 root 1.88 - canonicalize random map meta files for better unification.
1005 root 1.77
1006 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1007 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1008     when mlockall has been used.
1009 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1010 root 1.72 - use separate thread for ticker timing (and more in the future).
1011     this greatly increases timing accuracy and gets rid of an enourmous
1012     number of gettimeofday calls.
1013 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1014 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1015 root 1.71
1016 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1017 root 1.68 - rebalanced default experience table to be more exponential
1018     and much easier up to level ~40, then moderately harder.
1019 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1020 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1021     - do not exit on reload/load errors but properly cleanup.
1022 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1023 root 1.66
1024 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1025 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1026     (this fixes the jeweler skill).
1027 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1028 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1029 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1030     it has reset, which is better than putting it on the savebed, also as
1031 root 1.321 proof that the player didn't use a savebed).
1032 root 1.59
1033 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1034 root 1.56 - work around perl bug in configure perl module version check.
1035 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1036 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1037 root 1.52 - fix a bug in animate_weapon, causing a crash.
1038 root 1.54 - no longer exit when a coroutine throws an exception.
1039 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1040 root 1.53 - fix the "<player> is nuts" message.
1041 root 1.58 - fix an exception at logout due to the json_coder being gone.
1042 root 1.43 - upgrade to EV version 2.0 API.
1043 root 1.47 - when players don't apply a savebed correctly but stand above one,
1044     do not move or kill them.
1045 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1046 root 1.43 - implement generic framework for server-side resource files.
1047     - implement resource file update event.
1048     - hook experience table update into the framework.
1049     - move jeweler.yaml to resources (arch/).
1050 root 1.44 - switch from Crossfire to Deliantra perl module.
1051     - implement json2json arch filter.
1052 root 1.45 - implement widget protocol version 2, support for ui templates.
1053 root 1.54 - mapinfo is now handled fully asynchronously.
1054 root 1.48 - ext/irc: also log irc messages.
1055 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1056 root 1.43
1057 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1058 elmex 1.41 - limited the number of items that can be picked up and dropped
1059 root 1.42 as temporary measurement against bad performance or dropping things
1060     (this lead to long freezes and triggered the watchdog).
1061 elmex 1.41 - improved the performance of the drop command a bit.
1062 root 1.38 - switch from Event to EV for higher performance, easier usage,
1063     less bugs...
1064 root 1.39 - updated to release version of the gnu affero license.
1065 root 1.38
1066 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1067 root 1.36 - more thoroughly rename the binaries, contact addresses.
1068     - update the copyrights.
1069 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1070     crashes.
1071 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1072     potentially causing crashes.
1073 root 1.35 - assign weapons on user load time, not login-time, avoiding
1074     crashes.
1075    
1076 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1077 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1078 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1079     in some of the maps.
1080 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1081     which is now trivial to do.
1082 root 1.33 - removed all traces of the old (and never working) plug-in interface
1083     (70kb code less on amd64).
1084 root 1.34 - improve/tune scheduling priorities.
1085     - fix some freezing bugs.
1086     - fix a memory corruption problem in dynbuf.printf.
1087     - use channels for chat and many informational commands.
1088     - improved the tutorial.
1089     - create missile is now fixed.
1090     - race fields must now contain archetypes.
1091     - jumping skill now works as advertised.
1092 root 1.31
1093 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1094 root 1.24 - relicense under the gnu affero license.
1095 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1096 root 1.24 - implement server-side framework for generic resources.
1097     - use resource framework for server-provided ambient
1098     music.
1099 root 1.27 - save object owners (players only atm).
1100 root 1.24 - replace limited sound api with server-provided sound effects.
1101     - new sc (sound control) protocol command.
1102     - improve fxix protocol to include types.
1103     - exactly fill tcp segments, if possible.
1104     - output-rate is now an upper limit, the server will automatically
1105     (and quite perfectly) adjust to the network conditions, ensuring
1106     low latency even during bulk transfers (music, images, sounds etc.).
1107     - implement server-side widgets (i.e. client widgets controlled
1108     in the server side). this will allow future expansion without
1109     having to upgrade clients.
1110     - implement a (artwork) world map with realtime player position
1111     tracking.
1112     - new and more efficient extcmd (server still supports old extcmd
1113     protocol).
1114 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1115     calcluation that could be easily exploited by users.
1116     - rebalanced diseases to spread more naturally/evenly.
1117     - completely asynchronous map loading even for tiled maps.
1118 root 1.24 - replace simple messaging protocol with channels carrying metadata
1119     (similar to message types, but more directed at the user).
1120     - reduce command processing latency by a whopping 120ms by
1121     reordering some processing steps inside the server. this directly
1122     reduces lag by 120ms.
1123     - actually send spell faces to the client.
1124 root 1.23 - implement player genders.
1125 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1126     otherwise return to savebed and possible kill if the log-out
1127     was for too long.
1128     - fast socket-dead detection (kick player after 8 seconds without ack).
1129     - greatly reduce the cpu time needed to draw maps _again_.
1130     - archetypes are now subclasses of objects.
1131     - rebalanced shop greed and approval functions to be more realistic
1132     (and likely match the actual intention).
1133 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1134     italic, gender-specific text, paragraphs etc.
1135 root 1.24 - implemented hint framework, players can opt to receive hints.
1136     - implemented (long) book framework, added some books from the cf wiki.
1137 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1138     protocol and is capable of transmitting generic meta information.
1139 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1140     - replace the nexus by a per-player tutorial map that teaches stuff
1141     better than the newbie house.
1142 root 1.18 - fix the magicmap colours.
1143 root 1.19 - optimise map update even more by removing unneeded code and checks.
1144     - decouple map and stats update from pl->ob and use pl->observe instead.
1145     - implement observe command.
1146 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1147     calls with a simple comparison.
1148     - fix a latent crossfire bug that could crash the server because the
1149     map refresh did not update the mapspace.
1150 root 1.24 - support custom keys for regions and maps, regions are now
1151     refcount-managed.
1152     - allow worldmap overlays anywhere in the 000..999 range.
1153     - new system to acquire time slices for background jobs, to reduce
1154     jitter.
1155 root 1.27 - semi-persistent object-referencing framework (currently only players
1156     supported).
1157 root 1.22 - dependency tracking for perl extensions.
1158 root 1.24 - new slag-ex extension for cleaning cauldrons.
1159     - fix invoke result processing.
1160     - there are even less i/o syncpoints in the server now.
1161 root 1.29 - added map-tags extension that scans all maps for object tags
1162     and records them in the database (not used yet).
1163 root 1.28 - metaserver 2 support.
1164 root 1.22 - many more bugfixes and minor optimisations.
1165 root 1.16
1166 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1167 root 1.14 - optimised event invocation (non-wanted events can now be
1168     skipped with 4-5 inlined instructions).
1169 root 1.12 - complete rewrite of town_portal: it now creates a portal
1170     to the "nearest" town only, travel is only possible
1171 root 1.13 to the town and back, anybody can use it (also removes
1172     one of the remaining syncpoints in the server).
1173 root 1.10 - complete rewrite of the range/attack skill slot system:
1174     there are now two slots, one for combat, one for ranged
1175     attacks.
1176     - introduce the concept of a current weapon (either a ranged
1177     or a combat weapon/skill/tool) and switch between them as
1178     needed.
1179     - rewrite bow code so bows get more useful: apply damage,
1180     attacktype and other stats to the arrows and treat
1181     bows as weapons. also rebalance the missile weapons skill
1182     so its damage increases with level.
1183     - rewrite the complete player speed logic: weapon_speed now
1184     works as documented and there are no unnatural speed boosts.
1185 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1186     installation, replacing the old collect scripts and
1187 root 1.9 simplying deployment by scaling and cutting faces as required.
1188     - simplify the map protocol extensively by taking advantage
1189     of missing bigfaces, speeding up map generation immensely.
1190 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1191     other archetypes.
1192     - rationalise archetype, region and treasurelist file format
1193     into a single file format and make them reloadable asynchronously.
1194 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1195     reloadable at runtime.
1196 root 1.6 - implement 64x64 faceset support.
1197     - implement fxixsx protocol that saves
1198     a lot of bandwidth over the old image/face/smooth packets
1199 root 1.11 and allows images > packetsize, incremental and background
1200     transfers.
1201 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1202     on a face basis as opposed to a mapspace basis.
1203 root 1.7 - the server can now rate-limit image uploads to not exceed
1204     a certain (client-configurable) speed while guarenteeing full
1205     freedom of movement.
1206 root 1.8 - implement new ex command to request item descriptions.
1207     - implement new msg command for in-game messages with meta
1208     information (using xml).
1209 root 1.9 - enforce utf-8 for all text messages.
1210 root 1.13 - added micropather (not used yet).
1211 root 1.6 - many, many bugfixes.
1212 root 1.1
1213 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1214 root 1.1 - make coroapi accessible to cf+.
1215     - moved map handling logic completely to perl
1216     - per player maps are now marked in the map
1217 root 1.2 - maps are saved completely differently now,
1218     and much more often.
1219 root 1.17 - rewrote map header parser and writer, to be much faster.
1220 pippijn 1.4 - maps and players are now (in the average case) loaded
1221 root 1.2 and saved completely asynchronously, I/O contention will no
1222     longer freeze the server.
1223 pippijn 1.4 - players and maps can be loaded anytime, without the player
1224 root 1.2 being logged in.
1225 root 1.1 - automatically generate method interfaces for perl from headers
1226     - unbundled freezethaw
1227     - mostly rewrote common/map.C
1228     - completely rewrite server/swap.C
1229     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1230     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1231     - better message for apply failures due to applymode
1232     - removed most all of the weather code
1233     - unified logging to stderr and file
1234     - too many minor changes to document
1235 root 1.615