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Revision: 1.655
Committed: Fri Apr 16 23:28:42 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.654: +6 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35     TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36    
37     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39     TODO: summon cult does not properly create multipart monsters?
40     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41    
42     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43    
44 root 1.642 TODO: golem survives "longer" now - too long?
45 root 1.615 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46 root 1.616 TODO: clean up skill handling in kill_object.
47 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
48 root 1.637 TODO: mining experience
49 root 1.645 TODO: make exp_table reloadable.
50 root 1.647 TODO:
51     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
55 root 1.655 TODO: mining class
56     TODO: freelist freeing
57     TODO: restart on counter too high
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 elmex 1.630 (by Dustfinger).
62 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
63 elmex 1.573 - made (wizard) look_at show also uuids.
64     - added cf::object::find_object_uuid (::find_object already exists!).
65 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
66 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
67 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
68 elmex 1.568 - (arch) made the hill giants loose more body parts.
69 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
70 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
71     and made them a bit more expensive.
72 root 1.633 - (maps) add more glory hole treasure styles.
73 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
74     in a select number of mlab maps.
75 root 1.625 - do not update the floorbox while running, to avoid big item
76     updates that cost network bandwidth and processing power.
77 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
78     caused overflows causing monsters to become living deads.
79 root 1.619 - unapply weapons and armour before trying to improve it.
80 root 1.588 - teach the random map generator the ability to read ".rmg" files
81     that specify which actual style map to generate, and use it for
82     the default decorstyle to avoid inappropriate maps to be used.
83 root 1.639 - support (with some limitations) multiple different skills with the
84     same subtype.
85 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
86     so nekosan could end up beign saved AND escaped to another map.
87 root 1.636 - show invisible no longer makes magic mouths visible.
88 root 1.583 - move_type changes (spells, skills etc.) now will correctly
89     take move_on/move_off into account (e.g. buttons).
90 root 1.582 - display (exit) or (random map) in client for those objects.
91 root 1.606 - removed (useless) spell damage columns from spell info and replace
92 root 1.578 it by effective casting level - clients > 2.10 required to display
93     properly.
94 elmex 1.565 - building of levers/doors works again for all kinds of floors.
95 elmex 1.563 - the player can now withdraw and deposit all the available money.
96 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
97     steinwandstadt/celvear.
98 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
99 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
100 root 1.566 clients.
101     - tcp.ext didn't unbind in reloads.
102     - map-tags.ext didn't properly close the database on reloads.
103 root 1.567 - cfutil skips .-directories when scanning.
104 root 1.571 - build.ext prevents players from building on other player's maps.
105     - rent.ext allows the dm to enter anytime.
106     - NPC_Dialogue adds a new predefined variable, $map.
107     - new "build" event hook.
108 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
109 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
110 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
111     them on loading, for old playerfiles and maps.
112 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
113     would be handled differently nowadays anyway.
114 root 1.584 - random map .meta were not being expired at all.
115 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
116 root 1.586 - update to automake 1.10.
117 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
118     require level 4 anymore.
119 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
120 root 1.590 - monsters now rotate through all skills (in chosen_skill).
121 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
122 elmex 1.593 - added detect mineral vein spell.
123 root 1.592 - support "wall overlays" in the random map generator - not very generic,
124     used by minable veins.
125 elmex 1.594 - (maps) relocated jeweler town to another directoy.
126 root 1.603 - (arch) implement mining pickaxes and mining skill.
127 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
128 root 1.601 - generate most constants for perl automatically.
129 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
130     - when player dies, restore his food to at least 200.
131 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
132 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
133 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
134 root 1.600 - the singing skill actually respects the direction now.
135     - oratory and singing now require a direction.
136 root 1.603 - use_skill now requires that you can actually apply the skill tool.
137 root 1.604 - do not invoke perl on every user command anymore by providing
138 root 1.655 a command and an unknown_command event.
139 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
140     perl to C++, for speed reasons (basically undo patchset 1304).
141     - add a client_destroy event, so we don't have to hook the
142     attachable destroy event (which is called much more often).
143 root 1.606 - removed (unused) FLOOR object type.
144 root 1.607 - fix errornous change_abil messages for rods (and other types).
145 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
146     all into server/commands.C.
147 root 1.609 - save and restore combat/ranged/current slot for players.
148 root 1.610 - the server now batches item's face/fx commands, as opposed
149     to sending one fx per item - helps mostly at connect and
150     with floorbox updates.
151 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
152 root 1.614 - the random map generator now supports selecting difficult for
153     more style categories than just monsters (all except fountains
154     apparently).
155 root 1.617 - object serialiser no longer creates empty "owner" references.
156 root 1.620 - make sure failed castings take some time, too, to avoid being
157     smitten by your god.
158     - many more failmsgs and help texts.
159 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
160 root 1.623 - stop thrown objects when their speed goes too low.
161 root 1.624 - log the number of unique logins seen every minute in a compact
162     format (for statistics).
163 root 1.626 - do not send delitem for players.
164 root 1.627 - support static scalar data members properly in genacc now.
165     - implement "simple" freelist management for objects.
166 root 1.628 - recycle object counts now - to support longer uptimes.
167 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
168     function (and yes, 666 is exact!).
169     - random map generator results should now be fully repeatable.
170 elmex 1.635 - fixed possible crash bug in build code.
171 root 1.638 - rename find_marked_object to ->mark and speed up.
172 root 1.640 - player movers properly destroy themselves when used up, instead
173     of leaking.
174 root 1.642 - do not show msg for unidentified objects that need identification.
175 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
176 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
177     next_line method.
178 root 1.646 - use nicer file format for exp_table and attackmess
179     (more like other resource files).
180     - make parse errors during server startup fatal.
181 root 1.652 - properly initialise all maptile values in constructor.
182     - improved {link} map.
183 root 1.655 - optional unloadable extensions will not lead to an endless loop.
184 root 1.562
185 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
186 root 1.558 - (maps) fix travel to valdor and back.
187 root 1.545 - do no longer by default eval map cod ein safe compartments
188     (this can be re-enabled using the safe_eval config option).
189 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
190     in lorak.
191 root 1.559 - fix data corruption issues caused by recursive calls to
192     unordered_mapwalk - now every caller must provide its own
193     buffer.
194 root 1.538 - (maps) improve tindervale maps slightly.
195 root 1.544 - (arch) considerably decrease slag ex price.
196 root 1.540 - (arch) fix filth archetype.
197 root 1.556 - extension dependency resolve was completely broken.
198 root 1.544 - multipart objects would cause save_throw_object to crash - it
199     now acts on the head only.
200 root 1.541 - do not try to connect to an irc server unless explicitly configured.
201 root 1.542 - do not expect decltype() to be available in gcc 4.4.
202 elmex 1.543 - extended the safe perl environment by loops.
203 root 1.547 - (arch) fix "armless cook" facings.
204     - the "experience table" resource item did not have a proper
205     hash associated with it, so updates could not be detected.
206 elmex 1.550 - fixed poison traps in doors.
207 root 1.548 - player->killer_name did not properly flag the name as unicode.
208 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
209     and provide a non-destructive SvPVutf8 variant.
210 root 1.554 - do not allow dragon players to change their title via the settings.
211 elmex 1.552 - ratelimited jeweler skill nugget conversion.
212 root 1.551 - under high load, the server stopped swapping out to make
213     the server more responsive, but making it impossible to reduce
214     the load by... swapping out. slot queuing will now always make
215     some progress.
216     - improve the quality of the load-avg calculation.
217 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
218 root 1.556 - don't fail to write the runtime file if the temporary already exists.
219 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
220     player now.
221 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
222     timestamp and use a tab in the client to increase awareness.
223 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
224     setflag 0 is possible.
225 root 1.560 - make install now deletes old extensions, to ease upgrades in the
226     deliantra vm.
227 root 1.538
228 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
229 root 1.532 - the destruction spell could/would corrupt server memory quite often.
230 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
231     disk, not when it already was in memory.
232 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
233     avoiding livelock during high-load emergency saves.
234 root 1.530 - logging in did not properly unapply all skills.
235 root 1.531 - (maps) make the invite quest marking much more obvious.
236 root 1.533 - (arch) fix warrior archetype names.
237 root 1.532 - map prefetching never prefetch upwards.
238 root 1.534 - wizpass no longer makes you non-blocking.
239 root 1.536 - (maps) add light to some of the special maps, add troll
240     map.
241 root 1.530
242 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
243 root 1.515 - (maps) add gorokh_final mapset from crossfire.
244 root 1.516 - (maps) block most vault-type mlab locations, open up
245     imperial converters for anybody to use.
246 root 1.519 - (maps, arch) replace all permanent stat potions by random
247     variants.
248 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
249 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
250     real player object on player changes.
251 root 1.522 - diseases and maybe other things could sometimes reduce the speed
252     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
253     much grief.
254 root 1.523 - speed_left randomisation was, apparently, totally broken.
255     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
256     of the speed slot internally and in map save files. among other
257     things, this gets rid of all the abs (speed) calls.
258     - reduce map file save files by using abridged keywords aliases.
259 root 1.494 - shop specialisation calculation was totally broken.
260 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
261     now enforced.
262 root 1.498 - fix magic mapping, which only worked for inate spell casting.
263 root 1.495 - godgiven items will now be explicitly described as such.
264 root 1.524 - (arch) dded a quiver of bolts.
265 root 1.504 - materialnames would change "randomly" on every load, only
266     set the material when the materialname was not set before.
267 root 1.497 - balancing change, halve rod recharge speed (instead
268     of 4.8s, the standard rods now recharge in ~10s. not a solution,
269     but still.
270 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
271 root 1.509 the costly flag-checking loop in most cases and using a simple
272     repeat-cache for speed_left.
273 root 1.507 - always delay stats update for players on insert/remove till
274     next tick/command, which saves a lot of cpu cycles on drop/take.
275 root 1.514 - add hint about havign to run to attach unaggressive npcs.
276 root 1.494 - pet monster level was not displayed correctly in "showpets index".
277     - clean up floating point conversions and many similar nitpicks.
278 root 1.502 - fix hanuk altar.
279 root 1.504 - overhaul material system to be much faster, and having less bugs, but
280     still having a lot of cruft :/.
281 root 1.502 - add marble shop floor.
282 root 1.494 - move gcc specifics to new file include/compiler.h.
283     - unrecognised cfpod directives could cause undefined behaviour.
284 root 1.505 - added boes' marble shop to steinwandstadt.
285 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
286     - optimise mapspace updates.
287     - cache volume/items per mapspace.
288 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
289     decrease).
290 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
291     have led to weird item multiplications.
292 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
293 elmex 1.501 - fixed crash bug in learn_spell command.
294 elmex 1.634 - enhanced output of the mapinfo command.
295 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
296 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
297     from perl to c++.
298 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
299     and use it in some "inner" loops.
300 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
301 elmex 1.511 - fixed jeweler experience output to not be floating point.
302 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
303 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
304 root 1.518 - try to prefetch memory inside process_objects, which can give
305     enourmous speed gains.
306     - make some small optimisation to the process_objects loop.
307 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
308     handling different chksum lengths.
309     - check for hash collisions in cfutil.
310     - reduce face checksum size from 6 to 4 bytes.
311 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
312 root 1.523 - removed weather-specific attributes.
313     - fixed genkeywords dependency.
314     - do not clear "randomitems" slot for world underlays.
315     - use "sl" as short-hand for speed_left in save-files, just to make them
316     smaller.
317 root 1.517 - in general, don't crash on value-less resource file lines
318     anymore, due to get_str never returning a 0-pointer.
319 elmex 1.521 - code cleanup in move_symptom.
320 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
321 root 1.494
322 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
323 root 1.481 - some Andrew Madloch wanted, despite being specifically told
324     multiple times that the Deliantra parts additions are under AGPL,
325 root 1.487 lock up the source code of the server within his company.
326 root 1.481 some reorganisations have been done to the sourcecode to make
327     it clearer that this violates the Affero GPL. Help to keep
328     Deliantra free software even for the coming generations
329     and be wary of the promises of Andrew Madloch, he has nothing
330 root 1.487 good in mind for free software.
331 root 1.480 - clarify which files of the server are 100% AGPL.
332 root 1.481 - minor reorganisation, move some GPL code into other files.
333 root 1.483 - implement viewpoint (which is like observe, but only for the map,
334     not stats etc.).
335 root 1.484 - replace magic mapping overlay by a flying bird exposing area
336     on the worldmap (ext/magic_mapping.ext).
337 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
338     - @find results in npc dialogue is now stored in $find.
339 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
340 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
341 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
342     dm instead.
343 root 1.456 - (maps) add town portal to celvear.
344 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
345     mapsets from crossfire, together with associated archetypes.
346 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
347     - (maps) define a new whalingoutpost region.
348 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
349     and most archetypes that go with them (without stoning and swallow effects),
350     casino tokens and stock certificates are also missing.
351 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
352     and santo dominion.
353 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
354     to go with them. also adjusted archetypes to be more korrekt "gotisch".
355 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
356 root 1.460 - properly close client-side dialogue when the player is teleported away.
357 root 1.459 - map-tags did not properly close it's database tables or wait
358     for a quiescent state, causing memory corruption on reload.
359 root 1.454 - support "stat.xyz" accessor in match expressions.
360 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
361 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
362     fixes long answers from npc dialogue).
363 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
364 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
365     and to not add a "put your code here" force needlessly.
366 root 1.463 - (arch) fix or improve many plurals.
367 root 1.465 - markers do no longer add a force if the slaying field is unset.
368 root 1.466 - sped up search-items implementation, but it's still horrible.
369 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
370 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
371     used to reogianise the illogical arch tree a bit.
372 root 1.479 - (maps) import most map names from crossfire.
373 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
374 root 1.483 - fly_high movement gives better los, ignoring blocksview.
375 root 1.488 - the addexp command should now honour skill names with spaces.
376 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
377 root 1.491 - (arch) added many more buildable marble floors.
378 root 1.490 - major namespace cleanup: save 45kb by making functions static
379     that were unnecessarily global.
380 root 1.452
381 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
382 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
383 root 1.451 - fix a memory buffer overflow in the book code.
384 root 1.429 - add @check, @find npc dialogue commands.
385     - (maps) add a number of town interiors.
386 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
387 root 1.451 - (maps) add celvear area from cfextended.
388 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
389     - (server,maps) fix bug causing some library books not to be chained down,
390     cause Scorn/Navar libraries not to have inscribable books.
391 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
392 sf-marcmagus 1.433 inappropriate item power.
393 root 1.448 - (maps) fix intwell balancing issue.
394 root 1.437 - improve the look of generated books.
395 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
396     - fix bug where players could bypass no_drop by putting items in containers.
397 root 1.430 - consecutive commands arriving at the same time in the server would be
398     corrupted if the length was >255.
399 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
400 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
401     and perl.
402 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
403     functionality (and more) inside the same object using the match expressions.
404     - create simpler match expression compiles in many common cases.
405 root 1.439 - reduce object size by removing obsolete "seen_by" member.
406 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
407     of the new dynbuf::splice function (which gave an unexpected net win
408     in code size...).
409 root 1.442 - the server will no longer complain (and subtly fail) when an object
410     being removed from a map causes another object to get removed.
411 root 1.441 - banish strncpy from the server, speed up and simplify sending item
412     descriptions to the client considerably.
413 root 1.442 - add new "in head" set modifier for matches.
414     - new BLOCKED_MOVE event added.
415     - mapscript archetype now has activate_on_xxx true by default, as similar
416     connected elements.
417 root 1.448 - (maps) imported all styles from cfextended except
418 root 1.444 floorstyles/land_plots and monsterstyles.
419 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
420 root 1.446 - don't crash when treasure lists are empty / supply new empty
421     treasurelist for randomitems when none can be found.
422     - implement cf::map::static_maps and use it in map-tags.ext.
423 root 1.449 - fix a bug in map-tag scanning when moving tags.
424 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
425     for a reaction.
426 root 1.447 - implement new "loadall" map loading command, purely for debugging.
427 root 1.429
428 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
429 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
430     but not horns (to make them more useful for content-creators).
431 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
432     2) it skipped spell effects and 3) it didn't handle the case where
433     and object was destroyed while iterating over it correctly. all this
434     allowed players to sometimes walk onto spaces they should not be able to
435     walk on.
436 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
437 root 1.399 - examining an object now dumps the serialised object form when the user
438 root 1.404 is a wizard (wizlook).
439 root 1.421 - altars no longer accept unpaid items.
440 root 1.411 - party spells didn't work all that well.
441 root 1.424 - added complex object matching framework (cf::match), and make altars
442     and pedestals use it.
443 root 1.425 - identified skill-tools show what skill they grant.
444 root 1.399 - display the duration of change_ability spells when examining them
445     (missing: protection spells, but they are a hack...).
446 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
447     adding more variety to the different mushrooms.
448 root 1.398 - fix a minor cfpod formatting bug.
449 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
450     the hintmode setting on the settings page.
451 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
452 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
453 root 1.399 - enable the object loader to also dump archetypes.
454 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
455 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
456 root 1.402 - force the initial face when loading an object that is time-animated
457     or a monster, so it does not have to be specified anymore.
458 root 1.403 - fix a bug where recasting an ability changing spell could shorten
459     its remaining duration.
460 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
461 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
462 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
463     up splay operations as well.
464 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
465 root 1.412 - implement introspection data for C++ classes (%REFLECT).
466 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
467 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
468 root 1.419 - fix transmutation alchemy.
469 root 1.424 - speed up many frequently-invoked C->perl callbacks.
470 root 1.419 - added complex object matching framework, to be used in altars and the like.
471 root 1.426 - switch to YAML::XS from YAML.
472 root 1.396
473 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
474 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
475     that ultimately was not helpful to catch it :)
476 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
477     all callers to use either one or the other, as appropriate. This
478     fixes the (rather fragile) light spell, maybe others.
479     - fixed an overflow and exploit in the bank/payment code.
480     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
481 elmex 1.384 to explain the skill a bit more.
482 root 1.389 - removed a buggy check for zero attacktype. So that we might find
483 elmex 1.388 the real bugs in the archs/maps/objects.
484 elmex 1.394 - Fixed enabling torches with lighters.
485 elmex 1.387 - (maps) Added Heaven Town region.
486     - (arch+maps) Fixed & normalized warriors on map
487     /quests/peterm/CTower/Barracks.
488 root 1.392 - fix the light spell (and possibly diseases and other lights).
489 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
490 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
491     a long time ago, and similar cases are still to be found in the maps.
492     - make the socket_timeout configurable in the code (but not yet for users).
493 root 1.393 - earth wall health bar is now correct.
494 elmex 1.384
495 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
496 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
497     freeze with IO::AIO anymore due this change.
498 root 1.364 - avoid a crash when a player tries to apply a lighter.
499 root 1.376 - allow a spell argument for dimension door.
500 root 1.362 - move shop item listing and some otherstuff into the info tab.
501 root 1.360 - avoid crashes when non-players cast party spells.
502 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
503 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
504     - small improvement of the number of potions in shops
505     (by Job Vranish).
506     - added a few party spells (by Job Vranish).
507 root 1.362 - use a common message dynbuf.
508 root 1.364 - destroying tear down objects will now use the full hp range
509     for animation and will only destroy/lastframe when hp < 0.
510     - allow monsters to use earth to dust.
511     - use manhattan distance for get_rangevector_from_mapcoord, just as
512     in get_rangevector.
513     - los updates now correctly take tiled maps into account.
514     - do los updates even on maps without darkness.
515 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
516 root 1.375 - upgrade to IO::AIO 3.21.
517 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
518 elmex 1.373 - properly catching exceptions from callback in irc.ext.
519 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
520 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
521 elmex 1.368 - (arch) added hint about usage to Slag Ex.
522 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
523     like the rest.
524 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
525 root 1.378 - (arch+maps) added rate limited converter and adjusted
526     /elmex/mana_fountain.
527     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
528     - reduce size of casting_time, move_status, attack_movement,
529     last_heal and last_sp slots, squeezing some more space out of struct
530 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
531     anywhere.
532 root 1.358
533 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
534     - fixed bug in alchemy, where finding the right object for enhancements
535     didn't work.
536 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
537     effects (w.r.t. put_more) per mapspace, to give the server a chance
538     to survive a hundred deathsheads.
539 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
540     disastrous bug of unfortunately unknown proportions...
541 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
542 root 1.343 - use gender-neutral place descriptions for invite.
543 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
544     Thanks go to Lisa Larsen!
545 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
546     anymore).
547 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
548 root 1.345 - use better dependency tracking for include/keyword.h.
549 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
550     so it is possible to invite somebody out of some stck-till-death traps,
551 root 1.346 or simply to commit suicide.
552 root 1.352 - replace the "ignoring delayed commands" message by something more useful
553     (cf. cunning gnome freezeing issue).
554 elmex 1.349 - various fixes for weapon improvements.
555 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
556 root 1.353 - support T and G sequences in cfpod.
557 root 1.343
558 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
559 root 1.339 - convert me command from per-map to chat, which makes more sense, also
560     document it.
561 elmex 1.336 - more than one spellbooks of same class can now be given
562     in class selection.
563 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
564     spell rebalancements.
565 elmex 1.338 - the IRC gateway filters IRC colors now.
566 elmex 1.336
567 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
568 root 1.331 - (arch) fix quiver of Holding Bolts.
569 root 1.332 - applying unpaid items will now examine them.
570 root 1.330 - add "What" column to body command, showing items in that slot.
571 elmex 1.329 - redesigned and rebalanced lamps and torches.
572 root 1.330 - add "..." to item names that have been shortened.
573     - fixed "assign" function that squeezes strings into fixed length.
574 elmex 1.333 - add cursed effect to lamps and (some) torches.
575 elmex 1.334 - fixed bad assigned crafting skills and their tools.
576 root 1.312
577 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
578 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
579 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
580 root 1.312 - make monster smell logic dependent on their wisdom stat.
581 root 1.324 - put the death reason into a separate tab.
582     - converted "connected" slot to string, cleanly got rid of some ugly
583     hacks such as the path_attuned hack.
584 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
585     - replace one-at-a-time hash by faster than smaller FNV-1a hash
586     when hashing strings.
587 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
588 elmex 1.320 whether the right cauldron is used.
589 root 1.313 - considerably optimise shared string implementation by
590 root 1.316 making its null value a compiletime constant.
591 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
592     as well as using shstr_cmp to pass shared stringsa round efficiently,
593     for lots of code size savings.
594 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
595     they are sleeping: generators now check for the sleeping flag.
596 root 1.318 - tell gcc not to excessively inline some perl interface functions.
597 root 1.322 - remove marking rune length limit.
598 root 1.323 - fix formatting of cfpod when a verbatim block was following
599     a single newline.
600     - move resistances, statistics and showpets command output into tabs.
601 root 1.326 - implement map scripts that can replace the boulder logic without
602     having to write extensions.
603 root 1.310
604 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
605 root 1.302 - fix a longstanding bug that teared multipart monsters
606     at map boundaries apart.
607 root 1.292 - temporarily make permanently invisible player visible when
608     he/she makes noise.
609 root 1.284 - fix being able to see through walls a bit.
610 root 1.303 - improve look at output.
611 root 1.285 - completely replaced the line of sight algorithm with a variant
612     of spiral fov capable of visibility grades and arbitrary
613     shadow angles, that uses less memory and less code.
614     - the new los code supports arbitrary map rectangles and loosens
615 root 1.310 other restrictions of the old code, supporting further optimisations.
616     - update los if blocksview-objects are inserted in a map, not just when
617 root 1.287 removed (e.g. for summon fog).
618 root 1.303 - permanent invisibility doesn't make immune against making noise:
619     implement a noise system that allows monsters to locate the player
620     when he/she makes noise.
621     - implement a primitive smell system that monsters can use to track
622     players.
623 elmex 1.288 - create bomb now also works when casted by door traps.
624 elmex 1.290 - (arch) new torch graphics.
625 root 1.289 - (maps) considerably soften the subway spider.
626 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
627     the guards from being killed by players.
628 root 1.310 - (maps) lots of tweaks in and around scorn.
629     - (maps) use special non-blocksview jungle, mountain and
630     darkforest freely on the worldmap, to get gradual sight obstacles
631     instead of total blackout in those areas.
632 root 1.289 - no maximum darkness for outdoor maps anymore.
633 root 1.291 - add more hints, fix some messages.
634 root 1.292 - fix a bug: firing rods should tell you something about them.
635     - make light additive even within players.
636 root 1.293 - darken xrays effect a bit.
637     - improve handling of los changes when inserting or removing
638     objects, not perfect yet.
639     - make map darkness signed (formerly unsigned) to allow
640 root 1.294 ambient lighting and centrally manage darkness as an offset.
641     - revamped, fixed and documented the server calendrics, also
642     tell users the current time and data, to improve awareness.
643     - implement proper wizlook flag and handling of wizlook, instead
644     of dumbly just clearing los once.
645 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
646     and has a smaller runtime variance.
647 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
648     making them actually useful.
649     - see_in_dark now increases the viewing radius by 3.
650 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
651     speedup, as well as in many other places.
652 root 1.299 - remove support for extended map infos - these are not used
653     by the deliantra client and removing them gives us a 10% speedup
654     when sending map changes.
655 root 1.300 - remove most gcfclient and other client bug workarounds, as well
656     as now obsolete protocol versions, simplying the code.
657 root 1.301 - optimise and simplify generation of random numbers.
658 root 1.303 - correctly provide a non-zero default density for materials, to
659     avoid crashes, fix other bugs in the material handling code.
660     - fix volume calculations.
661     - fix cfpod parsing when multiple verbatim blocks were separated by
662     newlines.
663 root 1.305 - increase monster detection radius from wis/5 to wis/3.
664 root 1.306 - remove old pickup modes.
665     - remove obsolete disarm and search commands (search wasn't working
666     anyways).
667 root 1.308 - fix a crash when an npc applied a sign.
668 root 1.284
669 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
670 root 1.283 - this release is assumed to be very stable.
671     - (maps) radically redesigned and improved tutorial.
672 root 1.280 - directional casting no longer immediately removes the invisible effect.
673 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
674 root 1.272 - fix overflow in lighting calculations.
675     - negative glow radii can no longer cause total darkness.
676 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
677     only maximally-lit ones.
678 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
679     - swashbucklers got the oratory skill now.
680 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
681 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
682 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
683 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
684     (which was probably broken, too).
685 root 1.281 - support negative glow radii during daytime, too.
686     - use circular, not rectangular, viewing area.
687     - use minimum viewing distance of 2 in outdoor maps.
688     - negative glow is stronger than viewing area or lamps.
689 root 1.283 - (arch) new darkness spell face.
690 root 1.272
691 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
692     - (maps) completely redesigned scorn.
693 root 1.269 - "cast light" now works on oneself.
694 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
695     negative glow radii again (they were totally broken before).
696 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
697 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
698 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
699 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
700 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
701     back to the player.
702 root 1.251 - attuned/repell and spell base level system reworked.
703 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
704 root 1.247 be less erratic now.
705 root 1.248 - refuse to write the uuid file if the uuid is zero
706     (to avoid writing it in early crashes).
707 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
708     - speed up emergency_save by not syncing every file separately.
709     - no longer reattach perl to every object on reload, it's slow, and no longer
710     necessary since we don't nuke stashes anymore.
711     - do not bootstrap perl from the commandline args, use separate eval for
712     better error reporting.
713 root 1.259 - fix a crash when pushing cone spells met ice attacks.
714 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
715 root 1.255 - speed up map refresh in server a bit.
716 elmex 1.258 - refactored drop code and fixed some programming errors in it.
717 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
718 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
719 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
720     as the current weight of the inventory.
721 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
722     dragonfire has been introduced for the non-dragon players.
723 root 1.265 - remove unused "tooltype", "start_holding" object slots.
724     - change "weapontype" object slot to uint8.
725     - convert "hide" object slot into flag.
726     - reorder object members for better locality of reference and codesize
727     decrease.
728 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
729 root 1.267 - fix a crash when no skill could be found when killing amonster.
730 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
731     every completed aio operation.
732 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
733     and update mapspaces if necessary.
734 root 1.246
735 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
736 root 1.241 - removed all command line parsing, only env variables are supported
737     anymore.
738 root 1.239 - region-specific monsters will now once more be on the worldmap.
739 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
740 root 1.225 would grow out of bounds.
741 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
742 root 1.222 - fixed a double-escaping bug in the pod-parser.
743     - rewrote the cfpod parser in C++.
744     - hintmode moved to C++, players need to re-set their hintmode if
745     they dislike "show".
746 root 1.231 - fix RIP inscription.
747 root 1.239 - bump login name length from 18 to 20 char max.
748 root 1.231 - correctly support gender in emotes.
749     - correctly support gender in the death messages.
750     - correctly generate death messages for players only when they really die,
751     with increased information.
752 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
753     and data corruption (but apparently was never triggered).
754 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
755 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
756     data corruption bug.
757 root 1.223 - tweak coredumping/monitoring a bit.
758 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
759 root 1.227 - do not crash in the loader when an inventory object could not be loaded
760     (from a corrupted file).
761 root 1.241 - redid skills command to send output to proper channel.
762 root 1.233 - object->map is no longer refcounting.
763 root 1.228 - add FLAG_DEBUG for internal debugging.
764 root 1.231 - add NDI_VERBATIM flag to send_msg.
765 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
766 root 1.240 - player->exists is no longer a sync_job.
767 root 1.233 - split login.ext's player scheduler into
768     it's own player-scheduler.ext extension.
769 root 1.222
770 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
771 root 1.212 - require perl 5.10.
772 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
773 root 1.204 - swap player and observed count's on the map when observing.
774 root 1.205 - add (mostly untested) mapspace perl class and accessors.
775 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
776 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
777     could be found.
778 root 1.208 - pits now have a configurable "random spread" range and default
779 root 1.213 to a radius of two now.
780 root 1.212 - rewrite pay_player_arch.
781     - use a more stable perl_reload implementation.
782     - do not use Symbol::delete_package (causes crashes after perl-reload),
783     use our own, safer, clear_package instead.
784     - when asynchronously dumping core, close all file handles to allow
785     the server to restart concurrently.
786 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
787     sequences, without double-encoding. it should be faster, too.
788     - the above fixes wrong display of help tetx and many other issues.
789 root 1.216 - use lzf and frag packets for large messages for clients supporting them
790 root 1.218 (0.9976+), use it for long books and other messages.
791 root 1.210 - eradicate listen command and corresponding code.
792 root 1.211 - eradicate logs command.
793 root 1.218 - let the client log into the server log, used for crash backtraces.
794 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
795     old style spell objects with the spell magic bullet.
796 root 1.220 - (arch) fixed skill less rods in the archetypes
797 root 1.204
798 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
799 elmex 1.197 - made jeweler workbench larger and some other minor map
800     changes in jeweler town.
801 root 1.196 - fixed wrong item handling in jeweler skill code.
802 root 1.198 - (arch) use a special "key_random_map" for random map keys
803     that are used up.
804 root 1.199 - fix a crash when the player who was observed has logged out long
805     enough for his region/map to be gone.
806 root 1.200 - port to g++-4.3's incompatible tr1 changes.
807 root 1.201 - add some missing dependencies.
808 root 1.203 - log to /var/log/deliantra/ by default.
809     - hack observe code to enable smooth movmenet when observing.
810 elmex 1.195
811 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
812 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
813 root 1.179 - correctly move gsay to the party channel.
814 root 1.178 - fix a crash when animate weapon was used in some areas.
815 elmex 1.177 - fixed unnecessary identification of by converters created objects.
816 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
817     with NPCs.
818 elmex 1.175 - (arch) dragon scales got proper type now
819 root 1.193 - object::decrease would sometimes cause container weights to
820     be wrong, this has been fixed.
821 root 1.194 - do not send time updates for newly-seen items.
822 root 1.185 - thawing an icecube will once more drop its contents to the ground.
823 root 1.183 - fix cone spells etc. going through walls sometimes.
824 root 1.186 - fix a weight update bug that sometimes left containers
825     with wrong weights.
826 root 1.194 - added auto_apply event and extension for shop tiles.
827 root 1.172 - work around get_map_flags invoking perl and switching the stack.
828     - make sure the map is loaded when using a town portal return.
829 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
830     where healing spells didn't cost any grace.
831 root 1.173 - fix starvation kill reason.
832 root 1.174 - fix pk killer name message.
833 root 1.189 - don't let people apply signs with @match.
834 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
835     what seems to be the biggets memleak in the server).
836 elmex 1.171
837 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
838 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
839     - use anyevent to manage listen ports (this enables IPv6 support).
840 root 1.167 - server supports ipv6 client connections now.
841 root 1.168 - use newly-available Coro::AnyEvent.
842 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
843     to let it handle AIO requests.
844 root 1.167
845 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
846 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
847     processing considerably (especially in the client) and reduces data transfers
848     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
849 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
850     - (map) fixed npc dialogue in pup_land/s_f/special.
851     - bugfix: fix a crash when a player casts a swarm spell and then logs out
852     (swarm spells now stay in the player's inventory).
853 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
854 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
855     archetype *archname* (chairs of different facings were merged).
856     - bugfix: fix a potential crash issue in find_object_name (not used
857     normally).
858 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
859 root 1.164 (destruction, magic missile etc.).
860 root 1.163 - swarm spells without a direction now use various spiral patterns
861     instead of being fully random.
862 root 1.158 - update AnyEvent API to 3.4 and above.
863 root 1.156
864 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
865 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
866 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
867 root 1.152 - bugfix: the jumping skill now gives experience for jumping
868     and for attacking monsters. it also takes about one second to do a jump.
869 root 1.138 - bugfix: players couldn't starve in 2.53 :(
870 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
871 root 1.152 - bugfix: spell effects like word of recall are removed on death.
872 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
873     were created outside a map.
874 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
875     (fixed by reversing the logic).
876 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
877 root 1.153 - bugfix: the random map generator no longer leaks key objects.
878 root 1.154 - bugfix: support random maps >127x127.
879 root 1.152 - (maps) fixed the death certificate system in nimbus.
880 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
881 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
882 root 1.147 - (arch) give ball lightning a real name.
883 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
884 root 1.155 - support cfpod in ex replies (client item tooltips).
885 root 1.143 - unapply item in range slow when readying a spell.
886 root 1.148 - bugfix: account for rounding errors in weight updates.
887 root 1.139 - remove synchronous mkdir in chargen_race_done.
888     - fix per-race starting maps.
889 root 1.142 - check hiscore on suicide and quit as well.
890 root 1.138 - tell players when they are starving.
891 root 1.133 - get rid of costly object_from_name conversion for altar effects.
892     - fix map difficulty calculation for generators.
893 root 1.146 - slightly more intelligent handling of "is_animated" flag.
894 root 1.149 - support no_drop map header flag (before it was only available internally).
895 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
896 root 1.133
897 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
898 root 1.119 - bugfix: custom skill settings were not saved by the server.
899     - bugfix: remove did not actually remove items from the inventory, leaving
900 root 1.116 ghost items.
901 root 1.119 - bugfix: properly update items identified on the ground.
902 root 1.120 - bugfix: use localtime_r in the logger thread.
903 root 1.122 - bugfix: player starvation will now give the correct kill reason.
904     - bugfix: archetype reloads could crash the server.
905 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
906 elmex 1.114 player is not logged in.
907 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
908 root 1.117 server startup.
909 root 1.128 - bugfix: fix the door surround check in the random map generator.
910     - (maps) fix heaven quest difficulty progression.
911     - (maps) fix some random map styles.
912     - dropping items a shop is not interested in won't sell them anymore.
913     - rods and horns with a too low maximum charge allow now at least one discharge.
914     - implement kill & death statistics.
915     - random map preparation is no longer synchronous.
916     - rewrite find_style in perl, no longer does synchronous I/O.
917     - improve random map specials placement.
918     - make the killer a real object pointer instead of a string, improved
919     kill reason messages.
920 root 1.117 - take advantage of new aio_close and aio_chmod.
921 root 1.128 - implement archetype::get, object::deep_clone and update callers.
922 root 1.125 - change_abil is much faster.
923 root 1.126 - update the floorbox more often to work around the reverses item order
924     display in clients.
925 root 1.125 - cleaned up object copying by encapsulating it to a single place.
926 root 1.126 - add hints to the invite messages.
927 root 1.127 - rewrote key<->value pair handling.
928 root 1.128 - use an independent random number generator for the random map generator.
929 elmex 1.113
930 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
931 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
932     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
933     - completely automate the weight handling, should fix all weight
934     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
935 root 1.103 - reloading archetypes while a user was in the character creation phase
936     could crash the server.
937 root 1.106 - fix a nontrivial number of cases of code commented similar
938     to "is this really correct?", as many of those cases are now handles
939     automatically by lower level code.
940     - replace many ad-hoc checks for client visibility by object::visible_to,
941     should result in broader applicability of functions using it.
942 root 1.104 - merge items with different arch pointers refering to the same arch
943     (due to archetype reloads).
944 root 1.106 - refactored the object remove/insert functions and most related
945     functions (decrease, split, merge_ob etc.).
946 root 1.105 - make it compile better on freebsd (reported by pippijn).
947 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
948 root 1.108 - fix the longstanding "container stays open" bug.
949 root 1.107 - improved floorbox updating to be incremental and other protocol
950     optimisations.
951     - get rid of update_after_inventory_change and only do update stats
952     for weight once/tick/player at max.
953 root 1.109 - rewrite party commands, use party channel.
954 root 1.103
955 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
956 root 1.97 - properly link against libgthread as that is needed to make the slice
957     allocator thread-safe.
958 root 1.91 - support perls not compiled with 64 bit support (though this is not a
959     recommended configuration) (reported by Samuel Gondouin).
960 root 1.94 - always put godgiven items into the player inventory, never any containers.
961 root 1.92 - (maps, arch) the scorn go club was founded!
962 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
963 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
964     became a real spell-class.
965 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
966     - (arch) considerably strengthened spark shower and destruction.
967     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
968     finally reloadable at runtime.
969     - changed archetype loading algorithm to only require one pass and
970     use delayed resolving of references.
971 root 1.101 - examine command now uses the examine infobox.
972 root 1.102 - implement an "incremental garbage collector" for archetypes.
973 root 1.98 - enable slice allocator again.
974 root 1.96 - implement optional free memory poisoning.
975 root 1.91
976 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
977 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
978 root 1.85 skill.
979 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
980     names (also update all maps to use money instead of coins).
981 root 1.78 - add uuid accessors to perl.
982     - add coin names and archetype accessors to perl.
983 root 1.80 - fix runtime uuid file format to use "." instead of ",".
984 root 1.78 - change perl extensions to not use hardcoded coins and values.
985 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
986     and be more parsimonous of uuid usage by the exact value out on exit.
987 root 1.86 - write log messages in another thread, removing another sync point.
988     - support multi-line log messages in a nicer way.
989 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
990 root 1.81 - fix a minor memleak in the random map generator.
991     - some parts of the random map generator are not coroutine-safe,
992     so only call it "single-threaded".
993     - major cleanup of memory management in random map generator.
994 root 1.87 - slight refactoring of the random map generator, faster too.
995 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
996     bookkeeping bug.
997 root 1.87 - work around "player is on active list" problem by deactivating player
998     after loading.
999 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1000     there have in fact been allocations.
1001 root 1.82 - fix object::insert to do as documented and insert into the env
1002     if necessary.
1003     - fix cf::map::unique_maps.
1004     - fix nrof overflow check in can_merge_slow.
1005     - fix converter code to handle >31 bit values.
1006 elmex 1.83 - added support for the player_sold flag
1007 root 1.84 - converters no longer accept unpaid items.
1008 root 1.88 - canonicalize random map meta files for better unification.
1009 root 1.77
1010 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1011 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1012     when mlockall has been used.
1013 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1014 root 1.72 - use separate thread for ticker timing (and more in the future).
1015     this greatly increases timing accuracy and gets rid of an enourmous
1016     number of gettimeofday calls.
1017 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1018 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1019 root 1.71
1020 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1021 root 1.68 - rebalanced default experience table to be more exponential
1022     and much easier up to level ~40, then moderately harder.
1023 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1024 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1025     - do not exit on reload/load errors but properly cleanup.
1026 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1027 root 1.66
1028 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1029 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1030     (this fixes the jeweler skill).
1031 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1032 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1033 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1034     it has reset, which is better than putting it on the savebed, also as
1035 root 1.321 proof that the player didn't use a savebed).
1036 root 1.59
1037 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1038 root 1.56 - work around perl bug in configure perl module version check.
1039 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1040 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1041 root 1.52 - fix a bug in animate_weapon, causing a crash.
1042 root 1.54 - no longer exit when a coroutine throws an exception.
1043 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1044 root 1.53 - fix the "<player> is nuts" message.
1045 root 1.58 - fix an exception at logout due to the json_coder being gone.
1046 root 1.43 - upgrade to EV version 2.0 API.
1047 root 1.47 - when players don't apply a savebed correctly but stand above one,
1048     do not move or kill them.
1049 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1050 root 1.43 - implement generic framework for server-side resource files.
1051     - implement resource file update event.
1052     - hook experience table update into the framework.
1053     - move jeweler.yaml to resources (arch/).
1054 root 1.44 - switch from Crossfire to Deliantra perl module.
1055     - implement json2json arch filter.
1056 root 1.45 - implement widget protocol version 2, support for ui templates.
1057 root 1.54 - mapinfo is now handled fully asynchronously.
1058 root 1.48 - ext/irc: also log irc messages.
1059 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1060 root 1.43
1061 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1062 elmex 1.41 - limited the number of items that can be picked up and dropped
1063 root 1.42 as temporary measurement against bad performance or dropping things
1064     (this lead to long freezes and triggered the watchdog).
1065 elmex 1.41 - improved the performance of the drop command a bit.
1066 root 1.38 - switch from Event to EV for higher performance, easier usage,
1067     less bugs...
1068 root 1.39 - updated to release version of the gnu affero license.
1069 root 1.38
1070 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1071 root 1.36 - more thoroughly rename the binaries, contact addresses.
1072     - update the copyrights.
1073 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1074     crashes.
1075 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1076     potentially causing crashes.
1077 root 1.35 - assign weapons on user load time, not login-time, avoiding
1078     crashes.
1079    
1080 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1081 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1082 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1083     in some of the maps.
1084 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1085     which is now trivial to do.
1086 root 1.33 - removed all traces of the old (and never working) plug-in interface
1087     (70kb code less on amd64).
1088 root 1.34 - improve/tune scheduling priorities.
1089     - fix some freezing bugs.
1090     - fix a memory corruption problem in dynbuf.printf.
1091     - use channels for chat and many informational commands.
1092     - improved the tutorial.
1093     - create missile is now fixed.
1094     - race fields must now contain archetypes.
1095     - jumping skill now works as advertised.
1096 root 1.31
1097 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1098 root 1.24 - relicense under the gnu affero license.
1099 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1100 root 1.24 - implement server-side framework for generic resources.
1101     - use resource framework for server-provided ambient
1102     music.
1103 root 1.27 - save object owners (players only atm).
1104 root 1.24 - replace limited sound api with server-provided sound effects.
1105     - new sc (sound control) protocol command.
1106     - improve fxix protocol to include types.
1107     - exactly fill tcp segments, if possible.
1108     - output-rate is now an upper limit, the server will automatically
1109     (and quite perfectly) adjust to the network conditions, ensuring
1110     low latency even during bulk transfers (music, images, sounds etc.).
1111     - implement server-side widgets (i.e. client widgets controlled
1112     in the server side). this will allow future expansion without
1113     having to upgrade clients.
1114     - implement a (artwork) world map with realtime player position
1115     tracking.
1116     - new and more efficient extcmd (server still supports old extcmd
1117     protocol).
1118 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1119     calcluation that could be easily exploited by users.
1120     - rebalanced diseases to spread more naturally/evenly.
1121     - completely asynchronous map loading even for tiled maps.
1122 root 1.24 - replace simple messaging protocol with channels carrying metadata
1123     (similar to message types, but more directed at the user).
1124     - reduce command processing latency by a whopping 120ms by
1125     reordering some processing steps inside the server. this directly
1126     reduces lag by 120ms.
1127     - actually send spell faces to the client.
1128 root 1.23 - implement player genders.
1129 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1130     otherwise return to savebed and possible kill if the log-out
1131     was for too long.
1132     - fast socket-dead detection (kick player after 8 seconds without ack).
1133     - greatly reduce the cpu time needed to draw maps _again_.
1134     - archetypes are now subclasses of objects.
1135     - rebalanced shop greed and approval functions to be more realistic
1136     (and likely match the actual intention).
1137 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1138     italic, gender-specific text, paragraphs etc.
1139 root 1.24 - implemented hint framework, players can opt to receive hints.
1140     - implemented (long) book framework, added some books from the cf wiki.
1141 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1142     protocol and is capable of transmitting generic meta information.
1143 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1144     - replace the nexus by a per-player tutorial map that teaches stuff
1145     better than the newbie house.
1146 root 1.18 - fix the magicmap colours.
1147 root 1.19 - optimise map update even more by removing unneeded code and checks.
1148     - decouple map and stats update from pl->ob and use pl->observe instead.
1149     - implement observe command.
1150 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1151     calls with a simple comparison.
1152     - fix a latent crossfire bug that could crash the server because the
1153     map refresh did not update the mapspace.
1154 root 1.24 - support custom keys for regions and maps, regions are now
1155     refcount-managed.
1156     - allow worldmap overlays anywhere in the 000..999 range.
1157     - new system to acquire time slices for background jobs, to reduce
1158     jitter.
1159 root 1.27 - semi-persistent object-referencing framework (currently only players
1160     supported).
1161 root 1.22 - dependency tracking for perl extensions.
1162 root 1.24 - new slag-ex extension for cleaning cauldrons.
1163     - fix invoke result processing.
1164     - there are even less i/o syncpoints in the server now.
1165 root 1.29 - added map-tags extension that scans all maps for object tags
1166     and records them in the database (not used yet).
1167 root 1.28 - metaserver 2 support.
1168 root 1.22 - many more bugfixes and minor optimisations.
1169 root 1.16
1170 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1171 root 1.14 - optimised event invocation (non-wanted events can now be
1172     skipped with 4-5 inlined instructions).
1173 root 1.12 - complete rewrite of town_portal: it now creates a portal
1174     to the "nearest" town only, travel is only possible
1175 root 1.13 to the town and back, anybody can use it (also removes
1176     one of the remaining syncpoints in the server).
1177 root 1.10 - complete rewrite of the range/attack skill slot system:
1178     there are now two slots, one for combat, one for ranged
1179     attacks.
1180     - introduce the concept of a current weapon (either a ranged
1181     or a combat weapon/skill/tool) and switch between them as
1182     needed.
1183     - rewrite bow code so bows get more useful: apply damage,
1184     attacktype and other stats to the arrows and treat
1185     bows as weapons. also rebalance the missile weapons skill
1186     so its damage increases with level.
1187     - rewrite the complete player speed logic: weapon_speed now
1188     works as documented and there are no unnatural speed boosts.
1189 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1190     installation, replacing the old collect scripts and
1191 root 1.9 simplying deployment by scaling and cutting faces as required.
1192     - simplify the map protocol extensively by taking advantage
1193     of missing bigfaces, speeding up map generation immensely.
1194 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1195     other archetypes.
1196     - rationalise archetype, region and treasurelist file format
1197     into a single file format and make them reloadable asynchronously.
1198 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1199     reloadable at runtime.
1200 root 1.6 - implement 64x64 faceset support.
1201     - implement fxixsx protocol that saves
1202     a lot of bandwidth over the old image/face/smooth packets
1203 root 1.11 and allows images > packetsize, incremental and background
1204     transfers.
1205 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1206     on a face basis as opposed to a mapspace basis.
1207 root 1.7 - the server can now rate-limit image uploads to not exceed
1208     a certain (client-configurable) speed while guarenteeing full
1209     freedom of movement.
1210 root 1.8 - implement new ex command to request item descriptions.
1211     - implement new msg command for in-game messages with meta
1212     information (using xml).
1213 root 1.9 - enforce utf-8 for all text messages.
1214 root 1.13 - added micropather (not used yet).
1215 root 1.6 - many, many bugfixes.
1216 root 1.1
1217 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1218 root 1.1 - make coroapi accessible to cf+.
1219     - moved map handling logic completely to perl
1220     - per player maps are now marked in the map
1221 root 1.2 - maps are saved completely differently now,
1222     and much more often.
1223 root 1.17 - rewrote map header parser and writer, to be much faster.
1224 pippijn 1.4 - maps and players are now (in the average case) loaded
1225 root 1.2 and saved completely asynchronously, I/O contention will no
1226     longer freeze the server.
1227 pippijn 1.4 - players and maps can be loaded anytime, without the player
1228 root 1.2 being logged in.
1229 root 1.1 - automatically generate method interfaces for perl from headers
1230     - unbundled freezethaw
1231     - mostly rewrote common/map.C
1232     - completely rewrite server/swap.C
1233     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1234     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1235     - better message for apply failures due to applymode
1236     - removed most all of the weather code
1237     - unified logging to stderr and file
1238     - too many minor changes to document
1239 root 1.615