ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.658
Committed: Sun Apr 18 14:01:33 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.657: +1 -1 lines
Log Message:
µopt

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
56 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
57 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
58 elmex 1.630 (by Dustfinger).
59 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
60 elmex 1.573 - made (wizard) look_at show also uuids.
61     - added cf::object::find_object_uuid (::find_object already exists!).
62 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
63 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
64 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
65 elmex 1.568 - (arch) made the hill giants loose more body parts.
66 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
68     and made them a bit more expensive.
69 root 1.633 - (maps) add more glory hole treasure styles.
70 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
71     in a select number of mlab maps.
72 root 1.625 - do not update the floorbox while running, to avoid big item
73     updates that cost network bandwidth and processing power.
74 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
75     caused overflows causing monsters to become living deads.
76 root 1.619 - unapply weapons and armour before trying to improve it.
77 root 1.588 - teach the random map generator the ability to read ".rmg" files
78     that specify which actual style map to generate, and use it for
79     the default decorstyle to avoid inappropriate maps to be used.
80 root 1.639 - support (with some limitations) multiple different skills with the
81     same subtype.
82 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
83     so nekosan could end up beign saved AND escaped to another map.
84 root 1.636 - show invisible no longer makes magic mouths visible.
85 root 1.583 - move_type changes (spells, skills etc.) now will correctly
86     take move_on/move_off into account (e.g. buttons).
87 root 1.582 - display (exit) or (random map) in client for those objects.
88 root 1.606 - removed (useless) spell damage columns from spell info and replace
89 root 1.578 it by effective casting level - clients > 2.10 required to display
90     properly.
91 elmex 1.565 - building of levers/doors works again for all kinds of floors.
92 elmex 1.563 - the player can now withdraw and deposit all the available money.
93 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94     steinwandstadt/celvear.
95 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
96 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
97 root 1.566 clients.
98     - tcp.ext didn't unbind in reloads.
99     - map-tags.ext didn't properly close the database on reloads.
100 root 1.567 - cfutil skips .-directories when scanning.
101 root 1.571 - build.ext prevents players from building on other player's maps.
102     - rent.ext allows the dm to enter anytime.
103     - NPC_Dialogue adds a new predefined variable, $map.
104     - new "build" event hook.
105 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
106 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
107 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
108     them on loading, for old playerfiles and maps.
109 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
110     would be handled differently nowadays anyway.
111 root 1.584 - random map .meta were not being expired at all.
112 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
113 root 1.586 - update to automake 1.10.
114 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
115     require level 4 anymore.
116 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
117 root 1.590 - monsters now rotate through all skills (in chosen_skill).
118 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
119 elmex 1.593 - added detect mineral vein spell.
120 root 1.592 - support "wall overlays" in the random map generator - not very generic,
121     used by minable veins.
122 elmex 1.594 - (maps) relocated jeweler town to another directoy.
123 root 1.603 - (arch) implement mining pickaxes and mining skill.
124 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
125 root 1.601 - generate most constants for perl automatically.
126 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
127     - when player dies, restore his food to at least 200.
128 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
129 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
130 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
131 root 1.600 - the singing skill actually respects the direction now.
132     - oratory and singing now require a direction.
133 root 1.603 - use_skill now requires that you can actually apply the skill tool.
134 root 1.604 - do not invoke perl on every user command anymore by providing
135 root 1.655 a command and an unknown_command event.
136 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
137     perl to C++, for speed reasons (basically undo patchset 1304).
138     - add a client_destroy event, so we don't have to hook the
139     attachable destroy event (which is called much more often).
140 root 1.606 - removed (unused) FLOOR object type.
141 root 1.607 - fix errornous change_abil messages for rods (and other types).
142 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
143     all into server/commands.C.
144 root 1.609 - save and restore combat/ranged/current slot for players.
145 root 1.610 - the server now batches item's face/fx commands, as opposed
146     to sending one fx per item - helps mostly at connect and
147     with floorbox updates.
148 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
149 root 1.614 - the random map generator now supports selecting difficult for
150     more style categories than just monsters (all except fountains
151     apparently).
152 root 1.617 - object serialiser no longer creates empty "owner" references.
153 root 1.620 - make sure failed castings take some time, too, to avoid being
154     smitten by your god.
155     - many more failmsgs and help texts.
156 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
157 root 1.623 - stop thrown objects when their speed goes too low.
158 root 1.624 - log the number of unique logins seen every minute in a compact
159     format (for statistics).
160 root 1.626 - do not send delitem for players.
161 root 1.627 - support static scalar data members properly in genacc now.
162     - implement "simple" freelist management for objects.
163 root 1.628 - recycle object counts now - to support longer uptimes.
164 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
165     function (and yes, 666 is exact!).
166     - random map generator results should now be fully repeatable.
167 elmex 1.635 - fixed possible crash bug in build code.
168 root 1.638 - rename find_marked_object to ->mark and speed up.
169 root 1.640 - player movers properly destroy themselves when used up, instead
170     of leaking.
171 root 1.642 - do not show msg for unidentified objects that need identification.
172 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
173 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
174     next_line method.
175 root 1.646 - use nicer file format for exp_table and attackmess
176     (more like other resource files).
177     - make parse errors during server startup fatal.
178 root 1.652 - properly initialise all maptile values in constructor.
179     - improved {link} map.
180 root 1.655 - optional unloadable extensions will not lead to an endless loop.
181 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
182 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
183 root 1.562
184 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
185 root 1.558 - (maps) fix travel to valdor and back.
186 root 1.545 - do no longer by default eval map cod ein safe compartments
187     (this can be re-enabled using the safe_eval config option).
188 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
189     in lorak.
190 root 1.559 - fix data corruption issues caused by recursive calls to
191     unordered_mapwalk - now every caller must provide its own
192     buffer.
193 root 1.538 - (maps) improve tindervale maps slightly.
194 root 1.544 - (arch) considerably decrease slag ex price.
195 root 1.540 - (arch) fix filth archetype.
196 root 1.556 - extension dependency resolve was completely broken.
197 root 1.544 - multipart objects would cause save_throw_object to crash - it
198     now acts on the head only.
199 root 1.541 - do not try to connect to an irc server unless explicitly configured.
200 root 1.542 - do not expect decltype() to be available in gcc 4.4.
201 elmex 1.543 - extended the safe perl environment by loops.
202 root 1.547 - (arch) fix "armless cook" facings.
203     - the "experience table" resource item did not have a proper
204     hash associated with it, so updates could not be detected.
205 elmex 1.550 - fixed poison traps in doors.
206 root 1.548 - player->killer_name did not properly flag the name as unicode.
207 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
208     and provide a non-destructive SvPVutf8 variant.
209 root 1.554 - do not allow dragon players to change their title via the settings.
210 elmex 1.552 - ratelimited jeweler skill nugget conversion.
211 root 1.551 - under high load, the server stopped swapping out to make
212     the server more responsive, but making it impossible to reduce
213     the load by... swapping out. slot queuing will now always make
214     some progress.
215     - improve the quality of the load-avg calculation.
216 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
217 root 1.556 - don't fail to write the runtime file if the temporary already exists.
218 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
219     player now.
220 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
221     timestamp and use a tab in the client to increase awareness.
222 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
223     setflag 0 is possible.
224 root 1.560 - make install now deletes old extensions, to ease upgrades in the
225     deliantra vm.
226 root 1.538
227 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
228 root 1.532 - the destruction spell could/would corrupt server memory quite often.
229 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
230     disk, not when it already was in memory.
231 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
232     avoiding livelock during high-load emergency saves.
233 root 1.530 - logging in did not properly unapply all skills.
234 root 1.531 - (maps) make the invite quest marking much more obvious.
235 root 1.533 - (arch) fix warrior archetype names.
236 root 1.532 - map prefetching never prefetch upwards.
237 root 1.534 - wizpass no longer makes you non-blocking.
238 root 1.536 - (maps) add light to some of the special maps, add troll
239     map.
240 root 1.530
241 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
242 root 1.515 - (maps) add gorokh_final mapset from crossfire.
243 root 1.516 - (maps) block most vault-type mlab locations, open up
244     imperial converters for anybody to use.
245 root 1.519 - (maps, arch) replace all permanent stat potions by random
246     variants.
247 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
248 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
249     real player object on player changes.
250 root 1.522 - diseases and maybe other things could sometimes reduce the speed
251     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
252     much grief.
253 root 1.523 - speed_left randomisation was, apparently, totally broken.
254     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
255     of the speed slot internally and in map save files. among other
256     things, this gets rid of all the abs (speed) calls.
257     - reduce map file save files by using abridged keywords aliases.
258 root 1.494 - shop specialisation calculation was totally broken.
259 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
260     now enforced.
261 root 1.498 - fix magic mapping, which only worked for inate spell casting.
262 root 1.495 - godgiven items will now be explicitly described as such.
263 root 1.524 - (arch) dded a quiver of bolts.
264 root 1.504 - materialnames would change "randomly" on every load, only
265     set the material when the materialname was not set before.
266 root 1.497 - balancing change, halve rod recharge speed (instead
267     of 4.8s, the standard rods now recharge in ~10s. not a solution,
268     but still.
269 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
270 root 1.509 the costly flag-checking loop in most cases and using a simple
271     repeat-cache for speed_left.
272 root 1.507 - always delay stats update for players on insert/remove till
273     next tick/command, which saves a lot of cpu cycles on drop/take.
274 root 1.514 - add hint about havign to run to attach unaggressive npcs.
275 root 1.494 - pet monster level was not displayed correctly in "showpets index".
276     - clean up floating point conversions and many similar nitpicks.
277 root 1.502 - fix hanuk altar.
278 root 1.504 - overhaul material system to be much faster, and having less bugs, but
279     still having a lot of cruft :/.
280 root 1.502 - add marble shop floor.
281 root 1.494 - move gcc specifics to new file include/compiler.h.
282     - unrecognised cfpod directives could cause undefined behaviour.
283 root 1.505 - added boes' marble shop to steinwandstadt.
284 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
285     - optimise mapspace updates.
286     - cache volume/items per mapspace.
287 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
288     decrease).
289 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
290     have led to weird item multiplications.
291 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
292 elmex 1.501 - fixed crash bug in learn_spell command.
293 elmex 1.634 - enhanced output of the mapinfo command.
294 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
295 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
296     from perl to c++.
297 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
298     and use it in some "inner" loops.
299 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
300 elmex 1.511 - fixed jeweler experience output to not be floating point.
301 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
302 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
303 root 1.518 - try to prefetch memory inside process_objects, which can give
304     enourmous speed gains.
305     - make some small optimisation to the process_objects loop.
306 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
307     handling different chksum lengths.
308     - check for hash collisions in cfutil.
309     - reduce face checksum size from 6 to 4 bytes.
310 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
311 root 1.523 - removed weather-specific attributes.
312     - fixed genkeywords dependency.
313     - do not clear "randomitems" slot for world underlays.
314     - use "sl" as short-hand for speed_left in save-files, just to make them
315     smaller.
316 root 1.517 - in general, don't crash on value-less resource file lines
317     anymore, due to get_str never returning a 0-pointer.
318 elmex 1.521 - code cleanup in move_symptom.
319 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
320 root 1.494
321 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
322 root 1.481 - some Andrew Madloch wanted, despite being specifically told
323     multiple times that the Deliantra parts additions are under AGPL,
324 root 1.487 lock up the source code of the server within his company.
325 root 1.481 some reorganisations have been done to the sourcecode to make
326     it clearer that this violates the Affero GPL. Help to keep
327     Deliantra free software even for the coming generations
328     and be wary of the promises of Andrew Madloch, he has nothing
329 root 1.487 good in mind for free software.
330 root 1.480 - clarify which files of the server are 100% AGPL.
331 root 1.481 - minor reorganisation, move some GPL code into other files.
332 root 1.483 - implement viewpoint (which is like observe, but only for the map,
333     not stats etc.).
334 root 1.484 - replace magic mapping overlay by a flying bird exposing area
335     on the worldmap (ext/magic_mapping.ext).
336 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
337     - @find results in npc dialogue is now stored in $find.
338 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
339 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
340 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
341     dm instead.
342 root 1.456 - (maps) add town portal to celvear.
343 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
344     mapsets from crossfire, together with associated archetypes.
345 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
346     - (maps) define a new whalingoutpost region.
347 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
348     and most archetypes that go with them (without stoning and swallow effects),
349     casino tokens and stock certificates are also missing.
350 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
351     and santo dominion.
352 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
353     to go with them. also adjusted archetypes to be more korrekt "gotisch".
354 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
355 root 1.460 - properly close client-side dialogue when the player is teleported away.
356 root 1.459 - map-tags did not properly close it's database tables or wait
357     for a quiescent state, causing memory corruption on reload.
358 root 1.454 - support "stat.xyz" accessor in match expressions.
359 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
360 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
361     fixes long answers from npc dialogue).
362 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
363 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
364     and to not add a "put your code here" force needlessly.
365 root 1.463 - (arch) fix or improve many plurals.
366 root 1.465 - markers do no longer add a force if the slaying field is unset.
367 root 1.466 - sped up search-items implementation, but it's still horrible.
368 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
369 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
370     used to reogianise the illogical arch tree a bit.
371 root 1.479 - (maps) import most map names from crossfire.
372 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
373 root 1.483 - fly_high movement gives better los, ignoring blocksview.
374 root 1.488 - the addexp command should now honour skill names with spaces.
375 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
376 root 1.491 - (arch) added many more buildable marble floors.
377 root 1.490 - major namespace cleanup: save 45kb by making functions static
378     that were unnecessarily global.
379 root 1.452
380 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
381 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
382 root 1.451 - fix a memory buffer overflow in the book code.
383 root 1.429 - add @check, @find npc dialogue commands.
384     - (maps) add a number of town interiors.
385 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
386 root 1.451 - (maps) add celvear area from cfextended.
387 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
388     - (server,maps) fix bug causing some library books not to be chained down,
389     cause Scorn/Navar libraries not to have inscribable books.
390 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
391 sf-marcmagus 1.433 inappropriate item power.
392 root 1.448 - (maps) fix intwell balancing issue.
393 root 1.437 - improve the look of generated books.
394 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
395     - fix bug where players could bypass no_drop by putting items in containers.
396 root 1.430 - consecutive commands arriving at the same time in the server would be
397     corrupted if the length was >255.
398 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
399 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
400     and perl.
401 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
402     functionality (and more) inside the same object using the match expressions.
403     - create simpler match expression compiles in many common cases.
404 root 1.439 - reduce object size by removing obsolete "seen_by" member.
405 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
406     of the new dynbuf::splice function (which gave an unexpected net win
407     in code size...).
408 root 1.442 - the server will no longer complain (and subtly fail) when an object
409     being removed from a map causes another object to get removed.
410 root 1.441 - banish strncpy from the server, speed up and simplify sending item
411     descriptions to the client considerably.
412 root 1.442 - add new "in head" set modifier for matches.
413     - new BLOCKED_MOVE event added.
414     - mapscript archetype now has activate_on_xxx true by default, as similar
415     connected elements.
416 root 1.448 - (maps) imported all styles from cfextended except
417 root 1.444 floorstyles/land_plots and monsterstyles.
418 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
419 root 1.446 - don't crash when treasure lists are empty / supply new empty
420     treasurelist for randomitems when none can be found.
421     - implement cf::map::static_maps and use it in map-tags.ext.
422 root 1.449 - fix a bug in map-tag scanning when moving tags.
423 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
424     for a reaction.
425 root 1.447 - implement new "loadall" map loading command, purely for debugging.
426 root 1.429
427 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
428 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
429     but not horns (to make them more useful for content-creators).
430 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
431     2) it skipped spell effects and 3) it didn't handle the case where
432     and object was destroyed while iterating over it correctly. all this
433     allowed players to sometimes walk onto spaces they should not be able to
434     walk on.
435 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
436 root 1.399 - examining an object now dumps the serialised object form when the user
437 root 1.404 is a wizard (wizlook).
438 root 1.421 - altars no longer accept unpaid items.
439 root 1.411 - party spells didn't work all that well.
440 root 1.424 - added complex object matching framework (cf::match), and make altars
441     and pedestals use it.
442 root 1.425 - identified skill-tools show what skill they grant.
443 root 1.399 - display the duration of change_ability spells when examining them
444     (missing: protection spells, but they are a hack...).
445 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
446     adding more variety to the different mushrooms.
447 root 1.398 - fix a minor cfpod formatting bug.
448 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
449     the hintmode setting on the settings page.
450 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
451 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
452 root 1.399 - enable the object loader to also dump archetypes.
453 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
454 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
455 root 1.402 - force the initial face when loading an object that is time-animated
456     or a monster, so it does not have to be specified anymore.
457 root 1.403 - fix a bug where recasting an ability changing spell could shorten
458     its remaining duration.
459 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
460 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
461 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
462     up splay operations as well.
463 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
464 root 1.412 - implement introspection data for C++ classes (%REFLECT).
465 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
466 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
467 root 1.419 - fix transmutation alchemy.
468 root 1.424 - speed up many frequently-invoked C->perl callbacks.
469 root 1.419 - added complex object matching framework, to be used in altars and the like.
470 root 1.426 - switch to YAML::XS from YAML.
471 root 1.396
472 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
473 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
474     that ultimately was not helpful to catch it :)
475 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
476     all callers to use either one or the other, as appropriate. This
477     fixes the (rather fragile) light spell, maybe others.
478     - fixed an overflow and exploit in the bank/payment code.
479     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
480 elmex 1.384 to explain the skill a bit more.
481 root 1.389 - removed a buggy check for zero attacktype. So that we might find
482 elmex 1.388 the real bugs in the archs/maps/objects.
483 elmex 1.394 - Fixed enabling torches with lighters.
484 elmex 1.387 - (maps) Added Heaven Town region.
485     - (arch+maps) Fixed & normalized warriors on map
486     /quests/peterm/CTower/Barracks.
487 root 1.392 - fix the light spell (and possibly diseases and other lights).
488 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
489 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
490     a long time ago, and similar cases are still to be found in the maps.
491     - make the socket_timeout configurable in the code (but not yet for users).
492 root 1.393 - earth wall health bar is now correct.
493 elmex 1.384
494 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
495 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
496     freeze with IO::AIO anymore due this change.
497 root 1.364 - avoid a crash when a player tries to apply a lighter.
498 root 1.376 - allow a spell argument for dimension door.
499 root 1.362 - move shop item listing and some otherstuff into the info tab.
500 root 1.360 - avoid crashes when non-players cast party spells.
501 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
502 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
503     - small improvement of the number of potions in shops
504     (by Job Vranish).
505     - added a few party spells (by Job Vranish).
506 root 1.362 - use a common message dynbuf.
507 root 1.364 - destroying tear down objects will now use the full hp range
508     for animation and will only destroy/lastframe when hp < 0.
509     - allow monsters to use earth to dust.
510     - use manhattan distance for get_rangevector_from_mapcoord, just as
511     in get_rangevector.
512     - los updates now correctly take tiled maps into account.
513     - do los updates even on maps without darkness.
514 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
515 root 1.375 - upgrade to IO::AIO 3.21.
516 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
517 elmex 1.373 - properly catching exceptions from callback in irc.ext.
518 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
519 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
520 elmex 1.368 - (arch) added hint about usage to Slag Ex.
521 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
522     like the rest.
523 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
524 root 1.378 - (arch+maps) added rate limited converter and adjusted
525     /elmex/mana_fountain.
526     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
527     - reduce size of casting_time, move_status, attack_movement,
528     last_heal and last_sp slots, squeezing some more space out of struct
529 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
530     anywhere.
531 root 1.358
532 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
533     - fixed bug in alchemy, where finding the right object for enhancements
534     didn't work.
535 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
536     effects (w.r.t. put_more) per mapspace, to give the server a chance
537     to survive a hundred deathsheads.
538 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
539     disastrous bug of unfortunately unknown proportions...
540 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
541 root 1.343 - use gender-neutral place descriptions for invite.
542 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
543     Thanks go to Lisa Larsen!
544 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
545     anymore).
546 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
547 root 1.345 - use better dependency tracking for include/keyword.h.
548 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
549     so it is possible to invite somebody out of some stck-till-death traps,
550 root 1.346 or simply to commit suicide.
551 root 1.352 - replace the "ignoring delayed commands" message by something more useful
552     (cf. cunning gnome freezeing issue).
553 elmex 1.349 - various fixes for weapon improvements.
554 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
555 root 1.353 - support T and G sequences in cfpod.
556 root 1.343
557 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
558 root 1.339 - convert me command from per-map to chat, which makes more sense, also
559     document it.
560 elmex 1.336 - more than one spellbooks of same class can now be given
561     in class selection.
562 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
563     spell rebalancements.
564 elmex 1.338 - the IRC gateway filters IRC colors now.
565 elmex 1.336
566 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
567 root 1.331 - (arch) fix quiver of Holding Bolts.
568 root 1.332 - applying unpaid items will now examine them.
569 root 1.330 - add "What" column to body command, showing items in that slot.
570 elmex 1.329 - redesigned and rebalanced lamps and torches.
571 root 1.330 - add "..." to item names that have been shortened.
572     - fixed "assign" function that squeezes strings into fixed length.
573 elmex 1.333 - add cursed effect to lamps and (some) torches.
574 elmex 1.334 - fixed bad assigned crafting skills and their tools.
575 root 1.312
576 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
577 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
578 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
579 root 1.312 - make monster smell logic dependent on their wisdom stat.
580 root 1.324 - put the death reason into a separate tab.
581     - converted "connected" slot to string, cleanly got rid of some ugly
582     hacks such as the path_attuned hack.
583 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
584     - replace one-at-a-time hash by faster than smaller FNV-1a hash
585     when hashing strings.
586 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
587 elmex 1.320 whether the right cauldron is used.
588 root 1.313 - considerably optimise shared string implementation by
589 root 1.316 making its null value a compiletime constant.
590 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
591     as well as using shstr_cmp to pass shared stringsa round efficiently,
592     for lots of code size savings.
593 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
594     they are sleeping: generators now check for the sleeping flag.
595 root 1.318 - tell gcc not to excessively inline some perl interface functions.
596 root 1.322 - remove marking rune length limit.
597 root 1.323 - fix formatting of cfpod when a verbatim block was following
598     a single newline.
599     - move resistances, statistics and showpets command output into tabs.
600 root 1.326 - implement map scripts that can replace the boulder logic without
601     having to write extensions.
602 root 1.310
603 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
604 root 1.302 - fix a longstanding bug that teared multipart monsters
605     at map boundaries apart.
606 root 1.292 - temporarily make permanently invisible player visible when
607     he/she makes noise.
608 root 1.284 - fix being able to see through walls a bit.
609 root 1.303 - improve look at output.
610 root 1.285 - completely replaced the line of sight algorithm with a variant
611     of spiral fov capable of visibility grades and arbitrary
612     shadow angles, that uses less memory and less code.
613     - the new los code supports arbitrary map rectangles and loosens
614 root 1.310 other restrictions of the old code, supporting further optimisations.
615     - update los if blocksview-objects are inserted in a map, not just when
616 root 1.287 removed (e.g. for summon fog).
617 root 1.303 - permanent invisibility doesn't make immune against making noise:
618     implement a noise system that allows monsters to locate the player
619     when he/she makes noise.
620     - implement a primitive smell system that monsters can use to track
621     players.
622 elmex 1.288 - create bomb now also works when casted by door traps.
623 elmex 1.290 - (arch) new torch graphics.
624 root 1.289 - (maps) considerably soften the subway spider.
625 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
626     the guards from being killed by players.
627 root 1.310 - (maps) lots of tweaks in and around scorn.
628     - (maps) use special non-blocksview jungle, mountain and
629     darkforest freely on the worldmap, to get gradual sight obstacles
630     instead of total blackout in those areas.
631 root 1.289 - no maximum darkness for outdoor maps anymore.
632 root 1.291 - add more hints, fix some messages.
633 root 1.292 - fix a bug: firing rods should tell you something about them.
634     - make light additive even within players.
635 root 1.293 - darken xrays effect a bit.
636     - improve handling of los changes when inserting or removing
637     objects, not perfect yet.
638     - make map darkness signed (formerly unsigned) to allow
639 root 1.294 ambient lighting and centrally manage darkness as an offset.
640     - revamped, fixed and documented the server calendrics, also
641     tell users the current time and data, to improve awareness.
642     - implement proper wizlook flag and handling of wizlook, instead
643     of dumbly just clearing los once.
644 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
645     and has a smaller runtime variance.
646 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
647     making them actually useful.
648     - see_in_dark now increases the viewing radius by 3.
649 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
650     speedup, as well as in many other places.
651 root 1.299 - remove support for extended map infos - these are not used
652     by the deliantra client and removing them gives us a 10% speedup
653     when sending map changes.
654 root 1.300 - remove most gcfclient and other client bug workarounds, as well
655     as now obsolete protocol versions, simplying the code.
656 root 1.301 - optimise and simplify generation of random numbers.
657 root 1.303 - correctly provide a non-zero default density for materials, to
658     avoid crashes, fix other bugs in the material handling code.
659     - fix volume calculations.
660     - fix cfpod parsing when multiple verbatim blocks were separated by
661     newlines.
662 root 1.305 - increase monster detection radius from wis/5 to wis/3.
663 root 1.306 - remove old pickup modes.
664     - remove obsolete disarm and search commands (search wasn't working
665     anyways).
666 root 1.308 - fix a crash when an npc applied a sign.
667 root 1.284
668 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
669 root 1.283 - this release is assumed to be very stable.
670     - (maps) radically redesigned and improved tutorial.
671 root 1.280 - directional casting no longer immediately removes the invisible effect.
672 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
673 root 1.272 - fix overflow in lighting calculations.
674     - negative glow radii can no longer cause total darkness.
675 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
676     only maximally-lit ones.
677 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
678     - swashbucklers got the oratory skill now.
679 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
680 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
681 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
682 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
683     (which was probably broken, too).
684 root 1.281 - support negative glow radii during daytime, too.
685     - use circular, not rectangular, viewing area.
686     - use minimum viewing distance of 2 in outdoor maps.
687     - negative glow is stronger than viewing area or lamps.
688 root 1.283 - (arch) new darkness spell face.
689 root 1.272
690 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
691     - (maps) completely redesigned scorn.
692 root 1.269 - "cast light" now works on oneself.
693 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
694     negative glow radii again (they were totally broken before).
695 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
696 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
697 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
698 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
699 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
700     back to the player.
701 root 1.251 - attuned/repell and spell base level system reworked.
702 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
703 root 1.247 be less erratic now.
704 root 1.248 - refuse to write the uuid file if the uuid is zero
705     (to avoid writing it in early crashes).
706 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
707     - speed up emergency_save by not syncing every file separately.
708     - no longer reattach perl to every object on reload, it's slow, and no longer
709     necessary since we don't nuke stashes anymore.
710     - do not bootstrap perl from the commandline args, use separate eval for
711     better error reporting.
712 root 1.259 - fix a crash when pushing cone spells met ice attacks.
713 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
714 root 1.255 - speed up map refresh in server a bit.
715 elmex 1.258 - refactored drop code and fixed some programming errors in it.
716 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
717 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
718 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
719     as the current weight of the inventory.
720 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
721     dragonfire has been introduced for the non-dragon players.
722 root 1.265 - remove unused "tooltype", "start_holding" object slots.
723     - change "weapontype" object slot to uint8.
724     - convert "hide" object slot into flag.
725     - reorder object members for better locality of reference and codesize
726     decrease.
727 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
728 root 1.267 - fix a crash when no skill could be found when killing amonster.
729 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
730     every completed aio operation.
731 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
732     and update mapspaces if necessary.
733 root 1.246
734 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
735 root 1.241 - removed all command line parsing, only env variables are supported
736     anymore.
737 root 1.239 - region-specific monsters will now once more be on the worldmap.
738 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
739 root 1.225 would grow out of bounds.
740 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
741 root 1.222 - fixed a double-escaping bug in the pod-parser.
742     - rewrote the cfpod parser in C++.
743     - hintmode moved to C++, players need to re-set their hintmode if
744     they dislike "show".
745 root 1.231 - fix RIP inscription.
746 root 1.239 - bump login name length from 18 to 20 char max.
747 root 1.231 - correctly support gender in emotes.
748     - correctly support gender in the death messages.
749     - correctly generate death messages for players only when they really die,
750     with increased information.
751 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
752     and data corruption (but apparently was never triggered).
753 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
754 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
755     data corruption bug.
756 root 1.223 - tweak coredumping/monitoring a bit.
757 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
758 root 1.227 - do not crash in the loader when an inventory object could not be loaded
759     (from a corrupted file).
760 root 1.241 - redid skills command to send output to proper channel.
761 root 1.233 - object->map is no longer refcounting.
762 root 1.228 - add FLAG_DEBUG for internal debugging.
763 root 1.231 - add NDI_VERBATIM flag to send_msg.
764 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
765 root 1.240 - player->exists is no longer a sync_job.
766 root 1.233 - split login.ext's player scheduler into
767     it's own player-scheduler.ext extension.
768 root 1.222
769 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
770 root 1.212 - require perl 5.10.
771 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
772 root 1.204 - swap player and observed count's on the map when observing.
773 root 1.205 - add (mostly untested) mapspace perl class and accessors.
774 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
775 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
776     could be found.
777 root 1.208 - pits now have a configurable "random spread" range and default
778 root 1.213 to a radius of two now.
779 root 1.212 - rewrite pay_player_arch.
780     - use a more stable perl_reload implementation.
781     - do not use Symbol::delete_package (causes crashes after perl-reload),
782     use our own, safer, clear_package instead.
783     - when asynchronously dumping core, close all file handles to allow
784     the server to restart concurrently.
785 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
786     sequences, without double-encoding. it should be faster, too.
787     - the above fixes wrong display of help tetx and many other issues.
788 root 1.216 - use lzf and frag packets for large messages for clients supporting them
789 root 1.218 (0.9976+), use it for long books and other messages.
790 root 1.210 - eradicate listen command and corresponding code.
791 root 1.211 - eradicate logs command.
792 root 1.218 - let the client log into the server log, used for crash backtraces.
793 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
794     old style spell objects with the spell magic bullet.
795 root 1.220 - (arch) fixed skill less rods in the archetypes
796 root 1.204
797 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
798 elmex 1.197 - made jeweler workbench larger and some other minor map
799     changes in jeweler town.
800 root 1.196 - fixed wrong item handling in jeweler skill code.
801 root 1.198 - (arch) use a special "key_random_map" for random map keys
802     that are used up.
803 root 1.199 - fix a crash when the player who was observed has logged out long
804     enough for his region/map to be gone.
805 root 1.200 - port to g++-4.3's incompatible tr1 changes.
806 root 1.201 - add some missing dependencies.
807 root 1.203 - log to /var/log/deliantra/ by default.
808     - hack observe code to enable smooth movmenet when observing.
809 elmex 1.195
810 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
811 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
812 root 1.179 - correctly move gsay to the party channel.
813 root 1.178 - fix a crash when animate weapon was used in some areas.
814 elmex 1.177 - fixed unnecessary identification of by converters created objects.
815 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
816     with NPCs.
817 elmex 1.175 - (arch) dragon scales got proper type now
818 root 1.193 - object::decrease would sometimes cause container weights to
819     be wrong, this has been fixed.
820 root 1.194 - do not send time updates for newly-seen items.
821 root 1.185 - thawing an icecube will once more drop its contents to the ground.
822 root 1.183 - fix cone spells etc. going through walls sometimes.
823 root 1.186 - fix a weight update bug that sometimes left containers
824     with wrong weights.
825 root 1.194 - added auto_apply event and extension for shop tiles.
826 root 1.172 - work around get_map_flags invoking perl and switching the stack.
827     - make sure the map is loaded when using a town portal return.
828 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
829     where healing spells didn't cost any grace.
830 root 1.173 - fix starvation kill reason.
831 root 1.174 - fix pk killer name message.
832 root 1.189 - don't let people apply signs with @match.
833 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
834     what seems to be the biggets memleak in the server).
835 elmex 1.171
836 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
837 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
838     - use anyevent to manage listen ports (this enables IPv6 support).
839 root 1.167 - server supports ipv6 client connections now.
840 root 1.168 - use newly-available Coro::AnyEvent.
841 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
842     to let it handle AIO requests.
843 root 1.167
844 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
845 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
846     processing considerably (especially in the client) and reduces data transfers
847     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
848 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
849     - (map) fixed npc dialogue in pup_land/s_f/special.
850     - bugfix: fix a crash when a player casts a swarm spell and then logs out
851     (swarm spells now stay in the player's inventory).
852 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
853 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
854     archetype *archname* (chairs of different facings were merged).
855     - bugfix: fix a potential crash issue in find_object_name (not used
856     normally).
857 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
858 root 1.164 (destruction, magic missile etc.).
859 root 1.163 - swarm spells without a direction now use various spiral patterns
860     instead of being fully random.
861 root 1.158 - update AnyEvent API to 3.4 and above.
862 root 1.156
863 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
864 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
865 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
866 root 1.152 - bugfix: the jumping skill now gives experience for jumping
867     and for attacking monsters. it also takes about one second to do a jump.
868 root 1.138 - bugfix: players couldn't starve in 2.53 :(
869 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
870 root 1.152 - bugfix: spell effects like word of recall are removed on death.
871 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
872     were created outside a map.
873 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
874     (fixed by reversing the logic).
875 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
876 root 1.153 - bugfix: the random map generator no longer leaks key objects.
877 root 1.154 - bugfix: support random maps >127x127.
878 root 1.152 - (maps) fixed the death certificate system in nimbus.
879 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
880 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
881 root 1.147 - (arch) give ball lightning a real name.
882 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
883 root 1.155 - support cfpod in ex replies (client item tooltips).
884 root 1.143 - unapply item in range slow when readying a spell.
885 root 1.148 - bugfix: account for rounding errors in weight updates.
886 root 1.139 - remove synchronous mkdir in chargen_race_done.
887     - fix per-race starting maps.
888 root 1.142 - check hiscore on suicide and quit as well.
889 root 1.138 - tell players when they are starving.
890 root 1.133 - get rid of costly object_from_name conversion for altar effects.
891     - fix map difficulty calculation for generators.
892 root 1.146 - slightly more intelligent handling of "is_animated" flag.
893 root 1.149 - support no_drop map header flag (before it was only available internally).
894 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
895 root 1.133
896 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
897 root 1.119 - bugfix: custom skill settings were not saved by the server.
898     - bugfix: remove did not actually remove items from the inventory, leaving
899 root 1.116 ghost items.
900 root 1.119 - bugfix: properly update items identified on the ground.
901 root 1.120 - bugfix: use localtime_r in the logger thread.
902 root 1.122 - bugfix: player starvation will now give the correct kill reason.
903     - bugfix: archetype reloads could crash the server.
904 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
905 elmex 1.114 player is not logged in.
906 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
907 root 1.117 server startup.
908 root 1.128 - bugfix: fix the door surround check in the random map generator.
909     - (maps) fix heaven quest difficulty progression.
910     - (maps) fix some random map styles.
911     - dropping items a shop is not interested in won't sell them anymore.
912     - rods and horns with a too low maximum charge allow now at least one discharge.
913     - implement kill & death statistics.
914     - random map preparation is no longer synchronous.
915     - rewrite find_style in perl, no longer does synchronous I/O.
916     - improve random map specials placement.
917     - make the killer a real object pointer instead of a string, improved
918     kill reason messages.
919 root 1.117 - take advantage of new aio_close and aio_chmod.
920 root 1.128 - implement archetype::get, object::deep_clone and update callers.
921 root 1.125 - change_abil is much faster.
922 root 1.126 - update the floorbox more often to work around the reverses item order
923     display in clients.
924 root 1.125 - cleaned up object copying by encapsulating it to a single place.
925 root 1.126 - add hints to the invite messages.
926 root 1.127 - rewrote key<->value pair handling.
927 root 1.128 - use an independent random number generator for the random map generator.
928 elmex 1.113
929 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
930 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
931     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
932     - completely automate the weight handling, should fix all weight
933     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
934 root 1.103 - reloading archetypes while a user was in the character creation phase
935     could crash the server.
936 root 1.106 - fix a nontrivial number of cases of code commented similar
937     to "is this really correct?", as many of those cases are now handles
938     automatically by lower level code.
939     - replace many ad-hoc checks for client visibility by object::visible_to,
940     should result in broader applicability of functions using it.
941 root 1.104 - merge items with different arch pointers refering to the same arch
942     (due to archetype reloads).
943 root 1.106 - refactored the object remove/insert functions and most related
944     functions (decrease, split, merge_ob etc.).
945 root 1.105 - make it compile better on freebsd (reported by pippijn).
946 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
947 root 1.108 - fix the longstanding "container stays open" bug.
948 root 1.107 - improved floorbox updating to be incremental and other protocol
949     optimisations.
950     - get rid of update_after_inventory_change and only do update stats
951     for weight once/tick/player at max.
952 root 1.109 - rewrite party commands, use party channel.
953 root 1.103
954 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
955 root 1.97 - properly link against libgthread as that is needed to make the slice
956     allocator thread-safe.
957 root 1.91 - support perls not compiled with 64 bit support (though this is not a
958     recommended configuration) (reported by Samuel Gondouin).
959 root 1.94 - always put godgiven items into the player inventory, never any containers.
960 root 1.92 - (maps, arch) the scorn go club was founded!
961 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
962 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
963     became a real spell-class.
964 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
965     - (arch) considerably strengthened spark shower and destruction.
966     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
967     finally reloadable at runtime.
968     - changed archetype loading algorithm to only require one pass and
969     use delayed resolving of references.
970 root 1.101 - examine command now uses the examine infobox.
971 root 1.102 - implement an "incremental garbage collector" for archetypes.
972 root 1.98 - enable slice allocator again.
973 root 1.96 - implement optional free memory poisoning.
974 root 1.91
975 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
976 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
977 root 1.85 skill.
978 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
979     names (also update all maps to use money instead of coins).
980 root 1.78 - add uuid accessors to perl.
981     - add coin names and archetype accessors to perl.
982 root 1.80 - fix runtime uuid file format to use "." instead of ",".
983 root 1.78 - change perl extensions to not use hardcoded coins and values.
984 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
985     and be more parsimonous of uuid usage by the exact value out on exit.
986 root 1.86 - write log messages in another thread, removing another sync point.
987     - support multi-line log messages in a nicer way.
988 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
989 root 1.81 - fix a minor memleak in the random map generator.
990     - some parts of the random map generator are not coroutine-safe,
991     so only call it "single-threaded".
992     - major cleanup of memory management in random map generator.
993 root 1.87 - slight refactoring of the random map generator, faster too.
994 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
995     bookkeeping bug.
996 root 1.87 - work around "player is on active list" problem by deactivating player
997     after loading.
998 root 1.81 - garbage collect shstr's more evenly and adaptively only when
999     there have in fact been allocations.
1000 root 1.82 - fix object::insert to do as documented and insert into the env
1001     if necessary.
1002     - fix cf::map::unique_maps.
1003     - fix nrof overflow check in can_merge_slow.
1004     - fix converter code to handle >31 bit values.
1005 elmex 1.83 - added support for the player_sold flag
1006 root 1.84 - converters no longer accept unpaid items.
1007 root 1.88 - canonicalize random map meta files for better unification.
1008 root 1.77
1009 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1010 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1011     when mlockall has been used.
1012 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1013 root 1.72 - use separate thread for ticker timing (and more in the future).
1014     this greatly increases timing accuracy and gets rid of an enourmous
1015     number of gettimeofday calls.
1016 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1017 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1018 root 1.71
1019 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1020 root 1.68 - rebalanced default experience table to be more exponential
1021     and much easier up to level ~40, then moderately harder.
1022 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1023 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1024     - do not exit on reload/load errors but properly cleanup.
1025 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1026 root 1.66
1027 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1028 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1029     (this fixes the jeweler skill).
1030 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1031 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1032 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1033     it has reset, which is better than putting it on the savebed, also as
1034 root 1.321 proof that the player didn't use a savebed).
1035 root 1.59
1036 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1037 root 1.56 - work around perl bug in configure perl module version check.
1038 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1039 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1040 root 1.52 - fix a bug in animate_weapon, causing a crash.
1041 root 1.54 - no longer exit when a coroutine throws an exception.
1042 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1043 root 1.53 - fix the "<player> is nuts" message.
1044 root 1.58 - fix an exception at logout due to the json_coder being gone.
1045 root 1.43 - upgrade to EV version 2.0 API.
1046 root 1.47 - when players don't apply a savebed correctly but stand above one,
1047     do not move or kill them.
1048 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1049 root 1.43 - implement generic framework for server-side resource files.
1050     - implement resource file update event.
1051     - hook experience table update into the framework.
1052     - move jeweler.yaml to resources (arch/).
1053 root 1.44 - switch from Crossfire to Deliantra perl module.
1054     - implement json2json arch filter.
1055 root 1.45 - implement widget protocol version 2, support for ui templates.
1056 root 1.54 - mapinfo is now handled fully asynchronously.
1057 root 1.48 - ext/irc: also log irc messages.
1058 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1059 root 1.43
1060 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1061 elmex 1.41 - limited the number of items that can be picked up and dropped
1062 root 1.42 as temporary measurement against bad performance or dropping things
1063     (this lead to long freezes and triggered the watchdog).
1064 elmex 1.41 - improved the performance of the drop command a bit.
1065 root 1.38 - switch from Event to EV for higher performance, easier usage,
1066     less bugs...
1067 root 1.39 - updated to release version of the gnu affero license.
1068 root 1.38
1069 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1070 root 1.36 - more thoroughly rename the binaries, contact addresses.
1071     - update the copyrights.
1072 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1073     crashes.
1074 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1075     potentially causing crashes.
1076 root 1.35 - assign weapons on user load time, not login-time, avoiding
1077     crashes.
1078    
1079 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1080 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1081 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1082     in some of the maps.
1083 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1084     which is now trivial to do.
1085 root 1.33 - removed all traces of the old (and never working) plug-in interface
1086     (70kb code less on amd64).
1087 root 1.34 - improve/tune scheduling priorities.
1088     - fix some freezing bugs.
1089     - fix a memory corruption problem in dynbuf.printf.
1090     - use channels for chat and many informational commands.
1091     - improved the tutorial.
1092     - create missile is now fixed.
1093     - race fields must now contain archetypes.
1094     - jumping skill now works as advertised.
1095 root 1.31
1096 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1097 root 1.24 - relicense under the gnu affero license.
1098 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1099 root 1.24 - implement server-side framework for generic resources.
1100     - use resource framework for server-provided ambient
1101     music.
1102 root 1.27 - save object owners (players only atm).
1103 root 1.24 - replace limited sound api with server-provided sound effects.
1104     - new sc (sound control) protocol command.
1105     - improve fxix protocol to include types.
1106     - exactly fill tcp segments, if possible.
1107     - output-rate is now an upper limit, the server will automatically
1108     (and quite perfectly) adjust to the network conditions, ensuring
1109     low latency even during bulk transfers (music, images, sounds etc.).
1110     - implement server-side widgets (i.e. client widgets controlled
1111     in the server side). this will allow future expansion without
1112     having to upgrade clients.
1113     - implement a (artwork) world map with realtime player position
1114     tracking.
1115     - new and more efficient extcmd (server still supports old extcmd
1116     protocol).
1117 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1118     calcluation that could be easily exploited by users.
1119     - rebalanced diseases to spread more naturally/evenly.
1120     - completely asynchronous map loading even for tiled maps.
1121 root 1.24 - replace simple messaging protocol with channels carrying metadata
1122     (similar to message types, but more directed at the user).
1123     - reduce command processing latency by a whopping 120ms by
1124     reordering some processing steps inside the server. this directly
1125     reduces lag by 120ms.
1126     - actually send spell faces to the client.
1127 root 1.23 - implement player genders.
1128 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1129     otherwise return to savebed and possible kill if the log-out
1130     was for too long.
1131     - fast socket-dead detection (kick player after 8 seconds without ack).
1132     - greatly reduce the cpu time needed to draw maps _again_.
1133     - archetypes are now subclasses of objects.
1134     - rebalanced shop greed and approval functions to be more realistic
1135     (and likely match the actual intention).
1136 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1137     italic, gender-specific text, paragraphs etc.
1138 root 1.24 - implemented hint framework, players can opt to receive hints.
1139     - implemented (long) book framework, added some books from the cf wiki.
1140 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1141     protocol and is capable of transmitting generic meta information.
1142 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1143     - replace the nexus by a per-player tutorial map that teaches stuff
1144     better than the newbie house.
1145 root 1.18 - fix the magicmap colours.
1146 root 1.19 - optimise map update even more by removing unneeded code and checks.
1147     - decouple map and stats update from pl->ob and use pl->observe instead.
1148     - implement observe command.
1149 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1150     calls with a simple comparison.
1151     - fix a latent crossfire bug that could crash the server because the
1152     map refresh did not update the mapspace.
1153 root 1.24 - support custom keys for regions and maps, regions are now
1154     refcount-managed.
1155     - allow worldmap overlays anywhere in the 000..999 range.
1156     - new system to acquire time slices for background jobs, to reduce
1157     jitter.
1158 root 1.27 - semi-persistent object-referencing framework (currently only players
1159     supported).
1160 root 1.22 - dependency tracking for perl extensions.
1161 root 1.24 - new slag-ex extension for cleaning cauldrons.
1162     - fix invoke result processing.
1163     - there are even less i/o syncpoints in the server now.
1164 root 1.29 - added map-tags extension that scans all maps for object tags
1165     and records them in the database (not used yet).
1166 root 1.28 - metaserver 2 support.
1167 root 1.22 - many more bugfixes and minor optimisations.
1168 root 1.16
1169 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1170 root 1.14 - optimised event invocation (non-wanted events can now be
1171     skipped with 4-5 inlined instructions).
1172 root 1.12 - complete rewrite of town_portal: it now creates a portal
1173     to the "nearest" town only, travel is only possible
1174 root 1.13 to the town and back, anybody can use it (also removes
1175     one of the remaining syncpoints in the server).
1176 root 1.10 - complete rewrite of the range/attack skill slot system:
1177     there are now two slots, one for combat, one for ranged
1178     attacks.
1179     - introduce the concept of a current weapon (either a ranged
1180     or a combat weapon/skill/tool) and switch between them as
1181     needed.
1182     - rewrite bow code so bows get more useful: apply damage,
1183     attacktype and other stats to the arrows and treat
1184     bows as weapons. also rebalance the missile weapons skill
1185     so its damage increases with level.
1186     - rewrite the complete player speed logic: weapon_speed now
1187     works as documented and there are no unnatural speed boosts.
1188 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1189     installation, replacing the old collect scripts and
1190 root 1.9 simplying deployment by scaling and cutting faces as required.
1191     - simplify the map protocol extensively by taking advantage
1192     of missing bigfaces, speeding up map generation immensely.
1193 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1194     other archetypes.
1195     - rationalise archetype, region and treasurelist file format
1196     into a single file format and make them reloadable asynchronously.
1197 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1198     reloadable at runtime.
1199 root 1.6 - implement 64x64 faceset support.
1200     - implement fxixsx protocol that saves
1201     a lot of bandwidth over the old image/face/smooth packets
1202 root 1.11 and allows images > packetsize, incremental and background
1203     transfers.
1204 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1205     on a face basis as opposed to a mapspace basis.
1206 root 1.7 - the server can now rate-limit image uploads to not exceed
1207     a certain (client-configurable) speed while guarenteeing full
1208     freedom of movement.
1209 root 1.8 - implement new ex command to request item descriptions.
1210     - implement new msg command for in-game messages with meta
1211     information (using xml).
1212 root 1.9 - enforce utf-8 for all text messages.
1213 root 1.13 - added micropather (not used yet).
1214 root 1.6 - many, many bugfixes.
1215 root 1.1
1216 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1217 root 1.1 - make coroapi accessible to cf+.
1218     - moved map handling logic completely to perl
1219     - per player maps are now marked in the map
1220 root 1.2 - maps are saved completely differently now,
1221     and much more often.
1222 root 1.17 - rewrote map header parser and writer, to be much faster.
1223 pippijn 1.4 - maps and players are now (in the average case) loaded
1224 root 1.2 and saved completely asynchronously, I/O contention will no
1225     longer freeze the server.
1226 pippijn 1.4 - players and maps can be loaded anytime, without the player
1227 root 1.2 being logged in.
1228 root 1.1 - automatically generate method interfaces for perl from headers
1229     - unbundled freezethaw
1230     - mostly rewrote common/map.C
1231     - completely rewrite server/swap.C
1232     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1233     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1234     - better message for apply failures due to applymode
1235     - removed most all of the weather code
1236     - unified logging to stderr and file
1237     - too many minor changes to document
1238 root 1.615