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Revision: 1.660
Committed: Wed Apr 21 03:34:25 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.659: +5 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
56     now easily reachable, at a price.
57 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
58 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
59 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
60 elmex 1.630 (by Dustfinger).
61 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
62 elmex 1.573 - made (wizard) look_at show also uuids.
63     - added cf::object::find_object_uuid (::find_object already exists!).
64 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
65 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
70     and made them a bit more expensive.
71 root 1.633 - (maps) add more glory hole treasure styles.
72 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
73     in a select number of mlab maps.
74 root 1.660 - only talk to the items on the nearest mapspace, or, of there
75     are none, to the player, not ALL items in vicinity.
76 root 1.625 - do not update the floorbox while running, to avoid big item
77     updates that cost network bandwidth and processing power.
78 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
79     caused overflows causing monsters to become living deads.
80 root 1.619 - unapply weapons and armour before trying to improve it.
81 root 1.588 - teach the random map generator the ability to read ".rmg" files
82     that specify which actual style map to generate, and use it for
83     the default decorstyle to avoid inappropriate maps to be used.
84 root 1.639 - support (with some limitations) multiple different skills with the
85     same subtype.
86 root 1.660 - entering a map will now respect move_on and other effects.
87 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
88     so nekosan could end up beign saved AND escaped to another map.
89 root 1.636 - show invisible no longer makes magic mouths visible.
90 root 1.583 - move_type changes (spells, skills etc.) now will correctly
91     take move_on/move_off into account (e.g. buttons).
92 root 1.582 - display (exit) or (random map) in client for those objects.
93 root 1.606 - removed (useless) spell damage columns from spell info and replace
94 root 1.578 it by effective casting level - clients > 2.10 required to display
95     properly.
96 elmex 1.565 - building of levers/doors works again for all kinds of floors.
97 elmex 1.563 - the player can now withdraw and deposit all the available money.
98 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
99     steinwandstadt/celvear.
100 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
101 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
102 root 1.566 clients.
103     - tcp.ext didn't unbind in reloads.
104     - map-tags.ext didn't properly close the database on reloads.
105 root 1.567 - cfutil skips .-directories when scanning.
106 root 1.571 - build.ext prevents players from building on other player's maps.
107     - rent.ext allows the dm to enter anytime.
108     - NPC_Dialogue adds a new predefined variable, $map.
109     - new "build" event hook.
110 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
111 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
112 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
113     them on loading, for old playerfiles and maps.
114 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
115     would be handled differently nowadays anyway.
116 root 1.584 - random map .meta were not being expired at all.
117 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
118 root 1.586 - update to automake 1.10.
119 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
120     require level 4 anymore.
121 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
122 root 1.590 - monsters now rotate through all skills (in chosen_skill).
123 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
124 elmex 1.593 - added detect mineral vein spell.
125 root 1.592 - support "wall overlays" in the random map generator - not very generic,
126     used by minable veins.
127 elmex 1.594 - (maps) relocated jeweler town to another directoy.
128 root 1.603 - (arch) implement mining pickaxes and mining skill.
129 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
130 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
131 root 1.601 - generate most constants for perl automatically.
132 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
133     - when player dies, restore his food to at least 200.
134 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
135 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
136 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
137 root 1.600 - the singing skill actually respects the direction now.
138     - oratory and singing now require a direction.
139 root 1.603 - use_skill now requires that you can actually apply the skill tool.
140 root 1.604 - do not invoke perl on every user command anymore by providing
141 root 1.655 a command and an unknown_command event.
142 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
143     perl to C++, for speed reasons (basically undo patchset 1304).
144     - add a client_destroy event, so we don't have to hook the
145     attachable destroy event (which is called much more often).
146 root 1.606 - removed (unused) FLOOR object type.
147 root 1.607 - fix errornous change_abil messages for rods (and other types).
148 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
149     all into server/commands.C.
150 root 1.609 - save and restore combat/ranged/current slot for players.
151 root 1.610 - the server now batches item's face/fx commands, as opposed
152     to sending one fx per item - helps mostly at connect and
153     with floorbox updates.
154 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
155 root 1.614 - the random map generator now supports selecting difficult for
156     more style categories than just monsters (all except fountains
157     apparently).
158 root 1.617 - object serialiser no longer creates empty "owner" references.
159 root 1.620 - make sure failed castings take some time, too, to avoid being
160     smitten by your god.
161     - many more failmsgs and help texts.
162 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
163 root 1.623 - stop thrown objects when their speed goes too low.
164 root 1.624 - log the number of unique logins seen every minute in a compact
165     format (for statistics).
166 root 1.626 - do not send delitem for players.
167 root 1.627 - support static scalar data members properly in genacc now.
168     - implement "simple" freelist management for objects.
169 root 1.628 - recycle object counts now - to support longer uptimes.
170 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
171     function (and yes, 666 is exact!).
172     - random map generator results should now be fully repeatable.
173 elmex 1.635 - fixed possible crash bug in build code.
174 root 1.638 - rename find_marked_object to ->mark and speed up.
175 root 1.640 - player movers properly destroy themselves when used up, instead
176     of leaking.
177 root 1.642 - do not show msg for unidentified objects that need identification.
178 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
179 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
180     next_line method.
181 root 1.646 - use nicer file format for exp_table and attackmess
182     (more like other resource files).
183     - make parse errors during server startup fatal.
184 root 1.652 - properly initialise all maptile values in constructor.
185     - improved {link} map.
186 root 1.655 - optional unloadable extensions will not lead to an endless loop.
187 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
188 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
189 root 1.562
190 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
191 root 1.558 - (maps) fix travel to valdor and back.
192 root 1.545 - do no longer by default eval map cod ein safe compartments
193     (this can be re-enabled using the safe_eval config option).
194 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
195     in lorak.
196 root 1.559 - fix data corruption issues caused by recursive calls to
197     unordered_mapwalk - now every caller must provide its own
198     buffer.
199 root 1.538 - (maps) improve tindervale maps slightly.
200 root 1.544 - (arch) considerably decrease slag ex price.
201 root 1.540 - (arch) fix filth archetype.
202 root 1.556 - extension dependency resolve was completely broken.
203 root 1.544 - multipart objects would cause save_throw_object to crash - it
204     now acts on the head only.
205 root 1.541 - do not try to connect to an irc server unless explicitly configured.
206 root 1.542 - do not expect decltype() to be available in gcc 4.4.
207 elmex 1.543 - extended the safe perl environment by loops.
208 root 1.547 - (arch) fix "armless cook" facings.
209     - the "experience table" resource item did not have a proper
210     hash associated with it, so updates could not be detected.
211 elmex 1.550 - fixed poison traps in doors.
212 root 1.548 - player->killer_name did not properly flag the name as unicode.
213 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
214     and provide a non-destructive SvPVutf8 variant.
215 root 1.554 - do not allow dragon players to change their title via the settings.
216 elmex 1.552 - ratelimited jeweler skill nugget conversion.
217 root 1.551 - under high load, the server stopped swapping out to make
218     the server more responsive, but making it impossible to reduce
219     the load by... swapping out. slot queuing will now always make
220     some progress.
221     - improve the quality of the load-avg calculation.
222 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
223 root 1.556 - don't fail to write the runtime file if the temporary already exists.
224 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
225     player now.
226 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
227     timestamp and use a tab in the client to increase awareness.
228 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
229     setflag 0 is possible.
230 root 1.560 - make install now deletes old extensions, to ease upgrades in the
231     deliantra vm.
232 root 1.538
233 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
234 root 1.532 - the destruction spell could/would corrupt server memory quite often.
235 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
236     disk, not when it already was in memory.
237 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
238     avoiding livelock during high-load emergency saves.
239 root 1.530 - logging in did not properly unapply all skills.
240 root 1.531 - (maps) make the invite quest marking much more obvious.
241 root 1.533 - (arch) fix warrior archetype names.
242 root 1.532 - map prefetching never prefetch upwards.
243 root 1.534 - wizpass no longer makes you non-blocking.
244 root 1.536 - (maps) add light to some of the special maps, add troll
245     map.
246 root 1.530
247 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
248 root 1.515 - (maps) add gorokh_final mapset from crossfire.
249 root 1.516 - (maps) block most vault-type mlab locations, open up
250     imperial converters for anybody to use.
251 root 1.519 - (maps, arch) replace all permanent stat potions by random
252     variants.
253 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
254 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
255     real player object on player changes.
256 root 1.522 - diseases and maybe other things could sometimes reduce the speed
257     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
258     much grief.
259 root 1.523 - speed_left randomisation was, apparently, totally broken.
260     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
261     of the speed slot internally and in map save files. among other
262     things, this gets rid of all the abs (speed) calls.
263     - reduce map file save files by using abridged keywords aliases.
264 root 1.494 - shop specialisation calculation was totally broken.
265 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
266     now enforced.
267 root 1.498 - fix magic mapping, which only worked for inate spell casting.
268 root 1.495 - godgiven items will now be explicitly described as such.
269 root 1.524 - (arch) dded a quiver of bolts.
270 root 1.504 - materialnames would change "randomly" on every load, only
271     set the material when the materialname was not set before.
272 root 1.497 - balancing change, halve rod recharge speed (instead
273     of 4.8s, the standard rods now recharge in ~10s. not a solution,
274     but still.
275 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
276 root 1.509 the costly flag-checking loop in most cases and using a simple
277     repeat-cache for speed_left.
278 root 1.507 - always delay stats update for players on insert/remove till
279     next tick/command, which saves a lot of cpu cycles on drop/take.
280 root 1.514 - add hint about havign to run to attach unaggressive npcs.
281 root 1.494 - pet monster level was not displayed correctly in "showpets index".
282     - clean up floating point conversions and many similar nitpicks.
283 root 1.502 - fix hanuk altar.
284 root 1.504 - overhaul material system to be much faster, and having less bugs, but
285     still having a lot of cruft :/.
286 root 1.502 - add marble shop floor.
287 root 1.494 - move gcc specifics to new file include/compiler.h.
288     - unrecognised cfpod directives could cause undefined behaviour.
289 root 1.505 - added boes' marble shop to steinwandstadt.
290 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
291     - optimise mapspace updates.
292     - cache volume/items per mapspace.
293 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
294     decrease).
295 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
296     have led to weird item multiplications.
297 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
298 elmex 1.501 - fixed crash bug in learn_spell command.
299 elmex 1.634 - enhanced output of the mapinfo command.
300 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
301 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
302     from perl to c++.
303 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
304     and use it in some "inner" loops.
305 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
306 elmex 1.511 - fixed jeweler experience output to not be floating point.
307 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
308 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
309 root 1.518 - try to prefetch memory inside process_objects, which can give
310     enourmous speed gains.
311     - make some small optimisation to the process_objects loop.
312 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
313     handling different chksum lengths.
314     - check for hash collisions in cfutil.
315     - reduce face checksum size from 6 to 4 bytes.
316 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
317 root 1.523 - removed weather-specific attributes.
318     - fixed genkeywords dependency.
319     - do not clear "randomitems" slot for world underlays.
320     - use "sl" as short-hand for speed_left in save-files, just to make them
321     smaller.
322 root 1.517 - in general, don't crash on value-less resource file lines
323     anymore, due to get_str never returning a 0-pointer.
324 elmex 1.521 - code cleanup in move_symptom.
325 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
326 root 1.494
327 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
328 root 1.481 - some Andrew Madloch wanted, despite being specifically told
329     multiple times that the Deliantra parts additions are under AGPL,
330 root 1.487 lock up the source code of the server within his company.
331 root 1.481 some reorganisations have been done to the sourcecode to make
332     it clearer that this violates the Affero GPL. Help to keep
333     Deliantra free software even for the coming generations
334     and be wary of the promises of Andrew Madloch, he has nothing
335 root 1.487 good in mind for free software.
336 root 1.480 - clarify which files of the server are 100% AGPL.
337 root 1.481 - minor reorganisation, move some GPL code into other files.
338 root 1.483 - implement viewpoint (which is like observe, but only for the map,
339     not stats etc.).
340 root 1.484 - replace magic mapping overlay by a flying bird exposing area
341     on the worldmap (ext/magic_mapping.ext).
342 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
343     - @find results in npc dialogue is now stored in $find.
344 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
345 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
346 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
347     dm instead.
348 root 1.456 - (maps) add town portal to celvear.
349 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
350     mapsets from crossfire, together with associated archetypes.
351 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
352     - (maps) define a new whalingoutpost region.
353 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
354     and most archetypes that go with them (without stoning and swallow effects),
355     casino tokens and stock certificates are also missing.
356 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
357     and santo dominion.
358 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
359     to go with them. also adjusted archetypes to be more korrekt "gotisch".
360 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
361 root 1.460 - properly close client-side dialogue when the player is teleported away.
362 root 1.459 - map-tags did not properly close it's database tables or wait
363     for a quiescent state, causing memory corruption on reload.
364 root 1.454 - support "stat.xyz" accessor in match expressions.
365 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
366 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
367     fixes long answers from npc dialogue).
368 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
369 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
370     and to not add a "put your code here" force needlessly.
371 root 1.463 - (arch) fix or improve many plurals.
372 root 1.465 - markers do no longer add a force if the slaying field is unset.
373 root 1.466 - sped up search-items implementation, but it's still horrible.
374 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
375 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
376     used to reogianise the illogical arch tree a bit.
377 root 1.479 - (maps) import most map names from crossfire.
378 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
379 root 1.483 - fly_high movement gives better los, ignoring blocksview.
380 root 1.488 - the addexp command should now honour skill names with spaces.
381 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
382 root 1.491 - (arch) added many more buildable marble floors.
383 root 1.490 - major namespace cleanup: save 45kb by making functions static
384     that were unnecessarily global.
385 root 1.452
386 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
387 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
388 root 1.451 - fix a memory buffer overflow in the book code.
389 root 1.429 - add @check, @find npc dialogue commands.
390     - (maps) add a number of town interiors.
391 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
392 root 1.451 - (maps) add celvear area from cfextended.
393 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
394     - (server,maps) fix bug causing some library books not to be chained down,
395     cause Scorn/Navar libraries not to have inscribable books.
396 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
397 sf-marcmagus 1.433 inappropriate item power.
398 root 1.448 - (maps) fix intwell balancing issue.
399 root 1.437 - improve the look of generated books.
400 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
401     - fix bug where players could bypass no_drop by putting items in containers.
402 root 1.430 - consecutive commands arriving at the same time in the server would be
403     corrupted if the length was >255.
404 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
405 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
406     and perl.
407 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
408     functionality (and more) inside the same object using the match expressions.
409     - create simpler match expression compiles in many common cases.
410 root 1.439 - reduce object size by removing obsolete "seen_by" member.
411 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
412     of the new dynbuf::splice function (which gave an unexpected net win
413     in code size...).
414 root 1.442 - the server will no longer complain (and subtly fail) when an object
415     being removed from a map causes another object to get removed.
416 root 1.441 - banish strncpy from the server, speed up and simplify sending item
417     descriptions to the client considerably.
418 root 1.442 - add new "in head" set modifier for matches.
419     - new BLOCKED_MOVE event added.
420     - mapscript archetype now has activate_on_xxx true by default, as similar
421     connected elements.
422 root 1.448 - (maps) imported all styles from cfextended except
423 root 1.444 floorstyles/land_plots and monsterstyles.
424 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
425 root 1.446 - don't crash when treasure lists are empty / supply new empty
426     treasurelist for randomitems when none can be found.
427     - implement cf::map::static_maps and use it in map-tags.ext.
428 root 1.449 - fix a bug in map-tag scanning when moving tags.
429 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
430     for a reaction.
431 root 1.447 - implement new "loadall" map loading command, purely for debugging.
432 root 1.429
433 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
434 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
435     but not horns (to make them more useful for content-creators).
436 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
437     2) it skipped spell effects and 3) it didn't handle the case where
438     and object was destroyed while iterating over it correctly. all this
439     allowed players to sometimes walk onto spaces they should not be able to
440     walk on.
441 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
442 root 1.399 - examining an object now dumps the serialised object form when the user
443 root 1.404 is a wizard (wizlook).
444 root 1.421 - altars no longer accept unpaid items.
445 root 1.411 - party spells didn't work all that well.
446 root 1.424 - added complex object matching framework (cf::match), and make altars
447     and pedestals use it.
448 root 1.425 - identified skill-tools show what skill they grant.
449 root 1.399 - display the duration of change_ability spells when examining them
450     (missing: protection spells, but they are a hack...).
451 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
452     adding more variety to the different mushrooms.
453 root 1.398 - fix a minor cfpod formatting bug.
454 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
455     the hintmode setting on the settings page.
456 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
457 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
458 root 1.399 - enable the object loader to also dump archetypes.
459 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
460 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
461 root 1.402 - force the initial face when loading an object that is time-animated
462     or a monster, so it does not have to be specified anymore.
463 root 1.403 - fix a bug where recasting an ability changing spell could shorten
464     its remaining duration.
465 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
466 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
467 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
468     up splay operations as well.
469 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
470 root 1.412 - implement introspection data for C++ classes (%REFLECT).
471 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
472 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
473 root 1.419 - fix transmutation alchemy.
474 root 1.424 - speed up many frequently-invoked C->perl callbacks.
475 root 1.419 - added complex object matching framework, to be used in altars and the like.
476 root 1.426 - switch to YAML::XS from YAML.
477 root 1.396
478 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
479 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
480     that ultimately was not helpful to catch it :)
481 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
482     all callers to use either one or the other, as appropriate. This
483     fixes the (rather fragile) light spell, maybe others.
484     - fixed an overflow and exploit in the bank/payment code.
485     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
486 elmex 1.384 to explain the skill a bit more.
487 root 1.389 - removed a buggy check for zero attacktype. So that we might find
488 elmex 1.388 the real bugs in the archs/maps/objects.
489 elmex 1.394 - Fixed enabling torches with lighters.
490 elmex 1.387 - (maps) Added Heaven Town region.
491     - (arch+maps) Fixed & normalized warriors on map
492     /quests/peterm/CTower/Barracks.
493 root 1.392 - fix the light spell (and possibly diseases and other lights).
494 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
495 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
496     a long time ago, and similar cases are still to be found in the maps.
497     - make the socket_timeout configurable in the code (but not yet for users).
498 root 1.393 - earth wall health bar is now correct.
499 elmex 1.384
500 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
501 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
502     freeze with IO::AIO anymore due this change.
503 root 1.364 - avoid a crash when a player tries to apply a lighter.
504 root 1.376 - allow a spell argument for dimension door.
505 root 1.362 - move shop item listing and some otherstuff into the info tab.
506 root 1.360 - avoid crashes when non-players cast party spells.
507 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
508 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
509     - small improvement of the number of potions in shops
510     (by Job Vranish).
511     - added a few party spells (by Job Vranish).
512 root 1.362 - use a common message dynbuf.
513 root 1.364 - destroying tear down objects will now use the full hp range
514     for animation and will only destroy/lastframe when hp < 0.
515     - allow monsters to use earth to dust.
516     - use manhattan distance for get_rangevector_from_mapcoord, just as
517     in get_rangevector.
518     - los updates now correctly take tiled maps into account.
519     - do los updates even on maps without darkness.
520 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
521 root 1.375 - upgrade to IO::AIO 3.21.
522 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
523 elmex 1.373 - properly catching exceptions from callback in irc.ext.
524 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
525 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
526 elmex 1.368 - (arch) added hint about usage to Slag Ex.
527 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
528     like the rest.
529 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
530 root 1.378 - (arch+maps) added rate limited converter and adjusted
531     /elmex/mana_fountain.
532     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
533     - reduce size of casting_time, move_status, attack_movement,
534     last_heal and last_sp slots, squeezing some more space out of struct
535 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
536     anywhere.
537 root 1.358
538 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
539     - fixed bug in alchemy, where finding the right object for enhancements
540     didn't work.
541 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
542     effects (w.r.t. put_more) per mapspace, to give the server a chance
543     to survive a hundred deathsheads.
544 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
545     disastrous bug of unfortunately unknown proportions...
546 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
547 root 1.343 - use gender-neutral place descriptions for invite.
548 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
549     Thanks go to Lisa Larsen!
550 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
551     anymore).
552 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
553 root 1.345 - use better dependency tracking for include/keyword.h.
554 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
555     so it is possible to invite somebody out of some stck-till-death traps,
556 root 1.346 or simply to commit suicide.
557 root 1.352 - replace the "ignoring delayed commands" message by something more useful
558     (cf. cunning gnome freezeing issue).
559 elmex 1.349 - various fixes for weapon improvements.
560 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
561 root 1.353 - support T and G sequences in cfpod.
562 root 1.343
563 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
564 root 1.339 - convert me command from per-map to chat, which makes more sense, also
565     document it.
566 elmex 1.336 - more than one spellbooks of same class can now be given
567     in class selection.
568 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
569     spell rebalancements.
570 elmex 1.338 - the IRC gateway filters IRC colors now.
571 elmex 1.336
572 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
573 root 1.331 - (arch) fix quiver of Holding Bolts.
574 root 1.332 - applying unpaid items will now examine them.
575 root 1.330 - add "What" column to body command, showing items in that slot.
576 elmex 1.329 - redesigned and rebalanced lamps and torches.
577 root 1.330 - add "..." to item names that have been shortened.
578     - fixed "assign" function that squeezes strings into fixed length.
579 elmex 1.333 - add cursed effect to lamps and (some) torches.
580 elmex 1.334 - fixed bad assigned crafting skills and their tools.
581 root 1.312
582 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
583 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
584 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
585 root 1.312 - make monster smell logic dependent on their wisdom stat.
586 root 1.324 - put the death reason into a separate tab.
587     - converted "connected" slot to string, cleanly got rid of some ugly
588     hacks such as the path_attuned hack.
589 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
590     - replace one-at-a-time hash by faster than smaller FNV-1a hash
591     when hashing strings.
592 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
593 elmex 1.320 whether the right cauldron is used.
594 root 1.313 - considerably optimise shared string implementation by
595 root 1.316 making its null value a compiletime constant.
596 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
597     as well as using shstr_cmp to pass shared stringsa round efficiently,
598     for lots of code size savings.
599 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
600     they are sleeping: generators now check for the sleeping flag.
601 root 1.318 - tell gcc not to excessively inline some perl interface functions.
602 root 1.322 - remove marking rune length limit.
603 root 1.323 - fix formatting of cfpod when a verbatim block was following
604     a single newline.
605     - move resistances, statistics and showpets command output into tabs.
606 root 1.326 - implement map scripts that can replace the boulder logic without
607     having to write extensions.
608 root 1.310
609 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
610 root 1.302 - fix a longstanding bug that teared multipart monsters
611     at map boundaries apart.
612 root 1.292 - temporarily make permanently invisible player visible when
613     he/she makes noise.
614 root 1.284 - fix being able to see through walls a bit.
615 root 1.303 - improve look at output.
616 root 1.285 - completely replaced the line of sight algorithm with a variant
617     of spiral fov capable of visibility grades and arbitrary
618     shadow angles, that uses less memory and less code.
619     - the new los code supports arbitrary map rectangles and loosens
620 root 1.310 other restrictions of the old code, supporting further optimisations.
621     - update los if blocksview-objects are inserted in a map, not just when
622 root 1.287 removed (e.g. for summon fog).
623 root 1.303 - permanent invisibility doesn't make immune against making noise:
624     implement a noise system that allows monsters to locate the player
625     when he/she makes noise.
626     - implement a primitive smell system that monsters can use to track
627     players.
628 elmex 1.288 - create bomb now also works when casted by door traps.
629 elmex 1.290 - (arch) new torch graphics.
630 root 1.289 - (maps) considerably soften the subway spider.
631 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
632     the guards from being killed by players.
633 root 1.310 - (maps) lots of tweaks in and around scorn.
634     - (maps) use special non-blocksview jungle, mountain and
635     darkforest freely on the worldmap, to get gradual sight obstacles
636     instead of total blackout in those areas.
637 root 1.289 - no maximum darkness for outdoor maps anymore.
638 root 1.291 - add more hints, fix some messages.
639 root 1.292 - fix a bug: firing rods should tell you something about them.
640     - make light additive even within players.
641 root 1.293 - darken xrays effect a bit.
642     - improve handling of los changes when inserting or removing
643     objects, not perfect yet.
644     - make map darkness signed (formerly unsigned) to allow
645 root 1.294 ambient lighting and centrally manage darkness as an offset.
646     - revamped, fixed and documented the server calendrics, also
647     tell users the current time and data, to improve awareness.
648     - implement proper wizlook flag and handling of wizlook, instead
649     of dumbly just clearing los once.
650 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
651     and has a smaller runtime variance.
652 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
653     making them actually useful.
654     - see_in_dark now increases the viewing radius by 3.
655 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
656     speedup, as well as in many other places.
657 root 1.299 - remove support for extended map infos - these are not used
658     by the deliantra client and removing them gives us a 10% speedup
659     when sending map changes.
660 root 1.300 - remove most gcfclient and other client bug workarounds, as well
661     as now obsolete protocol versions, simplying the code.
662 root 1.301 - optimise and simplify generation of random numbers.
663 root 1.303 - correctly provide a non-zero default density for materials, to
664     avoid crashes, fix other bugs in the material handling code.
665     - fix volume calculations.
666     - fix cfpod parsing when multiple verbatim blocks were separated by
667     newlines.
668 root 1.305 - increase monster detection radius from wis/5 to wis/3.
669 root 1.306 - remove old pickup modes.
670     - remove obsolete disarm and search commands (search wasn't working
671     anyways).
672 root 1.308 - fix a crash when an npc applied a sign.
673 root 1.284
674 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
675 root 1.283 - this release is assumed to be very stable.
676     - (maps) radically redesigned and improved tutorial.
677 root 1.280 - directional casting no longer immediately removes the invisible effect.
678 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
679 root 1.272 - fix overflow in lighting calculations.
680     - negative glow radii can no longer cause total darkness.
681 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
682     only maximally-lit ones.
683 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
684     - swashbucklers got the oratory skill now.
685 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
686 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
687 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
688 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
689     (which was probably broken, too).
690 root 1.281 - support negative glow radii during daytime, too.
691     - use circular, not rectangular, viewing area.
692     - use minimum viewing distance of 2 in outdoor maps.
693     - negative glow is stronger than viewing area or lamps.
694 root 1.283 - (arch) new darkness spell face.
695 root 1.272
696 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
697     - (maps) completely redesigned scorn.
698 root 1.269 - "cast light" now works on oneself.
699 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
700     negative glow radii again (they were totally broken before).
701 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
702 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
703 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
704 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
705 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
706     back to the player.
707 root 1.251 - attuned/repell and spell base level system reworked.
708 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
709 root 1.247 be less erratic now.
710 root 1.248 - refuse to write the uuid file if the uuid is zero
711     (to avoid writing it in early crashes).
712 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
713     - speed up emergency_save by not syncing every file separately.
714     - no longer reattach perl to every object on reload, it's slow, and no longer
715     necessary since we don't nuke stashes anymore.
716     - do not bootstrap perl from the commandline args, use separate eval for
717     better error reporting.
718 root 1.259 - fix a crash when pushing cone spells met ice attacks.
719 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
720 root 1.255 - speed up map refresh in server a bit.
721 elmex 1.258 - refactored drop code and fixed some programming errors in it.
722 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
723 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
724 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
725     as the current weight of the inventory.
726 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
727     dragonfire has been introduced for the non-dragon players.
728 root 1.265 - remove unused "tooltype", "start_holding" object slots.
729     - change "weapontype" object slot to uint8.
730     - convert "hide" object slot into flag.
731     - reorder object members for better locality of reference and codesize
732     decrease.
733 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
734 root 1.267 - fix a crash when no skill could be found when killing amonster.
735 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
736     every completed aio operation.
737 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
738     and update mapspaces if necessary.
739 root 1.246
740 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
741 root 1.241 - removed all command line parsing, only env variables are supported
742     anymore.
743 root 1.239 - region-specific monsters will now once more be on the worldmap.
744 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
745 root 1.225 would grow out of bounds.
746 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
747 root 1.222 - fixed a double-escaping bug in the pod-parser.
748     - rewrote the cfpod parser in C++.
749     - hintmode moved to C++, players need to re-set their hintmode if
750     they dislike "show".
751 root 1.231 - fix RIP inscription.
752 root 1.239 - bump login name length from 18 to 20 char max.
753 root 1.231 - correctly support gender in emotes.
754     - correctly support gender in the death messages.
755     - correctly generate death messages for players only when they really die,
756     with increased information.
757 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
758     and data corruption (but apparently was never triggered).
759 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
760 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
761     data corruption bug.
762 root 1.223 - tweak coredumping/monitoring a bit.
763 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
764 root 1.227 - do not crash in the loader when an inventory object could not be loaded
765     (from a corrupted file).
766 root 1.241 - redid skills command to send output to proper channel.
767 root 1.233 - object->map is no longer refcounting.
768 root 1.228 - add FLAG_DEBUG for internal debugging.
769 root 1.231 - add NDI_VERBATIM flag to send_msg.
770 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
771 root 1.240 - player->exists is no longer a sync_job.
772 root 1.233 - split login.ext's player scheduler into
773     it's own player-scheduler.ext extension.
774 root 1.222
775 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
776 root 1.212 - require perl 5.10.
777 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
778 root 1.204 - swap player and observed count's on the map when observing.
779 root 1.205 - add (mostly untested) mapspace perl class and accessors.
780 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
781 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
782     could be found.
783 root 1.208 - pits now have a configurable "random spread" range and default
784 root 1.213 to a radius of two now.
785 root 1.212 - rewrite pay_player_arch.
786     - use a more stable perl_reload implementation.
787     - do not use Symbol::delete_package (causes crashes after perl-reload),
788     use our own, safer, clear_package instead.
789     - when asynchronously dumping core, close all file handles to allow
790     the server to restart concurrently.
791 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
792     sequences, without double-encoding. it should be faster, too.
793     - the above fixes wrong display of help tetx and many other issues.
794 root 1.216 - use lzf and frag packets for large messages for clients supporting them
795 root 1.218 (0.9976+), use it for long books and other messages.
796 root 1.210 - eradicate listen command and corresponding code.
797 root 1.211 - eradicate logs command.
798 root 1.218 - let the client log into the server log, used for crash backtraces.
799 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
800     old style spell objects with the spell magic bullet.
801 root 1.220 - (arch) fixed skill less rods in the archetypes
802 root 1.204
803 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
804 elmex 1.197 - made jeweler workbench larger and some other minor map
805     changes in jeweler town.
806 root 1.196 - fixed wrong item handling in jeweler skill code.
807 root 1.198 - (arch) use a special "key_random_map" for random map keys
808     that are used up.
809 root 1.199 - fix a crash when the player who was observed has logged out long
810     enough for his region/map to be gone.
811 root 1.200 - port to g++-4.3's incompatible tr1 changes.
812 root 1.201 - add some missing dependencies.
813 root 1.203 - log to /var/log/deliantra/ by default.
814     - hack observe code to enable smooth movmenet when observing.
815 elmex 1.195
816 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
817 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
818 root 1.179 - correctly move gsay to the party channel.
819 root 1.178 - fix a crash when animate weapon was used in some areas.
820 elmex 1.177 - fixed unnecessary identification of by converters created objects.
821 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
822     with NPCs.
823 elmex 1.175 - (arch) dragon scales got proper type now
824 root 1.193 - object::decrease would sometimes cause container weights to
825     be wrong, this has been fixed.
826 root 1.194 - do not send time updates for newly-seen items.
827 root 1.185 - thawing an icecube will once more drop its contents to the ground.
828 root 1.183 - fix cone spells etc. going through walls sometimes.
829 root 1.186 - fix a weight update bug that sometimes left containers
830     with wrong weights.
831 root 1.194 - added auto_apply event and extension for shop tiles.
832 root 1.172 - work around get_map_flags invoking perl and switching the stack.
833     - make sure the map is loaded when using a town portal return.
834 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
835     where healing spells didn't cost any grace.
836 root 1.173 - fix starvation kill reason.
837 root 1.174 - fix pk killer name message.
838 root 1.189 - don't let people apply signs with @match.
839 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
840     what seems to be the biggets memleak in the server).
841 elmex 1.171
842 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
843 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
844     - use anyevent to manage listen ports (this enables IPv6 support).
845 root 1.167 - server supports ipv6 client connections now.
846 root 1.168 - use newly-available Coro::AnyEvent.
847 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
848     to let it handle AIO requests.
849 root 1.167
850 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
851 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
852     processing considerably (especially in the client) and reduces data transfers
853     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
854 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
855     - (map) fixed npc dialogue in pup_land/s_f/special.
856     - bugfix: fix a crash when a player casts a swarm spell and then logs out
857     (swarm spells now stay in the player's inventory).
858 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
859 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
860     archetype *archname* (chairs of different facings were merged).
861     - bugfix: fix a potential crash issue in find_object_name (not used
862     normally).
863 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
864 root 1.164 (destruction, magic missile etc.).
865 root 1.163 - swarm spells without a direction now use various spiral patterns
866     instead of being fully random.
867 root 1.158 - update AnyEvent API to 3.4 and above.
868 root 1.156
869 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
870 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
871 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
872 root 1.152 - bugfix: the jumping skill now gives experience for jumping
873     and for attacking monsters. it also takes about one second to do a jump.
874 root 1.138 - bugfix: players couldn't starve in 2.53 :(
875 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
876 root 1.152 - bugfix: spell effects like word of recall are removed on death.
877 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
878     were created outside a map.
879 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
880     (fixed by reversing the logic).
881 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
882 root 1.153 - bugfix: the random map generator no longer leaks key objects.
883 root 1.154 - bugfix: support random maps >127x127.
884 root 1.152 - (maps) fixed the death certificate system in nimbus.
885 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
886 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
887 root 1.147 - (arch) give ball lightning a real name.
888 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
889 root 1.155 - support cfpod in ex replies (client item tooltips).
890 root 1.143 - unapply item in range slow when readying a spell.
891 root 1.148 - bugfix: account for rounding errors in weight updates.
892 root 1.139 - remove synchronous mkdir in chargen_race_done.
893     - fix per-race starting maps.
894 root 1.142 - check hiscore on suicide and quit as well.
895 root 1.138 - tell players when they are starving.
896 root 1.133 - get rid of costly object_from_name conversion for altar effects.
897     - fix map difficulty calculation for generators.
898 root 1.146 - slightly more intelligent handling of "is_animated" flag.
899 root 1.149 - support no_drop map header flag (before it was only available internally).
900 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
901 root 1.133
902 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
903 root 1.119 - bugfix: custom skill settings were not saved by the server.
904     - bugfix: remove did not actually remove items from the inventory, leaving
905 root 1.116 ghost items.
906 root 1.119 - bugfix: properly update items identified on the ground.
907 root 1.120 - bugfix: use localtime_r in the logger thread.
908 root 1.122 - bugfix: player starvation will now give the correct kill reason.
909     - bugfix: archetype reloads could crash the server.
910 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
911 elmex 1.114 player is not logged in.
912 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
913 root 1.117 server startup.
914 root 1.128 - bugfix: fix the door surround check in the random map generator.
915     - (maps) fix heaven quest difficulty progression.
916     - (maps) fix some random map styles.
917     - dropping items a shop is not interested in won't sell them anymore.
918     - rods and horns with a too low maximum charge allow now at least one discharge.
919     - implement kill & death statistics.
920     - random map preparation is no longer synchronous.
921     - rewrite find_style in perl, no longer does synchronous I/O.
922     - improve random map specials placement.
923     - make the killer a real object pointer instead of a string, improved
924     kill reason messages.
925 root 1.117 - take advantage of new aio_close and aio_chmod.
926 root 1.128 - implement archetype::get, object::deep_clone and update callers.
927 root 1.125 - change_abil is much faster.
928 root 1.126 - update the floorbox more often to work around the reverses item order
929     display in clients.
930 root 1.125 - cleaned up object copying by encapsulating it to a single place.
931 root 1.126 - add hints to the invite messages.
932 root 1.127 - rewrote key<->value pair handling.
933 root 1.128 - use an independent random number generator for the random map generator.
934 elmex 1.113
935 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
936 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
937     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
938     - completely automate the weight handling, should fix all weight
939     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
940 root 1.103 - reloading archetypes while a user was in the character creation phase
941     could crash the server.
942 root 1.106 - fix a nontrivial number of cases of code commented similar
943     to "is this really correct?", as many of those cases are now handles
944     automatically by lower level code.
945     - replace many ad-hoc checks for client visibility by object::visible_to,
946     should result in broader applicability of functions using it.
947 root 1.104 - merge items with different arch pointers refering to the same arch
948     (due to archetype reloads).
949 root 1.106 - refactored the object remove/insert functions and most related
950     functions (decrease, split, merge_ob etc.).
951 root 1.105 - make it compile better on freebsd (reported by pippijn).
952 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
953 root 1.108 - fix the longstanding "container stays open" bug.
954 root 1.107 - improved floorbox updating to be incremental and other protocol
955     optimisations.
956     - get rid of update_after_inventory_change and only do update stats
957     for weight once/tick/player at max.
958 root 1.109 - rewrite party commands, use party channel.
959 root 1.103
960 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
961 root 1.97 - properly link against libgthread as that is needed to make the slice
962     allocator thread-safe.
963 root 1.91 - support perls not compiled with 64 bit support (though this is not a
964     recommended configuration) (reported by Samuel Gondouin).
965 root 1.94 - always put godgiven items into the player inventory, never any containers.
966 root 1.92 - (maps, arch) the scorn go club was founded!
967 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
968 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
969     became a real spell-class.
970 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
971     - (arch) considerably strengthened spark shower and destruction.
972     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
973     finally reloadable at runtime.
974     - changed archetype loading algorithm to only require one pass and
975     use delayed resolving of references.
976 root 1.101 - examine command now uses the examine infobox.
977 root 1.102 - implement an "incremental garbage collector" for archetypes.
978 root 1.98 - enable slice allocator again.
979 root 1.96 - implement optional free memory poisoning.
980 root 1.91
981 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
982 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
983 root 1.85 skill.
984 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
985     names (also update all maps to use money instead of coins).
986 root 1.78 - add uuid accessors to perl.
987     - add coin names and archetype accessors to perl.
988 root 1.80 - fix runtime uuid file format to use "." instead of ",".
989 root 1.78 - change perl extensions to not use hardcoded coins and values.
990 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
991     and be more parsimonous of uuid usage by the exact value out on exit.
992 root 1.86 - write log messages in another thread, removing another sync point.
993     - support multi-line log messages in a nicer way.
994 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
995 root 1.81 - fix a minor memleak in the random map generator.
996     - some parts of the random map generator are not coroutine-safe,
997     so only call it "single-threaded".
998     - major cleanup of memory management in random map generator.
999 root 1.87 - slight refactoring of the random map generator, faster too.
1000 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1001     bookkeeping bug.
1002 root 1.87 - work around "player is on active list" problem by deactivating player
1003     after loading.
1004 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1005     there have in fact been allocations.
1006 root 1.82 - fix object::insert to do as documented and insert into the env
1007     if necessary.
1008     - fix cf::map::unique_maps.
1009     - fix nrof overflow check in can_merge_slow.
1010     - fix converter code to handle >31 bit values.
1011 elmex 1.83 - added support for the player_sold flag
1012 root 1.84 - converters no longer accept unpaid items.
1013 root 1.88 - canonicalize random map meta files for better unification.
1014 root 1.77
1015 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1016 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1017     when mlockall has been used.
1018 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1019 root 1.72 - use separate thread for ticker timing (and more in the future).
1020     this greatly increases timing accuracy and gets rid of an enourmous
1021     number of gettimeofday calls.
1022 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1023 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1024 root 1.71
1025 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1026 root 1.68 - rebalanced default experience table to be more exponential
1027     and much easier up to level ~40, then moderately harder.
1028 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1029 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1030     - do not exit on reload/load errors but properly cleanup.
1031 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1032 root 1.66
1033 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1034 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1035     (this fixes the jeweler skill).
1036 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1037 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1038 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1039     it has reset, which is better than putting it on the savebed, also as
1040 root 1.321 proof that the player didn't use a savebed).
1041 root 1.59
1042 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1043 root 1.56 - work around perl bug in configure perl module version check.
1044 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1045 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1046 root 1.52 - fix a bug in animate_weapon, causing a crash.
1047 root 1.54 - no longer exit when a coroutine throws an exception.
1048 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1049 root 1.53 - fix the "<player> is nuts" message.
1050 root 1.58 - fix an exception at logout due to the json_coder being gone.
1051 root 1.43 - upgrade to EV version 2.0 API.
1052 root 1.47 - when players don't apply a savebed correctly but stand above one,
1053     do not move or kill them.
1054 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1055 root 1.43 - implement generic framework for server-side resource files.
1056     - implement resource file update event.
1057     - hook experience table update into the framework.
1058     - move jeweler.yaml to resources (arch/).
1059 root 1.44 - switch from Crossfire to Deliantra perl module.
1060     - implement json2json arch filter.
1061 root 1.45 - implement widget protocol version 2, support for ui templates.
1062 root 1.54 - mapinfo is now handled fully asynchronously.
1063 root 1.48 - ext/irc: also log irc messages.
1064 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1065 root 1.43
1066 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1067 elmex 1.41 - limited the number of items that can be picked up and dropped
1068 root 1.42 as temporary measurement against bad performance or dropping things
1069     (this lead to long freezes and triggered the watchdog).
1070 elmex 1.41 - improved the performance of the drop command a bit.
1071 root 1.38 - switch from Event to EV for higher performance, easier usage,
1072     less bugs...
1073 root 1.39 - updated to release version of the gnu affero license.
1074 root 1.38
1075 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1076 root 1.36 - more thoroughly rename the binaries, contact addresses.
1077     - update the copyrights.
1078 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1079     crashes.
1080 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1081     potentially causing crashes.
1082 root 1.35 - assign weapons on user load time, not login-time, avoiding
1083     crashes.
1084    
1085 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1086 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1087 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1088     in some of the maps.
1089 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1090     which is now trivial to do.
1091 root 1.33 - removed all traces of the old (and never working) plug-in interface
1092     (70kb code less on amd64).
1093 root 1.34 - improve/tune scheduling priorities.
1094     - fix some freezing bugs.
1095     - fix a memory corruption problem in dynbuf.printf.
1096     - use channels for chat and many informational commands.
1097     - improved the tutorial.
1098     - create missile is now fixed.
1099     - race fields must now contain archetypes.
1100     - jumping skill now works as advertised.
1101 root 1.31
1102 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1103 root 1.24 - relicense under the gnu affero license.
1104 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1105 root 1.24 - implement server-side framework for generic resources.
1106     - use resource framework for server-provided ambient
1107     music.
1108 root 1.27 - save object owners (players only atm).
1109 root 1.24 - replace limited sound api with server-provided sound effects.
1110     - new sc (sound control) protocol command.
1111     - improve fxix protocol to include types.
1112     - exactly fill tcp segments, if possible.
1113     - output-rate is now an upper limit, the server will automatically
1114     (and quite perfectly) adjust to the network conditions, ensuring
1115     low latency even during bulk transfers (music, images, sounds etc.).
1116     - implement server-side widgets (i.e. client widgets controlled
1117     in the server side). this will allow future expansion without
1118     having to upgrade clients.
1119     - implement a (artwork) world map with realtime player position
1120     tracking.
1121     - new and more efficient extcmd (server still supports old extcmd
1122     protocol).
1123 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1124     calcluation that could be easily exploited by users.
1125     - rebalanced diseases to spread more naturally/evenly.
1126     - completely asynchronous map loading even for tiled maps.
1127 root 1.24 - replace simple messaging protocol with channels carrying metadata
1128     (similar to message types, but more directed at the user).
1129     - reduce command processing latency by a whopping 120ms by
1130     reordering some processing steps inside the server. this directly
1131     reduces lag by 120ms.
1132     - actually send spell faces to the client.
1133 root 1.23 - implement player genders.
1134 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1135     otherwise return to savebed and possible kill if the log-out
1136     was for too long.
1137     - fast socket-dead detection (kick player after 8 seconds without ack).
1138     - greatly reduce the cpu time needed to draw maps _again_.
1139     - archetypes are now subclasses of objects.
1140     - rebalanced shop greed and approval functions to be more realistic
1141     (and likely match the actual intention).
1142 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1143     italic, gender-specific text, paragraphs etc.
1144 root 1.24 - implemented hint framework, players can opt to receive hints.
1145     - implemented (long) book framework, added some books from the cf wiki.
1146 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1147     protocol and is capable of transmitting generic meta information.
1148 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1149     - replace the nexus by a per-player tutorial map that teaches stuff
1150     better than the newbie house.
1151 root 1.18 - fix the magicmap colours.
1152 root 1.19 - optimise map update even more by removing unneeded code and checks.
1153     - decouple map and stats update from pl->ob and use pl->observe instead.
1154     - implement observe command.
1155 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1156     calls with a simple comparison.
1157     - fix a latent crossfire bug that could crash the server because the
1158     map refresh did not update the mapspace.
1159 root 1.24 - support custom keys for regions and maps, regions are now
1160     refcount-managed.
1161     - allow worldmap overlays anywhere in the 000..999 range.
1162     - new system to acquire time slices for background jobs, to reduce
1163     jitter.
1164 root 1.27 - semi-persistent object-referencing framework (currently only players
1165     supported).
1166 root 1.22 - dependency tracking for perl extensions.
1167 root 1.24 - new slag-ex extension for cleaning cauldrons.
1168     - fix invoke result processing.
1169     - there are even less i/o syncpoints in the server now.
1170 root 1.29 - added map-tags extension that scans all maps for object tags
1171     and records them in the database (not used yet).
1172 root 1.28 - metaserver 2 support.
1173 root 1.22 - many more bugfixes and minor optimisations.
1174 root 1.16
1175 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1176 root 1.14 - optimised event invocation (non-wanted events can now be
1177     skipped with 4-5 inlined instructions).
1178 root 1.12 - complete rewrite of town_portal: it now creates a portal
1179     to the "nearest" town only, travel is only possible
1180 root 1.13 to the town and back, anybody can use it (also removes
1181     one of the remaining syncpoints in the server).
1182 root 1.10 - complete rewrite of the range/attack skill slot system:
1183     there are now two slots, one for combat, one for ranged
1184     attacks.
1185     - introduce the concept of a current weapon (either a ranged
1186     or a combat weapon/skill/tool) and switch between them as
1187     needed.
1188     - rewrite bow code so bows get more useful: apply damage,
1189     attacktype and other stats to the arrows and treat
1190     bows as weapons. also rebalance the missile weapons skill
1191     so its damage increases with level.
1192     - rewrite the complete player speed logic: weapon_speed now
1193     works as documented and there are no unnatural speed boosts.
1194 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1195     installation, replacing the old collect scripts and
1196 root 1.9 simplying deployment by scaling and cutting faces as required.
1197     - simplify the map protocol extensively by taking advantage
1198     of missing bigfaces, speeding up map generation immensely.
1199 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1200     other archetypes.
1201     - rationalise archetype, region and treasurelist file format
1202     into a single file format and make them reloadable asynchronously.
1203 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1204     reloadable at runtime.
1205 root 1.6 - implement 64x64 faceset support.
1206     - implement fxixsx protocol that saves
1207     a lot of bandwidth over the old image/face/smooth packets
1208 root 1.11 and allows images > packetsize, incremental and background
1209     transfers.
1210 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1211     on a face basis as opposed to a mapspace basis.
1212 root 1.7 - the server can now rate-limit image uploads to not exceed
1213     a certain (client-configurable) speed while guarenteeing full
1214     freedom of movement.
1215 root 1.8 - implement new ex command to request item descriptions.
1216     - implement new msg command for in-game messages with meta
1217     information (using xml).
1218 root 1.9 - enforce utf-8 for all text messages.
1219 root 1.13 - added micropather (not used yet).
1220 root 1.6 - many, many bugfixes.
1221 root 1.1
1222 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1223 root 1.1 - make coroapi accessible to cf+.
1224     - moved map handling logic completely to perl
1225     - per player maps are now marked in the map
1226 root 1.2 - maps are saved completely differently now,
1227     and much more often.
1228 root 1.17 - rewrote map header parser and writer, to be much faster.
1229 pippijn 1.4 - maps and players are now (in the average case) loaded
1230 root 1.2 and saved completely asynchronously, I/O contention will no
1231     longer freeze the server.
1232 pippijn 1.4 - players and maps can be loaded anytime, without the player
1233 root 1.2 being logged in.
1234 root 1.1 - automatically generate method interfaces for perl from headers
1235     - unbundled freezethaw
1236     - mostly rewrote common/map.C
1237     - completely rewrite server/swap.C
1238     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1239     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1240     - better message for apply failures due to applymode
1241     - removed most all of the weather code
1242     - unified logging to stderr and file
1243     - too many minor changes to document
1244 root 1.615