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Revision: 1.661
Committed: Wed Apr 21 05:48:35 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.660: +3 -1 lines
Log Message:
curse/magic identify

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.661 TODO: - entering a map will now respect move_on and other effects.
56 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
57     now easily reachable, at a price.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 elmex 1.630 (by Dustfinger).
62 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
63 elmex 1.573 - made (wizard) look_at show also uuids.
64     - added cf::object::find_object_uuid (::find_object already exists!).
65 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
66 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
67 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
68 elmex 1.568 - (arch) made the hill giants loose more body parts.
69 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
70 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
71     and made them a bit more expensive.
72 root 1.633 - (maps) add more glory hole treasure styles.
73 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
74     in a select number of mlab maps.
75 root 1.660 - only talk to the items on the nearest mapspace, or, of there
76     are none, to the player, not ALL items in vicinity.
77 root 1.625 - do not update the floorbox while running, to avoid big item
78     updates that cost network bandwidth and processing power.
79 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
80     caused overflows causing monsters to become living deads.
81 root 1.619 - unapply weapons and armour before trying to improve it.
82 root 1.588 - teach the random map generator the ability to read ".rmg" files
83     that specify which actual style map to generate, and use it for
84     the default decorstyle to avoid inappropriate maps to be used.
85 root 1.639 - support (with some limitations) multiple different skills with the
86     same subtype.
87 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
88     so nekosan could end up beign saved AND escaped to another map.
89 root 1.636 - show invisible no longer makes magic mouths visible.
90 root 1.583 - move_type changes (spells, skills etc.) now will correctly
91     take move_on/move_off into account (e.g. buttons).
92 root 1.582 - display (exit) or (random map) in client for those objects.
93 root 1.606 - removed (useless) spell damage columns from spell info and replace
94 root 1.578 it by effective casting level - clients > 2.10 required to display
95     properly.
96 elmex 1.565 - building of levers/doors works again for all kinds of floors.
97 elmex 1.563 - the player can now withdraw and deposit all the available money.
98 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
99     steinwandstadt/celvear.
100 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
101 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
102 root 1.566 clients.
103     - tcp.ext didn't unbind in reloads.
104     - map-tags.ext didn't properly close the database on reloads.
105 root 1.567 - cfutil skips .-directories when scanning.
106 root 1.571 - build.ext prevents players from building on other player's maps.
107     - rent.ext allows the dm to enter anytime.
108     - NPC_Dialogue adds a new predefined variable, $map.
109     - new "build" event hook.
110 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
111 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
112 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
113     them on loading, for old playerfiles and maps.
114 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
115     would be handled differently nowadays anyway.
116 root 1.584 - random map .meta were not being expired at all.
117 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
118 root 1.586 - update to automake 1.10.
119 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
120     require level 4 anymore.
121 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
122 root 1.590 - monsters now rotate through all skills (in chosen_skill).
123 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
124 root 1.661 - detect/sense curse/magic will no longer work on items that don't
125     need identify.
126 elmex 1.593 - added detect mineral vein spell.
127 root 1.592 - support "wall overlays" in the random map generator - not very generic,
128     used by minable veins.
129 elmex 1.594 - (maps) relocated jeweler town to another directoy.
130 root 1.603 - (arch) implement mining pickaxes and mining skill.
131 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
132 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
133 root 1.601 - generate most constants for perl automatically.
134 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
135     - when player dies, restore his food to at least 200.
136 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
137 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
138 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
139 root 1.600 - the singing skill actually respects the direction now.
140     - oratory and singing now require a direction.
141 root 1.603 - use_skill now requires that you can actually apply the skill tool.
142 root 1.604 - do not invoke perl on every user command anymore by providing
143 root 1.655 a command and an unknown_command event.
144 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
145     perl to C++, for speed reasons (basically undo patchset 1304).
146     - add a client_destroy event, so we don't have to hook the
147     attachable destroy event (which is called much more often).
148 root 1.606 - removed (unused) FLOOR object type.
149 root 1.607 - fix errornous change_abil messages for rods (and other types).
150 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
151     all into server/commands.C.
152 root 1.609 - save and restore combat/ranged/current slot for players.
153 root 1.610 - the server now batches item's face/fx commands, as opposed
154     to sending one fx per item - helps mostly at connect and
155     with floorbox updates.
156 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
157 root 1.614 - the random map generator now supports selecting difficult for
158     more style categories than just monsters (all except fountains
159     apparently).
160 root 1.617 - object serialiser no longer creates empty "owner" references.
161 root 1.620 - make sure failed castings take some time, too, to avoid being
162     smitten by your god.
163     - many more failmsgs and help texts.
164 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
165 root 1.623 - stop thrown objects when their speed goes too low.
166 root 1.624 - log the number of unique logins seen every minute in a compact
167     format (for statistics).
168 root 1.626 - do not send delitem for players.
169 root 1.627 - support static scalar data members properly in genacc now.
170     - implement "simple" freelist management for objects.
171 root 1.628 - recycle object counts now - to support longer uptimes.
172 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
173     function (and yes, 666 is exact!).
174     - random map generator results should now be fully repeatable.
175 elmex 1.635 - fixed possible crash bug in build code.
176 root 1.638 - rename find_marked_object to ->mark and speed up.
177 root 1.640 - player movers properly destroy themselves when used up, instead
178     of leaking.
179 root 1.642 - do not show msg for unidentified objects that need identification.
180 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
181 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
182     next_line method.
183 root 1.646 - use nicer file format for exp_table and attackmess
184     (more like other resource files).
185     - make parse errors during server startup fatal.
186 root 1.652 - properly initialise all maptile values in constructor.
187     - improved {link} map.
188 root 1.655 - optional unloadable extensions will not lead to an endless loop.
189 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
190 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
191 root 1.562
192 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
193 root 1.558 - (maps) fix travel to valdor and back.
194 root 1.545 - do no longer by default eval map cod ein safe compartments
195     (this can be re-enabled using the safe_eval config option).
196 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
197     in lorak.
198 root 1.559 - fix data corruption issues caused by recursive calls to
199     unordered_mapwalk - now every caller must provide its own
200     buffer.
201 root 1.538 - (maps) improve tindervale maps slightly.
202 root 1.544 - (arch) considerably decrease slag ex price.
203 root 1.540 - (arch) fix filth archetype.
204 root 1.556 - extension dependency resolve was completely broken.
205 root 1.544 - multipart objects would cause save_throw_object to crash - it
206     now acts on the head only.
207 root 1.541 - do not try to connect to an irc server unless explicitly configured.
208 root 1.542 - do not expect decltype() to be available in gcc 4.4.
209 elmex 1.543 - extended the safe perl environment by loops.
210 root 1.547 - (arch) fix "armless cook" facings.
211     - the "experience table" resource item did not have a proper
212     hash associated with it, so updates could not be detected.
213 elmex 1.550 - fixed poison traps in doors.
214 root 1.548 - player->killer_name did not properly flag the name as unicode.
215 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
216     and provide a non-destructive SvPVutf8 variant.
217 root 1.554 - do not allow dragon players to change their title via the settings.
218 elmex 1.552 - ratelimited jeweler skill nugget conversion.
219 root 1.551 - under high load, the server stopped swapping out to make
220     the server more responsive, but making it impossible to reduce
221     the load by... swapping out. slot queuing will now always make
222     some progress.
223     - improve the quality of the load-avg calculation.
224 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
225 root 1.556 - don't fail to write the runtime file if the temporary already exists.
226 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
227     player now.
228 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
229     timestamp and use a tab in the client to increase awareness.
230 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
231     setflag 0 is possible.
232 root 1.560 - make install now deletes old extensions, to ease upgrades in the
233     deliantra vm.
234 root 1.538
235 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
236 root 1.532 - the destruction spell could/would corrupt server memory quite often.
237 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
238     disk, not when it already was in memory.
239 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
240     avoiding livelock during high-load emergency saves.
241 root 1.530 - logging in did not properly unapply all skills.
242 root 1.531 - (maps) make the invite quest marking much more obvious.
243 root 1.533 - (arch) fix warrior archetype names.
244 root 1.532 - map prefetching never prefetch upwards.
245 root 1.534 - wizpass no longer makes you non-blocking.
246 root 1.536 - (maps) add light to some of the special maps, add troll
247     map.
248 root 1.530
249 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
250 root 1.515 - (maps) add gorokh_final mapset from crossfire.
251 root 1.516 - (maps) block most vault-type mlab locations, open up
252     imperial converters for anybody to use.
253 root 1.519 - (maps, arch) replace all permanent stat potions by random
254     variants.
255 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
256 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
257     real player object on player changes.
258 root 1.522 - diseases and maybe other things could sometimes reduce the speed
259     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
260     much grief.
261 root 1.523 - speed_left randomisation was, apparently, totally broken.
262     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
263     of the speed slot internally and in map save files. among other
264     things, this gets rid of all the abs (speed) calls.
265     - reduce map file save files by using abridged keywords aliases.
266 root 1.494 - shop specialisation calculation was totally broken.
267 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
268     now enforced.
269 root 1.498 - fix magic mapping, which only worked for inate spell casting.
270 root 1.495 - godgiven items will now be explicitly described as such.
271 root 1.524 - (arch) dded a quiver of bolts.
272 root 1.504 - materialnames would change "randomly" on every load, only
273     set the material when the materialname was not set before.
274 root 1.497 - balancing change, halve rod recharge speed (instead
275     of 4.8s, the standard rods now recharge in ~10s. not a solution,
276     but still.
277 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
278 root 1.509 the costly flag-checking loop in most cases and using a simple
279     repeat-cache for speed_left.
280 root 1.507 - always delay stats update for players on insert/remove till
281     next tick/command, which saves a lot of cpu cycles on drop/take.
282 root 1.514 - add hint about havign to run to attach unaggressive npcs.
283 root 1.494 - pet monster level was not displayed correctly in "showpets index".
284     - clean up floating point conversions and many similar nitpicks.
285 root 1.502 - fix hanuk altar.
286 root 1.504 - overhaul material system to be much faster, and having less bugs, but
287     still having a lot of cruft :/.
288 root 1.502 - add marble shop floor.
289 root 1.494 - move gcc specifics to new file include/compiler.h.
290     - unrecognised cfpod directives could cause undefined behaviour.
291 root 1.505 - added boes' marble shop to steinwandstadt.
292 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
293     - optimise mapspace updates.
294     - cache volume/items per mapspace.
295 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
296     decrease).
297 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
298     have led to weird item multiplications.
299 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
300 elmex 1.501 - fixed crash bug in learn_spell command.
301 elmex 1.634 - enhanced output of the mapinfo command.
302 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
303 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
304     from perl to c++.
305 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
306     and use it in some "inner" loops.
307 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
308 elmex 1.511 - fixed jeweler experience output to not be floating point.
309 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
310 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
311 root 1.518 - try to prefetch memory inside process_objects, which can give
312     enourmous speed gains.
313     - make some small optimisation to the process_objects loop.
314 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
315     handling different chksum lengths.
316     - check for hash collisions in cfutil.
317     - reduce face checksum size from 6 to 4 bytes.
318 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
319 root 1.523 - removed weather-specific attributes.
320     - fixed genkeywords dependency.
321     - do not clear "randomitems" slot for world underlays.
322     - use "sl" as short-hand for speed_left in save-files, just to make them
323     smaller.
324 root 1.517 - in general, don't crash on value-less resource file lines
325     anymore, due to get_str never returning a 0-pointer.
326 elmex 1.521 - code cleanup in move_symptom.
327 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
328 root 1.494
329 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
330 root 1.481 - some Andrew Madloch wanted, despite being specifically told
331     multiple times that the Deliantra parts additions are under AGPL,
332 root 1.487 lock up the source code of the server within his company.
333 root 1.481 some reorganisations have been done to the sourcecode to make
334     it clearer that this violates the Affero GPL. Help to keep
335     Deliantra free software even for the coming generations
336     and be wary of the promises of Andrew Madloch, he has nothing
337 root 1.487 good in mind for free software.
338 root 1.480 - clarify which files of the server are 100% AGPL.
339 root 1.481 - minor reorganisation, move some GPL code into other files.
340 root 1.483 - implement viewpoint (which is like observe, but only for the map,
341     not stats etc.).
342 root 1.484 - replace magic mapping overlay by a flying bird exposing area
343     on the worldmap (ext/magic_mapping.ext).
344 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
345     - @find results in npc dialogue is now stored in $find.
346 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
347 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
348 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
349     dm instead.
350 root 1.456 - (maps) add town portal to celvear.
351 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
352     mapsets from crossfire, together with associated archetypes.
353 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
354     - (maps) define a new whalingoutpost region.
355 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
356     and most archetypes that go with them (without stoning and swallow effects),
357     casino tokens and stock certificates are also missing.
358 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
359     and santo dominion.
360 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
361     to go with them. also adjusted archetypes to be more korrekt "gotisch".
362 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
363 root 1.460 - properly close client-side dialogue when the player is teleported away.
364 root 1.459 - map-tags did not properly close it's database tables or wait
365     for a quiescent state, causing memory corruption on reload.
366 root 1.454 - support "stat.xyz" accessor in match expressions.
367 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
368 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
369     fixes long answers from npc dialogue).
370 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
371 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
372     and to not add a "put your code here" force needlessly.
373 root 1.463 - (arch) fix or improve many plurals.
374 root 1.465 - markers do no longer add a force if the slaying field is unset.
375 root 1.466 - sped up search-items implementation, but it's still horrible.
376 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
377 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
378     used to reogianise the illogical arch tree a bit.
379 root 1.479 - (maps) import most map names from crossfire.
380 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
381 root 1.483 - fly_high movement gives better los, ignoring blocksview.
382 root 1.488 - the addexp command should now honour skill names with spaces.
383 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
384 root 1.491 - (arch) added many more buildable marble floors.
385 root 1.490 - major namespace cleanup: save 45kb by making functions static
386     that were unnecessarily global.
387 root 1.452
388 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
389 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
390 root 1.451 - fix a memory buffer overflow in the book code.
391 root 1.429 - add @check, @find npc dialogue commands.
392     - (maps) add a number of town interiors.
393 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
394 root 1.451 - (maps) add celvear area from cfextended.
395 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
396     - (server,maps) fix bug causing some library books not to be chained down,
397     cause Scorn/Navar libraries not to have inscribable books.
398 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
399 sf-marcmagus 1.433 inappropriate item power.
400 root 1.448 - (maps) fix intwell balancing issue.
401 root 1.437 - improve the look of generated books.
402 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
403     - fix bug where players could bypass no_drop by putting items in containers.
404 root 1.430 - consecutive commands arriving at the same time in the server would be
405     corrupted if the length was >255.
406 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
407 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
408     and perl.
409 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
410     functionality (and more) inside the same object using the match expressions.
411     - create simpler match expression compiles in many common cases.
412 root 1.439 - reduce object size by removing obsolete "seen_by" member.
413 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
414     of the new dynbuf::splice function (which gave an unexpected net win
415     in code size...).
416 root 1.442 - the server will no longer complain (and subtly fail) when an object
417     being removed from a map causes another object to get removed.
418 root 1.441 - banish strncpy from the server, speed up and simplify sending item
419     descriptions to the client considerably.
420 root 1.442 - add new "in head" set modifier for matches.
421     - new BLOCKED_MOVE event added.
422     - mapscript archetype now has activate_on_xxx true by default, as similar
423     connected elements.
424 root 1.448 - (maps) imported all styles from cfextended except
425 root 1.444 floorstyles/land_plots and monsterstyles.
426 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
427 root 1.446 - don't crash when treasure lists are empty / supply new empty
428     treasurelist for randomitems when none can be found.
429     - implement cf::map::static_maps and use it in map-tags.ext.
430 root 1.449 - fix a bug in map-tag scanning when moving tags.
431 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
432     for a reaction.
433 root 1.447 - implement new "loadall" map loading command, purely for debugging.
434 root 1.429
435 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
436 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
437     but not horns (to make them more useful for content-creators).
438 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
439     2) it skipped spell effects and 3) it didn't handle the case where
440     and object was destroyed while iterating over it correctly. all this
441     allowed players to sometimes walk onto spaces they should not be able to
442     walk on.
443 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
444 root 1.399 - examining an object now dumps the serialised object form when the user
445 root 1.404 is a wizard (wizlook).
446 root 1.421 - altars no longer accept unpaid items.
447 root 1.411 - party spells didn't work all that well.
448 root 1.424 - added complex object matching framework (cf::match), and make altars
449     and pedestals use it.
450 root 1.425 - identified skill-tools show what skill they grant.
451 root 1.399 - display the duration of change_ability spells when examining them
452     (missing: protection spells, but they are a hack...).
453 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
454     adding more variety to the different mushrooms.
455 root 1.398 - fix a minor cfpod formatting bug.
456 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
457     the hintmode setting on the settings page.
458 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
459 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
460 root 1.399 - enable the object loader to also dump archetypes.
461 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
462 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
463 root 1.402 - force the initial face when loading an object that is time-animated
464     or a monster, so it does not have to be specified anymore.
465 root 1.403 - fix a bug where recasting an ability changing spell could shorten
466     its remaining duration.
467 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
468 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
469 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
470     up splay operations as well.
471 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
472 root 1.412 - implement introspection data for C++ classes (%REFLECT).
473 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
474 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
475 root 1.419 - fix transmutation alchemy.
476 root 1.424 - speed up many frequently-invoked C->perl callbacks.
477 root 1.419 - added complex object matching framework, to be used in altars and the like.
478 root 1.426 - switch to YAML::XS from YAML.
479 root 1.396
480 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
481 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
482     that ultimately was not helpful to catch it :)
483 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
484     all callers to use either one or the other, as appropriate. This
485     fixes the (rather fragile) light spell, maybe others.
486     - fixed an overflow and exploit in the bank/payment code.
487     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
488 elmex 1.384 to explain the skill a bit more.
489 root 1.389 - removed a buggy check for zero attacktype. So that we might find
490 elmex 1.388 the real bugs in the archs/maps/objects.
491 elmex 1.394 - Fixed enabling torches with lighters.
492 elmex 1.387 - (maps) Added Heaven Town region.
493     - (arch+maps) Fixed & normalized warriors on map
494     /quests/peterm/CTower/Barracks.
495 root 1.392 - fix the light spell (and possibly diseases and other lights).
496 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
497 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
498     a long time ago, and similar cases are still to be found in the maps.
499     - make the socket_timeout configurable in the code (but not yet for users).
500 root 1.393 - earth wall health bar is now correct.
501 elmex 1.384
502 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
503 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
504     freeze with IO::AIO anymore due this change.
505 root 1.364 - avoid a crash when a player tries to apply a lighter.
506 root 1.376 - allow a spell argument for dimension door.
507 root 1.362 - move shop item listing and some otherstuff into the info tab.
508 root 1.360 - avoid crashes when non-players cast party spells.
509 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
510 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
511     - small improvement of the number of potions in shops
512     (by Job Vranish).
513     - added a few party spells (by Job Vranish).
514 root 1.362 - use a common message dynbuf.
515 root 1.364 - destroying tear down objects will now use the full hp range
516     for animation and will only destroy/lastframe when hp < 0.
517     - allow monsters to use earth to dust.
518     - use manhattan distance for get_rangevector_from_mapcoord, just as
519     in get_rangevector.
520     - los updates now correctly take tiled maps into account.
521     - do los updates even on maps without darkness.
522 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
523 root 1.375 - upgrade to IO::AIO 3.21.
524 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
525 elmex 1.373 - properly catching exceptions from callback in irc.ext.
526 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
527 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
528 elmex 1.368 - (arch) added hint about usage to Slag Ex.
529 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
530     like the rest.
531 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
532 root 1.378 - (arch+maps) added rate limited converter and adjusted
533     /elmex/mana_fountain.
534     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
535     - reduce size of casting_time, move_status, attack_movement,
536     last_heal and last_sp slots, squeezing some more space out of struct
537 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
538     anywhere.
539 root 1.358
540 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
541     - fixed bug in alchemy, where finding the right object for enhancements
542     didn't work.
543 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
544     effects (w.r.t. put_more) per mapspace, to give the server a chance
545     to survive a hundred deathsheads.
546 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
547     disastrous bug of unfortunately unknown proportions...
548 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
549 root 1.343 - use gender-neutral place descriptions for invite.
550 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
551     Thanks go to Lisa Larsen!
552 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
553     anymore).
554 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
555 root 1.345 - use better dependency tracking for include/keyword.h.
556 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
557     so it is possible to invite somebody out of some stck-till-death traps,
558 root 1.346 or simply to commit suicide.
559 root 1.352 - replace the "ignoring delayed commands" message by something more useful
560     (cf. cunning gnome freezeing issue).
561 elmex 1.349 - various fixes for weapon improvements.
562 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
563 root 1.353 - support T and G sequences in cfpod.
564 root 1.343
565 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
566 root 1.339 - convert me command from per-map to chat, which makes more sense, also
567     document it.
568 elmex 1.336 - more than one spellbooks of same class can now be given
569     in class selection.
570 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
571     spell rebalancements.
572 elmex 1.338 - the IRC gateway filters IRC colors now.
573 elmex 1.336
574 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
575 root 1.331 - (arch) fix quiver of Holding Bolts.
576 root 1.332 - applying unpaid items will now examine them.
577 root 1.330 - add "What" column to body command, showing items in that slot.
578 elmex 1.329 - redesigned and rebalanced lamps and torches.
579 root 1.330 - add "..." to item names that have been shortened.
580     - fixed "assign" function that squeezes strings into fixed length.
581 elmex 1.333 - add cursed effect to lamps and (some) torches.
582 elmex 1.334 - fixed bad assigned crafting skills and their tools.
583 root 1.312
584 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
585 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
586 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
587 root 1.312 - make monster smell logic dependent on their wisdom stat.
588 root 1.324 - put the death reason into a separate tab.
589     - converted "connected" slot to string, cleanly got rid of some ugly
590     hacks such as the path_attuned hack.
591 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
592     - replace one-at-a-time hash by faster than smaller FNV-1a hash
593     when hashing strings.
594 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
595 elmex 1.320 whether the right cauldron is used.
596 root 1.313 - considerably optimise shared string implementation by
597 root 1.316 making its null value a compiletime constant.
598 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
599     as well as using shstr_cmp to pass shared stringsa round efficiently,
600     for lots of code size savings.
601 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
602     they are sleeping: generators now check for the sleeping flag.
603 root 1.318 - tell gcc not to excessively inline some perl interface functions.
604 root 1.322 - remove marking rune length limit.
605 root 1.323 - fix formatting of cfpod when a verbatim block was following
606     a single newline.
607     - move resistances, statistics and showpets command output into tabs.
608 root 1.326 - implement map scripts that can replace the boulder logic without
609     having to write extensions.
610 root 1.310
611 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
612 root 1.302 - fix a longstanding bug that teared multipart monsters
613     at map boundaries apart.
614 root 1.292 - temporarily make permanently invisible player visible when
615     he/she makes noise.
616 root 1.284 - fix being able to see through walls a bit.
617 root 1.303 - improve look at output.
618 root 1.285 - completely replaced the line of sight algorithm with a variant
619     of spiral fov capable of visibility grades and arbitrary
620     shadow angles, that uses less memory and less code.
621     - the new los code supports arbitrary map rectangles and loosens
622 root 1.310 other restrictions of the old code, supporting further optimisations.
623     - update los if blocksview-objects are inserted in a map, not just when
624 root 1.287 removed (e.g. for summon fog).
625 root 1.303 - permanent invisibility doesn't make immune against making noise:
626     implement a noise system that allows monsters to locate the player
627     when he/she makes noise.
628     - implement a primitive smell system that monsters can use to track
629     players.
630 elmex 1.288 - create bomb now also works when casted by door traps.
631 elmex 1.290 - (arch) new torch graphics.
632 root 1.289 - (maps) considerably soften the subway spider.
633 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
634     the guards from being killed by players.
635 root 1.310 - (maps) lots of tweaks in and around scorn.
636     - (maps) use special non-blocksview jungle, mountain and
637     darkforest freely on the worldmap, to get gradual sight obstacles
638     instead of total blackout in those areas.
639 root 1.289 - no maximum darkness for outdoor maps anymore.
640 root 1.291 - add more hints, fix some messages.
641 root 1.292 - fix a bug: firing rods should tell you something about them.
642     - make light additive even within players.
643 root 1.293 - darken xrays effect a bit.
644     - improve handling of los changes when inserting or removing
645     objects, not perfect yet.
646     - make map darkness signed (formerly unsigned) to allow
647 root 1.294 ambient lighting and centrally manage darkness as an offset.
648     - revamped, fixed and documented the server calendrics, also
649     tell users the current time and data, to improve awareness.
650     - implement proper wizlook flag and handling of wizlook, instead
651     of dumbly just clearing los once.
652 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
653     and has a smaller runtime variance.
654 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
655     making them actually useful.
656     - see_in_dark now increases the viewing radius by 3.
657 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
658     speedup, as well as in many other places.
659 root 1.299 - remove support for extended map infos - these are not used
660     by the deliantra client and removing them gives us a 10% speedup
661     when sending map changes.
662 root 1.300 - remove most gcfclient and other client bug workarounds, as well
663     as now obsolete protocol versions, simplying the code.
664 root 1.301 - optimise and simplify generation of random numbers.
665 root 1.303 - correctly provide a non-zero default density for materials, to
666     avoid crashes, fix other bugs in the material handling code.
667     - fix volume calculations.
668     - fix cfpod parsing when multiple verbatim blocks were separated by
669     newlines.
670 root 1.305 - increase monster detection radius from wis/5 to wis/3.
671 root 1.306 - remove old pickup modes.
672     - remove obsolete disarm and search commands (search wasn't working
673     anyways).
674 root 1.308 - fix a crash when an npc applied a sign.
675 root 1.284
676 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
677 root 1.283 - this release is assumed to be very stable.
678     - (maps) radically redesigned and improved tutorial.
679 root 1.280 - directional casting no longer immediately removes the invisible effect.
680 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
681 root 1.272 - fix overflow in lighting calculations.
682     - negative glow radii can no longer cause total darkness.
683 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
684     only maximally-lit ones.
685 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
686     - swashbucklers got the oratory skill now.
687 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
688 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
689 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
690 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
691     (which was probably broken, too).
692 root 1.281 - support negative glow radii during daytime, too.
693     - use circular, not rectangular, viewing area.
694     - use minimum viewing distance of 2 in outdoor maps.
695     - negative glow is stronger than viewing area or lamps.
696 root 1.283 - (arch) new darkness spell face.
697 root 1.272
698 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
699     - (maps) completely redesigned scorn.
700 root 1.269 - "cast light" now works on oneself.
701 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
702     negative glow radii again (they were totally broken before).
703 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
704 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
705 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
706 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
707 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
708     back to the player.
709 root 1.251 - attuned/repell and spell base level system reworked.
710 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
711 root 1.247 be less erratic now.
712 root 1.248 - refuse to write the uuid file if the uuid is zero
713     (to avoid writing it in early crashes).
714 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
715     - speed up emergency_save by not syncing every file separately.
716     - no longer reattach perl to every object on reload, it's slow, and no longer
717     necessary since we don't nuke stashes anymore.
718     - do not bootstrap perl from the commandline args, use separate eval for
719     better error reporting.
720 root 1.259 - fix a crash when pushing cone spells met ice attacks.
721 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
722 root 1.255 - speed up map refresh in server a bit.
723 elmex 1.258 - refactored drop code and fixed some programming errors in it.
724 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
725 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
726 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
727     as the current weight of the inventory.
728 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
729     dragonfire has been introduced for the non-dragon players.
730 root 1.265 - remove unused "tooltype", "start_holding" object slots.
731     - change "weapontype" object slot to uint8.
732     - convert "hide" object slot into flag.
733     - reorder object members for better locality of reference and codesize
734     decrease.
735 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
736 root 1.267 - fix a crash when no skill could be found when killing amonster.
737 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
738     every completed aio operation.
739 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
740     and update mapspaces if necessary.
741 root 1.246
742 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
743 root 1.241 - removed all command line parsing, only env variables are supported
744     anymore.
745 root 1.239 - region-specific monsters will now once more be on the worldmap.
746 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
747 root 1.225 would grow out of bounds.
748 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
749 root 1.222 - fixed a double-escaping bug in the pod-parser.
750     - rewrote the cfpod parser in C++.
751     - hintmode moved to C++, players need to re-set their hintmode if
752     they dislike "show".
753 root 1.231 - fix RIP inscription.
754 root 1.239 - bump login name length from 18 to 20 char max.
755 root 1.231 - correctly support gender in emotes.
756     - correctly support gender in the death messages.
757     - correctly generate death messages for players only when they really die,
758     with increased information.
759 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
760     and data corruption (but apparently was never triggered).
761 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
762 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
763     data corruption bug.
764 root 1.223 - tweak coredumping/monitoring a bit.
765 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
766 root 1.227 - do not crash in the loader when an inventory object could not be loaded
767     (from a corrupted file).
768 root 1.241 - redid skills command to send output to proper channel.
769 root 1.233 - object->map is no longer refcounting.
770 root 1.228 - add FLAG_DEBUG for internal debugging.
771 root 1.231 - add NDI_VERBATIM flag to send_msg.
772 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
773 root 1.240 - player->exists is no longer a sync_job.
774 root 1.233 - split login.ext's player scheduler into
775     it's own player-scheduler.ext extension.
776 root 1.222
777 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
778 root 1.212 - require perl 5.10.
779 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
780 root 1.204 - swap player and observed count's on the map when observing.
781 root 1.205 - add (mostly untested) mapspace perl class and accessors.
782 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
783 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
784     could be found.
785 root 1.208 - pits now have a configurable "random spread" range and default
786 root 1.213 to a radius of two now.
787 root 1.212 - rewrite pay_player_arch.
788     - use a more stable perl_reload implementation.
789     - do not use Symbol::delete_package (causes crashes after perl-reload),
790     use our own, safer, clear_package instead.
791     - when asynchronously dumping core, close all file handles to allow
792     the server to restart concurrently.
793 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
794     sequences, without double-encoding. it should be faster, too.
795     - the above fixes wrong display of help tetx and many other issues.
796 root 1.216 - use lzf and frag packets for large messages for clients supporting them
797 root 1.218 (0.9976+), use it for long books and other messages.
798 root 1.210 - eradicate listen command and corresponding code.
799 root 1.211 - eradicate logs command.
800 root 1.218 - let the client log into the server log, used for crash backtraces.
801 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
802     old style spell objects with the spell magic bullet.
803 root 1.220 - (arch) fixed skill less rods in the archetypes
804 root 1.204
805 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
806 elmex 1.197 - made jeweler workbench larger and some other minor map
807     changes in jeweler town.
808 root 1.196 - fixed wrong item handling in jeweler skill code.
809 root 1.198 - (arch) use a special "key_random_map" for random map keys
810     that are used up.
811 root 1.199 - fix a crash when the player who was observed has logged out long
812     enough for his region/map to be gone.
813 root 1.200 - port to g++-4.3's incompatible tr1 changes.
814 root 1.201 - add some missing dependencies.
815 root 1.203 - log to /var/log/deliantra/ by default.
816     - hack observe code to enable smooth movmenet when observing.
817 elmex 1.195
818 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
819 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
820 root 1.179 - correctly move gsay to the party channel.
821 root 1.178 - fix a crash when animate weapon was used in some areas.
822 elmex 1.177 - fixed unnecessary identification of by converters created objects.
823 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
824     with NPCs.
825 elmex 1.175 - (arch) dragon scales got proper type now
826 root 1.193 - object::decrease would sometimes cause container weights to
827     be wrong, this has been fixed.
828 root 1.194 - do not send time updates for newly-seen items.
829 root 1.185 - thawing an icecube will once more drop its contents to the ground.
830 root 1.183 - fix cone spells etc. going through walls sometimes.
831 root 1.186 - fix a weight update bug that sometimes left containers
832     with wrong weights.
833 root 1.194 - added auto_apply event and extension for shop tiles.
834 root 1.172 - work around get_map_flags invoking perl and switching the stack.
835     - make sure the map is loaded when using a town portal return.
836 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
837     where healing spells didn't cost any grace.
838 root 1.173 - fix starvation kill reason.
839 root 1.174 - fix pk killer name message.
840 root 1.189 - don't let people apply signs with @match.
841 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
842     what seems to be the biggets memleak in the server).
843 elmex 1.171
844 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
845 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
846     - use anyevent to manage listen ports (this enables IPv6 support).
847 root 1.167 - server supports ipv6 client connections now.
848 root 1.168 - use newly-available Coro::AnyEvent.
849 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
850     to let it handle AIO requests.
851 root 1.167
852 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
853 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
854     processing considerably (especially in the client) and reduces data transfers
855     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
856 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
857     - (map) fixed npc dialogue in pup_land/s_f/special.
858     - bugfix: fix a crash when a player casts a swarm spell and then logs out
859     (swarm spells now stay in the player's inventory).
860 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
861 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
862     archetype *archname* (chairs of different facings were merged).
863     - bugfix: fix a potential crash issue in find_object_name (not used
864     normally).
865 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
866 root 1.164 (destruction, magic missile etc.).
867 root 1.163 - swarm spells without a direction now use various spiral patterns
868     instead of being fully random.
869 root 1.158 - update AnyEvent API to 3.4 and above.
870 root 1.156
871 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
872 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
873 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
874 root 1.152 - bugfix: the jumping skill now gives experience for jumping
875     and for attacking monsters. it also takes about one second to do a jump.
876 root 1.138 - bugfix: players couldn't starve in 2.53 :(
877 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
878 root 1.152 - bugfix: spell effects like word of recall are removed on death.
879 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
880     were created outside a map.
881 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
882     (fixed by reversing the logic).
883 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
884 root 1.153 - bugfix: the random map generator no longer leaks key objects.
885 root 1.154 - bugfix: support random maps >127x127.
886 root 1.152 - (maps) fixed the death certificate system in nimbus.
887 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
888 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
889 root 1.147 - (arch) give ball lightning a real name.
890 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
891 root 1.155 - support cfpod in ex replies (client item tooltips).
892 root 1.143 - unapply item in range slow when readying a spell.
893 root 1.148 - bugfix: account for rounding errors in weight updates.
894 root 1.139 - remove synchronous mkdir in chargen_race_done.
895     - fix per-race starting maps.
896 root 1.142 - check hiscore on suicide and quit as well.
897 root 1.138 - tell players when they are starving.
898 root 1.133 - get rid of costly object_from_name conversion for altar effects.
899     - fix map difficulty calculation for generators.
900 root 1.146 - slightly more intelligent handling of "is_animated" flag.
901 root 1.149 - support no_drop map header flag (before it was only available internally).
902 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
903 root 1.133
904 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
905 root 1.119 - bugfix: custom skill settings were not saved by the server.
906     - bugfix: remove did not actually remove items from the inventory, leaving
907 root 1.116 ghost items.
908 root 1.119 - bugfix: properly update items identified on the ground.
909 root 1.120 - bugfix: use localtime_r in the logger thread.
910 root 1.122 - bugfix: player starvation will now give the correct kill reason.
911     - bugfix: archetype reloads could crash the server.
912 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
913 elmex 1.114 player is not logged in.
914 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
915 root 1.117 server startup.
916 root 1.128 - bugfix: fix the door surround check in the random map generator.
917     - (maps) fix heaven quest difficulty progression.
918     - (maps) fix some random map styles.
919     - dropping items a shop is not interested in won't sell them anymore.
920     - rods and horns with a too low maximum charge allow now at least one discharge.
921     - implement kill & death statistics.
922     - random map preparation is no longer synchronous.
923     - rewrite find_style in perl, no longer does synchronous I/O.
924     - improve random map specials placement.
925     - make the killer a real object pointer instead of a string, improved
926     kill reason messages.
927 root 1.117 - take advantage of new aio_close and aio_chmod.
928 root 1.128 - implement archetype::get, object::deep_clone and update callers.
929 root 1.125 - change_abil is much faster.
930 root 1.126 - update the floorbox more often to work around the reverses item order
931     display in clients.
932 root 1.125 - cleaned up object copying by encapsulating it to a single place.
933 root 1.126 - add hints to the invite messages.
934 root 1.127 - rewrote key<->value pair handling.
935 root 1.128 - use an independent random number generator for the random map generator.
936 elmex 1.113
937 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
938 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
939     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
940     - completely automate the weight handling, should fix all weight
941     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
942 root 1.103 - reloading archetypes while a user was in the character creation phase
943     could crash the server.
944 root 1.106 - fix a nontrivial number of cases of code commented similar
945     to "is this really correct?", as many of those cases are now handles
946     automatically by lower level code.
947     - replace many ad-hoc checks for client visibility by object::visible_to,
948     should result in broader applicability of functions using it.
949 root 1.104 - merge items with different arch pointers refering to the same arch
950     (due to archetype reloads).
951 root 1.106 - refactored the object remove/insert functions and most related
952     functions (decrease, split, merge_ob etc.).
953 root 1.105 - make it compile better on freebsd (reported by pippijn).
954 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
955 root 1.108 - fix the longstanding "container stays open" bug.
956 root 1.107 - improved floorbox updating to be incremental and other protocol
957     optimisations.
958     - get rid of update_after_inventory_change and only do update stats
959     for weight once/tick/player at max.
960 root 1.109 - rewrite party commands, use party channel.
961 root 1.103
962 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
963 root 1.97 - properly link against libgthread as that is needed to make the slice
964     allocator thread-safe.
965 root 1.91 - support perls not compiled with 64 bit support (though this is not a
966     recommended configuration) (reported by Samuel Gondouin).
967 root 1.94 - always put godgiven items into the player inventory, never any containers.
968 root 1.92 - (maps, arch) the scorn go club was founded!
969 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
970 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
971     became a real spell-class.
972 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
973     - (arch) considerably strengthened spark shower and destruction.
974     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
975     finally reloadable at runtime.
976     - changed archetype loading algorithm to only require one pass and
977     use delayed resolving of references.
978 root 1.101 - examine command now uses the examine infobox.
979 root 1.102 - implement an "incremental garbage collector" for archetypes.
980 root 1.98 - enable slice allocator again.
981 root 1.96 - implement optional free memory poisoning.
982 root 1.91
983 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
984 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
985 root 1.85 skill.
986 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
987     names (also update all maps to use money instead of coins).
988 root 1.78 - add uuid accessors to perl.
989     - add coin names and archetype accessors to perl.
990 root 1.80 - fix runtime uuid file format to use "." instead of ",".
991 root 1.78 - change perl extensions to not use hardcoded coins and values.
992 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
993     and be more parsimonous of uuid usage by the exact value out on exit.
994 root 1.86 - write log messages in another thread, removing another sync point.
995     - support multi-line log messages in a nicer way.
996 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
997 root 1.81 - fix a minor memleak in the random map generator.
998     - some parts of the random map generator are not coroutine-safe,
999     so only call it "single-threaded".
1000     - major cleanup of memory management in random map generator.
1001 root 1.87 - slight refactoring of the random map generator, faster too.
1002 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1003     bookkeeping bug.
1004 root 1.87 - work around "player is on active list" problem by deactivating player
1005     after loading.
1006 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1007     there have in fact been allocations.
1008 root 1.82 - fix object::insert to do as documented and insert into the env
1009     if necessary.
1010     - fix cf::map::unique_maps.
1011     - fix nrof overflow check in can_merge_slow.
1012     - fix converter code to handle >31 bit values.
1013 elmex 1.83 - added support for the player_sold flag
1014 root 1.84 - converters no longer accept unpaid items.
1015 root 1.88 - canonicalize random map meta files for better unification.
1016 root 1.77
1017 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1018 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1019     when mlockall has been used.
1020 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1021 root 1.72 - use separate thread for ticker timing (and more in the future).
1022     this greatly increases timing accuracy and gets rid of an enourmous
1023     number of gettimeofday calls.
1024 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1025 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1026 root 1.71
1027 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1028 root 1.68 - rebalanced default experience table to be more exponential
1029     and much easier up to level ~40, then moderately harder.
1030 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1031 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1032     - do not exit on reload/load errors but properly cleanup.
1033 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1034 root 1.66
1035 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1036 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1037     (this fixes the jeweler skill).
1038 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1039 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1040 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1041     it has reset, which is better than putting it on the savebed, also as
1042 root 1.321 proof that the player didn't use a savebed).
1043 root 1.59
1044 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1045 root 1.56 - work around perl bug in configure perl module version check.
1046 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1047 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1048 root 1.52 - fix a bug in animate_weapon, causing a crash.
1049 root 1.54 - no longer exit when a coroutine throws an exception.
1050 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1051 root 1.53 - fix the "<player> is nuts" message.
1052 root 1.58 - fix an exception at logout due to the json_coder being gone.
1053 root 1.43 - upgrade to EV version 2.0 API.
1054 root 1.47 - when players don't apply a savebed correctly but stand above one,
1055     do not move or kill them.
1056 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1057 root 1.43 - implement generic framework for server-side resource files.
1058     - implement resource file update event.
1059     - hook experience table update into the framework.
1060     - move jeweler.yaml to resources (arch/).
1061 root 1.44 - switch from Crossfire to Deliantra perl module.
1062     - implement json2json arch filter.
1063 root 1.45 - implement widget protocol version 2, support for ui templates.
1064 root 1.54 - mapinfo is now handled fully asynchronously.
1065 root 1.48 - ext/irc: also log irc messages.
1066 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1067 root 1.43
1068 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1069 elmex 1.41 - limited the number of items that can be picked up and dropped
1070 root 1.42 as temporary measurement against bad performance or dropping things
1071     (this lead to long freezes and triggered the watchdog).
1072 elmex 1.41 - improved the performance of the drop command a bit.
1073 root 1.38 - switch from Event to EV for higher performance, easier usage,
1074     less bugs...
1075 root 1.39 - updated to release version of the gnu affero license.
1076 root 1.38
1077 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1078 root 1.36 - more thoroughly rename the binaries, contact addresses.
1079     - update the copyrights.
1080 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1081     crashes.
1082 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1083     potentially causing crashes.
1084 root 1.35 - assign weapons on user load time, not login-time, avoiding
1085     crashes.
1086    
1087 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1088 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1089 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1090     in some of the maps.
1091 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1092     which is now trivial to do.
1093 root 1.33 - removed all traces of the old (and never working) plug-in interface
1094     (70kb code less on amd64).
1095 root 1.34 - improve/tune scheduling priorities.
1096     - fix some freezing bugs.
1097     - fix a memory corruption problem in dynbuf.printf.
1098     - use channels for chat and many informational commands.
1099     - improved the tutorial.
1100     - create missile is now fixed.
1101     - race fields must now contain archetypes.
1102     - jumping skill now works as advertised.
1103 root 1.31
1104 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1105 root 1.24 - relicense under the gnu affero license.
1106 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1107 root 1.24 - implement server-side framework for generic resources.
1108     - use resource framework for server-provided ambient
1109     music.
1110 root 1.27 - save object owners (players only atm).
1111 root 1.24 - replace limited sound api with server-provided sound effects.
1112     - new sc (sound control) protocol command.
1113     - improve fxix protocol to include types.
1114     - exactly fill tcp segments, if possible.
1115     - output-rate is now an upper limit, the server will automatically
1116     (and quite perfectly) adjust to the network conditions, ensuring
1117     low latency even during bulk transfers (music, images, sounds etc.).
1118     - implement server-side widgets (i.e. client widgets controlled
1119     in the server side). this will allow future expansion without
1120     having to upgrade clients.
1121     - implement a (artwork) world map with realtime player position
1122     tracking.
1123     - new and more efficient extcmd (server still supports old extcmd
1124     protocol).
1125 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1126     calcluation that could be easily exploited by users.
1127     - rebalanced diseases to spread more naturally/evenly.
1128     - completely asynchronous map loading even for tiled maps.
1129 root 1.24 - replace simple messaging protocol with channels carrying metadata
1130     (similar to message types, but more directed at the user).
1131     - reduce command processing latency by a whopping 120ms by
1132     reordering some processing steps inside the server. this directly
1133     reduces lag by 120ms.
1134     - actually send spell faces to the client.
1135 root 1.23 - implement player genders.
1136 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1137     otherwise return to savebed and possible kill if the log-out
1138     was for too long.
1139     - fast socket-dead detection (kick player after 8 seconds without ack).
1140     - greatly reduce the cpu time needed to draw maps _again_.
1141     - archetypes are now subclasses of objects.
1142     - rebalanced shop greed and approval functions to be more realistic
1143     (and likely match the actual intention).
1144 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1145     italic, gender-specific text, paragraphs etc.
1146 root 1.24 - implemented hint framework, players can opt to receive hints.
1147     - implemented (long) book framework, added some books from the cf wiki.
1148 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1149     protocol and is capable of transmitting generic meta information.
1150 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1151     - replace the nexus by a per-player tutorial map that teaches stuff
1152     better than the newbie house.
1153 root 1.18 - fix the magicmap colours.
1154 root 1.19 - optimise map update even more by removing unneeded code and checks.
1155     - decouple map and stats update from pl->ob and use pl->observe instead.
1156     - implement observe command.
1157 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1158     calls with a simple comparison.
1159     - fix a latent crossfire bug that could crash the server because the
1160     map refresh did not update the mapspace.
1161 root 1.24 - support custom keys for regions and maps, regions are now
1162     refcount-managed.
1163     - allow worldmap overlays anywhere in the 000..999 range.
1164     - new system to acquire time slices for background jobs, to reduce
1165     jitter.
1166 root 1.27 - semi-persistent object-referencing framework (currently only players
1167     supported).
1168 root 1.22 - dependency tracking for perl extensions.
1169 root 1.24 - new slag-ex extension for cleaning cauldrons.
1170     - fix invoke result processing.
1171     - there are even less i/o syncpoints in the server now.
1172 root 1.29 - added map-tags extension that scans all maps for object tags
1173     and records them in the database (not used yet).
1174 root 1.28 - metaserver 2 support.
1175 root 1.22 - many more bugfixes and minor optimisations.
1176 root 1.16
1177 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1178 root 1.14 - optimised event invocation (non-wanted events can now be
1179     skipped with 4-5 inlined instructions).
1180 root 1.12 - complete rewrite of town_portal: it now creates a portal
1181     to the "nearest" town only, travel is only possible
1182 root 1.13 to the town and back, anybody can use it (also removes
1183     one of the remaining syncpoints in the server).
1184 root 1.10 - complete rewrite of the range/attack skill slot system:
1185     there are now two slots, one for combat, one for ranged
1186     attacks.
1187     - introduce the concept of a current weapon (either a ranged
1188     or a combat weapon/skill/tool) and switch between them as
1189     needed.
1190     - rewrite bow code so bows get more useful: apply damage,
1191     attacktype and other stats to the arrows and treat
1192     bows as weapons. also rebalance the missile weapons skill
1193     so its damage increases with level.
1194     - rewrite the complete player speed logic: weapon_speed now
1195     works as documented and there are no unnatural speed boosts.
1196 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1197     installation, replacing the old collect scripts and
1198 root 1.9 simplying deployment by scaling and cutting faces as required.
1199     - simplify the map protocol extensively by taking advantage
1200     of missing bigfaces, speeding up map generation immensely.
1201 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1202     other archetypes.
1203     - rationalise archetype, region and treasurelist file format
1204     into a single file format and make them reloadable asynchronously.
1205 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1206     reloadable at runtime.
1207 root 1.6 - implement 64x64 faceset support.
1208     - implement fxixsx protocol that saves
1209     a lot of bandwidth over the old image/face/smooth packets
1210 root 1.11 and allows images > packetsize, incremental and background
1211     transfers.
1212 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1213     on a face basis as opposed to a mapspace basis.
1214 root 1.7 - the server can now rate-limit image uploads to not exceed
1215     a certain (client-configurable) speed while guarenteeing full
1216     freedom of movement.
1217 root 1.8 - implement new ex command to request item descriptions.
1218     - implement new msg command for in-game messages with meta
1219     information (using xml).
1220 root 1.9 - enforce utf-8 for all text messages.
1221 root 1.13 - added micropather (not used yet).
1222 root 1.6 - many, many bugfixes.
1223 root 1.1
1224 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1225 root 1.1 - make coroapi accessible to cf+.
1226     - moved map handling logic completely to perl
1227     - per player maps are now marked in the map
1228 root 1.2 - maps are saved completely differently now,
1229     and much more often.
1230 root 1.17 - rewrote map header parser and writer, to be much faster.
1231 pippijn 1.4 - maps and players are now (in the average case) loaded
1232 root 1.2 and saved completely asynchronously, I/O contention will no
1233     longer freeze the server.
1234 pippijn 1.4 - players and maps can be loaded anytime, without the player
1235 root 1.2 being logged in.
1236 root 1.1 - automatically generate method interfaces for perl from headers
1237     - unbundled freezethaw
1238     - mostly rewrote common/map.C
1239     - completely rewrite server/swap.C
1240     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1241     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1242     - better message for apply failures due to applymode
1243     - removed most all of the weather code
1244     - unified logging to stderr and file
1245     - too many minor changes to document
1246 root 1.615