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Revision: 1.662
Committed: Wed Apr 21 08:58:56 2010 UTC (14 years ago) by elmex
Branch: MAIN
Changes since 1.661: +1 -0 lines
Log Message:
heaven town book shop added (greedy one :).

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.661 TODO: - entering a map will now respect move_on and other effects.
56 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
57     now easily reachable, at a price.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 elmex 1.630 (by Dustfinger).
62 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
63 elmex 1.573 - made (wizard) look_at show also uuids.
64     - added cf::object::find_object_uuid (::find_object already exists!).
65 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
66 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
67 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
68 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
69 elmex 1.568 - (arch) made the hill giants loose more body parts.
70 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
71 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
72     and made them a bit more expensive.
73 root 1.633 - (maps) add more glory hole treasure styles.
74 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
75     in a select number of mlab maps.
76 root 1.660 - only talk to the items on the nearest mapspace, or, of there
77     are none, to the player, not ALL items in vicinity.
78 root 1.625 - do not update the floorbox while running, to avoid big item
79     updates that cost network bandwidth and processing power.
80 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
81     caused overflows causing monsters to become living deads.
82 root 1.619 - unapply weapons and armour before trying to improve it.
83 root 1.588 - teach the random map generator the ability to read ".rmg" files
84     that specify which actual style map to generate, and use it for
85     the default decorstyle to avoid inappropriate maps to be used.
86 root 1.639 - support (with some limitations) multiple different skills with the
87     same subtype.
88 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
89     so nekosan could end up beign saved AND escaped to another map.
90 root 1.636 - show invisible no longer makes magic mouths visible.
91 root 1.583 - move_type changes (spells, skills etc.) now will correctly
92     take move_on/move_off into account (e.g. buttons).
93 root 1.582 - display (exit) or (random map) in client for those objects.
94 root 1.606 - removed (useless) spell damage columns from spell info and replace
95 root 1.578 it by effective casting level - clients > 2.10 required to display
96     properly.
97 elmex 1.565 - building of levers/doors works again for all kinds of floors.
98 elmex 1.563 - the player can now withdraw and deposit all the available money.
99 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
100     steinwandstadt/celvear.
101 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
102 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
103 root 1.566 clients.
104     - tcp.ext didn't unbind in reloads.
105     - map-tags.ext didn't properly close the database on reloads.
106 root 1.567 - cfutil skips .-directories when scanning.
107 root 1.571 - build.ext prevents players from building on other player's maps.
108     - rent.ext allows the dm to enter anytime.
109     - NPC_Dialogue adds a new predefined variable, $map.
110     - new "build" event hook.
111 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
112 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
113 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
114     them on loading, for old playerfiles and maps.
115 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
116     would be handled differently nowadays anyway.
117 root 1.584 - random map .meta were not being expired at all.
118 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
119 root 1.586 - update to automake 1.10.
120 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
121     require level 4 anymore.
122 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
123 root 1.590 - monsters now rotate through all skills (in chosen_skill).
124 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
125 root 1.661 - detect/sense curse/magic will no longer work on items that don't
126     need identify.
127 elmex 1.593 - added detect mineral vein spell.
128 root 1.592 - support "wall overlays" in the random map generator - not very generic,
129     used by minable veins.
130 elmex 1.594 - (maps) relocated jeweler town to another directoy.
131 root 1.603 - (arch) implement mining pickaxes and mining skill.
132 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
133 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
134 root 1.601 - generate most constants for perl automatically.
135 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
136     - when player dies, restore his food to at least 200.
137 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
138 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
139 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
140 root 1.600 - the singing skill actually respects the direction now.
141     - oratory and singing now require a direction.
142 root 1.603 - use_skill now requires that you can actually apply the skill tool.
143 root 1.604 - do not invoke perl on every user command anymore by providing
144 root 1.655 a command and an unknown_command event.
145 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
146     perl to C++, for speed reasons (basically undo patchset 1304).
147     - add a client_destroy event, so we don't have to hook the
148     attachable destroy event (which is called much more often).
149 root 1.606 - removed (unused) FLOOR object type.
150 root 1.607 - fix errornous change_abil messages for rods (and other types).
151 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
152     all into server/commands.C.
153 root 1.609 - save and restore combat/ranged/current slot for players.
154 root 1.610 - the server now batches item's face/fx commands, as opposed
155     to sending one fx per item - helps mostly at connect and
156     with floorbox updates.
157 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
158 root 1.614 - the random map generator now supports selecting difficult for
159     more style categories than just monsters (all except fountains
160     apparently).
161 root 1.617 - object serialiser no longer creates empty "owner" references.
162 root 1.620 - make sure failed castings take some time, too, to avoid being
163     smitten by your god.
164     - many more failmsgs and help texts.
165 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
166 root 1.623 - stop thrown objects when their speed goes too low.
167 root 1.624 - log the number of unique logins seen every minute in a compact
168     format (for statistics).
169 root 1.626 - do not send delitem for players.
170 root 1.627 - support static scalar data members properly in genacc now.
171     - implement "simple" freelist management for objects.
172 root 1.628 - recycle object counts now - to support longer uptimes.
173 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
174     function (and yes, 666 is exact!).
175     - random map generator results should now be fully repeatable.
176 elmex 1.635 - fixed possible crash bug in build code.
177 root 1.638 - rename find_marked_object to ->mark and speed up.
178 root 1.640 - player movers properly destroy themselves when used up, instead
179     of leaking.
180 root 1.642 - do not show msg for unidentified objects that need identification.
181 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
182 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
183     next_line method.
184 root 1.646 - use nicer file format for exp_table and attackmess
185     (more like other resource files).
186     - make parse errors during server startup fatal.
187 root 1.652 - properly initialise all maptile values in constructor.
188     - improved {link} map.
189 root 1.655 - optional unloadable extensions will not lead to an endless loop.
190 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
191 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
192 root 1.562
193 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
194 root 1.558 - (maps) fix travel to valdor and back.
195 root 1.545 - do no longer by default eval map cod ein safe compartments
196     (this can be re-enabled using the safe_eval config option).
197 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
198     in lorak.
199 root 1.559 - fix data corruption issues caused by recursive calls to
200     unordered_mapwalk - now every caller must provide its own
201     buffer.
202 root 1.538 - (maps) improve tindervale maps slightly.
203 root 1.544 - (arch) considerably decrease slag ex price.
204 root 1.540 - (arch) fix filth archetype.
205 root 1.556 - extension dependency resolve was completely broken.
206 root 1.544 - multipart objects would cause save_throw_object to crash - it
207     now acts on the head only.
208 root 1.541 - do not try to connect to an irc server unless explicitly configured.
209 root 1.542 - do not expect decltype() to be available in gcc 4.4.
210 elmex 1.543 - extended the safe perl environment by loops.
211 root 1.547 - (arch) fix "armless cook" facings.
212     - the "experience table" resource item did not have a proper
213     hash associated with it, so updates could not be detected.
214 elmex 1.550 - fixed poison traps in doors.
215 root 1.548 - player->killer_name did not properly flag the name as unicode.
216 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
217     and provide a non-destructive SvPVutf8 variant.
218 root 1.554 - do not allow dragon players to change their title via the settings.
219 elmex 1.552 - ratelimited jeweler skill nugget conversion.
220 root 1.551 - under high load, the server stopped swapping out to make
221     the server more responsive, but making it impossible to reduce
222     the load by... swapping out. slot queuing will now always make
223     some progress.
224     - improve the quality of the load-avg calculation.
225 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
226 root 1.556 - don't fail to write the runtime file if the temporary already exists.
227 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
228     player now.
229 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
230     timestamp and use a tab in the client to increase awareness.
231 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
232     setflag 0 is possible.
233 root 1.560 - make install now deletes old extensions, to ease upgrades in the
234     deliantra vm.
235 root 1.538
236 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
237 root 1.532 - the destruction spell could/would corrupt server memory quite often.
238 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
239     disk, not when it already was in memory.
240 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
241     avoiding livelock during high-load emergency saves.
242 root 1.530 - logging in did not properly unapply all skills.
243 root 1.531 - (maps) make the invite quest marking much more obvious.
244 root 1.533 - (arch) fix warrior archetype names.
245 root 1.532 - map prefetching never prefetch upwards.
246 root 1.534 - wizpass no longer makes you non-blocking.
247 root 1.536 - (maps) add light to some of the special maps, add troll
248     map.
249 root 1.530
250 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
251 root 1.515 - (maps) add gorokh_final mapset from crossfire.
252 root 1.516 - (maps) block most vault-type mlab locations, open up
253     imperial converters for anybody to use.
254 root 1.519 - (maps, arch) replace all permanent stat potions by random
255     variants.
256 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
257 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
258     real player object on player changes.
259 root 1.522 - diseases and maybe other things could sometimes reduce the speed
260     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
261     much grief.
262 root 1.523 - speed_left randomisation was, apparently, totally broken.
263     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
264     of the speed slot internally and in map save files. among other
265     things, this gets rid of all the abs (speed) calls.
266     - reduce map file save files by using abridged keywords aliases.
267 root 1.494 - shop specialisation calculation was totally broken.
268 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
269     now enforced.
270 root 1.498 - fix magic mapping, which only worked for inate spell casting.
271 root 1.495 - godgiven items will now be explicitly described as such.
272 root 1.524 - (arch) dded a quiver of bolts.
273 root 1.504 - materialnames would change "randomly" on every load, only
274     set the material when the materialname was not set before.
275 root 1.497 - balancing change, halve rod recharge speed (instead
276     of 4.8s, the standard rods now recharge in ~10s. not a solution,
277     but still.
278 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
279 root 1.509 the costly flag-checking loop in most cases and using a simple
280     repeat-cache for speed_left.
281 root 1.507 - always delay stats update for players on insert/remove till
282     next tick/command, which saves a lot of cpu cycles on drop/take.
283 root 1.514 - add hint about havign to run to attach unaggressive npcs.
284 root 1.494 - pet monster level was not displayed correctly in "showpets index".
285     - clean up floating point conversions and many similar nitpicks.
286 root 1.502 - fix hanuk altar.
287 root 1.504 - overhaul material system to be much faster, and having less bugs, but
288     still having a lot of cruft :/.
289 root 1.502 - add marble shop floor.
290 root 1.494 - move gcc specifics to new file include/compiler.h.
291     - unrecognised cfpod directives could cause undefined behaviour.
292 root 1.505 - added boes' marble shop to steinwandstadt.
293 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
294     - optimise mapspace updates.
295     - cache volume/items per mapspace.
296 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
297     decrease).
298 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
299     have led to weird item multiplications.
300 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
301 elmex 1.501 - fixed crash bug in learn_spell command.
302 elmex 1.634 - enhanced output of the mapinfo command.
303 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
304 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
305     from perl to c++.
306 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
307     and use it in some "inner" loops.
308 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
309 elmex 1.511 - fixed jeweler experience output to not be floating point.
310 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
311 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
312 root 1.518 - try to prefetch memory inside process_objects, which can give
313     enourmous speed gains.
314     - make some small optimisation to the process_objects loop.
315 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
316     handling different chksum lengths.
317     - check for hash collisions in cfutil.
318     - reduce face checksum size from 6 to 4 bytes.
319 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
320 root 1.523 - removed weather-specific attributes.
321     - fixed genkeywords dependency.
322     - do not clear "randomitems" slot for world underlays.
323     - use "sl" as short-hand for speed_left in save-files, just to make them
324     smaller.
325 root 1.517 - in general, don't crash on value-less resource file lines
326     anymore, due to get_str never returning a 0-pointer.
327 elmex 1.521 - code cleanup in move_symptom.
328 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
329 root 1.494
330 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
331 root 1.481 - some Andrew Madloch wanted, despite being specifically told
332     multiple times that the Deliantra parts additions are under AGPL,
333 root 1.487 lock up the source code of the server within his company.
334 root 1.481 some reorganisations have been done to the sourcecode to make
335     it clearer that this violates the Affero GPL. Help to keep
336     Deliantra free software even for the coming generations
337     and be wary of the promises of Andrew Madloch, he has nothing
338 root 1.487 good in mind for free software.
339 root 1.480 - clarify which files of the server are 100% AGPL.
340 root 1.481 - minor reorganisation, move some GPL code into other files.
341 root 1.483 - implement viewpoint (which is like observe, but only for the map,
342     not stats etc.).
343 root 1.484 - replace magic mapping overlay by a flying bird exposing area
344     on the worldmap (ext/magic_mapping.ext).
345 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
346     - @find results in npc dialogue is now stored in $find.
347 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
348 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
349 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
350     dm instead.
351 root 1.456 - (maps) add town portal to celvear.
352 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
353     mapsets from crossfire, together with associated archetypes.
354 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
355     - (maps) define a new whalingoutpost region.
356 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
357     and most archetypes that go with them (without stoning and swallow effects),
358     casino tokens and stock certificates are also missing.
359 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
360     and santo dominion.
361 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
362     to go with them. also adjusted archetypes to be more korrekt "gotisch".
363 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
364 root 1.460 - properly close client-side dialogue when the player is teleported away.
365 root 1.459 - map-tags did not properly close it's database tables or wait
366     for a quiescent state, causing memory corruption on reload.
367 root 1.454 - support "stat.xyz" accessor in match expressions.
368 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
369 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
370     fixes long answers from npc dialogue).
371 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
372 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
373     and to not add a "put your code here" force needlessly.
374 root 1.463 - (arch) fix or improve many plurals.
375 root 1.465 - markers do no longer add a force if the slaying field is unset.
376 root 1.466 - sped up search-items implementation, but it's still horrible.
377 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
378 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
379     used to reogianise the illogical arch tree a bit.
380 root 1.479 - (maps) import most map names from crossfire.
381 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
382 root 1.483 - fly_high movement gives better los, ignoring blocksview.
383 root 1.488 - the addexp command should now honour skill names with spaces.
384 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
385 root 1.491 - (arch) added many more buildable marble floors.
386 root 1.490 - major namespace cleanup: save 45kb by making functions static
387     that were unnecessarily global.
388 root 1.452
389 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
390 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
391 root 1.451 - fix a memory buffer overflow in the book code.
392 root 1.429 - add @check, @find npc dialogue commands.
393     - (maps) add a number of town interiors.
394 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
395 root 1.451 - (maps) add celvear area from cfextended.
396 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
397     - (server,maps) fix bug causing some library books not to be chained down,
398     cause Scorn/Navar libraries not to have inscribable books.
399 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
400 sf-marcmagus 1.433 inappropriate item power.
401 root 1.448 - (maps) fix intwell balancing issue.
402 root 1.437 - improve the look of generated books.
403 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
404     - fix bug where players could bypass no_drop by putting items in containers.
405 root 1.430 - consecutive commands arriving at the same time in the server would be
406     corrupted if the length was >255.
407 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
408 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
409     and perl.
410 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
411     functionality (and more) inside the same object using the match expressions.
412     - create simpler match expression compiles in many common cases.
413 root 1.439 - reduce object size by removing obsolete "seen_by" member.
414 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
415     of the new dynbuf::splice function (which gave an unexpected net win
416     in code size...).
417 root 1.442 - the server will no longer complain (and subtly fail) when an object
418     being removed from a map causes another object to get removed.
419 root 1.441 - banish strncpy from the server, speed up and simplify sending item
420     descriptions to the client considerably.
421 root 1.442 - add new "in head" set modifier for matches.
422     - new BLOCKED_MOVE event added.
423     - mapscript archetype now has activate_on_xxx true by default, as similar
424     connected elements.
425 root 1.448 - (maps) imported all styles from cfextended except
426 root 1.444 floorstyles/land_plots and monsterstyles.
427 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
428 root 1.446 - don't crash when treasure lists are empty / supply new empty
429     treasurelist for randomitems when none can be found.
430     - implement cf::map::static_maps and use it in map-tags.ext.
431 root 1.449 - fix a bug in map-tag scanning when moving tags.
432 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
433     for a reaction.
434 root 1.447 - implement new "loadall" map loading command, purely for debugging.
435 root 1.429
436 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
437 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
438     but not horns (to make them more useful for content-creators).
439 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
440     2) it skipped spell effects and 3) it didn't handle the case where
441     and object was destroyed while iterating over it correctly. all this
442     allowed players to sometimes walk onto spaces they should not be able to
443     walk on.
444 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
445 root 1.399 - examining an object now dumps the serialised object form when the user
446 root 1.404 is a wizard (wizlook).
447 root 1.421 - altars no longer accept unpaid items.
448 root 1.411 - party spells didn't work all that well.
449 root 1.424 - added complex object matching framework (cf::match), and make altars
450     and pedestals use it.
451 root 1.425 - identified skill-tools show what skill they grant.
452 root 1.399 - display the duration of change_ability spells when examining them
453     (missing: protection spells, but they are a hack...).
454 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
455     adding more variety to the different mushrooms.
456 root 1.398 - fix a minor cfpod formatting bug.
457 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
458     the hintmode setting on the settings page.
459 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
460 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
461 root 1.399 - enable the object loader to also dump archetypes.
462 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
463 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
464 root 1.402 - force the initial face when loading an object that is time-animated
465     or a monster, so it does not have to be specified anymore.
466 root 1.403 - fix a bug where recasting an ability changing spell could shorten
467     its remaining duration.
468 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
469 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
470 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
471     up splay operations as well.
472 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
473 root 1.412 - implement introspection data for C++ classes (%REFLECT).
474 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
475 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
476 root 1.419 - fix transmutation alchemy.
477 root 1.424 - speed up many frequently-invoked C->perl callbacks.
478 root 1.419 - added complex object matching framework, to be used in altars and the like.
479 root 1.426 - switch to YAML::XS from YAML.
480 root 1.396
481 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
482 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
483     that ultimately was not helpful to catch it :)
484 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
485     all callers to use either one or the other, as appropriate. This
486     fixes the (rather fragile) light spell, maybe others.
487     - fixed an overflow and exploit in the bank/payment code.
488     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
489 elmex 1.384 to explain the skill a bit more.
490 root 1.389 - removed a buggy check for zero attacktype. So that we might find
491 elmex 1.388 the real bugs in the archs/maps/objects.
492 elmex 1.394 - Fixed enabling torches with lighters.
493 elmex 1.387 - (maps) Added Heaven Town region.
494     - (arch+maps) Fixed & normalized warriors on map
495     /quests/peterm/CTower/Barracks.
496 root 1.392 - fix the light spell (and possibly diseases and other lights).
497 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
498 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
499     a long time ago, and similar cases are still to be found in the maps.
500     - make the socket_timeout configurable in the code (but not yet for users).
501 root 1.393 - earth wall health bar is now correct.
502 elmex 1.384
503 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
504 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
505     freeze with IO::AIO anymore due this change.
506 root 1.364 - avoid a crash when a player tries to apply a lighter.
507 root 1.376 - allow a spell argument for dimension door.
508 root 1.362 - move shop item listing and some otherstuff into the info tab.
509 root 1.360 - avoid crashes when non-players cast party spells.
510 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
511 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
512     - small improvement of the number of potions in shops
513     (by Job Vranish).
514     - added a few party spells (by Job Vranish).
515 root 1.362 - use a common message dynbuf.
516 root 1.364 - destroying tear down objects will now use the full hp range
517     for animation and will only destroy/lastframe when hp < 0.
518     - allow monsters to use earth to dust.
519     - use manhattan distance for get_rangevector_from_mapcoord, just as
520     in get_rangevector.
521     - los updates now correctly take tiled maps into account.
522     - do los updates even on maps without darkness.
523 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
524 root 1.375 - upgrade to IO::AIO 3.21.
525 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
526 elmex 1.373 - properly catching exceptions from callback in irc.ext.
527 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
528 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
529 elmex 1.368 - (arch) added hint about usage to Slag Ex.
530 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
531     like the rest.
532 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
533 root 1.378 - (arch+maps) added rate limited converter and adjusted
534     /elmex/mana_fountain.
535     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
536     - reduce size of casting_time, move_status, attack_movement,
537     last_heal and last_sp slots, squeezing some more space out of struct
538 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
539     anywhere.
540 root 1.358
541 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
542     - fixed bug in alchemy, where finding the right object for enhancements
543     didn't work.
544 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
545     effects (w.r.t. put_more) per mapspace, to give the server a chance
546     to survive a hundred deathsheads.
547 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
548     disastrous bug of unfortunately unknown proportions...
549 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
550 root 1.343 - use gender-neutral place descriptions for invite.
551 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
552     Thanks go to Lisa Larsen!
553 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
554     anymore).
555 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
556 root 1.345 - use better dependency tracking for include/keyword.h.
557 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
558     so it is possible to invite somebody out of some stck-till-death traps,
559 root 1.346 or simply to commit suicide.
560 root 1.352 - replace the "ignoring delayed commands" message by something more useful
561     (cf. cunning gnome freezeing issue).
562 elmex 1.349 - various fixes for weapon improvements.
563 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
564 root 1.353 - support T and G sequences in cfpod.
565 root 1.343
566 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
567 root 1.339 - convert me command from per-map to chat, which makes more sense, also
568     document it.
569 elmex 1.336 - more than one spellbooks of same class can now be given
570     in class selection.
571 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
572     spell rebalancements.
573 elmex 1.338 - the IRC gateway filters IRC colors now.
574 elmex 1.336
575 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
576 root 1.331 - (arch) fix quiver of Holding Bolts.
577 root 1.332 - applying unpaid items will now examine them.
578 root 1.330 - add "What" column to body command, showing items in that slot.
579 elmex 1.329 - redesigned and rebalanced lamps and torches.
580 root 1.330 - add "..." to item names that have been shortened.
581     - fixed "assign" function that squeezes strings into fixed length.
582 elmex 1.333 - add cursed effect to lamps and (some) torches.
583 elmex 1.334 - fixed bad assigned crafting skills and their tools.
584 root 1.312
585 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
586 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
587 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
588 root 1.312 - make monster smell logic dependent on their wisdom stat.
589 root 1.324 - put the death reason into a separate tab.
590     - converted "connected" slot to string, cleanly got rid of some ugly
591     hacks such as the path_attuned hack.
592 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
593     - replace one-at-a-time hash by faster than smaller FNV-1a hash
594     when hashing strings.
595 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
596 elmex 1.320 whether the right cauldron is used.
597 root 1.313 - considerably optimise shared string implementation by
598 root 1.316 making its null value a compiletime constant.
599 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
600     as well as using shstr_cmp to pass shared stringsa round efficiently,
601     for lots of code size savings.
602 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
603     they are sleeping: generators now check for the sleeping flag.
604 root 1.318 - tell gcc not to excessively inline some perl interface functions.
605 root 1.322 - remove marking rune length limit.
606 root 1.323 - fix formatting of cfpod when a verbatim block was following
607     a single newline.
608     - move resistances, statistics and showpets command output into tabs.
609 root 1.326 - implement map scripts that can replace the boulder logic without
610     having to write extensions.
611 root 1.310
612 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
613 root 1.302 - fix a longstanding bug that teared multipart monsters
614     at map boundaries apart.
615 root 1.292 - temporarily make permanently invisible player visible when
616     he/she makes noise.
617 root 1.284 - fix being able to see through walls a bit.
618 root 1.303 - improve look at output.
619 root 1.285 - completely replaced the line of sight algorithm with a variant
620     of spiral fov capable of visibility grades and arbitrary
621     shadow angles, that uses less memory and less code.
622     - the new los code supports arbitrary map rectangles and loosens
623 root 1.310 other restrictions of the old code, supporting further optimisations.
624     - update los if blocksview-objects are inserted in a map, not just when
625 root 1.287 removed (e.g. for summon fog).
626 root 1.303 - permanent invisibility doesn't make immune against making noise:
627     implement a noise system that allows monsters to locate the player
628     when he/she makes noise.
629     - implement a primitive smell system that monsters can use to track
630     players.
631 elmex 1.288 - create bomb now also works when casted by door traps.
632 elmex 1.290 - (arch) new torch graphics.
633 root 1.289 - (maps) considerably soften the subway spider.
634 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
635     the guards from being killed by players.
636 root 1.310 - (maps) lots of tweaks in and around scorn.
637     - (maps) use special non-blocksview jungle, mountain and
638     darkforest freely on the worldmap, to get gradual sight obstacles
639     instead of total blackout in those areas.
640 root 1.289 - no maximum darkness for outdoor maps anymore.
641 root 1.291 - add more hints, fix some messages.
642 root 1.292 - fix a bug: firing rods should tell you something about them.
643     - make light additive even within players.
644 root 1.293 - darken xrays effect a bit.
645     - improve handling of los changes when inserting or removing
646     objects, not perfect yet.
647     - make map darkness signed (formerly unsigned) to allow
648 root 1.294 ambient lighting and centrally manage darkness as an offset.
649     - revamped, fixed and documented the server calendrics, also
650     tell users the current time and data, to improve awareness.
651     - implement proper wizlook flag and handling of wizlook, instead
652     of dumbly just clearing los once.
653 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
654     and has a smaller runtime variance.
655 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
656     making them actually useful.
657     - see_in_dark now increases the viewing radius by 3.
658 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
659     speedup, as well as in many other places.
660 root 1.299 - remove support for extended map infos - these are not used
661     by the deliantra client and removing them gives us a 10% speedup
662     when sending map changes.
663 root 1.300 - remove most gcfclient and other client bug workarounds, as well
664     as now obsolete protocol versions, simplying the code.
665 root 1.301 - optimise and simplify generation of random numbers.
666 root 1.303 - correctly provide a non-zero default density for materials, to
667     avoid crashes, fix other bugs in the material handling code.
668     - fix volume calculations.
669     - fix cfpod parsing when multiple verbatim blocks were separated by
670     newlines.
671 root 1.305 - increase monster detection radius from wis/5 to wis/3.
672 root 1.306 - remove old pickup modes.
673     - remove obsolete disarm and search commands (search wasn't working
674     anyways).
675 root 1.308 - fix a crash when an npc applied a sign.
676 root 1.284
677 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
678 root 1.283 - this release is assumed to be very stable.
679     - (maps) radically redesigned and improved tutorial.
680 root 1.280 - directional casting no longer immediately removes the invisible effect.
681 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
682 root 1.272 - fix overflow in lighting calculations.
683     - negative glow radii can no longer cause total darkness.
684 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
685     only maximally-lit ones.
686 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
687     - swashbucklers got the oratory skill now.
688 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
689 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
690 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
691 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
692     (which was probably broken, too).
693 root 1.281 - support negative glow radii during daytime, too.
694     - use circular, not rectangular, viewing area.
695     - use minimum viewing distance of 2 in outdoor maps.
696     - negative glow is stronger than viewing area or lamps.
697 root 1.283 - (arch) new darkness spell face.
698 root 1.272
699 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
700     - (maps) completely redesigned scorn.
701 root 1.269 - "cast light" now works on oneself.
702 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
703     negative glow radii again (they were totally broken before).
704 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
705 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
706 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
707 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
708 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
709     back to the player.
710 root 1.251 - attuned/repell and spell base level system reworked.
711 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
712 root 1.247 be less erratic now.
713 root 1.248 - refuse to write the uuid file if the uuid is zero
714     (to avoid writing it in early crashes).
715 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
716     - speed up emergency_save by not syncing every file separately.
717     - no longer reattach perl to every object on reload, it's slow, and no longer
718     necessary since we don't nuke stashes anymore.
719     - do not bootstrap perl from the commandline args, use separate eval for
720     better error reporting.
721 root 1.259 - fix a crash when pushing cone spells met ice attacks.
722 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
723 root 1.255 - speed up map refresh in server a bit.
724 elmex 1.258 - refactored drop code and fixed some programming errors in it.
725 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
726 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
727 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
728     as the current weight of the inventory.
729 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
730     dragonfire has been introduced for the non-dragon players.
731 root 1.265 - remove unused "tooltype", "start_holding" object slots.
732     - change "weapontype" object slot to uint8.
733     - convert "hide" object slot into flag.
734     - reorder object members for better locality of reference and codesize
735     decrease.
736 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
737 root 1.267 - fix a crash when no skill could be found when killing amonster.
738 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
739     every completed aio operation.
740 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
741     and update mapspaces if necessary.
742 root 1.246
743 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
744 root 1.241 - removed all command line parsing, only env variables are supported
745     anymore.
746 root 1.239 - region-specific monsters will now once more be on the worldmap.
747 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
748 root 1.225 would grow out of bounds.
749 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
750 root 1.222 - fixed a double-escaping bug in the pod-parser.
751     - rewrote the cfpod parser in C++.
752     - hintmode moved to C++, players need to re-set their hintmode if
753     they dislike "show".
754 root 1.231 - fix RIP inscription.
755 root 1.239 - bump login name length from 18 to 20 char max.
756 root 1.231 - correctly support gender in emotes.
757     - correctly support gender in the death messages.
758     - correctly generate death messages for players only when they really die,
759     with increased information.
760 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
761     and data corruption (but apparently was never triggered).
762 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
763 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
764     data corruption bug.
765 root 1.223 - tweak coredumping/monitoring a bit.
766 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
767 root 1.227 - do not crash in the loader when an inventory object could not be loaded
768     (from a corrupted file).
769 root 1.241 - redid skills command to send output to proper channel.
770 root 1.233 - object->map is no longer refcounting.
771 root 1.228 - add FLAG_DEBUG for internal debugging.
772 root 1.231 - add NDI_VERBATIM flag to send_msg.
773 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
774 root 1.240 - player->exists is no longer a sync_job.
775 root 1.233 - split login.ext's player scheduler into
776     it's own player-scheduler.ext extension.
777 root 1.222
778 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
779 root 1.212 - require perl 5.10.
780 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
781 root 1.204 - swap player and observed count's on the map when observing.
782 root 1.205 - add (mostly untested) mapspace perl class and accessors.
783 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
784 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
785     could be found.
786 root 1.208 - pits now have a configurable "random spread" range and default
787 root 1.213 to a radius of two now.
788 root 1.212 - rewrite pay_player_arch.
789     - use a more stable perl_reload implementation.
790     - do not use Symbol::delete_package (causes crashes after perl-reload),
791     use our own, safer, clear_package instead.
792     - when asynchronously dumping core, close all file handles to allow
793     the server to restart concurrently.
794 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
795     sequences, without double-encoding. it should be faster, too.
796     - the above fixes wrong display of help tetx and many other issues.
797 root 1.216 - use lzf and frag packets for large messages for clients supporting them
798 root 1.218 (0.9976+), use it for long books and other messages.
799 root 1.210 - eradicate listen command and corresponding code.
800 root 1.211 - eradicate logs command.
801 root 1.218 - let the client log into the server log, used for crash backtraces.
802 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
803     old style spell objects with the spell magic bullet.
804 root 1.220 - (arch) fixed skill less rods in the archetypes
805 root 1.204
806 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
807 elmex 1.197 - made jeweler workbench larger and some other minor map
808     changes in jeweler town.
809 root 1.196 - fixed wrong item handling in jeweler skill code.
810 root 1.198 - (arch) use a special "key_random_map" for random map keys
811     that are used up.
812 root 1.199 - fix a crash when the player who was observed has logged out long
813     enough for his region/map to be gone.
814 root 1.200 - port to g++-4.3's incompatible tr1 changes.
815 root 1.201 - add some missing dependencies.
816 root 1.203 - log to /var/log/deliantra/ by default.
817     - hack observe code to enable smooth movmenet when observing.
818 elmex 1.195
819 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
820 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
821 root 1.179 - correctly move gsay to the party channel.
822 root 1.178 - fix a crash when animate weapon was used in some areas.
823 elmex 1.177 - fixed unnecessary identification of by converters created objects.
824 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
825     with NPCs.
826 elmex 1.175 - (arch) dragon scales got proper type now
827 root 1.193 - object::decrease would sometimes cause container weights to
828     be wrong, this has been fixed.
829 root 1.194 - do not send time updates for newly-seen items.
830 root 1.185 - thawing an icecube will once more drop its contents to the ground.
831 root 1.183 - fix cone spells etc. going through walls sometimes.
832 root 1.186 - fix a weight update bug that sometimes left containers
833     with wrong weights.
834 root 1.194 - added auto_apply event and extension for shop tiles.
835 root 1.172 - work around get_map_flags invoking perl and switching the stack.
836     - make sure the map is loaded when using a town portal return.
837 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
838     where healing spells didn't cost any grace.
839 root 1.173 - fix starvation kill reason.
840 root 1.174 - fix pk killer name message.
841 root 1.189 - don't let people apply signs with @match.
842 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
843     what seems to be the biggets memleak in the server).
844 elmex 1.171
845 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
846 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
847     - use anyevent to manage listen ports (this enables IPv6 support).
848 root 1.167 - server supports ipv6 client connections now.
849 root 1.168 - use newly-available Coro::AnyEvent.
850 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
851     to let it handle AIO requests.
852 root 1.167
853 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
854 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
855     processing considerably (especially in the client) and reduces data transfers
856     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
857 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
858     - (map) fixed npc dialogue in pup_land/s_f/special.
859     - bugfix: fix a crash when a player casts a swarm spell and then logs out
860     (swarm spells now stay in the player's inventory).
861 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
862 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
863     archetype *archname* (chairs of different facings were merged).
864     - bugfix: fix a potential crash issue in find_object_name (not used
865     normally).
866 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
867 root 1.164 (destruction, magic missile etc.).
868 root 1.163 - swarm spells without a direction now use various spiral patterns
869     instead of being fully random.
870 root 1.158 - update AnyEvent API to 3.4 and above.
871 root 1.156
872 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
873 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
874 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
875 root 1.152 - bugfix: the jumping skill now gives experience for jumping
876     and for attacking monsters. it also takes about one second to do a jump.
877 root 1.138 - bugfix: players couldn't starve in 2.53 :(
878 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
879 root 1.152 - bugfix: spell effects like word of recall are removed on death.
880 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
881     were created outside a map.
882 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
883     (fixed by reversing the logic).
884 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
885 root 1.153 - bugfix: the random map generator no longer leaks key objects.
886 root 1.154 - bugfix: support random maps >127x127.
887 root 1.152 - (maps) fixed the death certificate system in nimbus.
888 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
889 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
890 root 1.147 - (arch) give ball lightning a real name.
891 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
892 root 1.155 - support cfpod in ex replies (client item tooltips).
893 root 1.143 - unapply item in range slow when readying a spell.
894 root 1.148 - bugfix: account for rounding errors in weight updates.
895 root 1.139 - remove synchronous mkdir in chargen_race_done.
896     - fix per-race starting maps.
897 root 1.142 - check hiscore on suicide and quit as well.
898 root 1.138 - tell players when they are starving.
899 root 1.133 - get rid of costly object_from_name conversion for altar effects.
900     - fix map difficulty calculation for generators.
901 root 1.146 - slightly more intelligent handling of "is_animated" flag.
902 root 1.149 - support no_drop map header flag (before it was only available internally).
903 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
904 root 1.133
905 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
906 root 1.119 - bugfix: custom skill settings were not saved by the server.
907     - bugfix: remove did not actually remove items from the inventory, leaving
908 root 1.116 ghost items.
909 root 1.119 - bugfix: properly update items identified on the ground.
910 root 1.120 - bugfix: use localtime_r in the logger thread.
911 root 1.122 - bugfix: player starvation will now give the correct kill reason.
912     - bugfix: archetype reloads could crash the server.
913 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
914 elmex 1.114 player is not logged in.
915 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
916 root 1.117 server startup.
917 root 1.128 - bugfix: fix the door surround check in the random map generator.
918     - (maps) fix heaven quest difficulty progression.
919     - (maps) fix some random map styles.
920     - dropping items a shop is not interested in won't sell them anymore.
921     - rods and horns with a too low maximum charge allow now at least one discharge.
922     - implement kill & death statistics.
923     - random map preparation is no longer synchronous.
924     - rewrite find_style in perl, no longer does synchronous I/O.
925     - improve random map specials placement.
926     - make the killer a real object pointer instead of a string, improved
927     kill reason messages.
928 root 1.117 - take advantage of new aio_close and aio_chmod.
929 root 1.128 - implement archetype::get, object::deep_clone and update callers.
930 root 1.125 - change_abil is much faster.
931 root 1.126 - update the floorbox more often to work around the reverses item order
932     display in clients.
933 root 1.125 - cleaned up object copying by encapsulating it to a single place.
934 root 1.126 - add hints to the invite messages.
935 root 1.127 - rewrote key<->value pair handling.
936 root 1.128 - use an independent random number generator for the random map generator.
937 elmex 1.113
938 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
939 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
940     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
941     - completely automate the weight handling, should fix all weight
942     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
943 root 1.103 - reloading archetypes while a user was in the character creation phase
944     could crash the server.
945 root 1.106 - fix a nontrivial number of cases of code commented similar
946     to "is this really correct?", as many of those cases are now handles
947     automatically by lower level code.
948     - replace many ad-hoc checks for client visibility by object::visible_to,
949     should result in broader applicability of functions using it.
950 root 1.104 - merge items with different arch pointers refering to the same arch
951     (due to archetype reloads).
952 root 1.106 - refactored the object remove/insert functions and most related
953     functions (decrease, split, merge_ob etc.).
954 root 1.105 - make it compile better on freebsd (reported by pippijn).
955 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
956 root 1.108 - fix the longstanding "container stays open" bug.
957 root 1.107 - improved floorbox updating to be incremental and other protocol
958     optimisations.
959     - get rid of update_after_inventory_change and only do update stats
960     for weight once/tick/player at max.
961 root 1.109 - rewrite party commands, use party channel.
962 root 1.103
963 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
964 root 1.97 - properly link against libgthread as that is needed to make the slice
965     allocator thread-safe.
966 root 1.91 - support perls not compiled with 64 bit support (though this is not a
967     recommended configuration) (reported by Samuel Gondouin).
968 root 1.94 - always put godgiven items into the player inventory, never any containers.
969 root 1.92 - (maps, arch) the scorn go club was founded!
970 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
971 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
972     became a real spell-class.
973 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
974     - (arch) considerably strengthened spark shower and destruction.
975     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
976     finally reloadable at runtime.
977     - changed archetype loading algorithm to only require one pass and
978     use delayed resolving of references.
979 root 1.101 - examine command now uses the examine infobox.
980 root 1.102 - implement an "incremental garbage collector" for archetypes.
981 root 1.98 - enable slice allocator again.
982 root 1.96 - implement optional free memory poisoning.
983 root 1.91
984 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
985 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
986 root 1.85 skill.
987 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
988     names (also update all maps to use money instead of coins).
989 root 1.78 - add uuid accessors to perl.
990     - add coin names and archetype accessors to perl.
991 root 1.80 - fix runtime uuid file format to use "." instead of ",".
992 root 1.78 - change perl extensions to not use hardcoded coins and values.
993 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
994     and be more parsimonous of uuid usage by the exact value out on exit.
995 root 1.86 - write log messages in another thread, removing another sync point.
996     - support multi-line log messages in a nicer way.
997 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
998 root 1.81 - fix a minor memleak in the random map generator.
999     - some parts of the random map generator are not coroutine-safe,
1000     so only call it "single-threaded".
1001     - major cleanup of memory management in random map generator.
1002 root 1.87 - slight refactoring of the random map generator, faster too.
1003 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1004     bookkeeping bug.
1005 root 1.87 - work around "player is on active list" problem by deactivating player
1006     after loading.
1007 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1008     there have in fact been allocations.
1009 root 1.82 - fix object::insert to do as documented and insert into the env
1010     if necessary.
1011     - fix cf::map::unique_maps.
1012     - fix nrof overflow check in can_merge_slow.
1013     - fix converter code to handle >31 bit values.
1014 elmex 1.83 - added support for the player_sold flag
1015 root 1.84 - converters no longer accept unpaid items.
1016 root 1.88 - canonicalize random map meta files for better unification.
1017 root 1.77
1018 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1019 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1020     when mlockall has been used.
1021 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1022 root 1.72 - use separate thread for ticker timing (and more in the future).
1023     this greatly increases timing accuracy and gets rid of an enourmous
1024     number of gettimeofday calls.
1025 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1026 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1027 root 1.71
1028 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1029 root 1.68 - rebalanced default experience table to be more exponential
1030     and much easier up to level ~40, then moderately harder.
1031 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1032 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1033     - do not exit on reload/load errors but properly cleanup.
1034 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1035 root 1.66
1036 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1037 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1038     (this fixes the jeweler skill).
1039 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1040 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1041 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1042     it has reset, which is better than putting it on the savebed, also as
1043 root 1.321 proof that the player didn't use a savebed).
1044 root 1.59
1045 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1046 root 1.56 - work around perl bug in configure perl module version check.
1047 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1048 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1049 root 1.52 - fix a bug in animate_weapon, causing a crash.
1050 root 1.54 - no longer exit when a coroutine throws an exception.
1051 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1052 root 1.53 - fix the "<player> is nuts" message.
1053 root 1.58 - fix an exception at logout due to the json_coder being gone.
1054 root 1.43 - upgrade to EV version 2.0 API.
1055 root 1.47 - when players don't apply a savebed correctly but stand above one,
1056     do not move or kill them.
1057 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1058 root 1.43 - implement generic framework for server-side resource files.
1059     - implement resource file update event.
1060     - hook experience table update into the framework.
1061     - move jeweler.yaml to resources (arch/).
1062 root 1.44 - switch from Crossfire to Deliantra perl module.
1063     - implement json2json arch filter.
1064 root 1.45 - implement widget protocol version 2, support for ui templates.
1065 root 1.54 - mapinfo is now handled fully asynchronously.
1066 root 1.48 - ext/irc: also log irc messages.
1067 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1068 root 1.43
1069 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1070 elmex 1.41 - limited the number of items that can be picked up and dropped
1071 root 1.42 as temporary measurement against bad performance or dropping things
1072     (this lead to long freezes and triggered the watchdog).
1073 elmex 1.41 - improved the performance of the drop command a bit.
1074 root 1.38 - switch from Event to EV for higher performance, easier usage,
1075     less bugs...
1076 root 1.39 - updated to release version of the gnu affero license.
1077 root 1.38
1078 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1079 root 1.36 - more thoroughly rename the binaries, contact addresses.
1080     - update the copyrights.
1081 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1082     crashes.
1083 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1084     potentially causing crashes.
1085 root 1.35 - assign weapons on user load time, not login-time, avoiding
1086     crashes.
1087    
1088 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1089 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1090 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1091     in some of the maps.
1092 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1093     which is now trivial to do.
1094 root 1.33 - removed all traces of the old (and never working) plug-in interface
1095     (70kb code less on amd64).
1096 root 1.34 - improve/tune scheduling priorities.
1097     - fix some freezing bugs.
1098     - fix a memory corruption problem in dynbuf.printf.
1099     - use channels for chat and many informational commands.
1100     - improved the tutorial.
1101     - create missile is now fixed.
1102     - race fields must now contain archetypes.
1103     - jumping skill now works as advertised.
1104 root 1.31
1105 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1106 root 1.24 - relicense under the gnu affero license.
1107 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1108 root 1.24 - implement server-side framework for generic resources.
1109     - use resource framework for server-provided ambient
1110     music.
1111 root 1.27 - save object owners (players only atm).
1112 root 1.24 - replace limited sound api with server-provided sound effects.
1113     - new sc (sound control) protocol command.
1114     - improve fxix protocol to include types.
1115     - exactly fill tcp segments, if possible.
1116     - output-rate is now an upper limit, the server will automatically
1117     (and quite perfectly) adjust to the network conditions, ensuring
1118     low latency even during bulk transfers (music, images, sounds etc.).
1119     - implement server-side widgets (i.e. client widgets controlled
1120     in the server side). this will allow future expansion without
1121     having to upgrade clients.
1122     - implement a (artwork) world map with realtime player position
1123     tracking.
1124     - new and more efficient extcmd (server still supports old extcmd
1125     protocol).
1126 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1127     calcluation that could be easily exploited by users.
1128     - rebalanced diseases to spread more naturally/evenly.
1129     - completely asynchronous map loading even for tiled maps.
1130 root 1.24 - replace simple messaging protocol with channels carrying metadata
1131     (similar to message types, but more directed at the user).
1132     - reduce command processing latency by a whopping 120ms by
1133     reordering some processing steps inside the server. this directly
1134     reduces lag by 120ms.
1135     - actually send spell faces to the client.
1136 root 1.23 - implement player genders.
1137 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1138     otherwise return to savebed and possible kill if the log-out
1139     was for too long.
1140     - fast socket-dead detection (kick player after 8 seconds without ack).
1141     - greatly reduce the cpu time needed to draw maps _again_.
1142     - archetypes are now subclasses of objects.
1143     - rebalanced shop greed and approval functions to be more realistic
1144     (and likely match the actual intention).
1145 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1146     italic, gender-specific text, paragraphs etc.
1147 root 1.24 - implemented hint framework, players can opt to receive hints.
1148     - implemented (long) book framework, added some books from the cf wiki.
1149 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1150     protocol and is capable of transmitting generic meta information.
1151 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1152     - replace the nexus by a per-player tutorial map that teaches stuff
1153     better than the newbie house.
1154 root 1.18 - fix the magicmap colours.
1155 root 1.19 - optimise map update even more by removing unneeded code and checks.
1156     - decouple map and stats update from pl->ob and use pl->observe instead.
1157     - implement observe command.
1158 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1159     calls with a simple comparison.
1160     - fix a latent crossfire bug that could crash the server because the
1161     map refresh did not update the mapspace.
1162 root 1.24 - support custom keys for regions and maps, regions are now
1163     refcount-managed.
1164     - allow worldmap overlays anywhere in the 000..999 range.
1165     - new system to acquire time slices for background jobs, to reduce
1166     jitter.
1167 root 1.27 - semi-persistent object-referencing framework (currently only players
1168     supported).
1169 root 1.22 - dependency tracking for perl extensions.
1170 root 1.24 - new slag-ex extension for cleaning cauldrons.
1171     - fix invoke result processing.
1172     - there are even less i/o syncpoints in the server now.
1173 root 1.29 - added map-tags extension that scans all maps for object tags
1174     and records them in the database (not used yet).
1175 root 1.28 - metaserver 2 support.
1176 root 1.22 - many more bugfixes and minor optimisations.
1177 root 1.16
1178 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1179 root 1.14 - optimised event invocation (non-wanted events can now be
1180     skipped with 4-5 inlined instructions).
1181 root 1.12 - complete rewrite of town_portal: it now creates a portal
1182     to the "nearest" town only, travel is only possible
1183 root 1.13 to the town and back, anybody can use it (also removes
1184     one of the remaining syncpoints in the server).
1185 root 1.10 - complete rewrite of the range/attack skill slot system:
1186     there are now two slots, one for combat, one for ranged
1187     attacks.
1188     - introduce the concept of a current weapon (either a ranged
1189     or a combat weapon/skill/tool) and switch between them as
1190     needed.
1191     - rewrite bow code so bows get more useful: apply damage,
1192     attacktype and other stats to the arrows and treat
1193     bows as weapons. also rebalance the missile weapons skill
1194     so its damage increases with level.
1195     - rewrite the complete player speed logic: weapon_speed now
1196     works as documented and there are no unnatural speed boosts.
1197 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1198     installation, replacing the old collect scripts and
1199 root 1.9 simplying deployment by scaling and cutting faces as required.
1200     - simplify the map protocol extensively by taking advantage
1201     of missing bigfaces, speeding up map generation immensely.
1202 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1203     other archetypes.
1204     - rationalise archetype, region and treasurelist file format
1205     into a single file format and make them reloadable asynchronously.
1206 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1207     reloadable at runtime.
1208 root 1.6 - implement 64x64 faceset support.
1209     - implement fxixsx protocol that saves
1210     a lot of bandwidth over the old image/face/smooth packets
1211 root 1.11 and allows images > packetsize, incremental and background
1212     transfers.
1213 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1214     on a face basis as opposed to a mapspace basis.
1215 root 1.7 - the server can now rate-limit image uploads to not exceed
1216     a certain (client-configurable) speed while guarenteeing full
1217     freedom of movement.
1218 root 1.8 - implement new ex command to request item descriptions.
1219     - implement new msg command for in-game messages with meta
1220     information (using xml).
1221 root 1.9 - enforce utf-8 for all text messages.
1222 root 1.13 - added micropather (not used yet).
1223 root 1.6 - many, many bugfixes.
1224 root 1.1
1225 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1226 root 1.1 - make coroapi accessible to cf+.
1227     - moved map handling logic completely to perl
1228     - per player maps are now marked in the map
1229 root 1.2 - maps are saved completely differently now,
1230     and much more often.
1231 root 1.17 - rewrote map header parser and writer, to be much faster.
1232 pippijn 1.4 - maps and players are now (in the average case) loaded
1233 root 1.2 and saved completely asynchronously, I/O contention will no
1234     longer freeze the server.
1235 pippijn 1.4 - players and maps can be loaded anytime, without the player
1236 root 1.2 being logged in.
1237 root 1.1 - automatically generate method interfaces for perl from headers
1238     - unbundled freezethaw
1239     - mostly rewrote common/map.C
1240     - completely rewrite server/swap.C
1241     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1242     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1243     - better message for apply failures due to applymode
1244     - removed most all of the weather code
1245     - unified logging to stderr and file
1246     - too many minor changes to document
1247 root 1.615