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Revision: 1.664
Committed: Wed Apr 21 11:28:02 2010 UTC (14 years ago) by elmex
Branch: MAIN
Changes since 1.663: +3 -0 lines
Log Message:
replaced building instructions. and workarounded the listening books problem.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.661 TODO: - entering a map will now respect move_on and other effects.
56 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
57     now easily reachable, at a price.
58 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
60 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
61 elmex 1.630 (by Dustfinger).
62 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
63 elmex 1.573 - made (wizard) look_at show also uuids.
64     - added cf::object::find_object_uuid (::find_object already exists!).
65 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
66 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
67 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
68 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
69 elmex 1.568 - (arch) made the hill giants loose more body parts.
70 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
71 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
72     and made them a bit more expensive.
73 root 1.633 - (maps) add more glory hole treasure styles.
74 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
75     in a select number of mlab maps.
76 root 1.660 - only talk to the items on the nearest mapspace, or, of there
77     are none, to the player, not ALL items in vicinity.
78 root 1.625 - do not update the floorbox while running, to avoid big item
79     updates that cost network bandwidth and processing power.
80 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
81     caused overflows causing monsters to become living deads.
82 root 1.619 - unapply weapons and armour before trying to improve it.
83 root 1.588 - teach the random map generator the ability to read ".rmg" files
84     that specify which actual style map to generate, and use it for
85     the default decorstyle to avoid inappropriate maps to be used.
86 root 1.639 - support (with some limitations) multiple different skills with the
87     same subtype.
88 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
89     so nekosan could end up beign saved AND escaped to another map.
90 root 1.636 - show invisible no longer makes magic mouths visible.
91 root 1.583 - move_type changes (spells, skills etc.) now will correctly
92     take move_on/move_off into account (e.g. buttons).
93 root 1.582 - display (exit) or (random map) in client for those objects.
94 root 1.606 - removed (useless) spell damage columns from spell info and replace
95 root 1.578 it by effective casting level - clients > 2.10 required to display
96     properly.
97 elmex 1.565 - building of levers/doors works again for all kinds of floors.
98 elmex 1.563 - the player can now withdraw and deposit all the available money.
99 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
100     steinwandstadt/celvear.
101 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
102 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
103     mostly based on the spell's level in the spellbook.
104 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
105 root 1.566 clients.
106     - tcp.ext didn't unbind in reloads.
107     - map-tags.ext didn't properly close the database on reloads.
108 root 1.567 - cfutil skips .-directories when scanning.
109 root 1.571 - build.ext prevents players from building on other player's maps.
110     - rent.ext allows the dm to enter anytime.
111     - NPC_Dialogue adds a new predefined variable, $map.
112     - new "build" event hook.
113 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
114 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
115 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
116     them on loading, for old playerfiles and maps.
117 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
118     would be handled differently nowadays anyway.
119 root 1.584 - random map .meta were not being expired at all.
120 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
121 root 1.586 - update to automake 1.10.
122 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
123     require level 4 anymore.
124 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
125 root 1.590 - monsters now rotate through all skills (in chosen_skill).
126 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
127 root 1.661 - detect/sense curse/magic will no longer work on items that don't
128     need identify.
129 elmex 1.593 - added detect mineral vein spell.
130 root 1.592 - support "wall overlays" in the random map generator - not very generic,
131     used by minable veins.
132 elmex 1.594 - (maps) relocated jeweler town to another directoy.
133 root 1.603 - (arch) implement mining pickaxes and mining skill.
134 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
135 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
136 root 1.601 - generate most constants for perl automatically.
137 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
138     - when player dies, restore his food to at least 200.
139 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
140 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
141 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
142 root 1.600 - the singing skill actually respects the direction now.
143     - oratory and singing now require a direction.
144 root 1.603 - use_skill now requires that you can actually apply the skill tool.
145 root 1.604 - do not invoke perl on every user command anymore by providing
146 root 1.655 a command and an unknown_command event.
147 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
148     perl to C++, for speed reasons (basically undo patchset 1304).
149     - add a client_destroy event, so we don't have to hook the
150     attachable destroy event (which is called much more often).
151 root 1.606 - removed (unused) FLOOR object type.
152 root 1.607 - fix errornous change_abil messages for rods (and other types).
153 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
154     all into server/commands.C.
155 root 1.609 - save and restore combat/ranged/current slot for players.
156 root 1.610 - the server now batches item's face/fx commands, as opposed
157     to sending one fx per item - helps mostly at connect and
158     with floorbox updates.
159 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
160 root 1.614 - the random map generator now supports selecting difficult for
161     more style categories than just monsters (all except fountains
162     apparently).
163 root 1.617 - object serialiser no longer creates empty "owner" references.
164 root 1.620 - make sure failed castings take some time, too, to avoid being
165     smitten by your god.
166     - many more failmsgs and help texts.
167 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
168 root 1.623 - stop thrown objects when their speed goes too low.
169 root 1.624 - log the number of unique logins seen every minute in a compact
170     format (for statistics).
171 root 1.626 - do not send delitem for players.
172 root 1.627 - support static scalar data members properly in genacc now.
173     - implement "simple" freelist management for objects.
174 root 1.628 - recycle object counts now - to support longer uptimes.
175 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
176     function (and yes, 666 is exact!).
177     - random map generator results should now be fully repeatable.
178 elmex 1.635 - fixed possible crash bug in build code.
179 root 1.638 - rename find_marked_object to ->mark and speed up.
180 root 1.640 - player movers properly destroy themselves when used up, instead
181     of leaking.
182 root 1.642 - do not show msg for unidentified objects that need identification.
183 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
184 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
185     next_line method.
186 root 1.646 - use nicer file format for exp_table and attackmess
187     (more like other resource files).
188     - make parse errors during server startup fatal.
189 root 1.652 - properly initialise all maptile values in constructor.
190     - improved {link} map.
191 root 1.655 - optional unloadable extensions will not lead to an endless loop.
192 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
193 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
194 elmex 1.664 - building listening books is possible again.
195     - (maps, arch) added archetype for building instructions and replaced
196     the copies of the instructions in the maps with it.
197 root 1.562
198 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
199 root 1.558 - (maps) fix travel to valdor and back.
200 root 1.545 - do no longer by default eval map cod ein safe compartments
201     (this can be re-enabled using the safe_eval config option).
202 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
203     in lorak.
204 root 1.559 - fix data corruption issues caused by recursive calls to
205     unordered_mapwalk - now every caller must provide its own
206     buffer.
207 root 1.538 - (maps) improve tindervale maps slightly.
208 root 1.544 - (arch) considerably decrease slag ex price.
209 root 1.540 - (arch) fix filth archetype.
210 root 1.556 - extension dependency resolve was completely broken.
211 root 1.544 - multipart objects would cause save_throw_object to crash - it
212     now acts on the head only.
213 root 1.541 - do not try to connect to an irc server unless explicitly configured.
214 root 1.542 - do not expect decltype() to be available in gcc 4.4.
215 elmex 1.543 - extended the safe perl environment by loops.
216 root 1.547 - (arch) fix "armless cook" facings.
217     - the "experience table" resource item did not have a proper
218     hash associated with it, so updates could not be detected.
219 elmex 1.550 - fixed poison traps in doors.
220 root 1.548 - player->killer_name did not properly flag the name as unicode.
221 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
222     and provide a non-destructive SvPVutf8 variant.
223 root 1.554 - do not allow dragon players to change their title via the settings.
224 elmex 1.552 - ratelimited jeweler skill nugget conversion.
225 root 1.551 - under high load, the server stopped swapping out to make
226     the server more responsive, but making it impossible to reduce
227     the load by... swapping out. slot queuing will now always make
228     some progress.
229     - improve the quality of the load-avg calculation.
230 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
231 root 1.556 - don't fail to write the runtime file if the temporary already exists.
232 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
233     player now.
234 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
235     timestamp and use a tab in the client to increase awareness.
236 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
237     setflag 0 is possible.
238 root 1.560 - make install now deletes old extensions, to ease upgrades in the
239     deliantra vm.
240 root 1.538
241 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
242 root 1.532 - the destruction spell could/would corrupt server memory quite often.
243 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
244     disk, not when it already was in memory.
245 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
246     avoiding livelock during high-load emergency saves.
247 root 1.530 - logging in did not properly unapply all skills.
248 root 1.531 - (maps) make the invite quest marking much more obvious.
249 root 1.533 - (arch) fix warrior archetype names.
250 root 1.532 - map prefetching never prefetch upwards.
251 root 1.534 - wizpass no longer makes you non-blocking.
252 root 1.536 - (maps) add light to some of the special maps, add troll
253     map.
254 root 1.530
255 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
256 root 1.515 - (maps) add gorokh_final mapset from crossfire.
257 root 1.516 - (maps) block most vault-type mlab locations, open up
258     imperial converters for anybody to use.
259 root 1.519 - (maps, arch) replace all permanent stat potions by random
260     variants.
261 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
262 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
263     real player object on player changes.
264 root 1.522 - diseases and maybe other things could sometimes reduce the speed
265     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
266     much grief.
267 root 1.523 - speed_left randomisation was, apparently, totally broken.
268     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
269     of the speed slot internally and in map save files. among other
270     things, this gets rid of all the abs (speed) calls.
271     - reduce map file save files by using abridged keywords aliases.
272 root 1.494 - shop specialisation calculation was totally broken.
273 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
274     now enforced.
275 root 1.498 - fix magic mapping, which only worked for inate spell casting.
276 root 1.495 - godgiven items will now be explicitly described as such.
277 root 1.524 - (arch) dded a quiver of bolts.
278 root 1.504 - materialnames would change "randomly" on every load, only
279     set the material when the materialname was not set before.
280 root 1.497 - balancing change, halve rod recharge speed (instead
281     of 4.8s, the standard rods now recharge in ~10s. not a solution,
282     but still.
283 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
284 root 1.509 the costly flag-checking loop in most cases and using a simple
285     repeat-cache for speed_left.
286 root 1.507 - always delay stats update for players on insert/remove till
287     next tick/command, which saves a lot of cpu cycles on drop/take.
288 root 1.514 - add hint about havign to run to attach unaggressive npcs.
289 root 1.494 - pet monster level was not displayed correctly in "showpets index".
290     - clean up floating point conversions and many similar nitpicks.
291 root 1.502 - fix hanuk altar.
292 root 1.504 - overhaul material system to be much faster, and having less bugs, but
293     still having a lot of cruft :/.
294 root 1.502 - add marble shop floor.
295 root 1.494 - move gcc specifics to new file include/compiler.h.
296     - unrecognised cfpod directives could cause undefined behaviour.
297 root 1.505 - added boes' marble shop to steinwandstadt.
298 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
299     - optimise mapspace updates.
300     - cache volume/items per mapspace.
301 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
302     decrease).
303 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
304     have led to weird item multiplications.
305 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
306 elmex 1.501 - fixed crash bug in learn_spell command.
307 elmex 1.634 - enhanced output of the mapinfo command.
308 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
309 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
310     from perl to c++.
311 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
312     and use it in some "inner" loops.
313 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
314 elmex 1.511 - fixed jeweler experience output to not be floating point.
315 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
316 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
317 root 1.518 - try to prefetch memory inside process_objects, which can give
318     enourmous speed gains.
319     - make some small optimisation to the process_objects loop.
320 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
321     handling different chksum lengths.
322     - check for hash collisions in cfutil.
323     - reduce face checksum size from 6 to 4 bytes.
324 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
325 root 1.523 - removed weather-specific attributes.
326     - fixed genkeywords dependency.
327     - do not clear "randomitems" slot for world underlays.
328     - use "sl" as short-hand for speed_left in save-files, just to make them
329     smaller.
330 root 1.517 - in general, don't crash on value-less resource file lines
331     anymore, due to get_str never returning a 0-pointer.
332 elmex 1.521 - code cleanup in move_symptom.
333 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
334 root 1.494
335 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
336 root 1.481 - some Andrew Madloch wanted, despite being specifically told
337     multiple times that the Deliantra parts additions are under AGPL,
338 root 1.487 lock up the source code of the server within his company.
339 root 1.481 some reorganisations have been done to the sourcecode to make
340     it clearer that this violates the Affero GPL. Help to keep
341     Deliantra free software even for the coming generations
342     and be wary of the promises of Andrew Madloch, he has nothing
343 root 1.487 good in mind for free software.
344 root 1.480 - clarify which files of the server are 100% AGPL.
345 root 1.481 - minor reorganisation, move some GPL code into other files.
346 root 1.483 - implement viewpoint (which is like observe, but only for the map,
347     not stats etc.).
348 root 1.484 - replace magic mapping overlay by a flying bird exposing area
349     on the worldmap (ext/magic_mapping.ext).
350 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
351     - @find results in npc dialogue is now stored in $find.
352 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
353 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
354 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
355     dm instead.
356 root 1.456 - (maps) add town portal to celvear.
357 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
358     mapsets from crossfire, together with associated archetypes.
359 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
360     - (maps) define a new whalingoutpost region.
361 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
362     and most archetypes that go with them (without stoning and swallow effects),
363     casino tokens and stock certificates are also missing.
364 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
365     and santo dominion.
366 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
367     to go with them. also adjusted archetypes to be more korrekt "gotisch".
368 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
369 root 1.460 - properly close client-side dialogue when the player is teleported away.
370 root 1.459 - map-tags did not properly close it's database tables or wait
371     for a quiescent state, causing memory corruption on reload.
372 root 1.454 - support "stat.xyz" accessor in match expressions.
373 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
374 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
375     fixes long answers from npc dialogue).
376 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
377 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
378     and to not add a "put your code here" force needlessly.
379 root 1.463 - (arch) fix or improve many plurals.
380 root 1.465 - markers do no longer add a force if the slaying field is unset.
381 root 1.466 - sped up search-items implementation, but it's still horrible.
382 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
383 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
384     used to reogianise the illogical arch tree a bit.
385 root 1.479 - (maps) import most map names from crossfire.
386 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
387 root 1.483 - fly_high movement gives better los, ignoring blocksview.
388 root 1.488 - the addexp command should now honour skill names with spaces.
389 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
390 root 1.491 - (arch) added many more buildable marble floors.
391 root 1.490 - major namespace cleanup: save 45kb by making functions static
392     that were unnecessarily global.
393 root 1.452
394 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
395 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
396 root 1.451 - fix a memory buffer overflow in the book code.
397 root 1.429 - add @check, @find npc dialogue commands.
398     - (maps) add a number of town interiors.
399 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
400 root 1.451 - (maps) add celvear area from cfextended.
401 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
402     - (server,maps) fix bug causing some library books not to be chained down,
403     cause Scorn/Navar libraries not to have inscribable books.
404 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
405 sf-marcmagus 1.433 inappropriate item power.
406 root 1.448 - (maps) fix intwell balancing issue.
407 root 1.437 - improve the look of generated books.
408 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
409     - fix bug where players could bypass no_drop by putting items in containers.
410 root 1.430 - consecutive commands arriving at the same time in the server would be
411     corrupted if the length was >255.
412 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
413 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
414     and perl.
415 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
416     functionality (and more) inside the same object using the match expressions.
417     - create simpler match expression compiles in many common cases.
418 root 1.439 - reduce object size by removing obsolete "seen_by" member.
419 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
420     of the new dynbuf::splice function (which gave an unexpected net win
421     in code size...).
422 root 1.442 - the server will no longer complain (and subtly fail) when an object
423     being removed from a map causes another object to get removed.
424 root 1.441 - banish strncpy from the server, speed up and simplify sending item
425     descriptions to the client considerably.
426 root 1.442 - add new "in head" set modifier for matches.
427     - new BLOCKED_MOVE event added.
428     - mapscript archetype now has activate_on_xxx true by default, as similar
429     connected elements.
430 root 1.448 - (maps) imported all styles from cfextended except
431 root 1.444 floorstyles/land_plots and monsterstyles.
432 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
433 root 1.446 - don't crash when treasure lists are empty / supply new empty
434     treasurelist for randomitems when none can be found.
435     - implement cf::map::static_maps and use it in map-tags.ext.
436 root 1.449 - fix a bug in map-tag scanning when moving tags.
437 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
438     for a reaction.
439 root 1.447 - implement new "loadall" map loading command, purely for debugging.
440 root 1.429
441 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
442 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
443     but not horns (to make them more useful for content-creators).
444 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
445     2) it skipped spell effects and 3) it didn't handle the case where
446     and object was destroyed while iterating over it correctly. all this
447     allowed players to sometimes walk onto spaces they should not be able to
448     walk on.
449 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
450 root 1.399 - examining an object now dumps the serialised object form when the user
451 root 1.404 is a wizard (wizlook).
452 root 1.421 - altars no longer accept unpaid items.
453 root 1.411 - party spells didn't work all that well.
454 root 1.424 - added complex object matching framework (cf::match), and make altars
455     and pedestals use it.
456 root 1.425 - identified skill-tools show what skill they grant.
457 root 1.399 - display the duration of change_ability spells when examining them
458     (missing: protection spells, but they are a hack...).
459 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
460     adding more variety to the different mushrooms.
461 root 1.398 - fix a minor cfpod formatting bug.
462 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
463     the hintmode setting on the settings page.
464 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
465 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
466 root 1.399 - enable the object loader to also dump archetypes.
467 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
468 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
469 root 1.402 - force the initial face when loading an object that is time-animated
470     or a monster, so it does not have to be specified anymore.
471 root 1.403 - fix a bug where recasting an ability changing spell could shorten
472     its remaining duration.
473 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
474 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
475 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
476     up splay operations as well.
477 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
478 root 1.412 - implement introspection data for C++ classes (%REFLECT).
479 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
480 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
481 root 1.419 - fix transmutation alchemy.
482 root 1.424 - speed up many frequently-invoked C->perl callbacks.
483 root 1.419 - added complex object matching framework, to be used in altars and the like.
484 root 1.426 - switch to YAML::XS from YAML.
485 root 1.396
486 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
487 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
488     that ultimately was not helpful to catch it :)
489 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
490     all callers to use either one or the other, as appropriate. This
491     fixes the (rather fragile) light spell, maybe others.
492     - fixed an overflow and exploit in the bank/payment code.
493     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
494 elmex 1.384 to explain the skill a bit more.
495 root 1.389 - removed a buggy check for zero attacktype. So that we might find
496 elmex 1.388 the real bugs in the archs/maps/objects.
497 elmex 1.394 - Fixed enabling torches with lighters.
498 elmex 1.387 - (maps) Added Heaven Town region.
499     - (arch+maps) Fixed & normalized warriors on map
500     /quests/peterm/CTower/Barracks.
501 root 1.392 - fix the light spell (and possibly diseases and other lights).
502 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
503 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
504     a long time ago, and similar cases are still to be found in the maps.
505     - make the socket_timeout configurable in the code (but not yet for users).
506 root 1.393 - earth wall health bar is now correct.
507 elmex 1.384
508 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
509 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
510     freeze with IO::AIO anymore due this change.
511 root 1.364 - avoid a crash when a player tries to apply a lighter.
512 root 1.376 - allow a spell argument for dimension door.
513 root 1.362 - move shop item listing and some otherstuff into the info tab.
514 root 1.360 - avoid crashes when non-players cast party spells.
515 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
516 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
517     - small improvement of the number of potions in shops
518     (by Job Vranish).
519     - added a few party spells (by Job Vranish).
520 root 1.362 - use a common message dynbuf.
521 root 1.364 - destroying tear down objects will now use the full hp range
522     for animation and will only destroy/lastframe when hp < 0.
523     - allow monsters to use earth to dust.
524     - use manhattan distance for get_rangevector_from_mapcoord, just as
525     in get_rangevector.
526     - los updates now correctly take tiled maps into account.
527     - do los updates even on maps without darkness.
528 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
529 root 1.375 - upgrade to IO::AIO 3.21.
530 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
531 elmex 1.373 - properly catching exceptions from callback in irc.ext.
532 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
533 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
534 elmex 1.368 - (arch) added hint about usage to Slag Ex.
535 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
536     like the rest.
537 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
538 root 1.378 - (arch+maps) added rate limited converter and adjusted
539     /elmex/mana_fountain.
540     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
541     - reduce size of casting_time, move_status, attack_movement,
542     last_heal and last_sp slots, squeezing some more space out of struct
543 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
544     anywhere.
545 root 1.358
546 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
547     - fixed bug in alchemy, where finding the right object for enhancements
548     didn't work.
549 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
550     effects (w.r.t. put_more) per mapspace, to give the server a chance
551     to survive a hundred deathsheads.
552 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
553     disastrous bug of unfortunately unknown proportions...
554 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
555 root 1.343 - use gender-neutral place descriptions for invite.
556 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
557     Thanks go to Lisa Larsen!
558 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
559     anymore).
560 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
561 root 1.345 - use better dependency tracking for include/keyword.h.
562 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
563     so it is possible to invite somebody out of some stck-till-death traps,
564 root 1.346 or simply to commit suicide.
565 root 1.352 - replace the "ignoring delayed commands" message by something more useful
566     (cf. cunning gnome freezeing issue).
567 elmex 1.349 - various fixes for weapon improvements.
568 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
569 root 1.353 - support T and G sequences in cfpod.
570 root 1.343
571 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
572 root 1.339 - convert me command from per-map to chat, which makes more sense, also
573     document it.
574 elmex 1.336 - more than one spellbooks of same class can now be given
575     in class selection.
576 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
577     spell rebalancements.
578 elmex 1.338 - the IRC gateway filters IRC colors now.
579 elmex 1.336
580 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
581 root 1.331 - (arch) fix quiver of Holding Bolts.
582 root 1.332 - applying unpaid items will now examine them.
583 root 1.330 - add "What" column to body command, showing items in that slot.
584 elmex 1.329 - redesigned and rebalanced lamps and torches.
585 root 1.330 - add "..." to item names that have been shortened.
586     - fixed "assign" function that squeezes strings into fixed length.
587 elmex 1.333 - add cursed effect to lamps and (some) torches.
588 elmex 1.334 - fixed bad assigned crafting skills and their tools.
589 root 1.312
590 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
591 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
592 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
593 root 1.312 - make monster smell logic dependent on their wisdom stat.
594 root 1.324 - put the death reason into a separate tab.
595     - converted "connected" slot to string, cleanly got rid of some ugly
596     hacks such as the path_attuned hack.
597 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
598     - replace one-at-a-time hash by faster than smaller FNV-1a hash
599     when hashing strings.
600 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
601 elmex 1.320 whether the right cauldron is used.
602 root 1.313 - considerably optimise shared string implementation by
603 root 1.316 making its null value a compiletime constant.
604 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
605     as well as using shstr_cmp to pass shared stringsa round efficiently,
606     for lots of code size savings.
607 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
608     they are sleeping: generators now check for the sleeping flag.
609 root 1.318 - tell gcc not to excessively inline some perl interface functions.
610 root 1.322 - remove marking rune length limit.
611 root 1.323 - fix formatting of cfpod when a verbatim block was following
612     a single newline.
613     - move resistances, statistics and showpets command output into tabs.
614 root 1.326 - implement map scripts that can replace the boulder logic without
615     having to write extensions.
616 root 1.310
617 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
618 root 1.302 - fix a longstanding bug that teared multipart monsters
619     at map boundaries apart.
620 root 1.292 - temporarily make permanently invisible player visible when
621     he/she makes noise.
622 root 1.284 - fix being able to see through walls a bit.
623 root 1.303 - improve look at output.
624 root 1.285 - completely replaced the line of sight algorithm with a variant
625     of spiral fov capable of visibility grades and arbitrary
626     shadow angles, that uses less memory and less code.
627     - the new los code supports arbitrary map rectangles and loosens
628 root 1.310 other restrictions of the old code, supporting further optimisations.
629     - update los if blocksview-objects are inserted in a map, not just when
630 root 1.287 removed (e.g. for summon fog).
631 root 1.303 - permanent invisibility doesn't make immune against making noise:
632     implement a noise system that allows monsters to locate the player
633     when he/she makes noise.
634     - implement a primitive smell system that monsters can use to track
635     players.
636 elmex 1.288 - create bomb now also works when casted by door traps.
637 elmex 1.290 - (arch) new torch graphics.
638 root 1.289 - (maps) considerably soften the subway spider.
639 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
640     the guards from being killed by players.
641 root 1.310 - (maps) lots of tweaks in and around scorn.
642     - (maps) use special non-blocksview jungle, mountain and
643     darkforest freely on the worldmap, to get gradual sight obstacles
644     instead of total blackout in those areas.
645 root 1.289 - no maximum darkness for outdoor maps anymore.
646 root 1.291 - add more hints, fix some messages.
647 root 1.292 - fix a bug: firing rods should tell you something about them.
648     - make light additive even within players.
649 root 1.293 - darken xrays effect a bit.
650     - improve handling of los changes when inserting or removing
651     objects, not perfect yet.
652     - make map darkness signed (formerly unsigned) to allow
653 root 1.294 ambient lighting and centrally manage darkness as an offset.
654     - revamped, fixed and documented the server calendrics, also
655     tell users the current time and data, to improve awareness.
656     - implement proper wizlook flag and handling of wizlook, instead
657     of dumbly just clearing los once.
658 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
659     and has a smaller runtime variance.
660 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
661     making them actually useful.
662     - see_in_dark now increases the viewing radius by 3.
663 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
664     speedup, as well as in many other places.
665 root 1.299 - remove support for extended map infos - these are not used
666     by the deliantra client and removing them gives us a 10% speedup
667     when sending map changes.
668 root 1.300 - remove most gcfclient and other client bug workarounds, as well
669     as now obsolete protocol versions, simplying the code.
670 root 1.301 - optimise and simplify generation of random numbers.
671 root 1.303 - correctly provide a non-zero default density for materials, to
672     avoid crashes, fix other bugs in the material handling code.
673     - fix volume calculations.
674     - fix cfpod parsing when multiple verbatim blocks were separated by
675     newlines.
676 root 1.305 - increase monster detection radius from wis/5 to wis/3.
677 root 1.306 - remove old pickup modes.
678     - remove obsolete disarm and search commands (search wasn't working
679     anyways).
680 root 1.308 - fix a crash when an npc applied a sign.
681 root 1.284
682 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
683 root 1.283 - this release is assumed to be very stable.
684     - (maps) radically redesigned and improved tutorial.
685 root 1.280 - directional casting no longer immediately removes the invisible effect.
686 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
687 root 1.272 - fix overflow in lighting calculations.
688     - negative glow radii can no longer cause total darkness.
689 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
690     only maximally-lit ones.
691 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
692     - swashbucklers got the oratory skill now.
693 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
694 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
695 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
696 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
697     (which was probably broken, too).
698 root 1.281 - support negative glow radii during daytime, too.
699     - use circular, not rectangular, viewing area.
700     - use minimum viewing distance of 2 in outdoor maps.
701     - negative glow is stronger than viewing area or lamps.
702 root 1.283 - (arch) new darkness spell face.
703 root 1.272
704 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
705     - (maps) completely redesigned scorn.
706 root 1.269 - "cast light" now works on oneself.
707 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
708     negative glow radii again (they were totally broken before).
709 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
710 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
711 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
712 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
713 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
714     back to the player.
715 root 1.251 - attuned/repell and spell base level system reworked.
716 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
717 root 1.247 be less erratic now.
718 root 1.248 - refuse to write the uuid file if the uuid is zero
719     (to avoid writing it in early crashes).
720 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
721     - speed up emergency_save by not syncing every file separately.
722     - no longer reattach perl to every object on reload, it's slow, and no longer
723     necessary since we don't nuke stashes anymore.
724     - do not bootstrap perl from the commandline args, use separate eval for
725     better error reporting.
726 root 1.259 - fix a crash when pushing cone spells met ice attacks.
727 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
728 root 1.255 - speed up map refresh in server a bit.
729 elmex 1.258 - refactored drop code and fixed some programming errors in it.
730 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
731 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
732 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
733     as the current weight of the inventory.
734 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
735     dragonfire has been introduced for the non-dragon players.
736 root 1.265 - remove unused "tooltype", "start_holding" object slots.
737     - change "weapontype" object slot to uint8.
738     - convert "hide" object slot into flag.
739     - reorder object members for better locality of reference and codesize
740     decrease.
741 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
742 root 1.267 - fix a crash when no skill could be found when killing amonster.
743 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
744     every completed aio operation.
745 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
746     and update mapspaces if necessary.
747 root 1.246
748 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
749 root 1.241 - removed all command line parsing, only env variables are supported
750     anymore.
751 root 1.239 - region-specific monsters will now once more be on the worldmap.
752 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
753 root 1.225 would grow out of bounds.
754 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
755 root 1.222 - fixed a double-escaping bug in the pod-parser.
756     - rewrote the cfpod parser in C++.
757     - hintmode moved to C++, players need to re-set their hintmode if
758     they dislike "show".
759 root 1.231 - fix RIP inscription.
760 root 1.239 - bump login name length from 18 to 20 char max.
761 root 1.231 - correctly support gender in emotes.
762     - correctly support gender in the death messages.
763     - correctly generate death messages for players only when they really die,
764     with increased information.
765 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
766     and data corruption (but apparently was never triggered).
767 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
768 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
769     data corruption bug.
770 root 1.223 - tweak coredumping/monitoring a bit.
771 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
772 root 1.227 - do not crash in the loader when an inventory object could not be loaded
773     (from a corrupted file).
774 root 1.241 - redid skills command to send output to proper channel.
775 root 1.233 - object->map is no longer refcounting.
776 root 1.228 - add FLAG_DEBUG for internal debugging.
777 root 1.231 - add NDI_VERBATIM flag to send_msg.
778 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
779 root 1.240 - player->exists is no longer a sync_job.
780 root 1.233 - split login.ext's player scheduler into
781     it's own player-scheduler.ext extension.
782 root 1.222
783 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
784 root 1.212 - require perl 5.10.
785 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
786 root 1.204 - swap player and observed count's on the map when observing.
787 root 1.205 - add (mostly untested) mapspace perl class and accessors.
788 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
789 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
790     could be found.
791 root 1.208 - pits now have a configurable "random spread" range and default
792 root 1.213 to a radius of two now.
793 root 1.212 - rewrite pay_player_arch.
794     - use a more stable perl_reload implementation.
795     - do not use Symbol::delete_package (causes crashes after perl-reload),
796     use our own, safer, clear_package instead.
797     - when asynchronously dumping core, close all file handles to allow
798     the server to restart concurrently.
799 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
800     sequences, without double-encoding. it should be faster, too.
801     - the above fixes wrong display of help tetx and many other issues.
802 root 1.216 - use lzf and frag packets for large messages for clients supporting them
803 root 1.218 (0.9976+), use it for long books and other messages.
804 root 1.210 - eradicate listen command and corresponding code.
805 root 1.211 - eradicate logs command.
806 root 1.218 - let the client log into the server log, used for crash backtraces.
807 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
808     old style spell objects with the spell magic bullet.
809 root 1.220 - (arch) fixed skill less rods in the archetypes
810 root 1.204
811 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
812 elmex 1.197 - made jeweler workbench larger and some other minor map
813     changes in jeweler town.
814 root 1.196 - fixed wrong item handling in jeweler skill code.
815 root 1.198 - (arch) use a special "key_random_map" for random map keys
816     that are used up.
817 root 1.199 - fix a crash when the player who was observed has logged out long
818     enough for his region/map to be gone.
819 root 1.200 - port to g++-4.3's incompatible tr1 changes.
820 root 1.201 - add some missing dependencies.
821 root 1.203 - log to /var/log/deliantra/ by default.
822     - hack observe code to enable smooth movmenet when observing.
823 elmex 1.195
824 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
825 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
826 root 1.179 - correctly move gsay to the party channel.
827 root 1.178 - fix a crash when animate weapon was used in some areas.
828 elmex 1.177 - fixed unnecessary identification of by converters created objects.
829 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
830     with NPCs.
831 elmex 1.175 - (arch) dragon scales got proper type now
832 root 1.193 - object::decrease would sometimes cause container weights to
833     be wrong, this has been fixed.
834 root 1.194 - do not send time updates for newly-seen items.
835 root 1.185 - thawing an icecube will once more drop its contents to the ground.
836 root 1.183 - fix cone spells etc. going through walls sometimes.
837 root 1.186 - fix a weight update bug that sometimes left containers
838     with wrong weights.
839 root 1.194 - added auto_apply event and extension for shop tiles.
840 root 1.172 - work around get_map_flags invoking perl and switching the stack.
841     - make sure the map is loaded when using a town portal return.
842 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
843     where healing spells didn't cost any grace.
844 root 1.173 - fix starvation kill reason.
845 root 1.174 - fix pk killer name message.
846 root 1.189 - don't let people apply signs with @match.
847 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
848     what seems to be the biggets memleak in the server).
849 elmex 1.171
850 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
851 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
852     - use anyevent to manage listen ports (this enables IPv6 support).
853 root 1.167 - server supports ipv6 client connections now.
854 root 1.168 - use newly-available Coro::AnyEvent.
855 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
856     to let it handle AIO requests.
857 root 1.167
858 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
859 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
860     processing considerably (especially in the client) and reduces data transfers
861     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
862 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
863     - (map) fixed npc dialogue in pup_land/s_f/special.
864     - bugfix: fix a crash when a player casts a swarm spell and then logs out
865     (swarm spells now stay in the player's inventory).
866 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
867 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
868     archetype *archname* (chairs of different facings were merged).
869     - bugfix: fix a potential crash issue in find_object_name (not used
870     normally).
871 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
872 root 1.164 (destruction, magic missile etc.).
873 root 1.163 - swarm spells without a direction now use various spiral patterns
874     instead of being fully random.
875 root 1.158 - update AnyEvent API to 3.4 and above.
876 root 1.156
877 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
878 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
879 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
880 root 1.152 - bugfix: the jumping skill now gives experience for jumping
881     and for attacking monsters. it also takes about one second to do a jump.
882 root 1.138 - bugfix: players couldn't starve in 2.53 :(
883 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
884 root 1.152 - bugfix: spell effects like word of recall are removed on death.
885 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
886     were created outside a map.
887 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
888     (fixed by reversing the logic).
889 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
890 root 1.153 - bugfix: the random map generator no longer leaks key objects.
891 root 1.154 - bugfix: support random maps >127x127.
892 root 1.152 - (maps) fixed the death certificate system in nimbus.
893 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
894 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
895 root 1.147 - (arch) give ball lightning a real name.
896 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
897 root 1.155 - support cfpod in ex replies (client item tooltips).
898 root 1.143 - unapply item in range slow when readying a spell.
899 root 1.148 - bugfix: account for rounding errors in weight updates.
900 root 1.139 - remove synchronous mkdir in chargen_race_done.
901     - fix per-race starting maps.
902 root 1.142 - check hiscore on suicide and quit as well.
903 root 1.138 - tell players when they are starving.
904 root 1.133 - get rid of costly object_from_name conversion for altar effects.
905     - fix map difficulty calculation for generators.
906 root 1.146 - slightly more intelligent handling of "is_animated" flag.
907 root 1.149 - support no_drop map header flag (before it was only available internally).
908 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
909 root 1.133
910 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
911 root 1.119 - bugfix: custom skill settings were not saved by the server.
912     - bugfix: remove did not actually remove items from the inventory, leaving
913 root 1.116 ghost items.
914 root 1.119 - bugfix: properly update items identified on the ground.
915 root 1.120 - bugfix: use localtime_r in the logger thread.
916 root 1.122 - bugfix: player starvation will now give the correct kill reason.
917     - bugfix: archetype reloads could crash the server.
918 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
919 elmex 1.114 player is not logged in.
920 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
921 root 1.117 server startup.
922 root 1.128 - bugfix: fix the door surround check in the random map generator.
923     - (maps) fix heaven quest difficulty progression.
924     - (maps) fix some random map styles.
925     - dropping items a shop is not interested in won't sell them anymore.
926     - rods and horns with a too low maximum charge allow now at least one discharge.
927     - implement kill & death statistics.
928     - random map preparation is no longer synchronous.
929     - rewrite find_style in perl, no longer does synchronous I/O.
930     - improve random map specials placement.
931     - make the killer a real object pointer instead of a string, improved
932     kill reason messages.
933 root 1.117 - take advantage of new aio_close and aio_chmod.
934 root 1.128 - implement archetype::get, object::deep_clone and update callers.
935 root 1.125 - change_abil is much faster.
936 root 1.126 - update the floorbox more often to work around the reverses item order
937     display in clients.
938 root 1.125 - cleaned up object copying by encapsulating it to a single place.
939 root 1.126 - add hints to the invite messages.
940 root 1.127 - rewrote key<->value pair handling.
941 root 1.128 - use an independent random number generator for the random map generator.
942 elmex 1.113
943 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
944 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
945     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
946     - completely automate the weight handling, should fix all weight
947     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
948 root 1.103 - reloading archetypes while a user was in the character creation phase
949     could crash the server.
950 root 1.106 - fix a nontrivial number of cases of code commented similar
951     to "is this really correct?", as many of those cases are now handles
952     automatically by lower level code.
953     - replace many ad-hoc checks for client visibility by object::visible_to,
954     should result in broader applicability of functions using it.
955 root 1.104 - merge items with different arch pointers refering to the same arch
956     (due to archetype reloads).
957 root 1.106 - refactored the object remove/insert functions and most related
958     functions (decrease, split, merge_ob etc.).
959 root 1.105 - make it compile better on freebsd (reported by pippijn).
960 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
961 root 1.108 - fix the longstanding "container stays open" bug.
962 root 1.107 - improved floorbox updating to be incremental and other protocol
963     optimisations.
964     - get rid of update_after_inventory_change and only do update stats
965     for weight once/tick/player at max.
966 root 1.109 - rewrite party commands, use party channel.
967 root 1.103
968 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
969 root 1.97 - properly link against libgthread as that is needed to make the slice
970     allocator thread-safe.
971 root 1.91 - support perls not compiled with 64 bit support (though this is not a
972     recommended configuration) (reported by Samuel Gondouin).
973 root 1.94 - always put godgiven items into the player inventory, never any containers.
974 root 1.92 - (maps, arch) the scorn go club was founded!
975 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
976 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
977     became a real spell-class.
978 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
979     - (arch) considerably strengthened spark shower and destruction.
980     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
981     finally reloadable at runtime.
982     - changed archetype loading algorithm to only require one pass and
983     use delayed resolving of references.
984 root 1.101 - examine command now uses the examine infobox.
985 root 1.102 - implement an "incremental garbage collector" for archetypes.
986 root 1.98 - enable slice allocator again.
987 root 1.96 - implement optional free memory poisoning.
988 root 1.91
989 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
990 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
991 root 1.85 skill.
992 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
993     names (also update all maps to use money instead of coins).
994 root 1.78 - add uuid accessors to perl.
995     - add coin names and archetype accessors to perl.
996 root 1.80 - fix runtime uuid file format to use "." instead of ",".
997 root 1.78 - change perl extensions to not use hardcoded coins and values.
998 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
999     and be more parsimonous of uuid usage by the exact value out on exit.
1000 root 1.86 - write log messages in another thread, removing another sync point.
1001     - support multi-line log messages in a nicer way.
1002 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1003 root 1.81 - fix a minor memleak in the random map generator.
1004     - some parts of the random map generator are not coroutine-safe,
1005     so only call it "single-threaded".
1006     - major cleanup of memory management in random map generator.
1007 root 1.87 - slight refactoring of the random map generator, faster too.
1008 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1009     bookkeeping bug.
1010 root 1.87 - work around "player is on active list" problem by deactivating player
1011     after loading.
1012 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1013     there have in fact been allocations.
1014 root 1.82 - fix object::insert to do as documented and insert into the env
1015     if necessary.
1016     - fix cf::map::unique_maps.
1017     - fix nrof overflow check in can_merge_slow.
1018     - fix converter code to handle >31 bit values.
1019 elmex 1.83 - added support for the player_sold flag
1020 root 1.84 - converters no longer accept unpaid items.
1021 root 1.88 - canonicalize random map meta files for better unification.
1022 root 1.77
1023 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1024 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1025     when mlockall has been used.
1026 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1027 root 1.72 - use separate thread for ticker timing (and more in the future).
1028     this greatly increases timing accuracy and gets rid of an enourmous
1029     number of gettimeofday calls.
1030 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1031 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1032 root 1.71
1033 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1034 root 1.68 - rebalanced default experience table to be more exponential
1035     and much easier up to level ~40, then moderately harder.
1036 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1037 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1038     - do not exit on reload/load errors but properly cleanup.
1039 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1040 root 1.66
1041 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1042 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1043     (this fixes the jeweler skill).
1044 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1045 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1046 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1047     it has reset, which is better than putting it on the savebed, also as
1048 root 1.321 proof that the player didn't use a savebed).
1049 root 1.59
1050 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1051 root 1.56 - work around perl bug in configure perl module version check.
1052 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1053 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1054 root 1.52 - fix a bug in animate_weapon, causing a crash.
1055 root 1.54 - no longer exit when a coroutine throws an exception.
1056 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1057 root 1.53 - fix the "<player> is nuts" message.
1058 root 1.58 - fix an exception at logout due to the json_coder being gone.
1059 root 1.43 - upgrade to EV version 2.0 API.
1060 root 1.47 - when players don't apply a savebed correctly but stand above one,
1061     do not move or kill them.
1062 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1063 root 1.43 - implement generic framework for server-side resource files.
1064     - implement resource file update event.
1065     - hook experience table update into the framework.
1066     - move jeweler.yaml to resources (arch/).
1067 root 1.44 - switch from Crossfire to Deliantra perl module.
1068     - implement json2json arch filter.
1069 root 1.45 - implement widget protocol version 2, support for ui templates.
1070 root 1.54 - mapinfo is now handled fully asynchronously.
1071 root 1.48 - ext/irc: also log irc messages.
1072 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1073 root 1.43
1074 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1075 elmex 1.41 - limited the number of items that can be picked up and dropped
1076 root 1.42 as temporary measurement against bad performance or dropping things
1077     (this lead to long freezes and triggered the watchdog).
1078 elmex 1.41 - improved the performance of the drop command a bit.
1079 root 1.38 - switch from Event to EV for higher performance, easier usage,
1080     less bugs...
1081 root 1.39 - updated to release version of the gnu affero license.
1082 root 1.38
1083 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1084 root 1.36 - more thoroughly rename the binaries, contact addresses.
1085     - update the copyrights.
1086 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1087     crashes.
1088 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1089     potentially causing crashes.
1090 root 1.35 - assign weapons on user load time, not login-time, avoiding
1091     crashes.
1092    
1093 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1094 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1095 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1096     in some of the maps.
1097 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1098     which is now trivial to do.
1099 root 1.33 - removed all traces of the old (and never working) plug-in interface
1100     (70kb code less on amd64).
1101 root 1.34 - improve/tune scheduling priorities.
1102     - fix some freezing bugs.
1103     - fix a memory corruption problem in dynbuf.printf.
1104     - use channels for chat and many informational commands.
1105     - improved the tutorial.
1106     - create missile is now fixed.
1107     - race fields must now contain archetypes.
1108     - jumping skill now works as advertised.
1109 root 1.31
1110 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1111 root 1.24 - relicense under the gnu affero license.
1112 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1113 root 1.24 - implement server-side framework for generic resources.
1114     - use resource framework for server-provided ambient
1115     music.
1116 root 1.27 - save object owners (players only atm).
1117 root 1.24 - replace limited sound api with server-provided sound effects.
1118     - new sc (sound control) protocol command.
1119     - improve fxix protocol to include types.
1120     - exactly fill tcp segments, if possible.
1121     - output-rate is now an upper limit, the server will automatically
1122     (and quite perfectly) adjust to the network conditions, ensuring
1123     low latency even during bulk transfers (music, images, sounds etc.).
1124     - implement server-side widgets (i.e. client widgets controlled
1125     in the server side). this will allow future expansion without
1126     having to upgrade clients.
1127     - implement a (artwork) world map with realtime player position
1128     tracking.
1129     - new and more efficient extcmd (server still supports old extcmd
1130     protocol).
1131 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1132     calcluation that could be easily exploited by users.
1133     - rebalanced diseases to spread more naturally/evenly.
1134     - completely asynchronous map loading even for tiled maps.
1135 root 1.24 - replace simple messaging protocol with channels carrying metadata
1136     (similar to message types, but more directed at the user).
1137     - reduce command processing latency by a whopping 120ms by
1138     reordering some processing steps inside the server. this directly
1139     reduces lag by 120ms.
1140     - actually send spell faces to the client.
1141 root 1.23 - implement player genders.
1142 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1143     otherwise return to savebed and possible kill if the log-out
1144     was for too long.
1145     - fast socket-dead detection (kick player after 8 seconds without ack).
1146     - greatly reduce the cpu time needed to draw maps _again_.
1147     - archetypes are now subclasses of objects.
1148     - rebalanced shop greed and approval functions to be more realistic
1149     (and likely match the actual intention).
1150 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1151     italic, gender-specific text, paragraphs etc.
1152 root 1.24 - implemented hint framework, players can opt to receive hints.
1153     - implemented (long) book framework, added some books from the cf wiki.
1154 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1155     protocol and is capable of transmitting generic meta information.
1156 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1157     - replace the nexus by a per-player tutorial map that teaches stuff
1158     better than the newbie house.
1159 root 1.18 - fix the magicmap colours.
1160 root 1.19 - optimise map update even more by removing unneeded code and checks.
1161     - decouple map and stats update from pl->ob and use pl->observe instead.
1162     - implement observe command.
1163 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1164     calls with a simple comparison.
1165     - fix a latent crossfire bug that could crash the server because the
1166     map refresh did not update the mapspace.
1167 root 1.24 - support custom keys for regions and maps, regions are now
1168     refcount-managed.
1169     - allow worldmap overlays anywhere in the 000..999 range.
1170     - new system to acquire time slices for background jobs, to reduce
1171     jitter.
1172 root 1.27 - semi-persistent object-referencing framework (currently only players
1173     supported).
1174 root 1.22 - dependency tracking for perl extensions.
1175 root 1.24 - new slag-ex extension for cleaning cauldrons.
1176     - fix invoke result processing.
1177     - there are even less i/o syncpoints in the server now.
1178 root 1.29 - added map-tags extension that scans all maps for object tags
1179     and records them in the database (not used yet).
1180 root 1.28 - metaserver 2 support.
1181 root 1.22 - many more bugfixes and minor optimisations.
1182 root 1.16
1183 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1184 root 1.14 - optimised event invocation (non-wanted events can now be
1185     skipped with 4-5 inlined instructions).
1186 root 1.12 - complete rewrite of town_portal: it now creates a portal
1187     to the "nearest" town only, travel is only possible
1188 root 1.13 to the town and back, anybody can use it (also removes
1189     one of the remaining syncpoints in the server).
1190 root 1.10 - complete rewrite of the range/attack skill slot system:
1191     there are now two slots, one for combat, one for ranged
1192     attacks.
1193     - introduce the concept of a current weapon (either a ranged
1194     or a combat weapon/skill/tool) and switch between them as
1195     needed.
1196     - rewrite bow code so bows get more useful: apply damage,
1197     attacktype and other stats to the arrows and treat
1198     bows as weapons. also rebalance the missile weapons skill
1199     so its damage increases with level.
1200     - rewrite the complete player speed logic: weapon_speed now
1201     works as documented and there are no unnatural speed boosts.
1202 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1203     installation, replacing the old collect scripts and
1204 root 1.9 simplying deployment by scaling and cutting faces as required.
1205     - simplify the map protocol extensively by taking advantage
1206     of missing bigfaces, speeding up map generation immensely.
1207 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1208     other archetypes.
1209     - rationalise archetype, region and treasurelist file format
1210     into a single file format and make them reloadable asynchronously.
1211 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1212     reloadable at runtime.
1213 root 1.6 - implement 64x64 faceset support.
1214     - implement fxixsx protocol that saves
1215     a lot of bandwidth over the old image/face/smooth packets
1216 root 1.11 and allows images > packetsize, incremental and background
1217     transfers.
1218 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1219     on a face basis as opposed to a mapspace basis.
1220 root 1.7 - the server can now rate-limit image uploads to not exceed
1221     a certain (client-configurable) speed while guarenteeing full
1222     freedom of movement.
1223 root 1.8 - implement new ex command to request item descriptions.
1224     - implement new msg command for in-game messages with meta
1225     information (using xml).
1226 root 1.9 - enforce utf-8 for all text messages.
1227 root 1.13 - added micropather (not used yet).
1228 root 1.6 - many, many bugfixes.
1229 root 1.1
1230 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1231 root 1.1 - make coroapi accessible to cf+.
1232     - moved map handling logic completely to perl
1233     - per player maps are now marked in the map
1234 root 1.2 - maps are saved completely differently now,
1235     and much more often.
1236 root 1.17 - rewrote map header parser and writer, to be much faster.
1237 pippijn 1.4 - maps and players are now (in the average case) loaded
1238 root 1.2 and saved completely asynchronously, I/O contention will no
1239     longer freeze the server.
1240 pippijn 1.4 - players and maps can be loaded anytime, without the player
1241 root 1.2 being logged in.
1242 root 1.1 - automatically generate method interfaces for perl from headers
1243     - unbundled freezethaw
1244     - mostly rewrote common/map.C
1245     - completely rewrite server/swap.C
1246     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1247     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1248     - better message for apply failures due to applymode
1249     - removed most all of the weather code
1250     - unified logging to stderr and file
1251     - too many minor changes to document
1252 root 1.615