ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.665
Committed: Fri Apr 23 04:32:47 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.664: +1 -0 lines
Log Message:
indent

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.665 TODO: one cna apply, but not open, containers without keys
56 root 1.661 TODO: - entering a map will now respect move_on and other effects.
57 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
58     now easily reachable, at a price.
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
62 elmex 1.630 (by Dustfinger).
63 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
64 elmex 1.573 - made (wizard) look_at show also uuids.
65     - added cf::object::find_object_uuid (::find_object already exists!).
66 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
67 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
68 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76     in a select number of mlab maps.
77 root 1.660 - only talk to the items on the nearest mapspace, or, of there
78     are none, to the player, not ALL items in vicinity.
79 root 1.625 - do not update the floorbox while running, to avoid big item
80     updates that cost network bandwidth and processing power.
81 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
82     caused overflows causing monsters to become living deads.
83 root 1.619 - unapply weapons and armour before trying to improve it.
84 root 1.588 - teach the random map generator the ability to read ".rmg" files
85     that specify which actual style map to generate, and use it for
86     the default decorstyle to avoid inappropriate maps to be used.
87 root 1.639 - support (with some limitations) multiple different skills with the
88     same subtype.
89 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
90     so nekosan could end up beign saved AND escaped to another map.
91 root 1.636 - show invisible no longer makes magic mouths visible.
92 root 1.583 - move_type changes (spells, skills etc.) now will correctly
93     take move_on/move_off into account (e.g. buttons).
94 root 1.582 - display (exit) or (random map) in client for those objects.
95 root 1.606 - removed (useless) spell damage columns from spell info and replace
96 root 1.578 it by effective casting level - clients > 2.10 required to display
97     properly.
98 elmex 1.565 - building of levers/doors works again for all kinds of floors.
99 elmex 1.563 - the player can now withdraw and deposit all the available money.
100 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
101     steinwandstadt/celvear.
102 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
103 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
104     mostly based on the spell's level in the spellbook.
105 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
106 root 1.566 clients.
107     - tcp.ext didn't unbind in reloads.
108     - map-tags.ext didn't properly close the database on reloads.
109 root 1.567 - cfutil skips .-directories when scanning.
110 root 1.571 - build.ext prevents players from building on other player's maps.
111     - rent.ext allows the dm to enter anytime.
112     - NPC_Dialogue adds a new predefined variable, $map.
113     - new "build" event hook.
114 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
115 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
116 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
117     them on loading, for old playerfiles and maps.
118 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
119     would be handled differently nowadays anyway.
120 root 1.584 - random map .meta were not being expired at all.
121 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
122 root 1.586 - update to automake 1.10.
123 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
124     require level 4 anymore.
125 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
126 root 1.590 - monsters now rotate through all skills (in chosen_skill).
127 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
128 root 1.661 - detect/sense curse/magic will no longer work on items that don't
129     need identify.
130 elmex 1.593 - added detect mineral vein spell.
131 root 1.592 - support "wall overlays" in the random map generator - not very generic,
132     used by minable veins.
133 elmex 1.594 - (maps) relocated jeweler town to another directoy.
134 root 1.603 - (arch) implement mining pickaxes and mining skill.
135 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
136 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
137 root 1.601 - generate most constants for perl automatically.
138 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
139     - when player dies, restore his food to at least 200.
140 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
141 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
142 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
143 root 1.600 - the singing skill actually respects the direction now.
144     - oratory and singing now require a direction.
145 root 1.603 - use_skill now requires that you can actually apply the skill tool.
146 root 1.604 - do not invoke perl on every user command anymore by providing
147 root 1.655 a command and an unknown_command event.
148 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
149     perl to C++, for speed reasons (basically undo patchset 1304).
150     - add a client_destroy event, so we don't have to hook the
151     attachable destroy event (which is called much more often).
152 root 1.606 - removed (unused) FLOOR object type.
153 root 1.607 - fix errornous change_abil messages for rods (and other types).
154 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
155     all into server/commands.C.
156 root 1.609 - save and restore combat/ranged/current slot for players.
157 root 1.610 - the server now batches item's face/fx commands, as opposed
158     to sending one fx per item - helps mostly at connect and
159     with floorbox updates.
160 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
161 root 1.614 - the random map generator now supports selecting difficult for
162     more style categories than just monsters (all except fountains
163     apparently).
164 root 1.617 - object serialiser no longer creates empty "owner" references.
165 root 1.620 - make sure failed castings take some time, too, to avoid being
166     smitten by your god.
167     - many more failmsgs and help texts.
168 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
169 root 1.623 - stop thrown objects when their speed goes too low.
170 root 1.624 - log the number of unique logins seen every minute in a compact
171     format (for statistics).
172 root 1.626 - do not send delitem for players.
173 root 1.627 - support static scalar data members properly in genacc now.
174     - implement "simple" freelist management for objects.
175 root 1.628 - recycle object counts now - to support longer uptimes.
176 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
177     function (and yes, 666 is exact!).
178     - random map generator results should now be fully repeatable.
179 elmex 1.635 - fixed possible crash bug in build code.
180 root 1.638 - rename find_marked_object to ->mark and speed up.
181 root 1.640 - player movers properly destroy themselves when used up, instead
182     of leaking.
183 root 1.642 - do not show msg for unidentified objects that need identification.
184 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
185 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
186     next_line method.
187 root 1.646 - use nicer file format for exp_table and attackmess
188     (more like other resource files).
189     - make parse errors during server startup fatal.
190 root 1.652 - properly initialise all maptile values in constructor.
191     - improved {link} map.
192 root 1.655 - optional unloadable extensions will not lead to an endless loop.
193 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
194 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
195 elmex 1.664 - building listening books is possible again.
196     - (maps, arch) added archetype for building instructions and replaced
197     the copies of the instructions in the maps with it.
198 root 1.562
199 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
200 root 1.558 - (maps) fix travel to valdor and back.
201 root 1.545 - do no longer by default eval map cod ein safe compartments
202     (this can be re-enabled using the safe_eval config option).
203 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
204     in lorak.
205 root 1.559 - fix data corruption issues caused by recursive calls to
206     unordered_mapwalk - now every caller must provide its own
207     buffer.
208 root 1.538 - (maps) improve tindervale maps slightly.
209 root 1.544 - (arch) considerably decrease slag ex price.
210 root 1.540 - (arch) fix filth archetype.
211 root 1.556 - extension dependency resolve was completely broken.
212 root 1.544 - multipart objects would cause save_throw_object to crash - it
213     now acts on the head only.
214 root 1.541 - do not try to connect to an irc server unless explicitly configured.
215 root 1.542 - do not expect decltype() to be available in gcc 4.4.
216 elmex 1.543 - extended the safe perl environment by loops.
217 root 1.547 - (arch) fix "armless cook" facings.
218     - the "experience table" resource item did not have a proper
219     hash associated with it, so updates could not be detected.
220 elmex 1.550 - fixed poison traps in doors.
221 root 1.548 - player->killer_name did not properly flag the name as unicode.
222 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
223     and provide a non-destructive SvPVutf8 variant.
224 root 1.554 - do not allow dragon players to change their title via the settings.
225 elmex 1.552 - ratelimited jeweler skill nugget conversion.
226 root 1.551 - under high load, the server stopped swapping out to make
227     the server more responsive, but making it impossible to reduce
228     the load by... swapping out. slot queuing will now always make
229     some progress.
230     - improve the quality of the load-avg calculation.
231 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
232 root 1.556 - don't fail to write the runtime file if the temporary already exists.
233 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
234     player now.
235 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
236     timestamp and use a tab in the client to increase awareness.
237 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
238     setflag 0 is possible.
239 root 1.560 - make install now deletes old extensions, to ease upgrades in the
240     deliantra vm.
241 root 1.538
242 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
243 root 1.532 - the destruction spell could/would corrupt server memory quite often.
244 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
245     disk, not when it already was in memory.
246 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
247     avoiding livelock during high-load emergency saves.
248 root 1.530 - logging in did not properly unapply all skills.
249 root 1.531 - (maps) make the invite quest marking much more obvious.
250 root 1.533 - (arch) fix warrior archetype names.
251 root 1.532 - map prefetching never prefetch upwards.
252 root 1.534 - wizpass no longer makes you non-blocking.
253 root 1.536 - (maps) add light to some of the special maps, add troll
254     map.
255 root 1.530
256 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
257 root 1.515 - (maps) add gorokh_final mapset from crossfire.
258 root 1.516 - (maps) block most vault-type mlab locations, open up
259     imperial converters for anybody to use.
260 root 1.519 - (maps, arch) replace all permanent stat potions by random
261     variants.
262 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
263 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
264     real player object on player changes.
265 root 1.522 - diseases and maybe other things could sometimes reduce the speed
266     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
267     much grief.
268 root 1.523 - speed_left randomisation was, apparently, totally broken.
269     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
270     of the speed slot internally and in map save files. among other
271     things, this gets rid of all the abs (speed) calls.
272     - reduce map file save files by using abridged keywords aliases.
273 root 1.494 - shop specialisation calculation was totally broken.
274 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
275     now enforced.
276 root 1.498 - fix magic mapping, which only worked for inate spell casting.
277 root 1.495 - godgiven items will now be explicitly described as such.
278 root 1.524 - (arch) dded a quiver of bolts.
279 root 1.504 - materialnames would change "randomly" on every load, only
280     set the material when the materialname was not set before.
281 root 1.497 - balancing change, halve rod recharge speed (instead
282     of 4.8s, the standard rods now recharge in ~10s. not a solution,
283     but still.
284 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
285 root 1.509 the costly flag-checking loop in most cases and using a simple
286     repeat-cache for speed_left.
287 root 1.507 - always delay stats update for players on insert/remove till
288     next tick/command, which saves a lot of cpu cycles on drop/take.
289 root 1.514 - add hint about havign to run to attach unaggressive npcs.
290 root 1.494 - pet monster level was not displayed correctly in "showpets index".
291     - clean up floating point conversions and many similar nitpicks.
292 root 1.502 - fix hanuk altar.
293 root 1.504 - overhaul material system to be much faster, and having less bugs, but
294     still having a lot of cruft :/.
295 root 1.502 - add marble shop floor.
296 root 1.494 - move gcc specifics to new file include/compiler.h.
297     - unrecognised cfpod directives could cause undefined behaviour.
298 root 1.505 - added boes' marble shop to steinwandstadt.
299 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
300     - optimise mapspace updates.
301     - cache volume/items per mapspace.
302 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
303     decrease).
304 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
305     have led to weird item multiplications.
306 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
307 elmex 1.501 - fixed crash bug in learn_spell command.
308 elmex 1.634 - enhanced output of the mapinfo command.
309 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
310 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
311     from perl to c++.
312 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
313     and use it in some "inner" loops.
314 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
315 elmex 1.511 - fixed jeweler experience output to not be floating point.
316 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
317 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
318 root 1.518 - try to prefetch memory inside process_objects, which can give
319     enourmous speed gains.
320     - make some small optimisation to the process_objects loop.
321 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
322     handling different chksum lengths.
323     - check for hash collisions in cfutil.
324     - reduce face checksum size from 6 to 4 bytes.
325 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
326 root 1.523 - removed weather-specific attributes.
327     - fixed genkeywords dependency.
328     - do not clear "randomitems" slot for world underlays.
329     - use "sl" as short-hand for speed_left in save-files, just to make them
330     smaller.
331 root 1.517 - in general, don't crash on value-less resource file lines
332     anymore, due to get_str never returning a 0-pointer.
333 elmex 1.521 - code cleanup in move_symptom.
334 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
335 root 1.494
336 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
337 root 1.481 - some Andrew Madloch wanted, despite being specifically told
338     multiple times that the Deliantra parts additions are under AGPL,
339 root 1.487 lock up the source code of the server within his company.
340 root 1.481 some reorganisations have been done to the sourcecode to make
341     it clearer that this violates the Affero GPL. Help to keep
342     Deliantra free software even for the coming generations
343     and be wary of the promises of Andrew Madloch, he has nothing
344 root 1.487 good in mind for free software.
345 root 1.480 - clarify which files of the server are 100% AGPL.
346 root 1.481 - minor reorganisation, move some GPL code into other files.
347 root 1.483 - implement viewpoint (which is like observe, but only for the map,
348     not stats etc.).
349 root 1.484 - replace magic mapping overlay by a flying bird exposing area
350     on the worldmap (ext/magic_mapping.ext).
351 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
352     - @find results in npc dialogue is now stored in $find.
353 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
354 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
355 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
356     dm instead.
357 root 1.456 - (maps) add town portal to celvear.
358 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
359     mapsets from crossfire, together with associated archetypes.
360 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
361     - (maps) define a new whalingoutpost region.
362 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
363     and most archetypes that go with them (without stoning and swallow effects),
364     casino tokens and stock certificates are also missing.
365 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
366     and santo dominion.
367 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
368     to go with them. also adjusted archetypes to be more korrekt "gotisch".
369 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
370 root 1.460 - properly close client-side dialogue when the player is teleported away.
371 root 1.459 - map-tags did not properly close it's database tables or wait
372     for a quiescent state, causing memory corruption on reload.
373 root 1.454 - support "stat.xyz" accessor in match expressions.
374 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
375 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
376     fixes long answers from npc dialogue).
377 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
378 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
379     and to not add a "put your code here" force needlessly.
380 root 1.463 - (arch) fix or improve many plurals.
381 root 1.465 - markers do no longer add a force if the slaying field is unset.
382 root 1.466 - sped up search-items implementation, but it's still horrible.
383 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
384 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
385     used to reogianise the illogical arch tree a bit.
386 root 1.479 - (maps) import most map names from crossfire.
387 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
388 root 1.483 - fly_high movement gives better los, ignoring blocksview.
389 root 1.488 - the addexp command should now honour skill names with spaces.
390 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
391 root 1.491 - (arch) added many more buildable marble floors.
392 root 1.490 - major namespace cleanup: save 45kb by making functions static
393     that were unnecessarily global.
394 root 1.452
395 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
396 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
397 root 1.451 - fix a memory buffer overflow in the book code.
398 root 1.429 - add @check, @find npc dialogue commands.
399     - (maps) add a number of town interiors.
400 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
401 root 1.451 - (maps) add celvear area from cfextended.
402 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
403     - (server,maps) fix bug causing some library books not to be chained down,
404     cause Scorn/Navar libraries not to have inscribable books.
405 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
406 sf-marcmagus 1.433 inappropriate item power.
407 root 1.448 - (maps) fix intwell balancing issue.
408 root 1.437 - improve the look of generated books.
409 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
410     - fix bug where players could bypass no_drop by putting items in containers.
411 root 1.430 - consecutive commands arriving at the same time in the server would be
412     corrupted if the length was >255.
413 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
414 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
415     and perl.
416 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
417     functionality (and more) inside the same object using the match expressions.
418     - create simpler match expression compiles in many common cases.
419 root 1.439 - reduce object size by removing obsolete "seen_by" member.
420 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
421     of the new dynbuf::splice function (which gave an unexpected net win
422     in code size...).
423 root 1.442 - the server will no longer complain (and subtly fail) when an object
424     being removed from a map causes another object to get removed.
425 root 1.441 - banish strncpy from the server, speed up and simplify sending item
426     descriptions to the client considerably.
427 root 1.442 - add new "in head" set modifier for matches.
428     - new BLOCKED_MOVE event added.
429     - mapscript archetype now has activate_on_xxx true by default, as similar
430     connected elements.
431 root 1.448 - (maps) imported all styles from cfextended except
432 root 1.444 floorstyles/land_plots and monsterstyles.
433 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
434 root 1.446 - don't crash when treasure lists are empty / supply new empty
435     treasurelist for randomitems when none can be found.
436     - implement cf::map::static_maps and use it in map-tags.ext.
437 root 1.449 - fix a bug in map-tag scanning when moving tags.
438 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
439     for a reaction.
440 root 1.447 - implement new "loadall" map loading command, purely for debugging.
441 root 1.429
442 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
443 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
444     but not horns (to make them more useful for content-creators).
445 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
446     2) it skipped spell effects and 3) it didn't handle the case where
447     and object was destroyed while iterating over it correctly. all this
448     allowed players to sometimes walk onto spaces they should not be able to
449     walk on.
450 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
451 root 1.399 - examining an object now dumps the serialised object form when the user
452 root 1.404 is a wizard (wizlook).
453 root 1.421 - altars no longer accept unpaid items.
454 root 1.411 - party spells didn't work all that well.
455 root 1.424 - added complex object matching framework (cf::match), and make altars
456     and pedestals use it.
457 root 1.425 - identified skill-tools show what skill they grant.
458 root 1.399 - display the duration of change_ability spells when examining them
459     (missing: protection spells, but they are a hack...).
460 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
461     adding more variety to the different mushrooms.
462 root 1.398 - fix a minor cfpod formatting bug.
463 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
464     the hintmode setting on the settings page.
465 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
466 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
467 root 1.399 - enable the object loader to also dump archetypes.
468 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
469 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
470 root 1.402 - force the initial face when loading an object that is time-animated
471     or a monster, so it does not have to be specified anymore.
472 root 1.403 - fix a bug where recasting an ability changing spell could shorten
473     its remaining duration.
474 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
475 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
476 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
477     up splay operations as well.
478 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
479 root 1.412 - implement introspection data for C++ classes (%REFLECT).
480 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
481 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
482 root 1.419 - fix transmutation alchemy.
483 root 1.424 - speed up many frequently-invoked C->perl callbacks.
484 root 1.419 - added complex object matching framework, to be used in altars and the like.
485 root 1.426 - switch to YAML::XS from YAML.
486 root 1.396
487 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
488 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
489     that ultimately was not helpful to catch it :)
490 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
491     all callers to use either one or the other, as appropriate. This
492     fixes the (rather fragile) light spell, maybe others.
493     - fixed an overflow and exploit in the bank/payment code.
494     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
495 elmex 1.384 to explain the skill a bit more.
496 root 1.389 - removed a buggy check for zero attacktype. So that we might find
497 elmex 1.388 the real bugs in the archs/maps/objects.
498 elmex 1.394 - Fixed enabling torches with lighters.
499 elmex 1.387 - (maps) Added Heaven Town region.
500     - (arch+maps) Fixed & normalized warriors on map
501     /quests/peterm/CTower/Barracks.
502 root 1.392 - fix the light spell (and possibly diseases and other lights).
503 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
504 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
505     a long time ago, and similar cases are still to be found in the maps.
506     - make the socket_timeout configurable in the code (but not yet for users).
507 root 1.393 - earth wall health bar is now correct.
508 elmex 1.384
509 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
510 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
511     freeze with IO::AIO anymore due this change.
512 root 1.364 - avoid a crash when a player tries to apply a lighter.
513 root 1.376 - allow a spell argument for dimension door.
514 root 1.362 - move shop item listing and some otherstuff into the info tab.
515 root 1.360 - avoid crashes when non-players cast party spells.
516 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
517 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
518     - small improvement of the number of potions in shops
519     (by Job Vranish).
520     - added a few party spells (by Job Vranish).
521 root 1.362 - use a common message dynbuf.
522 root 1.364 - destroying tear down objects will now use the full hp range
523     for animation and will only destroy/lastframe when hp < 0.
524     - allow monsters to use earth to dust.
525     - use manhattan distance for get_rangevector_from_mapcoord, just as
526     in get_rangevector.
527     - los updates now correctly take tiled maps into account.
528     - do los updates even on maps without darkness.
529 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
530 root 1.375 - upgrade to IO::AIO 3.21.
531 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
532 elmex 1.373 - properly catching exceptions from callback in irc.ext.
533 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
534 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
535 elmex 1.368 - (arch) added hint about usage to Slag Ex.
536 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
537     like the rest.
538 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
539 root 1.378 - (arch+maps) added rate limited converter and adjusted
540     /elmex/mana_fountain.
541     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
542     - reduce size of casting_time, move_status, attack_movement,
543     last_heal and last_sp slots, squeezing some more space out of struct
544 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
545     anywhere.
546 root 1.358
547 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
548     - fixed bug in alchemy, where finding the right object for enhancements
549     didn't work.
550 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
551     effects (w.r.t. put_more) per mapspace, to give the server a chance
552     to survive a hundred deathsheads.
553 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
554     disastrous bug of unfortunately unknown proportions...
555 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
556 root 1.343 - use gender-neutral place descriptions for invite.
557 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
558     Thanks go to Lisa Larsen!
559 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
560     anymore).
561 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
562 root 1.345 - use better dependency tracking for include/keyword.h.
563 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
564     so it is possible to invite somebody out of some stck-till-death traps,
565 root 1.346 or simply to commit suicide.
566 root 1.352 - replace the "ignoring delayed commands" message by something more useful
567     (cf. cunning gnome freezeing issue).
568 elmex 1.349 - various fixes for weapon improvements.
569 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
570 root 1.353 - support T and G sequences in cfpod.
571 root 1.343
572 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
573 root 1.339 - convert me command from per-map to chat, which makes more sense, also
574     document it.
575 elmex 1.336 - more than one spellbooks of same class can now be given
576     in class selection.
577 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
578     spell rebalancements.
579 elmex 1.338 - the IRC gateway filters IRC colors now.
580 elmex 1.336
581 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
582 root 1.331 - (arch) fix quiver of Holding Bolts.
583 root 1.332 - applying unpaid items will now examine them.
584 root 1.330 - add "What" column to body command, showing items in that slot.
585 elmex 1.329 - redesigned and rebalanced lamps and torches.
586 root 1.330 - add "..." to item names that have been shortened.
587     - fixed "assign" function that squeezes strings into fixed length.
588 elmex 1.333 - add cursed effect to lamps and (some) torches.
589 elmex 1.334 - fixed bad assigned crafting skills and their tools.
590 root 1.312
591 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
592 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
593 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
594 root 1.312 - make monster smell logic dependent on their wisdom stat.
595 root 1.324 - put the death reason into a separate tab.
596     - converted "connected" slot to string, cleanly got rid of some ugly
597     hacks such as the path_attuned hack.
598 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
599     - replace one-at-a-time hash by faster than smaller FNV-1a hash
600     when hashing strings.
601 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
602 elmex 1.320 whether the right cauldron is used.
603 root 1.313 - considerably optimise shared string implementation by
604 root 1.316 making its null value a compiletime constant.
605 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
606     as well as using shstr_cmp to pass shared stringsa round efficiently,
607     for lots of code size savings.
608 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
609     they are sleeping: generators now check for the sleeping flag.
610 root 1.318 - tell gcc not to excessively inline some perl interface functions.
611 root 1.322 - remove marking rune length limit.
612 root 1.323 - fix formatting of cfpod when a verbatim block was following
613     a single newline.
614     - move resistances, statistics and showpets command output into tabs.
615 root 1.326 - implement map scripts that can replace the boulder logic without
616     having to write extensions.
617 root 1.310
618 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
619 root 1.302 - fix a longstanding bug that teared multipart monsters
620     at map boundaries apart.
621 root 1.292 - temporarily make permanently invisible player visible when
622     he/she makes noise.
623 root 1.284 - fix being able to see through walls a bit.
624 root 1.303 - improve look at output.
625 root 1.285 - completely replaced the line of sight algorithm with a variant
626     of spiral fov capable of visibility grades and arbitrary
627     shadow angles, that uses less memory and less code.
628     - the new los code supports arbitrary map rectangles and loosens
629 root 1.310 other restrictions of the old code, supporting further optimisations.
630     - update los if blocksview-objects are inserted in a map, not just when
631 root 1.287 removed (e.g. for summon fog).
632 root 1.303 - permanent invisibility doesn't make immune against making noise:
633     implement a noise system that allows monsters to locate the player
634     when he/she makes noise.
635     - implement a primitive smell system that monsters can use to track
636     players.
637 elmex 1.288 - create bomb now also works when casted by door traps.
638 elmex 1.290 - (arch) new torch graphics.
639 root 1.289 - (maps) considerably soften the subway spider.
640 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
641     the guards from being killed by players.
642 root 1.310 - (maps) lots of tweaks in and around scorn.
643     - (maps) use special non-blocksview jungle, mountain and
644     darkforest freely on the worldmap, to get gradual sight obstacles
645     instead of total blackout in those areas.
646 root 1.289 - no maximum darkness for outdoor maps anymore.
647 root 1.291 - add more hints, fix some messages.
648 root 1.292 - fix a bug: firing rods should tell you something about them.
649     - make light additive even within players.
650 root 1.293 - darken xrays effect a bit.
651     - improve handling of los changes when inserting or removing
652     objects, not perfect yet.
653     - make map darkness signed (formerly unsigned) to allow
654 root 1.294 ambient lighting and centrally manage darkness as an offset.
655     - revamped, fixed and documented the server calendrics, also
656     tell users the current time and data, to improve awareness.
657     - implement proper wizlook flag and handling of wizlook, instead
658     of dumbly just clearing los once.
659 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
660     and has a smaller runtime variance.
661 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
662     making them actually useful.
663     - see_in_dark now increases the viewing radius by 3.
664 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
665     speedup, as well as in many other places.
666 root 1.299 - remove support for extended map infos - these are not used
667     by the deliantra client and removing them gives us a 10% speedup
668     when sending map changes.
669 root 1.300 - remove most gcfclient and other client bug workarounds, as well
670     as now obsolete protocol versions, simplying the code.
671 root 1.301 - optimise and simplify generation of random numbers.
672 root 1.303 - correctly provide a non-zero default density for materials, to
673     avoid crashes, fix other bugs in the material handling code.
674     - fix volume calculations.
675     - fix cfpod parsing when multiple verbatim blocks were separated by
676     newlines.
677 root 1.305 - increase monster detection radius from wis/5 to wis/3.
678 root 1.306 - remove old pickup modes.
679     - remove obsolete disarm and search commands (search wasn't working
680     anyways).
681 root 1.308 - fix a crash when an npc applied a sign.
682 root 1.284
683 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
684 root 1.283 - this release is assumed to be very stable.
685     - (maps) radically redesigned and improved tutorial.
686 root 1.280 - directional casting no longer immediately removes the invisible effect.
687 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
688 root 1.272 - fix overflow in lighting calculations.
689     - negative glow radii can no longer cause total darkness.
690 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
691     only maximally-lit ones.
692 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
693     - swashbucklers got the oratory skill now.
694 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
695 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
696 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
697 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
698     (which was probably broken, too).
699 root 1.281 - support negative glow radii during daytime, too.
700     - use circular, not rectangular, viewing area.
701     - use minimum viewing distance of 2 in outdoor maps.
702     - negative glow is stronger than viewing area or lamps.
703 root 1.283 - (arch) new darkness spell face.
704 root 1.272
705 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
706     - (maps) completely redesigned scorn.
707 root 1.269 - "cast light" now works on oneself.
708 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
709     negative glow radii again (they were totally broken before).
710 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
711 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
712 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
713 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
714 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
715     back to the player.
716 root 1.251 - attuned/repell and spell base level system reworked.
717 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
718 root 1.247 be less erratic now.
719 root 1.248 - refuse to write the uuid file if the uuid is zero
720     (to avoid writing it in early crashes).
721 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
722     - speed up emergency_save by not syncing every file separately.
723     - no longer reattach perl to every object on reload, it's slow, and no longer
724     necessary since we don't nuke stashes anymore.
725     - do not bootstrap perl from the commandline args, use separate eval for
726     better error reporting.
727 root 1.259 - fix a crash when pushing cone spells met ice attacks.
728 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
729 root 1.255 - speed up map refresh in server a bit.
730 elmex 1.258 - refactored drop code and fixed some programming errors in it.
731 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
732 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
733 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
734     as the current weight of the inventory.
735 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
736     dragonfire has been introduced for the non-dragon players.
737 root 1.265 - remove unused "tooltype", "start_holding" object slots.
738     - change "weapontype" object slot to uint8.
739     - convert "hide" object slot into flag.
740     - reorder object members for better locality of reference and codesize
741     decrease.
742 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
743 root 1.267 - fix a crash when no skill could be found when killing amonster.
744 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
745     every completed aio operation.
746 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
747     and update mapspaces if necessary.
748 root 1.246
749 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
750 root 1.241 - removed all command line parsing, only env variables are supported
751     anymore.
752 root 1.239 - region-specific monsters will now once more be on the worldmap.
753 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
754 root 1.225 would grow out of bounds.
755 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
756 root 1.222 - fixed a double-escaping bug in the pod-parser.
757     - rewrote the cfpod parser in C++.
758     - hintmode moved to C++, players need to re-set their hintmode if
759     they dislike "show".
760 root 1.231 - fix RIP inscription.
761 root 1.239 - bump login name length from 18 to 20 char max.
762 root 1.231 - correctly support gender in emotes.
763     - correctly support gender in the death messages.
764     - correctly generate death messages for players only when they really die,
765     with increased information.
766 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
767     and data corruption (but apparently was never triggered).
768 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
769 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
770     data corruption bug.
771 root 1.223 - tweak coredumping/monitoring a bit.
772 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
773 root 1.227 - do not crash in the loader when an inventory object could not be loaded
774     (from a corrupted file).
775 root 1.241 - redid skills command to send output to proper channel.
776 root 1.233 - object->map is no longer refcounting.
777 root 1.228 - add FLAG_DEBUG for internal debugging.
778 root 1.231 - add NDI_VERBATIM flag to send_msg.
779 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
780 root 1.240 - player->exists is no longer a sync_job.
781 root 1.233 - split login.ext's player scheduler into
782     it's own player-scheduler.ext extension.
783 root 1.222
784 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
785 root 1.212 - require perl 5.10.
786 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
787 root 1.204 - swap player and observed count's on the map when observing.
788 root 1.205 - add (mostly untested) mapspace perl class and accessors.
789 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
790 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
791     could be found.
792 root 1.208 - pits now have a configurable "random spread" range and default
793 root 1.213 to a radius of two now.
794 root 1.212 - rewrite pay_player_arch.
795     - use a more stable perl_reload implementation.
796     - do not use Symbol::delete_package (causes crashes after perl-reload),
797     use our own, safer, clear_package instead.
798     - when asynchronously dumping core, close all file handles to allow
799     the server to restart concurrently.
800 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
801     sequences, without double-encoding. it should be faster, too.
802     - the above fixes wrong display of help tetx and many other issues.
803 root 1.216 - use lzf and frag packets for large messages for clients supporting them
804 root 1.218 (0.9976+), use it for long books and other messages.
805 root 1.210 - eradicate listen command and corresponding code.
806 root 1.211 - eradicate logs command.
807 root 1.218 - let the client log into the server log, used for crash backtraces.
808 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
809     old style spell objects with the spell magic bullet.
810 root 1.220 - (arch) fixed skill less rods in the archetypes
811 root 1.204
812 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
813 elmex 1.197 - made jeweler workbench larger and some other minor map
814     changes in jeweler town.
815 root 1.196 - fixed wrong item handling in jeweler skill code.
816 root 1.198 - (arch) use a special "key_random_map" for random map keys
817     that are used up.
818 root 1.199 - fix a crash when the player who was observed has logged out long
819     enough for his region/map to be gone.
820 root 1.200 - port to g++-4.3's incompatible tr1 changes.
821 root 1.201 - add some missing dependencies.
822 root 1.203 - log to /var/log/deliantra/ by default.
823     - hack observe code to enable smooth movmenet when observing.
824 elmex 1.195
825 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
826 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
827 root 1.179 - correctly move gsay to the party channel.
828 root 1.178 - fix a crash when animate weapon was used in some areas.
829 elmex 1.177 - fixed unnecessary identification of by converters created objects.
830 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
831     with NPCs.
832 elmex 1.175 - (arch) dragon scales got proper type now
833 root 1.193 - object::decrease would sometimes cause container weights to
834     be wrong, this has been fixed.
835 root 1.194 - do not send time updates for newly-seen items.
836 root 1.185 - thawing an icecube will once more drop its contents to the ground.
837 root 1.183 - fix cone spells etc. going through walls sometimes.
838 root 1.186 - fix a weight update bug that sometimes left containers
839     with wrong weights.
840 root 1.194 - added auto_apply event and extension for shop tiles.
841 root 1.172 - work around get_map_flags invoking perl and switching the stack.
842     - make sure the map is loaded when using a town portal return.
843 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
844     where healing spells didn't cost any grace.
845 root 1.173 - fix starvation kill reason.
846 root 1.174 - fix pk killer name message.
847 root 1.189 - don't let people apply signs with @match.
848 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
849     what seems to be the biggets memleak in the server).
850 elmex 1.171
851 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
852 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
853     - use anyevent to manage listen ports (this enables IPv6 support).
854 root 1.167 - server supports ipv6 client connections now.
855 root 1.168 - use newly-available Coro::AnyEvent.
856 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
857     to let it handle AIO requests.
858 root 1.167
859 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
860 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
861     processing considerably (especially in the client) and reduces data transfers
862     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
863 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
864     - (map) fixed npc dialogue in pup_land/s_f/special.
865     - bugfix: fix a crash when a player casts a swarm spell and then logs out
866     (swarm spells now stay in the player's inventory).
867 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
868 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
869     archetype *archname* (chairs of different facings were merged).
870     - bugfix: fix a potential crash issue in find_object_name (not used
871     normally).
872 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
873 root 1.164 (destruction, magic missile etc.).
874 root 1.163 - swarm spells without a direction now use various spiral patterns
875     instead of being fully random.
876 root 1.158 - update AnyEvent API to 3.4 and above.
877 root 1.156
878 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
879 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
880 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
881 root 1.152 - bugfix: the jumping skill now gives experience for jumping
882     and for attacking monsters. it also takes about one second to do a jump.
883 root 1.138 - bugfix: players couldn't starve in 2.53 :(
884 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
885 root 1.152 - bugfix: spell effects like word of recall are removed on death.
886 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
887     were created outside a map.
888 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
889     (fixed by reversing the logic).
890 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
891 root 1.153 - bugfix: the random map generator no longer leaks key objects.
892 root 1.154 - bugfix: support random maps >127x127.
893 root 1.152 - (maps) fixed the death certificate system in nimbus.
894 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
895 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
896 root 1.147 - (arch) give ball lightning a real name.
897 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
898 root 1.155 - support cfpod in ex replies (client item tooltips).
899 root 1.143 - unapply item in range slow when readying a spell.
900 root 1.148 - bugfix: account for rounding errors in weight updates.
901 root 1.139 - remove synchronous mkdir in chargen_race_done.
902     - fix per-race starting maps.
903 root 1.142 - check hiscore on suicide and quit as well.
904 root 1.138 - tell players when they are starving.
905 root 1.133 - get rid of costly object_from_name conversion for altar effects.
906     - fix map difficulty calculation for generators.
907 root 1.146 - slightly more intelligent handling of "is_animated" flag.
908 root 1.149 - support no_drop map header flag (before it was only available internally).
909 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
910 root 1.133
911 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
912 root 1.119 - bugfix: custom skill settings were not saved by the server.
913     - bugfix: remove did not actually remove items from the inventory, leaving
914 root 1.116 ghost items.
915 root 1.119 - bugfix: properly update items identified on the ground.
916 root 1.120 - bugfix: use localtime_r in the logger thread.
917 root 1.122 - bugfix: player starvation will now give the correct kill reason.
918     - bugfix: archetype reloads could crash the server.
919 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
920 elmex 1.114 player is not logged in.
921 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
922 root 1.117 server startup.
923 root 1.128 - bugfix: fix the door surround check in the random map generator.
924     - (maps) fix heaven quest difficulty progression.
925     - (maps) fix some random map styles.
926     - dropping items a shop is not interested in won't sell them anymore.
927     - rods and horns with a too low maximum charge allow now at least one discharge.
928     - implement kill & death statistics.
929     - random map preparation is no longer synchronous.
930     - rewrite find_style in perl, no longer does synchronous I/O.
931     - improve random map specials placement.
932     - make the killer a real object pointer instead of a string, improved
933     kill reason messages.
934 root 1.117 - take advantage of new aio_close and aio_chmod.
935 root 1.128 - implement archetype::get, object::deep_clone and update callers.
936 root 1.125 - change_abil is much faster.
937 root 1.126 - update the floorbox more often to work around the reverses item order
938     display in clients.
939 root 1.125 - cleaned up object copying by encapsulating it to a single place.
940 root 1.126 - add hints to the invite messages.
941 root 1.127 - rewrote key<->value pair handling.
942 root 1.128 - use an independent random number generator for the random map generator.
943 elmex 1.113
944 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
945 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
946     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
947     - completely automate the weight handling, should fix all weight
948     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
949 root 1.103 - reloading archetypes while a user was in the character creation phase
950     could crash the server.
951 root 1.106 - fix a nontrivial number of cases of code commented similar
952     to "is this really correct?", as many of those cases are now handles
953     automatically by lower level code.
954     - replace many ad-hoc checks for client visibility by object::visible_to,
955     should result in broader applicability of functions using it.
956 root 1.104 - merge items with different arch pointers refering to the same arch
957     (due to archetype reloads).
958 root 1.106 - refactored the object remove/insert functions and most related
959     functions (decrease, split, merge_ob etc.).
960 root 1.105 - make it compile better on freebsd (reported by pippijn).
961 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
962 root 1.108 - fix the longstanding "container stays open" bug.
963 root 1.107 - improved floorbox updating to be incremental and other protocol
964     optimisations.
965     - get rid of update_after_inventory_change and only do update stats
966     for weight once/tick/player at max.
967 root 1.109 - rewrite party commands, use party channel.
968 root 1.103
969 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
970 root 1.97 - properly link against libgthread as that is needed to make the slice
971     allocator thread-safe.
972 root 1.91 - support perls not compiled with 64 bit support (though this is not a
973     recommended configuration) (reported by Samuel Gondouin).
974 root 1.94 - always put godgiven items into the player inventory, never any containers.
975 root 1.92 - (maps, arch) the scorn go club was founded!
976 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
977 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
978     became a real spell-class.
979 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
980     - (arch) considerably strengthened spark shower and destruction.
981     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
982     finally reloadable at runtime.
983     - changed archetype loading algorithm to only require one pass and
984     use delayed resolving of references.
985 root 1.101 - examine command now uses the examine infobox.
986 root 1.102 - implement an "incremental garbage collector" for archetypes.
987 root 1.98 - enable slice allocator again.
988 root 1.96 - implement optional free memory poisoning.
989 root 1.91
990 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
991 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
992 root 1.85 skill.
993 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
994     names (also update all maps to use money instead of coins).
995 root 1.78 - add uuid accessors to perl.
996     - add coin names and archetype accessors to perl.
997 root 1.80 - fix runtime uuid file format to use "." instead of ",".
998 root 1.78 - change perl extensions to not use hardcoded coins and values.
999 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1000     and be more parsimonous of uuid usage by the exact value out on exit.
1001 root 1.86 - write log messages in another thread, removing another sync point.
1002     - support multi-line log messages in a nicer way.
1003 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1004 root 1.81 - fix a minor memleak in the random map generator.
1005     - some parts of the random map generator are not coroutine-safe,
1006     so only call it "single-threaded".
1007     - major cleanup of memory management in random map generator.
1008 root 1.87 - slight refactoring of the random map generator, faster too.
1009 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1010     bookkeeping bug.
1011 root 1.87 - work around "player is on active list" problem by deactivating player
1012     after loading.
1013 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1014     there have in fact been allocations.
1015 root 1.82 - fix object::insert to do as documented and insert into the env
1016     if necessary.
1017     - fix cf::map::unique_maps.
1018     - fix nrof overflow check in can_merge_slow.
1019     - fix converter code to handle >31 bit values.
1020 elmex 1.83 - added support for the player_sold flag
1021 root 1.84 - converters no longer accept unpaid items.
1022 root 1.88 - canonicalize random map meta files for better unification.
1023 root 1.77
1024 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1025 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1026     when mlockall has been used.
1027 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1028 root 1.72 - use separate thread for ticker timing (and more in the future).
1029     this greatly increases timing accuracy and gets rid of an enourmous
1030     number of gettimeofday calls.
1031 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1032 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1033 root 1.71
1034 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1035 root 1.68 - rebalanced default experience table to be more exponential
1036     and much easier up to level ~40, then moderately harder.
1037 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1038 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1039     - do not exit on reload/load errors but properly cleanup.
1040 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1041 root 1.66
1042 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1043 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1044     (this fixes the jeweler skill).
1045 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1046 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1047 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1048     it has reset, which is better than putting it on the savebed, also as
1049 root 1.321 proof that the player didn't use a savebed).
1050 root 1.59
1051 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1052 root 1.56 - work around perl bug in configure perl module version check.
1053 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1054 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1055 root 1.52 - fix a bug in animate_weapon, causing a crash.
1056 root 1.54 - no longer exit when a coroutine throws an exception.
1057 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1058 root 1.53 - fix the "<player> is nuts" message.
1059 root 1.58 - fix an exception at logout due to the json_coder being gone.
1060 root 1.43 - upgrade to EV version 2.0 API.
1061 root 1.47 - when players don't apply a savebed correctly but stand above one,
1062     do not move or kill them.
1063 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1064 root 1.43 - implement generic framework for server-side resource files.
1065     - implement resource file update event.
1066     - hook experience table update into the framework.
1067     - move jeweler.yaml to resources (arch/).
1068 root 1.44 - switch from Crossfire to Deliantra perl module.
1069     - implement json2json arch filter.
1070 root 1.45 - implement widget protocol version 2, support for ui templates.
1071 root 1.54 - mapinfo is now handled fully asynchronously.
1072 root 1.48 - ext/irc: also log irc messages.
1073 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1074 root 1.43
1075 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1076 elmex 1.41 - limited the number of items that can be picked up and dropped
1077 root 1.42 as temporary measurement against bad performance or dropping things
1078     (this lead to long freezes and triggered the watchdog).
1079 elmex 1.41 - improved the performance of the drop command a bit.
1080 root 1.38 - switch from Event to EV for higher performance, easier usage,
1081     less bugs...
1082 root 1.39 - updated to release version of the gnu affero license.
1083 root 1.38
1084 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1085 root 1.36 - more thoroughly rename the binaries, contact addresses.
1086     - update the copyrights.
1087 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1088     crashes.
1089 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1090     potentially causing crashes.
1091 root 1.35 - assign weapons on user load time, not login-time, avoiding
1092     crashes.
1093    
1094 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1095 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1096 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1097     in some of the maps.
1098 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1099     which is now trivial to do.
1100 root 1.33 - removed all traces of the old (and never working) plug-in interface
1101     (70kb code less on amd64).
1102 root 1.34 - improve/tune scheduling priorities.
1103     - fix some freezing bugs.
1104     - fix a memory corruption problem in dynbuf.printf.
1105     - use channels for chat and many informational commands.
1106     - improved the tutorial.
1107     - create missile is now fixed.
1108     - race fields must now contain archetypes.
1109     - jumping skill now works as advertised.
1110 root 1.31
1111 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1112 root 1.24 - relicense under the gnu affero license.
1113 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1114 root 1.24 - implement server-side framework for generic resources.
1115     - use resource framework for server-provided ambient
1116     music.
1117 root 1.27 - save object owners (players only atm).
1118 root 1.24 - replace limited sound api with server-provided sound effects.
1119     - new sc (sound control) protocol command.
1120     - improve fxix protocol to include types.
1121     - exactly fill tcp segments, if possible.
1122     - output-rate is now an upper limit, the server will automatically
1123     (and quite perfectly) adjust to the network conditions, ensuring
1124     low latency even during bulk transfers (music, images, sounds etc.).
1125     - implement server-side widgets (i.e. client widgets controlled
1126     in the server side). this will allow future expansion without
1127     having to upgrade clients.
1128     - implement a (artwork) world map with realtime player position
1129     tracking.
1130     - new and more efficient extcmd (server still supports old extcmd
1131     protocol).
1132 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1133     calcluation that could be easily exploited by users.
1134     - rebalanced diseases to spread more naturally/evenly.
1135     - completely asynchronous map loading even for tiled maps.
1136 root 1.24 - replace simple messaging protocol with channels carrying metadata
1137     (similar to message types, but more directed at the user).
1138     - reduce command processing latency by a whopping 120ms by
1139     reordering some processing steps inside the server. this directly
1140     reduces lag by 120ms.
1141     - actually send spell faces to the client.
1142 root 1.23 - implement player genders.
1143 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1144     otherwise return to savebed and possible kill if the log-out
1145     was for too long.
1146     - fast socket-dead detection (kick player after 8 seconds without ack).
1147     - greatly reduce the cpu time needed to draw maps _again_.
1148     - archetypes are now subclasses of objects.
1149     - rebalanced shop greed and approval functions to be more realistic
1150     (and likely match the actual intention).
1151 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1152     italic, gender-specific text, paragraphs etc.
1153 root 1.24 - implemented hint framework, players can opt to receive hints.
1154     - implemented (long) book framework, added some books from the cf wiki.
1155 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1156     protocol and is capable of transmitting generic meta information.
1157 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1158     - replace the nexus by a per-player tutorial map that teaches stuff
1159     better than the newbie house.
1160 root 1.18 - fix the magicmap colours.
1161 root 1.19 - optimise map update even more by removing unneeded code and checks.
1162     - decouple map and stats update from pl->ob and use pl->observe instead.
1163     - implement observe command.
1164 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1165     calls with a simple comparison.
1166     - fix a latent crossfire bug that could crash the server because the
1167     map refresh did not update the mapspace.
1168 root 1.24 - support custom keys for regions and maps, regions are now
1169     refcount-managed.
1170     - allow worldmap overlays anywhere in the 000..999 range.
1171     - new system to acquire time slices for background jobs, to reduce
1172     jitter.
1173 root 1.27 - semi-persistent object-referencing framework (currently only players
1174     supported).
1175 root 1.22 - dependency tracking for perl extensions.
1176 root 1.24 - new slag-ex extension for cleaning cauldrons.
1177     - fix invoke result processing.
1178     - there are even less i/o syncpoints in the server now.
1179 root 1.29 - added map-tags extension that scans all maps for object tags
1180     and records them in the database (not used yet).
1181 root 1.28 - metaserver 2 support.
1182 root 1.22 - many more bugfixes and minor optimisations.
1183 root 1.16
1184 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1185 root 1.14 - optimised event invocation (non-wanted events can now be
1186     skipped with 4-5 inlined instructions).
1187 root 1.12 - complete rewrite of town_portal: it now creates a portal
1188     to the "nearest" town only, travel is only possible
1189 root 1.13 to the town and back, anybody can use it (also removes
1190     one of the remaining syncpoints in the server).
1191 root 1.10 - complete rewrite of the range/attack skill slot system:
1192     there are now two slots, one for combat, one for ranged
1193     attacks.
1194     - introduce the concept of a current weapon (either a ranged
1195     or a combat weapon/skill/tool) and switch between them as
1196     needed.
1197     - rewrite bow code so bows get more useful: apply damage,
1198     attacktype and other stats to the arrows and treat
1199     bows as weapons. also rebalance the missile weapons skill
1200     so its damage increases with level.
1201     - rewrite the complete player speed logic: weapon_speed now
1202     works as documented and there are no unnatural speed boosts.
1203 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1204     installation, replacing the old collect scripts and
1205 root 1.9 simplying deployment by scaling and cutting faces as required.
1206     - simplify the map protocol extensively by taking advantage
1207     of missing bigfaces, speeding up map generation immensely.
1208 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1209     other archetypes.
1210     - rationalise archetype, region and treasurelist file format
1211     into a single file format and make them reloadable asynchronously.
1212 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1213     reloadable at runtime.
1214 root 1.6 - implement 64x64 faceset support.
1215     - implement fxixsx protocol that saves
1216     a lot of bandwidth over the old image/face/smooth packets
1217 root 1.11 and allows images > packetsize, incremental and background
1218     transfers.
1219 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1220     on a face basis as opposed to a mapspace basis.
1221 root 1.7 - the server can now rate-limit image uploads to not exceed
1222     a certain (client-configurable) speed while guarenteeing full
1223     freedom of movement.
1224 root 1.8 - implement new ex command to request item descriptions.
1225     - implement new msg command for in-game messages with meta
1226     information (using xml).
1227 root 1.9 - enforce utf-8 for all text messages.
1228 root 1.13 - added micropather (not used yet).
1229 root 1.6 - many, many bugfixes.
1230 root 1.1
1231 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1232 root 1.1 - make coroapi accessible to cf+.
1233     - moved map handling logic completely to perl
1234     - per player maps are now marked in the map
1235 root 1.2 - maps are saved completely differently now,
1236     and much more often.
1237 root 1.17 - rewrote map header parser and writer, to be much faster.
1238 pippijn 1.4 - maps and players are now (in the average case) loaded
1239 root 1.2 and saved completely asynchronously, I/O contention will no
1240     longer freeze the server.
1241 pippijn 1.4 - players and maps can be loaded anytime, without the player
1242 root 1.2 being logged in.
1243 root 1.1 - automatically generate method interfaces for perl from headers
1244     - unbundled freezethaw
1245     - mostly rewrote common/map.C
1246     - completely rewrite server/swap.C
1247     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1248     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1249     - better message for apply failures due to applymode
1250     - removed most all of the weather code
1251     - unified logging to stderr and file
1252     - too many minor changes to document
1253 root 1.615