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Revision: 1.668
Committed: Sun Apr 25 07:08:57 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.667: +1 -0 lines
Log Message:
indent, µ-opts, no tmpbuf :)

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.667 TODO: one can apply, but not open, containers without keys
56 root 1.668 TODO: fix luck in random rolls
57 root 1.661 TODO: - entering a map will now respect move_on and other effects.
58 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
59     now easily reachable, at a price.
60 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
62 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
63 elmex 1.630 (by Dustfinger).
64 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
65 elmex 1.573 - made (wizard) look_at show also uuids.
66     - added cf::object::find_object_uuid (::find_object already exists!).
67 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
68 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
69 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
70 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
71 elmex 1.568 - (arch) made the hill giants loose more body parts.
72 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
73 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
74     and made them a bit more expensive.
75 root 1.633 - (maps) add more glory hole treasure styles.
76 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
77     in a select number of mlab maps.
78 root 1.667 - (maps) the library should be less of a death trap now.
79     - (maps) exits no longer point to auto-apply exits, most affected
80     maps now have proper doors or a similar solution.
81 root 1.660 - only talk to the items on the nearest mapspace, or, of there
82     are none, to the player, not ALL items in vicinity.
83 root 1.625 - do not update the floorbox while running, to avoid big item
84     updates that cost network bandwidth and processing power.
85 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
86     caused overflows causing monsters to become living deads.
87 root 1.619 - unapply weapons and armour before trying to improve it.
88 root 1.588 - teach the random map generator the ability to read ".rmg" files
89     that specify which actual style map to generate, and use it for
90     the default decorstyle to avoid inappropriate maps to be used.
91 root 1.639 - support (with some limitations) multiple different skills with the
92     same subtype.
93 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
94     so nekosan could end up beign saved AND escaped to another map.
95 root 1.636 - show invisible no longer makes magic mouths visible.
96 root 1.583 - move_type changes (spells, skills etc.) now will correctly
97     take move_on/move_off into account (e.g. buttons).
98 root 1.582 - display (exit) or (random map) in client for those objects.
99 root 1.606 - removed (useless) spell damage columns from spell info and replace
100 root 1.578 it by effective casting level - clients > 2.10 required to display
101     properly.
102 elmex 1.565 - building of levers/doors works again for all kinds of floors.
103 elmex 1.563 - the player can now withdraw and deposit all the available money.
104 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
105     steinwandstadt/celvear.
106 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
107 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
108     mostly based on the spell's level in the spellbook.
109 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
110 root 1.566 clients.
111     - tcp.ext didn't unbind in reloads.
112     - map-tags.ext didn't properly close the database on reloads.
113 root 1.567 - cfutil skips .-directories when scanning.
114 root 1.571 - build.ext prevents players from building on other player's maps.
115     - rent.ext allows the dm to enter anytime.
116     - NPC_Dialogue adds a new predefined variable, $map.
117     - new "build" event hook.
118 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
119 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
120 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
121     them on loading, for old playerfiles and maps.
122 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
123     would be handled differently nowadays anyway.
124 root 1.584 - random map .meta were not being expired at all.
125 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
126 root 1.586 - update to automake 1.10.
127 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
128     require level 4 anymore.
129 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
130 root 1.590 - monsters now rotate through all skills (in chosen_skill).
131 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
132 root 1.661 - detect/sense curse/magic will no longer work on items that don't
133     need identify.
134 elmex 1.593 - added detect mineral vein spell.
135 root 1.592 - support "wall overlays" in the random map generator - not very generic,
136     used by minable veins.
137 elmex 1.594 - (maps) relocated jeweler town to another directoy.
138 root 1.603 - (arch) implement mining pickaxes and mining skill.
139 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
140 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
141 root 1.601 - generate most constants for perl automatically.
142 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
143     - when player dies, restore his food to at least 200.
144 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
145 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
146 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
147 root 1.600 - the singing skill actually respects the direction now.
148     - oratory and singing now require a direction.
149 root 1.603 - use_skill now requires that you can actually apply the skill tool.
150 root 1.604 - do not invoke perl on every user command anymore by providing
151 root 1.655 a command and an unknown_command event.
152 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
153     perl to C++, for speed reasons (basically undo patchset 1304).
154     - add a client_destroy event, so we don't have to hook the
155     attachable destroy event (which is called much more often).
156 root 1.606 - removed (unused) FLOOR object type.
157 root 1.607 - fix errornous change_abil messages for rods (and other types).
158 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
159     all into server/commands.C.
160 root 1.609 - save and restore combat/ranged/current slot for players.
161 root 1.610 - the server now batches item's face/fx commands, as opposed
162     to sending one fx per item - helps mostly at connect and
163     with floorbox updates.
164 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
165 root 1.614 - the random map generator now supports selecting difficult for
166     more style categories than just monsters (all except fountains
167     apparently).
168 root 1.617 - object serialiser no longer creates empty "owner" references.
169 root 1.620 - make sure failed castings take some time, too, to avoid being
170     smitten by your god.
171     - many more failmsgs and help texts.
172 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
173 root 1.623 - stop thrown objects when their speed goes too low.
174 root 1.624 - log the number of unique logins seen every minute in a compact
175     format (for statistics).
176 root 1.626 - do not send delitem for players.
177 root 1.627 - support static scalar data members properly in genacc now.
178     - implement "simple" freelist management for objects.
179 root 1.628 - recycle object counts now - to support longer uptimes.
180 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
181     function (and yes, 666 is exact!).
182     - random map generator results should now be fully repeatable.
183 elmex 1.635 - fixed possible crash bug in build code.
184 root 1.638 - rename find_marked_object to ->mark and speed up.
185 root 1.640 - player movers properly destroy themselves when used up, instead
186     of leaking.
187 root 1.642 - do not show msg for unidentified objects that need identification.
188 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
189 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
190     next_line method.
191 root 1.646 - use nicer file format for exp_table and attackmess
192     (more like other resource files).
193     - make parse errors during server startup fatal.
194 root 1.652 - properly initialise all maptile values in constructor.
195     - improved {link} map.
196 root 1.655 - optional unloadable extensions will not lead to an endless loop.
197 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
198 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
199 elmex 1.664 - building listening books is possible again.
200     - (maps, arch) added archetype for building instructions and replaced
201     the copies of the instructions in the maps with it.
202 elmex 1.666 - (arch) made the spark shower spell available in shops.
203 root 1.562
204 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
205 root 1.558 - (maps) fix travel to valdor and back.
206 root 1.545 - do no longer by default eval map cod ein safe compartments
207     (this can be re-enabled using the safe_eval config option).
208 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
209     in lorak.
210 root 1.559 - fix data corruption issues caused by recursive calls to
211     unordered_mapwalk - now every caller must provide its own
212     buffer.
213 root 1.538 - (maps) improve tindervale maps slightly.
214 root 1.544 - (arch) considerably decrease slag ex price.
215 root 1.540 - (arch) fix filth archetype.
216 root 1.556 - extension dependency resolve was completely broken.
217 root 1.544 - multipart objects would cause save_throw_object to crash - it
218     now acts on the head only.
219 root 1.541 - do not try to connect to an irc server unless explicitly configured.
220 root 1.542 - do not expect decltype() to be available in gcc 4.4.
221 elmex 1.543 - extended the safe perl environment by loops.
222 root 1.547 - (arch) fix "armless cook" facings.
223     - the "experience table" resource item did not have a proper
224     hash associated with it, so updates could not be detected.
225 elmex 1.550 - fixed poison traps in doors.
226 root 1.548 - player->killer_name did not properly flag the name as unicode.
227 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
228     and provide a non-destructive SvPVutf8 variant.
229 root 1.554 - do not allow dragon players to change their title via the settings.
230 elmex 1.552 - ratelimited jeweler skill nugget conversion.
231 root 1.551 - under high load, the server stopped swapping out to make
232     the server more responsive, but making it impossible to reduce
233     the load by... swapping out. slot queuing will now always make
234     some progress.
235     - improve the quality of the load-avg calculation.
236 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
237 root 1.556 - don't fail to write the runtime file if the temporary already exists.
238 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
239     player now.
240 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
241     timestamp and use a tab in the client to increase awareness.
242 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
243     setflag 0 is possible.
244 root 1.560 - make install now deletes old extensions, to ease upgrades in the
245     deliantra vm.
246 root 1.538
247 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
248 root 1.532 - the destruction spell could/would corrupt server memory quite often.
249 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
250     disk, not when it already was in memory.
251 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
252     avoiding livelock during high-load emergency saves.
253 root 1.530 - logging in did not properly unapply all skills.
254 root 1.531 - (maps) make the invite quest marking much more obvious.
255 root 1.533 - (arch) fix warrior archetype names.
256 root 1.532 - map prefetching never prefetch upwards.
257 root 1.534 - wizpass no longer makes you non-blocking.
258 root 1.536 - (maps) add light to some of the special maps, add troll
259     map.
260 root 1.530
261 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
262 root 1.515 - (maps) add gorokh_final mapset from crossfire.
263 root 1.516 - (maps) block most vault-type mlab locations, open up
264     imperial converters for anybody to use.
265 root 1.519 - (maps, arch) replace all permanent stat potions by random
266     variants.
267 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
268 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
269     real player object on player changes.
270 root 1.522 - diseases and maybe other things could sometimes reduce the speed
271     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
272     much grief.
273 root 1.523 - speed_left randomisation was, apparently, totally broken.
274     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
275     of the speed slot internally and in map save files. among other
276     things, this gets rid of all the abs (speed) calls.
277     - reduce map file save files by using abridged keywords aliases.
278 root 1.494 - shop specialisation calculation was totally broken.
279 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
280     now enforced.
281 root 1.498 - fix magic mapping, which only worked for inate spell casting.
282 root 1.495 - godgiven items will now be explicitly described as such.
283 root 1.524 - (arch) dded a quiver of bolts.
284 root 1.504 - materialnames would change "randomly" on every load, only
285     set the material when the materialname was not set before.
286 root 1.497 - balancing change, halve rod recharge speed (instead
287     of 4.8s, the standard rods now recharge in ~10s. not a solution,
288     but still.
289 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
290 root 1.509 the costly flag-checking loop in most cases and using a simple
291     repeat-cache for speed_left.
292 root 1.507 - always delay stats update for players on insert/remove till
293     next tick/command, which saves a lot of cpu cycles on drop/take.
294 root 1.514 - add hint about havign to run to attach unaggressive npcs.
295 root 1.494 - pet monster level was not displayed correctly in "showpets index".
296     - clean up floating point conversions and many similar nitpicks.
297 root 1.502 - fix hanuk altar.
298 root 1.504 - overhaul material system to be much faster, and having less bugs, but
299     still having a lot of cruft :/.
300 root 1.502 - add marble shop floor.
301 root 1.494 - move gcc specifics to new file include/compiler.h.
302     - unrecognised cfpod directives could cause undefined behaviour.
303 root 1.505 - added boes' marble shop to steinwandstadt.
304 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
305     - optimise mapspace updates.
306     - cache volume/items per mapspace.
307 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
308     decrease).
309 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
310     have led to weird item multiplications.
311 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
312 elmex 1.501 - fixed crash bug in learn_spell command.
313 elmex 1.634 - enhanced output of the mapinfo command.
314 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
315 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
316     from perl to c++.
317 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
318     and use it in some "inner" loops.
319 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
320 elmex 1.511 - fixed jeweler experience output to not be floating point.
321 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
322 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
323 root 1.518 - try to prefetch memory inside process_objects, which can give
324     enourmous speed gains.
325     - make some small optimisation to the process_objects loop.
326 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
327     handling different chksum lengths.
328     - check for hash collisions in cfutil.
329     - reduce face checksum size from 6 to 4 bytes.
330 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
331 root 1.523 - removed weather-specific attributes.
332     - fixed genkeywords dependency.
333     - do not clear "randomitems" slot for world underlays.
334     - use "sl" as short-hand for speed_left in save-files, just to make them
335     smaller.
336 root 1.517 - in general, don't crash on value-less resource file lines
337     anymore, due to get_str never returning a 0-pointer.
338 elmex 1.521 - code cleanup in move_symptom.
339 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
340 root 1.494
341 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
342 root 1.481 - some Andrew Madloch wanted, despite being specifically told
343     multiple times that the Deliantra parts additions are under AGPL,
344 root 1.487 lock up the source code of the server within his company.
345 root 1.481 some reorganisations have been done to the sourcecode to make
346     it clearer that this violates the Affero GPL. Help to keep
347     Deliantra free software even for the coming generations
348     and be wary of the promises of Andrew Madloch, he has nothing
349 root 1.487 good in mind for free software.
350 root 1.480 - clarify which files of the server are 100% AGPL.
351 root 1.481 - minor reorganisation, move some GPL code into other files.
352 root 1.483 - implement viewpoint (which is like observe, but only for the map,
353     not stats etc.).
354 root 1.484 - replace magic mapping overlay by a flying bird exposing area
355     on the worldmap (ext/magic_mapping.ext).
356 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
357     - @find results in npc dialogue is now stored in $find.
358 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
359 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
360 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
361     dm instead.
362 root 1.456 - (maps) add town portal to celvear.
363 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
364     mapsets from crossfire, together with associated archetypes.
365 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
366     - (maps) define a new whalingoutpost region.
367 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
368     and most archetypes that go with them (without stoning and swallow effects),
369     casino tokens and stock certificates are also missing.
370 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
371     and santo dominion.
372 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
373     to go with them. also adjusted archetypes to be more korrekt "gotisch".
374 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
375 root 1.460 - properly close client-side dialogue when the player is teleported away.
376 root 1.459 - map-tags did not properly close it's database tables or wait
377     for a quiescent state, causing memory corruption on reload.
378 root 1.454 - support "stat.xyz" accessor in match expressions.
379 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
380 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
381     fixes long answers from npc dialogue).
382 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
383 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
384     and to not add a "put your code here" force needlessly.
385 root 1.463 - (arch) fix or improve many plurals.
386 root 1.465 - markers do no longer add a force if the slaying field is unset.
387 root 1.466 - sped up search-items implementation, but it's still horrible.
388 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
389 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
390     used to reogianise the illogical arch tree a bit.
391 root 1.479 - (maps) import most map names from crossfire.
392 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
393 root 1.483 - fly_high movement gives better los, ignoring blocksview.
394 root 1.488 - the addexp command should now honour skill names with spaces.
395 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
396 root 1.491 - (arch) added many more buildable marble floors.
397 root 1.490 - major namespace cleanup: save 45kb by making functions static
398     that were unnecessarily global.
399 root 1.452
400 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
401 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
402 root 1.451 - fix a memory buffer overflow in the book code.
403 root 1.429 - add @check, @find npc dialogue commands.
404     - (maps) add a number of town interiors.
405 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
406 root 1.451 - (maps) add celvear area from cfextended.
407 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
408     - (server,maps) fix bug causing some library books not to be chained down,
409     cause Scorn/Navar libraries not to have inscribable books.
410 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
411 sf-marcmagus 1.433 inappropriate item power.
412 root 1.448 - (maps) fix intwell balancing issue.
413 root 1.437 - improve the look of generated books.
414 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
415     - fix bug where players could bypass no_drop by putting items in containers.
416 root 1.430 - consecutive commands arriving at the same time in the server would be
417     corrupted if the length was >255.
418 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
419 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
420     and perl.
421 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
422     functionality (and more) inside the same object using the match expressions.
423     - create simpler match expression compiles in many common cases.
424 root 1.439 - reduce object size by removing obsolete "seen_by" member.
425 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
426     of the new dynbuf::splice function (which gave an unexpected net win
427     in code size...).
428 root 1.442 - the server will no longer complain (and subtly fail) when an object
429     being removed from a map causes another object to get removed.
430 root 1.441 - banish strncpy from the server, speed up and simplify sending item
431     descriptions to the client considerably.
432 root 1.442 - add new "in head" set modifier for matches.
433     - new BLOCKED_MOVE event added.
434     - mapscript archetype now has activate_on_xxx true by default, as similar
435     connected elements.
436 root 1.448 - (maps) imported all styles from cfextended except
437 root 1.444 floorstyles/land_plots and monsterstyles.
438 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
439 root 1.446 - don't crash when treasure lists are empty / supply new empty
440     treasurelist for randomitems when none can be found.
441     - implement cf::map::static_maps and use it in map-tags.ext.
442 root 1.449 - fix a bug in map-tag scanning when moving tags.
443 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
444     for a reaction.
445 root 1.447 - implement new "loadall" map loading command, purely for debugging.
446 root 1.429
447 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
448 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
449     but not horns (to make them more useful for content-creators).
450 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
451     2) it skipped spell effects and 3) it didn't handle the case where
452     and object was destroyed while iterating over it correctly. all this
453     allowed players to sometimes walk onto spaces they should not be able to
454     walk on.
455 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
456 root 1.399 - examining an object now dumps the serialised object form when the user
457 root 1.404 is a wizard (wizlook).
458 root 1.421 - altars no longer accept unpaid items.
459 root 1.411 - party spells didn't work all that well.
460 root 1.424 - added complex object matching framework (cf::match), and make altars
461     and pedestals use it.
462 root 1.425 - identified skill-tools show what skill they grant.
463 root 1.399 - display the duration of change_ability spells when examining them
464     (missing: protection spells, but they are a hack...).
465 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
466     adding more variety to the different mushrooms.
467 root 1.398 - fix a minor cfpod formatting bug.
468 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
469     the hintmode setting on the settings page.
470 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
471 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
472 root 1.399 - enable the object loader to also dump archetypes.
473 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
474 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
475 root 1.402 - force the initial face when loading an object that is time-animated
476     or a monster, so it does not have to be specified anymore.
477 root 1.403 - fix a bug where recasting an ability changing spell could shorten
478     its remaining duration.
479 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
480 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
481 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
482     up splay operations as well.
483 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
484 root 1.412 - implement introspection data for C++ classes (%REFLECT).
485 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
486 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
487 root 1.419 - fix transmutation alchemy.
488 root 1.424 - speed up many frequently-invoked C->perl callbacks.
489 root 1.419 - added complex object matching framework, to be used in altars and the like.
490 root 1.426 - switch to YAML::XS from YAML.
491 root 1.396
492 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
493 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
494     that ultimately was not helpful to catch it :)
495 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
496     all callers to use either one or the other, as appropriate. This
497     fixes the (rather fragile) light spell, maybe others.
498     - fixed an overflow and exploit in the bank/payment code.
499     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
500 elmex 1.384 to explain the skill a bit more.
501 root 1.389 - removed a buggy check for zero attacktype. So that we might find
502 elmex 1.388 the real bugs in the archs/maps/objects.
503 elmex 1.394 - Fixed enabling torches with lighters.
504 elmex 1.387 - (maps) Added Heaven Town region.
505     - (arch+maps) Fixed & normalized warriors on map
506     /quests/peterm/CTower/Barracks.
507 root 1.392 - fix the light spell (and possibly diseases and other lights).
508 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
509 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
510     a long time ago, and similar cases are still to be found in the maps.
511     - make the socket_timeout configurable in the code (but not yet for users).
512 root 1.393 - earth wall health bar is now correct.
513 elmex 1.384
514 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
515 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
516     freeze with IO::AIO anymore due this change.
517 root 1.364 - avoid a crash when a player tries to apply a lighter.
518 root 1.376 - allow a spell argument for dimension door.
519 root 1.362 - move shop item listing and some otherstuff into the info tab.
520 root 1.360 - avoid crashes when non-players cast party spells.
521 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
522 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
523     - small improvement of the number of potions in shops
524     (by Job Vranish).
525     - added a few party spells (by Job Vranish).
526 root 1.362 - use a common message dynbuf.
527 root 1.364 - destroying tear down objects will now use the full hp range
528     for animation and will only destroy/lastframe when hp < 0.
529     - allow monsters to use earth to dust.
530     - use manhattan distance for get_rangevector_from_mapcoord, just as
531     in get_rangevector.
532     - los updates now correctly take tiled maps into account.
533     - do los updates even on maps without darkness.
534 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
535 root 1.375 - upgrade to IO::AIO 3.21.
536 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
537 elmex 1.373 - properly catching exceptions from callback in irc.ext.
538 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
539 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
540 elmex 1.368 - (arch) added hint about usage to Slag Ex.
541 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
542     like the rest.
543 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
544 root 1.378 - (arch+maps) added rate limited converter and adjusted
545     /elmex/mana_fountain.
546     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
547     - reduce size of casting_time, move_status, attack_movement,
548     last_heal and last_sp slots, squeezing some more space out of struct
549 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
550     anywhere.
551 root 1.358
552 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
553     - fixed bug in alchemy, where finding the right object for enhancements
554     didn't work.
555 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
556     effects (w.r.t. put_more) per mapspace, to give the server a chance
557     to survive a hundred deathsheads.
558 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
559     disastrous bug of unfortunately unknown proportions...
560 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
561 root 1.343 - use gender-neutral place descriptions for invite.
562 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
563     Thanks go to Lisa Larsen!
564 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
565     anymore).
566 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
567 root 1.345 - use better dependency tracking for include/keyword.h.
568 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
569     so it is possible to invite somebody out of some stck-till-death traps,
570 root 1.346 or simply to commit suicide.
571 root 1.352 - replace the "ignoring delayed commands" message by something more useful
572     (cf. cunning gnome freezeing issue).
573 elmex 1.349 - various fixes for weapon improvements.
574 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
575 root 1.353 - support T and G sequences in cfpod.
576 root 1.343
577 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
578 root 1.339 - convert me command from per-map to chat, which makes more sense, also
579     document it.
580 elmex 1.336 - more than one spellbooks of same class can now be given
581     in class selection.
582 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
583     spell rebalancements.
584 elmex 1.338 - the IRC gateway filters IRC colors now.
585 elmex 1.336
586 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
587 root 1.331 - (arch) fix quiver of Holding Bolts.
588 root 1.332 - applying unpaid items will now examine them.
589 root 1.330 - add "What" column to body command, showing items in that slot.
590 elmex 1.329 - redesigned and rebalanced lamps and torches.
591 root 1.330 - add "..." to item names that have been shortened.
592     - fixed "assign" function that squeezes strings into fixed length.
593 elmex 1.333 - add cursed effect to lamps and (some) torches.
594 elmex 1.334 - fixed bad assigned crafting skills and their tools.
595 root 1.312
596 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
597 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
598 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
599 root 1.312 - make monster smell logic dependent on their wisdom stat.
600 root 1.324 - put the death reason into a separate tab.
601     - converted "connected" slot to string, cleanly got rid of some ugly
602     hacks such as the path_attuned hack.
603 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
604     - replace one-at-a-time hash by faster than smaller FNV-1a hash
605     when hashing strings.
606 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
607 elmex 1.320 whether the right cauldron is used.
608 root 1.313 - considerably optimise shared string implementation by
609 root 1.316 making its null value a compiletime constant.
610 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
611     as well as using shstr_cmp to pass shared stringsa round efficiently,
612     for lots of code size savings.
613 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
614     they are sleeping: generators now check for the sleeping flag.
615 root 1.318 - tell gcc not to excessively inline some perl interface functions.
616 root 1.322 - remove marking rune length limit.
617 root 1.323 - fix formatting of cfpod when a verbatim block was following
618     a single newline.
619     - move resistances, statistics and showpets command output into tabs.
620 root 1.326 - implement map scripts that can replace the boulder logic without
621     having to write extensions.
622 root 1.310
623 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
624 root 1.302 - fix a longstanding bug that teared multipart monsters
625     at map boundaries apart.
626 root 1.292 - temporarily make permanently invisible player visible when
627     he/she makes noise.
628 root 1.284 - fix being able to see through walls a bit.
629 root 1.303 - improve look at output.
630 root 1.285 - completely replaced the line of sight algorithm with a variant
631     of spiral fov capable of visibility grades and arbitrary
632     shadow angles, that uses less memory and less code.
633     - the new los code supports arbitrary map rectangles and loosens
634 root 1.310 other restrictions of the old code, supporting further optimisations.
635     - update los if blocksview-objects are inserted in a map, not just when
636 root 1.287 removed (e.g. for summon fog).
637 root 1.303 - permanent invisibility doesn't make immune against making noise:
638     implement a noise system that allows monsters to locate the player
639     when he/she makes noise.
640     - implement a primitive smell system that monsters can use to track
641     players.
642 elmex 1.288 - create bomb now also works when casted by door traps.
643 elmex 1.290 - (arch) new torch graphics.
644 root 1.289 - (maps) considerably soften the subway spider.
645 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
646     the guards from being killed by players.
647 root 1.310 - (maps) lots of tweaks in and around scorn.
648     - (maps) use special non-blocksview jungle, mountain and
649     darkforest freely on the worldmap, to get gradual sight obstacles
650     instead of total blackout in those areas.
651 root 1.289 - no maximum darkness for outdoor maps anymore.
652 root 1.291 - add more hints, fix some messages.
653 root 1.292 - fix a bug: firing rods should tell you something about them.
654     - make light additive even within players.
655 root 1.293 - darken xrays effect a bit.
656     - improve handling of los changes when inserting or removing
657     objects, not perfect yet.
658     - make map darkness signed (formerly unsigned) to allow
659 root 1.294 ambient lighting and centrally manage darkness as an offset.
660     - revamped, fixed and documented the server calendrics, also
661     tell users the current time and data, to improve awareness.
662     - implement proper wizlook flag and handling of wizlook, instead
663     of dumbly just clearing los once.
664 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
665     and has a smaller runtime variance.
666 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
667     making them actually useful.
668     - see_in_dark now increases the viewing radius by 3.
669 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
670     speedup, as well as in many other places.
671 root 1.299 - remove support for extended map infos - these are not used
672     by the deliantra client and removing them gives us a 10% speedup
673     when sending map changes.
674 root 1.300 - remove most gcfclient and other client bug workarounds, as well
675     as now obsolete protocol versions, simplying the code.
676 root 1.301 - optimise and simplify generation of random numbers.
677 root 1.303 - correctly provide a non-zero default density for materials, to
678     avoid crashes, fix other bugs in the material handling code.
679     - fix volume calculations.
680     - fix cfpod parsing when multiple verbatim blocks were separated by
681     newlines.
682 root 1.305 - increase monster detection radius from wis/5 to wis/3.
683 root 1.306 - remove old pickup modes.
684     - remove obsolete disarm and search commands (search wasn't working
685     anyways).
686 root 1.308 - fix a crash when an npc applied a sign.
687 root 1.284
688 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
689 root 1.283 - this release is assumed to be very stable.
690     - (maps) radically redesigned and improved tutorial.
691 root 1.280 - directional casting no longer immediately removes the invisible effect.
692 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
693 root 1.272 - fix overflow in lighting calculations.
694     - negative glow radii can no longer cause total darkness.
695 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
696     only maximally-lit ones.
697 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
698     - swashbucklers got the oratory skill now.
699 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
700 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
701 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
702 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
703     (which was probably broken, too).
704 root 1.281 - support negative glow radii during daytime, too.
705     - use circular, not rectangular, viewing area.
706     - use minimum viewing distance of 2 in outdoor maps.
707     - negative glow is stronger than viewing area or lamps.
708 root 1.283 - (arch) new darkness spell face.
709 root 1.272
710 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
711     - (maps) completely redesigned scorn.
712 root 1.269 - "cast light" now works on oneself.
713 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
714     negative glow radii again (they were totally broken before).
715 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
716 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
717 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
718 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
719 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
720     back to the player.
721 root 1.251 - attuned/repell and spell base level system reworked.
722 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
723 root 1.247 be less erratic now.
724 root 1.248 - refuse to write the uuid file if the uuid is zero
725     (to avoid writing it in early crashes).
726 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
727     - speed up emergency_save by not syncing every file separately.
728     - no longer reattach perl to every object on reload, it's slow, and no longer
729     necessary since we don't nuke stashes anymore.
730     - do not bootstrap perl from the commandline args, use separate eval for
731     better error reporting.
732 root 1.259 - fix a crash when pushing cone spells met ice attacks.
733 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
734 root 1.255 - speed up map refresh in server a bit.
735 elmex 1.258 - refactored drop code and fixed some programming errors in it.
736 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
737 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
738 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
739     as the current weight of the inventory.
740 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
741     dragonfire has been introduced for the non-dragon players.
742 root 1.265 - remove unused "tooltype", "start_holding" object slots.
743     - change "weapontype" object slot to uint8.
744     - convert "hide" object slot into flag.
745     - reorder object members for better locality of reference and codesize
746     decrease.
747 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
748 root 1.267 - fix a crash when no skill could be found when killing amonster.
749 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
750     every completed aio operation.
751 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
752     and update mapspaces if necessary.
753 root 1.246
754 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
755 root 1.241 - removed all command line parsing, only env variables are supported
756     anymore.
757 root 1.239 - region-specific monsters will now once more be on the worldmap.
758 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
759 root 1.225 would grow out of bounds.
760 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
761 root 1.222 - fixed a double-escaping bug in the pod-parser.
762     - rewrote the cfpod parser in C++.
763     - hintmode moved to C++, players need to re-set their hintmode if
764     they dislike "show".
765 root 1.231 - fix RIP inscription.
766 root 1.239 - bump login name length from 18 to 20 char max.
767 root 1.231 - correctly support gender in emotes.
768     - correctly support gender in the death messages.
769     - correctly generate death messages for players only when they really die,
770     with increased information.
771 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
772     and data corruption (but apparently was never triggered).
773 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
774 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
775     data corruption bug.
776 root 1.223 - tweak coredumping/monitoring a bit.
777 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
778 root 1.227 - do not crash in the loader when an inventory object could not be loaded
779     (from a corrupted file).
780 root 1.241 - redid skills command to send output to proper channel.
781 root 1.233 - object->map is no longer refcounting.
782 root 1.228 - add FLAG_DEBUG for internal debugging.
783 root 1.231 - add NDI_VERBATIM flag to send_msg.
784 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
785 root 1.240 - player->exists is no longer a sync_job.
786 root 1.233 - split login.ext's player scheduler into
787     it's own player-scheduler.ext extension.
788 root 1.222
789 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
790 root 1.212 - require perl 5.10.
791 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
792 root 1.204 - swap player and observed count's on the map when observing.
793 root 1.205 - add (mostly untested) mapspace perl class and accessors.
794 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
795 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
796     could be found.
797 root 1.208 - pits now have a configurable "random spread" range and default
798 root 1.213 to a radius of two now.
799 root 1.212 - rewrite pay_player_arch.
800     - use a more stable perl_reload implementation.
801     - do not use Symbol::delete_package (causes crashes after perl-reload),
802     use our own, safer, clear_package instead.
803     - when asynchronously dumping core, close all file handles to allow
804     the server to restart concurrently.
805 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
806     sequences, without double-encoding. it should be faster, too.
807     - the above fixes wrong display of help tetx and many other issues.
808 root 1.216 - use lzf and frag packets for large messages for clients supporting them
809 root 1.218 (0.9976+), use it for long books and other messages.
810 root 1.210 - eradicate listen command and corresponding code.
811 root 1.211 - eradicate logs command.
812 root 1.218 - let the client log into the server log, used for crash backtraces.
813 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
814     old style spell objects with the spell magic bullet.
815 root 1.220 - (arch) fixed skill less rods in the archetypes
816 root 1.204
817 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
818 elmex 1.197 - made jeweler workbench larger and some other minor map
819     changes in jeweler town.
820 root 1.196 - fixed wrong item handling in jeweler skill code.
821 root 1.198 - (arch) use a special "key_random_map" for random map keys
822     that are used up.
823 root 1.199 - fix a crash when the player who was observed has logged out long
824     enough for his region/map to be gone.
825 root 1.200 - port to g++-4.3's incompatible tr1 changes.
826 root 1.201 - add some missing dependencies.
827 root 1.203 - log to /var/log/deliantra/ by default.
828     - hack observe code to enable smooth movmenet when observing.
829 elmex 1.195
830 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
831 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
832 root 1.179 - correctly move gsay to the party channel.
833 root 1.178 - fix a crash when animate weapon was used in some areas.
834 elmex 1.177 - fixed unnecessary identification of by converters created objects.
835 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
836     with NPCs.
837 elmex 1.175 - (arch) dragon scales got proper type now
838 root 1.193 - object::decrease would sometimes cause container weights to
839     be wrong, this has been fixed.
840 root 1.194 - do not send time updates for newly-seen items.
841 root 1.185 - thawing an icecube will once more drop its contents to the ground.
842 root 1.183 - fix cone spells etc. going through walls sometimes.
843 root 1.186 - fix a weight update bug that sometimes left containers
844     with wrong weights.
845 root 1.194 - added auto_apply event and extension for shop tiles.
846 root 1.172 - work around get_map_flags invoking perl and switching the stack.
847     - make sure the map is loaded when using a town portal return.
848 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
849     where healing spells didn't cost any grace.
850 root 1.173 - fix starvation kill reason.
851 root 1.174 - fix pk killer name message.
852 root 1.189 - don't let people apply signs with @match.
853 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
854     what seems to be the biggets memleak in the server).
855 elmex 1.171
856 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
857 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
858     - use anyevent to manage listen ports (this enables IPv6 support).
859 root 1.167 - server supports ipv6 client connections now.
860 root 1.168 - use newly-available Coro::AnyEvent.
861 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
862     to let it handle AIO requests.
863 root 1.167
864 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
865 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
866     processing considerably (especially in the client) and reduces data transfers
867     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
868 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
869     - (map) fixed npc dialogue in pup_land/s_f/special.
870     - bugfix: fix a crash when a player casts a swarm spell and then logs out
871     (swarm spells now stay in the player's inventory).
872 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
873 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
874     archetype *archname* (chairs of different facings were merged).
875     - bugfix: fix a potential crash issue in find_object_name (not used
876     normally).
877 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
878 root 1.164 (destruction, magic missile etc.).
879 root 1.163 - swarm spells without a direction now use various spiral patterns
880     instead of being fully random.
881 root 1.158 - update AnyEvent API to 3.4 and above.
882 root 1.156
883 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
884 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
885 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
886 root 1.152 - bugfix: the jumping skill now gives experience for jumping
887     and for attacking monsters. it also takes about one second to do a jump.
888 root 1.138 - bugfix: players couldn't starve in 2.53 :(
889 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
890 root 1.152 - bugfix: spell effects like word of recall are removed on death.
891 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
892     were created outside a map.
893 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
894     (fixed by reversing the logic).
895 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
896 root 1.153 - bugfix: the random map generator no longer leaks key objects.
897 root 1.154 - bugfix: support random maps >127x127.
898 root 1.152 - (maps) fixed the death certificate system in nimbus.
899 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
900 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
901 root 1.147 - (arch) give ball lightning a real name.
902 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
903 root 1.155 - support cfpod in ex replies (client item tooltips).
904 root 1.143 - unapply item in range slow when readying a spell.
905 root 1.148 - bugfix: account for rounding errors in weight updates.
906 root 1.139 - remove synchronous mkdir in chargen_race_done.
907     - fix per-race starting maps.
908 root 1.142 - check hiscore on suicide and quit as well.
909 root 1.138 - tell players when they are starving.
910 root 1.133 - get rid of costly object_from_name conversion for altar effects.
911     - fix map difficulty calculation for generators.
912 root 1.146 - slightly more intelligent handling of "is_animated" flag.
913 root 1.149 - support no_drop map header flag (before it was only available internally).
914 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
915 root 1.133
916 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
917 root 1.119 - bugfix: custom skill settings were not saved by the server.
918     - bugfix: remove did not actually remove items from the inventory, leaving
919 root 1.116 ghost items.
920 root 1.119 - bugfix: properly update items identified on the ground.
921 root 1.120 - bugfix: use localtime_r in the logger thread.
922 root 1.122 - bugfix: player starvation will now give the correct kill reason.
923     - bugfix: archetype reloads could crash the server.
924 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
925 elmex 1.114 player is not logged in.
926 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
927 root 1.117 server startup.
928 root 1.128 - bugfix: fix the door surround check in the random map generator.
929     - (maps) fix heaven quest difficulty progression.
930     - (maps) fix some random map styles.
931     - dropping items a shop is not interested in won't sell them anymore.
932     - rods and horns with a too low maximum charge allow now at least one discharge.
933     - implement kill & death statistics.
934     - random map preparation is no longer synchronous.
935     - rewrite find_style in perl, no longer does synchronous I/O.
936     - improve random map specials placement.
937     - make the killer a real object pointer instead of a string, improved
938     kill reason messages.
939 root 1.117 - take advantage of new aio_close and aio_chmod.
940 root 1.128 - implement archetype::get, object::deep_clone and update callers.
941 root 1.125 - change_abil is much faster.
942 root 1.126 - update the floorbox more often to work around the reverses item order
943     display in clients.
944 root 1.125 - cleaned up object copying by encapsulating it to a single place.
945 root 1.126 - add hints to the invite messages.
946 root 1.127 - rewrote key<->value pair handling.
947 root 1.128 - use an independent random number generator for the random map generator.
948 elmex 1.113
949 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
950 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
951     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
952     - completely automate the weight handling, should fix all weight
953     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
954 root 1.103 - reloading archetypes while a user was in the character creation phase
955     could crash the server.
956 root 1.106 - fix a nontrivial number of cases of code commented similar
957     to "is this really correct?", as many of those cases are now handles
958     automatically by lower level code.
959     - replace many ad-hoc checks for client visibility by object::visible_to,
960     should result in broader applicability of functions using it.
961 root 1.104 - merge items with different arch pointers refering to the same arch
962     (due to archetype reloads).
963 root 1.106 - refactored the object remove/insert functions and most related
964     functions (decrease, split, merge_ob etc.).
965 root 1.105 - make it compile better on freebsd (reported by pippijn).
966 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
967 root 1.108 - fix the longstanding "container stays open" bug.
968 root 1.107 - improved floorbox updating to be incremental and other protocol
969     optimisations.
970     - get rid of update_after_inventory_change and only do update stats
971     for weight once/tick/player at max.
972 root 1.109 - rewrite party commands, use party channel.
973 root 1.103
974 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
975 root 1.97 - properly link against libgthread as that is needed to make the slice
976     allocator thread-safe.
977 root 1.91 - support perls not compiled with 64 bit support (though this is not a
978     recommended configuration) (reported by Samuel Gondouin).
979 root 1.94 - always put godgiven items into the player inventory, never any containers.
980 root 1.92 - (maps, arch) the scorn go club was founded!
981 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
982 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
983     became a real spell-class.
984 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
985     - (arch) considerably strengthened spark shower and destruction.
986     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
987     finally reloadable at runtime.
988     - changed archetype loading algorithm to only require one pass and
989     use delayed resolving of references.
990 root 1.101 - examine command now uses the examine infobox.
991 root 1.102 - implement an "incremental garbage collector" for archetypes.
992 root 1.98 - enable slice allocator again.
993 root 1.96 - implement optional free memory poisoning.
994 root 1.91
995 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
996 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
997 root 1.85 skill.
998 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
999     names (also update all maps to use money instead of coins).
1000 root 1.78 - add uuid accessors to perl.
1001     - add coin names and archetype accessors to perl.
1002 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1003 root 1.78 - change perl extensions to not use hardcoded coins and values.
1004 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1005     and be more parsimonous of uuid usage by the exact value out on exit.
1006 root 1.86 - write log messages in another thread, removing another sync point.
1007     - support multi-line log messages in a nicer way.
1008 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1009 root 1.81 - fix a minor memleak in the random map generator.
1010     - some parts of the random map generator are not coroutine-safe,
1011     so only call it "single-threaded".
1012     - major cleanup of memory management in random map generator.
1013 root 1.87 - slight refactoring of the random map generator, faster too.
1014 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1015     bookkeeping bug.
1016 root 1.87 - work around "player is on active list" problem by deactivating player
1017     after loading.
1018 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1019     there have in fact been allocations.
1020 root 1.82 - fix object::insert to do as documented and insert into the env
1021     if necessary.
1022     - fix cf::map::unique_maps.
1023     - fix nrof overflow check in can_merge_slow.
1024     - fix converter code to handle >31 bit values.
1025 elmex 1.83 - added support for the player_sold flag
1026 root 1.84 - converters no longer accept unpaid items.
1027 root 1.88 - canonicalize random map meta files for better unification.
1028 root 1.77
1029 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1030 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1031     when mlockall has been used.
1032 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1033 root 1.72 - use separate thread for ticker timing (and more in the future).
1034     this greatly increases timing accuracy and gets rid of an enourmous
1035     number of gettimeofday calls.
1036 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1037 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1038 root 1.71
1039 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1040 root 1.68 - rebalanced default experience table to be more exponential
1041     and much easier up to level ~40, then moderately harder.
1042 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1043 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1044     - do not exit on reload/load errors but properly cleanup.
1045 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1046 root 1.66
1047 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1048 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1049     (this fixes the jeweler skill).
1050 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1051 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1052 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1053     it has reset, which is better than putting it on the savebed, also as
1054 root 1.321 proof that the player didn't use a savebed).
1055 root 1.59
1056 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1057 root 1.56 - work around perl bug in configure perl module version check.
1058 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1059 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1060 root 1.52 - fix a bug in animate_weapon, causing a crash.
1061 root 1.54 - no longer exit when a coroutine throws an exception.
1062 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1063 root 1.53 - fix the "<player> is nuts" message.
1064 root 1.58 - fix an exception at logout due to the json_coder being gone.
1065 root 1.43 - upgrade to EV version 2.0 API.
1066 root 1.47 - when players don't apply a savebed correctly but stand above one,
1067     do not move or kill them.
1068 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1069 root 1.43 - implement generic framework for server-side resource files.
1070     - implement resource file update event.
1071     - hook experience table update into the framework.
1072     - move jeweler.yaml to resources (arch/).
1073 root 1.44 - switch from Crossfire to Deliantra perl module.
1074     - implement json2json arch filter.
1075 root 1.45 - implement widget protocol version 2, support for ui templates.
1076 root 1.54 - mapinfo is now handled fully asynchronously.
1077 root 1.48 - ext/irc: also log irc messages.
1078 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1079 root 1.43
1080 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1081 elmex 1.41 - limited the number of items that can be picked up and dropped
1082 root 1.42 as temporary measurement against bad performance or dropping things
1083     (this lead to long freezes and triggered the watchdog).
1084 elmex 1.41 - improved the performance of the drop command a bit.
1085 root 1.38 - switch from Event to EV for higher performance, easier usage,
1086     less bugs...
1087 root 1.39 - updated to release version of the gnu affero license.
1088 root 1.38
1089 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1090 root 1.36 - more thoroughly rename the binaries, contact addresses.
1091     - update the copyrights.
1092 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1093     crashes.
1094 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1095     potentially causing crashes.
1096 root 1.35 - assign weapons on user load time, not login-time, avoiding
1097     crashes.
1098    
1099 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1100 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1101 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1102     in some of the maps.
1103 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1104     which is now trivial to do.
1105 root 1.33 - removed all traces of the old (and never working) plug-in interface
1106     (70kb code less on amd64).
1107 root 1.34 - improve/tune scheduling priorities.
1108     - fix some freezing bugs.
1109     - fix a memory corruption problem in dynbuf.printf.
1110     - use channels for chat and many informational commands.
1111     - improved the tutorial.
1112     - create missile is now fixed.
1113     - race fields must now contain archetypes.
1114     - jumping skill now works as advertised.
1115 root 1.31
1116 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1117 root 1.24 - relicense under the gnu affero license.
1118 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1119 root 1.24 - implement server-side framework for generic resources.
1120     - use resource framework for server-provided ambient
1121     music.
1122 root 1.27 - save object owners (players only atm).
1123 root 1.24 - replace limited sound api with server-provided sound effects.
1124     - new sc (sound control) protocol command.
1125     - improve fxix protocol to include types.
1126     - exactly fill tcp segments, if possible.
1127     - output-rate is now an upper limit, the server will automatically
1128     (and quite perfectly) adjust to the network conditions, ensuring
1129     low latency even during bulk transfers (music, images, sounds etc.).
1130     - implement server-side widgets (i.e. client widgets controlled
1131     in the server side). this will allow future expansion without
1132     having to upgrade clients.
1133     - implement a (artwork) world map with realtime player position
1134     tracking.
1135     - new and more efficient extcmd (server still supports old extcmd
1136     protocol).
1137 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1138     calcluation that could be easily exploited by users.
1139     - rebalanced diseases to spread more naturally/evenly.
1140     - completely asynchronous map loading even for tiled maps.
1141 root 1.24 - replace simple messaging protocol with channels carrying metadata
1142     (similar to message types, but more directed at the user).
1143     - reduce command processing latency by a whopping 120ms by
1144     reordering some processing steps inside the server. this directly
1145     reduces lag by 120ms.
1146     - actually send spell faces to the client.
1147 root 1.23 - implement player genders.
1148 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1149     otherwise return to savebed and possible kill if the log-out
1150     was for too long.
1151     - fast socket-dead detection (kick player after 8 seconds without ack).
1152     - greatly reduce the cpu time needed to draw maps _again_.
1153     - archetypes are now subclasses of objects.
1154     - rebalanced shop greed and approval functions to be more realistic
1155     (and likely match the actual intention).
1156 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1157     italic, gender-specific text, paragraphs etc.
1158 root 1.24 - implemented hint framework, players can opt to receive hints.
1159     - implemented (long) book framework, added some books from the cf wiki.
1160 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1161     protocol and is capable of transmitting generic meta information.
1162 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1163     - replace the nexus by a per-player tutorial map that teaches stuff
1164     better than the newbie house.
1165 root 1.18 - fix the magicmap colours.
1166 root 1.19 - optimise map update even more by removing unneeded code and checks.
1167     - decouple map and stats update from pl->ob and use pl->observe instead.
1168     - implement observe command.
1169 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1170     calls with a simple comparison.
1171     - fix a latent crossfire bug that could crash the server because the
1172     map refresh did not update the mapspace.
1173 root 1.24 - support custom keys for regions and maps, regions are now
1174     refcount-managed.
1175     - allow worldmap overlays anywhere in the 000..999 range.
1176     - new system to acquire time slices for background jobs, to reduce
1177     jitter.
1178 root 1.27 - semi-persistent object-referencing framework (currently only players
1179     supported).
1180 root 1.22 - dependency tracking for perl extensions.
1181 root 1.24 - new slag-ex extension for cleaning cauldrons.
1182     - fix invoke result processing.
1183     - there are even less i/o syncpoints in the server now.
1184 root 1.29 - added map-tags extension that scans all maps for object tags
1185     and records them in the database (not used yet).
1186 root 1.28 - metaserver 2 support.
1187 root 1.22 - many more bugfixes and minor optimisations.
1188 root 1.16
1189 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1190 root 1.14 - optimised event invocation (non-wanted events can now be
1191     skipped with 4-5 inlined instructions).
1192 root 1.12 - complete rewrite of town_portal: it now creates a portal
1193     to the "nearest" town only, travel is only possible
1194 root 1.13 to the town and back, anybody can use it (also removes
1195     one of the remaining syncpoints in the server).
1196 root 1.10 - complete rewrite of the range/attack skill slot system:
1197     there are now two slots, one for combat, one for ranged
1198     attacks.
1199     - introduce the concept of a current weapon (either a ranged
1200     or a combat weapon/skill/tool) and switch between them as
1201     needed.
1202     - rewrite bow code so bows get more useful: apply damage,
1203     attacktype and other stats to the arrows and treat
1204     bows as weapons. also rebalance the missile weapons skill
1205     so its damage increases with level.
1206     - rewrite the complete player speed logic: weapon_speed now
1207     works as documented and there are no unnatural speed boosts.
1208 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1209     installation, replacing the old collect scripts and
1210 root 1.9 simplying deployment by scaling and cutting faces as required.
1211     - simplify the map protocol extensively by taking advantage
1212     of missing bigfaces, speeding up map generation immensely.
1213 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1214     other archetypes.
1215     - rationalise archetype, region and treasurelist file format
1216     into a single file format and make them reloadable asynchronously.
1217 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1218     reloadable at runtime.
1219 root 1.6 - implement 64x64 faceset support.
1220     - implement fxixsx protocol that saves
1221     a lot of bandwidth over the old image/face/smooth packets
1222 root 1.11 and allows images > packetsize, incremental and background
1223     transfers.
1224 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1225     on a face basis as opposed to a mapspace basis.
1226 root 1.7 - the server can now rate-limit image uploads to not exceed
1227     a certain (client-configurable) speed while guarenteeing full
1228     freedom of movement.
1229 root 1.8 - implement new ex command to request item descriptions.
1230     - implement new msg command for in-game messages with meta
1231     information (using xml).
1232 root 1.9 - enforce utf-8 for all text messages.
1233 root 1.13 - added micropather (not used yet).
1234 root 1.6 - many, many bugfixes.
1235 root 1.1
1236 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1237 root 1.1 - make coroapi accessible to cf+.
1238     - moved map handling logic completely to perl
1239     - per player maps are now marked in the map
1240 root 1.2 - maps are saved completely differently now,
1241     and much more often.
1242 root 1.17 - rewrote map header parser and writer, to be much faster.
1243 pippijn 1.4 - maps and players are now (in the average case) loaded
1244 root 1.2 and saved completely asynchronously, I/O contention will no
1245     longer freeze the server.
1246 pippijn 1.4 - players and maps can be loaded anytime, without the player
1247 root 1.2 being logged in.
1248 root 1.1 - automatically generate method interfaces for perl from headers
1249     - unbundled freezethaw
1250     - mostly rewrote common/map.C
1251     - completely rewrite server/swap.C
1252     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1253     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1254     - better message for apply failures due to applymode
1255     - removed most all of the weather code
1256     - unified logging to stderr and file
1257     - too many minor changes to document
1258 root 1.615