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Revision: 1.669
Committed: Sun Apr 25 10:45:38 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.668: +3 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.667 TODO: one can apply, but not open, containers without keys
56 root 1.668 TODO: fix luck in random rolls
57 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
58     now easily reachable, at a price.
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
62 elmex 1.630 (by Dustfinger).
63 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
64 elmex 1.573 - made (wizard) look_at show also uuids.
65     - added cf::object::find_object_uuid (::find_object already exists!).
66 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
67 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
68 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76     in a select number of mlab maps.
77 root 1.667 - (maps) the library should be less of a death trap now.
78     - (maps) exits no longer point to auto-apply exits, most affected
79     maps now have proper doors or a similar solution.
80 root 1.669 - entering a map will now respect move_on and other effects.
81 root 1.660 - only talk to the items on the nearest mapspace, or, of there
82     are none, to the player, not ALL items in vicinity.
83 root 1.625 - do not update the floorbox while running, to avoid big item
84     updates that cost network bandwidth and processing power.
85 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
86     caused overflows causing monsters to become living deads.
87 root 1.619 - unapply weapons and armour before trying to improve it.
88 root 1.588 - teach the random map generator the ability to read ".rmg" files
89     that specify which actual style map to generate, and use it for
90     the default decorstyle to avoid inappropriate maps to be used.
91 root 1.639 - support (with some limitations) multiple different skills with the
92     same subtype.
93 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
94     so nekosan could end up beign saved AND escaped to another map.
95 root 1.636 - show invisible no longer makes magic mouths visible.
96 root 1.583 - move_type changes (spells, skills etc.) now will correctly
97     take move_on/move_off into account (e.g. buttons).
98 root 1.582 - display (exit) or (random map) in client for those objects.
99 root 1.606 - removed (useless) spell damage columns from spell info and replace
100 root 1.578 it by effective casting level - clients > 2.10 required to display
101     properly.
102 elmex 1.565 - building of levers/doors works again for all kinds of floors.
103 elmex 1.563 - the player can now withdraw and deposit all the available money.
104 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
105     steinwandstadt/celvear.
106 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
107 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
108     mostly based on the spell's level in the spellbook.
109 root 1.669 - (maps) fix some map regions and the region tree.
110     - the server will now be more picky when parsing the regions file.
111 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
112 root 1.566 clients.
113     - tcp.ext didn't unbind in reloads.
114     - map-tags.ext didn't properly close the database on reloads.
115 root 1.567 - cfutil skips .-directories when scanning.
116 root 1.571 - build.ext prevents players from building on other player's maps.
117     - rent.ext allows the dm to enter anytime.
118     - NPC_Dialogue adds a new predefined variable, $map.
119     - new "build" event hook.
120 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
121 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
122 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
123     them on loading, for old playerfiles and maps.
124 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
125     would be handled differently nowadays anyway.
126 root 1.584 - random map .meta were not being expired at all.
127 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
128 root 1.586 - update to automake 1.10.
129 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
130     require level 4 anymore.
131 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
132 root 1.590 - monsters now rotate through all skills (in chosen_skill).
133 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
134 root 1.661 - detect/sense curse/magic will no longer work on items that don't
135     need identify.
136 elmex 1.593 - added detect mineral vein spell.
137 root 1.592 - support "wall overlays" in the random map generator - not very generic,
138     used by minable veins.
139 elmex 1.594 - (maps) relocated jeweler town to another directoy.
140 root 1.603 - (arch) implement mining pickaxes and mining skill.
141 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
142 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
143 root 1.601 - generate most constants for perl automatically.
144 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
145     - when player dies, restore his food to at least 200.
146 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
147 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
148 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
149 root 1.600 - the singing skill actually respects the direction now.
150     - oratory and singing now require a direction.
151 root 1.603 - use_skill now requires that you can actually apply the skill tool.
152 root 1.604 - do not invoke perl on every user command anymore by providing
153 root 1.655 a command and an unknown_command event.
154 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
155     perl to C++, for speed reasons (basically undo patchset 1304).
156     - add a client_destroy event, so we don't have to hook the
157     attachable destroy event (which is called much more often).
158 root 1.606 - removed (unused) FLOOR object type.
159 root 1.607 - fix errornous change_abil messages for rods (and other types).
160 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
161     all into server/commands.C.
162 root 1.609 - save and restore combat/ranged/current slot for players.
163 root 1.610 - the server now batches item's face/fx commands, as opposed
164     to sending one fx per item - helps mostly at connect and
165     with floorbox updates.
166 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
167 root 1.614 - the random map generator now supports selecting difficult for
168     more style categories than just monsters (all except fountains
169     apparently).
170 root 1.617 - object serialiser no longer creates empty "owner" references.
171 root 1.620 - make sure failed castings take some time, too, to avoid being
172     smitten by your god.
173     - many more failmsgs and help texts.
174 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
175 root 1.623 - stop thrown objects when their speed goes too low.
176 root 1.624 - log the number of unique logins seen every minute in a compact
177     format (for statistics).
178 root 1.626 - do not send delitem for players.
179 root 1.627 - support static scalar data members properly in genacc now.
180     - implement "simple" freelist management for objects.
181 root 1.628 - recycle object counts now - to support longer uptimes.
182 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
183     function (and yes, 666 is exact!).
184     - random map generator results should now be fully repeatable.
185 elmex 1.635 - fixed possible crash bug in build code.
186 root 1.638 - rename find_marked_object to ->mark and speed up.
187 root 1.640 - player movers properly destroy themselves when used up, instead
188     of leaking.
189 root 1.642 - do not show msg for unidentified objects that need identification.
190 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
191 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
192     next_line method.
193 root 1.646 - use nicer file format for exp_table and attackmess
194     (more like other resource files).
195     - make parse errors during server startup fatal.
196 root 1.652 - properly initialise all maptile values in constructor.
197     - improved {link} map.
198 root 1.655 - optional unloadable extensions will not lead to an endless loop.
199 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
200 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
201 elmex 1.664 - building listening books is possible again.
202     - (maps, arch) added archetype for building instructions and replaced
203     the copies of the instructions in the maps with it.
204 elmex 1.666 - (arch) made the spark shower spell available in shops.
205 root 1.562
206 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
207 root 1.558 - (maps) fix travel to valdor and back.
208 root 1.545 - do no longer by default eval map cod ein safe compartments
209     (this can be re-enabled using the safe_eval config option).
210 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
211     in lorak.
212 root 1.559 - fix data corruption issues caused by recursive calls to
213     unordered_mapwalk - now every caller must provide its own
214     buffer.
215 root 1.538 - (maps) improve tindervale maps slightly.
216 root 1.544 - (arch) considerably decrease slag ex price.
217 root 1.540 - (arch) fix filth archetype.
218 root 1.556 - extension dependency resolve was completely broken.
219 root 1.544 - multipart objects would cause save_throw_object to crash - it
220     now acts on the head only.
221 root 1.541 - do not try to connect to an irc server unless explicitly configured.
222 root 1.542 - do not expect decltype() to be available in gcc 4.4.
223 elmex 1.543 - extended the safe perl environment by loops.
224 root 1.547 - (arch) fix "armless cook" facings.
225     - the "experience table" resource item did not have a proper
226     hash associated with it, so updates could not be detected.
227 elmex 1.550 - fixed poison traps in doors.
228 root 1.548 - player->killer_name did not properly flag the name as unicode.
229 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
230     and provide a non-destructive SvPVutf8 variant.
231 root 1.554 - do not allow dragon players to change their title via the settings.
232 elmex 1.552 - ratelimited jeweler skill nugget conversion.
233 root 1.551 - under high load, the server stopped swapping out to make
234     the server more responsive, but making it impossible to reduce
235     the load by... swapping out. slot queuing will now always make
236     some progress.
237     - improve the quality of the load-avg calculation.
238 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
239 root 1.556 - don't fail to write the runtime file if the temporary already exists.
240 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
241     player now.
242 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
243     timestamp and use a tab in the client to increase awareness.
244 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
245     setflag 0 is possible.
246 root 1.560 - make install now deletes old extensions, to ease upgrades in the
247     deliantra vm.
248 root 1.538
249 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
250 root 1.532 - the destruction spell could/would corrupt server memory quite often.
251 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
252     disk, not when it already was in memory.
253 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
254     avoiding livelock during high-load emergency saves.
255 root 1.530 - logging in did not properly unapply all skills.
256 root 1.531 - (maps) make the invite quest marking much more obvious.
257 root 1.533 - (arch) fix warrior archetype names.
258 root 1.532 - map prefetching never prefetch upwards.
259 root 1.534 - wizpass no longer makes you non-blocking.
260 root 1.536 - (maps) add light to some of the special maps, add troll
261     map.
262 root 1.530
263 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
264 root 1.515 - (maps) add gorokh_final mapset from crossfire.
265 root 1.516 - (maps) block most vault-type mlab locations, open up
266     imperial converters for anybody to use.
267 root 1.519 - (maps, arch) replace all permanent stat potions by random
268     variants.
269 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
270 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
271     real player object on player changes.
272 root 1.522 - diseases and maybe other things could sometimes reduce the speed
273     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
274     much grief.
275 root 1.523 - speed_left randomisation was, apparently, totally broken.
276     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
277     of the speed slot internally and in map save files. among other
278     things, this gets rid of all the abs (speed) calls.
279     - reduce map file save files by using abridged keywords aliases.
280 root 1.494 - shop specialisation calculation was totally broken.
281 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
282     now enforced.
283 root 1.498 - fix magic mapping, which only worked for inate spell casting.
284 root 1.495 - godgiven items will now be explicitly described as such.
285 root 1.524 - (arch) dded a quiver of bolts.
286 root 1.504 - materialnames would change "randomly" on every load, only
287     set the material when the materialname was not set before.
288 root 1.497 - balancing change, halve rod recharge speed (instead
289     of 4.8s, the standard rods now recharge in ~10s. not a solution,
290     but still.
291 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
292 root 1.509 the costly flag-checking loop in most cases and using a simple
293     repeat-cache for speed_left.
294 root 1.507 - always delay stats update for players on insert/remove till
295     next tick/command, which saves a lot of cpu cycles on drop/take.
296 root 1.514 - add hint about havign to run to attach unaggressive npcs.
297 root 1.494 - pet monster level was not displayed correctly in "showpets index".
298     - clean up floating point conversions and many similar nitpicks.
299 root 1.502 - fix hanuk altar.
300 root 1.504 - overhaul material system to be much faster, and having less bugs, but
301     still having a lot of cruft :/.
302 root 1.502 - add marble shop floor.
303 root 1.494 - move gcc specifics to new file include/compiler.h.
304     - unrecognised cfpod directives could cause undefined behaviour.
305 root 1.505 - added boes' marble shop to steinwandstadt.
306 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
307     - optimise mapspace updates.
308     - cache volume/items per mapspace.
309 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
310     decrease).
311 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
312     have led to weird item multiplications.
313 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
314 elmex 1.501 - fixed crash bug in learn_spell command.
315 elmex 1.634 - enhanced output of the mapinfo command.
316 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
317 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
318     from perl to c++.
319 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
320     and use it in some "inner" loops.
321 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
322 elmex 1.511 - fixed jeweler experience output to not be floating point.
323 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
324 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
325 root 1.518 - try to prefetch memory inside process_objects, which can give
326     enourmous speed gains.
327     - make some small optimisation to the process_objects loop.
328 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
329     handling different chksum lengths.
330     - check for hash collisions in cfutil.
331     - reduce face checksum size from 6 to 4 bytes.
332 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
333 root 1.523 - removed weather-specific attributes.
334     - fixed genkeywords dependency.
335     - do not clear "randomitems" slot for world underlays.
336     - use "sl" as short-hand for speed_left in save-files, just to make them
337     smaller.
338 root 1.517 - in general, don't crash on value-less resource file lines
339     anymore, due to get_str never returning a 0-pointer.
340 elmex 1.521 - code cleanup in move_symptom.
341 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
342 root 1.494
343 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
344 root 1.481 - some Andrew Madloch wanted, despite being specifically told
345     multiple times that the Deliantra parts additions are under AGPL,
346 root 1.487 lock up the source code of the server within his company.
347 root 1.481 some reorganisations have been done to the sourcecode to make
348     it clearer that this violates the Affero GPL. Help to keep
349     Deliantra free software even for the coming generations
350     and be wary of the promises of Andrew Madloch, he has nothing
351 root 1.487 good in mind for free software.
352 root 1.480 - clarify which files of the server are 100% AGPL.
353 root 1.481 - minor reorganisation, move some GPL code into other files.
354 root 1.483 - implement viewpoint (which is like observe, but only for the map,
355     not stats etc.).
356 root 1.484 - replace magic mapping overlay by a flying bird exposing area
357     on the worldmap (ext/magic_mapping.ext).
358 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
359     - @find results in npc dialogue is now stored in $find.
360 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
361 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
362 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
363     dm instead.
364 root 1.456 - (maps) add town portal to celvear.
365 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
366     mapsets from crossfire, together with associated archetypes.
367 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
368     - (maps) define a new whalingoutpost region.
369 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
370     and most archetypes that go with them (without stoning and swallow effects),
371     casino tokens and stock certificates are also missing.
372 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
373     and santo dominion.
374 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
375     to go with them. also adjusted archetypes to be more korrekt "gotisch".
376 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
377 root 1.460 - properly close client-side dialogue when the player is teleported away.
378 root 1.459 - map-tags did not properly close it's database tables or wait
379     for a quiescent state, causing memory corruption on reload.
380 root 1.454 - support "stat.xyz" accessor in match expressions.
381 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
382 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
383     fixes long answers from npc dialogue).
384 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
385 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
386     and to not add a "put your code here" force needlessly.
387 root 1.463 - (arch) fix or improve many plurals.
388 root 1.465 - markers do no longer add a force if the slaying field is unset.
389 root 1.466 - sped up search-items implementation, but it's still horrible.
390 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
391 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
392     used to reogianise the illogical arch tree a bit.
393 root 1.479 - (maps) import most map names from crossfire.
394 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
395 root 1.483 - fly_high movement gives better los, ignoring blocksview.
396 root 1.488 - the addexp command should now honour skill names with spaces.
397 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
398 root 1.491 - (arch) added many more buildable marble floors.
399 root 1.490 - major namespace cleanup: save 45kb by making functions static
400     that were unnecessarily global.
401 root 1.452
402 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
403 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
404 root 1.451 - fix a memory buffer overflow in the book code.
405 root 1.429 - add @check, @find npc dialogue commands.
406     - (maps) add a number of town interiors.
407 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
408 root 1.451 - (maps) add celvear area from cfextended.
409 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
410     - (server,maps) fix bug causing some library books not to be chained down,
411     cause Scorn/Navar libraries not to have inscribable books.
412 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
413 sf-marcmagus 1.433 inappropriate item power.
414 root 1.448 - (maps) fix intwell balancing issue.
415 root 1.437 - improve the look of generated books.
416 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
417     - fix bug where players could bypass no_drop by putting items in containers.
418 root 1.430 - consecutive commands arriving at the same time in the server would be
419     corrupted if the length was >255.
420 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
421 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
422     and perl.
423 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
424     functionality (and more) inside the same object using the match expressions.
425     - create simpler match expression compiles in many common cases.
426 root 1.439 - reduce object size by removing obsolete "seen_by" member.
427 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
428     of the new dynbuf::splice function (which gave an unexpected net win
429     in code size...).
430 root 1.442 - the server will no longer complain (and subtly fail) when an object
431     being removed from a map causes another object to get removed.
432 root 1.441 - banish strncpy from the server, speed up and simplify sending item
433     descriptions to the client considerably.
434 root 1.442 - add new "in head" set modifier for matches.
435     - new BLOCKED_MOVE event added.
436     - mapscript archetype now has activate_on_xxx true by default, as similar
437     connected elements.
438 root 1.448 - (maps) imported all styles from cfextended except
439 root 1.444 floorstyles/land_plots and monsterstyles.
440 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
441 root 1.446 - don't crash when treasure lists are empty / supply new empty
442     treasurelist for randomitems when none can be found.
443     - implement cf::map::static_maps and use it in map-tags.ext.
444 root 1.449 - fix a bug in map-tag scanning when moving tags.
445 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
446     for a reaction.
447 root 1.447 - implement new "loadall" map loading command, purely for debugging.
448 root 1.429
449 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
450 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
451     but not horns (to make them more useful for content-creators).
452 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
453     2) it skipped spell effects and 3) it didn't handle the case where
454     and object was destroyed while iterating over it correctly. all this
455     allowed players to sometimes walk onto spaces they should not be able to
456     walk on.
457 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
458 root 1.399 - examining an object now dumps the serialised object form when the user
459 root 1.404 is a wizard (wizlook).
460 root 1.421 - altars no longer accept unpaid items.
461 root 1.411 - party spells didn't work all that well.
462 root 1.424 - added complex object matching framework (cf::match), and make altars
463     and pedestals use it.
464 root 1.425 - identified skill-tools show what skill they grant.
465 root 1.399 - display the duration of change_ability spells when examining them
466     (missing: protection spells, but they are a hack...).
467 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
468     adding more variety to the different mushrooms.
469 root 1.398 - fix a minor cfpod formatting bug.
470 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
471     the hintmode setting on the settings page.
472 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
473 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
474 root 1.399 - enable the object loader to also dump archetypes.
475 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
476 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
477 root 1.402 - force the initial face when loading an object that is time-animated
478     or a monster, so it does not have to be specified anymore.
479 root 1.403 - fix a bug where recasting an ability changing spell could shorten
480     its remaining duration.
481 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
482 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
483 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
484     up splay operations as well.
485 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
486 root 1.412 - implement introspection data for C++ classes (%REFLECT).
487 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
488 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
489 root 1.419 - fix transmutation alchemy.
490 root 1.424 - speed up many frequently-invoked C->perl callbacks.
491 root 1.419 - added complex object matching framework, to be used in altars and the like.
492 root 1.426 - switch to YAML::XS from YAML.
493 root 1.396
494 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
495 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
496     that ultimately was not helpful to catch it :)
497 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
498     all callers to use either one or the other, as appropriate. This
499     fixes the (rather fragile) light spell, maybe others.
500     - fixed an overflow and exploit in the bank/payment code.
501     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
502 elmex 1.384 to explain the skill a bit more.
503 root 1.389 - removed a buggy check for zero attacktype. So that we might find
504 elmex 1.388 the real bugs in the archs/maps/objects.
505 elmex 1.394 - Fixed enabling torches with lighters.
506 elmex 1.387 - (maps) Added Heaven Town region.
507     - (arch+maps) Fixed & normalized warriors on map
508     /quests/peterm/CTower/Barracks.
509 root 1.392 - fix the light spell (and possibly diseases and other lights).
510 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
511 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
512     a long time ago, and similar cases are still to be found in the maps.
513     - make the socket_timeout configurable in the code (but not yet for users).
514 root 1.393 - earth wall health bar is now correct.
515 elmex 1.384
516 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
517 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
518     freeze with IO::AIO anymore due this change.
519 root 1.364 - avoid a crash when a player tries to apply a lighter.
520 root 1.376 - allow a spell argument for dimension door.
521 root 1.362 - move shop item listing and some otherstuff into the info tab.
522 root 1.360 - avoid crashes when non-players cast party spells.
523 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
524 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
525     - small improvement of the number of potions in shops
526     (by Job Vranish).
527     - added a few party spells (by Job Vranish).
528 root 1.362 - use a common message dynbuf.
529 root 1.364 - destroying tear down objects will now use the full hp range
530     for animation and will only destroy/lastframe when hp < 0.
531     - allow monsters to use earth to dust.
532     - use manhattan distance for get_rangevector_from_mapcoord, just as
533     in get_rangevector.
534     - los updates now correctly take tiled maps into account.
535     - do los updates even on maps without darkness.
536 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
537 root 1.375 - upgrade to IO::AIO 3.21.
538 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
539 elmex 1.373 - properly catching exceptions from callback in irc.ext.
540 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
541 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
542 elmex 1.368 - (arch) added hint about usage to Slag Ex.
543 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
544     like the rest.
545 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
546 root 1.378 - (arch+maps) added rate limited converter and adjusted
547     /elmex/mana_fountain.
548     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
549     - reduce size of casting_time, move_status, attack_movement,
550     last_heal and last_sp slots, squeezing some more space out of struct
551 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
552     anywhere.
553 root 1.358
554 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
555     - fixed bug in alchemy, where finding the right object for enhancements
556     didn't work.
557 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
558     effects (w.r.t. put_more) per mapspace, to give the server a chance
559     to survive a hundred deathsheads.
560 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
561     disastrous bug of unfortunately unknown proportions...
562 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
563 root 1.343 - use gender-neutral place descriptions for invite.
564 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
565     Thanks go to Lisa Larsen!
566 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
567     anymore).
568 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
569 root 1.345 - use better dependency tracking for include/keyword.h.
570 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
571     so it is possible to invite somebody out of some stck-till-death traps,
572 root 1.346 or simply to commit suicide.
573 root 1.352 - replace the "ignoring delayed commands" message by something more useful
574     (cf. cunning gnome freezeing issue).
575 elmex 1.349 - various fixes for weapon improvements.
576 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
577 root 1.353 - support T and G sequences in cfpod.
578 root 1.343
579 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
580 root 1.339 - convert me command from per-map to chat, which makes more sense, also
581     document it.
582 elmex 1.336 - more than one spellbooks of same class can now be given
583     in class selection.
584 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
585     spell rebalancements.
586 elmex 1.338 - the IRC gateway filters IRC colors now.
587 elmex 1.336
588 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
589 root 1.331 - (arch) fix quiver of Holding Bolts.
590 root 1.332 - applying unpaid items will now examine them.
591 root 1.330 - add "What" column to body command, showing items in that slot.
592 elmex 1.329 - redesigned and rebalanced lamps and torches.
593 root 1.330 - add "..." to item names that have been shortened.
594     - fixed "assign" function that squeezes strings into fixed length.
595 elmex 1.333 - add cursed effect to lamps and (some) torches.
596 elmex 1.334 - fixed bad assigned crafting skills and their tools.
597 root 1.312
598 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
599 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
600 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
601 root 1.312 - make monster smell logic dependent on their wisdom stat.
602 root 1.324 - put the death reason into a separate tab.
603     - converted "connected" slot to string, cleanly got rid of some ugly
604     hacks such as the path_attuned hack.
605 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
606     - replace one-at-a-time hash by faster than smaller FNV-1a hash
607     when hashing strings.
608 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
609 elmex 1.320 whether the right cauldron is used.
610 root 1.313 - considerably optimise shared string implementation by
611 root 1.316 making its null value a compiletime constant.
612 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
613     as well as using shstr_cmp to pass shared stringsa round efficiently,
614     for lots of code size savings.
615 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
616     they are sleeping: generators now check for the sleeping flag.
617 root 1.318 - tell gcc not to excessively inline some perl interface functions.
618 root 1.322 - remove marking rune length limit.
619 root 1.323 - fix formatting of cfpod when a verbatim block was following
620     a single newline.
621     - move resistances, statistics and showpets command output into tabs.
622 root 1.326 - implement map scripts that can replace the boulder logic without
623     having to write extensions.
624 root 1.310
625 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
626 root 1.302 - fix a longstanding bug that teared multipart monsters
627     at map boundaries apart.
628 root 1.292 - temporarily make permanently invisible player visible when
629     he/she makes noise.
630 root 1.284 - fix being able to see through walls a bit.
631 root 1.303 - improve look at output.
632 root 1.285 - completely replaced the line of sight algorithm with a variant
633     of spiral fov capable of visibility grades and arbitrary
634     shadow angles, that uses less memory and less code.
635     - the new los code supports arbitrary map rectangles and loosens
636 root 1.310 other restrictions of the old code, supporting further optimisations.
637     - update los if blocksview-objects are inserted in a map, not just when
638 root 1.287 removed (e.g. for summon fog).
639 root 1.303 - permanent invisibility doesn't make immune against making noise:
640     implement a noise system that allows monsters to locate the player
641     when he/she makes noise.
642     - implement a primitive smell system that monsters can use to track
643     players.
644 elmex 1.288 - create bomb now also works when casted by door traps.
645 elmex 1.290 - (arch) new torch graphics.
646 root 1.289 - (maps) considerably soften the subway spider.
647 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
648     the guards from being killed by players.
649 root 1.310 - (maps) lots of tweaks in and around scorn.
650     - (maps) use special non-blocksview jungle, mountain and
651     darkforest freely on the worldmap, to get gradual sight obstacles
652     instead of total blackout in those areas.
653 root 1.289 - no maximum darkness for outdoor maps anymore.
654 root 1.291 - add more hints, fix some messages.
655 root 1.292 - fix a bug: firing rods should tell you something about them.
656     - make light additive even within players.
657 root 1.293 - darken xrays effect a bit.
658     - improve handling of los changes when inserting or removing
659     objects, not perfect yet.
660     - make map darkness signed (formerly unsigned) to allow
661 root 1.294 ambient lighting and centrally manage darkness as an offset.
662     - revamped, fixed and documented the server calendrics, also
663     tell users the current time and data, to improve awareness.
664     - implement proper wizlook flag and handling of wizlook, instead
665     of dumbly just clearing los once.
666 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
667     and has a smaller runtime variance.
668 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
669     making them actually useful.
670     - see_in_dark now increases the viewing radius by 3.
671 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
672     speedup, as well as in many other places.
673 root 1.299 - remove support for extended map infos - these are not used
674     by the deliantra client and removing them gives us a 10% speedup
675     when sending map changes.
676 root 1.300 - remove most gcfclient and other client bug workarounds, as well
677     as now obsolete protocol versions, simplying the code.
678 root 1.301 - optimise and simplify generation of random numbers.
679 root 1.303 - correctly provide a non-zero default density for materials, to
680     avoid crashes, fix other bugs in the material handling code.
681     - fix volume calculations.
682     - fix cfpod parsing when multiple verbatim blocks were separated by
683     newlines.
684 root 1.305 - increase monster detection radius from wis/5 to wis/3.
685 root 1.306 - remove old pickup modes.
686     - remove obsolete disarm and search commands (search wasn't working
687     anyways).
688 root 1.308 - fix a crash when an npc applied a sign.
689 root 1.284
690 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
691 root 1.283 - this release is assumed to be very stable.
692     - (maps) radically redesigned and improved tutorial.
693 root 1.280 - directional casting no longer immediately removes the invisible effect.
694 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
695 root 1.272 - fix overflow in lighting calculations.
696     - negative glow radii can no longer cause total darkness.
697 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
698     only maximally-lit ones.
699 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
700     - swashbucklers got the oratory skill now.
701 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
702 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
703 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
704 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
705     (which was probably broken, too).
706 root 1.281 - support negative glow radii during daytime, too.
707     - use circular, not rectangular, viewing area.
708     - use minimum viewing distance of 2 in outdoor maps.
709     - negative glow is stronger than viewing area or lamps.
710 root 1.283 - (arch) new darkness spell face.
711 root 1.272
712 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
713     - (maps) completely redesigned scorn.
714 root 1.269 - "cast light" now works on oneself.
715 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
716     negative glow radii again (they were totally broken before).
717 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
718 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
719 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
720 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
721 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
722     back to the player.
723 root 1.251 - attuned/repell and spell base level system reworked.
724 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
725 root 1.247 be less erratic now.
726 root 1.248 - refuse to write the uuid file if the uuid is zero
727     (to avoid writing it in early crashes).
728 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
729     - speed up emergency_save by not syncing every file separately.
730     - no longer reattach perl to every object on reload, it's slow, and no longer
731     necessary since we don't nuke stashes anymore.
732     - do not bootstrap perl from the commandline args, use separate eval for
733     better error reporting.
734 root 1.259 - fix a crash when pushing cone spells met ice attacks.
735 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
736 root 1.255 - speed up map refresh in server a bit.
737 elmex 1.258 - refactored drop code and fixed some programming errors in it.
738 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
739 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
740 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
741     as the current weight of the inventory.
742 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
743     dragonfire has been introduced for the non-dragon players.
744 root 1.265 - remove unused "tooltype", "start_holding" object slots.
745     - change "weapontype" object slot to uint8.
746     - convert "hide" object slot into flag.
747     - reorder object members for better locality of reference and codesize
748     decrease.
749 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
750 root 1.267 - fix a crash when no skill could be found when killing amonster.
751 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
752     every completed aio operation.
753 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
754     and update mapspaces if necessary.
755 root 1.246
756 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
757 root 1.241 - removed all command line parsing, only env variables are supported
758     anymore.
759 root 1.239 - region-specific monsters will now once more be on the worldmap.
760 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
761 root 1.225 would grow out of bounds.
762 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
763 root 1.222 - fixed a double-escaping bug in the pod-parser.
764     - rewrote the cfpod parser in C++.
765     - hintmode moved to C++, players need to re-set their hintmode if
766     they dislike "show".
767 root 1.231 - fix RIP inscription.
768 root 1.239 - bump login name length from 18 to 20 char max.
769 root 1.231 - correctly support gender in emotes.
770     - correctly support gender in the death messages.
771     - correctly generate death messages for players only when they really die,
772     with increased information.
773 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
774     and data corruption (but apparently was never triggered).
775 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
776 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
777     data corruption bug.
778 root 1.223 - tweak coredumping/monitoring a bit.
779 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
780 root 1.227 - do not crash in the loader when an inventory object could not be loaded
781     (from a corrupted file).
782 root 1.241 - redid skills command to send output to proper channel.
783 root 1.233 - object->map is no longer refcounting.
784 root 1.228 - add FLAG_DEBUG for internal debugging.
785 root 1.231 - add NDI_VERBATIM flag to send_msg.
786 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
787 root 1.240 - player->exists is no longer a sync_job.
788 root 1.233 - split login.ext's player scheduler into
789     it's own player-scheduler.ext extension.
790 root 1.222
791 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
792 root 1.212 - require perl 5.10.
793 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
794 root 1.204 - swap player and observed count's on the map when observing.
795 root 1.205 - add (mostly untested) mapspace perl class and accessors.
796 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
797 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
798     could be found.
799 root 1.208 - pits now have a configurable "random spread" range and default
800 root 1.213 to a radius of two now.
801 root 1.212 - rewrite pay_player_arch.
802     - use a more stable perl_reload implementation.
803     - do not use Symbol::delete_package (causes crashes after perl-reload),
804     use our own, safer, clear_package instead.
805     - when asynchronously dumping core, close all file handles to allow
806     the server to restart concurrently.
807 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
808     sequences, without double-encoding. it should be faster, too.
809     - the above fixes wrong display of help tetx and many other issues.
810 root 1.216 - use lzf and frag packets for large messages for clients supporting them
811 root 1.218 (0.9976+), use it for long books and other messages.
812 root 1.210 - eradicate listen command and corresponding code.
813 root 1.211 - eradicate logs command.
814 root 1.218 - let the client log into the server log, used for crash backtraces.
815 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
816     old style spell objects with the spell magic bullet.
817 root 1.220 - (arch) fixed skill less rods in the archetypes
818 root 1.204
819 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
820 elmex 1.197 - made jeweler workbench larger and some other minor map
821     changes in jeweler town.
822 root 1.196 - fixed wrong item handling in jeweler skill code.
823 root 1.198 - (arch) use a special "key_random_map" for random map keys
824     that are used up.
825 root 1.199 - fix a crash when the player who was observed has logged out long
826     enough for his region/map to be gone.
827 root 1.200 - port to g++-4.3's incompatible tr1 changes.
828 root 1.201 - add some missing dependencies.
829 root 1.203 - log to /var/log/deliantra/ by default.
830     - hack observe code to enable smooth movmenet when observing.
831 elmex 1.195
832 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
833 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
834 root 1.179 - correctly move gsay to the party channel.
835 root 1.178 - fix a crash when animate weapon was used in some areas.
836 elmex 1.177 - fixed unnecessary identification of by converters created objects.
837 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
838     with NPCs.
839 elmex 1.175 - (arch) dragon scales got proper type now
840 root 1.193 - object::decrease would sometimes cause container weights to
841     be wrong, this has been fixed.
842 root 1.194 - do not send time updates for newly-seen items.
843 root 1.185 - thawing an icecube will once more drop its contents to the ground.
844 root 1.183 - fix cone spells etc. going through walls sometimes.
845 root 1.186 - fix a weight update bug that sometimes left containers
846     with wrong weights.
847 root 1.194 - added auto_apply event and extension for shop tiles.
848 root 1.172 - work around get_map_flags invoking perl and switching the stack.
849     - make sure the map is loaded when using a town portal return.
850 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
851     where healing spells didn't cost any grace.
852 root 1.173 - fix starvation kill reason.
853 root 1.174 - fix pk killer name message.
854 root 1.189 - don't let people apply signs with @match.
855 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
856     what seems to be the biggets memleak in the server).
857 elmex 1.171
858 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
859 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
860     - use anyevent to manage listen ports (this enables IPv6 support).
861 root 1.167 - server supports ipv6 client connections now.
862 root 1.168 - use newly-available Coro::AnyEvent.
863 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
864     to let it handle AIO requests.
865 root 1.167
866 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
867 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
868     processing considerably (especially in the client) and reduces data transfers
869     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
870 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
871     - (map) fixed npc dialogue in pup_land/s_f/special.
872     - bugfix: fix a crash when a player casts a swarm spell and then logs out
873     (swarm spells now stay in the player's inventory).
874 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
875 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
876     archetype *archname* (chairs of different facings were merged).
877     - bugfix: fix a potential crash issue in find_object_name (not used
878     normally).
879 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
880 root 1.164 (destruction, magic missile etc.).
881 root 1.163 - swarm spells without a direction now use various spiral patterns
882     instead of being fully random.
883 root 1.158 - update AnyEvent API to 3.4 and above.
884 root 1.156
885 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
886 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
887 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
888 root 1.152 - bugfix: the jumping skill now gives experience for jumping
889     and for attacking monsters. it also takes about one second to do a jump.
890 root 1.138 - bugfix: players couldn't starve in 2.53 :(
891 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
892 root 1.152 - bugfix: spell effects like word of recall are removed on death.
893 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
894     were created outside a map.
895 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
896     (fixed by reversing the logic).
897 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
898 root 1.153 - bugfix: the random map generator no longer leaks key objects.
899 root 1.154 - bugfix: support random maps >127x127.
900 root 1.152 - (maps) fixed the death certificate system in nimbus.
901 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
902 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
903 root 1.147 - (arch) give ball lightning a real name.
904 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
905 root 1.155 - support cfpod in ex replies (client item tooltips).
906 root 1.143 - unapply item in range slow when readying a spell.
907 root 1.148 - bugfix: account for rounding errors in weight updates.
908 root 1.139 - remove synchronous mkdir in chargen_race_done.
909     - fix per-race starting maps.
910 root 1.142 - check hiscore on suicide and quit as well.
911 root 1.138 - tell players when they are starving.
912 root 1.133 - get rid of costly object_from_name conversion for altar effects.
913     - fix map difficulty calculation for generators.
914 root 1.146 - slightly more intelligent handling of "is_animated" flag.
915 root 1.149 - support no_drop map header flag (before it was only available internally).
916 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
917 root 1.133
918 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
919 root 1.119 - bugfix: custom skill settings were not saved by the server.
920     - bugfix: remove did not actually remove items from the inventory, leaving
921 root 1.116 ghost items.
922 root 1.119 - bugfix: properly update items identified on the ground.
923 root 1.120 - bugfix: use localtime_r in the logger thread.
924 root 1.122 - bugfix: player starvation will now give the correct kill reason.
925     - bugfix: archetype reloads could crash the server.
926 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
927 elmex 1.114 player is not logged in.
928 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
929 root 1.117 server startup.
930 root 1.128 - bugfix: fix the door surround check in the random map generator.
931     - (maps) fix heaven quest difficulty progression.
932     - (maps) fix some random map styles.
933     - dropping items a shop is not interested in won't sell them anymore.
934     - rods and horns with a too low maximum charge allow now at least one discharge.
935     - implement kill & death statistics.
936     - random map preparation is no longer synchronous.
937     - rewrite find_style in perl, no longer does synchronous I/O.
938     - improve random map specials placement.
939     - make the killer a real object pointer instead of a string, improved
940     kill reason messages.
941 root 1.117 - take advantage of new aio_close and aio_chmod.
942 root 1.128 - implement archetype::get, object::deep_clone and update callers.
943 root 1.125 - change_abil is much faster.
944 root 1.126 - update the floorbox more often to work around the reverses item order
945     display in clients.
946 root 1.125 - cleaned up object copying by encapsulating it to a single place.
947 root 1.126 - add hints to the invite messages.
948 root 1.127 - rewrote key<->value pair handling.
949 root 1.128 - use an independent random number generator for the random map generator.
950 elmex 1.113
951 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
952 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
953     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
954     - completely automate the weight handling, should fix all weight
955     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
956 root 1.103 - reloading archetypes while a user was in the character creation phase
957     could crash the server.
958 root 1.106 - fix a nontrivial number of cases of code commented similar
959     to "is this really correct?", as many of those cases are now handles
960     automatically by lower level code.
961     - replace many ad-hoc checks for client visibility by object::visible_to,
962     should result in broader applicability of functions using it.
963 root 1.104 - merge items with different arch pointers refering to the same arch
964     (due to archetype reloads).
965 root 1.106 - refactored the object remove/insert functions and most related
966     functions (decrease, split, merge_ob etc.).
967 root 1.105 - make it compile better on freebsd (reported by pippijn).
968 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
969 root 1.108 - fix the longstanding "container stays open" bug.
970 root 1.107 - improved floorbox updating to be incremental and other protocol
971     optimisations.
972     - get rid of update_after_inventory_change and only do update stats
973     for weight once/tick/player at max.
974 root 1.109 - rewrite party commands, use party channel.
975 root 1.103
976 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
977 root 1.97 - properly link against libgthread as that is needed to make the slice
978     allocator thread-safe.
979 root 1.91 - support perls not compiled with 64 bit support (though this is not a
980     recommended configuration) (reported by Samuel Gondouin).
981 root 1.94 - always put godgiven items into the player inventory, never any containers.
982 root 1.92 - (maps, arch) the scorn go club was founded!
983 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
984 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
985     became a real spell-class.
986 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
987     - (arch) considerably strengthened spark shower and destruction.
988     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
989     finally reloadable at runtime.
990     - changed archetype loading algorithm to only require one pass and
991     use delayed resolving of references.
992 root 1.101 - examine command now uses the examine infobox.
993 root 1.102 - implement an "incremental garbage collector" for archetypes.
994 root 1.98 - enable slice allocator again.
995 root 1.96 - implement optional free memory poisoning.
996 root 1.91
997 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
998 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
999 root 1.85 skill.
1000 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1001     names (also update all maps to use money instead of coins).
1002 root 1.78 - add uuid accessors to perl.
1003     - add coin names and archetype accessors to perl.
1004 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1005 root 1.78 - change perl extensions to not use hardcoded coins and values.
1006 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1007     and be more parsimonous of uuid usage by the exact value out on exit.
1008 root 1.86 - write log messages in another thread, removing another sync point.
1009     - support multi-line log messages in a nicer way.
1010 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1011 root 1.81 - fix a minor memleak in the random map generator.
1012     - some parts of the random map generator are not coroutine-safe,
1013     so only call it "single-threaded".
1014     - major cleanup of memory management in random map generator.
1015 root 1.87 - slight refactoring of the random map generator, faster too.
1016 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1017     bookkeeping bug.
1018 root 1.87 - work around "player is on active list" problem by deactivating player
1019     after loading.
1020 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1021     there have in fact been allocations.
1022 root 1.82 - fix object::insert to do as documented and insert into the env
1023     if necessary.
1024     - fix cf::map::unique_maps.
1025     - fix nrof overflow check in can_merge_slow.
1026     - fix converter code to handle >31 bit values.
1027 elmex 1.83 - added support for the player_sold flag
1028 root 1.84 - converters no longer accept unpaid items.
1029 root 1.88 - canonicalize random map meta files for better unification.
1030 root 1.77
1031 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1032 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1033     when mlockall has been used.
1034 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1035 root 1.72 - use separate thread for ticker timing (and more in the future).
1036     this greatly increases timing accuracy and gets rid of an enourmous
1037     number of gettimeofday calls.
1038 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1039 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1040 root 1.71
1041 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1042 root 1.68 - rebalanced default experience table to be more exponential
1043     and much easier up to level ~40, then moderately harder.
1044 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1045 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1046     - do not exit on reload/load errors but properly cleanup.
1047 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1048 root 1.66
1049 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1050 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1051     (this fixes the jeweler skill).
1052 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1053 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1054 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1055     it has reset, which is better than putting it on the savebed, also as
1056 root 1.321 proof that the player didn't use a savebed).
1057 root 1.59
1058 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1059 root 1.56 - work around perl bug in configure perl module version check.
1060 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1061 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1062 root 1.52 - fix a bug in animate_weapon, causing a crash.
1063 root 1.54 - no longer exit when a coroutine throws an exception.
1064 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1065 root 1.53 - fix the "<player> is nuts" message.
1066 root 1.58 - fix an exception at logout due to the json_coder being gone.
1067 root 1.43 - upgrade to EV version 2.0 API.
1068 root 1.47 - when players don't apply a savebed correctly but stand above one,
1069     do not move or kill them.
1070 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1071 root 1.43 - implement generic framework for server-side resource files.
1072     - implement resource file update event.
1073     - hook experience table update into the framework.
1074     - move jeweler.yaml to resources (arch/).
1075 root 1.44 - switch from Crossfire to Deliantra perl module.
1076     - implement json2json arch filter.
1077 root 1.45 - implement widget protocol version 2, support for ui templates.
1078 root 1.54 - mapinfo is now handled fully asynchronously.
1079 root 1.48 - ext/irc: also log irc messages.
1080 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1081 root 1.43
1082 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1083 elmex 1.41 - limited the number of items that can be picked up and dropped
1084 root 1.42 as temporary measurement against bad performance or dropping things
1085     (this lead to long freezes and triggered the watchdog).
1086 elmex 1.41 - improved the performance of the drop command a bit.
1087 root 1.38 - switch from Event to EV for higher performance, easier usage,
1088     less bugs...
1089 root 1.39 - updated to release version of the gnu affero license.
1090 root 1.38
1091 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1092 root 1.36 - more thoroughly rename the binaries, contact addresses.
1093     - update the copyrights.
1094 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1095     crashes.
1096 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1097     potentially causing crashes.
1098 root 1.35 - assign weapons on user load time, not login-time, avoiding
1099     crashes.
1100    
1101 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1102 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1103 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1104     in some of the maps.
1105 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1106     which is now trivial to do.
1107 root 1.33 - removed all traces of the old (and never working) plug-in interface
1108     (70kb code less on amd64).
1109 root 1.34 - improve/tune scheduling priorities.
1110     - fix some freezing bugs.
1111     - fix a memory corruption problem in dynbuf.printf.
1112     - use channels for chat and many informational commands.
1113     - improved the tutorial.
1114     - create missile is now fixed.
1115     - race fields must now contain archetypes.
1116     - jumping skill now works as advertised.
1117 root 1.31
1118 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1119 root 1.24 - relicense under the gnu affero license.
1120 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1121 root 1.24 - implement server-side framework for generic resources.
1122     - use resource framework for server-provided ambient
1123     music.
1124 root 1.27 - save object owners (players only atm).
1125 root 1.24 - replace limited sound api with server-provided sound effects.
1126     - new sc (sound control) protocol command.
1127     - improve fxix protocol to include types.
1128     - exactly fill tcp segments, if possible.
1129     - output-rate is now an upper limit, the server will automatically
1130     (and quite perfectly) adjust to the network conditions, ensuring
1131     low latency even during bulk transfers (music, images, sounds etc.).
1132     - implement server-side widgets (i.e. client widgets controlled
1133     in the server side). this will allow future expansion without
1134     having to upgrade clients.
1135     - implement a (artwork) world map with realtime player position
1136     tracking.
1137     - new and more efficient extcmd (server still supports old extcmd
1138     protocol).
1139 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1140     calcluation that could be easily exploited by users.
1141     - rebalanced diseases to spread more naturally/evenly.
1142     - completely asynchronous map loading even for tiled maps.
1143 root 1.24 - replace simple messaging protocol with channels carrying metadata
1144     (similar to message types, but more directed at the user).
1145     - reduce command processing latency by a whopping 120ms by
1146     reordering some processing steps inside the server. this directly
1147     reduces lag by 120ms.
1148     - actually send spell faces to the client.
1149 root 1.23 - implement player genders.
1150 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1151     otherwise return to savebed and possible kill if the log-out
1152     was for too long.
1153     - fast socket-dead detection (kick player after 8 seconds without ack).
1154     - greatly reduce the cpu time needed to draw maps _again_.
1155     - archetypes are now subclasses of objects.
1156     - rebalanced shop greed and approval functions to be more realistic
1157     (and likely match the actual intention).
1158 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1159     italic, gender-specific text, paragraphs etc.
1160 root 1.24 - implemented hint framework, players can opt to receive hints.
1161     - implemented (long) book framework, added some books from the cf wiki.
1162 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1163     protocol and is capable of transmitting generic meta information.
1164 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1165     - replace the nexus by a per-player tutorial map that teaches stuff
1166     better than the newbie house.
1167 root 1.18 - fix the magicmap colours.
1168 root 1.19 - optimise map update even more by removing unneeded code and checks.
1169     - decouple map and stats update from pl->ob and use pl->observe instead.
1170     - implement observe command.
1171 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1172     calls with a simple comparison.
1173     - fix a latent crossfire bug that could crash the server because the
1174     map refresh did not update the mapspace.
1175 root 1.24 - support custom keys for regions and maps, regions are now
1176     refcount-managed.
1177     - allow worldmap overlays anywhere in the 000..999 range.
1178     - new system to acquire time slices for background jobs, to reduce
1179     jitter.
1180 root 1.27 - semi-persistent object-referencing framework (currently only players
1181     supported).
1182 root 1.22 - dependency tracking for perl extensions.
1183 root 1.24 - new slag-ex extension for cleaning cauldrons.
1184     - fix invoke result processing.
1185     - there are even less i/o syncpoints in the server now.
1186 root 1.29 - added map-tags extension that scans all maps for object tags
1187     and records them in the database (not used yet).
1188 root 1.28 - metaserver 2 support.
1189 root 1.22 - many more bugfixes and minor optimisations.
1190 root 1.16
1191 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1192 root 1.14 - optimised event invocation (non-wanted events can now be
1193     skipped with 4-5 inlined instructions).
1194 root 1.12 - complete rewrite of town_portal: it now creates a portal
1195     to the "nearest" town only, travel is only possible
1196 root 1.13 to the town and back, anybody can use it (also removes
1197     one of the remaining syncpoints in the server).
1198 root 1.10 - complete rewrite of the range/attack skill slot system:
1199     there are now two slots, one for combat, one for ranged
1200     attacks.
1201     - introduce the concept of a current weapon (either a ranged
1202     or a combat weapon/skill/tool) and switch between them as
1203     needed.
1204     - rewrite bow code so bows get more useful: apply damage,
1205     attacktype and other stats to the arrows and treat
1206     bows as weapons. also rebalance the missile weapons skill
1207     so its damage increases with level.
1208     - rewrite the complete player speed logic: weapon_speed now
1209     works as documented and there are no unnatural speed boosts.
1210 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1211     installation, replacing the old collect scripts and
1212 root 1.9 simplying deployment by scaling and cutting faces as required.
1213     - simplify the map protocol extensively by taking advantage
1214     of missing bigfaces, speeding up map generation immensely.
1215 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1216     other archetypes.
1217     - rationalise archetype, region and treasurelist file format
1218     into a single file format and make them reloadable asynchronously.
1219 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1220     reloadable at runtime.
1221 root 1.6 - implement 64x64 faceset support.
1222     - implement fxixsx protocol that saves
1223     a lot of bandwidth over the old image/face/smooth packets
1224 root 1.11 and allows images > packetsize, incremental and background
1225     transfers.
1226 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1227     on a face basis as opposed to a mapspace basis.
1228 root 1.7 - the server can now rate-limit image uploads to not exceed
1229     a certain (client-configurable) speed while guarenteeing full
1230     freedom of movement.
1231 root 1.8 - implement new ex command to request item descriptions.
1232     - implement new msg command for in-game messages with meta
1233     information (using xml).
1234 root 1.9 - enforce utf-8 for all text messages.
1235 root 1.13 - added micropather (not used yet).
1236 root 1.6 - many, many bugfixes.
1237 root 1.1
1238 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1239 root 1.1 - make coroapi accessible to cf+.
1240     - moved map handling logic completely to perl
1241     - per player maps are now marked in the map
1242 root 1.2 - maps are saved completely differently now,
1243     and much more often.
1244 root 1.17 - rewrote map header parser and writer, to be much faster.
1245 pippijn 1.4 - maps and players are now (in the average case) loaded
1246 root 1.2 and saved completely asynchronously, I/O contention will no
1247     longer freeze the server.
1248 pippijn 1.4 - players and maps can be loaded anytime, without the player
1249 root 1.2 being logged in.
1250 root 1.1 - automatically generate method interfaces for perl from headers
1251     - unbundled freezethaw
1252     - mostly rewrote common/map.C
1253     - completely rewrite server/swap.C
1254     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1255     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1256     - better message for apply failures due to applymode
1257     - removed most all of the weather code
1258     - unified logging to stderr and file
1259     - too many minor changes to document
1260 root 1.615