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Revision: 1.671
Committed: Wed Apr 28 11:19:08 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.670: +2 -1 lines
Log Message:
re-appl<y no-auto-exit hack :(

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.667 TODO: one can apply, but not open, containers without keys
56 root 1.668 TODO: fix luck in random rolls
57 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
58     now easily reachable, at a price.
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
62 elmex 1.630 (by Dustfinger).
63 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
64 elmex 1.573 - made (wizard) look_at show also uuids.
65     - added cf::object::find_object_uuid (::find_object already exists!).
66 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
67 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
68 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76     in a select number of mlab maps.
77 root 1.667 - (maps) the library should be less of a death trap now.
78     - (maps) exits no longer point to auto-apply exits, most affected
79     maps now have proper doors or a similar solution.
80 root 1.671 - entering a map will now respect move_on and other effects,
81     except for auto-apply exits :/
82 root 1.660 - only talk to the items on the nearest mapspace, or, of there
83     are none, to the player, not ALL items in vicinity.
84 root 1.625 - do not update the floorbox while running, to avoid big item
85     updates that cost network bandwidth and processing power.
86 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
87     caused overflows causing monsters to become living deads.
88 root 1.619 - unapply weapons and armour before trying to improve it.
89 root 1.588 - teach the random map generator the ability to read ".rmg" files
90     that specify which actual style map to generate, and use it for
91     the default decorstyle to avoid inappropriate maps to be used.
92 root 1.639 - support (with some limitations) multiple different skills with the
93     same subtype.
94 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
95     so nekosan could end up beign saved AND escaped to another map.
96 root 1.636 - show invisible no longer makes magic mouths visible.
97 root 1.583 - move_type changes (spells, skills etc.) now will correctly
98     take move_on/move_off into account (e.g. buttons).
99 root 1.582 - display (exit) or (random map) in client for those objects.
100 root 1.606 - removed (useless) spell damage columns from spell info and replace
101 root 1.578 it by effective casting level - clients > 2.10 required to display
102     properly.
103 elmex 1.565 - building of levers/doors works again for all kinds of floors.
104 elmex 1.563 - the player can now withdraw and deposit all the available money.
105 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
106     steinwandstadt/celvear.
107 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
108 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
109     mostly based on the spell's level in the spellbook.
110 root 1.669 - (maps) fix some map regions and the region tree.
111     - the server will now be more picky when parsing the regions file.
112 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
113 root 1.566 clients.
114     - tcp.ext didn't unbind in reloads.
115     - map-tags.ext didn't properly close the database on reloads.
116 root 1.567 - cfutil skips .-directories when scanning.
117 root 1.571 - build.ext prevents players from building on other player's maps.
118     - rent.ext allows the dm to enter anytime.
119     - NPC_Dialogue adds a new predefined variable, $map.
120     - new "build" event hook.
121 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
122 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
123 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
124     them on loading, for old playerfiles and maps.
125 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
126     would be handled differently nowadays anyway.
127 root 1.584 - random map .meta were not being expired at all.
128 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
129 root 1.586 - update to automake 1.10.
130 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
131     require level 4 anymore.
132 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
133 root 1.590 - monsters now rotate through all skills (in chosen_skill).
134 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
135 root 1.661 - detect/sense curse/magic will no longer work on items that don't
136     need identify.
137 elmex 1.593 - added detect mineral vein spell.
138 root 1.592 - support "wall overlays" in the random map generator - not very generic,
139     used by minable veins.
140 elmex 1.594 - (maps) relocated jeweler town to another directoy.
141 root 1.603 - (arch) implement mining pickaxes and mining skill.
142 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
143 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
144 root 1.601 - generate most constants for perl automatically.
145 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
146     - when player dies, restore his food to at least 200.
147 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
148 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
149 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
150 root 1.600 - the singing skill actually respects the direction now.
151     - oratory and singing now require a direction.
152 root 1.603 - use_skill now requires that you can actually apply the skill tool.
153 root 1.604 - do not invoke perl on every user command anymore by providing
154 root 1.655 a command and an unknown_command event.
155 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
156     perl to C++, for speed reasons (basically undo patchset 1304).
157     - add a client_destroy event, so we don't have to hook the
158     attachable destroy event (which is called much more often).
159 root 1.606 - removed (unused) FLOOR object type.
160 root 1.607 - fix errornous change_abil messages for rods (and other types).
161 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
162     all into server/commands.C.
163 root 1.609 - save and restore combat/ranged/current slot for players.
164 root 1.610 - the server now batches item's face/fx commands, as opposed
165     to sending one fx per item - helps mostly at connect and
166     with floorbox updates.
167 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
168 root 1.614 - the random map generator now supports selecting difficult for
169     more style categories than just monsters (all except fountains
170     apparently).
171 root 1.617 - object serialiser no longer creates empty "owner" references.
172 root 1.620 - make sure failed castings take some time, too, to avoid being
173     smitten by your god.
174     - many more failmsgs and help texts.
175 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
176 root 1.623 - stop thrown objects when their speed goes too low.
177 root 1.624 - log the number of unique logins seen every minute in a compact
178     format (for statistics).
179 root 1.626 - do not send delitem for players.
180 root 1.627 - support static scalar data members properly in genacc now.
181     - implement "simple" freelist management for objects.
182 root 1.628 - recycle object counts now - to support longer uptimes.
183 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
184     function (and yes, 666 is exact!).
185     - random map generator results should now be fully repeatable.
186 elmex 1.635 - fixed possible crash bug in build code.
187 root 1.638 - rename find_marked_object to ->mark and speed up.
188 root 1.640 - player movers properly destroy themselves when used up, instead
189     of leaking.
190 root 1.642 - do not show msg for unidentified objects that need identification.
191 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
192 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
193     next_line method.
194 root 1.646 - use nicer file format for exp_table and attackmess
195     (more like other resource files).
196     - make parse errors during server startup fatal.
197 root 1.652 - properly initialise all maptile values in constructor.
198     - improved {link} map.
199 root 1.655 - optional unloadable extensions will not lead to an endless loop.
200 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
201 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
202 elmex 1.664 - building listening books is possible again.
203     - (maps, arch) added archetype for building instructions and replaced
204     the copies of the instructions in the maps with it.
205 elmex 1.666 - (arch) made the spark shower spell available in shops.
206 root 1.670 - don't create a second LOGIN event on character creation.
207 root 1.562
208 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
209 root 1.558 - (maps) fix travel to valdor and back.
210 root 1.545 - do no longer by default eval map cod ein safe compartments
211     (this can be re-enabled using the safe_eval config option).
212 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
213     in lorak.
214 root 1.559 - fix data corruption issues caused by recursive calls to
215     unordered_mapwalk - now every caller must provide its own
216     buffer.
217 root 1.538 - (maps) improve tindervale maps slightly.
218 root 1.544 - (arch) considerably decrease slag ex price.
219 root 1.540 - (arch) fix filth archetype.
220 root 1.556 - extension dependency resolve was completely broken.
221 root 1.544 - multipart objects would cause save_throw_object to crash - it
222     now acts on the head only.
223 root 1.541 - do not try to connect to an irc server unless explicitly configured.
224 root 1.542 - do not expect decltype() to be available in gcc 4.4.
225 elmex 1.543 - extended the safe perl environment by loops.
226 root 1.547 - (arch) fix "armless cook" facings.
227     - the "experience table" resource item did not have a proper
228     hash associated with it, so updates could not be detected.
229 elmex 1.550 - fixed poison traps in doors.
230 root 1.548 - player->killer_name did not properly flag the name as unicode.
231 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
232     and provide a non-destructive SvPVutf8 variant.
233 root 1.554 - do not allow dragon players to change their title via the settings.
234 elmex 1.552 - ratelimited jeweler skill nugget conversion.
235 root 1.551 - under high load, the server stopped swapping out to make
236     the server more responsive, but making it impossible to reduce
237     the load by... swapping out. slot queuing will now always make
238     some progress.
239     - improve the quality of the load-avg calculation.
240 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
241 root 1.556 - don't fail to write the runtime file if the temporary already exists.
242 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
243     player now.
244 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
245     timestamp and use a tab in the client to increase awareness.
246 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
247     setflag 0 is possible.
248 root 1.560 - make install now deletes old extensions, to ease upgrades in the
249     deliantra vm.
250 root 1.538
251 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
252 root 1.532 - the destruction spell could/would corrupt server memory quite often.
253 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
254     disk, not when it already was in memory.
255 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
256     avoiding livelock during high-load emergency saves.
257 root 1.530 - logging in did not properly unapply all skills.
258 root 1.531 - (maps) make the invite quest marking much more obvious.
259 root 1.533 - (arch) fix warrior archetype names.
260 root 1.532 - map prefetching never prefetch upwards.
261 root 1.534 - wizpass no longer makes you non-blocking.
262 root 1.536 - (maps) add light to some of the special maps, add troll
263     map.
264 root 1.530
265 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
266 root 1.515 - (maps) add gorokh_final mapset from crossfire.
267 root 1.516 - (maps) block most vault-type mlab locations, open up
268     imperial converters for anybody to use.
269 root 1.519 - (maps, arch) replace all permanent stat potions by random
270     variants.
271 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
272 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
273     real player object on player changes.
274 root 1.522 - diseases and maybe other things could sometimes reduce the speed
275     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
276     much grief.
277 root 1.523 - speed_left randomisation was, apparently, totally broken.
278     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
279     of the speed slot internally and in map save files. among other
280     things, this gets rid of all the abs (speed) calls.
281     - reduce map file save files by using abridged keywords aliases.
282 root 1.494 - shop specialisation calculation was totally broken.
283 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
284     now enforced.
285 root 1.498 - fix magic mapping, which only worked for inate spell casting.
286 root 1.495 - godgiven items will now be explicitly described as such.
287 root 1.524 - (arch) dded a quiver of bolts.
288 root 1.504 - materialnames would change "randomly" on every load, only
289     set the material when the materialname was not set before.
290 root 1.497 - balancing change, halve rod recharge speed (instead
291     of 4.8s, the standard rods now recharge in ~10s. not a solution,
292     but still.
293 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
294 root 1.509 the costly flag-checking loop in most cases and using a simple
295     repeat-cache for speed_left.
296 root 1.507 - always delay stats update for players on insert/remove till
297     next tick/command, which saves a lot of cpu cycles on drop/take.
298 root 1.514 - add hint about havign to run to attach unaggressive npcs.
299 root 1.494 - pet monster level was not displayed correctly in "showpets index".
300     - clean up floating point conversions and many similar nitpicks.
301 root 1.502 - fix hanuk altar.
302 root 1.504 - overhaul material system to be much faster, and having less bugs, but
303     still having a lot of cruft :/.
304 root 1.502 - add marble shop floor.
305 root 1.494 - move gcc specifics to new file include/compiler.h.
306     - unrecognised cfpod directives could cause undefined behaviour.
307 root 1.505 - added boes' marble shop to steinwandstadt.
308 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
309     - optimise mapspace updates.
310     - cache volume/items per mapspace.
311 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
312     decrease).
313 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
314     have led to weird item multiplications.
315 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
316 elmex 1.501 - fixed crash bug in learn_spell command.
317 elmex 1.634 - enhanced output of the mapinfo command.
318 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
319 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
320     from perl to c++.
321 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
322     and use it in some "inner" loops.
323 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
324 elmex 1.511 - fixed jeweler experience output to not be floating point.
325 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
326 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
327 root 1.518 - try to prefetch memory inside process_objects, which can give
328     enourmous speed gains.
329     - make some small optimisation to the process_objects loop.
330 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
331     handling different chksum lengths.
332     - check for hash collisions in cfutil.
333     - reduce face checksum size from 6 to 4 bytes.
334 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
335 root 1.523 - removed weather-specific attributes.
336     - fixed genkeywords dependency.
337     - do not clear "randomitems" slot for world underlays.
338     - use "sl" as short-hand for speed_left in save-files, just to make them
339     smaller.
340 root 1.517 - in general, don't crash on value-less resource file lines
341     anymore, due to get_str never returning a 0-pointer.
342 elmex 1.521 - code cleanup in move_symptom.
343 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
344 root 1.494
345 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
346 root 1.481 - some Andrew Madloch wanted, despite being specifically told
347     multiple times that the Deliantra parts additions are under AGPL,
348 root 1.487 lock up the source code of the server within his company.
349 root 1.481 some reorganisations have been done to the sourcecode to make
350     it clearer that this violates the Affero GPL. Help to keep
351     Deliantra free software even for the coming generations
352     and be wary of the promises of Andrew Madloch, he has nothing
353 root 1.487 good in mind for free software.
354 root 1.480 - clarify which files of the server are 100% AGPL.
355 root 1.481 - minor reorganisation, move some GPL code into other files.
356 root 1.483 - implement viewpoint (which is like observe, but only for the map,
357     not stats etc.).
358 root 1.484 - replace magic mapping overlay by a flying bird exposing area
359     on the worldmap (ext/magic_mapping.ext).
360 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
361     - @find results in npc dialogue is now stored in $find.
362 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
363 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
364 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
365     dm instead.
366 root 1.456 - (maps) add town portal to celvear.
367 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
368     mapsets from crossfire, together with associated archetypes.
369 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
370     - (maps) define a new whalingoutpost region.
371 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
372     and most archetypes that go with them (without stoning and swallow effects),
373     casino tokens and stock certificates are also missing.
374 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
375     and santo dominion.
376 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
377     to go with them. also adjusted archetypes to be more korrekt "gotisch".
378 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
379 root 1.460 - properly close client-side dialogue when the player is teleported away.
380 root 1.459 - map-tags did not properly close it's database tables or wait
381     for a quiescent state, causing memory corruption on reload.
382 root 1.454 - support "stat.xyz" accessor in match expressions.
383 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
384 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
385     fixes long answers from npc dialogue).
386 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
387 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
388     and to not add a "put your code here" force needlessly.
389 root 1.463 - (arch) fix or improve many plurals.
390 root 1.465 - markers do no longer add a force if the slaying field is unset.
391 root 1.466 - sped up search-items implementation, but it's still horrible.
392 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
393 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
394     used to reogianise the illogical arch tree a bit.
395 root 1.479 - (maps) import most map names from crossfire.
396 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
397 root 1.483 - fly_high movement gives better los, ignoring blocksview.
398 root 1.488 - the addexp command should now honour skill names with spaces.
399 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
400 root 1.491 - (arch) added many more buildable marble floors.
401 root 1.490 - major namespace cleanup: save 45kb by making functions static
402     that were unnecessarily global.
403 root 1.452
404 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
405 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
406 root 1.451 - fix a memory buffer overflow in the book code.
407 root 1.429 - add @check, @find npc dialogue commands.
408     - (maps) add a number of town interiors.
409 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
410 root 1.451 - (maps) add celvear area from cfextended.
411 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
412     - (server,maps) fix bug causing some library books not to be chained down,
413     cause Scorn/Navar libraries not to have inscribable books.
414 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
415 sf-marcmagus 1.433 inappropriate item power.
416 root 1.448 - (maps) fix intwell balancing issue.
417 root 1.437 - improve the look of generated books.
418 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
419     - fix bug where players could bypass no_drop by putting items in containers.
420 root 1.430 - consecutive commands arriving at the same time in the server would be
421     corrupted if the length was >255.
422 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
423 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
424     and perl.
425 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
426     functionality (and more) inside the same object using the match expressions.
427     - create simpler match expression compiles in many common cases.
428 root 1.439 - reduce object size by removing obsolete "seen_by" member.
429 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
430     of the new dynbuf::splice function (which gave an unexpected net win
431     in code size...).
432 root 1.442 - the server will no longer complain (and subtly fail) when an object
433     being removed from a map causes another object to get removed.
434 root 1.441 - banish strncpy from the server, speed up and simplify sending item
435     descriptions to the client considerably.
436 root 1.442 - add new "in head" set modifier for matches.
437     - new BLOCKED_MOVE event added.
438     - mapscript archetype now has activate_on_xxx true by default, as similar
439     connected elements.
440 root 1.448 - (maps) imported all styles from cfextended except
441 root 1.444 floorstyles/land_plots and monsterstyles.
442 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
443 root 1.446 - don't crash when treasure lists are empty / supply new empty
444     treasurelist for randomitems when none can be found.
445     - implement cf::map::static_maps and use it in map-tags.ext.
446 root 1.449 - fix a bug in map-tag scanning when moving tags.
447 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
448     for a reaction.
449 root 1.447 - implement new "loadall" map loading command, purely for debugging.
450 root 1.429
451 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
452 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
453     but not horns (to make them more useful for content-creators).
454 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
455     2) it skipped spell effects and 3) it didn't handle the case where
456     and object was destroyed while iterating over it correctly. all this
457     allowed players to sometimes walk onto spaces they should not be able to
458     walk on.
459 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
460 root 1.399 - examining an object now dumps the serialised object form when the user
461 root 1.404 is a wizard (wizlook).
462 root 1.421 - altars no longer accept unpaid items.
463 root 1.411 - party spells didn't work all that well.
464 root 1.424 - added complex object matching framework (cf::match), and make altars
465     and pedestals use it.
466 root 1.425 - identified skill-tools show what skill they grant.
467 root 1.399 - display the duration of change_ability spells when examining them
468     (missing: protection spells, but they are a hack...).
469 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
470     adding more variety to the different mushrooms.
471 root 1.398 - fix a minor cfpod formatting bug.
472 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
473     the hintmode setting on the settings page.
474 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
475 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
476 root 1.399 - enable the object loader to also dump archetypes.
477 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
478 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
479 root 1.402 - force the initial face when loading an object that is time-animated
480     or a monster, so it does not have to be specified anymore.
481 root 1.403 - fix a bug where recasting an ability changing spell could shorten
482     its remaining duration.
483 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
484 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
485 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
486     up splay operations as well.
487 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
488 root 1.412 - implement introspection data for C++ classes (%REFLECT).
489 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
490 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
491 root 1.419 - fix transmutation alchemy.
492 root 1.424 - speed up many frequently-invoked C->perl callbacks.
493 root 1.419 - added complex object matching framework, to be used in altars and the like.
494 root 1.426 - switch to YAML::XS from YAML.
495 root 1.396
496 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
497 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
498     that ultimately was not helpful to catch it :)
499 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
500     all callers to use either one or the other, as appropriate. This
501     fixes the (rather fragile) light spell, maybe others.
502     - fixed an overflow and exploit in the bank/payment code.
503     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
504 elmex 1.384 to explain the skill a bit more.
505 root 1.389 - removed a buggy check for zero attacktype. So that we might find
506 elmex 1.388 the real bugs in the archs/maps/objects.
507 elmex 1.394 - Fixed enabling torches with lighters.
508 elmex 1.387 - (maps) Added Heaven Town region.
509     - (arch+maps) Fixed & normalized warriors on map
510     /quests/peterm/CTower/Barracks.
511 root 1.392 - fix the light spell (and possibly diseases and other lights).
512 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
513 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
514     a long time ago, and similar cases are still to be found in the maps.
515     - make the socket_timeout configurable in the code (but not yet for users).
516 root 1.393 - earth wall health bar is now correct.
517 elmex 1.384
518 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
519 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
520     freeze with IO::AIO anymore due this change.
521 root 1.364 - avoid a crash when a player tries to apply a lighter.
522 root 1.376 - allow a spell argument for dimension door.
523 root 1.362 - move shop item listing and some otherstuff into the info tab.
524 root 1.360 - avoid crashes when non-players cast party spells.
525 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
526 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
527     - small improvement of the number of potions in shops
528     (by Job Vranish).
529     - added a few party spells (by Job Vranish).
530 root 1.362 - use a common message dynbuf.
531 root 1.364 - destroying tear down objects will now use the full hp range
532     for animation and will only destroy/lastframe when hp < 0.
533     - allow monsters to use earth to dust.
534     - use manhattan distance for get_rangevector_from_mapcoord, just as
535     in get_rangevector.
536     - los updates now correctly take tiled maps into account.
537     - do los updates even on maps without darkness.
538 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
539 root 1.375 - upgrade to IO::AIO 3.21.
540 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
541 elmex 1.373 - properly catching exceptions from callback in irc.ext.
542 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
543 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
544 elmex 1.368 - (arch) added hint about usage to Slag Ex.
545 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
546     like the rest.
547 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
548 root 1.378 - (arch+maps) added rate limited converter and adjusted
549     /elmex/mana_fountain.
550     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
551     - reduce size of casting_time, move_status, attack_movement,
552     last_heal and last_sp slots, squeezing some more space out of struct
553 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
554     anywhere.
555 root 1.358
556 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
557     - fixed bug in alchemy, where finding the right object for enhancements
558     didn't work.
559 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
560     effects (w.r.t. put_more) per mapspace, to give the server a chance
561     to survive a hundred deathsheads.
562 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
563     disastrous bug of unfortunately unknown proportions...
564 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
565 root 1.343 - use gender-neutral place descriptions for invite.
566 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
567     Thanks go to Lisa Larsen!
568 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
569     anymore).
570 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
571 root 1.345 - use better dependency tracking for include/keyword.h.
572 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
573     so it is possible to invite somebody out of some stck-till-death traps,
574 root 1.346 or simply to commit suicide.
575 root 1.352 - replace the "ignoring delayed commands" message by something more useful
576     (cf. cunning gnome freezeing issue).
577 elmex 1.349 - various fixes for weapon improvements.
578 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
579 root 1.353 - support T and G sequences in cfpod.
580 root 1.343
581 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
582 root 1.339 - convert me command from per-map to chat, which makes more sense, also
583     document it.
584 elmex 1.336 - more than one spellbooks of same class can now be given
585     in class selection.
586 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
587     spell rebalancements.
588 elmex 1.338 - the IRC gateway filters IRC colors now.
589 elmex 1.336
590 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
591 root 1.331 - (arch) fix quiver of Holding Bolts.
592 root 1.332 - applying unpaid items will now examine them.
593 root 1.330 - add "What" column to body command, showing items in that slot.
594 elmex 1.329 - redesigned and rebalanced lamps and torches.
595 root 1.330 - add "..." to item names that have been shortened.
596     - fixed "assign" function that squeezes strings into fixed length.
597 elmex 1.333 - add cursed effect to lamps and (some) torches.
598 elmex 1.334 - fixed bad assigned crafting skills and their tools.
599 root 1.312
600 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
601 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
602 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
603 root 1.312 - make monster smell logic dependent on their wisdom stat.
604 root 1.324 - put the death reason into a separate tab.
605     - converted "connected" slot to string, cleanly got rid of some ugly
606     hacks such as the path_attuned hack.
607 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
608     - replace one-at-a-time hash by faster than smaller FNV-1a hash
609     when hashing strings.
610 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
611 elmex 1.320 whether the right cauldron is used.
612 root 1.313 - considerably optimise shared string implementation by
613 root 1.316 making its null value a compiletime constant.
614 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
615     as well as using shstr_cmp to pass shared stringsa round efficiently,
616     for lots of code size savings.
617 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
618     they are sleeping: generators now check for the sleeping flag.
619 root 1.318 - tell gcc not to excessively inline some perl interface functions.
620 root 1.322 - remove marking rune length limit.
621 root 1.323 - fix formatting of cfpod when a verbatim block was following
622     a single newline.
623     - move resistances, statistics and showpets command output into tabs.
624 root 1.326 - implement map scripts that can replace the boulder logic without
625     having to write extensions.
626 root 1.310
627 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
628 root 1.302 - fix a longstanding bug that teared multipart monsters
629     at map boundaries apart.
630 root 1.292 - temporarily make permanently invisible player visible when
631     he/she makes noise.
632 root 1.284 - fix being able to see through walls a bit.
633 root 1.303 - improve look at output.
634 root 1.285 - completely replaced the line of sight algorithm with a variant
635     of spiral fov capable of visibility grades and arbitrary
636     shadow angles, that uses less memory and less code.
637     - the new los code supports arbitrary map rectangles and loosens
638 root 1.310 other restrictions of the old code, supporting further optimisations.
639     - update los if blocksview-objects are inserted in a map, not just when
640 root 1.287 removed (e.g. for summon fog).
641 root 1.303 - permanent invisibility doesn't make immune against making noise:
642     implement a noise system that allows monsters to locate the player
643     when he/she makes noise.
644     - implement a primitive smell system that monsters can use to track
645     players.
646 elmex 1.288 - create bomb now also works when casted by door traps.
647 elmex 1.290 - (arch) new torch graphics.
648 root 1.289 - (maps) considerably soften the subway spider.
649 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
650     the guards from being killed by players.
651 root 1.310 - (maps) lots of tweaks in and around scorn.
652     - (maps) use special non-blocksview jungle, mountain and
653     darkforest freely on the worldmap, to get gradual sight obstacles
654     instead of total blackout in those areas.
655 root 1.289 - no maximum darkness for outdoor maps anymore.
656 root 1.291 - add more hints, fix some messages.
657 root 1.292 - fix a bug: firing rods should tell you something about them.
658     - make light additive even within players.
659 root 1.293 - darken xrays effect a bit.
660     - improve handling of los changes when inserting or removing
661     objects, not perfect yet.
662     - make map darkness signed (formerly unsigned) to allow
663 root 1.294 ambient lighting and centrally manage darkness as an offset.
664     - revamped, fixed and documented the server calendrics, also
665     tell users the current time and data, to improve awareness.
666     - implement proper wizlook flag and handling of wizlook, instead
667     of dumbly just clearing los once.
668 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
669     and has a smaller runtime variance.
670 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
671     making them actually useful.
672     - see_in_dark now increases the viewing radius by 3.
673 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
674     speedup, as well as in many other places.
675 root 1.299 - remove support for extended map infos - these are not used
676     by the deliantra client and removing them gives us a 10% speedup
677     when sending map changes.
678 root 1.300 - remove most gcfclient and other client bug workarounds, as well
679     as now obsolete protocol versions, simplying the code.
680 root 1.301 - optimise and simplify generation of random numbers.
681 root 1.303 - correctly provide a non-zero default density for materials, to
682     avoid crashes, fix other bugs in the material handling code.
683     - fix volume calculations.
684     - fix cfpod parsing when multiple verbatim blocks were separated by
685     newlines.
686 root 1.305 - increase monster detection radius from wis/5 to wis/3.
687 root 1.306 - remove old pickup modes.
688     - remove obsolete disarm and search commands (search wasn't working
689     anyways).
690 root 1.308 - fix a crash when an npc applied a sign.
691 root 1.284
692 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
693 root 1.283 - this release is assumed to be very stable.
694     - (maps) radically redesigned and improved tutorial.
695 root 1.280 - directional casting no longer immediately removes the invisible effect.
696 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
697 root 1.272 - fix overflow in lighting calculations.
698     - negative glow radii can no longer cause total darkness.
699 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
700     only maximally-lit ones.
701 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
702     - swashbucklers got the oratory skill now.
703 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
704 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
705 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
706 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
707     (which was probably broken, too).
708 root 1.281 - support negative glow radii during daytime, too.
709     - use circular, not rectangular, viewing area.
710     - use minimum viewing distance of 2 in outdoor maps.
711     - negative glow is stronger than viewing area or lamps.
712 root 1.283 - (arch) new darkness spell face.
713 root 1.272
714 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
715     - (maps) completely redesigned scorn.
716 root 1.269 - "cast light" now works on oneself.
717 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
718     negative glow radii again (they were totally broken before).
719 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
720 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
721 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
722 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
723 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
724     back to the player.
725 root 1.251 - attuned/repell and spell base level system reworked.
726 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
727 root 1.247 be less erratic now.
728 root 1.248 - refuse to write the uuid file if the uuid is zero
729     (to avoid writing it in early crashes).
730 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
731     - speed up emergency_save by not syncing every file separately.
732     - no longer reattach perl to every object on reload, it's slow, and no longer
733     necessary since we don't nuke stashes anymore.
734     - do not bootstrap perl from the commandline args, use separate eval for
735     better error reporting.
736 root 1.259 - fix a crash when pushing cone spells met ice attacks.
737 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
738 root 1.255 - speed up map refresh in server a bit.
739 elmex 1.258 - refactored drop code and fixed some programming errors in it.
740 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
741 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
742 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
743     as the current weight of the inventory.
744 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
745     dragonfire has been introduced for the non-dragon players.
746 root 1.265 - remove unused "tooltype", "start_holding" object slots.
747     - change "weapontype" object slot to uint8.
748     - convert "hide" object slot into flag.
749     - reorder object members for better locality of reference and codesize
750     decrease.
751 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
752 root 1.267 - fix a crash when no skill could be found when killing amonster.
753 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
754     every completed aio operation.
755 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
756     and update mapspaces if necessary.
757 root 1.246
758 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
759 root 1.241 - removed all command line parsing, only env variables are supported
760     anymore.
761 root 1.239 - region-specific monsters will now once more be on the worldmap.
762 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
763 root 1.225 would grow out of bounds.
764 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
765 root 1.222 - fixed a double-escaping bug in the pod-parser.
766     - rewrote the cfpod parser in C++.
767     - hintmode moved to C++, players need to re-set their hintmode if
768     they dislike "show".
769 root 1.231 - fix RIP inscription.
770 root 1.239 - bump login name length from 18 to 20 char max.
771 root 1.231 - correctly support gender in emotes.
772     - correctly support gender in the death messages.
773     - correctly generate death messages for players only when they really die,
774     with increased information.
775 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
776     and data corruption (but apparently was never triggered).
777 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
778 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
779     data corruption bug.
780 root 1.223 - tweak coredumping/monitoring a bit.
781 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
782 root 1.227 - do not crash in the loader when an inventory object could not be loaded
783     (from a corrupted file).
784 root 1.241 - redid skills command to send output to proper channel.
785 root 1.233 - object->map is no longer refcounting.
786 root 1.228 - add FLAG_DEBUG for internal debugging.
787 root 1.231 - add NDI_VERBATIM flag to send_msg.
788 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
789 root 1.240 - player->exists is no longer a sync_job.
790 root 1.233 - split login.ext's player scheduler into
791     it's own player-scheduler.ext extension.
792 root 1.222
793 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
794 root 1.212 - require perl 5.10.
795 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
796 root 1.204 - swap player and observed count's on the map when observing.
797 root 1.205 - add (mostly untested) mapspace perl class and accessors.
798 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
799 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
800     could be found.
801 root 1.208 - pits now have a configurable "random spread" range and default
802 root 1.213 to a radius of two now.
803 root 1.212 - rewrite pay_player_arch.
804     - use a more stable perl_reload implementation.
805     - do not use Symbol::delete_package (causes crashes after perl-reload),
806     use our own, safer, clear_package instead.
807     - when asynchronously dumping core, close all file handles to allow
808     the server to restart concurrently.
809 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
810     sequences, without double-encoding. it should be faster, too.
811     - the above fixes wrong display of help tetx and many other issues.
812 root 1.216 - use lzf and frag packets for large messages for clients supporting them
813 root 1.218 (0.9976+), use it for long books and other messages.
814 root 1.210 - eradicate listen command and corresponding code.
815 root 1.211 - eradicate logs command.
816 root 1.218 - let the client log into the server log, used for crash backtraces.
817 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
818     old style spell objects with the spell magic bullet.
819 root 1.220 - (arch) fixed skill less rods in the archetypes
820 root 1.204
821 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
822 elmex 1.197 - made jeweler workbench larger and some other minor map
823     changes in jeweler town.
824 root 1.196 - fixed wrong item handling in jeweler skill code.
825 root 1.198 - (arch) use a special "key_random_map" for random map keys
826     that are used up.
827 root 1.199 - fix a crash when the player who was observed has logged out long
828     enough for his region/map to be gone.
829 root 1.200 - port to g++-4.3's incompatible tr1 changes.
830 root 1.201 - add some missing dependencies.
831 root 1.203 - log to /var/log/deliantra/ by default.
832     - hack observe code to enable smooth movmenet when observing.
833 elmex 1.195
834 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
835 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
836 root 1.179 - correctly move gsay to the party channel.
837 root 1.178 - fix a crash when animate weapon was used in some areas.
838 elmex 1.177 - fixed unnecessary identification of by converters created objects.
839 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
840     with NPCs.
841 elmex 1.175 - (arch) dragon scales got proper type now
842 root 1.193 - object::decrease would sometimes cause container weights to
843     be wrong, this has been fixed.
844 root 1.194 - do not send time updates for newly-seen items.
845 root 1.185 - thawing an icecube will once more drop its contents to the ground.
846 root 1.183 - fix cone spells etc. going through walls sometimes.
847 root 1.186 - fix a weight update bug that sometimes left containers
848     with wrong weights.
849 root 1.194 - added auto_apply event and extension for shop tiles.
850 root 1.172 - work around get_map_flags invoking perl and switching the stack.
851     - make sure the map is loaded when using a town portal return.
852 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
853     where healing spells didn't cost any grace.
854 root 1.173 - fix starvation kill reason.
855 root 1.174 - fix pk killer name message.
856 root 1.189 - don't let people apply signs with @match.
857 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
858     what seems to be the biggets memleak in the server).
859 elmex 1.171
860 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
861 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
862     - use anyevent to manage listen ports (this enables IPv6 support).
863 root 1.167 - server supports ipv6 client connections now.
864 root 1.168 - use newly-available Coro::AnyEvent.
865 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
866     to let it handle AIO requests.
867 root 1.167
868 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
869 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
870     processing considerably (especially in the client) and reduces data transfers
871     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
872 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
873     - (map) fixed npc dialogue in pup_land/s_f/special.
874     - bugfix: fix a crash when a player casts a swarm spell and then logs out
875     (swarm spells now stay in the player's inventory).
876 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
877 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
878     archetype *archname* (chairs of different facings were merged).
879     - bugfix: fix a potential crash issue in find_object_name (not used
880     normally).
881 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
882 root 1.164 (destruction, magic missile etc.).
883 root 1.163 - swarm spells without a direction now use various spiral patterns
884     instead of being fully random.
885 root 1.158 - update AnyEvent API to 3.4 and above.
886 root 1.156
887 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
888 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
889 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
890 root 1.152 - bugfix: the jumping skill now gives experience for jumping
891     and for attacking monsters. it also takes about one second to do a jump.
892 root 1.138 - bugfix: players couldn't starve in 2.53 :(
893 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
894 root 1.152 - bugfix: spell effects like word of recall are removed on death.
895 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
896     were created outside a map.
897 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
898     (fixed by reversing the logic).
899 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
900 root 1.153 - bugfix: the random map generator no longer leaks key objects.
901 root 1.154 - bugfix: support random maps >127x127.
902 root 1.152 - (maps) fixed the death certificate system in nimbus.
903 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
904 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
905 root 1.147 - (arch) give ball lightning a real name.
906 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
907 root 1.155 - support cfpod in ex replies (client item tooltips).
908 root 1.143 - unapply item in range slow when readying a spell.
909 root 1.148 - bugfix: account for rounding errors in weight updates.
910 root 1.139 - remove synchronous mkdir in chargen_race_done.
911     - fix per-race starting maps.
912 root 1.142 - check hiscore on suicide and quit as well.
913 root 1.138 - tell players when they are starving.
914 root 1.133 - get rid of costly object_from_name conversion for altar effects.
915     - fix map difficulty calculation for generators.
916 root 1.146 - slightly more intelligent handling of "is_animated" flag.
917 root 1.149 - support no_drop map header flag (before it was only available internally).
918 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
919 root 1.133
920 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
921 root 1.119 - bugfix: custom skill settings were not saved by the server.
922     - bugfix: remove did not actually remove items from the inventory, leaving
923 root 1.116 ghost items.
924 root 1.119 - bugfix: properly update items identified on the ground.
925 root 1.120 - bugfix: use localtime_r in the logger thread.
926 root 1.122 - bugfix: player starvation will now give the correct kill reason.
927     - bugfix: archetype reloads could crash the server.
928 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
929 elmex 1.114 player is not logged in.
930 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
931 root 1.117 server startup.
932 root 1.128 - bugfix: fix the door surround check in the random map generator.
933     - (maps) fix heaven quest difficulty progression.
934     - (maps) fix some random map styles.
935     - dropping items a shop is not interested in won't sell them anymore.
936     - rods and horns with a too low maximum charge allow now at least one discharge.
937     - implement kill & death statistics.
938     - random map preparation is no longer synchronous.
939     - rewrite find_style in perl, no longer does synchronous I/O.
940     - improve random map specials placement.
941     - make the killer a real object pointer instead of a string, improved
942     kill reason messages.
943 root 1.117 - take advantage of new aio_close and aio_chmod.
944 root 1.128 - implement archetype::get, object::deep_clone and update callers.
945 root 1.125 - change_abil is much faster.
946 root 1.126 - update the floorbox more often to work around the reverses item order
947     display in clients.
948 root 1.125 - cleaned up object copying by encapsulating it to a single place.
949 root 1.126 - add hints to the invite messages.
950 root 1.127 - rewrote key<->value pair handling.
951 root 1.128 - use an independent random number generator for the random map generator.
952 elmex 1.113
953 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
954 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
955     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
956     - completely automate the weight handling, should fix all weight
957     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
958 root 1.103 - reloading archetypes while a user was in the character creation phase
959     could crash the server.
960 root 1.106 - fix a nontrivial number of cases of code commented similar
961     to "is this really correct?", as many of those cases are now handles
962     automatically by lower level code.
963     - replace many ad-hoc checks for client visibility by object::visible_to,
964     should result in broader applicability of functions using it.
965 root 1.104 - merge items with different arch pointers refering to the same arch
966     (due to archetype reloads).
967 root 1.106 - refactored the object remove/insert functions and most related
968     functions (decrease, split, merge_ob etc.).
969 root 1.105 - make it compile better on freebsd (reported by pippijn).
970 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
971 root 1.108 - fix the longstanding "container stays open" bug.
972 root 1.107 - improved floorbox updating to be incremental and other protocol
973     optimisations.
974     - get rid of update_after_inventory_change and only do update stats
975     for weight once/tick/player at max.
976 root 1.109 - rewrite party commands, use party channel.
977 root 1.103
978 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
979 root 1.97 - properly link against libgthread as that is needed to make the slice
980     allocator thread-safe.
981 root 1.91 - support perls not compiled with 64 bit support (though this is not a
982     recommended configuration) (reported by Samuel Gondouin).
983 root 1.94 - always put godgiven items into the player inventory, never any containers.
984 root 1.92 - (maps, arch) the scorn go club was founded!
985 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
986 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
987     became a real spell-class.
988 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
989     - (arch) considerably strengthened spark shower and destruction.
990     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
991     finally reloadable at runtime.
992     - changed archetype loading algorithm to only require one pass and
993     use delayed resolving of references.
994 root 1.101 - examine command now uses the examine infobox.
995 root 1.102 - implement an "incremental garbage collector" for archetypes.
996 root 1.98 - enable slice allocator again.
997 root 1.96 - implement optional free memory poisoning.
998 root 1.91
999 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1000 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1001 root 1.85 skill.
1002 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1003     names (also update all maps to use money instead of coins).
1004 root 1.78 - add uuid accessors to perl.
1005     - add coin names and archetype accessors to perl.
1006 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1007 root 1.78 - change perl extensions to not use hardcoded coins and values.
1008 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1009     and be more parsimonous of uuid usage by the exact value out on exit.
1010 root 1.86 - write log messages in another thread, removing another sync point.
1011     - support multi-line log messages in a nicer way.
1012 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1013 root 1.81 - fix a minor memleak in the random map generator.
1014     - some parts of the random map generator are not coroutine-safe,
1015     so only call it "single-threaded".
1016     - major cleanup of memory management in random map generator.
1017 root 1.87 - slight refactoring of the random map generator, faster too.
1018 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1019     bookkeeping bug.
1020 root 1.87 - work around "player is on active list" problem by deactivating player
1021     after loading.
1022 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1023     there have in fact been allocations.
1024 root 1.82 - fix object::insert to do as documented and insert into the env
1025     if necessary.
1026     - fix cf::map::unique_maps.
1027     - fix nrof overflow check in can_merge_slow.
1028     - fix converter code to handle >31 bit values.
1029 elmex 1.83 - added support for the player_sold flag
1030 root 1.84 - converters no longer accept unpaid items.
1031 root 1.88 - canonicalize random map meta files for better unification.
1032 root 1.77
1033 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1034 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1035     when mlockall has been used.
1036 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1037 root 1.72 - use separate thread for ticker timing (and more in the future).
1038     this greatly increases timing accuracy and gets rid of an enourmous
1039     number of gettimeofday calls.
1040 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1041 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1042 root 1.71
1043 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1044 root 1.68 - rebalanced default experience table to be more exponential
1045     and much easier up to level ~40, then moderately harder.
1046 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1047 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1048     - do not exit on reload/load errors but properly cleanup.
1049 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1050 root 1.66
1051 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1052 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1053     (this fixes the jeweler skill).
1054 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1055 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1056 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1057     it has reset, which is better than putting it on the savebed, also as
1058 root 1.321 proof that the player didn't use a savebed).
1059 root 1.59
1060 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1061 root 1.56 - work around perl bug in configure perl module version check.
1062 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1063 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1064 root 1.52 - fix a bug in animate_weapon, causing a crash.
1065 root 1.54 - no longer exit when a coroutine throws an exception.
1066 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1067 root 1.53 - fix the "<player> is nuts" message.
1068 root 1.58 - fix an exception at logout due to the json_coder being gone.
1069 root 1.43 - upgrade to EV version 2.0 API.
1070 root 1.47 - when players don't apply a savebed correctly but stand above one,
1071     do not move or kill them.
1072 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1073 root 1.43 - implement generic framework for server-side resource files.
1074     - implement resource file update event.
1075     - hook experience table update into the framework.
1076     - move jeweler.yaml to resources (arch/).
1077 root 1.44 - switch from Crossfire to Deliantra perl module.
1078     - implement json2json arch filter.
1079 root 1.45 - implement widget protocol version 2, support for ui templates.
1080 root 1.54 - mapinfo is now handled fully asynchronously.
1081 root 1.48 - ext/irc: also log irc messages.
1082 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1083 root 1.43
1084 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1085 elmex 1.41 - limited the number of items that can be picked up and dropped
1086 root 1.42 as temporary measurement against bad performance or dropping things
1087     (this lead to long freezes and triggered the watchdog).
1088 elmex 1.41 - improved the performance of the drop command a bit.
1089 root 1.38 - switch from Event to EV for higher performance, easier usage,
1090     less bugs...
1091 root 1.39 - updated to release version of the gnu affero license.
1092 root 1.38
1093 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1094 root 1.36 - more thoroughly rename the binaries, contact addresses.
1095     - update the copyrights.
1096 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1097     crashes.
1098 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1099     potentially causing crashes.
1100 root 1.35 - assign weapons on user load time, not login-time, avoiding
1101     crashes.
1102    
1103 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1104 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1105 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1106     in some of the maps.
1107 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1108     which is now trivial to do.
1109 root 1.33 - removed all traces of the old (and never working) plug-in interface
1110     (70kb code less on amd64).
1111 root 1.34 - improve/tune scheduling priorities.
1112     - fix some freezing bugs.
1113     - fix a memory corruption problem in dynbuf.printf.
1114     - use channels for chat and many informational commands.
1115     - improved the tutorial.
1116     - create missile is now fixed.
1117     - race fields must now contain archetypes.
1118     - jumping skill now works as advertised.
1119 root 1.31
1120 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1121 root 1.24 - relicense under the gnu affero license.
1122 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1123 root 1.24 - implement server-side framework for generic resources.
1124     - use resource framework for server-provided ambient
1125     music.
1126 root 1.27 - save object owners (players only atm).
1127 root 1.24 - replace limited sound api with server-provided sound effects.
1128     - new sc (sound control) protocol command.
1129     - improve fxix protocol to include types.
1130     - exactly fill tcp segments, if possible.
1131     - output-rate is now an upper limit, the server will automatically
1132     (and quite perfectly) adjust to the network conditions, ensuring
1133     low latency even during bulk transfers (music, images, sounds etc.).
1134     - implement server-side widgets (i.e. client widgets controlled
1135     in the server side). this will allow future expansion without
1136     having to upgrade clients.
1137     - implement a (artwork) world map with realtime player position
1138     tracking.
1139     - new and more efficient extcmd (server still supports old extcmd
1140     protocol).
1141 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1142     calcluation that could be easily exploited by users.
1143     - rebalanced diseases to spread more naturally/evenly.
1144     - completely asynchronous map loading even for tiled maps.
1145 root 1.24 - replace simple messaging protocol with channels carrying metadata
1146     (similar to message types, but more directed at the user).
1147     - reduce command processing latency by a whopping 120ms by
1148     reordering some processing steps inside the server. this directly
1149     reduces lag by 120ms.
1150     - actually send spell faces to the client.
1151 root 1.23 - implement player genders.
1152 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1153     otherwise return to savebed and possible kill if the log-out
1154     was for too long.
1155     - fast socket-dead detection (kick player after 8 seconds without ack).
1156     - greatly reduce the cpu time needed to draw maps _again_.
1157     - archetypes are now subclasses of objects.
1158     - rebalanced shop greed and approval functions to be more realistic
1159     (and likely match the actual intention).
1160 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1161     italic, gender-specific text, paragraphs etc.
1162 root 1.24 - implemented hint framework, players can opt to receive hints.
1163     - implemented (long) book framework, added some books from the cf wiki.
1164 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1165     protocol and is capable of transmitting generic meta information.
1166 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1167     - replace the nexus by a per-player tutorial map that teaches stuff
1168     better than the newbie house.
1169 root 1.18 - fix the magicmap colours.
1170 root 1.19 - optimise map update even more by removing unneeded code and checks.
1171     - decouple map and stats update from pl->ob and use pl->observe instead.
1172     - implement observe command.
1173 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1174     calls with a simple comparison.
1175     - fix a latent crossfire bug that could crash the server because the
1176     map refresh did not update the mapspace.
1177 root 1.24 - support custom keys for regions and maps, regions are now
1178     refcount-managed.
1179     - allow worldmap overlays anywhere in the 000..999 range.
1180     - new system to acquire time slices for background jobs, to reduce
1181     jitter.
1182 root 1.27 - semi-persistent object-referencing framework (currently only players
1183     supported).
1184 root 1.22 - dependency tracking for perl extensions.
1185 root 1.24 - new slag-ex extension for cleaning cauldrons.
1186     - fix invoke result processing.
1187     - there are even less i/o syncpoints in the server now.
1188 root 1.29 - added map-tags extension that scans all maps for object tags
1189     and records them in the database (not used yet).
1190 root 1.28 - metaserver 2 support.
1191 root 1.22 - many more bugfixes and minor optimisations.
1192 root 1.16
1193 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1194 root 1.14 - optimised event invocation (non-wanted events can now be
1195     skipped with 4-5 inlined instructions).
1196 root 1.12 - complete rewrite of town_portal: it now creates a portal
1197     to the "nearest" town only, travel is only possible
1198 root 1.13 to the town and back, anybody can use it (also removes
1199     one of the remaining syncpoints in the server).
1200 root 1.10 - complete rewrite of the range/attack skill slot system:
1201     there are now two slots, one for combat, one for ranged
1202     attacks.
1203     - introduce the concept of a current weapon (either a ranged
1204     or a combat weapon/skill/tool) and switch between them as
1205     needed.
1206     - rewrite bow code so bows get more useful: apply damage,
1207     attacktype and other stats to the arrows and treat
1208     bows as weapons. also rebalance the missile weapons skill
1209     so its damage increases with level.
1210     - rewrite the complete player speed logic: weapon_speed now
1211     works as documented and there are no unnatural speed boosts.
1212 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1213     installation, replacing the old collect scripts and
1214 root 1.9 simplying deployment by scaling and cutting faces as required.
1215     - simplify the map protocol extensively by taking advantage
1216     of missing bigfaces, speeding up map generation immensely.
1217 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1218     other archetypes.
1219     - rationalise archetype, region and treasurelist file format
1220     into a single file format and make them reloadable asynchronously.
1221 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1222     reloadable at runtime.
1223 root 1.6 - implement 64x64 faceset support.
1224     - implement fxixsx protocol that saves
1225     a lot of bandwidth over the old image/face/smooth packets
1226 root 1.11 and allows images > packetsize, incremental and background
1227     transfers.
1228 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1229     on a face basis as opposed to a mapspace basis.
1230 root 1.7 - the server can now rate-limit image uploads to not exceed
1231     a certain (client-configurable) speed while guarenteeing full
1232     freedom of movement.
1233 root 1.8 - implement new ex command to request item descriptions.
1234     - implement new msg command for in-game messages with meta
1235     information (using xml).
1236 root 1.9 - enforce utf-8 for all text messages.
1237 root 1.13 - added micropather (not used yet).
1238 root 1.6 - many, many bugfixes.
1239 root 1.1
1240 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1241 root 1.1 - make coroapi accessible to cf+.
1242     - moved map handling logic completely to perl
1243     - per player maps are now marked in the map
1244 root 1.2 - maps are saved completely differently now,
1245     and much more often.
1246 root 1.17 - rewrote map header parser and writer, to be much faster.
1247 pippijn 1.4 - maps and players are now (in the average case) loaded
1248 root 1.2 and saved completely asynchronously, I/O contention will no
1249     longer freeze the server.
1250 pippijn 1.4 - players and maps can be loaded anytime, without the player
1251 root 1.2 being logged in.
1252 root 1.1 - automatically generate method interfaces for perl from headers
1253     - unbundled freezethaw
1254     - mostly rewrote common/map.C
1255     - completely rewrite server/swap.C
1256     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1257     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1258     - better message for apply failures due to applymode
1259     - removed most all of the weather code
1260     - unified logging to stderr and file
1261     - too many minor changes to document
1262 root 1.615