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Revision: 1.672
Committed: Wed Apr 28 11:33:02 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.671: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35    
36     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38     TODO: summon cult does not properly create multipart monsters?
39     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40    
41     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42    
43 root 1.642 TODO: golem survives "longer" now - too long?
44 root 1.616 TODO: clean up skill handling in kill_object.
45 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
46 root 1.637 TODO: mining experience
47 root 1.647 TODO:
48     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52 root 1.655 TODO: mining class
53     TODO: freelist freeing
54 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55 root 1.667 TODO: one can apply, but not open, containers without keys
56 root 1.668 TODO: fix luck in random rolls
57 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
58     now easily reachable, at a price.
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
62 elmex 1.630 (by Dustfinger).
63 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
64 elmex 1.573 - made (wizard) look_at show also uuids.
65     - added cf::object::find_object_uuid (::find_object already exists!).
66 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
67 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
68 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76     in a select number of mlab maps.
77 root 1.667 - (maps) the library should be less of a death trap now.
78     - (maps) exits no longer point to auto-apply exits, most affected
79     maps now have proper doors or a similar solution.
80 root 1.672 - quit_character was causign a runtime exception, causing it to not
81     work since 2.93.
82 root 1.671 - entering a map will now respect move_on and other effects,
83     except for auto-apply exits :/
84 root 1.660 - only talk to the items on the nearest mapspace, or, of there
85     are none, to the player, not ALL items in vicinity.
86 root 1.625 - do not update the floorbox while running, to avoid big item
87     updates that cost network bandwidth and processing power.
88 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
89     caused overflows causing monsters to become living deads.
90 root 1.619 - unapply weapons and armour before trying to improve it.
91 root 1.588 - teach the random map generator the ability to read ".rmg" files
92     that specify which actual style map to generate, and use it for
93     the default decorstyle to avoid inappropriate maps to be used.
94 root 1.639 - support (with some limitations) multiple different skills with the
95     same subtype.
96 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
97     so nekosan could end up beign saved AND escaped to another map.
98 root 1.636 - show invisible no longer makes magic mouths visible.
99 root 1.583 - move_type changes (spells, skills etc.) now will correctly
100     take move_on/move_off into account (e.g. buttons).
101 root 1.582 - display (exit) or (random map) in client for those objects.
102 root 1.606 - removed (useless) spell damage columns from spell info and replace
103 root 1.578 it by effective casting level - clients > 2.10 required to display
104     properly.
105 elmex 1.565 - building of levers/doors works again for all kinds of floors.
106 elmex 1.563 - the player can now withdraw and deposit all the available money.
107 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
108     steinwandstadt/celvear.
109 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
110 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
111     mostly based on the spell's level in the spellbook.
112 root 1.669 - (maps) fix some map regions and the region tree.
113     - the server will now be more picky when parsing the regions file.
114 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
115 root 1.566 clients.
116     - tcp.ext didn't unbind in reloads.
117     - map-tags.ext didn't properly close the database on reloads.
118 root 1.567 - cfutil skips .-directories when scanning.
119 root 1.571 - build.ext prevents players from building on other player's maps.
120     - rent.ext allows the dm to enter anytime.
121     - NPC_Dialogue adds a new predefined variable, $map.
122     - new "build" event hook.
123 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
124 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
125 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
126     them on loading, for old playerfiles and maps.
127 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
128     would be handled differently nowadays anyway.
129 root 1.584 - random map .meta were not being expired at all.
130 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
131 root 1.586 - update to automake 1.10.
132 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
133     require level 4 anymore.
134 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
135 root 1.590 - monsters now rotate through all skills (in chosen_skill).
136 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
137 root 1.661 - detect/sense curse/magic will no longer work on items that don't
138     need identify.
139 elmex 1.593 - added detect mineral vein spell.
140 root 1.592 - support "wall overlays" in the random map generator - not very generic,
141     used by minable veins.
142 elmex 1.594 - (maps) relocated jeweler town to another directoy.
143 root 1.603 - (arch) implement mining pickaxes and mining skill.
144 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
145 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
146 root 1.601 - generate most constants for perl automatically.
147 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
148     - when player dies, restore his food to at least 200.
149 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
150 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
151 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
152 root 1.600 - the singing skill actually respects the direction now.
153     - oratory and singing now require a direction.
154 root 1.603 - use_skill now requires that you can actually apply the skill tool.
155 root 1.604 - do not invoke perl on every user command anymore by providing
156 root 1.655 a command and an unknown_command event.
157 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
158     perl to C++, for speed reasons (basically undo patchset 1304).
159     - add a client_destroy event, so we don't have to hook the
160     attachable destroy event (which is called much more often).
161 root 1.606 - removed (unused) FLOOR object type.
162 root 1.607 - fix errornous change_abil messages for rods (and other types).
163 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
164     all into server/commands.C.
165 root 1.609 - save and restore combat/ranged/current slot for players.
166 root 1.610 - the server now batches item's face/fx commands, as opposed
167     to sending one fx per item - helps mostly at connect and
168     with floorbox updates.
169 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
170 root 1.614 - the random map generator now supports selecting difficult for
171     more style categories than just monsters (all except fountains
172     apparently).
173 root 1.617 - object serialiser no longer creates empty "owner" references.
174 root 1.620 - make sure failed castings take some time, too, to avoid being
175     smitten by your god.
176     - many more failmsgs and help texts.
177 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
178 root 1.623 - stop thrown objects when their speed goes too low.
179 root 1.624 - log the number of unique logins seen every minute in a compact
180     format (for statistics).
181 root 1.626 - do not send delitem for players.
182 root 1.627 - support static scalar data members properly in genacc now.
183     - implement "simple" freelist management for objects.
184 root 1.628 - recycle object counts now - to support longer uptimes.
185 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
186     function (and yes, 666 is exact!).
187     - random map generator results should now be fully repeatable.
188 elmex 1.635 - fixed possible crash bug in build code.
189 root 1.638 - rename find_marked_object to ->mark and speed up.
190 root 1.640 - player movers properly destroy themselves when used up, instead
191     of leaking.
192 root 1.642 - do not show msg for unidentified objects that need identification.
193 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
194 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
195     next_line method.
196 root 1.646 - use nicer file format for exp_table and attackmess
197     (more like other resource files).
198     - make parse errors during server startup fatal.
199 root 1.652 - properly initialise all maptile values in constructor.
200     - improved {link} map.
201 root 1.655 - optional unloadable extensions will not lead to an endless loop.
202 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
203 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
204 elmex 1.664 - building listening books is possible again.
205     - (maps, arch) added archetype for building instructions and replaced
206     the copies of the instructions in the maps with it.
207 elmex 1.666 - (arch) made the spark shower spell available in shops.
208 root 1.670 - don't create a second LOGIN event on character creation.
209 root 1.562
210 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
211 root 1.558 - (maps) fix travel to valdor and back.
212 root 1.545 - do no longer by default eval map cod ein safe compartments
213     (this can be re-enabled using the safe_eval config option).
214 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
215     in lorak.
216 root 1.559 - fix data corruption issues caused by recursive calls to
217     unordered_mapwalk - now every caller must provide its own
218     buffer.
219 root 1.538 - (maps) improve tindervale maps slightly.
220 root 1.544 - (arch) considerably decrease slag ex price.
221 root 1.540 - (arch) fix filth archetype.
222 root 1.556 - extension dependency resolve was completely broken.
223 root 1.544 - multipart objects would cause save_throw_object to crash - it
224     now acts on the head only.
225 root 1.541 - do not try to connect to an irc server unless explicitly configured.
226 root 1.542 - do not expect decltype() to be available in gcc 4.4.
227 elmex 1.543 - extended the safe perl environment by loops.
228 root 1.547 - (arch) fix "armless cook" facings.
229     - the "experience table" resource item did not have a proper
230     hash associated with it, so updates could not be detected.
231 elmex 1.550 - fixed poison traps in doors.
232 root 1.548 - player->killer_name did not properly flag the name as unicode.
233 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
234     and provide a non-destructive SvPVutf8 variant.
235 root 1.554 - do not allow dragon players to change their title via the settings.
236 elmex 1.552 - ratelimited jeweler skill nugget conversion.
237 root 1.551 - under high load, the server stopped swapping out to make
238     the server more responsive, but making it impossible to reduce
239     the load by... swapping out. slot queuing will now always make
240     some progress.
241     - improve the quality of the load-avg calculation.
242 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
243 root 1.556 - don't fail to write the runtime file if the temporary already exists.
244 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
245     player now.
246 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
247     timestamp and use a tab in the client to increase awareness.
248 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
249     setflag 0 is possible.
250 root 1.560 - make install now deletes old extensions, to ease upgrades in the
251     deliantra vm.
252 root 1.538
253 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
254 root 1.532 - the destruction spell could/would corrupt server memory quite often.
255 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
256     disk, not when it already was in memory.
257 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
258     avoiding livelock during high-load emergency saves.
259 root 1.530 - logging in did not properly unapply all skills.
260 root 1.531 - (maps) make the invite quest marking much more obvious.
261 root 1.533 - (arch) fix warrior archetype names.
262 root 1.532 - map prefetching never prefetch upwards.
263 root 1.534 - wizpass no longer makes you non-blocking.
264 root 1.536 - (maps) add light to some of the special maps, add troll
265     map.
266 root 1.530
267 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
268 root 1.515 - (maps) add gorokh_final mapset from crossfire.
269 root 1.516 - (maps) block most vault-type mlab locations, open up
270     imperial converters for anybody to use.
271 root 1.519 - (maps, arch) replace all permanent stat potions by random
272     variants.
273 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
274 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
275     real player object on player changes.
276 root 1.522 - diseases and maybe other things could sometimes reduce the speed
277     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
278     much grief.
279 root 1.523 - speed_left randomisation was, apparently, totally broken.
280     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
281     of the speed slot internally and in map save files. among other
282     things, this gets rid of all the abs (speed) calls.
283     - reduce map file save files by using abridged keywords aliases.
284 root 1.494 - shop specialisation calculation was totally broken.
285 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
286     now enforced.
287 root 1.498 - fix magic mapping, which only worked for inate spell casting.
288 root 1.495 - godgiven items will now be explicitly described as such.
289 root 1.524 - (arch) dded a quiver of bolts.
290 root 1.504 - materialnames would change "randomly" on every load, only
291     set the material when the materialname was not set before.
292 root 1.497 - balancing change, halve rod recharge speed (instead
293     of 4.8s, the standard rods now recharge in ~10s. not a solution,
294     but still.
295 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
296 root 1.509 the costly flag-checking loop in most cases and using a simple
297     repeat-cache for speed_left.
298 root 1.507 - always delay stats update for players on insert/remove till
299     next tick/command, which saves a lot of cpu cycles on drop/take.
300 root 1.514 - add hint about havign to run to attach unaggressive npcs.
301 root 1.494 - pet monster level was not displayed correctly in "showpets index".
302     - clean up floating point conversions and many similar nitpicks.
303 root 1.502 - fix hanuk altar.
304 root 1.504 - overhaul material system to be much faster, and having less bugs, but
305     still having a lot of cruft :/.
306 root 1.502 - add marble shop floor.
307 root 1.494 - move gcc specifics to new file include/compiler.h.
308     - unrecognised cfpod directives could cause undefined behaviour.
309 root 1.505 - added boes' marble shop to steinwandstadt.
310 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
311     - optimise mapspace updates.
312     - cache volume/items per mapspace.
313 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
314     decrease).
315 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
316     have led to weird item multiplications.
317 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
318 elmex 1.501 - fixed crash bug in learn_spell command.
319 elmex 1.634 - enhanced output of the mapinfo command.
320 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
321 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
322     from perl to c++.
323 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
324     and use it in some "inner" loops.
325 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
326 elmex 1.511 - fixed jeweler experience output to not be floating point.
327 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
328 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
329 root 1.518 - try to prefetch memory inside process_objects, which can give
330     enourmous speed gains.
331     - make some small optimisation to the process_objects loop.
332 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
333     handling different chksum lengths.
334     - check for hash collisions in cfutil.
335     - reduce face checksum size from 6 to 4 bytes.
336 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
337 root 1.523 - removed weather-specific attributes.
338     - fixed genkeywords dependency.
339     - do not clear "randomitems" slot for world underlays.
340     - use "sl" as short-hand for speed_left in save-files, just to make them
341     smaller.
342 root 1.517 - in general, don't crash on value-less resource file lines
343     anymore, due to get_str never returning a 0-pointer.
344 elmex 1.521 - code cleanup in move_symptom.
345 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
346 root 1.494
347 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
348 root 1.481 - some Andrew Madloch wanted, despite being specifically told
349     multiple times that the Deliantra parts additions are under AGPL,
350 root 1.487 lock up the source code of the server within his company.
351 root 1.481 some reorganisations have been done to the sourcecode to make
352     it clearer that this violates the Affero GPL. Help to keep
353     Deliantra free software even for the coming generations
354     and be wary of the promises of Andrew Madloch, he has nothing
355 root 1.487 good in mind for free software.
356 root 1.480 - clarify which files of the server are 100% AGPL.
357 root 1.481 - minor reorganisation, move some GPL code into other files.
358 root 1.483 - implement viewpoint (which is like observe, but only for the map,
359     not stats etc.).
360 root 1.484 - replace magic mapping overlay by a flying bird exposing area
361     on the worldmap (ext/magic_mapping.ext).
362 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
363     - @find results in npc dialogue is now stored in $find.
364 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
365 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
366 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
367     dm instead.
368 root 1.456 - (maps) add town portal to celvear.
369 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
370     mapsets from crossfire, together with associated archetypes.
371 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
372     - (maps) define a new whalingoutpost region.
373 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
374     and most archetypes that go with them (without stoning and swallow effects),
375     casino tokens and stock certificates are also missing.
376 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
377     and santo dominion.
378 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
379     to go with them. also adjusted archetypes to be more korrekt "gotisch".
380 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
381 root 1.460 - properly close client-side dialogue when the player is teleported away.
382 root 1.459 - map-tags did not properly close it's database tables or wait
383     for a quiescent state, causing memory corruption on reload.
384 root 1.454 - support "stat.xyz" accessor in match expressions.
385 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
386 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
387     fixes long answers from npc dialogue).
388 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
389 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
390     and to not add a "put your code here" force needlessly.
391 root 1.463 - (arch) fix or improve many plurals.
392 root 1.465 - markers do no longer add a force if the slaying field is unset.
393 root 1.466 - sped up search-items implementation, but it's still horrible.
394 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
395 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
396     used to reogianise the illogical arch tree a bit.
397 root 1.479 - (maps) import most map names from crossfire.
398 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
399 root 1.483 - fly_high movement gives better los, ignoring blocksview.
400 root 1.488 - the addexp command should now honour skill names with spaces.
401 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
402 root 1.491 - (arch) added many more buildable marble floors.
403 root 1.490 - major namespace cleanup: save 45kb by making functions static
404     that were unnecessarily global.
405 root 1.452
406 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
407 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
408 root 1.451 - fix a memory buffer overflow in the book code.
409 root 1.429 - add @check, @find npc dialogue commands.
410     - (maps) add a number of town interiors.
411 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
412 root 1.451 - (maps) add celvear area from cfextended.
413 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
414     - (server,maps) fix bug causing some library books not to be chained down,
415     cause Scorn/Navar libraries not to have inscribable books.
416 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
417 sf-marcmagus 1.433 inappropriate item power.
418 root 1.448 - (maps) fix intwell balancing issue.
419 root 1.437 - improve the look of generated books.
420 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
421     - fix bug where players could bypass no_drop by putting items in containers.
422 root 1.430 - consecutive commands arriving at the same time in the server would be
423     corrupted if the length was >255.
424 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
425 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
426     and perl.
427 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
428     functionality (and more) inside the same object using the match expressions.
429     - create simpler match expression compiles in many common cases.
430 root 1.439 - reduce object size by removing obsolete "seen_by" member.
431 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
432     of the new dynbuf::splice function (which gave an unexpected net win
433     in code size...).
434 root 1.442 - the server will no longer complain (and subtly fail) when an object
435     being removed from a map causes another object to get removed.
436 root 1.441 - banish strncpy from the server, speed up and simplify sending item
437     descriptions to the client considerably.
438 root 1.442 - add new "in head" set modifier for matches.
439     - new BLOCKED_MOVE event added.
440     - mapscript archetype now has activate_on_xxx true by default, as similar
441     connected elements.
442 root 1.448 - (maps) imported all styles from cfextended except
443 root 1.444 floorstyles/land_plots and monsterstyles.
444 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
445 root 1.446 - don't crash when treasure lists are empty / supply new empty
446     treasurelist for randomitems when none can be found.
447     - implement cf::map::static_maps and use it in map-tags.ext.
448 root 1.449 - fix a bug in map-tag scanning when moving tags.
449 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
450     for a reaction.
451 root 1.447 - implement new "loadall" map loading command, purely for debugging.
452 root 1.429
453 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
454 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
455     but not horns (to make them more useful for content-creators).
456 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
457     2) it skipped spell effects and 3) it didn't handle the case where
458     and object was destroyed while iterating over it correctly. all this
459     allowed players to sometimes walk onto spaces they should not be able to
460     walk on.
461 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
462 root 1.399 - examining an object now dumps the serialised object form when the user
463 root 1.404 is a wizard (wizlook).
464 root 1.421 - altars no longer accept unpaid items.
465 root 1.411 - party spells didn't work all that well.
466 root 1.424 - added complex object matching framework (cf::match), and make altars
467     and pedestals use it.
468 root 1.425 - identified skill-tools show what skill they grant.
469 root 1.399 - display the duration of change_ability spells when examining them
470     (missing: protection spells, but they are a hack...).
471 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
472     adding more variety to the different mushrooms.
473 root 1.398 - fix a minor cfpod formatting bug.
474 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
475     the hintmode setting on the settings page.
476 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
477 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
478 root 1.399 - enable the object loader to also dump archetypes.
479 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
480 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
481 root 1.402 - force the initial face when loading an object that is time-animated
482     or a monster, so it does not have to be specified anymore.
483 root 1.403 - fix a bug where recasting an ability changing spell could shorten
484     its remaining duration.
485 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
486 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
487 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
488     up splay operations as well.
489 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
490 root 1.412 - implement introspection data for C++ classes (%REFLECT).
491 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
492 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
493 root 1.419 - fix transmutation alchemy.
494 root 1.424 - speed up many frequently-invoked C->perl callbacks.
495 root 1.419 - added complex object matching framework, to be used in altars and the like.
496 root 1.426 - switch to YAML::XS from YAML.
497 root 1.396
498 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
499 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
500     that ultimately was not helpful to catch it :)
501 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
502     all callers to use either one or the other, as appropriate. This
503     fixes the (rather fragile) light spell, maybe others.
504     - fixed an overflow and exploit in the bank/payment code.
505     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
506 elmex 1.384 to explain the skill a bit more.
507 root 1.389 - removed a buggy check for zero attacktype. So that we might find
508 elmex 1.388 the real bugs in the archs/maps/objects.
509 elmex 1.394 - Fixed enabling torches with lighters.
510 elmex 1.387 - (maps) Added Heaven Town region.
511     - (arch+maps) Fixed & normalized warriors on map
512     /quests/peterm/CTower/Barracks.
513 root 1.392 - fix the light spell (and possibly diseases and other lights).
514 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
515 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
516     a long time ago, and similar cases are still to be found in the maps.
517     - make the socket_timeout configurable in the code (but not yet for users).
518 root 1.393 - earth wall health bar is now correct.
519 elmex 1.384
520 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
521 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
522     freeze with IO::AIO anymore due this change.
523 root 1.364 - avoid a crash when a player tries to apply a lighter.
524 root 1.376 - allow a spell argument for dimension door.
525 root 1.362 - move shop item listing and some otherstuff into the info tab.
526 root 1.360 - avoid crashes when non-players cast party spells.
527 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
528 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
529     - small improvement of the number of potions in shops
530     (by Job Vranish).
531     - added a few party spells (by Job Vranish).
532 root 1.362 - use a common message dynbuf.
533 root 1.364 - destroying tear down objects will now use the full hp range
534     for animation and will only destroy/lastframe when hp < 0.
535     - allow monsters to use earth to dust.
536     - use manhattan distance for get_rangevector_from_mapcoord, just as
537     in get_rangevector.
538     - los updates now correctly take tiled maps into account.
539     - do los updates even on maps without darkness.
540 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
541 root 1.375 - upgrade to IO::AIO 3.21.
542 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
543 elmex 1.373 - properly catching exceptions from callback in irc.ext.
544 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
545 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
546 elmex 1.368 - (arch) added hint about usage to Slag Ex.
547 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
548     like the rest.
549 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
550 root 1.378 - (arch+maps) added rate limited converter and adjusted
551     /elmex/mana_fountain.
552     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
553     - reduce size of casting_time, move_status, attack_movement,
554     last_heal and last_sp slots, squeezing some more space out of struct
555 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
556     anywhere.
557 root 1.358
558 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
559     - fixed bug in alchemy, where finding the right object for enhancements
560     didn't work.
561 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
562     effects (w.r.t. put_more) per mapspace, to give the server a chance
563     to survive a hundred deathsheads.
564 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
565     disastrous bug of unfortunately unknown proportions...
566 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
567 root 1.343 - use gender-neutral place descriptions for invite.
568 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
569     Thanks go to Lisa Larsen!
570 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
571     anymore).
572 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
573 root 1.345 - use better dependency tracking for include/keyword.h.
574 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
575     so it is possible to invite somebody out of some stck-till-death traps,
576 root 1.346 or simply to commit suicide.
577 root 1.352 - replace the "ignoring delayed commands" message by something more useful
578     (cf. cunning gnome freezeing issue).
579 elmex 1.349 - various fixes for weapon improvements.
580 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
581 root 1.353 - support T and G sequences in cfpod.
582 root 1.343
583 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
584 root 1.339 - convert me command from per-map to chat, which makes more sense, also
585     document it.
586 elmex 1.336 - more than one spellbooks of same class can now be given
587     in class selection.
588 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
589     spell rebalancements.
590 elmex 1.338 - the IRC gateway filters IRC colors now.
591 elmex 1.336
592 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
593 root 1.331 - (arch) fix quiver of Holding Bolts.
594 root 1.332 - applying unpaid items will now examine them.
595 root 1.330 - add "What" column to body command, showing items in that slot.
596 elmex 1.329 - redesigned and rebalanced lamps and torches.
597 root 1.330 - add "..." to item names that have been shortened.
598     - fixed "assign" function that squeezes strings into fixed length.
599 elmex 1.333 - add cursed effect to lamps and (some) torches.
600 elmex 1.334 - fixed bad assigned crafting skills and their tools.
601 root 1.312
602 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
603 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
604 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
605 root 1.312 - make monster smell logic dependent on their wisdom stat.
606 root 1.324 - put the death reason into a separate tab.
607     - converted "connected" slot to string, cleanly got rid of some ugly
608     hacks such as the path_attuned hack.
609 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
610     - replace one-at-a-time hash by faster than smaller FNV-1a hash
611     when hashing strings.
612 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
613 elmex 1.320 whether the right cauldron is used.
614 root 1.313 - considerably optimise shared string implementation by
615 root 1.316 making its null value a compiletime constant.
616 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
617     as well as using shstr_cmp to pass shared stringsa round efficiently,
618     for lots of code size savings.
619 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
620     they are sleeping: generators now check for the sleeping flag.
621 root 1.318 - tell gcc not to excessively inline some perl interface functions.
622 root 1.322 - remove marking rune length limit.
623 root 1.323 - fix formatting of cfpod when a verbatim block was following
624     a single newline.
625     - move resistances, statistics and showpets command output into tabs.
626 root 1.326 - implement map scripts that can replace the boulder logic without
627     having to write extensions.
628 root 1.310
629 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
630 root 1.302 - fix a longstanding bug that teared multipart monsters
631     at map boundaries apart.
632 root 1.292 - temporarily make permanently invisible player visible when
633     he/she makes noise.
634 root 1.284 - fix being able to see through walls a bit.
635 root 1.303 - improve look at output.
636 root 1.285 - completely replaced the line of sight algorithm with a variant
637     of spiral fov capable of visibility grades and arbitrary
638     shadow angles, that uses less memory and less code.
639     - the new los code supports arbitrary map rectangles and loosens
640 root 1.310 other restrictions of the old code, supporting further optimisations.
641     - update los if blocksview-objects are inserted in a map, not just when
642 root 1.287 removed (e.g. for summon fog).
643 root 1.303 - permanent invisibility doesn't make immune against making noise:
644     implement a noise system that allows monsters to locate the player
645     when he/she makes noise.
646     - implement a primitive smell system that monsters can use to track
647     players.
648 elmex 1.288 - create bomb now also works when casted by door traps.
649 elmex 1.290 - (arch) new torch graphics.
650 root 1.289 - (maps) considerably soften the subway spider.
651 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
652     the guards from being killed by players.
653 root 1.310 - (maps) lots of tweaks in and around scorn.
654     - (maps) use special non-blocksview jungle, mountain and
655     darkforest freely on the worldmap, to get gradual sight obstacles
656     instead of total blackout in those areas.
657 root 1.289 - no maximum darkness for outdoor maps anymore.
658 root 1.291 - add more hints, fix some messages.
659 root 1.292 - fix a bug: firing rods should tell you something about them.
660     - make light additive even within players.
661 root 1.293 - darken xrays effect a bit.
662     - improve handling of los changes when inserting or removing
663     objects, not perfect yet.
664     - make map darkness signed (formerly unsigned) to allow
665 root 1.294 ambient lighting and centrally manage darkness as an offset.
666     - revamped, fixed and documented the server calendrics, also
667     tell users the current time and data, to improve awareness.
668     - implement proper wizlook flag and handling of wizlook, instead
669     of dumbly just clearing los once.
670 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
671     and has a smaller runtime variance.
672 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
673     making them actually useful.
674     - see_in_dark now increases the viewing radius by 3.
675 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
676     speedup, as well as in many other places.
677 root 1.299 - remove support for extended map infos - these are not used
678     by the deliantra client and removing them gives us a 10% speedup
679     when sending map changes.
680 root 1.300 - remove most gcfclient and other client bug workarounds, as well
681     as now obsolete protocol versions, simplying the code.
682 root 1.301 - optimise and simplify generation of random numbers.
683 root 1.303 - correctly provide a non-zero default density for materials, to
684     avoid crashes, fix other bugs in the material handling code.
685     - fix volume calculations.
686     - fix cfpod parsing when multiple verbatim blocks were separated by
687     newlines.
688 root 1.305 - increase monster detection radius from wis/5 to wis/3.
689 root 1.306 - remove old pickup modes.
690     - remove obsolete disarm and search commands (search wasn't working
691     anyways).
692 root 1.308 - fix a crash when an npc applied a sign.
693 root 1.284
694 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
695 root 1.283 - this release is assumed to be very stable.
696     - (maps) radically redesigned and improved tutorial.
697 root 1.280 - directional casting no longer immediately removes the invisible effect.
698 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
699 root 1.272 - fix overflow in lighting calculations.
700     - negative glow radii can no longer cause total darkness.
701 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
702     only maximally-lit ones.
703 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
704     - swashbucklers got the oratory skill now.
705 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
706 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
707 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
708 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
709     (which was probably broken, too).
710 root 1.281 - support negative glow radii during daytime, too.
711     - use circular, not rectangular, viewing area.
712     - use minimum viewing distance of 2 in outdoor maps.
713     - negative glow is stronger than viewing area or lamps.
714 root 1.283 - (arch) new darkness spell face.
715 root 1.272
716 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
717     - (maps) completely redesigned scorn.
718 root 1.269 - "cast light" now works on oneself.
719 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
720     negative glow radii again (they were totally broken before).
721 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
722 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
723 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
724 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
725 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
726     back to the player.
727 root 1.251 - attuned/repell and spell base level system reworked.
728 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
729 root 1.247 be less erratic now.
730 root 1.248 - refuse to write the uuid file if the uuid is zero
731     (to avoid writing it in early crashes).
732 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
733     - speed up emergency_save by not syncing every file separately.
734     - no longer reattach perl to every object on reload, it's slow, and no longer
735     necessary since we don't nuke stashes anymore.
736     - do not bootstrap perl from the commandline args, use separate eval for
737     better error reporting.
738 root 1.259 - fix a crash when pushing cone spells met ice attacks.
739 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
740 root 1.255 - speed up map refresh in server a bit.
741 elmex 1.258 - refactored drop code and fixed some programming errors in it.
742 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
743 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
744 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
745     as the current weight of the inventory.
746 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
747     dragonfire has been introduced for the non-dragon players.
748 root 1.265 - remove unused "tooltype", "start_holding" object slots.
749     - change "weapontype" object slot to uint8.
750     - convert "hide" object slot into flag.
751     - reorder object members for better locality of reference and codesize
752     decrease.
753 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
754 root 1.267 - fix a crash when no skill could be found when killing amonster.
755 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
756     every completed aio operation.
757 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
758     and update mapspaces if necessary.
759 root 1.246
760 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
761 root 1.241 - removed all command line parsing, only env variables are supported
762     anymore.
763 root 1.239 - region-specific monsters will now once more be on the worldmap.
764 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
765 root 1.225 would grow out of bounds.
766 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
767 root 1.222 - fixed a double-escaping bug in the pod-parser.
768     - rewrote the cfpod parser in C++.
769     - hintmode moved to C++, players need to re-set their hintmode if
770     they dislike "show".
771 root 1.231 - fix RIP inscription.
772 root 1.239 - bump login name length from 18 to 20 char max.
773 root 1.231 - correctly support gender in emotes.
774     - correctly support gender in the death messages.
775     - correctly generate death messages for players only when they really die,
776     with increased information.
777 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
778     and data corruption (but apparently was never triggered).
779 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
780 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
781     data corruption bug.
782 root 1.223 - tweak coredumping/monitoring a bit.
783 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
784 root 1.227 - do not crash in the loader when an inventory object could not be loaded
785     (from a corrupted file).
786 root 1.241 - redid skills command to send output to proper channel.
787 root 1.233 - object->map is no longer refcounting.
788 root 1.228 - add FLAG_DEBUG for internal debugging.
789 root 1.231 - add NDI_VERBATIM flag to send_msg.
790 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
791 root 1.240 - player->exists is no longer a sync_job.
792 root 1.233 - split login.ext's player scheduler into
793     it's own player-scheduler.ext extension.
794 root 1.222
795 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
796 root 1.212 - require perl 5.10.
797 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
798 root 1.204 - swap player and observed count's on the map when observing.
799 root 1.205 - add (mostly untested) mapspace perl class and accessors.
800 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
801 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
802     could be found.
803 root 1.208 - pits now have a configurable "random spread" range and default
804 root 1.213 to a radius of two now.
805 root 1.212 - rewrite pay_player_arch.
806     - use a more stable perl_reload implementation.
807     - do not use Symbol::delete_package (causes crashes after perl-reload),
808     use our own, safer, clear_package instead.
809     - when asynchronously dumping core, close all file handles to allow
810     the server to restart concurrently.
811 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
812     sequences, without double-encoding. it should be faster, too.
813     - the above fixes wrong display of help tetx and many other issues.
814 root 1.216 - use lzf and frag packets for large messages for clients supporting them
815 root 1.218 (0.9976+), use it for long books and other messages.
816 root 1.210 - eradicate listen command and corresponding code.
817 root 1.211 - eradicate logs command.
818 root 1.218 - let the client log into the server log, used for crash backtraces.
819 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
820     old style spell objects with the spell magic bullet.
821 root 1.220 - (arch) fixed skill less rods in the archetypes
822 root 1.204
823 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
824 elmex 1.197 - made jeweler workbench larger and some other minor map
825     changes in jeweler town.
826 root 1.196 - fixed wrong item handling in jeweler skill code.
827 root 1.198 - (arch) use a special "key_random_map" for random map keys
828     that are used up.
829 root 1.199 - fix a crash when the player who was observed has logged out long
830     enough for his region/map to be gone.
831 root 1.200 - port to g++-4.3's incompatible tr1 changes.
832 root 1.201 - add some missing dependencies.
833 root 1.203 - log to /var/log/deliantra/ by default.
834     - hack observe code to enable smooth movmenet when observing.
835 elmex 1.195
836 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
837 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
838 root 1.179 - correctly move gsay to the party channel.
839 root 1.178 - fix a crash when animate weapon was used in some areas.
840 elmex 1.177 - fixed unnecessary identification of by converters created objects.
841 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
842     with NPCs.
843 elmex 1.175 - (arch) dragon scales got proper type now
844 root 1.193 - object::decrease would sometimes cause container weights to
845     be wrong, this has been fixed.
846 root 1.194 - do not send time updates for newly-seen items.
847 root 1.185 - thawing an icecube will once more drop its contents to the ground.
848 root 1.183 - fix cone spells etc. going through walls sometimes.
849 root 1.186 - fix a weight update bug that sometimes left containers
850     with wrong weights.
851 root 1.194 - added auto_apply event and extension for shop tiles.
852 root 1.172 - work around get_map_flags invoking perl and switching the stack.
853     - make sure the map is loaded when using a town portal return.
854 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
855     where healing spells didn't cost any grace.
856 root 1.173 - fix starvation kill reason.
857 root 1.174 - fix pk killer name message.
858 root 1.189 - don't let people apply signs with @match.
859 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
860     what seems to be the biggets memleak in the server).
861 elmex 1.171
862 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
863 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
864     - use anyevent to manage listen ports (this enables IPv6 support).
865 root 1.167 - server supports ipv6 client connections now.
866 root 1.168 - use newly-available Coro::AnyEvent.
867 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
868     to let it handle AIO requests.
869 root 1.167
870 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
871 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
872     processing considerably (especially in the client) and reduces data transfers
873     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
874 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
875     - (map) fixed npc dialogue in pup_land/s_f/special.
876     - bugfix: fix a crash when a player casts a swarm spell and then logs out
877     (swarm spells now stay in the player's inventory).
878 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
879 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
880     archetype *archname* (chairs of different facings were merged).
881     - bugfix: fix a potential crash issue in find_object_name (not used
882     normally).
883 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
884 root 1.164 (destruction, magic missile etc.).
885 root 1.163 - swarm spells without a direction now use various spiral patterns
886     instead of being fully random.
887 root 1.158 - update AnyEvent API to 3.4 and above.
888 root 1.156
889 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
890 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
891 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
892 root 1.152 - bugfix: the jumping skill now gives experience for jumping
893     and for attacking monsters. it also takes about one second to do a jump.
894 root 1.138 - bugfix: players couldn't starve in 2.53 :(
895 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
896 root 1.152 - bugfix: spell effects like word of recall are removed on death.
897 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
898     were created outside a map.
899 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
900     (fixed by reversing the logic).
901 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
902 root 1.153 - bugfix: the random map generator no longer leaks key objects.
903 root 1.154 - bugfix: support random maps >127x127.
904 root 1.152 - (maps) fixed the death certificate system in nimbus.
905 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
906 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
907 root 1.147 - (arch) give ball lightning a real name.
908 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
909 root 1.155 - support cfpod in ex replies (client item tooltips).
910 root 1.143 - unapply item in range slow when readying a spell.
911 root 1.148 - bugfix: account for rounding errors in weight updates.
912 root 1.139 - remove synchronous mkdir in chargen_race_done.
913     - fix per-race starting maps.
914 root 1.142 - check hiscore on suicide and quit as well.
915 root 1.138 - tell players when they are starving.
916 root 1.133 - get rid of costly object_from_name conversion for altar effects.
917     - fix map difficulty calculation for generators.
918 root 1.146 - slightly more intelligent handling of "is_animated" flag.
919 root 1.149 - support no_drop map header flag (before it was only available internally).
920 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
921 root 1.133
922 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
923 root 1.119 - bugfix: custom skill settings were not saved by the server.
924     - bugfix: remove did not actually remove items from the inventory, leaving
925 root 1.116 ghost items.
926 root 1.119 - bugfix: properly update items identified on the ground.
927 root 1.120 - bugfix: use localtime_r in the logger thread.
928 root 1.122 - bugfix: player starvation will now give the correct kill reason.
929     - bugfix: archetype reloads could crash the server.
930 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
931 elmex 1.114 player is not logged in.
932 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
933 root 1.117 server startup.
934 root 1.128 - bugfix: fix the door surround check in the random map generator.
935     - (maps) fix heaven quest difficulty progression.
936     - (maps) fix some random map styles.
937     - dropping items a shop is not interested in won't sell them anymore.
938     - rods and horns with a too low maximum charge allow now at least one discharge.
939     - implement kill & death statistics.
940     - random map preparation is no longer synchronous.
941     - rewrite find_style in perl, no longer does synchronous I/O.
942     - improve random map specials placement.
943     - make the killer a real object pointer instead of a string, improved
944     kill reason messages.
945 root 1.117 - take advantage of new aio_close and aio_chmod.
946 root 1.128 - implement archetype::get, object::deep_clone and update callers.
947 root 1.125 - change_abil is much faster.
948 root 1.126 - update the floorbox more often to work around the reverses item order
949     display in clients.
950 root 1.125 - cleaned up object copying by encapsulating it to a single place.
951 root 1.126 - add hints to the invite messages.
952 root 1.127 - rewrote key<->value pair handling.
953 root 1.128 - use an independent random number generator for the random map generator.
954 elmex 1.113
955 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
956 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
957     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
958     - completely automate the weight handling, should fix all weight
959     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
960 root 1.103 - reloading archetypes while a user was in the character creation phase
961     could crash the server.
962 root 1.106 - fix a nontrivial number of cases of code commented similar
963     to "is this really correct?", as many of those cases are now handles
964     automatically by lower level code.
965     - replace many ad-hoc checks for client visibility by object::visible_to,
966     should result in broader applicability of functions using it.
967 root 1.104 - merge items with different arch pointers refering to the same arch
968     (due to archetype reloads).
969 root 1.106 - refactored the object remove/insert functions and most related
970     functions (decrease, split, merge_ob etc.).
971 root 1.105 - make it compile better on freebsd (reported by pippijn).
972 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
973 root 1.108 - fix the longstanding "container stays open" bug.
974 root 1.107 - improved floorbox updating to be incremental and other protocol
975     optimisations.
976     - get rid of update_after_inventory_change and only do update stats
977     for weight once/tick/player at max.
978 root 1.109 - rewrite party commands, use party channel.
979 root 1.103
980 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
981 root 1.97 - properly link against libgthread as that is needed to make the slice
982     allocator thread-safe.
983 root 1.91 - support perls not compiled with 64 bit support (though this is not a
984     recommended configuration) (reported by Samuel Gondouin).
985 root 1.94 - always put godgiven items into the player inventory, never any containers.
986 root 1.92 - (maps, arch) the scorn go club was founded!
987 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
988 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
989     became a real spell-class.
990 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
991     - (arch) considerably strengthened spark shower and destruction.
992     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
993     finally reloadable at runtime.
994     - changed archetype loading algorithm to only require one pass and
995     use delayed resolving of references.
996 root 1.101 - examine command now uses the examine infobox.
997 root 1.102 - implement an "incremental garbage collector" for archetypes.
998 root 1.98 - enable slice allocator again.
999 root 1.96 - implement optional free memory poisoning.
1000 root 1.91
1001 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1002 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1003 root 1.85 skill.
1004 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1005     names (also update all maps to use money instead of coins).
1006 root 1.78 - add uuid accessors to perl.
1007     - add coin names and archetype accessors to perl.
1008 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1009 root 1.78 - change perl extensions to not use hardcoded coins and values.
1010 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1011     and be more parsimonous of uuid usage by the exact value out on exit.
1012 root 1.86 - write log messages in another thread, removing another sync point.
1013     - support multi-line log messages in a nicer way.
1014 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1015 root 1.81 - fix a minor memleak in the random map generator.
1016     - some parts of the random map generator are not coroutine-safe,
1017     so only call it "single-threaded".
1018     - major cleanup of memory management in random map generator.
1019 root 1.87 - slight refactoring of the random map generator, faster too.
1020 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1021     bookkeeping bug.
1022 root 1.87 - work around "player is on active list" problem by deactivating player
1023     after loading.
1024 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1025     there have in fact been allocations.
1026 root 1.82 - fix object::insert to do as documented and insert into the env
1027     if necessary.
1028     - fix cf::map::unique_maps.
1029     - fix nrof overflow check in can_merge_slow.
1030     - fix converter code to handle >31 bit values.
1031 elmex 1.83 - added support for the player_sold flag
1032 root 1.84 - converters no longer accept unpaid items.
1033 root 1.88 - canonicalize random map meta files for better unification.
1034 root 1.77
1035 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1036 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1037     when mlockall has been used.
1038 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1039 root 1.72 - use separate thread for ticker timing (and more in the future).
1040     this greatly increases timing accuracy and gets rid of an enourmous
1041     number of gettimeofday calls.
1042 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1043 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1044 root 1.71
1045 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1046 root 1.68 - rebalanced default experience table to be more exponential
1047     and much easier up to level ~40, then moderately harder.
1048 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1049 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1050     - do not exit on reload/load errors but properly cleanup.
1051 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1052 root 1.66
1053 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1054 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1055     (this fixes the jeweler skill).
1056 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1057 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1058 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1059     it has reset, which is better than putting it on the savebed, also as
1060 root 1.321 proof that the player didn't use a savebed).
1061 root 1.59
1062 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1063 root 1.56 - work around perl bug in configure perl module version check.
1064 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1065 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1066 root 1.52 - fix a bug in animate_weapon, causing a crash.
1067 root 1.54 - no longer exit when a coroutine throws an exception.
1068 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1069 root 1.53 - fix the "<player> is nuts" message.
1070 root 1.58 - fix an exception at logout due to the json_coder being gone.
1071 root 1.43 - upgrade to EV version 2.0 API.
1072 root 1.47 - when players don't apply a savebed correctly but stand above one,
1073     do not move or kill them.
1074 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1075 root 1.43 - implement generic framework for server-side resource files.
1076     - implement resource file update event.
1077     - hook experience table update into the framework.
1078     - move jeweler.yaml to resources (arch/).
1079 root 1.44 - switch from Crossfire to Deliantra perl module.
1080     - implement json2json arch filter.
1081 root 1.45 - implement widget protocol version 2, support for ui templates.
1082 root 1.54 - mapinfo is now handled fully asynchronously.
1083 root 1.48 - ext/irc: also log irc messages.
1084 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1085 root 1.43
1086 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1087 elmex 1.41 - limited the number of items that can be picked up and dropped
1088 root 1.42 as temporary measurement against bad performance or dropping things
1089     (this lead to long freezes and triggered the watchdog).
1090 elmex 1.41 - improved the performance of the drop command a bit.
1091 root 1.38 - switch from Event to EV for higher performance, easier usage,
1092     less bugs...
1093 root 1.39 - updated to release version of the gnu affero license.
1094 root 1.38
1095 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1096 root 1.36 - more thoroughly rename the binaries, contact addresses.
1097     - update the copyrights.
1098 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1099     crashes.
1100 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1101     potentially causing crashes.
1102 root 1.35 - assign weapons on user load time, not login-time, avoiding
1103     crashes.
1104    
1105 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1106 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1107 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1108     in some of the maps.
1109 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1110     which is now trivial to do.
1111 root 1.33 - removed all traces of the old (and never working) plug-in interface
1112     (70kb code less on amd64).
1113 root 1.34 - improve/tune scheduling priorities.
1114     - fix some freezing bugs.
1115     - fix a memory corruption problem in dynbuf.printf.
1116     - use channels for chat and many informational commands.
1117     - improved the tutorial.
1118     - create missile is now fixed.
1119     - race fields must now contain archetypes.
1120     - jumping skill now works as advertised.
1121 root 1.31
1122 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1123 root 1.24 - relicense under the gnu affero license.
1124 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1125 root 1.24 - implement server-side framework for generic resources.
1126     - use resource framework for server-provided ambient
1127     music.
1128 root 1.27 - save object owners (players only atm).
1129 root 1.24 - replace limited sound api with server-provided sound effects.
1130     - new sc (sound control) protocol command.
1131     - improve fxix protocol to include types.
1132     - exactly fill tcp segments, if possible.
1133     - output-rate is now an upper limit, the server will automatically
1134     (and quite perfectly) adjust to the network conditions, ensuring
1135     low latency even during bulk transfers (music, images, sounds etc.).
1136     - implement server-side widgets (i.e. client widgets controlled
1137     in the server side). this will allow future expansion without
1138     having to upgrade clients.
1139     - implement a (artwork) world map with realtime player position
1140     tracking.
1141     - new and more efficient extcmd (server still supports old extcmd
1142     protocol).
1143 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1144     calcluation that could be easily exploited by users.
1145     - rebalanced diseases to spread more naturally/evenly.
1146     - completely asynchronous map loading even for tiled maps.
1147 root 1.24 - replace simple messaging protocol with channels carrying metadata
1148     (similar to message types, but more directed at the user).
1149     - reduce command processing latency by a whopping 120ms by
1150     reordering some processing steps inside the server. this directly
1151     reduces lag by 120ms.
1152     - actually send spell faces to the client.
1153 root 1.23 - implement player genders.
1154 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1155     otherwise return to savebed and possible kill if the log-out
1156     was for too long.
1157     - fast socket-dead detection (kick player after 8 seconds without ack).
1158     - greatly reduce the cpu time needed to draw maps _again_.
1159     - archetypes are now subclasses of objects.
1160     - rebalanced shop greed and approval functions to be more realistic
1161     (and likely match the actual intention).
1162 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1163     italic, gender-specific text, paragraphs etc.
1164 root 1.24 - implemented hint framework, players can opt to receive hints.
1165     - implemented (long) book framework, added some books from the cf wiki.
1166 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1167     protocol and is capable of transmitting generic meta information.
1168 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1169     - replace the nexus by a per-player tutorial map that teaches stuff
1170     better than the newbie house.
1171 root 1.18 - fix the magicmap colours.
1172 root 1.19 - optimise map update even more by removing unneeded code and checks.
1173     - decouple map and stats update from pl->ob and use pl->observe instead.
1174     - implement observe command.
1175 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1176     calls with a simple comparison.
1177     - fix a latent crossfire bug that could crash the server because the
1178     map refresh did not update the mapspace.
1179 root 1.24 - support custom keys for regions and maps, regions are now
1180     refcount-managed.
1181     - allow worldmap overlays anywhere in the 000..999 range.
1182     - new system to acquire time slices for background jobs, to reduce
1183     jitter.
1184 root 1.27 - semi-persistent object-referencing framework (currently only players
1185     supported).
1186 root 1.22 - dependency tracking for perl extensions.
1187 root 1.24 - new slag-ex extension for cleaning cauldrons.
1188     - fix invoke result processing.
1189     - there are even less i/o syncpoints in the server now.
1190 root 1.29 - added map-tags extension that scans all maps for object tags
1191     and records them in the database (not used yet).
1192 root 1.28 - metaserver 2 support.
1193 root 1.22 - many more bugfixes and minor optimisations.
1194 root 1.16
1195 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1196 root 1.14 - optimised event invocation (non-wanted events can now be
1197     skipped with 4-5 inlined instructions).
1198 root 1.12 - complete rewrite of town_portal: it now creates a portal
1199     to the "nearest" town only, travel is only possible
1200 root 1.13 to the town and back, anybody can use it (also removes
1201     one of the remaining syncpoints in the server).
1202 root 1.10 - complete rewrite of the range/attack skill slot system:
1203     there are now two slots, one for combat, one for ranged
1204     attacks.
1205     - introduce the concept of a current weapon (either a ranged
1206     or a combat weapon/skill/tool) and switch between them as
1207     needed.
1208     - rewrite bow code so bows get more useful: apply damage,
1209     attacktype and other stats to the arrows and treat
1210     bows as weapons. also rebalance the missile weapons skill
1211     so its damage increases with level.
1212     - rewrite the complete player speed logic: weapon_speed now
1213     works as documented and there are no unnatural speed boosts.
1214 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1215     installation, replacing the old collect scripts and
1216 root 1.9 simplying deployment by scaling and cutting faces as required.
1217     - simplify the map protocol extensively by taking advantage
1218     of missing bigfaces, speeding up map generation immensely.
1219 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1220     other archetypes.
1221     - rationalise archetype, region and treasurelist file format
1222     into a single file format and make them reloadable asynchronously.
1223 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1224     reloadable at runtime.
1225 root 1.6 - implement 64x64 faceset support.
1226     - implement fxixsx protocol that saves
1227     a lot of bandwidth over the old image/face/smooth packets
1228 root 1.11 and allows images > packetsize, incremental and background
1229     transfers.
1230 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1231     on a face basis as opposed to a mapspace basis.
1232 root 1.7 - the server can now rate-limit image uploads to not exceed
1233     a certain (client-configurable) speed while guarenteeing full
1234     freedom of movement.
1235 root 1.8 - implement new ex command to request item descriptions.
1236     - implement new msg command for in-game messages with meta
1237     information (using xml).
1238 root 1.9 - enforce utf-8 for all text messages.
1239 root 1.13 - added micropather (not used yet).
1240 root 1.6 - many, many bugfixes.
1241 root 1.1
1242 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1243 root 1.1 - make coroapi accessible to cf+.
1244     - moved map handling logic completely to perl
1245     - per player maps are now marked in the map
1246 root 1.2 - maps are saved completely differently now,
1247     and much more often.
1248 root 1.17 - rewrote map header parser and writer, to be much faster.
1249 pippijn 1.4 - maps and players are now (in the average case) loaded
1250 root 1.2 and saved completely asynchronously, I/O contention will no
1251     longer freeze the server.
1252 pippijn 1.4 - players and maps can be loaded anytime, without the player
1253 root 1.2 being logged in.
1254 root 1.1 - automatically generate method interfaces for perl from headers
1255     - unbundled freezethaw
1256     - mostly rewrote common/map.C
1257     - completely rewrite server/swap.C
1258     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1259     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1260     - better message for apply failures due to applymode
1261     - removed most all of the weather code
1262     - unified logging to stderr and file
1263     - too many minor changes to document
1264 root 1.615